@fps-games/editor 0.1.3-beta.4 → 0.1.4-beta.2

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (892) hide show
  1. package/dist/index.d.ts +4 -0
  2. package/dist/index.d.ts.map +1 -1
  3. package/dist/index.js +3 -2
  4. package/dist/index.js.map +1 -1
  5. package/dist/local-editor-agent-actions.d.ts +38 -0
  6. package/dist/local-editor-agent-actions.d.ts.map +1 -0
  7. package/dist/local-editor-agent-actions.js +134 -0
  8. package/dist/local-editor-agent-actions.js.map +1 -0
  9. package/dist/local-editor-agent-context.d.ts +29 -0
  10. package/dist/local-editor-agent-context.d.ts.map +1 -0
  11. package/dist/local-editor-agent-context.js +266 -0
  12. package/dist/local-editor-agent-context.js.map +1 -0
  13. package/dist/local-editor-harness.d.ts +28 -1
  14. package/dist/local-editor-harness.d.ts.map +1 -1
  15. package/dist/local-editor-harness.js +662 -123
  16. package/dist/local-editor-harness.js.map +1 -1
  17. package/dist/local-editor-viewport-render-coordinator.d.ts.map +1 -1
  18. package/dist/local-editor-viewport-render-coordinator.js +34 -14
  19. package/dist/local-editor-viewport-render-coordinator.js.map +1 -1
  20. package/dist/playable-babylon-facade.d.ts +15 -0
  21. package/dist/playable-babylon-facade.d.ts.map +1 -0
  22. package/dist/playable-babylon-facade.js +12 -0
  23. package/dist/playable-babylon-facade.js.map +1 -0
  24. package/dist/playable-babylon-outline-inspector.d.ts +32 -0
  25. package/dist/playable-babylon-outline-inspector.d.ts.map +1 -0
  26. package/dist/playable-babylon-outline-inspector.js +182 -0
  27. package/dist/playable-babylon-outline-inspector.js.map +1 -0
  28. package/dist/playable-babylon-outline-runtime.d.ts +19 -0
  29. package/dist/playable-babylon-outline-runtime.d.ts.map +1 -0
  30. package/dist/playable-babylon-outline-runtime.js +67 -0
  31. package/dist/playable-babylon-outline-runtime.js.map +1 -0
  32. package/dist/playable-babylon-rendering.d.ts +51 -0
  33. package/dist/playable-babylon-rendering.d.ts.map +1 -0
  34. package/dist/playable-babylon-rendering.js +178 -0
  35. package/dist/playable-babylon-rendering.js.map +1 -0
  36. package/dist/playable-local-editor-host.d.ts +511 -0
  37. package/dist/playable-local-editor-host.d.ts.map +1 -0
  38. package/dist/playable-local-editor-host.js +528 -0
  39. package/dist/playable-local-editor-host.js.map +1 -0
  40. package/dist/playable-sdk.d.ts +10 -0
  41. package/dist/playable-sdk.d.ts.map +1 -0
  42. package/dist/playable-sdk.js +6 -0
  43. package/dist/playable-sdk.js.map +1 -0
  44. package/node_modules/@fps-games/babylon-renderer/dist/environment/environment-texture-controller.d.ts +4 -0
  45. package/node_modules/@fps-games/babylon-renderer/dist/environment/environment-texture-controller.d.ts.map +1 -0
  46. package/node_modules/@fps-games/babylon-renderer/dist/environment/environment-texture-controller.js +79 -0
  47. package/node_modules/@fps-games/babylon-renderer/dist/environment/environment-texture-controller.js.map +1 -0
  48. package/node_modules/@fps-games/babylon-renderer/dist/environment/index.d.ts +4 -0
  49. package/node_modules/@fps-games/babylon-renderer/dist/environment/index.d.ts.map +1 -0
  50. package/node_modules/@fps-games/babylon-renderer/dist/environment/index.js +4 -0
  51. package/node_modules/@fps-games/babylon-renderer/dist/environment/index.js.map +1 -0
  52. package/node_modules/@fps-games/babylon-renderer/dist/environment/profile.d.ts +3 -0
  53. package/node_modules/@fps-games/babylon-renderer/dist/environment/profile.d.ts.map +1 -0
  54. package/node_modules/@fps-games/babylon-renderer/dist/environment/profile.js +26 -0
  55. package/node_modules/@fps-games/babylon-renderer/dist/environment/profile.js.map +1 -0
  56. package/node_modules/@fps-games/babylon-renderer/dist/environment/types.d.ts +13 -0
  57. package/node_modules/@fps-games/babylon-renderer/dist/environment/types.d.ts.map +1 -0
  58. package/node_modules/@fps-games/babylon-renderer/dist/environment/types.js +6 -0
  59. package/node_modules/@fps-games/babylon-renderer/dist/environment/types.js.map +1 -0
  60. package/node_modules/@fps-games/babylon-renderer/dist/index.d.ts +3 -0
  61. package/node_modules/@fps-games/babylon-renderer/dist/index.d.ts.map +1 -1
  62. package/node_modules/@fps-games/babylon-renderer/dist/index.js +7 -4
  63. package/node_modules/@fps-games/babylon-renderer/dist/index.js.map +1 -1
  64. package/node_modules/@fps-games/babylon-renderer/dist/outlines/babylon-default/apply.d.ts +4 -0
  65. package/node_modules/@fps-games/babylon-renderer/dist/outlines/babylon-default/apply.d.ts.map +1 -0
  66. package/node_modules/@fps-games/babylon-renderer/dist/outlines/babylon-default/apply.js +45 -0
  67. package/node_modules/@fps-games/babylon-renderer/dist/outlines/babylon-default/apply.js.map +1 -0
  68. package/node_modules/@fps-games/babylon-renderer/dist/outlines/babylon-default/index.d.ts +3 -0
  69. package/node_modules/@fps-games/babylon-renderer/dist/outlines/babylon-default/index.d.ts.map +1 -0
  70. package/node_modules/@fps-games/babylon-renderer/dist/outlines/babylon-default/index.js +2 -0
  71. package/node_modules/@fps-games/babylon-renderer/dist/outlines/babylon-default/index.js.map +1 -0
  72. package/node_modules/@fps-games/babylon-renderer/dist/outlines/babylon-default/types.d.ts +7 -0
  73. package/node_modules/@fps-games/babylon-renderer/dist/outlines/babylon-default/types.d.ts.map +1 -0
  74. package/node_modules/@fps-games/babylon-renderer/dist/outlines/babylon-default/types.js +2 -0
  75. package/node_modules/@fps-games/babylon-renderer/dist/outlines/babylon-default/types.js.map +1 -0
  76. package/node_modules/@fps-games/babylon-renderer/dist/outlines/index.d.ts +3 -0
  77. package/node_modules/@fps-games/babylon-renderer/dist/outlines/index.d.ts.map +1 -0
  78. package/node_modules/@fps-games/babylon-renderer/dist/outlines/index.js +2 -0
  79. package/node_modules/@fps-games/babylon-renderer/dist/outlines/index.js.map +1 -0
  80. package/node_modules/@fps-games/babylon-renderer/dist/outlines/types.d.ts +7 -0
  81. package/node_modules/@fps-games/babylon-renderer/dist/outlines/types.d.ts.map +1 -0
  82. package/node_modules/@fps-games/babylon-renderer/dist/outlines/types.js +2 -0
  83. package/node_modules/@fps-games/babylon-renderer/dist/outlines/types.js.map +1 -0
  84. package/node_modules/@fps-games/babylon-renderer/dist/post-process/babylon-default-pipeline.d.ts +5 -0
  85. package/node_modules/@fps-games/babylon-renderer/dist/post-process/babylon-default-pipeline.d.ts.map +1 -0
  86. package/node_modules/@fps-games/babylon-renderer/dist/post-process/babylon-default-pipeline.js +83 -0
  87. package/node_modules/@fps-games/babylon-renderer/dist/post-process/babylon-default-pipeline.js.map +1 -0
  88. package/node_modules/@fps-games/babylon-renderer/dist/post-process/index.d.ts +5 -0
  89. package/node_modules/@fps-games/babylon-renderer/dist/post-process/index.d.ts.map +1 -0
  90. package/node_modules/@fps-games/babylon-renderer/dist/post-process/index.js +5 -0
  91. package/node_modules/@fps-games/babylon-renderer/dist/post-process/index.js.map +1 -0
  92. package/node_modules/@fps-games/babylon-renderer/dist/post-process/profile.d.ts +5 -0
  93. package/node_modules/@fps-games/babylon-renderer/dist/post-process/profile.d.ts.map +1 -0
  94. package/node_modules/@fps-games/babylon-renderer/dist/post-process/profile.js +155 -0
  95. package/node_modules/@fps-games/babylon-renderer/dist/post-process/profile.js.map +1 -0
  96. package/node_modules/@fps-games/babylon-renderer/dist/post-process/types.d.ts +77 -0
  97. package/node_modules/@fps-games/babylon-renderer/dist/post-process/types.d.ts.map +1 -0
  98. package/node_modules/@fps-games/babylon-renderer/dist/post-process/types.js +24 -0
  99. package/node_modules/@fps-games/babylon-renderer/dist/post-process/types.js.map +1 -0
  100. package/node_modules/@fps-games/babylon-renderer/dist/post-process/volume-stack.d.ts +4 -0
  101. package/node_modules/@fps-games/babylon-renderer/dist/post-process/volume-stack.d.ts.map +1 -0
  102. package/node_modules/@fps-games/babylon-renderer/dist/post-process/volume-stack.js +105 -0
  103. package/node_modules/@fps-games/babylon-renderer/dist/post-process/volume-stack.js.map +1 -0
  104. package/node_modules/@fps-games/babylon-renderer/dist/shadows/planar-shadow-shaders.js +1 -1
  105. package/node_modules/@fps-games/babylon-renderer/dist/shadows/planar-shadow-system.js +14 -14
  106. package/node_modules/@fps-games/babylon-renderer/package.json +1 -1
  107. package/node_modules/@fps-games/editor-babylon/dist/camera-controller.d.ts.map +1 -1
  108. package/node_modules/@fps-games/editor-babylon/dist/camera-controller.js +99 -28
  109. package/node_modules/@fps-games/editor-babylon/dist/camera-controller.js.map +1 -1
  110. package/node_modules/@fps-games/editor-babylon/dist/edit-session.js +4 -4
  111. package/node_modules/@fps-games/editor-babylon/dist/editor-world.js +1 -1
  112. package/node_modules/@fps-games/editor-babylon/dist/index.js +24 -24
  113. package/node_modules/@fps-games/editor-babylon/dist/infinite-grid-layer.d.ts +3 -0
  114. package/node_modules/@fps-games/editor-babylon/dist/infinite-grid-layer.d.ts.map +1 -0
  115. package/node_modules/@fps-games/editor-babylon/dist/infinite-grid-layer.js +396 -0
  116. package/node_modules/@fps-games/editor-babylon/dist/infinite-grid-layer.js.map +1 -0
  117. package/node_modules/@fps-games/editor-babylon/dist/infinite-grid.d.ts +3 -0
  118. package/node_modules/@fps-games/editor-babylon/dist/infinite-grid.d.ts.map +1 -1
  119. package/node_modules/@fps-games/editor-babylon/dist/infinite-grid.js +2 -567
  120. package/node_modules/@fps-games/editor-babylon/dist/infinite-grid.js.map +1 -1
  121. package/node_modules/@fps-games/editor-babylon/dist/inspector-host.js +4 -4
  122. package/node_modules/@fps-games/editor-babylon/dist/legacy-runtime.js +4 -4
  123. package/node_modules/@fps-games/editor-babylon/dist/main-camera-preview.js +1 -1
  124. package/node_modules/@fps-games/editor-babylon/dist/material-property-adapter.d.ts +3 -2
  125. package/node_modules/@fps-games/editor-babylon/dist/material-property-adapter.d.ts.map +1 -1
  126. package/node_modules/@fps-games/editor-babylon/dist/material-property-adapter.js +401 -96
  127. package/node_modules/@fps-games/editor-babylon/dist/material-property-adapter.js.map +1 -1
  128. package/node_modules/@fps-games/editor-babylon/dist/monitor.js +2 -2
  129. package/node_modules/@fps-games/editor-babylon/dist/outline-adapter.d.ts.map +1 -1
  130. package/node_modules/@fps-games/editor-babylon/dist/outline-adapter.js +7 -23
  131. package/node_modules/@fps-games/editor-babylon/dist/outline-adapter.js.map +1 -1
  132. package/node_modules/@fps-games/editor-babylon/dist/projection-selection-controller.js +1 -1
  133. package/node_modules/@fps-games/editor-babylon/dist/projection-selection-controller.js.map +1 -1
  134. package/node_modules/@fps-games/editor-babylon/dist/projection.d.ts +10 -1
  135. package/node_modules/@fps-games/editor-babylon/dist/projection.d.ts.map +1 -1
  136. package/node_modules/@fps-games/editor-babylon/dist/projection.js +258 -151
  137. package/node_modules/@fps-games/editor-babylon/dist/projection.js.map +1 -1
  138. package/node_modules/@fps-games/editor-babylon/dist/scene-camera-preview.js +1 -1
  139. package/node_modules/@fps-games/editor-babylon/dist/scene-view-camera-controller.js +4 -4
  140. package/node_modules/@fps-games/editor-babylon/dist/scene-view-input-controller.js +10 -10
  141. package/node_modules/@fps-games/editor-babylon/dist/scene-view-input-controller.js.map +1 -1
  142. package/node_modules/@fps-games/editor-babylon/dist/tool-controller.js +1 -1
  143. package/node_modules/@fps-games/editor-babylon/dist/transform-gizmo-controller.d.ts +12 -2
  144. package/node_modules/@fps-games/editor-babylon/dist/transform-gizmo-controller.d.ts.map +1 -1
  145. package/node_modules/@fps-games/editor-babylon/dist/transform-gizmo-controller.js +69 -17
  146. package/node_modules/@fps-games/editor-babylon/dist/transform-gizmo-controller.js.map +1 -1
  147. package/node_modules/@fps-games/editor-babylon/dist/types.d.ts +1 -0
  148. package/node_modules/@fps-games/editor-babylon/dist/types.d.ts.map +1 -1
  149. package/node_modules/@fps-games/editor-babylon/package.json +5 -5
  150. package/node_modules/@fps-games/editor-browser/dist/index.d.ts +9 -2
  151. package/node_modules/@fps-games/editor-browser/dist/index.d.ts.map +1 -1
  152. package/node_modules/@fps-games/editor-browser/dist/index.js +8 -2
  153. package/node_modules/@fps-games/editor-browser/dist/index.js.map +1 -1
  154. package/node_modules/@fps-games/editor-browser/dist/local-editor-inspector-clipboard.d.ts +20 -0
  155. package/node_modules/@fps-games/editor-browser/dist/local-editor-inspector-clipboard.d.ts.map +1 -0
  156. package/node_modules/@fps-games/editor-browser/dist/local-editor-inspector-clipboard.js +88 -0
  157. package/node_modules/@fps-games/editor-browser/dist/local-editor-inspector-clipboard.js.map +1 -0
  158. package/node_modules/@fps-games/editor-browser/dist/local-editor-inspector-groups.d.ts +12 -0
  159. package/node_modules/@fps-games/editor-browser/dist/local-editor-inspector-groups.d.ts.map +1 -0
  160. package/node_modules/@fps-games/editor-browser/dist/local-editor-inspector-groups.js +34 -0
  161. package/node_modules/@fps-games/editor-browser/dist/local-editor-inspector-groups.js.map +1 -0
  162. package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-context-menu.js +2 -2
  163. package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-dock-panel.d.ts +55 -0
  164. package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-dock-panel.d.ts.map +1 -0
  165. package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-dock-panel.js +144 -0
  166. package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-dock-panel.js.map +1 -0
  167. package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-actions.d.ts.map +1 -1
  168. package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-actions.js +45 -10
  169. package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-actions.js.map +1 -1
  170. package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-auto-scroll.d.ts +5 -0
  171. package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-auto-scroll.d.ts.map +1 -0
  172. package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-auto-scroll.js +5 -0
  173. package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-auto-scroll.js.map +1 -0
  174. package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-controller.d.ts.map +1 -1
  175. package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-controller.js +312 -126
  176. package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-controller.js.map +1 -1
  177. package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-drag-policy.d.ts +43 -0
  178. package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-drag-policy.d.ts.map +1 -0
  179. package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-drag-policy.js +28 -0
  180. package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-drag-policy.js.map +1 -0
  181. package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-tree.d.ts +4 -0
  182. package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-tree.d.ts.map +1 -1
  183. package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-tree.js +48 -0
  184. package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-tree.js.map +1 -1
  185. package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-view.d.ts +3 -0
  186. package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-view.d.ts.map +1 -1
  187. package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-view.js +182 -20
  188. package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-view.js.map +1 -1
  189. package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-icons.d.ts +1 -1
  190. package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-icons.d.ts.map +1 -1
  191. package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-icons.js +24 -0
  192. package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-icons.js.map +1 -1
  193. package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-panels.d.ts +2 -0
  194. package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-panels.d.ts.map +1 -1
  195. package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-panels.js +373 -63
  196. package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-panels.js.map +1 -1
  197. package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-primitives.d.ts +2 -0
  198. package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-primitives.d.ts.map +1 -1
  199. package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-primitives.js +17 -12
  200. package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-primitives.js.map +1 -1
  201. package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-shared.d.ts +2 -0
  202. package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-shared.d.ts.map +1 -1
  203. package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-shared.js +9 -1
  204. package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-shared.js.map +1 -1
  205. package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-shortcuts.d.ts.map +1 -1
  206. package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-shortcuts.js +42 -19
  207. package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-shortcuts.js.map +1 -1
  208. package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-structured-drag-auto-scroll.d.ts +19 -0
  209. package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-structured-drag-auto-scroll.d.ts.map +1 -0
  210. package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-structured-drag-auto-scroll.js +40 -0
  211. package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-structured-drag-auto-scroll.js.map +1 -0
  212. package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-structured-drag-policy.d.ts +59 -0
  213. package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-structured-drag-policy.d.ts.map +1 -0
  214. package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-structured-drag-policy.js +182 -0
  215. package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-structured-drag-policy.js.map +1 -0
  216. package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-structured-drag-preview.d.ts +16 -0
  217. package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-structured-drag-preview.d.ts.map +1 -0
  218. package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-structured-drag-preview.js +14 -0
  219. package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-structured-drag-preview.js.map +1 -0
  220. package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-structured-drag-session.d.ts +11 -0
  221. package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-structured-drag-session.d.ts.map +1 -0
  222. package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-structured-drag-session.js +18 -0
  223. package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-structured-drag-session.js.map +1 -0
  224. package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-tooltip.js +1 -1
  225. package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-types.d.ts +34 -6
  226. package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-types.d.ts.map +1 -1
  227. package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-workbench.d.ts +14 -0
  228. package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-workbench.d.ts.map +1 -1
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  867. package/node_modules/@fps-games/editor-playable-sdk/dist/upgrade-doctor/index.d.ts.map +1 -0
  868. package/node_modules/@fps-games/editor-playable-sdk/dist/upgrade-doctor/index.js +4 -0
  869. package/node_modules/@fps-games/editor-playable-sdk/dist/upgrade-doctor/index.js.map +1 -0
  870. package/node_modules/@fps-games/editor-playable-sdk/dist/upgrade-doctor/inspectors.d.ts +19 -0
  871. package/node_modules/@fps-games/editor-playable-sdk/dist/upgrade-doctor/inspectors.d.ts.map +1 -0
  872. package/node_modules/@fps-games/editor-playable-sdk/dist/upgrade-doctor/inspectors.js +268 -0
  873. package/node_modules/@fps-games/editor-playable-sdk/dist/upgrade-doctor/inspectors.js.map +1 -0
  874. package/node_modules/@fps-games/editor-playable-sdk/dist/upgrade-doctor/report.d.ts +7 -0
  875. package/node_modules/@fps-games/editor-playable-sdk/dist/upgrade-doctor/report.d.ts.map +1 -0
  876. package/node_modules/@fps-games/editor-playable-sdk/dist/upgrade-doctor/report.js +38 -0
  877. package/node_modules/@fps-games/editor-playable-sdk/dist/upgrade-doctor/report.js.map +1 -0
  878. package/node_modules/@fps-games/editor-playable-sdk/dist/upgrade-doctor/types.d.ts +87 -0
  879. package/node_modules/@fps-games/editor-playable-sdk/dist/upgrade-doctor/types.d.ts.map +1 -0
  880. package/node_modules/@fps-games/editor-playable-sdk/dist/upgrade-doctor/types.js +2 -0
  881. package/node_modules/@fps-games/editor-playable-sdk/dist/upgrade-doctor/types.js.map +1 -0
  882. package/node_modules/@fps-games/editor-playable-sdk/package.json +20 -0
  883. package/node_modules/@fps-games/editor-protocol/dist/agent.d.ts +113 -0
  884. package/node_modules/@fps-games/editor-protocol/dist/agent.d.ts.map +1 -0
  885. package/node_modules/@fps-games/editor-protocol/dist/agent.js +5 -0
  886. package/node_modules/@fps-games/editor-protocol/dist/agent.js.map +1 -0
  887. package/node_modules/@fps-games/editor-protocol/dist/index.d.ts +45 -4
  888. package/node_modules/@fps-games/editor-protocol/dist/index.d.ts.map +1 -1
  889. package/node_modules/@fps-games/editor-protocol/dist/index.js +115 -2
  890. package/node_modules/@fps-games/editor-protocol/dist/index.js.map +1 -1
  891. package/node_modules/@fps-games/editor-protocol/package.json +1 -1
  892. package/package.json +13 -7
@@ -0,0 +1,60 @@
1
+ import { fetchJson, joinEndpoint, PLAYABLE_AUTHORING_API_BASE, } from '../shared/http.js';
2
+ import { readRecord } from '../shared/json.js';
3
+ export function createPlayableAuthoringClient(options = {}) {
4
+ return {
5
+ postJson(route, body) {
6
+ return postPlayableAuthoringJson(route, body, options);
7
+ },
8
+ writeFile(path, content) {
9
+ return writePlayableAuthoringFile(path, content, options);
10
+ },
11
+ runCommand(command) {
12
+ return runPlayableAuthoringCommand(command, options);
13
+ },
14
+ executeTransportPlan(plan) {
15
+ return executePlayableAssetTransportPlan(plan, options);
16
+ },
17
+ };
18
+ }
19
+ export async function postPlayableAuthoringJson(route, body, options) {
20
+ const client = resolvePlayableAuthoringClientOptions(options);
21
+ return client.fetchJson(joinEndpoint(client.endpointBase, route), {
22
+ method: 'POST',
23
+ headers: { 'Content-Type': 'application/json' },
24
+ body: JSON.stringify(body),
25
+ });
26
+ }
27
+ export async function writePlayableAuthoringFile(path, content, options) {
28
+ return postPlayableAuthoringJson('/file', { path, content }, options);
29
+ }
30
+ export async function runPlayableAuthoringCommand(command, options) {
31
+ return postPlayableAuthoringJson('/exec', {
32
+ cmd: command.cmd,
33
+ ...(command.cwd ? { cwd: command.cwd } : {}),
34
+ }, options);
35
+ }
36
+ export async function executePlayableAssetTransportPlan(plan, options) {
37
+ for (const write of plan.writes) {
38
+ await writePlayableAuthoringFile(write.path, write.content, options);
39
+ }
40
+ let lastResult = {};
41
+ for (const command of plan.commands) {
42
+ const json = await runPlayableAuthoringCommand(command, options);
43
+ const result = readRecord(json.result);
44
+ lastResult = result && Object.keys(result).length > 0 ? result : json;
45
+ }
46
+ return lastResult;
47
+ }
48
+ function resolvePlayableAuthoringClientOptions(options) {
49
+ if (typeof options === 'function') {
50
+ return {
51
+ endpointBase: PLAYABLE_AUTHORING_API_BASE,
52
+ fetchJson: options,
53
+ };
54
+ }
55
+ return {
56
+ endpointBase: options?.endpointBase ?? PLAYABLE_AUTHORING_API_BASE,
57
+ fetchJson: options?.fetchJson ?? fetchJson,
58
+ };
59
+ }
60
+ //# sourceMappingURL=client.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"client.js","sourceRoot":"","sources":["../../src/authoring-client/client.ts"],"names":[],"mappings":"AAAA,OAAO,EACL,SAAS,EACT,YAAY,EACZ,2BAA2B,GAC5B,MAAM,gBAAgB,CAAC;AACxB,OAAO,EAAE,UAAU,EAAE,MAAM,gBAAgB,CAAC;AAS5C,MAAM,UAAU,6BAA6B,CAC3C,UAA0C,EAAE;IAE5C,OAAO;QACL,QAAQ,CAAC,KAAK,EAAE,IAAI;YAClB,OAAO,yBAAyB,CAAC,KAAK,EAAE,IAAI,EAAE,OAAO,CAAC,CAAC;QACzD,CAAC;QACD,SAAS,CAAC,IAAI,EAAE,OAAO;YACrB,OAAO,0BAA0B,CAAC,IAAI,EAAE,OAAO,EAAE,OAAO,CAAC,CAAC;QAC5D,CAAC;QACD,UAAU,CAAC,OAAO;YAChB,OAAO,2BAA2B,CAAC,OAAO,EAAE,OAAO,CAAC,CAAC;QACvD,CAAC;QACD,oBAAoB,CAAC,IAAI;YACvB,OAAO,iCAAiC,CAAC,IAAI,EAAE,OAAO,CAAC,CAAC;QAC1D,CAAC;KACF,CAAC;AACJ,CAAC;AAED,MAAM,CAAC,KAAK,UAAU,yBAAyB,CAC7C,KAAa,EACb,IAA6B,EAC7B,OAAqE;IAErE,MAAM,MAAM,GAAG,qCAAqC,CAAC,OAAO,CAAC,CAAC;IAC9D,OAAO,MAAM,CAAC,SAAS,CAAC,YAAY,CAAC,MAAM,CAAC,YAAY,EAAE,KAAK,CAAC,EAAE;QAChE,MAAM,EAAE,MAAM;QACd,OAAO,EAAE,EAAE,cAAc,EAAE,kBAAkB,EAAE;QAC/C,IAAI,EAAE,IAAI,CAAC,SAAS,CAAC,IAAI,CAAC;KAC3B,CAAC,CAAC;AACL,CAAC;AAED,MAAM,CAAC,KAAK,UAAU,0BAA0B,CAC9C,IAAY,EACZ,OAAgB,EAChB,OAAqE;IAErE,OAAO,yBAAyB,CAAC,OAAO,EAAE,EAAE,IAAI,EAAE,OAAO,EAAE,EAAE,OAAO,CAAC,CAAC;AACxE,CAAC;AAED,MAAM,CAAC,KAAK,UAAU,2BAA2B,CAC/C,OAAsC,EACtC,OAAqE;IAErE,OAAO,yBAAyB,CAAC,OAAO,EAAE;QACxC,GAAG,EAAE,OAAO,CAAC,GAAG;QAChB,GAAG,CAAC,OAAO,CAAC,GAAG,CAAC,CAAC,CAAC,EAAE,GAAG,EAAE,OAAO,CAAC,GAAG,EAAE,CAAC,CAAC,CAAC,EAAE,CAAC;KAC7C,EAAE,OAAO,CAAC,CAAC;AACd,CAAC;AAED,MAAM,CAAC,KAAK,UAAU,iCAAiC,CACrD,IAAgC,EAChC,OAAqE;IAErE,KAAK,MAAM,KAAK,IAAI,IAAI,CAAC,MAAM,EAAE,CAAC;QAChC,MAAM,0BAA0B,CAAC,KAAK,CAAC,IAAI,EAAE,KAAK,CAAC,OAAO,EAAE,OAAO,CAAC,CAAC;IACvE,CAAC;IAED,IAAI,UAAU,GAA4B,EAAE,CAAC;IAC7C,KAAK,MAAM,OAAO,IAAI,IAAI,CAAC,QAAQ,EAAE,CAAC;QACpC,MAAM,IAAI,GAAG,MAAM,2BAA2B,CAAC,OAAO,EAAE,OAAO,CAAC,CAAC;QACjE,MAAM,MAAM,GAAG,UAAU,CAAC,IAAI,CAAC,MAAM,CAAC,CAAC;QACvC,UAAU,GAAG,MAAM,IAAI,MAAM,CAAC,IAAI,CAAC,MAAM,CAAC,CAAC,MAAM,GAAG,CAAC,CAAC,CAAC,CAAC,MAAM,CAAC,CAAC,CAAC,IAAI,CAAC;IACxE,CAAC;IACD,OAAO,UAAU,CAAC;AACpB,CAAC;AAED,SAAS,qCAAqC,CAC5C,OAAqE;IAErE,IAAI,OAAO,OAAO,KAAK,UAAU,EAAE,CAAC;QAClC,OAAO;YACL,YAAY,EAAE,2BAA2B;YACzC,SAAS,EAAE,OAAO;SACnB,CAAC;IACJ,CAAC;IACD,OAAO;QACL,YAAY,EAAE,OAAO,EAAE,YAAY,IAAI,2BAA2B;QAClE,SAAS,EAAE,OAAO,EAAE,SAAS,IAAI,SAAS;KAC3C,CAAC;AACJ,CAAC"}
@@ -0,0 +1,4 @@
1
+ export { PLAYABLE_AUTHORING_API_BASE } from '../shared/http';
2
+ export * from './types';
3
+ export * from './client';
4
+ //# sourceMappingURL=index.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"index.d.ts","sourceRoot":"","sources":["../../src/authoring-client/index.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,2BAA2B,EAAE,MAAM,gBAAgB,CAAC;AAC7D,cAAc,SAAS,CAAC;AACxB,cAAc,UAAU,CAAC"}
@@ -0,0 +1,4 @@
1
+ export { PLAYABLE_AUTHORING_API_BASE } from '../shared/http.js';
2
+ export * from './types.js';
3
+ export * from './client.js';
4
+ //# sourceMappingURL=index.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"index.js","sourceRoot":"","sources":["../../src/authoring-client/index.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,2BAA2B,EAAE,MAAM,gBAAgB,CAAC;AAC7D,cAAc,SAAS,CAAC;AACxB,cAAc,UAAU,CAAC"}
@@ -0,0 +1,24 @@
1
+ export type PlayableAuthoringFetchJson = (url: string, init?: RequestInit) => Promise<Record<string, unknown>>;
2
+ export interface PlayableAuthoringClientOptions {
3
+ endpointBase?: string;
4
+ fetchJson?: PlayableAuthoringFetchJson;
5
+ }
6
+ export interface PlayableAssetTransportWrite {
7
+ path: string;
8
+ content: unknown;
9
+ }
10
+ export interface PlayableAssetTransportCommand {
11
+ cmd: string;
12
+ cwd?: string;
13
+ }
14
+ export interface PlayableAssetTransportPlan {
15
+ writes: readonly PlayableAssetTransportWrite[];
16
+ commands: readonly PlayableAssetTransportCommand[];
17
+ }
18
+ export interface PlayableAuthoringClient {
19
+ postJson(route: string, body: Record<string, unknown>): Promise<Record<string, unknown>>;
20
+ writeFile(path: string, content: unknown): Promise<Record<string, unknown>>;
21
+ runCommand(command: PlayableAssetTransportCommand): Promise<Record<string, unknown>>;
22
+ executeTransportPlan(plan: PlayableAssetTransportPlan): Promise<Record<string, unknown>>;
23
+ }
24
+ //# sourceMappingURL=types.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"types.d.ts","sourceRoot":"","sources":["../../src/authoring-client/types.ts"],"names":[],"mappings":"AAAA,MAAM,MAAM,0BAA0B,GAAG,CACvC,GAAG,EAAE,MAAM,EACX,IAAI,CAAC,EAAE,WAAW,KACf,OAAO,CAAC,MAAM,CAAC,MAAM,EAAE,OAAO,CAAC,CAAC,CAAC;AAEtC,MAAM,WAAW,8BAA8B;IAC7C,YAAY,CAAC,EAAE,MAAM,CAAC;IACtB,SAAS,CAAC,EAAE,0BAA0B,CAAC;CACxC;AAED,MAAM,WAAW,2BAA2B;IAC1C,IAAI,EAAE,MAAM,CAAC;IACb,OAAO,EAAE,OAAO,CAAC;CAClB;AAED,MAAM,WAAW,6BAA6B;IAC5C,GAAG,EAAE,MAAM,CAAC;IACZ,GAAG,CAAC,EAAE,MAAM,CAAC;CACd;AAED,MAAM,WAAW,0BAA0B;IACzC,MAAM,EAAE,SAAS,2BAA2B,EAAE,CAAC;IAC/C,QAAQ,EAAE,SAAS,6BAA6B,EAAE,CAAC;CACpD;AAED,MAAM,WAAW,uBAAuB;IACtC,QAAQ,CAAC,KAAK,EAAE,MAAM,EAAE,IAAI,EAAE,MAAM,CAAC,MAAM,EAAE,OAAO,CAAC,GAAG,OAAO,CAAC,MAAM,CAAC,MAAM,EAAE,OAAO,CAAC,CAAC,CAAC;IACzF,SAAS,CAAC,IAAI,EAAE,MAAM,EAAE,OAAO,EAAE,OAAO,GAAG,OAAO,CAAC,MAAM,CAAC,MAAM,EAAE,OAAO,CAAC,CAAC,CAAC;IAC5E,UAAU,CAAC,OAAO,EAAE,6BAA6B,GAAG,OAAO,CAAC,MAAM,CAAC,MAAM,EAAE,OAAO,CAAC,CAAC,CAAC;IACrF,oBAAoB,CAAC,IAAI,EAAE,0BAA0B,GAAG,OAAO,CAAC,MAAM,CAAC,MAAM,EAAE,OAAO,CAAC,CAAC,CAAC;CAC1F"}
@@ -0,0 +1,2 @@
1
+ export {};
2
+ //# sourceMappingURL=types.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"types.js","sourceRoot":"","sources":["../../src/authoring-client/types.ts"],"names":[],"mappings":""}
@@ -0,0 +1,3 @@
1
+ import type { PlayableAuthoringServerHandlers, PlayableAuthoringServerRequest, PlayableAuthoringServerResponse } from './types';
2
+ export declare function handlePlayableAuthoringServerRequest(request: PlayableAuthoringServerRequest, handlers: PlayableAuthoringServerHandlers): Promise<PlayableAuthoringServerResponse | null>;
3
+ //# sourceMappingURL=handler.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"handler.d.ts","sourceRoot":"","sources":["../../src/authoring-server/handler.ts"],"names":[],"mappings":"AAYA,OAAO,KAAK,EAIV,+BAA+B,EAC/B,8BAA8B,EAC9B,+BAA+B,EAChC,MAAM,SAAS,CAAC;AAEjB,wBAAsB,oCAAoC,CACxD,OAAO,EAAE,8BAA8B,EACvC,QAAQ,EAAE,+BAA+B,GACxC,OAAO,CAAC,+BAA+B,GAAG,IAAI,CAAC,CA4BjD"}
@@ -0,0 +1,105 @@
1
+ import { readRecord } from '../shared/json.js';
2
+ import { readPlayableAuthoringPayloadPathFromCommand, } from './payload.js';
3
+ import { createPlayableAuthoringEmptyResponse, createPlayableAuthoringJsonResponse, serializePlayableAuthoringFileContent, } from './response.js';
4
+ import { matchPlayableAuthoringRoute, } from './routes.js';
5
+ export async function handlePlayableAuthoringServerRequest(request, handlers) {
6
+ const route = matchPlayableAuthoringRoute(request.url);
7
+ if (!route)
8
+ return null;
9
+ const method = (request.method ?? 'GET').toUpperCase();
10
+ if (method === 'OPTIONS')
11
+ return createPlayableAuthoringEmptyResponse(204);
12
+ try {
13
+ if (isGetRoute(route.routeName)) {
14
+ if (method !== 'GET') {
15
+ return createPlayableAuthoringJsonResponse(405, { ok: false, error: 'method_not_allowed' });
16
+ }
17
+ return createPlayableAuthoringJsonResponse(200, await dispatchGetRoute(route, handlers));
18
+ }
19
+ if (method !== 'POST') {
20
+ return createPlayableAuthoringJsonResponse(405, { ok: false, error: 'method_not_allowed' });
21
+ }
22
+ const body = request.body ?? await handlers.readBody?.(request, route) ?? {};
23
+ return await dispatchPostRoute(route, body, handlers);
24
+ }
25
+ catch (error) {
26
+ return createPlayableAuthoringJsonResponse(500, {
27
+ ok: false,
28
+ error: error instanceof Error ? error.message : String(error),
29
+ details: readRecord(error?.details),
30
+ });
31
+ }
32
+ }
33
+ function isGetRoute(routeName) {
34
+ return routeName === 'manifest'
35
+ || routeName === 'editor-scene'
36
+ || routeName === 'editor-asset-library';
37
+ }
38
+ async function dispatchGetRoute(route, handlers) {
39
+ if (route.routeName === 'manifest' && handlers.loadManifest) {
40
+ return handlers.loadManifest(route);
41
+ }
42
+ if (route.routeName === 'editor-scene' && handlers.loadEditorScene) {
43
+ return handlers.loadEditorScene(route);
44
+ }
45
+ if (route.routeName === 'editor-asset-library' && handlers.loadEditorAssetLibrary) {
46
+ return handlers.loadEditorAssetLibrary(route);
47
+ }
48
+ return { ok: false, error: 'not_found' };
49
+ }
50
+ async function dispatchPostRoute(route, body, handlers) {
51
+ if (route.routeName === 'file') {
52
+ return handleFileRoute(route, body, handlers);
53
+ }
54
+ if (route.routeName === 'exec') {
55
+ return handleExecRoute(route, body, handlers);
56
+ }
57
+ if (route.routeName === 'save-editor-scene') {
58
+ return handleSaveRoute(route, body, handlers);
59
+ }
60
+ if (route.routeName === 'commit') {
61
+ return createPlayableAuthoringJsonResponse(410, await handleCommitRoute(route, body, handlers));
62
+ }
63
+ return createPlayableAuthoringJsonResponse(404, { ok: false, error: 'not_found' });
64
+ }
65
+ async function handleFileRoute(route, body, handlers) {
66
+ const rawPath = String(body.path ?? '');
67
+ const path = handlers.normalizeTransportPath?.(rawPath) ?? rawPath;
68
+ if (!path) {
69
+ return createPlayableAuthoringJsonResponse(400, { ok: false, error: 'missing_file_path' });
70
+ }
71
+ const content = body.content;
72
+ const text = serializePlayableAuthoringFileContent(content);
73
+ const result = await handlers.writeFile?.({ body, path, rawPath, content, text, route });
74
+ return createPlayableAuthoringJsonResponse(200, result ?? { ok: true, path });
75
+ }
76
+ async function handleExecRoute(route, body, handlers) {
77
+ const cmd = String(body.cmd ?? '');
78
+ const rawPayloadPath = readPlayableAuthoringPayloadPathFromCommand(cmd);
79
+ if (!rawPayloadPath) {
80
+ return createPlayableAuthoringJsonResponse(400, { ok: false, error: 'missing_payload_arg', cmd });
81
+ }
82
+ const payloadPath = handlers.normalizeTransportPath?.(rawPayloadPath) ?? rawPayloadPath;
83
+ const result = await handlers.runCommand?.({ body, cmd, payloadPath, rawPayloadPath, route });
84
+ return createPlayableAuthoringJsonResponse(200, result ?? { ok: true, cmd });
85
+ }
86
+ async function handleSaveRoute(route, body, handlers) {
87
+ const mode = body.mode === 'prepare-platform-save'
88
+ ? 'prepare-platform-save'
89
+ : 'local-commit-save';
90
+ const result = await handlers.saveEditorScene?.({
91
+ body,
92
+ mode,
93
+ rawEditorScene: body.editorScene,
94
+ route,
95
+ });
96
+ return createPlayableAuthoringJsonResponse(200, result ?? { ok: false, error: 'not_found' });
97
+ }
98
+ async function handleCommitRoute(route, body, handlers) {
99
+ return handlers.commit?.({ body, route }) ?? {
100
+ ok: false,
101
+ error: 'legacy_mock_platform_commit_disabled',
102
+ message: 'Save through /__fps_editor_authoring/save-editor-scene so scene.main remains the authoring source of truth.',
103
+ };
104
+ }
105
+ //# sourceMappingURL=handler.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"handler.js","sourceRoot":"","sources":["../../src/authoring-server/handler.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,UAAU,EAAE,MAAM,gBAAgB,CAAC;AAC5C,OAAO,EACL,2CAA2C,GAC5C,MAAM,WAAW,CAAC;AACnB,OAAO,EACL,oCAAoC,EACpC,mCAAmC,EACnC,qCAAqC,GACtC,MAAM,YAAY,CAAC;AACpB,OAAO,EACL,2BAA2B,GAC5B,MAAM,UAAU,CAAC;AAUlB,MAAM,CAAC,KAAK,UAAU,oCAAoC,CACxD,OAAuC,EACvC,QAAyC;IAEzC,MAAM,KAAK,GAAG,2BAA2B,CAAC,OAAO,CAAC,GAAG,CAAC,CAAC;IACvD,IAAI,CAAC,KAAK;QAAE,OAAO,IAAI,CAAC;IAExB,MAAM,MAAM,GAAG,CAAC,OAAO,CAAC,MAAM,IAAI,KAAK,CAAC,CAAC,WAAW,EAAE,CAAC;IACvD,IAAI,MAAM,KAAK,SAAS;QAAE,OAAO,oCAAoC,CAAC,GAAG,CAAC,CAAC;IAE3E,IAAI,CAAC;QACH,IAAI,UAAU,CAAC,KAAK,CAAC,SAAS,CAAC,EAAE,CAAC;YAChC,IAAI,MAAM,KAAK,KAAK,EAAE,CAAC;gBACrB,OAAO,mCAAmC,CAAC,GAAG,EAAE,EAAE,EAAE,EAAE,KAAK,EAAE,KAAK,EAAE,oBAAoB,EAAE,CAAC,CAAC;YAC9F,CAAC;YACD,OAAO,mCAAmC,CAAC,GAAG,EAAE,MAAM,gBAAgB,CAAC,KAAK,EAAE,QAAQ,CAAC,CAAC,CAAC;QAC3F,CAAC;QAED,IAAI,MAAM,KAAK,MAAM,EAAE,CAAC;YACtB,OAAO,mCAAmC,CAAC,GAAG,EAAE,EAAE,EAAE,EAAE,KAAK,EAAE,KAAK,EAAE,oBAAoB,EAAE,CAAC,CAAC;QAC9F,CAAC;QAED,MAAM,IAAI,GAAG,OAAO,CAAC,IAAI,IAAI,MAAM,QAAQ,CAAC,QAAQ,EAAE,CAAC,OAAO,EAAE,KAAK,CAAC,IAAI,EAAE,CAAC;QAC7E,OAAO,MAAM,iBAAiB,CAAC,KAAK,EAAE,IAAI,EAAE,QAAQ,CAAC,CAAC;IACxD,CAAC;IAAC,OAAO,KAAK,EAAE,CAAC;QACf,OAAO,mCAAmC,CAAC,GAAG,EAAE;YAC9C,EAAE,EAAE,KAAK;YACT,KAAK,EAAE,KAAK,YAAY,KAAK,CAAC,CAAC,CAAC,KAAK,CAAC,OAAO,CAAC,CAAC,CAAC,MAAM,CAAC,KAAK,CAAC;YAC7D,OAAO,EAAE,UAAU,CAAE,KAA+B,EAAE,OAAO,CAAC;SAC/D,CAAC,CAAC;IACL,CAAC;AACH,CAAC;AAED,SAAS,UAAU,CAAC,SAAqC;IACvD,OAAO,SAAS,KAAK,UAAU;WAC1B,SAAS,KAAK,cAAc;WAC5B,SAAS,KAAK,sBAAsB,CAAC;AAC5C,CAAC;AAED,KAAK,UAAU,gBAAgB,CAC7B,KAAkC,EAClC,QAAyC;IAEzC,IAAI,KAAK,CAAC,SAAS,KAAK,UAAU,IAAI,QAAQ,CAAC,YAAY,EAAE,CAAC;QAC5D,OAAO,QAAQ,CAAC,YAAY,CAAC,KAAK,CAAC,CAAC;IACtC,CAAC;IACD,IAAI,KAAK,CAAC,SAAS,KAAK,cAAc,IAAI,QAAQ,CAAC,eAAe,EAAE,CAAC;QACnE,OAAO,QAAQ,CAAC,eAAe,CAAC,KAAK,CAAC,CAAC;IACzC,CAAC;IACD,IAAI,KAAK,CAAC,SAAS,KAAK,sBAAsB,IAAI,QAAQ,CAAC,sBAAsB,EAAE,CAAC;QAClF,OAAO,QAAQ,CAAC,sBAAsB,CAAC,KAAK,CAAC,CAAC;IAChD,CAAC;IACD,OAAO,EAAE,EAAE,EAAE,KAAK,EAAE,KAAK,EAAE,WAAW,EAAE,CAAC;AAC3C,CAAC;AAED,KAAK,UAAU,iBAAiB,CAC9B,KAAkC,EAClC,IAA6B,EAC7B,QAAyC;IAEzC,IAAI,KAAK,CAAC,SAAS,KAAK,MAAM,EAAE,CAAC;QAC/B,OAAO,eAAe,CAAC,KAAK,EAAE,IAAI,EAAE,QAAQ,CAAC,CAAC;IAChD,CAAC;IACD,IAAI,KAAK,CAAC,SAAS,KAAK,MAAM,EAAE,CAAC;QAC/B,OAAO,eAAe,CAAC,KAAK,EAAE,IAAI,EAAE,QAAQ,CAAC,CAAC;IAChD,CAAC;IACD,IAAI,KAAK,CAAC,SAAS,KAAK,mBAAmB,EAAE,CAAC;QAC5C,OAAO,eAAe,CAAC,KAAK,EAAE,IAAI,EAAE,QAAQ,CAAC,CAAC;IAChD,CAAC;IACD,IAAI,KAAK,CAAC,SAAS,KAAK,QAAQ,EAAE,CAAC;QACjC,OAAO,mCAAmC,CAAC,GAAG,EAAE,MAAM,iBAAiB,CAAC,KAAK,EAAE,IAAI,EAAE,QAAQ,CAAC,CAAC,CAAC;IAClG,CAAC;IACD,OAAO,mCAAmC,CAAC,GAAG,EAAE,EAAE,EAAE,EAAE,KAAK,EAAE,KAAK,EAAE,WAAW,EAAE,CAAC,CAAC;AACrF,CAAC;AAED,KAAK,UAAU,eAAe,CAC5B,KAAkC,EAClC,IAA6B,EAC7B,QAAyC;IAEzC,MAAM,OAAO,GAAG,MAAM,CAAC,IAAI,CAAC,IAAI,IAAI,EAAE,CAAC,CAAC;IACxC,MAAM,IAAI,GAAG,QAAQ,CAAC,sBAAsB,EAAE,CAAC,OAAO,CAAC,IAAI,OAAO,CAAC;IACnE,IAAI,CAAC,IAAI,EAAE,CAAC;QACV,OAAO,mCAAmC,CAAC,GAAG,EAAE,EAAE,EAAE,EAAE,KAAK,EAAE,KAAK,EAAE,mBAAmB,EAAE,CAAC,CAAC;IAC7F,CAAC;IACD,MAAM,OAAO,GAAG,IAAI,CAAC,OAAO,CAAC;IAC7B,MAAM,IAAI,GAAG,qCAAqC,CAAC,OAAO,CAAC,CAAC;IAC5D,MAAM,MAAM,GAAG,MAAM,QAAQ,CAAC,SAAS,EAAE,CAAC,EAAE,IAAI,EAAE,IAAI,EAAE,OAAO,EAAE,OAAO,EAAE,IAAI,EAAE,KAAK,EAAE,CAAC,CAAC;IACzF,OAAO,mCAAmC,CAAC,GAAG,EAAE,MAAM,IAAI,EAAE,EAAE,EAAE,IAAI,EAAE,IAAI,EAAE,CAAC,CAAC;AAChF,CAAC;AAED,KAAK,UAAU,eAAe,CAC5B,KAAkC,EAClC,IAA6B,EAC7B,QAAyC;IAEzC,MAAM,GAAG,GAAG,MAAM,CAAC,IAAI,CAAC,GAAG,IAAI,EAAE,CAAC,CAAC;IACnC,MAAM,cAAc,GAAG,2CAA2C,CAAC,GAAG,CAAC,CAAC;IACxE,IAAI,CAAC,cAAc,EAAE,CAAC;QACpB,OAAO,mCAAmC,CAAC,GAAG,EAAE,EAAE,EAAE,EAAE,KAAK,EAAE,KAAK,EAAE,qBAAqB,EAAE,GAAG,EAAE,CAAC,CAAC;IACpG,CAAC;IACD,MAAM,WAAW,GAAG,QAAQ,CAAC,sBAAsB,EAAE,CAAC,cAAc,CAAC,IAAI,cAAc,CAAC;IACxF,MAAM,MAAM,GAAG,MAAM,QAAQ,CAAC,UAAU,EAAE,CAAC,EAAE,IAAI,EAAE,GAAG,EAAE,WAAW,EAAE,cAAc,EAAE,KAAK,EAAE,CAAC,CAAC;IAC9F,OAAO,mCAAmC,CAAC,GAAG,EAAE,MAAM,IAAI,EAAE,EAAE,EAAE,IAAI,EAAE,GAAG,EAAE,CAAC,CAAC;AAC/E,CAAC;AAED,KAAK,UAAU,eAAe,CAC5B,KAAkC,EAClC,IAA6B,EAC7B,QAAyC;IAEzC,MAAM,IAAI,GAA8B,IAAI,CAAC,IAAI,KAAK,uBAAuB;QAC3E,CAAC,CAAC,uBAAuB;QACzB,CAAC,CAAC,mBAAmB,CAAC;IACxB,MAAM,MAAM,GAAG,MAAM,QAAQ,CAAC,eAAe,EAAE,CAAC;QAC9C,IAAI;QACJ,IAAI;QACJ,cAAc,EAAE,IAAI,CAAC,WAAW;QAChC,KAAK;KACN,CAAC,CAAC;IACH,OAAO,mCAAmC,CAAC,GAAG,EAAE,MAAM,IAAI,EAAE,EAAE,EAAE,KAAK,EAAE,KAAK,EAAE,WAAW,EAAE,CAAC,CAAC;AAC/F,CAAC;AAED,KAAK,UAAU,iBAAiB,CAC9B,KAAkC,EAClC,IAA6B,EAC7B,QAAyC;IAEzC,OAAO,QAAQ,CAAC,MAAM,EAAE,CAAC,EAAE,IAAI,EAAE,KAAK,EAAE,CAAC,IAAI;QAC3C,EAAE,EAAE,KAAK;QACT,KAAK,EAAE,sCAAsC;QAC7C,OAAO,EAAE,6GAA6G;KACvH,CAAC;AACJ,CAAC"}
@@ -0,0 +1,6 @@
1
+ export * from './types';
2
+ export * from './routes';
3
+ export * from './response';
4
+ export * from './payload';
5
+ export * from './handler';
6
+ //# sourceMappingURL=index.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"index.d.ts","sourceRoot":"","sources":["../../src/authoring-server/index.ts"],"names":[],"mappings":"AAAA,cAAc,SAAS,CAAC;AACxB,cAAc,UAAU,CAAC;AACzB,cAAc,YAAY,CAAC;AAC3B,cAAc,WAAW,CAAC;AAC1B,cAAc,WAAW,CAAC"}
@@ -0,0 +1,6 @@
1
+ export * from './types.js';
2
+ export * from './routes.js';
3
+ export * from './response.js';
4
+ export * from './payload.js';
5
+ export * from './handler.js';
6
+ //# sourceMappingURL=index.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"index.js","sourceRoot":"","sources":["../../src/authoring-server/index.ts"],"names":[],"mappings":"AAAA,cAAc,SAAS,CAAC;AACxB,cAAc,UAAU,CAAC;AACzB,cAAc,YAAY,CAAC;AAC3B,cAAc,WAAW,CAAC;AAC1B,cAAc,WAAW,CAAC"}
@@ -0,0 +1,2 @@
1
+ export declare function readPlayableAuthoringPayloadPathFromCommand(cmd: string): string;
2
+ //# sourceMappingURL=payload.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"payload.d.ts","sourceRoot":"","sources":["../../src/authoring-server/payload.ts"],"names":[],"mappings":"AAAA,wBAAgB,2CAA2C,CAAC,GAAG,EAAE,MAAM,GAAG,MAAM,CAO/E"}
@@ -0,0 +1,9 @@
1
+ export function readPlayableAuthoringPayloadPathFromCommand(cmd) {
2
+ const match = cmd.match(/(?:^|\s)--payload(?:=|\s+)("[^"]+"|'[^']+'|\S+)/);
3
+ const value = match?.[1] ?? '';
4
+ if ((value.startsWith('"') && value.endsWith('"')) || (value.startsWith("'") && value.endsWith("'"))) {
5
+ return value.slice(1, -1);
6
+ }
7
+ return value;
8
+ }
9
+ //# sourceMappingURL=payload.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"payload.js","sourceRoot":"","sources":["../../src/authoring-server/payload.ts"],"names":[],"mappings":"AAAA,MAAM,UAAU,2CAA2C,CAAC,GAAW;IACrE,MAAM,KAAK,GAAG,GAAG,CAAC,KAAK,CAAC,iDAAiD,CAAC,CAAC;IAC3E,MAAM,KAAK,GAAG,KAAK,EAAE,CAAC,CAAC,CAAC,IAAI,EAAE,CAAC;IAC/B,IAAI,CAAC,KAAK,CAAC,UAAU,CAAC,GAAG,CAAC,IAAI,KAAK,CAAC,QAAQ,CAAC,GAAG,CAAC,CAAC,IAAI,CAAC,KAAK,CAAC,UAAU,CAAC,GAAG,CAAC,IAAI,KAAK,CAAC,QAAQ,CAAC,GAAG,CAAC,CAAC,EAAE,CAAC;QACrG,OAAO,KAAK,CAAC,KAAK,CAAC,CAAC,EAAE,CAAC,CAAC,CAAC,CAAC;IAC5B,CAAC;IACD,OAAO,KAAK,CAAC;AACf,CAAC"}
@@ -0,0 +1,5 @@
1
+ import type { PlayableAuthoringServerResponse } from './types';
2
+ export declare function createPlayableAuthoringJsonResponse(statusCode: number, body: Record<string, unknown>): PlayableAuthoringServerResponse;
3
+ export declare function createPlayableAuthoringEmptyResponse(statusCode: number): PlayableAuthoringServerResponse;
4
+ export declare function serializePlayableAuthoringFileContent(content: unknown): string;
5
+ //# sourceMappingURL=response.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"response.d.ts","sourceRoot":"","sources":["../../src/authoring-server/response.ts"],"names":[],"mappings":"AAAA,OAAO,KAAK,EACV,+BAA+B,EAChC,MAAM,SAAS,CAAC;AAEjB,wBAAgB,mCAAmC,CACjD,UAAU,EAAE,MAAM,EAClB,IAAI,EAAE,MAAM,CAAC,MAAM,EAAE,OAAO,CAAC,GAC5B,+BAA+B,CAKjC;AAED,wBAAgB,oCAAoC,CAClD,UAAU,EAAE,MAAM,GACjB,+BAA+B,CAKjC;AAED,wBAAgB,qCAAqC,CAAC,OAAO,EAAE,OAAO,GAAG,MAAM,CAI9E"}
@@ -0,0 +1,18 @@
1
+ export function createPlayableAuthoringJsonResponse(statusCode, body) {
2
+ return {
3
+ statusCode,
4
+ body,
5
+ };
6
+ }
7
+ export function createPlayableAuthoringEmptyResponse(statusCode) {
8
+ return {
9
+ statusCode,
10
+ body: null,
11
+ };
12
+ }
13
+ export function serializePlayableAuthoringFileContent(content) {
14
+ return typeof content === 'string'
15
+ ? content
16
+ : `${JSON.stringify(content ?? {}, null, 2)}\n`;
17
+ }
18
+ //# sourceMappingURL=response.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"response.js","sourceRoot":"","sources":["../../src/authoring-server/response.ts"],"names":[],"mappings":"AAIA,MAAM,UAAU,mCAAmC,CACjD,UAAkB,EAClB,IAA6B;IAE7B,OAAO;QACL,UAAU;QACV,IAAI;KACL,CAAC;AACJ,CAAC;AAED,MAAM,UAAU,oCAAoC,CAClD,UAAkB;IAElB,OAAO;QACL,UAAU;QACV,IAAI,EAAE,IAAI;KACX,CAAC;AACJ,CAAC;AAED,MAAM,UAAU,qCAAqC,CAAC,OAAgB;IACpE,OAAO,OAAO,OAAO,KAAK,QAAQ;QAChC,CAAC,CAAC,OAAO;QACT,CAAC,CAAC,GAAG,IAAI,CAAC,SAAS,CAAC,OAAO,IAAI,EAAE,EAAE,IAAI,EAAE,CAAC,CAAC,IAAI,CAAC;AACpD,CAAC"}
@@ -0,0 +1,3 @@
1
+ import type { PlayableAuthoringRouteMatch, PlayableAuthoringRouteMatchOptions } from './types';
2
+ export declare function matchPlayableAuthoringRoute(url: string | undefined, options?: PlayableAuthoringRouteMatchOptions): PlayableAuthoringRouteMatch | null;
3
+ //# sourceMappingURL=routes.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"routes.d.ts","sourceRoot":"","sources":["../../src/authoring-server/routes.ts"],"names":[],"mappings":"AAAA,OAAO,KAAK,EACV,2BAA2B,EAC3B,kCAAkC,EAEnC,MAAM,SAAS,CAAC;AAejB,wBAAgB,2BAA2B,CACzC,GAAG,EAAE,MAAM,GAAG,SAAS,EACvB,OAAO,GAAE,kCAAuC,GAC/C,2BAA2B,GAAG,IAAI,CAiBpC"}
@@ -0,0 +1,37 @@
1
+ const DEFAULT_AUTHORING_PREFIXES = ['/__fps_editor_authoring'];
2
+ const DEFAULT_LEGACY_PREFIXES = ['/__mock_platform_assets'];
3
+ const ROUTE_PREFIXES = [
4
+ ['manifest', '/manifest'],
5
+ ['commit', '/commit'],
6
+ ['editor-scene', '/editor-scene'],
7
+ ['editor-asset-library', '/editor-asset-library'],
8
+ ['save-editor-scene', '/save-editor-scene'],
9
+ ['file', '/file'],
10
+ ['exec', '/exec'],
11
+ ];
12
+ export function matchPlayableAuthoringRoute(url, options = {}) {
13
+ const pathname = new URL(url ?? '', 'http://localhost').pathname;
14
+ const authoringPrefixes = options.prefixes ?? DEFAULT_AUTHORING_PREFIXES;
15
+ const legacyPrefixes = options.legacyPrefixes ?? DEFAULT_LEGACY_PREFIXES;
16
+ const matchedPrefix = findPrefix(pathname, authoringPrefixes)
17
+ ?? findPrefix(pathname, legacyPrefixes);
18
+ if (!matchedPrefix)
19
+ return null;
20
+ const route = pathname.slice(matchedPrefix.length) || '/';
21
+ const routeName = readRouteName(route);
22
+ if (!routeName)
23
+ return null;
24
+ return {
25
+ route,
26
+ routeName,
27
+ prefix: matchedPrefix,
28
+ legacyMock: legacyPrefixes.includes(matchedPrefix),
29
+ };
30
+ }
31
+ function findPrefix(pathname, prefixes) {
32
+ return prefixes.find((prefix) => pathname.startsWith(prefix)) ?? null;
33
+ }
34
+ function readRouteName(route) {
35
+ return ROUTE_PREFIXES.find(([, prefix]) => route.startsWith(prefix))?.[0] ?? null;
36
+ }
37
+ //# sourceMappingURL=routes.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"routes.js","sourceRoot":"","sources":["../../src/authoring-server/routes.ts"],"names":[],"mappings":"AAMA,MAAM,0BAA0B,GAAG,CAAC,yBAAyB,CAAC,CAAC;AAC/D,MAAM,uBAAuB,GAAG,CAAC,yBAAyB,CAAC,CAAC;AAE5D,MAAM,cAAc,GAAyD;IAC3E,CAAC,UAAU,EAAE,WAAW,CAAC;IACzB,CAAC,QAAQ,EAAE,SAAS,CAAC;IACrB,CAAC,cAAc,EAAE,eAAe,CAAC;IACjC,CAAC,sBAAsB,EAAE,uBAAuB,CAAC;IACjD,CAAC,mBAAmB,EAAE,oBAAoB,CAAC;IAC3C,CAAC,MAAM,EAAE,OAAO,CAAC;IACjB,CAAC,MAAM,EAAE,OAAO,CAAC;CAClB,CAAC;AAEF,MAAM,UAAU,2BAA2B,CACzC,GAAuB,EACvB,UAA8C,EAAE;IAEhD,MAAM,QAAQ,GAAG,IAAI,GAAG,CAAC,GAAG,IAAI,EAAE,EAAE,kBAAkB,CAAC,CAAC,QAAQ,CAAC;IACjE,MAAM,iBAAiB,GAAG,OAAO,CAAC,QAAQ,IAAI,0BAA0B,CAAC;IACzE,MAAM,cAAc,GAAG,OAAO,CAAC,cAAc,IAAI,uBAAuB,CAAC;IACzE,MAAM,aAAa,GAAG,UAAU,CAAC,QAAQ,EAAE,iBAAiB,CAAC;WACxD,UAAU,CAAC,QAAQ,EAAE,cAAc,CAAC,CAAC;IAC1C,IAAI,CAAC,aAAa;QAAE,OAAO,IAAI,CAAC;IAEhC,MAAM,KAAK,GAAG,QAAQ,CAAC,KAAK,CAAC,aAAa,CAAC,MAAM,CAAC,IAAI,GAAG,CAAC;IAC1D,MAAM,SAAS,GAAG,aAAa,CAAC,KAAK,CAAC,CAAC;IACvC,IAAI,CAAC,SAAS;QAAE,OAAO,IAAI,CAAC;IAC5B,OAAO;QACL,KAAK;QACL,SAAS;QACT,MAAM,EAAE,aAAa;QACrB,UAAU,EAAE,cAAc,CAAC,QAAQ,CAAC,aAAa,CAAC;KACnD,CAAC;AACJ,CAAC;AAED,SAAS,UAAU,CAAC,QAAgB,EAAE,QAA2B;IAC/D,OAAO,QAAQ,CAAC,IAAI,CAAC,CAAC,MAAM,EAAE,EAAE,CAAC,QAAQ,CAAC,UAAU,CAAC,MAAM,CAAC,CAAC,IAAI,IAAI,CAAC;AACxE,CAAC;AAED,SAAS,aAAa,CAAC,KAAa;IAClC,OAAO,cAAc,CAAC,IAAI,CAAC,CAAC,CAAC,EAAE,MAAM,CAAC,EAAE,EAAE,CAAC,KAAK,CAAC,UAAU,CAAC,MAAM,CAAC,CAAC,EAAE,CAAC,CAAC,CAAC,IAAI,IAAI,CAAC;AACpF,CAAC"}
@@ -0,0 +1,54 @@
1
+ export type PlayableAuthoringRouteName = 'manifest' | 'commit' | 'editor-scene' | 'editor-asset-library' | 'save-editor-scene' | 'file' | 'exec';
2
+ export type PlayableAuthoringSaveMode = 'local-commit-save' | 'prepare-platform-save';
3
+ export interface PlayableAuthoringRouteMatch {
4
+ route: string;
5
+ routeName: PlayableAuthoringRouteName;
6
+ prefix: string;
7
+ legacyMock: boolean;
8
+ }
9
+ export interface PlayableAuthoringServerRequest {
10
+ url?: string;
11
+ method?: string;
12
+ body?: Record<string, unknown>;
13
+ }
14
+ export interface PlayableAuthoringServerResponse {
15
+ statusCode: number;
16
+ body: Record<string, unknown> | null;
17
+ }
18
+ export interface PlayableAuthoringServerHandlers {
19
+ readBody?: (request: PlayableAuthoringServerRequest, route: PlayableAuthoringRouteMatch) => Record<string, unknown> | Promise<Record<string, unknown>>;
20
+ normalizeTransportPath?: (path: string) => string;
21
+ loadManifest?: (route: PlayableAuthoringRouteMatch) => Record<string, unknown> | Promise<Record<string, unknown>>;
22
+ loadEditorAssetLibrary?: (route: PlayableAuthoringRouteMatch) => Record<string, unknown> | Promise<Record<string, unknown>>;
23
+ loadEditorScene?: (route: PlayableAuthoringRouteMatch) => Record<string, unknown> | Promise<Record<string, unknown>>;
24
+ writeFile?: (input: {
25
+ body: Record<string, unknown>;
26
+ path: string;
27
+ rawPath: string;
28
+ content: unknown;
29
+ text: string;
30
+ route: PlayableAuthoringRouteMatch;
31
+ }) => Record<string, unknown> | Promise<Record<string, unknown>>;
32
+ runCommand?: (input: {
33
+ body: Record<string, unknown>;
34
+ cmd: string;
35
+ payloadPath: string;
36
+ rawPayloadPath: string;
37
+ route: PlayableAuthoringRouteMatch;
38
+ }) => Record<string, unknown> | Promise<Record<string, unknown>>;
39
+ saveEditorScene?: (input: {
40
+ body: Record<string, unknown>;
41
+ mode: PlayableAuthoringSaveMode;
42
+ rawEditorScene: unknown;
43
+ route: PlayableAuthoringRouteMatch;
44
+ }) => Record<string, unknown> | Promise<Record<string, unknown>>;
45
+ commit?: (input: {
46
+ body: Record<string, unknown>;
47
+ route: PlayableAuthoringRouteMatch;
48
+ }) => Record<string, unknown> | Promise<Record<string, unknown>>;
49
+ }
50
+ export interface PlayableAuthoringRouteMatchOptions {
51
+ prefixes?: readonly string[];
52
+ legacyPrefixes?: readonly string[];
53
+ }
54
+ //# sourceMappingURL=types.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"types.d.ts","sourceRoot":"","sources":["../../src/authoring-server/types.ts"],"names":[],"mappings":"AAAA,MAAM,MAAM,0BAA0B,GAClC,UAAU,GACV,QAAQ,GACR,cAAc,GACd,sBAAsB,GACtB,mBAAmB,GACnB,MAAM,GACN,MAAM,CAAC;AAEX,MAAM,MAAM,yBAAyB,GAAG,mBAAmB,GAAG,uBAAuB,CAAC;AAEtF,MAAM,WAAW,2BAA2B;IAC1C,KAAK,EAAE,MAAM,CAAC;IACd,SAAS,EAAE,0BAA0B,CAAC;IACtC,MAAM,EAAE,MAAM,CAAC;IACf,UAAU,EAAE,OAAO,CAAC;CACrB;AAED,MAAM,WAAW,8BAA8B;IAC7C,GAAG,CAAC,EAAE,MAAM,CAAC;IACb,MAAM,CAAC,EAAE,MAAM,CAAC;IAChB,IAAI,CAAC,EAAE,MAAM,CAAC,MAAM,EAAE,OAAO,CAAC,CAAC;CAChC;AAED,MAAM,WAAW,+BAA+B;IAC9C,UAAU,EAAE,MAAM,CAAC;IACnB,IAAI,EAAE,MAAM,CAAC,MAAM,EAAE,OAAO,CAAC,GAAG,IAAI,CAAC;CACtC;AAED,MAAM,WAAW,+BAA+B;IAC9C,QAAQ,CAAC,EAAE,CACT,OAAO,EAAE,8BAA8B,EACvC,KAAK,EAAE,2BAA2B,KAC/B,MAAM,CAAC,MAAM,EAAE,OAAO,CAAC,GAAG,OAAO,CAAC,MAAM,CAAC,MAAM,EAAE,OAAO,CAAC,CAAC,CAAC;IAChE,sBAAsB,CAAC,EAAE,CAAC,IAAI,EAAE,MAAM,KAAK,MAAM,CAAC;IAClD,YAAY,CAAC,EAAE,CAAC,KAAK,EAAE,2BAA2B,KAAK,MAAM,CAAC,MAAM,EAAE,OAAO,CAAC,GAAG,OAAO,CAAC,MAAM,CAAC,MAAM,EAAE,OAAO,CAAC,CAAC,CAAC;IAClH,sBAAsB,CAAC,EAAE,CAAC,KAAK,EAAE,2BAA2B,KAAK,MAAM,CAAC,MAAM,EAAE,OAAO,CAAC,GAAG,OAAO,CAAC,MAAM,CAAC,MAAM,EAAE,OAAO,CAAC,CAAC,CAAC;IAC5H,eAAe,CAAC,EAAE,CAAC,KAAK,EAAE,2BAA2B,KAAK,MAAM,CAAC,MAAM,EAAE,OAAO,CAAC,GAAG,OAAO,CAAC,MAAM,CAAC,MAAM,EAAE,OAAO,CAAC,CAAC,CAAC;IACrH,SAAS,CAAC,EAAE,CAAC,KAAK,EAAE;QAClB,IAAI,EAAE,MAAM,CAAC,MAAM,EAAE,OAAO,CAAC,CAAC;QAC9B,IAAI,EAAE,MAAM,CAAC;QACb,OAAO,EAAE,MAAM,CAAC;QAChB,OAAO,EAAE,OAAO,CAAC;QACjB,IAAI,EAAE,MAAM,CAAC;QACb,KAAK,EAAE,2BAA2B,CAAC;KACpC,KAAK,MAAM,CAAC,MAAM,EAAE,OAAO,CAAC,GAAG,OAAO,CAAC,MAAM,CAAC,MAAM,EAAE,OAAO,CAAC,CAAC,CAAC;IACjE,UAAU,CAAC,EAAE,CAAC,KAAK,EAAE;QACnB,IAAI,EAAE,MAAM,CAAC,MAAM,EAAE,OAAO,CAAC,CAAC;QAC9B,GAAG,EAAE,MAAM,CAAC;QACZ,WAAW,EAAE,MAAM,CAAC;QACpB,cAAc,EAAE,MAAM,CAAC;QACvB,KAAK,EAAE,2BAA2B,CAAC;KACpC,KAAK,MAAM,CAAC,MAAM,EAAE,OAAO,CAAC,GAAG,OAAO,CAAC,MAAM,CAAC,MAAM,EAAE,OAAO,CAAC,CAAC,CAAC;IACjE,eAAe,CAAC,EAAE,CAAC,KAAK,EAAE;QACxB,IAAI,EAAE,MAAM,CAAC,MAAM,EAAE,OAAO,CAAC,CAAC;QAC9B,IAAI,EAAE,yBAAyB,CAAC;QAChC,cAAc,EAAE,OAAO,CAAC;QACxB,KAAK,EAAE,2BAA2B,CAAC;KACpC,KAAK,MAAM,CAAC,MAAM,EAAE,OAAO,CAAC,GAAG,OAAO,CAAC,MAAM,CAAC,MAAM,EAAE,OAAO,CAAC,CAAC,CAAC;IACjE,MAAM,CAAC,EAAE,CAAC,KAAK,EAAE;QACf,IAAI,EAAE,MAAM,CAAC,MAAM,EAAE,OAAO,CAAC,CAAC;QAC9B,KAAK,EAAE,2BAA2B,CAAC;KACpC,KAAK,MAAM,CAAC,MAAM,EAAE,OAAO,CAAC,GAAG,OAAO,CAAC,MAAM,CAAC,MAAM,EAAE,OAAO,CAAC,CAAC,CAAC;CAClE;AAED,MAAM,WAAW,kCAAkC;IACjD,QAAQ,CAAC,EAAE,SAAS,MAAM,EAAE,CAAC;IAC7B,cAAc,CAAC,EAAE,SAAS,MAAM,EAAE,CAAC;CACpC"}
@@ -0,0 +1,2 @@
1
+ export {};
2
+ //# sourceMappingURL=types.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"types.js","sourceRoot":"","sources":["../../src/authoring-server/types.ts"],"names":[],"mappings":""}
@@ -0,0 +1,5 @@
1
+ export * from './types';
2
+ export * from './protocol';
3
+ export * from './readers';
4
+ export * from './payload';
5
+ //# sourceMappingURL=index.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"index.d.ts","sourceRoot":"","sources":["../../src/bridge-command/index.ts"],"names":[],"mappings":"AAAA,cAAc,SAAS,CAAC;AACxB,cAAc,YAAY,CAAC;AAC3B,cAAc,WAAW,CAAC;AAC1B,cAAc,WAAW,CAAC"}
@@ -0,0 +1,5 @@
1
+ export * from './types.js';
2
+ export * from './protocol.js';
3
+ export * from './readers.js';
4
+ export * from './payload.js';
5
+ //# sourceMappingURL=index.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"index.js","sourceRoot":"","sources":["../../src/bridge-command/index.ts"],"names":[],"mappings":"AAAA,cAAc,SAAS,CAAC;AACxB,cAAc,YAAY,CAAC;AAC3B,cAAc,WAAW,CAAC;AAC1B,cAAc,WAAW,CAAC"}
@@ -0,0 +1,8 @@
1
+ import type { PlayableBridgeCommandErrorPayload } from './types';
2
+ export declare function toPlayableBridgeCommandError(error: unknown, fallbackCode: string, options?: {
3
+ readProjectError?: (error: unknown) => PlayableBridgeCommandErrorPayload | null | undefined;
4
+ }): PlayableBridgeCommandErrorPayload;
5
+ export declare function createPlayableBridgeEventPayload(value: Record<string, unknown>, options?: {
6
+ omitKeys?: readonly string[];
7
+ }): Record<string, unknown>;
8
+ //# sourceMappingURL=payload.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"payload.d.ts","sourceRoot":"","sources":["../../src/bridge-command/payload.ts"],"names":[],"mappings":"AAIA,OAAO,KAAK,EAEV,iCAAiC,EAClC,MAAM,SAAS,CAAC;AAEjB,wBAAgB,4BAA4B,CAC1C,KAAK,EAAE,OAAO,EACd,YAAY,EAAE,MAAM,EACpB,OAAO,GAAE;IACP,gBAAgB,CAAC,EAAE,CAAC,KAAK,EAAE,OAAO,KAAK,iCAAiC,GAAG,IAAI,GAAG,SAAS,CAAC;CACxF,GACL,iCAAiC,CAenC;AAED,wBAAgB,gCAAgC,CAC9C,KAAK,EAAE,MAAM,CAAC,MAAM,EAAE,OAAO,CAAC,EAC9B,OAAO,GAAE;IACP,QAAQ,CAAC,EAAE,SAAS,MAAM,EAAE,CAAC;CACzB,GACL,MAAM,CAAC,MAAM,EAAE,OAAO,CAAC,CAOzB"}
@@ -0,0 +1,26 @@
1
+ import { readRecord, readString, } from '../shared/json.js';
2
+ export function toPlayableBridgeCommandError(error, fallbackCode, options = {}) {
3
+ const projectError = options.readProjectError?.(error);
4
+ if (projectError)
5
+ return projectError;
6
+ const errorLike = error;
7
+ const code = readString(errorLike?.code) ?? fallbackCode;
8
+ const message = error instanceof Error
9
+ ? error.message
10
+ : readString(errorLike?.message) ?? String(error);
11
+ const details = readRecord(errorLike?.details);
12
+ return {
13
+ code,
14
+ error: message,
15
+ ...(details ? { details } : {}),
16
+ };
17
+ }
18
+ export function createPlayableBridgeEventPayload(value, options = {}) {
19
+ const omitted = new Set(options.omitKeys ?? ['rootNode']);
20
+ const payload = { ...value };
21
+ for (const key of omitted) {
22
+ delete payload[key];
23
+ }
24
+ return payload;
25
+ }
26
+ //# sourceMappingURL=payload.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"payload.js","sourceRoot":"","sources":["../../src/bridge-command/payload.ts"],"names":[],"mappings":"AAAA,OAAO,EACL,UAAU,EACV,UAAU,GACX,MAAM,gBAAgB,CAAC;AAMxB,MAAM,UAAU,4BAA4B,CAC1C,KAAc,EACd,YAAoB,EACpB,UAEI,EAAE;IAEN,MAAM,YAAY,GAAG,OAAO,CAAC,gBAAgB,EAAE,CAAC,KAAK,CAAC,CAAC;IACvD,IAAI,YAAY;QAAE,OAAO,YAAY,CAAC;IAEtC,MAAM,SAAS,GAAG,KAAuC,CAAC;IAC1D,MAAM,IAAI,GAAG,UAAU,CAAC,SAAS,EAAE,IAAI,CAAC,IAAI,YAAY,CAAC;IACzD,MAAM,OAAO,GAAG,KAAK,YAAY,KAAK;QACpC,CAAC,CAAC,KAAK,CAAC,OAAO;QACf,CAAC,CAAC,UAAU,CAAC,SAAS,EAAE,OAAO,CAAC,IAAI,MAAM,CAAC,KAAK,CAAC,CAAC;IACpD,MAAM,OAAO,GAAG,UAAU,CAAC,SAAS,EAAE,OAAO,CAAC,CAAC;IAC/C,OAAO;QACL,IAAI;QACJ,KAAK,EAAE,OAAO;QACd,GAAG,CAAC,OAAO,CAAC,CAAC,CAAC,EAAE,OAAO,EAAE,CAAC,CAAC,CAAC,EAAE,CAAC;KAChC,CAAC;AACJ,CAAC;AAED,MAAM,UAAU,gCAAgC,CAC9C,KAA8B,EAC9B,UAEI,EAAE;IAEN,MAAM,OAAO,GAAG,IAAI,GAAG,CAAC,OAAO,CAAC,QAAQ,IAAI,CAAC,UAAU,CAAC,CAAC,CAAC;IAC1D,MAAM,OAAO,GAAG,EAAE,GAAG,KAAK,EAAE,CAAC;IAC7B,KAAK,MAAM,GAAG,IAAI,OAAO,EAAE,CAAC;QAC1B,OAAO,OAAO,CAAC,GAAG,CAAC,CAAC;IACtB,CAAC;IACD,OAAO,OAAO,CAAC;AACjB,CAAC"}
@@ -0,0 +1,43 @@
1
+ import type { EditorCommandName, EditorEventName, EditorPostMessageType } from '@fps-games/editor-protocol';
2
+ export declare const PLAYABLE_EDITOR_COMMAND_NAME: {
3
+ readonly MODE_CHANGE: "mode.change";
4
+ readonly UNDO: "history.undo";
5
+ readonly REDO: "history.redo";
6
+ readonly DOCUMENT_EXPORT: "document.export";
7
+ readonly DOCUMENT_COMMIT: "document.commit";
8
+ readonly INSPECTOR_FLUSH: "inspector.flush";
9
+ readonly ASSET_REGISTRATION_PLAN: "asset.registration.plan";
10
+ readonly ASSET_UNREGISTRATION_PLAN: "asset.unregistration.plan";
11
+ readonly ASSET_LIBRARY_REFRESH: "asset.library.refresh";
12
+ readonly ASSET_IMPORT: "asset.import";
13
+ readonly EDITOR_ASSET_PLACE: "editor.asset.place";
14
+ readonly ASSET_REMOVE: "asset.remove";
15
+ readonly SCENE_NODE_CREATE: "scene.node.create";
16
+ readonly SCENE_NODE_PATCH: "scene.node.patch";
17
+ readonly SCENE_NODE_REMOVE: "scene.node.remove";
18
+ readonly SELECTION_DUPLICATE: "selection.duplicate";
19
+ };
20
+ export declare const PLAYABLE_EDITOR_EVENT_NAME: {
21
+ readonly DOCUMENT_EXPORTED: "document.exported";
22
+ readonly INSPECTOR_FLUSHED: "inspector.flushed";
23
+ readonly ASSET_REGISTRATION_PLANNED: "asset.registration.planned";
24
+ readonly ASSET_REGISTRATION_FAILED: "asset.registration.failed";
25
+ readonly ASSET_UNREGISTRATION_PLANNED: "asset.unregistration.planned";
26
+ readonly ASSET_UNREGISTRATION_FAILED: "asset.unregistration.failed";
27
+ readonly ASSET_LIBRARY_REFRESHED: "asset.library.refreshed";
28
+ readonly ASSET_IMPORT_RESULT: "asset.import.result";
29
+ readonly EDITOR_ASSET_PLACE_RESULT: "editor.asset.place.result";
30
+ readonly ASSET_REMOVE_RESULT: "asset.remove.result";
31
+ readonly SCENE_NODE_CREATE_RESULT: "scene.node.create.result";
32
+ readonly SCENE_NODE_PATCH_RESULT: "scene.node.patch.result";
33
+ readonly SCENE_NODE_REMOVE_RESULT: "scene.node.remove.result";
34
+ readonly MODE_READY: "mode.ready";
35
+ readonly SELECTION_DUPLICATE_RESULT: "selection.duplicate.result";
36
+ };
37
+ export declare const PLAYABLE_EDITOR_POST_MESSAGE: {
38
+ readonly CONTEXT_CHANGE: "context:change";
39
+ };
40
+ export type PlayableEditorCommandName = EditorCommandName;
41
+ export type PlayableEditorEventName = EditorEventName;
42
+ export type PlayableEditorPostMessageType = EditorPostMessageType;
43
+ //# sourceMappingURL=protocol.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"protocol.d.ts","sourceRoot":"","sources":["../../src/bridge-command/protocol.ts"],"names":[],"mappings":"AAKA,OAAO,KAAK,EACV,iBAAiB,EACjB,eAAe,EACf,qBAAqB,EACtB,MAAM,4BAA4B,CAAC;AAEpC,eAAO,MAAM,4BAA4B;;;;;;;;;;;;;;;;;CAAsB,CAAC;AAChE,eAAO,MAAM,0BAA0B;;;;;;;;;;;;;;;;CAAoB,CAAC;AAC5D,eAAO,MAAM,4BAA4B;;CAAsB,CAAC;AAEhE,MAAM,MAAM,yBAAyB,GAAG,iBAAiB,CAAC;AAC1D,MAAM,MAAM,uBAAuB,GAAG,eAAe,CAAC;AACtD,MAAM,MAAM,6BAA6B,GAAG,qBAAqB,CAAC"}
@@ -0,0 +1,5 @@
1
+ import { EDITOR_COMMAND_NAME, EDITOR_EVENT_NAME, EDITOR_POST_MESSAGE, } from '@fps-games/editor-protocol';
2
+ export const PLAYABLE_EDITOR_COMMAND_NAME = EDITOR_COMMAND_NAME;
3
+ export const PLAYABLE_EDITOR_EVENT_NAME = EDITOR_EVENT_NAME;
4
+ export const PLAYABLE_EDITOR_POST_MESSAGE = EDITOR_POST_MESSAGE;
5
+ //# sourceMappingURL=protocol.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"protocol.js","sourceRoot":"","sources":["../../src/bridge-command/protocol.ts"],"names":[],"mappings":"AAAA,OAAO,EACL,mBAAmB,EACnB,iBAAiB,EACjB,mBAAmB,GACpB,MAAM,4BAA4B,CAAC;AAOpC,MAAM,CAAC,MAAM,4BAA4B,GAAG,mBAAmB,CAAC;AAChE,MAAM,CAAC,MAAM,0BAA0B,GAAG,iBAAiB,CAAC;AAC5D,MAAM,CAAC,MAAM,4BAA4B,GAAG,mBAAmB,CAAC"}
@@ -0,0 +1,9 @@
1
+ import type { PlayableAssetImportInput, PlayableAssetRegistrationPlanInput, PlayableAssetUnregistrationPlanInput, PlayableSceneNodeCreateInput, PlayableSceneNodePatchInput, PlayableSceneNodeRemoveInput } from './types';
2
+ export declare function readPlayableBridgeRequestId(params: Record<string, unknown>): string | undefined;
3
+ export declare function readPlayableAssetRegistrationPlanInput(params: Record<string, unknown>): PlayableAssetRegistrationPlanInput;
4
+ export declare function readPlayableAssetUnregistrationPlanInput(params: Record<string, unknown>): PlayableAssetUnregistrationPlanInput;
5
+ export declare function readPlayableAssetImportInput(params: Record<string, unknown>): PlayableAssetImportInput;
6
+ export declare function readPlayableSceneNodeCreateInput(params: Record<string, unknown>): PlayableSceneNodeCreateInput;
7
+ export declare function readPlayableSceneNodePatchInput(params: Record<string, unknown>): PlayableSceneNodePatchInput;
8
+ export declare function readPlayableSceneNodeRemoveInput(params: Record<string, unknown>): PlayableSceneNodeRemoveInput;
9
+ //# sourceMappingURL=readers.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"readers.d.ts","sourceRoot":"","sources":["../../src/bridge-command/readers.ts"],"names":[],"mappings":"AAGA,OAAO,KAAK,EACV,wBAAwB,EACxB,kCAAkC,EAClC,oCAAoC,EACpC,4BAA4B,EAC5B,2BAA2B,EAC3B,4BAA4B,EAC7B,MAAM,SAAS,CAAC;AAEjB,wBAAgB,2BAA2B,CAAC,MAAM,EAAE,MAAM,CAAC,MAAM,EAAE,OAAO,CAAC,GAAG,MAAM,GAAG,SAAS,CAE/F;AAED,wBAAgB,sCAAsC,CACpD,MAAM,EAAE,MAAM,CAAC,MAAM,EAAE,OAAO,CAAC,GAC9B,kCAAkC,CAkBpC;AAED,wBAAgB,wCAAwC,CACtD,MAAM,EAAE,MAAM,CAAC,MAAM,EAAE,OAAO,CAAC,GAC9B,oCAAoC,CAQtC;AAED,wBAAgB,4BAA4B,CAC1C,MAAM,EAAE,MAAM,CAAC,MAAM,EAAE,OAAO,CAAC,GAC9B,wBAAwB,CAe1B;AAED,wBAAgB,gCAAgC,CAC9C,MAAM,EAAE,MAAM,CAAC,MAAM,EAAE,OAAO,CAAC,GAC9B,4BAA4B,CAgB9B;AAED,wBAAgB,+BAA+B,CAC7C,MAAM,EAAE,MAAM,CAAC,MAAM,EAAE,OAAO,CAAC,GAC9B,2BAA2B,CAU7B;AAED,wBAAgB,gCAAgC,CAC9C,MAAM,EAAE,MAAM,CAAC,MAAM,EAAE,OAAO,CAAC,GAC9B,4BAA4B,CAK9B"}