@fps-games/editor 0.1.3-beta.4 → 0.1.4-beta.2

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (892) hide show
  1. package/dist/index.d.ts +4 -0
  2. package/dist/index.d.ts.map +1 -1
  3. package/dist/index.js +3 -2
  4. package/dist/index.js.map +1 -1
  5. package/dist/local-editor-agent-actions.d.ts +38 -0
  6. package/dist/local-editor-agent-actions.d.ts.map +1 -0
  7. package/dist/local-editor-agent-actions.js +134 -0
  8. package/dist/local-editor-agent-actions.js.map +1 -0
  9. package/dist/local-editor-agent-context.d.ts +29 -0
  10. package/dist/local-editor-agent-context.d.ts.map +1 -0
  11. package/dist/local-editor-agent-context.js +266 -0
  12. package/dist/local-editor-agent-context.js.map +1 -0
  13. package/dist/local-editor-harness.d.ts +28 -1
  14. package/dist/local-editor-harness.d.ts.map +1 -1
  15. package/dist/local-editor-harness.js +662 -123
  16. package/dist/local-editor-harness.js.map +1 -1
  17. package/dist/local-editor-viewport-render-coordinator.d.ts.map +1 -1
  18. package/dist/local-editor-viewport-render-coordinator.js +34 -14
  19. package/dist/local-editor-viewport-render-coordinator.js.map +1 -1
  20. package/dist/playable-babylon-facade.d.ts +15 -0
  21. package/dist/playable-babylon-facade.d.ts.map +1 -0
  22. package/dist/playable-babylon-facade.js +12 -0
  23. package/dist/playable-babylon-facade.js.map +1 -0
  24. package/dist/playable-babylon-outline-inspector.d.ts +32 -0
  25. package/dist/playable-babylon-outline-inspector.d.ts.map +1 -0
  26. package/dist/playable-babylon-outline-inspector.js +182 -0
  27. package/dist/playable-babylon-outline-inspector.js.map +1 -0
  28. package/dist/playable-babylon-outline-runtime.d.ts +19 -0
  29. package/dist/playable-babylon-outline-runtime.d.ts.map +1 -0
  30. package/dist/playable-babylon-outline-runtime.js +67 -0
  31. package/dist/playable-babylon-outline-runtime.js.map +1 -0
  32. package/dist/playable-babylon-rendering.d.ts +51 -0
  33. package/dist/playable-babylon-rendering.d.ts.map +1 -0
  34. package/dist/playable-babylon-rendering.js +178 -0
  35. package/dist/playable-babylon-rendering.js.map +1 -0
  36. package/dist/playable-local-editor-host.d.ts +511 -0
  37. package/dist/playable-local-editor-host.d.ts.map +1 -0
  38. package/dist/playable-local-editor-host.js +528 -0
  39. package/dist/playable-local-editor-host.js.map +1 -0
  40. package/dist/playable-sdk.d.ts +10 -0
  41. package/dist/playable-sdk.d.ts.map +1 -0
  42. package/dist/playable-sdk.js +6 -0
  43. package/dist/playable-sdk.js.map +1 -0
  44. package/node_modules/@fps-games/babylon-renderer/dist/environment/environment-texture-controller.d.ts +4 -0
  45. package/node_modules/@fps-games/babylon-renderer/dist/environment/environment-texture-controller.d.ts.map +1 -0
  46. package/node_modules/@fps-games/babylon-renderer/dist/environment/environment-texture-controller.js +79 -0
  47. package/node_modules/@fps-games/babylon-renderer/dist/environment/environment-texture-controller.js.map +1 -0
  48. package/node_modules/@fps-games/babylon-renderer/dist/environment/index.d.ts +4 -0
  49. package/node_modules/@fps-games/babylon-renderer/dist/environment/index.d.ts.map +1 -0
  50. package/node_modules/@fps-games/babylon-renderer/dist/environment/index.js +4 -0
  51. package/node_modules/@fps-games/babylon-renderer/dist/environment/index.js.map +1 -0
  52. package/node_modules/@fps-games/babylon-renderer/dist/environment/profile.d.ts +3 -0
  53. package/node_modules/@fps-games/babylon-renderer/dist/environment/profile.d.ts.map +1 -0
  54. package/node_modules/@fps-games/babylon-renderer/dist/environment/profile.js +26 -0
  55. package/node_modules/@fps-games/babylon-renderer/dist/environment/profile.js.map +1 -0
  56. package/node_modules/@fps-games/babylon-renderer/dist/environment/types.d.ts +13 -0
  57. package/node_modules/@fps-games/babylon-renderer/dist/environment/types.d.ts.map +1 -0
  58. package/node_modules/@fps-games/babylon-renderer/dist/environment/types.js +6 -0
  59. package/node_modules/@fps-games/babylon-renderer/dist/environment/types.js.map +1 -0
  60. package/node_modules/@fps-games/babylon-renderer/dist/index.d.ts +3 -0
  61. package/node_modules/@fps-games/babylon-renderer/dist/index.d.ts.map +1 -1
  62. package/node_modules/@fps-games/babylon-renderer/dist/index.js +7 -4
  63. package/node_modules/@fps-games/babylon-renderer/dist/index.js.map +1 -1
  64. package/node_modules/@fps-games/babylon-renderer/dist/outlines/babylon-default/apply.d.ts +4 -0
  65. package/node_modules/@fps-games/babylon-renderer/dist/outlines/babylon-default/apply.d.ts.map +1 -0
  66. package/node_modules/@fps-games/babylon-renderer/dist/outlines/babylon-default/apply.js +45 -0
  67. package/node_modules/@fps-games/babylon-renderer/dist/outlines/babylon-default/apply.js.map +1 -0
  68. package/node_modules/@fps-games/babylon-renderer/dist/outlines/babylon-default/index.d.ts +3 -0
  69. package/node_modules/@fps-games/babylon-renderer/dist/outlines/babylon-default/index.d.ts.map +1 -0
  70. package/node_modules/@fps-games/babylon-renderer/dist/outlines/babylon-default/index.js +2 -0
  71. package/node_modules/@fps-games/babylon-renderer/dist/outlines/babylon-default/index.js.map +1 -0
  72. package/node_modules/@fps-games/babylon-renderer/dist/outlines/babylon-default/types.d.ts +7 -0
  73. package/node_modules/@fps-games/babylon-renderer/dist/outlines/babylon-default/types.d.ts.map +1 -0
  74. package/node_modules/@fps-games/babylon-renderer/dist/outlines/babylon-default/types.js +2 -0
  75. package/node_modules/@fps-games/babylon-renderer/dist/outlines/babylon-default/types.js.map +1 -0
  76. package/node_modules/@fps-games/babylon-renderer/dist/outlines/index.d.ts +3 -0
  77. package/node_modules/@fps-games/babylon-renderer/dist/outlines/index.d.ts.map +1 -0
  78. package/node_modules/@fps-games/babylon-renderer/dist/outlines/index.js +2 -0
  79. package/node_modules/@fps-games/babylon-renderer/dist/outlines/index.js.map +1 -0
  80. package/node_modules/@fps-games/babylon-renderer/dist/outlines/types.d.ts +7 -0
  81. package/node_modules/@fps-games/babylon-renderer/dist/outlines/types.d.ts.map +1 -0
  82. package/node_modules/@fps-games/babylon-renderer/dist/outlines/types.js +2 -0
  83. package/node_modules/@fps-games/babylon-renderer/dist/outlines/types.js.map +1 -0
  84. package/node_modules/@fps-games/babylon-renderer/dist/post-process/babylon-default-pipeline.d.ts +5 -0
  85. package/node_modules/@fps-games/babylon-renderer/dist/post-process/babylon-default-pipeline.d.ts.map +1 -0
  86. package/node_modules/@fps-games/babylon-renderer/dist/post-process/babylon-default-pipeline.js +83 -0
  87. package/node_modules/@fps-games/babylon-renderer/dist/post-process/babylon-default-pipeline.js.map +1 -0
  88. package/node_modules/@fps-games/babylon-renderer/dist/post-process/index.d.ts +5 -0
  89. package/node_modules/@fps-games/babylon-renderer/dist/post-process/index.d.ts.map +1 -0
  90. package/node_modules/@fps-games/babylon-renderer/dist/post-process/index.js +5 -0
  91. package/node_modules/@fps-games/babylon-renderer/dist/post-process/index.js.map +1 -0
  92. package/node_modules/@fps-games/babylon-renderer/dist/post-process/profile.d.ts +5 -0
  93. package/node_modules/@fps-games/babylon-renderer/dist/post-process/profile.d.ts.map +1 -0
  94. package/node_modules/@fps-games/babylon-renderer/dist/post-process/profile.js +155 -0
  95. package/node_modules/@fps-games/babylon-renderer/dist/post-process/profile.js.map +1 -0
  96. package/node_modules/@fps-games/babylon-renderer/dist/post-process/types.d.ts +77 -0
  97. package/node_modules/@fps-games/babylon-renderer/dist/post-process/types.d.ts.map +1 -0
  98. package/node_modules/@fps-games/babylon-renderer/dist/post-process/types.js +24 -0
  99. package/node_modules/@fps-games/babylon-renderer/dist/post-process/types.js.map +1 -0
  100. package/node_modules/@fps-games/babylon-renderer/dist/post-process/volume-stack.d.ts +4 -0
  101. package/node_modules/@fps-games/babylon-renderer/dist/post-process/volume-stack.d.ts.map +1 -0
  102. package/node_modules/@fps-games/babylon-renderer/dist/post-process/volume-stack.js +105 -0
  103. package/node_modules/@fps-games/babylon-renderer/dist/post-process/volume-stack.js.map +1 -0
  104. package/node_modules/@fps-games/babylon-renderer/dist/shadows/planar-shadow-shaders.js +1 -1
  105. package/node_modules/@fps-games/babylon-renderer/dist/shadows/planar-shadow-system.js +14 -14
  106. package/node_modules/@fps-games/babylon-renderer/package.json +1 -1
  107. package/node_modules/@fps-games/editor-babylon/dist/camera-controller.d.ts.map +1 -1
  108. package/node_modules/@fps-games/editor-babylon/dist/camera-controller.js +99 -28
  109. package/node_modules/@fps-games/editor-babylon/dist/camera-controller.js.map +1 -1
  110. package/node_modules/@fps-games/editor-babylon/dist/edit-session.js +4 -4
  111. package/node_modules/@fps-games/editor-babylon/dist/editor-world.js +1 -1
  112. package/node_modules/@fps-games/editor-babylon/dist/index.js +24 -24
  113. package/node_modules/@fps-games/editor-babylon/dist/infinite-grid-layer.d.ts +3 -0
  114. package/node_modules/@fps-games/editor-babylon/dist/infinite-grid-layer.d.ts.map +1 -0
  115. package/node_modules/@fps-games/editor-babylon/dist/infinite-grid-layer.js +396 -0
  116. package/node_modules/@fps-games/editor-babylon/dist/infinite-grid-layer.js.map +1 -0
  117. package/node_modules/@fps-games/editor-babylon/dist/infinite-grid.d.ts +3 -0
  118. package/node_modules/@fps-games/editor-babylon/dist/infinite-grid.d.ts.map +1 -1
  119. package/node_modules/@fps-games/editor-babylon/dist/infinite-grid.js +2 -567
  120. package/node_modules/@fps-games/editor-babylon/dist/infinite-grid.js.map +1 -1
  121. package/node_modules/@fps-games/editor-babylon/dist/inspector-host.js +4 -4
  122. package/node_modules/@fps-games/editor-babylon/dist/legacy-runtime.js +4 -4
  123. package/node_modules/@fps-games/editor-babylon/dist/main-camera-preview.js +1 -1
  124. package/node_modules/@fps-games/editor-babylon/dist/material-property-adapter.d.ts +3 -2
  125. package/node_modules/@fps-games/editor-babylon/dist/material-property-adapter.d.ts.map +1 -1
  126. package/node_modules/@fps-games/editor-babylon/dist/material-property-adapter.js +401 -96
  127. package/node_modules/@fps-games/editor-babylon/dist/material-property-adapter.js.map +1 -1
  128. package/node_modules/@fps-games/editor-babylon/dist/monitor.js +2 -2
  129. package/node_modules/@fps-games/editor-babylon/dist/outline-adapter.d.ts.map +1 -1
  130. package/node_modules/@fps-games/editor-babylon/dist/outline-adapter.js +7 -23
  131. package/node_modules/@fps-games/editor-babylon/dist/outline-adapter.js.map +1 -1
  132. package/node_modules/@fps-games/editor-babylon/dist/projection-selection-controller.js +1 -1
  133. package/node_modules/@fps-games/editor-babylon/dist/projection-selection-controller.js.map +1 -1
  134. package/node_modules/@fps-games/editor-babylon/dist/projection.d.ts +10 -1
  135. package/node_modules/@fps-games/editor-babylon/dist/projection.d.ts.map +1 -1
  136. package/node_modules/@fps-games/editor-babylon/dist/projection.js +258 -151
  137. package/node_modules/@fps-games/editor-babylon/dist/projection.js.map +1 -1
  138. package/node_modules/@fps-games/editor-babylon/dist/scene-camera-preview.js +1 -1
  139. package/node_modules/@fps-games/editor-babylon/dist/scene-view-camera-controller.js +4 -4
  140. package/node_modules/@fps-games/editor-babylon/dist/scene-view-input-controller.js +10 -10
  141. package/node_modules/@fps-games/editor-babylon/dist/scene-view-input-controller.js.map +1 -1
  142. package/node_modules/@fps-games/editor-babylon/dist/tool-controller.js +1 -1
  143. package/node_modules/@fps-games/editor-babylon/dist/transform-gizmo-controller.d.ts +12 -2
  144. package/node_modules/@fps-games/editor-babylon/dist/transform-gizmo-controller.d.ts.map +1 -1
  145. package/node_modules/@fps-games/editor-babylon/dist/transform-gizmo-controller.js +69 -17
  146. package/node_modules/@fps-games/editor-babylon/dist/transform-gizmo-controller.js.map +1 -1
  147. package/node_modules/@fps-games/editor-babylon/dist/types.d.ts +1 -0
  148. package/node_modules/@fps-games/editor-babylon/dist/types.d.ts.map +1 -1
  149. package/node_modules/@fps-games/editor-babylon/package.json +5 -5
  150. package/node_modules/@fps-games/editor-browser/dist/index.d.ts +9 -2
  151. package/node_modules/@fps-games/editor-browser/dist/index.d.ts.map +1 -1
  152. package/node_modules/@fps-games/editor-browser/dist/index.js +8 -2
  153. package/node_modules/@fps-games/editor-browser/dist/index.js.map +1 -1
  154. package/node_modules/@fps-games/editor-browser/dist/local-editor-inspector-clipboard.d.ts +20 -0
  155. package/node_modules/@fps-games/editor-browser/dist/local-editor-inspector-clipboard.d.ts.map +1 -0
  156. package/node_modules/@fps-games/editor-browser/dist/local-editor-inspector-clipboard.js +88 -0
  157. package/node_modules/@fps-games/editor-browser/dist/local-editor-inspector-clipboard.js.map +1 -0
  158. package/node_modules/@fps-games/editor-browser/dist/local-editor-inspector-groups.d.ts +12 -0
  159. package/node_modules/@fps-games/editor-browser/dist/local-editor-inspector-groups.d.ts.map +1 -0
  160. package/node_modules/@fps-games/editor-browser/dist/local-editor-inspector-groups.js +34 -0
  161. package/node_modules/@fps-games/editor-browser/dist/local-editor-inspector-groups.js.map +1 -0
  162. package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-context-menu.js +2 -2
  163. package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-dock-panel.d.ts +55 -0
  164. package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-dock-panel.d.ts.map +1 -0
  165. package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-dock-panel.js +144 -0
  166. package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-dock-panel.js.map +1 -0
  167. package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-actions.d.ts.map +1 -1
  168. package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-actions.js +45 -10
  169. package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-actions.js.map +1 -1
  170. package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-auto-scroll.d.ts +5 -0
  171. package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-auto-scroll.d.ts.map +1 -0
  172. package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-auto-scroll.js +5 -0
  173. package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-auto-scroll.js.map +1 -0
  174. package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-controller.d.ts.map +1 -1
  175. package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-controller.js +312 -126
  176. package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-controller.js.map +1 -1
  177. package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-drag-policy.d.ts +43 -0
  178. package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-drag-policy.d.ts.map +1 -0
  179. package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-drag-policy.js +28 -0
  180. package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-drag-policy.js.map +1 -0
  181. package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-tree.d.ts +4 -0
  182. package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-tree.d.ts.map +1 -1
  183. package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-tree.js +48 -0
  184. package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-tree.js.map +1 -1
  185. package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-view.d.ts +3 -0
  186. package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-view.d.ts.map +1 -1
  187. package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-view.js +182 -20
  188. package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-view.js.map +1 -1
  189. package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-icons.d.ts +1 -1
  190. package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-icons.d.ts.map +1 -1
  191. package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-icons.js +24 -0
  192. package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-icons.js.map +1 -1
  193. package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-panels.d.ts +2 -0
  194. package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-panels.d.ts.map +1 -1
  195. package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-panels.js +373 -63
  196. package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-panels.js.map +1 -1
  197. package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-primitives.d.ts +2 -0
  198. package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-primitives.d.ts.map +1 -1
  199. package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-primitives.js +17 -12
  200. package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-primitives.js.map +1 -1
  201. package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-shared.d.ts +2 -0
  202. package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-shared.d.ts.map +1 -1
  203. package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-shared.js +9 -1
  204. package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-shared.js.map +1 -1
  205. package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-shortcuts.d.ts.map +1 -1
  206. package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-shortcuts.js +42 -19
  207. package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-shortcuts.js.map +1 -1
  208. package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-structured-drag-auto-scroll.d.ts +19 -0
  209. package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-structured-drag-auto-scroll.d.ts.map +1 -0
  210. package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-structured-drag-auto-scroll.js +40 -0
  211. package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-structured-drag-auto-scroll.js.map +1 -0
  212. package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-structured-drag-policy.d.ts +59 -0
  213. package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-structured-drag-policy.d.ts.map +1 -0
  214. package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-structured-drag-policy.js +182 -0
  215. package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-structured-drag-policy.js.map +1 -0
  216. package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-structured-drag-preview.d.ts +16 -0
  217. package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-structured-drag-preview.d.ts.map +1 -0
  218. package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-structured-drag-preview.js +14 -0
  219. package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-structured-drag-preview.js.map +1 -0
  220. package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-structured-drag-session.d.ts +11 -0
  221. package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-structured-drag-session.d.ts.map +1 -0
  222. package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-structured-drag-session.js +18 -0
  223. package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-structured-drag-session.js.map +1 -0
  224. package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-tooltip.js +1 -1
  225. package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-types.d.ts +34 -6
  226. package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-types.d.ts.map +1 -1
  227. package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-workbench.d.ts +14 -0
  228. package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-workbench.d.ts.map +1 -1
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  867. package/node_modules/@fps-games/editor-playable-sdk/dist/upgrade-doctor/index.d.ts.map +1 -0
  868. package/node_modules/@fps-games/editor-playable-sdk/dist/upgrade-doctor/index.js +4 -0
  869. package/node_modules/@fps-games/editor-playable-sdk/dist/upgrade-doctor/index.js.map +1 -0
  870. package/node_modules/@fps-games/editor-playable-sdk/dist/upgrade-doctor/inspectors.d.ts +19 -0
  871. package/node_modules/@fps-games/editor-playable-sdk/dist/upgrade-doctor/inspectors.d.ts.map +1 -0
  872. package/node_modules/@fps-games/editor-playable-sdk/dist/upgrade-doctor/inspectors.js +268 -0
  873. package/node_modules/@fps-games/editor-playable-sdk/dist/upgrade-doctor/inspectors.js.map +1 -0
  874. package/node_modules/@fps-games/editor-playable-sdk/dist/upgrade-doctor/report.d.ts +7 -0
  875. package/node_modules/@fps-games/editor-playable-sdk/dist/upgrade-doctor/report.d.ts.map +1 -0
  876. package/node_modules/@fps-games/editor-playable-sdk/dist/upgrade-doctor/report.js +38 -0
  877. package/node_modules/@fps-games/editor-playable-sdk/dist/upgrade-doctor/report.js.map +1 -0
  878. package/node_modules/@fps-games/editor-playable-sdk/dist/upgrade-doctor/types.d.ts +87 -0
  879. package/node_modules/@fps-games/editor-playable-sdk/dist/upgrade-doctor/types.d.ts.map +1 -0
  880. package/node_modules/@fps-games/editor-playable-sdk/dist/upgrade-doctor/types.js +2 -0
  881. package/node_modules/@fps-games/editor-playable-sdk/dist/upgrade-doctor/types.js.map +1 -0
  882. package/node_modules/@fps-games/editor-playable-sdk/package.json +20 -0
  883. package/node_modules/@fps-games/editor-protocol/dist/agent.d.ts +113 -0
  884. package/node_modules/@fps-games/editor-protocol/dist/agent.d.ts.map +1 -0
  885. package/node_modules/@fps-games/editor-protocol/dist/agent.js +5 -0
  886. package/node_modules/@fps-games/editor-protocol/dist/agent.js.map +1 -0
  887. package/node_modules/@fps-games/editor-protocol/dist/index.d.ts +45 -4
  888. package/node_modules/@fps-games/editor-protocol/dist/index.d.ts.map +1 -1
  889. package/node_modules/@fps-games/editor-protocol/dist/index.js +115 -2
  890. package/node_modules/@fps-games/editor-protocol/dist/index.js.map +1 -1
  891. package/node_modules/@fps-games/editor-protocol/package.json +1 -1
  892. package/package.json +13 -7
@@ -0,0 +1,112 @@
1
+ import type { AuthoringSourceRef } from '@fps-games/editor-core';
2
+ export interface EditorSceneVec3 {
3
+ x: number;
4
+ y: number;
5
+ z: number;
6
+ }
7
+ export interface EditorSceneColorRgb {
8
+ r: number;
9
+ g: number;
10
+ b: number;
11
+ }
12
+ export type EditorSceneNodeKind = 'group' | 'instance' | 'transform' | 'primitive' | (string & {});
13
+ export type EditorSceneAssetType = 'glb' | 'texture' | (string & {});
14
+ export type EditorSceneAssetKind = 'model' | 'texture' | (string & {});
15
+ export type EditorSceneAssetOrigin = 'project' | (string & {});
16
+ export interface EditorSceneAsset<TDefaults = unknown, TExternal = unknown, TMaterialMode extends string = string> {
17
+ id: string;
18
+ guid?: string;
19
+ type: EditorSceneAssetType;
20
+ displayName?: string;
21
+ category?: string;
22
+ materialMode?: TMaterialMode;
23
+ defaults?: TDefaults;
24
+ external?: TExternal;
25
+ metadata?: Record<string, unknown>;
26
+ [key: string]: unknown;
27
+ }
28
+ export interface EditorSceneAssetLibraryItem<TDefaults = unknown, TExternal = unknown, TMaterialMode extends string = string> {
29
+ id: string;
30
+ guid?: string;
31
+ assetId: string;
32
+ type: EditorSceneAssetType;
33
+ kind: EditorSceneAssetKind;
34
+ displayName: string;
35
+ category?: string;
36
+ materialMode?: TMaterialMode;
37
+ defaults?: TDefaults;
38
+ external?: TExternal;
39
+ metadata?: Record<string, unknown>;
40
+ origin: EditorSceneAssetOrigin;
41
+ dedupeKey: string;
42
+ placeable: boolean;
43
+ [key: string]: unknown;
44
+ }
45
+ export interface EditorSceneTransformComponent {
46
+ type: 'Transform';
47
+ position: EditorSceneVec3;
48
+ rotation: EditorSceneVec3;
49
+ scale?: EditorSceneVec3;
50
+ }
51
+ export interface EditorSceneModelRendererComponent {
52
+ type: 'ModelRenderer';
53
+ assetId: string;
54
+ }
55
+ export interface EditorSceneUnknownComponent {
56
+ type: string;
57
+ [key: string]: unknown;
58
+ }
59
+ export type EditorSceneComponent = EditorSceneTransformComponent | EditorSceneModelRendererComponent | EditorSceneUnknownComponent;
60
+ export interface EditorScenePrimitiveRenderer<TShape extends string = string> {
61
+ shape: TShape;
62
+ }
63
+ export type EditorSceneCameraInspectorLanguage = 'zh' | 'en';
64
+ export interface EditorSceneCameraRig {
65
+ inspectorLanguage?: EditorSceneCameraInspectorLanguage;
66
+ [key: string]: unknown;
67
+ }
68
+ export type EditorSceneLightType = 'directional' | 'hemispheric';
69
+ export interface EditorSceneDirectionalLight {
70
+ type: 'directional';
71
+ intensity: number;
72
+ direction: EditorSceneVec3;
73
+ diffuseColor?: EditorSceneColorRgb;
74
+ }
75
+ export interface EditorSceneHemisphericLight {
76
+ type: 'hemispheric';
77
+ intensity: number;
78
+ diffuseColor?: EditorSceneColorRgb;
79
+ groundColor?: EditorSceneColorRgb;
80
+ }
81
+ export type EditorSceneLight = EditorSceneDirectionalLight | EditorSceneHemisphericLight;
82
+ export interface EditorSceneGameObject<TPrimitiveShape extends string = string> {
83
+ id: string;
84
+ guid?: string;
85
+ name?: string;
86
+ kind?: EditorSceneNodeKind;
87
+ parentId?: string;
88
+ active?: boolean;
89
+ transformType?: string;
90
+ camera?: EditorSceneCameraRig;
91
+ light?: EditorSceneLight;
92
+ primitive?: EditorScenePrimitiveRenderer<TPrimitiveShape>;
93
+ groundDecal?: unknown;
94
+ overrides?: unknown;
95
+ metadata?: Record<string, unknown>;
96
+ components: EditorSceneComponent[];
97
+ }
98
+ export interface EditorSceneDocumentMeta {
99
+ name?: string;
100
+ authoringSource?: AuthoringSourceRef;
101
+ [key: string]: unknown;
102
+ }
103
+ export interface EditorSceneDocument<TGameObject extends EditorSceneGameObject = EditorSceneGameObject, TAsset extends EditorSceneAsset = EditorSceneAsset> {
104
+ schemaVersion: 1;
105
+ meta?: EditorSceneDocumentMeta;
106
+ assets: TAsset[];
107
+ scene: {
108
+ gameObjects: TGameObject[];
109
+ [key: string]: unknown;
110
+ };
111
+ }
112
+ //# sourceMappingURL=types.d.ts.map
@@ -0,0 +1 @@
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@@ -0,0 +1,2 @@
1
+ export {};
2
+ //# sourceMappingURL=types.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"types.js","sourceRoot":"","sources":["../../src/document/types.ts"],"names":[],"mappings":""}
@@ -0,0 +1,5 @@
1
+ export type { EditorSceneColorRgb, EditorSceneFieldPatch, EditorSceneFieldSchemaEntry, EditorSceneNodeKind, EditorScenePositiveSize, EditorSceneScale, EditorSceneTransformLike, EditorSceneVec2, EditorSceneVec3, } from './types';
2
+ export { isEditorSceneCameraProjection, isEditorSceneColor, isEditorSceneFiniteNumber, isEditorSceneNonNegativeFiniteNumber, isEditorSceneOptionalBoolean, isEditorSceneOptionalNonEmptyString, isEditorSceneOptionalString, isEditorScenePositiveFiniteNumber, isEditorScenePositiveSize, isEditorSceneScale, isEditorSceneTransformLike, isEditorSceneUnitRangeNumber, isEditorSceneVec2, isEditorSceneVec3, } from './validators';
3
+ export { EDITOR_SCENE_FIELD_SCHEMA, } from './schema';
4
+ export { resolveEditorSceneFieldSchema, } from './resolver';
5
+ //# sourceMappingURL=index.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"index.d.ts","sourceRoot":"","sources":["../../src/field-schema/index.ts"],"names":[],"mappings":"AAAA,YAAY,EACV,mBAAmB,EACnB,qBAAqB,EACrB,2BAA2B,EAC3B,mBAAmB,EACnB,uBAAuB,EACvB,gBAAgB,EAChB,wBAAwB,EACxB,eAAe,EACf,eAAe,GAChB,MAAM,SAAS,CAAC;AACjB,OAAO,EACL,6BAA6B,EAC7B,kBAAkB,EAClB,yBAAyB,EACzB,oCAAoC,EACpC,4BAA4B,EAC5B,mCAAmC,EACnC,2BAA2B,EAC3B,iCAAiC,EACjC,yBAAyB,EACzB,kBAAkB,EAClB,0BAA0B,EAC1B,4BAA4B,EAC5B,iBAAiB,EACjB,iBAAiB,GAClB,MAAM,cAAc,CAAC;AACtB,OAAO,EACL,yBAAyB,GAC1B,MAAM,UAAU,CAAC;AAClB,OAAO,EACL,6BAA6B,GAC9B,MAAM,YAAY,CAAC"}
@@ -0,0 +1,4 @@
1
+ export { isEditorSceneCameraProjection, isEditorSceneColor, isEditorSceneFiniteNumber, isEditorSceneNonNegativeFiniteNumber, isEditorSceneOptionalBoolean, isEditorSceneOptionalNonEmptyString, isEditorSceneOptionalString, isEditorScenePositiveFiniteNumber, isEditorScenePositiveSize, isEditorSceneScale, isEditorSceneTransformLike, isEditorSceneUnitRangeNumber, isEditorSceneVec2, isEditorSceneVec3, } from './validators.js';
2
+ export { EDITOR_SCENE_FIELD_SCHEMA, } from './schema.js';
3
+ export { resolveEditorSceneFieldSchema, } from './resolver.js';
4
+ //# sourceMappingURL=index.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"index.js","sourceRoot":"","sources":["../../src/field-schema/index.ts"],"names":[],"mappings":"AAWA,OAAO,EACL,6BAA6B,EAC7B,kBAAkB,EAClB,yBAAyB,EACzB,oCAAoC,EACpC,4BAA4B,EAC5B,mCAAmC,EACnC,2BAA2B,EAC3B,iCAAiC,EACjC,yBAAyB,EACzB,kBAAkB,EAClB,0BAA0B,EAC1B,4BAA4B,EAC5B,iBAAiB,EACjB,iBAAiB,GAClB,MAAM,cAAc,CAAC;AACtB,OAAO,EACL,yBAAyB,GAC1B,MAAM,UAAU,CAAC;AAClB,OAAO,EACL,6BAA6B,GAC9B,MAAM,YAAY,CAAC"}
@@ -0,0 +1,3 @@
1
+ import type { EditorSceneFieldSchemaEntry } from './types';
2
+ export declare function resolveEditorSceneFieldSchema(path: string, nodeKind: string): EditorSceneFieldSchemaEntry | null;
3
+ //# sourceMappingURL=resolver.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"resolver.d.ts","sourceRoot":"","sources":["../../src/field-schema/resolver.ts"],"names":[],"mappings":"AAAA,OAAO,KAAK,EACV,2BAA2B,EAC5B,MAAM,SAAS,CAAC;AAKjB,wBAAgB,6BAA6B,CAC3C,IAAI,EAAE,MAAM,EACZ,QAAQ,EAAE,MAAM,GACf,2BAA2B,GAAG,IAAI,CAIpC"}
@@ -0,0 +1,8 @@
1
+ import { EDITOR_SCENE_FIELD_SCHEMA, } from './schema.js';
2
+ export function resolveEditorSceneFieldSchema(path, nodeKind) {
3
+ const entry = EDITOR_SCENE_FIELD_SCHEMA.find((item) => item.path === path) ?? null;
4
+ if (!entry || !entry.appliesTo.includes(nodeKind))
5
+ return null;
6
+ return entry;
7
+ }
8
+ //# sourceMappingURL=resolver.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"resolver.js","sourceRoot":"","sources":["../../src/field-schema/resolver.ts"],"names":[],"mappings":"AAGA,OAAO,EACL,yBAAyB,GAC1B,MAAM,UAAU,CAAC;AAElB,MAAM,UAAU,6BAA6B,CAC3C,IAAY,EACZ,QAAgB;IAEhB,MAAM,KAAK,GAAG,yBAAyB,CAAC,IAAI,CAAC,CAAC,IAAI,EAAE,EAAE,CAAC,IAAI,CAAC,IAAI,KAAK,IAAI,CAAC,IAAI,IAAI,CAAC;IACnF,IAAI,CAAC,KAAK,IAAI,CAAC,KAAK,CAAC,SAAS,CAAC,QAAQ,CAAC,QAAQ,CAAC;QAAE,OAAO,IAAI,CAAC;IAC/D,OAAO,KAAK,CAAC;AACf,CAAC"}
@@ -0,0 +1,3 @@
1
+ import type { EditorSceneFieldSchemaEntry } from './types';
2
+ export declare const EDITOR_SCENE_FIELD_SCHEMA: ReadonlyArray<EditorSceneFieldSchemaEntry>;
3
+ //# sourceMappingURL=schema.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"schema.d.ts","sourceRoot":"","sources":["../../src/field-schema/schema.ts"],"names":[],"mappings":"AAAA,OAAO,KAAK,EACV,2BAA2B,EAE5B,MAAM,SAAS,CAAC;AAuFjB,eAAO,MAAM,yBAAyB,EAAE,aAAa,CAAC,2BAA2B,CAwIhF,CAAC"}
@@ -0,0 +1,201 @@
1
+ import { isEditorSceneCameraProjection, isEditorSceneColor, isEditorSceneFiniteNumber, isEditorSceneLightType, isEditorSceneNonNegativeFiniteNumber, isEditorSceneOptionalBoolean, isEditorSceneOptionalNonEmptyString, isEditorSceneOptionalString, isEditorScenePositiveFiniteNumber, isEditorScenePositiveSize, isEditorSceneScale, isEditorSceneTransformLike, isEditorSceneUnitRangeNumber, isEditorSceneVec2, isEditorSceneVec3, } from './validators.js';
2
+ const ANY_NODE_KIND = ['group', 'instance', 'transform', 'primitive'];
3
+ const VISUAL_NODE_KIND = ['instance', 'transform', 'primitive'];
4
+ const TRANSFORM_VECTOR_NAMES = ['position', 'rotation', 'scale'];
5
+ const TRANSFORM_AXES = ['x', 'y', 'z'];
6
+ function materialColorPath(path) {
7
+ return { path, appliesTo: VISUAL_NODE_KIND, validate: (value) => value == null || isEditorSceneColor(value) };
8
+ }
9
+ function materialNumberPath(path) {
10
+ return { path, appliesTo: VISUAL_NODE_KIND, validate: (value) => value == null || isEditorSceneFiniteNumber(value) };
11
+ }
12
+ function materialBooleanPath(path) {
13
+ return { path, appliesTo: VISUAL_NODE_KIND, validate: (value) => value == null || typeof value === 'boolean' };
14
+ }
15
+ function materialTextureUrlPath(path) {
16
+ return { path, appliesTo: VISUAL_NODE_KIND, validate: isEditorSceneOptionalNonEmptyString };
17
+ }
18
+ function materialAlphaModePath(path) {
19
+ return {
20
+ path,
21
+ appliesTo: VISUAL_NODE_KIND,
22
+ validate: (value) => value == null || value === 'opaque' || value === 'mask' || value === 'blend',
23
+ };
24
+ }
25
+ function materialLightingModelPath(path) {
26
+ return {
27
+ path,
28
+ appliesTo: VISUAL_NODE_KIND,
29
+ validate: (value) => value == null || value === 'lit' || value === 'unlit',
30
+ };
31
+ }
32
+ function transformVectorPath(vectorName) {
33
+ return {
34
+ path: `transform.${vectorName}`,
35
+ appliesTo: ANY_NODE_KIND,
36
+ validate: (value) => value == null || (vectorName === 'scale' ? isEditorSceneScale(value) : isEditorSceneVec3(value)),
37
+ };
38
+ }
39
+ function transformAxisPath(vectorName, axis) {
40
+ return {
41
+ path: `transform.${vectorName}.${axis}`,
42
+ appliesTo: ANY_NODE_KIND,
43
+ ...(vectorName === 'scale' ? { allowDelete: false } : {}),
44
+ validate: (value) => value == null || (vectorName === 'scale'
45
+ ? isEditorSceneNonNegativeFiniteNumber(value)
46
+ : isEditorSceneFiniteNumber(value)),
47
+ };
48
+ }
49
+ function transformVectorFieldPaths(vectorName) {
50
+ return [
51
+ transformVectorPath(vectorName),
52
+ ...TRANSFORM_AXES.map(axis => transformAxisPath(vectorName, axis)),
53
+ ];
54
+ }
55
+ export const EDITOR_SCENE_FIELD_SCHEMA = [
56
+ { path: 'name', appliesTo: ANY_NODE_KIND, validate: isEditorSceneOptionalString },
57
+ { path: 'parentId', appliesTo: ANY_NODE_KIND, validate: isEditorSceneOptionalString },
58
+ { path: 'enabled', appliesTo: ANY_NODE_KIND, validate: isEditorSceneOptionalBoolean },
59
+ { path: 'transform', appliesTo: ANY_NODE_KIND, validate: (value) => value == null || isEditorSceneTransformLike(value) },
60
+ ...TRANSFORM_VECTOR_NAMES.flatMap(transformVectorFieldPaths),
61
+ { path: 'transform.rotationDeg', appliesTo: ANY_NODE_KIND, validate: (value) => value == null || isEditorSceneVec3(value) },
62
+ { path: 'transform.rotationDeg.x', appliesTo: ANY_NODE_KIND, validate: (value) => value == null || isEditorSceneFiniteNumber(value) },
63
+ { path: 'transform.rotationDeg.y', appliesTo: ANY_NODE_KIND, validate: (value) => value == null || isEditorSceneFiniteNumber(value) },
64
+ { path: 'transform.rotationDeg.z', appliesTo: ANY_NODE_KIND, validate: (value) => value == null || isEditorSceneFiniteNumber(value) },
65
+ { path: 'instance.assetId', appliesTo: ['instance'], validate: (value) => typeof value === 'string' && value.trim().length > 0, allowDelete: false },
66
+ { path: 'primitive.shape', appliesTo: ['primitive'], validate: (value) => value === 'cube' || value === 'sphere' || value === 'plane' || value === 'capsule', allowDelete: false },
67
+ { path: 'transformType', appliesTo: ['transform'], validate: (value) => value == null || value === 'plain' || value === 'light' || value === 'camera' || value === 'groundDecal' },
68
+ { path: 'camera.projection', appliesTo: ['transform'], validate: isEditorSceneCameraProjection, allowDelete: false },
69
+ { path: 'camera.alpha', appliesTo: ['transform'], validate: isEditorSceneFiniteNumber, allowDelete: false },
70
+ { path: 'camera.beta', appliesTo: ['transform'], validate: isEditorSceneFiniteNumber, allowDelete: false },
71
+ { path: 'camera.radius', appliesTo: ['transform'], validate: isEditorScenePositiveFiniteNumber, allowDelete: false },
72
+ { path: 'camera.orthoSize', appliesTo: ['transform'], validate: isEditorScenePositiveFiniteNumber, allowDelete: false },
73
+ { path: 'camera.fov', appliesTo: ['transform'], validate: isEditorScenePositiveFiniteNumber, allowDelete: false },
74
+ { path: 'camera.targetOffset', appliesTo: ['transform'], validate: (value) => value == null || isEditorSceneVec3(value) },
75
+ { path: 'camera.targetOffset.x', appliesTo: ['transform'], validate: isEditorSceneFiniteNumber, allowDelete: false },
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+ { path: 'camera.targetOffset.y', appliesTo: ['transform'], validate: isEditorSceneFiniteNumber, allowDelete: false },
77
+ { path: 'camera.targetOffset.z', appliesTo: ['transform'], validate: isEditorSceneFiniteNumber, allowDelete: false },
78
+ { path: 'camera.minZ', appliesTo: ['transform'], validate: isEditorScenePositiveFiniteNumber, allowDelete: false },
79
+ { path: 'camera.maxZ', appliesTo: ['transform'], validate: isEditorScenePositiveFiniteNumber, allowDelete: false },
80
+ { path: 'camera.lowerBetaLimit', appliesTo: ['transform'], validate: isEditorSceneFiniteNumber, allowDelete: false },
81
+ { path: 'camera.upperBetaLimit', appliesTo: ['transform'], validate: isEditorSceneFiniteNumber, allowDelete: false },
82
+ { path: 'camera.lowerRadiusLimit', appliesTo: ['transform'], validate: isEditorScenePositiveFiniteNumber, allowDelete: false },
83
+ { path: 'camera.upperRadiusLimit', appliesTo: ['transform'], validate: isEditorScenePositiveFiniteNumber, allowDelete: false },
84
+ { path: 'camera.inertia', appliesTo: ['transform'], validate: isEditorSceneUnitRangeNumber, allowDelete: false },
85
+ { path: 'camera.targetScreenOffset', appliesTo: ['transform'], validate: (value) => value == null || isEditorSceneVec2(value) },
86
+ { path: 'camera.targetScreenOffset.x', appliesTo: ['transform'], validate: isEditorSceneFiniteNumber, allowDelete: false },
87
+ { path: 'camera.targetScreenOffset.y', appliesTo: ['transform'], validate: isEditorSceneFiniteNumber, allowDelete: false },
88
+ { path: 'light.type', appliesTo: ['transform'], validate: isEditorSceneLightType, allowDelete: false },
89
+ { path: 'light.intensity', appliesTo: ['transform'], validate: isEditorSceneNonNegativeFiniteNumber, allowDelete: false },
90
+ { path: 'light.direction', appliesTo: ['transform'], validate: isEditorSceneVec3, allowDelete: false },
91
+ { path: 'light.direction.x', appliesTo: ['transform'], validate: isEditorSceneFiniteNumber, allowDelete: false },
92
+ { path: 'light.direction.y', appliesTo: ['transform'], validate: isEditorSceneFiniteNumber, allowDelete: false },
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+ { path: 'light.direction.z', appliesTo: ['transform'], validate: isEditorSceneFiniteNumber, allowDelete: false },
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+ { path: 'light.diffuseColor', appliesTo: ['transform'], validate: (value) => value == null || isEditorSceneColor(value) },
95
+ { path: 'light.groundColor', appliesTo: ['transform'], validate: (value) => value == null || isEditorSceneColor(value) },
96
+ { path: 'groundDecal.size', appliesTo: ['transform'], validate: (value) => value == null || isEditorScenePositiveSize(value) },
97
+ { path: 'groundDecal.size.width', appliesTo: ['transform'], validate: (value) => value == null || (isEditorSceneFiniteNumber(value) && value > 0), allowDelete: false },
98
+ { path: 'groundDecal.size.depth', appliesTo: ['transform'], validate: (value) => value == null || (isEditorSceneFiniteNumber(value) && value > 0), allowDelete: false },
99
+ { path: 'groundDecal.textureId', appliesTo: ['transform'], validate: isEditorSceneOptionalNonEmptyString },
100
+ { path: 'groundDecal.color', appliesTo: ['transform'], validate: (value) => value == null || isEditorSceneColor(value) },
101
+ { path: 'groundDecal.color.r', appliesTo: ['transform'], validate: (value) => value == null || isEditorSceneFiniteNumber(value), allowDelete: false },
102
+ { path: 'groundDecal.color.g', appliesTo: ['transform'], validate: (value) => value == null || isEditorSceneFiniteNumber(value), allowDelete: false },
103
+ { path: 'groundDecal.color.b', appliesTo: ['transform'], validate: (value) => value == null || isEditorSceneFiniteNumber(value), allowDelete: false },
104
+ { path: 'groundDecal.alphaIndex', appliesTo: ['transform'], validate: (value) => value == null || isEditorSceneFiniteNumber(value) },
105
+ { path: 'groundDecal.diffuseTextureLevel', appliesTo: ['transform'], validate: (value) => value == null || isEditorSceneFiniteNumber(value) },
106
+ { path: 'groundDecal.emissiveTextureLevel', appliesTo: ['transform'], validate: (value) => value == null || isEditorSceneFiniteNumber(value) },
107
+ materialColorPath('overrides.material.albedoColor'),
108
+ materialColorPath('overrides.material.diffuseColor'),
109
+ materialColorPath('overrides.material.emissiveColor'),
110
+ materialNumberPath('overrides.material.metallic'),
111
+ materialNumberPath('overrides.material.roughness'),
112
+ materialNumberPath('overrides.material.contrast'),
113
+ materialNumberPath('overrides.material.brightness'),
114
+ materialNumberPath('overrides.material.saturation'),
115
+ materialNumberPath('overrides.material.hue'),
116
+ materialNumberPath('overrides.material.colorDensity'),
117
+ materialNumberPath('overrides.material.alpha'),
118
+ materialNumberPath('overrides.material.alphaCutOff'),
119
+ materialNumberPath('overrides.material.transparencyMode'),
120
+ materialBooleanPath('overrides.material.backFaceCulling'),
121
+ materialTextureUrlPath('overrides.material.albedoTexture.url'),
122
+ materialTextureUrlPath('overrides.material.normalTexture.url'),
123
+ materialNumberPath('overrides.material.normalTexture.level'),
124
+ materialTextureUrlPath('overrides.material.metallicTexture.url'),
125
+ materialTextureUrlPath('overrides.material.occlusionTexture.url'),
126
+ materialTextureUrlPath('overrides.material.emissiveTexture.url'),
127
+ materialTextureUrlPath('overrides.material.opacityTexture.url'),
128
+ materialColorPath('overrides.material.pbr.albedoColor'),
129
+ materialNumberPath('overrides.material.pbr.baseWeight'),
130
+ materialColorPath('overrides.material.pbr.reflectivityColor'),
131
+ materialNumberPath('overrides.material.pbr.microSurface'),
132
+ materialColorPath('overrides.material.pbr.emissiveColor'),
133
+ materialColorPath('overrides.material.pbr.ambientColor'),
134
+ materialNumberPath('overrides.material.pbr.lightFalloff'),
135
+ materialNumberPath('overrides.material.pbr.directIntensity'),
136
+ materialNumberPath('overrides.material.pbr.emissiveIntensity'),
137
+ materialNumberPath('overrides.material.pbr.environmentIntensity'),
138
+ materialNumberPath('overrides.material.pbr.specularIntensity'),
139
+ materialNumberPath('overrides.material.pbr.metallicF0Factor'),
140
+ materialNumberPath('overrides.material.pbr.indexOfRefraction'),
141
+ materialColorPath('overrides.material.standard.diffuseColor'),
142
+ materialColorPath('overrides.material.standard.specularColor'),
143
+ materialNumberPath('overrides.material.standard.specularPower'),
144
+ materialColorPath('overrides.material.standard.emissiveColor'),
145
+ materialColorPath('overrides.material.standard.ambientColor'),
146
+ materialBooleanPath('overrides.material.standard.useSpecularOverAlpha'),
147
+ { path: 'overrides.materialBinding.materialAssetId', appliesTo: VISUAL_NODE_KIND, validate: isEditorSceneOptionalNonEmptyString },
148
+ materialLightingModelPath('overrides.materialBinding.override.lightingModel'),
149
+ materialColorPath('overrides.materialBinding.override.baseColor.color'),
150
+ { path: 'overrides.materialBinding.override.baseColor.color.r', appliesTo: VISUAL_NODE_KIND, validate: (value) => value == null || isEditorSceneFiniteNumber(value), allowDelete: false },
151
+ { path: 'overrides.materialBinding.override.baseColor.color.g', appliesTo: VISUAL_NODE_KIND, validate: (value) => value == null || isEditorSceneFiniteNumber(value), allowDelete: false },
152
+ { path: 'overrides.materialBinding.override.baseColor.color.b', appliesTo: VISUAL_NODE_KIND, validate: (value) => value == null || isEditorSceneFiniteNumber(value), allowDelete: false },
153
+ materialTextureUrlPath('overrides.materialBinding.override.baseColor.texture.url'),
154
+ materialTextureUrlPath('overrides.materialBinding.override.baseColor.texture.textureAssetId'),
155
+ materialNumberPath('overrides.materialBinding.override.baseColor.brightness'),
156
+ materialNumberPath('overrides.materialBinding.override.baseColor.saturation'),
157
+ materialNumberPath('overrides.materialBinding.override.baseColor.contrast'),
158
+ materialNumberPath('overrides.materialBinding.override.baseColor.hue'),
159
+ materialTextureUrlPath('overrides.materialBinding.override.normal.texture.url'),
160
+ materialTextureUrlPath('overrides.materialBinding.override.normal.texture.textureAssetId'),
161
+ materialNumberPath('overrides.materialBinding.override.normal.strength'),
162
+ materialNumberPath('overrides.materialBinding.override.metallic'),
163
+ materialNumberPath('overrides.materialBinding.override.roughness'),
164
+ materialTextureUrlPath('overrides.materialBinding.override.metallicRoughness.texture.url'),
165
+ materialTextureUrlPath('overrides.materialBinding.override.metallicRoughness.texture.textureAssetId'),
166
+ materialTextureUrlPath('overrides.materialBinding.override.occlusion.texture.url'),
167
+ materialTextureUrlPath('overrides.materialBinding.override.occlusion.texture.textureAssetId'),
168
+ materialNumberPath('overrides.materialBinding.override.occlusion.strength'),
169
+ materialColorPath('overrides.materialBinding.override.emission.color'),
170
+ { path: 'overrides.materialBinding.override.emission.color.r', appliesTo: VISUAL_NODE_KIND, validate: (value) => value == null || isEditorSceneFiniteNumber(value), allowDelete: false },
171
+ { path: 'overrides.materialBinding.override.emission.color.g', appliesTo: VISUAL_NODE_KIND, validate: (value) => value == null || isEditorSceneFiniteNumber(value), allowDelete: false },
172
+ { path: 'overrides.materialBinding.override.emission.color.b', appliesTo: VISUAL_NODE_KIND, validate: (value) => value == null || isEditorSceneFiniteNumber(value), allowDelete: false },
173
+ materialNumberPath('overrides.materialBinding.override.emission.intensity'),
174
+ materialTextureUrlPath('overrides.materialBinding.override.emission.texture.url'),
175
+ materialTextureUrlPath('overrides.materialBinding.override.emission.texture.textureAssetId'),
176
+ materialTextureUrlPath('overrides.materialBinding.override.emission.maskTexture.url'),
177
+ materialTextureUrlPath('overrides.materialBinding.override.emission.maskTexture.textureAssetId'),
178
+ materialAlphaModePath('overrides.materialBinding.override.alpha.mode'),
179
+ materialNumberPath('overrides.materialBinding.override.alpha.opacity'),
180
+ materialNumberPath('overrides.materialBinding.override.alpha.cutoff'),
181
+ materialTextureUrlPath('overrides.materialBinding.override.alpha.texture.url'),
182
+ materialTextureUrlPath('overrides.materialBinding.override.alpha.texture.textureAssetId'),
183
+ { path: 'overrides.outline', appliesTo: VISUAL_NODE_KIND, validate: (value) => value == null || isEditorSceneOutlineOverride(value) },
184
+ { path: 'overrides.outline.strategy', appliesTo: VISUAL_NODE_KIND, validate: (value) => value == null || value === 'babylon-default' },
185
+ { path: 'overrides.outline.renderOutline', appliesTo: VISUAL_NODE_KIND, validate: (value) => value == null || typeof value === 'boolean' },
186
+ materialNumberPath('overrides.outline.outlineWidth'),
187
+ { path: 'overrides.outline.outlineColor', appliesTo: VISUAL_NODE_KIND, validate: (value) => value == null || isEditorSceneColor(value) },
188
+ { path: 'overrides.outline.outlineColor.r', appliesTo: VISUAL_NODE_KIND, validate: (value) => value == null || isEditorSceneFiniteNumber(value), allowDelete: false },
189
+ { path: 'overrides.outline.outlineColor.g', appliesTo: VISUAL_NODE_KIND, validate: (value) => value == null || isEditorSceneFiniteNumber(value), allowDelete: false },
190
+ { path: 'overrides.outline.outlineColor.b', appliesTo: VISUAL_NODE_KIND, validate: (value) => value == null || isEditorSceneFiniteNumber(value), allowDelete: false },
191
+ ];
192
+ function isEditorSceneOutlineOverride(value) {
193
+ if (!value || typeof value !== 'object' || Array.isArray(value))
194
+ return false;
195
+ const outline = value;
196
+ return (outline.strategy == null || outline.strategy === 'babylon-default')
197
+ && (outline.renderOutline == null || typeof outline.renderOutline === 'boolean')
198
+ && (outline.outlineWidth == null || isEditorSceneFiniteNumber(outline.outlineWidth))
199
+ && (outline.outlineColor == null || isEditorSceneColor(outline.outlineColor));
200
+ }
201
+ //# sourceMappingURL=schema.js.map
@@ -0,0 +1 @@
1
+ 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@@ -0,0 +1,28 @@
1
+ import type { EditorSceneColorRgb, EditorSceneNodeKind, EditorSceneVec3 } from '../document/index';
2
+ export interface EditorSceneVec2 {
3
+ x: number;
4
+ y: number;
5
+ }
6
+ export type EditorSceneScale = number | EditorSceneVec3;
7
+ export interface EditorSceneTransformLike {
8
+ position?: EditorSceneVec3;
9
+ rotation?: EditorSceneVec3;
10
+ rotationDeg?: EditorSceneVec3;
11
+ scale?: EditorSceneScale;
12
+ }
13
+ export interface EditorScenePositiveSize {
14
+ width: number;
15
+ depth: number;
16
+ }
17
+ export interface EditorSceneFieldPatch {
18
+ path: string;
19
+ value: unknown;
20
+ }
21
+ export interface EditorSceneFieldSchemaEntry<TNodeKind extends string = EditorSceneNodeKind> {
22
+ path: string;
23
+ appliesTo: ReadonlyArray<TNodeKind>;
24
+ validate: (value: unknown) => boolean;
25
+ allowDelete?: boolean;
26
+ }
27
+ export type { EditorSceneColorRgb, EditorSceneNodeKind, EditorSceneVec3, };
28
+ //# sourceMappingURL=types.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"types.d.ts","sourceRoot":"","sources":["../../src/field-schema/types.ts"],"names":[],"mappings":"AAAA,OAAO,KAAK,EACV,mBAAmB,EACnB,mBAAmB,EACnB,eAAe,EAChB,MAAM,mBAAmB,CAAC;AAE3B,MAAM,WAAW,eAAe;IAC9B,CAAC,EAAE,MAAM,CAAC;IACV,CAAC,EAAE,MAAM,CAAC;CACX;AAED,MAAM,MAAM,gBAAgB,GAAG,MAAM,GAAG,eAAe,CAAC;AAExD,MAAM,WAAW,wBAAwB;IACvC,QAAQ,CAAC,EAAE,eAAe,CAAC;IAC3B,QAAQ,CAAC,EAAE,eAAe,CAAC;IAC3B,WAAW,CAAC,EAAE,eAAe,CAAC;IAC9B,KAAK,CAAC,EAAE,gBAAgB,CAAC;CAC1B;AAED,MAAM,WAAW,uBAAuB;IACtC,KAAK,EAAE,MAAM,CAAC;IACd,KAAK,EAAE,MAAM,CAAC;CACf;AAED,MAAM,WAAW,qBAAqB;IACpC,IAAI,EAAE,MAAM,CAAC;IACb,KAAK,EAAE,OAAO,CAAC;CAChB;AAED,MAAM,WAAW,2BAA2B,CAAC,SAAS,SAAS,MAAM,GAAG,mBAAmB;IACzF,IAAI,EAAE,MAAM,CAAC;IACb,SAAS,EAAE,aAAa,CAAC,SAAS,CAAC,CAAC;IACpC,QAAQ,EAAE,CAAC,KAAK,EAAE,OAAO,KAAK,OAAO,CAAC;IACtC,WAAW,CAAC,EAAE,OAAO,CAAC;CACvB;AAED,YAAY,EACV,mBAAmB,EACnB,mBAAmB,EACnB,eAAe,GAChB,CAAC"}
@@ -0,0 +1,2 @@
1
+ export {};
2
+ //# sourceMappingURL=types.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"types.js","sourceRoot":"","sources":["../../src/field-schema/types.ts"],"names":[],"mappings":""}
@@ -0,0 +1,17 @@
1
+ import type { EditorSceneColorRgb, EditorScenePositiveSize, EditorSceneScale, EditorSceneTransformLike, EditorSceneVec2, EditorSceneVec3 } from './types';
2
+ export declare function isEditorSceneFiniteNumber(value: unknown): value is number;
3
+ export declare function isEditorSceneOptionalString(value: unknown): value is string | null | undefined;
4
+ export declare function isEditorSceneOptionalNonEmptyString(value: unknown): value is string | null | undefined;
5
+ export declare function isEditorSceneOptionalBoolean(value: unknown): value is boolean | null | undefined;
6
+ export declare function isEditorSceneVec3(value: unknown): value is EditorSceneVec3;
7
+ export declare function isEditorSceneVec2(value: unknown): value is EditorSceneVec2;
8
+ export declare function isEditorSceneScale(value: unknown): value is EditorSceneScale;
9
+ export declare function isEditorSceneColor(value: unknown): value is EditorSceneColorRgb;
10
+ export declare function isEditorScenePositiveFiniteNumber(value: unknown): value is number;
11
+ export declare function isEditorSceneNonNegativeFiniteNumber(value: unknown): value is number;
12
+ export declare function isEditorSceneUnitRangeNumber(value: unknown): value is number;
13
+ export declare function isEditorScenePositiveSize(value: unknown): value is EditorScenePositiveSize;
14
+ export declare function isEditorSceneTransformLike(value: unknown): value is EditorSceneTransformLike;
15
+ export declare function isEditorSceneCameraProjection(value: unknown): value is 'orthographic' | 'perspective';
16
+ export declare function isEditorSceneLightType(value: unknown): value is 'hemispheric' | 'directional';
17
+ //# sourceMappingURL=validators.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"validators.d.ts","sourceRoot":"","sources":["../../src/field-schema/validators.ts"],"names":[],"mappings":"AAAA,OAAO,KAAK,EACV,mBAAmB,EACnB,uBAAuB,EACvB,gBAAgB,EAChB,wBAAwB,EACxB,eAAe,EACf,eAAe,EAChB,MAAM,SAAS,CAAC;AAEjB,wBAAgB,yBAAyB,CAAC,KAAK,EAAE,OAAO,GAAG,KAAK,IAAI,MAAM,CAEzE;AAED,wBAAgB,2BAA2B,CAAC,KAAK,EAAE,OAAO,GAAG,KAAK,IAAI,MAAM,GAAG,IAAI,GAAG,SAAS,CAE9F;AAED,wBAAgB,mCAAmC,CAAC,KAAK,EAAE,OAAO,GAAG,KAAK,IAAI,MAAM,GAAG,IAAI,GAAG,SAAS,CAEtG;AAED,wBAAgB,4BAA4B,CAAC,KAAK,EAAE,OAAO,GAAG,KAAK,IAAI,OAAO,GAAG,IAAI,GAAG,SAAS,CAEhG;AAED,wBAAgB,iBAAiB,CAAC,KAAK,EAAE,OAAO,GAAG,KAAK,IAAI,eAAe,CAM1E;AAED,wBAAgB,iBAAiB,CAAC,KAAK,EAAE,OAAO,GAAG,KAAK,IAAI,eAAe,CAI1E;AAED,wBAAgB,kBAAkB,CAAC,KAAK,EAAE,OAAO,GAAG,KAAK,IAAI,gBAAgB,CAO5E;AAED,wBAAgB,kBAAkB,CAAC,KAAK,EAAE,OAAO,GAAG,KAAK,IAAI,mBAAmB,CAM/E;AAED,wBAAgB,iCAAiC,CAAC,KAAK,EAAE,OAAO,GAAG,KAAK,IAAI,MAAM,CAEjF;AAED,wBAAgB,oCAAoC,CAAC,KAAK,EAAE,OAAO,GAAG,KAAK,IAAI,MAAM,CAEpF;AAED,wBAAgB,4BAA4B,CAAC,KAAK,EAAE,OAAO,GAAG,KAAK,IAAI,MAAM,CAE5E;AAED,wBAAgB,yBAAyB,CAAC,KAAK,EAAE,OAAO,GAAG,KAAK,IAAI,uBAAuB,CAK1F;AAED,wBAAgB,0BAA0B,CAAC,KAAK,EAAE,OAAO,GAAG,KAAK,IAAI,wBAAwB,CAQ5F;AAED,wBAAgB,6BAA6B,CAAC,KAAK,EAAE,OAAO,GAAG,KAAK,IAAI,cAAc,GAAG,aAAa,CAErG;AAED,wBAAgB,sBAAsB,CAAC,KAAK,EAAE,OAAO,GAAG,KAAK,IAAI,aAAa,GAAG,aAAa,CAE7F"}
@@ -0,0 +1,81 @@
1
+ export function isEditorSceneFiniteNumber(value) {
2
+ return typeof value === 'number' && Number.isFinite(value);
3
+ }
4
+ export function isEditorSceneOptionalString(value) {
5
+ return value == null || typeof value === 'string';
6
+ }
7
+ export function isEditorSceneOptionalNonEmptyString(value) {
8
+ return value == null || (typeof value === 'string' && value.trim().length > 0);
9
+ }
10
+ export function isEditorSceneOptionalBoolean(value) {
11
+ return value == null || typeof value === 'boolean';
12
+ }
13
+ export function isEditorSceneVec3(value) {
14
+ if (!value || typeof value !== 'object')
15
+ return false;
16
+ const record = value;
17
+ return isEditorSceneFiniteNumber(record.x)
18
+ && isEditorSceneFiniteNumber(record.y)
19
+ && isEditorSceneFiniteNumber(record.z);
20
+ }
21
+ export function isEditorSceneVec2(value) {
22
+ if (!value || typeof value !== 'object')
23
+ return false;
24
+ const record = value;
25
+ return isEditorSceneFiniteNumber(record.x) && isEditorSceneFiniteNumber(record.y);
26
+ }
27
+ export function isEditorSceneScale(value) {
28
+ if (isEditorSceneFiniteNumber(value))
29
+ return value >= 0;
30
+ if (!value || typeof value !== 'object')
31
+ return false;
32
+ const record = value;
33
+ return isEditorSceneFiniteNumber(record.x) && record.x >= 0
34
+ && isEditorSceneFiniteNumber(record.y) && record.y >= 0
35
+ && isEditorSceneFiniteNumber(record.z) && record.z >= 0;
36
+ }
37
+ export function isEditorSceneColor(value) {
38
+ if (!value || typeof value !== 'object')
39
+ return false;
40
+ const record = value;
41
+ return isEditorSceneFiniteNumber(record.r)
42
+ && isEditorSceneFiniteNumber(record.g)
43
+ && isEditorSceneFiniteNumber(record.b);
44
+ }
45
+ export function isEditorScenePositiveFiniteNumber(value) {
46
+ return isEditorSceneFiniteNumber(value) && value > 0;
47
+ }
48
+ export function isEditorSceneNonNegativeFiniteNumber(value) {
49
+ return isEditorSceneFiniteNumber(value) && value >= 0;
50
+ }
51
+ export function isEditorSceneUnitRangeNumber(value) {
52
+ return isEditorSceneFiniteNumber(value) && value >= 0 && value <= 1;
53
+ }
54
+ export function isEditorScenePositiveSize(value) {
55
+ if (!value || typeof value !== 'object')
56
+ return false;
57
+ const record = value;
58
+ return isEditorSceneFiniteNumber(record.width) && record.width > 0
59
+ && isEditorSceneFiniteNumber(record.depth) && record.depth > 0;
60
+ }
61
+ export function isEditorSceneTransformLike(value) {
62
+ if (!value || typeof value !== 'object')
63
+ return false;
64
+ const record = value;
65
+ if (record.position !== undefined && !isEditorSceneVec3(record.position))
66
+ return false;
67
+ if (record.rotation !== undefined && !isEditorSceneVec3(record.rotation))
68
+ return false;
69
+ if (record.rotationDeg !== undefined && !isEditorSceneVec3(record.rotationDeg))
70
+ return false;
71
+ if (record.scale !== undefined && !isEditorSceneScale(record.scale))
72
+ return false;
73
+ return true;
74
+ }
75
+ export function isEditorSceneCameraProjection(value) {
76
+ return value === 'orthographic' || value === 'perspective';
77
+ }
78
+ export function isEditorSceneLightType(value) {
79
+ return value === 'hemispheric' || value === 'directional';
80
+ }
81
+ //# sourceMappingURL=validators.js.map
@@ -0,0 +1 @@
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@@ -0,0 +1,27 @@
1
+ export * from './document/index';
2
+ export * from './authoring/index';
3
+ export * from './authoring-client/index';
4
+ export * from './authoring-server/index';
5
+ export * from './bridge-command/index';
6
+ export * from './core-contracts/index';
7
+ export * from './package-resolution/index';
8
+ export * from './upgrade-doctor/index';
9
+ export * from './scene-source/index';
10
+ export * from './runtime-preview/index';
11
+ export * from './session/index';
12
+ export * from './inspector/index';
13
+ export * from './asset-library/index';
14
+ export * from './asset-bridge/index';
15
+ export * from './asset-registration/index';
16
+ export * from './asset-placement/index';
17
+ export * from './field-schema/index';
18
+ export * from './commands/index';
19
+ export * from './serialized-property/index';
20
+ export * from './mutation/index';
21
+ export * from './local-harness/index';
22
+ export * from './camera-debug/index';
23
+ export * from './lighting-debug/index';
24
+ export * from './lighting-preview/index';
25
+ export * from './material-binding/index';
26
+ export * from './rendering-profile/index';
27
+ //# sourceMappingURL=index.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"index.d.ts","sourceRoot":"","sources":["../src/index.ts"],"names":[],"mappings":"AAAA,cAAc,kBAAkB,CAAC;AACjC,cAAc,mBAAmB,CAAC;AAClC,cAAc,0BAA0B,CAAC;AACzC,cAAc,0BAA0B,CAAC;AACzC,cAAc,wBAAwB,CAAC;AACvC,cAAc,wBAAwB,CAAC;AACvC,cAAc,4BAA4B,CAAC;AAC3C,cAAc,wBAAwB,CAAC;AACvC,cAAc,sBAAsB,CAAC;AACrC,cAAc,yBAAyB,CAAC;AACxC,cAAc,iBAAiB,CAAC;AAChC,cAAc,mBAAmB,CAAC;AAClC,cAAc,uBAAuB,CAAC;AACtC,cAAc,sBAAsB,CAAC;AACrC,cAAc,4BAA4B,CAAC;AAC3C,cAAc,yBAAyB,CAAC;AACxC,cAAc,sBAAsB,CAAC;AACrC,cAAc,kBAAkB,CAAC;AACjC,cAAc,6BAA6B,CAAC;AAC5C,cAAc,kBAAkB,CAAC;AACjC,cAAc,uBAAuB,CAAC;AACtC,cAAc,sBAAsB,CAAC;AACrC,cAAc,wBAAwB,CAAC;AACvC,cAAc,0BAA0B,CAAC;AACzC,cAAc,0BAA0B,CAAC;AACzC,cAAc,2BAA2B,CAAC"}