@divinevoxel/vlox 0.0.74 → 0.0.76
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/Builder/RayProvider.d.ts +6 -0
- package/Builder/Tools/Box/BoxSelection.d.ts +12 -0
- package/Builder/Tools/Box/BoxSelection.js +27 -0
- package/Builder/Tools/Box/BoxTool.d.ts +31 -0
- package/Builder/Tools/Box/BoxTool.js +91 -0
- package/Builder/Tools/Box/BoxToolTemplate.d.ts +13 -0
- package/Builder/Tools/Box/BoxToolTemplate.js +23 -0
- package/Builder/Tools/Brush/BrushTool.d.ts +48 -0
- package/Builder/Tools/Brush/BrushTool.js +146 -0
- package/Builder/Tools/BuilderToolBase.d.ts +3 -0
- package/Builder/Tools/BuilderToolBase.js +3 -0
- package/Builder/Tools/Hand/HandTool.d.ts +22 -0
- package/Builder/Tools/Hand/HandTool.js +56 -0
- package/Builder/Tools/Path/PahtTool.d.ts +29 -0
- package/Builder/Tools/Path/PahtTool.js +117 -0
- package/Builder/Tools/Wand/WandTool.d.ts +28 -0
- package/Builder/Tools/Wand/WandTool.js +67 -0
- package/Builder/Tools/Wrench/WrenchTool.d.ts +47 -0
- package/Builder/Tools/Wrench/WrenchTool.js +175 -0
- package/Builder/VoxelBuildSpace.d.ts +61 -0
- package/Builder/VoxelBuildSpace.js +165 -0
- package/Builder/VoxelBuilder.types.d.ts +0 -0
- package/Builder/VoxelBuilder.types.js +1 -0
- package/Builder/World/InitTasks.d.ts +1 -0
- package/Builder/World/InitTasks.js +134 -0
- package/Builder/World/VoxelBuildSpaceWorld.d.ts +4 -0
- package/Builder/World/VoxelBuildSpaceWorld.js +10 -0
- package/Cache/Cache.types.d.ts +1 -1
- package/Contexts/Base/Remote/InitDataSync.js +3 -3
- package/Contexts/Base/Remote/InitWorldDataSync.d.ts +2 -1
- package/Contexts/Base/Remote/InitWorldDataSync.js +13 -2
- package/Contexts/Generator/DivineVoxelEngineGenerator.d.ts +9 -0
- package/Contexts/Generator/DivineVoxelEngineGenerator.js +14 -0
- package/Contexts/{Constructor/ConstrcutorTheads.d.ts → Generator/GeneratorThreads.d.ts} +2 -2
- package/Contexts/{Constructor/ConstrcutorTheads.js → Generator/GeneratorThreads.js} +2 -2
- package/Contexts/Generator/index.d.ts +1 -0
- package/Contexts/Generator/index.js +1 -0
- package/Contexts/Mesher/DivineVoxelEngineMesher.d.ts +9 -0
- package/Contexts/Mesher/DivineVoxelEngineMesher.js +14 -0
- package/Contexts/Mesher/MesherTheads.d.ts +7 -0
- package/Contexts/Mesher/MesherTheads.js +14 -0
- package/Contexts/Mesher/index.d.ts +1 -0
- package/Contexts/Mesher/index.js +1 -0
- package/Contexts/Nexus/NexusTheads.js +1 -1
- package/Contexts/Render/DVERenderThreads.d.ts +2 -1
- package/Contexts/Render/DVERenderThreads.js +4 -2
- package/Contexts/Render/DivineVoxelEngineRender.d.ts +14 -4
- package/Contexts/Render/DivineVoxelEngineRender.js +9 -4
- package/Contexts/World/DivineVoxelEngineWorld.d.ts +12 -3
- package/Contexts/World/WorldThreads.d.ts +2 -1
- package/Contexts/World/WorldThreads.js +4 -2
- package/Init/StartGenerator.d.ts +2 -0
- package/Init/StartGenerator.js +45 -0
- package/Init/StartMesher.d.ts +2 -0
- package/Init/StartMesher.js +41 -0
- package/Init/StartNexus.js +4 -2
- package/Init/StartRenderer.d.ts +4 -1
- package/Init/StartRenderer.js +59 -14
- package/Init/StartWorld.js +2 -1
- package/LICENSE.md +2 -1
- package/Math/CardinalNeighbors.d.ts +43 -3
- package/Math/CardinalNeighbors.js +54 -8
- package/Math/Indexing.d.ts +1 -0
- package/Math/Location.d.ts +10 -0
- package/Math/UtilFunctions.d.ts +4 -0
- package/Math/UtilFunctions.js +52 -0
- package/Math/index.d.ts +1 -10
- package/Math/index.js +1 -0
- package/Mesher/Functions/Base/MeshSectionBase.d.ts +5 -0
- package/Mesher/Functions/Base/MeshSectionBase.js +108 -0
- package/Mesher/Functions/CompactVoxelSectionMesh.js +4 -10
- package/Mesher/Functions/MeshSection.js +3 -107
- package/Mesher/Functions/MeshSectionSnapShot.d.ts +3 -0
- package/Mesher/Functions/MeshSectionSnapShot.js +14 -0
- package/Mesher/Functions/MeshTexture.js +8 -4
- package/Mesher/Functions/MeshVoxel.js +12 -4
- package/Mesher/Geomtry/CompactedSectionVoxelMesh.d.ts +5 -2
- package/Mesher/Geomtry/CompactedSectionVoxelMesh.js +12 -7
- package/Mesher/Geomtry/Functions/GetBounds.d.ts +2 -0
- package/Mesher/{Models/Common/BoundsFunctions.js → Geomtry/Functions/GetBounds.js} +13 -13
- package/Mesher/Geomtry/Geometry.types.d.ts +14 -0
- package/Mesher/Geomtry/Geometry.types.js +11 -0
- package/Mesher/Geomtry/Primitives/Quad.d.ts +7 -15
- package/Mesher/Geomtry/Primitives/Quad.js +36 -91
- package/Mesher/Geomtry/Primitives/QuadVertexData.d.ts +4 -14
- package/Mesher/Geomtry/Primitives/QuadVertexData.js +17 -57
- package/Mesher/Geomtry/Primitives/Triangle.d.ts +65 -0
- package/Mesher/Geomtry/Primitives/Triangle.js +148 -0
- package/Mesher/Geomtry/Primitives/TriangleVertexData.d.ts +58 -0
- package/Mesher/Geomtry/Primitives/TriangleVertexData.js +263 -0
- package/Mesher/Geomtry/Primitives/index.d.ts +2 -0
- package/Mesher/Geomtry/Primitives/index.js +2 -0
- package/Mesher/Geomtry/Shapes/Box.d.ts +20 -0
- package/Mesher/Geomtry/Shapes/Box.js +69 -0
- package/Mesher/Geomtry/Transform/TransformBox.d.ts +3 -0
- package/{Models/Shared/Transform.js → Mesher/Geomtry/Transform/TransformBox.js} +9 -124
- package/Mesher/Geomtry/Transform/TransformQuad.d.ts +3 -0
- package/Mesher/Geomtry/Transform/TransformQuad.js +113 -0
- package/Mesher/Geomtry/Transform/TransformTriangle.d.ts +3 -0
- package/Mesher/Geomtry/Transform/TransformTriangle.js +112 -0
- package/Mesher/Geomtry/VoxelGeometryBuilder.d.ts +3 -4
- package/Mesher/Geomtry/VoxelGeometryBuilder.js +128 -112
- package/Mesher/Geomtry/VoxelMeshBVHBuilder.d.ts +3 -3
- package/Mesher/Geomtry/VoxelMeshBVHBuilder.js +1 -1
- package/Mesher/Geomtry/VoxelMeshVertexStructCursor.d.ts +9 -3
- package/Mesher/Geomtry/VoxelMeshVertexStructCursor.js +26 -3
- package/Mesher/Geomtry/VoxelShaderData.d.ts +4 -1
- package/Mesher/Geomtry/VoxelShaderData.js +25 -10
- package/Mesher/InitMesher.d.ts +1 -1
- package/Mesher/InitMesher.js +6 -0
- package/Mesher/InitTask.js +17 -6
- package/Mesher/Models/Common/Calc/CalcConstants.d.ts +2 -6
- package/Mesher/Models/Common/Calc/CalcConstants.js +2 -76
- package/Mesher/Models/Common/Faces/CullRulledFace.d.ts +2 -0
- package/Mesher/Models/Common/Faces/CullRulledFace.js +60 -0
- package/Mesher/Models/Common/Faces/ShadeRulelessFace.d.ts +4 -0
- package/Mesher/Models/Common/Faces/ShadeRulelessFace.js +12 -0
- package/Mesher/Models/Common/Faces/ShadeRulledFace.d.ts +4 -0
- package/Mesher/Models/Common/Faces/ShadeRulledFace.js +58 -0
- package/Mesher/Models/Common/GetTexture.d.ts +6 -0
- package/Mesher/Models/Common/GetTexture.js +12 -0
- package/Mesher/Models/Nodes/Custom/Liquid/FlowGradient.js +1 -1
- package/Mesher/Models/Nodes/Custom/Liquid/LiquidGeomtryNode.d.ts +2 -3
- package/Mesher/Models/Nodes/Custom/Liquid/LiquidGeomtryNode.js +124 -48
- package/Mesher/Models/Nodes/Default/QuadVoxelGeometryNode.d.ts +13 -0
- package/Mesher/Models/Nodes/Default/QuadVoxelGeometryNode.js +55 -0
- package/Mesher/Models/Nodes/Default/TriangleVoxelGeometryNode.d.ts +13 -0
- package/Mesher/Models/Nodes/Default/TriangleVoxelGeometryNode.js +52 -0
- package/Mesher/Models/Nodes/GeometryNode.d.ts +2 -8
- package/Mesher/Models/Nodes/GeometryNode.js +1 -7
- package/Mesher/Models/Nodes/Types/GeomtryNode.types.d.ts +7 -0
- package/Mesher/Models/Nodes/Types/GeomtryNode.types.js +1 -0
- package/Mesher/Models/Nodes/Types/QuadVoxelGometryNodeTypes.d.ts +29 -0
- package/{Models/Input/QuadVoxelGometryInputs.js → Mesher/Models/Nodes/Types/QuadVoxelGometryNodeTypes.js} +4 -8
- package/Mesher/Models/Nodes/Types/TriangleVoxelGometryNodeTypes.d.ts +28 -0
- package/Mesher/Models/Nodes/Types/TriangleVoxelGometryNodeTypes.js +24 -0
- package/Mesher/Models/Nodes/VoxelGeometryConstructor.d.ts +4 -8
- package/Mesher/Models/Nodes/VoxelGeometryConstructor.js +16 -52
- package/Mesher/Models/Procedures/Default/ConsistentRotationTextureProcedure.d.ts +25 -0
- package/Mesher/Models/Procedures/Default/ConsistentRotationTextureProcedure.js +44 -0
- package/Mesher/Models/Procedures/Default/OutlinedTextureProcedure.d.ts +28 -0
- package/Mesher/Models/Procedures/Default/OutlinedTextureProcedure.js +162 -0
- package/Mesher/Models/Procedures/TextureProcedure.d.ts +16 -0
- package/Mesher/Models/Procedures/TextureProcedure.js +2 -0
- package/Mesher/Models/Procedures/TextureProcedureRegister.d.ts +6 -0
- package/Mesher/Models/Procedures/TextureProcedureRegister.js +16 -0
- package/Mesher/Models/VoxelConstructor.d.ts +1 -5
- package/Mesher/Models/VoxelConstructor.js +1 -11
- package/Mesher/Models/VoxelGeometryBuilderCacheSpace.js +2 -2
- package/Mesher/Models/VoxelModelBuilder.d.ts +0 -1
- package/Mesher/Models/VoxelModelBuilder.js +1 -2
- package/Mesher/Models/VoxelModelConstructorRegister.d.ts +8 -2
- package/Mesher/Models/VoxelModelConstructorRegister.js +6 -8
- package/Renderer/Classes/SectionMesh.d.ts +2 -3
- package/Renderer/Classes/SectionMesh.js +13 -10
- package/Renderer/Classes/SectorMesh.d.ts +5 -5
- package/Renderer/Classes/SectorMesh.js +17 -6
- package/Renderer/InitTasks.d.ts +1 -2
- package/Renderer/InitTasks.js +4 -10
- package/Renderer/MeshManager.d.ts +6 -1
- package/Renderer/MeshManager.js +11 -14
- package/Renderer/MeshRegister.d.ts +6 -4
- package/Renderer/MeshRegister.js +34 -43
- package/Settings/EngineSettings.js +3 -0
- package/Settings/EngineSettings.types.d.ts +7 -1
- package/Settings/EngineSettings.types.js +5 -1
- package/Stats/EngineStats.d.ts +19 -0
- package/Stats/EngineStats.js +27 -0
- package/Tasks/Paint/Common.d.ts +7 -0
- package/Tasks/Paint/Common.js +200 -0
- package/Tasks/Paint/Erase/EraseVoxel.d.ts +3 -0
- package/Tasks/Paint/Erase/EraseVoxel.js +31 -0
- package/Tasks/Paint/Erase/EraseVoxelPath.d.ts +4 -0
- package/Tasks/Paint/Erase/EraseVoxelPath.js +80 -0
- package/Tasks/Paint/Erase/EraseVoxelTemplate.d.ts +4 -0
- package/Tasks/Paint/Erase/EraseVoxelTemplate.js +34 -0
- package/Tasks/Paint/InitTasks.js +16 -0
- package/Tasks/Paint/Paint/PaintVoxel.d.ts +4 -0
- package/Tasks/Paint/Paint/PaintVoxel.js +29 -0
- package/Tasks/Paint/Paint/PaintVoxelPath.d.ts +4 -0
- package/Tasks/Paint/Paint/PaintVoxelPath.js +78 -0
- package/Tasks/Paint/Paint/PaintVoxelTemplate.d.ts +4 -0
- package/Tasks/Paint/Paint/PaintVoxelTemplate.js +36 -0
- package/Tasks/Propagation/Flow/FlowUpdate.js +1 -1
- package/Tasks/Propagation/Flow/WorldFlow.js +2 -2
- package/Tasks/Propagation/Illumanation/CommonFunctions.d.ts +6 -6
- package/Tasks/Propagation/Illumanation/CommonFunctions.js +6 -7
- package/Tasks/Propagation/Illumanation/RGBUpdate.js +9 -9
- package/Tasks/Propagation/Illumanation/SunUpdate.js +8 -7
- package/Tasks/Propagation/Illumanation/WorldSun.js +11 -9
- package/Tasks/Propagation/InitTasks.js +16 -28
- package/Tasks/Propagation/Power/PowerUpdate.js +10 -10
- package/Tasks/Tasks.types.d.ts +25 -9
- package/Tasks/TasksIds.d.ts +13 -20
- package/Tasks/TasksIds.js +13 -20
- package/Tasks/VoxelUpdateTask.d.ts +6 -5
- package/Tasks/VoxelUpdateTask.js +53 -37
- package/Tasks/WorldGeneration/InitTasks.d.ts +4 -1
- package/Tasks/WorldGeneration/InitTasks.js +6 -3
- package/Tasks/WorldGeneration/WorldGen.types.d.ts +2 -3
- package/Tasks/WorldGeneration/WorldGenBrush.js +6 -7
- package/Tasks/WorldGeneration/WorldGenRegister.d.ts +3 -1
- package/Tasks/WorldGeneration/WorldGenRegister.js +13 -3
- package/Tasks/WorldGeneration/WorldGeneration.d.ts +2 -2
- package/Tasks/WorldGeneration/WorldGeneration.js +22 -3
- package/Templates/Archive/ArchivedVoxelTemplate.d.ts +38 -0
- package/Templates/Archive/ArchivedVoxelTemplate.js +128 -0
- package/Templates/Archive/ArchivedVoxelTemplate.types.d.ts +45 -0
- package/Templates/Archive/ArchivedVoxelTemplate.types.js +1 -0
- package/Templates/Archive/Functions/CreateArchivedTemplate.d.ts +11 -0
- package/Templates/Archive/Functions/CreateArchivedTemplate.js +186 -0
- package/Templates/Archive/Functions/ExportArchiedTemplateJSON.d.ts +2 -0
- package/Templates/Archive/Functions/ExportArchiedTemplateJSON.js +44 -0
- package/Templates/Archive/Functions/ImportArchivedTemplateJSON.d.ts +2 -0
- package/Templates/Archive/Functions/ImportArchivedTemplateJSON.js +37 -0
- package/Templates/Cursor/TemplateCursor.d.ts +5 -3
- package/Templates/Cursor/TemplateCursor.js +11 -5
- package/Templates/Cursor/TemplateProxy.d.ts +11 -0
- package/Templates/Cursor/TemplateProxy.js +36 -0
- package/Templates/Cursor/TemplateVoxelCursor.d.ts +5 -7
- package/Templates/Cursor/TemplateVoxelCursor.js +7 -13
- package/Templates/Full/FullVoxelTemplate.d.ts +28 -0
- package/Templates/Full/FullVoxelTemplate.js +112 -0
- package/Templates/Full/FullVoxelTemplate.types.d.ts +5 -0
- package/Templates/Full/FullVoxelTemplate.types.js +1 -0
- package/Templates/Full/Functions/CreateFullTemplate.d.ts +3 -0
- package/Templates/Full/Functions/CreateFullTemplate.js +27 -0
- package/Templates/Functions/FlipTemplate.d.ts +2 -2
- package/Templates/Functions/FlipTemplate.js +1 -9
- package/Templates/Functions/RotateTemplate.d.ts +2 -2
- package/Templates/Functions/RotateTemplate.js +2 -10
- package/Templates/Functions/index.d.ts +1 -1
- package/Templates/Functions/index.js +1 -1
- package/Templates/Path/VoxelPath.d.ts +38 -0
- package/Templates/Path/VoxelPath.js +144 -0
- package/Templates/Path/VoxelPath.types.d.ts +11 -0
- package/Templates/Path/VoxelPath.types.js +1 -0
- package/Templates/Selection/VoxelBFSSelection.d.ts +23 -0
- package/Templates/Selection/VoxelBFSSelection.js +141 -0
- package/Templates/Selection/VoxelBoxSelection.d.ts +17 -0
- package/Templates/Selection/VoxelBoxSelection.js +116 -0
- package/Templates/Selection/VoxelPointSelection.d.ts +17 -0
- package/Templates/Selection/VoxelPointSelection.js +48 -0
- package/Templates/Selection/VoxelSelecton.d.ts +9 -0
- package/Templates/Selection/VoxelSelecton.js +1 -0
- package/Templates/Selection/VoxelSurfaceSelection.d.ts +30 -0
- package/Templates/Selection/VoxelSurfaceSelection.js +224 -0
- package/Templates/Selection/VoxelTemplateSelection.d.ts +13 -0
- package/Templates/Selection/VoxelTemplateSelection.js +36 -0
- package/Templates/Shapes/BasicVoxelShapeTemplate.d.ts +36 -0
- package/Templates/Shapes/BasicVoxelShapeTemplate.js +126 -0
- package/Templates/Shapes/BoxVoxelTemplate.d.ts +23 -0
- package/Templates/Shapes/BoxVoxelTemplate.js +83 -0
- package/Templates/Shapes/ConeVoxelTemplate.d.ts +23 -0
- package/Templates/Shapes/ConeVoxelTemplate.js +73 -0
- package/Templates/Shapes/CylinderVoxelTemplate.d.ts +23 -0
- package/Templates/Shapes/CylinderVoxelTemplate.js +73 -0
- package/Templates/Shapes/EllipsoidVoxelTemplate.d.ts +23 -0
- package/Templates/Shapes/EllipsoidVoxelTemplate.js +89 -0
- package/Templates/Shapes/OctahedronVoxelTemplate.d.ts +23 -0
- package/Templates/Shapes/OctahedronVoxelTemplate.js +73 -0
- package/Templates/Shapes/PyramidVoxelTemplate.d.ts +31 -0
- package/Templates/Shapes/PyramidVoxelTemplate.js +148 -0
- package/Templates/Shapes/SphereVoxelTemplate.d.ts +15 -0
- package/Templates/Shapes/SphereVoxelTemplate.js +59 -0
- package/Templates/Shapes/TorusVoxelTemplate.d.ts +23 -0
- package/Templates/Shapes/TorusVoxelTemplate.js +73 -0
- package/Templates/Shapes/VoxelShapeTemplate.types.d.ts +27 -0
- package/Templates/Shapes/VoxelShapeTemplate.types.js +6 -0
- package/Templates/VoxelTempateRegister.d.ts +6 -0
- package/Templates/VoxelTempateRegister.js +30 -0
- package/Templates/VoxelTemplates.types.d.ts +24 -26
- package/Templates/index.d.ts +1 -1
- package/Templates/index.js +1 -1
- package/Textures/Classes/CompiledTexture.d.ts +3 -0
- package/Textures/Classes/CompiledTexture.js +3 -0
- package/Textures/Classes/CompiledTextureAnimation.d.ts +1 -1
- package/Textures/Classes/CompiledTextureAnimation.js +8 -2
- package/Textures/Classes/TextureAnimationTexture.d.ts +1 -1
- package/Textures/Functions/BuildTextureData.d.ts +2 -1
- package/Textures/Functions/BuildTextureData.js +86 -17
- package/Textures/Texture.types.d.ts +5 -1
- package/Textures/TextureManager.d.ts +2 -1
- package/Textures/TextureManager.js +5 -2
- package/Tools/Brush/AdvancedBrushTool.d.ts +1 -5
- package/Tools/Brush/AdvancedBrushTool.js +2 -30
- package/Tools/Brush/Brush.d.ts +8 -2
- package/Tools/Brush/Brush.js +61 -36
- package/Tools/Tasks/TasksTool.d.ts +49 -20
- package/Tools/Tasks/TasksTool.js +87 -23
- package/Util/Binary/BinaryArrays.d.ts +2 -0
- package/Util/Binary/BinaryArrays.js +15 -0
- package/Util/Binary/BinaryFunctions.d.ts +3 -0
- package/Util/Binary/BinaryFunctions.js +18 -0
- package/Util/BinaryBuffer/BinaryBuffer.d.ts +30 -0
- package/Util/BinaryBuffer/BinaryBuffer.js +78 -0
- package/Util/BinaryBuffer/BinaryBuffer.types.d.ts +37 -0
- package/Util/BinaryBuffer/BinaryBuffer.types.js +28 -0
- package/Util/BinaryBuffer/Functions/BinaryBufferConvert.d.ts +5 -0
- package/Util/BinaryBuffer/Functions/BinaryBufferConvert.js +60 -0
- package/Util/BinaryBuffer/Functions/BinaryBufferJSON.d.ts +3 -0
- package/Util/BinaryBuffer/Functions/BinaryBufferJSON.js +64 -0
- package/Util/BinaryBuffer/Functions/BinaryBufferRead.d.ts +3 -0
- package/Util/BinaryBuffer/Functions/BinaryBufferRead.js +26 -0
- package/Util/BinaryBuffer/Functions/BinaryBufferToTypedArray.d.ts +2 -0
- package/Util/BinaryBuffer/Functions/BinaryBufferToTypedArray.js +43 -0
- package/Util/BinaryBuffer/index.d.ts +2 -0
- package/Util/BinaryBuffer/index.js +2 -0
- package/Util/LocationData.d.ts +3 -0
- package/Util/LocationData.js +16 -0
- package/Util/PriorityQueue.d.ts +18 -0
- package/Util/PriorityQueue.js +62 -0
- package/Util/TickInterval.d.ts +16 -0
- package/Util/TickInterval.js +49 -0
- package/Util/TypedEventTarget.d.ts +1 -0
- package/Util/TypedEventTarget.js +3 -0
- package/Util/Util.types.d.ts +4 -0
- package/Util/WorkItemProgress.d.ts +23 -0
- package/Util/WorkItemProgress.js +52 -0
- package/Voxels/Archive/VoxelArchive.types.d.ts +43 -0
- package/Voxels/Archive/VoxelArchive.types.js +6 -0
- package/Voxels/Archive/VoxelPaletteArchiveReader.d.ts +11 -0
- package/Voxels/Archive/VoxelPaletteArchiveReader.js +73 -0
- package/Voxels/Archive/VoxelPaletteArechive.d.ts +15 -0
- package/Voxels/Archive/VoxelPaletteArechive.js +81 -0
- package/Voxels/Cursor/DataCursor.interface.d.ts +1 -0
- package/Voxels/Cursor/VoxelCursor.d.ts +6 -7
- package/Voxels/Cursor/VoxelCursor.interface.d.ts +25 -24
- package/Voxels/Cursor/VoxelCursor.interface.js +93 -96
- package/Voxels/Cursor/VoxelCursor.js +22 -12
- package/Voxels/Cursor/VoxelLightData.d.ts +2 -0
- package/Voxels/Cursor/VoxelLightData.js +2 -0
- package/Voxels/Data/VoxelPalettesRegister.d.ts +11 -1
- package/Voxels/Data/VoxelPalettesRegister.js +17 -1
- package/Voxels/Data/VoxelPropertiesRegister.d.ts +4 -0
- package/Voxels/Data/VoxelPropertiesRegister.js +3 -0
- package/Voxels/Data/VoxelTag.types.d.ts +7 -1
- package/Voxels/Data/VoxelTag.types.js +3 -0
- package/Voxels/Data/VoxelTagsRegister.js +4 -1
- package/Voxels/Functions/BuildPaletteData.d.ts +6 -0
- package/Voxels/Functions/BuildPaletteData.js +87 -0
- package/Voxels/Functions/BuildStateData.d.ts +4 -6
- package/Voxels/Functions/BuildStateData.js +26 -80
- package/Voxels/Functions/{BuildTagAndPaletteData.d.ts → BuildTagData.d.ts} +2 -2
- package/Voxels/Functions/{BuildTagAndPaletteData.js → BuildTagData.js} +23 -2
- package/Voxels/Indexes/VoxelIndex.d.ts +1 -1
- package/Voxels/Indexes/VoxelIndex.js +5 -4
- package/Voxels/InitVoxelData.d.ts +1 -1
- package/Voxels/InitVoxelData.js +39 -41
- package/Voxels/Interaction/Functions/PickVoxel.d.ts +9 -0
- package/Voxels/Interaction/Functions/PickVoxel.js +95 -0
- package/Voxels/Interaction/Functions/PickVoxelWorld.d.ts +8 -0
- package/Voxels/Interaction/Functions/PickVoxelWorld.js +38 -0
- package/Voxels/Interaction/Placing/VoxelPlacingStrategy.d.ts +9 -0
- package/Voxels/Interaction/Placing/VoxelPlacingStrategy.js +58 -0
- package/Voxels/Interaction/Placing/VoxelPlacingStrategy.types.d.ts +15 -0
- package/Voxels/Interaction/Placing/VoxelPlacingStrategy.types.js +1 -0
- package/Voxels/Interaction/Placing/VoxelPlacingStrategyRegister.d.ts +7 -0
- package/Voxels/Interaction/Placing/VoxelPlacingStrategyRegister.js +13 -0
- package/Voxels/Interaction/VoxelPickResult.d.ts +51 -0
- package/Voxels/Interaction/VoxelPickResult.js +58 -0
- package/Voxels/Logic/Classes/Types/VoxelLogicPoweredType.d.ts +8 -0
- package/Voxels/Logic/Classes/Types/VoxelLogicPoweredType.js +13 -0
- package/Voxels/Logic/Classes/Types/VoxelLogicStateType.d.ts +9 -0
- package/Voxels/Logic/Classes/Types/VoxelLogicStateType.js +23 -0
- package/Voxels/Logic/Classes/VoxelLogic.d.ts +7 -4
- package/Voxels/Logic/Classes/VoxelLogic.js +25 -27
- package/Voxels/Logic/Classes/VoxelLogicType.d.ts +11 -1
- package/Voxels/Logic/Classes/VoxelLogicType.js +6 -0
- package/Voxels/Logic/VoxelLogic.types.d.ts +5 -3
- package/Voxels/Logic/VoxelLogicRegister.d.ts +4 -3
- package/Voxels/Logic/VoxelLogicRegister.js +12 -4
- package/Voxels/Models/CompiledVoxelModel.types.d.ts +46 -0
- package/Voxels/Models/CompiledVoxelModel.types.js +1 -0
- package/{Models → Voxels/Models}/Defaults/CubeVoxelGeometry.js +0 -30
- package/{Models → Voxels/Models}/Defaults/CubeVoxelModels.d.ts +2 -0
- package/{Models → Voxels/Models}/Defaults/CubeVoxelModels.js +187 -71
- package/{Models → Voxels/Models/Defaults}/Examples.d.ts +1 -1
- package/{Models → Voxels/Models/Defaults}/Examples.js +50 -147
- package/Voxels/Models/Defaults/FarmVoxelModels.d.ts +3 -0
- package/Voxels/Models/Defaults/FarmVoxelModels.js +349 -0
- package/{Models → Voxels/Models}/Defaults/LiquidVoxelModel.js +3 -1
- package/{Models → Voxels/Models}/Defaults/PanelVoxelGeometry.js +2 -92
- package/{Models → Voxels/Models}/Defaults/PanelVoxelModels.d.ts +1 -0
- package/{Models → Voxels/Models}/Defaults/PanelVoxelModels.js +52 -180
- package/{Models → Voxels/Models}/Defaults/StairVoxelModel.js +59 -149
- package/Voxels/Models/Indexing/AOOcclusionFaceIndex.d.ts +12 -0
- package/Voxels/Models/Indexing/AOOcclusionFaceIndex.js +28 -0
- package/Voxels/Models/Indexing/CulledOcclusionFaceIndex.d.ts +12 -0
- package/Voxels/Models/Indexing/CulledOcclusionFaceIndex.js +27 -0
- package/Voxels/Models/Rules/Classes/GeomtryInput.d.ts +13 -0
- package/Voxels/Models/Rules/Classes/GeomtryInput.js +64 -0
- package/Voxels/Models/Rules/Classes/OcclusionFace.d.ts +10 -0
- package/Voxels/Models/Rules/Classes/OcclusionFace.js +5 -0
- package/Voxels/Models/Rules/Classes/OcclusionFaceRegister.d.ts +18 -0
- package/Voxels/Models/Rules/Classes/OcclusionFaceRegister.js +33 -0
- package/Voxels/Models/Rules/Classes/OcclusionQuadFace.d.ts +14 -0
- package/Voxels/Models/Rules/Classes/OcclusionQuadFace.js +118 -0
- package/Voxels/Models/Rules/Classes/OcclusionTriangleFace.d.ts +14 -0
- package/Voxels/Models/Rules/Classes/OcclusionTriangleFace.js +114 -0
- package/Voxels/Models/Rules/Classes/VoxelRulesGeometry.d.ts +22 -0
- package/Voxels/Models/Rules/Classes/VoxelRulesGeometry.js +15 -0
- package/{Models → Voxels/Models}/Rules/Classes/VoxelRulesModel.d.ts +3 -2
- package/{Models → Voxels/Models}/Rules/Functions/BuildFinalInputs.d.ts +0 -2
- package/Voxels/Models/Rules/Functions/BuildFinalInputs.js +72 -0
- package/Voxels/Models/Rules/Functions/BuildRules.d.ts +7 -0
- package/Voxels/Models/Rules/Functions/BuildRules.js +217 -0
- package/Voxels/Models/Rules/Functions/Compile/CompileGeomtryNodes.d.ts +4 -0
- package/Voxels/Models/Rules/Functions/Compile/CompileGeomtryNodes.js +39 -0
- package/Voxels/Models/Rules/Functions/Compile/Nodes/CalcFunctions.d.ts +8 -0
- package/Voxels/Models/Rules/Functions/Compile/Nodes/CalcFunctions.js +106 -0
- package/Voxels/Models/Rules/Functions/Compile/Nodes/CompileBoxGeometryNode.d.ts +5 -0
- package/Voxels/Models/Rules/Functions/Compile/Nodes/CompileBoxGeometryNode.js +14 -0
- package/Voxels/Models/Rules/Functions/Compile/Nodes/CompileQuadGeometryNode.d.ts +6 -0
- package/Voxels/Models/Rules/Functions/Compile/Nodes/CompileQuadGeometryNode.js +92 -0
- package/Voxels/Models/Rules/Functions/Compile/Nodes/CompileTriangleGeometryNode.d.ts +6 -0
- package/Voxels/Models/Rules/Functions/Compile/Nodes/CompileTriangleGeometryNode.js +115 -0
- package/{Models → Voxels/Models}/Rules/VoxelModelRuleBuilderRegister.d.ts +1 -1
- package/{Models → Voxels/Models}/Rules/VoxelModelRuleBuilderRegister.js +27 -3
- package/{Models → Voxels/Models}/VoxelModel.types.d.ts +56 -45
- package/Voxels/Models/VoxelModel.types.js +1 -0
- package/Voxels/State/Schema/BinarySchema.d.ts +5 -3
- package/Voxels/State/Schema/BinarySchema.js +23 -8
- package/Voxels/State/Schema/BinarySchemaNode.d.ts +4 -3
- package/Voxels/State/Schema/BinarySchemaNode.js +9 -6
- package/Voxels/State/Schema/Conditions/SameVoxelConditions.js +2 -0
- package/Voxels/State/Schema/ShapeStateRelationsNode.d.ts +3 -3
- package/Voxels/State/Schema/ShapeStateRelationsNode.js +2 -2
- package/Voxels/State/Schema/StateSchema.d.ts +2 -2
- package/Voxels/State/Schema/StateSchema.js +5 -7
- package/Voxels/State/SchemaRegister.d.ts +8 -6
- package/Voxels/State/SchemaRegister.js +33 -21
- package/Voxels/State/State.types.d.ts +19 -23
- package/Voxels/Types/PaintVoxelData.d.ts +27 -0
- package/Voxels/Types/PaintVoxelData.js +159 -0
- package/Voxels/Types/Voxel.types.d.ts +12 -25
- package/Voxels/Types/Voxel.types.js +1 -23
- package/Voxels/Types/VoxelModelCompiledData.types.d.ts +6 -74
- package/Voxels/index.d.ts +1 -0
- package/Voxels/index.js +1 -0
- package/World/Archive/Classes/ArchiveClasses.d.ts +7 -30
- package/World/Archive/Classes/ArchiveClasses.js +8 -33
- package/World/Archive/Classes/ImportedSection.d.ts +4 -13
- package/World/Archive/Classes/ImportedSection.js +78 -216
- package/World/Archive/Classes/ImportedSector.d.ts +7 -9
- package/World/Archive/Classes/ImportedSector.js +18 -65
- package/World/Archive/Functions/Area/ArchiveArea.d.ts +8 -0
- package/World/Archive/Functions/Area/ArchiveArea.js +65 -0
- package/World/Archive/Functions/{ArchiveArea.d.ts → Area/ImportArea.d.ts} +1 -8
- package/World/Archive/Functions/Area/ImportArea.js +59 -0
- package/World/Archive/Functions/JSON/ExportArchivedAreaJSON.d.ts +2 -0
- package/World/Archive/Functions/JSON/ExportArchivedAreaJSON.js +100 -0
- package/World/Archive/Functions/JSON/ImportArchivedAreaJSON.d.ts +2 -0
- package/World/Archive/Functions/JSON/ImportArchivedAreaJSON.js +100 -0
- package/World/Archive/Functions/Sector/ArchiveSector.d.ts +7 -0
- package/World/Archive/Functions/Sector/ArchiveSector.js +209 -0
- package/World/Archive/Functions/Sector/CreateArchivedSection.d.ts +3 -0
- package/World/Archive/Functions/Sector/CreateArchivedSection.js +147 -0
- package/World/Archive/Functions/{ImportSector.d.ts → Sector/ImportSector.d.ts} +2 -2
- package/World/Archive/Functions/Sector/ImportSector.js +32 -0
- package/World/Archive/Functions/Sector/RemoveDuplicateSections.d.ts +2 -0
- package/World/Archive/Functions/Sector/RemoveDuplicateSections.js +137 -0
- package/World/Archive/Functions/Shared/BaseData.d.ts +2 -0
- package/World/Archive/Functions/Shared/BaseData.js +14 -0
- package/World/Archive/Functions/Shared/IntToString.d.ts +1 -0
- package/World/Archive/Functions/Shared/IntToString.js +13 -0
- package/World/Archive/Functions/{Shared.d.ts → Shared/LightSegments.d.ts} +2 -3
- package/World/Archive/Functions/{Shared.js → Shared/LightSegments.js} +2 -15
- package/World/Archive/Functions/Shared/index.d.ts +3 -0
- package/World/Archive/Functions/Shared/index.js +3 -0
- package/World/Archive/Functions/index.d.ts +3 -3
- package/World/Archive/Functions/index.js +3 -3
- package/World/Archive/InitTasks.js +21 -30
- package/World/Archive/Types/Archive.types.d.ts +45 -0
- package/World/Archive/Types/Archive.types.js +1 -0
- package/World/Archive/Types/ArchiveArea.types.d.ts +38 -0
- package/World/Archive/Types/ArchiveArea.types.js +1 -0
- package/World/Archive/Types/ArchiveJSON.types.d.ts +52 -0
- package/World/Archive/Types/ArchiveJSON.types.js +1 -0
- package/World/Archive/Types/ArchivedSector.types.d.ts +43 -0
- package/World/Archive/Types/ArchivedSector.types.js +1 -0
- package/World/Archive/Types/index.d.ts +4 -0
- package/World/Archive/Types/index.js +4 -0
- package/World/Archive/index.d.ts +1 -1
- package/World/Archive/index.js +1 -1
- package/World/Cursor/SectionCursor.d.ts +4 -3
- package/World/Cursor/SectionCursor.js +13 -11
- package/World/Cursor/SectorCursor.d.ts +4 -2
- package/World/Cursor/SectorCursor.js +11 -1
- package/World/Cursor/WorldCursor.d.ts +1 -0
- package/World/Cursor/WorldCursor.js +8 -5
- package/World/Cursor/WorldVoxelCursor.d.ts +1 -3
- package/World/Cursor/WorldVoxelCursor.js +6 -26
- package/World/InitTasks.js +52 -40
- package/World/Lock/Function/LockSectors.d.ts +2 -0
- package/World/Lock/Function/LockSectors.js +28 -0
- package/World/Lock/Function/UnLockSectors.d.ts +2 -0
- package/World/Lock/Function/UnLockSectors.js +28 -0
- package/World/Lock/WorldLock.d.ts +1 -2
- package/World/Lock/WorldLock.js +3 -1
- package/World/Section/Section.d.ts +16 -21
- package/World/Section/Section.js +67 -143
- package/World/Section/SectionState.d.ts +6 -2
- package/World/Section/SectionState.js +9 -4
- package/World/Sector/Sector.d.ts +22 -8
- package/World/Sector/Sector.js +86 -67
- package/World/Sector/SectorHeightMap.d.ts +1 -1
- package/World/Sector/SectorHeightMap.js +6 -6
- package/World/Sector/SectorState.d.ts +2 -1
- package/World/Sector/SectorState.js +1 -0
- package/World/SnapShot/SectionSnapShot.d.ts +19 -0
- package/World/SnapShot/SectionSnapShot.js +72 -0
- package/World/SnapShot/SectionSnapShotCursor.d.ts +23 -0
- package/World/SnapShot/SectionSnapShotCursor.js +107 -0
- package/World/SnapShot/SnapShots.d.ts +11 -0
- package/World/SnapShot/SnapShots.js +24 -0
- package/World/Types/WorldDataSyncIds.d.ts +2 -0
- package/World/Types/WorldDataSyncIds.js +2 -0
- package/World/WorldRegister.d.ts +19 -7
- package/World/WorldRegister.js +47 -23
- package/World/WorldSpaces.d.ts +20 -0
- package/World/WorldSpaces.js +33 -0
- package/WorldSimulation/Dimensions/DimensionSegment.d.ts +38 -0
- package/WorldSimulation/Dimensions/DimensionSegment.js +120 -0
- package/WorldSimulation/Dimensions/DimensionSimulation.d.ts +26 -0
- package/WorldSimulation/Dimensions/DimensionSimulation.js +95 -0
- package/WorldSimulation/{Internal/Classes → Dimensions}/Generator.d.ts +5 -9
- package/WorldSimulation/{Internal/Classes → Dimensions}/Generator.js +10 -21
- package/WorldSimulation/{Internal/Classes → Dimensions}/SectorState.d.ts +4 -0
- package/WorldSimulation/Dimensions/SectorState.js +56 -0
- package/WorldSimulation/Dimensions/SimulationSector.d.ts +30 -0
- package/WorldSimulation/Dimensions/SimulationSector.js +214 -0
- package/WorldSimulation/Internal/WorldSimulationDimensions.d.ts +1 -1
- package/WorldSimulation/Internal/WorldSimulationDimensions.js +4 -3
- package/WorldSimulation/Internal/WorldSimulationTasks.d.ts +14 -9
- package/WorldSimulation/Internal/WorldSimulationTasks.js +132 -61
- package/WorldSimulation/Internal/runActiveSectorUpdate.d.ts +1 -0
- package/WorldSimulation/Internal/runActiveSectorUpdate.js +106 -0
- package/WorldSimulation/Procedures/InitalLoad.d.ts +1 -1
- package/WorldSimulation/Procedures/InitalLoad.js +6 -4
- package/WorldSimulation/Tasks/SimulationTaskBase.d.ts +19 -0
- package/WorldSimulation/Tasks/SimulationTaskBase.js +50 -0
- package/WorldSimulation/Tasks/TaskRegister.d.ts +7 -0
- package/WorldSimulation/{Internal → Tasks}/TaskRegister.js +3 -3
- package/WorldSimulation/Tasks/TaskSegment.d.ts +20 -0
- package/WorldSimulation/Tasks/TaskSegment.js +83 -0
- package/WorldSimulation/Tick/TickQueue.d.ts +9 -0
- package/WorldSimulation/Tick/TickQueue.js +31 -0
- package/WorldSimulation/Tools/SimulationBrush.d.ts +25 -0
- package/WorldSimulation/Tools/SimulationBrush.js +203 -0
- package/WorldSimulation/Voxels/Behaviors/Types/CropVoxelBehavior.d.ts +1 -0
- package/WorldSimulation/Voxels/Behaviors/Types/CropVoxelBehavior.js +23 -0
- package/WorldSimulation/Voxels/Behaviors/Types/DefaultVoxelBehavior.d.ts +1 -0
- package/WorldSimulation/Voxels/Behaviors/Types/DefaultVoxelBehavior.js +10 -0
- package/WorldSimulation/Voxels/Behaviors/Types/FarmlandVoxelBehavior.d.ts +1 -0
- package/WorldSimulation/Voxels/Behaviors/Types/FarmlandVoxelBehavior.js +73 -0
- package/WorldSimulation/Voxels/Behaviors/Types/LiquidVoxelBehavior.d.ts +1 -0
- package/WorldSimulation/Voxels/Behaviors/Types/LiquidVoxelBehavior.js +21 -0
- package/WorldSimulation/Voxels/Behaviors/Types/index.d.ts +4 -0
- package/WorldSimulation/Voxels/Behaviors/Types/index.js +4 -0
- package/WorldSimulation/Voxels/Behaviors/VoxelBehaviors.d.ts +18 -0
- package/WorldSimulation/Voxels/Behaviors/VoxelBehaviors.js +30 -0
- package/WorldSimulation/Voxels/Behaviors/VoxelBehaviorsRegister.d.ts +6 -0
- package/WorldSimulation/Voxels/Behaviors/VoxelBehaviorsRegister.js +25 -0
- package/WorldSimulation/Voxels/Behaviors/VoxelUpdate.d.ts +10 -0
- package/WorldSimulation/Voxels/Behaviors/VoxelUpdate.js +1 -0
- package/WorldSimulation/Voxels/Behaviors/index.d.ts +4 -0
- package/WorldSimulation/Voxels/Behaviors/index.js +4 -0
- package/WorldSimulation/Voxels/Ticks/Types/LiquidVoxelUpdate.d.ts +1 -0
- package/WorldSimulation/Voxels/Ticks/Types/LiquidVoxelUpdate.js +163 -0
- package/WorldSimulation/Voxels/Ticks/Types/index.d.ts +1 -0
- package/WorldSimulation/Voxels/Ticks/Types/index.js +1 -0
- package/WorldSimulation/Voxels/Ticks/VoxelTickUpdate.d.ts +8 -0
- package/WorldSimulation/Voxels/Ticks/VoxelTickUpdate.js +14 -0
- package/WorldSimulation/Voxels/Ticks/VoxelTickUpdateRegister.d.ts +6 -0
- package/WorldSimulation/Voxels/Ticks/VoxelTickUpdateRegister.js +13 -0
- package/WorldSimulation/Voxels/Ticks/VoxelTickUpdateType.d.ts +12 -0
- package/WorldSimulation/Voxels/Ticks/VoxelTickUpdateType.js +10 -0
- package/WorldSimulation/Voxels/Ticks/index.d.ts +4 -0
- package/WorldSimulation/Voxels/Ticks/index.js +4 -0
- package/WorldSimulation/WorldSimulation.d.ts +5 -4
- package/WorldSimulation/WorldSimulation.js +31 -35
- package/package.json +2 -2
- package/Contexts/Constructor/DivineVoxelEngineConstructor.d.ts +0 -10
- package/Contexts/Constructor/DivineVoxelEngineConstructor.js +0 -14
- package/Contexts/Constructor/index.d.ts +0 -1
- package/Contexts/Constructor/index.js +0 -1
- package/Init/StartConstructor.d.ts +0 -2
- package/Init/StartConstructor.js +0 -59
- package/Mesher/Models/Common/BoundsFunctions.d.ts +0 -2
- package/Mesher/Models/Common/BoxGeometryNode.d.ts +0 -10
- package/Mesher/Models/Common/BoxGeometryNode.js +0 -80
- package/Mesher/Models/Common/QuadGeometryNode.d.ts +0 -11
- package/Mesher/Models/Common/QuadGeometryNode.js +0 -51
- package/Mesher/Models/Nodes/Ruled/BoxVoxelGeometryNode.d.ts +0 -24
- package/Mesher/Models/Nodes/Ruled/BoxVoxelGeometryNode.js +0 -173
- package/Mesher/Models/Nodes/Ruled/QuadVoxelGeometryNode.d.ts +0 -19
- package/Mesher/Models/Nodes/Ruled/QuadVoxelGeometryNode.js +0 -157
- package/Mesher/Models/Nodes/Ruleless/RulelessBoxVoxelGeometryNode.d.ts +0 -22
- package/Mesher/Models/Nodes/Ruleless/RulelessBoxVoxelGeometryNode.js +0 -75
- package/Mesher/Models/Nodes/Ruleless/RulelessQuadVoxelGeometryNode.d.ts +0 -18
- package/Mesher/Models/Nodes/Ruleless/RulelessQuadVoxelGeometryNode.js +0 -77
- package/Mesher/Models/Protocols/OutlinedVoxelTool.d.ts +0 -6
- package/Mesher/Models/Protocols/OutlinedVoxelTool.js +0 -233
- package/Models/Indexing/VoxelAOResultsIndex.d.ts +0 -12
- package/Models/Indexing/VoxelAOResultsIndex.js +0 -26
- package/Models/Indexing/VoxelFaceCullResultsIndex.d.ts +0 -12
- package/Models/Indexing/VoxelFaceCullResultsIndex.js +0 -26
- package/Models/Indexing/VoxelFaceTransparentResultsIndex.d.ts +0 -11
- package/Models/Indexing/VoxelFaceTransparentResultsIndex.js +0 -15
- package/Models/Input/BoxVoxelGometryInputs.d.ts +0 -25
- package/Models/Input/BoxVoxelGometryInputs.js +0 -36
- package/Models/Input/QuadVoxelGometryInputs.d.ts +0 -24
- package/Models/Rules/Classes/OcclusionFace.d.ts +0 -65
- package/Models/Rules/Classes/OcclusionFace.js +0 -492
- package/Models/Rules/Classes/VoxelRulesGeometry.d.ts +0 -15
- package/Models/Rules/Classes/VoxelRulesGeometry.js +0 -29
- package/Models/Rules/Functions/BuildFinalInputs.js +0 -93
- package/Models/Rules/Functions/BuildGeomtryInputs.d.ts +0 -6
- package/Models/Rules/Functions/BuildGeomtryInputs.js +0 -251
- package/Models/Rules/Functions/BuildRules.d.ts +0 -8
- package/Models/Rules/Functions/BuildRules.js +0 -187
- package/Models/Rules/Functions/GetOcclusionFaces.d.ts +0 -4
- package/Models/Rules/Functions/GetOcclusionFaces.js +0 -112
- package/Models/Shared/Transform.d.ts +0 -4
- package/Tasks/Logic/InitTasks.js +0 -10
- package/Tasks/Logic/VoxelLogicUpdate.d.ts +0 -3
- package/Tasks/Logic/VoxelLogicUpdate.js +0 -71
- package/Tasks/Propagation/Explosion/ExplosionManager.d.ts +0 -4
- package/Tasks/Propagation/Explosion/ExplosionManager.js +0 -116
- package/Tasks/Update/Common.d.ts +0 -3
- package/Tasks/Update/Common.js +0 -41
- package/Tasks/Update/EreaseUpdate.d.ts +0 -3
- package/Tasks/Update/EreaseUpdate.js +0 -66
- package/Tasks/Update/InitTasks.d.ts +0 -5
- package/Tasks/Update/InitTasks.js +0 -25
- package/Tasks/Update/PaintUpdate.d.ts +0 -3
- package/Tasks/Update/PaintUpdate.js +0 -89
- package/Tasks/Update/VoxelUpdate.d.ts +0 -3
- package/Tasks/Update/VoxelUpdate.js +0 -35
- package/Templates/FullVoxelTemplate.d.ts +0 -14
- package/Templates/FullVoxelTemplate.js +0 -61
- package/Templates/Functions/CreateTemplate.d.ts +0 -3
- package/Templates/Functions/CreateTemplate.js +0 -134
- package/Templates/VoxelTemplate.d.ts +0 -34
- package/Templates/VoxelTemplate.js +0 -135
- package/Util/Binary/BinaryBuffer.d.ts +0 -35
- package/Util/Binary/BinaryBuffer.js +0 -136
- package/Util/Binary/Palettes.d.ts +0 -5
- package/Util/Binary/Palettes.js +0 -46
- package/Util/LocationVisitedMap.d.ts +0 -9
- package/Util/LocationVisitedMap.js +0 -18
- package/Util/VisistedMap.d.ts +0 -10
- package/Util/VisistedMap.js +0 -29
- package/Voxels/Data/VoxelTagStates.d.ts +0 -22
- package/Voxels/Data/VoxelTagStates.js +0 -47
- package/Voxels/Logic/Classes/Default/Types/VoxelPoweredLogicType.d.ts +0 -5
- package/Voxels/Logic/Classes/Default/Types/VoxelPoweredLogicType.js +0 -6
- package/World/Archive/Archive.types.d.ts +0 -182
- package/World/Archive/Functions/ArchiveArea.js +0 -341
- package/World/Archive/Functions/ArchiveSector.d.ts +0 -7
- package/World/Archive/Functions/ArchiveSector.js +0 -431
- package/World/Archive/Functions/CreateArchivedSection.d.ts +0 -3
- package/World/Archive/Functions/CreateArchivedSection.js +0 -207
- package/World/Archive/Functions/ImportSector.js +0 -57
- package/World/Archive/Functions/RemoveDuplicates.d.ts +0 -3
- package/World/Archive/Functions/RemoveDuplicates.js +0 -92
- package/WorldSimulation/Internal/Classes/DimensionSegment.d.ts +0 -37
- package/WorldSimulation/Internal/Classes/DimensionSegment.js +0 -67
- package/WorldSimulation/Internal/Classes/Queues/BuildQueue.d.ts +0 -5
- package/WorldSimulation/Internal/Classes/Queues/BuildQueue.js +0 -6
- package/WorldSimulation/Internal/Classes/Queues/LogiccQueue.d.ts +0 -5
- package/WorldSimulation/Internal/Classes/Queues/LogiccQueue.js +0 -6
- package/WorldSimulation/Internal/Classes/SectorState.js +0 -20
- package/WorldSimulation/Internal/Classes/SectorVisistedMap.d.ts +0 -9
- package/WorldSimulation/Internal/Classes/SectorVisistedMap.js +0 -24
- package/WorldSimulation/Internal/Classes/TickQueue.d.ts +0 -12
- package/WorldSimulation/Internal/Classes/TickQueue.js +0 -58
- package/WorldSimulation/Internal/Classes/WorldSimulationTaskBase.d.ts +0 -15
- package/WorldSimulation/Internal/Classes/WorldSimulationTaskBase.js +0 -62
- package/WorldSimulation/Internal/Functions/cullSectors.d.ts +0 -2
- package/WorldSimulation/Internal/Functions/cullSectors.js +0 -111
- package/WorldSimulation/Internal/Functions/getSectorState.d.ts +0 -4
- package/WorldSimulation/Internal/Functions/getSectorState.js +0 -39
- package/WorldSimulation/Internal/Functions/runTickUpdate.d.ts +0 -2
- package/WorldSimulation/Internal/Functions/runTickUpdate.js +0 -80
- package/WorldSimulation/Internal/Functions/runWorldUpdate.d.ts +0 -2
- package/WorldSimulation/Internal/Functions/runWorldUpdate.js +0 -69
- package/WorldSimulation/Internal/TaskRegister.d.ts +0 -7
- /package/{Models/VoxelModel.types.js → Builder/RayProvider.js} +0 -0
- /package/{World/Archive/Archive.types.js → Math/Location.js} +0 -0
- /package/Tasks/{Logic → Paint}/InitTasks.d.ts +0 -0
- /package/Util/{Binary/BinaryTree.d.ts → FlatBinaryTreeIndex.d.ts} +0 -0
- /package/Util/{Binary/BinaryTree.js → FlatBinaryTreeIndex.js} +0 -0
- /package/{Models → Voxels/Models}/Defaults/CubeVoxelGeometry.d.ts +0 -0
- /package/{Models → Voxels/Models}/Defaults/LiquidVoxelModel.d.ts +0 -0
- /package/{Models → Voxels/Models}/Defaults/PanelVoxelGeometry.d.ts +0 -0
- /package/{Models → Voxels/Models}/Defaults/StairVoxelModel.d.ts +0 -0
- /package/{Models → Voxels/Models}/Indexing/VoxelRelativeCubeIndex.d.ts +0 -0
- /package/{Models → Voxels/Models}/Indexing/VoxelRelativeCubeIndex.js +0 -0
- /package/{Models → Voxels/Models}/Rules/Classes/VoxelRulesModel.js +0 -0
|
@@ -1,124 +1,9 @@
|
|
|
1
|
-
import {
|
|
2
|
-
import {
|
|
3
|
-
|
|
4
|
-
// Utility function to convert degrees to radians
|
|
5
|
-
function degreesToRadians(degrees) {
|
|
6
|
-
return (degrees * Math.PI) / 180;
|
|
7
|
-
}
|
|
8
|
-
export function TransformQuad(quad, transform) {
|
|
9
|
-
const p1 = { ...quad.positions.vertices[QuadVerticies.TopRight] };
|
|
10
|
-
const p2 = { ...quad.positions.vertices[QuadVerticies.TopLeft] };
|
|
11
|
-
const p3 = { ...quad.positions.vertices[QuadVerticies.BottomLeft] };
|
|
12
|
-
const p4 = { ...quad.positions.vertices[QuadVerticies.BottomRight] };
|
|
13
|
-
// Create an array of vertices
|
|
14
|
-
const vertices = [p1, p2, p3, p4];
|
|
15
|
-
// Compute the centroid of the quad
|
|
16
|
-
const centroid = {
|
|
17
|
-
x: (p1.x + p2.x + p3.x + p4.x) / 4,
|
|
18
|
-
y: (p1.y + p2.y + p3.y + p4.y) / 4,
|
|
19
|
-
z: (p1.z + p2.z + p3.z + p4.z) / 4,
|
|
20
|
-
};
|
|
21
|
-
// Initialize effective scales
|
|
22
|
-
let effectiveScaleX = 1;
|
|
23
|
-
let effectiveScaleY = 1;
|
|
24
|
-
let effectiveScaleZ = 1;
|
|
25
|
-
// Apply scale if specified
|
|
26
|
-
if (transform.scale) {
|
|
27
|
-
const [scaleX, scaleY, scaleZ] = transform.scale;
|
|
28
|
-
effectiveScaleX = scaleX;
|
|
29
|
-
effectiveScaleY = scaleY;
|
|
30
|
-
effectiveScaleZ = scaleZ;
|
|
31
|
-
}
|
|
32
|
-
// Apply flips by negating effective scales
|
|
33
|
-
if (transform.flip) {
|
|
34
|
-
const [flipX, flipY, flipZ] = transform.flip;
|
|
35
|
-
if (flipX)
|
|
36
|
-
effectiveScaleX *= -1;
|
|
37
|
-
if (flipY)
|
|
38
|
-
effectiveScaleY *= -1;
|
|
39
|
-
if (flipZ)
|
|
40
|
-
effectiveScaleZ *= -1;
|
|
41
|
-
}
|
|
42
|
-
// Compute determinant
|
|
43
|
-
const determinant = effectiveScaleX * effectiveScaleY * effectiveScaleZ;
|
|
44
|
-
// Apply scaling and flips
|
|
45
|
-
for (const vertex of vertices) {
|
|
46
|
-
vertex.x = centroid.x + (vertex.x - centroid.x) * effectiveScaleX;
|
|
47
|
-
vertex.y = centroid.y + (vertex.y - centroid.y) * effectiveScaleY;
|
|
48
|
-
vertex.z = centroid.z + (vertex.z - centroid.z) * effectiveScaleZ;
|
|
49
|
-
}
|
|
50
|
-
// Rotate vertices around the pivot point if rotation is specified
|
|
51
|
-
if (transform.rotation) {
|
|
52
|
-
const [rotXDeg, rotYDeg, rotZDeg] = transform.rotation;
|
|
53
|
-
const rotX = degreesToRadians(rotXDeg);
|
|
54
|
-
const rotY = degreesToRadians(rotYDeg);
|
|
55
|
-
const rotZ = degreesToRadians(rotZDeg);
|
|
56
|
-
const pivot = transform.rotationPivot
|
|
57
|
-
? {
|
|
58
|
-
x: transform.rotationPivot[0],
|
|
59
|
-
y: transform.rotationPivot[1],
|
|
60
|
-
z: transform.rotationPivot[2],
|
|
61
|
-
}
|
|
62
|
-
: centroid;
|
|
63
|
-
for (const vertex of vertices) {
|
|
64
|
-
// Translate vertex to pivot point
|
|
65
|
-
let x = vertex.x - pivot.x;
|
|
66
|
-
let y = vertex.y - pivot.y;
|
|
67
|
-
let z = vertex.z - pivot.z;
|
|
68
|
-
// Rotation around X-axis
|
|
69
|
-
if (rotX) {
|
|
70
|
-
const cosX = Math.cos(rotX);
|
|
71
|
-
const sinX = Math.sin(rotX);
|
|
72
|
-
const y1 = y * cosX - z * sinX;
|
|
73
|
-
const z1 = y * sinX + z * cosX;
|
|
74
|
-
y = y1;
|
|
75
|
-
z = z1;
|
|
76
|
-
}
|
|
77
|
-
// Rotation around Y-axis
|
|
78
|
-
if (rotY) {
|
|
79
|
-
const cosY = Math.cos(rotY);
|
|
80
|
-
const sinY = Math.sin(rotY);
|
|
81
|
-
const x1 = x * cosY + z * sinY;
|
|
82
|
-
const z1 = -x * sinY + z * cosY;
|
|
83
|
-
x = x1;
|
|
84
|
-
z = z1;
|
|
85
|
-
}
|
|
86
|
-
// Rotation around Z-axis
|
|
87
|
-
if (rotZ) {
|
|
88
|
-
const cosZ = Math.cos(rotZ);
|
|
89
|
-
const sinZ = Math.sin(rotZ);
|
|
90
|
-
const x1 = x * cosZ - y * sinZ;
|
|
91
|
-
const y1 = x * sinZ + y * cosZ;
|
|
92
|
-
x = x1;
|
|
93
|
-
y = y1;
|
|
94
|
-
}
|
|
95
|
-
// Translate vertex back from pivot point
|
|
96
|
-
vertex.x = x + pivot.x;
|
|
97
|
-
vertex.y = y + pivot.y;
|
|
98
|
-
vertex.z = z + pivot.z;
|
|
99
|
-
}
|
|
100
|
-
}
|
|
101
|
-
// Translate vertices if position is specified
|
|
102
|
-
if (transform.position) {
|
|
103
|
-
const [dx, dy, dz] = transform.position;
|
|
104
|
-
for (const vertex of vertices) {
|
|
105
|
-
vertex.x += dx;
|
|
106
|
-
vertex.y += dy;
|
|
107
|
-
vertex.z += dz;
|
|
108
|
-
}
|
|
109
|
-
}
|
|
110
|
-
// If determinant is negative, reverse vertex order
|
|
111
|
-
if (determinant < 0) {
|
|
112
|
-
vertices.reverse();
|
|
113
|
-
}
|
|
114
|
-
// Create a new quad with the transformed vertices
|
|
115
|
-
const transformedQuad = Quad.Create(vertices.map((vertex) => Vector3Like.ToArray(vertex)));
|
|
116
|
-
return transformedQuad;
|
|
117
|
-
}
|
|
118
|
-
export function TransformBox(quads, transform) {
|
|
1
|
+
import { QuadVerticies } from "../Geometry.types";
|
|
2
|
+
import { AMath, Vector3Like } from "@amodx/math";
|
|
3
|
+
export function TransformBox(box, transform) {
|
|
119
4
|
// Collect all unique vertices from the quads
|
|
120
5
|
const vertexMap = new Map();
|
|
121
|
-
for (const quad of quads) {
|
|
6
|
+
for (const quad of box.quads) {
|
|
122
7
|
const vertices = [
|
|
123
8
|
quad.positions.vertices[QuadVerticies.TopRight],
|
|
124
9
|
quad.positions.vertices[QuadVerticies.TopLeft],
|
|
@@ -180,9 +65,9 @@ export function TransformBox(quads, transform) {
|
|
|
180
65
|
// Rotate around a pivot point if specified
|
|
181
66
|
if (transform.rotation) {
|
|
182
67
|
const [rotXDeg, rotYDeg, rotZDeg] = transform.rotation;
|
|
183
|
-
const rotX =
|
|
184
|
-
const rotY =
|
|
185
|
-
const rotZ =
|
|
68
|
+
const rotX = AMath.DegreesToRadians(rotXDeg);
|
|
69
|
+
const rotY = AMath.DegreesToRadians(rotYDeg);
|
|
70
|
+
const rotZ = AMath.DegreesToRadians(rotZDeg);
|
|
186
71
|
const pivot = transform.rotationPivot
|
|
187
72
|
? {
|
|
188
73
|
x: transform.rotationPivot[0],
|
|
@@ -238,7 +123,7 @@ export function TransformBox(quads, transform) {
|
|
|
238
123
|
}
|
|
239
124
|
}
|
|
240
125
|
// Update the quads with transformed vertices
|
|
241
|
-
for (const quad of quads) {
|
|
126
|
+
for (const quad of box.quads) {
|
|
242
127
|
const originalVertices = [
|
|
243
128
|
quad.positions.vertices[QuadVerticies.TopRight],
|
|
244
129
|
quad.positions.vertices[QuadVerticies.TopLeft],
|
|
@@ -255,5 +140,5 @@ export function TransformBox(quads, transform) {
|
|
|
255
140
|
}
|
|
256
141
|
quad.setPositions(transformedVertices.map((v) => Vector3Like.ToArray(v)));
|
|
257
142
|
}
|
|
258
|
-
return
|
|
143
|
+
return box;
|
|
259
144
|
}
|
|
@@ -0,0 +1,113 @@
|
|
|
1
|
+
import { QuadVerticies } from "../Geometry.types";
|
|
2
|
+
import { Quad } from "../Primitives";
|
|
3
|
+
import { AMath, Vector3Like } from "@amodx/math";
|
|
4
|
+
export function TransformQuad(quad, transform) {
|
|
5
|
+
const p1 = { ...quad.positions.vertices[QuadVerticies.TopRight] };
|
|
6
|
+
const p2 = { ...quad.positions.vertices[QuadVerticies.TopLeft] };
|
|
7
|
+
const p3 = { ...quad.positions.vertices[QuadVerticies.BottomLeft] };
|
|
8
|
+
const p4 = { ...quad.positions.vertices[QuadVerticies.BottomRight] };
|
|
9
|
+
// Create an array of vertices
|
|
10
|
+
const vertices = [p1, p2, p3, p4];
|
|
11
|
+
// Compute the centroid of the quad
|
|
12
|
+
const centroid = {
|
|
13
|
+
x: (p1.x + p2.x + p3.x + p4.x) / 4,
|
|
14
|
+
y: (p1.y + p2.y + p3.y + p4.y) / 4,
|
|
15
|
+
z: (p1.z + p2.z + p3.z + p4.z) / 4,
|
|
16
|
+
};
|
|
17
|
+
// Initialize effective scales
|
|
18
|
+
let effectiveScaleX = 1;
|
|
19
|
+
let effectiveScaleY = 1;
|
|
20
|
+
let effectiveScaleZ = 1;
|
|
21
|
+
// Apply scale if specified
|
|
22
|
+
if (transform.scale) {
|
|
23
|
+
const [scaleX, scaleY, scaleZ] = transform.scale;
|
|
24
|
+
effectiveScaleX = scaleX;
|
|
25
|
+
effectiveScaleY = scaleY;
|
|
26
|
+
effectiveScaleZ = scaleZ;
|
|
27
|
+
}
|
|
28
|
+
// Apply flips by negating effective scales
|
|
29
|
+
if (transform.flip) {
|
|
30
|
+
const [flipX, flipY, flipZ] = transform.flip;
|
|
31
|
+
if (flipX)
|
|
32
|
+
effectiveScaleX *= -1;
|
|
33
|
+
if (flipY)
|
|
34
|
+
effectiveScaleY *= -1;
|
|
35
|
+
if (flipZ)
|
|
36
|
+
effectiveScaleZ *= -1;
|
|
37
|
+
}
|
|
38
|
+
// Compute determinant
|
|
39
|
+
const determinant = effectiveScaleX * effectiveScaleY * effectiveScaleZ;
|
|
40
|
+
// Apply scaling and flips
|
|
41
|
+
for (const vertex of vertices) {
|
|
42
|
+
vertex.x = centroid.x + (vertex.x - centroid.x) * effectiveScaleX;
|
|
43
|
+
vertex.y = centroid.y + (vertex.y - centroid.y) * effectiveScaleY;
|
|
44
|
+
vertex.z = centroid.z + (vertex.z - centroid.z) * effectiveScaleZ;
|
|
45
|
+
}
|
|
46
|
+
// Rotate vertices around the pivot point if rotation is specified
|
|
47
|
+
if (transform.rotation) {
|
|
48
|
+
const [rotXDeg, rotYDeg, rotZDeg] = transform.rotation;
|
|
49
|
+
const rotX = AMath.DegreesToRadians(rotXDeg);
|
|
50
|
+
const rotY = AMath.DegreesToRadians(rotYDeg);
|
|
51
|
+
const rotZ = AMath.DegreesToRadians(rotZDeg);
|
|
52
|
+
const pivot = transform.rotationPivot
|
|
53
|
+
? {
|
|
54
|
+
x: transform.rotationPivot[0],
|
|
55
|
+
y: transform.rotationPivot[1],
|
|
56
|
+
z: transform.rotationPivot[2],
|
|
57
|
+
}
|
|
58
|
+
: centroid;
|
|
59
|
+
for (const vertex of vertices) {
|
|
60
|
+
// Translate vertex to pivot point
|
|
61
|
+
let x = vertex.x - pivot.x;
|
|
62
|
+
let y = vertex.y - pivot.y;
|
|
63
|
+
let z = vertex.z - pivot.z;
|
|
64
|
+
// Rotation around X-axis
|
|
65
|
+
if (rotX) {
|
|
66
|
+
const cosX = Math.cos(rotX);
|
|
67
|
+
const sinX = Math.sin(rotX);
|
|
68
|
+
const y1 = y * cosX - z * sinX;
|
|
69
|
+
const z1 = y * sinX + z * cosX;
|
|
70
|
+
y = y1;
|
|
71
|
+
z = z1;
|
|
72
|
+
}
|
|
73
|
+
// Rotation around Y-axis
|
|
74
|
+
if (rotY) {
|
|
75
|
+
const cosY = Math.cos(rotY);
|
|
76
|
+
const sinY = Math.sin(rotY);
|
|
77
|
+
const x1 = x * cosY + z * sinY;
|
|
78
|
+
const z1 = -x * sinY + z * cosY;
|
|
79
|
+
x = x1;
|
|
80
|
+
z = z1;
|
|
81
|
+
}
|
|
82
|
+
// Rotation around Z-axis
|
|
83
|
+
if (rotZ) {
|
|
84
|
+
const cosZ = Math.cos(rotZ);
|
|
85
|
+
const sinZ = Math.sin(rotZ);
|
|
86
|
+
const x1 = x * cosZ - y * sinZ;
|
|
87
|
+
const y1 = x * sinZ + y * cosZ;
|
|
88
|
+
x = x1;
|
|
89
|
+
y = y1;
|
|
90
|
+
}
|
|
91
|
+
// Translate vertex back from pivot point
|
|
92
|
+
vertex.x = x + pivot.x;
|
|
93
|
+
vertex.y = y + pivot.y;
|
|
94
|
+
vertex.z = z + pivot.z;
|
|
95
|
+
}
|
|
96
|
+
}
|
|
97
|
+
// Translate vertices if position is specified
|
|
98
|
+
if (transform.position) {
|
|
99
|
+
const [dx, dy, dz] = transform.position;
|
|
100
|
+
for (const vertex of vertices) {
|
|
101
|
+
vertex.x += dx;
|
|
102
|
+
vertex.y += dy;
|
|
103
|
+
vertex.z += dz;
|
|
104
|
+
}
|
|
105
|
+
}
|
|
106
|
+
// If determinant is negative, reverse vertex order
|
|
107
|
+
if (determinant < 0) {
|
|
108
|
+
vertices.reverse();
|
|
109
|
+
}
|
|
110
|
+
// Create a new quad with the transformed vertices
|
|
111
|
+
const transformedQuad = Quad.Create(vertices.map((vertex) => Vector3Like.ToArray(vertex)));
|
|
112
|
+
return transformedQuad;
|
|
113
|
+
}
|
|
@@ -0,0 +1,112 @@
|
|
|
1
|
+
import { TriangleVerticies } from "../Geometry.types";
|
|
2
|
+
import { AMath, Vector3Like } from "@amodx/math";
|
|
3
|
+
import { Triangle } from "../Primitives/Triangle";
|
|
4
|
+
export function TransformTriangle(quad, transform) {
|
|
5
|
+
const p1 = { ...quad.positions.vertices[TriangleVerticies.One] };
|
|
6
|
+
const p2 = { ...quad.positions.vertices[TriangleVerticies.Two] };
|
|
7
|
+
const p3 = { ...quad.positions.vertices[TriangleVerticies.Three] };
|
|
8
|
+
// Create an array of vertices
|
|
9
|
+
const vertices = [p1, p2, p3];
|
|
10
|
+
// Compute the centroid of the quad
|
|
11
|
+
const centroid = {
|
|
12
|
+
x: (p1.x + p2.x + p3.x) / 4,
|
|
13
|
+
y: (p1.y + p2.y + p3.y) / 4,
|
|
14
|
+
z: (p1.z + p2.z + p3.z) / 4,
|
|
15
|
+
};
|
|
16
|
+
// Initialize effective scales
|
|
17
|
+
let effectiveScaleX = 1;
|
|
18
|
+
let effectiveScaleY = 1;
|
|
19
|
+
let effectiveScaleZ = 1;
|
|
20
|
+
// Apply scale if specified
|
|
21
|
+
if (transform.scale) {
|
|
22
|
+
const [scaleX, scaleY, scaleZ] = transform.scale;
|
|
23
|
+
effectiveScaleX = scaleX;
|
|
24
|
+
effectiveScaleY = scaleY;
|
|
25
|
+
effectiveScaleZ = scaleZ;
|
|
26
|
+
}
|
|
27
|
+
// Apply flips by negating effective scales
|
|
28
|
+
if (transform.flip) {
|
|
29
|
+
const [flipX, flipY, flipZ] = transform.flip;
|
|
30
|
+
if (flipX)
|
|
31
|
+
effectiveScaleX *= -1;
|
|
32
|
+
if (flipY)
|
|
33
|
+
effectiveScaleY *= -1;
|
|
34
|
+
if (flipZ)
|
|
35
|
+
effectiveScaleZ *= -1;
|
|
36
|
+
}
|
|
37
|
+
// Compute determinant
|
|
38
|
+
const determinant = effectiveScaleX * effectiveScaleY * effectiveScaleZ;
|
|
39
|
+
// Apply scaling and flips
|
|
40
|
+
for (const vertex of vertices) {
|
|
41
|
+
vertex.x = centroid.x + (vertex.x - centroid.x) * effectiveScaleX;
|
|
42
|
+
vertex.y = centroid.y + (vertex.y - centroid.y) * effectiveScaleY;
|
|
43
|
+
vertex.z = centroid.z + (vertex.z - centroid.z) * effectiveScaleZ;
|
|
44
|
+
}
|
|
45
|
+
// Rotate vertices around the pivot point if rotation is specified
|
|
46
|
+
if (transform.rotation) {
|
|
47
|
+
const [rotXDeg, rotYDeg, rotZDeg] = transform.rotation;
|
|
48
|
+
const rotX = AMath.DegreesToRadians(rotXDeg);
|
|
49
|
+
const rotY = AMath.DegreesToRadians(rotYDeg);
|
|
50
|
+
const rotZ = AMath.DegreesToRadians(rotZDeg);
|
|
51
|
+
const pivot = transform.rotationPivot
|
|
52
|
+
? {
|
|
53
|
+
x: transform.rotationPivot[0],
|
|
54
|
+
y: transform.rotationPivot[1],
|
|
55
|
+
z: transform.rotationPivot[2],
|
|
56
|
+
}
|
|
57
|
+
: centroid;
|
|
58
|
+
for (const vertex of vertices) {
|
|
59
|
+
// Translate vertex to pivot point
|
|
60
|
+
let x = vertex.x - pivot.x;
|
|
61
|
+
let y = vertex.y - pivot.y;
|
|
62
|
+
let z = vertex.z - pivot.z;
|
|
63
|
+
// Rotation around X-axis
|
|
64
|
+
if (rotX) {
|
|
65
|
+
const cosX = Math.cos(rotX);
|
|
66
|
+
const sinX = Math.sin(rotX);
|
|
67
|
+
const y1 = y * cosX - z * sinX;
|
|
68
|
+
const z1 = y * sinX + z * cosX;
|
|
69
|
+
y = y1;
|
|
70
|
+
z = z1;
|
|
71
|
+
}
|
|
72
|
+
// Rotation around Y-axis
|
|
73
|
+
if (rotY) {
|
|
74
|
+
const cosY = Math.cos(rotY);
|
|
75
|
+
const sinY = Math.sin(rotY);
|
|
76
|
+
const x1 = x * cosY + z * sinY;
|
|
77
|
+
const z1 = -x * sinY + z * cosY;
|
|
78
|
+
x = x1;
|
|
79
|
+
z = z1;
|
|
80
|
+
}
|
|
81
|
+
// Rotation around Z-axis
|
|
82
|
+
if (rotZ) {
|
|
83
|
+
const cosZ = Math.cos(rotZ);
|
|
84
|
+
const sinZ = Math.sin(rotZ);
|
|
85
|
+
const x1 = x * cosZ - y * sinZ;
|
|
86
|
+
const y1 = x * sinZ + y * cosZ;
|
|
87
|
+
x = x1;
|
|
88
|
+
y = y1;
|
|
89
|
+
}
|
|
90
|
+
// Translate vertex back from pivot point
|
|
91
|
+
vertex.x = x + pivot.x;
|
|
92
|
+
vertex.y = y + pivot.y;
|
|
93
|
+
vertex.z = z + pivot.z;
|
|
94
|
+
}
|
|
95
|
+
}
|
|
96
|
+
// Translate vertices if position is specified
|
|
97
|
+
if (transform.position) {
|
|
98
|
+
const [dx, dy, dz] = transform.position;
|
|
99
|
+
for (const vertex of vertices) {
|
|
100
|
+
vertex.x += dx;
|
|
101
|
+
vertex.y += dy;
|
|
102
|
+
vertex.z += dz;
|
|
103
|
+
}
|
|
104
|
+
}
|
|
105
|
+
// If determinant is negative, reverse vertex order
|
|
106
|
+
if (determinant < 0) {
|
|
107
|
+
vertices.reverse();
|
|
108
|
+
}
|
|
109
|
+
// Create a new quad with the transformed vertices
|
|
110
|
+
const transformedQuad = Triangle.Create(vertices.map((vertex) => Vector3Like.ToArray(vertex)));
|
|
111
|
+
return transformedQuad;
|
|
112
|
+
}
|
|
@@ -1,6 +1,5 @@
|
|
|
1
|
-
import { Vector3Like } from "@amodx/math";
|
|
2
1
|
import { VoxelModelBuilder } from "../Models/VoxelModelBuilder";
|
|
3
2
|
import { Quad } from "./Primitives/Quad";
|
|
4
|
-
|
|
5
|
-
|
|
6
|
-
export declare function addVoxelQuad(
|
|
3
|
+
import { Triangle } from "./Primitives";
|
|
4
|
+
export declare function addVoxelTriangle(builder: VoxelModelBuilder, tri: Triangle): void;
|
|
5
|
+
export declare function addVoxelQuad(builder: VoxelModelBuilder, quad: Quad): void;
|