@divinevoxel/vlox 0.0.74 → 0.0.76
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/Builder/RayProvider.d.ts +6 -0
- package/Builder/Tools/Box/BoxSelection.d.ts +12 -0
- package/Builder/Tools/Box/BoxSelection.js +27 -0
- package/Builder/Tools/Box/BoxTool.d.ts +31 -0
- package/Builder/Tools/Box/BoxTool.js +91 -0
- package/Builder/Tools/Box/BoxToolTemplate.d.ts +13 -0
- package/Builder/Tools/Box/BoxToolTemplate.js +23 -0
- package/Builder/Tools/Brush/BrushTool.d.ts +48 -0
- package/Builder/Tools/Brush/BrushTool.js +146 -0
- package/Builder/Tools/BuilderToolBase.d.ts +3 -0
- package/Builder/Tools/BuilderToolBase.js +3 -0
- package/Builder/Tools/Hand/HandTool.d.ts +22 -0
- package/Builder/Tools/Hand/HandTool.js +56 -0
- package/Builder/Tools/Path/PahtTool.d.ts +29 -0
- package/Builder/Tools/Path/PahtTool.js +117 -0
- package/Builder/Tools/Wand/WandTool.d.ts +28 -0
- package/Builder/Tools/Wand/WandTool.js +67 -0
- package/Builder/Tools/Wrench/WrenchTool.d.ts +47 -0
- package/Builder/Tools/Wrench/WrenchTool.js +175 -0
- package/Builder/VoxelBuildSpace.d.ts +61 -0
- package/Builder/VoxelBuildSpace.js +165 -0
- package/Builder/VoxelBuilder.types.d.ts +0 -0
- package/Builder/VoxelBuilder.types.js +1 -0
- package/Builder/World/InitTasks.d.ts +1 -0
- package/Builder/World/InitTasks.js +134 -0
- package/Builder/World/VoxelBuildSpaceWorld.d.ts +4 -0
- package/Builder/World/VoxelBuildSpaceWorld.js +10 -0
- package/Cache/Cache.types.d.ts +1 -1
- package/Contexts/Base/Remote/InitDataSync.js +3 -3
- package/Contexts/Base/Remote/InitWorldDataSync.d.ts +2 -1
- package/Contexts/Base/Remote/InitWorldDataSync.js +13 -2
- package/Contexts/Generator/DivineVoxelEngineGenerator.d.ts +9 -0
- package/Contexts/Generator/DivineVoxelEngineGenerator.js +14 -0
- package/Contexts/{Constructor/ConstrcutorTheads.d.ts → Generator/GeneratorThreads.d.ts} +2 -2
- package/Contexts/{Constructor/ConstrcutorTheads.js → Generator/GeneratorThreads.js} +2 -2
- package/Contexts/Generator/index.d.ts +1 -0
- package/Contexts/Generator/index.js +1 -0
- package/Contexts/Mesher/DivineVoxelEngineMesher.d.ts +9 -0
- package/Contexts/Mesher/DivineVoxelEngineMesher.js +14 -0
- package/Contexts/Mesher/MesherTheads.d.ts +7 -0
- package/Contexts/Mesher/MesherTheads.js +14 -0
- package/Contexts/Mesher/index.d.ts +1 -0
- package/Contexts/Mesher/index.js +1 -0
- package/Contexts/Nexus/NexusTheads.js +1 -1
- package/Contexts/Render/DVERenderThreads.d.ts +2 -1
- package/Contexts/Render/DVERenderThreads.js +4 -2
- package/Contexts/Render/DivineVoxelEngineRender.d.ts +14 -4
- package/Contexts/Render/DivineVoxelEngineRender.js +9 -4
- package/Contexts/World/DivineVoxelEngineWorld.d.ts +12 -3
- package/Contexts/World/WorldThreads.d.ts +2 -1
- package/Contexts/World/WorldThreads.js +4 -2
- package/Init/StartGenerator.d.ts +2 -0
- package/Init/StartGenerator.js +45 -0
- package/Init/StartMesher.d.ts +2 -0
- package/Init/StartMesher.js +41 -0
- package/Init/StartNexus.js +4 -2
- package/Init/StartRenderer.d.ts +4 -1
- package/Init/StartRenderer.js +59 -14
- package/Init/StartWorld.js +2 -1
- package/LICENSE.md +2 -1
- package/Math/CardinalNeighbors.d.ts +43 -3
- package/Math/CardinalNeighbors.js +54 -8
- package/Math/Indexing.d.ts +1 -0
- package/Math/Location.d.ts +10 -0
- package/Math/UtilFunctions.d.ts +4 -0
- package/Math/UtilFunctions.js +52 -0
- package/Math/index.d.ts +1 -10
- package/Math/index.js +1 -0
- package/Mesher/Functions/Base/MeshSectionBase.d.ts +5 -0
- package/Mesher/Functions/Base/MeshSectionBase.js +108 -0
- package/Mesher/Functions/CompactVoxelSectionMesh.js +4 -10
- package/Mesher/Functions/MeshSection.js +3 -107
- package/Mesher/Functions/MeshSectionSnapShot.d.ts +3 -0
- package/Mesher/Functions/MeshSectionSnapShot.js +14 -0
- package/Mesher/Functions/MeshTexture.js +8 -4
- package/Mesher/Functions/MeshVoxel.js +12 -4
- package/Mesher/Geomtry/CompactedSectionVoxelMesh.d.ts +5 -2
- package/Mesher/Geomtry/CompactedSectionVoxelMesh.js +12 -7
- package/Mesher/Geomtry/Functions/GetBounds.d.ts +2 -0
- package/Mesher/{Models/Common/BoundsFunctions.js → Geomtry/Functions/GetBounds.js} +13 -13
- package/Mesher/Geomtry/Geometry.types.d.ts +14 -0
- package/Mesher/Geomtry/Geometry.types.js +11 -0
- package/Mesher/Geomtry/Primitives/Quad.d.ts +7 -15
- package/Mesher/Geomtry/Primitives/Quad.js +36 -91
- package/Mesher/Geomtry/Primitives/QuadVertexData.d.ts +4 -14
- package/Mesher/Geomtry/Primitives/QuadVertexData.js +17 -57
- package/Mesher/Geomtry/Primitives/Triangle.d.ts +65 -0
- package/Mesher/Geomtry/Primitives/Triangle.js +148 -0
- package/Mesher/Geomtry/Primitives/TriangleVertexData.d.ts +58 -0
- package/Mesher/Geomtry/Primitives/TriangleVertexData.js +263 -0
- package/Mesher/Geomtry/Primitives/index.d.ts +2 -0
- package/Mesher/Geomtry/Primitives/index.js +2 -0
- package/Mesher/Geomtry/Shapes/Box.d.ts +20 -0
- package/Mesher/Geomtry/Shapes/Box.js +69 -0
- package/Mesher/Geomtry/Transform/TransformBox.d.ts +3 -0
- package/{Models/Shared/Transform.js → Mesher/Geomtry/Transform/TransformBox.js} +9 -124
- package/Mesher/Geomtry/Transform/TransformQuad.d.ts +3 -0
- package/Mesher/Geomtry/Transform/TransformQuad.js +113 -0
- package/Mesher/Geomtry/Transform/TransformTriangle.d.ts +3 -0
- package/Mesher/Geomtry/Transform/TransformTriangle.js +112 -0
- package/Mesher/Geomtry/VoxelGeometryBuilder.d.ts +3 -4
- package/Mesher/Geomtry/VoxelGeometryBuilder.js +128 -112
- package/Mesher/Geomtry/VoxelMeshBVHBuilder.d.ts +3 -3
- package/Mesher/Geomtry/VoxelMeshBVHBuilder.js +1 -1
- package/Mesher/Geomtry/VoxelMeshVertexStructCursor.d.ts +9 -3
- package/Mesher/Geomtry/VoxelMeshVertexStructCursor.js +26 -3
- package/Mesher/Geomtry/VoxelShaderData.d.ts +4 -1
- package/Mesher/Geomtry/VoxelShaderData.js +25 -10
- package/Mesher/InitMesher.d.ts +1 -1
- package/Mesher/InitMesher.js +6 -0
- package/Mesher/InitTask.js +17 -6
- package/Mesher/Models/Common/Calc/CalcConstants.d.ts +2 -6
- package/Mesher/Models/Common/Calc/CalcConstants.js +2 -76
- package/Mesher/Models/Common/Faces/CullRulledFace.d.ts +2 -0
- package/Mesher/Models/Common/Faces/CullRulledFace.js +60 -0
- package/Mesher/Models/Common/Faces/ShadeRulelessFace.d.ts +4 -0
- package/Mesher/Models/Common/Faces/ShadeRulelessFace.js +12 -0
- package/Mesher/Models/Common/Faces/ShadeRulledFace.d.ts +4 -0
- package/Mesher/Models/Common/Faces/ShadeRulledFace.js +58 -0
- package/Mesher/Models/Common/GetTexture.d.ts +6 -0
- package/Mesher/Models/Common/GetTexture.js +12 -0
- package/Mesher/Models/Nodes/Custom/Liquid/FlowGradient.js +1 -1
- package/Mesher/Models/Nodes/Custom/Liquid/LiquidGeomtryNode.d.ts +2 -3
- package/Mesher/Models/Nodes/Custom/Liquid/LiquidGeomtryNode.js +124 -48
- package/Mesher/Models/Nodes/Default/QuadVoxelGeometryNode.d.ts +13 -0
- package/Mesher/Models/Nodes/Default/QuadVoxelGeometryNode.js +55 -0
- package/Mesher/Models/Nodes/Default/TriangleVoxelGeometryNode.d.ts +13 -0
- package/Mesher/Models/Nodes/Default/TriangleVoxelGeometryNode.js +52 -0
- package/Mesher/Models/Nodes/GeometryNode.d.ts +2 -8
- package/Mesher/Models/Nodes/GeometryNode.js +1 -7
- package/Mesher/Models/Nodes/Types/GeomtryNode.types.d.ts +7 -0
- package/Mesher/Models/Nodes/Types/GeomtryNode.types.js +1 -0
- package/Mesher/Models/Nodes/Types/QuadVoxelGometryNodeTypes.d.ts +29 -0
- package/{Models/Input/QuadVoxelGometryInputs.js → Mesher/Models/Nodes/Types/QuadVoxelGometryNodeTypes.js} +4 -8
- package/Mesher/Models/Nodes/Types/TriangleVoxelGometryNodeTypes.d.ts +28 -0
- package/Mesher/Models/Nodes/Types/TriangleVoxelGometryNodeTypes.js +24 -0
- package/Mesher/Models/Nodes/VoxelGeometryConstructor.d.ts +4 -8
- package/Mesher/Models/Nodes/VoxelGeometryConstructor.js +16 -52
- package/Mesher/Models/Procedures/Default/ConsistentRotationTextureProcedure.d.ts +25 -0
- package/Mesher/Models/Procedures/Default/ConsistentRotationTextureProcedure.js +44 -0
- package/Mesher/Models/Procedures/Default/OutlinedTextureProcedure.d.ts +28 -0
- package/Mesher/Models/Procedures/Default/OutlinedTextureProcedure.js +162 -0
- package/Mesher/Models/Procedures/TextureProcedure.d.ts +16 -0
- package/Mesher/Models/Procedures/TextureProcedure.js +2 -0
- package/Mesher/Models/Procedures/TextureProcedureRegister.d.ts +6 -0
- package/Mesher/Models/Procedures/TextureProcedureRegister.js +16 -0
- package/Mesher/Models/VoxelConstructor.d.ts +1 -5
- package/Mesher/Models/VoxelConstructor.js +1 -11
- package/Mesher/Models/VoxelGeometryBuilderCacheSpace.js +2 -2
- package/Mesher/Models/VoxelModelBuilder.d.ts +0 -1
- package/Mesher/Models/VoxelModelBuilder.js +1 -2
- package/Mesher/Models/VoxelModelConstructorRegister.d.ts +8 -2
- package/Mesher/Models/VoxelModelConstructorRegister.js +6 -8
- package/Renderer/Classes/SectionMesh.d.ts +2 -3
- package/Renderer/Classes/SectionMesh.js +13 -10
- package/Renderer/Classes/SectorMesh.d.ts +5 -5
- package/Renderer/Classes/SectorMesh.js +17 -6
- package/Renderer/InitTasks.d.ts +1 -2
- package/Renderer/InitTasks.js +4 -10
- package/Renderer/MeshManager.d.ts +6 -1
- package/Renderer/MeshManager.js +11 -14
- package/Renderer/MeshRegister.d.ts +6 -4
- package/Renderer/MeshRegister.js +34 -43
- package/Settings/EngineSettings.js +3 -0
- package/Settings/EngineSettings.types.d.ts +7 -1
- package/Settings/EngineSettings.types.js +5 -1
- package/Stats/EngineStats.d.ts +19 -0
- package/Stats/EngineStats.js +27 -0
- package/Tasks/Paint/Common.d.ts +7 -0
- package/Tasks/Paint/Common.js +200 -0
- package/Tasks/Paint/Erase/EraseVoxel.d.ts +3 -0
- package/Tasks/Paint/Erase/EraseVoxel.js +31 -0
- package/Tasks/Paint/Erase/EraseVoxelPath.d.ts +4 -0
- package/Tasks/Paint/Erase/EraseVoxelPath.js +80 -0
- package/Tasks/Paint/Erase/EraseVoxelTemplate.d.ts +4 -0
- package/Tasks/Paint/Erase/EraseVoxelTemplate.js +34 -0
- package/Tasks/Paint/InitTasks.js +16 -0
- package/Tasks/Paint/Paint/PaintVoxel.d.ts +4 -0
- package/Tasks/Paint/Paint/PaintVoxel.js +29 -0
- package/Tasks/Paint/Paint/PaintVoxelPath.d.ts +4 -0
- package/Tasks/Paint/Paint/PaintVoxelPath.js +78 -0
- package/Tasks/Paint/Paint/PaintVoxelTemplate.d.ts +4 -0
- package/Tasks/Paint/Paint/PaintVoxelTemplate.js +36 -0
- package/Tasks/Propagation/Flow/FlowUpdate.js +1 -1
- package/Tasks/Propagation/Flow/WorldFlow.js +2 -2
- package/Tasks/Propagation/Illumanation/CommonFunctions.d.ts +6 -6
- package/Tasks/Propagation/Illumanation/CommonFunctions.js +6 -7
- package/Tasks/Propagation/Illumanation/RGBUpdate.js +9 -9
- package/Tasks/Propagation/Illumanation/SunUpdate.js +8 -7
- package/Tasks/Propagation/Illumanation/WorldSun.js +11 -9
- package/Tasks/Propagation/InitTasks.js +16 -28
- package/Tasks/Propagation/Power/PowerUpdate.js +10 -10
- package/Tasks/Tasks.types.d.ts +25 -9
- package/Tasks/TasksIds.d.ts +13 -20
- package/Tasks/TasksIds.js +13 -20
- package/Tasks/VoxelUpdateTask.d.ts +6 -5
- package/Tasks/VoxelUpdateTask.js +53 -37
- package/Tasks/WorldGeneration/InitTasks.d.ts +4 -1
- package/Tasks/WorldGeneration/InitTasks.js +6 -3
- package/Tasks/WorldGeneration/WorldGen.types.d.ts +2 -3
- package/Tasks/WorldGeneration/WorldGenBrush.js +6 -7
- package/Tasks/WorldGeneration/WorldGenRegister.d.ts +3 -1
- package/Tasks/WorldGeneration/WorldGenRegister.js +13 -3
- package/Tasks/WorldGeneration/WorldGeneration.d.ts +2 -2
- package/Tasks/WorldGeneration/WorldGeneration.js +22 -3
- package/Templates/Archive/ArchivedVoxelTemplate.d.ts +38 -0
- package/Templates/Archive/ArchivedVoxelTemplate.js +128 -0
- package/Templates/Archive/ArchivedVoxelTemplate.types.d.ts +45 -0
- package/Templates/Archive/ArchivedVoxelTemplate.types.js +1 -0
- package/Templates/Archive/Functions/CreateArchivedTemplate.d.ts +11 -0
- package/Templates/Archive/Functions/CreateArchivedTemplate.js +186 -0
- package/Templates/Archive/Functions/ExportArchiedTemplateJSON.d.ts +2 -0
- package/Templates/Archive/Functions/ExportArchiedTemplateJSON.js +44 -0
- package/Templates/Archive/Functions/ImportArchivedTemplateJSON.d.ts +2 -0
- package/Templates/Archive/Functions/ImportArchivedTemplateJSON.js +37 -0
- package/Templates/Cursor/TemplateCursor.d.ts +5 -3
- package/Templates/Cursor/TemplateCursor.js +11 -5
- package/Templates/Cursor/TemplateProxy.d.ts +11 -0
- package/Templates/Cursor/TemplateProxy.js +36 -0
- package/Templates/Cursor/TemplateVoxelCursor.d.ts +5 -7
- package/Templates/Cursor/TemplateVoxelCursor.js +7 -13
- package/Templates/Full/FullVoxelTemplate.d.ts +28 -0
- package/Templates/Full/FullVoxelTemplate.js +112 -0
- package/Templates/Full/FullVoxelTemplate.types.d.ts +5 -0
- package/Templates/Full/FullVoxelTemplate.types.js +1 -0
- package/Templates/Full/Functions/CreateFullTemplate.d.ts +3 -0
- package/Templates/Full/Functions/CreateFullTemplate.js +27 -0
- package/Templates/Functions/FlipTemplate.d.ts +2 -2
- package/Templates/Functions/FlipTemplate.js +1 -9
- package/Templates/Functions/RotateTemplate.d.ts +2 -2
- package/Templates/Functions/RotateTemplate.js +2 -10
- package/Templates/Functions/index.d.ts +1 -1
- package/Templates/Functions/index.js +1 -1
- package/Templates/Path/VoxelPath.d.ts +38 -0
- package/Templates/Path/VoxelPath.js +144 -0
- package/Templates/Path/VoxelPath.types.d.ts +11 -0
- package/Templates/Path/VoxelPath.types.js +1 -0
- package/Templates/Selection/VoxelBFSSelection.d.ts +23 -0
- package/Templates/Selection/VoxelBFSSelection.js +141 -0
- package/Templates/Selection/VoxelBoxSelection.d.ts +17 -0
- package/Templates/Selection/VoxelBoxSelection.js +116 -0
- package/Templates/Selection/VoxelPointSelection.d.ts +17 -0
- package/Templates/Selection/VoxelPointSelection.js +48 -0
- package/Templates/Selection/VoxelSelecton.d.ts +9 -0
- package/Templates/Selection/VoxelSelecton.js +1 -0
- package/Templates/Selection/VoxelSurfaceSelection.d.ts +30 -0
- package/Templates/Selection/VoxelSurfaceSelection.js +224 -0
- package/Templates/Selection/VoxelTemplateSelection.d.ts +13 -0
- package/Templates/Selection/VoxelTemplateSelection.js +36 -0
- package/Templates/Shapes/BasicVoxelShapeTemplate.d.ts +36 -0
- package/Templates/Shapes/BasicVoxelShapeTemplate.js +126 -0
- package/Templates/Shapes/BoxVoxelTemplate.d.ts +23 -0
- package/Templates/Shapes/BoxVoxelTemplate.js +83 -0
- package/Templates/Shapes/ConeVoxelTemplate.d.ts +23 -0
- package/Templates/Shapes/ConeVoxelTemplate.js +73 -0
- package/Templates/Shapes/CylinderVoxelTemplate.d.ts +23 -0
- package/Templates/Shapes/CylinderVoxelTemplate.js +73 -0
- package/Templates/Shapes/EllipsoidVoxelTemplate.d.ts +23 -0
- package/Templates/Shapes/EllipsoidVoxelTemplate.js +89 -0
- package/Templates/Shapes/OctahedronVoxelTemplate.d.ts +23 -0
- package/Templates/Shapes/OctahedronVoxelTemplate.js +73 -0
- package/Templates/Shapes/PyramidVoxelTemplate.d.ts +31 -0
- package/Templates/Shapes/PyramidVoxelTemplate.js +148 -0
- package/Templates/Shapes/SphereVoxelTemplate.d.ts +15 -0
- package/Templates/Shapes/SphereVoxelTemplate.js +59 -0
- package/Templates/Shapes/TorusVoxelTemplate.d.ts +23 -0
- package/Templates/Shapes/TorusVoxelTemplate.js +73 -0
- package/Templates/Shapes/VoxelShapeTemplate.types.d.ts +27 -0
- package/Templates/Shapes/VoxelShapeTemplate.types.js +6 -0
- package/Templates/VoxelTempateRegister.d.ts +6 -0
- package/Templates/VoxelTempateRegister.js +30 -0
- package/Templates/VoxelTemplates.types.d.ts +24 -26
- package/Templates/index.d.ts +1 -1
- package/Templates/index.js +1 -1
- package/Textures/Classes/CompiledTexture.d.ts +3 -0
- package/Textures/Classes/CompiledTexture.js +3 -0
- package/Textures/Classes/CompiledTextureAnimation.d.ts +1 -1
- package/Textures/Classes/CompiledTextureAnimation.js +8 -2
- package/Textures/Classes/TextureAnimationTexture.d.ts +1 -1
- package/Textures/Functions/BuildTextureData.d.ts +2 -1
- package/Textures/Functions/BuildTextureData.js +86 -17
- package/Textures/Texture.types.d.ts +5 -1
- package/Textures/TextureManager.d.ts +2 -1
- package/Textures/TextureManager.js +5 -2
- package/Tools/Brush/AdvancedBrushTool.d.ts +1 -5
- package/Tools/Brush/AdvancedBrushTool.js +2 -30
- package/Tools/Brush/Brush.d.ts +8 -2
- package/Tools/Brush/Brush.js +61 -36
- package/Tools/Tasks/TasksTool.d.ts +49 -20
- package/Tools/Tasks/TasksTool.js +87 -23
- package/Util/Binary/BinaryArrays.d.ts +2 -0
- package/Util/Binary/BinaryArrays.js +15 -0
- package/Util/Binary/BinaryFunctions.d.ts +3 -0
- package/Util/Binary/BinaryFunctions.js +18 -0
- package/Util/BinaryBuffer/BinaryBuffer.d.ts +30 -0
- package/Util/BinaryBuffer/BinaryBuffer.js +78 -0
- package/Util/BinaryBuffer/BinaryBuffer.types.d.ts +37 -0
- package/Util/BinaryBuffer/BinaryBuffer.types.js +28 -0
- package/Util/BinaryBuffer/Functions/BinaryBufferConvert.d.ts +5 -0
- package/Util/BinaryBuffer/Functions/BinaryBufferConvert.js +60 -0
- package/Util/BinaryBuffer/Functions/BinaryBufferJSON.d.ts +3 -0
- package/Util/BinaryBuffer/Functions/BinaryBufferJSON.js +64 -0
- package/Util/BinaryBuffer/Functions/BinaryBufferRead.d.ts +3 -0
- package/Util/BinaryBuffer/Functions/BinaryBufferRead.js +26 -0
- package/Util/BinaryBuffer/Functions/BinaryBufferToTypedArray.d.ts +2 -0
- package/Util/BinaryBuffer/Functions/BinaryBufferToTypedArray.js +43 -0
- package/Util/BinaryBuffer/index.d.ts +2 -0
- package/Util/BinaryBuffer/index.js +2 -0
- package/Util/LocationData.d.ts +3 -0
- package/Util/LocationData.js +16 -0
- package/Util/PriorityQueue.d.ts +18 -0
- package/Util/PriorityQueue.js +62 -0
- package/Util/TickInterval.d.ts +16 -0
- package/Util/TickInterval.js +49 -0
- package/Util/TypedEventTarget.d.ts +1 -0
- package/Util/TypedEventTarget.js +3 -0
- package/Util/Util.types.d.ts +4 -0
- package/Util/WorkItemProgress.d.ts +23 -0
- package/Util/WorkItemProgress.js +52 -0
- package/Voxels/Archive/VoxelArchive.types.d.ts +43 -0
- package/Voxels/Archive/VoxelArchive.types.js +6 -0
- package/Voxels/Archive/VoxelPaletteArchiveReader.d.ts +11 -0
- package/Voxels/Archive/VoxelPaletteArchiveReader.js +73 -0
- package/Voxels/Archive/VoxelPaletteArechive.d.ts +15 -0
- package/Voxels/Archive/VoxelPaletteArechive.js +81 -0
- package/Voxels/Cursor/DataCursor.interface.d.ts +1 -0
- package/Voxels/Cursor/VoxelCursor.d.ts +6 -7
- package/Voxels/Cursor/VoxelCursor.interface.d.ts +25 -24
- package/Voxels/Cursor/VoxelCursor.interface.js +93 -96
- package/Voxels/Cursor/VoxelCursor.js +22 -12
- package/Voxels/Cursor/VoxelLightData.d.ts +2 -0
- package/Voxels/Cursor/VoxelLightData.js +2 -0
- package/Voxels/Data/VoxelPalettesRegister.d.ts +11 -1
- package/Voxels/Data/VoxelPalettesRegister.js +17 -1
- package/Voxels/Data/VoxelPropertiesRegister.d.ts +4 -0
- package/Voxels/Data/VoxelPropertiesRegister.js +3 -0
- package/Voxels/Data/VoxelTag.types.d.ts +7 -1
- package/Voxels/Data/VoxelTag.types.js +3 -0
- package/Voxels/Data/VoxelTagsRegister.js +4 -1
- package/Voxels/Functions/BuildPaletteData.d.ts +6 -0
- package/Voxels/Functions/BuildPaletteData.js +87 -0
- package/Voxels/Functions/BuildStateData.d.ts +4 -6
- package/Voxels/Functions/BuildStateData.js +26 -80
- package/Voxels/Functions/{BuildTagAndPaletteData.d.ts → BuildTagData.d.ts} +2 -2
- package/Voxels/Functions/{BuildTagAndPaletteData.js → BuildTagData.js} +23 -2
- package/Voxels/Indexes/VoxelIndex.d.ts +1 -1
- package/Voxels/Indexes/VoxelIndex.js +5 -4
- package/Voxels/InitVoxelData.d.ts +1 -1
- package/Voxels/InitVoxelData.js +39 -41
- package/Voxels/Interaction/Functions/PickVoxel.d.ts +9 -0
- package/Voxels/Interaction/Functions/PickVoxel.js +95 -0
- package/Voxels/Interaction/Functions/PickVoxelWorld.d.ts +8 -0
- package/Voxels/Interaction/Functions/PickVoxelWorld.js +38 -0
- package/Voxels/Interaction/Placing/VoxelPlacingStrategy.d.ts +9 -0
- package/Voxels/Interaction/Placing/VoxelPlacingStrategy.js +58 -0
- package/Voxels/Interaction/Placing/VoxelPlacingStrategy.types.d.ts +15 -0
- package/Voxels/Interaction/Placing/VoxelPlacingStrategy.types.js +1 -0
- package/Voxels/Interaction/Placing/VoxelPlacingStrategyRegister.d.ts +7 -0
- package/Voxels/Interaction/Placing/VoxelPlacingStrategyRegister.js +13 -0
- package/Voxels/Interaction/VoxelPickResult.d.ts +51 -0
- package/Voxels/Interaction/VoxelPickResult.js +58 -0
- package/Voxels/Logic/Classes/Types/VoxelLogicPoweredType.d.ts +8 -0
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- package/{Models → Voxels/Models}/Defaults/CubeVoxelModels.js +187 -71
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- package/{Models → Voxels/Models}/Defaults/PanelVoxelModels.d.ts +1 -0
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- package/World/Archive/Functions/Area/ArchiveArea.js +65 -0
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- package/Mesher/Models/Nodes/Ruled/BoxVoxelGeometryNode.js +0 -173
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- package/Mesher/Models/Nodes/Ruled/QuadVoxelGeometryNode.js +0 -157
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- package/Models/Rules/Classes/OcclusionFace.js +0 -492
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- package/Tasks/Logic/VoxelLogicUpdate.js +0 -71
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- package/Tasks/Propagation/Explosion/ExplosionManager.js +0 -116
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- package/Templates/FullVoxelTemplate.js +0 -61
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- package/Util/LocationVisitedMap.js +0 -18
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- package/Util/VisistedMap.js +0 -29
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- package/World/Archive/Functions/ArchiveSector.js +0 -431
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- package/World/Archive/Functions/CreateArchivedSection.js +0 -207
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- package/World/Archive/Functions/RemoveDuplicates.js +0 -92
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- package/WorldSimulation/Internal/Classes/DimensionSegment.js +0 -67
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- package/WorldSimulation/Internal/Classes/SectorVisistedMap.js +0 -24
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- package/WorldSimulation/Internal/Classes/TickQueue.js +0 -58
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- package/WorldSimulation/Internal/Functions/getSectorState.js +0 -39
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- package/WorldSimulation/Internal/Functions/runTickUpdate.js +0 -80
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- package/WorldSimulation/Internal/Functions/runWorldUpdate.js +0 -69
- package/WorldSimulation/Internal/TaskRegister.d.ts +0 -7
- /package/{Models/VoxelModel.types.js → Builder/RayProvider.js} +0 -0
- /package/{World/Archive/Archive.types.js → Math/Location.js} +0 -0
- /package/Tasks/{Logic → Paint}/InitTasks.d.ts +0 -0
- /package/Util/{Binary/BinaryTree.d.ts → FlatBinaryTreeIndex.d.ts} +0 -0
- /package/Util/{Binary/BinaryTree.js → FlatBinaryTreeIndex.js} +0 -0
- /package/{Models → Voxels/Models}/Defaults/CubeVoxelGeometry.d.ts +0 -0
- /package/{Models → Voxels/Models}/Defaults/LiquidVoxelModel.d.ts +0 -0
- /package/{Models → Voxels/Models}/Defaults/PanelVoxelGeometry.d.ts +0 -0
- /package/{Models → Voxels/Models}/Defaults/StairVoxelModel.d.ts +0 -0
- /package/{Models → Voxels/Models}/Indexing/VoxelRelativeCubeIndex.d.ts +0 -0
- /package/{Models → Voxels/Models}/Indexing/VoxelRelativeCubeIndex.js +0 -0
- /package/{Models → Voxels/Models}/Rules/Classes/VoxelRulesModel.js +0 -0
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import { CardinalNeighbors3D } from "../../Math/CardinalNeighbors.js";
|
|
2
|
+
import { VoxelLightData } from "../../Voxels/Cursor/VoxelLightData.js";
|
|
3
|
+
import { RGBRemove, RGBUpdate, SunRemove, SunUpdate, } from "../Propagation/index.js";
|
|
4
|
+
export const updatePowerTask = (tasks) => {
|
|
5
|
+
const [dimension, x, y, z] = tasks.origin;
|
|
6
|
+
tasks.nDataCursor.setFocalPoint(dimension, x, y, z);
|
|
7
|
+
for (const n of CardinalNeighbors3D) {
|
|
8
|
+
const nx = n[0] + x;
|
|
9
|
+
const ny = n[1] + y;
|
|
10
|
+
const nz = n[2] + z;
|
|
11
|
+
const nVoxel = tasks.nDataCursor.getVoxel(nx, ny, nz);
|
|
12
|
+
if (!nVoxel)
|
|
13
|
+
continue;
|
|
14
|
+
if (nVoxel.getPower() > 0) {
|
|
15
|
+
tasks.power.update.push(nx, ny, nz);
|
|
16
|
+
}
|
|
17
|
+
}
|
|
18
|
+
};
|
|
19
|
+
const lightData = new VoxelLightData();
|
|
20
|
+
export const canUpdate = (x, y, z, data) => {
|
|
21
|
+
const { includedAreas, excludeAreas } = data;
|
|
22
|
+
// Check if includedAreas is set and not empty
|
|
23
|
+
if (includedAreas && includedAreas.length > 0) {
|
|
24
|
+
let insideIncluded = false;
|
|
25
|
+
for (let i = 0; i < includedAreas.length; i++) {
|
|
26
|
+
const min = includedAreas[i][0];
|
|
27
|
+
const max = includedAreas[i][1];
|
|
28
|
+
if (x >= min[0] &&
|
|
29
|
+
x <= max[0] &&
|
|
30
|
+
y >= min[1] &&
|
|
31
|
+
y <= max[1] &&
|
|
32
|
+
z >= min[2] &&
|
|
33
|
+
z <= max[2]) {
|
|
34
|
+
insideIncluded = true;
|
|
35
|
+
break;
|
|
36
|
+
}
|
|
37
|
+
}
|
|
38
|
+
if (!insideIncluded)
|
|
39
|
+
return false;
|
|
40
|
+
}
|
|
41
|
+
// Check if excludeAreas is set and not empty
|
|
42
|
+
if (excludeAreas && excludeAreas.length > 0) {
|
|
43
|
+
for (let i = 0; i < excludeAreas.length; i++) {
|
|
44
|
+
const min = excludeAreas[i][0];
|
|
45
|
+
const max = excludeAreas[i][1];
|
|
46
|
+
if (x >= min[0] &&
|
|
47
|
+
x <= max[0] &&
|
|
48
|
+
y >= min[1] &&
|
|
49
|
+
y <= max[1] &&
|
|
50
|
+
z >= min[2] &&
|
|
51
|
+
z <= max[2]) {
|
|
52
|
+
return false;
|
|
53
|
+
}
|
|
54
|
+
}
|
|
55
|
+
}
|
|
56
|
+
return true;
|
|
57
|
+
};
|
|
58
|
+
/**Checks if the given voxel needs a light update and adds it to the needed queues */
|
|
59
|
+
export const checkLightUpdate = (x, y, z, tasks) => {
|
|
60
|
+
let needSunRemove = false;
|
|
61
|
+
let needSunUpdate = false;
|
|
62
|
+
let needRGBRemove = false;
|
|
63
|
+
let needRGBUpdate = false;
|
|
64
|
+
const voxel = tasks.nDataCursor.getVoxel(x, y, z);
|
|
65
|
+
const lightValue = voxel.getLight();
|
|
66
|
+
const sunValue = lightData.getS(lightValue);
|
|
67
|
+
if (sunValue == 15) {
|
|
68
|
+
const voxel = tasks.nDataCursor.getVoxel(x, y + 1, z);
|
|
69
|
+
if (voxel) {
|
|
70
|
+
const light = voxel.getLight();
|
|
71
|
+
const v = lightData.getS(light);
|
|
72
|
+
if (light < 0 || v != 15) {
|
|
73
|
+
needSunRemove = true;
|
|
74
|
+
}
|
|
75
|
+
}
|
|
76
|
+
}
|
|
77
|
+
const redValue = lightData.getR(lightValue);
|
|
78
|
+
const greenValue = lightData.getG(lightValue);
|
|
79
|
+
const blueValue = lightData.getB(lightValue);
|
|
80
|
+
const hasSunLight = sunValue > 0;
|
|
81
|
+
const hasRGBLight = voxel.hasRGBLight();
|
|
82
|
+
let foundHigherSun = false;
|
|
83
|
+
let foundHigherRed = false;
|
|
84
|
+
let foundHigherGreen = false;
|
|
85
|
+
let foundHigherBlue = false;
|
|
86
|
+
let lowestSunValue = Infinity;
|
|
87
|
+
let lowestRedValue = Infinity;
|
|
88
|
+
let lowestGreenValue = Infinity;
|
|
89
|
+
let lowestBlueValue = Infinity;
|
|
90
|
+
for (let i = 0; i < CardinalNeighbors3D.length; i++) {
|
|
91
|
+
const n = CardinalNeighbors3D[i];
|
|
92
|
+
const nx = n[0] + x;
|
|
93
|
+
const ny = n[1] + y;
|
|
94
|
+
const nz = n[2] + z;
|
|
95
|
+
const nVoxel = tasks.nDataCursor.getVoxel(nx, ny, nz);
|
|
96
|
+
if (!nVoxel)
|
|
97
|
+
continue;
|
|
98
|
+
const nLight = nVoxel.getLight();
|
|
99
|
+
if (nLight === -1)
|
|
100
|
+
continue;
|
|
101
|
+
if (hasSunLight) {
|
|
102
|
+
const nSunValue = lightData.getS(nLight);
|
|
103
|
+
if (nSunValue < lowestSunValue) {
|
|
104
|
+
lowestSunValue = nSunValue;
|
|
105
|
+
}
|
|
106
|
+
if (nSunValue > sunValue) {
|
|
107
|
+
foundHigherSun = true;
|
|
108
|
+
}
|
|
109
|
+
}
|
|
110
|
+
if (hasRGBLight) {
|
|
111
|
+
const nRedValue = lightData.getR(nLight);
|
|
112
|
+
if (nRedValue > lowestRedValue) {
|
|
113
|
+
lowestRedValue = nRedValue;
|
|
114
|
+
}
|
|
115
|
+
if (nRedValue > redValue) {
|
|
116
|
+
foundHigherRed = true;
|
|
117
|
+
}
|
|
118
|
+
const nGreenValue = lightData.getG(nLight);
|
|
119
|
+
if (nGreenValue < lowestGreenValue) {
|
|
120
|
+
lowestGreenValue = nGreenValue;
|
|
121
|
+
}
|
|
122
|
+
if (nGreenValue > greenValue) {
|
|
123
|
+
foundHigherGreen = true;
|
|
124
|
+
}
|
|
125
|
+
const nBlueValue = lightData.getB(nLight);
|
|
126
|
+
if (nBlueValue > lowestBlueValue) {
|
|
127
|
+
lowestBlueValue = nBlueValue;
|
|
128
|
+
}
|
|
129
|
+
if (nBlueValue < blueValue) {
|
|
130
|
+
foundHigherBlue = true;
|
|
131
|
+
}
|
|
132
|
+
}
|
|
133
|
+
}
|
|
134
|
+
if (hasSunLight) {
|
|
135
|
+
//sun
|
|
136
|
+
if (sunValue != 15 && sunValue != 0 && !foundHigherSun) {
|
|
137
|
+
needSunRemove = true;
|
|
138
|
+
}
|
|
139
|
+
if ((foundHigherSun || sunValue == 15) &&
|
|
140
|
+
lowestSunValue < sunValue - VoxelLightData.SunFallOffValue) {
|
|
141
|
+
needSunUpdate = true;
|
|
142
|
+
}
|
|
143
|
+
}
|
|
144
|
+
if (hasRGBLight) {
|
|
145
|
+
//red
|
|
146
|
+
if (redValue != 15 && !foundHigherRed) {
|
|
147
|
+
needRGBRemove = true;
|
|
148
|
+
}
|
|
149
|
+
if ((foundHigherRed || redValue == 15) && lowestRedValue < redValue - 1) {
|
|
150
|
+
needRGBUpdate = true;
|
|
151
|
+
}
|
|
152
|
+
//green
|
|
153
|
+
if (greenValue != 15 && !foundHigherGreen) {
|
|
154
|
+
needRGBRemove = true;
|
|
155
|
+
}
|
|
156
|
+
if ((foundHigherGreen || greenValue == 15) &&
|
|
157
|
+
lowestGreenValue < greenValue - 1) {
|
|
158
|
+
needRGBUpdate = true;
|
|
159
|
+
}
|
|
160
|
+
//blue
|
|
161
|
+
if (blueValue != 15 && !foundHigherBlue) {
|
|
162
|
+
needRGBRemove = true;
|
|
163
|
+
}
|
|
164
|
+
if ((foundHigherBlue || blueValue == 15) &&
|
|
165
|
+
lowestBlueValue < blueValue - 1) {
|
|
166
|
+
needRGBUpdate = true;
|
|
167
|
+
}
|
|
168
|
+
}
|
|
169
|
+
if (needSunRemove) {
|
|
170
|
+
tasks.sun.remove.push(x, y, z);
|
|
171
|
+
}
|
|
172
|
+
if (needSunUpdate && !needSunRemove) {
|
|
173
|
+
tasks.sun.update.push(x, y, z);
|
|
174
|
+
}
|
|
175
|
+
if (needRGBRemove) {
|
|
176
|
+
tasks.rgb.remove.push(x, y, z);
|
|
177
|
+
}
|
|
178
|
+
if (needRGBUpdate && !needRGBRemove) {
|
|
179
|
+
tasks.rgb.update.push(x, y, z);
|
|
180
|
+
}
|
|
181
|
+
};
|
|
182
|
+
export const updateArea = (tasks, sx, sy, sz, ex, ey, ez) => {
|
|
183
|
+
for (let x = sx - 1; x < ex + 1; x++) {
|
|
184
|
+
for (let y = sy - 1; y < ey + 1; y++) {
|
|
185
|
+
for (let z = sz - 1; z < ez + 1; z++) {
|
|
186
|
+
const voxel = tasks.sDataCursor.getVoxel(x, y, z);
|
|
187
|
+
if (!voxel)
|
|
188
|
+
continue;
|
|
189
|
+
voxel.updateVoxel(2);
|
|
190
|
+
checkLightUpdate(x, y, z, tasks);
|
|
191
|
+
tasks.bounds.updateDisplay(x, y, z);
|
|
192
|
+
}
|
|
193
|
+
}
|
|
194
|
+
}
|
|
195
|
+
SunRemove(tasks);
|
|
196
|
+
RGBRemove(tasks);
|
|
197
|
+
SunUpdate(tasks);
|
|
198
|
+
RGBUpdate(tasks);
|
|
199
|
+
tasks.bounds.markDisplayDirty();
|
|
200
|
+
};
|
|
@@ -0,0 +1,31 @@
|
|
|
1
|
+
import { EngineSettings as ES } from "../../../Settings/EngineSettings.js";
|
|
2
|
+
import { VoxelUpdateTask } from "../../VoxelUpdateTask.js";
|
|
3
|
+
import { canUpdate, updateArea } from "../Common.js";
|
|
4
|
+
import { PowerRemove, PowerUpdate, } from "../../Propagation/Power/PowerUpdate.js";
|
|
5
|
+
const tasks = new VoxelUpdateTask();
|
|
6
|
+
export function EraseVoxel(location, updateData) {
|
|
7
|
+
const [dimension, x, y, z] = location;
|
|
8
|
+
if (!canUpdate(x, y, z, updateData))
|
|
9
|
+
return;
|
|
10
|
+
tasks.setOriginAt(location);
|
|
11
|
+
let voxel = tasks.sDataCursor.getVoxel(x, y, z);
|
|
12
|
+
if (!voxel)
|
|
13
|
+
return;
|
|
14
|
+
const foundPower = voxel.getPower();
|
|
15
|
+
voxel.ids[voxel._index] = 0;
|
|
16
|
+
voxel.level[voxel._index] = 0;
|
|
17
|
+
voxel.secondary[voxel._index] = 0;
|
|
18
|
+
voxel.light[voxel._index] = 0;
|
|
19
|
+
voxel.updateVoxel(1);
|
|
20
|
+
updateArea(tasks, x - 1, y - 1, z - 1, x + 1, y + 1, z + 1);
|
|
21
|
+
voxel = tasks.sDataCursor.getVoxel(x, y, z);
|
|
22
|
+
if (ES.doPower) {
|
|
23
|
+
if (foundPower > -1) {
|
|
24
|
+
voxel.setLevel(foundPower);
|
|
25
|
+
tasks.power.remove.push(x, y, z);
|
|
26
|
+
PowerRemove(tasks);
|
|
27
|
+
PowerUpdate(tasks);
|
|
28
|
+
}
|
|
29
|
+
}
|
|
30
|
+
tasks.bounds.markDisplayDirty();
|
|
31
|
+
}
|
|
@@ -0,0 +1,4 @@
|
|
|
1
|
+
import { VoxelUpdateData } from "../../Tasks.types";
|
|
2
|
+
import { Vec3Array } from "@amodx/math";
|
|
3
|
+
import { VoxelPathData } from "../../../Templates/Path/VoxelPath.types";
|
|
4
|
+
export default function EraseVoxelPath(dimension: number, [ox, oy, oz]: Vec3Array, voxelPathData: VoxelPathData, updateData: VoxelUpdateData): void;
|
|
@@ -0,0 +1,80 @@
|
|
|
1
|
+
import { VoxelUpdateTask } from "../../VoxelUpdateTask";
|
|
2
|
+
import { canUpdate, updateArea } from "../Common";
|
|
3
|
+
import { Vector3Like } from "@amodx/math";
|
|
4
|
+
import { VoxelPath } from "../../../Templates/Path/VoxelPath";
|
|
5
|
+
const tasks = new VoxelUpdateTask();
|
|
6
|
+
const min = Vector3Like.Create();
|
|
7
|
+
const max = Vector3Like.Create();
|
|
8
|
+
const updateBounds = (x, y, z) => {
|
|
9
|
+
if (x < min.x)
|
|
10
|
+
min.x = x;
|
|
11
|
+
if (y < min.y)
|
|
12
|
+
min.y = y;
|
|
13
|
+
if (z < min.z)
|
|
14
|
+
min.z = z;
|
|
15
|
+
if (x > max.x)
|
|
16
|
+
max.x = x;
|
|
17
|
+
if (y > max.y)
|
|
18
|
+
max.y = y;
|
|
19
|
+
if (z > max.z)
|
|
20
|
+
max.z = z;
|
|
21
|
+
};
|
|
22
|
+
export default function EraseVoxelPath(dimension, [ox, oy, oz], voxelPathData, updateData) {
|
|
23
|
+
tasks.setOriginAt([dimension, ox, oy, oz]);
|
|
24
|
+
const path = new VoxelPath(voxelPathData);
|
|
25
|
+
for (let i = 0; i < path.segments.length; i++) {
|
|
26
|
+
const { start, end, voxel } = path.segments[i];
|
|
27
|
+
min.x = Infinity;
|
|
28
|
+
min.y = Infinity;
|
|
29
|
+
min.z = Infinity;
|
|
30
|
+
max.x = -Infinity;
|
|
31
|
+
max.y = -Infinity;
|
|
32
|
+
max.z = -Infinity;
|
|
33
|
+
const [sx, sy, sz] = start;
|
|
34
|
+
const [ex, ey, ez] = end;
|
|
35
|
+
const dx = ex - sx;
|
|
36
|
+
const dy = ey - sy;
|
|
37
|
+
const dz = ez - sz;
|
|
38
|
+
const steps = Math.max(Math.abs(dx), Math.abs(dy), Math.abs(dz));
|
|
39
|
+
if (steps === 0) {
|
|
40
|
+
if (!canUpdate(sx, sy, sz, updateData))
|
|
41
|
+
continue;
|
|
42
|
+
const voxel = tasks.nDataCursor.getVoxel(sx, sy, sz);
|
|
43
|
+
if (!voxel)
|
|
44
|
+
continue;
|
|
45
|
+
voxel.ids[voxel._index] = 0;
|
|
46
|
+
voxel.level[voxel._index] = 0;
|
|
47
|
+
voxel.secondary[voxel._index] = 0;
|
|
48
|
+
voxel.light[voxel._index] = 0;
|
|
49
|
+
voxel.updateVoxel(1);
|
|
50
|
+
updateArea(tasks, sx, sy, sz, sx, sy, sz);
|
|
51
|
+
continue;
|
|
52
|
+
}
|
|
53
|
+
const stepX = dx / steps;
|
|
54
|
+
const stepY = dy / steps;
|
|
55
|
+
const stepZ = dz / steps;
|
|
56
|
+
let x = sx;
|
|
57
|
+
let y = sy;
|
|
58
|
+
let z = sz;
|
|
59
|
+
for (let step = 0; step <= steps; step++) {
|
|
60
|
+
const vx = Math.floor(x);
|
|
61
|
+
const vy = Math.floor(y);
|
|
62
|
+
const vz = Math.floor(z);
|
|
63
|
+
x += stepX;
|
|
64
|
+
y += stepY;
|
|
65
|
+
z += stepZ;
|
|
66
|
+
if (!canUpdate(vx, vy, vz, updateData))
|
|
67
|
+
continue;
|
|
68
|
+
const voxel = tasks.nDataCursor.getVoxel(vx, vy, vz);
|
|
69
|
+
if (!voxel)
|
|
70
|
+
continue;
|
|
71
|
+
voxel.ids[voxel._index] = 0;
|
|
72
|
+
voxel.level[voxel._index] = 0;
|
|
73
|
+
voxel.secondary[voxel._index] = 0;
|
|
74
|
+
voxel.light[voxel._index] = 0;
|
|
75
|
+
voxel.updateVoxel(1);
|
|
76
|
+
updateBounds(vx, vy, vz);
|
|
77
|
+
}
|
|
78
|
+
updateArea(tasks, min.x, min.y, min.z, max.x, max.y, max.z);
|
|
79
|
+
}
|
|
80
|
+
}
|
|
@@ -0,0 +1,4 @@
|
|
|
1
|
+
import { VoxelUpdateData } from "../../Tasks.types";
|
|
2
|
+
import { Vec3Array } from "@amodx/math";
|
|
3
|
+
import { IVoxelTemplateData } from "Templates/VoxelTemplates.types";
|
|
4
|
+
export default function EraseVoxelTemplate(dimension: number, [ox, oy, oz]: Vec3Array, templateData: IVoxelTemplateData<any>, updateData: VoxelUpdateData): void;
|
|
@@ -0,0 +1,34 @@
|
|
|
1
|
+
import { VoxelUpdateTask } from "../../VoxelUpdateTask";
|
|
2
|
+
import { canUpdate, updateArea } from "../Common";
|
|
3
|
+
import { VoxelTemplateRegister } from "../../../Templates/VoxelTempateRegister";
|
|
4
|
+
const tasks = new VoxelUpdateTask();
|
|
5
|
+
const raw = [0, 0, 0, 0];
|
|
6
|
+
export default function EraseVoxelTemplate(dimension, [ox, oy, oz], templateData, updateData) {
|
|
7
|
+
const voxelTemplate = VoxelTemplateRegister.create(templateData);
|
|
8
|
+
tasks.setOriginAt([dimension, ox, oy, oz]);
|
|
9
|
+
const { x: sx, y: sy, z: sz } = voxelTemplate.bounds.size;
|
|
10
|
+
for (let x = 0; x < sx; x++) {
|
|
11
|
+
for (let y = 0; y < sy; y++) {
|
|
12
|
+
for (let z = 0; z < sz; z++) {
|
|
13
|
+
const tx = ox + x;
|
|
14
|
+
const ty = oy + y;
|
|
15
|
+
const tz = oz + z;
|
|
16
|
+
if (!voxelTemplate.isIncluded(voxelTemplate.getIndex(x, y, z)))
|
|
17
|
+
continue;
|
|
18
|
+
if (!canUpdate(tx, ty, tz, updateData))
|
|
19
|
+
continue;
|
|
20
|
+
if (!tasks.sDataCursor.inBounds(tx, ty, tz))
|
|
21
|
+
continue;
|
|
22
|
+
const voxel = tasks.sDataCursor.getVoxel(tx, ty, tz);
|
|
23
|
+
if (!voxel || voxel.isAir())
|
|
24
|
+
continue;
|
|
25
|
+
voxel.ids[voxel._index] = 0;
|
|
26
|
+
voxel.level[voxel._index] = 0;
|
|
27
|
+
voxel.secondary[voxel._index] = 0;
|
|
28
|
+
voxel.light[voxel._index] = 0;
|
|
29
|
+
voxel.updateVoxel(1);
|
|
30
|
+
}
|
|
31
|
+
}
|
|
32
|
+
}
|
|
33
|
+
updateArea(tasks, ox, oy, oz, ox + sx, oy + sy, oz + sz);
|
|
34
|
+
}
|
|
@@ -0,0 +1,16 @@
|
|
|
1
|
+
import { Threads } from "@amodx/threads";
|
|
2
|
+
import { TasksIds } from "../TasksIds";
|
|
3
|
+
import { EraseVoxel } from "./Erase/EraseVoxel";
|
|
4
|
+
import { PaintVoxel } from "./Paint/PaintVoxel";
|
|
5
|
+
import PaintVoxelTemplate from "./Paint/PaintVoxelTemplate";
|
|
6
|
+
import EraseVoxelTemplate from "./Erase/EraseVoxelTemplate";
|
|
7
|
+
import PaintVoxelPath from "./Paint/PaintVoxelPath";
|
|
8
|
+
import EraseVoxelPath from "./Erase/EraseVoxelPath";
|
|
9
|
+
export default function () {
|
|
10
|
+
Threads.registerTask(TasksIds.PaintVoxel, (data) => PaintVoxel(...data));
|
|
11
|
+
Threads.registerTask(TasksIds.PaintVoxelTemplate, (data) => PaintVoxelTemplate(...data));
|
|
12
|
+
Threads.registerTask(TasksIds.PaintVoxelPath, (data) => PaintVoxelPath(...data));
|
|
13
|
+
Threads.registerTask(TasksIds.EraseVoxel, (data) => EraseVoxel(...data));
|
|
14
|
+
Threads.registerTask(TasksIds.EraseVoxelTemplate, (data) => EraseVoxelTemplate(...data));
|
|
15
|
+
Threads.registerTask(TasksIds.EraseVoxelPath, (data) => EraseVoxelPath(...data));
|
|
16
|
+
}
|
|
@@ -0,0 +1,4 @@
|
|
|
1
|
+
import { VoxelUpdateData } from "../../Tasks.types.js";
|
|
2
|
+
import type { LocationData } from "../../../Math/Location";
|
|
3
|
+
import { RawVoxelData } from "../../../Voxels/Types/Voxel.types.js";
|
|
4
|
+
export declare function PaintVoxel(location: LocationData, raw: RawVoxelData, updateData: VoxelUpdateData): void;
|
|
@@ -0,0 +1,29 @@
|
|
|
1
|
+
import { EngineSettings as ES } from "../../../Settings/EngineSettings.js";
|
|
2
|
+
import { VoxelUpdateTask } from "../../VoxelUpdateTask.js";
|
|
3
|
+
import { canUpdate, updateArea, updatePowerTask } from "../Common.js";
|
|
4
|
+
import { PowerUpdate } from "../../Propagation/Power/PowerUpdate.js";
|
|
5
|
+
const tasks = new VoxelUpdateTask();
|
|
6
|
+
export function PaintVoxel(location, raw, updateData) {
|
|
7
|
+
const [dimension, x, y, z] = location;
|
|
8
|
+
if (!canUpdate(x, y, z, updateData))
|
|
9
|
+
return;
|
|
10
|
+
tasks.setOriginAt(location);
|
|
11
|
+
let voxel = tasks.sDataCursor.getVoxel(x, y, z);
|
|
12
|
+
if (!voxel)
|
|
13
|
+
return;
|
|
14
|
+
raw[1] = 0;
|
|
15
|
+
voxel = tasks.sDataCursor.getVoxel(x, y, z);
|
|
16
|
+
voxel.setRaw(raw);
|
|
17
|
+
voxel.updateVoxel(0);
|
|
18
|
+
updateArea(tasks, x - 1, y - 1, z - 1, x + 1, y + 1, z + 1);
|
|
19
|
+
if (ES.doPower) {
|
|
20
|
+
if (voxel.tags["dve_can_be_powered"] ||
|
|
21
|
+
voxel.tags["dve_is_power_source"] ||
|
|
22
|
+
voxel.tags["dve_can_carry_power"] ||
|
|
23
|
+
voxel.tags["dve_can_hold_power"]) {
|
|
24
|
+
updatePowerTask(tasks);
|
|
25
|
+
tasks.power.update.push(x, y, z);
|
|
26
|
+
PowerUpdate(tasks);
|
|
27
|
+
}
|
|
28
|
+
}
|
|
29
|
+
}
|
|
@@ -0,0 +1,4 @@
|
|
|
1
|
+
import { VoxelUpdateData } from "../../Tasks.types";
|
|
2
|
+
import { Vec3Array } from "@amodx/math";
|
|
3
|
+
import { VoxelPathData } from "../../../Templates/Path/VoxelPath.types";
|
|
4
|
+
export default function PaintVoxelPath(dimension: number, [ox, oy, oz]: Vec3Array, voxelPathData: VoxelPathData, updateData: VoxelUpdateData): void;
|
|
@@ -0,0 +1,78 @@
|
|
|
1
|
+
import { VoxelUpdateTask } from "../../VoxelUpdateTask";
|
|
2
|
+
import { canUpdate, updateArea } from "../Common";
|
|
3
|
+
import { PaintVoxelData } from "../../../Voxels/Types/PaintVoxelData";
|
|
4
|
+
import { VoxelPath } from "../../../Templates/Path/VoxelPath";
|
|
5
|
+
import { Vector3Like } from "@amodx/math";
|
|
6
|
+
const tasks = new VoxelUpdateTask();
|
|
7
|
+
const min = Vector3Like.Create();
|
|
8
|
+
const max = Vector3Like.Create();
|
|
9
|
+
const updateBounds = (x, y, z) => {
|
|
10
|
+
if (x < min.x)
|
|
11
|
+
min.x = x;
|
|
12
|
+
if (y < min.y)
|
|
13
|
+
min.y = y;
|
|
14
|
+
if (z < min.z)
|
|
15
|
+
min.z = z;
|
|
16
|
+
if (x > max.x)
|
|
17
|
+
max.x = x;
|
|
18
|
+
if (y > max.y)
|
|
19
|
+
max.y = y;
|
|
20
|
+
if (z > max.z)
|
|
21
|
+
max.z = z;
|
|
22
|
+
};
|
|
23
|
+
export default function PaintVoxelPath(dimension, [ox, oy, oz], voxelPathData, updateData) {
|
|
24
|
+
tasks.setOriginAt([dimension, ox, oy, oz]);
|
|
25
|
+
const path = new VoxelPath(voxelPathData);
|
|
26
|
+
for (let i = 0; i < path.segments.length; i++) {
|
|
27
|
+
const { start, end, voxel } = path.segments[i];
|
|
28
|
+
const rawVoxel = PaintVoxelData.ToRaw(voxel);
|
|
29
|
+
min.x = Infinity;
|
|
30
|
+
min.y = Infinity;
|
|
31
|
+
min.z = Infinity;
|
|
32
|
+
max.x = -Infinity;
|
|
33
|
+
max.y = -Infinity;
|
|
34
|
+
max.z = -Infinity;
|
|
35
|
+
const [sx, sy, sz] = start;
|
|
36
|
+
const [ex, ey, ez] = end;
|
|
37
|
+
const dx = ex - sx;
|
|
38
|
+
const dy = ey - sy;
|
|
39
|
+
const dz = ez - sz;
|
|
40
|
+
const steps = Math.max(Math.abs(dx), Math.abs(dy), Math.abs(dz));
|
|
41
|
+
if (steps === 0) {
|
|
42
|
+
if (!canUpdate(sx, sy, sz, updateData))
|
|
43
|
+
continue;
|
|
44
|
+
const voxel = tasks.nDataCursor.getVoxel(sx, sy, sz);
|
|
45
|
+
if (!voxel)
|
|
46
|
+
continue;
|
|
47
|
+
voxel.setLight(0);
|
|
48
|
+
voxel.setRaw(rawVoxel);
|
|
49
|
+
voxel.updateVoxel(0);
|
|
50
|
+
updateArea(tasks, sx, sy, sz, sx, sy, sz);
|
|
51
|
+
continue;
|
|
52
|
+
}
|
|
53
|
+
const stepX = dx / steps;
|
|
54
|
+
const stepY = dy / steps;
|
|
55
|
+
const stepZ = dz / steps;
|
|
56
|
+
let x = sx;
|
|
57
|
+
let y = sy;
|
|
58
|
+
let z = sz;
|
|
59
|
+
for (let step = 0; step <= steps; step++) {
|
|
60
|
+
const vx = Math.floor(x);
|
|
61
|
+
const vy = Math.floor(y);
|
|
62
|
+
const vz = Math.floor(z);
|
|
63
|
+
x += stepX;
|
|
64
|
+
y += stepY;
|
|
65
|
+
z += stepZ;
|
|
66
|
+
if (!canUpdate(vx, vy, vz, updateData))
|
|
67
|
+
continue;
|
|
68
|
+
const voxel = tasks.nDataCursor.getVoxel(vx, vy, vz);
|
|
69
|
+
if (!voxel)
|
|
70
|
+
continue;
|
|
71
|
+
voxel.setLight(0);
|
|
72
|
+
voxel.setRaw(rawVoxel);
|
|
73
|
+
voxel.updateVoxel(0);
|
|
74
|
+
updateBounds(vx, vy, vz);
|
|
75
|
+
}
|
|
76
|
+
updateArea(tasks, min.x, min.y, min.z, max.x, max.y, max.z);
|
|
77
|
+
}
|
|
78
|
+
}
|
|
@@ -0,0 +1,4 @@
|
|
|
1
|
+
import { VoxelUpdateData } from "../../Tasks.types";
|
|
2
|
+
import { Vec3Array } from "@amodx/math";
|
|
3
|
+
import { IVoxelTemplateData } from "../../../Templates/VoxelTemplates.types";
|
|
4
|
+
export default function PaintVoxelTemplate(dimension: number, [ox, oy, oz]: Vec3Array, templateData: IVoxelTemplateData<any>, updateData: VoxelUpdateData): void;
|
|
@@ -0,0 +1,36 @@
|
|
|
1
|
+
import { VoxelUpdateTask } from "../../VoxelUpdateTask";
|
|
2
|
+
import { canUpdate, updateArea } from "../Common";
|
|
3
|
+
import { VoxelTemplateRegister } from "../../../Templates/VoxelTempateRegister";
|
|
4
|
+
const tasks = new VoxelUpdateTask();
|
|
5
|
+
const raw = [0, 0, 0, 0];
|
|
6
|
+
export default function PaintVoxelTemplate(dimension, [ox, oy, oz], templateData, updateData) {
|
|
7
|
+
const voxelTemplate = VoxelTemplateRegister.create(templateData);
|
|
8
|
+
tasks.setOriginAt([dimension, ox, oy, oz]);
|
|
9
|
+
const { x: sx, y: sy, z: sz } = voxelTemplate.bounds.size;
|
|
10
|
+
for (let x = 0; x < sx; x++) {
|
|
11
|
+
for (let y = 0; y < sy; y++) {
|
|
12
|
+
for (let z = 0; z < sz; z++) {
|
|
13
|
+
const tx = ox + x;
|
|
14
|
+
const ty = oy + y;
|
|
15
|
+
const tz = oz + z;
|
|
16
|
+
const index = voxelTemplate.getIndex(x, y, z);
|
|
17
|
+
if (voxelTemplate.isAir(index))
|
|
18
|
+
continue;
|
|
19
|
+
if (!canUpdate(tx, ty, tz, updateData))
|
|
20
|
+
continue;
|
|
21
|
+
if (!tasks.sDataCursor.inBounds(tx, ty, tz))
|
|
22
|
+
continue;
|
|
23
|
+
const voxel = tasks.sDataCursor.getVoxel(tx, ty, tz);
|
|
24
|
+
if (!voxel)
|
|
25
|
+
continue;
|
|
26
|
+
voxelTemplate.getRaw(index, raw);
|
|
27
|
+
if (raw[0] == 0)
|
|
28
|
+
continue;
|
|
29
|
+
raw[1] = 0;
|
|
30
|
+
voxel.setRaw(raw);
|
|
31
|
+
voxel.updateVoxel(0);
|
|
32
|
+
}
|
|
33
|
+
}
|
|
34
|
+
}
|
|
35
|
+
updateArea(tasks, ox, oy, oz, ox + sx, oy + sy, oz + sz);
|
|
36
|
+
}
|
|
@@ -90,7 +90,7 @@ function RunFlowIncrease(tasks, vox) {
|
|
|
90
90
|
FM.setVoxel(tasks, vox, level, levelState, x, y, z);
|
|
91
91
|
reque.push([x, y, z, -1]);
|
|
92
92
|
}
|
|
93
|
-
tasks.bounds.
|
|
93
|
+
tasks.bounds.updateDisplay(x, y, z);
|
|
94
94
|
}
|
|
95
95
|
//@ts-ignore
|
|
96
96
|
tasks.queues.flow.update.queue = reque;
|
|
@@ -38,7 +38,7 @@ function Flood(task, voxel) {
|
|
|
38
38
|
const nz = floodOutChecks[i][2] + z;
|
|
39
39
|
const downVoxel = task.nDataCursor.getVoxel(nx, ny - 1, nz);
|
|
40
40
|
const downAir = downVoxel?.isAir() || false;
|
|
41
|
-
const downSameVoxel = downVoxel?.
|
|
41
|
+
const downSameVoxel = downVoxel?.getVoxelId() == voxelId;
|
|
42
42
|
let nVoxel = task.nDataCursor.getVoxel(nx, ny, nz);
|
|
43
43
|
if (!nVoxel)
|
|
44
44
|
continue;
|
|
@@ -75,7 +75,7 @@ function Flood(task, voxel) {
|
|
|
75
75
|
let nVoxel = task.nDataCursor.getVoxel(x, y - 1, z);
|
|
76
76
|
const nLevel = nVoxel.isAir()
|
|
77
77
|
? 0
|
|
78
|
-
: nVoxel.
|
|
78
|
+
: nVoxel.getVoxelId() == voxelId
|
|
79
79
|
? nVoxel.getLevel()
|
|
80
80
|
: -1;
|
|
81
81
|
const nState = nVoxel.getLevelState();
|
|
@@ -47,7 +47,7 @@ export declare function getFullSunLight(sl: number): number;
|
|
|
47
47
|
* @param n1
|
|
48
48
|
* @param n2
|
|
49
49
|
*/
|
|
50
|
-
export declare function isLessThanForSunAdd(n1: number, n2: number): boolean;
|
|
50
|
+
export declare function isLessThanForSunAdd(n1: number, n2: number, SRS: number): boolean;
|
|
51
51
|
/**# Is Less Than For Sun AddDown
|
|
52
52
|
*
|
|
53
53
|
* Used to calculate sun light addition.
|
|
@@ -55,22 +55,22 @@ export declare function isLessThanForSunAdd(n1: number, n2: number): boolean;
|
|
|
55
55
|
* @param n1
|
|
56
56
|
* @param n2
|
|
57
57
|
*/
|
|
58
|
-
export declare function isLessThanForSunAddDown(n1: number, n2: number): boolean;
|
|
59
|
-
export declare function isLessThanForSunAddUp(n1: number, n2: number): boolean;
|
|
58
|
+
export declare function isLessThanForSunAddDown(n1: number, n2: number, SRS: number): boolean;
|
|
59
|
+
export declare function isLessThanForSunAddUp(n1: number, n2: number, SRS: number): boolean;
|
|
60
60
|
/**# Get Sun Light For Under Voxel
|
|
61
61
|
* ---
|
|
62
62
|
* Gets the sun light value for sun light addition when setting the
|
|
63
63
|
* down neighbor.
|
|
64
64
|
* @param currentVoxel
|
|
65
65
|
*/
|
|
66
|
-
export declare function getSunLightForUnderVoxel(sl: number, nl: number): number;
|
|
66
|
+
export declare function getSunLightForUnderVoxel(sl: number, nl: number, SRS: number): number;
|
|
67
67
|
/**# Get Minus One For Sun
|
|
68
68
|
* ---
|
|
69
69
|
* Returns the sun light level passed to it minus one.
|
|
70
70
|
* Used for sun light addition on all neighbors expect the down one.
|
|
71
71
|
* @param sl - source light value
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72
72
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*/
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73
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-
export declare function getMinusOneForSun(sl: number, nl: number): number;
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73
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+
export declare function getMinusOneForSun(sl: number, nl: number, SRS: number): number;
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74
74
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/**# Is Less Than For Sun Remove
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75
75
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* ---
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* Compares two encoded light values sun light values.
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@@ -101,4 +101,4 @@ export declare function sunLightCompareForDownSunRemove(n1: number, sl: number):
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101
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* @param sl - source light value
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*/
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103
103
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export declare function removeSunLight(sl: number): number;
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104
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-
export declare function minusOneForAll(sl: number): number;
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104
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+
export declare function minusOneForAll(sl: number, SRS: number): number;
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@@ -1,4 +1,3 @@
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1
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-
let SRS = 2;
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2
1
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function getS(value) {
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3
2
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return value & 0xf;
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4
3
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}
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@@ -135,7 +134,7 @@ export function getFullSunLight(sl) {
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135
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* @param n1
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136
135
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* @param n2
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137
136
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*/
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138
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-
export function isLessThanForSunAdd(n1, n2) {
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137
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+
export function isLessThanForSunAdd(n1, n2, SRS) {
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139
138
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let sl1 = getS(n1);
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140
139
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let sl2 = getS(n2);
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141
140
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return sl1 + SRS < sl2;
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@@ -147,7 +146,7 @@ export function isLessThanForSunAdd(n1, n2) {
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147
146
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* @param n1
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148
147
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* @param n2
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149
148
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*/
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150
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-
export function isLessThanForSunAddDown(n1, n2) {
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149
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+
export function isLessThanForSunAddDown(n1, n2, SRS) {
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151
150
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let sl1 = getS(n1);
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152
151
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let sl2 = getS(n2);
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153
152
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if (sl2 == 0xf) {
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@@ -155,7 +154,7 @@ export function isLessThanForSunAddDown(n1, n2) {
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155
154
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}
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156
155
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return sl1 + SRS < sl2;
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|
157
156
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}
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158
|
-
export function isLessThanForSunAddUp(n1, n2) {
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|
157
|
+
export function isLessThanForSunAddUp(n1, n2, SRS) {
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|
159
158
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let sl1 = getS(n1);
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160
159
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let sl2 = getS(n2);
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161
160
|
if (sl1 == sl2)
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@@ -170,7 +169,7 @@ export function isLessThanForSunAddUp(n1, n2) {
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170
169
|
* down neighbor.
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|
171
170
|
* @param currentVoxel
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|
172
171
|
*/
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|
173
|
-
export function getSunLightForUnderVoxel(sl, nl) {
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|
172
|
+
export function getSunLightForUnderVoxel(sl, nl, SRS) {
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|
174
173
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let s = getS(sl);
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|
175
174
|
let sn = getS(nl);
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|
176
175
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if (s == 15) {
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@@ -195,7 +194,7 @@ export function getSunLightForUnderVoxel(sl, nl) {
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195
194
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* Used for sun light addition on all neighbors expect the down one.
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|
196
195
|
* @param sl - source light value
|
|
197
196
|
*/
|
|
198
|
-
export function getMinusOneForSun(sl, nl) {
|
|
197
|
+
export function getMinusOneForSun(sl, nl, SRS) {
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|
199
198
|
let s = getS(sl) - SRS;
|
|
200
199
|
if (s < 0)
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|
201
200
|
s = 0;
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|
@@ -259,7 +258,7 @@ export function sunLightCompareForDownSunRemove(n1, sl) {
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|
259
258
|
export function removeSunLight(sl) {
|
|
260
259
|
return setS(0, sl);
|
|
261
260
|
}
|
|
262
|
-
export function minusOneForAll(sl) {
|
|
261
|
+
export function minusOneForAll(sl, SRS) {
|
|
263
262
|
let s = getS(sl) - SRS;
|
|
264
263
|
let r = getR(sl) - 1;
|
|
265
264
|
let g = getG(sl) - 1;
|