@divinevoxel/vlox 0.0.74 → 0.0.76

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (701) hide show
  1. package/Builder/RayProvider.d.ts +6 -0
  2. package/Builder/Tools/Box/BoxSelection.d.ts +12 -0
  3. package/Builder/Tools/Box/BoxSelection.js +27 -0
  4. package/Builder/Tools/Box/BoxTool.d.ts +31 -0
  5. package/Builder/Tools/Box/BoxTool.js +91 -0
  6. package/Builder/Tools/Box/BoxToolTemplate.d.ts +13 -0
  7. package/Builder/Tools/Box/BoxToolTemplate.js +23 -0
  8. package/Builder/Tools/Brush/BrushTool.d.ts +48 -0
  9. package/Builder/Tools/Brush/BrushTool.js +146 -0
  10. package/Builder/Tools/BuilderToolBase.d.ts +3 -0
  11. package/Builder/Tools/BuilderToolBase.js +3 -0
  12. package/Builder/Tools/Hand/HandTool.d.ts +22 -0
  13. package/Builder/Tools/Hand/HandTool.js +56 -0
  14. package/Builder/Tools/Path/PahtTool.d.ts +29 -0
  15. package/Builder/Tools/Path/PahtTool.js +117 -0
  16. package/Builder/Tools/Wand/WandTool.d.ts +28 -0
  17. package/Builder/Tools/Wand/WandTool.js +67 -0
  18. package/Builder/Tools/Wrench/WrenchTool.d.ts +47 -0
  19. package/Builder/Tools/Wrench/WrenchTool.js +175 -0
  20. package/Builder/VoxelBuildSpace.d.ts +61 -0
  21. package/Builder/VoxelBuildSpace.js +165 -0
  22. package/Builder/VoxelBuilder.types.d.ts +0 -0
  23. package/Builder/VoxelBuilder.types.js +1 -0
  24. package/Builder/World/InitTasks.d.ts +1 -0
  25. package/Builder/World/InitTasks.js +134 -0
  26. package/Builder/World/VoxelBuildSpaceWorld.d.ts +4 -0
  27. package/Builder/World/VoxelBuildSpaceWorld.js +10 -0
  28. package/Cache/Cache.types.d.ts +1 -1
  29. package/Contexts/Base/Remote/InitDataSync.js +3 -3
  30. package/Contexts/Base/Remote/InitWorldDataSync.d.ts +2 -1
  31. package/Contexts/Base/Remote/InitWorldDataSync.js +13 -2
  32. package/Contexts/Generator/DivineVoxelEngineGenerator.d.ts +9 -0
  33. package/Contexts/Generator/DivineVoxelEngineGenerator.js +14 -0
  34. package/Contexts/{Constructor/ConstrcutorTheads.d.ts → Generator/GeneratorThreads.d.ts} +2 -2
  35. package/Contexts/{Constructor/ConstrcutorTheads.js → Generator/GeneratorThreads.js} +2 -2
  36. package/Contexts/Generator/index.d.ts +1 -0
  37. package/Contexts/Generator/index.js +1 -0
  38. package/Contexts/Mesher/DivineVoxelEngineMesher.d.ts +9 -0
  39. package/Contexts/Mesher/DivineVoxelEngineMesher.js +14 -0
  40. package/Contexts/Mesher/MesherTheads.d.ts +7 -0
  41. package/Contexts/Mesher/MesherTheads.js +14 -0
  42. package/Contexts/Mesher/index.d.ts +1 -0
  43. package/Contexts/Mesher/index.js +1 -0
  44. package/Contexts/Nexus/NexusTheads.js +1 -1
  45. package/Contexts/Render/DVERenderThreads.d.ts +2 -1
  46. package/Contexts/Render/DVERenderThreads.js +4 -2
  47. package/Contexts/Render/DivineVoxelEngineRender.d.ts +14 -4
  48. package/Contexts/Render/DivineVoxelEngineRender.js +9 -4
  49. package/Contexts/World/DivineVoxelEngineWorld.d.ts +12 -3
  50. package/Contexts/World/WorldThreads.d.ts +2 -1
  51. package/Contexts/World/WorldThreads.js +4 -2
  52. package/Init/StartGenerator.d.ts +2 -0
  53. package/Init/StartGenerator.js +45 -0
  54. package/Init/StartMesher.d.ts +2 -0
  55. package/Init/StartMesher.js +41 -0
  56. package/Init/StartNexus.js +4 -2
  57. package/Init/StartRenderer.d.ts +4 -1
  58. package/Init/StartRenderer.js +59 -14
  59. package/Init/StartWorld.js +2 -1
  60. package/LICENSE.md +2 -1
  61. package/Math/CardinalNeighbors.d.ts +43 -3
  62. package/Math/CardinalNeighbors.js +54 -8
  63. package/Math/Indexing.d.ts +1 -0
  64. package/Math/Location.d.ts +10 -0
  65. package/Math/UtilFunctions.d.ts +4 -0
  66. package/Math/UtilFunctions.js +52 -0
  67. package/Math/index.d.ts +1 -10
  68. package/Math/index.js +1 -0
  69. package/Mesher/Functions/Base/MeshSectionBase.d.ts +5 -0
  70. package/Mesher/Functions/Base/MeshSectionBase.js +108 -0
  71. package/Mesher/Functions/CompactVoxelSectionMesh.js +4 -10
  72. package/Mesher/Functions/MeshSection.js +3 -107
  73. package/Mesher/Functions/MeshSectionSnapShot.d.ts +3 -0
  74. package/Mesher/Functions/MeshSectionSnapShot.js +14 -0
  75. package/Mesher/Functions/MeshTexture.js +8 -4
  76. package/Mesher/Functions/MeshVoxel.js +12 -4
  77. package/Mesher/Geomtry/CompactedSectionVoxelMesh.d.ts +5 -2
  78. package/Mesher/Geomtry/CompactedSectionVoxelMesh.js +12 -7
  79. package/Mesher/Geomtry/Functions/GetBounds.d.ts +2 -0
  80. package/Mesher/{Models/Common/BoundsFunctions.js → Geomtry/Functions/GetBounds.js} +13 -13
  81. package/Mesher/Geomtry/Geometry.types.d.ts +14 -0
  82. package/Mesher/Geomtry/Geometry.types.js +11 -0
  83. package/Mesher/Geomtry/Primitives/Quad.d.ts +7 -15
  84. package/Mesher/Geomtry/Primitives/Quad.js +36 -91
  85. package/Mesher/Geomtry/Primitives/QuadVertexData.d.ts +4 -14
  86. package/Mesher/Geomtry/Primitives/QuadVertexData.js +17 -57
  87. package/Mesher/Geomtry/Primitives/Triangle.d.ts +65 -0
  88. package/Mesher/Geomtry/Primitives/Triangle.js +148 -0
  89. package/Mesher/Geomtry/Primitives/TriangleVertexData.d.ts +58 -0
  90. package/Mesher/Geomtry/Primitives/TriangleVertexData.js +263 -0
  91. package/Mesher/Geomtry/Primitives/index.d.ts +2 -0
  92. package/Mesher/Geomtry/Primitives/index.js +2 -0
  93. package/Mesher/Geomtry/Shapes/Box.d.ts +20 -0
  94. package/Mesher/Geomtry/Shapes/Box.js +69 -0
  95. package/Mesher/Geomtry/Transform/TransformBox.d.ts +3 -0
  96. package/{Models/Shared/Transform.js → Mesher/Geomtry/Transform/TransformBox.js} +9 -124
  97. package/Mesher/Geomtry/Transform/TransformQuad.d.ts +3 -0
  98. package/Mesher/Geomtry/Transform/TransformQuad.js +113 -0
  99. package/Mesher/Geomtry/Transform/TransformTriangle.d.ts +3 -0
  100. package/Mesher/Geomtry/Transform/TransformTriangle.js +112 -0
  101. package/Mesher/Geomtry/VoxelGeometryBuilder.d.ts +3 -4
  102. package/Mesher/Geomtry/VoxelGeometryBuilder.js +128 -112
  103. package/Mesher/Geomtry/VoxelMeshBVHBuilder.d.ts +3 -3
  104. package/Mesher/Geomtry/VoxelMeshBVHBuilder.js +1 -1
  105. package/Mesher/Geomtry/VoxelMeshVertexStructCursor.d.ts +9 -3
  106. package/Mesher/Geomtry/VoxelMeshVertexStructCursor.js +26 -3
  107. package/Mesher/Geomtry/VoxelShaderData.d.ts +4 -1
  108. package/Mesher/Geomtry/VoxelShaderData.js +25 -10
  109. package/Mesher/InitMesher.d.ts +1 -1
  110. package/Mesher/InitMesher.js +6 -0
  111. package/Mesher/InitTask.js +17 -6
  112. package/Mesher/Models/Common/Calc/CalcConstants.d.ts +2 -6
  113. package/Mesher/Models/Common/Calc/CalcConstants.js +2 -76
  114. package/Mesher/Models/Common/Faces/CullRulledFace.d.ts +2 -0
  115. package/Mesher/Models/Common/Faces/CullRulledFace.js +60 -0
  116. package/Mesher/Models/Common/Faces/ShadeRulelessFace.d.ts +4 -0
  117. package/Mesher/Models/Common/Faces/ShadeRulelessFace.js +12 -0
  118. package/Mesher/Models/Common/Faces/ShadeRulledFace.d.ts +4 -0
  119. package/Mesher/Models/Common/Faces/ShadeRulledFace.js +58 -0
  120. package/Mesher/Models/Common/GetTexture.d.ts +6 -0
  121. package/Mesher/Models/Common/GetTexture.js +12 -0
  122. package/Mesher/Models/Nodes/Custom/Liquid/FlowGradient.js +1 -1
  123. package/Mesher/Models/Nodes/Custom/Liquid/LiquidGeomtryNode.d.ts +2 -3
  124. package/Mesher/Models/Nodes/Custom/Liquid/LiquidGeomtryNode.js +124 -48
  125. package/Mesher/Models/Nodes/Default/QuadVoxelGeometryNode.d.ts +13 -0
  126. package/Mesher/Models/Nodes/Default/QuadVoxelGeometryNode.js +55 -0
  127. package/Mesher/Models/Nodes/Default/TriangleVoxelGeometryNode.d.ts +13 -0
  128. package/Mesher/Models/Nodes/Default/TriangleVoxelGeometryNode.js +52 -0
  129. package/Mesher/Models/Nodes/GeometryNode.d.ts +2 -8
  130. package/Mesher/Models/Nodes/GeometryNode.js +1 -7
  131. package/Mesher/Models/Nodes/Types/GeomtryNode.types.d.ts +7 -0
  132. package/Mesher/Models/Nodes/Types/GeomtryNode.types.js +1 -0
  133. package/Mesher/Models/Nodes/Types/QuadVoxelGometryNodeTypes.d.ts +29 -0
  134. package/{Models/Input/QuadVoxelGometryInputs.js → Mesher/Models/Nodes/Types/QuadVoxelGometryNodeTypes.js} +4 -8
  135. package/Mesher/Models/Nodes/Types/TriangleVoxelGometryNodeTypes.d.ts +28 -0
  136. package/Mesher/Models/Nodes/Types/TriangleVoxelGometryNodeTypes.js +24 -0
  137. package/Mesher/Models/Nodes/VoxelGeometryConstructor.d.ts +4 -8
  138. package/Mesher/Models/Nodes/VoxelGeometryConstructor.js +16 -52
  139. package/Mesher/Models/Procedures/Default/ConsistentRotationTextureProcedure.d.ts +25 -0
  140. package/Mesher/Models/Procedures/Default/ConsistentRotationTextureProcedure.js +44 -0
  141. package/Mesher/Models/Procedures/Default/OutlinedTextureProcedure.d.ts +28 -0
  142. package/Mesher/Models/Procedures/Default/OutlinedTextureProcedure.js +162 -0
  143. package/Mesher/Models/Procedures/TextureProcedure.d.ts +16 -0
  144. package/Mesher/Models/Procedures/TextureProcedure.js +2 -0
  145. package/Mesher/Models/Procedures/TextureProcedureRegister.d.ts +6 -0
  146. package/Mesher/Models/Procedures/TextureProcedureRegister.js +16 -0
  147. package/Mesher/Models/VoxelConstructor.d.ts +1 -5
  148. package/Mesher/Models/VoxelConstructor.js +1 -11
  149. package/Mesher/Models/VoxelGeometryBuilderCacheSpace.js +2 -2
  150. package/Mesher/Models/VoxelModelBuilder.d.ts +0 -1
  151. package/Mesher/Models/VoxelModelBuilder.js +1 -2
  152. package/Mesher/Models/VoxelModelConstructorRegister.d.ts +8 -2
  153. package/Mesher/Models/VoxelModelConstructorRegister.js +6 -8
  154. package/Renderer/Classes/SectionMesh.d.ts +2 -3
  155. package/Renderer/Classes/SectionMesh.js +13 -10
  156. package/Renderer/Classes/SectorMesh.d.ts +5 -5
  157. package/Renderer/Classes/SectorMesh.js +17 -6
  158. package/Renderer/InitTasks.d.ts +1 -2
  159. package/Renderer/InitTasks.js +4 -10
  160. package/Renderer/MeshManager.d.ts +6 -1
  161. package/Renderer/MeshManager.js +11 -14
  162. package/Renderer/MeshRegister.d.ts +6 -4
  163. package/Renderer/MeshRegister.js +34 -43
  164. package/Settings/EngineSettings.js +3 -0
  165. package/Settings/EngineSettings.types.d.ts +7 -1
  166. package/Settings/EngineSettings.types.js +5 -1
  167. package/Stats/EngineStats.d.ts +19 -0
  168. package/Stats/EngineStats.js +27 -0
  169. package/Tasks/Paint/Common.d.ts +7 -0
  170. package/Tasks/Paint/Common.js +200 -0
  171. package/Tasks/Paint/Erase/EraseVoxel.d.ts +3 -0
  172. package/Tasks/Paint/Erase/EraseVoxel.js +31 -0
  173. package/Tasks/Paint/Erase/EraseVoxelPath.d.ts +4 -0
  174. package/Tasks/Paint/Erase/EraseVoxelPath.js +80 -0
  175. package/Tasks/Paint/Erase/EraseVoxelTemplate.d.ts +4 -0
  176. package/Tasks/Paint/Erase/EraseVoxelTemplate.js +34 -0
  177. package/Tasks/Paint/InitTasks.js +16 -0
  178. package/Tasks/Paint/Paint/PaintVoxel.d.ts +4 -0
  179. package/Tasks/Paint/Paint/PaintVoxel.js +29 -0
  180. package/Tasks/Paint/Paint/PaintVoxelPath.d.ts +4 -0
  181. package/Tasks/Paint/Paint/PaintVoxelPath.js +78 -0
  182. package/Tasks/Paint/Paint/PaintVoxelTemplate.d.ts +4 -0
  183. package/Tasks/Paint/Paint/PaintVoxelTemplate.js +36 -0
  184. package/Tasks/Propagation/Flow/FlowUpdate.js +1 -1
  185. package/Tasks/Propagation/Flow/WorldFlow.js +2 -2
  186. package/Tasks/Propagation/Illumanation/CommonFunctions.d.ts +6 -6
  187. package/Tasks/Propagation/Illumanation/CommonFunctions.js +6 -7
  188. package/Tasks/Propagation/Illumanation/RGBUpdate.js +9 -9
  189. package/Tasks/Propagation/Illumanation/SunUpdate.js +8 -7
  190. package/Tasks/Propagation/Illumanation/WorldSun.js +11 -9
  191. package/Tasks/Propagation/InitTasks.js +16 -28
  192. package/Tasks/Propagation/Power/PowerUpdate.js +10 -10
  193. package/Tasks/Tasks.types.d.ts +25 -9
  194. package/Tasks/TasksIds.d.ts +13 -20
  195. package/Tasks/TasksIds.js +13 -20
  196. package/Tasks/VoxelUpdateTask.d.ts +6 -5
  197. package/Tasks/VoxelUpdateTask.js +53 -37
  198. package/Tasks/WorldGeneration/InitTasks.d.ts +4 -1
  199. package/Tasks/WorldGeneration/InitTasks.js +6 -3
  200. package/Tasks/WorldGeneration/WorldGen.types.d.ts +2 -3
  201. package/Tasks/WorldGeneration/WorldGenBrush.js +6 -7
  202. package/Tasks/WorldGeneration/WorldGenRegister.d.ts +3 -1
  203. package/Tasks/WorldGeneration/WorldGenRegister.js +13 -3
  204. package/Tasks/WorldGeneration/WorldGeneration.d.ts +2 -2
  205. package/Tasks/WorldGeneration/WorldGeneration.js +22 -3
  206. package/Templates/Archive/ArchivedVoxelTemplate.d.ts +38 -0
  207. package/Templates/Archive/ArchivedVoxelTemplate.js +128 -0
  208. package/Templates/Archive/ArchivedVoxelTemplate.types.d.ts +45 -0
  209. package/Templates/Archive/ArchivedVoxelTemplate.types.js +1 -0
  210. package/Templates/Archive/Functions/CreateArchivedTemplate.d.ts +11 -0
  211. package/Templates/Archive/Functions/CreateArchivedTemplate.js +186 -0
  212. package/Templates/Archive/Functions/ExportArchiedTemplateJSON.d.ts +2 -0
  213. package/Templates/Archive/Functions/ExportArchiedTemplateJSON.js +44 -0
  214. package/Templates/Archive/Functions/ImportArchivedTemplateJSON.d.ts +2 -0
  215. package/Templates/Archive/Functions/ImportArchivedTemplateJSON.js +37 -0
  216. package/Templates/Cursor/TemplateCursor.d.ts +5 -3
  217. package/Templates/Cursor/TemplateCursor.js +11 -5
  218. package/Templates/Cursor/TemplateProxy.d.ts +11 -0
  219. package/Templates/Cursor/TemplateProxy.js +36 -0
  220. package/Templates/Cursor/TemplateVoxelCursor.d.ts +5 -7
  221. package/Templates/Cursor/TemplateVoxelCursor.js +7 -13
  222. package/Templates/Full/FullVoxelTemplate.d.ts +28 -0
  223. package/Templates/Full/FullVoxelTemplate.js +112 -0
  224. package/Templates/Full/FullVoxelTemplate.types.d.ts +5 -0
  225. package/Templates/Full/FullVoxelTemplate.types.js +1 -0
  226. package/Templates/Full/Functions/CreateFullTemplate.d.ts +3 -0
  227. package/Templates/Full/Functions/CreateFullTemplate.js +27 -0
  228. package/Templates/Functions/FlipTemplate.d.ts +2 -2
  229. package/Templates/Functions/FlipTemplate.js +1 -9
  230. package/Templates/Functions/RotateTemplate.d.ts +2 -2
  231. package/Templates/Functions/RotateTemplate.js +2 -10
  232. package/Templates/Functions/index.d.ts +1 -1
  233. package/Templates/Functions/index.js +1 -1
  234. package/Templates/Path/VoxelPath.d.ts +38 -0
  235. package/Templates/Path/VoxelPath.js +144 -0
  236. package/Templates/Path/VoxelPath.types.d.ts +11 -0
  237. package/Templates/Path/VoxelPath.types.js +1 -0
  238. package/Templates/Selection/VoxelBFSSelection.d.ts +23 -0
  239. package/Templates/Selection/VoxelBFSSelection.js +141 -0
  240. package/Templates/Selection/VoxelBoxSelection.d.ts +17 -0
  241. package/Templates/Selection/VoxelBoxSelection.js +116 -0
  242. package/Templates/Selection/VoxelPointSelection.d.ts +17 -0
  243. package/Templates/Selection/VoxelPointSelection.js +48 -0
  244. package/Templates/Selection/VoxelSelecton.d.ts +9 -0
  245. package/Templates/Selection/VoxelSelecton.js +1 -0
  246. package/Templates/Selection/VoxelSurfaceSelection.d.ts +30 -0
  247. package/Templates/Selection/VoxelSurfaceSelection.js +224 -0
  248. package/Templates/Selection/VoxelTemplateSelection.d.ts +13 -0
  249. package/Templates/Selection/VoxelTemplateSelection.js +36 -0
  250. package/Templates/Shapes/BasicVoxelShapeTemplate.d.ts +36 -0
  251. package/Templates/Shapes/BasicVoxelShapeTemplate.js +126 -0
  252. package/Templates/Shapes/BoxVoxelTemplate.d.ts +23 -0
  253. package/Templates/Shapes/BoxVoxelTemplate.js +83 -0
  254. package/Templates/Shapes/ConeVoxelTemplate.d.ts +23 -0
  255. package/Templates/Shapes/ConeVoxelTemplate.js +73 -0
  256. package/Templates/Shapes/CylinderVoxelTemplate.d.ts +23 -0
  257. package/Templates/Shapes/CylinderVoxelTemplate.js +73 -0
  258. package/Templates/Shapes/EllipsoidVoxelTemplate.d.ts +23 -0
  259. package/Templates/Shapes/EllipsoidVoxelTemplate.js +89 -0
  260. package/Templates/Shapes/OctahedronVoxelTemplate.d.ts +23 -0
  261. package/Templates/Shapes/OctahedronVoxelTemplate.js +73 -0
  262. package/Templates/Shapes/PyramidVoxelTemplate.d.ts +31 -0
  263. package/Templates/Shapes/PyramidVoxelTemplate.js +148 -0
  264. package/Templates/Shapes/SphereVoxelTemplate.d.ts +15 -0
  265. package/Templates/Shapes/SphereVoxelTemplate.js +59 -0
  266. package/Templates/Shapes/TorusVoxelTemplate.d.ts +23 -0
  267. package/Templates/Shapes/TorusVoxelTemplate.js +73 -0
  268. package/Templates/Shapes/VoxelShapeTemplate.types.d.ts +27 -0
  269. package/Templates/Shapes/VoxelShapeTemplate.types.js +6 -0
  270. package/Templates/VoxelTempateRegister.d.ts +6 -0
  271. package/Templates/VoxelTempateRegister.js +30 -0
  272. package/Templates/VoxelTemplates.types.d.ts +24 -26
  273. package/Templates/index.d.ts +1 -1
  274. package/Templates/index.js +1 -1
  275. package/Textures/Classes/CompiledTexture.d.ts +3 -0
  276. package/Textures/Classes/CompiledTexture.js +3 -0
  277. package/Textures/Classes/CompiledTextureAnimation.d.ts +1 -1
  278. package/Textures/Classes/CompiledTextureAnimation.js +8 -2
  279. package/Textures/Classes/TextureAnimationTexture.d.ts +1 -1
  280. package/Textures/Functions/BuildTextureData.d.ts +2 -1
  281. package/Textures/Functions/BuildTextureData.js +86 -17
  282. package/Textures/Texture.types.d.ts +5 -1
  283. package/Textures/TextureManager.d.ts +2 -1
  284. package/Textures/TextureManager.js +5 -2
  285. package/Tools/Brush/AdvancedBrushTool.d.ts +1 -5
  286. package/Tools/Brush/AdvancedBrushTool.js +2 -30
  287. package/Tools/Brush/Brush.d.ts +8 -2
  288. package/Tools/Brush/Brush.js +61 -36
  289. package/Tools/Tasks/TasksTool.d.ts +49 -20
  290. package/Tools/Tasks/TasksTool.js +87 -23
  291. package/Util/Binary/BinaryArrays.d.ts +2 -0
  292. package/Util/Binary/BinaryArrays.js +15 -0
  293. package/Util/Binary/BinaryFunctions.d.ts +3 -0
  294. package/Util/Binary/BinaryFunctions.js +18 -0
  295. package/Util/BinaryBuffer/BinaryBuffer.d.ts +30 -0
  296. package/Util/BinaryBuffer/BinaryBuffer.js +78 -0
  297. package/Util/BinaryBuffer/BinaryBuffer.types.d.ts +37 -0
  298. package/Util/BinaryBuffer/BinaryBuffer.types.js +28 -0
  299. package/Util/BinaryBuffer/Functions/BinaryBufferConvert.d.ts +5 -0
  300. package/Util/BinaryBuffer/Functions/BinaryBufferConvert.js +60 -0
  301. package/Util/BinaryBuffer/Functions/BinaryBufferJSON.d.ts +3 -0
  302. package/Util/BinaryBuffer/Functions/BinaryBufferJSON.js +64 -0
  303. package/Util/BinaryBuffer/Functions/BinaryBufferRead.d.ts +3 -0
  304. package/Util/BinaryBuffer/Functions/BinaryBufferRead.js +26 -0
  305. package/Util/BinaryBuffer/Functions/BinaryBufferToTypedArray.d.ts +2 -0
  306. package/Util/BinaryBuffer/Functions/BinaryBufferToTypedArray.js +43 -0
  307. package/Util/BinaryBuffer/index.d.ts +2 -0
  308. package/Util/BinaryBuffer/index.js +2 -0
  309. package/Util/LocationData.d.ts +3 -0
  310. package/Util/LocationData.js +16 -0
  311. package/Util/PriorityQueue.d.ts +18 -0
  312. package/Util/PriorityQueue.js +62 -0
  313. package/Util/TickInterval.d.ts +16 -0
  314. package/Util/TickInterval.js +49 -0
  315. package/Util/TypedEventTarget.d.ts +1 -0
  316. package/Util/TypedEventTarget.js +3 -0
  317. package/Util/Util.types.d.ts +4 -0
  318. package/Util/WorkItemProgress.d.ts +23 -0
  319. package/Util/WorkItemProgress.js +52 -0
  320. package/Voxels/Archive/VoxelArchive.types.d.ts +43 -0
  321. package/Voxels/Archive/VoxelArchive.types.js +6 -0
  322. package/Voxels/Archive/VoxelPaletteArchiveReader.d.ts +11 -0
  323. package/Voxels/Archive/VoxelPaletteArchiveReader.js +73 -0
  324. package/Voxels/Archive/VoxelPaletteArechive.d.ts +15 -0
  325. package/Voxels/Archive/VoxelPaletteArechive.js +81 -0
  326. package/Voxels/Cursor/DataCursor.interface.d.ts +1 -0
  327. package/Voxels/Cursor/VoxelCursor.d.ts +6 -7
  328. package/Voxels/Cursor/VoxelCursor.interface.d.ts +25 -24
  329. package/Voxels/Cursor/VoxelCursor.interface.js +93 -96
  330. package/Voxels/Cursor/VoxelCursor.js +22 -12
  331. package/Voxels/Cursor/VoxelLightData.d.ts +2 -0
  332. package/Voxels/Cursor/VoxelLightData.js +2 -0
  333. package/Voxels/Data/VoxelPalettesRegister.d.ts +11 -1
  334. package/Voxels/Data/VoxelPalettesRegister.js +17 -1
  335. package/Voxels/Data/VoxelPropertiesRegister.d.ts +4 -0
  336. package/Voxels/Data/VoxelPropertiesRegister.js +3 -0
  337. package/Voxels/Data/VoxelTag.types.d.ts +7 -1
  338. package/Voxels/Data/VoxelTag.types.js +3 -0
  339. package/Voxels/Data/VoxelTagsRegister.js +4 -1
  340. package/Voxels/Functions/BuildPaletteData.d.ts +6 -0
  341. package/Voxels/Functions/BuildPaletteData.js +87 -0
  342. package/Voxels/Functions/BuildStateData.d.ts +4 -6
  343. package/Voxels/Functions/BuildStateData.js +26 -80
  344. package/Voxels/Functions/{BuildTagAndPaletteData.d.ts → BuildTagData.d.ts} +2 -2
  345. package/Voxels/Functions/{BuildTagAndPaletteData.js → BuildTagData.js} +23 -2
  346. package/Voxels/Indexes/VoxelIndex.d.ts +1 -1
  347. package/Voxels/Indexes/VoxelIndex.js +5 -4
  348. package/Voxels/InitVoxelData.d.ts +1 -1
  349. package/Voxels/InitVoxelData.js +39 -41
  350. package/Voxels/Interaction/Functions/PickVoxel.d.ts +9 -0
  351. package/Voxels/Interaction/Functions/PickVoxel.js +95 -0
  352. package/Voxels/Interaction/Functions/PickVoxelWorld.d.ts +8 -0
  353. package/Voxels/Interaction/Functions/PickVoxelWorld.js +38 -0
  354. package/Voxels/Interaction/Placing/VoxelPlacingStrategy.d.ts +9 -0
  355. package/Voxels/Interaction/Placing/VoxelPlacingStrategy.js +58 -0
  356. package/Voxels/Interaction/Placing/VoxelPlacingStrategy.types.d.ts +15 -0
  357. package/Voxels/Interaction/Placing/VoxelPlacingStrategy.types.js +1 -0
  358. package/Voxels/Interaction/Placing/VoxelPlacingStrategyRegister.d.ts +7 -0
  359. package/Voxels/Interaction/Placing/VoxelPlacingStrategyRegister.js +13 -0
  360. package/Voxels/Interaction/VoxelPickResult.d.ts +51 -0
  361. package/Voxels/Interaction/VoxelPickResult.js +58 -0
  362. package/Voxels/Logic/Classes/Types/VoxelLogicPoweredType.d.ts +8 -0
  363. package/Voxels/Logic/Classes/Types/VoxelLogicPoweredType.js +13 -0
  364. package/Voxels/Logic/Classes/Types/VoxelLogicStateType.d.ts +9 -0
  365. package/Voxels/Logic/Classes/Types/VoxelLogicStateType.js +23 -0
  366. package/Voxels/Logic/Classes/VoxelLogic.d.ts +7 -4
  367. package/Voxels/Logic/Classes/VoxelLogic.js +25 -27
  368. package/Voxels/Logic/Classes/VoxelLogicType.d.ts +11 -1
  369. package/Voxels/Logic/Classes/VoxelLogicType.js +6 -0
  370. package/Voxels/Logic/VoxelLogic.types.d.ts +5 -3
  371. package/Voxels/Logic/VoxelLogicRegister.d.ts +4 -3
  372. package/Voxels/Logic/VoxelLogicRegister.js +12 -4
  373. package/Voxels/Models/CompiledVoxelModel.types.d.ts +46 -0
  374. package/Voxels/Models/CompiledVoxelModel.types.js +1 -0
  375. package/{Models → Voxels/Models}/Defaults/CubeVoxelGeometry.js +0 -30
  376. package/{Models → Voxels/Models}/Defaults/CubeVoxelModels.d.ts +2 -0
  377. package/{Models → Voxels/Models}/Defaults/CubeVoxelModels.js +187 -71
  378. package/{Models → Voxels/Models/Defaults}/Examples.d.ts +1 -1
  379. package/{Models → Voxels/Models/Defaults}/Examples.js +50 -147
  380. package/Voxels/Models/Defaults/FarmVoxelModels.d.ts +3 -0
  381. package/Voxels/Models/Defaults/FarmVoxelModels.js +349 -0
  382. package/{Models → Voxels/Models}/Defaults/LiquidVoxelModel.js +3 -1
  383. package/{Models → Voxels/Models}/Defaults/PanelVoxelGeometry.js +2 -92
  384. package/{Models → Voxels/Models}/Defaults/PanelVoxelModels.d.ts +1 -0
  385. package/{Models → Voxels/Models}/Defaults/PanelVoxelModels.js +52 -180
  386. package/{Models → Voxels/Models}/Defaults/StairVoxelModel.js +59 -149
  387. package/Voxels/Models/Indexing/AOOcclusionFaceIndex.d.ts +12 -0
  388. package/Voxels/Models/Indexing/AOOcclusionFaceIndex.js +28 -0
  389. package/Voxels/Models/Indexing/CulledOcclusionFaceIndex.d.ts +12 -0
  390. package/Voxels/Models/Indexing/CulledOcclusionFaceIndex.js +27 -0
  391. package/Voxels/Models/Rules/Classes/GeomtryInput.d.ts +13 -0
  392. package/Voxels/Models/Rules/Classes/GeomtryInput.js +64 -0
  393. package/Voxels/Models/Rules/Classes/OcclusionFace.d.ts +10 -0
  394. package/Voxels/Models/Rules/Classes/OcclusionFace.js +5 -0
  395. package/Voxels/Models/Rules/Classes/OcclusionFaceRegister.d.ts +18 -0
  396. package/Voxels/Models/Rules/Classes/OcclusionFaceRegister.js +33 -0
  397. package/Voxels/Models/Rules/Classes/OcclusionQuadFace.d.ts +14 -0
  398. package/Voxels/Models/Rules/Classes/OcclusionQuadFace.js +118 -0
  399. package/Voxels/Models/Rules/Classes/OcclusionTriangleFace.d.ts +14 -0
  400. package/Voxels/Models/Rules/Classes/OcclusionTriangleFace.js +114 -0
  401. package/Voxels/Models/Rules/Classes/VoxelRulesGeometry.d.ts +22 -0
  402. package/Voxels/Models/Rules/Classes/VoxelRulesGeometry.js +15 -0
  403. package/{Models → Voxels/Models}/Rules/Classes/VoxelRulesModel.d.ts +3 -2
  404. package/{Models → Voxels/Models}/Rules/Functions/BuildFinalInputs.d.ts +0 -2
  405. package/Voxels/Models/Rules/Functions/BuildFinalInputs.js +72 -0
  406. package/Voxels/Models/Rules/Functions/BuildRules.d.ts +7 -0
  407. package/Voxels/Models/Rules/Functions/BuildRules.js +217 -0
  408. package/Voxels/Models/Rules/Functions/Compile/CompileGeomtryNodes.d.ts +4 -0
  409. package/Voxels/Models/Rules/Functions/Compile/CompileGeomtryNodes.js +39 -0
  410. package/Voxels/Models/Rules/Functions/Compile/Nodes/CalcFunctions.d.ts +8 -0
  411. package/Voxels/Models/Rules/Functions/Compile/Nodes/CalcFunctions.js +106 -0
  412. package/Voxels/Models/Rules/Functions/Compile/Nodes/CompileBoxGeometryNode.d.ts +5 -0
  413. package/Voxels/Models/Rules/Functions/Compile/Nodes/CompileBoxGeometryNode.js +14 -0
  414. package/Voxels/Models/Rules/Functions/Compile/Nodes/CompileQuadGeometryNode.d.ts +6 -0
  415. package/Voxels/Models/Rules/Functions/Compile/Nodes/CompileQuadGeometryNode.js +92 -0
  416. package/Voxels/Models/Rules/Functions/Compile/Nodes/CompileTriangleGeometryNode.d.ts +6 -0
  417. package/Voxels/Models/Rules/Functions/Compile/Nodes/CompileTriangleGeometryNode.js +115 -0
  418. package/{Models → Voxels/Models}/Rules/VoxelModelRuleBuilderRegister.d.ts +1 -1
  419. package/{Models → Voxels/Models}/Rules/VoxelModelRuleBuilderRegister.js +27 -3
  420. package/{Models → Voxels/Models}/VoxelModel.types.d.ts +56 -45
  421. package/Voxels/Models/VoxelModel.types.js +1 -0
  422. package/Voxels/State/Schema/BinarySchema.d.ts +5 -3
  423. package/Voxels/State/Schema/BinarySchema.js +23 -8
  424. package/Voxels/State/Schema/BinarySchemaNode.d.ts +4 -3
  425. package/Voxels/State/Schema/BinarySchemaNode.js +9 -6
  426. package/Voxels/State/Schema/Conditions/SameVoxelConditions.js +2 -0
  427. package/Voxels/State/Schema/ShapeStateRelationsNode.d.ts +3 -3
  428. package/Voxels/State/Schema/ShapeStateRelationsNode.js +2 -2
  429. package/Voxels/State/Schema/StateSchema.d.ts +2 -2
  430. package/Voxels/State/Schema/StateSchema.js +5 -7
  431. package/Voxels/State/SchemaRegister.d.ts +8 -6
  432. package/Voxels/State/SchemaRegister.js +33 -21
  433. package/Voxels/State/State.types.d.ts +19 -23
  434. package/Voxels/Types/PaintVoxelData.d.ts +27 -0
  435. package/Voxels/Types/PaintVoxelData.js +159 -0
  436. package/Voxels/Types/Voxel.types.d.ts +12 -25
  437. package/Voxels/Types/Voxel.types.js +1 -23
  438. package/Voxels/Types/VoxelModelCompiledData.types.d.ts +6 -74
  439. package/Voxels/index.d.ts +1 -0
  440. package/Voxels/index.js +1 -0
  441. package/World/Archive/Classes/ArchiveClasses.d.ts +7 -30
  442. package/World/Archive/Classes/ArchiveClasses.js +8 -33
  443. package/World/Archive/Classes/ImportedSection.d.ts +4 -13
  444. package/World/Archive/Classes/ImportedSection.js +78 -216
  445. package/World/Archive/Classes/ImportedSector.d.ts +7 -9
  446. package/World/Archive/Classes/ImportedSector.js +18 -65
  447. package/World/Archive/Functions/Area/ArchiveArea.d.ts +8 -0
  448. package/World/Archive/Functions/Area/ArchiveArea.js +65 -0
  449. package/World/Archive/Functions/{ArchiveArea.d.ts → Area/ImportArea.d.ts} +1 -8
  450. package/World/Archive/Functions/Area/ImportArea.js +59 -0
  451. package/World/Archive/Functions/JSON/ExportArchivedAreaJSON.d.ts +2 -0
  452. package/World/Archive/Functions/JSON/ExportArchivedAreaJSON.js +100 -0
  453. package/World/Archive/Functions/JSON/ImportArchivedAreaJSON.d.ts +2 -0
  454. package/World/Archive/Functions/JSON/ImportArchivedAreaJSON.js +100 -0
  455. package/World/Archive/Functions/Sector/ArchiveSector.d.ts +7 -0
  456. package/World/Archive/Functions/Sector/ArchiveSector.js +209 -0
  457. package/World/Archive/Functions/Sector/CreateArchivedSection.d.ts +3 -0
  458. package/World/Archive/Functions/Sector/CreateArchivedSection.js +147 -0
  459. package/World/Archive/Functions/{ImportSector.d.ts → Sector/ImportSector.d.ts} +2 -2
  460. package/World/Archive/Functions/Sector/ImportSector.js +32 -0
  461. package/World/Archive/Functions/Sector/RemoveDuplicateSections.d.ts +2 -0
  462. package/World/Archive/Functions/Sector/RemoveDuplicateSections.js +137 -0
  463. package/World/Archive/Functions/Shared/BaseData.d.ts +2 -0
  464. package/World/Archive/Functions/Shared/BaseData.js +14 -0
  465. package/World/Archive/Functions/Shared/IntToString.d.ts +1 -0
  466. package/World/Archive/Functions/Shared/IntToString.js +13 -0
  467. package/World/Archive/Functions/{Shared.d.ts → Shared/LightSegments.d.ts} +2 -3
  468. package/World/Archive/Functions/{Shared.js → Shared/LightSegments.js} +2 -15
  469. package/World/Archive/Functions/Shared/index.d.ts +3 -0
  470. package/World/Archive/Functions/Shared/index.js +3 -0
  471. package/World/Archive/Functions/index.d.ts +3 -3
  472. package/World/Archive/Functions/index.js +3 -3
  473. package/World/Archive/InitTasks.js +21 -30
  474. package/World/Archive/Types/Archive.types.d.ts +45 -0
  475. package/World/Archive/Types/Archive.types.js +1 -0
  476. package/World/Archive/Types/ArchiveArea.types.d.ts +38 -0
  477. package/World/Archive/Types/ArchiveArea.types.js +1 -0
  478. package/World/Archive/Types/ArchiveJSON.types.d.ts +52 -0
  479. package/World/Archive/Types/ArchiveJSON.types.js +1 -0
  480. package/World/Archive/Types/ArchivedSector.types.d.ts +43 -0
  481. package/World/Archive/Types/ArchivedSector.types.js +1 -0
  482. package/World/Archive/Types/index.d.ts +4 -0
  483. package/World/Archive/Types/index.js +4 -0
  484. package/World/Archive/index.d.ts +1 -1
  485. package/World/Archive/index.js +1 -1
  486. package/World/Cursor/SectionCursor.d.ts +4 -3
  487. package/World/Cursor/SectionCursor.js +13 -11
  488. package/World/Cursor/SectorCursor.d.ts +4 -2
  489. package/World/Cursor/SectorCursor.js +11 -1
  490. package/World/Cursor/WorldCursor.d.ts +1 -0
  491. package/World/Cursor/WorldCursor.js +8 -5
  492. package/World/Cursor/WorldVoxelCursor.d.ts +1 -3
  493. package/World/Cursor/WorldVoxelCursor.js +6 -26
  494. package/World/InitTasks.js +52 -40
  495. package/World/Lock/Function/LockSectors.d.ts +2 -0
  496. package/World/Lock/Function/LockSectors.js +28 -0
  497. package/World/Lock/Function/UnLockSectors.d.ts +2 -0
  498. package/World/Lock/Function/UnLockSectors.js +28 -0
  499. package/World/Lock/WorldLock.d.ts +1 -2
  500. package/World/Lock/WorldLock.js +3 -1
  501. package/World/Section/Section.d.ts +16 -21
  502. package/World/Section/Section.js +67 -143
  503. package/World/Section/SectionState.d.ts +6 -2
  504. package/World/Section/SectionState.js +9 -4
  505. package/World/Sector/Sector.d.ts +22 -8
  506. package/World/Sector/Sector.js +86 -67
  507. package/World/Sector/SectorHeightMap.d.ts +1 -1
  508. package/World/Sector/SectorHeightMap.js +6 -6
  509. package/World/Sector/SectorState.d.ts +2 -1
  510. package/World/Sector/SectorState.js +1 -0
  511. package/World/SnapShot/SectionSnapShot.d.ts +19 -0
  512. package/World/SnapShot/SectionSnapShot.js +72 -0
  513. package/World/SnapShot/SectionSnapShotCursor.d.ts +23 -0
  514. package/World/SnapShot/SectionSnapShotCursor.js +107 -0
  515. package/World/SnapShot/SnapShots.d.ts +11 -0
  516. package/World/SnapShot/SnapShots.js +24 -0
  517. package/World/Types/WorldDataSyncIds.d.ts +2 -0
  518. package/World/Types/WorldDataSyncIds.js +2 -0
  519. package/World/WorldRegister.d.ts +19 -7
  520. package/World/WorldRegister.js +47 -23
  521. package/World/WorldSpaces.d.ts +20 -0
  522. package/World/WorldSpaces.js +33 -0
  523. package/WorldSimulation/Dimensions/DimensionSegment.d.ts +38 -0
  524. package/WorldSimulation/Dimensions/DimensionSegment.js +120 -0
  525. package/WorldSimulation/Dimensions/DimensionSimulation.d.ts +26 -0
  526. package/WorldSimulation/Dimensions/DimensionSimulation.js +95 -0
  527. package/WorldSimulation/{Internal/Classes → Dimensions}/Generator.d.ts +5 -9
  528. package/WorldSimulation/{Internal/Classes → Dimensions}/Generator.js +10 -21
  529. package/WorldSimulation/{Internal/Classes → Dimensions}/SectorState.d.ts +4 -0
  530. package/WorldSimulation/Dimensions/SectorState.js +56 -0
  531. package/WorldSimulation/Dimensions/SimulationSector.d.ts +30 -0
  532. package/WorldSimulation/Dimensions/SimulationSector.js +214 -0
  533. package/WorldSimulation/Internal/WorldSimulationDimensions.d.ts +1 -1
  534. package/WorldSimulation/Internal/WorldSimulationDimensions.js +4 -3
  535. package/WorldSimulation/Internal/WorldSimulationTasks.d.ts +14 -9
  536. package/WorldSimulation/Internal/WorldSimulationTasks.js +132 -61
  537. package/WorldSimulation/Internal/runActiveSectorUpdate.d.ts +1 -0
  538. package/WorldSimulation/Internal/runActiveSectorUpdate.js +106 -0
  539. package/WorldSimulation/Procedures/InitalLoad.d.ts +1 -1
  540. package/WorldSimulation/Procedures/InitalLoad.js +6 -4
  541. package/WorldSimulation/Tasks/SimulationTaskBase.d.ts +19 -0
  542. package/WorldSimulation/Tasks/SimulationTaskBase.js +50 -0
  543. package/WorldSimulation/Tasks/TaskRegister.d.ts +7 -0
  544. package/WorldSimulation/{Internal → Tasks}/TaskRegister.js +3 -3
  545. package/WorldSimulation/Tasks/TaskSegment.d.ts +20 -0
  546. package/WorldSimulation/Tasks/TaskSegment.js +83 -0
  547. package/WorldSimulation/Tick/TickQueue.d.ts +9 -0
  548. package/WorldSimulation/Tick/TickQueue.js +31 -0
  549. package/WorldSimulation/Tools/SimulationBrush.d.ts +25 -0
  550. package/WorldSimulation/Tools/SimulationBrush.js +203 -0
  551. package/WorldSimulation/Voxels/Behaviors/Types/CropVoxelBehavior.d.ts +1 -0
  552. package/WorldSimulation/Voxels/Behaviors/Types/CropVoxelBehavior.js +23 -0
  553. package/WorldSimulation/Voxels/Behaviors/Types/DefaultVoxelBehavior.d.ts +1 -0
  554. package/WorldSimulation/Voxels/Behaviors/Types/DefaultVoxelBehavior.js +10 -0
  555. package/WorldSimulation/Voxels/Behaviors/Types/FarmlandVoxelBehavior.d.ts +1 -0
  556. package/WorldSimulation/Voxels/Behaviors/Types/FarmlandVoxelBehavior.js +73 -0
  557. package/WorldSimulation/Voxels/Behaviors/Types/LiquidVoxelBehavior.d.ts +1 -0
  558. package/WorldSimulation/Voxels/Behaviors/Types/LiquidVoxelBehavior.js +21 -0
  559. package/WorldSimulation/Voxels/Behaviors/Types/index.d.ts +4 -0
  560. package/WorldSimulation/Voxels/Behaviors/Types/index.js +4 -0
  561. package/WorldSimulation/Voxels/Behaviors/VoxelBehaviors.d.ts +18 -0
  562. package/WorldSimulation/Voxels/Behaviors/VoxelBehaviors.js +30 -0
  563. package/WorldSimulation/Voxels/Behaviors/VoxelBehaviorsRegister.d.ts +6 -0
  564. package/WorldSimulation/Voxels/Behaviors/VoxelBehaviorsRegister.js +25 -0
  565. package/WorldSimulation/Voxels/Behaviors/VoxelUpdate.d.ts +10 -0
  566. package/WorldSimulation/Voxels/Behaviors/VoxelUpdate.js +1 -0
  567. package/WorldSimulation/Voxels/Behaviors/index.d.ts +4 -0
  568. package/WorldSimulation/Voxels/Behaviors/index.js +4 -0
  569. package/WorldSimulation/Voxels/Ticks/Types/LiquidVoxelUpdate.d.ts +1 -0
  570. package/WorldSimulation/Voxels/Ticks/Types/LiquidVoxelUpdate.js +163 -0
  571. package/WorldSimulation/Voxels/Ticks/Types/index.d.ts +1 -0
  572. package/WorldSimulation/Voxels/Ticks/Types/index.js +1 -0
  573. package/WorldSimulation/Voxels/Ticks/VoxelTickUpdate.d.ts +8 -0
  574. package/WorldSimulation/Voxels/Ticks/VoxelTickUpdate.js +14 -0
  575. package/WorldSimulation/Voxels/Ticks/VoxelTickUpdateRegister.d.ts +6 -0
  576. package/WorldSimulation/Voxels/Ticks/VoxelTickUpdateRegister.js +13 -0
  577. package/WorldSimulation/Voxels/Ticks/VoxelTickUpdateType.d.ts +12 -0
  578. package/WorldSimulation/Voxels/Ticks/VoxelTickUpdateType.js +10 -0
  579. package/WorldSimulation/Voxels/Ticks/index.d.ts +4 -0
  580. package/WorldSimulation/Voxels/Ticks/index.js +4 -0
  581. package/WorldSimulation/WorldSimulation.d.ts +5 -4
  582. package/WorldSimulation/WorldSimulation.js +31 -35
  583. package/package.json +2 -2
  584. package/Contexts/Constructor/DivineVoxelEngineConstructor.d.ts +0 -10
  585. package/Contexts/Constructor/DivineVoxelEngineConstructor.js +0 -14
  586. package/Contexts/Constructor/index.d.ts +0 -1
  587. package/Contexts/Constructor/index.js +0 -1
  588. package/Init/StartConstructor.d.ts +0 -2
  589. package/Init/StartConstructor.js +0 -59
  590. package/Mesher/Models/Common/BoundsFunctions.d.ts +0 -2
  591. package/Mesher/Models/Common/BoxGeometryNode.d.ts +0 -10
  592. package/Mesher/Models/Common/BoxGeometryNode.js +0 -80
  593. package/Mesher/Models/Common/QuadGeometryNode.d.ts +0 -11
  594. package/Mesher/Models/Common/QuadGeometryNode.js +0 -51
  595. package/Mesher/Models/Nodes/Ruled/BoxVoxelGeometryNode.d.ts +0 -24
  596. package/Mesher/Models/Nodes/Ruled/BoxVoxelGeometryNode.js +0 -173
  597. package/Mesher/Models/Nodes/Ruled/QuadVoxelGeometryNode.d.ts +0 -19
  598. package/Mesher/Models/Nodes/Ruled/QuadVoxelGeometryNode.js +0 -157
  599. package/Mesher/Models/Nodes/Ruleless/RulelessBoxVoxelGeometryNode.d.ts +0 -22
  600. package/Mesher/Models/Nodes/Ruleless/RulelessBoxVoxelGeometryNode.js +0 -75
  601. package/Mesher/Models/Nodes/Ruleless/RulelessQuadVoxelGeometryNode.d.ts +0 -18
  602. package/Mesher/Models/Nodes/Ruleless/RulelessQuadVoxelGeometryNode.js +0 -77
  603. package/Mesher/Models/Protocols/OutlinedVoxelTool.d.ts +0 -6
  604. package/Mesher/Models/Protocols/OutlinedVoxelTool.js +0 -233
  605. package/Models/Indexing/VoxelAOResultsIndex.d.ts +0 -12
  606. package/Models/Indexing/VoxelAOResultsIndex.js +0 -26
  607. package/Models/Indexing/VoxelFaceCullResultsIndex.d.ts +0 -12
  608. package/Models/Indexing/VoxelFaceCullResultsIndex.js +0 -26
  609. package/Models/Indexing/VoxelFaceTransparentResultsIndex.d.ts +0 -11
  610. package/Models/Indexing/VoxelFaceTransparentResultsIndex.js +0 -15
  611. package/Models/Input/BoxVoxelGometryInputs.d.ts +0 -25
  612. package/Models/Input/BoxVoxelGometryInputs.js +0 -36
  613. package/Models/Input/QuadVoxelGometryInputs.d.ts +0 -24
  614. package/Models/Rules/Classes/OcclusionFace.d.ts +0 -65
  615. package/Models/Rules/Classes/OcclusionFace.js +0 -492
  616. package/Models/Rules/Classes/VoxelRulesGeometry.d.ts +0 -15
  617. package/Models/Rules/Classes/VoxelRulesGeometry.js +0 -29
  618. package/Models/Rules/Functions/BuildFinalInputs.js +0 -93
  619. package/Models/Rules/Functions/BuildGeomtryInputs.d.ts +0 -6
  620. package/Models/Rules/Functions/BuildGeomtryInputs.js +0 -251
  621. package/Models/Rules/Functions/BuildRules.d.ts +0 -8
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  623. package/Models/Rules/Functions/GetOcclusionFaces.d.ts +0 -4
  624. package/Models/Rules/Functions/GetOcclusionFaces.js +0 -112
  625. package/Models/Shared/Transform.d.ts +0 -4
  626. package/Tasks/Logic/InitTasks.js +0 -10
  627. package/Tasks/Logic/VoxelLogicUpdate.d.ts +0 -3
  628. package/Tasks/Logic/VoxelLogicUpdate.js +0 -71
  629. package/Tasks/Propagation/Explosion/ExplosionManager.d.ts +0 -4
  630. package/Tasks/Propagation/Explosion/ExplosionManager.js +0 -116
  631. package/Tasks/Update/Common.d.ts +0 -3
  632. package/Tasks/Update/Common.js +0 -41
  633. package/Tasks/Update/EreaseUpdate.d.ts +0 -3
  634. package/Tasks/Update/EreaseUpdate.js +0 -66
  635. package/Tasks/Update/InitTasks.d.ts +0 -5
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  637. package/Tasks/Update/PaintUpdate.d.ts +0 -3
  638. package/Tasks/Update/PaintUpdate.js +0 -89
  639. package/Tasks/Update/VoxelUpdate.d.ts +0 -3
  640. package/Tasks/Update/VoxelUpdate.js +0 -35
  641. package/Templates/FullVoxelTemplate.d.ts +0 -14
  642. package/Templates/FullVoxelTemplate.js +0 -61
  643. package/Templates/Functions/CreateTemplate.d.ts +0 -3
  644. package/Templates/Functions/CreateTemplate.js +0 -134
  645. package/Templates/VoxelTemplate.d.ts +0 -34
  646. package/Templates/VoxelTemplate.js +0 -135
  647. package/Util/Binary/BinaryBuffer.d.ts +0 -35
  648. package/Util/Binary/BinaryBuffer.js +0 -136
  649. package/Util/Binary/Palettes.d.ts +0 -5
  650. package/Util/Binary/Palettes.js +0 -46
  651. package/Util/LocationVisitedMap.d.ts +0 -9
  652. package/Util/LocationVisitedMap.js +0 -18
  653. package/Util/VisistedMap.d.ts +0 -10
  654. package/Util/VisistedMap.js +0 -29
  655. package/Voxels/Data/VoxelTagStates.d.ts +0 -22
  656. package/Voxels/Data/VoxelTagStates.js +0 -47
  657. package/Voxels/Logic/Classes/Default/Types/VoxelPoweredLogicType.d.ts +0 -5
  658. package/Voxels/Logic/Classes/Default/Types/VoxelPoweredLogicType.js +0 -6
  659. package/World/Archive/Archive.types.d.ts +0 -182
  660. package/World/Archive/Functions/ArchiveArea.js +0 -341
  661. package/World/Archive/Functions/ArchiveSector.d.ts +0 -7
  662. package/World/Archive/Functions/ArchiveSector.js +0 -431
  663. package/World/Archive/Functions/CreateArchivedSection.d.ts +0 -3
  664. package/World/Archive/Functions/CreateArchivedSection.js +0 -207
  665. package/World/Archive/Functions/ImportSector.js +0 -57
  666. package/World/Archive/Functions/RemoveDuplicates.d.ts +0 -3
  667. package/World/Archive/Functions/RemoveDuplicates.js +0 -92
  668. package/WorldSimulation/Internal/Classes/DimensionSegment.d.ts +0 -37
  669. package/WorldSimulation/Internal/Classes/DimensionSegment.js +0 -67
  670. package/WorldSimulation/Internal/Classes/Queues/BuildQueue.d.ts +0 -5
  671. package/WorldSimulation/Internal/Classes/Queues/BuildQueue.js +0 -6
  672. package/WorldSimulation/Internal/Classes/Queues/LogiccQueue.d.ts +0 -5
  673. package/WorldSimulation/Internal/Classes/Queues/LogiccQueue.js +0 -6
  674. package/WorldSimulation/Internal/Classes/SectorState.js +0 -20
  675. package/WorldSimulation/Internal/Classes/SectorVisistedMap.d.ts +0 -9
  676. package/WorldSimulation/Internal/Classes/SectorVisistedMap.js +0 -24
  677. package/WorldSimulation/Internal/Classes/TickQueue.d.ts +0 -12
  678. package/WorldSimulation/Internal/Classes/TickQueue.js +0 -58
  679. package/WorldSimulation/Internal/Classes/WorldSimulationTaskBase.d.ts +0 -15
  680. package/WorldSimulation/Internal/Classes/WorldSimulationTaskBase.js +0 -62
  681. package/WorldSimulation/Internal/Functions/cullSectors.d.ts +0 -2
  682. package/WorldSimulation/Internal/Functions/cullSectors.js +0 -111
  683. package/WorldSimulation/Internal/Functions/getSectorState.d.ts +0 -4
  684. package/WorldSimulation/Internal/Functions/getSectorState.js +0 -39
  685. package/WorldSimulation/Internal/Functions/runTickUpdate.d.ts +0 -2
  686. package/WorldSimulation/Internal/Functions/runTickUpdate.js +0 -80
  687. package/WorldSimulation/Internal/Functions/runWorldUpdate.d.ts +0 -2
  688. package/WorldSimulation/Internal/Functions/runWorldUpdate.js +0 -69
  689. package/WorldSimulation/Internal/TaskRegister.d.ts +0 -7
  690. /package/{Models/VoxelModel.types.js → Builder/RayProvider.js} +0 -0
  691. /package/{World/Archive/Archive.types.js → Math/Location.js} +0 -0
  692. /package/Tasks/{Logic → Paint}/InitTasks.d.ts +0 -0
  693. /package/Util/{Binary/BinaryTree.d.ts → FlatBinaryTreeIndex.d.ts} +0 -0
  694. /package/Util/{Binary/BinaryTree.js → FlatBinaryTreeIndex.js} +0 -0
  695. /package/{Models → Voxels/Models}/Defaults/CubeVoxelGeometry.d.ts +0 -0
  696. /package/{Models → Voxels/Models}/Defaults/LiquidVoxelModel.d.ts +0 -0
  697. /package/{Models → Voxels/Models}/Defaults/PanelVoxelGeometry.d.ts +0 -0
  698. /package/{Models → Voxels/Models}/Defaults/StairVoxelModel.d.ts +0 -0
  699. /package/{Models → Voxels/Models}/Indexing/VoxelRelativeCubeIndex.d.ts +0 -0
  700. /package/{Models → Voxels/Models}/Indexing/VoxelRelativeCubeIndex.js +0 -0
  701. /package/{Models → Voxels/Models}/Rules/Classes/VoxelRulesModel.js +0 -0
@@ -1,75 +0,0 @@
1
- import { addVoxelQuad } from "../../../Geomtry/VoxelGeometryBuilder";
2
- import { BoxVoxelGometryInputs, } from "../../../../Models/Input/BoxVoxelGometryInputs";
3
- import { getInterpolationValue, shouldCauseFlip, } from "../../Common/Calc/CalcConstants";
4
- import { VoxelLightData } from "../../../../Voxels/Cursor/VoxelLightData";
5
- import { GeoemtryNode } from "../GeometryNode";
6
- import { GetBoxGeometryNodeData } from "../../Common/BoxGeometryNode";
7
- const ArgIndexes = BoxVoxelGometryInputs.ArgIndexes;
8
- export class RulelessBoxVoxelGeometryNode extends GeoemtryNode {
9
- quads;
10
- quadBounds = [];
11
- vertexWeights;
12
- lightData = new VoxelLightData();
13
- init() {
14
- this.faceCount = 6;
15
- this.vertexCount = this.faceCount * 4;
16
- const { quads, vertexWeights, quadBounds } = GetBoxGeometryNodeData(this.data.points, this.transform);
17
- this.quads = quads;
18
- this.quadBounds = quadBounds;
19
- this.vertexWeights = vertexWeights;
20
- }
21
- determineShading(face) {
22
- const tool = this.builder;
23
- const lightData = tool.lightData[face];
24
- const noAO = this.builder.voxel.isLightSource() || this.builder.voxel.noAO();
25
- const worldLight = this.builder.vars.light;
26
- const worldAO = this.builder.vars.ao;
27
- for (let v = 0; v < 4; v++) {
28
- worldAO.vertices[v] = 0;
29
- worldLight.vertices[v] = getInterpolationValue(lightData, this.vertexWeights[face][v]);
30
- if (noAO)
31
- continue;
32
- }
33
- }
34
- shouldFlip() {
35
- const worldLight = this.builder.vars.light;
36
- const worldAO = this.builder.vars.ao;
37
- if (shouldCauseFlip(worldAO.vertices[0], worldAO.vertices[1], worldAO.vertices[2], worldAO.vertices[3]))
38
- return true;
39
- return (shouldCauseFlip(this.lightData.getS(worldLight.vertices[0]), this.lightData.getS(worldLight.vertices[1]), this.lightData.getS(worldLight.vertices[2]), this.lightData.getS(worldLight.vertices[3])) ||
40
- shouldCauseFlip(this.lightData.sumRGB(worldLight.vertices[0]), this.lightData.sumRGB(worldLight.vertices[1]), this.lightData.sumRGB(worldLight.vertices[2]), this.lightData.sumRGB(worldLight.vertices[3])));
41
- }
42
- add(args) {
43
- const tool = this.builder;
44
- let added = false;
45
- for (let face = 0; face < 6; face++) {
46
- if (args[face][ArgIndexes.Enabled]) {
47
- added = true;
48
- tool.calculateFaceData(face);
49
- this.determineShading(face);
50
- const faceArgs = args[face];
51
- const quad = this.quads[face];
52
- quad.flip = this.shouldFlip() || faceArgs[ArgIndexes.Fliped];
53
- tool.vars.textureIndex = faceArgs[ArgIndexes.Texture];
54
- const uvs = faceArgs[ArgIndexes.UVs];
55
- //1
56
- quad.uvs.vertices[0].x = uvs[0][0];
57
- quad.uvs.vertices[0].y = uvs[0][1];
58
- //2
59
- quad.uvs.vertices[1].x = uvs[1][0];
60
- quad.uvs.vertices[1].y = uvs[1][1];
61
- //3
62
- quad.uvs.vertices[2].x = uvs[2][0];
63
- quad.uvs.vertices[2].y = uvs[2][1];
64
- //4
65
- quad.uvs.vertices[3].x = uvs[3][0];
66
- quad.uvs.vertices[3].y = uvs[3][1];
67
- addVoxelQuad(tool, tool.position, quad);
68
- this.builder.updateBounds(this.quadBounds[face]);
69
- }
70
- }
71
- this.builder.vars.light.setAll(0);
72
- this.builder.vars.ao.setAll(0);
73
- return added;
74
- }
75
- }
@@ -1,18 +0,0 @@
1
- import { Vec3Array, Vec4Array } from "@amodx/math";
2
- import { VoxelFaces } from "../../../../Math";
3
- import { VoxelQuadGeometryNode } from "../../../../Models/VoxelModel.types";
4
- import { Quad } from "../../../Geomtry/Primitives/Quad";
5
- import { QuadVoxelGometryArgs } from "../../../../Models/Input/QuadVoxelGometryInputs";
6
- import { GeoemtryNode } from "../GeometryNode";
7
- import { VoxelLightData } from "../../../../Voxels/Cursor/VoxelLightData";
8
- export declare class RulelessQuadVoxelGeometryNode extends GeoemtryNode<VoxelQuadGeometryNode, QuadVoxelGometryArgs> {
9
- quad: Quad;
10
- quadBounds: [Vec3Array, Vec3Array];
11
- vertexWeights: [Vec4Array, Vec4Array, Vec4Array, Vec4Array];
12
- closestFace: VoxelFaces;
13
- lightData: VoxelLightData;
14
- init(): void;
15
- determineShading(): void;
16
- shouldFlip(): boolean;
17
- add(args: QuadVoxelGometryArgs): boolean;
18
- }
@@ -1,77 +0,0 @@
1
- import { VoxelFaces } from "../../../../Math";
2
- import { addVoxelQuad, } from "../../../Geomtry/VoxelGeometryBuilder";
3
- import { getInterpolationValue, shouldCauseFlip, } from "../../Common/Calc/CalcConstants";
4
- import { QuadVoxelGometryInputs, } from "../../../../Models/Input/QuadVoxelGometryInputs";
5
- import { GeoemtryNode } from "../GeometryNode";
6
- import { GetQuadGeometryData } from "../../Common/QuadGeometryNode";
7
- import { VoxelLightData } from "../../../../Voxels/Cursor/VoxelLightData";
8
- const ArgIndexes = QuadVoxelGometryInputs.ArgIndexes;
9
- export class RulelessQuadVoxelGeometryNode extends GeoemtryNode {
10
- quad;
11
- quadBounds = [
12
- [0, 0, 0],
13
- [0, 0, 0],
14
- ];
15
- vertexWeights;
16
- closestFace;
17
- lightData = new VoxelLightData();
18
- init() {
19
- this.faceCount = 6;
20
- this.vertexCount = this.faceCount * 4;
21
- const { quad, closestFace, vertexWeights, quadBounds } = GetQuadGeometryData(this.data, this.transform);
22
- this.quad = quad;
23
- this.quadBounds = quadBounds;
24
- this.vertexWeights = vertexWeights;
25
- this.closestFace = closestFace;
26
- }
27
- determineShading() {
28
- const tool = this.builder;
29
- const lightData = tool.lightData[VoxelFaces.Up];
30
- const noAO = this.builder.voxel.isLightSource() || this.builder.voxel.noAO();
31
- const worldLight = this.builder.vars.light;
32
- const worldAO = this.builder.vars.ao;
33
- for (let v = 0; v < 4; v++) {
34
- worldAO.vertices[v] = 0;
35
- worldLight.vertices[v] = getInterpolationValue(lightData, this.vertexWeights[v]);
36
- if (noAO)
37
- continue;
38
- }
39
- }
40
- shouldFlip() {
41
- const worldLight = this.builder.vars.light;
42
- const worldAO = this.builder.vars.ao;
43
- if (shouldCauseFlip(worldAO.vertices[0], worldAO.vertices[1], worldAO.vertices[2], worldAO.vertices[3]))
44
- return true;
45
- return (shouldCauseFlip(this.lightData.getS(worldLight.vertices[0]), this.lightData.getS(worldLight.vertices[1]), this.lightData.getS(worldLight.vertices[2]), this.lightData.getS(worldLight.vertices[3])) ||
46
- shouldCauseFlip(this.lightData.sumRGB(worldLight.vertices[0]), this.lightData.sumRGB(worldLight.vertices[1]), this.lightData.sumRGB(worldLight.vertices[2]), this.lightData.sumRGB(worldLight.vertices[3])));
47
- }
48
- add(args) {
49
- if (!args[ArgIndexes.Enabled])
50
- return false;
51
- const tool = this.builder;
52
- tool.calculateFaceData(this.closestFace);
53
- this.determineShading();
54
- const quad = this.quad;
55
- quad.flip = this.shouldFlip() || args[ArgIndexes.Fliped];
56
- tool.vars.textureIndex = args[ArgIndexes.Texture];
57
- quad.doubleSided = args[ArgIndexes.DoubleSided];
58
- const uvs = args[ArgIndexes.UVs];
59
- //1
60
- quad.uvs.vertices[0].x = uvs[0][0];
61
- quad.uvs.vertices[0].y = uvs[0][1];
62
- //2
63
- quad.uvs.vertices[1].x = uvs[1][0];
64
- quad.uvs.vertices[1].y = uvs[1][1];
65
- //3
66
- quad.uvs.vertices[2].x = uvs[2][0];
67
- quad.uvs.vertices[2].y = uvs[2][1];
68
- //4
69
- quad.uvs.vertices[3].x = uvs[3][0];
70
- quad.uvs.vertices[3].y = uvs[3][1];
71
- addVoxelQuad(tool, tool.position, quad);
72
- this.builder.updateBounds(this.quadBounds);
73
- this.builder.vars.light.setAll(0);
74
- this.builder.vars.ao.setAll(0);
75
- return true;
76
- }
77
- }
@@ -1,6 +0,0 @@
1
- import type { TextureId } from "../../../Textures/Texture.types.js";
2
- export declare class OutlinedVoxelTool {
3
- static _currentTexts: number[];
4
- static setCurrentTextures(textures: number[]): void;
5
- static getOutlineUVs(texture: TextureId, onRegister: (uvs: number[]) => void): void;
6
- }
@@ -1,233 +0,0 @@
1
- import { VoxelFaces } from "../../../Math/index.js";
2
- /*
3
- 0 -> normal direction
4
- 1 -> top right
5
- 2 -> top left
6
- */
7
- const uvsSets = {
8
- //top bottom faces
9
- north: {
10
- 0b0: 0,
11
- 0b101: 1,
12
- 0b011: 2,
13
- 0b001: 3,
14
- },
15
- south: {
16
- 0b0: 4,
17
- 0b101: 5,
18
- 0b011: 6,
19
- 0b001: 7,
20
- },
21
- east: {
22
- 0b0: 8,
23
- },
24
- west: {
25
- 0b0: 9,
26
- },
27
- //side faces
28
- top: {
29
- 0b0: 0,
30
- 0b101: 1,
31
- 0b011: 2,
32
- 0b001: 3,
33
- },
34
- bottom: {
35
- 0b0: 4,
36
- 0b101: 5,
37
- 0b011: 6,
38
- 0b001: 7,
39
- },
40
- right: {
41
- 0b0: 8,
42
- },
43
- left: {
44
- 0b0: 9,
45
- },
46
- };
47
- const topAndDown = {
48
- north: [
49
- [0, 0, 1],
50
- [1, 0, 1],
51
- [-1, 0, 1],
52
- ],
53
- south: [
54
- [0, 0, -1],
55
- [1, 0, -1],
56
- [-1, 0, -1],
57
- ],
58
- east: [[1, 0, 0]],
59
- west: [[-1, 0, 0]],
60
- };
61
- const eastAndWest = {
62
- top: [
63
- [0, 1, 0],
64
- [0, 1, 1],
65
- [0, 1, -1],
66
- ],
67
- bottom: [
68
- [0, -1, 0],
69
- [0, -1, 1],
70
- [0, -1, -1],
71
- ],
72
- right: [[0, 0, 1]],
73
- left: [[0, 0, -1]],
74
- };
75
- const northAndSouth = {
76
- top: [
77
- [0, 1, 0],
78
- [1, 1, 0],
79
- [-1, 1, 0],
80
- ],
81
- bottom: [
82
- [0, -1, 0],
83
- [1, -1, 0],
84
- [-1, -1, 0],
85
- ],
86
- right: [[1, 0, 0]],
87
- left: [[-1, 0, 0]],
88
- };
89
- const CheckSets = {
90
- [VoxelFaces.Up]: topAndDown,
91
- [VoxelFaces.Down]: topAndDown,
92
- [VoxelFaces.East]: eastAndWest,
93
- [VoxelFaces.West]: eastAndWest,
94
- [VoxelFaces.North]: northAndSouth,
95
- [VoxelFaces.South]: northAndSouth,
96
- };
97
- const generateCheck = (direction, tool, normal, sets) => {
98
- return 0;
99
- /* const { x, y, z } = tool.position;
100
-
101
- let key = 0b0;
102
-
103
- for (let i = 0; i < sets.length; i++) {
104
- const set = sets[i];
105
- const cx = x + set[0];
106
- const cy = y + set[1];
107
- const cz = z + set[2];
108
-
109
- tool.nVoxel.loadInAt(cx, cy, cz);
110
- const sameLevelCheck = tool.voxel.isSameVoxel(tool.nVoxel);
111
- let normalCheck = true;
112
- if (tool.nVoxel.loadInAt(cx + normal[0], cy + normal[1], cz + normal[2])) {
113
- if (tool.nVoxel.isRenderable() && tool.nVoxel.isOpaque()) {
114
- normalCheck = false;
115
- }
116
- }
117
-
118
- if (sameLevelCheck && normalCheck) {
119
- key |= 0b1 << i;
120
- } else {
121
- key |= 0b0 << i;
122
- if (i == 0) break;
123
- }
124
- }
125
- if (uvsSets[direction][key] == undefined) return 0;
126
- const index = uvsSets[direction][key];
127
- return OutlinedVoxelTool._currentTexts[index]; */
128
- };
129
- export class OutlinedVoxelTool {
130
- static _currentTexts = [];
131
- static setCurrentTextures(textures) {
132
- this._currentTexts = textures;
133
- }
134
- /* static addTo = {
135
- top: (tool: VoxelMesherDataTool) => {
136
- const normal = VoxelFaceDirections[VoxelFaces.Up];
137
- const set = CheckSets[VoxelFaces.Up];
138
- tool
139
- .getOverlayTextures()
140
- .set(
141
- generateCheck("north", tool, normal, set.north),
142
- generateCheck("south", tool, normal, set.south),
143
- generateCheck("east", tool, normal, set.east),
144
- generateCheck("west", tool, normal, set.west)
145
- );
146
- },
147
- bottom: (tool: VoxelMesherDataTool) => {
148
- const normal = VoxelFaceDirections[VoxelFaces.Down];
149
- const set = CheckSets[VoxelFaces.Down];
150
- tool
151
- .getOverlayTextures()
152
- .set(
153
- generateCheck("north", tool, normal, set.north),
154
- generateCheck("south", tool, normal, set.south),
155
- generateCheck("east", tool, normal, set.east),
156
- generateCheck("west", tool, normal, set.west)
157
- );
158
- },
159
- north: (tool: VoxelMesherDataTool) => {
160
- const normal = VoxelFaceDirections[VoxelFaces.North];
161
- const set = CheckSets[VoxelFaces.North];
162
- tool
163
- .getOverlayTextures()
164
- .set(
165
- generateCheck("top", tool, normal, set.top),
166
- generateCheck("bottom", tool, normal, set.bottom),
167
- generateCheck("left", tool, normal, set.left),
168
- generateCheck("right", tool, normal, set.right)
169
- );
170
- },
171
- south: (tool: VoxelMesherDataTool) => {
172
- const normal = VoxelFaceDirections[VoxelFaces.South];
173
- const set = CheckSets[VoxelFaces.South];
174
- tool
175
- .getOverlayTextures()
176
- .set(
177
- generateCheck("top", tool, normal, set.top),
178
- generateCheck("bottom", tool, normal, set.bottom),
179
- generateCheck("left", tool, normal, set.left),
180
- generateCheck("right", tool, normal, set.right)
181
- );
182
- },
183
- east: (tool: VoxelMesherDataTool) => {
184
- const normal = VoxelFaceDirections[VoxelFaces.East];
185
- const set = CheckSets[VoxelFaces.East];
186
- tool
187
- .getOverlayTextures()
188
- .set(
189
- generateCheck("top", tool, normal, set.top),
190
- generateCheck("bottom", tool, normal, set.bottom),
191
- generateCheck("left", tool, normal, set.left),
192
- generateCheck("right", tool, normal, set.right)
193
- );
194
- },
195
- west: (tool: VoxelMesherDataTool) => {
196
- const normal = VoxelFaceDirections[VoxelFaces.West];
197
- const set = CheckSets[VoxelFaces.West];
198
- tool
199
- .getOverlayTextures()
200
- .set(
201
- generateCheck("top", tool, normal, set.top),
202
- generateCheck("bottom", tool, normal, set.bottom),
203
- generateCheck("left", tool, normal, set.left),
204
- generateCheck("right", tool, normal, set.right)
205
- );
206
- },
207
- }; */
208
- static getOutlineUVs(texture, onRegister) {
209
- const overlayTextures = [];
210
- /* DVEMesher.observers.texturesRegistered.subscribeOnce((textureManager) => {
211
- const type = texture[0];
212
- const id = texture[1];
213
- overlayTextures.push(
214
- textureManager.getTextureUV([type, id, "top"]) ,
215
- textureManager.getTextureUV([type, id, "corner-top-right"]),
216
- textureManager.getTextureUV([type, id, "corner-top-left"]),
217
- textureManager.getTextureUV([type, id, "corner-top-left-top-right"]),
218
- textureManager.getTextureUV([type, id, "bottom"]),
219
- textureManager.getTextureUV([type, id, "corner-bottom-right"]),
220
- textureManager.getTextureUV([type, id, "corner-bottom-left"]),
221
- textureManager.getTextureUV([
222
- type,
223
- id,
224
- "corner-bottom-left-bottom-right",
225
- ]),
226
- textureManager.getTextureUV([type, id, "right"]),
227
- textureManager.getTextureUV([type, id, "left"])
228
- );
229
- onRegister(overlayTextures);
230
- });
231
- */
232
- }
233
- }
@@ -1,12 +0,0 @@
1
- export type VoxelAOResultsIndexData = {
2
- buffer: ArrayBufferLike;
3
- vertexByteCount: number;
4
- };
5
- export declare class VoxelAOResultsIndex {
6
- view: Uint8Array;
7
- readonly vertexByteCount: number;
8
- constructor(data: VoxelAOResultsIndexData);
9
- getValue(otherId: number, directionIndex: number, vertexIndex: number): number;
10
- setValue(otherId: number, directionIndex: number, vertexIndex: number, value?: number): void;
11
- getData(): VoxelAOResultsIndexData;
12
- }
@@ -1,26 +0,0 @@
1
- import { BinaryArrays } from "@amodx/binary/Util/BinaryArrays";
2
- import { VoxelRelativeCubeIndex } from "./VoxelRelativeCubeIndex";
3
- const flatIndexSize = VoxelRelativeCubeIndex.flatIndex.size;
4
- function getByteIndex(otherId, directionIndex, vertexByteCount) {
5
- return (otherId * vertexByteCount * flatIndexSize + directionIndex * vertexByteCount);
6
- }
7
- export class VoxelAOResultsIndex {
8
- view;
9
- vertexByteCount;
10
- constructor(data) {
11
- this.vertexByteCount = data.vertexByteCount;
12
- this.view = new Uint8Array(data.buffer);
13
- }
14
- getValue(otherId, directionIndex, vertexIndex) {
15
- return BinaryArrays.getBitArrayIndex(this.view, getByteIndex(otherId, directionIndex, this.vertexByteCount), vertexIndex);
16
- }
17
- setValue(otherId, directionIndex, vertexIndex, value = 1) {
18
- BinaryArrays.setBitArrayIndex(this.view, getByteIndex(otherId, directionIndex, this.vertexByteCount), vertexIndex, value);
19
- }
20
- getData() {
21
- return {
22
- buffer: this.view.buffer,
23
- vertexByteCount: this.vertexByteCount,
24
- };
25
- }
26
- }
@@ -1,12 +0,0 @@
1
- export type VoxelFaceCullResultsIndexData = {
2
- buffer: ArrayBufferLike;
3
- faceByteCount: number;
4
- };
5
- export declare class VoxelFaceCullResultsIndex {
6
- view: Uint16Array;
7
- readonly faceByteCount: number;
8
- constructor(data: VoxelFaceCullResultsIndexData);
9
- getValue(otherId: number, directionIndex: number, faceIndex: number): number;
10
- setValue(otherId: number, directionIndex: number, faceIndex: number, value?: number): number;
11
- getData(): VoxelFaceCullResultsIndexData;
12
- }
@@ -1,26 +0,0 @@
1
- import { VoxelRelativeCubeIndex } from "./VoxelRelativeCubeIndex";
2
- const flatIndexSize = VoxelRelativeCubeIndex.flatIndex.size;
3
- function getByteIndex(otherId, directionIndex, faceByteCount) {
4
- return (otherId * faceByteCount * flatIndexSize + directionIndex * faceByteCount);
5
- }
6
- export class VoxelFaceCullResultsIndex {
7
- view;
8
- faceByteCount;
9
- constructor(data) {
10
- this.view = new Uint16Array(data.buffer);
11
- this.faceByteCount = data.faceByteCount;
12
- }
13
- getValue(otherId, directionIndex, faceIndex) {
14
- const v = this.view[getByteIndex(otherId, directionIndex, this.faceByteCount) + faceIndex];
15
- return v == 65535 ? -1 : v;
16
- }
17
- setValue(otherId, directionIndex, faceIndex, value = -1) {
18
- return (this.view[getByteIndex(otherId, directionIndex, this.faceByteCount) + faceIndex] = value);
19
- }
20
- getData() {
21
- return {
22
- buffer: this.view.buffer,
23
- faceByteCount: this.faceByteCount,
24
- };
25
- }
26
- }
@@ -1,11 +0,0 @@
1
- export type VoxelFaceTransparentResultsIndexData = {
2
- buffer: SharedArrayBuffer;
3
- resultsSize: number;
4
- };
5
- export declare class VoxelFaceTransparentResultsIndex {
6
- data: VoxelFaceTransparentResultsIndexData;
7
- view: Uint8Array;
8
- constructor(data: VoxelFaceTransparentResultsIndexData);
9
- getValue(modState: number, faceByteIndex: number, faceIndex: number): number;
10
- setValue(modState: number, faceByteIndex: number, faceIndex: number, value?: number): void;
11
- }
@@ -1,15 +0,0 @@
1
- import { BinaryArrays } from "@amodx/binary/Util/BinaryArrays";
2
- export class VoxelFaceTransparentResultsIndex {
3
- data;
4
- view;
5
- constructor(data) {
6
- this.data = data;
7
- this.view = new Uint8Array(data.buffer);
8
- }
9
- getValue(modState, faceByteIndex, faceIndex) {
10
- return BinaryArrays.getBitArrayIndex(this.view, this.data.resultsSize * modState + faceByteIndex, faceIndex);
11
- }
12
- setValue(modState, faceByteIndex, faceIndex, value = 1) {
13
- BinaryArrays.setBitArrayIndex(this.view, this.data.resultsSize * modState + faceByteIndex, faceIndex, value);
14
- }
15
- }
@@ -1,25 +0,0 @@
1
- import { QuadUVData } from "../../Mesher/Geomtry/Geometry.types";
2
- export type BoxFaceArags = [
3
- enabled: boolean,
4
- Fliped: boolean,
5
- texture: number,
6
- rotation: number,
7
- transparent: boolean,
8
- uvs: QuadUVData,
9
- index: number
10
- ];
11
- declare enum ArgIndexes {
12
- Enabled = 0,
13
- Fliped = 1,
14
- Texture = 2,
15
- Rotation = 3,
16
- Transparent = 4,
17
- UVs = 5,
18
- Index = 6
19
- }
20
- export type BoxVoxelGometryArgs = BoxFaceArags[];
21
- export declare class BoxVoxelGometryInputs {
22
- static ArgIndexes: typeof ArgIndexes;
23
- static CreateArgs(): BoxVoxelGometryArgs;
24
- }
25
- export {};
@@ -1,36 +0,0 @@
1
- var ArgIndexes;
2
- (function (ArgIndexes) {
3
- ArgIndexes[ArgIndexes["Enabled"] = 0] = "Enabled";
4
- ArgIndexes[ArgIndexes["Fliped"] = 1] = "Fliped";
5
- ArgIndexes[ArgIndexes["Texture"] = 2] = "Texture";
6
- ArgIndexes[ArgIndexes["Rotation"] = 3] = "Rotation";
7
- ArgIndexes[ArgIndexes["Transparent"] = 4] = "Transparent";
8
- ArgIndexes[ArgIndexes["UVs"] = 5] = "UVs";
9
- ArgIndexes[ArgIndexes["Index"] = 6] = "Index";
10
- })(ArgIndexes || (ArgIndexes = {}));
11
- const getArgs = (face) => {
12
- const args = [];
13
- args[ArgIndexes.Enabled] = true;
14
- args[ArgIndexes.Fliped] = false;
15
- args[ArgIndexes.Texture] = 0;
16
- args[ArgIndexes.Rotation] = 0;
17
- args[ArgIndexes.Transparent] = false;
18
- args[ArgIndexes.UVs] = [
19
- [1, 1],
20
- [0, 1],
21
- [0, 0],
22
- [1, 0],
23
- ];
24
- args[ArgIndexes.Index] = face;
25
- return args;
26
- };
27
- export class BoxVoxelGometryInputs {
28
- static ArgIndexes = ArgIndexes;
29
- static CreateArgs() {
30
- const base = [];
31
- for (let face = 0; face < 6; face++) {
32
- base[face] = getArgs(face);
33
- }
34
- return base;
35
- }
36
- }
@@ -1,24 +0,0 @@
1
- import { QuadUVData } from "../../Mesher/Geomtry/Geometry.types";
2
- export type QuadVoxelGometryArgs = [
3
- enabled: boolean,
4
- fliped: boolean,
5
- texture: number,
6
- rotation: number,
7
- transparent: boolean,
8
- doubleSided: boolean,
9
- uvs: QuadUVData
10
- ];
11
- declare enum ArgIndexes {
12
- Enabled = 0,
13
- Fliped = 1,
14
- Texture = 2,
15
- Rotation = 3,
16
- Transparent = 4,
17
- DoubleSided = 5,
18
- UVs = 6
19
- }
20
- export declare class QuadVoxelGometryInputs {
21
- static ArgIndexes: typeof ArgIndexes;
22
- static CreateArgs(): QuadVoxelGometryArgs;
23
- }
24
- export {};
@@ -1,65 +0,0 @@
1
- import { Vec3Array, Vector3Like } from "@amodx/math";
2
- import { VoxelFaceNames } from "../../../Math";
3
- export declare abstract class OcclusionFace {
4
- parentId: string;
5
- nodeId: number;
6
- vertexCount: number;
7
- faceCount: number;
8
- points: Vec3Array[];
9
- normal: Vec3Array;
10
- offset: Vec3Array;
11
- abstract setOffset(x: number, y: number, z: number): void;
12
- abstract updatePoints(): void;
13
- abstract clone(): OcclusionFace;
14
- abstract isPointInBounds(point: Vec3Array): boolean;
15
- abstract doesCoverFace(face: OcclusionFace): boolean;
16
- }
17
- export declare class OcclusionFlatQuadFace extends OcclusionFace {
18
- parentId: string;
19
- nodeId: number;
20
- direction: VoxelFaceNames;
21
- vertexCount: number;
22
- faceCount: number;
23
- private _start;
24
- private _end;
25
- start: Vector3Like;
26
- end: Vector3Like;
27
- normal: Vec3Array;
28
- points: [Vec3Array, Vec3Array, Vec3Array, Vec3Array];
29
- constructor(parentId: string, nodeId: number, direction: VoxelFaceNames, vertexCount: number, faceCount: number, _start: Vec3Array, _end: Vec3Array);
30
- setOffset(x: number, y: number, z: number): void;
31
- updatePoints(): void;
32
- clone(): OcclusionFlatQuadFace;
33
- isPointInBounds(point: Vec3Array): boolean;
34
- doesCoverFace(face: OcclusionFace): boolean;
35
- private totallyCoversInXAndZ;
36
- private totallyCoversInXAndY;
37
- private totallyCoversInYAndZ;
38
- isPointOnFace(x: number, y: number, z: number): boolean;
39
- }
40
- export declare class OcclusionQuadFace extends OcclusionFace {
41
- parentId: string;
42
- nodeId: number;
43
- vertexCount: number;
44
- faceCount: number;
45
- private _points;
46
- normal: Vec3Array;
47
- normals: Vec3Array[];
48
- points: [Vec3Array, Vec3Array, Vec3Array, Vec3Array];
49
- constructor(parentId: string, nodeId: number, vertexCount: number, faceCount: number, _points: [Vec3Array, Vec3Array, Vec3Array, Vec3Array]);
50
- setOffset(x: number, y: number, z: number): void;
51
- updatePoints(): void;
52
- clone(): OcclusionQuadFace;
53
- private isPointInTriangle;
54
- isPointInBounds(point: Vec3Array): boolean;
55
- isPointOnFace(x: number, y: number, z: number): boolean;
56
- doesCoverFace(face: OcclusionFace): boolean;
57
- }
58
- export declare class OcclusionFaceContainer {
59
- faces: OcclusionFace[];
60
- offset: Vec3Array;
61
- constructor();
62
- setOffset(x: number, y: number, z: number): void;
63
- addFace(face: OcclusionFace): void;
64
- clone(): OcclusionFaceContainer;
65
- }