@divinevoxel/vlox 0.0.74 → 0.0.76
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/Builder/RayProvider.d.ts +6 -0
- package/Builder/Tools/Box/BoxSelection.d.ts +12 -0
- package/Builder/Tools/Box/BoxSelection.js +27 -0
- package/Builder/Tools/Box/BoxTool.d.ts +31 -0
- package/Builder/Tools/Box/BoxTool.js +91 -0
- package/Builder/Tools/Box/BoxToolTemplate.d.ts +13 -0
- package/Builder/Tools/Box/BoxToolTemplate.js +23 -0
- package/Builder/Tools/Brush/BrushTool.d.ts +48 -0
- package/Builder/Tools/Brush/BrushTool.js +146 -0
- package/Builder/Tools/BuilderToolBase.d.ts +3 -0
- package/Builder/Tools/BuilderToolBase.js +3 -0
- package/Builder/Tools/Hand/HandTool.d.ts +22 -0
- package/Builder/Tools/Hand/HandTool.js +56 -0
- package/Builder/Tools/Path/PahtTool.d.ts +29 -0
- package/Builder/Tools/Path/PahtTool.js +117 -0
- package/Builder/Tools/Wand/WandTool.d.ts +28 -0
- package/Builder/Tools/Wand/WandTool.js +67 -0
- package/Builder/Tools/Wrench/WrenchTool.d.ts +47 -0
- package/Builder/Tools/Wrench/WrenchTool.js +175 -0
- package/Builder/VoxelBuildSpace.d.ts +61 -0
- package/Builder/VoxelBuildSpace.js +165 -0
- package/Builder/VoxelBuilder.types.d.ts +0 -0
- package/Builder/VoxelBuilder.types.js +1 -0
- package/Builder/World/InitTasks.d.ts +1 -0
- package/Builder/World/InitTasks.js +134 -0
- package/Builder/World/VoxelBuildSpaceWorld.d.ts +4 -0
- package/Builder/World/VoxelBuildSpaceWorld.js +10 -0
- package/Cache/Cache.types.d.ts +1 -1
- package/Contexts/Base/Remote/InitDataSync.js +3 -3
- package/Contexts/Base/Remote/InitWorldDataSync.d.ts +2 -1
- package/Contexts/Base/Remote/InitWorldDataSync.js +13 -2
- package/Contexts/Generator/DivineVoxelEngineGenerator.d.ts +9 -0
- package/Contexts/Generator/DivineVoxelEngineGenerator.js +14 -0
- package/Contexts/{Constructor/ConstrcutorTheads.d.ts → Generator/GeneratorThreads.d.ts} +2 -2
- package/Contexts/{Constructor/ConstrcutorTheads.js → Generator/GeneratorThreads.js} +2 -2
- package/Contexts/Generator/index.d.ts +1 -0
- package/Contexts/Generator/index.js +1 -0
- package/Contexts/Mesher/DivineVoxelEngineMesher.d.ts +9 -0
- package/Contexts/Mesher/DivineVoxelEngineMesher.js +14 -0
- package/Contexts/Mesher/MesherTheads.d.ts +7 -0
- package/Contexts/Mesher/MesherTheads.js +14 -0
- package/Contexts/Mesher/index.d.ts +1 -0
- package/Contexts/Mesher/index.js +1 -0
- package/Contexts/Nexus/NexusTheads.js +1 -1
- package/Contexts/Render/DVERenderThreads.d.ts +2 -1
- package/Contexts/Render/DVERenderThreads.js +4 -2
- package/Contexts/Render/DivineVoxelEngineRender.d.ts +14 -4
- package/Contexts/Render/DivineVoxelEngineRender.js +9 -4
- package/Contexts/World/DivineVoxelEngineWorld.d.ts +12 -3
- package/Contexts/World/WorldThreads.d.ts +2 -1
- package/Contexts/World/WorldThreads.js +4 -2
- package/Init/StartGenerator.d.ts +2 -0
- package/Init/StartGenerator.js +45 -0
- package/Init/StartMesher.d.ts +2 -0
- package/Init/StartMesher.js +41 -0
- package/Init/StartNexus.js +4 -2
- package/Init/StartRenderer.d.ts +4 -1
- package/Init/StartRenderer.js +59 -14
- package/Init/StartWorld.js +2 -1
- package/LICENSE.md +2 -1
- package/Math/CardinalNeighbors.d.ts +43 -3
- package/Math/CardinalNeighbors.js +54 -8
- package/Math/Indexing.d.ts +1 -0
- package/Math/Location.d.ts +10 -0
- package/Math/UtilFunctions.d.ts +4 -0
- package/Math/UtilFunctions.js +52 -0
- package/Math/index.d.ts +1 -10
- package/Math/index.js +1 -0
- package/Mesher/Functions/Base/MeshSectionBase.d.ts +5 -0
- package/Mesher/Functions/Base/MeshSectionBase.js +108 -0
- package/Mesher/Functions/CompactVoxelSectionMesh.js +4 -10
- package/Mesher/Functions/MeshSection.js +3 -107
- package/Mesher/Functions/MeshSectionSnapShot.d.ts +3 -0
- package/Mesher/Functions/MeshSectionSnapShot.js +14 -0
- package/Mesher/Functions/MeshTexture.js +8 -4
- package/Mesher/Functions/MeshVoxel.js +12 -4
- package/Mesher/Geomtry/CompactedSectionVoxelMesh.d.ts +5 -2
- package/Mesher/Geomtry/CompactedSectionVoxelMesh.js +12 -7
- package/Mesher/Geomtry/Functions/GetBounds.d.ts +2 -0
- package/Mesher/{Models/Common/BoundsFunctions.js → Geomtry/Functions/GetBounds.js} +13 -13
- package/Mesher/Geomtry/Geometry.types.d.ts +14 -0
- package/Mesher/Geomtry/Geometry.types.js +11 -0
- package/Mesher/Geomtry/Primitives/Quad.d.ts +7 -15
- package/Mesher/Geomtry/Primitives/Quad.js +36 -91
- package/Mesher/Geomtry/Primitives/QuadVertexData.d.ts +4 -14
- package/Mesher/Geomtry/Primitives/QuadVertexData.js +17 -57
- package/Mesher/Geomtry/Primitives/Triangle.d.ts +65 -0
- package/Mesher/Geomtry/Primitives/Triangle.js +148 -0
- package/Mesher/Geomtry/Primitives/TriangleVertexData.d.ts +58 -0
- package/Mesher/Geomtry/Primitives/TriangleVertexData.js +263 -0
- package/Mesher/Geomtry/Primitives/index.d.ts +2 -0
- package/Mesher/Geomtry/Primitives/index.js +2 -0
- package/Mesher/Geomtry/Shapes/Box.d.ts +20 -0
- package/Mesher/Geomtry/Shapes/Box.js +69 -0
- package/Mesher/Geomtry/Transform/TransformBox.d.ts +3 -0
- package/{Models/Shared/Transform.js → Mesher/Geomtry/Transform/TransformBox.js} +9 -124
- package/Mesher/Geomtry/Transform/TransformQuad.d.ts +3 -0
- package/Mesher/Geomtry/Transform/TransformQuad.js +113 -0
- package/Mesher/Geomtry/Transform/TransformTriangle.d.ts +3 -0
- package/Mesher/Geomtry/Transform/TransformTriangle.js +112 -0
- package/Mesher/Geomtry/VoxelGeometryBuilder.d.ts +3 -4
- package/Mesher/Geomtry/VoxelGeometryBuilder.js +128 -112
- package/Mesher/Geomtry/VoxelMeshBVHBuilder.d.ts +3 -3
- package/Mesher/Geomtry/VoxelMeshBVHBuilder.js +1 -1
- package/Mesher/Geomtry/VoxelMeshVertexStructCursor.d.ts +9 -3
- package/Mesher/Geomtry/VoxelMeshVertexStructCursor.js +26 -3
- package/Mesher/Geomtry/VoxelShaderData.d.ts +4 -1
- package/Mesher/Geomtry/VoxelShaderData.js +25 -10
- package/Mesher/InitMesher.d.ts +1 -1
- package/Mesher/InitMesher.js +6 -0
- package/Mesher/InitTask.js +17 -6
- package/Mesher/Models/Common/Calc/CalcConstants.d.ts +2 -6
- package/Mesher/Models/Common/Calc/CalcConstants.js +2 -76
- package/Mesher/Models/Common/Faces/CullRulledFace.d.ts +2 -0
- package/Mesher/Models/Common/Faces/CullRulledFace.js +60 -0
- package/Mesher/Models/Common/Faces/ShadeRulelessFace.d.ts +4 -0
- package/Mesher/Models/Common/Faces/ShadeRulelessFace.js +12 -0
- package/Mesher/Models/Common/Faces/ShadeRulledFace.d.ts +4 -0
- package/Mesher/Models/Common/Faces/ShadeRulledFace.js +58 -0
- package/Mesher/Models/Common/GetTexture.d.ts +6 -0
- package/Mesher/Models/Common/GetTexture.js +12 -0
- package/Mesher/Models/Nodes/Custom/Liquid/FlowGradient.js +1 -1
- package/Mesher/Models/Nodes/Custom/Liquid/LiquidGeomtryNode.d.ts +2 -3
- package/Mesher/Models/Nodes/Custom/Liquid/LiquidGeomtryNode.js +124 -48
- package/Mesher/Models/Nodes/Default/QuadVoxelGeometryNode.d.ts +13 -0
- package/Mesher/Models/Nodes/Default/QuadVoxelGeometryNode.js +55 -0
- package/Mesher/Models/Nodes/Default/TriangleVoxelGeometryNode.d.ts +13 -0
- package/Mesher/Models/Nodes/Default/TriangleVoxelGeometryNode.js +52 -0
- package/Mesher/Models/Nodes/GeometryNode.d.ts +2 -8
- package/Mesher/Models/Nodes/GeometryNode.js +1 -7
- package/Mesher/Models/Nodes/Types/GeomtryNode.types.d.ts +7 -0
- package/Mesher/Models/Nodes/Types/GeomtryNode.types.js +1 -0
- package/Mesher/Models/Nodes/Types/QuadVoxelGometryNodeTypes.d.ts +29 -0
- package/{Models/Input/QuadVoxelGometryInputs.js → Mesher/Models/Nodes/Types/QuadVoxelGometryNodeTypes.js} +4 -8
- package/Mesher/Models/Nodes/Types/TriangleVoxelGometryNodeTypes.d.ts +28 -0
- package/Mesher/Models/Nodes/Types/TriangleVoxelGometryNodeTypes.js +24 -0
- package/Mesher/Models/Nodes/VoxelGeometryConstructor.d.ts +4 -8
- package/Mesher/Models/Nodes/VoxelGeometryConstructor.js +16 -52
- package/Mesher/Models/Procedures/Default/ConsistentRotationTextureProcedure.d.ts +25 -0
- package/Mesher/Models/Procedures/Default/ConsistentRotationTextureProcedure.js +44 -0
- package/Mesher/Models/Procedures/Default/OutlinedTextureProcedure.d.ts +28 -0
- package/Mesher/Models/Procedures/Default/OutlinedTextureProcedure.js +162 -0
- package/Mesher/Models/Procedures/TextureProcedure.d.ts +16 -0
- package/Mesher/Models/Procedures/TextureProcedure.js +2 -0
- package/Mesher/Models/Procedures/TextureProcedureRegister.d.ts +6 -0
- package/Mesher/Models/Procedures/TextureProcedureRegister.js +16 -0
- package/Mesher/Models/VoxelConstructor.d.ts +1 -5
- package/Mesher/Models/VoxelConstructor.js +1 -11
- package/Mesher/Models/VoxelGeometryBuilderCacheSpace.js +2 -2
- package/Mesher/Models/VoxelModelBuilder.d.ts +0 -1
- package/Mesher/Models/VoxelModelBuilder.js +1 -2
- package/Mesher/Models/VoxelModelConstructorRegister.d.ts +8 -2
- package/Mesher/Models/VoxelModelConstructorRegister.js +6 -8
- package/Renderer/Classes/SectionMesh.d.ts +2 -3
- package/Renderer/Classes/SectionMesh.js +13 -10
- package/Renderer/Classes/SectorMesh.d.ts +5 -5
- package/Renderer/Classes/SectorMesh.js +17 -6
- package/Renderer/InitTasks.d.ts +1 -2
- package/Renderer/InitTasks.js +4 -10
- package/Renderer/MeshManager.d.ts +6 -1
- package/Renderer/MeshManager.js +11 -14
- package/Renderer/MeshRegister.d.ts +6 -4
- package/Renderer/MeshRegister.js +34 -43
- package/Settings/EngineSettings.js +3 -0
- package/Settings/EngineSettings.types.d.ts +7 -1
- package/Settings/EngineSettings.types.js +5 -1
- package/Stats/EngineStats.d.ts +19 -0
- package/Stats/EngineStats.js +27 -0
- package/Tasks/Paint/Common.d.ts +7 -0
- package/Tasks/Paint/Common.js +200 -0
- package/Tasks/Paint/Erase/EraseVoxel.d.ts +3 -0
- package/Tasks/Paint/Erase/EraseVoxel.js +31 -0
- package/Tasks/Paint/Erase/EraseVoxelPath.d.ts +4 -0
- package/Tasks/Paint/Erase/EraseVoxelPath.js +80 -0
- package/Tasks/Paint/Erase/EraseVoxelTemplate.d.ts +4 -0
- package/Tasks/Paint/Erase/EraseVoxelTemplate.js +34 -0
- package/Tasks/Paint/InitTasks.js +16 -0
- package/Tasks/Paint/Paint/PaintVoxel.d.ts +4 -0
- package/Tasks/Paint/Paint/PaintVoxel.js +29 -0
- package/Tasks/Paint/Paint/PaintVoxelPath.d.ts +4 -0
- package/Tasks/Paint/Paint/PaintVoxelPath.js +78 -0
- package/Tasks/Paint/Paint/PaintVoxelTemplate.d.ts +4 -0
- package/Tasks/Paint/Paint/PaintVoxelTemplate.js +36 -0
- package/Tasks/Propagation/Flow/FlowUpdate.js +1 -1
- package/Tasks/Propagation/Flow/WorldFlow.js +2 -2
- package/Tasks/Propagation/Illumanation/CommonFunctions.d.ts +6 -6
- package/Tasks/Propagation/Illumanation/CommonFunctions.js +6 -7
- package/Tasks/Propagation/Illumanation/RGBUpdate.js +9 -9
- package/Tasks/Propagation/Illumanation/SunUpdate.js +8 -7
- package/Tasks/Propagation/Illumanation/WorldSun.js +11 -9
- package/Tasks/Propagation/InitTasks.js +16 -28
- package/Tasks/Propagation/Power/PowerUpdate.js +10 -10
- package/Tasks/Tasks.types.d.ts +25 -9
- package/Tasks/TasksIds.d.ts +13 -20
- package/Tasks/TasksIds.js +13 -20
- package/Tasks/VoxelUpdateTask.d.ts +6 -5
- package/Tasks/VoxelUpdateTask.js +53 -37
- package/Tasks/WorldGeneration/InitTasks.d.ts +4 -1
- package/Tasks/WorldGeneration/InitTasks.js +6 -3
- package/Tasks/WorldGeneration/WorldGen.types.d.ts +2 -3
- package/Tasks/WorldGeneration/WorldGenBrush.js +6 -7
- package/Tasks/WorldGeneration/WorldGenRegister.d.ts +3 -1
- package/Tasks/WorldGeneration/WorldGenRegister.js +13 -3
- package/Tasks/WorldGeneration/WorldGeneration.d.ts +2 -2
- package/Tasks/WorldGeneration/WorldGeneration.js +22 -3
- package/Templates/Archive/ArchivedVoxelTemplate.d.ts +38 -0
- package/Templates/Archive/ArchivedVoxelTemplate.js +128 -0
- package/Templates/Archive/ArchivedVoxelTemplate.types.d.ts +45 -0
- package/Templates/Archive/ArchivedVoxelTemplate.types.js +1 -0
- package/Templates/Archive/Functions/CreateArchivedTemplate.d.ts +11 -0
- package/Templates/Archive/Functions/CreateArchivedTemplate.js +186 -0
- package/Templates/Archive/Functions/ExportArchiedTemplateJSON.d.ts +2 -0
- package/Templates/Archive/Functions/ExportArchiedTemplateJSON.js +44 -0
- package/Templates/Archive/Functions/ImportArchivedTemplateJSON.d.ts +2 -0
- package/Templates/Archive/Functions/ImportArchivedTemplateJSON.js +37 -0
- package/Templates/Cursor/TemplateCursor.d.ts +5 -3
- package/Templates/Cursor/TemplateCursor.js +11 -5
- package/Templates/Cursor/TemplateProxy.d.ts +11 -0
- package/Templates/Cursor/TemplateProxy.js +36 -0
- package/Templates/Cursor/TemplateVoxelCursor.d.ts +5 -7
- package/Templates/Cursor/TemplateVoxelCursor.js +7 -13
- package/Templates/Full/FullVoxelTemplate.d.ts +28 -0
- package/Templates/Full/FullVoxelTemplate.js +112 -0
- package/Templates/Full/FullVoxelTemplate.types.d.ts +5 -0
- package/Templates/Full/FullVoxelTemplate.types.js +1 -0
- package/Templates/Full/Functions/CreateFullTemplate.d.ts +3 -0
- package/Templates/Full/Functions/CreateFullTemplate.js +27 -0
- package/Templates/Functions/FlipTemplate.d.ts +2 -2
- package/Templates/Functions/FlipTemplate.js +1 -9
- package/Templates/Functions/RotateTemplate.d.ts +2 -2
- package/Templates/Functions/RotateTemplate.js +2 -10
- package/Templates/Functions/index.d.ts +1 -1
- package/Templates/Functions/index.js +1 -1
- package/Templates/Path/VoxelPath.d.ts +38 -0
- package/Templates/Path/VoxelPath.js +144 -0
- package/Templates/Path/VoxelPath.types.d.ts +11 -0
- package/Templates/Path/VoxelPath.types.js +1 -0
- package/Templates/Selection/VoxelBFSSelection.d.ts +23 -0
- package/Templates/Selection/VoxelBFSSelection.js +141 -0
- package/Templates/Selection/VoxelBoxSelection.d.ts +17 -0
- package/Templates/Selection/VoxelBoxSelection.js +116 -0
- package/Templates/Selection/VoxelPointSelection.d.ts +17 -0
- package/Templates/Selection/VoxelPointSelection.js +48 -0
- package/Templates/Selection/VoxelSelecton.d.ts +9 -0
- package/Templates/Selection/VoxelSelecton.js +1 -0
- package/Templates/Selection/VoxelSurfaceSelection.d.ts +30 -0
- package/Templates/Selection/VoxelSurfaceSelection.js +224 -0
- package/Templates/Selection/VoxelTemplateSelection.d.ts +13 -0
- package/Templates/Selection/VoxelTemplateSelection.js +36 -0
- package/Templates/Shapes/BasicVoxelShapeTemplate.d.ts +36 -0
- package/Templates/Shapes/BasicVoxelShapeTemplate.js +126 -0
- package/Templates/Shapes/BoxVoxelTemplate.d.ts +23 -0
- package/Templates/Shapes/BoxVoxelTemplate.js +83 -0
- package/Templates/Shapes/ConeVoxelTemplate.d.ts +23 -0
- package/Templates/Shapes/ConeVoxelTemplate.js +73 -0
- package/Templates/Shapes/CylinderVoxelTemplate.d.ts +23 -0
- package/Templates/Shapes/CylinderVoxelTemplate.js +73 -0
- package/Templates/Shapes/EllipsoidVoxelTemplate.d.ts +23 -0
- package/Templates/Shapes/EllipsoidVoxelTemplate.js +89 -0
- package/Templates/Shapes/OctahedronVoxelTemplate.d.ts +23 -0
- package/Templates/Shapes/OctahedronVoxelTemplate.js +73 -0
- package/Templates/Shapes/PyramidVoxelTemplate.d.ts +31 -0
- package/Templates/Shapes/PyramidVoxelTemplate.js +148 -0
- package/Templates/Shapes/SphereVoxelTemplate.d.ts +15 -0
- package/Templates/Shapes/SphereVoxelTemplate.js +59 -0
- package/Templates/Shapes/TorusVoxelTemplate.d.ts +23 -0
- package/Templates/Shapes/TorusVoxelTemplate.js +73 -0
- package/Templates/Shapes/VoxelShapeTemplate.types.d.ts +27 -0
- package/Templates/Shapes/VoxelShapeTemplate.types.js +6 -0
- package/Templates/VoxelTempateRegister.d.ts +6 -0
- package/Templates/VoxelTempateRegister.js +30 -0
- package/Templates/VoxelTemplates.types.d.ts +24 -26
- package/Templates/index.d.ts +1 -1
- package/Templates/index.js +1 -1
- package/Textures/Classes/CompiledTexture.d.ts +3 -0
- package/Textures/Classes/CompiledTexture.js +3 -0
- package/Textures/Classes/CompiledTextureAnimation.d.ts +1 -1
- package/Textures/Classes/CompiledTextureAnimation.js +8 -2
- package/Textures/Classes/TextureAnimationTexture.d.ts +1 -1
- package/Textures/Functions/BuildTextureData.d.ts +2 -1
- package/Textures/Functions/BuildTextureData.js +86 -17
- package/Textures/Texture.types.d.ts +5 -1
- package/Textures/TextureManager.d.ts +2 -1
- package/Textures/TextureManager.js +5 -2
- package/Tools/Brush/AdvancedBrushTool.d.ts +1 -5
- package/Tools/Brush/AdvancedBrushTool.js +2 -30
- package/Tools/Brush/Brush.d.ts +8 -2
- package/Tools/Brush/Brush.js +61 -36
- package/Tools/Tasks/TasksTool.d.ts +49 -20
- package/Tools/Tasks/TasksTool.js +87 -23
- package/Util/Binary/BinaryArrays.d.ts +2 -0
- package/Util/Binary/BinaryArrays.js +15 -0
- package/Util/Binary/BinaryFunctions.d.ts +3 -0
- package/Util/Binary/BinaryFunctions.js +18 -0
- package/Util/BinaryBuffer/BinaryBuffer.d.ts +30 -0
- package/Util/BinaryBuffer/BinaryBuffer.js +78 -0
- package/Util/BinaryBuffer/BinaryBuffer.types.d.ts +37 -0
- package/Util/BinaryBuffer/BinaryBuffer.types.js +28 -0
- package/Util/BinaryBuffer/Functions/BinaryBufferConvert.d.ts +5 -0
- package/Util/BinaryBuffer/Functions/BinaryBufferConvert.js +60 -0
- package/Util/BinaryBuffer/Functions/BinaryBufferJSON.d.ts +3 -0
- package/Util/BinaryBuffer/Functions/BinaryBufferJSON.js +64 -0
- package/Util/BinaryBuffer/Functions/BinaryBufferRead.d.ts +3 -0
- package/Util/BinaryBuffer/Functions/BinaryBufferRead.js +26 -0
- package/Util/BinaryBuffer/Functions/BinaryBufferToTypedArray.d.ts +2 -0
- package/Util/BinaryBuffer/Functions/BinaryBufferToTypedArray.js +43 -0
- package/Util/BinaryBuffer/index.d.ts +2 -0
- package/Util/BinaryBuffer/index.js +2 -0
- package/Util/LocationData.d.ts +3 -0
- package/Util/LocationData.js +16 -0
- package/Util/PriorityQueue.d.ts +18 -0
- package/Util/PriorityQueue.js +62 -0
- package/Util/TickInterval.d.ts +16 -0
- package/Util/TickInterval.js +49 -0
- package/Util/TypedEventTarget.d.ts +1 -0
- package/Util/TypedEventTarget.js +3 -0
- package/Util/Util.types.d.ts +4 -0
- package/Util/WorkItemProgress.d.ts +23 -0
- package/Util/WorkItemProgress.js +52 -0
- package/Voxels/Archive/VoxelArchive.types.d.ts +43 -0
- package/Voxels/Archive/VoxelArchive.types.js +6 -0
- package/Voxels/Archive/VoxelPaletteArchiveReader.d.ts +11 -0
- package/Voxels/Archive/VoxelPaletteArchiveReader.js +73 -0
- package/Voxels/Archive/VoxelPaletteArechive.d.ts +15 -0
- package/Voxels/Archive/VoxelPaletteArechive.js +81 -0
- package/Voxels/Cursor/DataCursor.interface.d.ts +1 -0
- package/Voxels/Cursor/VoxelCursor.d.ts +6 -7
- package/Voxels/Cursor/VoxelCursor.interface.d.ts +25 -24
- package/Voxels/Cursor/VoxelCursor.interface.js +93 -96
- package/Voxels/Cursor/VoxelCursor.js +22 -12
- package/Voxels/Cursor/VoxelLightData.d.ts +2 -0
- package/Voxels/Cursor/VoxelLightData.js +2 -0
- package/Voxels/Data/VoxelPalettesRegister.d.ts +11 -1
- package/Voxels/Data/VoxelPalettesRegister.js +17 -1
- package/Voxels/Data/VoxelPropertiesRegister.d.ts +4 -0
- package/Voxels/Data/VoxelPropertiesRegister.js +3 -0
- package/Voxels/Data/VoxelTag.types.d.ts +7 -1
- package/Voxels/Data/VoxelTag.types.js +3 -0
- package/Voxels/Data/VoxelTagsRegister.js +4 -1
- package/Voxels/Functions/BuildPaletteData.d.ts +6 -0
- package/Voxels/Functions/BuildPaletteData.js +87 -0
- package/Voxels/Functions/BuildStateData.d.ts +4 -6
- package/Voxels/Functions/BuildStateData.js +26 -80
- package/Voxels/Functions/{BuildTagAndPaletteData.d.ts → BuildTagData.d.ts} +2 -2
- package/Voxels/Functions/{BuildTagAndPaletteData.js → BuildTagData.js} +23 -2
- package/Voxels/Indexes/VoxelIndex.d.ts +1 -1
- package/Voxels/Indexes/VoxelIndex.js +5 -4
- package/Voxels/InitVoxelData.d.ts +1 -1
- package/Voxels/InitVoxelData.js +39 -41
- package/Voxels/Interaction/Functions/PickVoxel.d.ts +9 -0
- package/Voxels/Interaction/Functions/PickVoxel.js +95 -0
- package/Voxels/Interaction/Functions/PickVoxelWorld.d.ts +8 -0
- package/Voxels/Interaction/Functions/PickVoxelWorld.js +38 -0
- package/Voxels/Interaction/Placing/VoxelPlacingStrategy.d.ts +9 -0
- package/Voxels/Interaction/Placing/VoxelPlacingStrategy.js +58 -0
- package/Voxels/Interaction/Placing/VoxelPlacingStrategy.types.d.ts +15 -0
- package/Voxels/Interaction/Placing/VoxelPlacingStrategy.types.js +1 -0
- package/Voxels/Interaction/Placing/VoxelPlacingStrategyRegister.d.ts +7 -0
- package/Voxels/Interaction/Placing/VoxelPlacingStrategyRegister.js +13 -0
- package/Voxels/Interaction/VoxelPickResult.d.ts +51 -0
- package/Voxels/Interaction/VoxelPickResult.js +58 -0
- package/Voxels/Logic/Classes/Types/VoxelLogicPoweredType.d.ts +8 -0
- package/Voxels/Logic/Classes/Types/VoxelLogicPoweredType.js +13 -0
- package/Voxels/Logic/Classes/Types/VoxelLogicStateType.d.ts +9 -0
- package/Voxels/Logic/Classes/Types/VoxelLogicStateType.js +23 -0
- package/Voxels/Logic/Classes/VoxelLogic.d.ts +7 -4
- package/Voxels/Logic/Classes/VoxelLogic.js +25 -27
- package/Voxels/Logic/Classes/VoxelLogicType.d.ts +11 -1
- package/Voxels/Logic/Classes/VoxelLogicType.js +6 -0
- package/Voxels/Logic/VoxelLogic.types.d.ts +5 -3
- package/Voxels/Logic/VoxelLogicRegister.d.ts +4 -3
- package/Voxels/Logic/VoxelLogicRegister.js +12 -4
- package/Voxels/Models/CompiledVoxelModel.types.d.ts +46 -0
- package/Voxels/Models/CompiledVoxelModel.types.js +1 -0
- package/{Models → Voxels/Models}/Defaults/CubeVoxelGeometry.js +0 -30
- package/{Models → Voxels/Models}/Defaults/CubeVoxelModels.d.ts +2 -0
- package/{Models → Voxels/Models}/Defaults/CubeVoxelModels.js +187 -71
- package/{Models → Voxels/Models/Defaults}/Examples.d.ts +1 -1
- package/{Models → Voxels/Models/Defaults}/Examples.js +50 -147
- package/Voxels/Models/Defaults/FarmVoxelModels.d.ts +3 -0
- package/Voxels/Models/Defaults/FarmVoxelModels.js +349 -0
- package/{Models → Voxels/Models}/Defaults/LiquidVoxelModel.js +3 -1
- package/{Models → Voxels/Models}/Defaults/PanelVoxelGeometry.js +2 -92
- package/{Models → Voxels/Models}/Defaults/PanelVoxelModels.d.ts +1 -0
- package/{Models → Voxels/Models}/Defaults/PanelVoxelModels.js +52 -180
- package/{Models → Voxels/Models}/Defaults/StairVoxelModel.js +59 -149
- package/Voxels/Models/Indexing/AOOcclusionFaceIndex.d.ts +12 -0
- package/Voxels/Models/Indexing/AOOcclusionFaceIndex.js +28 -0
- package/Voxels/Models/Indexing/CulledOcclusionFaceIndex.d.ts +12 -0
- package/Voxels/Models/Indexing/CulledOcclusionFaceIndex.js +27 -0
- package/Voxels/Models/Rules/Classes/GeomtryInput.d.ts +13 -0
- package/Voxels/Models/Rules/Classes/GeomtryInput.js +64 -0
- package/Voxels/Models/Rules/Classes/OcclusionFace.d.ts +10 -0
- package/Voxels/Models/Rules/Classes/OcclusionFace.js +5 -0
- package/Voxels/Models/Rules/Classes/OcclusionFaceRegister.d.ts +18 -0
- package/Voxels/Models/Rules/Classes/OcclusionFaceRegister.js +33 -0
- package/Voxels/Models/Rules/Classes/OcclusionQuadFace.d.ts +14 -0
- package/Voxels/Models/Rules/Classes/OcclusionQuadFace.js +118 -0
- package/Voxels/Models/Rules/Classes/OcclusionTriangleFace.d.ts +14 -0
- package/Voxels/Models/Rules/Classes/OcclusionTriangleFace.js +114 -0
- package/Voxels/Models/Rules/Classes/VoxelRulesGeometry.d.ts +22 -0
- package/Voxels/Models/Rules/Classes/VoxelRulesGeometry.js +15 -0
- package/{Models → Voxels/Models}/Rules/Classes/VoxelRulesModel.d.ts +3 -2
- package/{Models → Voxels/Models}/Rules/Functions/BuildFinalInputs.d.ts +0 -2
- package/Voxels/Models/Rules/Functions/BuildFinalInputs.js +72 -0
- package/Voxels/Models/Rules/Functions/BuildRules.d.ts +7 -0
- package/Voxels/Models/Rules/Functions/BuildRules.js +217 -0
- package/Voxels/Models/Rules/Functions/Compile/CompileGeomtryNodes.d.ts +4 -0
- package/Voxels/Models/Rules/Functions/Compile/CompileGeomtryNodes.js +39 -0
- package/Voxels/Models/Rules/Functions/Compile/Nodes/CalcFunctions.d.ts +8 -0
- package/Voxels/Models/Rules/Functions/Compile/Nodes/CalcFunctions.js +106 -0
- package/Voxels/Models/Rules/Functions/Compile/Nodes/CompileBoxGeometryNode.d.ts +5 -0
- package/Voxels/Models/Rules/Functions/Compile/Nodes/CompileBoxGeometryNode.js +14 -0
- package/Voxels/Models/Rules/Functions/Compile/Nodes/CompileQuadGeometryNode.d.ts +6 -0
- package/Voxels/Models/Rules/Functions/Compile/Nodes/CompileQuadGeometryNode.js +92 -0
- package/Voxels/Models/Rules/Functions/Compile/Nodes/CompileTriangleGeometryNode.d.ts +6 -0
- package/Voxels/Models/Rules/Functions/Compile/Nodes/CompileTriangleGeometryNode.js +115 -0
- package/{Models → Voxels/Models}/Rules/VoxelModelRuleBuilderRegister.d.ts +1 -1
- package/{Models → Voxels/Models}/Rules/VoxelModelRuleBuilderRegister.js +27 -3
- package/{Models → Voxels/Models}/VoxelModel.types.d.ts +56 -45
- package/Voxels/Models/VoxelModel.types.js +1 -0
- package/Voxels/State/Schema/BinarySchema.d.ts +5 -3
- package/Voxels/State/Schema/BinarySchema.js +23 -8
- package/Voxels/State/Schema/BinarySchemaNode.d.ts +4 -3
- package/Voxels/State/Schema/BinarySchemaNode.js +9 -6
- package/Voxels/State/Schema/Conditions/SameVoxelConditions.js +2 -0
- package/Voxels/State/Schema/ShapeStateRelationsNode.d.ts +3 -3
- package/Voxels/State/Schema/ShapeStateRelationsNode.js +2 -2
- package/Voxels/State/Schema/StateSchema.d.ts +2 -2
- package/Voxels/State/Schema/StateSchema.js +5 -7
- package/Voxels/State/SchemaRegister.d.ts +8 -6
- package/Voxels/State/SchemaRegister.js +33 -21
- package/Voxels/State/State.types.d.ts +19 -23
- package/Voxels/Types/PaintVoxelData.d.ts +27 -0
- package/Voxels/Types/PaintVoxelData.js +159 -0
- package/Voxels/Types/Voxel.types.d.ts +12 -25
- package/Voxels/Types/Voxel.types.js +1 -23
- package/Voxels/Types/VoxelModelCompiledData.types.d.ts +6 -74
- package/Voxels/index.d.ts +1 -0
- package/Voxels/index.js +1 -0
- package/World/Archive/Classes/ArchiveClasses.d.ts +7 -30
- package/World/Archive/Classes/ArchiveClasses.js +8 -33
- package/World/Archive/Classes/ImportedSection.d.ts +4 -13
- package/World/Archive/Classes/ImportedSection.js +78 -216
- package/World/Archive/Classes/ImportedSector.d.ts +7 -9
- package/World/Archive/Classes/ImportedSector.js +18 -65
- package/World/Archive/Functions/Area/ArchiveArea.d.ts +8 -0
- package/World/Archive/Functions/Area/ArchiveArea.js +65 -0
- package/World/Archive/Functions/{ArchiveArea.d.ts → Area/ImportArea.d.ts} +1 -8
- package/World/Archive/Functions/Area/ImportArea.js +59 -0
- package/World/Archive/Functions/JSON/ExportArchivedAreaJSON.d.ts +2 -0
- package/World/Archive/Functions/JSON/ExportArchivedAreaJSON.js +100 -0
- package/World/Archive/Functions/JSON/ImportArchivedAreaJSON.d.ts +2 -0
- package/World/Archive/Functions/JSON/ImportArchivedAreaJSON.js +100 -0
- package/World/Archive/Functions/Sector/ArchiveSector.d.ts +7 -0
- package/World/Archive/Functions/Sector/ArchiveSector.js +209 -0
- package/World/Archive/Functions/Sector/CreateArchivedSection.d.ts +3 -0
- package/World/Archive/Functions/Sector/CreateArchivedSection.js +147 -0
- package/World/Archive/Functions/{ImportSector.d.ts → Sector/ImportSector.d.ts} +2 -2
- package/World/Archive/Functions/Sector/ImportSector.js +32 -0
- package/World/Archive/Functions/Sector/RemoveDuplicateSections.d.ts +2 -0
- package/World/Archive/Functions/Sector/RemoveDuplicateSections.js +137 -0
- package/World/Archive/Functions/Shared/BaseData.d.ts +2 -0
- package/World/Archive/Functions/Shared/BaseData.js +14 -0
- package/World/Archive/Functions/Shared/IntToString.d.ts +1 -0
- package/World/Archive/Functions/Shared/IntToString.js +13 -0
- package/World/Archive/Functions/{Shared.d.ts → Shared/LightSegments.d.ts} +2 -3
- package/World/Archive/Functions/{Shared.js → Shared/LightSegments.js} +2 -15
- package/World/Archive/Functions/Shared/index.d.ts +3 -0
- package/World/Archive/Functions/Shared/index.js +3 -0
- package/World/Archive/Functions/index.d.ts +3 -3
- package/World/Archive/Functions/index.js +3 -3
- package/World/Archive/InitTasks.js +21 -30
- package/World/Archive/Types/Archive.types.d.ts +45 -0
- package/World/Archive/Types/Archive.types.js +1 -0
- package/World/Archive/Types/ArchiveArea.types.d.ts +38 -0
- package/World/Archive/Types/ArchiveArea.types.js +1 -0
- package/World/Archive/Types/ArchiveJSON.types.d.ts +52 -0
- package/World/Archive/Types/ArchiveJSON.types.js +1 -0
- package/World/Archive/Types/ArchivedSector.types.d.ts +43 -0
- package/World/Archive/Types/ArchivedSector.types.js +1 -0
- package/World/Archive/Types/index.d.ts +4 -0
- package/World/Archive/Types/index.js +4 -0
- package/World/Archive/index.d.ts +1 -1
- package/World/Archive/index.js +1 -1
- package/World/Cursor/SectionCursor.d.ts +4 -3
- package/World/Cursor/SectionCursor.js +13 -11
- package/World/Cursor/SectorCursor.d.ts +4 -2
- package/World/Cursor/SectorCursor.js +11 -1
- package/World/Cursor/WorldCursor.d.ts +1 -0
- package/World/Cursor/WorldCursor.js +8 -5
- package/World/Cursor/WorldVoxelCursor.d.ts +1 -3
- package/World/Cursor/WorldVoxelCursor.js +6 -26
- package/World/InitTasks.js +52 -40
- package/World/Lock/Function/LockSectors.d.ts +2 -0
- package/World/Lock/Function/LockSectors.js +28 -0
- package/World/Lock/Function/UnLockSectors.d.ts +2 -0
- package/World/Lock/Function/UnLockSectors.js +28 -0
- package/World/Lock/WorldLock.d.ts +1 -2
- package/World/Lock/WorldLock.js +3 -1
- package/World/Section/Section.d.ts +16 -21
- package/World/Section/Section.js +67 -143
- package/World/Section/SectionState.d.ts +6 -2
- package/World/Section/SectionState.js +9 -4
- package/World/Sector/Sector.d.ts +22 -8
- package/World/Sector/Sector.js +86 -67
- package/World/Sector/SectorHeightMap.d.ts +1 -1
- package/World/Sector/SectorHeightMap.js +6 -6
- package/World/Sector/SectorState.d.ts +2 -1
- package/World/Sector/SectorState.js +1 -0
- package/World/SnapShot/SectionSnapShot.d.ts +19 -0
- package/World/SnapShot/SectionSnapShot.js +72 -0
- package/World/SnapShot/SectionSnapShotCursor.d.ts +23 -0
- package/World/SnapShot/SectionSnapShotCursor.js +107 -0
- package/World/SnapShot/SnapShots.d.ts +11 -0
- package/World/SnapShot/SnapShots.js +24 -0
- package/World/Types/WorldDataSyncIds.d.ts +2 -0
- package/World/Types/WorldDataSyncIds.js +2 -0
- package/World/WorldRegister.d.ts +19 -7
- package/World/WorldRegister.js +47 -23
- package/World/WorldSpaces.d.ts +20 -0
- package/World/WorldSpaces.js +33 -0
- package/WorldSimulation/Dimensions/DimensionSegment.d.ts +38 -0
- package/WorldSimulation/Dimensions/DimensionSegment.js +120 -0
- package/WorldSimulation/Dimensions/DimensionSimulation.d.ts +26 -0
- package/WorldSimulation/Dimensions/DimensionSimulation.js +95 -0
- package/WorldSimulation/{Internal/Classes → Dimensions}/Generator.d.ts +5 -9
- package/WorldSimulation/{Internal/Classes → Dimensions}/Generator.js +10 -21
- package/WorldSimulation/{Internal/Classes → Dimensions}/SectorState.d.ts +4 -0
- package/WorldSimulation/Dimensions/SectorState.js +56 -0
- package/WorldSimulation/Dimensions/SimulationSector.d.ts +30 -0
- package/WorldSimulation/Dimensions/SimulationSector.js +214 -0
- package/WorldSimulation/Internal/WorldSimulationDimensions.d.ts +1 -1
- package/WorldSimulation/Internal/WorldSimulationDimensions.js +4 -3
- package/WorldSimulation/Internal/WorldSimulationTasks.d.ts +14 -9
- package/WorldSimulation/Internal/WorldSimulationTasks.js +132 -61
- package/WorldSimulation/Internal/runActiveSectorUpdate.d.ts +1 -0
- package/WorldSimulation/Internal/runActiveSectorUpdate.js +106 -0
- package/WorldSimulation/Procedures/InitalLoad.d.ts +1 -1
- package/WorldSimulation/Procedures/InitalLoad.js +6 -4
- package/WorldSimulation/Tasks/SimulationTaskBase.d.ts +19 -0
- package/WorldSimulation/Tasks/SimulationTaskBase.js +50 -0
- package/WorldSimulation/Tasks/TaskRegister.d.ts +7 -0
- package/WorldSimulation/{Internal → Tasks}/TaskRegister.js +3 -3
- package/WorldSimulation/Tasks/TaskSegment.d.ts +20 -0
- package/WorldSimulation/Tasks/TaskSegment.js +83 -0
- package/WorldSimulation/Tick/TickQueue.d.ts +9 -0
- package/WorldSimulation/Tick/TickQueue.js +31 -0
- package/WorldSimulation/Tools/SimulationBrush.d.ts +25 -0
- package/WorldSimulation/Tools/SimulationBrush.js +203 -0
- package/WorldSimulation/Voxels/Behaviors/Types/CropVoxelBehavior.d.ts +1 -0
- package/WorldSimulation/Voxels/Behaviors/Types/CropVoxelBehavior.js +23 -0
- package/WorldSimulation/Voxels/Behaviors/Types/DefaultVoxelBehavior.d.ts +1 -0
- package/WorldSimulation/Voxels/Behaviors/Types/DefaultVoxelBehavior.js +10 -0
- package/WorldSimulation/Voxels/Behaviors/Types/FarmlandVoxelBehavior.d.ts +1 -0
- package/WorldSimulation/Voxels/Behaviors/Types/FarmlandVoxelBehavior.js +73 -0
- package/WorldSimulation/Voxels/Behaviors/Types/LiquidVoxelBehavior.d.ts +1 -0
- package/WorldSimulation/Voxels/Behaviors/Types/LiquidVoxelBehavior.js +21 -0
- package/WorldSimulation/Voxels/Behaviors/Types/index.d.ts +4 -0
- package/WorldSimulation/Voxels/Behaviors/Types/index.js +4 -0
- package/WorldSimulation/Voxels/Behaviors/VoxelBehaviors.d.ts +18 -0
- package/WorldSimulation/Voxels/Behaviors/VoxelBehaviors.js +30 -0
- package/WorldSimulation/Voxels/Behaviors/VoxelBehaviorsRegister.d.ts +6 -0
- package/WorldSimulation/Voxels/Behaviors/VoxelBehaviorsRegister.js +25 -0
- package/WorldSimulation/Voxels/Behaviors/VoxelUpdate.d.ts +10 -0
- package/WorldSimulation/Voxels/Behaviors/VoxelUpdate.js +1 -0
- package/WorldSimulation/Voxels/Behaviors/index.d.ts +4 -0
- package/WorldSimulation/Voxels/Behaviors/index.js +4 -0
- package/WorldSimulation/Voxels/Ticks/Types/LiquidVoxelUpdate.d.ts +1 -0
- package/WorldSimulation/Voxels/Ticks/Types/LiquidVoxelUpdate.js +163 -0
- package/WorldSimulation/Voxels/Ticks/Types/index.d.ts +1 -0
- package/WorldSimulation/Voxels/Ticks/Types/index.js +1 -0
- package/WorldSimulation/Voxels/Ticks/VoxelTickUpdate.d.ts +8 -0
- package/WorldSimulation/Voxels/Ticks/VoxelTickUpdate.js +14 -0
- package/WorldSimulation/Voxels/Ticks/VoxelTickUpdateRegister.d.ts +6 -0
- package/WorldSimulation/Voxels/Ticks/VoxelTickUpdateRegister.js +13 -0
- package/WorldSimulation/Voxels/Ticks/VoxelTickUpdateType.d.ts +12 -0
- package/WorldSimulation/Voxels/Ticks/VoxelTickUpdateType.js +10 -0
- package/WorldSimulation/Voxels/Ticks/index.d.ts +4 -0
- package/WorldSimulation/Voxels/Ticks/index.js +4 -0
- package/WorldSimulation/WorldSimulation.d.ts +5 -4
- package/WorldSimulation/WorldSimulation.js +31 -35
- package/package.json +2 -2
- package/Contexts/Constructor/DivineVoxelEngineConstructor.d.ts +0 -10
- package/Contexts/Constructor/DivineVoxelEngineConstructor.js +0 -14
- package/Contexts/Constructor/index.d.ts +0 -1
- package/Contexts/Constructor/index.js +0 -1
- package/Init/StartConstructor.d.ts +0 -2
- package/Init/StartConstructor.js +0 -59
- package/Mesher/Models/Common/BoundsFunctions.d.ts +0 -2
- package/Mesher/Models/Common/BoxGeometryNode.d.ts +0 -10
- package/Mesher/Models/Common/BoxGeometryNode.js +0 -80
- package/Mesher/Models/Common/QuadGeometryNode.d.ts +0 -11
- package/Mesher/Models/Common/QuadGeometryNode.js +0 -51
- package/Mesher/Models/Nodes/Ruled/BoxVoxelGeometryNode.d.ts +0 -24
- package/Mesher/Models/Nodes/Ruled/BoxVoxelGeometryNode.js +0 -173
- package/Mesher/Models/Nodes/Ruled/QuadVoxelGeometryNode.d.ts +0 -19
- package/Mesher/Models/Nodes/Ruled/QuadVoxelGeometryNode.js +0 -157
- package/Mesher/Models/Nodes/Ruleless/RulelessBoxVoxelGeometryNode.d.ts +0 -22
- package/Mesher/Models/Nodes/Ruleless/RulelessBoxVoxelGeometryNode.js +0 -75
- package/Mesher/Models/Nodes/Ruleless/RulelessQuadVoxelGeometryNode.d.ts +0 -18
- package/Mesher/Models/Nodes/Ruleless/RulelessQuadVoxelGeometryNode.js +0 -77
- package/Mesher/Models/Protocols/OutlinedVoxelTool.d.ts +0 -6
- package/Mesher/Models/Protocols/OutlinedVoxelTool.js +0 -233
- package/Models/Indexing/VoxelAOResultsIndex.d.ts +0 -12
- package/Models/Indexing/VoxelAOResultsIndex.js +0 -26
- package/Models/Indexing/VoxelFaceCullResultsIndex.d.ts +0 -12
- package/Models/Indexing/VoxelFaceCullResultsIndex.js +0 -26
- package/Models/Indexing/VoxelFaceTransparentResultsIndex.d.ts +0 -11
- package/Models/Indexing/VoxelFaceTransparentResultsIndex.js +0 -15
- package/Models/Input/BoxVoxelGometryInputs.d.ts +0 -25
- package/Models/Input/BoxVoxelGometryInputs.js +0 -36
- package/Models/Input/QuadVoxelGometryInputs.d.ts +0 -24
- package/Models/Rules/Classes/OcclusionFace.d.ts +0 -65
- package/Models/Rules/Classes/OcclusionFace.js +0 -492
- package/Models/Rules/Classes/VoxelRulesGeometry.d.ts +0 -15
- package/Models/Rules/Classes/VoxelRulesGeometry.js +0 -29
- package/Models/Rules/Functions/BuildFinalInputs.js +0 -93
- package/Models/Rules/Functions/BuildGeomtryInputs.d.ts +0 -6
- package/Models/Rules/Functions/BuildGeomtryInputs.js +0 -251
- package/Models/Rules/Functions/BuildRules.d.ts +0 -8
- package/Models/Rules/Functions/BuildRules.js +0 -187
- package/Models/Rules/Functions/GetOcclusionFaces.d.ts +0 -4
- package/Models/Rules/Functions/GetOcclusionFaces.js +0 -112
- package/Models/Shared/Transform.d.ts +0 -4
- package/Tasks/Logic/InitTasks.js +0 -10
- package/Tasks/Logic/VoxelLogicUpdate.d.ts +0 -3
- package/Tasks/Logic/VoxelLogicUpdate.js +0 -71
- package/Tasks/Propagation/Explosion/ExplosionManager.d.ts +0 -4
- package/Tasks/Propagation/Explosion/ExplosionManager.js +0 -116
- package/Tasks/Update/Common.d.ts +0 -3
- package/Tasks/Update/Common.js +0 -41
- package/Tasks/Update/EreaseUpdate.d.ts +0 -3
- package/Tasks/Update/EreaseUpdate.js +0 -66
- package/Tasks/Update/InitTasks.d.ts +0 -5
- package/Tasks/Update/InitTasks.js +0 -25
- package/Tasks/Update/PaintUpdate.d.ts +0 -3
- package/Tasks/Update/PaintUpdate.js +0 -89
- package/Tasks/Update/VoxelUpdate.d.ts +0 -3
- package/Tasks/Update/VoxelUpdate.js +0 -35
- package/Templates/FullVoxelTemplate.d.ts +0 -14
- package/Templates/FullVoxelTemplate.js +0 -61
- package/Templates/Functions/CreateTemplate.d.ts +0 -3
- package/Templates/Functions/CreateTemplate.js +0 -134
- package/Templates/VoxelTemplate.d.ts +0 -34
- package/Templates/VoxelTemplate.js +0 -135
- package/Util/Binary/BinaryBuffer.d.ts +0 -35
- package/Util/Binary/BinaryBuffer.js +0 -136
- package/Util/Binary/Palettes.d.ts +0 -5
- package/Util/Binary/Palettes.js +0 -46
- package/Util/LocationVisitedMap.d.ts +0 -9
- package/Util/LocationVisitedMap.js +0 -18
- package/Util/VisistedMap.d.ts +0 -10
- package/Util/VisistedMap.js +0 -29
- package/Voxels/Data/VoxelTagStates.d.ts +0 -22
- package/Voxels/Data/VoxelTagStates.js +0 -47
- package/Voxels/Logic/Classes/Default/Types/VoxelPoweredLogicType.d.ts +0 -5
- package/Voxels/Logic/Classes/Default/Types/VoxelPoweredLogicType.js +0 -6
- package/World/Archive/Archive.types.d.ts +0 -182
- package/World/Archive/Functions/ArchiveArea.js +0 -341
- package/World/Archive/Functions/ArchiveSector.d.ts +0 -7
- package/World/Archive/Functions/ArchiveSector.js +0 -431
- package/World/Archive/Functions/CreateArchivedSection.d.ts +0 -3
- package/World/Archive/Functions/CreateArchivedSection.js +0 -207
- package/World/Archive/Functions/ImportSector.js +0 -57
- package/World/Archive/Functions/RemoveDuplicates.d.ts +0 -3
- package/World/Archive/Functions/RemoveDuplicates.js +0 -92
- package/WorldSimulation/Internal/Classes/DimensionSegment.d.ts +0 -37
- package/WorldSimulation/Internal/Classes/DimensionSegment.js +0 -67
- package/WorldSimulation/Internal/Classes/Queues/BuildQueue.d.ts +0 -5
- package/WorldSimulation/Internal/Classes/Queues/BuildQueue.js +0 -6
- package/WorldSimulation/Internal/Classes/Queues/LogiccQueue.d.ts +0 -5
- package/WorldSimulation/Internal/Classes/Queues/LogiccQueue.js +0 -6
- package/WorldSimulation/Internal/Classes/SectorState.js +0 -20
- package/WorldSimulation/Internal/Classes/SectorVisistedMap.d.ts +0 -9
- package/WorldSimulation/Internal/Classes/SectorVisistedMap.js +0 -24
- package/WorldSimulation/Internal/Classes/TickQueue.d.ts +0 -12
- package/WorldSimulation/Internal/Classes/TickQueue.js +0 -58
- package/WorldSimulation/Internal/Classes/WorldSimulationTaskBase.d.ts +0 -15
- package/WorldSimulation/Internal/Classes/WorldSimulationTaskBase.js +0 -62
- package/WorldSimulation/Internal/Functions/cullSectors.d.ts +0 -2
- package/WorldSimulation/Internal/Functions/cullSectors.js +0 -111
- package/WorldSimulation/Internal/Functions/getSectorState.d.ts +0 -4
- package/WorldSimulation/Internal/Functions/getSectorState.js +0 -39
- package/WorldSimulation/Internal/Functions/runTickUpdate.d.ts +0 -2
- package/WorldSimulation/Internal/Functions/runTickUpdate.js +0 -80
- package/WorldSimulation/Internal/Functions/runWorldUpdate.d.ts +0 -2
- package/WorldSimulation/Internal/Functions/runWorldUpdate.js +0 -69
- package/WorldSimulation/Internal/TaskRegister.d.ts +0 -7
- /package/{Models/VoxelModel.types.js → Builder/RayProvider.js} +0 -0
- /package/{World/Archive/Archive.types.js → Math/Location.js} +0 -0
- /package/Tasks/{Logic → Paint}/InitTasks.d.ts +0 -0
- /package/Util/{Binary/BinaryTree.d.ts → FlatBinaryTreeIndex.d.ts} +0 -0
- /package/Util/{Binary/BinaryTree.js → FlatBinaryTreeIndex.js} +0 -0
- /package/{Models → Voxels/Models}/Defaults/CubeVoxelGeometry.d.ts +0 -0
- /package/{Models → Voxels/Models}/Defaults/LiquidVoxelModel.d.ts +0 -0
- /package/{Models → Voxels/Models}/Defaults/PanelVoxelGeometry.d.ts +0 -0
- /package/{Models → Voxels/Models}/Defaults/StairVoxelModel.d.ts +0 -0
- /package/{Models → Voxels/Models}/Indexing/VoxelRelativeCubeIndex.d.ts +0 -0
- /package/{Models → Voxels/Models}/Indexing/VoxelRelativeCubeIndex.js +0 -0
- /package/{Models → Voxels/Models}/Rules/Classes/VoxelRulesModel.js +0 -0
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@@ -37,21 +37,24 @@ export class WorldCursor {
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37
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let cursor = this.sectorCursors[cx]?.[cz];
|
|
38
38
|
if (!cursor) {
|
|
39
39
|
cursor = cursorCache.length ? cursorCache.shift() : new SectorCursor();
|
|
40
|
-
if (!cursor.
|
|
40
|
+
if (!cursor.loadSector(this.dimension, sectorPos.x, sectorPos.y, sectorPos.z)) {
|
|
41
41
|
cursorCache.push(cursor);
|
|
42
42
|
return null;
|
|
43
43
|
}
|
|
44
44
|
if (!this.sectorCursors[cx]) {
|
|
45
|
-
this.sectorCursors[cx]
|
|
45
|
+
this.sectorCursors[cx] = {};
|
|
46
46
|
}
|
|
47
47
|
this.sectorCursors[cx][cz] = cursor;
|
|
48
48
|
}
|
|
49
49
|
return cursor;
|
|
50
50
|
}
|
|
51
51
|
getVoxel(x, y, z) {
|
|
52
|
-
const
|
|
53
|
-
if (!
|
|
52
|
+
const sector = this.getSector(x, y, z);
|
|
53
|
+
if (!sector)
|
|
54
54
|
return null;
|
|
55
|
-
return
|
|
55
|
+
return sector.getVoxel(x, y, z);
|
|
56
|
+
}
|
|
57
|
+
clone() {
|
|
58
|
+
return new WorldCursor();
|
|
56
59
|
}
|
|
57
60
|
}
|
|
@@ -1,13 +1,11 @@
|
|
|
1
1
|
import { VoxelCursorInterface } from "../../Voxels/Cursor/VoxelCursor.interface";
|
|
2
2
|
import { WorldSectionCursorInterface } from "./WorldSectionCursor.interface";
|
|
3
3
|
export declare class WorldVoxelCursor extends VoxelCursorInterface {
|
|
4
|
-
dataCursor: WorldSectionCursorInterface;
|
|
4
|
+
protected dataCursor: WorldSectionCursorInterface;
|
|
5
5
|
private _section;
|
|
6
6
|
ids: Uint16Array;
|
|
7
7
|
light: Uint16Array;
|
|
8
8
|
level: Uint8Array;
|
|
9
|
-
state: Uint16Array;
|
|
10
|
-
mod: Uint16Array;
|
|
11
9
|
secondary: Uint16Array;
|
|
12
10
|
constructor(dataCursor: WorldSectionCursorInterface);
|
|
13
11
|
loadIn(): void;
|
|
@@ -2,12 +2,10 @@ import { VoxelCursorInterface } from "../../Voxels/Cursor/VoxelCursor.interface"
|
|
|
2
2
|
export class WorldVoxelCursor extends VoxelCursorInterface {
|
|
3
3
|
dataCursor;
|
|
4
4
|
_section = null;
|
|
5
|
-
ids
|
|
6
|
-
light
|
|
7
|
-
level
|
|
8
|
-
|
|
9
|
-
mod = new Uint16Array(1);
|
|
10
|
-
secondary = new Uint16Array(1);
|
|
5
|
+
ids;
|
|
6
|
+
light;
|
|
7
|
+
level;
|
|
8
|
+
secondary;
|
|
11
9
|
constructor(dataCursor) {
|
|
12
10
|
super();
|
|
13
11
|
this.dataCursor = dataCursor;
|
|
@@ -19,42 +17,24 @@ export class WorldVoxelCursor extends VoxelCursorInterface {
|
|
|
19
17
|
this.ids = this._section.ids;
|
|
20
18
|
this.light = this._section.light;
|
|
21
19
|
this.level = this._section.level;
|
|
22
|
-
this.state = this._section.state;
|
|
23
|
-
this.mod = this._section.mod;
|
|
24
20
|
this.secondary = this._section.secondary;
|
|
25
21
|
this._index = this.dataCursor._voxelIndex;
|
|
26
22
|
this.process();
|
|
27
23
|
}
|
|
28
24
|
updateVoxel(mode) {
|
|
29
25
|
const voxelPos = this.dataCursor._voxelPosition;
|
|
30
|
-
this.dataCursor._section?.sector.setStored(false);
|
|
31
26
|
this.dataCursor._section?.setBuried(this.dataCursor._voxelIndex, false);
|
|
32
27
|
if (mode == 0) {
|
|
33
|
-
|
|
34
|
-
this.dataCursor._section?.setLogicDirty(true);
|
|
35
|
-
this.dataCursor._section?.setLogicSliceDirty(voxelPos.y, true);
|
|
36
|
-
this.dataCursor._section?.setVoxelLogicDirty(this.dataCursor._voxelIndex, true);
|
|
37
|
-
}
|
|
28
|
+
this.dataCursor._section?.sector.setStored(false);
|
|
38
29
|
this.dataCursor._section?.setHasVoxel(voxelPos.y, true);
|
|
39
30
|
return true;
|
|
40
31
|
}
|
|
41
32
|
if (mode == 1) {
|
|
42
|
-
|
|
43
|
-
this.dataCursor._section?.setLogicDirty(true);
|
|
44
|
-
this.dataCursor._section?.setLogicSliceDirty(voxelPos.y, true);
|
|
45
|
-
this.dataCursor._section?.setVoxelLogicDirty(this.dataCursor._voxelIndex, true);
|
|
46
|
-
}
|
|
33
|
+
this.dataCursor._section?.sector.setStored(false);
|
|
47
34
|
this.dataCursor._section?.setHasVoxelDirty(voxelPos.y, true);
|
|
48
35
|
this.dataCursor._section?.setHasVoxel(voxelPos.y, false);
|
|
49
36
|
return true;
|
|
50
37
|
}
|
|
51
|
-
if (mode == 2) {
|
|
52
|
-
if (this.doesVoxelAffectLogic()) {
|
|
53
|
-
this.dataCursor._section?.setLogicDirty(true);
|
|
54
|
-
this.dataCursor._section?.setLogicSliceDirty(voxelPos.y, true);
|
|
55
|
-
this.dataCursor._section?.setVoxelLogicDirty(this.dataCursor._voxelIndex, true);
|
|
56
|
-
}
|
|
57
|
-
}
|
|
58
38
|
return false;
|
|
59
39
|
}
|
|
60
40
|
}
|
package/World/InitTasks.js
CHANGED
|
@@ -4,35 +4,59 @@ import { WorldRegister } from "./WorldRegister.js";
|
|
|
4
4
|
import { WorldSpaces } from "./WorldSpaces.js";
|
|
5
5
|
import { WorldLock } from "./Lock/WorldLock.js";
|
|
6
6
|
import { WorldDataSyncIds } from "./Types/WorldDataSyncIds.js";
|
|
7
|
+
import { EngineSettings } from "../Settings/EngineSettings.js";
|
|
8
|
+
import { SnapShots } from "./SnapShot/SnapShots.js";
|
|
7
9
|
export default function ({ threads, worldStorage, }) {
|
|
8
|
-
WorldRegister.sectors.
|
|
10
|
+
WorldRegister.sectors.setSecotrBufferPool(true);
|
|
9
11
|
const loadInMap = new Map();
|
|
10
|
-
|
|
11
|
-
|
|
12
|
-
|
|
13
|
-
|
|
14
|
-
|
|
15
|
-
|
|
16
|
-
|
|
17
|
-
|
|
18
|
-
|
|
19
|
-
|
|
20
|
-
|
|
21
|
-
|
|
22
|
-
|
|
23
|
-
|
|
24
|
-
|
|
25
|
-
|
|
26
|
-
|
|
27
|
-
|
|
28
|
-
|
|
29
|
-
|
|
30
|
-
|
|
12
|
+
Threads.registerTask("cache-snap-shot", (data) => {
|
|
13
|
+
const snapShot = SnapShots._pendingCache.shift();
|
|
14
|
+
snapShot.restore(data);
|
|
15
|
+
SnapShots._readyCache.push(snapShot);
|
|
16
|
+
});
|
|
17
|
+
//normal array buffers only
|
|
18
|
+
if (!EngineSettings.settings.memoryAndCPU.useSharedMemory) {
|
|
19
|
+
Threads.registerTask(WorldDataSyncIds.CheckInSector, async (data) => {
|
|
20
|
+
const sector = WorldRegister.sectors.get(...data[0]);
|
|
21
|
+
if (!sector) {
|
|
22
|
+
console.warn("Tried checking in sector that is not loaded in world", data);
|
|
23
|
+
return;
|
|
24
|
+
}
|
|
25
|
+
sector.setBuffer(data[1]);
|
|
26
|
+
sector.setCheckedOut(false);
|
|
27
|
+
});
|
|
28
|
+
}
|
|
29
|
+
//shared memeory only
|
|
30
|
+
if (EngineSettings.settings.memoryAndCPU.useSharedMemory) {
|
|
31
|
+
/*
|
|
32
|
+
[sectors]
|
|
33
|
+
*/
|
|
34
|
+
WorldRegister._hooks.sectors.onNew = (location, sector) => {
|
|
35
|
+
for (const thread of threads) {
|
|
36
|
+
thread.runTask(WorldDataSyncIds.SyncSector, [location, sector.buffer]);
|
|
37
|
+
}
|
|
38
|
+
};
|
|
39
|
+
WorldRegister._hooks.sectors.onRemove = (location) => {
|
|
40
|
+
for (const thread of threads) {
|
|
41
|
+
thread.runTask(WorldDataSyncIds.UnSyncSector, location);
|
|
42
|
+
}
|
|
43
|
+
};
|
|
44
|
+
/*
|
|
45
|
+
[dimensions]
|
|
46
|
+
*/
|
|
47
|
+
WorldRegister._hooks.dimension.onNew = (data) => {
|
|
48
|
+
for (const thread of threads) {
|
|
49
|
+
thread.runTask(WorldDataSyncIds.SyncDimension, data);
|
|
50
|
+
}
|
|
51
|
+
};
|
|
52
|
+
}
|
|
31
53
|
Threads.registerTask("add-sector", async (location) => {
|
|
32
54
|
const sector = WorldRegister.sectors.get(location[0], location[1], location[2], location[3]);
|
|
33
55
|
if (sector) {
|
|
34
|
-
|
|
35
|
-
|
|
56
|
+
if (EngineSettings.settings.memoryAndCPU.useSharedMemory) {
|
|
57
|
+
for (const thread of threads) {
|
|
58
|
+
thread.runTask(WorldDataSyncIds.SyncSector, [location, sector]);
|
|
59
|
+
}
|
|
36
60
|
}
|
|
37
61
|
return;
|
|
38
62
|
}
|
|
@@ -65,27 +89,15 @@ export default function ({ threads, worldStorage, }) {
|
|
|
65
89
|
Threads.registerTask("world-dealloc", async (data) => {
|
|
66
90
|
await WorldLock.removeLock(data);
|
|
67
91
|
});
|
|
68
|
-
Threads.registerTask("unload-sector", (location) => {
|
|
69
|
-
if (WorldLock.isLocked(location))
|
|
70
|
-
return [false];
|
|
71
|
-
WorldRegister.sectors.remove(location[0], location[1], location[2], location[3]);
|
|
72
|
-
for (const thread of threads) {
|
|
73
|
-
thread.runTask(WorldDataSyncIds.UnSyncSector, location);
|
|
74
|
-
}
|
|
75
|
-
return [false];
|
|
76
|
-
});
|
|
77
92
|
Threads.registerTask("load-sector", ([location, sector]) => {
|
|
78
93
|
WorldRegister.sectors.add(location[0], location[1], location[2], location[3], sector);
|
|
79
|
-
|
|
80
|
-
|
|
94
|
+
if (EngineSettings.settings.memoryAndCPU.useSharedMemory) {
|
|
95
|
+
for (const thread of threads) {
|
|
96
|
+
thread.runTask(WorldDataSyncIds.SyncSector, [location, sector]);
|
|
97
|
+
}
|
|
81
98
|
}
|
|
82
99
|
return [true];
|
|
83
100
|
});
|
|
84
|
-
/* Threads.registerTask<RunBuildQueue>("build-queue", async ([dim, sections]) => {
|
|
85
|
-
for (const position of sections) {
|
|
86
|
-
mesher.setLocation([dim, ...position]).buildSection();
|
|
87
|
-
}
|
|
88
|
-
}); */
|
|
89
101
|
Threads.registerTask("clear-all", () => {
|
|
90
102
|
WorldRegister.clearAll();
|
|
91
103
|
});
|
|
@@ -0,0 +1,28 @@
|
|
|
1
|
+
import { Vector3Like } from "@amodx/math";
|
|
2
|
+
import { WorldSpaces } from "../../WorldSpaces";
|
|
3
|
+
import { WorldRegister } from "../../WorldRegister";
|
|
4
|
+
export default async function LockSectors(dimension, bounds) {
|
|
5
|
+
const { min, max } = bounds.getMinMax();
|
|
6
|
+
const { x: sx, y: sy, z: sz, } = WorldSpaces.sector.getPosition(min.x, min.y, min.z, Vector3Like.Create());
|
|
7
|
+
const { x: ex, y: ey, z: ez, } = WorldSpaces.sector.getPosition(max.x, max.y, max.z, Vector3Like.Create());
|
|
8
|
+
const { x: sectorSizeX, y: sectorSizeY, z: sectorSizeZ, } = WorldSpaces.sector.bounds;
|
|
9
|
+
const waitingToLockSectors = [];
|
|
10
|
+
for (let x = sx - sectorSizeX; x < ex + sectorSizeX; x += sectorSizeX) {
|
|
11
|
+
for (let z = sz - sectorSizeZ; z < ez + sectorSizeZ; z += sectorSizeZ) {
|
|
12
|
+
for (let y = sy - sectorSizeY; y < ey + sectorSizeY; y += sectorSizeY) {
|
|
13
|
+
const sector = WorldRegister.sectors.get(dimension, x, y, z);
|
|
14
|
+
if (!sector)
|
|
15
|
+
continue;
|
|
16
|
+
if (sector.isCheckedOut()) {
|
|
17
|
+
waitingToLockSectors.push(sector);
|
|
18
|
+
continue;
|
|
19
|
+
}
|
|
20
|
+
sector.setLocked(true);
|
|
21
|
+
}
|
|
22
|
+
}
|
|
23
|
+
}
|
|
24
|
+
await Promise.all(waitingToLockSectors.map((_) => _.waitTillCheckedIn()));
|
|
25
|
+
for (const sector of waitingToLockSectors) {
|
|
26
|
+
sector.setLocked(true);
|
|
27
|
+
}
|
|
28
|
+
}
|
|
@@ -0,0 +1,28 @@
|
|
|
1
|
+
import { Vector3Like } from "@amodx/math";
|
|
2
|
+
import { WorldSpaces } from "../../WorldSpaces";
|
|
3
|
+
import { WorldRegister } from "../../WorldRegister";
|
|
4
|
+
export default async function UnLockSectors(dimension, bounds) {
|
|
5
|
+
const { min, max } = bounds.getMinMax();
|
|
6
|
+
const { x: sx, y: sy, z: sz, } = WorldSpaces.sector.getPosition(min.x, min.y, min.z, Vector3Like.Create());
|
|
7
|
+
const { x: ex, y: ey, z: ez, } = WorldSpaces.sector.getPosition(max.x, max.y, max.z, Vector3Like.Create());
|
|
8
|
+
const { x: sectorSizeX, y: sectorSizeY, z: sectorSizeZ, } = WorldSpaces.sector.bounds;
|
|
9
|
+
const waitingToLockSectors = [];
|
|
10
|
+
for (let x = sx - sectorSizeX; x < ex + sectorSizeX; x += sectorSizeX) {
|
|
11
|
+
for (let z = sz - sectorSizeZ; z < ez + sectorSizeZ; z += sectorSizeZ) {
|
|
12
|
+
for (let y = sy - sectorSizeY; y < ey + sectorSizeY; y += sectorSizeY) {
|
|
13
|
+
const sector = WorldRegister.sectors.get(dimension, x, y, z);
|
|
14
|
+
if (!sector)
|
|
15
|
+
continue;
|
|
16
|
+
if (sector.isCheckedOut()) {
|
|
17
|
+
waitingToLockSectors.push(sector);
|
|
18
|
+
continue;
|
|
19
|
+
}
|
|
20
|
+
sector.setLocked(false);
|
|
21
|
+
}
|
|
22
|
+
}
|
|
23
|
+
}
|
|
24
|
+
await Promise.all(waitingToLockSectors.map((_) => _.waitTillCheckedIn()));
|
|
25
|
+
for (const sector of waitingToLockSectors) {
|
|
26
|
+
sector.setLocked(false);
|
|
27
|
+
}
|
|
28
|
+
}
|
|
@@ -1,5 +1,4 @@
|
|
|
1
1
|
import type { WorldLockTasks } from "../../Tasks/Tasks.types";
|
|
2
|
-
import type { LocationData } from "../../Math";
|
|
3
2
|
import { WorldStorageInterface } from "../Types/WorldStorage.interface";
|
|
4
3
|
export declare class WorldLock {
|
|
5
4
|
static locks: Map<string, WorldLockTasks>;
|
|
@@ -7,5 +6,5 @@ export declare class WorldLock {
|
|
|
7
6
|
static worldStorage: WorldStorageInterface | null;
|
|
8
7
|
static addLock(taskData: WorldLockTasks): Promise<unknown>;
|
|
9
8
|
static removeLock(data: WorldLockTasks): void;
|
|
10
|
-
static isLocked(
|
|
9
|
+
static isLocked(sdim: number, x: number, y: number, z: number): boolean;
|
|
11
10
|
}
|
package/World/Lock/WorldLock.js
CHANGED
|
@@ -67,7 +67,9 @@ export class WorldLock {
|
|
|
67
67
|
static removeLock(data) {
|
|
68
68
|
this.locks.delete(data.toString());
|
|
69
69
|
}
|
|
70
|
-
static isLocked(
|
|
70
|
+
static isLocked(sdim, x, y, z) {
|
|
71
|
+
if (!this.locks.size)
|
|
72
|
+
return false;
|
|
71
73
|
let locked = false;
|
|
72
74
|
for (const [key, [dim, [sx, sy, sz], [ex, ey, ez]]] of this.locks) {
|
|
73
75
|
if (dim != sdim)
|
|
@@ -1,42 +1,36 @@
|
|
|
1
1
|
import { Sector } from "../Sector/Sector.js";
|
|
2
2
|
import { Vec2Array, Vec3Array } from "@amodx/math";
|
|
3
|
-
import { VoxelDataArrays } from "Voxels/index.js";
|
|
3
|
+
import { VoxelDataArrays } from "../../Voxels/index.js";
|
|
4
|
+
import { SectionStateDefaultFlags, SectionStateDefaultTicks } from "./SectionState.js";
|
|
4
5
|
export interface SectionData extends VoxelDataArrays {
|
|
6
|
+
/**Array of bit ticks for the sector*/
|
|
7
|
+
tickArray: Uint32Array;
|
|
5
8
|
/**Array of bit flags for the sector*/
|
|
6
9
|
flagArray: Uint8Array;
|
|
7
10
|
/**Y slice of the section to tell if there is voxels or not. Used for height maps. */
|
|
8
11
|
voxelMap: Uint8Array;
|
|
9
12
|
/**Y slice of the section to tell if the slice is dirty and voxelMap needs to be re-checked. */
|
|
10
13
|
dirtyMap: Uint8Array;
|
|
11
|
-
/**Y slice of the section to tell if the slice is needs it voxel logic checked.*/
|
|
12
|
-
logicDirtyMap: Uint8Array;
|
|
13
14
|
/**A bit array used to cache if a voxel is exposed or not. */
|
|
14
15
|
buried: Uint8Array;
|
|
15
|
-
/**A bit array used to cache if a voxel needs its logic evaled or not*/
|
|
16
|
-
logicDirty: Uint8Array;
|
|
17
16
|
}
|
|
18
17
|
export interface Section extends SectionData {
|
|
19
18
|
}
|
|
20
19
|
export declare class Section {
|
|
21
|
-
sector: Sector;
|
|
22
|
-
index: number;
|
|
23
20
|
static GetBufferSize(): number;
|
|
24
21
|
static GetArrayStartIndex(index: number): number;
|
|
25
|
-
|
|
26
|
-
|
|
27
|
-
readonly
|
|
28
|
-
|
|
22
|
+
position: Vec3Array;
|
|
23
|
+
readonly _Flags: typeof SectionStateDefaultFlags;
|
|
24
|
+
readonly _Ticks: typeof SectionStateDefaultTicks;
|
|
25
|
+
index: number;
|
|
26
|
+
sector: Sector;
|
|
27
|
+
view: Uint8Array;
|
|
28
|
+
updatePosition(): void;
|
|
29
|
+
setBuffer(sector: Sector, buffer: ArrayBufferLike, index: number): void;
|
|
30
|
+
clear(): void;
|
|
29
31
|
getPosition(): Readonly<Vec3Array>;
|
|
30
32
|
setBitFlag(index: number, value: boolean): void;
|
|
31
33
|
getBitFlag(index: number): boolean;
|
|
32
|
-
isDisplayDirty(): boolean;
|
|
33
|
-
setDisplayDirty(dirty: boolean): void;
|
|
34
|
-
isLogicDirty(): boolean;
|
|
35
|
-
setLogicDirty(dirty: boolean): void;
|
|
36
|
-
isLogicSliceDirty(y: number): boolean;
|
|
37
|
-
setLogicSliceDirty(y: number, dirty: boolean): void;
|
|
38
|
-
getVoxelLogicDirty(index: number): boolean;
|
|
39
|
-
setVoxelLogicDirty(index: number, value: boolean): void;
|
|
40
34
|
isInProgress(): boolean;
|
|
41
35
|
setInProgress(inProgress: boolean): void;
|
|
42
36
|
isLogicUpdateInProgress(): boolean;
|
|
@@ -47,9 +41,10 @@ export declare class Section {
|
|
|
47
41
|
getHasVoxel(y: number): boolean;
|
|
48
42
|
setHasVoxelDirty(y: number, dirty: boolean): void;
|
|
49
43
|
getHasVoxelDirty(y: number): boolean;
|
|
44
|
+
getTick(tick: number): number;
|
|
45
|
+
incrementTick(tick: number): void;
|
|
46
|
+
canRender(): boolean;
|
|
50
47
|
getMinMax(): Vec2Array;
|
|
51
|
-
getLogicMinMax(): Vec2Array;
|
|
52
48
|
storeFlags(): Record<string, boolean>;
|
|
53
49
|
loadFlags(flags: Record<string, boolean>): void;
|
|
54
|
-
toJSON(): SectionData;
|
|
55
50
|
}
|
package/World/Section/Section.js
CHANGED
|
@@ -1,29 +1,25 @@
|
|
|
1
1
|
import { WorldSpaces } from "../WorldSpaces.js";
|
|
2
2
|
import { Sector } from "../Sector/Sector.js";
|
|
3
|
-
import { getBitArrayIndex, setBitArrayIndex, } from "../../Util/Binary/BinaryArrays.js";
|
|
4
|
-
import { SectionState, SectionStateDefaultFlags } from "./SectionState.js";
|
|
5
|
-
import {
|
|
3
|
+
import { getBitArrayIndex, getBitAtomicArrayIndex, setBitArrayIndex, setBitAtomicArrayIndex, } from "../../Util/Binary/BinaryArrays.js";
|
|
4
|
+
import { SectionState, SectionStateDefaultFlags, SectionStateDefaultTicks, } from "./SectionState.js";
|
|
5
|
+
import { forceMultipleOf4 } from "../../Util/Binary/BinaryFunctions.js";
|
|
6
6
|
const temp = [0, 0];
|
|
7
7
|
export class Section {
|
|
8
|
-
sector;
|
|
9
|
-
index;
|
|
10
8
|
static GetBufferSize() {
|
|
11
9
|
const voxelSize = WorldSpaces.section.volumne;
|
|
12
10
|
const height = WorldSpaces.section.bounds.y;
|
|
13
|
-
return
|
|
11
|
+
return forceMultipleOf4(
|
|
14
12
|
//----- state
|
|
15
|
-
//
|
|
16
|
-
|
|
13
|
+
//4 tick counters
|
|
14
|
+
4 * 4 +
|
|
15
|
+
//2 bytes for flags
|
|
16
|
+
2 +
|
|
17
17
|
//voxelMap
|
|
18
18
|
height / 8 +
|
|
19
19
|
//dirtyMap
|
|
20
20
|
height / 8 +
|
|
21
|
-
//logicDirtyMap
|
|
22
|
-
height / 8 +
|
|
23
21
|
//bureid
|
|
24
22
|
voxelSize / 8 +
|
|
25
|
-
//logic dirty
|
|
26
|
-
voxelSize / 8 +
|
|
27
23
|
//---- voxel data arrays
|
|
28
24
|
//ids
|
|
29
25
|
voxelSize * 2 +
|
|
@@ -31,125 +27,75 @@ export class Section {
|
|
|
31
27
|
voxelSize * 2 +
|
|
32
28
|
//level
|
|
33
29
|
voxelSize +
|
|
34
|
-
//state
|
|
35
|
-
voxelSize * 2 +
|
|
36
|
-
//mod
|
|
37
|
-
voxelSize * 2 +
|
|
38
30
|
//secondary
|
|
39
31
|
voxelSize * 2);
|
|
40
32
|
}
|
|
41
33
|
static GetArrayStartIndex(index) {
|
|
42
34
|
return index * Section.GetBufferSize() + Sector.GetHeaderSize();
|
|
43
35
|
}
|
|
44
|
-
|
|
36
|
+
position = [0, 0, 0];
|
|
37
|
+
_Flags = SectionStateDefaultFlags;
|
|
38
|
+
_Ticks = SectionStateDefaultTicks;
|
|
39
|
+
index;
|
|
40
|
+
sector;
|
|
41
|
+
view;
|
|
42
|
+
updatePosition() {
|
|
43
|
+
const sector = this.sector;
|
|
44
|
+
const index = this.index;
|
|
45
|
+
this.position = WorldSpaces.section.getPositionFromIndexVec3Array(index, this.position);
|
|
46
|
+
this.position[0] =
|
|
47
|
+
this.position[0] * WorldSpaces.section.bounds.x + sector.position[0];
|
|
48
|
+
this.position[1] =
|
|
49
|
+
this.position[1] * WorldSpaces.section.bounds.y + sector.position[1];
|
|
50
|
+
this.position[2] =
|
|
51
|
+
this.position[2] * WorldSpaces.section.bounds.z + sector.position[2];
|
|
52
|
+
}
|
|
53
|
+
setBuffer(sector, buffer, index) {
|
|
54
|
+
this.index = index;
|
|
55
|
+
this.sector = sector;
|
|
56
|
+
this.updatePosition();
|
|
45
57
|
const voxelSize = WorldSpaces.section.volumne;
|
|
46
58
|
const height = WorldSpaces.section.bounds.y;
|
|
47
|
-
|
|
48
|
-
|
|
59
|
+
const startingIndex = Section.GetArrayStartIndex(index);
|
|
60
|
+
this.view = new Uint8Array(buffer, startingIndex, Section.GetBufferSize());
|
|
61
|
+
let bufferStart = startingIndex;
|
|
62
|
+
this.tickArray = new Uint32Array(buffer, bufferStart, 4);
|
|
63
|
+
bufferStart += 4 * Uint32Array.BYTES_PER_ELEMENT;
|
|
64
|
+
this.flagArray = new Uint8Array(buffer, bufferStart, 2);
|
|
49
65
|
bufferStart += 2;
|
|
50
|
-
|
|
51
|
-
bufferStart += height / 8;
|
|
52
|
-
const dirtyMap = new Uint8Array(sectorBuffer, bufferStart, height / 8);
|
|
66
|
+
this.voxelMap = new Uint8Array(buffer, bufferStart, height / 8);
|
|
53
67
|
bufferStart += height / 8;
|
|
54
|
-
|
|
68
|
+
this.dirtyMap = new Uint8Array(buffer, bufferStart, height / 8);
|
|
55
69
|
bufferStart += height / 8;
|
|
56
|
-
|
|
57
|
-
bufferStart += voxelSize / 8;
|
|
58
|
-
const logicDirty = new Uint8Array(sectorBuffer, bufferStart, voxelSize / 8);
|
|
70
|
+
this.buried = new Uint8Array(buffer, bufferStart, voxelSize / 8);
|
|
59
71
|
bufferStart += voxelSize / 8;
|
|
60
|
-
|
|
61
|
-
bufferStart += voxelSize *
|
|
62
|
-
|
|
63
|
-
bufferStart += voxelSize *
|
|
64
|
-
|
|
65
|
-
bufferStart += voxelSize *
|
|
66
|
-
|
|
67
|
-
bufferStart += voxelSize * 2;
|
|
68
|
-
const secondary = new Uint16Array(sectorBuffer, bufferStart, voxelSize);
|
|
69
|
-
bufferStart += voxelSize * 2;
|
|
70
|
-
const level = new Uint8Array(sectorBuffer, bufferStart, voxelSize);
|
|
72
|
+
this.ids = new Uint16Array(buffer, bufferStart, voxelSize);
|
|
73
|
+
bufferStart += voxelSize * Uint16Array.BYTES_PER_ELEMENT;
|
|
74
|
+
this.light = new Uint16Array(buffer, bufferStart, voxelSize);
|
|
75
|
+
bufferStart += voxelSize * Uint16Array.BYTES_PER_ELEMENT;
|
|
76
|
+
this.secondary = new Uint16Array(buffer, bufferStart, voxelSize);
|
|
77
|
+
bufferStart += voxelSize * Uint16Array.BYTES_PER_ELEMENT;
|
|
78
|
+
this.level = new Uint8Array(buffer, bufferStart, voxelSize);
|
|
71
79
|
bufferStart += voxelSize;
|
|
72
|
-
|
|
73
|
-
|
|
74
|
-
|
|
75
|
-
|
|
76
|
-
|
|
77
|
-
|
|
78
|
-
|
|
79
|
-
|
|
80
|
-
|
|
81
|
-
|
|
82
|
-
state,
|
|
83
|
-
mod,
|
|
84
|
-
secondary,
|
|
85
|
-
};
|
|
86
|
-
}
|
|
87
|
-
static toObject(sector, index, data) {
|
|
88
|
-
return new Section(sector, index, data);
|
|
89
|
-
}
|
|
90
|
-
position;
|
|
91
|
-
constructor(sector, index, data) {
|
|
92
|
-
this.sector = sector;
|
|
93
|
-
this.index = index;
|
|
94
|
-
this.position = WorldSpaces.section.getPositionFromIndexVec3Array(this.index);
|
|
95
|
-
this.position[0] =
|
|
96
|
-
this.position[0] * WorldSpaces.section.bounds.x + this.sector.position[0];
|
|
97
|
-
this.position[1] =
|
|
98
|
-
this.position[1] * WorldSpaces.section.bounds.y + this.sector.position[1];
|
|
99
|
-
this.position[2] =
|
|
100
|
-
this.position[2] * WorldSpaces.section.bounds.z + this.sector.position[2];
|
|
101
|
-
this.flagArray = data.flagArray;
|
|
102
|
-
this.voxelMap = data.voxelMap;
|
|
103
|
-
this.dirtyMap = data.dirtyMap;
|
|
104
|
-
this.logicDirty = data.logicDirty;
|
|
105
|
-
this.logicDirtyMap = data.logicDirtyMap;
|
|
106
|
-
this.buried = data.buried;
|
|
107
|
-
this.ids = data.ids;
|
|
108
|
-
this.level = data.level;
|
|
109
|
-
this.light = data.light;
|
|
110
|
-
this.secondary = data.secondary;
|
|
111
|
-
this.state = data.state;
|
|
112
|
-
this.mod = data.mod;
|
|
80
|
+
}
|
|
81
|
+
clear() {
|
|
82
|
+
this.flagArray = null;
|
|
83
|
+
this.voxelMap = null;
|
|
84
|
+
this.dirtyMap = null;
|
|
85
|
+
this.buried = null;
|
|
86
|
+
this.ids = null;
|
|
87
|
+
this.light = null;
|
|
88
|
+
this.secondary = null;
|
|
89
|
+
this.level = null;
|
|
113
90
|
}
|
|
114
91
|
getPosition() {
|
|
115
92
|
return this.position;
|
|
116
93
|
}
|
|
117
94
|
setBitFlag(index, value) {
|
|
118
|
-
|
|
95
|
+
setBitAtomicArrayIndex(this.flagArray, index, value ? 1 : 0);
|
|
119
96
|
}
|
|
120
97
|
getBitFlag(index) {
|
|
121
|
-
return
|
|
122
|
-
}
|
|
123
|
-
isDisplayDirty() {
|
|
124
|
-
return this.getBitFlag(SectionStateDefaultFlags.displayDirty);
|
|
125
|
-
}
|
|
126
|
-
setDisplayDirty(dirty) {
|
|
127
|
-
this.setBitFlag(SectionStateDefaultFlags.displayDirty, dirty);
|
|
128
|
-
if (dirty) {
|
|
129
|
-
this.sector.setStored(false);
|
|
130
|
-
this.sector.setDisplayDirty(true);
|
|
131
|
-
}
|
|
132
|
-
}
|
|
133
|
-
isLogicDirty() {
|
|
134
|
-
return this.getBitFlag(SectionStateDefaultFlags.logicDirty);
|
|
135
|
-
}
|
|
136
|
-
setLogicDirty(dirty) {
|
|
137
|
-
this.setBitFlag(SectionStateDefaultFlags.logicDirty, dirty);
|
|
138
|
-
if (dirty) {
|
|
139
|
-
this.sector.setLogicDirty(true);
|
|
140
|
-
}
|
|
141
|
-
}
|
|
142
|
-
isLogicSliceDirty(y) {
|
|
143
|
-
return getBitArrayIndex(this.logicDirtyMap, y) == 1;
|
|
144
|
-
}
|
|
145
|
-
setLogicSliceDirty(y, dirty) {
|
|
146
|
-
setBitArrayIndex(this.logicDirtyMap, y, dirty ? 1 : 0);
|
|
147
|
-
}
|
|
148
|
-
getVoxelLogicDirty(index) {
|
|
149
|
-
return getBitArrayIndex(this.logicDirty, index) == 1;
|
|
150
|
-
}
|
|
151
|
-
setVoxelLogicDirty(index, value) {
|
|
152
|
-
return setBitArrayIndex(this.logicDirty, index, value ? 1 : 0);
|
|
98
|
+
return getBitAtomicArrayIndex(this.flagArray, index) == 1;
|
|
153
99
|
}
|
|
154
100
|
isInProgress() {
|
|
155
101
|
return this.getBitFlag(SectionStateDefaultFlags.inProgress);
|
|
@@ -181,6 +127,16 @@ export class Section {
|
|
|
181
127
|
getHasVoxelDirty(y) {
|
|
182
128
|
return getBitArrayIndex(this.dirtyMap, y) == 1;
|
|
183
129
|
}
|
|
130
|
+
getTick(tick) {
|
|
131
|
+
return this.tickArray[tick];
|
|
132
|
+
}
|
|
133
|
+
incrementTick(tick) {
|
|
134
|
+
this.tickArray[tick]++;
|
|
135
|
+
}
|
|
136
|
+
canRender() {
|
|
137
|
+
const [min, max] = this.getMinMax();
|
|
138
|
+
return min !== Math.abs(Infinity) && max !== Math.abs(Infinity);
|
|
139
|
+
}
|
|
184
140
|
getMinMax() {
|
|
185
141
|
let min = Infinity;
|
|
186
142
|
let max = -Infinity;
|
|
@@ -197,22 +153,6 @@ export class Section {
|
|
|
197
153
|
temp[1] = max;
|
|
198
154
|
return temp;
|
|
199
155
|
}
|
|
200
|
-
getLogicMinMax() {
|
|
201
|
-
let min = Infinity;
|
|
202
|
-
let max = -Infinity;
|
|
203
|
-
let i = WorldSpaces.section.bounds.y;
|
|
204
|
-
while (i--) {
|
|
205
|
-
if (this.isLogicSliceDirty(i)) {
|
|
206
|
-
if (i < min)
|
|
207
|
-
min = i;
|
|
208
|
-
if (i > max)
|
|
209
|
-
max = i;
|
|
210
|
-
}
|
|
211
|
-
}
|
|
212
|
-
temp[0] = min;
|
|
213
|
-
temp[1] = max;
|
|
214
|
-
return temp;
|
|
215
|
-
}
|
|
216
156
|
storeFlags() {
|
|
217
157
|
const stored = {};
|
|
218
158
|
for (const key in SectionState.StoredFlags) {
|
|
@@ -230,20 +170,4 @@ export class Section {
|
|
|
230
170
|
this.setBitFlag(storedIndex, flags[flag]);
|
|
231
171
|
}
|
|
232
172
|
}
|
|
233
|
-
toJSON() {
|
|
234
|
-
return {
|
|
235
|
-
flagArray: this.flagArray,
|
|
236
|
-
logicDirtyMap: this.logicDirtyMap,
|
|
237
|
-
logicDirty: this.logicDirty,
|
|
238
|
-
voxelMap: this.voxelMap,
|
|
239
|
-
dirtyMap: this.dirtyMap,
|
|
240
|
-
buried: this.buried,
|
|
241
|
-
ids: this.ids,
|
|
242
|
-
light: this.light,
|
|
243
|
-
level: this.level,
|
|
244
|
-
secondary: this.secondary,
|
|
245
|
-
state: this.state,
|
|
246
|
-
mod: this.mod,
|
|
247
|
-
};
|
|
248
|
-
}
|
|
249
173
|
}
|