@divinevoxel/vlox 0.0.74 → 0.0.76
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/Builder/RayProvider.d.ts +6 -0
- package/Builder/Tools/Box/BoxSelection.d.ts +12 -0
- package/Builder/Tools/Box/BoxSelection.js +27 -0
- package/Builder/Tools/Box/BoxTool.d.ts +31 -0
- package/Builder/Tools/Box/BoxTool.js +91 -0
- package/Builder/Tools/Box/BoxToolTemplate.d.ts +13 -0
- package/Builder/Tools/Box/BoxToolTemplate.js +23 -0
- package/Builder/Tools/Brush/BrushTool.d.ts +48 -0
- package/Builder/Tools/Brush/BrushTool.js +146 -0
- package/Builder/Tools/BuilderToolBase.d.ts +3 -0
- package/Builder/Tools/BuilderToolBase.js +3 -0
- package/Builder/Tools/Hand/HandTool.d.ts +22 -0
- package/Builder/Tools/Hand/HandTool.js +56 -0
- package/Builder/Tools/Path/PahtTool.d.ts +29 -0
- package/Builder/Tools/Path/PahtTool.js +117 -0
- package/Builder/Tools/Wand/WandTool.d.ts +28 -0
- package/Builder/Tools/Wand/WandTool.js +67 -0
- package/Builder/Tools/Wrench/WrenchTool.d.ts +47 -0
- package/Builder/Tools/Wrench/WrenchTool.js +175 -0
- package/Builder/VoxelBuildSpace.d.ts +61 -0
- package/Builder/VoxelBuildSpace.js +165 -0
- package/Builder/VoxelBuilder.types.d.ts +0 -0
- package/Builder/VoxelBuilder.types.js +1 -0
- package/Builder/World/InitTasks.d.ts +1 -0
- package/Builder/World/InitTasks.js +134 -0
- package/Builder/World/VoxelBuildSpaceWorld.d.ts +4 -0
- package/Builder/World/VoxelBuildSpaceWorld.js +10 -0
- package/Cache/Cache.types.d.ts +1 -1
- package/Contexts/Base/Remote/InitDataSync.js +3 -3
- package/Contexts/Base/Remote/InitWorldDataSync.d.ts +2 -1
- package/Contexts/Base/Remote/InitWorldDataSync.js +13 -2
- package/Contexts/Generator/DivineVoxelEngineGenerator.d.ts +9 -0
- package/Contexts/Generator/DivineVoxelEngineGenerator.js +14 -0
- package/Contexts/{Constructor/ConstrcutorTheads.d.ts → Generator/GeneratorThreads.d.ts} +2 -2
- package/Contexts/{Constructor/ConstrcutorTheads.js → Generator/GeneratorThreads.js} +2 -2
- package/Contexts/Generator/index.d.ts +1 -0
- package/Contexts/Generator/index.js +1 -0
- package/Contexts/Mesher/DivineVoxelEngineMesher.d.ts +9 -0
- package/Contexts/Mesher/DivineVoxelEngineMesher.js +14 -0
- package/Contexts/Mesher/MesherTheads.d.ts +7 -0
- package/Contexts/Mesher/MesherTheads.js +14 -0
- package/Contexts/Mesher/index.d.ts +1 -0
- package/Contexts/Mesher/index.js +1 -0
- package/Contexts/Nexus/NexusTheads.js +1 -1
- package/Contexts/Render/DVERenderThreads.d.ts +2 -1
- package/Contexts/Render/DVERenderThreads.js +4 -2
- package/Contexts/Render/DivineVoxelEngineRender.d.ts +14 -4
- package/Contexts/Render/DivineVoxelEngineRender.js +9 -4
- package/Contexts/World/DivineVoxelEngineWorld.d.ts +12 -3
- package/Contexts/World/WorldThreads.d.ts +2 -1
- package/Contexts/World/WorldThreads.js +4 -2
- package/Init/StartGenerator.d.ts +2 -0
- package/Init/StartGenerator.js +45 -0
- package/Init/StartMesher.d.ts +2 -0
- package/Init/StartMesher.js +41 -0
- package/Init/StartNexus.js +4 -2
- package/Init/StartRenderer.d.ts +4 -1
- package/Init/StartRenderer.js +59 -14
- package/Init/StartWorld.js +2 -1
- package/LICENSE.md +2 -1
- package/Math/CardinalNeighbors.d.ts +43 -3
- package/Math/CardinalNeighbors.js +54 -8
- package/Math/Indexing.d.ts +1 -0
- package/Math/Location.d.ts +10 -0
- package/Math/UtilFunctions.d.ts +4 -0
- package/Math/UtilFunctions.js +52 -0
- package/Math/index.d.ts +1 -10
- package/Math/index.js +1 -0
- package/Mesher/Functions/Base/MeshSectionBase.d.ts +5 -0
- package/Mesher/Functions/Base/MeshSectionBase.js +108 -0
- package/Mesher/Functions/CompactVoxelSectionMesh.js +4 -10
- package/Mesher/Functions/MeshSection.js +3 -107
- package/Mesher/Functions/MeshSectionSnapShot.d.ts +3 -0
- package/Mesher/Functions/MeshSectionSnapShot.js +14 -0
- package/Mesher/Functions/MeshTexture.js +8 -4
- package/Mesher/Functions/MeshVoxel.js +12 -4
- package/Mesher/Geomtry/CompactedSectionVoxelMesh.d.ts +5 -2
- package/Mesher/Geomtry/CompactedSectionVoxelMesh.js +12 -7
- package/Mesher/Geomtry/Functions/GetBounds.d.ts +2 -0
- package/Mesher/{Models/Common/BoundsFunctions.js → Geomtry/Functions/GetBounds.js} +13 -13
- package/Mesher/Geomtry/Geometry.types.d.ts +14 -0
- package/Mesher/Geomtry/Geometry.types.js +11 -0
- package/Mesher/Geomtry/Primitives/Quad.d.ts +7 -15
- package/Mesher/Geomtry/Primitives/Quad.js +36 -91
- package/Mesher/Geomtry/Primitives/QuadVertexData.d.ts +4 -14
- package/Mesher/Geomtry/Primitives/QuadVertexData.js +17 -57
- package/Mesher/Geomtry/Primitives/Triangle.d.ts +65 -0
- package/Mesher/Geomtry/Primitives/Triangle.js +148 -0
- package/Mesher/Geomtry/Primitives/TriangleVertexData.d.ts +58 -0
- package/Mesher/Geomtry/Primitives/TriangleVertexData.js +263 -0
- package/Mesher/Geomtry/Primitives/index.d.ts +2 -0
- package/Mesher/Geomtry/Primitives/index.js +2 -0
- package/Mesher/Geomtry/Shapes/Box.d.ts +20 -0
- package/Mesher/Geomtry/Shapes/Box.js +69 -0
- package/Mesher/Geomtry/Transform/TransformBox.d.ts +3 -0
- package/{Models/Shared/Transform.js → Mesher/Geomtry/Transform/TransformBox.js} +9 -124
- package/Mesher/Geomtry/Transform/TransformQuad.d.ts +3 -0
- package/Mesher/Geomtry/Transform/TransformQuad.js +113 -0
- package/Mesher/Geomtry/Transform/TransformTriangle.d.ts +3 -0
- package/Mesher/Geomtry/Transform/TransformTriangle.js +112 -0
- package/Mesher/Geomtry/VoxelGeometryBuilder.d.ts +3 -4
- package/Mesher/Geomtry/VoxelGeometryBuilder.js +128 -112
- package/Mesher/Geomtry/VoxelMeshBVHBuilder.d.ts +3 -3
- package/Mesher/Geomtry/VoxelMeshBVHBuilder.js +1 -1
- package/Mesher/Geomtry/VoxelMeshVertexStructCursor.d.ts +9 -3
- package/Mesher/Geomtry/VoxelMeshVertexStructCursor.js +26 -3
- package/Mesher/Geomtry/VoxelShaderData.d.ts +4 -1
- package/Mesher/Geomtry/VoxelShaderData.js +25 -10
- package/Mesher/InitMesher.d.ts +1 -1
- package/Mesher/InitMesher.js +6 -0
- package/Mesher/InitTask.js +17 -6
- package/Mesher/Models/Common/Calc/CalcConstants.d.ts +2 -6
- package/Mesher/Models/Common/Calc/CalcConstants.js +2 -76
- package/Mesher/Models/Common/Faces/CullRulledFace.d.ts +2 -0
- package/Mesher/Models/Common/Faces/CullRulledFace.js +60 -0
- package/Mesher/Models/Common/Faces/ShadeRulelessFace.d.ts +4 -0
- package/Mesher/Models/Common/Faces/ShadeRulelessFace.js +12 -0
- package/Mesher/Models/Common/Faces/ShadeRulledFace.d.ts +4 -0
- package/Mesher/Models/Common/Faces/ShadeRulledFace.js +58 -0
- package/Mesher/Models/Common/GetTexture.d.ts +6 -0
- package/Mesher/Models/Common/GetTexture.js +12 -0
- package/Mesher/Models/Nodes/Custom/Liquid/FlowGradient.js +1 -1
- package/Mesher/Models/Nodes/Custom/Liquid/LiquidGeomtryNode.d.ts +2 -3
- package/Mesher/Models/Nodes/Custom/Liquid/LiquidGeomtryNode.js +124 -48
- package/Mesher/Models/Nodes/Default/QuadVoxelGeometryNode.d.ts +13 -0
- package/Mesher/Models/Nodes/Default/QuadVoxelGeometryNode.js +55 -0
- package/Mesher/Models/Nodes/Default/TriangleVoxelGeometryNode.d.ts +13 -0
- package/Mesher/Models/Nodes/Default/TriangleVoxelGeometryNode.js +52 -0
- package/Mesher/Models/Nodes/GeometryNode.d.ts +2 -8
- package/Mesher/Models/Nodes/GeometryNode.js +1 -7
- package/Mesher/Models/Nodes/Types/GeomtryNode.types.d.ts +7 -0
- package/Mesher/Models/Nodes/Types/GeomtryNode.types.js +1 -0
- package/Mesher/Models/Nodes/Types/QuadVoxelGometryNodeTypes.d.ts +29 -0
- package/{Models/Input/QuadVoxelGometryInputs.js → Mesher/Models/Nodes/Types/QuadVoxelGometryNodeTypes.js} +4 -8
- package/Mesher/Models/Nodes/Types/TriangleVoxelGometryNodeTypes.d.ts +28 -0
- package/Mesher/Models/Nodes/Types/TriangleVoxelGometryNodeTypes.js +24 -0
- package/Mesher/Models/Nodes/VoxelGeometryConstructor.d.ts +4 -8
- package/Mesher/Models/Nodes/VoxelGeometryConstructor.js +16 -52
- package/Mesher/Models/Procedures/Default/ConsistentRotationTextureProcedure.d.ts +25 -0
- package/Mesher/Models/Procedures/Default/ConsistentRotationTextureProcedure.js +44 -0
- package/Mesher/Models/Procedures/Default/OutlinedTextureProcedure.d.ts +28 -0
- package/Mesher/Models/Procedures/Default/OutlinedTextureProcedure.js +162 -0
- package/Mesher/Models/Procedures/TextureProcedure.d.ts +16 -0
- package/Mesher/Models/Procedures/TextureProcedure.js +2 -0
- package/Mesher/Models/Procedures/TextureProcedureRegister.d.ts +6 -0
- package/Mesher/Models/Procedures/TextureProcedureRegister.js +16 -0
- package/Mesher/Models/VoxelConstructor.d.ts +1 -5
- package/Mesher/Models/VoxelConstructor.js +1 -11
- package/Mesher/Models/VoxelGeometryBuilderCacheSpace.js +2 -2
- package/Mesher/Models/VoxelModelBuilder.d.ts +0 -1
- package/Mesher/Models/VoxelModelBuilder.js +1 -2
- package/Mesher/Models/VoxelModelConstructorRegister.d.ts +8 -2
- package/Mesher/Models/VoxelModelConstructorRegister.js +6 -8
- package/Renderer/Classes/SectionMesh.d.ts +2 -3
- package/Renderer/Classes/SectionMesh.js +13 -10
- package/Renderer/Classes/SectorMesh.d.ts +5 -5
- package/Renderer/Classes/SectorMesh.js +17 -6
- package/Renderer/InitTasks.d.ts +1 -2
- package/Renderer/InitTasks.js +4 -10
- package/Renderer/MeshManager.d.ts +6 -1
- package/Renderer/MeshManager.js +11 -14
- package/Renderer/MeshRegister.d.ts +6 -4
- package/Renderer/MeshRegister.js +34 -43
- package/Settings/EngineSettings.js +3 -0
- package/Settings/EngineSettings.types.d.ts +7 -1
- package/Settings/EngineSettings.types.js +5 -1
- package/Stats/EngineStats.d.ts +19 -0
- package/Stats/EngineStats.js +27 -0
- package/Tasks/Paint/Common.d.ts +7 -0
- package/Tasks/Paint/Common.js +200 -0
- package/Tasks/Paint/Erase/EraseVoxel.d.ts +3 -0
- package/Tasks/Paint/Erase/EraseVoxel.js +31 -0
- package/Tasks/Paint/Erase/EraseVoxelPath.d.ts +4 -0
- package/Tasks/Paint/Erase/EraseVoxelPath.js +80 -0
- package/Tasks/Paint/Erase/EraseVoxelTemplate.d.ts +4 -0
- package/Tasks/Paint/Erase/EraseVoxelTemplate.js +34 -0
- package/Tasks/Paint/InitTasks.js +16 -0
- package/Tasks/Paint/Paint/PaintVoxel.d.ts +4 -0
- package/Tasks/Paint/Paint/PaintVoxel.js +29 -0
- package/Tasks/Paint/Paint/PaintVoxelPath.d.ts +4 -0
- package/Tasks/Paint/Paint/PaintVoxelPath.js +78 -0
- package/Tasks/Paint/Paint/PaintVoxelTemplate.d.ts +4 -0
- package/Tasks/Paint/Paint/PaintVoxelTemplate.js +36 -0
- package/Tasks/Propagation/Flow/FlowUpdate.js +1 -1
- package/Tasks/Propagation/Flow/WorldFlow.js +2 -2
- package/Tasks/Propagation/Illumanation/CommonFunctions.d.ts +6 -6
- package/Tasks/Propagation/Illumanation/CommonFunctions.js +6 -7
- package/Tasks/Propagation/Illumanation/RGBUpdate.js +9 -9
- package/Tasks/Propagation/Illumanation/SunUpdate.js +8 -7
- package/Tasks/Propagation/Illumanation/WorldSun.js +11 -9
- package/Tasks/Propagation/InitTasks.js +16 -28
- package/Tasks/Propagation/Power/PowerUpdate.js +10 -10
- package/Tasks/Tasks.types.d.ts +25 -9
- package/Tasks/TasksIds.d.ts +13 -20
- package/Tasks/TasksIds.js +13 -20
- package/Tasks/VoxelUpdateTask.d.ts +6 -5
- package/Tasks/VoxelUpdateTask.js +53 -37
- package/Tasks/WorldGeneration/InitTasks.d.ts +4 -1
- package/Tasks/WorldGeneration/InitTasks.js +6 -3
- package/Tasks/WorldGeneration/WorldGen.types.d.ts +2 -3
- package/Tasks/WorldGeneration/WorldGenBrush.js +6 -7
- package/Tasks/WorldGeneration/WorldGenRegister.d.ts +3 -1
- package/Tasks/WorldGeneration/WorldGenRegister.js +13 -3
- package/Tasks/WorldGeneration/WorldGeneration.d.ts +2 -2
- package/Tasks/WorldGeneration/WorldGeneration.js +22 -3
- package/Templates/Archive/ArchivedVoxelTemplate.d.ts +38 -0
- package/Templates/Archive/ArchivedVoxelTemplate.js +128 -0
- package/Templates/Archive/ArchivedVoxelTemplate.types.d.ts +45 -0
- package/Templates/Archive/ArchivedVoxelTemplate.types.js +1 -0
- package/Templates/Archive/Functions/CreateArchivedTemplate.d.ts +11 -0
- package/Templates/Archive/Functions/CreateArchivedTemplate.js +186 -0
- package/Templates/Archive/Functions/ExportArchiedTemplateJSON.d.ts +2 -0
- package/Templates/Archive/Functions/ExportArchiedTemplateJSON.js +44 -0
- package/Templates/Archive/Functions/ImportArchivedTemplateJSON.d.ts +2 -0
- package/Templates/Archive/Functions/ImportArchivedTemplateJSON.js +37 -0
- package/Templates/Cursor/TemplateCursor.d.ts +5 -3
- package/Templates/Cursor/TemplateCursor.js +11 -5
- package/Templates/Cursor/TemplateProxy.d.ts +11 -0
- package/Templates/Cursor/TemplateProxy.js +36 -0
- package/Templates/Cursor/TemplateVoxelCursor.d.ts +5 -7
- package/Templates/Cursor/TemplateVoxelCursor.js +7 -13
- package/Templates/Full/FullVoxelTemplate.d.ts +28 -0
- package/Templates/Full/FullVoxelTemplate.js +112 -0
- package/Templates/Full/FullVoxelTemplate.types.d.ts +5 -0
- package/Templates/Full/FullVoxelTemplate.types.js +1 -0
- package/Templates/Full/Functions/CreateFullTemplate.d.ts +3 -0
- package/Templates/Full/Functions/CreateFullTemplate.js +27 -0
- package/Templates/Functions/FlipTemplate.d.ts +2 -2
- package/Templates/Functions/FlipTemplate.js +1 -9
- package/Templates/Functions/RotateTemplate.d.ts +2 -2
- package/Templates/Functions/RotateTemplate.js +2 -10
- package/Templates/Functions/index.d.ts +1 -1
- package/Templates/Functions/index.js +1 -1
- package/Templates/Path/VoxelPath.d.ts +38 -0
- package/Templates/Path/VoxelPath.js +144 -0
- package/Templates/Path/VoxelPath.types.d.ts +11 -0
- package/Templates/Path/VoxelPath.types.js +1 -0
- package/Templates/Selection/VoxelBFSSelection.d.ts +23 -0
- package/Templates/Selection/VoxelBFSSelection.js +141 -0
- package/Templates/Selection/VoxelBoxSelection.d.ts +17 -0
- package/Templates/Selection/VoxelBoxSelection.js +116 -0
- package/Templates/Selection/VoxelPointSelection.d.ts +17 -0
- package/Templates/Selection/VoxelPointSelection.js +48 -0
- package/Templates/Selection/VoxelSelecton.d.ts +9 -0
- package/Templates/Selection/VoxelSelecton.js +1 -0
- package/Templates/Selection/VoxelSurfaceSelection.d.ts +30 -0
- package/Templates/Selection/VoxelSurfaceSelection.js +224 -0
- package/Templates/Selection/VoxelTemplateSelection.d.ts +13 -0
- package/Templates/Selection/VoxelTemplateSelection.js +36 -0
- package/Templates/Shapes/BasicVoxelShapeTemplate.d.ts +36 -0
- package/Templates/Shapes/BasicVoxelShapeTemplate.js +126 -0
- package/Templates/Shapes/BoxVoxelTemplate.d.ts +23 -0
- package/Templates/Shapes/BoxVoxelTemplate.js +83 -0
- package/Templates/Shapes/ConeVoxelTemplate.d.ts +23 -0
- package/Templates/Shapes/ConeVoxelTemplate.js +73 -0
- package/Templates/Shapes/CylinderVoxelTemplate.d.ts +23 -0
- package/Templates/Shapes/CylinderVoxelTemplate.js +73 -0
- package/Templates/Shapes/EllipsoidVoxelTemplate.d.ts +23 -0
- package/Templates/Shapes/EllipsoidVoxelTemplate.js +89 -0
- package/Templates/Shapes/OctahedronVoxelTemplate.d.ts +23 -0
- package/Templates/Shapes/OctahedronVoxelTemplate.js +73 -0
- package/Templates/Shapes/PyramidVoxelTemplate.d.ts +31 -0
- package/Templates/Shapes/PyramidVoxelTemplate.js +148 -0
- package/Templates/Shapes/SphereVoxelTemplate.d.ts +15 -0
- package/Templates/Shapes/SphereVoxelTemplate.js +59 -0
- package/Templates/Shapes/TorusVoxelTemplate.d.ts +23 -0
- package/Templates/Shapes/TorusVoxelTemplate.js +73 -0
- package/Templates/Shapes/VoxelShapeTemplate.types.d.ts +27 -0
- package/Templates/Shapes/VoxelShapeTemplate.types.js +6 -0
- package/Templates/VoxelTempateRegister.d.ts +6 -0
- package/Templates/VoxelTempateRegister.js +30 -0
- package/Templates/VoxelTemplates.types.d.ts +24 -26
- package/Templates/index.d.ts +1 -1
- package/Templates/index.js +1 -1
- package/Textures/Classes/CompiledTexture.d.ts +3 -0
- package/Textures/Classes/CompiledTexture.js +3 -0
- package/Textures/Classes/CompiledTextureAnimation.d.ts +1 -1
- package/Textures/Classes/CompiledTextureAnimation.js +8 -2
- package/Textures/Classes/TextureAnimationTexture.d.ts +1 -1
- package/Textures/Functions/BuildTextureData.d.ts +2 -1
- package/Textures/Functions/BuildTextureData.js +86 -17
- package/Textures/Texture.types.d.ts +5 -1
- package/Textures/TextureManager.d.ts +2 -1
- package/Textures/TextureManager.js +5 -2
- package/Tools/Brush/AdvancedBrushTool.d.ts +1 -5
- package/Tools/Brush/AdvancedBrushTool.js +2 -30
- package/Tools/Brush/Brush.d.ts +8 -2
- package/Tools/Brush/Brush.js +61 -36
- package/Tools/Tasks/TasksTool.d.ts +49 -20
- package/Tools/Tasks/TasksTool.js +87 -23
- package/Util/Binary/BinaryArrays.d.ts +2 -0
- package/Util/Binary/BinaryArrays.js +15 -0
- package/Util/Binary/BinaryFunctions.d.ts +3 -0
- package/Util/Binary/BinaryFunctions.js +18 -0
- package/Util/BinaryBuffer/BinaryBuffer.d.ts +30 -0
- package/Util/BinaryBuffer/BinaryBuffer.js +78 -0
- package/Util/BinaryBuffer/BinaryBuffer.types.d.ts +37 -0
- package/Util/BinaryBuffer/BinaryBuffer.types.js +28 -0
- package/Util/BinaryBuffer/Functions/BinaryBufferConvert.d.ts +5 -0
- package/Util/BinaryBuffer/Functions/BinaryBufferConvert.js +60 -0
- package/Util/BinaryBuffer/Functions/BinaryBufferJSON.d.ts +3 -0
- package/Util/BinaryBuffer/Functions/BinaryBufferJSON.js +64 -0
- package/Util/BinaryBuffer/Functions/BinaryBufferRead.d.ts +3 -0
- package/Util/BinaryBuffer/Functions/BinaryBufferRead.js +26 -0
- package/Util/BinaryBuffer/Functions/BinaryBufferToTypedArray.d.ts +2 -0
- package/Util/BinaryBuffer/Functions/BinaryBufferToTypedArray.js +43 -0
- package/Util/BinaryBuffer/index.d.ts +2 -0
- package/Util/BinaryBuffer/index.js +2 -0
- package/Util/LocationData.d.ts +3 -0
- package/Util/LocationData.js +16 -0
- package/Util/PriorityQueue.d.ts +18 -0
- package/Util/PriorityQueue.js +62 -0
- package/Util/TickInterval.d.ts +16 -0
- package/Util/TickInterval.js +49 -0
- package/Util/TypedEventTarget.d.ts +1 -0
- package/Util/TypedEventTarget.js +3 -0
- package/Util/Util.types.d.ts +4 -0
- package/Util/WorkItemProgress.d.ts +23 -0
- package/Util/WorkItemProgress.js +52 -0
- package/Voxels/Archive/VoxelArchive.types.d.ts +43 -0
- package/Voxels/Archive/VoxelArchive.types.js +6 -0
- package/Voxels/Archive/VoxelPaletteArchiveReader.d.ts +11 -0
- package/Voxels/Archive/VoxelPaletteArchiveReader.js +73 -0
- package/Voxels/Archive/VoxelPaletteArechive.d.ts +15 -0
- package/Voxels/Archive/VoxelPaletteArechive.js +81 -0
- package/Voxels/Cursor/DataCursor.interface.d.ts +1 -0
- package/Voxels/Cursor/VoxelCursor.d.ts +6 -7
- package/Voxels/Cursor/VoxelCursor.interface.d.ts +25 -24
- package/Voxels/Cursor/VoxelCursor.interface.js +93 -96
- package/Voxels/Cursor/VoxelCursor.js +22 -12
- package/Voxels/Cursor/VoxelLightData.d.ts +2 -0
- package/Voxels/Cursor/VoxelLightData.js +2 -0
- package/Voxels/Data/VoxelPalettesRegister.d.ts +11 -1
- package/Voxels/Data/VoxelPalettesRegister.js +17 -1
- package/Voxels/Data/VoxelPropertiesRegister.d.ts +4 -0
- package/Voxels/Data/VoxelPropertiesRegister.js +3 -0
- package/Voxels/Data/VoxelTag.types.d.ts +7 -1
- package/Voxels/Data/VoxelTag.types.js +3 -0
- package/Voxels/Data/VoxelTagsRegister.js +4 -1
- package/Voxels/Functions/BuildPaletteData.d.ts +6 -0
- package/Voxels/Functions/BuildPaletteData.js +87 -0
- package/Voxels/Functions/BuildStateData.d.ts +4 -6
- package/Voxels/Functions/BuildStateData.js +26 -80
- package/Voxels/Functions/{BuildTagAndPaletteData.d.ts → BuildTagData.d.ts} +2 -2
- package/Voxels/Functions/{BuildTagAndPaletteData.js → BuildTagData.js} +23 -2
- package/Voxels/Indexes/VoxelIndex.d.ts +1 -1
- package/Voxels/Indexes/VoxelIndex.js +5 -4
- package/Voxels/InitVoxelData.d.ts +1 -1
- package/Voxels/InitVoxelData.js +39 -41
- package/Voxels/Interaction/Functions/PickVoxel.d.ts +9 -0
- package/Voxels/Interaction/Functions/PickVoxel.js +95 -0
- package/Voxels/Interaction/Functions/PickVoxelWorld.d.ts +8 -0
- package/Voxels/Interaction/Functions/PickVoxelWorld.js +38 -0
- package/Voxels/Interaction/Placing/VoxelPlacingStrategy.d.ts +9 -0
- package/Voxels/Interaction/Placing/VoxelPlacingStrategy.js +58 -0
- package/Voxels/Interaction/Placing/VoxelPlacingStrategy.types.d.ts +15 -0
- package/Voxels/Interaction/Placing/VoxelPlacingStrategy.types.js +1 -0
- package/Voxels/Interaction/Placing/VoxelPlacingStrategyRegister.d.ts +7 -0
- package/Voxels/Interaction/Placing/VoxelPlacingStrategyRegister.js +13 -0
- package/Voxels/Interaction/VoxelPickResult.d.ts +51 -0
- package/Voxels/Interaction/VoxelPickResult.js +58 -0
- package/Voxels/Logic/Classes/Types/VoxelLogicPoweredType.d.ts +8 -0
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- package/{Models → Voxels/Models}/Defaults/CubeVoxelModels.js +187 -71
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- package/{Models → Voxels/Models}/Defaults/PanelVoxelModels.d.ts +1 -0
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- package/World/Archive/Functions/Area/ArchiveArea.js +65 -0
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- package/Mesher/Models/Nodes/Ruled/QuadVoxelGeometryNode.js +0 -157
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- package/Models/Rules/Classes/OcclusionFace.js +0 -492
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- package/Tasks/Logic/VoxelLogicUpdate.js +0 -71
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- package/Templates/FullVoxelTemplate.js +0 -61
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- package/Util/LocationVisitedMap.js +0 -18
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- package/Util/VisistedMap.js +0 -29
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- package/World/Archive/Functions/ArchiveSector.js +0 -431
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- package/World/Archive/Functions/CreateArchivedSection.js +0 -207
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- package/World/Archive/Functions/RemoveDuplicates.js +0 -92
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- package/WorldSimulation/Internal/Classes/SectorVisistedMap.js +0 -24
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- package/WorldSimulation/Internal/Classes/TickQueue.js +0 -58
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- package/WorldSimulation/Internal/Functions/getSectorState.js +0 -39
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- package/WorldSimulation/Internal/Functions/runTickUpdate.js +0 -80
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- package/WorldSimulation/Internal/Functions/runWorldUpdate.js +0 -69
- package/WorldSimulation/Internal/TaskRegister.d.ts +0 -7
- /package/{Models/VoxelModel.types.js → Builder/RayProvider.js} +0 -0
- /package/{World/Archive/Archive.types.js → Math/Location.js} +0 -0
- /package/Tasks/{Logic → Paint}/InitTasks.d.ts +0 -0
- /package/Util/{Binary/BinaryTree.d.ts → FlatBinaryTreeIndex.d.ts} +0 -0
- /package/Util/{Binary/BinaryTree.js → FlatBinaryTreeIndex.js} +0 -0
- /package/{Models → Voxels/Models}/Defaults/CubeVoxelGeometry.d.ts +0 -0
- /package/{Models → Voxels/Models}/Defaults/LiquidVoxelModel.d.ts +0 -0
- /package/{Models → Voxels/Models}/Defaults/PanelVoxelGeometry.d.ts +0 -0
- /package/{Models → Voxels/Models}/Defaults/StairVoxelModel.d.ts +0 -0
- /package/{Models → Voxels/Models}/Indexing/VoxelRelativeCubeIndex.d.ts +0 -0
- /package/{Models → Voxels/Models}/Indexing/VoxelRelativeCubeIndex.js +0 -0
- /package/{Models → Voxels/Models}/Rules/Classes/VoxelRulesModel.js +0 -0
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import { WorldSpaces } from "../../World/WorldSpaces";
|
|
2
|
+
import { WorldSimulationDimensions } from "./WorldSimulationDimensions";
|
|
3
|
+
import { Circle, Square, Vector3Like } from "@amodx/math";
|
|
4
|
+
import { MooreNeighborhood2D } from "../../Math/CardinalNeighbors";
|
|
5
|
+
import { WorldSimulationTasks } from "./WorldSimulationTasks";
|
|
6
|
+
const sectorSquare = new Square();
|
|
7
|
+
const tempPosition = Vector3Like.Create();
|
|
8
|
+
const unrender = new Set();
|
|
9
|
+
const render = new Set();
|
|
10
|
+
const removedSectors = [];
|
|
11
|
+
const queue = [];
|
|
12
|
+
const vistedMap = new Set();
|
|
13
|
+
export function runActiveSectorUpdate() {
|
|
14
|
+
sectorSquare.sideLength = WorldSpaces.sector.bounds.x;
|
|
15
|
+
for (const [, dimension] of WorldSimulationDimensions._dimensions) {
|
|
16
|
+
for (let i = dimension.activeSectors._sectors.length - 1; i > -1; i--) {
|
|
17
|
+
const sector = dimension.activeSectors._sectors[i];
|
|
18
|
+
sector.generating = false;
|
|
19
|
+
sector.renderering = false;
|
|
20
|
+
sector.ticking = false;
|
|
21
|
+
const [cx, cy, cz] = sector.position;
|
|
22
|
+
sectorSquare.center.x = cx + WorldSpaces.sector.bounds.x / 2;
|
|
23
|
+
sectorSquare.center.y = cz + WorldSpaces.sector.bounds.z / 2;
|
|
24
|
+
for (let g = 0; g < dimension.generators.length; g++) {
|
|
25
|
+
const generator = dimension.generators[g];
|
|
26
|
+
generator._maxCircle.center.x =
|
|
27
|
+
generator._sectorPosition.x + WorldSpaces.sector.bounds.x / 2;
|
|
28
|
+
generator._maxCircle.center.y =
|
|
29
|
+
generator._sectorPosition.z + WorldSpaces.sector.bounds.z / 2;
|
|
30
|
+
if (!Circle.IsSquareInsideOrTouchingCircle(sectorSquare, generator._maxCircle)) {
|
|
31
|
+
removedSectors.push(sector);
|
|
32
|
+
dimension.activeSectors._map.delete(WorldSpaces.hash.hashXYZ(cx, cy, cz));
|
|
33
|
+
dimension.activeSectors._sectors.splice(i, 1);
|
|
34
|
+
}
|
|
35
|
+
}
|
|
36
|
+
}
|
|
37
|
+
for (let g = 0; g < dimension.generators.length; g++) {
|
|
38
|
+
const generator = dimension.generators[g];
|
|
39
|
+
const sectorPosition = generator._sectorPosition;
|
|
40
|
+
queue.push(sectorPosition.x, sectorPosition.y, sectorPosition.z);
|
|
41
|
+
generator._renderCircle.center.x =
|
|
42
|
+
sectorPosition.x + WorldSpaces.sector.bounds.x / 2;
|
|
43
|
+
generator._renderCircle.center.y =
|
|
44
|
+
sectorPosition.z + WorldSpaces.sector.bounds.z / 2;
|
|
45
|
+
generator._genCircle.center.x =
|
|
46
|
+
sectorPosition.x + WorldSpaces.sector.bounds.x / 2;
|
|
47
|
+
generator._genCircle.center.y =
|
|
48
|
+
sectorPosition.z + WorldSpaces.sector.bounds.z / 2;
|
|
49
|
+
generator._maxCircle.center.x =
|
|
50
|
+
sectorPosition.x + WorldSpaces.sector.bounds.x / 2;
|
|
51
|
+
generator._maxCircle.center.y =
|
|
52
|
+
sectorPosition.z + WorldSpaces.sector.bounds.z / 2;
|
|
53
|
+
while (queue.length) {
|
|
54
|
+
const cx = queue.shift();
|
|
55
|
+
const cy = queue.shift();
|
|
56
|
+
const cz = queue.shift();
|
|
57
|
+
const key = WorldSpaces.hash.hashXYZ(cx, cy, cz);
|
|
58
|
+
if (vistedMap.has(key))
|
|
59
|
+
continue;
|
|
60
|
+
vistedMap.add(key);
|
|
61
|
+
sectorSquare.sideLength = WorldSpaces.sector.bounds.x;
|
|
62
|
+
sectorSquare.center.x = cx + WorldSpaces.sector.bounds.x / 2;
|
|
63
|
+
sectorSquare.center.y = cz + WorldSpaces.sector.bounds.z / 2;
|
|
64
|
+
if (!Circle.IsSquareInsideOrTouchingCircle(sectorSquare, generator._maxCircle))
|
|
65
|
+
continue;
|
|
66
|
+
if (!dimension.activeSectors._map.has(key)) {
|
|
67
|
+
dimension.activeSectors.add(cx, cy, cz);
|
|
68
|
+
}
|
|
69
|
+
const sector = dimension.activeSectors._map.get(key);
|
|
70
|
+
if (Circle.IsSquareInsideOrTouchingCircle(sectorSquare, generator._genCircle)) {
|
|
71
|
+
sector.generating = true;
|
|
72
|
+
}
|
|
73
|
+
if (Circle.IsSquareInsideOrTouchingCircle(sectorSquare, generator._renderCircle)) {
|
|
74
|
+
render.add(sector);
|
|
75
|
+
unrender.delete(sector);
|
|
76
|
+
sector.renderering = true;
|
|
77
|
+
}
|
|
78
|
+
else {
|
|
79
|
+
if (!render.has(sector) && sector._rendered) {
|
|
80
|
+
unrender.add(sector);
|
|
81
|
+
}
|
|
82
|
+
}
|
|
83
|
+
if (Circle.IsSquareInsideOrTouchingCircle(sectorSquare, generator._tickCircle)) {
|
|
84
|
+
sector.ticking = true;
|
|
85
|
+
}
|
|
86
|
+
for (let i = 0; i < MooreNeighborhood2D.length; i++) {
|
|
87
|
+
const sectorPOS = WorldSpaces.sector.getPosition(cx + MooreNeighborhood2D[i][0] * WorldSpaces.sector.bounds.x, cy, cz + MooreNeighborhood2D[i][1] * WorldSpaces.sector.bounds.z, tempPosition);
|
|
88
|
+
queue.push(sectorPOS.x, sectorPOS.y, sectorPOS.z);
|
|
89
|
+
}
|
|
90
|
+
}
|
|
91
|
+
vistedMap.clear();
|
|
92
|
+
}
|
|
93
|
+
for (const sector of unrender) {
|
|
94
|
+
WorldSimulationTasks.unbuildTasks.add(dimension.id, ...sector.position);
|
|
95
|
+
}
|
|
96
|
+
for (const removed of removedSectors) {
|
|
97
|
+
WorldSimulationTasks.unloadTasks.add(dimension.id, ...removed.position);
|
|
98
|
+
}
|
|
99
|
+
removedSectors.length = 0;
|
|
100
|
+
render.clear();
|
|
101
|
+
unrender.clear();
|
|
102
|
+
for (let i = 0; i < dimension.activeSectors._sectors.length; i++) {
|
|
103
|
+
dimension.activeSectors._sectors[i].updateNeighbors();
|
|
104
|
+
}
|
|
105
|
+
}
|
|
106
|
+
}
|
|
@@ -11,7 +11,7 @@ export async function InitalLoad(props) {
|
|
|
11
11
|
const generator = WorldSimulation.createGenerator({
|
|
12
12
|
...props.genData,
|
|
13
13
|
building: false,
|
|
14
|
-
culling: false
|
|
14
|
+
culling: false,
|
|
15
15
|
});
|
|
16
16
|
if (!WorldSimulationDimensions._dimensions.has(generator._dimension)) {
|
|
17
17
|
WorldSimulationDimensions.addDimension(generator._dimension);
|
|
@@ -24,14 +24,16 @@ export async function InitalLoad(props) {
|
|
|
24
24
|
const update = () => {
|
|
25
25
|
if (done)
|
|
26
26
|
return;
|
|
27
|
-
WorldSimulation.
|
|
27
|
+
WorldSimulation.tick(true);
|
|
28
28
|
timeOut = setTimeout(update, 0);
|
|
29
29
|
};
|
|
30
30
|
update();
|
|
31
31
|
const inte = setInterval(() => {
|
|
32
32
|
let allDone = true;
|
|
33
33
|
for (const [key, task] of dimension.tasks) {
|
|
34
|
-
if (task.
|
|
34
|
+
if (!task.generationTask)
|
|
35
|
+
continue;
|
|
36
|
+
if (task.waitingFor > 0 || task._task.size > 0) {
|
|
35
37
|
allDone = false;
|
|
36
38
|
break;
|
|
37
39
|
}
|
|
@@ -48,6 +50,6 @@ export async function InitalLoad(props) {
|
|
|
48
50
|
}
|
|
49
51
|
resolve(true);
|
|
50
52
|
})();
|
|
51
|
-
},
|
|
53
|
+
}, 250);
|
|
52
54
|
});
|
|
53
55
|
}
|
|
@@ -0,0 +1,19 @@
|
|
|
1
|
+
import { LocationData } from "../../Math/index.js";
|
|
2
|
+
import { DimensionSegment } from "../Dimensions/DimensionSegment.js";
|
|
3
|
+
import { TaskSegment } from "./TaskSegment.js";
|
|
4
|
+
import { SimulationSector } from "WorldSimulation/Dimensions/SimulationSector.js";
|
|
5
|
+
export type SimulationTaskBaseData = {
|
|
6
|
+
id: string;
|
|
7
|
+
sort?: boolean;
|
|
8
|
+
generationTask?: boolean;
|
|
9
|
+
checkInRequired?: boolean;
|
|
10
|
+
log?: boolean;
|
|
11
|
+
checkDone?(location: LocationData): boolean;
|
|
12
|
+
run(dimension: DimensionSegment, location: LocationData, taskId: number, task: TaskSegment, sector: SimulationSector): void;
|
|
13
|
+
};
|
|
14
|
+
export declare class SimulationTaskBase {
|
|
15
|
+
data: SimulationTaskBaseData;
|
|
16
|
+
constructor(data: SimulationTaskBaseData);
|
|
17
|
+
add(dimensionId: number, x: number, y: number, z: number): void;
|
|
18
|
+
runTask(max?: number): void;
|
|
19
|
+
}
|
|
@@ -0,0 +1,50 @@
|
|
|
1
|
+
import { WorldSimulationDimensions } from "../Internal/WorldSimulationDimensions.js";
|
|
2
|
+
export class SimulationTaskBase {
|
|
3
|
+
data;
|
|
4
|
+
constructor(data) {
|
|
5
|
+
this.data = data;
|
|
6
|
+
}
|
|
7
|
+
add(dimensionId, x, y, z) {
|
|
8
|
+
const dimension = WorldSimulationDimensions.getDimension(dimensionId);
|
|
9
|
+
const task = dimension.getTask(this.data.id);
|
|
10
|
+
if (task.has(x, y, z))
|
|
11
|
+
return;
|
|
12
|
+
task.add(x, y, z);
|
|
13
|
+
}
|
|
14
|
+
runTask(max = 10) {
|
|
15
|
+
for (const [key, dimension] of WorldSimulationDimensions._dimensions) {
|
|
16
|
+
const task = dimension.getTask(this.data.id);
|
|
17
|
+
if (this.data.checkDone) {
|
|
18
|
+
for (const [id, taskData] of task._task) {
|
|
19
|
+
if (this.data.checkDone(taskData)) {
|
|
20
|
+
task.completeTask(id);
|
|
21
|
+
}
|
|
22
|
+
}
|
|
23
|
+
}
|
|
24
|
+
if (task.waitingFor >= max)
|
|
25
|
+
continue;
|
|
26
|
+
if (this.data.sort) {
|
|
27
|
+
const updatePosition = dimension.getUpdatePosition();
|
|
28
|
+
task.sort(updatePosition.x, updatePosition.y, updatePosition.z);
|
|
29
|
+
}
|
|
30
|
+
let count = 0;
|
|
31
|
+
const addBack = [];
|
|
32
|
+
for (const location of task.run()) {
|
|
33
|
+
const [d, x, y, z] = location;
|
|
34
|
+
const sector = dimension.activeSectors.get(x, y, z);
|
|
35
|
+
if (!sector || (this.data.checkInRequired && !sector.canCheckOut())) {
|
|
36
|
+
addBack.push(x, y, z);
|
|
37
|
+
continue;
|
|
38
|
+
}
|
|
39
|
+
const taskId = task.addTask(x, y, z);
|
|
40
|
+
this.data.run(dimension, location, taskId, task, sector);
|
|
41
|
+
if (count + task.waitingFor > max)
|
|
42
|
+
break;
|
|
43
|
+
count++;
|
|
44
|
+
}
|
|
45
|
+
for (let i = 0; i < addBack.length; i += 3) {
|
|
46
|
+
task.add(addBack[i], addBack[i + 1], addBack[i + 2]);
|
|
47
|
+
}
|
|
48
|
+
}
|
|
49
|
+
}
|
|
50
|
+
}
|
|
@@ -0,0 +1,7 @@
|
|
|
1
|
+
import { DimensionSegment } from "../Dimensions/DimensionSegment";
|
|
2
|
+
import { SimulationTaskBase, SimulationTaskBaseData } from "./SimulationTaskBase";
|
|
3
|
+
export declare class TaskRegister {
|
|
4
|
+
static readonly tasks: SimulationTaskBase[];
|
|
5
|
+
static addTasks(data: SimulationTaskBaseData): SimulationTaskBase;
|
|
6
|
+
static addToDimension(dimension: DimensionSegment): void;
|
|
7
|
+
}
|
|
@@ -1,14 +1,14 @@
|
|
|
1
|
-
import {
|
|
1
|
+
import { SimulationTaskBase, } from "./SimulationTaskBase";
|
|
2
2
|
export class TaskRegister {
|
|
3
3
|
static tasks = [];
|
|
4
4
|
static addTasks(data) {
|
|
5
|
-
const newTask = new
|
|
5
|
+
const newTask = new SimulationTaskBase(data);
|
|
6
6
|
this.tasks.push(newTask);
|
|
7
7
|
return newTask;
|
|
8
8
|
}
|
|
9
9
|
static addToDimension(dimension) {
|
|
10
10
|
for (const task of this.tasks) {
|
|
11
|
-
dimension.addTask(task.data.id);
|
|
11
|
+
dimension.addTask(task.data.id, task.data.generationTask || false);
|
|
12
12
|
}
|
|
13
13
|
}
|
|
14
14
|
}
|
|
@@ -0,0 +1,20 @@
|
|
|
1
|
+
import { LocationData } from "../../Math";
|
|
2
|
+
import { DimensionSegment } from "../Dimensions/DimensionSegment";
|
|
3
|
+
export declare class TaskSegment {
|
|
4
|
+
dimension: DimensionSegment;
|
|
5
|
+
generationTask: boolean;
|
|
6
|
+
_hash: Set<unknown>;
|
|
7
|
+
nodes: LocationData[];
|
|
8
|
+
waitingFor: number;
|
|
9
|
+
clear(): void;
|
|
10
|
+
_taskCount: number;
|
|
11
|
+
_task: Map<number, LocationData>;
|
|
12
|
+
constructor(dimension: DimensionSegment, generationTask: boolean);
|
|
13
|
+
_getLocationData(dimension: number, x: number, y: number, z: number): LocationData;
|
|
14
|
+
completeTask(id: number): boolean;
|
|
15
|
+
addTask(x: number, y: number, z: number): number;
|
|
16
|
+
has(x: number, y: number, z: number): boolean;
|
|
17
|
+
add(x: number, y: number, z: number): false | undefined;
|
|
18
|
+
sort(x: number, y: number, z: number): LocationData[];
|
|
19
|
+
run(): Generator<LocationData>;
|
|
20
|
+
}
|
|
@@ -0,0 +1,83 @@
|
|
|
1
|
+
import { WorldSpaces } from "../../World/WorldSpaces";
|
|
2
|
+
const pool = [];
|
|
3
|
+
export class TaskSegment {
|
|
4
|
+
dimension;
|
|
5
|
+
generationTask;
|
|
6
|
+
_hash = new Set();
|
|
7
|
+
nodes = [];
|
|
8
|
+
waitingFor = 0;
|
|
9
|
+
clear() { }
|
|
10
|
+
_taskCount = 0;
|
|
11
|
+
_task = new Map();
|
|
12
|
+
constructor(dimension, generationTask) {
|
|
13
|
+
this.dimension = dimension;
|
|
14
|
+
this.generationTask = generationTask;
|
|
15
|
+
}
|
|
16
|
+
_getLocationData(dimension, x, y, z) {
|
|
17
|
+
const location = pool.length ? pool.shift() : [0, 0, 0, 0];
|
|
18
|
+
location[0] = dimension;
|
|
19
|
+
location[1] = x;
|
|
20
|
+
location[2] = y;
|
|
21
|
+
location[3] = z;
|
|
22
|
+
return location;
|
|
23
|
+
}
|
|
24
|
+
completeTask(id) {
|
|
25
|
+
const locationData = this._task.get(id);
|
|
26
|
+
if (!locationData)
|
|
27
|
+
return false;
|
|
28
|
+
this._hash.delete(WorldSpaces.hash.hashXYZ(locationData[1], locationData[2], locationData[3]));
|
|
29
|
+
this._task.delete(id);
|
|
30
|
+
pool.push(locationData);
|
|
31
|
+
this.waitingFor--;
|
|
32
|
+
return true;
|
|
33
|
+
}
|
|
34
|
+
addTask(x, y, z) {
|
|
35
|
+
const id = this._taskCount;
|
|
36
|
+
this._task.set(id, this._getLocationData(this.dimension.id, x, y, z));
|
|
37
|
+
this._taskCount++;
|
|
38
|
+
this.waitingFor++;
|
|
39
|
+
return id;
|
|
40
|
+
}
|
|
41
|
+
has(x, y, z) {
|
|
42
|
+
return this._hash.has(WorldSpaces.hash.hashXYZ(x, y, z));
|
|
43
|
+
}
|
|
44
|
+
add(x, y, z) {
|
|
45
|
+
const key = WorldSpaces.hash.hashXYZ(x, y, z);
|
|
46
|
+
if (this._hash.has(key))
|
|
47
|
+
return false;
|
|
48
|
+
this._hash.add(key);
|
|
49
|
+
const location = this._getLocationData(this.dimension.id, x, y, z);
|
|
50
|
+
this.nodes.push(location);
|
|
51
|
+
}
|
|
52
|
+
sort(x, y, z) {
|
|
53
|
+
const sections = this.nodes;
|
|
54
|
+
const sx = x, sy = y, sz = z;
|
|
55
|
+
let i = sections.length, j, temp, ax, ay, az, bx, by, bz, distA, distB;
|
|
56
|
+
while (i > 1) {
|
|
57
|
+
for (j = 1; j < i; j++) {
|
|
58
|
+
(ax = sections[j - 1][1]),
|
|
59
|
+
(ay = sections[j - 1][2]),
|
|
60
|
+
(az = sections[j - 1][3]);
|
|
61
|
+
(bx = sections[j][1]), (by = sections[j][2]), (bz = sections[j][3]);
|
|
62
|
+
distA = (ax - sx) ** 2 + (ay - sy) ** 2 + (az - sz) ** 2;
|
|
63
|
+
distB = (bx - sx) ** 2 + (by - sy) ** 2 + (bz - sz) ** 2;
|
|
64
|
+
if (distA > distB) {
|
|
65
|
+
temp = sections[j - 1];
|
|
66
|
+
sections[j - 1] = sections[j];
|
|
67
|
+
sections[j] = temp;
|
|
68
|
+
}
|
|
69
|
+
}
|
|
70
|
+
i--;
|
|
71
|
+
}
|
|
72
|
+
return sections;
|
|
73
|
+
}
|
|
74
|
+
*run() {
|
|
75
|
+
while (this.nodes.length) {
|
|
76
|
+
const vec = this.nodes.shift();
|
|
77
|
+
const key = WorldSpaces.hash.hashXYZ(vec[1], vec[2], vec[3]);
|
|
78
|
+
this._hash.delete(key);
|
|
79
|
+
yield vec;
|
|
80
|
+
pool.push(vec);
|
|
81
|
+
}
|
|
82
|
+
}
|
|
83
|
+
}
|
|
@@ -0,0 +1,9 @@
|
|
|
1
|
+
import { DimensionSegment } from "../Dimensions/DimensionSegment";
|
|
2
|
+
import { VoxelTickUpdate } from "../Voxels/Ticks/index";
|
|
3
|
+
export declare class TickQueue {
|
|
4
|
+
dimension: DimensionSegment;
|
|
5
|
+
constructor(dimension: DimensionSegment);
|
|
6
|
+
ticks: Map<number, VoxelTickUpdate<null>[]>;
|
|
7
|
+
addTick(data: VoxelTickUpdate, delay?: number): void;
|
|
8
|
+
run(): boolean;
|
|
9
|
+
}
|
|
@@ -0,0 +1,31 @@
|
|
|
1
|
+
import { VoxelTickUpdateRegister, } from "../Voxels/Ticks/index";
|
|
2
|
+
const tickArrayPool = [];
|
|
3
|
+
export class TickQueue {
|
|
4
|
+
dimension;
|
|
5
|
+
constructor(dimension) {
|
|
6
|
+
this.dimension = dimension;
|
|
7
|
+
}
|
|
8
|
+
ticks = new Map();
|
|
9
|
+
addTick(data, delay = 0) {
|
|
10
|
+
const trueTick = this.dimension.getTick() + 1 + delay;
|
|
11
|
+
if (!this.ticks.get(trueTick)) {
|
|
12
|
+
this.ticks.set(trueTick, tickArrayPool.length ? tickArrayPool.shift() : []);
|
|
13
|
+
}
|
|
14
|
+
const ticks = this.ticks.get(trueTick);
|
|
15
|
+
ticks.push(data);
|
|
16
|
+
}
|
|
17
|
+
run() {
|
|
18
|
+
const tick = this.dimension.getTick();
|
|
19
|
+
const updates = this.ticks.get(tick);
|
|
20
|
+
if (!updates)
|
|
21
|
+
return false;
|
|
22
|
+
while (updates.length) {
|
|
23
|
+
const update = updates.shift();
|
|
24
|
+
const type = VoxelTickUpdateRegister.getUpdateType(update.type);
|
|
25
|
+
type.run(this.dimension.simulation, update);
|
|
26
|
+
}
|
|
27
|
+
this.ticks.delete(tick);
|
|
28
|
+
tickArrayPool.push(updates);
|
|
29
|
+
return true;
|
|
30
|
+
}
|
|
31
|
+
}
|
|
@@ -0,0 +1,25 @@
|
|
|
1
|
+
import { DimensionSegment } from "../Dimensions/DimensionSegment";
|
|
2
|
+
import { BrushTool } from "../../Tools/Brush/Brush";
|
|
3
|
+
import { LocationData } from "../../Math";
|
|
4
|
+
import { IVoxelTemplate } from "../../Templates/VoxelTemplates.types";
|
|
5
|
+
import { VoxelUpdateData } from "../../Tasks/Tasks.types";
|
|
6
|
+
import { VoxelPath } from "../../Templates/Path/VoxelPath";
|
|
7
|
+
export declare class SimulationBrush extends BrushTool {
|
|
8
|
+
_dimension: DimensionSegment;
|
|
9
|
+
private taskTool;
|
|
10
|
+
_location: LocationData;
|
|
11
|
+
_mapLocation(): void;
|
|
12
|
+
constructor(_dimension: DimensionSegment);
|
|
13
|
+
paint(updateData?: VoxelUpdateData): this;
|
|
14
|
+
paintAsync(updateData?: VoxelUpdateData): Promise<void>;
|
|
15
|
+
paintTemplate(voxelTemplate: IVoxelTemplate, updateData?: VoxelUpdateData): this;
|
|
16
|
+
paintTemplateAsync(voxelTemplate: IVoxelTemplate, updateData?: VoxelUpdateData): Promise<this>;
|
|
17
|
+
paintPath(voxelPath: VoxelPath, updateData?: VoxelUpdateData): this;
|
|
18
|
+
paintPathAsync(voxelPath: VoxelPath, updateData?: VoxelUpdateData): Promise<this>;
|
|
19
|
+
erase(updateData?: VoxelUpdateData): this;
|
|
20
|
+
eraseAsync(updateData?: VoxelUpdateData): Promise<void>;
|
|
21
|
+
eraseTemplate(voxelTemplate: IVoxelTemplate, updateData?: VoxelUpdateData): this;
|
|
22
|
+
eraseTemplateAsync(voxelTemplate: IVoxelTemplate, updateData?: VoxelUpdateData): Promise<this>;
|
|
23
|
+
erasePath(voxelPath: VoxelPath, updateData?: VoxelUpdateData): this;
|
|
24
|
+
erasePathAsync(voxelPath: VoxelPath, updateData?: VoxelUpdateData): Promise<this>;
|
|
25
|
+
}
|
|
@@ -0,0 +1,203 @@
|
|
|
1
|
+
import { BrushTool } from "../../Tools/Brush/Brush";
|
|
2
|
+
import { WorldSimulationTools } from "../Internal/WorldSimulationTools";
|
|
3
|
+
import { VoxelBehaviorsRegister } from "../Voxels/Behaviors";
|
|
4
|
+
import { VoxelTagsRegister } from "../../Voxels/Data/VoxelTagsRegister";
|
|
5
|
+
import { VoxelPalettesRegister } from "../../Voxels/Data/VoxelPalettesRegister";
|
|
6
|
+
import { PaintVoxel } from "../../Tasks/Paint/Paint/PaintVoxel";
|
|
7
|
+
import PaintVoxelTemplate from "../../Tasks/Paint/Paint/PaintVoxelTemplate";
|
|
8
|
+
import PaintVoxelPath from "../../Tasks/Paint/Paint/PaintVoxelPath";
|
|
9
|
+
import { EraseVoxel } from "../../Tasks/Paint/Erase/EraseVoxel";
|
|
10
|
+
import EraseVoxelTemplate from "../../Tasks/Paint/Erase/EraseVoxelTemplate";
|
|
11
|
+
import EraseVoxelPath from "../../Tasks/Paint/Erase/EraseVoxelPath";
|
|
12
|
+
export class SimulationBrush extends BrushTool {
|
|
13
|
+
_dimension;
|
|
14
|
+
taskTool;
|
|
15
|
+
_location = [0, 0, 0, 0];
|
|
16
|
+
_mapLocation() {
|
|
17
|
+
this._location[0] = this._dimension.id;
|
|
18
|
+
this._location[1] = this.x;
|
|
19
|
+
this._location[2] = this.y;
|
|
20
|
+
this._location[3] = this.z;
|
|
21
|
+
}
|
|
22
|
+
constructor(_dimension) {
|
|
23
|
+
super();
|
|
24
|
+
this._dimension = _dimension;
|
|
25
|
+
this.taskTool = WorldSimulationTools.taskTool;
|
|
26
|
+
}
|
|
27
|
+
paint(updateData = {}) {
|
|
28
|
+
this._mapLocation();
|
|
29
|
+
const x = this.x;
|
|
30
|
+
const y = this.y;
|
|
31
|
+
const z = this.z;
|
|
32
|
+
const tags = VoxelTagsRegister.VoxelTags[VoxelPalettesRegister.voxelIds.getNumberId(this.data.id)];
|
|
33
|
+
const behavior = VoxelBehaviorsRegister.get(tags["dve_simulation_behavior"] || "default");
|
|
34
|
+
PaintVoxel(this._location, this.getRaw(), updateData);
|
|
35
|
+
behavior.onPaint(this._dimension.simulation, x, y, z);
|
|
36
|
+
return this;
|
|
37
|
+
}
|
|
38
|
+
async paintAsync(updateData = {}) {
|
|
39
|
+
this._mapLocation();
|
|
40
|
+
const x = this.x;
|
|
41
|
+
const y = this.y;
|
|
42
|
+
const z = this.z;
|
|
43
|
+
const tags = VoxelTagsRegister.VoxelTags[VoxelPalettesRegister.voxelIds.getNumberId(this.data.id)];
|
|
44
|
+
const behavior = VoxelBehaviorsRegister.get(tags["dve_simulation_behavior"] || "default");
|
|
45
|
+
await this.taskTool.voxel.paint.runAsync([
|
|
46
|
+
this._location,
|
|
47
|
+
this.getRaw(),
|
|
48
|
+
{},
|
|
49
|
+
]);
|
|
50
|
+
behavior.onPaint(this._dimension.simulation, x, y, z);
|
|
51
|
+
}
|
|
52
|
+
paintTemplate(voxelTemplate, updateData = {}) {
|
|
53
|
+
PaintVoxelTemplate(this.dimension, [this.x, this.y, this.z], voxelTemplate.toJSON(), updateData);
|
|
54
|
+
const { x: ox, y: oy, z: oz } = this;
|
|
55
|
+
const { x: sx, y: sy, z: sz } = voxelTemplate.bounds.size;
|
|
56
|
+
for (let x = 0; x < sx; x++) {
|
|
57
|
+
for (let y = 0; y < sy; y++) {
|
|
58
|
+
for (let z = 0; z < sz; z++) {
|
|
59
|
+
const tx = ox + x;
|
|
60
|
+
const ty = oy + y;
|
|
61
|
+
const tz = oz + z;
|
|
62
|
+
const voxel = this.dataCursor.getVoxel(tx, ty, tz);
|
|
63
|
+
if (voxelTemplate.isAir(voxelTemplate.getIndex(x, y, z)))
|
|
64
|
+
continue;
|
|
65
|
+
if (!voxel)
|
|
66
|
+
continue;
|
|
67
|
+
const tags = VoxelTagsRegister.VoxelTags[VoxelPalettesRegister.voxelIds.getNumberId(this.data.id)];
|
|
68
|
+
const behavior = VoxelBehaviorsRegister.get(tags["dve_simulation_behavior"] || "default");
|
|
69
|
+
behavior.onPaint(this._dimension.simulation, tx, ty, tz);
|
|
70
|
+
}
|
|
71
|
+
}
|
|
72
|
+
}
|
|
73
|
+
return this;
|
|
74
|
+
}
|
|
75
|
+
async paintTemplateAsync(voxelTemplate, updateData = {}) {
|
|
76
|
+
await this.taskTool.voxel.paintTemplate.runAsync([
|
|
77
|
+
this.dimension,
|
|
78
|
+
[this.x, this.y, this.z],
|
|
79
|
+
voxelTemplate.toJSON(),
|
|
80
|
+
updateData,
|
|
81
|
+
]);
|
|
82
|
+
const { x: ox, y: oy, z: oz } = this;
|
|
83
|
+
const { x: sx, y: sy, z: sz } = voxelTemplate.bounds.size;
|
|
84
|
+
for (let x = 0; x < sx; x++) {
|
|
85
|
+
for (let y = 0; y < sy; y++) {
|
|
86
|
+
for (let z = 0; z < sz; z++) {
|
|
87
|
+
const tx = ox + x;
|
|
88
|
+
const ty = oy + y;
|
|
89
|
+
const tz = oz + z;
|
|
90
|
+
const voxel = this.dataCursor.getVoxel(tx, ty, tz);
|
|
91
|
+
if (voxelTemplate.isAir(voxelTemplate.getIndex(x, y, z)))
|
|
92
|
+
continue;
|
|
93
|
+
if (!voxel)
|
|
94
|
+
continue;
|
|
95
|
+
const tags = VoxelTagsRegister.VoxelTags[VoxelPalettesRegister.voxelIds.getNumberId(this.data.id)];
|
|
96
|
+
const behavior = VoxelBehaviorsRegister.get(tags["dve_simulation_behavior"] || "default");
|
|
97
|
+
behavior.onPaint(this._dimension.simulation, tx, ty, tz);
|
|
98
|
+
}
|
|
99
|
+
}
|
|
100
|
+
}
|
|
101
|
+
return this;
|
|
102
|
+
}
|
|
103
|
+
paintPath(voxelPath, updateData = {}) {
|
|
104
|
+
PaintVoxelPath(this.dimension, [this.x, this.y, this.z], voxelPath.toJSON(), updateData);
|
|
105
|
+
return this;
|
|
106
|
+
}
|
|
107
|
+
async paintPathAsync(voxelPath, updateData = {}) {
|
|
108
|
+
await this.taskTool.voxel.paintPath.runAsync([
|
|
109
|
+
this.dimension,
|
|
110
|
+
[this.x, this.y, this.z],
|
|
111
|
+
voxelPath.toJSON(),
|
|
112
|
+
updateData,
|
|
113
|
+
]);
|
|
114
|
+
return this;
|
|
115
|
+
}
|
|
116
|
+
erase(updateData = {}) {
|
|
117
|
+
this._mapLocation();
|
|
118
|
+
const x = this.x;
|
|
119
|
+
const y = this.y;
|
|
120
|
+
const z = this.z;
|
|
121
|
+
const voxel = this._dimension.simulation.getVoxelForUpdate(x, y, z);
|
|
122
|
+
const tags = VoxelTagsRegister.VoxelTags[voxel.getVoxelId()];
|
|
123
|
+
const behavior = VoxelBehaviorsRegister.get(tags["dve_simulation_behavior"] || "default");
|
|
124
|
+
EraseVoxel(this._location, updateData);
|
|
125
|
+
behavior.onErase(this._dimension.simulation, x, y, z);
|
|
126
|
+
return this;
|
|
127
|
+
}
|
|
128
|
+
async eraseAsync(updateData = {}) {
|
|
129
|
+
this._mapLocation();
|
|
130
|
+
const x = this.x;
|
|
131
|
+
const y = this.y;
|
|
132
|
+
const z = this.z;
|
|
133
|
+
const voxel = this._dimension.simulation.getVoxelForUpdate(x, y, z);
|
|
134
|
+
const tags = VoxelTagsRegister.VoxelTags[voxel.getVoxelId()];
|
|
135
|
+
const behavior = VoxelBehaviorsRegister.get(tags["dve_simulation_behavior"] || "default");
|
|
136
|
+
await this.taskTool.voxel.erase.runAsync([this._location, updateData]);
|
|
137
|
+
behavior.onErase(this._dimension.simulation, x, y, z);
|
|
138
|
+
}
|
|
139
|
+
eraseTemplate(voxelTemplate, updateData = {}) {
|
|
140
|
+
const { x: ox, y: oy, z: oz } = this;
|
|
141
|
+
const { x: sx, y: sy, z: sz } = voxelTemplate.bounds.size;
|
|
142
|
+
for (let x = 0; x < sx; x++) {
|
|
143
|
+
for (let y = 0; y < sy; y++) {
|
|
144
|
+
for (let z = 0; z < sz; z++) {
|
|
145
|
+
const tx = ox + x;
|
|
146
|
+
const ty = oy + y;
|
|
147
|
+
const tz = oz + z;
|
|
148
|
+
if (voxelTemplate.isAir(voxelTemplate.getIndex(x, y, z)))
|
|
149
|
+
continue;
|
|
150
|
+
const voxel = this.dataCursor.getVoxel(tx, ty, tz);
|
|
151
|
+
if (!voxel)
|
|
152
|
+
continue;
|
|
153
|
+
const tags = VoxelTagsRegister.VoxelTags[VoxelPalettesRegister.voxelIds.getNumberId(this.data.id)];
|
|
154
|
+
const behavior = VoxelBehaviorsRegister.get(tags["dve_simulation_behavior"] || "default");
|
|
155
|
+
behavior.onErase(this._dimension.simulation, tx, ty, tz);
|
|
156
|
+
}
|
|
157
|
+
}
|
|
158
|
+
}
|
|
159
|
+
EraseVoxelTemplate(this.dimension, [this.x, this.y, this.z], voxelTemplate.toJSON(), updateData);
|
|
160
|
+
return this;
|
|
161
|
+
}
|
|
162
|
+
async eraseTemplateAsync(voxelTemplate, updateData = {}) {
|
|
163
|
+
const { x: ox, y: oy, z: oz } = this;
|
|
164
|
+
const { x: sx, y: sy, z: sz } = voxelTemplate.bounds.size;
|
|
165
|
+
for (let x = 0; x < sx; x++) {
|
|
166
|
+
for (let y = 0; y < sy; y++) {
|
|
167
|
+
for (let z = 0; z < sz; z++) {
|
|
168
|
+
const tx = ox + x;
|
|
169
|
+
const ty = oy + y;
|
|
170
|
+
const tz = oz + z;
|
|
171
|
+
if (voxelTemplate.isAir(voxelTemplate.getIndex(x, y, z)))
|
|
172
|
+
continue;
|
|
173
|
+
const voxel = this.dataCursor.getVoxel(tx, ty, tz);
|
|
174
|
+
if (!voxel)
|
|
175
|
+
continue;
|
|
176
|
+
const tags = VoxelTagsRegister.VoxelTags[VoxelPalettesRegister.voxelIds.getNumberId(this.data.id)];
|
|
177
|
+
const behavior = VoxelBehaviorsRegister.get(tags["dve_simulation_behavior"] || "default");
|
|
178
|
+
behavior.onErase(this._dimension.simulation, tx, ty, tz);
|
|
179
|
+
}
|
|
180
|
+
}
|
|
181
|
+
}
|
|
182
|
+
await this.taskTool.voxel.eraseTemplate.runAsync([
|
|
183
|
+
this.dimension,
|
|
184
|
+
[this.x, this.y, this.z],
|
|
185
|
+
voxelTemplate.toJSON(),
|
|
186
|
+
updateData,
|
|
187
|
+
]);
|
|
188
|
+
return this;
|
|
189
|
+
}
|
|
190
|
+
erasePath(voxelPath, updateData = {}) {
|
|
191
|
+
EraseVoxelPath(this.dimension, [this.x, this.y, this.z], voxelPath.toJSON(), updateData);
|
|
192
|
+
return this;
|
|
193
|
+
}
|
|
194
|
+
async erasePathAsync(voxelPath, updateData = {}) {
|
|
195
|
+
await this.taskTool.voxel.erasePath.runAsync([
|
|
196
|
+
this.dimension,
|
|
197
|
+
[this.x, this.y, this.z],
|
|
198
|
+
voxelPath.toJSON(),
|
|
199
|
+
updateData,
|
|
200
|
+
]);
|
|
201
|
+
return this;
|
|
202
|
+
}
|
|
203
|
+
}
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
export {};
|
|
@@ -0,0 +1,23 @@
|
|
|
1
|
+
import { VoxelBehaviorsRegister } from "../VoxelBehaviorsRegister";
|
|
2
|
+
VoxelBehaviorsRegister.register({
|
|
3
|
+
type: "dve_crop",
|
|
4
|
+
onTick(simulation, voxel, x, y, z) {
|
|
5
|
+
const downVoxel = simulation.nDataCursor.getVoxel(x, y - 1, z);
|
|
6
|
+
if (downVoxel &&
|
|
7
|
+
downVoxel.tags["dve_simulation_behavior"] == "dve_farmland") {
|
|
8
|
+
const waterLevel = downVoxel.getLevel();
|
|
9
|
+
if (waterLevel <= 0)
|
|
10
|
+
return;
|
|
11
|
+
const plantLevel = voxel.schema.state
|
|
12
|
+
.startEncoding(voxel.getState())
|
|
13
|
+
.getNumber("level");
|
|
14
|
+
if (plantLevel >= 7)
|
|
15
|
+
return;
|
|
16
|
+
voxel.setState(voxel.schema.state
|
|
17
|
+
.startEncoding()
|
|
18
|
+
.setNumber("level", plantLevel + 1)
|
|
19
|
+
.getEncoded());
|
|
20
|
+
simulation.bounds.updateDisplay(x, y, z);
|
|
21
|
+
}
|
|
22
|
+
},
|
|
23
|
+
});
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
export {};
|
|
@@ -0,0 +1,10 @@
|
|
|
1
|
+
import { VoxelBehaviorsRegister } from "../VoxelBehaviorsRegister";
|
|
2
|
+
VoxelBehaviorsRegister.register({
|
|
3
|
+
type: "dve_default",
|
|
4
|
+
onInteract(simulation, voxel, x, y, z) { },
|
|
5
|
+
onPaint(simulation, voxel, x, y, z) { },
|
|
6
|
+
onErase(simulation, voxel, x, y, z) { },
|
|
7
|
+
onTick(simulation, voxel, x, y, z) {
|
|
8
|
+
// console.log("tick the default", voxel.getStringId(),x,y,z);
|
|
9
|
+
},
|
|
10
|
+
});
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
export {};
|