@divinevoxel/vlox 0.0.74 → 0.0.76
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/Builder/RayProvider.d.ts +6 -0
- package/Builder/Tools/Box/BoxSelection.d.ts +12 -0
- package/Builder/Tools/Box/BoxSelection.js +27 -0
- package/Builder/Tools/Box/BoxTool.d.ts +31 -0
- package/Builder/Tools/Box/BoxTool.js +91 -0
- package/Builder/Tools/Box/BoxToolTemplate.d.ts +13 -0
- package/Builder/Tools/Box/BoxToolTemplate.js +23 -0
- package/Builder/Tools/Brush/BrushTool.d.ts +48 -0
- package/Builder/Tools/Brush/BrushTool.js +146 -0
- package/Builder/Tools/BuilderToolBase.d.ts +3 -0
- package/Builder/Tools/BuilderToolBase.js +3 -0
- package/Builder/Tools/Hand/HandTool.d.ts +22 -0
- package/Builder/Tools/Hand/HandTool.js +56 -0
- package/Builder/Tools/Path/PahtTool.d.ts +29 -0
- package/Builder/Tools/Path/PahtTool.js +117 -0
- package/Builder/Tools/Wand/WandTool.d.ts +28 -0
- package/Builder/Tools/Wand/WandTool.js +67 -0
- package/Builder/Tools/Wrench/WrenchTool.d.ts +47 -0
- package/Builder/Tools/Wrench/WrenchTool.js +175 -0
- package/Builder/VoxelBuildSpace.d.ts +61 -0
- package/Builder/VoxelBuildSpace.js +165 -0
- package/Builder/VoxelBuilder.types.d.ts +0 -0
- package/Builder/VoxelBuilder.types.js +1 -0
- package/Builder/World/InitTasks.d.ts +1 -0
- package/Builder/World/InitTasks.js +134 -0
- package/Builder/World/VoxelBuildSpaceWorld.d.ts +4 -0
- package/Builder/World/VoxelBuildSpaceWorld.js +10 -0
- package/Cache/Cache.types.d.ts +1 -1
- package/Contexts/Base/Remote/InitDataSync.js +3 -3
- package/Contexts/Base/Remote/InitWorldDataSync.d.ts +2 -1
- package/Contexts/Base/Remote/InitWorldDataSync.js +13 -2
- package/Contexts/Generator/DivineVoxelEngineGenerator.d.ts +9 -0
- package/Contexts/Generator/DivineVoxelEngineGenerator.js +14 -0
- package/Contexts/{Constructor/ConstrcutorTheads.d.ts → Generator/GeneratorThreads.d.ts} +2 -2
- package/Contexts/{Constructor/ConstrcutorTheads.js → Generator/GeneratorThreads.js} +2 -2
- package/Contexts/Generator/index.d.ts +1 -0
- package/Contexts/Generator/index.js +1 -0
- package/Contexts/Mesher/DivineVoxelEngineMesher.d.ts +9 -0
- package/Contexts/Mesher/DivineVoxelEngineMesher.js +14 -0
- package/Contexts/Mesher/MesherTheads.d.ts +7 -0
- package/Contexts/Mesher/MesherTheads.js +14 -0
- package/Contexts/Mesher/index.d.ts +1 -0
- package/Contexts/Mesher/index.js +1 -0
- package/Contexts/Nexus/NexusTheads.js +1 -1
- package/Contexts/Render/DVERenderThreads.d.ts +2 -1
- package/Contexts/Render/DVERenderThreads.js +4 -2
- package/Contexts/Render/DivineVoxelEngineRender.d.ts +14 -4
- package/Contexts/Render/DivineVoxelEngineRender.js +9 -4
- package/Contexts/World/DivineVoxelEngineWorld.d.ts +12 -3
- package/Contexts/World/WorldThreads.d.ts +2 -1
- package/Contexts/World/WorldThreads.js +4 -2
- package/Init/StartGenerator.d.ts +2 -0
- package/Init/StartGenerator.js +45 -0
- package/Init/StartMesher.d.ts +2 -0
- package/Init/StartMesher.js +41 -0
- package/Init/StartNexus.js +4 -2
- package/Init/StartRenderer.d.ts +4 -1
- package/Init/StartRenderer.js +59 -14
- package/Init/StartWorld.js +2 -1
- package/LICENSE.md +2 -1
- package/Math/CardinalNeighbors.d.ts +43 -3
- package/Math/CardinalNeighbors.js +54 -8
- package/Math/Indexing.d.ts +1 -0
- package/Math/Location.d.ts +10 -0
- package/Math/UtilFunctions.d.ts +4 -0
- package/Math/UtilFunctions.js +52 -0
- package/Math/index.d.ts +1 -10
- package/Math/index.js +1 -0
- package/Mesher/Functions/Base/MeshSectionBase.d.ts +5 -0
- package/Mesher/Functions/Base/MeshSectionBase.js +108 -0
- package/Mesher/Functions/CompactVoxelSectionMesh.js +4 -10
- package/Mesher/Functions/MeshSection.js +3 -107
- package/Mesher/Functions/MeshSectionSnapShot.d.ts +3 -0
- package/Mesher/Functions/MeshSectionSnapShot.js +14 -0
- package/Mesher/Functions/MeshTexture.js +8 -4
- package/Mesher/Functions/MeshVoxel.js +12 -4
- package/Mesher/Geomtry/CompactedSectionVoxelMesh.d.ts +5 -2
- package/Mesher/Geomtry/CompactedSectionVoxelMesh.js +12 -7
- package/Mesher/Geomtry/Functions/GetBounds.d.ts +2 -0
- package/Mesher/{Models/Common/BoundsFunctions.js → Geomtry/Functions/GetBounds.js} +13 -13
- package/Mesher/Geomtry/Geometry.types.d.ts +14 -0
- package/Mesher/Geomtry/Geometry.types.js +11 -0
- package/Mesher/Geomtry/Primitives/Quad.d.ts +7 -15
- package/Mesher/Geomtry/Primitives/Quad.js +36 -91
- package/Mesher/Geomtry/Primitives/QuadVertexData.d.ts +4 -14
- package/Mesher/Geomtry/Primitives/QuadVertexData.js +17 -57
- package/Mesher/Geomtry/Primitives/Triangle.d.ts +65 -0
- package/Mesher/Geomtry/Primitives/Triangle.js +148 -0
- package/Mesher/Geomtry/Primitives/TriangleVertexData.d.ts +58 -0
- package/Mesher/Geomtry/Primitives/TriangleVertexData.js +263 -0
- package/Mesher/Geomtry/Primitives/index.d.ts +2 -0
- package/Mesher/Geomtry/Primitives/index.js +2 -0
- package/Mesher/Geomtry/Shapes/Box.d.ts +20 -0
- package/Mesher/Geomtry/Shapes/Box.js +69 -0
- package/Mesher/Geomtry/Transform/TransformBox.d.ts +3 -0
- package/{Models/Shared/Transform.js → Mesher/Geomtry/Transform/TransformBox.js} +9 -124
- package/Mesher/Geomtry/Transform/TransformQuad.d.ts +3 -0
- package/Mesher/Geomtry/Transform/TransformQuad.js +113 -0
- package/Mesher/Geomtry/Transform/TransformTriangle.d.ts +3 -0
- package/Mesher/Geomtry/Transform/TransformTriangle.js +112 -0
- package/Mesher/Geomtry/VoxelGeometryBuilder.d.ts +3 -4
- package/Mesher/Geomtry/VoxelGeometryBuilder.js +128 -112
- package/Mesher/Geomtry/VoxelMeshBVHBuilder.d.ts +3 -3
- package/Mesher/Geomtry/VoxelMeshBVHBuilder.js +1 -1
- package/Mesher/Geomtry/VoxelMeshVertexStructCursor.d.ts +9 -3
- package/Mesher/Geomtry/VoxelMeshVertexStructCursor.js +26 -3
- package/Mesher/Geomtry/VoxelShaderData.d.ts +4 -1
- package/Mesher/Geomtry/VoxelShaderData.js +25 -10
- package/Mesher/InitMesher.d.ts +1 -1
- package/Mesher/InitMesher.js +6 -0
- package/Mesher/InitTask.js +17 -6
- package/Mesher/Models/Common/Calc/CalcConstants.d.ts +2 -6
- package/Mesher/Models/Common/Calc/CalcConstants.js +2 -76
- package/Mesher/Models/Common/Faces/CullRulledFace.d.ts +2 -0
- package/Mesher/Models/Common/Faces/CullRulledFace.js +60 -0
- package/Mesher/Models/Common/Faces/ShadeRulelessFace.d.ts +4 -0
- package/Mesher/Models/Common/Faces/ShadeRulelessFace.js +12 -0
- package/Mesher/Models/Common/Faces/ShadeRulledFace.d.ts +4 -0
- package/Mesher/Models/Common/Faces/ShadeRulledFace.js +58 -0
- package/Mesher/Models/Common/GetTexture.d.ts +6 -0
- package/Mesher/Models/Common/GetTexture.js +12 -0
- package/Mesher/Models/Nodes/Custom/Liquid/FlowGradient.js +1 -1
- package/Mesher/Models/Nodes/Custom/Liquid/LiquidGeomtryNode.d.ts +2 -3
- package/Mesher/Models/Nodes/Custom/Liquid/LiquidGeomtryNode.js +124 -48
- package/Mesher/Models/Nodes/Default/QuadVoxelGeometryNode.d.ts +13 -0
- package/Mesher/Models/Nodes/Default/QuadVoxelGeometryNode.js +55 -0
- package/Mesher/Models/Nodes/Default/TriangleVoxelGeometryNode.d.ts +13 -0
- package/Mesher/Models/Nodes/Default/TriangleVoxelGeometryNode.js +52 -0
- package/Mesher/Models/Nodes/GeometryNode.d.ts +2 -8
- package/Mesher/Models/Nodes/GeometryNode.js +1 -7
- package/Mesher/Models/Nodes/Types/GeomtryNode.types.d.ts +7 -0
- package/Mesher/Models/Nodes/Types/GeomtryNode.types.js +1 -0
- package/Mesher/Models/Nodes/Types/QuadVoxelGometryNodeTypes.d.ts +29 -0
- package/{Models/Input/QuadVoxelGometryInputs.js → Mesher/Models/Nodes/Types/QuadVoxelGometryNodeTypes.js} +4 -8
- package/Mesher/Models/Nodes/Types/TriangleVoxelGometryNodeTypes.d.ts +28 -0
- package/Mesher/Models/Nodes/Types/TriangleVoxelGometryNodeTypes.js +24 -0
- package/Mesher/Models/Nodes/VoxelGeometryConstructor.d.ts +4 -8
- package/Mesher/Models/Nodes/VoxelGeometryConstructor.js +16 -52
- package/Mesher/Models/Procedures/Default/ConsistentRotationTextureProcedure.d.ts +25 -0
- package/Mesher/Models/Procedures/Default/ConsistentRotationTextureProcedure.js +44 -0
- package/Mesher/Models/Procedures/Default/OutlinedTextureProcedure.d.ts +28 -0
- package/Mesher/Models/Procedures/Default/OutlinedTextureProcedure.js +162 -0
- package/Mesher/Models/Procedures/TextureProcedure.d.ts +16 -0
- package/Mesher/Models/Procedures/TextureProcedure.js +2 -0
- package/Mesher/Models/Procedures/TextureProcedureRegister.d.ts +6 -0
- package/Mesher/Models/Procedures/TextureProcedureRegister.js +16 -0
- package/Mesher/Models/VoxelConstructor.d.ts +1 -5
- package/Mesher/Models/VoxelConstructor.js +1 -11
- package/Mesher/Models/VoxelGeometryBuilderCacheSpace.js +2 -2
- package/Mesher/Models/VoxelModelBuilder.d.ts +0 -1
- package/Mesher/Models/VoxelModelBuilder.js +1 -2
- package/Mesher/Models/VoxelModelConstructorRegister.d.ts +8 -2
- package/Mesher/Models/VoxelModelConstructorRegister.js +6 -8
- package/Renderer/Classes/SectionMesh.d.ts +2 -3
- package/Renderer/Classes/SectionMesh.js +13 -10
- package/Renderer/Classes/SectorMesh.d.ts +5 -5
- package/Renderer/Classes/SectorMesh.js +17 -6
- package/Renderer/InitTasks.d.ts +1 -2
- package/Renderer/InitTasks.js +4 -10
- package/Renderer/MeshManager.d.ts +6 -1
- package/Renderer/MeshManager.js +11 -14
- package/Renderer/MeshRegister.d.ts +6 -4
- package/Renderer/MeshRegister.js +34 -43
- package/Settings/EngineSettings.js +3 -0
- package/Settings/EngineSettings.types.d.ts +7 -1
- package/Settings/EngineSettings.types.js +5 -1
- package/Stats/EngineStats.d.ts +19 -0
- package/Stats/EngineStats.js +27 -0
- package/Tasks/Paint/Common.d.ts +7 -0
- package/Tasks/Paint/Common.js +200 -0
- package/Tasks/Paint/Erase/EraseVoxel.d.ts +3 -0
- package/Tasks/Paint/Erase/EraseVoxel.js +31 -0
- package/Tasks/Paint/Erase/EraseVoxelPath.d.ts +4 -0
- package/Tasks/Paint/Erase/EraseVoxelPath.js +80 -0
- package/Tasks/Paint/Erase/EraseVoxelTemplate.d.ts +4 -0
- package/Tasks/Paint/Erase/EraseVoxelTemplate.js +34 -0
- package/Tasks/Paint/InitTasks.js +16 -0
- package/Tasks/Paint/Paint/PaintVoxel.d.ts +4 -0
- package/Tasks/Paint/Paint/PaintVoxel.js +29 -0
- package/Tasks/Paint/Paint/PaintVoxelPath.d.ts +4 -0
- package/Tasks/Paint/Paint/PaintVoxelPath.js +78 -0
- package/Tasks/Paint/Paint/PaintVoxelTemplate.d.ts +4 -0
- package/Tasks/Paint/Paint/PaintVoxelTemplate.js +36 -0
- package/Tasks/Propagation/Flow/FlowUpdate.js +1 -1
- package/Tasks/Propagation/Flow/WorldFlow.js +2 -2
- package/Tasks/Propagation/Illumanation/CommonFunctions.d.ts +6 -6
- package/Tasks/Propagation/Illumanation/CommonFunctions.js +6 -7
- package/Tasks/Propagation/Illumanation/RGBUpdate.js +9 -9
- package/Tasks/Propagation/Illumanation/SunUpdate.js +8 -7
- package/Tasks/Propagation/Illumanation/WorldSun.js +11 -9
- package/Tasks/Propagation/InitTasks.js +16 -28
- package/Tasks/Propagation/Power/PowerUpdate.js +10 -10
- package/Tasks/Tasks.types.d.ts +25 -9
- package/Tasks/TasksIds.d.ts +13 -20
- package/Tasks/TasksIds.js +13 -20
- package/Tasks/VoxelUpdateTask.d.ts +6 -5
- package/Tasks/VoxelUpdateTask.js +53 -37
- package/Tasks/WorldGeneration/InitTasks.d.ts +4 -1
- package/Tasks/WorldGeneration/InitTasks.js +6 -3
- package/Tasks/WorldGeneration/WorldGen.types.d.ts +2 -3
- package/Tasks/WorldGeneration/WorldGenBrush.js +6 -7
- package/Tasks/WorldGeneration/WorldGenRegister.d.ts +3 -1
- package/Tasks/WorldGeneration/WorldGenRegister.js +13 -3
- package/Tasks/WorldGeneration/WorldGeneration.d.ts +2 -2
- package/Tasks/WorldGeneration/WorldGeneration.js +22 -3
- package/Templates/Archive/ArchivedVoxelTemplate.d.ts +38 -0
- package/Templates/Archive/ArchivedVoxelTemplate.js +128 -0
- package/Templates/Archive/ArchivedVoxelTemplate.types.d.ts +45 -0
- package/Templates/Archive/ArchivedVoxelTemplate.types.js +1 -0
- package/Templates/Archive/Functions/CreateArchivedTemplate.d.ts +11 -0
- package/Templates/Archive/Functions/CreateArchivedTemplate.js +186 -0
- package/Templates/Archive/Functions/ExportArchiedTemplateJSON.d.ts +2 -0
- package/Templates/Archive/Functions/ExportArchiedTemplateJSON.js +44 -0
- package/Templates/Archive/Functions/ImportArchivedTemplateJSON.d.ts +2 -0
- package/Templates/Archive/Functions/ImportArchivedTemplateJSON.js +37 -0
- package/Templates/Cursor/TemplateCursor.d.ts +5 -3
- package/Templates/Cursor/TemplateCursor.js +11 -5
- package/Templates/Cursor/TemplateProxy.d.ts +11 -0
- package/Templates/Cursor/TemplateProxy.js +36 -0
- package/Templates/Cursor/TemplateVoxelCursor.d.ts +5 -7
- package/Templates/Cursor/TemplateVoxelCursor.js +7 -13
- package/Templates/Full/FullVoxelTemplate.d.ts +28 -0
- package/Templates/Full/FullVoxelTemplate.js +112 -0
- package/Templates/Full/FullVoxelTemplate.types.d.ts +5 -0
- package/Templates/Full/FullVoxelTemplate.types.js +1 -0
- package/Templates/Full/Functions/CreateFullTemplate.d.ts +3 -0
- package/Templates/Full/Functions/CreateFullTemplate.js +27 -0
- package/Templates/Functions/FlipTemplate.d.ts +2 -2
- package/Templates/Functions/FlipTemplate.js +1 -9
- package/Templates/Functions/RotateTemplate.d.ts +2 -2
- package/Templates/Functions/RotateTemplate.js +2 -10
- package/Templates/Functions/index.d.ts +1 -1
- package/Templates/Functions/index.js +1 -1
- package/Templates/Path/VoxelPath.d.ts +38 -0
- package/Templates/Path/VoxelPath.js +144 -0
- package/Templates/Path/VoxelPath.types.d.ts +11 -0
- package/Templates/Path/VoxelPath.types.js +1 -0
- package/Templates/Selection/VoxelBFSSelection.d.ts +23 -0
- package/Templates/Selection/VoxelBFSSelection.js +141 -0
- package/Templates/Selection/VoxelBoxSelection.d.ts +17 -0
- package/Templates/Selection/VoxelBoxSelection.js +116 -0
- package/Templates/Selection/VoxelPointSelection.d.ts +17 -0
- package/Templates/Selection/VoxelPointSelection.js +48 -0
- package/Templates/Selection/VoxelSelecton.d.ts +9 -0
- package/Templates/Selection/VoxelSelecton.js +1 -0
- package/Templates/Selection/VoxelSurfaceSelection.d.ts +30 -0
- package/Templates/Selection/VoxelSurfaceSelection.js +224 -0
- package/Templates/Selection/VoxelTemplateSelection.d.ts +13 -0
- package/Templates/Selection/VoxelTemplateSelection.js +36 -0
- package/Templates/Shapes/BasicVoxelShapeTemplate.d.ts +36 -0
- package/Templates/Shapes/BasicVoxelShapeTemplate.js +126 -0
- package/Templates/Shapes/BoxVoxelTemplate.d.ts +23 -0
- package/Templates/Shapes/BoxVoxelTemplate.js +83 -0
- package/Templates/Shapes/ConeVoxelTemplate.d.ts +23 -0
- package/Templates/Shapes/ConeVoxelTemplate.js +73 -0
- package/Templates/Shapes/CylinderVoxelTemplate.d.ts +23 -0
- package/Templates/Shapes/CylinderVoxelTemplate.js +73 -0
- package/Templates/Shapes/EllipsoidVoxelTemplate.d.ts +23 -0
- package/Templates/Shapes/EllipsoidVoxelTemplate.js +89 -0
- package/Templates/Shapes/OctahedronVoxelTemplate.d.ts +23 -0
- package/Templates/Shapes/OctahedronVoxelTemplate.js +73 -0
- package/Templates/Shapes/PyramidVoxelTemplate.d.ts +31 -0
- package/Templates/Shapes/PyramidVoxelTemplate.js +148 -0
- package/Templates/Shapes/SphereVoxelTemplate.d.ts +15 -0
- package/Templates/Shapes/SphereVoxelTemplate.js +59 -0
- package/Templates/Shapes/TorusVoxelTemplate.d.ts +23 -0
- package/Templates/Shapes/TorusVoxelTemplate.js +73 -0
- package/Templates/Shapes/VoxelShapeTemplate.types.d.ts +27 -0
- package/Templates/Shapes/VoxelShapeTemplate.types.js +6 -0
- package/Templates/VoxelTempateRegister.d.ts +6 -0
- package/Templates/VoxelTempateRegister.js +30 -0
- package/Templates/VoxelTemplates.types.d.ts +24 -26
- package/Templates/index.d.ts +1 -1
- package/Templates/index.js +1 -1
- package/Textures/Classes/CompiledTexture.d.ts +3 -0
- package/Textures/Classes/CompiledTexture.js +3 -0
- package/Textures/Classes/CompiledTextureAnimation.d.ts +1 -1
- package/Textures/Classes/CompiledTextureAnimation.js +8 -2
- package/Textures/Classes/TextureAnimationTexture.d.ts +1 -1
- package/Textures/Functions/BuildTextureData.d.ts +2 -1
- package/Textures/Functions/BuildTextureData.js +86 -17
- package/Textures/Texture.types.d.ts +5 -1
- package/Textures/TextureManager.d.ts +2 -1
- package/Textures/TextureManager.js +5 -2
- package/Tools/Brush/AdvancedBrushTool.d.ts +1 -5
- package/Tools/Brush/AdvancedBrushTool.js +2 -30
- package/Tools/Brush/Brush.d.ts +8 -2
- package/Tools/Brush/Brush.js +61 -36
- package/Tools/Tasks/TasksTool.d.ts +49 -20
- package/Tools/Tasks/TasksTool.js +87 -23
- package/Util/Binary/BinaryArrays.d.ts +2 -0
- package/Util/Binary/BinaryArrays.js +15 -0
- package/Util/Binary/BinaryFunctions.d.ts +3 -0
- package/Util/Binary/BinaryFunctions.js +18 -0
- package/Util/BinaryBuffer/BinaryBuffer.d.ts +30 -0
- package/Util/BinaryBuffer/BinaryBuffer.js +78 -0
- package/Util/BinaryBuffer/BinaryBuffer.types.d.ts +37 -0
- package/Util/BinaryBuffer/BinaryBuffer.types.js +28 -0
- package/Util/BinaryBuffer/Functions/BinaryBufferConvert.d.ts +5 -0
- package/Util/BinaryBuffer/Functions/BinaryBufferConvert.js +60 -0
- package/Util/BinaryBuffer/Functions/BinaryBufferJSON.d.ts +3 -0
- package/Util/BinaryBuffer/Functions/BinaryBufferJSON.js +64 -0
- package/Util/BinaryBuffer/Functions/BinaryBufferRead.d.ts +3 -0
- package/Util/BinaryBuffer/Functions/BinaryBufferRead.js +26 -0
- package/Util/BinaryBuffer/Functions/BinaryBufferToTypedArray.d.ts +2 -0
- package/Util/BinaryBuffer/Functions/BinaryBufferToTypedArray.js +43 -0
- package/Util/BinaryBuffer/index.d.ts +2 -0
- package/Util/BinaryBuffer/index.js +2 -0
- package/Util/LocationData.d.ts +3 -0
- package/Util/LocationData.js +16 -0
- package/Util/PriorityQueue.d.ts +18 -0
- package/Util/PriorityQueue.js +62 -0
- package/Util/TickInterval.d.ts +16 -0
- package/Util/TickInterval.js +49 -0
- package/Util/TypedEventTarget.d.ts +1 -0
- package/Util/TypedEventTarget.js +3 -0
- package/Util/Util.types.d.ts +4 -0
- package/Util/WorkItemProgress.d.ts +23 -0
- package/Util/WorkItemProgress.js +52 -0
- package/Voxels/Archive/VoxelArchive.types.d.ts +43 -0
- package/Voxels/Archive/VoxelArchive.types.js +6 -0
- package/Voxels/Archive/VoxelPaletteArchiveReader.d.ts +11 -0
- package/Voxels/Archive/VoxelPaletteArchiveReader.js +73 -0
- package/Voxels/Archive/VoxelPaletteArechive.d.ts +15 -0
- package/Voxels/Archive/VoxelPaletteArechive.js +81 -0
- package/Voxels/Cursor/DataCursor.interface.d.ts +1 -0
- package/Voxels/Cursor/VoxelCursor.d.ts +6 -7
- package/Voxels/Cursor/VoxelCursor.interface.d.ts +25 -24
- package/Voxels/Cursor/VoxelCursor.interface.js +93 -96
- package/Voxels/Cursor/VoxelCursor.js +22 -12
- package/Voxels/Cursor/VoxelLightData.d.ts +2 -0
- package/Voxels/Cursor/VoxelLightData.js +2 -0
- package/Voxels/Data/VoxelPalettesRegister.d.ts +11 -1
- package/Voxels/Data/VoxelPalettesRegister.js +17 -1
- package/Voxels/Data/VoxelPropertiesRegister.d.ts +4 -0
- package/Voxels/Data/VoxelPropertiesRegister.js +3 -0
- package/Voxels/Data/VoxelTag.types.d.ts +7 -1
- package/Voxels/Data/VoxelTag.types.js +3 -0
- package/Voxels/Data/VoxelTagsRegister.js +4 -1
- package/Voxels/Functions/BuildPaletteData.d.ts +6 -0
- package/Voxels/Functions/BuildPaletteData.js +87 -0
- package/Voxels/Functions/BuildStateData.d.ts +4 -6
- package/Voxels/Functions/BuildStateData.js +26 -80
- package/Voxels/Functions/{BuildTagAndPaletteData.d.ts → BuildTagData.d.ts} +2 -2
- package/Voxels/Functions/{BuildTagAndPaletteData.js → BuildTagData.js} +23 -2
- package/Voxels/Indexes/VoxelIndex.d.ts +1 -1
- package/Voxels/Indexes/VoxelIndex.js +5 -4
- package/Voxels/InitVoxelData.d.ts +1 -1
- package/Voxels/InitVoxelData.js +39 -41
- package/Voxels/Interaction/Functions/PickVoxel.d.ts +9 -0
- package/Voxels/Interaction/Functions/PickVoxel.js +95 -0
- package/Voxels/Interaction/Functions/PickVoxelWorld.d.ts +8 -0
- package/Voxels/Interaction/Functions/PickVoxelWorld.js +38 -0
- package/Voxels/Interaction/Placing/VoxelPlacingStrategy.d.ts +9 -0
- package/Voxels/Interaction/Placing/VoxelPlacingStrategy.js +58 -0
- package/Voxels/Interaction/Placing/VoxelPlacingStrategy.types.d.ts +15 -0
- package/Voxels/Interaction/Placing/VoxelPlacingStrategy.types.js +1 -0
- package/Voxels/Interaction/Placing/VoxelPlacingStrategyRegister.d.ts +7 -0
- package/Voxels/Interaction/Placing/VoxelPlacingStrategyRegister.js +13 -0
- package/Voxels/Interaction/VoxelPickResult.d.ts +51 -0
- package/Voxels/Interaction/VoxelPickResult.js +58 -0
- package/Voxels/Logic/Classes/Types/VoxelLogicPoweredType.d.ts +8 -0
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- package/{Models → Voxels/Models}/Defaults/PanelVoxelModels.d.ts +1 -0
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- package/World/Archive/Functions/Area/ArchiveArea.js +65 -0
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- package/Mesher/Models/Nodes/Ruled/QuadVoxelGeometryNode.js +0 -157
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- package/Models/Rules/Classes/OcclusionFace.js +0 -492
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- package/Util/VisistedMap.js +0 -29
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- package/World/Archive/Functions/ArchiveSector.js +0 -431
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- package/World/Archive/Functions/CreateArchivedSection.js +0 -207
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- package/World/Archive/Functions/RemoveDuplicates.js +0 -92
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- package/WorldSimulation/Internal/Classes/TickQueue.js +0 -58
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- package/WorldSimulation/Internal/Functions/getSectorState.js +0 -39
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- package/WorldSimulation/Internal/Functions/runTickUpdate.js +0 -80
- package/WorldSimulation/Internal/Functions/runWorldUpdate.d.ts +0 -2
- package/WorldSimulation/Internal/Functions/runWorldUpdate.js +0 -69
- package/WorldSimulation/Internal/TaskRegister.d.ts +0 -7
- /package/{Models/VoxelModel.types.js → Builder/RayProvider.js} +0 -0
- /package/{World/Archive/Archive.types.js → Math/Location.js} +0 -0
- /package/Tasks/{Logic → Paint}/InitTasks.d.ts +0 -0
- /package/Util/{Binary/BinaryTree.d.ts → FlatBinaryTreeIndex.d.ts} +0 -0
- /package/Util/{Binary/BinaryTree.js → FlatBinaryTreeIndex.js} +0 -0
- /package/{Models → Voxels/Models}/Defaults/CubeVoxelGeometry.d.ts +0 -0
- /package/{Models → Voxels/Models}/Defaults/LiquidVoxelModel.d.ts +0 -0
- /package/{Models → Voxels/Models}/Defaults/PanelVoxelGeometry.d.ts +0 -0
- /package/{Models → Voxels/Models}/Defaults/StairVoxelModel.d.ts +0 -0
- /package/{Models → Voxels/Models}/Indexing/VoxelRelativeCubeIndex.d.ts +0 -0
- /package/{Models → Voxels/Models}/Indexing/VoxelRelativeCubeIndex.js +0 -0
- /package/{Models → Voxels/Models}/Rules/Classes/VoxelRulesModel.js +0 -0
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|
-
|
|
3
|
-
|
|
1
|
+
/**
|
|
2
|
+
* A read-only array of 2D coordinates (x, y) representing
|
|
3
|
+
* the Moore neighborhood in 2D. This neighborhood includes
|
|
4
|
+
* the cell itself (0,0) as well as the eight surrounding cells.
|
|
5
|
+
*
|
|
6
|
+
* Each tuple `[dx, dy]` is an offset from the center cell.
|
|
7
|
+
*
|
|
8
|
+
* Example offsets include:
|
|
9
|
+
* - (0, 0) - the cell itself
|
|
10
|
+
* - (1, 0) - one step to the right
|
|
11
|
+
* - (0, 1) - one step down
|
|
12
|
+
* - (1, 1) - diagonal down-right
|
|
13
|
+
* - (-1, 0) - one step to the left
|
|
14
|
+
* - etc.
|
|
15
|
+
*/
|
|
16
|
+
export declare const MooreNeighborhood2D: Readonly<[number, number][]>;
|
|
17
|
+
/**
|
|
18
|
+
* A read-only array of 3D coordinates (x, y, z) representing
|
|
19
|
+
* the Moore neighborhood in 3D. This includes the cell itself
|
|
20
|
+
* plus all adjacent cells within a 1-unit Chebyshev distance
|
|
21
|
+
* in a 3D grid.
|
|
22
|
+
*
|
|
23
|
+
* Each tuple `[dx, dy, dz]` is an offset from the center cell.
|
|
24
|
+
*/
|
|
25
|
+
export declare const MooreNeighborhood3D: Readonly<[number, number, number][]>;
|
|
26
|
+
/**
|
|
27
|
+
* A read-only array of 3D coordinates (x, y, z) representing
|
|
28
|
+
* the six cardinal (orthogonal) directions in a 3D grid. These
|
|
29
|
+
* do not include the center cell. Typically used for direct
|
|
30
|
+
* neighbors up/down, left/right, forward/backward.
|
|
31
|
+
*
|
|
32
|
+
* Each tuple `[dx, dy, dz]` is an offset from the center cell.
|
|
33
|
+
*/
|
|
34
|
+
export declare const CardinalNeighbors3D: Readonly<[number, number, number][]>;
|
|
35
|
+
/**
|
|
36
|
+
* A read-only array of 2D coordinates (x, y) representing
|
|
37
|
+
* the six cardinal (orthogonal) directions in a 2D grid. These
|
|
38
|
+
* do not include the center cell. Typically used for direct
|
|
39
|
+
* neighbors up/down, left/right
|
|
40
|
+
*
|
|
41
|
+
* Each tuple `[dx, dy]` is an offset from the center cell.
|
|
42
|
+
*/
|
|
43
|
+
export declare const CardinalNeighbors2D: Readonly<[number, number][]>;
|
|
@@ -1,5 +1,19 @@
|
|
|
1
|
-
|
|
2
|
-
|
|
1
|
+
/**
|
|
2
|
+
* A read-only array of 2D coordinates (x, y) representing
|
|
3
|
+
* the Moore neighborhood in 2D. This neighborhood includes
|
|
4
|
+
* the cell itself (0,0) as well as the eight surrounding cells.
|
|
5
|
+
*
|
|
6
|
+
* Each tuple `[dx, dy]` is an offset from the center cell.
|
|
7
|
+
*
|
|
8
|
+
* Example offsets include:
|
|
9
|
+
* - (0, 0) - the cell itself
|
|
10
|
+
* - (1, 0) - one step to the right
|
|
11
|
+
* - (0, 1) - one step down
|
|
12
|
+
* - (1, 1) - diagonal down-right
|
|
13
|
+
* - (-1, 0) - one step to the left
|
|
14
|
+
* - etc.
|
|
15
|
+
*/
|
|
16
|
+
export const MooreNeighborhood2D = [
|
|
3
17
|
[0, 0],
|
|
4
18
|
[1, 0],
|
|
5
19
|
[0, 1],
|
|
@@ -10,7 +24,30 @@ export const $2dMooreNeighborhood = [
|
|
|
10
24
|
[1, -1],
|
|
11
25
|
[-1, 1],
|
|
12
26
|
];
|
|
13
|
-
|
|
27
|
+
const array3d = [];
|
|
28
|
+
for (let y = -1; y < 2; y++) {
|
|
29
|
+
for (const n of MooreNeighborhood2D) {
|
|
30
|
+
array3d.push([n[0], y, n[1]]);
|
|
31
|
+
}
|
|
32
|
+
}
|
|
33
|
+
/**
|
|
34
|
+
* A read-only array of 3D coordinates (x, y, z) representing
|
|
35
|
+
* the Moore neighborhood in 3D. This includes the cell itself
|
|
36
|
+
* plus all adjacent cells within a 1-unit Chebyshev distance
|
|
37
|
+
* in a 3D grid.
|
|
38
|
+
*
|
|
39
|
+
* Each tuple `[dx, dy, dz]` is an offset from the center cell.
|
|
40
|
+
*/
|
|
41
|
+
export const MooreNeighborhood3D = array3d;
|
|
42
|
+
/**
|
|
43
|
+
* A read-only array of 3D coordinates (x, y, z) representing
|
|
44
|
+
* the six cardinal (orthogonal) directions in a 3D grid. These
|
|
45
|
+
* do not include the center cell. Typically used for direct
|
|
46
|
+
* neighbors up/down, left/right, forward/backward.
|
|
47
|
+
*
|
|
48
|
+
* Each tuple `[dx, dy, dz]` is an offset from the center cell.
|
|
49
|
+
*/
|
|
50
|
+
export const CardinalNeighbors3D = [
|
|
14
51
|
[0, 1, 0],
|
|
15
52
|
[0, -1, 0],
|
|
16
53
|
[1, 0, 0],
|
|
@@ -18,8 +55,17 @@ export const $3dCardinalNeighbors = [
|
|
|
18
55
|
[0, 0, -1],
|
|
19
56
|
[0, 0, 1],
|
|
20
57
|
];
|
|
21
|
-
|
|
22
|
-
|
|
23
|
-
|
|
24
|
-
|
|
25
|
-
|
|
58
|
+
/**
|
|
59
|
+
* A read-only array of 2D coordinates (x, y) representing
|
|
60
|
+
* the six cardinal (orthogonal) directions in a 2D grid. These
|
|
61
|
+
* do not include the center cell. Typically used for direct
|
|
62
|
+
* neighbors up/down, left/right
|
|
63
|
+
*
|
|
64
|
+
* Each tuple `[dx, dy]` is an offset from the center cell.
|
|
65
|
+
*/
|
|
66
|
+
export const CardinalNeighbors2D = [
|
|
67
|
+
[0, 1],
|
|
68
|
+
[0, -1],
|
|
69
|
+
[1, 0],
|
|
70
|
+
[-1, 0],
|
|
71
|
+
];
|
package/Math/Indexing.d.ts
CHANGED
|
@@ -1,4 +1,5 @@
|
|
|
1
1
|
import { Vec3Array, Vector3Like } from "@amodx/math";
|
|
2
|
+
export type IndexOrderingTypes = "XYZ" | "XZY" | "YXZ";
|
|
2
3
|
export declare function CubeHashVec3Array(positionX: number, positionY: number, positionZ: number, xPower2: number, yPower2: number, zPower2: number, positionRef?: Vec3Array): Vec3Array;
|
|
3
4
|
export declare function CubeHashVec3(positionX: number, positionY: number, positionZ: number, xPower2: number, yPower2: number, zPower2: number, positionRef?: Vector3Like): Vector3Like;
|
|
4
5
|
/**
|
|
@@ -0,0 +1,52 @@
|
|
|
1
|
+
import { Vec3ArrayLike, Vector3Like } from "@amodx/math";
|
|
2
|
+
import { VoxelFaces } from "./VoxelFaces";
|
|
3
|
+
const unitNormals = [
|
|
4
|
+
[0, 1, 0],
|
|
5
|
+
[0, -1, 0],
|
|
6
|
+
[0, 0, 1],
|
|
7
|
+
[0, 0, -1],
|
|
8
|
+
[1, 0, 0],
|
|
9
|
+
[-1, 0, 0],
|
|
10
|
+
];
|
|
11
|
+
const tempPosition = [0, 0, 0];
|
|
12
|
+
const tempNormal = [0, 0, 0];
|
|
13
|
+
export function closestUnitNormal(v) {
|
|
14
|
+
const [x, y, z] = Vector3Like.Deconstruct(v);
|
|
15
|
+
tempPosition[0] = x;
|
|
16
|
+
tempPosition[1] = y;
|
|
17
|
+
tempPosition[2] = z;
|
|
18
|
+
let closestIndex = -1;
|
|
19
|
+
let closestDistance = Infinity;
|
|
20
|
+
for (let i = 0; i < unitNormals.length; i++) {
|
|
21
|
+
Vec3ArrayLike.SubtractToRef(tempPosition, unitNormals[i], tempNormal);
|
|
22
|
+
const distance = Vec3ArrayLike.Length(tempNormal);
|
|
23
|
+
if (distance < closestDistance) {
|
|
24
|
+
closestDistance = distance;
|
|
25
|
+
closestIndex = i;
|
|
26
|
+
}
|
|
27
|
+
}
|
|
28
|
+
if (closestIndex == -1)
|
|
29
|
+
return [0, 0, 0];
|
|
30
|
+
return [
|
|
31
|
+
unitNormals[closestIndex][0],
|
|
32
|
+
unitNormals[closestIndex][1],
|
|
33
|
+
unitNormals[closestIndex][2],
|
|
34
|
+
];
|
|
35
|
+
}
|
|
36
|
+
export function closestVoxelFace(v) {
|
|
37
|
+
const unitNormal = closestUnitNormal(v);
|
|
38
|
+
let closestFace = VoxelFaces.Up;
|
|
39
|
+
if (unitNormal[0] == 1)
|
|
40
|
+
closestFace = VoxelFaces.East;
|
|
41
|
+
if (unitNormal[0] == -1)
|
|
42
|
+
closestFace = VoxelFaces.West;
|
|
43
|
+
if (unitNormal[1] == 1)
|
|
44
|
+
closestFace = VoxelFaces.Up;
|
|
45
|
+
if (unitNormal[1] == -1)
|
|
46
|
+
closestFace = VoxelFaces.Down;
|
|
47
|
+
if (unitNormal[2] == 1)
|
|
48
|
+
closestFace = VoxelFaces.North;
|
|
49
|
+
if (unitNormal[2] == -1)
|
|
50
|
+
closestFace = VoxelFaces.South;
|
|
51
|
+
return closestFace;
|
|
52
|
+
}
|
package/Math/index.d.ts
CHANGED
|
@@ -1,12 +1,3 @@
|
|
|
1
1
|
export * from "./VoxelFaces.js";
|
|
2
2
|
export * from "./VoxelFaces.js";
|
|
3
|
-
export
|
|
4
|
-
/**Index for the dimension */
|
|
5
|
-
dimensionIndex: number,
|
|
6
|
-
/**x position */
|
|
7
|
-
x: number,
|
|
8
|
-
/**y position */
|
|
9
|
-
y: number,
|
|
10
|
-
/**z position */
|
|
11
|
-
z: number
|
|
12
|
-
];
|
|
3
|
+
export * from "./Location.js";
|
package/Math/index.js
CHANGED
|
@@ -0,0 +1,5 @@
|
|
|
1
|
+
import { LocationData } from "../../../Math";
|
|
2
|
+
import type { SetSectionMeshTask } from "../../Types/Mesher.types";
|
|
3
|
+
import { SectionCursor } from "../../../World/Cursor/SectionCursor.js";
|
|
4
|
+
import { DataCursorInterface } from "Voxels/Cursor/DataCursor.interface";
|
|
5
|
+
export declare function MeshSectionBase(worldCursor: DataCursorInterface, sectionCursor: SectionCursor, location: LocationData, transfers?: any[]): SetSectionMeshTask | null;
|
|
@@ -0,0 +1,108 @@
|
|
|
1
|
+
//data
|
|
2
|
+
import { WorldSpaces } from "../../../World/WorldSpaces.js";
|
|
3
|
+
//tools
|
|
4
|
+
import { VoxelGeometryBuilderCacheSpace } from "../../Models/VoxelGeometryBuilderCacheSpace.js";
|
|
5
|
+
import { VoxelModelConstructorRegister } from "../../Models/VoxelModelConstructorRegister.js";
|
|
6
|
+
import { VoxelMeshBVHBuilder } from "../../Geomtry/VoxelMeshBVHBuilder";
|
|
7
|
+
import { Vector3Like } from "@amodx/math";
|
|
8
|
+
import { RenderedMaterials } from "../../Models/RenderedMaterials";
|
|
9
|
+
import { CompactVoxelSectionMesh } from "../CompactVoxelSectionMesh";
|
|
10
|
+
let space;
|
|
11
|
+
const bvhTool = new VoxelMeshBVHBuilder();
|
|
12
|
+
function meshVoxel(x, y, z, voxel, worldCursor, sectionCursor) {
|
|
13
|
+
let added = false;
|
|
14
|
+
const constructor = VoxelModelConstructorRegister.constructorsPaltte[voxel.getVoxelId()];
|
|
15
|
+
constructor.schema.dataCursor = worldCursor;
|
|
16
|
+
constructor.schema.dataCursor = worldCursor;
|
|
17
|
+
constructor.schema.voxel = voxel;
|
|
18
|
+
const builder = constructor.builder;
|
|
19
|
+
builder.origin.x = sectionCursor._voxelPosition.x;
|
|
20
|
+
builder.origin.y = sectionCursor._voxelPosition.y;
|
|
21
|
+
builder.origin.z = sectionCursor._voxelPosition.z;
|
|
22
|
+
builder.position.x = x;
|
|
23
|
+
builder.position.y = y;
|
|
24
|
+
builder.position.z = z;
|
|
25
|
+
builder.voxel = voxel;
|
|
26
|
+
builder.nVoxel = worldCursor;
|
|
27
|
+
builder.startConstruction();
|
|
28
|
+
added = constructor.process();
|
|
29
|
+
builder.endConstruction();
|
|
30
|
+
return added;
|
|
31
|
+
}
|
|
32
|
+
const padding = Vector3Like.Create(5, 5, 5);
|
|
33
|
+
export function MeshSectionBase(worldCursor, sectionCursor, location, transfers = []) {
|
|
34
|
+
if (!space)
|
|
35
|
+
space = new VoxelGeometryBuilderCacheSpace({
|
|
36
|
+
x: WorldSpaces.section.bounds.x + padding.x,
|
|
37
|
+
y: WorldSpaces.section.bounds.y + padding.y,
|
|
38
|
+
z: WorldSpaces.section.bounds.z + padding.z,
|
|
39
|
+
});
|
|
40
|
+
const { x: cx, y: cy, z: cz } = sectionCursor._sectionPosition;
|
|
41
|
+
const section = sectionCursor._section;
|
|
42
|
+
let [minY, maxY] = section.getMinMax();
|
|
43
|
+
if (minY == Infinity && maxY == -Infinity) {
|
|
44
|
+
section.setInProgress(false);
|
|
45
|
+
return null;
|
|
46
|
+
}
|
|
47
|
+
space.start(cx - (padding.x - 1), cy - (padding.y - 1), cz - (padding.z - 1));
|
|
48
|
+
bvhTool.reset();
|
|
49
|
+
const effects = {};
|
|
50
|
+
for (let i = 0; i < RenderedMaterials.meshers.length; i++) {
|
|
51
|
+
const mesher = RenderedMaterials.meshers[i];
|
|
52
|
+
mesher.space = space;
|
|
53
|
+
mesher.bvhTool = bvhTool;
|
|
54
|
+
mesher.effects = effects;
|
|
55
|
+
}
|
|
56
|
+
const slice = WorldSpaces.section.bounds.x * WorldSpaces.section.bounds.z;
|
|
57
|
+
const startY = minY * slice;
|
|
58
|
+
const endY = (maxY + 1) * slice;
|
|
59
|
+
for (let i = startY; i < endY; i++) {
|
|
60
|
+
if (!(i % slice)) {
|
|
61
|
+
const y = i / slice;
|
|
62
|
+
if (!section.getHasVoxel(y) && !section.getHasVoxelDirty(y)) {
|
|
63
|
+
i += slice - 1;
|
|
64
|
+
continue;
|
|
65
|
+
}
|
|
66
|
+
}
|
|
67
|
+
if (!section.ids[i] || section.getBuried(i))
|
|
68
|
+
continue;
|
|
69
|
+
const voxel = sectionCursor.getVoxelAtIndex(i);
|
|
70
|
+
const x = cx + sectionCursor._voxelPosition.x;
|
|
71
|
+
const y = cy + sectionCursor._voxelPosition.y;
|
|
72
|
+
const z = cz + sectionCursor._voxelPosition.z;
|
|
73
|
+
let addedVoxel = false;
|
|
74
|
+
if (meshVoxel(x, y, z, voxel, worldCursor, sectionCursor))
|
|
75
|
+
addedVoxel = true;
|
|
76
|
+
if (voxel.hasSecondaryVoxel()) {
|
|
77
|
+
voxel.setSecondary(true);
|
|
78
|
+
if (meshVoxel(x, y, z, voxel, worldCursor, sectionCursor))
|
|
79
|
+
addedVoxel = true;
|
|
80
|
+
voxel.setSecondary(false);
|
|
81
|
+
}
|
|
82
|
+
section.setBuried(i, !addedVoxel);
|
|
83
|
+
}
|
|
84
|
+
const meshed = [];
|
|
85
|
+
for (let i = 0; i < RenderedMaterials.meshers.length; i++) {
|
|
86
|
+
const mesher = RenderedMaterials.meshers[i];
|
|
87
|
+
if (!mesher.mesh.vertexCount) {
|
|
88
|
+
mesher.clear();
|
|
89
|
+
mesher.bvhTool = null;
|
|
90
|
+
continue;
|
|
91
|
+
}
|
|
92
|
+
const { min, max } = mesher.bvhTool.getMeshBounds();
|
|
93
|
+
mesher.mesh.minBounds.x = min[0];
|
|
94
|
+
mesher.mesh.minBounds.y = min[1];
|
|
95
|
+
mesher.mesh.minBounds.z = min[2];
|
|
96
|
+
mesher.mesh.maxBounds.x = max[0];
|
|
97
|
+
mesher.mesh.maxBounds.y = max[1];
|
|
98
|
+
mesher.mesh.maxBounds.z = max[2];
|
|
99
|
+
meshed.push(mesher);
|
|
100
|
+
}
|
|
101
|
+
const compactMesh = CompactVoxelSectionMesh(location, meshed, transfers);
|
|
102
|
+
for (let i = 0; i < meshed.length; i++) {
|
|
103
|
+
meshed[i].clear();
|
|
104
|
+
meshed[i].bvhTool = null;
|
|
105
|
+
}
|
|
106
|
+
section.setInProgress(false);
|
|
107
|
+
return compactMesh;
|
|
108
|
+
}
|
|
@@ -20,9 +20,7 @@ export function CompactVoxelSectionMesh(location, tools, transfers = []) {
|
|
|
20
20
|
// Align after writing vertex data
|
|
21
21
|
totalByteCount = align4(totalByteCount);
|
|
22
22
|
// Add the index data
|
|
23
|
-
const indexByteSize = tool.mesh.indicieCount
|
|
24
|
-
? tool.mesh.indicieCount * 4
|
|
25
|
-
: tool.mesh.indicieCount * 2;
|
|
23
|
+
const indexByteSize = tool.mesh.indicieCount * 4;
|
|
26
24
|
totalByteCount += indexByteSize;
|
|
27
25
|
// Align after writing index data
|
|
28
26
|
totalByteCount = align4(totalByteCount);
|
|
@@ -37,7 +35,7 @@ export function CompactVoxelSectionMesh(location, tools, transfers = []) {
|
|
|
37
35
|
for (let i = 0; i < tools.length; i++) {
|
|
38
36
|
const tool = tools[i];
|
|
39
37
|
// Fill out the meshData structure
|
|
40
|
-
meshData.
|
|
38
|
+
meshData.materialId = tool.id;
|
|
41
39
|
const minBounds = tool.mesh.minBounds;
|
|
42
40
|
const maxBounds = tool.mesh.maxBounds;
|
|
43
41
|
meshData.minBounds[0] = minBounds.x;
|
|
@@ -58,9 +56,7 @@ export function CompactVoxelSectionMesh(location, tools, transfers = []) {
|
|
|
58
56
|
// Index info
|
|
59
57
|
meshData.indiceIndex[0] = byteCount;
|
|
60
58
|
meshData.indiceIndex[1] = tool.mesh.indicieCount;
|
|
61
|
-
const indexByteCount = tool.mesh.indicieCount
|
|
62
|
-
? tool.mesh.indicieCount * 4
|
|
63
|
-
: tool.mesh.indicieCount * 2;
|
|
59
|
+
const indexByteCount = tool.mesh.indicieCount * 4;
|
|
64
60
|
byteCount += indexByteCount;
|
|
65
61
|
// Align to 4 bytes for the next iteration (or final)
|
|
66
62
|
byteCount = align4(byteCount);
|
|
@@ -85,9 +81,7 @@ export function CompactVoxelSectionMesh(location, tools, transfers = []) {
|
|
|
85
81
|
break;
|
|
86
82
|
}
|
|
87
83
|
// Write index data
|
|
88
|
-
const indicesArray = tool.mesh.indicieCount
|
|
89
|
-
? new Uint32Array(buffer, meshData.indiceIndex[0], tool.mesh.indicieCount)
|
|
90
|
-
: new Uint16Array(buffer, meshData.indiceIndex[0], tool.mesh.indicieCount);
|
|
84
|
+
const indicesArray = new Uint32Array(buffer, meshData.indiceIndex[0], tool.mesh.indicieCount);
|
|
91
85
|
const indiceBuffers = tool.mesh.indices._buffers;
|
|
92
86
|
start = 0;
|
|
93
87
|
done = false;
|
|
@@ -1,119 +1,15 @@
|
|
|
1
|
-
//data
|
|
2
|
-
import { WorldSpaces } from "../../World/WorldSpaces.js";
|
|
3
1
|
//tools
|
|
4
|
-
import { VoxelGeometryBuilderCacheSpace } from "../Models/VoxelGeometryBuilderCacheSpace.js";
|
|
5
2
|
import { WorldCursor } from "../../World/Cursor/WorldCursor.js";
|
|
6
3
|
import { SectionCursor } from "../../World/Cursor/SectionCursor.js";
|
|
7
|
-
import { VoxelModelConstructorRegister } from "../Models/VoxelModelConstructorRegister.js";
|
|
8
4
|
import { WorldRegister } from "../../World/WorldRegister.js";
|
|
9
|
-
import {
|
|
10
|
-
import { Vector3Like } from "@amodx/math";
|
|
11
|
-
import { RenderedMaterials } from "../Models/RenderedMaterials";
|
|
12
|
-
import { CompactVoxelSectionMesh } from "./CompactVoxelSectionMesh";
|
|
5
|
+
import { MeshSectionBase } from "./Base/MeshSectionBase";
|
|
13
6
|
const sectionCursor = new SectionCursor();
|
|
14
7
|
const worldCursor = new WorldCursor();
|
|
15
|
-
let space;
|
|
16
|
-
const bvhTool = new VoxelMeshBVHBuilder();
|
|
17
|
-
function meshVoxel(x, y, z, voxel) {
|
|
18
|
-
let added = false;
|
|
19
|
-
const constructor = VoxelModelConstructorRegister.constructorsPaltte[voxel.getId()];
|
|
20
|
-
const builder = constructor.builder;
|
|
21
|
-
builder.origin.x = sectionCursor._voxelPosition.x;
|
|
22
|
-
builder.origin.y = sectionCursor._voxelPosition.y;
|
|
23
|
-
builder.origin.z = sectionCursor._voxelPosition.z;
|
|
24
|
-
builder.position.x = x;
|
|
25
|
-
builder.position.y = y;
|
|
26
|
-
builder.position.z = z;
|
|
27
|
-
builder.voxel = voxel;
|
|
28
|
-
builder.nVoxel = worldCursor;
|
|
29
|
-
builder.startConstruction();
|
|
30
|
-
added = constructor.process();
|
|
31
|
-
builder.endConstruction();
|
|
32
|
-
return added;
|
|
33
|
-
}
|
|
34
|
-
const padding = Vector3Like.Create(5, 5, 5);
|
|
35
8
|
export function MeshSection(location, transfers = []) {
|
|
36
|
-
if (!space)
|
|
37
|
-
space = new VoxelGeometryBuilderCacheSpace({
|
|
38
|
-
x: WorldSpaces.section.bounds.x + padding.x,
|
|
39
|
-
y: WorldSpaces.section.bounds.y + padding.y,
|
|
40
|
-
z: WorldSpaces.section.bounds.z + padding.z,
|
|
41
|
-
});
|
|
42
9
|
const sector = WorldRegister.sectors.getAt(location);
|
|
43
10
|
if (!sector)
|
|
44
11
|
return null;
|
|
45
|
-
const section = sector.getSection(location[1], location[2], location[3]);
|
|
46
|
-
const [cx, cy, cz] = section.getPosition();
|
|
47
12
|
worldCursor.setFocalPoint(...location);
|
|
48
|
-
sectionCursor.
|
|
49
|
-
|
|
50
|
-
if (minY == Infinity && maxY == -Infinity) {
|
|
51
|
-
section.setDisplayDirty(false);
|
|
52
|
-
section.setInProgress(false);
|
|
53
|
-
return null;
|
|
54
|
-
}
|
|
55
|
-
space.start(cx - (padding.x - 1), cy - (padding.y - 1), cz - (padding.z - 1));
|
|
56
|
-
bvhTool.reset();
|
|
57
|
-
const effects = {};
|
|
58
|
-
for (let i = 0; i < RenderedMaterials.meshers.length; i++) {
|
|
59
|
-
const mesher = RenderedMaterials.meshers[i];
|
|
60
|
-
mesher.space = space;
|
|
61
|
-
mesher.bvhTool = bvhTool;
|
|
62
|
-
mesher.effects = effects;
|
|
63
|
-
}
|
|
64
|
-
const slice = WorldSpaces.section.bounds.x * WorldSpaces.section.bounds.z;
|
|
65
|
-
const startY = minY * slice;
|
|
66
|
-
const endY = (maxY + 1) * slice;
|
|
67
|
-
for (let i = startY; i < endY; i++) {
|
|
68
|
-
if (!(i % slice)) {
|
|
69
|
-
const y = i / slice;
|
|
70
|
-
if (!section.getHasVoxel(y) && !section.getHasVoxelDirty(y)) {
|
|
71
|
-
i += slice - 1;
|
|
72
|
-
continue;
|
|
73
|
-
}
|
|
74
|
-
}
|
|
75
|
-
if (!section.ids[i])
|
|
76
|
-
continue;
|
|
77
|
-
if (!section.ids[i] || section.getBuried(i))
|
|
78
|
-
continue;
|
|
79
|
-
const voxel = sectionCursor.getVoxelAtIndex(i);
|
|
80
|
-
const x = cx + sectionCursor._voxelPosition.x;
|
|
81
|
-
const y = cy + sectionCursor._voxelPosition.y;
|
|
82
|
-
const z = cz + sectionCursor._voxelPosition.z;
|
|
83
|
-
let addedVoxel = false;
|
|
84
|
-
if (meshVoxel(x, y, z, voxel))
|
|
85
|
-
addedVoxel = true;
|
|
86
|
-
if (voxel.hasSecondaryVoxel()) {
|
|
87
|
-
voxel.setSecondary(true);
|
|
88
|
-
if (meshVoxel(x, y, z, voxel))
|
|
89
|
-
addedVoxel = true;
|
|
90
|
-
voxel.setSecondary(false);
|
|
91
|
-
}
|
|
92
|
-
section.setBuried(i, !addedVoxel);
|
|
93
|
-
}
|
|
94
|
-
const meshed = [];
|
|
95
|
-
for (let i = 0; i < RenderedMaterials.meshers.length; i++) {
|
|
96
|
-
const mesher = RenderedMaterials.meshers[i];
|
|
97
|
-
if (!mesher.mesh.vertexCount) {
|
|
98
|
-
mesher.clear();
|
|
99
|
-
mesher.bvhTool = null;
|
|
100
|
-
continue;
|
|
101
|
-
}
|
|
102
|
-
const { min, max } = mesher.bvhTool.getMeshBounds();
|
|
103
|
-
mesher.mesh.minBounds.x = min[0];
|
|
104
|
-
mesher.mesh.minBounds.y = min[1];
|
|
105
|
-
mesher.mesh.minBounds.z = min[2];
|
|
106
|
-
mesher.mesh.maxBounds.x = max[0];
|
|
107
|
-
mesher.mesh.maxBounds.y = max[1];
|
|
108
|
-
mesher.mesh.maxBounds.z = max[2];
|
|
109
|
-
meshed.push(mesher);
|
|
110
|
-
}
|
|
111
|
-
const compactMesh = CompactVoxelSectionMesh(location, meshed, transfers);
|
|
112
|
-
for (let i = 0; i < meshed.length; i++) {
|
|
113
|
-
meshed[i].clear();
|
|
114
|
-
meshed[i].bvhTool = null;
|
|
115
|
-
}
|
|
116
|
-
section.setDisplayDirty(false);
|
|
117
|
-
section.setInProgress(false);
|
|
118
|
-
return compactMesh;
|
|
13
|
+
sectionCursor.loadSection(...location);
|
|
14
|
+
return MeshSectionBase(worldCursor, sectionCursor, location, transfers);
|
|
119
15
|
}
|
|
@@ -0,0 +1,14 @@
|
|
|
1
|
+
//tools
|
|
2
|
+
import { MeshSectionBase } from "./Base/MeshSectionBase";
|
|
3
|
+
import { SectionSnapshotCursor } from "../../World/SnapShot/SectionSnapShotCursor";
|
|
4
|
+
let snapShotCursor;
|
|
5
|
+
export function MeshSectionSnapShot(snapShot, transfers = []) {
|
|
6
|
+
if (!snapShotCursor)
|
|
7
|
+
snapShotCursor = new SectionSnapshotCursor();
|
|
8
|
+
const location = snapShot.location;
|
|
9
|
+
snapShotCursor.setSectionSnapShot(snapShot);
|
|
10
|
+
const sectionCursor = snapShotCursor.getCenteralCursor();
|
|
11
|
+
if (!sectionCursor)
|
|
12
|
+
return null;
|
|
13
|
+
return MeshSectionBase(snapShotCursor, sectionCursor, location, transfers);
|
|
14
|
+
}
|
|
@@ -1,13 +1,17 @@
|
|
|
1
1
|
import { Quad } from "../Geomtry/Primitives/Quad";
|
|
2
2
|
const Quads = {
|
|
3
3
|
north: Quad.Create([
|
|
4
|
-
[0, 0, 0],
|
|
5
4
|
[1, 1, 0],
|
|
6
|
-
|
|
7
|
-
south: Quad.Create([
|
|
5
|
+
[0, 1, 0],
|
|
8
6
|
[0, 0, 0],
|
|
7
|
+
[1, 0, 0],
|
|
8
|
+
], Quad.FullUVs),
|
|
9
|
+
south: Quad.Create([
|
|
9
10
|
[1, 1, 0],
|
|
10
|
-
|
|
11
|
+
[0, 1, 0],
|
|
12
|
+
[0, 0, 0],
|
|
13
|
+
[1, 0, 0],
|
|
14
|
+
], Quad.FullUVs),
|
|
11
15
|
};
|
|
12
16
|
//const tool = new MesherDataTool();
|
|
13
17
|
//tool.startNewMesh();
|
|
@@ -1,22 +1,30 @@
|
|
|
1
1
|
import { VoxelGeometryBuilderCacheSpace } from "../Models/VoxelGeometryBuilderCacheSpace.js";
|
|
2
2
|
import { TemplateCursor } from "../../Templates/Cursor/TemplateCursor.js";
|
|
3
|
-
import { FullVoxelTemplate } from "../../Templates/FullVoxelTemplate.js";
|
|
3
|
+
import { FullVoxelTemplate } from "../../Templates/Full/FullVoxelTemplate.js";
|
|
4
4
|
import { CompactVoxelMesh } from "../Functions/CompactVoxelMesh.js";
|
|
5
5
|
import { VoxelModelConstructorRegister } from "../Models/VoxelModelConstructorRegister.js";
|
|
6
|
+
const template = new FullVoxelTemplate(FullVoxelTemplate.CreateNew([3, 3, 3], 0xf));
|
|
6
7
|
const templateCursor = new TemplateCursor();
|
|
7
|
-
templateCursor.setTemplate(
|
|
8
|
+
templateCursor.setTemplate(template);
|
|
8
9
|
const space = new VoxelGeometryBuilderCacheSpace({ x: 3, y: 3, z: 3 });
|
|
9
10
|
export function MeshVoxel(rawVoxelData) {
|
|
11
|
+
const index = template.getIndex(1, 1, 1);
|
|
12
|
+
template.ids[index] = rawVoxelData[0];
|
|
13
|
+
template.level[index] = rawVoxelData[2];
|
|
14
|
+
template.secondary[index] = rawVoxelData[3];
|
|
10
15
|
const voxel = templateCursor.getVoxel(1, 1, 1);
|
|
11
|
-
voxel.copyRaw(rawVoxelData);
|
|
12
|
-
voxel.process();
|
|
13
16
|
if (!voxel.isRenderable())
|
|
14
17
|
return false;
|
|
15
18
|
const constructor = VoxelModelConstructorRegister.getConstructor(voxel.getStringId());
|
|
16
19
|
if (!constructor) {
|
|
17
20
|
throw new Error(`Could not find constructor for voxel [id:${voxel.getStringId()} name:${voxel.getName()}] `);
|
|
18
21
|
}
|
|
22
|
+
constructor.schema.dataCursor = templateCursor;
|
|
23
|
+
constructor.schema.voxel = voxel;
|
|
19
24
|
const builder = constructor.builder;
|
|
25
|
+
if (!builder) {
|
|
26
|
+
console.error(builder, constructor.id, constructor);
|
|
27
|
+
}
|
|
20
28
|
builder.space = space;
|
|
21
29
|
builder.bvhTool = null;
|
|
22
30
|
builder.clear();
|
|
@@ -1,13 +1,16 @@
|
|
|
1
1
|
import { Vec3Array } from "@amodx/math";
|
|
2
2
|
import { LocationData } from "../../Math";
|
|
3
3
|
export declare class CompactedMeshData {
|
|
4
|
-
material:
|
|
4
|
+
material: number;
|
|
5
|
+
materialId: string;
|
|
5
6
|
minBounds: Vec3Array;
|
|
6
7
|
maxBounds: Vec3Array;
|
|
8
|
+
vertexCount: number;
|
|
9
|
+
indexCount: number;
|
|
7
10
|
vertexIndex: [start: number, length: number];
|
|
8
11
|
indiceIndex: [start: number, length: number];
|
|
9
12
|
verticies: Float32Array;
|
|
10
|
-
indices:
|
|
13
|
+
indices: Uint32Array;
|
|
11
14
|
}
|
|
12
15
|
export declare class CompactedSectionVoxelMesh {
|
|
13
16
|
static GetHeaderByteSize(totalMeshes?: number): number;
|
|
@@ -1,8 +1,12 @@
|
|
|
1
1
|
import { VoxelPalettesRegister } from "../../Voxels/Data/VoxelPalettesRegister";
|
|
2
|
+
import { VoxelMeshVertexStructCursor } from "./VoxelMeshVertexStructCursor";
|
|
2
3
|
export class CompactedMeshData {
|
|
3
|
-
material
|
|
4
|
+
material;
|
|
5
|
+
materialId = "dve_solid";
|
|
4
6
|
minBounds = [0, 0, 0];
|
|
5
7
|
maxBounds = [0, 0, 0];
|
|
8
|
+
vertexCount = 0;
|
|
9
|
+
indexCount = 0;
|
|
6
10
|
vertexIndex = [0, 0];
|
|
7
11
|
indiceIndex = [0, 0];
|
|
8
12
|
verticies;
|
|
@@ -73,7 +77,7 @@ export class CompactedSectionVoxelMesh {
|
|
|
73
77
|
return location;
|
|
74
78
|
}
|
|
75
79
|
setMeshData(index, mesh) {
|
|
76
|
-
const { material, minBounds, maxBounds, vertexIndex, indiceIndex } = mesh;
|
|
80
|
+
const { materialId: material, minBounds, maxBounds, vertexIndex, indiceIndex, } = mesh;
|
|
77
81
|
let startByte = CompactedSectionVoxelMesh.GetHeaderByteSize(0) +
|
|
78
82
|
CompactedSectionVoxelMesh.GetMeshHeaderByteSize() * index;
|
|
79
83
|
//material index
|
|
@@ -108,7 +112,8 @@ export class CompactedSectionVoxelMesh {
|
|
|
108
112
|
let startByte = CompactedSectionVoxelMesh.GetHeaderByteSize(0) +
|
|
109
113
|
CompactedSectionVoxelMesh.GetMeshHeaderByteSize() * index;
|
|
110
114
|
// material index
|
|
111
|
-
mesh.material =
|
|
115
|
+
mesh.material = this.data.getUint8(startByte);
|
|
116
|
+
mesh.materialId = VoxelPalettesRegister.material.getStringId(mesh.material);
|
|
112
117
|
startByte++;
|
|
113
118
|
// min bounds
|
|
114
119
|
mesh.minBounds[0] = this.data.getFloat32(startByte);
|
|
@@ -135,10 +140,10 @@ export class CompactedSectionVoxelMesh {
|
|
|
135
140
|
mesh.indiceIndex[1] = this.data.getUint32(startByte);
|
|
136
141
|
startByte += 4;
|
|
137
142
|
mesh.verticies = new Float32Array(this.data.buffer, ...mesh.vertexIndex);
|
|
138
|
-
mesh.indices =
|
|
139
|
-
|
|
140
|
-
|
|
141
|
-
|
|
143
|
+
mesh.indices = new Uint32Array(this.data.buffer, ...mesh.indiceIndex);
|
|
144
|
+
mesh.vertexCount =
|
|
145
|
+
mesh.vertexIndex[1] / VoxelMeshVertexStructCursor.VertexFloatSize;
|
|
146
|
+
mesh.indexCount = mesh.indiceIndex[1];
|
|
142
147
|
return mesh;
|
|
143
148
|
}
|
|
144
149
|
}
|