@divinevoxel/vlox 0.0.74 → 0.0.76

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (701) hide show
  1. package/Builder/RayProvider.d.ts +6 -0
  2. package/Builder/Tools/Box/BoxSelection.d.ts +12 -0
  3. package/Builder/Tools/Box/BoxSelection.js +27 -0
  4. package/Builder/Tools/Box/BoxTool.d.ts +31 -0
  5. package/Builder/Tools/Box/BoxTool.js +91 -0
  6. package/Builder/Tools/Box/BoxToolTemplate.d.ts +13 -0
  7. package/Builder/Tools/Box/BoxToolTemplate.js +23 -0
  8. package/Builder/Tools/Brush/BrushTool.d.ts +48 -0
  9. package/Builder/Tools/Brush/BrushTool.js +146 -0
  10. package/Builder/Tools/BuilderToolBase.d.ts +3 -0
  11. package/Builder/Tools/BuilderToolBase.js +3 -0
  12. package/Builder/Tools/Hand/HandTool.d.ts +22 -0
  13. package/Builder/Tools/Hand/HandTool.js +56 -0
  14. package/Builder/Tools/Path/PahtTool.d.ts +29 -0
  15. package/Builder/Tools/Path/PahtTool.js +117 -0
  16. package/Builder/Tools/Wand/WandTool.d.ts +28 -0
  17. package/Builder/Tools/Wand/WandTool.js +67 -0
  18. package/Builder/Tools/Wrench/WrenchTool.d.ts +47 -0
  19. package/Builder/Tools/Wrench/WrenchTool.js +175 -0
  20. package/Builder/VoxelBuildSpace.d.ts +61 -0
  21. package/Builder/VoxelBuildSpace.js +165 -0
  22. package/Builder/VoxelBuilder.types.d.ts +0 -0
  23. package/Builder/VoxelBuilder.types.js +1 -0
  24. package/Builder/World/InitTasks.d.ts +1 -0
  25. package/Builder/World/InitTasks.js +134 -0
  26. package/Builder/World/VoxelBuildSpaceWorld.d.ts +4 -0
  27. package/Builder/World/VoxelBuildSpaceWorld.js +10 -0
  28. package/Cache/Cache.types.d.ts +1 -1
  29. package/Contexts/Base/Remote/InitDataSync.js +3 -3
  30. package/Contexts/Base/Remote/InitWorldDataSync.d.ts +2 -1
  31. package/Contexts/Base/Remote/InitWorldDataSync.js +13 -2
  32. package/Contexts/Generator/DivineVoxelEngineGenerator.d.ts +9 -0
  33. package/Contexts/Generator/DivineVoxelEngineGenerator.js +14 -0
  34. package/Contexts/{Constructor/ConstrcutorTheads.d.ts → Generator/GeneratorThreads.d.ts} +2 -2
  35. package/Contexts/{Constructor/ConstrcutorTheads.js → Generator/GeneratorThreads.js} +2 -2
  36. package/Contexts/Generator/index.d.ts +1 -0
  37. package/Contexts/Generator/index.js +1 -0
  38. package/Contexts/Mesher/DivineVoxelEngineMesher.d.ts +9 -0
  39. package/Contexts/Mesher/DivineVoxelEngineMesher.js +14 -0
  40. package/Contexts/Mesher/MesherTheads.d.ts +7 -0
  41. package/Contexts/Mesher/MesherTheads.js +14 -0
  42. package/Contexts/Mesher/index.d.ts +1 -0
  43. package/Contexts/Mesher/index.js +1 -0
  44. package/Contexts/Nexus/NexusTheads.js +1 -1
  45. package/Contexts/Render/DVERenderThreads.d.ts +2 -1
  46. package/Contexts/Render/DVERenderThreads.js +4 -2
  47. package/Contexts/Render/DivineVoxelEngineRender.d.ts +14 -4
  48. package/Contexts/Render/DivineVoxelEngineRender.js +9 -4
  49. package/Contexts/World/DivineVoxelEngineWorld.d.ts +12 -3
  50. package/Contexts/World/WorldThreads.d.ts +2 -1
  51. package/Contexts/World/WorldThreads.js +4 -2
  52. package/Init/StartGenerator.d.ts +2 -0
  53. package/Init/StartGenerator.js +45 -0
  54. package/Init/StartMesher.d.ts +2 -0
  55. package/Init/StartMesher.js +41 -0
  56. package/Init/StartNexus.js +4 -2
  57. package/Init/StartRenderer.d.ts +4 -1
  58. package/Init/StartRenderer.js +59 -14
  59. package/Init/StartWorld.js +2 -1
  60. package/LICENSE.md +2 -1
  61. package/Math/CardinalNeighbors.d.ts +43 -3
  62. package/Math/CardinalNeighbors.js +54 -8
  63. package/Math/Indexing.d.ts +1 -0
  64. package/Math/Location.d.ts +10 -0
  65. package/Math/UtilFunctions.d.ts +4 -0
  66. package/Math/UtilFunctions.js +52 -0
  67. package/Math/index.d.ts +1 -10
  68. package/Math/index.js +1 -0
  69. package/Mesher/Functions/Base/MeshSectionBase.d.ts +5 -0
  70. package/Mesher/Functions/Base/MeshSectionBase.js +108 -0
  71. package/Mesher/Functions/CompactVoxelSectionMesh.js +4 -10
  72. package/Mesher/Functions/MeshSection.js +3 -107
  73. package/Mesher/Functions/MeshSectionSnapShot.d.ts +3 -0
  74. package/Mesher/Functions/MeshSectionSnapShot.js +14 -0
  75. package/Mesher/Functions/MeshTexture.js +8 -4
  76. package/Mesher/Functions/MeshVoxel.js +12 -4
  77. package/Mesher/Geomtry/CompactedSectionVoxelMesh.d.ts +5 -2
  78. package/Mesher/Geomtry/CompactedSectionVoxelMesh.js +12 -7
  79. package/Mesher/Geomtry/Functions/GetBounds.d.ts +2 -0
  80. package/Mesher/{Models/Common/BoundsFunctions.js → Geomtry/Functions/GetBounds.js} +13 -13
  81. package/Mesher/Geomtry/Geometry.types.d.ts +14 -0
  82. package/Mesher/Geomtry/Geometry.types.js +11 -0
  83. package/Mesher/Geomtry/Primitives/Quad.d.ts +7 -15
  84. package/Mesher/Geomtry/Primitives/Quad.js +36 -91
  85. package/Mesher/Geomtry/Primitives/QuadVertexData.d.ts +4 -14
  86. package/Mesher/Geomtry/Primitives/QuadVertexData.js +17 -57
  87. package/Mesher/Geomtry/Primitives/Triangle.d.ts +65 -0
  88. package/Mesher/Geomtry/Primitives/Triangle.js +148 -0
  89. package/Mesher/Geomtry/Primitives/TriangleVertexData.d.ts +58 -0
  90. package/Mesher/Geomtry/Primitives/TriangleVertexData.js +263 -0
  91. package/Mesher/Geomtry/Primitives/index.d.ts +2 -0
  92. package/Mesher/Geomtry/Primitives/index.js +2 -0
  93. package/Mesher/Geomtry/Shapes/Box.d.ts +20 -0
  94. package/Mesher/Geomtry/Shapes/Box.js +69 -0
  95. package/Mesher/Geomtry/Transform/TransformBox.d.ts +3 -0
  96. package/{Models/Shared/Transform.js → Mesher/Geomtry/Transform/TransformBox.js} +9 -124
  97. package/Mesher/Geomtry/Transform/TransformQuad.d.ts +3 -0
  98. package/Mesher/Geomtry/Transform/TransformQuad.js +113 -0
  99. package/Mesher/Geomtry/Transform/TransformTriangle.d.ts +3 -0
  100. package/Mesher/Geomtry/Transform/TransformTriangle.js +112 -0
  101. package/Mesher/Geomtry/VoxelGeometryBuilder.d.ts +3 -4
  102. package/Mesher/Geomtry/VoxelGeometryBuilder.js +128 -112
  103. package/Mesher/Geomtry/VoxelMeshBVHBuilder.d.ts +3 -3
  104. package/Mesher/Geomtry/VoxelMeshBVHBuilder.js +1 -1
  105. package/Mesher/Geomtry/VoxelMeshVertexStructCursor.d.ts +9 -3
  106. package/Mesher/Geomtry/VoxelMeshVertexStructCursor.js +26 -3
  107. package/Mesher/Geomtry/VoxelShaderData.d.ts +4 -1
  108. package/Mesher/Geomtry/VoxelShaderData.js +25 -10
  109. package/Mesher/InitMesher.d.ts +1 -1
  110. package/Mesher/InitMesher.js +6 -0
  111. package/Mesher/InitTask.js +17 -6
  112. package/Mesher/Models/Common/Calc/CalcConstants.d.ts +2 -6
  113. package/Mesher/Models/Common/Calc/CalcConstants.js +2 -76
  114. package/Mesher/Models/Common/Faces/CullRulledFace.d.ts +2 -0
  115. package/Mesher/Models/Common/Faces/CullRulledFace.js +60 -0
  116. package/Mesher/Models/Common/Faces/ShadeRulelessFace.d.ts +4 -0
  117. package/Mesher/Models/Common/Faces/ShadeRulelessFace.js +12 -0
  118. package/Mesher/Models/Common/Faces/ShadeRulledFace.d.ts +4 -0
  119. package/Mesher/Models/Common/Faces/ShadeRulledFace.js +58 -0
  120. package/Mesher/Models/Common/GetTexture.d.ts +6 -0
  121. package/Mesher/Models/Common/GetTexture.js +12 -0
  122. package/Mesher/Models/Nodes/Custom/Liquid/FlowGradient.js +1 -1
  123. package/Mesher/Models/Nodes/Custom/Liquid/LiquidGeomtryNode.d.ts +2 -3
  124. package/Mesher/Models/Nodes/Custom/Liquid/LiquidGeomtryNode.js +124 -48
  125. package/Mesher/Models/Nodes/Default/QuadVoxelGeometryNode.d.ts +13 -0
  126. package/Mesher/Models/Nodes/Default/QuadVoxelGeometryNode.js +55 -0
  127. package/Mesher/Models/Nodes/Default/TriangleVoxelGeometryNode.d.ts +13 -0
  128. package/Mesher/Models/Nodes/Default/TriangleVoxelGeometryNode.js +52 -0
  129. package/Mesher/Models/Nodes/GeometryNode.d.ts +2 -8
  130. package/Mesher/Models/Nodes/GeometryNode.js +1 -7
  131. package/Mesher/Models/Nodes/Types/GeomtryNode.types.d.ts +7 -0
  132. package/Mesher/Models/Nodes/Types/GeomtryNode.types.js +1 -0
  133. package/Mesher/Models/Nodes/Types/QuadVoxelGometryNodeTypes.d.ts +29 -0
  134. package/{Models/Input/QuadVoxelGometryInputs.js → Mesher/Models/Nodes/Types/QuadVoxelGometryNodeTypes.js} +4 -8
  135. package/Mesher/Models/Nodes/Types/TriangleVoxelGometryNodeTypes.d.ts +28 -0
  136. package/Mesher/Models/Nodes/Types/TriangleVoxelGometryNodeTypes.js +24 -0
  137. package/Mesher/Models/Nodes/VoxelGeometryConstructor.d.ts +4 -8
  138. package/Mesher/Models/Nodes/VoxelGeometryConstructor.js +16 -52
  139. package/Mesher/Models/Procedures/Default/ConsistentRotationTextureProcedure.d.ts +25 -0
  140. package/Mesher/Models/Procedures/Default/ConsistentRotationTextureProcedure.js +44 -0
  141. package/Mesher/Models/Procedures/Default/OutlinedTextureProcedure.d.ts +28 -0
  142. package/Mesher/Models/Procedures/Default/OutlinedTextureProcedure.js +162 -0
  143. package/Mesher/Models/Procedures/TextureProcedure.d.ts +16 -0
  144. package/Mesher/Models/Procedures/TextureProcedure.js +2 -0
  145. package/Mesher/Models/Procedures/TextureProcedureRegister.d.ts +6 -0
  146. package/Mesher/Models/Procedures/TextureProcedureRegister.js +16 -0
  147. package/Mesher/Models/VoxelConstructor.d.ts +1 -5
  148. package/Mesher/Models/VoxelConstructor.js +1 -11
  149. package/Mesher/Models/VoxelGeometryBuilderCacheSpace.js +2 -2
  150. package/Mesher/Models/VoxelModelBuilder.d.ts +0 -1
  151. package/Mesher/Models/VoxelModelBuilder.js +1 -2
  152. package/Mesher/Models/VoxelModelConstructorRegister.d.ts +8 -2
  153. package/Mesher/Models/VoxelModelConstructorRegister.js +6 -8
  154. package/Renderer/Classes/SectionMesh.d.ts +2 -3
  155. package/Renderer/Classes/SectionMesh.js +13 -10
  156. package/Renderer/Classes/SectorMesh.d.ts +5 -5
  157. package/Renderer/Classes/SectorMesh.js +17 -6
  158. package/Renderer/InitTasks.d.ts +1 -2
  159. package/Renderer/InitTasks.js +4 -10
  160. package/Renderer/MeshManager.d.ts +6 -1
  161. package/Renderer/MeshManager.js +11 -14
  162. package/Renderer/MeshRegister.d.ts +6 -4
  163. package/Renderer/MeshRegister.js +34 -43
  164. package/Settings/EngineSettings.js +3 -0
  165. package/Settings/EngineSettings.types.d.ts +7 -1
  166. package/Settings/EngineSettings.types.js +5 -1
  167. package/Stats/EngineStats.d.ts +19 -0
  168. package/Stats/EngineStats.js +27 -0
  169. package/Tasks/Paint/Common.d.ts +7 -0
  170. package/Tasks/Paint/Common.js +200 -0
  171. package/Tasks/Paint/Erase/EraseVoxel.d.ts +3 -0
  172. package/Tasks/Paint/Erase/EraseVoxel.js +31 -0
  173. package/Tasks/Paint/Erase/EraseVoxelPath.d.ts +4 -0
  174. package/Tasks/Paint/Erase/EraseVoxelPath.js +80 -0
  175. package/Tasks/Paint/Erase/EraseVoxelTemplate.d.ts +4 -0
  176. package/Tasks/Paint/Erase/EraseVoxelTemplate.js +34 -0
  177. package/Tasks/Paint/InitTasks.js +16 -0
  178. package/Tasks/Paint/Paint/PaintVoxel.d.ts +4 -0
  179. package/Tasks/Paint/Paint/PaintVoxel.js +29 -0
  180. package/Tasks/Paint/Paint/PaintVoxelPath.d.ts +4 -0
  181. package/Tasks/Paint/Paint/PaintVoxelPath.js +78 -0
  182. package/Tasks/Paint/Paint/PaintVoxelTemplate.d.ts +4 -0
  183. package/Tasks/Paint/Paint/PaintVoxelTemplate.js +36 -0
  184. package/Tasks/Propagation/Flow/FlowUpdate.js +1 -1
  185. package/Tasks/Propagation/Flow/WorldFlow.js +2 -2
  186. package/Tasks/Propagation/Illumanation/CommonFunctions.d.ts +6 -6
  187. package/Tasks/Propagation/Illumanation/CommonFunctions.js +6 -7
  188. package/Tasks/Propagation/Illumanation/RGBUpdate.js +9 -9
  189. package/Tasks/Propagation/Illumanation/SunUpdate.js +8 -7
  190. package/Tasks/Propagation/Illumanation/WorldSun.js +11 -9
  191. package/Tasks/Propagation/InitTasks.js +16 -28
  192. package/Tasks/Propagation/Power/PowerUpdate.js +10 -10
  193. package/Tasks/Tasks.types.d.ts +25 -9
  194. package/Tasks/TasksIds.d.ts +13 -20
  195. package/Tasks/TasksIds.js +13 -20
  196. package/Tasks/VoxelUpdateTask.d.ts +6 -5
  197. package/Tasks/VoxelUpdateTask.js +53 -37
  198. package/Tasks/WorldGeneration/InitTasks.d.ts +4 -1
  199. package/Tasks/WorldGeneration/InitTasks.js +6 -3
  200. package/Tasks/WorldGeneration/WorldGen.types.d.ts +2 -3
  201. package/Tasks/WorldGeneration/WorldGenBrush.js +6 -7
  202. package/Tasks/WorldGeneration/WorldGenRegister.d.ts +3 -1
  203. package/Tasks/WorldGeneration/WorldGenRegister.js +13 -3
  204. package/Tasks/WorldGeneration/WorldGeneration.d.ts +2 -2
  205. package/Tasks/WorldGeneration/WorldGeneration.js +22 -3
  206. package/Templates/Archive/ArchivedVoxelTemplate.d.ts +38 -0
  207. package/Templates/Archive/ArchivedVoxelTemplate.js +128 -0
  208. package/Templates/Archive/ArchivedVoxelTemplate.types.d.ts +45 -0
  209. package/Templates/Archive/ArchivedVoxelTemplate.types.js +1 -0
  210. package/Templates/Archive/Functions/CreateArchivedTemplate.d.ts +11 -0
  211. package/Templates/Archive/Functions/CreateArchivedTemplate.js +186 -0
  212. package/Templates/Archive/Functions/ExportArchiedTemplateJSON.d.ts +2 -0
  213. package/Templates/Archive/Functions/ExportArchiedTemplateJSON.js +44 -0
  214. package/Templates/Archive/Functions/ImportArchivedTemplateJSON.d.ts +2 -0
  215. package/Templates/Archive/Functions/ImportArchivedTemplateJSON.js +37 -0
  216. package/Templates/Cursor/TemplateCursor.d.ts +5 -3
  217. package/Templates/Cursor/TemplateCursor.js +11 -5
  218. package/Templates/Cursor/TemplateProxy.d.ts +11 -0
  219. package/Templates/Cursor/TemplateProxy.js +36 -0
  220. package/Templates/Cursor/TemplateVoxelCursor.d.ts +5 -7
  221. package/Templates/Cursor/TemplateVoxelCursor.js +7 -13
  222. package/Templates/Full/FullVoxelTemplate.d.ts +28 -0
  223. package/Templates/Full/FullVoxelTemplate.js +112 -0
  224. package/Templates/Full/FullVoxelTemplate.types.d.ts +5 -0
  225. package/Templates/Full/FullVoxelTemplate.types.js +1 -0
  226. package/Templates/Full/Functions/CreateFullTemplate.d.ts +3 -0
  227. package/Templates/Full/Functions/CreateFullTemplate.js +27 -0
  228. package/Templates/Functions/FlipTemplate.d.ts +2 -2
  229. package/Templates/Functions/FlipTemplate.js +1 -9
  230. package/Templates/Functions/RotateTemplate.d.ts +2 -2
  231. package/Templates/Functions/RotateTemplate.js +2 -10
  232. package/Templates/Functions/index.d.ts +1 -1
  233. package/Templates/Functions/index.js +1 -1
  234. package/Templates/Path/VoxelPath.d.ts +38 -0
  235. package/Templates/Path/VoxelPath.js +144 -0
  236. package/Templates/Path/VoxelPath.types.d.ts +11 -0
  237. package/Templates/Path/VoxelPath.types.js +1 -0
  238. package/Templates/Selection/VoxelBFSSelection.d.ts +23 -0
  239. package/Templates/Selection/VoxelBFSSelection.js +141 -0
  240. package/Templates/Selection/VoxelBoxSelection.d.ts +17 -0
  241. package/Templates/Selection/VoxelBoxSelection.js +116 -0
  242. package/Templates/Selection/VoxelPointSelection.d.ts +17 -0
  243. package/Templates/Selection/VoxelPointSelection.js +48 -0
  244. package/Templates/Selection/VoxelSelecton.d.ts +9 -0
  245. package/Templates/Selection/VoxelSelecton.js +1 -0
  246. package/Templates/Selection/VoxelSurfaceSelection.d.ts +30 -0
  247. package/Templates/Selection/VoxelSurfaceSelection.js +224 -0
  248. package/Templates/Selection/VoxelTemplateSelection.d.ts +13 -0
  249. package/Templates/Selection/VoxelTemplateSelection.js +36 -0
  250. package/Templates/Shapes/BasicVoxelShapeTemplate.d.ts +36 -0
  251. package/Templates/Shapes/BasicVoxelShapeTemplate.js +126 -0
  252. package/Templates/Shapes/BoxVoxelTemplate.d.ts +23 -0
  253. package/Templates/Shapes/BoxVoxelTemplate.js +83 -0
  254. package/Templates/Shapes/ConeVoxelTemplate.d.ts +23 -0
  255. package/Templates/Shapes/ConeVoxelTemplate.js +73 -0
  256. package/Templates/Shapes/CylinderVoxelTemplate.d.ts +23 -0
  257. package/Templates/Shapes/CylinderVoxelTemplate.js +73 -0
  258. package/Templates/Shapes/EllipsoidVoxelTemplate.d.ts +23 -0
  259. package/Templates/Shapes/EllipsoidVoxelTemplate.js +89 -0
  260. package/Templates/Shapes/OctahedronVoxelTemplate.d.ts +23 -0
  261. package/Templates/Shapes/OctahedronVoxelTemplate.js +73 -0
  262. package/Templates/Shapes/PyramidVoxelTemplate.d.ts +31 -0
  263. package/Templates/Shapes/PyramidVoxelTemplate.js +148 -0
  264. package/Templates/Shapes/SphereVoxelTemplate.d.ts +15 -0
  265. package/Templates/Shapes/SphereVoxelTemplate.js +59 -0
  266. package/Templates/Shapes/TorusVoxelTemplate.d.ts +23 -0
  267. package/Templates/Shapes/TorusVoxelTemplate.js +73 -0
  268. package/Templates/Shapes/VoxelShapeTemplate.types.d.ts +27 -0
  269. package/Templates/Shapes/VoxelShapeTemplate.types.js +6 -0
  270. package/Templates/VoxelTempateRegister.d.ts +6 -0
  271. package/Templates/VoxelTempateRegister.js +30 -0
  272. package/Templates/VoxelTemplates.types.d.ts +24 -26
  273. package/Templates/index.d.ts +1 -1
  274. package/Templates/index.js +1 -1
  275. package/Textures/Classes/CompiledTexture.d.ts +3 -0
  276. package/Textures/Classes/CompiledTexture.js +3 -0
  277. package/Textures/Classes/CompiledTextureAnimation.d.ts +1 -1
  278. package/Textures/Classes/CompiledTextureAnimation.js +8 -2
  279. package/Textures/Classes/TextureAnimationTexture.d.ts +1 -1
  280. package/Textures/Functions/BuildTextureData.d.ts +2 -1
  281. package/Textures/Functions/BuildTextureData.js +86 -17
  282. package/Textures/Texture.types.d.ts +5 -1
  283. package/Textures/TextureManager.d.ts +2 -1
  284. package/Textures/TextureManager.js +5 -2
  285. package/Tools/Brush/AdvancedBrushTool.d.ts +1 -5
  286. package/Tools/Brush/AdvancedBrushTool.js +2 -30
  287. package/Tools/Brush/Brush.d.ts +8 -2
  288. package/Tools/Brush/Brush.js +61 -36
  289. package/Tools/Tasks/TasksTool.d.ts +49 -20
  290. package/Tools/Tasks/TasksTool.js +87 -23
  291. package/Util/Binary/BinaryArrays.d.ts +2 -0
  292. package/Util/Binary/BinaryArrays.js +15 -0
  293. package/Util/Binary/BinaryFunctions.d.ts +3 -0
  294. package/Util/Binary/BinaryFunctions.js +18 -0
  295. package/Util/BinaryBuffer/BinaryBuffer.d.ts +30 -0
  296. package/Util/BinaryBuffer/BinaryBuffer.js +78 -0
  297. package/Util/BinaryBuffer/BinaryBuffer.types.d.ts +37 -0
  298. package/Util/BinaryBuffer/BinaryBuffer.types.js +28 -0
  299. package/Util/BinaryBuffer/Functions/BinaryBufferConvert.d.ts +5 -0
  300. package/Util/BinaryBuffer/Functions/BinaryBufferConvert.js +60 -0
  301. package/Util/BinaryBuffer/Functions/BinaryBufferJSON.d.ts +3 -0
  302. package/Util/BinaryBuffer/Functions/BinaryBufferJSON.js +64 -0
  303. package/Util/BinaryBuffer/Functions/BinaryBufferRead.d.ts +3 -0
  304. package/Util/BinaryBuffer/Functions/BinaryBufferRead.js +26 -0
  305. package/Util/BinaryBuffer/Functions/BinaryBufferToTypedArray.d.ts +2 -0
  306. package/Util/BinaryBuffer/Functions/BinaryBufferToTypedArray.js +43 -0
  307. package/Util/BinaryBuffer/index.d.ts +2 -0
  308. package/Util/BinaryBuffer/index.js +2 -0
  309. package/Util/LocationData.d.ts +3 -0
  310. package/Util/LocationData.js +16 -0
  311. package/Util/PriorityQueue.d.ts +18 -0
  312. package/Util/PriorityQueue.js +62 -0
  313. package/Util/TickInterval.d.ts +16 -0
  314. package/Util/TickInterval.js +49 -0
  315. package/Util/TypedEventTarget.d.ts +1 -0
  316. package/Util/TypedEventTarget.js +3 -0
  317. package/Util/Util.types.d.ts +4 -0
  318. package/Util/WorkItemProgress.d.ts +23 -0
  319. package/Util/WorkItemProgress.js +52 -0
  320. package/Voxels/Archive/VoxelArchive.types.d.ts +43 -0
  321. package/Voxels/Archive/VoxelArchive.types.js +6 -0
  322. package/Voxels/Archive/VoxelPaletteArchiveReader.d.ts +11 -0
  323. package/Voxels/Archive/VoxelPaletteArchiveReader.js +73 -0
  324. package/Voxels/Archive/VoxelPaletteArechive.d.ts +15 -0
  325. package/Voxels/Archive/VoxelPaletteArechive.js +81 -0
  326. package/Voxels/Cursor/DataCursor.interface.d.ts +1 -0
  327. package/Voxels/Cursor/VoxelCursor.d.ts +6 -7
  328. package/Voxels/Cursor/VoxelCursor.interface.d.ts +25 -24
  329. package/Voxels/Cursor/VoxelCursor.interface.js +93 -96
  330. package/Voxels/Cursor/VoxelCursor.js +22 -12
  331. package/Voxels/Cursor/VoxelLightData.d.ts +2 -0
  332. package/Voxels/Cursor/VoxelLightData.js +2 -0
  333. package/Voxels/Data/VoxelPalettesRegister.d.ts +11 -1
  334. package/Voxels/Data/VoxelPalettesRegister.js +17 -1
  335. package/Voxels/Data/VoxelPropertiesRegister.d.ts +4 -0
  336. package/Voxels/Data/VoxelPropertiesRegister.js +3 -0
  337. package/Voxels/Data/VoxelTag.types.d.ts +7 -1
  338. package/Voxels/Data/VoxelTag.types.js +3 -0
  339. package/Voxels/Data/VoxelTagsRegister.js +4 -1
  340. package/Voxels/Functions/BuildPaletteData.d.ts +6 -0
  341. package/Voxels/Functions/BuildPaletteData.js +87 -0
  342. package/Voxels/Functions/BuildStateData.d.ts +4 -6
  343. package/Voxels/Functions/BuildStateData.js +26 -80
  344. package/Voxels/Functions/{BuildTagAndPaletteData.d.ts → BuildTagData.d.ts} +2 -2
  345. package/Voxels/Functions/{BuildTagAndPaletteData.js → BuildTagData.js} +23 -2
  346. package/Voxels/Indexes/VoxelIndex.d.ts +1 -1
  347. package/Voxels/Indexes/VoxelIndex.js +5 -4
  348. package/Voxels/InitVoxelData.d.ts +1 -1
  349. package/Voxels/InitVoxelData.js +39 -41
  350. package/Voxels/Interaction/Functions/PickVoxel.d.ts +9 -0
  351. package/Voxels/Interaction/Functions/PickVoxel.js +95 -0
  352. package/Voxels/Interaction/Functions/PickVoxelWorld.d.ts +8 -0
  353. package/Voxels/Interaction/Functions/PickVoxelWorld.js +38 -0
  354. package/Voxels/Interaction/Placing/VoxelPlacingStrategy.d.ts +9 -0
  355. package/Voxels/Interaction/Placing/VoxelPlacingStrategy.js +58 -0
  356. package/Voxels/Interaction/Placing/VoxelPlacingStrategy.types.d.ts +15 -0
  357. package/Voxels/Interaction/Placing/VoxelPlacingStrategy.types.js +1 -0
  358. package/Voxels/Interaction/Placing/VoxelPlacingStrategyRegister.d.ts +7 -0
  359. package/Voxels/Interaction/Placing/VoxelPlacingStrategyRegister.js +13 -0
  360. package/Voxels/Interaction/VoxelPickResult.d.ts +51 -0
  361. package/Voxels/Interaction/VoxelPickResult.js +58 -0
  362. package/Voxels/Logic/Classes/Types/VoxelLogicPoweredType.d.ts +8 -0
  363. package/Voxels/Logic/Classes/Types/VoxelLogicPoweredType.js +13 -0
  364. package/Voxels/Logic/Classes/Types/VoxelLogicStateType.d.ts +9 -0
  365. package/Voxels/Logic/Classes/Types/VoxelLogicStateType.js +23 -0
  366. package/Voxels/Logic/Classes/VoxelLogic.d.ts +7 -4
  367. package/Voxels/Logic/Classes/VoxelLogic.js +25 -27
  368. package/Voxels/Logic/Classes/VoxelLogicType.d.ts +11 -1
  369. package/Voxels/Logic/Classes/VoxelLogicType.js +6 -0
  370. package/Voxels/Logic/VoxelLogic.types.d.ts +5 -3
  371. package/Voxels/Logic/VoxelLogicRegister.d.ts +4 -3
  372. package/Voxels/Logic/VoxelLogicRegister.js +12 -4
  373. package/Voxels/Models/CompiledVoxelModel.types.d.ts +46 -0
  374. package/Voxels/Models/CompiledVoxelModel.types.js +1 -0
  375. package/{Models → Voxels/Models}/Defaults/CubeVoxelGeometry.js +0 -30
  376. package/{Models → Voxels/Models}/Defaults/CubeVoxelModels.d.ts +2 -0
  377. package/{Models → Voxels/Models}/Defaults/CubeVoxelModels.js +187 -71
  378. package/{Models → Voxels/Models/Defaults}/Examples.d.ts +1 -1
  379. package/{Models → Voxels/Models/Defaults}/Examples.js +50 -147
  380. package/Voxels/Models/Defaults/FarmVoxelModels.d.ts +3 -0
  381. package/Voxels/Models/Defaults/FarmVoxelModels.js +349 -0
  382. package/{Models → Voxels/Models}/Defaults/LiquidVoxelModel.js +3 -1
  383. package/{Models → Voxels/Models}/Defaults/PanelVoxelGeometry.js +2 -92
  384. package/{Models → Voxels/Models}/Defaults/PanelVoxelModels.d.ts +1 -0
  385. package/{Models → Voxels/Models}/Defaults/PanelVoxelModels.js +52 -180
  386. package/{Models → Voxels/Models}/Defaults/StairVoxelModel.js +59 -149
  387. package/Voxels/Models/Indexing/AOOcclusionFaceIndex.d.ts +12 -0
  388. package/Voxels/Models/Indexing/AOOcclusionFaceIndex.js +28 -0
  389. package/Voxels/Models/Indexing/CulledOcclusionFaceIndex.d.ts +12 -0
  390. package/Voxels/Models/Indexing/CulledOcclusionFaceIndex.js +27 -0
  391. package/Voxels/Models/Rules/Classes/GeomtryInput.d.ts +13 -0
  392. package/Voxels/Models/Rules/Classes/GeomtryInput.js +64 -0
  393. package/Voxels/Models/Rules/Classes/OcclusionFace.d.ts +10 -0
  394. package/Voxels/Models/Rules/Classes/OcclusionFace.js +5 -0
  395. package/Voxels/Models/Rules/Classes/OcclusionFaceRegister.d.ts +18 -0
  396. package/Voxels/Models/Rules/Classes/OcclusionFaceRegister.js +33 -0
  397. package/Voxels/Models/Rules/Classes/OcclusionQuadFace.d.ts +14 -0
  398. package/Voxels/Models/Rules/Classes/OcclusionQuadFace.js +118 -0
  399. package/Voxels/Models/Rules/Classes/OcclusionTriangleFace.d.ts +14 -0
  400. package/Voxels/Models/Rules/Classes/OcclusionTriangleFace.js +114 -0
  401. package/Voxels/Models/Rules/Classes/VoxelRulesGeometry.d.ts +22 -0
  402. package/Voxels/Models/Rules/Classes/VoxelRulesGeometry.js +15 -0
  403. package/{Models → Voxels/Models}/Rules/Classes/VoxelRulesModel.d.ts +3 -2
  404. package/{Models → Voxels/Models}/Rules/Functions/BuildFinalInputs.d.ts +0 -2
  405. package/Voxels/Models/Rules/Functions/BuildFinalInputs.js +72 -0
  406. package/Voxels/Models/Rules/Functions/BuildRules.d.ts +7 -0
  407. package/Voxels/Models/Rules/Functions/BuildRules.js +217 -0
  408. package/Voxels/Models/Rules/Functions/Compile/CompileGeomtryNodes.d.ts +4 -0
  409. package/Voxels/Models/Rules/Functions/Compile/CompileGeomtryNodes.js +39 -0
  410. package/Voxels/Models/Rules/Functions/Compile/Nodes/CalcFunctions.d.ts +8 -0
  411. package/Voxels/Models/Rules/Functions/Compile/Nodes/CalcFunctions.js +106 -0
  412. package/Voxels/Models/Rules/Functions/Compile/Nodes/CompileBoxGeometryNode.d.ts +5 -0
  413. package/Voxels/Models/Rules/Functions/Compile/Nodes/CompileBoxGeometryNode.js +14 -0
  414. package/Voxels/Models/Rules/Functions/Compile/Nodes/CompileQuadGeometryNode.d.ts +6 -0
  415. package/Voxels/Models/Rules/Functions/Compile/Nodes/CompileQuadGeometryNode.js +92 -0
  416. package/Voxels/Models/Rules/Functions/Compile/Nodes/CompileTriangleGeometryNode.d.ts +6 -0
  417. package/Voxels/Models/Rules/Functions/Compile/Nodes/CompileTriangleGeometryNode.js +115 -0
  418. package/{Models → Voxels/Models}/Rules/VoxelModelRuleBuilderRegister.d.ts +1 -1
  419. package/{Models → Voxels/Models}/Rules/VoxelModelRuleBuilderRegister.js +27 -3
  420. package/{Models → Voxels/Models}/VoxelModel.types.d.ts +56 -45
  421. package/Voxels/Models/VoxelModel.types.js +1 -0
  422. package/Voxels/State/Schema/BinarySchema.d.ts +5 -3
  423. package/Voxels/State/Schema/BinarySchema.js +23 -8
  424. package/Voxels/State/Schema/BinarySchemaNode.d.ts +4 -3
  425. package/Voxels/State/Schema/BinarySchemaNode.js +9 -6
  426. package/Voxels/State/Schema/Conditions/SameVoxelConditions.js +2 -0
  427. package/Voxels/State/Schema/ShapeStateRelationsNode.d.ts +3 -3
  428. package/Voxels/State/Schema/ShapeStateRelationsNode.js +2 -2
  429. package/Voxels/State/Schema/StateSchema.d.ts +2 -2
  430. package/Voxels/State/Schema/StateSchema.js +5 -7
  431. package/Voxels/State/SchemaRegister.d.ts +8 -6
  432. package/Voxels/State/SchemaRegister.js +33 -21
  433. package/Voxels/State/State.types.d.ts +19 -23
  434. package/Voxels/Types/PaintVoxelData.d.ts +27 -0
  435. package/Voxels/Types/PaintVoxelData.js +159 -0
  436. package/Voxels/Types/Voxel.types.d.ts +12 -25
  437. package/Voxels/Types/Voxel.types.js +1 -23
  438. package/Voxels/Types/VoxelModelCompiledData.types.d.ts +6 -74
  439. package/Voxels/index.d.ts +1 -0
  440. package/Voxels/index.js +1 -0
  441. package/World/Archive/Classes/ArchiveClasses.d.ts +7 -30
  442. package/World/Archive/Classes/ArchiveClasses.js +8 -33
  443. package/World/Archive/Classes/ImportedSection.d.ts +4 -13
  444. package/World/Archive/Classes/ImportedSection.js +78 -216
  445. package/World/Archive/Classes/ImportedSector.d.ts +7 -9
  446. package/World/Archive/Classes/ImportedSector.js +18 -65
  447. package/World/Archive/Functions/Area/ArchiveArea.d.ts +8 -0
  448. package/World/Archive/Functions/Area/ArchiveArea.js +65 -0
  449. package/World/Archive/Functions/{ArchiveArea.d.ts → Area/ImportArea.d.ts} +1 -8
  450. package/World/Archive/Functions/Area/ImportArea.js +59 -0
  451. package/World/Archive/Functions/JSON/ExportArchivedAreaJSON.d.ts +2 -0
  452. package/World/Archive/Functions/JSON/ExportArchivedAreaJSON.js +100 -0
  453. package/World/Archive/Functions/JSON/ImportArchivedAreaJSON.d.ts +2 -0
  454. package/World/Archive/Functions/JSON/ImportArchivedAreaJSON.js +100 -0
  455. package/World/Archive/Functions/Sector/ArchiveSector.d.ts +7 -0
  456. package/World/Archive/Functions/Sector/ArchiveSector.js +209 -0
  457. package/World/Archive/Functions/Sector/CreateArchivedSection.d.ts +3 -0
  458. package/World/Archive/Functions/Sector/CreateArchivedSection.js +147 -0
  459. package/World/Archive/Functions/{ImportSector.d.ts → Sector/ImportSector.d.ts} +2 -2
  460. package/World/Archive/Functions/Sector/ImportSector.js +32 -0
  461. package/World/Archive/Functions/Sector/RemoveDuplicateSections.d.ts +2 -0
  462. package/World/Archive/Functions/Sector/RemoveDuplicateSections.js +137 -0
  463. package/World/Archive/Functions/Shared/BaseData.d.ts +2 -0
  464. package/World/Archive/Functions/Shared/BaseData.js +14 -0
  465. package/World/Archive/Functions/Shared/IntToString.d.ts +1 -0
  466. package/World/Archive/Functions/Shared/IntToString.js +13 -0
  467. package/World/Archive/Functions/{Shared.d.ts → Shared/LightSegments.d.ts} +2 -3
  468. package/World/Archive/Functions/{Shared.js → Shared/LightSegments.js} +2 -15
  469. package/World/Archive/Functions/Shared/index.d.ts +3 -0
  470. package/World/Archive/Functions/Shared/index.js +3 -0
  471. package/World/Archive/Functions/index.d.ts +3 -3
  472. package/World/Archive/Functions/index.js +3 -3
  473. package/World/Archive/InitTasks.js +21 -30
  474. package/World/Archive/Types/Archive.types.d.ts +45 -0
  475. package/World/Archive/Types/Archive.types.js +1 -0
  476. package/World/Archive/Types/ArchiveArea.types.d.ts +38 -0
  477. package/World/Archive/Types/ArchiveArea.types.js +1 -0
  478. package/World/Archive/Types/ArchiveJSON.types.d.ts +52 -0
  479. package/World/Archive/Types/ArchiveJSON.types.js +1 -0
  480. package/World/Archive/Types/ArchivedSector.types.d.ts +43 -0
  481. package/World/Archive/Types/ArchivedSector.types.js +1 -0
  482. package/World/Archive/Types/index.d.ts +4 -0
  483. package/World/Archive/Types/index.js +4 -0
  484. package/World/Archive/index.d.ts +1 -1
  485. package/World/Archive/index.js +1 -1
  486. package/World/Cursor/SectionCursor.d.ts +4 -3
  487. package/World/Cursor/SectionCursor.js +13 -11
  488. package/World/Cursor/SectorCursor.d.ts +4 -2
  489. package/World/Cursor/SectorCursor.js +11 -1
  490. package/World/Cursor/WorldCursor.d.ts +1 -0
  491. package/World/Cursor/WorldCursor.js +8 -5
  492. package/World/Cursor/WorldVoxelCursor.d.ts +1 -3
  493. package/World/Cursor/WorldVoxelCursor.js +6 -26
  494. package/World/InitTasks.js +52 -40
  495. package/World/Lock/Function/LockSectors.d.ts +2 -0
  496. package/World/Lock/Function/LockSectors.js +28 -0
  497. package/World/Lock/Function/UnLockSectors.d.ts +2 -0
  498. package/World/Lock/Function/UnLockSectors.js +28 -0
  499. package/World/Lock/WorldLock.d.ts +1 -2
  500. package/World/Lock/WorldLock.js +3 -1
  501. package/World/Section/Section.d.ts +16 -21
  502. package/World/Section/Section.js +67 -143
  503. package/World/Section/SectionState.d.ts +6 -2
  504. package/World/Section/SectionState.js +9 -4
  505. package/World/Sector/Sector.d.ts +22 -8
  506. package/World/Sector/Sector.js +86 -67
  507. package/World/Sector/SectorHeightMap.d.ts +1 -1
  508. package/World/Sector/SectorHeightMap.js +6 -6
  509. package/World/Sector/SectorState.d.ts +2 -1
  510. package/World/Sector/SectorState.js +1 -0
  511. package/World/SnapShot/SectionSnapShot.d.ts +19 -0
  512. package/World/SnapShot/SectionSnapShot.js +72 -0
  513. package/World/SnapShot/SectionSnapShotCursor.d.ts +23 -0
  514. package/World/SnapShot/SectionSnapShotCursor.js +107 -0
  515. package/World/SnapShot/SnapShots.d.ts +11 -0
  516. package/World/SnapShot/SnapShots.js +24 -0
  517. package/World/Types/WorldDataSyncIds.d.ts +2 -0
  518. package/World/Types/WorldDataSyncIds.js +2 -0
  519. package/World/WorldRegister.d.ts +19 -7
  520. package/World/WorldRegister.js +47 -23
  521. package/World/WorldSpaces.d.ts +20 -0
  522. package/World/WorldSpaces.js +33 -0
  523. package/WorldSimulation/Dimensions/DimensionSegment.d.ts +38 -0
  524. package/WorldSimulation/Dimensions/DimensionSegment.js +120 -0
  525. package/WorldSimulation/Dimensions/DimensionSimulation.d.ts +26 -0
  526. package/WorldSimulation/Dimensions/DimensionSimulation.js +95 -0
  527. package/WorldSimulation/{Internal/Classes → Dimensions}/Generator.d.ts +5 -9
  528. package/WorldSimulation/{Internal/Classes → Dimensions}/Generator.js +10 -21
  529. package/WorldSimulation/{Internal/Classes → Dimensions}/SectorState.d.ts +4 -0
  530. package/WorldSimulation/Dimensions/SectorState.js +56 -0
  531. package/WorldSimulation/Dimensions/SimulationSector.d.ts +30 -0
  532. package/WorldSimulation/Dimensions/SimulationSector.js +214 -0
  533. package/WorldSimulation/Internal/WorldSimulationDimensions.d.ts +1 -1
  534. package/WorldSimulation/Internal/WorldSimulationDimensions.js +4 -3
  535. package/WorldSimulation/Internal/WorldSimulationTasks.d.ts +14 -9
  536. package/WorldSimulation/Internal/WorldSimulationTasks.js +132 -61
  537. package/WorldSimulation/Internal/runActiveSectorUpdate.d.ts +1 -0
  538. package/WorldSimulation/Internal/runActiveSectorUpdate.js +106 -0
  539. package/WorldSimulation/Procedures/InitalLoad.d.ts +1 -1
  540. package/WorldSimulation/Procedures/InitalLoad.js +6 -4
  541. package/WorldSimulation/Tasks/SimulationTaskBase.d.ts +19 -0
  542. package/WorldSimulation/Tasks/SimulationTaskBase.js +50 -0
  543. package/WorldSimulation/Tasks/TaskRegister.d.ts +7 -0
  544. package/WorldSimulation/{Internal → Tasks}/TaskRegister.js +3 -3
  545. package/WorldSimulation/Tasks/TaskSegment.d.ts +20 -0
  546. package/WorldSimulation/Tasks/TaskSegment.js +83 -0
  547. package/WorldSimulation/Tick/TickQueue.d.ts +9 -0
  548. package/WorldSimulation/Tick/TickQueue.js +31 -0
  549. package/WorldSimulation/Tools/SimulationBrush.d.ts +25 -0
  550. package/WorldSimulation/Tools/SimulationBrush.js +203 -0
  551. package/WorldSimulation/Voxels/Behaviors/Types/CropVoxelBehavior.d.ts +1 -0
  552. package/WorldSimulation/Voxels/Behaviors/Types/CropVoxelBehavior.js +23 -0
  553. package/WorldSimulation/Voxels/Behaviors/Types/DefaultVoxelBehavior.d.ts +1 -0
  554. package/WorldSimulation/Voxels/Behaviors/Types/DefaultVoxelBehavior.js +10 -0
  555. package/WorldSimulation/Voxels/Behaviors/Types/FarmlandVoxelBehavior.d.ts +1 -0
  556. package/WorldSimulation/Voxels/Behaviors/Types/FarmlandVoxelBehavior.js +73 -0
  557. package/WorldSimulation/Voxels/Behaviors/Types/LiquidVoxelBehavior.d.ts +1 -0
  558. package/WorldSimulation/Voxels/Behaviors/Types/LiquidVoxelBehavior.js +21 -0
  559. package/WorldSimulation/Voxels/Behaviors/Types/index.d.ts +4 -0
  560. package/WorldSimulation/Voxels/Behaviors/Types/index.js +4 -0
  561. package/WorldSimulation/Voxels/Behaviors/VoxelBehaviors.d.ts +18 -0
  562. package/WorldSimulation/Voxels/Behaviors/VoxelBehaviors.js +30 -0
  563. package/WorldSimulation/Voxels/Behaviors/VoxelBehaviorsRegister.d.ts +6 -0
  564. package/WorldSimulation/Voxels/Behaviors/VoxelBehaviorsRegister.js +25 -0
  565. package/WorldSimulation/Voxels/Behaviors/VoxelUpdate.d.ts +10 -0
  566. package/WorldSimulation/Voxels/Behaviors/VoxelUpdate.js +1 -0
  567. package/WorldSimulation/Voxels/Behaviors/index.d.ts +4 -0
  568. package/WorldSimulation/Voxels/Behaviors/index.js +4 -0
  569. package/WorldSimulation/Voxels/Ticks/Types/LiquidVoxelUpdate.d.ts +1 -0
  570. package/WorldSimulation/Voxels/Ticks/Types/LiquidVoxelUpdate.js +163 -0
  571. package/WorldSimulation/Voxels/Ticks/Types/index.d.ts +1 -0
  572. package/WorldSimulation/Voxels/Ticks/Types/index.js +1 -0
  573. package/WorldSimulation/Voxels/Ticks/VoxelTickUpdate.d.ts +8 -0
  574. package/WorldSimulation/Voxels/Ticks/VoxelTickUpdate.js +14 -0
  575. package/WorldSimulation/Voxels/Ticks/VoxelTickUpdateRegister.d.ts +6 -0
  576. package/WorldSimulation/Voxels/Ticks/VoxelTickUpdateRegister.js +13 -0
  577. package/WorldSimulation/Voxels/Ticks/VoxelTickUpdateType.d.ts +12 -0
  578. package/WorldSimulation/Voxels/Ticks/VoxelTickUpdateType.js +10 -0
  579. package/WorldSimulation/Voxels/Ticks/index.d.ts +4 -0
  580. package/WorldSimulation/Voxels/Ticks/index.js +4 -0
  581. package/WorldSimulation/WorldSimulation.d.ts +5 -4
  582. package/WorldSimulation/WorldSimulation.js +31 -35
  583. package/package.json +2 -2
  584. package/Contexts/Constructor/DivineVoxelEngineConstructor.d.ts +0 -10
  585. package/Contexts/Constructor/DivineVoxelEngineConstructor.js +0 -14
  586. package/Contexts/Constructor/index.d.ts +0 -1
  587. package/Contexts/Constructor/index.js +0 -1
  588. package/Init/StartConstructor.d.ts +0 -2
  589. package/Init/StartConstructor.js +0 -59
  590. package/Mesher/Models/Common/BoundsFunctions.d.ts +0 -2
  591. package/Mesher/Models/Common/BoxGeometryNode.d.ts +0 -10
  592. package/Mesher/Models/Common/BoxGeometryNode.js +0 -80
  593. package/Mesher/Models/Common/QuadGeometryNode.d.ts +0 -11
  594. package/Mesher/Models/Common/QuadGeometryNode.js +0 -51
  595. package/Mesher/Models/Nodes/Ruled/BoxVoxelGeometryNode.d.ts +0 -24
  596. package/Mesher/Models/Nodes/Ruled/BoxVoxelGeometryNode.js +0 -173
  597. package/Mesher/Models/Nodes/Ruled/QuadVoxelGeometryNode.d.ts +0 -19
  598. package/Mesher/Models/Nodes/Ruled/QuadVoxelGeometryNode.js +0 -157
  599. package/Mesher/Models/Nodes/Ruleless/RulelessBoxVoxelGeometryNode.d.ts +0 -22
  600. package/Mesher/Models/Nodes/Ruleless/RulelessBoxVoxelGeometryNode.js +0 -75
  601. package/Mesher/Models/Nodes/Ruleless/RulelessQuadVoxelGeometryNode.d.ts +0 -18
  602. package/Mesher/Models/Nodes/Ruleless/RulelessQuadVoxelGeometryNode.js +0 -77
  603. package/Mesher/Models/Protocols/OutlinedVoxelTool.d.ts +0 -6
  604. package/Mesher/Models/Protocols/OutlinedVoxelTool.js +0 -233
  605. package/Models/Indexing/VoxelAOResultsIndex.d.ts +0 -12
  606. package/Models/Indexing/VoxelAOResultsIndex.js +0 -26
  607. package/Models/Indexing/VoxelFaceCullResultsIndex.d.ts +0 -12
  608. package/Models/Indexing/VoxelFaceCullResultsIndex.js +0 -26
  609. package/Models/Indexing/VoxelFaceTransparentResultsIndex.d.ts +0 -11
  610. package/Models/Indexing/VoxelFaceTransparentResultsIndex.js +0 -15
  611. package/Models/Input/BoxVoxelGometryInputs.d.ts +0 -25
  612. package/Models/Input/BoxVoxelGometryInputs.js +0 -36
  613. package/Models/Input/QuadVoxelGometryInputs.d.ts +0 -24
  614. package/Models/Rules/Classes/OcclusionFace.d.ts +0 -65
  615. package/Models/Rules/Classes/OcclusionFace.js +0 -492
  616. package/Models/Rules/Classes/VoxelRulesGeometry.d.ts +0 -15
  617. package/Models/Rules/Classes/VoxelRulesGeometry.js +0 -29
  618. package/Models/Rules/Functions/BuildFinalInputs.js +0 -93
  619. package/Models/Rules/Functions/BuildGeomtryInputs.d.ts +0 -6
  620. package/Models/Rules/Functions/BuildGeomtryInputs.js +0 -251
  621. package/Models/Rules/Functions/BuildRules.d.ts +0 -8
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  623. package/Models/Rules/Functions/GetOcclusionFaces.d.ts +0 -4
  624. package/Models/Rules/Functions/GetOcclusionFaces.js +0 -112
  625. package/Models/Shared/Transform.d.ts +0 -4
  626. package/Tasks/Logic/InitTasks.js +0 -10
  627. package/Tasks/Logic/VoxelLogicUpdate.d.ts +0 -3
  628. package/Tasks/Logic/VoxelLogicUpdate.js +0 -71
  629. package/Tasks/Propagation/Explosion/ExplosionManager.d.ts +0 -4
  630. package/Tasks/Propagation/Explosion/ExplosionManager.js +0 -116
  631. package/Tasks/Update/Common.d.ts +0 -3
  632. package/Tasks/Update/Common.js +0 -41
  633. package/Tasks/Update/EreaseUpdate.d.ts +0 -3
  634. package/Tasks/Update/EreaseUpdate.js +0 -66
  635. package/Tasks/Update/InitTasks.d.ts +0 -5
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  637. package/Tasks/Update/PaintUpdate.d.ts +0 -3
  638. package/Tasks/Update/PaintUpdate.js +0 -89
  639. package/Tasks/Update/VoxelUpdate.d.ts +0 -3
  640. package/Tasks/Update/VoxelUpdate.js +0 -35
  641. package/Templates/FullVoxelTemplate.d.ts +0 -14
  642. package/Templates/FullVoxelTemplate.js +0 -61
  643. package/Templates/Functions/CreateTemplate.d.ts +0 -3
  644. package/Templates/Functions/CreateTemplate.js +0 -134
  645. package/Templates/VoxelTemplate.d.ts +0 -34
  646. package/Templates/VoxelTemplate.js +0 -135
  647. package/Util/Binary/BinaryBuffer.d.ts +0 -35
  648. package/Util/Binary/BinaryBuffer.js +0 -136
  649. package/Util/Binary/Palettes.d.ts +0 -5
  650. package/Util/Binary/Palettes.js +0 -46
  651. package/Util/LocationVisitedMap.d.ts +0 -9
  652. package/Util/LocationVisitedMap.js +0 -18
  653. package/Util/VisistedMap.d.ts +0 -10
  654. package/Util/VisistedMap.js +0 -29
  655. package/Voxels/Data/VoxelTagStates.d.ts +0 -22
  656. package/Voxels/Data/VoxelTagStates.js +0 -47
  657. package/Voxels/Logic/Classes/Default/Types/VoxelPoweredLogicType.d.ts +0 -5
  658. package/Voxels/Logic/Classes/Default/Types/VoxelPoweredLogicType.js +0 -6
  659. package/World/Archive/Archive.types.d.ts +0 -182
  660. package/World/Archive/Functions/ArchiveArea.js +0 -341
  661. package/World/Archive/Functions/ArchiveSector.d.ts +0 -7
  662. package/World/Archive/Functions/ArchiveSector.js +0 -431
  663. package/World/Archive/Functions/CreateArchivedSection.d.ts +0 -3
  664. package/World/Archive/Functions/CreateArchivedSection.js +0 -207
  665. package/World/Archive/Functions/ImportSector.js +0 -57
  666. package/World/Archive/Functions/RemoveDuplicates.d.ts +0 -3
  667. package/World/Archive/Functions/RemoveDuplicates.js +0 -92
  668. package/WorldSimulation/Internal/Classes/DimensionSegment.d.ts +0 -37
  669. package/WorldSimulation/Internal/Classes/DimensionSegment.js +0 -67
  670. package/WorldSimulation/Internal/Classes/Queues/BuildQueue.d.ts +0 -5
  671. package/WorldSimulation/Internal/Classes/Queues/BuildQueue.js +0 -6
  672. package/WorldSimulation/Internal/Classes/Queues/LogiccQueue.d.ts +0 -5
  673. package/WorldSimulation/Internal/Classes/Queues/LogiccQueue.js +0 -6
  674. package/WorldSimulation/Internal/Classes/SectorState.js +0 -20
  675. package/WorldSimulation/Internal/Classes/SectorVisistedMap.d.ts +0 -9
  676. package/WorldSimulation/Internal/Classes/SectorVisistedMap.js +0 -24
  677. package/WorldSimulation/Internal/Classes/TickQueue.d.ts +0 -12
  678. package/WorldSimulation/Internal/Classes/TickQueue.js +0 -58
  679. package/WorldSimulation/Internal/Classes/WorldSimulationTaskBase.d.ts +0 -15
  680. package/WorldSimulation/Internal/Classes/WorldSimulationTaskBase.js +0 -62
  681. package/WorldSimulation/Internal/Functions/cullSectors.d.ts +0 -2
  682. package/WorldSimulation/Internal/Functions/cullSectors.js +0 -111
  683. package/WorldSimulation/Internal/Functions/getSectorState.d.ts +0 -4
  684. package/WorldSimulation/Internal/Functions/getSectorState.js +0 -39
  685. package/WorldSimulation/Internal/Functions/runTickUpdate.d.ts +0 -2
  686. package/WorldSimulation/Internal/Functions/runTickUpdate.js +0 -80
  687. package/WorldSimulation/Internal/Functions/runWorldUpdate.d.ts +0 -2
  688. package/WorldSimulation/Internal/Functions/runWorldUpdate.js +0 -69
  689. package/WorldSimulation/Internal/TaskRegister.d.ts +0 -7
  690. /package/{Models/VoxelModel.types.js → Builder/RayProvider.js} +0 -0
  691. /package/{World/Archive/Archive.types.js → Math/Location.js} +0 -0
  692. /package/Tasks/{Logic → Paint}/InitTasks.d.ts +0 -0
  693. /package/Util/{Binary/BinaryTree.d.ts → FlatBinaryTreeIndex.d.ts} +0 -0
  694. /package/Util/{Binary/BinaryTree.js → FlatBinaryTreeIndex.js} +0 -0
  695. /package/{Models → Voxels/Models}/Defaults/CubeVoxelGeometry.d.ts +0 -0
  696. /package/{Models → Voxels/Models}/Defaults/LiquidVoxelModel.d.ts +0 -0
  697. /package/{Models → Voxels/Models}/Defaults/PanelVoxelGeometry.d.ts +0 -0
  698. /package/{Models → Voxels/Models}/Defaults/StairVoxelModel.d.ts +0 -0
  699. /package/{Models → Voxels/Models}/Indexing/VoxelRelativeCubeIndex.d.ts +0 -0
  700. /package/{Models → Voxels/Models}/Indexing/VoxelRelativeCubeIndex.js +0 -0
  701. /package/{Models → Voxels/Models}/Rules/Classes/VoxelRulesModel.js +0 -0
@@ -1,3 +1,43 @@
1
- export declare const $3dMooreNeighborhood: [number, number, number][];
2
- export declare const $2dMooreNeighborhood: [number, number][];
3
- export declare const $3dCardinalNeighbors: [number, number, number][];
1
+ /**
2
+ * A read-only array of 2D coordinates (x, y) representing
3
+ * the Moore neighborhood in 2D. This neighborhood includes
4
+ * the cell itself (0,0) as well as the eight surrounding cells.
5
+ *
6
+ * Each tuple `[dx, dy]` is an offset from the center cell.
7
+ *
8
+ * Example offsets include:
9
+ * - (0, 0) - the cell itself
10
+ * - (1, 0) - one step to the right
11
+ * - (0, 1) - one step down
12
+ * - (1, 1) - diagonal down-right
13
+ * - (-1, 0) - one step to the left
14
+ * - etc.
15
+ */
16
+ export declare const MooreNeighborhood2D: Readonly<[number, number][]>;
17
+ /**
18
+ * A read-only array of 3D coordinates (x, y, z) representing
19
+ * the Moore neighborhood in 3D. This includes the cell itself
20
+ * plus all adjacent cells within a 1-unit Chebyshev distance
21
+ * in a 3D grid.
22
+ *
23
+ * Each tuple `[dx, dy, dz]` is an offset from the center cell.
24
+ */
25
+ export declare const MooreNeighborhood3D: Readonly<[number, number, number][]>;
26
+ /**
27
+ * A read-only array of 3D coordinates (x, y, z) representing
28
+ * the six cardinal (orthogonal) directions in a 3D grid. These
29
+ * do not include the center cell. Typically used for direct
30
+ * neighbors up/down, left/right, forward/backward.
31
+ *
32
+ * Each tuple `[dx, dy, dz]` is an offset from the center cell.
33
+ */
34
+ export declare const CardinalNeighbors3D: Readonly<[number, number, number][]>;
35
+ /**
36
+ * A read-only array of 2D coordinates (x, y) representing
37
+ * the six cardinal (orthogonal) directions in a 2D grid. These
38
+ * do not include the center cell. Typically used for direct
39
+ * neighbors up/down, left/right
40
+ *
41
+ * Each tuple `[dx, dy]` is an offset from the center cell.
42
+ */
43
+ export declare const CardinalNeighbors2D: Readonly<[number, number][]>;
@@ -1,5 +1,19 @@
1
- export const $3dMooreNeighborhood = [];
2
- export const $2dMooreNeighborhood = [
1
+ /**
2
+ * A read-only array of 2D coordinates (x, y) representing
3
+ * the Moore neighborhood in 2D. This neighborhood includes
4
+ * the cell itself (0,0) as well as the eight surrounding cells.
5
+ *
6
+ * Each tuple `[dx, dy]` is an offset from the center cell.
7
+ *
8
+ * Example offsets include:
9
+ * - (0, 0) - the cell itself
10
+ * - (1, 0) - one step to the right
11
+ * - (0, 1) - one step down
12
+ * - (1, 1) - diagonal down-right
13
+ * - (-1, 0) - one step to the left
14
+ * - etc.
15
+ */
16
+ export const MooreNeighborhood2D = [
3
17
  [0, 0],
4
18
  [1, 0],
5
19
  [0, 1],
@@ -10,7 +24,30 @@ export const $2dMooreNeighborhood = [
10
24
  [1, -1],
11
25
  [-1, 1],
12
26
  ];
13
- export const $3dCardinalNeighbors = [
27
+ const array3d = [];
28
+ for (let y = -1; y < 2; y++) {
29
+ for (const n of MooreNeighborhood2D) {
30
+ array3d.push([n[0], y, n[1]]);
31
+ }
32
+ }
33
+ /**
34
+ * A read-only array of 3D coordinates (x, y, z) representing
35
+ * the Moore neighborhood in 3D. This includes the cell itself
36
+ * plus all adjacent cells within a 1-unit Chebyshev distance
37
+ * in a 3D grid.
38
+ *
39
+ * Each tuple `[dx, dy, dz]` is an offset from the center cell.
40
+ */
41
+ export const MooreNeighborhood3D = array3d;
42
+ /**
43
+ * A read-only array of 3D coordinates (x, y, z) representing
44
+ * the six cardinal (orthogonal) directions in a 3D grid. These
45
+ * do not include the center cell. Typically used for direct
46
+ * neighbors up/down, left/right, forward/backward.
47
+ *
48
+ * Each tuple `[dx, dy, dz]` is an offset from the center cell.
49
+ */
50
+ export const CardinalNeighbors3D = [
14
51
  [0, 1, 0],
15
52
  [0, -1, 0],
16
53
  [1, 0, 0],
@@ -18,8 +55,17 @@ export const $3dCardinalNeighbors = [
18
55
  [0, 0, -1],
19
56
  [0, 0, 1],
20
57
  ];
21
- for (let y = -1; y < 2; y++) {
22
- for (const n of $2dMooreNeighborhood) {
23
- $3dMooreNeighborhood.push([n[0], y, n[1]]);
24
- }
25
- }
58
+ /**
59
+ * A read-only array of 2D coordinates (x, y) representing
60
+ * the six cardinal (orthogonal) directions in a 2D grid. These
61
+ * do not include the center cell. Typically used for direct
62
+ * neighbors up/down, left/right
63
+ *
64
+ * Each tuple `[dx, dy]` is an offset from the center cell.
65
+ */
66
+ export const CardinalNeighbors2D = [
67
+ [0, 1],
68
+ [0, -1],
69
+ [1, 0],
70
+ [-1, 0],
71
+ ];
@@ -1,4 +1,5 @@
1
1
  import { Vec3Array, Vector3Like } from "@amodx/math";
2
+ export type IndexOrderingTypes = "XYZ" | "XZY" | "YXZ";
2
3
  export declare function CubeHashVec3Array(positionX: number, positionY: number, positionZ: number, xPower2: number, yPower2: number, zPower2: number, positionRef?: Vec3Array): Vec3Array;
3
4
  export declare function CubeHashVec3(positionX: number, positionY: number, positionZ: number, xPower2: number, yPower2: number, zPower2: number, positionRef?: Vector3Like): Vector3Like;
4
5
  /**
@@ -0,0 +1,10 @@
1
+ export type LocationData = [
2
+ /**Index for the dimension */
3
+ dimensionIndex: number,
4
+ /**x position */
5
+ x: number,
6
+ /**y position */
7
+ y: number,
8
+ /**z position */
9
+ z: number
10
+ ];
@@ -0,0 +1,4 @@
1
+ import { Vec3Array, Vector3Like } from "@amodx/math";
2
+ import { VoxelFaces } from "./VoxelFaces";
3
+ export declare function closestUnitNormal(v: Vec3Array | Vector3Like): Vec3Array;
4
+ export declare function closestVoxelFace(v: Vec3Array | Vector3Like): VoxelFaces;
@@ -0,0 +1,52 @@
1
+ import { Vec3ArrayLike, Vector3Like } from "@amodx/math";
2
+ import { VoxelFaces } from "./VoxelFaces";
3
+ const unitNormals = [
4
+ [0, 1, 0],
5
+ [0, -1, 0],
6
+ [0, 0, 1],
7
+ [0, 0, -1],
8
+ [1, 0, 0],
9
+ [-1, 0, 0],
10
+ ];
11
+ const tempPosition = [0, 0, 0];
12
+ const tempNormal = [0, 0, 0];
13
+ export function closestUnitNormal(v) {
14
+ const [x, y, z] = Vector3Like.Deconstruct(v);
15
+ tempPosition[0] = x;
16
+ tempPosition[1] = y;
17
+ tempPosition[2] = z;
18
+ let closestIndex = -1;
19
+ let closestDistance = Infinity;
20
+ for (let i = 0; i < unitNormals.length; i++) {
21
+ Vec3ArrayLike.SubtractToRef(tempPosition, unitNormals[i], tempNormal);
22
+ const distance = Vec3ArrayLike.Length(tempNormal);
23
+ if (distance < closestDistance) {
24
+ closestDistance = distance;
25
+ closestIndex = i;
26
+ }
27
+ }
28
+ if (closestIndex == -1)
29
+ return [0, 0, 0];
30
+ return [
31
+ unitNormals[closestIndex][0],
32
+ unitNormals[closestIndex][1],
33
+ unitNormals[closestIndex][2],
34
+ ];
35
+ }
36
+ export function closestVoxelFace(v) {
37
+ const unitNormal = closestUnitNormal(v);
38
+ let closestFace = VoxelFaces.Up;
39
+ if (unitNormal[0] == 1)
40
+ closestFace = VoxelFaces.East;
41
+ if (unitNormal[0] == -1)
42
+ closestFace = VoxelFaces.West;
43
+ if (unitNormal[1] == 1)
44
+ closestFace = VoxelFaces.Up;
45
+ if (unitNormal[1] == -1)
46
+ closestFace = VoxelFaces.Down;
47
+ if (unitNormal[2] == 1)
48
+ closestFace = VoxelFaces.North;
49
+ if (unitNormal[2] == -1)
50
+ closestFace = VoxelFaces.South;
51
+ return closestFace;
52
+ }
package/Math/index.d.ts CHANGED
@@ -1,12 +1,3 @@
1
1
  export * from "./VoxelFaces.js";
2
2
  export * from "./VoxelFaces.js";
3
- export type LocationData = [
4
- /**Index for the dimension */
5
- dimensionIndex: number,
6
- /**x position */
7
- x: number,
8
- /**y position */
9
- y: number,
10
- /**z position */
11
- z: number
12
- ];
3
+ export * from "./Location.js";
package/Math/index.js CHANGED
@@ -1,2 +1,3 @@
1
1
  export * from "./VoxelFaces.js";
2
2
  export * from "./VoxelFaces.js";
3
+ export * from "./Location.js";
@@ -0,0 +1,5 @@
1
+ import { LocationData } from "../../../Math";
2
+ import type { SetSectionMeshTask } from "../../Types/Mesher.types";
3
+ import { SectionCursor } from "../../../World/Cursor/SectionCursor.js";
4
+ import { DataCursorInterface } from "Voxels/Cursor/DataCursor.interface";
5
+ export declare function MeshSectionBase(worldCursor: DataCursorInterface, sectionCursor: SectionCursor, location: LocationData, transfers?: any[]): SetSectionMeshTask | null;
@@ -0,0 +1,108 @@
1
+ //data
2
+ import { WorldSpaces } from "../../../World/WorldSpaces.js";
3
+ //tools
4
+ import { VoxelGeometryBuilderCacheSpace } from "../../Models/VoxelGeometryBuilderCacheSpace.js";
5
+ import { VoxelModelConstructorRegister } from "../../Models/VoxelModelConstructorRegister.js";
6
+ import { VoxelMeshBVHBuilder } from "../../Geomtry/VoxelMeshBVHBuilder";
7
+ import { Vector3Like } from "@amodx/math";
8
+ import { RenderedMaterials } from "../../Models/RenderedMaterials";
9
+ import { CompactVoxelSectionMesh } from "../CompactVoxelSectionMesh";
10
+ let space;
11
+ const bvhTool = new VoxelMeshBVHBuilder();
12
+ function meshVoxel(x, y, z, voxel, worldCursor, sectionCursor) {
13
+ let added = false;
14
+ const constructor = VoxelModelConstructorRegister.constructorsPaltte[voxel.getVoxelId()];
15
+ constructor.schema.dataCursor = worldCursor;
16
+ constructor.schema.dataCursor = worldCursor;
17
+ constructor.schema.voxel = voxel;
18
+ const builder = constructor.builder;
19
+ builder.origin.x = sectionCursor._voxelPosition.x;
20
+ builder.origin.y = sectionCursor._voxelPosition.y;
21
+ builder.origin.z = sectionCursor._voxelPosition.z;
22
+ builder.position.x = x;
23
+ builder.position.y = y;
24
+ builder.position.z = z;
25
+ builder.voxel = voxel;
26
+ builder.nVoxel = worldCursor;
27
+ builder.startConstruction();
28
+ added = constructor.process();
29
+ builder.endConstruction();
30
+ return added;
31
+ }
32
+ const padding = Vector3Like.Create(5, 5, 5);
33
+ export function MeshSectionBase(worldCursor, sectionCursor, location, transfers = []) {
34
+ if (!space)
35
+ space = new VoxelGeometryBuilderCacheSpace({
36
+ x: WorldSpaces.section.bounds.x + padding.x,
37
+ y: WorldSpaces.section.bounds.y + padding.y,
38
+ z: WorldSpaces.section.bounds.z + padding.z,
39
+ });
40
+ const { x: cx, y: cy, z: cz } = sectionCursor._sectionPosition;
41
+ const section = sectionCursor._section;
42
+ let [minY, maxY] = section.getMinMax();
43
+ if (minY == Infinity && maxY == -Infinity) {
44
+ section.setInProgress(false);
45
+ return null;
46
+ }
47
+ space.start(cx - (padding.x - 1), cy - (padding.y - 1), cz - (padding.z - 1));
48
+ bvhTool.reset();
49
+ const effects = {};
50
+ for (let i = 0; i < RenderedMaterials.meshers.length; i++) {
51
+ const mesher = RenderedMaterials.meshers[i];
52
+ mesher.space = space;
53
+ mesher.bvhTool = bvhTool;
54
+ mesher.effects = effects;
55
+ }
56
+ const slice = WorldSpaces.section.bounds.x * WorldSpaces.section.bounds.z;
57
+ const startY = minY * slice;
58
+ const endY = (maxY + 1) * slice;
59
+ for (let i = startY; i < endY; i++) {
60
+ if (!(i % slice)) {
61
+ const y = i / slice;
62
+ if (!section.getHasVoxel(y) && !section.getHasVoxelDirty(y)) {
63
+ i += slice - 1;
64
+ continue;
65
+ }
66
+ }
67
+ if (!section.ids[i] || section.getBuried(i))
68
+ continue;
69
+ const voxel = sectionCursor.getVoxelAtIndex(i);
70
+ const x = cx + sectionCursor._voxelPosition.x;
71
+ const y = cy + sectionCursor._voxelPosition.y;
72
+ const z = cz + sectionCursor._voxelPosition.z;
73
+ let addedVoxel = false;
74
+ if (meshVoxel(x, y, z, voxel, worldCursor, sectionCursor))
75
+ addedVoxel = true;
76
+ if (voxel.hasSecondaryVoxel()) {
77
+ voxel.setSecondary(true);
78
+ if (meshVoxel(x, y, z, voxel, worldCursor, sectionCursor))
79
+ addedVoxel = true;
80
+ voxel.setSecondary(false);
81
+ }
82
+ section.setBuried(i, !addedVoxel);
83
+ }
84
+ const meshed = [];
85
+ for (let i = 0; i < RenderedMaterials.meshers.length; i++) {
86
+ const mesher = RenderedMaterials.meshers[i];
87
+ if (!mesher.mesh.vertexCount) {
88
+ mesher.clear();
89
+ mesher.bvhTool = null;
90
+ continue;
91
+ }
92
+ const { min, max } = mesher.bvhTool.getMeshBounds();
93
+ mesher.mesh.minBounds.x = min[0];
94
+ mesher.mesh.minBounds.y = min[1];
95
+ mesher.mesh.minBounds.z = min[2];
96
+ mesher.mesh.maxBounds.x = max[0];
97
+ mesher.mesh.maxBounds.y = max[1];
98
+ mesher.mesh.maxBounds.z = max[2];
99
+ meshed.push(mesher);
100
+ }
101
+ const compactMesh = CompactVoxelSectionMesh(location, meshed, transfers);
102
+ for (let i = 0; i < meshed.length; i++) {
103
+ meshed[i].clear();
104
+ meshed[i].bvhTool = null;
105
+ }
106
+ section.setInProgress(false);
107
+ return compactMesh;
108
+ }
@@ -20,9 +20,7 @@ export function CompactVoxelSectionMesh(location, tools, transfers = []) {
20
20
  // Align after writing vertex data
21
21
  totalByteCount = align4(totalByteCount);
22
22
  // Add the index data
23
- const indexByteSize = tool.mesh.indicieCount > 65535
24
- ? tool.mesh.indicieCount * 4
25
- : tool.mesh.indicieCount * 2;
23
+ const indexByteSize = tool.mesh.indicieCount * 4;
26
24
  totalByteCount += indexByteSize;
27
25
  // Align after writing index data
28
26
  totalByteCount = align4(totalByteCount);
@@ -37,7 +35,7 @@ export function CompactVoxelSectionMesh(location, tools, transfers = []) {
37
35
  for (let i = 0; i < tools.length; i++) {
38
36
  const tool = tools[i];
39
37
  // Fill out the meshData structure
40
- meshData.material = tool.id;
38
+ meshData.materialId = tool.id;
41
39
  const minBounds = tool.mesh.minBounds;
42
40
  const maxBounds = tool.mesh.maxBounds;
43
41
  meshData.minBounds[0] = minBounds.x;
@@ -58,9 +56,7 @@ export function CompactVoxelSectionMesh(location, tools, transfers = []) {
58
56
  // Index info
59
57
  meshData.indiceIndex[0] = byteCount;
60
58
  meshData.indiceIndex[1] = tool.mesh.indicieCount;
61
- const indexByteCount = tool.mesh.indicieCount > 65535
62
- ? tool.mesh.indicieCount * 4
63
- : tool.mesh.indicieCount * 2;
59
+ const indexByteCount = tool.mesh.indicieCount * 4;
64
60
  byteCount += indexByteCount;
65
61
  // Align to 4 bytes for the next iteration (or final)
66
62
  byteCount = align4(byteCount);
@@ -85,9 +81,7 @@ export function CompactVoxelSectionMesh(location, tools, transfers = []) {
85
81
  break;
86
82
  }
87
83
  // Write index data
88
- const indicesArray = tool.mesh.indicieCount > 65535
89
- ? new Uint32Array(buffer, meshData.indiceIndex[0], tool.mesh.indicieCount)
90
- : new Uint16Array(buffer, meshData.indiceIndex[0], tool.mesh.indicieCount);
84
+ const indicesArray = new Uint32Array(buffer, meshData.indiceIndex[0], tool.mesh.indicieCount);
91
85
  const indiceBuffers = tool.mesh.indices._buffers;
92
86
  start = 0;
93
87
  done = false;
@@ -1,119 +1,15 @@
1
- //data
2
- import { WorldSpaces } from "../../World/WorldSpaces.js";
3
1
  //tools
4
- import { VoxelGeometryBuilderCacheSpace } from "../Models/VoxelGeometryBuilderCacheSpace.js";
5
2
  import { WorldCursor } from "../../World/Cursor/WorldCursor.js";
6
3
  import { SectionCursor } from "../../World/Cursor/SectionCursor.js";
7
- import { VoxelModelConstructorRegister } from "../Models/VoxelModelConstructorRegister.js";
8
4
  import { WorldRegister } from "../../World/WorldRegister.js";
9
- import { VoxelMeshBVHBuilder } from "../Geomtry/VoxelMeshBVHBuilder";
10
- import { Vector3Like } from "@amodx/math";
11
- import { RenderedMaterials } from "../Models/RenderedMaterials";
12
- import { CompactVoxelSectionMesh } from "./CompactVoxelSectionMesh";
5
+ import { MeshSectionBase } from "./Base/MeshSectionBase";
13
6
  const sectionCursor = new SectionCursor();
14
7
  const worldCursor = new WorldCursor();
15
- let space;
16
- const bvhTool = new VoxelMeshBVHBuilder();
17
- function meshVoxel(x, y, z, voxel) {
18
- let added = false;
19
- const constructor = VoxelModelConstructorRegister.constructorsPaltte[voxel.getId()];
20
- const builder = constructor.builder;
21
- builder.origin.x = sectionCursor._voxelPosition.x;
22
- builder.origin.y = sectionCursor._voxelPosition.y;
23
- builder.origin.z = sectionCursor._voxelPosition.z;
24
- builder.position.x = x;
25
- builder.position.y = y;
26
- builder.position.z = z;
27
- builder.voxel = voxel;
28
- builder.nVoxel = worldCursor;
29
- builder.startConstruction();
30
- added = constructor.process();
31
- builder.endConstruction();
32
- return added;
33
- }
34
- const padding = Vector3Like.Create(5, 5, 5);
35
8
  export function MeshSection(location, transfers = []) {
36
- if (!space)
37
- space = new VoxelGeometryBuilderCacheSpace({
38
- x: WorldSpaces.section.bounds.x + padding.x,
39
- y: WorldSpaces.section.bounds.y + padding.y,
40
- z: WorldSpaces.section.bounds.z + padding.z,
41
- });
42
9
  const sector = WorldRegister.sectors.getAt(location);
43
10
  if (!sector)
44
11
  return null;
45
- const section = sector.getSection(location[1], location[2], location[3]);
46
- const [cx, cy, cz] = section.getPosition();
47
12
  worldCursor.setFocalPoint(...location);
48
- sectionCursor.setSection(...location);
49
- let [minY, maxY] = section.getMinMax();
50
- if (minY == Infinity && maxY == -Infinity) {
51
- section.setDisplayDirty(false);
52
- section.setInProgress(false);
53
- return null;
54
- }
55
- space.start(cx - (padding.x - 1), cy - (padding.y - 1), cz - (padding.z - 1));
56
- bvhTool.reset();
57
- const effects = {};
58
- for (let i = 0; i < RenderedMaterials.meshers.length; i++) {
59
- const mesher = RenderedMaterials.meshers[i];
60
- mesher.space = space;
61
- mesher.bvhTool = bvhTool;
62
- mesher.effects = effects;
63
- }
64
- const slice = WorldSpaces.section.bounds.x * WorldSpaces.section.bounds.z;
65
- const startY = minY * slice;
66
- const endY = (maxY + 1) * slice;
67
- for (let i = startY; i < endY; i++) {
68
- if (!(i % slice)) {
69
- const y = i / slice;
70
- if (!section.getHasVoxel(y) && !section.getHasVoxelDirty(y)) {
71
- i += slice - 1;
72
- continue;
73
- }
74
- }
75
- if (!section.ids[i])
76
- continue;
77
- if (!section.ids[i] || section.getBuried(i))
78
- continue;
79
- const voxel = sectionCursor.getVoxelAtIndex(i);
80
- const x = cx + sectionCursor._voxelPosition.x;
81
- const y = cy + sectionCursor._voxelPosition.y;
82
- const z = cz + sectionCursor._voxelPosition.z;
83
- let addedVoxel = false;
84
- if (meshVoxel(x, y, z, voxel))
85
- addedVoxel = true;
86
- if (voxel.hasSecondaryVoxel()) {
87
- voxel.setSecondary(true);
88
- if (meshVoxel(x, y, z, voxel))
89
- addedVoxel = true;
90
- voxel.setSecondary(false);
91
- }
92
- section.setBuried(i, !addedVoxel);
93
- }
94
- const meshed = [];
95
- for (let i = 0; i < RenderedMaterials.meshers.length; i++) {
96
- const mesher = RenderedMaterials.meshers[i];
97
- if (!mesher.mesh.vertexCount) {
98
- mesher.clear();
99
- mesher.bvhTool = null;
100
- continue;
101
- }
102
- const { min, max } = mesher.bvhTool.getMeshBounds();
103
- mesher.mesh.minBounds.x = min[0];
104
- mesher.mesh.minBounds.y = min[1];
105
- mesher.mesh.minBounds.z = min[2];
106
- mesher.mesh.maxBounds.x = max[0];
107
- mesher.mesh.maxBounds.y = max[1];
108
- mesher.mesh.maxBounds.z = max[2];
109
- meshed.push(mesher);
110
- }
111
- const compactMesh = CompactVoxelSectionMesh(location, meshed, transfers);
112
- for (let i = 0; i < meshed.length; i++) {
113
- meshed[i].clear();
114
- meshed[i].bvhTool = null;
115
- }
116
- section.setDisplayDirty(false);
117
- section.setInProgress(false);
118
- return compactMesh;
13
+ sectionCursor.loadSection(...location);
14
+ return MeshSectionBase(worldCursor, sectionCursor, location, transfers);
119
15
  }
@@ -0,0 +1,3 @@
1
+ import type { SetSectionMeshTask } from "../Types/Mesher.types";
2
+ import { SectionSnapShot } from "../../World/SnapShot/SectionSnapShot";
3
+ export declare function MeshSectionSnapShot(snapShot: SectionSnapShot, transfers?: any[]): SetSectionMeshTask | null;
@@ -0,0 +1,14 @@
1
+ //tools
2
+ import { MeshSectionBase } from "./Base/MeshSectionBase";
3
+ import { SectionSnapshotCursor } from "../../World/SnapShot/SectionSnapShotCursor";
4
+ let snapShotCursor;
5
+ export function MeshSectionSnapShot(snapShot, transfers = []) {
6
+ if (!snapShotCursor)
7
+ snapShotCursor = new SectionSnapshotCursor();
8
+ const location = snapShot.location;
9
+ snapShotCursor.setSectionSnapShot(snapShot);
10
+ const sectionCursor = snapShotCursor.getCenteralCursor();
11
+ if (!sectionCursor)
12
+ return null;
13
+ return MeshSectionBase(snapShotCursor, sectionCursor, location, transfers);
14
+ }
@@ -1,13 +1,17 @@
1
1
  import { Quad } from "../Geomtry/Primitives/Quad";
2
2
  const Quads = {
3
3
  north: Quad.Create([
4
- [0, 0, 0],
5
4
  [1, 1, 0],
6
- ], Quad.FullUVs, false, 1),
7
- south: Quad.Create([
5
+ [0, 1, 0],
8
6
  [0, 0, 0],
7
+ [1, 0, 0],
8
+ ], Quad.FullUVs),
9
+ south: Quad.Create([
9
10
  [1, 1, 0],
10
- ], Quad.FullUVs, false, 0),
11
+ [0, 1, 0],
12
+ [0, 0, 0],
13
+ [1, 0, 0],
14
+ ], Quad.FullUVs),
11
15
  };
12
16
  //const tool = new MesherDataTool();
13
17
  //tool.startNewMesh();
@@ -1,22 +1,30 @@
1
1
  import { VoxelGeometryBuilderCacheSpace } from "../Models/VoxelGeometryBuilderCacheSpace.js";
2
2
  import { TemplateCursor } from "../../Templates/Cursor/TemplateCursor.js";
3
- import { FullVoxelTemplate } from "../../Templates/FullVoxelTemplate.js";
3
+ import { FullVoxelTemplate } from "../../Templates/Full/FullVoxelTemplate.js";
4
4
  import { CompactVoxelMesh } from "../Functions/CompactVoxelMesh.js";
5
5
  import { VoxelModelConstructorRegister } from "../Models/VoxelModelConstructorRegister.js";
6
+ const template = new FullVoxelTemplate(FullVoxelTemplate.CreateNew([3, 3, 3], 0xf));
6
7
  const templateCursor = new TemplateCursor();
7
- templateCursor.setTemplate(new FullVoxelTemplate(FullVoxelTemplate.CreateNew([3, 3, 3], 0xf)));
8
+ templateCursor.setTemplate(template);
8
9
  const space = new VoxelGeometryBuilderCacheSpace({ x: 3, y: 3, z: 3 });
9
10
  export function MeshVoxel(rawVoxelData) {
11
+ const index = template.getIndex(1, 1, 1);
12
+ template.ids[index] = rawVoxelData[0];
13
+ template.level[index] = rawVoxelData[2];
14
+ template.secondary[index] = rawVoxelData[3];
10
15
  const voxel = templateCursor.getVoxel(1, 1, 1);
11
- voxel.copyRaw(rawVoxelData);
12
- voxel.process();
13
16
  if (!voxel.isRenderable())
14
17
  return false;
15
18
  const constructor = VoxelModelConstructorRegister.getConstructor(voxel.getStringId());
16
19
  if (!constructor) {
17
20
  throw new Error(`Could not find constructor for voxel [id:${voxel.getStringId()} name:${voxel.getName()}] `);
18
21
  }
22
+ constructor.schema.dataCursor = templateCursor;
23
+ constructor.schema.voxel = voxel;
19
24
  const builder = constructor.builder;
25
+ if (!builder) {
26
+ console.error(builder, constructor.id, constructor);
27
+ }
20
28
  builder.space = space;
21
29
  builder.bvhTool = null;
22
30
  builder.clear();
@@ -1,13 +1,16 @@
1
1
  import { Vec3Array } from "@amodx/math";
2
2
  import { LocationData } from "../../Math";
3
3
  export declare class CompactedMeshData {
4
- material: string;
4
+ material: number;
5
+ materialId: string;
5
6
  minBounds: Vec3Array;
6
7
  maxBounds: Vec3Array;
8
+ vertexCount: number;
9
+ indexCount: number;
7
10
  vertexIndex: [start: number, length: number];
8
11
  indiceIndex: [start: number, length: number];
9
12
  verticies: Float32Array;
10
- indices: Uint16Array | Uint32Array;
13
+ indices: Uint32Array;
11
14
  }
12
15
  export declare class CompactedSectionVoxelMesh {
13
16
  static GetHeaderByteSize(totalMeshes?: number): number;
@@ -1,8 +1,12 @@
1
1
  import { VoxelPalettesRegister } from "../../Voxels/Data/VoxelPalettesRegister";
2
+ import { VoxelMeshVertexStructCursor } from "./VoxelMeshVertexStructCursor";
2
3
  export class CompactedMeshData {
3
- material = "dve_solid";
4
+ material;
5
+ materialId = "dve_solid";
4
6
  minBounds = [0, 0, 0];
5
7
  maxBounds = [0, 0, 0];
8
+ vertexCount = 0;
9
+ indexCount = 0;
6
10
  vertexIndex = [0, 0];
7
11
  indiceIndex = [0, 0];
8
12
  verticies;
@@ -73,7 +77,7 @@ export class CompactedSectionVoxelMesh {
73
77
  return location;
74
78
  }
75
79
  setMeshData(index, mesh) {
76
- const { material, minBounds, maxBounds, vertexIndex, indiceIndex } = mesh;
80
+ const { materialId: material, minBounds, maxBounds, vertexIndex, indiceIndex, } = mesh;
77
81
  let startByte = CompactedSectionVoxelMesh.GetHeaderByteSize(0) +
78
82
  CompactedSectionVoxelMesh.GetMeshHeaderByteSize() * index;
79
83
  //material index
@@ -108,7 +112,8 @@ export class CompactedSectionVoxelMesh {
108
112
  let startByte = CompactedSectionVoxelMesh.GetHeaderByteSize(0) +
109
113
  CompactedSectionVoxelMesh.GetMeshHeaderByteSize() * index;
110
114
  // material index
111
- mesh.material = VoxelPalettesRegister.material.getStringId(this.data.getUint8(startByte));
115
+ mesh.material = this.data.getUint8(startByte);
116
+ mesh.materialId = VoxelPalettesRegister.material.getStringId(mesh.material);
112
117
  startByte++;
113
118
  // min bounds
114
119
  mesh.minBounds[0] = this.data.getFloat32(startByte);
@@ -135,10 +140,10 @@ export class CompactedSectionVoxelMesh {
135
140
  mesh.indiceIndex[1] = this.data.getUint32(startByte);
136
141
  startByte += 4;
137
142
  mesh.verticies = new Float32Array(this.data.buffer, ...mesh.vertexIndex);
138
- mesh.indices =
139
- mesh.indiceIndex[1] > 65535
140
- ? new Uint32Array(this.data.buffer, ...mesh.indiceIndex)
141
- : new Uint16Array(this.data.buffer, ...mesh.indiceIndex);
143
+ mesh.indices = new Uint32Array(this.data.buffer, ...mesh.indiceIndex);
144
+ mesh.vertexCount =
145
+ mesh.vertexIndex[1] / VoxelMeshVertexStructCursor.VertexFloatSize;
146
+ mesh.indexCount = mesh.indiceIndex[1];
142
147
  return mesh;
143
148
  }
144
149
  }
@@ -0,0 +1,2 @@
1
+ import { Vec3Array, Vector3Like } from "@amodx/math";
2
+ export declare function GetBounds(...vectors: Vector3Like[]): [Vec3Array, Vec3Array];