@divinevoxel/vlox 0.0.74 → 0.0.76
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/Builder/RayProvider.d.ts +6 -0
- package/Builder/Tools/Box/BoxSelection.d.ts +12 -0
- package/Builder/Tools/Box/BoxSelection.js +27 -0
- package/Builder/Tools/Box/BoxTool.d.ts +31 -0
- package/Builder/Tools/Box/BoxTool.js +91 -0
- package/Builder/Tools/Box/BoxToolTemplate.d.ts +13 -0
- package/Builder/Tools/Box/BoxToolTemplate.js +23 -0
- package/Builder/Tools/Brush/BrushTool.d.ts +48 -0
- package/Builder/Tools/Brush/BrushTool.js +146 -0
- package/Builder/Tools/BuilderToolBase.d.ts +3 -0
- package/Builder/Tools/BuilderToolBase.js +3 -0
- package/Builder/Tools/Hand/HandTool.d.ts +22 -0
- package/Builder/Tools/Hand/HandTool.js +56 -0
- package/Builder/Tools/Path/PahtTool.d.ts +29 -0
- package/Builder/Tools/Path/PahtTool.js +117 -0
- package/Builder/Tools/Wand/WandTool.d.ts +28 -0
- package/Builder/Tools/Wand/WandTool.js +67 -0
- package/Builder/Tools/Wrench/WrenchTool.d.ts +47 -0
- package/Builder/Tools/Wrench/WrenchTool.js +175 -0
- package/Builder/VoxelBuildSpace.d.ts +61 -0
- package/Builder/VoxelBuildSpace.js +165 -0
- package/Builder/VoxelBuilder.types.d.ts +0 -0
- package/Builder/VoxelBuilder.types.js +1 -0
- package/Builder/World/InitTasks.d.ts +1 -0
- package/Builder/World/InitTasks.js +134 -0
- package/Builder/World/VoxelBuildSpaceWorld.d.ts +4 -0
- package/Builder/World/VoxelBuildSpaceWorld.js +10 -0
- package/Cache/Cache.types.d.ts +1 -1
- package/Contexts/Base/Remote/InitDataSync.js +3 -3
- package/Contexts/Base/Remote/InitWorldDataSync.d.ts +2 -1
- package/Contexts/Base/Remote/InitWorldDataSync.js +13 -2
- package/Contexts/Generator/DivineVoxelEngineGenerator.d.ts +9 -0
- package/Contexts/Generator/DivineVoxelEngineGenerator.js +14 -0
- package/Contexts/{Constructor/ConstrcutorTheads.d.ts → Generator/GeneratorThreads.d.ts} +2 -2
- package/Contexts/{Constructor/ConstrcutorTheads.js → Generator/GeneratorThreads.js} +2 -2
- package/Contexts/Generator/index.d.ts +1 -0
- package/Contexts/Generator/index.js +1 -0
- package/Contexts/Mesher/DivineVoxelEngineMesher.d.ts +9 -0
- package/Contexts/Mesher/DivineVoxelEngineMesher.js +14 -0
- package/Contexts/Mesher/MesherTheads.d.ts +7 -0
- package/Contexts/Mesher/MesherTheads.js +14 -0
- package/Contexts/Mesher/index.d.ts +1 -0
- package/Contexts/Mesher/index.js +1 -0
- package/Contexts/Nexus/NexusTheads.js +1 -1
- package/Contexts/Render/DVERenderThreads.d.ts +2 -1
- package/Contexts/Render/DVERenderThreads.js +4 -2
- package/Contexts/Render/DivineVoxelEngineRender.d.ts +14 -4
- package/Contexts/Render/DivineVoxelEngineRender.js +9 -4
- package/Contexts/World/DivineVoxelEngineWorld.d.ts +12 -3
- package/Contexts/World/WorldThreads.d.ts +2 -1
- package/Contexts/World/WorldThreads.js +4 -2
- package/Init/StartGenerator.d.ts +2 -0
- package/Init/StartGenerator.js +45 -0
- package/Init/StartMesher.d.ts +2 -0
- package/Init/StartMesher.js +41 -0
- package/Init/StartNexus.js +4 -2
- package/Init/StartRenderer.d.ts +4 -1
- package/Init/StartRenderer.js +59 -14
- package/Init/StartWorld.js +2 -1
- package/LICENSE.md +2 -1
- package/Math/CardinalNeighbors.d.ts +43 -3
- package/Math/CardinalNeighbors.js +54 -8
- package/Math/Indexing.d.ts +1 -0
- package/Math/Location.d.ts +10 -0
- package/Math/UtilFunctions.d.ts +4 -0
- package/Math/UtilFunctions.js +52 -0
- package/Math/index.d.ts +1 -10
- package/Math/index.js +1 -0
- package/Mesher/Functions/Base/MeshSectionBase.d.ts +5 -0
- package/Mesher/Functions/Base/MeshSectionBase.js +108 -0
- package/Mesher/Functions/CompactVoxelSectionMesh.js +4 -10
- package/Mesher/Functions/MeshSection.js +3 -107
- package/Mesher/Functions/MeshSectionSnapShot.d.ts +3 -0
- package/Mesher/Functions/MeshSectionSnapShot.js +14 -0
- package/Mesher/Functions/MeshTexture.js +8 -4
- package/Mesher/Functions/MeshVoxel.js +12 -4
- package/Mesher/Geomtry/CompactedSectionVoxelMesh.d.ts +5 -2
- package/Mesher/Geomtry/CompactedSectionVoxelMesh.js +12 -7
- package/Mesher/Geomtry/Functions/GetBounds.d.ts +2 -0
- package/Mesher/{Models/Common/BoundsFunctions.js → Geomtry/Functions/GetBounds.js} +13 -13
- package/Mesher/Geomtry/Geometry.types.d.ts +14 -0
- package/Mesher/Geomtry/Geometry.types.js +11 -0
- package/Mesher/Geomtry/Primitives/Quad.d.ts +7 -15
- package/Mesher/Geomtry/Primitives/Quad.js +36 -91
- package/Mesher/Geomtry/Primitives/QuadVertexData.d.ts +4 -14
- package/Mesher/Geomtry/Primitives/QuadVertexData.js +17 -57
- package/Mesher/Geomtry/Primitives/Triangle.d.ts +65 -0
- package/Mesher/Geomtry/Primitives/Triangle.js +148 -0
- package/Mesher/Geomtry/Primitives/TriangleVertexData.d.ts +58 -0
- package/Mesher/Geomtry/Primitives/TriangleVertexData.js +263 -0
- package/Mesher/Geomtry/Primitives/index.d.ts +2 -0
- package/Mesher/Geomtry/Primitives/index.js +2 -0
- package/Mesher/Geomtry/Shapes/Box.d.ts +20 -0
- package/Mesher/Geomtry/Shapes/Box.js +69 -0
- package/Mesher/Geomtry/Transform/TransformBox.d.ts +3 -0
- package/{Models/Shared/Transform.js → Mesher/Geomtry/Transform/TransformBox.js} +9 -124
- package/Mesher/Geomtry/Transform/TransformQuad.d.ts +3 -0
- package/Mesher/Geomtry/Transform/TransformQuad.js +113 -0
- package/Mesher/Geomtry/Transform/TransformTriangle.d.ts +3 -0
- package/Mesher/Geomtry/Transform/TransformTriangle.js +112 -0
- package/Mesher/Geomtry/VoxelGeometryBuilder.d.ts +3 -4
- package/Mesher/Geomtry/VoxelGeometryBuilder.js +128 -112
- package/Mesher/Geomtry/VoxelMeshBVHBuilder.d.ts +3 -3
- package/Mesher/Geomtry/VoxelMeshBVHBuilder.js +1 -1
- package/Mesher/Geomtry/VoxelMeshVertexStructCursor.d.ts +9 -3
- package/Mesher/Geomtry/VoxelMeshVertexStructCursor.js +26 -3
- package/Mesher/Geomtry/VoxelShaderData.d.ts +4 -1
- package/Mesher/Geomtry/VoxelShaderData.js +25 -10
- package/Mesher/InitMesher.d.ts +1 -1
- package/Mesher/InitMesher.js +6 -0
- package/Mesher/InitTask.js +17 -6
- package/Mesher/Models/Common/Calc/CalcConstants.d.ts +2 -6
- package/Mesher/Models/Common/Calc/CalcConstants.js +2 -76
- package/Mesher/Models/Common/Faces/CullRulledFace.d.ts +2 -0
- package/Mesher/Models/Common/Faces/CullRulledFace.js +60 -0
- package/Mesher/Models/Common/Faces/ShadeRulelessFace.d.ts +4 -0
- package/Mesher/Models/Common/Faces/ShadeRulelessFace.js +12 -0
- package/Mesher/Models/Common/Faces/ShadeRulledFace.d.ts +4 -0
- package/Mesher/Models/Common/Faces/ShadeRulledFace.js +58 -0
- package/Mesher/Models/Common/GetTexture.d.ts +6 -0
- package/Mesher/Models/Common/GetTexture.js +12 -0
- package/Mesher/Models/Nodes/Custom/Liquid/FlowGradient.js +1 -1
- package/Mesher/Models/Nodes/Custom/Liquid/LiquidGeomtryNode.d.ts +2 -3
- package/Mesher/Models/Nodes/Custom/Liquid/LiquidGeomtryNode.js +124 -48
- package/Mesher/Models/Nodes/Default/QuadVoxelGeometryNode.d.ts +13 -0
- package/Mesher/Models/Nodes/Default/QuadVoxelGeometryNode.js +55 -0
- package/Mesher/Models/Nodes/Default/TriangleVoxelGeometryNode.d.ts +13 -0
- package/Mesher/Models/Nodes/Default/TriangleVoxelGeometryNode.js +52 -0
- package/Mesher/Models/Nodes/GeometryNode.d.ts +2 -8
- package/Mesher/Models/Nodes/GeometryNode.js +1 -7
- package/Mesher/Models/Nodes/Types/GeomtryNode.types.d.ts +7 -0
- package/Mesher/Models/Nodes/Types/GeomtryNode.types.js +1 -0
- package/Mesher/Models/Nodes/Types/QuadVoxelGometryNodeTypes.d.ts +29 -0
- package/{Models/Input/QuadVoxelGometryInputs.js → Mesher/Models/Nodes/Types/QuadVoxelGometryNodeTypes.js} +4 -8
- package/Mesher/Models/Nodes/Types/TriangleVoxelGometryNodeTypes.d.ts +28 -0
- package/Mesher/Models/Nodes/Types/TriangleVoxelGometryNodeTypes.js +24 -0
- package/Mesher/Models/Nodes/VoxelGeometryConstructor.d.ts +4 -8
- package/Mesher/Models/Nodes/VoxelGeometryConstructor.js +16 -52
- package/Mesher/Models/Procedures/Default/ConsistentRotationTextureProcedure.d.ts +25 -0
- package/Mesher/Models/Procedures/Default/ConsistentRotationTextureProcedure.js +44 -0
- package/Mesher/Models/Procedures/Default/OutlinedTextureProcedure.d.ts +28 -0
- package/Mesher/Models/Procedures/Default/OutlinedTextureProcedure.js +162 -0
- package/Mesher/Models/Procedures/TextureProcedure.d.ts +16 -0
- package/Mesher/Models/Procedures/TextureProcedure.js +2 -0
- package/Mesher/Models/Procedures/TextureProcedureRegister.d.ts +6 -0
- package/Mesher/Models/Procedures/TextureProcedureRegister.js +16 -0
- package/Mesher/Models/VoxelConstructor.d.ts +1 -5
- package/Mesher/Models/VoxelConstructor.js +1 -11
- package/Mesher/Models/VoxelGeometryBuilderCacheSpace.js +2 -2
- package/Mesher/Models/VoxelModelBuilder.d.ts +0 -1
- package/Mesher/Models/VoxelModelBuilder.js +1 -2
- package/Mesher/Models/VoxelModelConstructorRegister.d.ts +8 -2
- package/Mesher/Models/VoxelModelConstructorRegister.js +6 -8
- package/Renderer/Classes/SectionMesh.d.ts +2 -3
- package/Renderer/Classes/SectionMesh.js +13 -10
- package/Renderer/Classes/SectorMesh.d.ts +5 -5
- package/Renderer/Classes/SectorMesh.js +17 -6
- package/Renderer/InitTasks.d.ts +1 -2
- package/Renderer/InitTasks.js +4 -10
- package/Renderer/MeshManager.d.ts +6 -1
- package/Renderer/MeshManager.js +11 -14
- package/Renderer/MeshRegister.d.ts +6 -4
- package/Renderer/MeshRegister.js +34 -43
- package/Settings/EngineSettings.js +3 -0
- package/Settings/EngineSettings.types.d.ts +7 -1
- package/Settings/EngineSettings.types.js +5 -1
- package/Stats/EngineStats.d.ts +19 -0
- package/Stats/EngineStats.js +27 -0
- package/Tasks/Paint/Common.d.ts +7 -0
- package/Tasks/Paint/Common.js +200 -0
- package/Tasks/Paint/Erase/EraseVoxel.d.ts +3 -0
- package/Tasks/Paint/Erase/EraseVoxel.js +31 -0
- package/Tasks/Paint/Erase/EraseVoxelPath.d.ts +4 -0
- package/Tasks/Paint/Erase/EraseVoxelPath.js +80 -0
- package/Tasks/Paint/Erase/EraseVoxelTemplate.d.ts +4 -0
- package/Tasks/Paint/Erase/EraseVoxelTemplate.js +34 -0
- package/Tasks/Paint/InitTasks.js +16 -0
- package/Tasks/Paint/Paint/PaintVoxel.d.ts +4 -0
- package/Tasks/Paint/Paint/PaintVoxel.js +29 -0
- package/Tasks/Paint/Paint/PaintVoxelPath.d.ts +4 -0
- package/Tasks/Paint/Paint/PaintVoxelPath.js +78 -0
- package/Tasks/Paint/Paint/PaintVoxelTemplate.d.ts +4 -0
- package/Tasks/Paint/Paint/PaintVoxelTemplate.js +36 -0
- package/Tasks/Propagation/Flow/FlowUpdate.js +1 -1
- package/Tasks/Propagation/Flow/WorldFlow.js +2 -2
- package/Tasks/Propagation/Illumanation/CommonFunctions.d.ts +6 -6
- package/Tasks/Propagation/Illumanation/CommonFunctions.js +6 -7
- package/Tasks/Propagation/Illumanation/RGBUpdate.js +9 -9
- package/Tasks/Propagation/Illumanation/SunUpdate.js +8 -7
- package/Tasks/Propagation/Illumanation/WorldSun.js +11 -9
- package/Tasks/Propagation/InitTasks.js +16 -28
- package/Tasks/Propagation/Power/PowerUpdate.js +10 -10
- package/Tasks/Tasks.types.d.ts +25 -9
- package/Tasks/TasksIds.d.ts +13 -20
- package/Tasks/TasksIds.js +13 -20
- package/Tasks/VoxelUpdateTask.d.ts +6 -5
- package/Tasks/VoxelUpdateTask.js +53 -37
- package/Tasks/WorldGeneration/InitTasks.d.ts +4 -1
- package/Tasks/WorldGeneration/InitTasks.js +6 -3
- package/Tasks/WorldGeneration/WorldGen.types.d.ts +2 -3
- package/Tasks/WorldGeneration/WorldGenBrush.js +6 -7
- package/Tasks/WorldGeneration/WorldGenRegister.d.ts +3 -1
- package/Tasks/WorldGeneration/WorldGenRegister.js +13 -3
- package/Tasks/WorldGeneration/WorldGeneration.d.ts +2 -2
- package/Tasks/WorldGeneration/WorldGeneration.js +22 -3
- package/Templates/Archive/ArchivedVoxelTemplate.d.ts +38 -0
- package/Templates/Archive/ArchivedVoxelTemplate.js +128 -0
- package/Templates/Archive/ArchivedVoxelTemplate.types.d.ts +45 -0
- package/Templates/Archive/ArchivedVoxelTemplate.types.js +1 -0
- package/Templates/Archive/Functions/CreateArchivedTemplate.d.ts +11 -0
- package/Templates/Archive/Functions/CreateArchivedTemplate.js +186 -0
- package/Templates/Archive/Functions/ExportArchiedTemplateJSON.d.ts +2 -0
- package/Templates/Archive/Functions/ExportArchiedTemplateJSON.js +44 -0
- package/Templates/Archive/Functions/ImportArchivedTemplateJSON.d.ts +2 -0
- package/Templates/Archive/Functions/ImportArchivedTemplateJSON.js +37 -0
- package/Templates/Cursor/TemplateCursor.d.ts +5 -3
- package/Templates/Cursor/TemplateCursor.js +11 -5
- package/Templates/Cursor/TemplateProxy.d.ts +11 -0
- package/Templates/Cursor/TemplateProxy.js +36 -0
- package/Templates/Cursor/TemplateVoxelCursor.d.ts +5 -7
- package/Templates/Cursor/TemplateVoxelCursor.js +7 -13
- package/Templates/Full/FullVoxelTemplate.d.ts +28 -0
- package/Templates/Full/FullVoxelTemplate.js +112 -0
- package/Templates/Full/FullVoxelTemplate.types.d.ts +5 -0
- package/Templates/Full/FullVoxelTemplate.types.js +1 -0
- package/Templates/Full/Functions/CreateFullTemplate.d.ts +3 -0
- package/Templates/Full/Functions/CreateFullTemplate.js +27 -0
- package/Templates/Functions/FlipTemplate.d.ts +2 -2
- package/Templates/Functions/FlipTemplate.js +1 -9
- package/Templates/Functions/RotateTemplate.d.ts +2 -2
- package/Templates/Functions/RotateTemplate.js +2 -10
- package/Templates/Functions/index.d.ts +1 -1
- package/Templates/Functions/index.js +1 -1
- package/Templates/Path/VoxelPath.d.ts +38 -0
- package/Templates/Path/VoxelPath.js +144 -0
- package/Templates/Path/VoxelPath.types.d.ts +11 -0
- package/Templates/Path/VoxelPath.types.js +1 -0
- package/Templates/Selection/VoxelBFSSelection.d.ts +23 -0
- package/Templates/Selection/VoxelBFSSelection.js +141 -0
- package/Templates/Selection/VoxelBoxSelection.d.ts +17 -0
- package/Templates/Selection/VoxelBoxSelection.js +116 -0
- package/Templates/Selection/VoxelPointSelection.d.ts +17 -0
- package/Templates/Selection/VoxelPointSelection.js +48 -0
- package/Templates/Selection/VoxelSelecton.d.ts +9 -0
- package/Templates/Selection/VoxelSelecton.js +1 -0
- package/Templates/Selection/VoxelSurfaceSelection.d.ts +30 -0
- package/Templates/Selection/VoxelSurfaceSelection.js +224 -0
- package/Templates/Selection/VoxelTemplateSelection.d.ts +13 -0
- package/Templates/Selection/VoxelTemplateSelection.js +36 -0
- package/Templates/Shapes/BasicVoxelShapeTemplate.d.ts +36 -0
- package/Templates/Shapes/BasicVoxelShapeTemplate.js +126 -0
- package/Templates/Shapes/BoxVoxelTemplate.d.ts +23 -0
- package/Templates/Shapes/BoxVoxelTemplate.js +83 -0
- package/Templates/Shapes/ConeVoxelTemplate.d.ts +23 -0
- package/Templates/Shapes/ConeVoxelTemplate.js +73 -0
- package/Templates/Shapes/CylinderVoxelTemplate.d.ts +23 -0
- package/Templates/Shapes/CylinderVoxelTemplate.js +73 -0
- package/Templates/Shapes/EllipsoidVoxelTemplate.d.ts +23 -0
- package/Templates/Shapes/EllipsoidVoxelTemplate.js +89 -0
- package/Templates/Shapes/OctahedronVoxelTemplate.d.ts +23 -0
- package/Templates/Shapes/OctahedronVoxelTemplate.js +73 -0
- package/Templates/Shapes/PyramidVoxelTemplate.d.ts +31 -0
- package/Templates/Shapes/PyramidVoxelTemplate.js +148 -0
- package/Templates/Shapes/SphereVoxelTemplate.d.ts +15 -0
- package/Templates/Shapes/SphereVoxelTemplate.js +59 -0
- package/Templates/Shapes/TorusVoxelTemplate.d.ts +23 -0
- package/Templates/Shapes/TorusVoxelTemplate.js +73 -0
- package/Templates/Shapes/VoxelShapeTemplate.types.d.ts +27 -0
- package/Templates/Shapes/VoxelShapeTemplate.types.js +6 -0
- package/Templates/VoxelTempateRegister.d.ts +6 -0
- package/Templates/VoxelTempateRegister.js +30 -0
- package/Templates/VoxelTemplates.types.d.ts +24 -26
- package/Templates/index.d.ts +1 -1
- package/Templates/index.js +1 -1
- package/Textures/Classes/CompiledTexture.d.ts +3 -0
- package/Textures/Classes/CompiledTexture.js +3 -0
- package/Textures/Classes/CompiledTextureAnimation.d.ts +1 -1
- package/Textures/Classes/CompiledTextureAnimation.js +8 -2
- package/Textures/Classes/TextureAnimationTexture.d.ts +1 -1
- package/Textures/Functions/BuildTextureData.d.ts +2 -1
- package/Textures/Functions/BuildTextureData.js +86 -17
- package/Textures/Texture.types.d.ts +5 -1
- package/Textures/TextureManager.d.ts +2 -1
- package/Textures/TextureManager.js +5 -2
- package/Tools/Brush/AdvancedBrushTool.d.ts +1 -5
- package/Tools/Brush/AdvancedBrushTool.js +2 -30
- package/Tools/Brush/Brush.d.ts +8 -2
- package/Tools/Brush/Brush.js +61 -36
- package/Tools/Tasks/TasksTool.d.ts +49 -20
- package/Tools/Tasks/TasksTool.js +87 -23
- package/Util/Binary/BinaryArrays.d.ts +2 -0
- package/Util/Binary/BinaryArrays.js +15 -0
- package/Util/Binary/BinaryFunctions.d.ts +3 -0
- package/Util/Binary/BinaryFunctions.js +18 -0
- package/Util/BinaryBuffer/BinaryBuffer.d.ts +30 -0
- package/Util/BinaryBuffer/BinaryBuffer.js +78 -0
- package/Util/BinaryBuffer/BinaryBuffer.types.d.ts +37 -0
- package/Util/BinaryBuffer/BinaryBuffer.types.js +28 -0
- package/Util/BinaryBuffer/Functions/BinaryBufferConvert.d.ts +5 -0
- package/Util/BinaryBuffer/Functions/BinaryBufferConvert.js +60 -0
- package/Util/BinaryBuffer/Functions/BinaryBufferJSON.d.ts +3 -0
- package/Util/BinaryBuffer/Functions/BinaryBufferJSON.js +64 -0
- package/Util/BinaryBuffer/Functions/BinaryBufferRead.d.ts +3 -0
- package/Util/BinaryBuffer/Functions/BinaryBufferRead.js +26 -0
- package/Util/BinaryBuffer/Functions/BinaryBufferToTypedArray.d.ts +2 -0
- package/Util/BinaryBuffer/Functions/BinaryBufferToTypedArray.js +43 -0
- package/Util/BinaryBuffer/index.d.ts +2 -0
- package/Util/BinaryBuffer/index.js +2 -0
- package/Util/LocationData.d.ts +3 -0
- package/Util/LocationData.js +16 -0
- package/Util/PriorityQueue.d.ts +18 -0
- package/Util/PriorityQueue.js +62 -0
- package/Util/TickInterval.d.ts +16 -0
- package/Util/TickInterval.js +49 -0
- package/Util/TypedEventTarget.d.ts +1 -0
- package/Util/TypedEventTarget.js +3 -0
- package/Util/Util.types.d.ts +4 -0
- package/Util/WorkItemProgress.d.ts +23 -0
- package/Util/WorkItemProgress.js +52 -0
- package/Voxels/Archive/VoxelArchive.types.d.ts +43 -0
- package/Voxels/Archive/VoxelArchive.types.js +6 -0
- package/Voxels/Archive/VoxelPaletteArchiveReader.d.ts +11 -0
- package/Voxels/Archive/VoxelPaletteArchiveReader.js +73 -0
- package/Voxels/Archive/VoxelPaletteArechive.d.ts +15 -0
- package/Voxels/Archive/VoxelPaletteArechive.js +81 -0
- package/Voxels/Cursor/DataCursor.interface.d.ts +1 -0
- package/Voxels/Cursor/VoxelCursor.d.ts +6 -7
- package/Voxels/Cursor/VoxelCursor.interface.d.ts +25 -24
- package/Voxels/Cursor/VoxelCursor.interface.js +93 -96
- package/Voxels/Cursor/VoxelCursor.js +22 -12
- package/Voxels/Cursor/VoxelLightData.d.ts +2 -0
- package/Voxels/Cursor/VoxelLightData.js +2 -0
- package/Voxels/Data/VoxelPalettesRegister.d.ts +11 -1
- package/Voxels/Data/VoxelPalettesRegister.js +17 -1
- package/Voxels/Data/VoxelPropertiesRegister.d.ts +4 -0
- package/Voxels/Data/VoxelPropertiesRegister.js +3 -0
- package/Voxels/Data/VoxelTag.types.d.ts +7 -1
- package/Voxels/Data/VoxelTag.types.js +3 -0
- package/Voxels/Data/VoxelTagsRegister.js +4 -1
- package/Voxels/Functions/BuildPaletteData.d.ts +6 -0
- package/Voxels/Functions/BuildPaletteData.js +87 -0
- package/Voxels/Functions/BuildStateData.d.ts +4 -6
- package/Voxels/Functions/BuildStateData.js +26 -80
- package/Voxels/Functions/{BuildTagAndPaletteData.d.ts → BuildTagData.d.ts} +2 -2
- package/Voxels/Functions/{BuildTagAndPaletteData.js → BuildTagData.js} +23 -2
- package/Voxels/Indexes/VoxelIndex.d.ts +1 -1
- package/Voxels/Indexes/VoxelIndex.js +5 -4
- package/Voxels/InitVoxelData.d.ts +1 -1
- package/Voxels/InitVoxelData.js +39 -41
- package/Voxels/Interaction/Functions/PickVoxel.d.ts +9 -0
- package/Voxels/Interaction/Functions/PickVoxel.js +95 -0
- package/Voxels/Interaction/Functions/PickVoxelWorld.d.ts +8 -0
- package/Voxels/Interaction/Functions/PickVoxelWorld.js +38 -0
- package/Voxels/Interaction/Placing/VoxelPlacingStrategy.d.ts +9 -0
- package/Voxels/Interaction/Placing/VoxelPlacingStrategy.js +58 -0
- package/Voxels/Interaction/Placing/VoxelPlacingStrategy.types.d.ts +15 -0
- package/Voxels/Interaction/Placing/VoxelPlacingStrategy.types.js +1 -0
- package/Voxels/Interaction/Placing/VoxelPlacingStrategyRegister.d.ts +7 -0
- package/Voxels/Interaction/Placing/VoxelPlacingStrategyRegister.js +13 -0
- package/Voxels/Interaction/VoxelPickResult.d.ts +51 -0
- package/Voxels/Interaction/VoxelPickResult.js +58 -0
- package/Voxels/Logic/Classes/Types/VoxelLogicPoweredType.d.ts +8 -0
- package/Voxels/Logic/Classes/Types/VoxelLogicPoweredType.js +13 -0
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- package/Voxels/Logic/Classes/Types/VoxelLogicStateType.js +23 -0
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- package/Voxels/Logic/Classes/VoxelLogic.js +25 -27
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- package/Voxels/Logic/Classes/VoxelLogicType.js +6 -0
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- package/{Models → Voxels/Models}/Defaults/CubeVoxelModels.d.ts +2 -0
- package/{Models → Voxels/Models}/Defaults/CubeVoxelModels.js +187 -71
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- package/{Models → Voxels/Models}/Defaults/PanelVoxelModels.d.ts +1 -0
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- package/{Models → Voxels/Models}/Defaults/StairVoxelModel.js +59 -149
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- package/World/Archive/Functions/Area/ArchiveArea.js +65 -0
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- package/World/Lock/Function/UnLockSectors.js +28 -0
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- package/World/Section/SectionState.js +9 -4
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- package/World/Sector/SectorHeightMap.js +6 -6
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- package/WorldSimulation/Voxels/Behaviors/Types/DefaultVoxelBehavior.js +10 -0
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- package/Mesher/Models/Nodes/Ruled/BoxVoxelGeometryNode.js +0 -173
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- package/Mesher/Models/Nodes/Ruled/QuadVoxelGeometryNode.js +0 -157
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- package/Mesher/Models/Nodes/Ruleless/RulelessBoxVoxelGeometryNode.js +0 -75
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- package/Models/Rules/Classes/OcclusionFace.js +0 -492
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- package/Tasks/Logic/VoxelLogicUpdate.d.ts +0 -3
- package/Tasks/Logic/VoxelLogicUpdate.js +0 -71
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- package/Tasks/Propagation/Explosion/ExplosionManager.js +0 -116
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- package/Tasks/Update/Common.js +0 -41
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- package/Templates/FullVoxelTemplate.js +0 -61
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- package/Templates/Functions/CreateTemplate.js +0 -134
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- package/Util/LocationVisitedMap.js +0 -18
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- package/Util/VisistedMap.js +0 -29
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- package/World/Archive/Functions/ArchiveSector.js +0 -431
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- package/World/Archive/Functions/CreateArchivedSection.js +0 -207
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- package/World/Archive/Functions/RemoveDuplicates.js +0 -92
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- package/WorldSimulation/Internal/Classes/DimensionSegment.js +0 -67
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- package/WorldSimulation/Internal/Classes/SectorVisistedMap.js +0 -24
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- package/WorldSimulation/Internal/Classes/TickQueue.js +0 -58
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- package/WorldSimulation/Internal/Classes/WorldSimulationTaskBase.js +0 -62
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- package/WorldSimulation/Internal/Functions/cullSectors.js +0 -111
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- package/WorldSimulation/Internal/Functions/getSectorState.js +0 -39
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- package/WorldSimulation/Internal/Functions/runTickUpdate.js +0 -80
- package/WorldSimulation/Internal/Functions/runWorldUpdate.d.ts +0 -2
- package/WorldSimulation/Internal/Functions/runWorldUpdate.js +0 -69
- package/WorldSimulation/Internal/TaskRegister.d.ts +0 -7
- /package/{Models/VoxelModel.types.js → Builder/RayProvider.js} +0 -0
- /package/{World/Archive/Archive.types.js → Math/Location.js} +0 -0
- /package/Tasks/{Logic → Paint}/InitTasks.d.ts +0 -0
- /package/Util/{Binary/BinaryTree.d.ts → FlatBinaryTreeIndex.d.ts} +0 -0
- /package/Util/{Binary/BinaryTree.js → FlatBinaryTreeIndex.js} +0 -0
- /package/{Models → Voxels/Models}/Defaults/CubeVoxelGeometry.d.ts +0 -0
- /package/{Models → Voxels/Models}/Defaults/LiquidVoxelModel.d.ts +0 -0
- /package/{Models → Voxels/Models}/Defaults/PanelVoxelGeometry.d.ts +0 -0
- /package/{Models → Voxels/Models}/Defaults/StairVoxelModel.d.ts +0 -0
- /package/{Models → Voxels/Models}/Indexing/VoxelRelativeCubeIndex.d.ts +0 -0
- /package/{Models → Voxels/Models}/Indexing/VoxelRelativeCubeIndex.js +0 -0
- /package/{Models → Voxels/Models}/Rules/Classes/VoxelRulesModel.js +0 -0
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export type AOOcclusionFaceIndexData = {
|
|
2
|
+
buffer: ArrayBufferLike;
|
|
3
|
+
totalFaces: number;
|
|
4
|
+
};
|
|
5
|
+
export declare class AOOcclusionFaceIndex {
|
|
6
|
+
view: Uint8Array;
|
|
7
|
+
readonly totalFaces: number;
|
|
8
|
+
constructor(data: AOOcclusionFaceIndexData);
|
|
9
|
+
getValue(geomtryId: number, directionIndex: number, faceIndex: number, vertexIndex: number): number;
|
|
10
|
+
setValue(geomtryId: number, directionIndex: number, faceIndex: number, vertexIndex: number, value?: number): void;
|
|
11
|
+
toJSON(): AOOcclusionFaceIndexData;
|
|
12
|
+
}
|
|
@@ -0,0 +1,28 @@
|
|
|
1
|
+
import { getBitArrayIndex, setBitArrayIndex, } from "../../../Util/Binary/BinaryArrays";
|
|
2
|
+
import { VoxelRelativeCubeIndex } from "./VoxelRelativeCubeIndex";
|
|
3
|
+
const flatIndexSize = VoxelRelativeCubeIndex.flatIndex.size;
|
|
4
|
+
function getIndex(geomtryId, directionIndex, faceIndex, totalFaces, vertexIndex) {
|
|
5
|
+
const start = totalFaces * 4 * flatIndexSize * geomtryId +
|
|
6
|
+
directionIndex * (totalFaces * 4);
|
|
7
|
+
return start + faceIndex * 4 + vertexIndex;
|
|
8
|
+
}
|
|
9
|
+
export class AOOcclusionFaceIndex {
|
|
10
|
+
view;
|
|
11
|
+
totalFaces;
|
|
12
|
+
constructor(data) {
|
|
13
|
+
this.view = new Uint8Array(data.buffer);
|
|
14
|
+
this.totalFaces = data.totalFaces;
|
|
15
|
+
}
|
|
16
|
+
getValue(geomtryId, directionIndex, faceIndex, vertexIndex) {
|
|
17
|
+
return getBitArrayIndex(this.view, getIndex(geomtryId, directionIndex, faceIndex, this.totalFaces, vertexIndex));
|
|
18
|
+
}
|
|
19
|
+
setValue(geomtryId, directionIndex, faceIndex, vertexIndex, value = 0) {
|
|
20
|
+
return setBitArrayIndex(this.view, getIndex(geomtryId, directionIndex, faceIndex, this.totalFaces, vertexIndex), value);
|
|
21
|
+
}
|
|
22
|
+
toJSON() {
|
|
23
|
+
return {
|
|
24
|
+
buffer: this.view.buffer,
|
|
25
|
+
totalFaces: this.totalFaces,
|
|
26
|
+
};
|
|
27
|
+
}
|
|
28
|
+
}
|
|
@@ -0,0 +1,12 @@
|
|
|
1
|
+
export type CulledOcclusionFaceIndexData = {
|
|
2
|
+
buffer: ArrayBufferLike;
|
|
3
|
+
totalFaces: number;
|
|
4
|
+
};
|
|
5
|
+
export declare class CulledOcclusionFaceIndex {
|
|
6
|
+
view: Uint8Array;
|
|
7
|
+
readonly totalFaces: number;
|
|
8
|
+
constructor(data: CulledOcclusionFaceIndexData);
|
|
9
|
+
getValue(geomtryId: number, directionIndex: number, faceIndex: number): number;
|
|
10
|
+
setValue(geomtryId: number, directionIndex: number, faceIndex: number, value?: number): void;
|
|
11
|
+
toJSON(): CulledOcclusionFaceIndexData;
|
|
12
|
+
}
|
|
@@ -0,0 +1,27 @@
|
|
|
1
|
+
import { getBitArrayIndex, setBitArrayIndex } from "../../../Util/Binary/BinaryArrays";
|
|
2
|
+
import { VoxelRelativeCubeIndex } from "./VoxelRelativeCubeIndex";
|
|
3
|
+
const flatIndexSize = VoxelRelativeCubeIndex.flatIndex.size;
|
|
4
|
+
function getIndex(geomtryId, directionIndex, faceIndex, totalFaces) {
|
|
5
|
+
const start = totalFaces * flatIndexSize * geomtryId + directionIndex * totalFaces;
|
|
6
|
+
return start + faceIndex;
|
|
7
|
+
}
|
|
8
|
+
export class CulledOcclusionFaceIndex {
|
|
9
|
+
view;
|
|
10
|
+
totalFaces;
|
|
11
|
+
constructor(data) {
|
|
12
|
+
this.view = new Uint8Array(data.buffer);
|
|
13
|
+
this.totalFaces = data.totalFaces;
|
|
14
|
+
}
|
|
15
|
+
getValue(geomtryId, directionIndex, faceIndex) {
|
|
16
|
+
return getBitArrayIndex(this.view, getIndex(geomtryId, directionIndex, faceIndex, this.totalFaces));
|
|
17
|
+
}
|
|
18
|
+
setValue(geomtryId, directionIndex, faceIndex, value = 0) {
|
|
19
|
+
return setBitArrayIndex(this.view, getIndex(geomtryId, directionIndex, faceIndex, this.totalFaces), value);
|
|
20
|
+
}
|
|
21
|
+
toJSON() {
|
|
22
|
+
return {
|
|
23
|
+
buffer: this.view.buffer,
|
|
24
|
+
totalFaces: this.totalFaces,
|
|
25
|
+
};
|
|
26
|
+
}
|
|
27
|
+
}
|
|
@@ -0,0 +1,13 @@
|
|
|
1
|
+
import { VoxelGeometryData } from "../../VoxelModel.types";
|
|
2
|
+
export declare class GeomtryInput {
|
|
3
|
+
geomtry: VoxelGeometryData;
|
|
4
|
+
inputObservers: Map<string, ((data: any) => void)[]>;
|
|
5
|
+
orginalArgs: any[];
|
|
6
|
+
args: any[];
|
|
7
|
+
proxy: Record<string, any>;
|
|
8
|
+
isArgString(data: any): boolean;
|
|
9
|
+
cloneArgs(): any[];
|
|
10
|
+
resetDefaults(): void;
|
|
11
|
+
constructor(geomtry: VoxelGeometryData);
|
|
12
|
+
onInput(id: string, subscribe: (data: any) => any): number;
|
|
13
|
+
}
|
|
@@ -0,0 +1,64 @@
|
|
|
1
|
+
import { TextureManager } from "../../../../Textures/TextureManager";
|
|
2
|
+
export class GeomtryInput {
|
|
3
|
+
geomtry;
|
|
4
|
+
inputObservers = new Map();
|
|
5
|
+
orginalArgs = [];
|
|
6
|
+
args = [];
|
|
7
|
+
proxy = {};
|
|
8
|
+
isArgString(data) {
|
|
9
|
+
if (typeof data !== "string")
|
|
10
|
+
return false;
|
|
11
|
+
return data[0] == "@";
|
|
12
|
+
}
|
|
13
|
+
cloneArgs() {
|
|
14
|
+
return structuredClone(this.args);
|
|
15
|
+
}
|
|
16
|
+
resetDefaults() {
|
|
17
|
+
this.args = structuredClone(this.orginalArgs);
|
|
18
|
+
}
|
|
19
|
+
constructor(geomtry) {
|
|
20
|
+
this.geomtry = geomtry;
|
|
21
|
+
for (const arg in geomtry.arguments) {
|
|
22
|
+
if (this.inputObservers.has(arg))
|
|
23
|
+
continue;
|
|
24
|
+
const obs = [];
|
|
25
|
+
this.inputObservers.set(arg, obs);
|
|
26
|
+
const data = geomtry.arguments[arg];
|
|
27
|
+
Object.defineProperty(this.proxy, arg, {
|
|
28
|
+
set(value) {
|
|
29
|
+
if (data.type == "texture") {
|
|
30
|
+
const textureId = value;
|
|
31
|
+
if (!Array.isArray(textureId) && typeof textureId == "object") {
|
|
32
|
+
const procedureData = {
|
|
33
|
+
...textureId,
|
|
34
|
+
};
|
|
35
|
+
if (procedureData.texture) {
|
|
36
|
+
procedureData.texture = TextureManager.getTexture("dve_voxel")?.getTextureIndex(procedureData.texture);
|
|
37
|
+
}
|
|
38
|
+
if (procedureData.textureRecrod) {
|
|
39
|
+
for (const key in procedureData.textureRecrod) {
|
|
40
|
+
procedureData.textureRecrod[key] = TextureManager.getTexture("dve_voxel")?.getTextureIndex(procedureData.textureRecrod[key]);
|
|
41
|
+
}
|
|
42
|
+
}
|
|
43
|
+
value = { ...procedureData };
|
|
44
|
+
}
|
|
45
|
+
else {
|
|
46
|
+
value =
|
|
47
|
+
TextureManager.getTexture("dve_voxel")?.getTextureIndex(textureId);
|
|
48
|
+
}
|
|
49
|
+
}
|
|
50
|
+
for (const func of obs) {
|
|
51
|
+
func(value);
|
|
52
|
+
}
|
|
53
|
+
},
|
|
54
|
+
});
|
|
55
|
+
}
|
|
56
|
+
}
|
|
57
|
+
onInput(id, subscribe) {
|
|
58
|
+
id = id.replace("@", "");
|
|
59
|
+
const obs = this.inputObservers.get(id);
|
|
60
|
+
if (!obs)
|
|
61
|
+
throw new Error(`Input [${id}] does not exist on ${this.geomtry.id}`);
|
|
62
|
+
return obs.push(subscribe);
|
|
63
|
+
}
|
|
64
|
+
}
|
|
@@ -0,0 +1,10 @@
|
|
|
1
|
+
import { Vec3Array } from "@amodx/math";
|
|
2
|
+
export declare abstract class IOcclusionFace {
|
|
3
|
+
points: Vec3Array[];
|
|
4
|
+
normal: Vec3Array;
|
|
5
|
+
offset: Vec3Array;
|
|
6
|
+
abstract setOffset(x: number, y: number, z: number): void;
|
|
7
|
+
abstract updatePoints(): void;
|
|
8
|
+
abstract isPointInBounds(point: Vec3Array): boolean;
|
|
9
|
+
abstract doesCoverFace(face: IOcclusionFace): boolean;
|
|
10
|
+
}
|
|
@@ -0,0 +1,18 @@
|
|
|
1
|
+
import { Vec3Array } from "@amodx/math";
|
|
2
|
+
import { Quad } from "../../../../Mesher/Geomtry/Primitives/Quad";
|
|
3
|
+
import { StringPalette } from "../../../../Util/StringPalette";
|
|
4
|
+
import { Triangle } from "../../../../Mesher/Geomtry/Primitives/Triangle";
|
|
5
|
+
export declare class OcclusionFaceRegister {
|
|
6
|
+
static faces: StringPalette;
|
|
7
|
+
static faceIndex: ([
|
|
8
|
+
type: 0,
|
|
9
|
+
positions: [Vec3Array, Vec3Array, Vec3Array, Vec3Array],
|
|
10
|
+
normals: [Vec3Array, Vec3Array, Vec3Array, Vec3Array]
|
|
11
|
+
] | [
|
|
12
|
+
type: 1,
|
|
13
|
+
positions: [Vec3Array, Vec3Array, Vec3Array],
|
|
14
|
+
normals: [Vec3Array, Vec3Array, Vec3Array]
|
|
15
|
+
])[];
|
|
16
|
+
static getQuadId(quad: Quad): number;
|
|
17
|
+
static getTriangleId(triangle: Triangle): number;
|
|
18
|
+
}
|
|
@@ -0,0 +1,33 @@
|
|
|
1
|
+
import { StringPalette } from "../../../../Util/StringPalette";
|
|
2
|
+
export class OcclusionFaceRegister {
|
|
3
|
+
static faces = new StringPalette();
|
|
4
|
+
static faceIndex = [];
|
|
5
|
+
static getQuadId(quad) {
|
|
6
|
+
const [p1, p2, p3, p4] = quad.positions.toVec3Array();
|
|
7
|
+
const [n1, n2, n3, n4] = quad.normals.toVec3Array();
|
|
8
|
+
const quadId = `p1=${p1.join(",")},n1=${n1.join(",")},p2=${p2.join(",")},n2=${n2.join(",")},p3=${p3.join(",")},n4=${n3.join(",")},p4=${p4.join(",")},n4=${n4.join(",")}`;
|
|
9
|
+
let id;
|
|
10
|
+
if (!this.faces.isRegistered(quadId)) {
|
|
11
|
+
id = this.faces.register(quadId);
|
|
12
|
+
this.faceIndex.push([0, [p1, p2, p3, p4], [n1, n2, n3, n4]]);
|
|
13
|
+
}
|
|
14
|
+
else {
|
|
15
|
+
id = this.faces.getNumberId(quadId);
|
|
16
|
+
}
|
|
17
|
+
return id;
|
|
18
|
+
}
|
|
19
|
+
static getTriangleId(triangle) {
|
|
20
|
+
const [p1, p2, p3] = triangle.positions.toVec3Array();
|
|
21
|
+
const [n1, n2, n3] = triangle.normals.toVec3Array();
|
|
22
|
+
const quadId = `p1=${p1.join(",")},n1=${n1.join(",")},p2=${p2.join(",")},n2=${n2.join(",")},p3=${p3.join(",")},n4=${n3.join(",")}`;
|
|
23
|
+
let id;
|
|
24
|
+
if (!this.faces.isRegistered(quadId)) {
|
|
25
|
+
id = this.faces.register(quadId);
|
|
26
|
+
this.faceIndex.push([1, [p1, p2, p3], [n1, n2, n3]]);
|
|
27
|
+
}
|
|
28
|
+
else {
|
|
29
|
+
id = this.faces.getNumberId(quadId);
|
|
30
|
+
}
|
|
31
|
+
return id;
|
|
32
|
+
}
|
|
33
|
+
}
|
|
@@ -0,0 +1,14 @@
|
|
|
1
|
+
import { Vec3Array } from "@amodx/math";
|
|
2
|
+
import { IOcclusionFace } from "./OcclusionFace";
|
|
3
|
+
export declare class OcclusionQuadFace extends IOcclusionFace {
|
|
4
|
+
normals: Vec3Array[];
|
|
5
|
+
points: [Vec3Array, Vec3Array, Vec3Array, Vec3Array];
|
|
6
|
+
private _points;
|
|
7
|
+
setPoints(points: [Vec3Array, Vec3Array, Vec3Array, Vec3Array]): void;
|
|
8
|
+
setOffset(x: number, y: number, z: number): void;
|
|
9
|
+
updatePoints(): void;
|
|
10
|
+
private isPointInTriangle;
|
|
11
|
+
isPointInBounds(point: Vec3Array): boolean;
|
|
12
|
+
isPointOnFace(x: number, y: number, z: number): boolean;
|
|
13
|
+
doesCoverFace(face: IOcclusionFace): boolean;
|
|
14
|
+
}
|
|
@@ -0,0 +1,118 @@
|
|
|
1
|
+
import { Vec3ArrayLike } from "@amodx/math";
|
|
2
|
+
import { Quad } from "../../../../Mesher/Geomtry/Primitives/Quad";
|
|
3
|
+
import { IOcclusionFace } from "./OcclusionFace";
|
|
4
|
+
export class OcclusionQuadFace extends IOcclusionFace {
|
|
5
|
+
normals;
|
|
6
|
+
points = [
|
|
7
|
+
[0, 0, 0],
|
|
8
|
+
[0, 0, 0],
|
|
9
|
+
[0, 0, 0],
|
|
10
|
+
[0, 0, 0],
|
|
11
|
+
];
|
|
12
|
+
_points;
|
|
13
|
+
setPoints(points) {
|
|
14
|
+
this._points = points;
|
|
15
|
+
this.normals = Quad.GetNormalLeftHanded(points[0], points[1], points[2], points[3]);
|
|
16
|
+
const averageNormal = [0, 0, 0];
|
|
17
|
+
for (let i = 0; i < this.normals.length; i++) {
|
|
18
|
+
averageNormal[0] += this.normals[i][0];
|
|
19
|
+
averageNormal[1] += this.normals[i][1];
|
|
20
|
+
averageNormal[2] += this.normals[i][2];
|
|
21
|
+
}
|
|
22
|
+
averageNormal[0] /= this.normals.length;
|
|
23
|
+
averageNormal[1] /= this.normals.length;
|
|
24
|
+
averageNormal[2] /= this.normals.length;
|
|
25
|
+
// Normalize the average normal
|
|
26
|
+
const magnitude = Math.sqrt(averageNormal[0] * averageNormal[0] +
|
|
27
|
+
averageNormal[1] * averageNormal[1] +
|
|
28
|
+
averageNormal[2] * averageNormal[2]);
|
|
29
|
+
if (magnitude !== 0) {
|
|
30
|
+
averageNormal[0] /= magnitude;
|
|
31
|
+
averageNormal[1] /= magnitude;
|
|
32
|
+
averageNormal[2] /= magnitude;
|
|
33
|
+
}
|
|
34
|
+
this.normal = averageNormal;
|
|
35
|
+
this.updatePoints();
|
|
36
|
+
}
|
|
37
|
+
setOffset(x, y, z) {
|
|
38
|
+
this.offset[0] = x;
|
|
39
|
+
this.offset[1] = y;
|
|
40
|
+
this.offset[2] = z;
|
|
41
|
+
this.updatePoints();
|
|
42
|
+
}
|
|
43
|
+
updatePoints() {
|
|
44
|
+
for (let i = 0; i < 4; i++) {
|
|
45
|
+
this.points[i][0] = this._points[i][0] + this.offset[0];
|
|
46
|
+
this.points[i][1] = this._points[i][1] + this.offset[1];
|
|
47
|
+
this.points[i][2] = this._points[i][2] + this.offset[2];
|
|
48
|
+
}
|
|
49
|
+
}
|
|
50
|
+
isPointInTriangle(p, a, b, c) {
|
|
51
|
+
// Compute vectors
|
|
52
|
+
const v0 = [c[0] - a[0], c[1] - a[1], c[2] - a[2]];
|
|
53
|
+
const v1 = [b[0] - a[0], b[1] - a[1], b[2] - a[2]];
|
|
54
|
+
const v2 = [p[0] - a[0], p[1] - a[1], p[2] - a[2]];
|
|
55
|
+
// Compute dot products
|
|
56
|
+
const dot00 = Vec3ArrayLike.Dot(v0, v0);
|
|
57
|
+
const dot01 = Vec3ArrayLike.Dot(v0, v1);
|
|
58
|
+
const dot02 = Vec3ArrayLike.Dot(v0, v2);
|
|
59
|
+
const dot11 = Vec3ArrayLike.Dot(v1, v1);
|
|
60
|
+
const dot12 = Vec3ArrayLike.Dot(v1, v2);
|
|
61
|
+
// Compute barycentric coordinates
|
|
62
|
+
const denom = dot00 * dot11 - dot01 * dot01;
|
|
63
|
+
if (denom === 0) {
|
|
64
|
+
return false; // Degenerate triangle
|
|
65
|
+
}
|
|
66
|
+
const u = (dot11 * dot02 - dot01 * dot12) / denom;
|
|
67
|
+
const v = (dot00 * dot12 - dot01 * dot02) / denom;
|
|
68
|
+
// Check if point is in triangle
|
|
69
|
+
return u >= 0 && v >= 0 && u + v <= 1;
|
|
70
|
+
}
|
|
71
|
+
isPointInBounds(point) {
|
|
72
|
+
return (this.isPointInTriangle(point, this.points[0], this.points[1], this.points[2]) ||
|
|
73
|
+
this.isPointInTriangle(point, this.points[0], this.points[2], this.points[3]));
|
|
74
|
+
}
|
|
75
|
+
isPointOnFace(x, y, z) {
|
|
76
|
+
// First, check if point is on the plane
|
|
77
|
+
const p0 = this.points[0];
|
|
78
|
+
const v = [x - p0[0], y - p0[1], z - p0[2]];
|
|
79
|
+
const d = Vec3ArrayLike.Dot(this.normal, v);
|
|
80
|
+
const epsilon = 1e-6;
|
|
81
|
+
if (Math.abs(d) > epsilon) {
|
|
82
|
+
return false;
|
|
83
|
+
}
|
|
84
|
+
// Point is on plane, now check if it's inside the face
|
|
85
|
+
const p = [x, y, z];
|
|
86
|
+
return this.isPointInBounds(p);
|
|
87
|
+
}
|
|
88
|
+
doesCoverFace(face) {
|
|
89
|
+
// Normalize normals
|
|
90
|
+
const n1Norm = this.normal;
|
|
91
|
+
const n2Norm = face.normal;
|
|
92
|
+
// Compute dot product of normals
|
|
93
|
+
const dotNormals = Vec3ArrayLike.Dot(n1Norm, n2Norm);
|
|
94
|
+
if (Math.abs(Math.abs(dotNormals) - 1) > Number.EPSILON) {
|
|
95
|
+
// Normals are not parallel
|
|
96
|
+
return false;
|
|
97
|
+
}
|
|
98
|
+
// Check if a point from face lies on the plane of this face
|
|
99
|
+
const p0 = this.points[0];
|
|
100
|
+
const v = [
|
|
101
|
+
face.points[0][0] - p0[0],
|
|
102
|
+
face.points[0][1] - p0[1],
|
|
103
|
+
face.points[0][2] - p0[2],
|
|
104
|
+
];
|
|
105
|
+
const d = Vec3ArrayLike.Dot(this.normal, v);
|
|
106
|
+
if (Math.abs(d) > Number.EPSILON) {
|
|
107
|
+
// Faces are not coplanar
|
|
108
|
+
return false;
|
|
109
|
+
}
|
|
110
|
+
// Check if all points of face are within this face
|
|
111
|
+
for (const point of face.points) {
|
|
112
|
+
if (!this.isPointInBounds(point)) {
|
|
113
|
+
return false;
|
|
114
|
+
}
|
|
115
|
+
}
|
|
116
|
+
return true;
|
|
117
|
+
}
|
|
118
|
+
}
|
|
@@ -0,0 +1,14 @@
|
|
|
1
|
+
import { Vec3Array } from "@amodx/math";
|
|
2
|
+
import { IOcclusionFace } from "./OcclusionFace";
|
|
3
|
+
export declare class OcclusionTriangleFace extends IOcclusionFace {
|
|
4
|
+
normals: Vec3Array[];
|
|
5
|
+
points: [Vec3Array, Vec3Array, Vec3Array];
|
|
6
|
+
private _points;
|
|
7
|
+
setPoints(points: [Vec3Array, Vec3Array, Vec3Array]): void;
|
|
8
|
+
setOffset(x: number, y: number, z: number): void;
|
|
9
|
+
updatePoints(): void;
|
|
10
|
+
private isPointInTriangle;
|
|
11
|
+
isPointInBounds(point: Vec3Array): boolean;
|
|
12
|
+
isPointOnFace(x: number, y: number, z: number): boolean;
|
|
13
|
+
doesCoverFace(face: IOcclusionFace): boolean;
|
|
14
|
+
}
|
|
@@ -0,0 +1,114 @@
|
|
|
1
|
+
import { Vec3ArrayLike } from "@amodx/math";
|
|
2
|
+
import { Triangle } from "../../../../Mesher/Geomtry/Primitives/Triangle";
|
|
3
|
+
import { IOcclusionFace } from "./OcclusionFace";
|
|
4
|
+
export class OcclusionTriangleFace extends IOcclusionFace {
|
|
5
|
+
normals;
|
|
6
|
+
points = [
|
|
7
|
+
[0, 0, 0],
|
|
8
|
+
[0, 0, 0],
|
|
9
|
+
[0, 0, 0],
|
|
10
|
+
];
|
|
11
|
+
_points;
|
|
12
|
+
setPoints(points) {
|
|
13
|
+
this._points = points;
|
|
14
|
+
this.normals = Triangle.GetNormalLeftHanded(points[0], points[1], points[2]);
|
|
15
|
+
const averageNormal = [0, 0, 0];
|
|
16
|
+
for (let i = 0; i < this.normals.length; i++) {
|
|
17
|
+
averageNormal[0] += this.normals[i][0];
|
|
18
|
+
averageNormal[1] += this.normals[i][1];
|
|
19
|
+
averageNormal[2] += this.normals[i][2];
|
|
20
|
+
}
|
|
21
|
+
averageNormal[0] /= this.normals.length;
|
|
22
|
+
averageNormal[1] /= this.normals.length;
|
|
23
|
+
averageNormal[2] /= this.normals.length;
|
|
24
|
+
// Normalize the average normal
|
|
25
|
+
const magnitude = Math.sqrt(averageNormal[0] * averageNormal[0] +
|
|
26
|
+
averageNormal[1] * averageNormal[1] +
|
|
27
|
+
averageNormal[2] * averageNormal[2]);
|
|
28
|
+
if (magnitude !== 0) {
|
|
29
|
+
averageNormal[0] /= magnitude;
|
|
30
|
+
averageNormal[1] /= magnitude;
|
|
31
|
+
averageNormal[2] /= magnitude;
|
|
32
|
+
}
|
|
33
|
+
this.normal = averageNormal;
|
|
34
|
+
this.updatePoints();
|
|
35
|
+
}
|
|
36
|
+
setOffset(x, y, z) {
|
|
37
|
+
this.offset[0] = x;
|
|
38
|
+
this.offset[1] = y;
|
|
39
|
+
this.offset[2] = z;
|
|
40
|
+
this.updatePoints();
|
|
41
|
+
}
|
|
42
|
+
updatePoints() {
|
|
43
|
+
for (let i = 0; i < 4; i++) {
|
|
44
|
+
this.points[i][0] = this._points[i][0] + this.offset[0];
|
|
45
|
+
this.points[i][1] = this._points[i][1] + this.offset[1];
|
|
46
|
+
this.points[i][2] = this._points[i][2] + this.offset[2];
|
|
47
|
+
}
|
|
48
|
+
}
|
|
49
|
+
isPointInTriangle(p, a, b, c) {
|
|
50
|
+
// Compute vectors
|
|
51
|
+
const v0 = [c[0] - a[0], c[1] - a[1], c[2] - a[2]];
|
|
52
|
+
const v1 = [b[0] - a[0], b[1] - a[1], b[2] - a[2]];
|
|
53
|
+
const v2 = [p[0] - a[0], p[1] - a[1], p[2] - a[2]];
|
|
54
|
+
// Compute dot products
|
|
55
|
+
const dot00 = Vec3ArrayLike.Dot(v0, v0);
|
|
56
|
+
const dot01 = Vec3ArrayLike.Dot(v0, v1);
|
|
57
|
+
const dot02 = Vec3ArrayLike.Dot(v0, v2);
|
|
58
|
+
const dot11 = Vec3ArrayLike.Dot(v1, v1);
|
|
59
|
+
const dot12 = Vec3ArrayLike.Dot(v1, v2);
|
|
60
|
+
// Compute barycentric coordinates
|
|
61
|
+
const denom = dot00 * dot11 - dot01 * dot01;
|
|
62
|
+
if (denom === 0) {
|
|
63
|
+
return false; // Degenerate triangle
|
|
64
|
+
}
|
|
65
|
+
const u = (dot11 * dot02 - dot01 * dot12) / denom;
|
|
66
|
+
const v = (dot00 * dot12 - dot01 * dot02) / denom;
|
|
67
|
+
// Check if point is in triangle
|
|
68
|
+
return u >= 0 && v >= 0 && u + v <= 1;
|
|
69
|
+
}
|
|
70
|
+
isPointInBounds(point) {
|
|
71
|
+
return this.isPointInTriangle(point, this.points[0], this.points[1], this.points[2]);
|
|
72
|
+
}
|
|
73
|
+
isPointOnFace(x, y, z) {
|
|
74
|
+
// First, check if point is on the plane
|
|
75
|
+
const p0 = this.points[0];
|
|
76
|
+
const v = [x - p0[0], y - p0[1], z - p0[2]];
|
|
77
|
+
const d = Vec3ArrayLike.Dot(this.normal, v);
|
|
78
|
+
const epsilon = 1e-6;
|
|
79
|
+
if (Math.abs(d) > epsilon) {
|
|
80
|
+
return false;
|
|
81
|
+
}
|
|
82
|
+
// Point is on plane, now check if it's inside the face
|
|
83
|
+
const p = [x, y, z];
|
|
84
|
+
return this.isPointInBounds(p);
|
|
85
|
+
}
|
|
86
|
+
doesCoverFace(face) {
|
|
87
|
+
const n1Norm = this.normal;
|
|
88
|
+
const n2Norm = face.normal;
|
|
89
|
+
const dotNormals = Vec3ArrayLike.Dot(n1Norm, n2Norm);
|
|
90
|
+
if (Math.abs(Math.abs(dotNormals) - 1) > Number.EPSILON) {
|
|
91
|
+
// Normals are not parallel
|
|
92
|
+
return false;
|
|
93
|
+
}
|
|
94
|
+
// Check if a point from face lies on the plane of this face
|
|
95
|
+
const p0 = this.points[0];
|
|
96
|
+
const v = [
|
|
97
|
+
face.points[0][0] - p0[0],
|
|
98
|
+
face.points[0][1] - p0[1],
|
|
99
|
+
face.points[0][2] - p0[2],
|
|
100
|
+
];
|
|
101
|
+
const d = Vec3ArrayLike.Dot(this.normal, v);
|
|
102
|
+
if (Math.abs(d) > Number.EPSILON) {
|
|
103
|
+
// Faces are not coplanar
|
|
104
|
+
return false;
|
|
105
|
+
}
|
|
106
|
+
// Check if all points of face are within this face
|
|
107
|
+
for (const point of face.points) {
|
|
108
|
+
if (!this.isPointInBounds(point)) {
|
|
109
|
+
return false;
|
|
110
|
+
}
|
|
111
|
+
}
|
|
112
|
+
return true;
|
|
113
|
+
}
|
|
114
|
+
}
|
|
@@ -0,0 +1,22 @@
|
|
|
1
|
+
import { BuildStateData } from "../../../../Voxels/Functions/BuildStateData";
|
|
2
|
+
import { CullingProcedureData, VoxelGeometryData, VoxelGeometryNodes } from "../../../../Voxels/Models/VoxelModel.types";
|
|
3
|
+
import { CompiledGeomtryNodes } from "../../../../Mesher/Models/Nodes/Types/GeomtryNode.types";
|
|
4
|
+
import { GeomtryInput } from "./GeomtryInput";
|
|
5
|
+
import { VoxelGeometryTransform } from "Mesher/Geomtry/Geometry.types";
|
|
6
|
+
export interface VoxelRuleGeometryData {
|
|
7
|
+
id: string;
|
|
8
|
+
cullingProcedure: CullingProcedureData;
|
|
9
|
+
ogData: VoxelGeometryData;
|
|
10
|
+
nodes: {
|
|
11
|
+
node: VoxelGeometryNodes;
|
|
12
|
+
tranform: VoxelGeometryTransform;
|
|
13
|
+
}[];
|
|
14
|
+
}
|
|
15
|
+
export declare class VoxelRuleGeometry {
|
|
16
|
+
id: string;
|
|
17
|
+
data: VoxelRuleGeometryData;
|
|
18
|
+
state: ReturnType<typeof BuildStateData>;
|
|
19
|
+
input: GeomtryInput;
|
|
20
|
+
compiled: CompiledGeomtryNodes[];
|
|
21
|
+
constructor(id: string, data: VoxelRuleGeometryData);
|
|
22
|
+
}
|
|
@@ -0,0 +1,15 @@
|
|
|
1
|
+
import { CompileGeomtryNodes } from "../Functions/Compile/CompileGeomtryNodes";
|
|
2
|
+
import { GeomtryInput } from "./GeomtryInput";
|
|
3
|
+
export class VoxelRuleGeometry {
|
|
4
|
+
id;
|
|
5
|
+
data;
|
|
6
|
+
state;
|
|
7
|
+
input;
|
|
8
|
+
compiled;
|
|
9
|
+
constructor(id, data) {
|
|
10
|
+
this.id = id;
|
|
11
|
+
this.data = data;
|
|
12
|
+
this.input = new GeomtryInput(data.ogData);
|
|
13
|
+
this.compiled = CompileGeomtryNodes(data.ogData.doNotBuildRules !== true, this.input, data.nodes);
|
|
14
|
+
}
|
|
15
|
+
}
|
|
@@ -1,5 +1,6 @@
|
|
|
1
1
|
import { VoxelModelConstructorData, VoxelModelData } from "../../VoxelModel.types";
|
|
2
|
-
import { BuildStateData } from "
|
|
2
|
+
import { BuildStateData } from "../../../../Voxels/Functions/BuildStateData";
|
|
3
|
+
import { VoxelStateSchemaData } from "../../../../Voxels/State/State.types";
|
|
3
4
|
export declare class VoxelRulesModoel {
|
|
4
5
|
data: VoxelModelData;
|
|
5
6
|
states: Map<string, string[]>;
|
|
@@ -7,7 +8,7 @@ export declare class VoxelRulesModoel {
|
|
|
7
8
|
stateData: ReturnType<typeof BuildStateData>;
|
|
8
9
|
voxels: Map<string, VoxelModelConstructorData>;
|
|
9
10
|
voxelModData: Map<string, {
|
|
10
|
-
modSchema:
|
|
11
|
+
modSchema: VoxelStateSchemaData;
|
|
11
12
|
modStateTree: any[];
|
|
12
13
|
modPalette: any[];
|
|
13
14
|
modRecord: Record<string, any>;
|
|
@@ -1,7 +1,5 @@
|
|
|
1
|
-
import { VoxelFaceTransparentResultsIndex } from "../../Indexing/VoxelFaceTransparentResultsIndex";
|
|
2
1
|
import { VoxelRulesModoel } from "../Classes/VoxelRulesModel";
|
|
3
2
|
export declare function BuildFinalInputs(model: VoxelRulesModoel): {
|
|
4
3
|
stateVoxelInputs: Record<string, any[]>;
|
|
5
|
-
transparentVoxelFaceIndexes: Record<string, VoxelFaceTransparentResultsIndex>;
|
|
6
4
|
conditionalShapeStateVoxelInputs: Record<string, any[]>;
|
|
7
5
|
};
|
|
@@ -0,0 +1,72 @@
|
|
|
1
|
+
import { VoxelModelRuleBuilderRegister } from "../VoxelModelRuleBuilderRegister";
|
|
2
|
+
export function BuildFinalInputs(model) {
|
|
3
|
+
const stateVoxelInputs = {};
|
|
4
|
+
const conditionalShapeStateVoxelInputs = {};
|
|
5
|
+
for (const [voxelId, voxel] of model.voxels) {
|
|
6
|
+
const voxelModData = model.voxelModData.get(voxelId);
|
|
7
|
+
for (const modVoxelInputKey in voxel.inputs) {
|
|
8
|
+
const modVoxelInput = voxel.inputs[modVoxelInputKey];
|
|
9
|
+
const baseStates = [];
|
|
10
|
+
for (const state in model.data.stateNodes) {
|
|
11
|
+
const geoNodes = [];
|
|
12
|
+
const stateNodes = model.data.stateNodes[state];
|
|
13
|
+
for (let n = 0; n < stateNodes.length; n++) {
|
|
14
|
+
const node = stateNodes[n];
|
|
15
|
+
const geo = VoxelModelRuleBuilderRegister.getGeomtryFromLink(node);
|
|
16
|
+
if (!geo)
|
|
17
|
+
throw new Error(`Geometry does not exist`);
|
|
18
|
+
geo.input.resetDefaults();
|
|
19
|
+
for (const geoArg in node.inputs) {
|
|
20
|
+
const constructorArg = node.inputs[geoArg];
|
|
21
|
+
if (geo.input.isArgString(constructorArg)) {
|
|
22
|
+
const arg = constructorArg.replace("@", "");
|
|
23
|
+
if (!Object.hasOwn(modVoxelInput, arg)) {
|
|
24
|
+
console.warn(`Could not input for voxel ${voxelId} and geo ${geo.data.id}. ${geoArg} does not exist`);
|
|
25
|
+
continue;
|
|
26
|
+
}
|
|
27
|
+
geo.input.proxy[geoArg] = modVoxelInput[arg];
|
|
28
|
+
continue;
|
|
29
|
+
}
|
|
30
|
+
geo.input.proxy[geoArg] = constructorArg;
|
|
31
|
+
}
|
|
32
|
+
geoNodes[model.stateData.geometryLinkStateMap[state][n]] =
|
|
33
|
+
geo.input.cloneArgs();
|
|
34
|
+
}
|
|
35
|
+
baseStates[model.stateData.stateRecord[state]] = geoNodes;
|
|
36
|
+
}
|
|
37
|
+
stateVoxelInputs[voxelId] ??= [];
|
|
38
|
+
stateVoxelInputs[voxelId][voxelModData.modRecord[modVoxelInputKey]] =
|
|
39
|
+
baseStates;
|
|
40
|
+
const condiotnalStates = [];
|
|
41
|
+
for (const state in model.data.conditonalNodes) {
|
|
42
|
+
const geoNodes = [];
|
|
43
|
+
const stateNodes = model.data.conditonalNodes[state];
|
|
44
|
+
for (let i = 0; i < stateNodes.length; i++) {
|
|
45
|
+
const node = stateNodes[i];
|
|
46
|
+
const geo = VoxelModelRuleBuilderRegister.getGeomtryFromLink(node);
|
|
47
|
+
if (!geo)
|
|
48
|
+
throw new Error(`Geometry does not exist`);
|
|
49
|
+
geo.input.resetDefaults();
|
|
50
|
+
for (const geoArg in node.inputs) {
|
|
51
|
+
const constructorArg = node.inputs[geoArg];
|
|
52
|
+
if (geo.input.isArgString(constructorArg)) {
|
|
53
|
+
geo.input.proxy[geoArg] =
|
|
54
|
+
modVoxelInput[constructorArg.replace("@", "")];
|
|
55
|
+
continue;
|
|
56
|
+
}
|
|
57
|
+
geo.input.proxy[geoArg] = constructorArg;
|
|
58
|
+
}
|
|
59
|
+
geoNodes[i] = geo.input.cloneArgs();
|
|
60
|
+
}
|
|
61
|
+
condiotnalStates[model.stateData.condiotnalShapeStateRecord[state]] =
|
|
62
|
+
geoNodes;
|
|
63
|
+
}
|
|
64
|
+
conditionalShapeStateVoxelInputs[voxelId] ??= [];
|
|
65
|
+
conditionalShapeStateVoxelInputs[voxelId][voxelModData.modRecord[modVoxelInputKey]] = condiotnalStates;
|
|
66
|
+
}
|
|
67
|
+
}
|
|
68
|
+
return {
|
|
69
|
+
stateVoxelInputs,
|
|
70
|
+
conditionalShapeStateVoxelInputs,
|
|
71
|
+
};
|
|
72
|
+
}
|
|
@@ -0,0 +1,7 @@
|
|
|
1
|
+
import { StringPalette } from "../../../../Util/StringPalette";
|
|
2
|
+
export declare function BuildRules(geoPalette: StringPalette): {
|
|
3
|
+
aoIndex: import("../../Indexing/AOOcclusionFaceIndex").AOOcclusionFaceIndexData;
|
|
4
|
+
faceCullIndex: import("../../Indexing/CulledOcclusionFaceIndex").CulledOcclusionFaceIndexData;
|
|
5
|
+
faceCullMap: number[][];
|
|
6
|
+
vertexHitMap: number[][][];
|
|
7
|
+
};
|