@divinevoxel/vlox 0.0.74 → 0.0.76

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (701) hide show
  1. package/Builder/RayProvider.d.ts +6 -0
  2. package/Builder/Tools/Box/BoxSelection.d.ts +12 -0
  3. package/Builder/Tools/Box/BoxSelection.js +27 -0
  4. package/Builder/Tools/Box/BoxTool.d.ts +31 -0
  5. package/Builder/Tools/Box/BoxTool.js +91 -0
  6. package/Builder/Tools/Box/BoxToolTemplate.d.ts +13 -0
  7. package/Builder/Tools/Box/BoxToolTemplate.js +23 -0
  8. package/Builder/Tools/Brush/BrushTool.d.ts +48 -0
  9. package/Builder/Tools/Brush/BrushTool.js +146 -0
  10. package/Builder/Tools/BuilderToolBase.d.ts +3 -0
  11. package/Builder/Tools/BuilderToolBase.js +3 -0
  12. package/Builder/Tools/Hand/HandTool.d.ts +22 -0
  13. package/Builder/Tools/Hand/HandTool.js +56 -0
  14. package/Builder/Tools/Path/PahtTool.d.ts +29 -0
  15. package/Builder/Tools/Path/PahtTool.js +117 -0
  16. package/Builder/Tools/Wand/WandTool.d.ts +28 -0
  17. package/Builder/Tools/Wand/WandTool.js +67 -0
  18. package/Builder/Tools/Wrench/WrenchTool.d.ts +47 -0
  19. package/Builder/Tools/Wrench/WrenchTool.js +175 -0
  20. package/Builder/VoxelBuildSpace.d.ts +61 -0
  21. package/Builder/VoxelBuildSpace.js +165 -0
  22. package/Builder/VoxelBuilder.types.d.ts +0 -0
  23. package/Builder/VoxelBuilder.types.js +1 -0
  24. package/Builder/World/InitTasks.d.ts +1 -0
  25. package/Builder/World/InitTasks.js +134 -0
  26. package/Builder/World/VoxelBuildSpaceWorld.d.ts +4 -0
  27. package/Builder/World/VoxelBuildSpaceWorld.js +10 -0
  28. package/Cache/Cache.types.d.ts +1 -1
  29. package/Contexts/Base/Remote/InitDataSync.js +3 -3
  30. package/Contexts/Base/Remote/InitWorldDataSync.d.ts +2 -1
  31. package/Contexts/Base/Remote/InitWorldDataSync.js +13 -2
  32. package/Contexts/Generator/DivineVoxelEngineGenerator.d.ts +9 -0
  33. package/Contexts/Generator/DivineVoxelEngineGenerator.js +14 -0
  34. package/Contexts/{Constructor/ConstrcutorTheads.d.ts → Generator/GeneratorThreads.d.ts} +2 -2
  35. package/Contexts/{Constructor/ConstrcutorTheads.js → Generator/GeneratorThreads.js} +2 -2
  36. package/Contexts/Generator/index.d.ts +1 -0
  37. package/Contexts/Generator/index.js +1 -0
  38. package/Contexts/Mesher/DivineVoxelEngineMesher.d.ts +9 -0
  39. package/Contexts/Mesher/DivineVoxelEngineMesher.js +14 -0
  40. package/Contexts/Mesher/MesherTheads.d.ts +7 -0
  41. package/Contexts/Mesher/MesherTheads.js +14 -0
  42. package/Contexts/Mesher/index.d.ts +1 -0
  43. package/Contexts/Mesher/index.js +1 -0
  44. package/Contexts/Nexus/NexusTheads.js +1 -1
  45. package/Contexts/Render/DVERenderThreads.d.ts +2 -1
  46. package/Contexts/Render/DVERenderThreads.js +4 -2
  47. package/Contexts/Render/DivineVoxelEngineRender.d.ts +14 -4
  48. package/Contexts/Render/DivineVoxelEngineRender.js +9 -4
  49. package/Contexts/World/DivineVoxelEngineWorld.d.ts +12 -3
  50. package/Contexts/World/WorldThreads.d.ts +2 -1
  51. package/Contexts/World/WorldThreads.js +4 -2
  52. package/Init/StartGenerator.d.ts +2 -0
  53. package/Init/StartGenerator.js +45 -0
  54. package/Init/StartMesher.d.ts +2 -0
  55. package/Init/StartMesher.js +41 -0
  56. package/Init/StartNexus.js +4 -2
  57. package/Init/StartRenderer.d.ts +4 -1
  58. package/Init/StartRenderer.js +59 -14
  59. package/Init/StartWorld.js +2 -1
  60. package/LICENSE.md +2 -1
  61. package/Math/CardinalNeighbors.d.ts +43 -3
  62. package/Math/CardinalNeighbors.js +54 -8
  63. package/Math/Indexing.d.ts +1 -0
  64. package/Math/Location.d.ts +10 -0
  65. package/Math/UtilFunctions.d.ts +4 -0
  66. package/Math/UtilFunctions.js +52 -0
  67. package/Math/index.d.ts +1 -10
  68. package/Math/index.js +1 -0
  69. package/Mesher/Functions/Base/MeshSectionBase.d.ts +5 -0
  70. package/Mesher/Functions/Base/MeshSectionBase.js +108 -0
  71. package/Mesher/Functions/CompactVoxelSectionMesh.js +4 -10
  72. package/Mesher/Functions/MeshSection.js +3 -107
  73. package/Mesher/Functions/MeshSectionSnapShot.d.ts +3 -0
  74. package/Mesher/Functions/MeshSectionSnapShot.js +14 -0
  75. package/Mesher/Functions/MeshTexture.js +8 -4
  76. package/Mesher/Functions/MeshVoxel.js +12 -4
  77. package/Mesher/Geomtry/CompactedSectionVoxelMesh.d.ts +5 -2
  78. package/Mesher/Geomtry/CompactedSectionVoxelMesh.js +12 -7
  79. package/Mesher/Geomtry/Functions/GetBounds.d.ts +2 -0
  80. package/Mesher/{Models/Common/BoundsFunctions.js → Geomtry/Functions/GetBounds.js} +13 -13
  81. package/Mesher/Geomtry/Geometry.types.d.ts +14 -0
  82. package/Mesher/Geomtry/Geometry.types.js +11 -0
  83. package/Mesher/Geomtry/Primitives/Quad.d.ts +7 -15
  84. package/Mesher/Geomtry/Primitives/Quad.js +36 -91
  85. package/Mesher/Geomtry/Primitives/QuadVertexData.d.ts +4 -14
  86. package/Mesher/Geomtry/Primitives/QuadVertexData.js +17 -57
  87. package/Mesher/Geomtry/Primitives/Triangle.d.ts +65 -0
  88. package/Mesher/Geomtry/Primitives/Triangle.js +148 -0
  89. package/Mesher/Geomtry/Primitives/TriangleVertexData.d.ts +58 -0
  90. package/Mesher/Geomtry/Primitives/TriangleVertexData.js +263 -0
  91. package/Mesher/Geomtry/Primitives/index.d.ts +2 -0
  92. package/Mesher/Geomtry/Primitives/index.js +2 -0
  93. package/Mesher/Geomtry/Shapes/Box.d.ts +20 -0
  94. package/Mesher/Geomtry/Shapes/Box.js +69 -0
  95. package/Mesher/Geomtry/Transform/TransformBox.d.ts +3 -0
  96. package/{Models/Shared/Transform.js → Mesher/Geomtry/Transform/TransformBox.js} +9 -124
  97. package/Mesher/Geomtry/Transform/TransformQuad.d.ts +3 -0
  98. package/Mesher/Geomtry/Transform/TransformQuad.js +113 -0
  99. package/Mesher/Geomtry/Transform/TransformTriangle.d.ts +3 -0
  100. package/Mesher/Geomtry/Transform/TransformTriangle.js +112 -0
  101. package/Mesher/Geomtry/VoxelGeometryBuilder.d.ts +3 -4
  102. package/Mesher/Geomtry/VoxelGeometryBuilder.js +128 -112
  103. package/Mesher/Geomtry/VoxelMeshBVHBuilder.d.ts +3 -3
  104. package/Mesher/Geomtry/VoxelMeshBVHBuilder.js +1 -1
  105. package/Mesher/Geomtry/VoxelMeshVertexStructCursor.d.ts +9 -3
  106. package/Mesher/Geomtry/VoxelMeshVertexStructCursor.js +26 -3
  107. package/Mesher/Geomtry/VoxelShaderData.d.ts +4 -1
  108. package/Mesher/Geomtry/VoxelShaderData.js +25 -10
  109. package/Mesher/InitMesher.d.ts +1 -1
  110. package/Mesher/InitMesher.js +6 -0
  111. package/Mesher/InitTask.js +17 -6
  112. package/Mesher/Models/Common/Calc/CalcConstants.d.ts +2 -6
  113. package/Mesher/Models/Common/Calc/CalcConstants.js +2 -76
  114. package/Mesher/Models/Common/Faces/CullRulledFace.d.ts +2 -0
  115. package/Mesher/Models/Common/Faces/CullRulledFace.js +60 -0
  116. package/Mesher/Models/Common/Faces/ShadeRulelessFace.d.ts +4 -0
  117. package/Mesher/Models/Common/Faces/ShadeRulelessFace.js +12 -0
  118. package/Mesher/Models/Common/Faces/ShadeRulledFace.d.ts +4 -0
  119. package/Mesher/Models/Common/Faces/ShadeRulledFace.js +58 -0
  120. package/Mesher/Models/Common/GetTexture.d.ts +6 -0
  121. package/Mesher/Models/Common/GetTexture.js +12 -0
  122. package/Mesher/Models/Nodes/Custom/Liquid/FlowGradient.js +1 -1
  123. package/Mesher/Models/Nodes/Custom/Liquid/LiquidGeomtryNode.d.ts +2 -3
  124. package/Mesher/Models/Nodes/Custom/Liquid/LiquidGeomtryNode.js +124 -48
  125. package/Mesher/Models/Nodes/Default/QuadVoxelGeometryNode.d.ts +13 -0
  126. package/Mesher/Models/Nodes/Default/QuadVoxelGeometryNode.js +55 -0
  127. package/Mesher/Models/Nodes/Default/TriangleVoxelGeometryNode.d.ts +13 -0
  128. package/Mesher/Models/Nodes/Default/TriangleVoxelGeometryNode.js +52 -0
  129. package/Mesher/Models/Nodes/GeometryNode.d.ts +2 -8
  130. package/Mesher/Models/Nodes/GeometryNode.js +1 -7
  131. package/Mesher/Models/Nodes/Types/GeomtryNode.types.d.ts +7 -0
  132. package/Mesher/Models/Nodes/Types/GeomtryNode.types.js +1 -0
  133. package/Mesher/Models/Nodes/Types/QuadVoxelGometryNodeTypes.d.ts +29 -0
  134. package/{Models/Input/QuadVoxelGometryInputs.js → Mesher/Models/Nodes/Types/QuadVoxelGometryNodeTypes.js} +4 -8
  135. package/Mesher/Models/Nodes/Types/TriangleVoxelGometryNodeTypes.d.ts +28 -0
  136. package/Mesher/Models/Nodes/Types/TriangleVoxelGometryNodeTypes.js +24 -0
  137. package/Mesher/Models/Nodes/VoxelGeometryConstructor.d.ts +4 -8
  138. package/Mesher/Models/Nodes/VoxelGeometryConstructor.js +16 -52
  139. package/Mesher/Models/Procedures/Default/ConsistentRotationTextureProcedure.d.ts +25 -0
  140. package/Mesher/Models/Procedures/Default/ConsistentRotationTextureProcedure.js +44 -0
  141. package/Mesher/Models/Procedures/Default/OutlinedTextureProcedure.d.ts +28 -0
  142. package/Mesher/Models/Procedures/Default/OutlinedTextureProcedure.js +162 -0
  143. package/Mesher/Models/Procedures/TextureProcedure.d.ts +16 -0
  144. package/Mesher/Models/Procedures/TextureProcedure.js +2 -0
  145. package/Mesher/Models/Procedures/TextureProcedureRegister.d.ts +6 -0
  146. package/Mesher/Models/Procedures/TextureProcedureRegister.js +16 -0
  147. package/Mesher/Models/VoxelConstructor.d.ts +1 -5
  148. package/Mesher/Models/VoxelConstructor.js +1 -11
  149. package/Mesher/Models/VoxelGeometryBuilderCacheSpace.js +2 -2
  150. package/Mesher/Models/VoxelModelBuilder.d.ts +0 -1
  151. package/Mesher/Models/VoxelModelBuilder.js +1 -2
  152. package/Mesher/Models/VoxelModelConstructorRegister.d.ts +8 -2
  153. package/Mesher/Models/VoxelModelConstructorRegister.js +6 -8
  154. package/Renderer/Classes/SectionMesh.d.ts +2 -3
  155. package/Renderer/Classes/SectionMesh.js +13 -10
  156. package/Renderer/Classes/SectorMesh.d.ts +5 -5
  157. package/Renderer/Classes/SectorMesh.js +17 -6
  158. package/Renderer/InitTasks.d.ts +1 -2
  159. package/Renderer/InitTasks.js +4 -10
  160. package/Renderer/MeshManager.d.ts +6 -1
  161. package/Renderer/MeshManager.js +11 -14
  162. package/Renderer/MeshRegister.d.ts +6 -4
  163. package/Renderer/MeshRegister.js +34 -43
  164. package/Settings/EngineSettings.js +3 -0
  165. package/Settings/EngineSettings.types.d.ts +7 -1
  166. package/Settings/EngineSettings.types.js +5 -1
  167. package/Stats/EngineStats.d.ts +19 -0
  168. package/Stats/EngineStats.js +27 -0
  169. package/Tasks/Paint/Common.d.ts +7 -0
  170. package/Tasks/Paint/Common.js +200 -0
  171. package/Tasks/Paint/Erase/EraseVoxel.d.ts +3 -0
  172. package/Tasks/Paint/Erase/EraseVoxel.js +31 -0
  173. package/Tasks/Paint/Erase/EraseVoxelPath.d.ts +4 -0
  174. package/Tasks/Paint/Erase/EraseVoxelPath.js +80 -0
  175. package/Tasks/Paint/Erase/EraseVoxelTemplate.d.ts +4 -0
  176. package/Tasks/Paint/Erase/EraseVoxelTemplate.js +34 -0
  177. package/Tasks/Paint/InitTasks.js +16 -0
  178. package/Tasks/Paint/Paint/PaintVoxel.d.ts +4 -0
  179. package/Tasks/Paint/Paint/PaintVoxel.js +29 -0
  180. package/Tasks/Paint/Paint/PaintVoxelPath.d.ts +4 -0
  181. package/Tasks/Paint/Paint/PaintVoxelPath.js +78 -0
  182. package/Tasks/Paint/Paint/PaintVoxelTemplate.d.ts +4 -0
  183. package/Tasks/Paint/Paint/PaintVoxelTemplate.js +36 -0
  184. package/Tasks/Propagation/Flow/FlowUpdate.js +1 -1
  185. package/Tasks/Propagation/Flow/WorldFlow.js +2 -2
  186. package/Tasks/Propagation/Illumanation/CommonFunctions.d.ts +6 -6
  187. package/Tasks/Propagation/Illumanation/CommonFunctions.js +6 -7
  188. package/Tasks/Propagation/Illumanation/RGBUpdate.js +9 -9
  189. package/Tasks/Propagation/Illumanation/SunUpdate.js +8 -7
  190. package/Tasks/Propagation/Illumanation/WorldSun.js +11 -9
  191. package/Tasks/Propagation/InitTasks.js +16 -28
  192. package/Tasks/Propagation/Power/PowerUpdate.js +10 -10
  193. package/Tasks/Tasks.types.d.ts +25 -9
  194. package/Tasks/TasksIds.d.ts +13 -20
  195. package/Tasks/TasksIds.js +13 -20
  196. package/Tasks/VoxelUpdateTask.d.ts +6 -5
  197. package/Tasks/VoxelUpdateTask.js +53 -37
  198. package/Tasks/WorldGeneration/InitTasks.d.ts +4 -1
  199. package/Tasks/WorldGeneration/InitTasks.js +6 -3
  200. package/Tasks/WorldGeneration/WorldGen.types.d.ts +2 -3
  201. package/Tasks/WorldGeneration/WorldGenBrush.js +6 -7
  202. package/Tasks/WorldGeneration/WorldGenRegister.d.ts +3 -1
  203. package/Tasks/WorldGeneration/WorldGenRegister.js +13 -3
  204. package/Tasks/WorldGeneration/WorldGeneration.d.ts +2 -2
  205. package/Tasks/WorldGeneration/WorldGeneration.js +22 -3
  206. package/Templates/Archive/ArchivedVoxelTemplate.d.ts +38 -0
  207. package/Templates/Archive/ArchivedVoxelTemplate.js +128 -0
  208. package/Templates/Archive/ArchivedVoxelTemplate.types.d.ts +45 -0
  209. package/Templates/Archive/ArchivedVoxelTemplate.types.js +1 -0
  210. package/Templates/Archive/Functions/CreateArchivedTemplate.d.ts +11 -0
  211. package/Templates/Archive/Functions/CreateArchivedTemplate.js +186 -0
  212. package/Templates/Archive/Functions/ExportArchiedTemplateJSON.d.ts +2 -0
  213. package/Templates/Archive/Functions/ExportArchiedTemplateJSON.js +44 -0
  214. package/Templates/Archive/Functions/ImportArchivedTemplateJSON.d.ts +2 -0
  215. package/Templates/Archive/Functions/ImportArchivedTemplateJSON.js +37 -0
  216. package/Templates/Cursor/TemplateCursor.d.ts +5 -3
  217. package/Templates/Cursor/TemplateCursor.js +11 -5
  218. package/Templates/Cursor/TemplateProxy.d.ts +11 -0
  219. package/Templates/Cursor/TemplateProxy.js +36 -0
  220. package/Templates/Cursor/TemplateVoxelCursor.d.ts +5 -7
  221. package/Templates/Cursor/TemplateVoxelCursor.js +7 -13
  222. package/Templates/Full/FullVoxelTemplate.d.ts +28 -0
  223. package/Templates/Full/FullVoxelTemplate.js +112 -0
  224. package/Templates/Full/FullVoxelTemplate.types.d.ts +5 -0
  225. package/Templates/Full/FullVoxelTemplate.types.js +1 -0
  226. package/Templates/Full/Functions/CreateFullTemplate.d.ts +3 -0
  227. package/Templates/Full/Functions/CreateFullTemplate.js +27 -0
  228. package/Templates/Functions/FlipTemplate.d.ts +2 -2
  229. package/Templates/Functions/FlipTemplate.js +1 -9
  230. package/Templates/Functions/RotateTemplate.d.ts +2 -2
  231. package/Templates/Functions/RotateTemplate.js +2 -10
  232. package/Templates/Functions/index.d.ts +1 -1
  233. package/Templates/Functions/index.js +1 -1
  234. package/Templates/Path/VoxelPath.d.ts +38 -0
  235. package/Templates/Path/VoxelPath.js +144 -0
  236. package/Templates/Path/VoxelPath.types.d.ts +11 -0
  237. package/Templates/Path/VoxelPath.types.js +1 -0
  238. package/Templates/Selection/VoxelBFSSelection.d.ts +23 -0
  239. package/Templates/Selection/VoxelBFSSelection.js +141 -0
  240. package/Templates/Selection/VoxelBoxSelection.d.ts +17 -0
  241. package/Templates/Selection/VoxelBoxSelection.js +116 -0
  242. package/Templates/Selection/VoxelPointSelection.d.ts +17 -0
  243. package/Templates/Selection/VoxelPointSelection.js +48 -0
  244. package/Templates/Selection/VoxelSelecton.d.ts +9 -0
  245. package/Templates/Selection/VoxelSelecton.js +1 -0
  246. package/Templates/Selection/VoxelSurfaceSelection.d.ts +30 -0
  247. package/Templates/Selection/VoxelSurfaceSelection.js +224 -0
  248. package/Templates/Selection/VoxelTemplateSelection.d.ts +13 -0
  249. package/Templates/Selection/VoxelTemplateSelection.js +36 -0
  250. package/Templates/Shapes/BasicVoxelShapeTemplate.d.ts +36 -0
  251. package/Templates/Shapes/BasicVoxelShapeTemplate.js +126 -0
  252. package/Templates/Shapes/BoxVoxelTemplate.d.ts +23 -0
  253. package/Templates/Shapes/BoxVoxelTemplate.js +83 -0
  254. package/Templates/Shapes/ConeVoxelTemplate.d.ts +23 -0
  255. package/Templates/Shapes/ConeVoxelTemplate.js +73 -0
  256. package/Templates/Shapes/CylinderVoxelTemplate.d.ts +23 -0
  257. package/Templates/Shapes/CylinderVoxelTemplate.js +73 -0
  258. package/Templates/Shapes/EllipsoidVoxelTemplate.d.ts +23 -0
  259. package/Templates/Shapes/EllipsoidVoxelTemplate.js +89 -0
  260. package/Templates/Shapes/OctahedronVoxelTemplate.d.ts +23 -0
  261. package/Templates/Shapes/OctahedronVoxelTemplate.js +73 -0
  262. package/Templates/Shapes/PyramidVoxelTemplate.d.ts +31 -0
  263. package/Templates/Shapes/PyramidVoxelTemplate.js +148 -0
  264. package/Templates/Shapes/SphereVoxelTemplate.d.ts +15 -0
  265. package/Templates/Shapes/SphereVoxelTemplate.js +59 -0
  266. package/Templates/Shapes/TorusVoxelTemplate.d.ts +23 -0
  267. package/Templates/Shapes/TorusVoxelTemplate.js +73 -0
  268. package/Templates/Shapes/VoxelShapeTemplate.types.d.ts +27 -0
  269. package/Templates/Shapes/VoxelShapeTemplate.types.js +6 -0
  270. package/Templates/VoxelTempateRegister.d.ts +6 -0
  271. package/Templates/VoxelTempateRegister.js +30 -0
  272. package/Templates/VoxelTemplates.types.d.ts +24 -26
  273. package/Templates/index.d.ts +1 -1
  274. package/Templates/index.js +1 -1
  275. package/Textures/Classes/CompiledTexture.d.ts +3 -0
  276. package/Textures/Classes/CompiledTexture.js +3 -0
  277. package/Textures/Classes/CompiledTextureAnimation.d.ts +1 -1
  278. package/Textures/Classes/CompiledTextureAnimation.js +8 -2
  279. package/Textures/Classes/TextureAnimationTexture.d.ts +1 -1
  280. package/Textures/Functions/BuildTextureData.d.ts +2 -1
  281. package/Textures/Functions/BuildTextureData.js +86 -17
  282. package/Textures/Texture.types.d.ts +5 -1
  283. package/Textures/TextureManager.d.ts +2 -1
  284. package/Textures/TextureManager.js +5 -2
  285. package/Tools/Brush/AdvancedBrushTool.d.ts +1 -5
  286. package/Tools/Brush/AdvancedBrushTool.js +2 -30
  287. package/Tools/Brush/Brush.d.ts +8 -2
  288. package/Tools/Brush/Brush.js +61 -36
  289. package/Tools/Tasks/TasksTool.d.ts +49 -20
  290. package/Tools/Tasks/TasksTool.js +87 -23
  291. package/Util/Binary/BinaryArrays.d.ts +2 -0
  292. package/Util/Binary/BinaryArrays.js +15 -0
  293. package/Util/Binary/BinaryFunctions.d.ts +3 -0
  294. package/Util/Binary/BinaryFunctions.js +18 -0
  295. package/Util/BinaryBuffer/BinaryBuffer.d.ts +30 -0
  296. package/Util/BinaryBuffer/BinaryBuffer.js +78 -0
  297. package/Util/BinaryBuffer/BinaryBuffer.types.d.ts +37 -0
  298. package/Util/BinaryBuffer/BinaryBuffer.types.js +28 -0
  299. package/Util/BinaryBuffer/Functions/BinaryBufferConvert.d.ts +5 -0
  300. package/Util/BinaryBuffer/Functions/BinaryBufferConvert.js +60 -0
  301. package/Util/BinaryBuffer/Functions/BinaryBufferJSON.d.ts +3 -0
  302. package/Util/BinaryBuffer/Functions/BinaryBufferJSON.js +64 -0
  303. package/Util/BinaryBuffer/Functions/BinaryBufferRead.d.ts +3 -0
  304. package/Util/BinaryBuffer/Functions/BinaryBufferRead.js +26 -0
  305. package/Util/BinaryBuffer/Functions/BinaryBufferToTypedArray.d.ts +2 -0
  306. package/Util/BinaryBuffer/Functions/BinaryBufferToTypedArray.js +43 -0
  307. package/Util/BinaryBuffer/index.d.ts +2 -0
  308. package/Util/BinaryBuffer/index.js +2 -0
  309. package/Util/LocationData.d.ts +3 -0
  310. package/Util/LocationData.js +16 -0
  311. package/Util/PriorityQueue.d.ts +18 -0
  312. package/Util/PriorityQueue.js +62 -0
  313. package/Util/TickInterval.d.ts +16 -0
  314. package/Util/TickInterval.js +49 -0
  315. package/Util/TypedEventTarget.d.ts +1 -0
  316. package/Util/TypedEventTarget.js +3 -0
  317. package/Util/Util.types.d.ts +4 -0
  318. package/Util/WorkItemProgress.d.ts +23 -0
  319. package/Util/WorkItemProgress.js +52 -0
  320. package/Voxels/Archive/VoxelArchive.types.d.ts +43 -0
  321. package/Voxels/Archive/VoxelArchive.types.js +6 -0
  322. package/Voxels/Archive/VoxelPaletteArchiveReader.d.ts +11 -0
  323. package/Voxels/Archive/VoxelPaletteArchiveReader.js +73 -0
  324. package/Voxels/Archive/VoxelPaletteArechive.d.ts +15 -0
  325. package/Voxels/Archive/VoxelPaletteArechive.js +81 -0
  326. package/Voxels/Cursor/DataCursor.interface.d.ts +1 -0
  327. package/Voxels/Cursor/VoxelCursor.d.ts +6 -7
  328. package/Voxels/Cursor/VoxelCursor.interface.d.ts +25 -24
  329. package/Voxels/Cursor/VoxelCursor.interface.js +93 -96
  330. package/Voxels/Cursor/VoxelCursor.js +22 -12
  331. package/Voxels/Cursor/VoxelLightData.d.ts +2 -0
  332. package/Voxels/Cursor/VoxelLightData.js +2 -0
  333. package/Voxels/Data/VoxelPalettesRegister.d.ts +11 -1
  334. package/Voxels/Data/VoxelPalettesRegister.js +17 -1
  335. package/Voxels/Data/VoxelPropertiesRegister.d.ts +4 -0
  336. package/Voxels/Data/VoxelPropertiesRegister.js +3 -0
  337. package/Voxels/Data/VoxelTag.types.d.ts +7 -1
  338. package/Voxels/Data/VoxelTag.types.js +3 -0
  339. package/Voxels/Data/VoxelTagsRegister.js +4 -1
  340. package/Voxels/Functions/BuildPaletteData.d.ts +6 -0
  341. package/Voxels/Functions/BuildPaletteData.js +87 -0
  342. package/Voxels/Functions/BuildStateData.d.ts +4 -6
  343. package/Voxels/Functions/BuildStateData.js +26 -80
  344. package/Voxels/Functions/{BuildTagAndPaletteData.d.ts → BuildTagData.d.ts} +2 -2
  345. package/Voxels/Functions/{BuildTagAndPaletteData.js → BuildTagData.js} +23 -2
  346. package/Voxels/Indexes/VoxelIndex.d.ts +1 -1
  347. package/Voxels/Indexes/VoxelIndex.js +5 -4
  348. package/Voxels/InitVoxelData.d.ts +1 -1
  349. package/Voxels/InitVoxelData.js +39 -41
  350. package/Voxels/Interaction/Functions/PickVoxel.d.ts +9 -0
  351. package/Voxels/Interaction/Functions/PickVoxel.js +95 -0
  352. package/Voxels/Interaction/Functions/PickVoxelWorld.d.ts +8 -0
  353. package/Voxels/Interaction/Functions/PickVoxelWorld.js +38 -0
  354. package/Voxels/Interaction/Placing/VoxelPlacingStrategy.d.ts +9 -0
  355. package/Voxels/Interaction/Placing/VoxelPlacingStrategy.js +58 -0
  356. package/Voxels/Interaction/Placing/VoxelPlacingStrategy.types.d.ts +15 -0
  357. package/Voxels/Interaction/Placing/VoxelPlacingStrategy.types.js +1 -0
  358. package/Voxels/Interaction/Placing/VoxelPlacingStrategyRegister.d.ts +7 -0
  359. package/Voxels/Interaction/Placing/VoxelPlacingStrategyRegister.js +13 -0
  360. package/Voxels/Interaction/VoxelPickResult.d.ts +51 -0
  361. package/Voxels/Interaction/VoxelPickResult.js +58 -0
  362. package/Voxels/Logic/Classes/Types/VoxelLogicPoweredType.d.ts +8 -0
  363. package/Voxels/Logic/Classes/Types/VoxelLogicPoweredType.js +13 -0
  364. package/Voxels/Logic/Classes/Types/VoxelLogicStateType.d.ts +9 -0
  365. package/Voxels/Logic/Classes/Types/VoxelLogicStateType.js +23 -0
  366. package/Voxels/Logic/Classes/VoxelLogic.d.ts +7 -4
  367. package/Voxels/Logic/Classes/VoxelLogic.js +25 -27
  368. package/Voxels/Logic/Classes/VoxelLogicType.d.ts +11 -1
  369. package/Voxels/Logic/Classes/VoxelLogicType.js +6 -0
  370. package/Voxels/Logic/VoxelLogic.types.d.ts +5 -3
  371. package/Voxels/Logic/VoxelLogicRegister.d.ts +4 -3
  372. package/Voxels/Logic/VoxelLogicRegister.js +12 -4
  373. package/Voxels/Models/CompiledVoxelModel.types.d.ts +46 -0
  374. package/Voxels/Models/CompiledVoxelModel.types.js +1 -0
  375. package/{Models → Voxels/Models}/Defaults/CubeVoxelGeometry.js +0 -30
  376. package/{Models → Voxels/Models}/Defaults/CubeVoxelModels.d.ts +2 -0
  377. package/{Models → Voxels/Models}/Defaults/CubeVoxelModels.js +187 -71
  378. package/{Models → Voxels/Models/Defaults}/Examples.d.ts +1 -1
  379. package/{Models → Voxels/Models/Defaults}/Examples.js +50 -147
  380. package/Voxels/Models/Defaults/FarmVoxelModels.d.ts +3 -0
  381. package/Voxels/Models/Defaults/FarmVoxelModels.js +349 -0
  382. package/{Models → Voxels/Models}/Defaults/LiquidVoxelModel.js +3 -1
  383. package/{Models → Voxels/Models}/Defaults/PanelVoxelGeometry.js +2 -92
  384. package/{Models → Voxels/Models}/Defaults/PanelVoxelModels.d.ts +1 -0
  385. package/{Models → Voxels/Models}/Defaults/PanelVoxelModels.js +52 -180
  386. package/{Models → Voxels/Models}/Defaults/StairVoxelModel.js +59 -149
  387. package/Voxels/Models/Indexing/AOOcclusionFaceIndex.d.ts +12 -0
  388. package/Voxels/Models/Indexing/AOOcclusionFaceIndex.js +28 -0
  389. package/Voxels/Models/Indexing/CulledOcclusionFaceIndex.d.ts +12 -0
  390. package/Voxels/Models/Indexing/CulledOcclusionFaceIndex.js +27 -0
  391. package/Voxels/Models/Rules/Classes/GeomtryInput.d.ts +13 -0
  392. package/Voxels/Models/Rules/Classes/GeomtryInput.js +64 -0
  393. package/Voxels/Models/Rules/Classes/OcclusionFace.d.ts +10 -0
  394. package/Voxels/Models/Rules/Classes/OcclusionFace.js +5 -0
  395. package/Voxels/Models/Rules/Classes/OcclusionFaceRegister.d.ts +18 -0
  396. package/Voxels/Models/Rules/Classes/OcclusionFaceRegister.js +33 -0
  397. package/Voxels/Models/Rules/Classes/OcclusionQuadFace.d.ts +14 -0
  398. package/Voxels/Models/Rules/Classes/OcclusionQuadFace.js +118 -0
  399. package/Voxels/Models/Rules/Classes/OcclusionTriangleFace.d.ts +14 -0
  400. package/Voxels/Models/Rules/Classes/OcclusionTriangleFace.js +114 -0
  401. package/Voxels/Models/Rules/Classes/VoxelRulesGeometry.d.ts +22 -0
  402. package/Voxels/Models/Rules/Classes/VoxelRulesGeometry.js +15 -0
  403. package/{Models → Voxels/Models}/Rules/Classes/VoxelRulesModel.d.ts +3 -2
  404. package/{Models → Voxels/Models}/Rules/Functions/BuildFinalInputs.d.ts +0 -2
  405. package/Voxels/Models/Rules/Functions/BuildFinalInputs.js +72 -0
  406. package/Voxels/Models/Rules/Functions/BuildRules.d.ts +7 -0
  407. package/Voxels/Models/Rules/Functions/BuildRules.js +217 -0
  408. package/Voxels/Models/Rules/Functions/Compile/CompileGeomtryNodes.d.ts +4 -0
  409. package/Voxels/Models/Rules/Functions/Compile/CompileGeomtryNodes.js +39 -0
  410. package/Voxels/Models/Rules/Functions/Compile/Nodes/CalcFunctions.d.ts +8 -0
  411. package/Voxels/Models/Rules/Functions/Compile/Nodes/CalcFunctions.js +106 -0
  412. package/Voxels/Models/Rules/Functions/Compile/Nodes/CompileBoxGeometryNode.d.ts +5 -0
  413. package/Voxels/Models/Rules/Functions/Compile/Nodes/CompileBoxGeometryNode.js +14 -0
  414. package/Voxels/Models/Rules/Functions/Compile/Nodes/CompileQuadGeometryNode.d.ts +6 -0
  415. package/Voxels/Models/Rules/Functions/Compile/Nodes/CompileQuadGeometryNode.js +92 -0
  416. package/Voxels/Models/Rules/Functions/Compile/Nodes/CompileTriangleGeometryNode.d.ts +6 -0
  417. package/Voxels/Models/Rules/Functions/Compile/Nodes/CompileTriangleGeometryNode.js +115 -0
  418. package/{Models → Voxels/Models}/Rules/VoxelModelRuleBuilderRegister.d.ts +1 -1
  419. package/{Models → Voxels/Models}/Rules/VoxelModelRuleBuilderRegister.js +27 -3
  420. package/{Models → Voxels/Models}/VoxelModel.types.d.ts +56 -45
  421. package/Voxels/Models/VoxelModel.types.js +1 -0
  422. package/Voxels/State/Schema/BinarySchema.d.ts +5 -3
  423. package/Voxels/State/Schema/BinarySchema.js +23 -8
  424. package/Voxels/State/Schema/BinarySchemaNode.d.ts +4 -3
  425. package/Voxels/State/Schema/BinarySchemaNode.js +9 -6
  426. package/Voxels/State/Schema/Conditions/SameVoxelConditions.js +2 -0
  427. package/Voxels/State/Schema/ShapeStateRelationsNode.d.ts +3 -3
  428. package/Voxels/State/Schema/ShapeStateRelationsNode.js +2 -2
  429. package/Voxels/State/Schema/StateSchema.d.ts +2 -2
  430. package/Voxels/State/Schema/StateSchema.js +5 -7
  431. package/Voxels/State/SchemaRegister.d.ts +8 -6
  432. package/Voxels/State/SchemaRegister.js +33 -21
  433. package/Voxels/State/State.types.d.ts +19 -23
  434. package/Voxels/Types/PaintVoxelData.d.ts +27 -0
  435. package/Voxels/Types/PaintVoxelData.js +159 -0
  436. package/Voxels/Types/Voxel.types.d.ts +12 -25
  437. package/Voxels/Types/Voxel.types.js +1 -23
  438. package/Voxels/Types/VoxelModelCompiledData.types.d.ts +6 -74
  439. package/Voxels/index.d.ts +1 -0
  440. package/Voxels/index.js +1 -0
  441. package/World/Archive/Classes/ArchiveClasses.d.ts +7 -30
  442. package/World/Archive/Classes/ArchiveClasses.js +8 -33
  443. package/World/Archive/Classes/ImportedSection.d.ts +4 -13
  444. package/World/Archive/Classes/ImportedSection.js +78 -216
  445. package/World/Archive/Classes/ImportedSector.d.ts +7 -9
  446. package/World/Archive/Classes/ImportedSector.js +18 -65
  447. package/World/Archive/Functions/Area/ArchiveArea.d.ts +8 -0
  448. package/World/Archive/Functions/Area/ArchiveArea.js +65 -0
  449. package/World/Archive/Functions/{ArchiveArea.d.ts → Area/ImportArea.d.ts} +1 -8
  450. package/World/Archive/Functions/Area/ImportArea.js +59 -0
  451. package/World/Archive/Functions/JSON/ExportArchivedAreaJSON.d.ts +2 -0
  452. package/World/Archive/Functions/JSON/ExportArchivedAreaJSON.js +100 -0
  453. package/World/Archive/Functions/JSON/ImportArchivedAreaJSON.d.ts +2 -0
  454. package/World/Archive/Functions/JSON/ImportArchivedAreaJSON.js +100 -0
  455. package/World/Archive/Functions/Sector/ArchiveSector.d.ts +7 -0
  456. package/World/Archive/Functions/Sector/ArchiveSector.js +209 -0
  457. package/World/Archive/Functions/Sector/CreateArchivedSection.d.ts +3 -0
  458. package/World/Archive/Functions/Sector/CreateArchivedSection.js +147 -0
  459. package/World/Archive/Functions/{ImportSector.d.ts → Sector/ImportSector.d.ts} +2 -2
  460. package/World/Archive/Functions/Sector/ImportSector.js +32 -0
  461. package/World/Archive/Functions/Sector/RemoveDuplicateSections.d.ts +2 -0
  462. package/World/Archive/Functions/Sector/RemoveDuplicateSections.js +137 -0
  463. package/World/Archive/Functions/Shared/BaseData.d.ts +2 -0
  464. package/World/Archive/Functions/Shared/BaseData.js +14 -0
  465. package/World/Archive/Functions/Shared/IntToString.d.ts +1 -0
  466. package/World/Archive/Functions/Shared/IntToString.js +13 -0
  467. package/World/Archive/Functions/{Shared.d.ts → Shared/LightSegments.d.ts} +2 -3
  468. package/World/Archive/Functions/{Shared.js → Shared/LightSegments.js} +2 -15
  469. package/World/Archive/Functions/Shared/index.d.ts +3 -0
  470. package/World/Archive/Functions/Shared/index.js +3 -0
  471. package/World/Archive/Functions/index.d.ts +3 -3
  472. package/World/Archive/Functions/index.js +3 -3
  473. package/World/Archive/InitTasks.js +21 -30
  474. package/World/Archive/Types/Archive.types.d.ts +45 -0
  475. package/World/Archive/Types/Archive.types.js +1 -0
  476. package/World/Archive/Types/ArchiveArea.types.d.ts +38 -0
  477. package/World/Archive/Types/ArchiveArea.types.js +1 -0
  478. package/World/Archive/Types/ArchiveJSON.types.d.ts +52 -0
  479. package/World/Archive/Types/ArchiveJSON.types.js +1 -0
  480. package/World/Archive/Types/ArchivedSector.types.d.ts +43 -0
  481. package/World/Archive/Types/ArchivedSector.types.js +1 -0
  482. package/World/Archive/Types/index.d.ts +4 -0
  483. package/World/Archive/Types/index.js +4 -0
  484. package/World/Archive/index.d.ts +1 -1
  485. package/World/Archive/index.js +1 -1
  486. package/World/Cursor/SectionCursor.d.ts +4 -3
  487. package/World/Cursor/SectionCursor.js +13 -11
  488. package/World/Cursor/SectorCursor.d.ts +4 -2
  489. package/World/Cursor/SectorCursor.js +11 -1
  490. package/World/Cursor/WorldCursor.d.ts +1 -0
  491. package/World/Cursor/WorldCursor.js +8 -5
  492. package/World/Cursor/WorldVoxelCursor.d.ts +1 -3
  493. package/World/Cursor/WorldVoxelCursor.js +6 -26
  494. package/World/InitTasks.js +52 -40
  495. package/World/Lock/Function/LockSectors.d.ts +2 -0
  496. package/World/Lock/Function/LockSectors.js +28 -0
  497. package/World/Lock/Function/UnLockSectors.d.ts +2 -0
  498. package/World/Lock/Function/UnLockSectors.js +28 -0
  499. package/World/Lock/WorldLock.d.ts +1 -2
  500. package/World/Lock/WorldLock.js +3 -1
  501. package/World/Section/Section.d.ts +16 -21
  502. package/World/Section/Section.js +67 -143
  503. package/World/Section/SectionState.d.ts +6 -2
  504. package/World/Section/SectionState.js +9 -4
  505. package/World/Sector/Sector.d.ts +22 -8
  506. package/World/Sector/Sector.js +86 -67
  507. package/World/Sector/SectorHeightMap.d.ts +1 -1
  508. package/World/Sector/SectorHeightMap.js +6 -6
  509. package/World/Sector/SectorState.d.ts +2 -1
  510. package/World/Sector/SectorState.js +1 -0
  511. package/World/SnapShot/SectionSnapShot.d.ts +19 -0
  512. package/World/SnapShot/SectionSnapShot.js +72 -0
  513. package/World/SnapShot/SectionSnapShotCursor.d.ts +23 -0
  514. package/World/SnapShot/SectionSnapShotCursor.js +107 -0
  515. package/World/SnapShot/SnapShots.d.ts +11 -0
  516. package/World/SnapShot/SnapShots.js +24 -0
  517. package/World/Types/WorldDataSyncIds.d.ts +2 -0
  518. package/World/Types/WorldDataSyncIds.js +2 -0
  519. package/World/WorldRegister.d.ts +19 -7
  520. package/World/WorldRegister.js +47 -23
  521. package/World/WorldSpaces.d.ts +20 -0
  522. package/World/WorldSpaces.js +33 -0
  523. package/WorldSimulation/Dimensions/DimensionSegment.d.ts +38 -0
  524. package/WorldSimulation/Dimensions/DimensionSegment.js +120 -0
  525. package/WorldSimulation/Dimensions/DimensionSimulation.d.ts +26 -0
  526. package/WorldSimulation/Dimensions/DimensionSimulation.js +95 -0
  527. package/WorldSimulation/{Internal/Classes → Dimensions}/Generator.d.ts +5 -9
  528. package/WorldSimulation/{Internal/Classes → Dimensions}/Generator.js +10 -21
  529. package/WorldSimulation/{Internal/Classes → Dimensions}/SectorState.d.ts +4 -0
  530. package/WorldSimulation/Dimensions/SectorState.js +56 -0
  531. package/WorldSimulation/Dimensions/SimulationSector.d.ts +30 -0
  532. package/WorldSimulation/Dimensions/SimulationSector.js +214 -0
  533. package/WorldSimulation/Internal/WorldSimulationDimensions.d.ts +1 -1
  534. package/WorldSimulation/Internal/WorldSimulationDimensions.js +4 -3
  535. package/WorldSimulation/Internal/WorldSimulationTasks.d.ts +14 -9
  536. package/WorldSimulation/Internal/WorldSimulationTasks.js +132 -61
  537. package/WorldSimulation/Internal/runActiveSectorUpdate.d.ts +1 -0
  538. package/WorldSimulation/Internal/runActiveSectorUpdate.js +106 -0
  539. package/WorldSimulation/Procedures/InitalLoad.d.ts +1 -1
  540. package/WorldSimulation/Procedures/InitalLoad.js +6 -4
  541. package/WorldSimulation/Tasks/SimulationTaskBase.d.ts +19 -0
  542. package/WorldSimulation/Tasks/SimulationTaskBase.js +50 -0
  543. package/WorldSimulation/Tasks/TaskRegister.d.ts +7 -0
  544. package/WorldSimulation/{Internal → Tasks}/TaskRegister.js +3 -3
  545. package/WorldSimulation/Tasks/TaskSegment.d.ts +20 -0
  546. package/WorldSimulation/Tasks/TaskSegment.js +83 -0
  547. package/WorldSimulation/Tick/TickQueue.d.ts +9 -0
  548. package/WorldSimulation/Tick/TickQueue.js +31 -0
  549. package/WorldSimulation/Tools/SimulationBrush.d.ts +25 -0
  550. package/WorldSimulation/Tools/SimulationBrush.js +203 -0
  551. package/WorldSimulation/Voxels/Behaviors/Types/CropVoxelBehavior.d.ts +1 -0
  552. package/WorldSimulation/Voxels/Behaviors/Types/CropVoxelBehavior.js +23 -0
  553. package/WorldSimulation/Voxels/Behaviors/Types/DefaultVoxelBehavior.d.ts +1 -0
  554. package/WorldSimulation/Voxels/Behaviors/Types/DefaultVoxelBehavior.js +10 -0
  555. package/WorldSimulation/Voxels/Behaviors/Types/FarmlandVoxelBehavior.d.ts +1 -0
  556. package/WorldSimulation/Voxels/Behaviors/Types/FarmlandVoxelBehavior.js +73 -0
  557. package/WorldSimulation/Voxels/Behaviors/Types/LiquidVoxelBehavior.d.ts +1 -0
  558. package/WorldSimulation/Voxels/Behaviors/Types/LiquidVoxelBehavior.js +21 -0
  559. package/WorldSimulation/Voxels/Behaviors/Types/index.d.ts +4 -0
  560. package/WorldSimulation/Voxels/Behaviors/Types/index.js +4 -0
  561. package/WorldSimulation/Voxels/Behaviors/VoxelBehaviors.d.ts +18 -0
  562. package/WorldSimulation/Voxels/Behaviors/VoxelBehaviors.js +30 -0
  563. package/WorldSimulation/Voxels/Behaviors/VoxelBehaviorsRegister.d.ts +6 -0
  564. package/WorldSimulation/Voxels/Behaviors/VoxelBehaviorsRegister.js +25 -0
  565. package/WorldSimulation/Voxels/Behaviors/VoxelUpdate.d.ts +10 -0
  566. package/WorldSimulation/Voxels/Behaviors/VoxelUpdate.js +1 -0
  567. package/WorldSimulation/Voxels/Behaviors/index.d.ts +4 -0
  568. package/WorldSimulation/Voxels/Behaviors/index.js +4 -0
  569. package/WorldSimulation/Voxels/Ticks/Types/LiquidVoxelUpdate.d.ts +1 -0
  570. package/WorldSimulation/Voxels/Ticks/Types/LiquidVoxelUpdate.js +163 -0
  571. package/WorldSimulation/Voxels/Ticks/Types/index.d.ts +1 -0
  572. package/WorldSimulation/Voxels/Ticks/Types/index.js +1 -0
  573. package/WorldSimulation/Voxels/Ticks/VoxelTickUpdate.d.ts +8 -0
  574. package/WorldSimulation/Voxels/Ticks/VoxelTickUpdate.js +14 -0
  575. package/WorldSimulation/Voxels/Ticks/VoxelTickUpdateRegister.d.ts +6 -0
  576. package/WorldSimulation/Voxels/Ticks/VoxelTickUpdateRegister.js +13 -0
  577. package/WorldSimulation/Voxels/Ticks/VoxelTickUpdateType.d.ts +12 -0
  578. package/WorldSimulation/Voxels/Ticks/VoxelTickUpdateType.js +10 -0
  579. package/WorldSimulation/Voxels/Ticks/index.d.ts +4 -0
  580. package/WorldSimulation/Voxels/Ticks/index.js +4 -0
  581. package/WorldSimulation/WorldSimulation.d.ts +5 -4
  582. package/WorldSimulation/WorldSimulation.js +31 -35
  583. package/package.json +2 -2
  584. package/Contexts/Constructor/DivineVoxelEngineConstructor.d.ts +0 -10
  585. package/Contexts/Constructor/DivineVoxelEngineConstructor.js +0 -14
  586. package/Contexts/Constructor/index.d.ts +0 -1
  587. package/Contexts/Constructor/index.js +0 -1
  588. package/Init/StartConstructor.d.ts +0 -2
  589. package/Init/StartConstructor.js +0 -59
  590. package/Mesher/Models/Common/BoundsFunctions.d.ts +0 -2
  591. package/Mesher/Models/Common/BoxGeometryNode.d.ts +0 -10
  592. package/Mesher/Models/Common/BoxGeometryNode.js +0 -80
  593. package/Mesher/Models/Common/QuadGeometryNode.d.ts +0 -11
  594. package/Mesher/Models/Common/QuadGeometryNode.js +0 -51
  595. package/Mesher/Models/Nodes/Ruled/BoxVoxelGeometryNode.d.ts +0 -24
  596. package/Mesher/Models/Nodes/Ruled/BoxVoxelGeometryNode.js +0 -173
  597. package/Mesher/Models/Nodes/Ruled/QuadVoxelGeometryNode.d.ts +0 -19
  598. package/Mesher/Models/Nodes/Ruled/QuadVoxelGeometryNode.js +0 -157
  599. package/Mesher/Models/Nodes/Ruleless/RulelessBoxVoxelGeometryNode.d.ts +0 -22
  600. package/Mesher/Models/Nodes/Ruleless/RulelessBoxVoxelGeometryNode.js +0 -75
  601. package/Mesher/Models/Nodes/Ruleless/RulelessQuadVoxelGeometryNode.d.ts +0 -18
  602. package/Mesher/Models/Nodes/Ruleless/RulelessQuadVoxelGeometryNode.js +0 -77
  603. package/Mesher/Models/Protocols/OutlinedVoxelTool.d.ts +0 -6
  604. package/Mesher/Models/Protocols/OutlinedVoxelTool.js +0 -233
  605. package/Models/Indexing/VoxelAOResultsIndex.d.ts +0 -12
  606. package/Models/Indexing/VoxelAOResultsIndex.js +0 -26
  607. package/Models/Indexing/VoxelFaceCullResultsIndex.d.ts +0 -12
  608. package/Models/Indexing/VoxelFaceCullResultsIndex.js +0 -26
  609. package/Models/Indexing/VoxelFaceTransparentResultsIndex.d.ts +0 -11
  610. package/Models/Indexing/VoxelFaceTransparentResultsIndex.js +0 -15
  611. package/Models/Input/BoxVoxelGometryInputs.d.ts +0 -25
  612. package/Models/Input/BoxVoxelGometryInputs.js +0 -36
  613. package/Models/Input/QuadVoxelGometryInputs.d.ts +0 -24
  614. package/Models/Rules/Classes/OcclusionFace.d.ts +0 -65
  615. package/Models/Rules/Classes/OcclusionFace.js +0 -492
  616. package/Models/Rules/Classes/VoxelRulesGeometry.d.ts +0 -15
  617. package/Models/Rules/Classes/VoxelRulesGeometry.js +0 -29
  618. package/Models/Rules/Functions/BuildFinalInputs.js +0 -93
  619. package/Models/Rules/Functions/BuildGeomtryInputs.d.ts +0 -6
  620. package/Models/Rules/Functions/BuildGeomtryInputs.js +0 -251
  621. package/Models/Rules/Functions/BuildRules.d.ts +0 -8
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  623. package/Models/Rules/Functions/GetOcclusionFaces.d.ts +0 -4
  624. package/Models/Rules/Functions/GetOcclusionFaces.js +0 -112
  625. package/Models/Shared/Transform.d.ts +0 -4
  626. package/Tasks/Logic/InitTasks.js +0 -10
  627. package/Tasks/Logic/VoxelLogicUpdate.d.ts +0 -3
  628. package/Tasks/Logic/VoxelLogicUpdate.js +0 -71
  629. package/Tasks/Propagation/Explosion/ExplosionManager.d.ts +0 -4
  630. package/Tasks/Propagation/Explosion/ExplosionManager.js +0 -116
  631. package/Tasks/Update/Common.d.ts +0 -3
  632. package/Tasks/Update/Common.js +0 -41
  633. package/Tasks/Update/EreaseUpdate.d.ts +0 -3
  634. package/Tasks/Update/EreaseUpdate.js +0 -66
  635. package/Tasks/Update/InitTasks.d.ts +0 -5
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  637. package/Tasks/Update/PaintUpdate.d.ts +0 -3
  638. package/Tasks/Update/PaintUpdate.js +0 -89
  639. package/Tasks/Update/VoxelUpdate.d.ts +0 -3
  640. package/Tasks/Update/VoxelUpdate.js +0 -35
  641. package/Templates/FullVoxelTemplate.d.ts +0 -14
  642. package/Templates/FullVoxelTemplate.js +0 -61
  643. package/Templates/Functions/CreateTemplate.d.ts +0 -3
  644. package/Templates/Functions/CreateTemplate.js +0 -134
  645. package/Templates/VoxelTemplate.d.ts +0 -34
  646. package/Templates/VoxelTemplate.js +0 -135
  647. package/Util/Binary/BinaryBuffer.d.ts +0 -35
  648. package/Util/Binary/BinaryBuffer.js +0 -136
  649. package/Util/Binary/Palettes.d.ts +0 -5
  650. package/Util/Binary/Palettes.js +0 -46
  651. package/Util/LocationVisitedMap.d.ts +0 -9
  652. package/Util/LocationVisitedMap.js +0 -18
  653. package/Util/VisistedMap.d.ts +0 -10
  654. package/Util/VisistedMap.js +0 -29
  655. package/Voxels/Data/VoxelTagStates.d.ts +0 -22
  656. package/Voxels/Data/VoxelTagStates.js +0 -47
  657. package/Voxels/Logic/Classes/Default/Types/VoxelPoweredLogicType.d.ts +0 -5
  658. package/Voxels/Logic/Classes/Default/Types/VoxelPoweredLogicType.js +0 -6
  659. package/World/Archive/Archive.types.d.ts +0 -182
  660. package/World/Archive/Functions/ArchiveArea.js +0 -341
  661. package/World/Archive/Functions/ArchiveSector.d.ts +0 -7
  662. package/World/Archive/Functions/ArchiveSector.js +0 -431
  663. package/World/Archive/Functions/CreateArchivedSection.d.ts +0 -3
  664. package/World/Archive/Functions/CreateArchivedSection.js +0 -207
  665. package/World/Archive/Functions/ImportSector.js +0 -57
  666. package/World/Archive/Functions/RemoveDuplicates.d.ts +0 -3
  667. package/World/Archive/Functions/RemoveDuplicates.js +0 -92
  668. package/WorldSimulation/Internal/Classes/DimensionSegment.d.ts +0 -37
  669. package/WorldSimulation/Internal/Classes/DimensionSegment.js +0 -67
  670. package/WorldSimulation/Internal/Classes/Queues/BuildQueue.d.ts +0 -5
  671. package/WorldSimulation/Internal/Classes/Queues/BuildQueue.js +0 -6
  672. package/WorldSimulation/Internal/Classes/Queues/LogiccQueue.d.ts +0 -5
  673. package/WorldSimulation/Internal/Classes/Queues/LogiccQueue.js +0 -6
  674. package/WorldSimulation/Internal/Classes/SectorState.js +0 -20
  675. package/WorldSimulation/Internal/Classes/SectorVisistedMap.d.ts +0 -9
  676. package/WorldSimulation/Internal/Classes/SectorVisistedMap.js +0 -24
  677. package/WorldSimulation/Internal/Classes/TickQueue.d.ts +0 -12
  678. package/WorldSimulation/Internal/Classes/TickQueue.js +0 -58
  679. package/WorldSimulation/Internal/Classes/WorldSimulationTaskBase.d.ts +0 -15
  680. package/WorldSimulation/Internal/Classes/WorldSimulationTaskBase.js +0 -62
  681. package/WorldSimulation/Internal/Functions/cullSectors.d.ts +0 -2
  682. package/WorldSimulation/Internal/Functions/cullSectors.js +0 -111
  683. package/WorldSimulation/Internal/Functions/getSectorState.d.ts +0 -4
  684. package/WorldSimulation/Internal/Functions/getSectorState.js +0 -39
  685. package/WorldSimulation/Internal/Functions/runTickUpdate.d.ts +0 -2
  686. package/WorldSimulation/Internal/Functions/runTickUpdate.js +0 -80
  687. package/WorldSimulation/Internal/Functions/runWorldUpdate.d.ts +0 -2
  688. package/WorldSimulation/Internal/Functions/runWorldUpdate.js +0 -69
  689. package/WorldSimulation/Internal/TaskRegister.d.ts +0 -7
  690. /package/{Models/VoxelModel.types.js → Builder/RayProvider.js} +0 -0
  691. /package/{World/Archive/Archive.types.js → Math/Location.js} +0 -0
  692. /package/Tasks/{Logic → Paint}/InitTasks.d.ts +0 -0
  693. /package/Util/{Binary/BinaryTree.d.ts → FlatBinaryTreeIndex.d.ts} +0 -0
  694. /package/Util/{Binary/BinaryTree.js → FlatBinaryTreeIndex.js} +0 -0
  695. /package/{Models → Voxels/Models}/Defaults/CubeVoxelGeometry.d.ts +0 -0
  696. /package/{Models → Voxels/Models}/Defaults/LiquidVoxelModel.d.ts +0 -0
  697. /package/{Models → Voxels/Models}/Defaults/PanelVoxelGeometry.d.ts +0 -0
  698. /package/{Models → Voxels/Models}/Defaults/StairVoxelModel.d.ts +0 -0
  699. /package/{Models → Voxels/Models}/Indexing/VoxelRelativeCubeIndex.d.ts +0 -0
  700. /package/{Models → Voxels/Models}/Indexing/VoxelRelativeCubeIndex.js +0 -0
  701. /package/{Models → Voxels/Models}/Rules/Classes/VoxelRulesModel.js +0 -0
@@ -0,0 +1,12 @@
1
+ export type AOOcclusionFaceIndexData = {
2
+ buffer: ArrayBufferLike;
3
+ totalFaces: number;
4
+ };
5
+ export declare class AOOcclusionFaceIndex {
6
+ view: Uint8Array;
7
+ readonly totalFaces: number;
8
+ constructor(data: AOOcclusionFaceIndexData);
9
+ getValue(geomtryId: number, directionIndex: number, faceIndex: number, vertexIndex: number): number;
10
+ setValue(geomtryId: number, directionIndex: number, faceIndex: number, vertexIndex: number, value?: number): void;
11
+ toJSON(): AOOcclusionFaceIndexData;
12
+ }
@@ -0,0 +1,28 @@
1
+ import { getBitArrayIndex, setBitArrayIndex, } from "../../../Util/Binary/BinaryArrays";
2
+ import { VoxelRelativeCubeIndex } from "./VoxelRelativeCubeIndex";
3
+ const flatIndexSize = VoxelRelativeCubeIndex.flatIndex.size;
4
+ function getIndex(geomtryId, directionIndex, faceIndex, totalFaces, vertexIndex) {
5
+ const start = totalFaces * 4 * flatIndexSize * geomtryId +
6
+ directionIndex * (totalFaces * 4);
7
+ return start + faceIndex * 4 + vertexIndex;
8
+ }
9
+ export class AOOcclusionFaceIndex {
10
+ view;
11
+ totalFaces;
12
+ constructor(data) {
13
+ this.view = new Uint8Array(data.buffer);
14
+ this.totalFaces = data.totalFaces;
15
+ }
16
+ getValue(geomtryId, directionIndex, faceIndex, vertexIndex) {
17
+ return getBitArrayIndex(this.view, getIndex(geomtryId, directionIndex, faceIndex, this.totalFaces, vertexIndex));
18
+ }
19
+ setValue(geomtryId, directionIndex, faceIndex, vertexIndex, value = 0) {
20
+ return setBitArrayIndex(this.view, getIndex(geomtryId, directionIndex, faceIndex, this.totalFaces, vertexIndex), value);
21
+ }
22
+ toJSON() {
23
+ return {
24
+ buffer: this.view.buffer,
25
+ totalFaces: this.totalFaces,
26
+ };
27
+ }
28
+ }
@@ -0,0 +1,12 @@
1
+ export type CulledOcclusionFaceIndexData = {
2
+ buffer: ArrayBufferLike;
3
+ totalFaces: number;
4
+ };
5
+ export declare class CulledOcclusionFaceIndex {
6
+ view: Uint8Array;
7
+ readonly totalFaces: number;
8
+ constructor(data: CulledOcclusionFaceIndexData);
9
+ getValue(geomtryId: number, directionIndex: number, faceIndex: number): number;
10
+ setValue(geomtryId: number, directionIndex: number, faceIndex: number, value?: number): void;
11
+ toJSON(): CulledOcclusionFaceIndexData;
12
+ }
@@ -0,0 +1,27 @@
1
+ import { getBitArrayIndex, setBitArrayIndex } from "../../../Util/Binary/BinaryArrays";
2
+ import { VoxelRelativeCubeIndex } from "./VoxelRelativeCubeIndex";
3
+ const flatIndexSize = VoxelRelativeCubeIndex.flatIndex.size;
4
+ function getIndex(geomtryId, directionIndex, faceIndex, totalFaces) {
5
+ const start = totalFaces * flatIndexSize * geomtryId + directionIndex * totalFaces;
6
+ return start + faceIndex;
7
+ }
8
+ export class CulledOcclusionFaceIndex {
9
+ view;
10
+ totalFaces;
11
+ constructor(data) {
12
+ this.view = new Uint8Array(data.buffer);
13
+ this.totalFaces = data.totalFaces;
14
+ }
15
+ getValue(geomtryId, directionIndex, faceIndex) {
16
+ return getBitArrayIndex(this.view, getIndex(geomtryId, directionIndex, faceIndex, this.totalFaces));
17
+ }
18
+ setValue(geomtryId, directionIndex, faceIndex, value = 0) {
19
+ return setBitArrayIndex(this.view, getIndex(geomtryId, directionIndex, faceIndex, this.totalFaces), value);
20
+ }
21
+ toJSON() {
22
+ return {
23
+ buffer: this.view.buffer,
24
+ totalFaces: this.totalFaces,
25
+ };
26
+ }
27
+ }
@@ -0,0 +1,13 @@
1
+ import { VoxelGeometryData } from "../../VoxelModel.types";
2
+ export declare class GeomtryInput {
3
+ geomtry: VoxelGeometryData;
4
+ inputObservers: Map<string, ((data: any) => void)[]>;
5
+ orginalArgs: any[];
6
+ args: any[];
7
+ proxy: Record<string, any>;
8
+ isArgString(data: any): boolean;
9
+ cloneArgs(): any[];
10
+ resetDefaults(): void;
11
+ constructor(geomtry: VoxelGeometryData);
12
+ onInput(id: string, subscribe: (data: any) => any): number;
13
+ }
@@ -0,0 +1,64 @@
1
+ import { TextureManager } from "../../../../Textures/TextureManager";
2
+ export class GeomtryInput {
3
+ geomtry;
4
+ inputObservers = new Map();
5
+ orginalArgs = [];
6
+ args = [];
7
+ proxy = {};
8
+ isArgString(data) {
9
+ if (typeof data !== "string")
10
+ return false;
11
+ return data[0] == "@";
12
+ }
13
+ cloneArgs() {
14
+ return structuredClone(this.args);
15
+ }
16
+ resetDefaults() {
17
+ this.args = structuredClone(this.orginalArgs);
18
+ }
19
+ constructor(geomtry) {
20
+ this.geomtry = geomtry;
21
+ for (const arg in geomtry.arguments) {
22
+ if (this.inputObservers.has(arg))
23
+ continue;
24
+ const obs = [];
25
+ this.inputObservers.set(arg, obs);
26
+ const data = geomtry.arguments[arg];
27
+ Object.defineProperty(this.proxy, arg, {
28
+ set(value) {
29
+ if (data.type == "texture") {
30
+ const textureId = value;
31
+ if (!Array.isArray(textureId) && typeof textureId == "object") {
32
+ const procedureData = {
33
+ ...textureId,
34
+ };
35
+ if (procedureData.texture) {
36
+ procedureData.texture = TextureManager.getTexture("dve_voxel")?.getTextureIndex(procedureData.texture);
37
+ }
38
+ if (procedureData.textureRecrod) {
39
+ for (const key in procedureData.textureRecrod) {
40
+ procedureData.textureRecrod[key] = TextureManager.getTexture("dve_voxel")?.getTextureIndex(procedureData.textureRecrod[key]);
41
+ }
42
+ }
43
+ value = { ...procedureData };
44
+ }
45
+ else {
46
+ value =
47
+ TextureManager.getTexture("dve_voxel")?.getTextureIndex(textureId);
48
+ }
49
+ }
50
+ for (const func of obs) {
51
+ func(value);
52
+ }
53
+ },
54
+ });
55
+ }
56
+ }
57
+ onInput(id, subscribe) {
58
+ id = id.replace("@", "");
59
+ const obs = this.inputObservers.get(id);
60
+ if (!obs)
61
+ throw new Error(`Input [${id}] does not exist on ${this.geomtry.id}`);
62
+ return obs.push(subscribe);
63
+ }
64
+ }
@@ -0,0 +1,10 @@
1
+ import { Vec3Array } from "@amodx/math";
2
+ export declare abstract class IOcclusionFace {
3
+ points: Vec3Array[];
4
+ normal: Vec3Array;
5
+ offset: Vec3Array;
6
+ abstract setOffset(x: number, y: number, z: number): void;
7
+ abstract updatePoints(): void;
8
+ abstract isPointInBounds(point: Vec3Array): boolean;
9
+ abstract doesCoverFace(face: IOcclusionFace): boolean;
10
+ }
@@ -0,0 +1,5 @@
1
+ export class IOcclusionFace {
2
+ points;
3
+ normal;
4
+ offset = [0, 0, 0];
5
+ }
@@ -0,0 +1,18 @@
1
+ import { Vec3Array } from "@amodx/math";
2
+ import { Quad } from "../../../../Mesher/Geomtry/Primitives/Quad";
3
+ import { StringPalette } from "../../../../Util/StringPalette";
4
+ import { Triangle } from "../../../../Mesher/Geomtry/Primitives/Triangle";
5
+ export declare class OcclusionFaceRegister {
6
+ static faces: StringPalette;
7
+ static faceIndex: ([
8
+ type: 0,
9
+ positions: [Vec3Array, Vec3Array, Vec3Array, Vec3Array],
10
+ normals: [Vec3Array, Vec3Array, Vec3Array, Vec3Array]
11
+ ] | [
12
+ type: 1,
13
+ positions: [Vec3Array, Vec3Array, Vec3Array],
14
+ normals: [Vec3Array, Vec3Array, Vec3Array]
15
+ ])[];
16
+ static getQuadId(quad: Quad): number;
17
+ static getTriangleId(triangle: Triangle): number;
18
+ }
@@ -0,0 +1,33 @@
1
+ import { StringPalette } from "../../../../Util/StringPalette";
2
+ export class OcclusionFaceRegister {
3
+ static faces = new StringPalette();
4
+ static faceIndex = [];
5
+ static getQuadId(quad) {
6
+ const [p1, p2, p3, p4] = quad.positions.toVec3Array();
7
+ const [n1, n2, n3, n4] = quad.normals.toVec3Array();
8
+ const quadId = `p1=${p1.join(",")},n1=${n1.join(",")},p2=${p2.join(",")},n2=${n2.join(",")},p3=${p3.join(",")},n4=${n3.join(",")},p4=${p4.join(",")},n4=${n4.join(",")}`;
9
+ let id;
10
+ if (!this.faces.isRegistered(quadId)) {
11
+ id = this.faces.register(quadId);
12
+ this.faceIndex.push([0, [p1, p2, p3, p4], [n1, n2, n3, n4]]);
13
+ }
14
+ else {
15
+ id = this.faces.getNumberId(quadId);
16
+ }
17
+ return id;
18
+ }
19
+ static getTriangleId(triangle) {
20
+ const [p1, p2, p3] = triangle.positions.toVec3Array();
21
+ const [n1, n2, n3] = triangle.normals.toVec3Array();
22
+ const quadId = `p1=${p1.join(",")},n1=${n1.join(",")},p2=${p2.join(",")},n2=${n2.join(",")},p3=${p3.join(",")},n4=${n3.join(",")}`;
23
+ let id;
24
+ if (!this.faces.isRegistered(quadId)) {
25
+ id = this.faces.register(quadId);
26
+ this.faceIndex.push([1, [p1, p2, p3], [n1, n2, n3]]);
27
+ }
28
+ else {
29
+ id = this.faces.getNumberId(quadId);
30
+ }
31
+ return id;
32
+ }
33
+ }
@@ -0,0 +1,14 @@
1
+ import { Vec3Array } from "@amodx/math";
2
+ import { IOcclusionFace } from "./OcclusionFace";
3
+ export declare class OcclusionQuadFace extends IOcclusionFace {
4
+ normals: Vec3Array[];
5
+ points: [Vec3Array, Vec3Array, Vec3Array, Vec3Array];
6
+ private _points;
7
+ setPoints(points: [Vec3Array, Vec3Array, Vec3Array, Vec3Array]): void;
8
+ setOffset(x: number, y: number, z: number): void;
9
+ updatePoints(): void;
10
+ private isPointInTriangle;
11
+ isPointInBounds(point: Vec3Array): boolean;
12
+ isPointOnFace(x: number, y: number, z: number): boolean;
13
+ doesCoverFace(face: IOcclusionFace): boolean;
14
+ }
@@ -0,0 +1,118 @@
1
+ import { Vec3ArrayLike } from "@amodx/math";
2
+ import { Quad } from "../../../../Mesher/Geomtry/Primitives/Quad";
3
+ import { IOcclusionFace } from "./OcclusionFace";
4
+ export class OcclusionQuadFace extends IOcclusionFace {
5
+ normals;
6
+ points = [
7
+ [0, 0, 0],
8
+ [0, 0, 0],
9
+ [0, 0, 0],
10
+ [0, 0, 0],
11
+ ];
12
+ _points;
13
+ setPoints(points) {
14
+ this._points = points;
15
+ this.normals = Quad.GetNormalLeftHanded(points[0], points[1], points[2], points[3]);
16
+ const averageNormal = [0, 0, 0];
17
+ for (let i = 0; i < this.normals.length; i++) {
18
+ averageNormal[0] += this.normals[i][0];
19
+ averageNormal[1] += this.normals[i][1];
20
+ averageNormal[2] += this.normals[i][2];
21
+ }
22
+ averageNormal[0] /= this.normals.length;
23
+ averageNormal[1] /= this.normals.length;
24
+ averageNormal[2] /= this.normals.length;
25
+ // Normalize the average normal
26
+ const magnitude = Math.sqrt(averageNormal[0] * averageNormal[0] +
27
+ averageNormal[1] * averageNormal[1] +
28
+ averageNormal[2] * averageNormal[2]);
29
+ if (magnitude !== 0) {
30
+ averageNormal[0] /= magnitude;
31
+ averageNormal[1] /= magnitude;
32
+ averageNormal[2] /= magnitude;
33
+ }
34
+ this.normal = averageNormal;
35
+ this.updatePoints();
36
+ }
37
+ setOffset(x, y, z) {
38
+ this.offset[0] = x;
39
+ this.offset[1] = y;
40
+ this.offset[2] = z;
41
+ this.updatePoints();
42
+ }
43
+ updatePoints() {
44
+ for (let i = 0; i < 4; i++) {
45
+ this.points[i][0] = this._points[i][0] + this.offset[0];
46
+ this.points[i][1] = this._points[i][1] + this.offset[1];
47
+ this.points[i][2] = this._points[i][2] + this.offset[2];
48
+ }
49
+ }
50
+ isPointInTriangle(p, a, b, c) {
51
+ // Compute vectors
52
+ const v0 = [c[0] - a[0], c[1] - a[1], c[2] - a[2]];
53
+ const v1 = [b[0] - a[0], b[1] - a[1], b[2] - a[2]];
54
+ const v2 = [p[0] - a[0], p[1] - a[1], p[2] - a[2]];
55
+ // Compute dot products
56
+ const dot00 = Vec3ArrayLike.Dot(v0, v0);
57
+ const dot01 = Vec3ArrayLike.Dot(v0, v1);
58
+ const dot02 = Vec3ArrayLike.Dot(v0, v2);
59
+ const dot11 = Vec3ArrayLike.Dot(v1, v1);
60
+ const dot12 = Vec3ArrayLike.Dot(v1, v2);
61
+ // Compute barycentric coordinates
62
+ const denom = dot00 * dot11 - dot01 * dot01;
63
+ if (denom === 0) {
64
+ return false; // Degenerate triangle
65
+ }
66
+ const u = (dot11 * dot02 - dot01 * dot12) / denom;
67
+ const v = (dot00 * dot12 - dot01 * dot02) / denom;
68
+ // Check if point is in triangle
69
+ return u >= 0 && v >= 0 && u + v <= 1;
70
+ }
71
+ isPointInBounds(point) {
72
+ return (this.isPointInTriangle(point, this.points[0], this.points[1], this.points[2]) ||
73
+ this.isPointInTriangle(point, this.points[0], this.points[2], this.points[3]));
74
+ }
75
+ isPointOnFace(x, y, z) {
76
+ // First, check if point is on the plane
77
+ const p0 = this.points[0];
78
+ const v = [x - p0[0], y - p0[1], z - p0[2]];
79
+ const d = Vec3ArrayLike.Dot(this.normal, v);
80
+ const epsilon = 1e-6;
81
+ if (Math.abs(d) > epsilon) {
82
+ return false;
83
+ }
84
+ // Point is on plane, now check if it's inside the face
85
+ const p = [x, y, z];
86
+ return this.isPointInBounds(p);
87
+ }
88
+ doesCoverFace(face) {
89
+ // Normalize normals
90
+ const n1Norm = this.normal;
91
+ const n2Norm = face.normal;
92
+ // Compute dot product of normals
93
+ const dotNormals = Vec3ArrayLike.Dot(n1Norm, n2Norm);
94
+ if (Math.abs(Math.abs(dotNormals) - 1) > Number.EPSILON) {
95
+ // Normals are not parallel
96
+ return false;
97
+ }
98
+ // Check if a point from face lies on the plane of this face
99
+ const p0 = this.points[0];
100
+ const v = [
101
+ face.points[0][0] - p0[0],
102
+ face.points[0][1] - p0[1],
103
+ face.points[0][2] - p0[2],
104
+ ];
105
+ const d = Vec3ArrayLike.Dot(this.normal, v);
106
+ if (Math.abs(d) > Number.EPSILON) {
107
+ // Faces are not coplanar
108
+ return false;
109
+ }
110
+ // Check if all points of face are within this face
111
+ for (const point of face.points) {
112
+ if (!this.isPointInBounds(point)) {
113
+ return false;
114
+ }
115
+ }
116
+ return true;
117
+ }
118
+ }
@@ -0,0 +1,14 @@
1
+ import { Vec3Array } from "@amodx/math";
2
+ import { IOcclusionFace } from "./OcclusionFace";
3
+ export declare class OcclusionTriangleFace extends IOcclusionFace {
4
+ normals: Vec3Array[];
5
+ points: [Vec3Array, Vec3Array, Vec3Array];
6
+ private _points;
7
+ setPoints(points: [Vec3Array, Vec3Array, Vec3Array]): void;
8
+ setOffset(x: number, y: number, z: number): void;
9
+ updatePoints(): void;
10
+ private isPointInTriangle;
11
+ isPointInBounds(point: Vec3Array): boolean;
12
+ isPointOnFace(x: number, y: number, z: number): boolean;
13
+ doesCoverFace(face: IOcclusionFace): boolean;
14
+ }
@@ -0,0 +1,114 @@
1
+ import { Vec3ArrayLike } from "@amodx/math";
2
+ import { Triangle } from "../../../../Mesher/Geomtry/Primitives/Triangle";
3
+ import { IOcclusionFace } from "./OcclusionFace";
4
+ export class OcclusionTriangleFace extends IOcclusionFace {
5
+ normals;
6
+ points = [
7
+ [0, 0, 0],
8
+ [0, 0, 0],
9
+ [0, 0, 0],
10
+ ];
11
+ _points;
12
+ setPoints(points) {
13
+ this._points = points;
14
+ this.normals = Triangle.GetNormalLeftHanded(points[0], points[1], points[2]);
15
+ const averageNormal = [0, 0, 0];
16
+ for (let i = 0; i < this.normals.length; i++) {
17
+ averageNormal[0] += this.normals[i][0];
18
+ averageNormal[1] += this.normals[i][1];
19
+ averageNormal[2] += this.normals[i][2];
20
+ }
21
+ averageNormal[0] /= this.normals.length;
22
+ averageNormal[1] /= this.normals.length;
23
+ averageNormal[2] /= this.normals.length;
24
+ // Normalize the average normal
25
+ const magnitude = Math.sqrt(averageNormal[0] * averageNormal[0] +
26
+ averageNormal[1] * averageNormal[1] +
27
+ averageNormal[2] * averageNormal[2]);
28
+ if (magnitude !== 0) {
29
+ averageNormal[0] /= magnitude;
30
+ averageNormal[1] /= magnitude;
31
+ averageNormal[2] /= magnitude;
32
+ }
33
+ this.normal = averageNormal;
34
+ this.updatePoints();
35
+ }
36
+ setOffset(x, y, z) {
37
+ this.offset[0] = x;
38
+ this.offset[1] = y;
39
+ this.offset[2] = z;
40
+ this.updatePoints();
41
+ }
42
+ updatePoints() {
43
+ for (let i = 0; i < 4; i++) {
44
+ this.points[i][0] = this._points[i][0] + this.offset[0];
45
+ this.points[i][1] = this._points[i][1] + this.offset[1];
46
+ this.points[i][2] = this._points[i][2] + this.offset[2];
47
+ }
48
+ }
49
+ isPointInTriangle(p, a, b, c) {
50
+ // Compute vectors
51
+ const v0 = [c[0] - a[0], c[1] - a[1], c[2] - a[2]];
52
+ const v1 = [b[0] - a[0], b[1] - a[1], b[2] - a[2]];
53
+ const v2 = [p[0] - a[0], p[1] - a[1], p[2] - a[2]];
54
+ // Compute dot products
55
+ const dot00 = Vec3ArrayLike.Dot(v0, v0);
56
+ const dot01 = Vec3ArrayLike.Dot(v0, v1);
57
+ const dot02 = Vec3ArrayLike.Dot(v0, v2);
58
+ const dot11 = Vec3ArrayLike.Dot(v1, v1);
59
+ const dot12 = Vec3ArrayLike.Dot(v1, v2);
60
+ // Compute barycentric coordinates
61
+ const denom = dot00 * dot11 - dot01 * dot01;
62
+ if (denom === 0) {
63
+ return false; // Degenerate triangle
64
+ }
65
+ const u = (dot11 * dot02 - dot01 * dot12) / denom;
66
+ const v = (dot00 * dot12 - dot01 * dot02) / denom;
67
+ // Check if point is in triangle
68
+ return u >= 0 && v >= 0 && u + v <= 1;
69
+ }
70
+ isPointInBounds(point) {
71
+ return this.isPointInTriangle(point, this.points[0], this.points[1], this.points[2]);
72
+ }
73
+ isPointOnFace(x, y, z) {
74
+ // First, check if point is on the plane
75
+ const p0 = this.points[0];
76
+ const v = [x - p0[0], y - p0[1], z - p0[2]];
77
+ const d = Vec3ArrayLike.Dot(this.normal, v);
78
+ const epsilon = 1e-6;
79
+ if (Math.abs(d) > epsilon) {
80
+ return false;
81
+ }
82
+ // Point is on plane, now check if it's inside the face
83
+ const p = [x, y, z];
84
+ return this.isPointInBounds(p);
85
+ }
86
+ doesCoverFace(face) {
87
+ const n1Norm = this.normal;
88
+ const n2Norm = face.normal;
89
+ const dotNormals = Vec3ArrayLike.Dot(n1Norm, n2Norm);
90
+ if (Math.abs(Math.abs(dotNormals) - 1) > Number.EPSILON) {
91
+ // Normals are not parallel
92
+ return false;
93
+ }
94
+ // Check if a point from face lies on the plane of this face
95
+ const p0 = this.points[0];
96
+ const v = [
97
+ face.points[0][0] - p0[0],
98
+ face.points[0][1] - p0[1],
99
+ face.points[0][2] - p0[2],
100
+ ];
101
+ const d = Vec3ArrayLike.Dot(this.normal, v);
102
+ if (Math.abs(d) > Number.EPSILON) {
103
+ // Faces are not coplanar
104
+ return false;
105
+ }
106
+ // Check if all points of face are within this face
107
+ for (const point of face.points) {
108
+ if (!this.isPointInBounds(point)) {
109
+ return false;
110
+ }
111
+ }
112
+ return true;
113
+ }
114
+ }
@@ -0,0 +1,22 @@
1
+ import { BuildStateData } from "../../../../Voxels/Functions/BuildStateData";
2
+ import { CullingProcedureData, VoxelGeometryData, VoxelGeometryNodes } from "../../../../Voxels/Models/VoxelModel.types";
3
+ import { CompiledGeomtryNodes } from "../../../../Mesher/Models/Nodes/Types/GeomtryNode.types";
4
+ import { GeomtryInput } from "./GeomtryInput";
5
+ import { VoxelGeometryTransform } from "Mesher/Geomtry/Geometry.types";
6
+ export interface VoxelRuleGeometryData {
7
+ id: string;
8
+ cullingProcedure: CullingProcedureData;
9
+ ogData: VoxelGeometryData;
10
+ nodes: {
11
+ node: VoxelGeometryNodes;
12
+ tranform: VoxelGeometryTransform;
13
+ }[];
14
+ }
15
+ export declare class VoxelRuleGeometry {
16
+ id: string;
17
+ data: VoxelRuleGeometryData;
18
+ state: ReturnType<typeof BuildStateData>;
19
+ input: GeomtryInput;
20
+ compiled: CompiledGeomtryNodes[];
21
+ constructor(id: string, data: VoxelRuleGeometryData);
22
+ }
@@ -0,0 +1,15 @@
1
+ import { CompileGeomtryNodes } from "../Functions/Compile/CompileGeomtryNodes";
2
+ import { GeomtryInput } from "./GeomtryInput";
3
+ export class VoxelRuleGeometry {
4
+ id;
5
+ data;
6
+ state;
7
+ input;
8
+ compiled;
9
+ constructor(id, data) {
10
+ this.id = id;
11
+ this.data = data;
12
+ this.input = new GeomtryInput(data.ogData);
13
+ this.compiled = CompileGeomtryNodes(data.ogData.doNotBuildRules !== true, this.input, data.nodes);
14
+ }
15
+ }
@@ -1,5 +1,6 @@
1
1
  import { VoxelModelConstructorData, VoxelModelData } from "../../VoxelModel.types";
2
- import { BuildStateData } from "../../../Voxels/Functions/BuildStateData";
2
+ import { BuildStateData } from "../../../../Voxels/Functions/BuildStateData";
3
+ import { VoxelStateSchemaData } from "../../../../Voxels/State/State.types";
3
4
  export declare class VoxelRulesModoel {
4
5
  data: VoxelModelData;
5
6
  states: Map<string, string[]>;
@@ -7,7 +8,7 @@ export declare class VoxelRulesModoel {
7
8
  stateData: ReturnType<typeof BuildStateData>;
8
9
  voxels: Map<string, VoxelModelConstructorData>;
9
10
  voxelModData: Map<string, {
10
- modSchema: any[];
11
+ modSchema: VoxelStateSchemaData;
11
12
  modStateTree: any[];
12
13
  modPalette: any[];
13
14
  modRecord: Record<string, any>;
@@ -1,7 +1,5 @@
1
- import { VoxelFaceTransparentResultsIndex } from "../../Indexing/VoxelFaceTransparentResultsIndex";
2
1
  import { VoxelRulesModoel } from "../Classes/VoxelRulesModel";
3
2
  export declare function BuildFinalInputs(model: VoxelRulesModoel): {
4
3
  stateVoxelInputs: Record<string, any[]>;
5
- transparentVoxelFaceIndexes: Record<string, VoxelFaceTransparentResultsIndex>;
6
4
  conditionalShapeStateVoxelInputs: Record<string, any[]>;
7
5
  };
@@ -0,0 +1,72 @@
1
+ import { VoxelModelRuleBuilderRegister } from "../VoxelModelRuleBuilderRegister";
2
+ export function BuildFinalInputs(model) {
3
+ const stateVoxelInputs = {};
4
+ const conditionalShapeStateVoxelInputs = {};
5
+ for (const [voxelId, voxel] of model.voxels) {
6
+ const voxelModData = model.voxelModData.get(voxelId);
7
+ for (const modVoxelInputKey in voxel.inputs) {
8
+ const modVoxelInput = voxel.inputs[modVoxelInputKey];
9
+ const baseStates = [];
10
+ for (const state in model.data.stateNodes) {
11
+ const geoNodes = [];
12
+ const stateNodes = model.data.stateNodes[state];
13
+ for (let n = 0; n < stateNodes.length; n++) {
14
+ const node = stateNodes[n];
15
+ const geo = VoxelModelRuleBuilderRegister.getGeomtryFromLink(node);
16
+ if (!geo)
17
+ throw new Error(`Geometry does not exist`);
18
+ geo.input.resetDefaults();
19
+ for (const geoArg in node.inputs) {
20
+ const constructorArg = node.inputs[geoArg];
21
+ if (geo.input.isArgString(constructorArg)) {
22
+ const arg = constructorArg.replace("@", "");
23
+ if (!Object.hasOwn(modVoxelInput, arg)) {
24
+ console.warn(`Could not input for voxel ${voxelId} and geo ${geo.data.id}. ${geoArg} does not exist`);
25
+ continue;
26
+ }
27
+ geo.input.proxy[geoArg] = modVoxelInput[arg];
28
+ continue;
29
+ }
30
+ geo.input.proxy[geoArg] = constructorArg;
31
+ }
32
+ geoNodes[model.stateData.geometryLinkStateMap[state][n]] =
33
+ geo.input.cloneArgs();
34
+ }
35
+ baseStates[model.stateData.stateRecord[state]] = geoNodes;
36
+ }
37
+ stateVoxelInputs[voxelId] ??= [];
38
+ stateVoxelInputs[voxelId][voxelModData.modRecord[modVoxelInputKey]] =
39
+ baseStates;
40
+ const condiotnalStates = [];
41
+ for (const state in model.data.conditonalNodes) {
42
+ const geoNodes = [];
43
+ const stateNodes = model.data.conditonalNodes[state];
44
+ for (let i = 0; i < stateNodes.length; i++) {
45
+ const node = stateNodes[i];
46
+ const geo = VoxelModelRuleBuilderRegister.getGeomtryFromLink(node);
47
+ if (!geo)
48
+ throw new Error(`Geometry does not exist`);
49
+ geo.input.resetDefaults();
50
+ for (const geoArg in node.inputs) {
51
+ const constructorArg = node.inputs[geoArg];
52
+ if (geo.input.isArgString(constructorArg)) {
53
+ geo.input.proxy[geoArg] =
54
+ modVoxelInput[constructorArg.replace("@", "")];
55
+ continue;
56
+ }
57
+ geo.input.proxy[geoArg] = constructorArg;
58
+ }
59
+ geoNodes[i] = geo.input.cloneArgs();
60
+ }
61
+ condiotnalStates[model.stateData.condiotnalShapeStateRecord[state]] =
62
+ geoNodes;
63
+ }
64
+ conditionalShapeStateVoxelInputs[voxelId] ??= [];
65
+ conditionalShapeStateVoxelInputs[voxelId][voxelModData.modRecord[modVoxelInputKey]] = condiotnalStates;
66
+ }
67
+ }
68
+ return {
69
+ stateVoxelInputs,
70
+ conditionalShapeStateVoxelInputs,
71
+ };
72
+ }
@@ -0,0 +1,7 @@
1
+ import { StringPalette } from "../../../../Util/StringPalette";
2
+ export declare function BuildRules(geoPalette: StringPalette): {
3
+ aoIndex: import("../../Indexing/AOOcclusionFaceIndex").AOOcclusionFaceIndexData;
4
+ faceCullIndex: import("../../Indexing/CulledOcclusionFaceIndex").CulledOcclusionFaceIndexData;
5
+ faceCullMap: number[][];
6
+ vertexHitMap: number[][][];
7
+ };