@divinevoxel/vlox 0.0.74 → 0.0.76

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (701) hide show
  1. package/Builder/RayProvider.d.ts +6 -0
  2. package/Builder/Tools/Box/BoxSelection.d.ts +12 -0
  3. package/Builder/Tools/Box/BoxSelection.js +27 -0
  4. package/Builder/Tools/Box/BoxTool.d.ts +31 -0
  5. package/Builder/Tools/Box/BoxTool.js +91 -0
  6. package/Builder/Tools/Box/BoxToolTemplate.d.ts +13 -0
  7. package/Builder/Tools/Box/BoxToolTemplate.js +23 -0
  8. package/Builder/Tools/Brush/BrushTool.d.ts +48 -0
  9. package/Builder/Tools/Brush/BrushTool.js +146 -0
  10. package/Builder/Tools/BuilderToolBase.d.ts +3 -0
  11. package/Builder/Tools/BuilderToolBase.js +3 -0
  12. package/Builder/Tools/Hand/HandTool.d.ts +22 -0
  13. package/Builder/Tools/Hand/HandTool.js +56 -0
  14. package/Builder/Tools/Path/PahtTool.d.ts +29 -0
  15. package/Builder/Tools/Path/PahtTool.js +117 -0
  16. package/Builder/Tools/Wand/WandTool.d.ts +28 -0
  17. package/Builder/Tools/Wand/WandTool.js +67 -0
  18. package/Builder/Tools/Wrench/WrenchTool.d.ts +47 -0
  19. package/Builder/Tools/Wrench/WrenchTool.js +175 -0
  20. package/Builder/VoxelBuildSpace.d.ts +61 -0
  21. package/Builder/VoxelBuildSpace.js +165 -0
  22. package/Builder/VoxelBuilder.types.d.ts +0 -0
  23. package/Builder/VoxelBuilder.types.js +1 -0
  24. package/Builder/World/InitTasks.d.ts +1 -0
  25. package/Builder/World/InitTasks.js +134 -0
  26. package/Builder/World/VoxelBuildSpaceWorld.d.ts +4 -0
  27. package/Builder/World/VoxelBuildSpaceWorld.js +10 -0
  28. package/Cache/Cache.types.d.ts +1 -1
  29. package/Contexts/Base/Remote/InitDataSync.js +3 -3
  30. package/Contexts/Base/Remote/InitWorldDataSync.d.ts +2 -1
  31. package/Contexts/Base/Remote/InitWorldDataSync.js +13 -2
  32. package/Contexts/Generator/DivineVoxelEngineGenerator.d.ts +9 -0
  33. package/Contexts/Generator/DivineVoxelEngineGenerator.js +14 -0
  34. package/Contexts/{Constructor/ConstrcutorTheads.d.ts → Generator/GeneratorThreads.d.ts} +2 -2
  35. package/Contexts/{Constructor/ConstrcutorTheads.js → Generator/GeneratorThreads.js} +2 -2
  36. package/Contexts/Generator/index.d.ts +1 -0
  37. package/Contexts/Generator/index.js +1 -0
  38. package/Contexts/Mesher/DivineVoxelEngineMesher.d.ts +9 -0
  39. package/Contexts/Mesher/DivineVoxelEngineMesher.js +14 -0
  40. package/Contexts/Mesher/MesherTheads.d.ts +7 -0
  41. package/Contexts/Mesher/MesherTheads.js +14 -0
  42. package/Contexts/Mesher/index.d.ts +1 -0
  43. package/Contexts/Mesher/index.js +1 -0
  44. package/Contexts/Nexus/NexusTheads.js +1 -1
  45. package/Contexts/Render/DVERenderThreads.d.ts +2 -1
  46. package/Contexts/Render/DVERenderThreads.js +4 -2
  47. package/Contexts/Render/DivineVoxelEngineRender.d.ts +14 -4
  48. package/Contexts/Render/DivineVoxelEngineRender.js +9 -4
  49. package/Contexts/World/DivineVoxelEngineWorld.d.ts +12 -3
  50. package/Contexts/World/WorldThreads.d.ts +2 -1
  51. package/Contexts/World/WorldThreads.js +4 -2
  52. package/Init/StartGenerator.d.ts +2 -0
  53. package/Init/StartGenerator.js +45 -0
  54. package/Init/StartMesher.d.ts +2 -0
  55. package/Init/StartMesher.js +41 -0
  56. package/Init/StartNexus.js +4 -2
  57. package/Init/StartRenderer.d.ts +4 -1
  58. package/Init/StartRenderer.js +59 -14
  59. package/Init/StartWorld.js +2 -1
  60. package/LICENSE.md +2 -1
  61. package/Math/CardinalNeighbors.d.ts +43 -3
  62. package/Math/CardinalNeighbors.js +54 -8
  63. package/Math/Indexing.d.ts +1 -0
  64. package/Math/Location.d.ts +10 -0
  65. package/Math/UtilFunctions.d.ts +4 -0
  66. package/Math/UtilFunctions.js +52 -0
  67. package/Math/index.d.ts +1 -10
  68. package/Math/index.js +1 -0
  69. package/Mesher/Functions/Base/MeshSectionBase.d.ts +5 -0
  70. package/Mesher/Functions/Base/MeshSectionBase.js +108 -0
  71. package/Mesher/Functions/CompactVoxelSectionMesh.js +4 -10
  72. package/Mesher/Functions/MeshSection.js +3 -107
  73. package/Mesher/Functions/MeshSectionSnapShot.d.ts +3 -0
  74. package/Mesher/Functions/MeshSectionSnapShot.js +14 -0
  75. package/Mesher/Functions/MeshTexture.js +8 -4
  76. package/Mesher/Functions/MeshVoxel.js +12 -4
  77. package/Mesher/Geomtry/CompactedSectionVoxelMesh.d.ts +5 -2
  78. package/Mesher/Geomtry/CompactedSectionVoxelMesh.js +12 -7
  79. package/Mesher/Geomtry/Functions/GetBounds.d.ts +2 -0
  80. package/Mesher/{Models/Common/BoundsFunctions.js → Geomtry/Functions/GetBounds.js} +13 -13
  81. package/Mesher/Geomtry/Geometry.types.d.ts +14 -0
  82. package/Mesher/Geomtry/Geometry.types.js +11 -0
  83. package/Mesher/Geomtry/Primitives/Quad.d.ts +7 -15
  84. package/Mesher/Geomtry/Primitives/Quad.js +36 -91
  85. package/Mesher/Geomtry/Primitives/QuadVertexData.d.ts +4 -14
  86. package/Mesher/Geomtry/Primitives/QuadVertexData.js +17 -57
  87. package/Mesher/Geomtry/Primitives/Triangle.d.ts +65 -0
  88. package/Mesher/Geomtry/Primitives/Triangle.js +148 -0
  89. package/Mesher/Geomtry/Primitives/TriangleVertexData.d.ts +58 -0
  90. package/Mesher/Geomtry/Primitives/TriangleVertexData.js +263 -0
  91. package/Mesher/Geomtry/Primitives/index.d.ts +2 -0
  92. package/Mesher/Geomtry/Primitives/index.js +2 -0
  93. package/Mesher/Geomtry/Shapes/Box.d.ts +20 -0
  94. package/Mesher/Geomtry/Shapes/Box.js +69 -0
  95. package/Mesher/Geomtry/Transform/TransformBox.d.ts +3 -0
  96. package/{Models/Shared/Transform.js → Mesher/Geomtry/Transform/TransformBox.js} +9 -124
  97. package/Mesher/Geomtry/Transform/TransformQuad.d.ts +3 -0
  98. package/Mesher/Geomtry/Transform/TransformQuad.js +113 -0
  99. package/Mesher/Geomtry/Transform/TransformTriangle.d.ts +3 -0
  100. package/Mesher/Geomtry/Transform/TransformTriangle.js +112 -0
  101. package/Mesher/Geomtry/VoxelGeometryBuilder.d.ts +3 -4
  102. package/Mesher/Geomtry/VoxelGeometryBuilder.js +128 -112
  103. package/Mesher/Geomtry/VoxelMeshBVHBuilder.d.ts +3 -3
  104. package/Mesher/Geomtry/VoxelMeshBVHBuilder.js +1 -1
  105. package/Mesher/Geomtry/VoxelMeshVertexStructCursor.d.ts +9 -3
  106. package/Mesher/Geomtry/VoxelMeshVertexStructCursor.js +26 -3
  107. package/Mesher/Geomtry/VoxelShaderData.d.ts +4 -1
  108. package/Mesher/Geomtry/VoxelShaderData.js +25 -10
  109. package/Mesher/InitMesher.d.ts +1 -1
  110. package/Mesher/InitMesher.js +6 -0
  111. package/Mesher/InitTask.js +17 -6
  112. package/Mesher/Models/Common/Calc/CalcConstants.d.ts +2 -6
  113. package/Mesher/Models/Common/Calc/CalcConstants.js +2 -76
  114. package/Mesher/Models/Common/Faces/CullRulledFace.d.ts +2 -0
  115. package/Mesher/Models/Common/Faces/CullRulledFace.js +60 -0
  116. package/Mesher/Models/Common/Faces/ShadeRulelessFace.d.ts +4 -0
  117. package/Mesher/Models/Common/Faces/ShadeRulelessFace.js +12 -0
  118. package/Mesher/Models/Common/Faces/ShadeRulledFace.d.ts +4 -0
  119. package/Mesher/Models/Common/Faces/ShadeRulledFace.js +58 -0
  120. package/Mesher/Models/Common/GetTexture.d.ts +6 -0
  121. package/Mesher/Models/Common/GetTexture.js +12 -0
  122. package/Mesher/Models/Nodes/Custom/Liquid/FlowGradient.js +1 -1
  123. package/Mesher/Models/Nodes/Custom/Liquid/LiquidGeomtryNode.d.ts +2 -3
  124. package/Mesher/Models/Nodes/Custom/Liquid/LiquidGeomtryNode.js +124 -48
  125. package/Mesher/Models/Nodes/Default/QuadVoxelGeometryNode.d.ts +13 -0
  126. package/Mesher/Models/Nodes/Default/QuadVoxelGeometryNode.js +55 -0
  127. package/Mesher/Models/Nodes/Default/TriangleVoxelGeometryNode.d.ts +13 -0
  128. package/Mesher/Models/Nodes/Default/TriangleVoxelGeometryNode.js +52 -0
  129. package/Mesher/Models/Nodes/GeometryNode.d.ts +2 -8
  130. package/Mesher/Models/Nodes/GeometryNode.js +1 -7
  131. package/Mesher/Models/Nodes/Types/GeomtryNode.types.d.ts +7 -0
  132. package/Mesher/Models/Nodes/Types/GeomtryNode.types.js +1 -0
  133. package/Mesher/Models/Nodes/Types/QuadVoxelGometryNodeTypes.d.ts +29 -0
  134. package/{Models/Input/QuadVoxelGometryInputs.js → Mesher/Models/Nodes/Types/QuadVoxelGometryNodeTypes.js} +4 -8
  135. package/Mesher/Models/Nodes/Types/TriangleVoxelGometryNodeTypes.d.ts +28 -0
  136. package/Mesher/Models/Nodes/Types/TriangleVoxelGometryNodeTypes.js +24 -0
  137. package/Mesher/Models/Nodes/VoxelGeometryConstructor.d.ts +4 -8
  138. package/Mesher/Models/Nodes/VoxelGeometryConstructor.js +16 -52
  139. package/Mesher/Models/Procedures/Default/ConsistentRotationTextureProcedure.d.ts +25 -0
  140. package/Mesher/Models/Procedures/Default/ConsistentRotationTextureProcedure.js +44 -0
  141. package/Mesher/Models/Procedures/Default/OutlinedTextureProcedure.d.ts +28 -0
  142. package/Mesher/Models/Procedures/Default/OutlinedTextureProcedure.js +162 -0
  143. package/Mesher/Models/Procedures/TextureProcedure.d.ts +16 -0
  144. package/Mesher/Models/Procedures/TextureProcedure.js +2 -0
  145. package/Mesher/Models/Procedures/TextureProcedureRegister.d.ts +6 -0
  146. package/Mesher/Models/Procedures/TextureProcedureRegister.js +16 -0
  147. package/Mesher/Models/VoxelConstructor.d.ts +1 -5
  148. package/Mesher/Models/VoxelConstructor.js +1 -11
  149. package/Mesher/Models/VoxelGeometryBuilderCacheSpace.js +2 -2
  150. package/Mesher/Models/VoxelModelBuilder.d.ts +0 -1
  151. package/Mesher/Models/VoxelModelBuilder.js +1 -2
  152. package/Mesher/Models/VoxelModelConstructorRegister.d.ts +8 -2
  153. package/Mesher/Models/VoxelModelConstructorRegister.js +6 -8
  154. package/Renderer/Classes/SectionMesh.d.ts +2 -3
  155. package/Renderer/Classes/SectionMesh.js +13 -10
  156. package/Renderer/Classes/SectorMesh.d.ts +5 -5
  157. package/Renderer/Classes/SectorMesh.js +17 -6
  158. package/Renderer/InitTasks.d.ts +1 -2
  159. package/Renderer/InitTasks.js +4 -10
  160. package/Renderer/MeshManager.d.ts +6 -1
  161. package/Renderer/MeshManager.js +11 -14
  162. package/Renderer/MeshRegister.d.ts +6 -4
  163. package/Renderer/MeshRegister.js +34 -43
  164. package/Settings/EngineSettings.js +3 -0
  165. package/Settings/EngineSettings.types.d.ts +7 -1
  166. package/Settings/EngineSettings.types.js +5 -1
  167. package/Stats/EngineStats.d.ts +19 -0
  168. package/Stats/EngineStats.js +27 -0
  169. package/Tasks/Paint/Common.d.ts +7 -0
  170. package/Tasks/Paint/Common.js +200 -0
  171. package/Tasks/Paint/Erase/EraseVoxel.d.ts +3 -0
  172. package/Tasks/Paint/Erase/EraseVoxel.js +31 -0
  173. package/Tasks/Paint/Erase/EraseVoxelPath.d.ts +4 -0
  174. package/Tasks/Paint/Erase/EraseVoxelPath.js +80 -0
  175. package/Tasks/Paint/Erase/EraseVoxelTemplate.d.ts +4 -0
  176. package/Tasks/Paint/Erase/EraseVoxelTemplate.js +34 -0
  177. package/Tasks/Paint/InitTasks.js +16 -0
  178. package/Tasks/Paint/Paint/PaintVoxel.d.ts +4 -0
  179. package/Tasks/Paint/Paint/PaintVoxel.js +29 -0
  180. package/Tasks/Paint/Paint/PaintVoxelPath.d.ts +4 -0
  181. package/Tasks/Paint/Paint/PaintVoxelPath.js +78 -0
  182. package/Tasks/Paint/Paint/PaintVoxelTemplate.d.ts +4 -0
  183. package/Tasks/Paint/Paint/PaintVoxelTemplate.js +36 -0
  184. package/Tasks/Propagation/Flow/FlowUpdate.js +1 -1
  185. package/Tasks/Propagation/Flow/WorldFlow.js +2 -2
  186. package/Tasks/Propagation/Illumanation/CommonFunctions.d.ts +6 -6
  187. package/Tasks/Propagation/Illumanation/CommonFunctions.js +6 -7
  188. package/Tasks/Propagation/Illumanation/RGBUpdate.js +9 -9
  189. package/Tasks/Propagation/Illumanation/SunUpdate.js +8 -7
  190. package/Tasks/Propagation/Illumanation/WorldSun.js +11 -9
  191. package/Tasks/Propagation/InitTasks.js +16 -28
  192. package/Tasks/Propagation/Power/PowerUpdate.js +10 -10
  193. package/Tasks/Tasks.types.d.ts +25 -9
  194. package/Tasks/TasksIds.d.ts +13 -20
  195. package/Tasks/TasksIds.js +13 -20
  196. package/Tasks/VoxelUpdateTask.d.ts +6 -5
  197. package/Tasks/VoxelUpdateTask.js +53 -37
  198. package/Tasks/WorldGeneration/InitTasks.d.ts +4 -1
  199. package/Tasks/WorldGeneration/InitTasks.js +6 -3
  200. package/Tasks/WorldGeneration/WorldGen.types.d.ts +2 -3
  201. package/Tasks/WorldGeneration/WorldGenBrush.js +6 -7
  202. package/Tasks/WorldGeneration/WorldGenRegister.d.ts +3 -1
  203. package/Tasks/WorldGeneration/WorldGenRegister.js +13 -3
  204. package/Tasks/WorldGeneration/WorldGeneration.d.ts +2 -2
  205. package/Tasks/WorldGeneration/WorldGeneration.js +22 -3
  206. package/Templates/Archive/ArchivedVoxelTemplate.d.ts +38 -0
  207. package/Templates/Archive/ArchivedVoxelTemplate.js +128 -0
  208. package/Templates/Archive/ArchivedVoxelTemplate.types.d.ts +45 -0
  209. package/Templates/Archive/ArchivedVoxelTemplate.types.js +1 -0
  210. package/Templates/Archive/Functions/CreateArchivedTemplate.d.ts +11 -0
  211. package/Templates/Archive/Functions/CreateArchivedTemplate.js +186 -0
  212. package/Templates/Archive/Functions/ExportArchiedTemplateJSON.d.ts +2 -0
  213. package/Templates/Archive/Functions/ExportArchiedTemplateJSON.js +44 -0
  214. package/Templates/Archive/Functions/ImportArchivedTemplateJSON.d.ts +2 -0
  215. package/Templates/Archive/Functions/ImportArchivedTemplateJSON.js +37 -0
  216. package/Templates/Cursor/TemplateCursor.d.ts +5 -3
  217. package/Templates/Cursor/TemplateCursor.js +11 -5
  218. package/Templates/Cursor/TemplateProxy.d.ts +11 -0
  219. package/Templates/Cursor/TemplateProxy.js +36 -0
  220. package/Templates/Cursor/TemplateVoxelCursor.d.ts +5 -7
  221. package/Templates/Cursor/TemplateVoxelCursor.js +7 -13
  222. package/Templates/Full/FullVoxelTemplate.d.ts +28 -0
  223. package/Templates/Full/FullVoxelTemplate.js +112 -0
  224. package/Templates/Full/FullVoxelTemplate.types.d.ts +5 -0
  225. package/Templates/Full/FullVoxelTemplate.types.js +1 -0
  226. package/Templates/Full/Functions/CreateFullTemplate.d.ts +3 -0
  227. package/Templates/Full/Functions/CreateFullTemplate.js +27 -0
  228. package/Templates/Functions/FlipTemplate.d.ts +2 -2
  229. package/Templates/Functions/FlipTemplate.js +1 -9
  230. package/Templates/Functions/RotateTemplate.d.ts +2 -2
  231. package/Templates/Functions/RotateTemplate.js +2 -10
  232. package/Templates/Functions/index.d.ts +1 -1
  233. package/Templates/Functions/index.js +1 -1
  234. package/Templates/Path/VoxelPath.d.ts +38 -0
  235. package/Templates/Path/VoxelPath.js +144 -0
  236. package/Templates/Path/VoxelPath.types.d.ts +11 -0
  237. package/Templates/Path/VoxelPath.types.js +1 -0
  238. package/Templates/Selection/VoxelBFSSelection.d.ts +23 -0
  239. package/Templates/Selection/VoxelBFSSelection.js +141 -0
  240. package/Templates/Selection/VoxelBoxSelection.d.ts +17 -0
  241. package/Templates/Selection/VoxelBoxSelection.js +116 -0
  242. package/Templates/Selection/VoxelPointSelection.d.ts +17 -0
  243. package/Templates/Selection/VoxelPointSelection.js +48 -0
  244. package/Templates/Selection/VoxelSelecton.d.ts +9 -0
  245. package/Templates/Selection/VoxelSelecton.js +1 -0
  246. package/Templates/Selection/VoxelSurfaceSelection.d.ts +30 -0
  247. package/Templates/Selection/VoxelSurfaceSelection.js +224 -0
  248. package/Templates/Selection/VoxelTemplateSelection.d.ts +13 -0
  249. package/Templates/Selection/VoxelTemplateSelection.js +36 -0
  250. package/Templates/Shapes/BasicVoxelShapeTemplate.d.ts +36 -0
  251. package/Templates/Shapes/BasicVoxelShapeTemplate.js +126 -0
  252. package/Templates/Shapes/BoxVoxelTemplate.d.ts +23 -0
  253. package/Templates/Shapes/BoxVoxelTemplate.js +83 -0
  254. package/Templates/Shapes/ConeVoxelTemplate.d.ts +23 -0
  255. package/Templates/Shapes/ConeVoxelTemplate.js +73 -0
  256. package/Templates/Shapes/CylinderVoxelTemplate.d.ts +23 -0
  257. package/Templates/Shapes/CylinderVoxelTemplate.js +73 -0
  258. package/Templates/Shapes/EllipsoidVoxelTemplate.d.ts +23 -0
  259. package/Templates/Shapes/EllipsoidVoxelTemplate.js +89 -0
  260. package/Templates/Shapes/OctahedronVoxelTemplate.d.ts +23 -0
  261. package/Templates/Shapes/OctahedronVoxelTemplate.js +73 -0
  262. package/Templates/Shapes/PyramidVoxelTemplate.d.ts +31 -0
  263. package/Templates/Shapes/PyramidVoxelTemplate.js +148 -0
  264. package/Templates/Shapes/SphereVoxelTemplate.d.ts +15 -0
  265. package/Templates/Shapes/SphereVoxelTemplate.js +59 -0
  266. package/Templates/Shapes/TorusVoxelTemplate.d.ts +23 -0
  267. package/Templates/Shapes/TorusVoxelTemplate.js +73 -0
  268. package/Templates/Shapes/VoxelShapeTemplate.types.d.ts +27 -0
  269. package/Templates/Shapes/VoxelShapeTemplate.types.js +6 -0
  270. package/Templates/VoxelTempateRegister.d.ts +6 -0
  271. package/Templates/VoxelTempateRegister.js +30 -0
  272. package/Templates/VoxelTemplates.types.d.ts +24 -26
  273. package/Templates/index.d.ts +1 -1
  274. package/Templates/index.js +1 -1
  275. package/Textures/Classes/CompiledTexture.d.ts +3 -0
  276. package/Textures/Classes/CompiledTexture.js +3 -0
  277. package/Textures/Classes/CompiledTextureAnimation.d.ts +1 -1
  278. package/Textures/Classes/CompiledTextureAnimation.js +8 -2
  279. package/Textures/Classes/TextureAnimationTexture.d.ts +1 -1
  280. package/Textures/Functions/BuildTextureData.d.ts +2 -1
  281. package/Textures/Functions/BuildTextureData.js +86 -17
  282. package/Textures/Texture.types.d.ts +5 -1
  283. package/Textures/TextureManager.d.ts +2 -1
  284. package/Textures/TextureManager.js +5 -2
  285. package/Tools/Brush/AdvancedBrushTool.d.ts +1 -5
  286. package/Tools/Brush/AdvancedBrushTool.js +2 -30
  287. package/Tools/Brush/Brush.d.ts +8 -2
  288. package/Tools/Brush/Brush.js +61 -36
  289. package/Tools/Tasks/TasksTool.d.ts +49 -20
  290. package/Tools/Tasks/TasksTool.js +87 -23
  291. package/Util/Binary/BinaryArrays.d.ts +2 -0
  292. package/Util/Binary/BinaryArrays.js +15 -0
  293. package/Util/Binary/BinaryFunctions.d.ts +3 -0
  294. package/Util/Binary/BinaryFunctions.js +18 -0
  295. package/Util/BinaryBuffer/BinaryBuffer.d.ts +30 -0
  296. package/Util/BinaryBuffer/BinaryBuffer.js +78 -0
  297. package/Util/BinaryBuffer/BinaryBuffer.types.d.ts +37 -0
  298. package/Util/BinaryBuffer/BinaryBuffer.types.js +28 -0
  299. package/Util/BinaryBuffer/Functions/BinaryBufferConvert.d.ts +5 -0
  300. package/Util/BinaryBuffer/Functions/BinaryBufferConvert.js +60 -0
  301. package/Util/BinaryBuffer/Functions/BinaryBufferJSON.d.ts +3 -0
  302. package/Util/BinaryBuffer/Functions/BinaryBufferJSON.js +64 -0
  303. package/Util/BinaryBuffer/Functions/BinaryBufferRead.d.ts +3 -0
  304. package/Util/BinaryBuffer/Functions/BinaryBufferRead.js +26 -0
  305. package/Util/BinaryBuffer/Functions/BinaryBufferToTypedArray.d.ts +2 -0
  306. package/Util/BinaryBuffer/Functions/BinaryBufferToTypedArray.js +43 -0
  307. package/Util/BinaryBuffer/index.d.ts +2 -0
  308. package/Util/BinaryBuffer/index.js +2 -0
  309. package/Util/LocationData.d.ts +3 -0
  310. package/Util/LocationData.js +16 -0
  311. package/Util/PriorityQueue.d.ts +18 -0
  312. package/Util/PriorityQueue.js +62 -0
  313. package/Util/TickInterval.d.ts +16 -0
  314. package/Util/TickInterval.js +49 -0
  315. package/Util/TypedEventTarget.d.ts +1 -0
  316. package/Util/TypedEventTarget.js +3 -0
  317. package/Util/Util.types.d.ts +4 -0
  318. package/Util/WorkItemProgress.d.ts +23 -0
  319. package/Util/WorkItemProgress.js +52 -0
  320. package/Voxels/Archive/VoxelArchive.types.d.ts +43 -0
  321. package/Voxels/Archive/VoxelArchive.types.js +6 -0
  322. package/Voxels/Archive/VoxelPaletteArchiveReader.d.ts +11 -0
  323. package/Voxels/Archive/VoxelPaletteArchiveReader.js +73 -0
  324. package/Voxels/Archive/VoxelPaletteArechive.d.ts +15 -0
  325. package/Voxels/Archive/VoxelPaletteArechive.js +81 -0
  326. package/Voxels/Cursor/DataCursor.interface.d.ts +1 -0
  327. package/Voxels/Cursor/VoxelCursor.d.ts +6 -7
  328. package/Voxels/Cursor/VoxelCursor.interface.d.ts +25 -24
  329. package/Voxels/Cursor/VoxelCursor.interface.js +93 -96
  330. package/Voxels/Cursor/VoxelCursor.js +22 -12
  331. package/Voxels/Cursor/VoxelLightData.d.ts +2 -0
  332. package/Voxels/Cursor/VoxelLightData.js +2 -0
  333. package/Voxels/Data/VoxelPalettesRegister.d.ts +11 -1
  334. package/Voxels/Data/VoxelPalettesRegister.js +17 -1
  335. package/Voxels/Data/VoxelPropertiesRegister.d.ts +4 -0
  336. package/Voxels/Data/VoxelPropertiesRegister.js +3 -0
  337. package/Voxels/Data/VoxelTag.types.d.ts +7 -1
  338. package/Voxels/Data/VoxelTag.types.js +3 -0
  339. package/Voxels/Data/VoxelTagsRegister.js +4 -1
  340. package/Voxels/Functions/BuildPaletteData.d.ts +6 -0
  341. package/Voxels/Functions/BuildPaletteData.js +87 -0
  342. package/Voxels/Functions/BuildStateData.d.ts +4 -6
  343. package/Voxels/Functions/BuildStateData.js +26 -80
  344. package/Voxels/Functions/{BuildTagAndPaletteData.d.ts → BuildTagData.d.ts} +2 -2
  345. package/Voxels/Functions/{BuildTagAndPaletteData.js → BuildTagData.js} +23 -2
  346. package/Voxels/Indexes/VoxelIndex.d.ts +1 -1
  347. package/Voxels/Indexes/VoxelIndex.js +5 -4
  348. package/Voxels/InitVoxelData.d.ts +1 -1
  349. package/Voxels/InitVoxelData.js +39 -41
  350. package/Voxels/Interaction/Functions/PickVoxel.d.ts +9 -0
  351. package/Voxels/Interaction/Functions/PickVoxel.js +95 -0
  352. package/Voxels/Interaction/Functions/PickVoxelWorld.d.ts +8 -0
  353. package/Voxels/Interaction/Functions/PickVoxelWorld.js +38 -0
  354. package/Voxels/Interaction/Placing/VoxelPlacingStrategy.d.ts +9 -0
  355. package/Voxels/Interaction/Placing/VoxelPlacingStrategy.js +58 -0
  356. package/Voxels/Interaction/Placing/VoxelPlacingStrategy.types.d.ts +15 -0
  357. package/Voxels/Interaction/Placing/VoxelPlacingStrategy.types.js +1 -0
  358. package/Voxels/Interaction/Placing/VoxelPlacingStrategyRegister.d.ts +7 -0
  359. package/Voxels/Interaction/Placing/VoxelPlacingStrategyRegister.js +13 -0
  360. package/Voxels/Interaction/VoxelPickResult.d.ts +51 -0
  361. package/Voxels/Interaction/VoxelPickResult.js +58 -0
  362. package/Voxels/Logic/Classes/Types/VoxelLogicPoweredType.d.ts +8 -0
  363. package/Voxels/Logic/Classes/Types/VoxelLogicPoweredType.js +13 -0
  364. package/Voxels/Logic/Classes/Types/VoxelLogicStateType.d.ts +9 -0
  365. package/Voxels/Logic/Classes/Types/VoxelLogicStateType.js +23 -0
  366. package/Voxels/Logic/Classes/VoxelLogic.d.ts +7 -4
  367. package/Voxels/Logic/Classes/VoxelLogic.js +25 -27
  368. package/Voxels/Logic/Classes/VoxelLogicType.d.ts +11 -1
  369. package/Voxels/Logic/Classes/VoxelLogicType.js +6 -0
  370. package/Voxels/Logic/VoxelLogic.types.d.ts +5 -3
  371. package/Voxels/Logic/VoxelLogicRegister.d.ts +4 -3
  372. package/Voxels/Logic/VoxelLogicRegister.js +12 -4
  373. package/Voxels/Models/CompiledVoxelModel.types.d.ts +46 -0
  374. package/Voxels/Models/CompiledVoxelModel.types.js +1 -0
  375. package/{Models → Voxels/Models}/Defaults/CubeVoxelGeometry.js +0 -30
  376. package/{Models → Voxels/Models}/Defaults/CubeVoxelModels.d.ts +2 -0
  377. package/{Models → Voxels/Models}/Defaults/CubeVoxelModels.js +187 -71
  378. package/{Models → Voxels/Models/Defaults}/Examples.d.ts +1 -1
  379. package/{Models → Voxels/Models/Defaults}/Examples.js +50 -147
  380. package/Voxels/Models/Defaults/FarmVoxelModels.d.ts +3 -0
  381. package/Voxels/Models/Defaults/FarmVoxelModels.js +349 -0
  382. package/{Models → Voxels/Models}/Defaults/LiquidVoxelModel.js +3 -1
  383. package/{Models → Voxels/Models}/Defaults/PanelVoxelGeometry.js +2 -92
  384. package/{Models → Voxels/Models}/Defaults/PanelVoxelModels.d.ts +1 -0
  385. package/{Models → Voxels/Models}/Defaults/PanelVoxelModels.js +52 -180
  386. package/{Models → Voxels/Models}/Defaults/StairVoxelModel.js +59 -149
  387. package/Voxels/Models/Indexing/AOOcclusionFaceIndex.d.ts +12 -0
  388. package/Voxels/Models/Indexing/AOOcclusionFaceIndex.js +28 -0
  389. package/Voxels/Models/Indexing/CulledOcclusionFaceIndex.d.ts +12 -0
  390. package/Voxels/Models/Indexing/CulledOcclusionFaceIndex.js +27 -0
  391. package/Voxels/Models/Rules/Classes/GeomtryInput.d.ts +13 -0
  392. package/Voxels/Models/Rules/Classes/GeomtryInput.js +64 -0
  393. package/Voxels/Models/Rules/Classes/OcclusionFace.d.ts +10 -0
  394. package/Voxels/Models/Rules/Classes/OcclusionFace.js +5 -0
  395. package/Voxels/Models/Rules/Classes/OcclusionFaceRegister.d.ts +18 -0
  396. package/Voxels/Models/Rules/Classes/OcclusionFaceRegister.js +33 -0
  397. package/Voxels/Models/Rules/Classes/OcclusionQuadFace.d.ts +14 -0
  398. package/Voxels/Models/Rules/Classes/OcclusionQuadFace.js +118 -0
  399. package/Voxels/Models/Rules/Classes/OcclusionTriangleFace.d.ts +14 -0
  400. package/Voxels/Models/Rules/Classes/OcclusionTriangleFace.js +114 -0
  401. package/Voxels/Models/Rules/Classes/VoxelRulesGeometry.d.ts +22 -0
  402. package/Voxels/Models/Rules/Classes/VoxelRulesGeometry.js +15 -0
  403. package/{Models → Voxels/Models}/Rules/Classes/VoxelRulesModel.d.ts +3 -2
  404. package/{Models → Voxels/Models}/Rules/Functions/BuildFinalInputs.d.ts +0 -2
  405. package/Voxels/Models/Rules/Functions/BuildFinalInputs.js +72 -0
  406. package/Voxels/Models/Rules/Functions/BuildRules.d.ts +7 -0
  407. package/Voxels/Models/Rules/Functions/BuildRules.js +217 -0
  408. package/Voxels/Models/Rules/Functions/Compile/CompileGeomtryNodes.d.ts +4 -0
  409. package/Voxels/Models/Rules/Functions/Compile/CompileGeomtryNodes.js +39 -0
  410. package/Voxels/Models/Rules/Functions/Compile/Nodes/CalcFunctions.d.ts +8 -0
  411. package/Voxels/Models/Rules/Functions/Compile/Nodes/CalcFunctions.js +106 -0
  412. package/Voxels/Models/Rules/Functions/Compile/Nodes/CompileBoxGeometryNode.d.ts +5 -0
  413. package/Voxels/Models/Rules/Functions/Compile/Nodes/CompileBoxGeometryNode.js +14 -0
  414. package/Voxels/Models/Rules/Functions/Compile/Nodes/CompileQuadGeometryNode.d.ts +6 -0
  415. package/Voxels/Models/Rules/Functions/Compile/Nodes/CompileQuadGeometryNode.js +92 -0
  416. package/Voxels/Models/Rules/Functions/Compile/Nodes/CompileTriangleGeometryNode.d.ts +6 -0
  417. package/Voxels/Models/Rules/Functions/Compile/Nodes/CompileTriangleGeometryNode.js +115 -0
  418. package/{Models → Voxels/Models}/Rules/VoxelModelRuleBuilderRegister.d.ts +1 -1
  419. package/{Models → Voxels/Models}/Rules/VoxelModelRuleBuilderRegister.js +27 -3
  420. package/{Models → Voxels/Models}/VoxelModel.types.d.ts +56 -45
  421. package/Voxels/Models/VoxelModel.types.js +1 -0
  422. package/Voxels/State/Schema/BinarySchema.d.ts +5 -3
  423. package/Voxels/State/Schema/BinarySchema.js +23 -8
  424. package/Voxels/State/Schema/BinarySchemaNode.d.ts +4 -3
  425. package/Voxels/State/Schema/BinarySchemaNode.js +9 -6
  426. package/Voxels/State/Schema/Conditions/SameVoxelConditions.js +2 -0
  427. package/Voxels/State/Schema/ShapeStateRelationsNode.d.ts +3 -3
  428. package/Voxels/State/Schema/ShapeStateRelationsNode.js +2 -2
  429. package/Voxels/State/Schema/StateSchema.d.ts +2 -2
  430. package/Voxels/State/Schema/StateSchema.js +5 -7
  431. package/Voxels/State/SchemaRegister.d.ts +8 -6
  432. package/Voxels/State/SchemaRegister.js +33 -21
  433. package/Voxels/State/State.types.d.ts +19 -23
  434. package/Voxels/Types/PaintVoxelData.d.ts +27 -0
  435. package/Voxels/Types/PaintVoxelData.js +159 -0
  436. package/Voxels/Types/Voxel.types.d.ts +12 -25
  437. package/Voxels/Types/Voxel.types.js +1 -23
  438. package/Voxels/Types/VoxelModelCompiledData.types.d.ts +6 -74
  439. package/Voxels/index.d.ts +1 -0
  440. package/Voxels/index.js +1 -0
  441. package/World/Archive/Classes/ArchiveClasses.d.ts +7 -30
  442. package/World/Archive/Classes/ArchiveClasses.js +8 -33
  443. package/World/Archive/Classes/ImportedSection.d.ts +4 -13
  444. package/World/Archive/Classes/ImportedSection.js +78 -216
  445. package/World/Archive/Classes/ImportedSector.d.ts +7 -9
  446. package/World/Archive/Classes/ImportedSector.js +18 -65
  447. package/World/Archive/Functions/Area/ArchiveArea.d.ts +8 -0
  448. package/World/Archive/Functions/Area/ArchiveArea.js +65 -0
  449. package/World/Archive/Functions/{ArchiveArea.d.ts → Area/ImportArea.d.ts} +1 -8
  450. package/World/Archive/Functions/Area/ImportArea.js +59 -0
  451. package/World/Archive/Functions/JSON/ExportArchivedAreaJSON.d.ts +2 -0
  452. package/World/Archive/Functions/JSON/ExportArchivedAreaJSON.js +100 -0
  453. package/World/Archive/Functions/JSON/ImportArchivedAreaJSON.d.ts +2 -0
  454. package/World/Archive/Functions/JSON/ImportArchivedAreaJSON.js +100 -0
  455. package/World/Archive/Functions/Sector/ArchiveSector.d.ts +7 -0
  456. package/World/Archive/Functions/Sector/ArchiveSector.js +209 -0
  457. package/World/Archive/Functions/Sector/CreateArchivedSection.d.ts +3 -0
  458. package/World/Archive/Functions/Sector/CreateArchivedSection.js +147 -0
  459. package/World/Archive/Functions/{ImportSector.d.ts → Sector/ImportSector.d.ts} +2 -2
  460. package/World/Archive/Functions/Sector/ImportSector.js +32 -0
  461. package/World/Archive/Functions/Sector/RemoveDuplicateSections.d.ts +2 -0
  462. package/World/Archive/Functions/Sector/RemoveDuplicateSections.js +137 -0
  463. package/World/Archive/Functions/Shared/BaseData.d.ts +2 -0
  464. package/World/Archive/Functions/Shared/BaseData.js +14 -0
  465. package/World/Archive/Functions/Shared/IntToString.d.ts +1 -0
  466. package/World/Archive/Functions/Shared/IntToString.js +13 -0
  467. package/World/Archive/Functions/{Shared.d.ts → Shared/LightSegments.d.ts} +2 -3
  468. package/World/Archive/Functions/{Shared.js → Shared/LightSegments.js} +2 -15
  469. package/World/Archive/Functions/Shared/index.d.ts +3 -0
  470. package/World/Archive/Functions/Shared/index.js +3 -0
  471. package/World/Archive/Functions/index.d.ts +3 -3
  472. package/World/Archive/Functions/index.js +3 -3
  473. package/World/Archive/InitTasks.js +21 -30
  474. package/World/Archive/Types/Archive.types.d.ts +45 -0
  475. package/World/Archive/Types/Archive.types.js +1 -0
  476. package/World/Archive/Types/ArchiveArea.types.d.ts +38 -0
  477. package/World/Archive/Types/ArchiveArea.types.js +1 -0
  478. package/World/Archive/Types/ArchiveJSON.types.d.ts +52 -0
  479. package/World/Archive/Types/ArchiveJSON.types.js +1 -0
  480. package/World/Archive/Types/ArchivedSector.types.d.ts +43 -0
  481. package/World/Archive/Types/ArchivedSector.types.js +1 -0
  482. package/World/Archive/Types/index.d.ts +4 -0
  483. package/World/Archive/Types/index.js +4 -0
  484. package/World/Archive/index.d.ts +1 -1
  485. package/World/Archive/index.js +1 -1
  486. package/World/Cursor/SectionCursor.d.ts +4 -3
  487. package/World/Cursor/SectionCursor.js +13 -11
  488. package/World/Cursor/SectorCursor.d.ts +4 -2
  489. package/World/Cursor/SectorCursor.js +11 -1
  490. package/World/Cursor/WorldCursor.d.ts +1 -0
  491. package/World/Cursor/WorldCursor.js +8 -5
  492. package/World/Cursor/WorldVoxelCursor.d.ts +1 -3
  493. package/World/Cursor/WorldVoxelCursor.js +6 -26
  494. package/World/InitTasks.js +52 -40
  495. package/World/Lock/Function/LockSectors.d.ts +2 -0
  496. package/World/Lock/Function/LockSectors.js +28 -0
  497. package/World/Lock/Function/UnLockSectors.d.ts +2 -0
  498. package/World/Lock/Function/UnLockSectors.js +28 -0
  499. package/World/Lock/WorldLock.d.ts +1 -2
  500. package/World/Lock/WorldLock.js +3 -1
  501. package/World/Section/Section.d.ts +16 -21
  502. package/World/Section/Section.js +67 -143
  503. package/World/Section/SectionState.d.ts +6 -2
  504. package/World/Section/SectionState.js +9 -4
  505. package/World/Sector/Sector.d.ts +22 -8
  506. package/World/Sector/Sector.js +86 -67
  507. package/World/Sector/SectorHeightMap.d.ts +1 -1
  508. package/World/Sector/SectorHeightMap.js +6 -6
  509. package/World/Sector/SectorState.d.ts +2 -1
  510. package/World/Sector/SectorState.js +1 -0
  511. package/World/SnapShot/SectionSnapShot.d.ts +19 -0
  512. package/World/SnapShot/SectionSnapShot.js +72 -0
  513. package/World/SnapShot/SectionSnapShotCursor.d.ts +23 -0
  514. package/World/SnapShot/SectionSnapShotCursor.js +107 -0
  515. package/World/SnapShot/SnapShots.d.ts +11 -0
  516. package/World/SnapShot/SnapShots.js +24 -0
  517. package/World/Types/WorldDataSyncIds.d.ts +2 -0
  518. package/World/Types/WorldDataSyncIds.js +2 -0
  519. package/World/WorldRegister.d.ts +19 -7
  520. package/World/WorldRegister.js +47 -23
  521. package/World/WorldSpaces.d.ts +20 -0
  522. package/World/WorldSpaces.js +33 -0
  523. package/WorldSimulation/Dimensions/DimensionSegment.d.ts +38 -0
  524. package/WorldSimulation/Dimensions/DimensionSegment.js +120 -0
  525. package/WorldSimulation/Dimensions/DimensionSimulation.d.ts +26 -0
  526. package/WorldSimulation/Dimensions/DimensionSimulation.js +95 -0
  527. package/WorldSimulation/{Internal/Classes → Dimensions}/Generator.d.ts +5 -9
  528. package/WorldSimulation/{Internal/Classes → Dimensions}/Generator.js +10 -21
  529. package/WorldSimulation/{Internal/Classes → Dimensions}/SectorState.d.ts +4 -0
  530. package/WorldSimulation/Dimensions/SectorState.js +56 -0
  531. package/WorldSimulation/Dimensions/SimulationSector.d.ts +30 -0
  532. package/WorldSimulation/Dimensions/SimulationSector.js +214 -0
  533. package/WorldSimulation/Internal/WorldSimulationDimensions.d.ts +1 -1
  534. package/WorldSimulation/Internal/WorldSimulationDimensions.js +4 -3
  535. package/WorldSimulation/Internal/WorldSimulationTasks.d.ts +14 -9
  536. package/WorldSimulation/Internal/WorldSimulationTasks.js +132 -61
  537. package/WorldSimulation/Internal/runActiveSectorUpdate.d.ts +1 -0
  538. package/WorldSimulation/Internal/runActiveSectorUpdate.js +106 -0
  539. package/WorldSimulation/Procedures/InitalLoad.d.ts +1 -1
  540. package/WorldSimulation/Procedures/InitalLoad.js +6 -4
  541. package/WorldSimulation/Tasks/SimulationTaskBase.d.ts +19 -0
  542. package/WorldSimulation/Tasks/SimulationTaskBase.js +50 -0
  543. package/WorldSimulation/Tasks/TaskRegister.d.ts +7 -0
  544. package/WorldSimulation/{Internal → Tasks}/TaskRegister.js +3 -3
  545. package/WorldSimulation/Tasks/TaskSegment.d.ts +20 -0
  546. package/WorldSimulation/Tasks/TaskSegment.js +83 -0
  547. package/WorldSimulation/Tick/TickQueue.d.ts +9 -0
  548. package/WorldSimulation/Tick/TickQueue.js +31 -0
  549. package/WorldSimulation/Tools/SimulationBrush.d.ts +25 -0
  550. package/WorldSimulation/Tools/SimulationBrush.js +203 -0
  551. package/WorldSimulation/Voxels/Behaviors/Types/CropVoxelBehavior.d.ts +1 -0
  552. package/WorldSimulation/Voxels/Behaviors/Types/CropVoxelBehavior.js +23 -0
  553. package/WorldSimulation/Voxels/Behaviors/Types/DefaultVoxelBehavior.d.ts +1 -0
  554. package/WorldSimulation/Voxels/Behaviors/Types/DefaultVoxelBehavior.js +10 -0
  555. package/WorldSimulation/Voxels/Behaviors/Types/FarmlandVoxelBehavior.d.ts +1 -0
  556. package/WorldSimulation/Voxels/Behaviors/Types/FarmlandVoxelBehavior.js +73 -0
  557. package/WorldSimulation/Voxels/Behaviors/Types/LiquidVoxelBehavior.d.ts +1 -0
  558. package/WorldSimulation/Voxels/Behaviors/Types/LiquidVoxelBehavior.js +21 -0
  559. package/WorldSimulation/Voxels/Behaviors/Types/index.d.ts +4 -0
  560. package/WorldSimulation/Voxels/Behaviors/Types/index.js +4 -0
  561. package/WorldSimulation/Voxels/Behaviors/VoxelBehaviors.d.ts +18 -0
  562. package/WorldSimulation/Voxels/Behaviors/VoxelBehaviors.js +30 -0
  563. package/WorldSimulation/Voxels/Behaviors/VoxelBehaviorsRegister.d.ts +6 -0
  564. package/WorldSimulation/Voxels/Behaviors/VoxelBehaviorsRegister.js +25 -0
  565. package/WorldSimulation/Voxels/Behaviors/VoxelUpdate.d.ts +10 -0
  566. package/WorldSimulation/Voxels/Behaviors/VoxelUpdate.js +1 -0
  567. package/WorldSimulation/Voxels/Behaviors/index.d.ts +4 -0
  568. package/WorldSimulation/Voxels/Behaviors/index.js +4 -0
  569. package/WorldSimulation/Voxels/Ticks/Types/LiquidVoxelUpdate.d.ts +1 -0
  570. package/WorldSimulation/Voxels/Ticks/Types/LiquidVoxelUpdate.js +163 -0
  571. package/WorldSimulation/Voxels/Ticks/Types/index.d.ts +1 -0
  572. package/WorldSimulation/Voxels/Ticks/Types/index.js +1 -0
  573. package/WorldSimulation/Voxels/Ticks/VoxelTickUpdate.d.ts +8 -0
  574. package/WorldSimulation/Voxels/Ticks/VoxelTickUpdate.js +14 -0
  575. package/WorldSimulation/Voxels/Ticks/VoxelTickUpdateRegister.d.ts +6 -0
  576. package/WorldSimulation/Voxels/Ticks/VoxelTickUpdateRegister.js +13 -0
  577. package/WorldSimulation/Voxels/Ticks/VoxelTickUpdateType.d.ts +12 -0
  578. package/WorldSimulation/Voxels/Ticks/VoxelTickUpdateType.js +10 -0
  579. package/WorldSimulation/Voxels/Ticks/index.d.ts +4 -0
  580. package/WorldSimulation/Voxels/Ticks/index.js +4 -0
  581. package/WorldSimulation/WorldSimulation.d.ts +5 -4
  582. package/WorldSimulation/WorldSimulation.js +31 -35
  583. package/package.json +2 -2
  584. package/Contexts/Constructor/DivineVoxelEngineConstructor.d.ts +0 -10
  585. package/Contexts/Constructor/DivineVoxelEngineConstructor.js +0 -14
  586. package/Contexts/Constructor/index.d.ts +0 -1
  587. package/Contexts/Constructor/index.js +0 -1
  588. package/Init/StartConstructor.d.ts +0 -2
  589. package/Init/StartConstructor.js +0 -59
  590. package/Mesher/Models/Common/BoundsFunctions.d.ts +0 -2
  591. package/Mesher/Models/Common/BoxGeometryNode.d.ts +0 -10
  592. package/Mesher/Models/Common/BoxGeometryNode.js +0 -80
  593. package/Mesher/Models/Common/QuadGeometryNode.d.ts +0 -11
  594. package/Mesher/Models/Common/QuadGeometryNode.js +0 -51
  595. package/Mesher/Models/Nodes/Ruled/BoxVoxelGeometryNode.d.ts +0 -24
  596. package/Mesher/Models/Nodes/Ruled/BoxVoxelGeometryNode.js +0 -173
  597. package/Mesher/Models/Nodes/Ruled/QuadVoxelGeometryNode.d.ts +0 -19
  598. package/Mesher/Models/Nodes/Ruled/QuadVoxelGeometryNode.js +0 -157
  599. package/Mesher/Models/Nodes/Ruleless/RulelessBoxVoxelGeometryNode.d.ts +0 -22
  600. package/Mesher/Models/Nodes/Ruleless/RulelessBoxVoxelGeometryNode.js +0 -75
  601. package/Mesher/Models/Nodes/Ruleless/RulelessQuadVoxelGeometryNode.d.ts +0 -18
  602. package/Mesher/Models/Nodes/Ruleless/RulelessQuadVoxelGeometryNode.js +0 -77
  603. package/Mesher/Models/Protocols/OutlinedVoxelTool.d.ts +0 -6
  604. package/Mesher/Models/Protocols/OutlinedVoxelTool.js +0 -233
  605. package/Models/Indexing/VoxelAOResultsIndex.d.ts +0 -12
  606. package/Models/Indexing/VoxelAOResultsIndex.js +0 -26
  607. package/Models/Indexing/VoxelFaceCullResultsIndex.d.ts +0 -12
  608. package/Models/Indexing/VoxelFaceCullResultsIndex.js +0 -26
  609. package/Models/Indexing/VoxelFaceTransparentResultsIndex.d.ts +0 -11
  610. package/Models/Indexing/VoxelFaceTransparentResultsIndex.js +0 -15
  611. package/Models/Input/BoxVoxelGometryInputs.d.ts +0 -25
  612. package/Models/Input/BoxVoxelGometryInputs.js +0 -36
  613. package/Models/Input/QuadVoxelGometryInputs.d.ts +0 -24
  614. package/Models/Rules/Classes/OcclusionFace.d.ts +0 -65
  615. package/Models/Rules/Classes/OcclusionFace.js +0 -492
  616. package/Models/Rules/Classes/VoxelRulesGeometry.d.ts +0 -15
  617. package/Models/Rules/Classes/VoxelRulesGeometry.js +0 -29
  618. package/Models/Rules/Functions/BuildFinalInputs.js +0 -93
  619. package/Models/Rules/Functions/BuildGeomtryInputs.d.ts +0 -6
  620. package/Models/Rules/Functions/BuildGeomtryInputs.js +0 -251
  621. package/Models/Rules/Functions/BuildRules.d.ts +0 -8
  622. package/Models/Rules/Functions/BuildRules.js +0 -187
  623. package/Models/Rules/Functions/GetOcclusionFaces.d.ts +0 -4
  624. package/Models/Rules/Functions/GetOcclusionFaces.js +0 -112
  625. package/Models/Shared/Transform.d.ts +0 -4
  626. package/Tasks/Logic/InitTasks.js +0 -10
  627. package/Tasks/Logic/VoxelLogicUpdate.d.ts +0 -3
  628. package/Tasks/Logic/VoxelLogicUpdate.js +0 -71
  629. package/Tasks/Propagation/Explosion/ExplosionManager.d.ts +0 -4
  630. package/Tasks/Propagation/Explosion/ExplosionManager.js +0 -116
  631. package/Tasks/Update/Common.d.ts +0 -3
  632. package/Tasks/Update/Common.js +0 -41
  633. package/Tasks/Update/EreaseUpdate.d.ts +0 -3
  634. package/Tasks/Update/EreaseUpdate.js +0 -66
  635. package/Tasks/Update/InitTasks.d.ts +0 -5
  636. package/Tasks/Update/InitTasks.js +0 -25
  637. package/Tasks/Update/PaintUpdate.d.ts +0 -3
  638. package/Tasks/Update/PaintUpdate.js +0 -89
  639. package/Tasks/Update/VoxelUpdate.d.ts +0 -3
  640. package/Tasks/Update/VoxelUpdate.js +0 -35
  641. package/Templates/FullVoxelTemplate.d.ts +0 -14
  642. package/Templates/FullVoxelTemplate.js +0 -61
  643. package/Templates/Functions/CreateTemplate.d.ts +0 -3
  644. package/Templates/Functions/CreateTemplate.js +0 -134
  645. package/Templates/VoxelTemplate.d.ts +0 -34
  646. package/Templates/VoxelTemplate.js +0 -135
  647. package/Util/Binary/BinaryBuffer.d.ts +0 -35
  648. package/Util/Binary/BinaryBuffer.js +0 -136
  649. package/Util/Binary/Palettes.d.ts +0 -5
  650. package/Util/Binary/Palettes.js +0 -46
  651. package/Util/LocationVisitedMap.d.ts +0 -9
  652. package/Util/LocationVisitedMap.js +0 -18
  653. package/Util/VisistedMap.d.ts +0 -10
  654. package/Util/VisistedMap.js +0 -29
  655. package/Voxels/Data/VoxelTagStates.d.ts +0 -22
  656. package/Voxels/Data/VoxelTagStates.js +0 -47
  657. package/Voxels/Logic/Classes/Default/Types/VoxelPoweredLogicType.d.ts +0 -5
  658. package/Voxels/Logic/Classes/Default/Types/VoxelPoweredLogicType.js +0 -6
  659. package/World/Archive/Archive.types.d.ts +0 -182
  660. package/World/Archive/Functions/ArchiveArea.js +0 -341
  661. package/World/Archive/Functions/ArchiveSector.d.ts +0 -7
  662. package/World/Archive/Functions/ArchiveSector.js +0 -431
  663. package/World/Archive/Functions/CreateArchivedSection.d.ts +0 -3
  664. package/World/Archive/Functions/CreateArchivedSection.js +0 -207
  665. package/World/Archive/Functions/ImportSector.js +0 -57
  666. package/World/Archive/Functions/RemoveDuplicates.d.ts +0 -3
  667. package/World/Archive/Functions/RemoveDuplicates.js +0 -92
  668. package/WorldSimulation/Internal/Classes/DimensionSegment.d.ts +0 -37
  669. package/WorldSimulation/Internal/Classes/DimensionSegment.js +0 -67
  670. package/WorldSimulation/Internal/Classes/Queues/BuildQueue.d.ts +0 -5
  671. package/WorldSimulation/Internal/Classes/Queues/BuildQueue.js +0 -6
  672. package/WorldSimulation/Internal/Classes/Queues/LogiccQueue.d.ts +0 -5
  673. package/WorldSimulation/Internal/Classes/Queues/LogiccQueue.js +0 -6
  674. package/WorldSimulation/Internal/Classes/SectorState.js +0 -20
  675. package/WorldSimulation/Internal/Classes/SectorVisistedMap.d.ts +0 -9
  676. package/WorldSimulation/Internal/Classes/SectorVisistedMap.js +0 -24
  677. package/WorldSimulation/Internal/Classes/TickQueue.d.ts +0 -12
  678. package/WorldSimulation/Internal/Classes/TickQueue.js +0 -58
  679. package/WorldSimulation/Internal/Classes/WorldSimulationTaskBase.d.ts +0 -15
  680. package/WorldSimulation/Internal/Classes/WorldSimulationTaskBase.js +0 -62
  681. package/WorldSimulation/Internal/Functions/cullSectors.d.ts +0 -2
  682. package/WorldSimulation/Internal/Functions/cullSectors.js +0 -111
  683. package/WorldSimulation/Internal/Functions/getSectorState.d.ts +0 -4
  684. package/WorldSimulation/Internal/Functions/getSectorState.js +0 -39
  685. package/WorldSimulation/Internal/Functions/runTickUpdate.d.ts +0 -2
  686. package/WorldSimulation/Internal/Functions/runTickUpdate.js +0 -80
  687. package/WorldSimulation/Internal/Functions/runWorldUpdate.d.ts +0 -2
  688. package/WorldSimulation/Internal/Functions/runWorldUpdate.js +0 -69
  689. package/WorldSimulation/Internal/TaskRegister.d.ts +0 -7
  690. /package/{Models/VoxelModel.types.js → Builder/RayProvider.js} +0 -0
  691. /package/{World/Archive/Archive.types.js → Math/Location.js} +0 -0
  692. /package/Tasks/{Logic → Paint}/InitTasks.d.ts +0 -0
  693. /package/Util/{Binary/BinaryTree.d.ts → FlatBinaryTreeIndex.d.ts} +0 -0
  694. /package/Util/{Binary/BinaryTree.js → FlatBinaryTreeIndex.js} +0 -0
  695. /package/{Models → Voxels/Models}/Defaults/CubeVoxelGeometry.d.ts +0 -0
  696. /package/{Models → Voxels/Models}/Defaults/LiquidVoxelModel.d.ts +0 -0
  697. /package/{Models → Voxels/Models}/Defaults/PanelVoxelGeometry.d.ts +0 -0
  698. /package/{Models → Voxels/Models}/Defaults/StairVoxelModel.d.ts +0 -0
  699. /package/{Models → Voxels/Models}/Indexing/VoxelRelativeCubeIndex.d.ts +0 -0
  700. /package/{Models → Voxels/Models}/Indexing/VoxelRelativeCubeIndex.js +0 -0
  701. /package/{Models → Voxels/Models}/Rules/Classes/VoxelRulesModel.js +0 -0
@@ -0,0 +1,73 @@
1
+ import { VoxelBehaviorsRegister } from "../VoxelBehaviorsRegister";
2
+ const levelChecks = [
3
+ [1, 0, 0],
4
+ [-1, 0, 0],
5
+ [0, 0, 1],
6
+ [0, 0, -1],
7
+ ];
8
+ VoxelBehaviorsRegister.register({
9
+ type: "dve_farmland",
10
+ onTick(simulation, voxel, x, y, z) {
11
+ let currentLevel = voxel.getLevel();
12
+ let foundHigherLevel = false;
13
+ let maxLevel = -1;
14
+ for (let i = 0; i < 4; i++) {
15
+ const nx = levelChecks[i][0] + x;
16
+ const ny = levelChecks[i][1] + y;
17
+ const nz = levelChecks[i][2] + z;
18
+ const nVoxel = simulation.nDataCursor.getVoxel(nx, ny, nz);
19
+ if (!nVoxel)
20
+ continue;
21
+ if (!nVoxel.isSameVoxel(voxel) && !nVoxel.substanceTags["dve_is_liquid"])
22
+ continue;
23
+ const nLevel = nVoxel.getLevel();
24
+ if (currentLevel < nLevel) {
25
+ foundHigherLevel = true;
26
+ }
27
+ if (maxLevel < nLevel) {
28
+ maxLevel = nLevel;
29
+ }
30
+ }
31
+ maxLevel = Math.max(0, maxLevel - 1);
32
+ if (!foundHigherLevel) {
33
+ if (currentLevel == 0) {
34
+ if (Math.random() > 0.1)
35
+ return;
36
+ const upVoxel = simulation.nDataCursor.getVoxel(x, y + 1, z);
37
+ if (upVoxel && upVoxel.tags["dve_simulation_behavior"] == "dve_crop") {
38
+ return;
39
+ }
40
+ //turn to dirt
41
+ voxel.setStringId("dve_dirt");
42
+ voxel.setState(0);
43
+ voxel.setMod(0);
44
+ simulation.bounds.updateDisplay(x, y, z);
45
+ return;
46
+ }
47
+ const newLevel = currentLevel - 1;
48
+ if (newLevel == 0) {
49
+ voxel.setState(voxel.schema.state
50
+ .startEncoding(voxel.getState())
51
+ .setValue("moist", "false")
52
+ .getEncoded());
53
+ simulation.bounds.updateDisplay(x, y, z);
54
+ }
55
+ voxel.setLevel(newLevel);
56
+ return;
57
+ }
58
+ if (foundHigherLevel) {
59
+ if (currentLevel < maxLevel) {
60
+ const newLevel = currentLevel + 1;
61
+ if (currentLevel == 0) {
62
+ voxel.setState(voxel.schema.state
63
+ .startEncoding(voxel.getState())
64
+ .setValue("moist", "true")
65
+ .getEncoded());
66
+ simulation.bounds.updateDisplay(x, y, z);
67
+ }
68
+ voxel.setLevel(newLevel);
69
+ return;
70
+ }
71
+ }
72
+ },
73
+ });
@@ -0,0 +1,21 @@
1
+ import { CardinalNeighbors3D } from "../../../../Math/CardinalNeighbors";
2
+ import { VoxelBehaviorsRegister } from "../VoxelBehaviorsRegister";
3
+ VoxelBehaviorsRegister.register({
4
+ type: "dve_liquid",
5
+ onPaint(simulation, voxel, x, y, z) {
6
+ simulation.scheduleUpdate("dve_liquid", x, y, z, 0);
7
+ },
8
+ onErase(simulation, voxel, x, y, z) {
9
+ voxel.setLevelState(2);
10
+ for (let i = 0; i < CardinalNeighbors3D.length; i++) {
11
+ const nx = CardinalNeighbors3D[i][0] + x;
12
+ const ny = CardinalNeighbors3D[i][1] + y;
13
+ const nz = CardinalNeighbors3D[i][2] + z;
14
+ const nVoxel = simulation.sDataCursor.getVoxel(nx, ny, nz);
15
+ if (!nVoxel || !nVoxel.substanceTags["dve_is_liquid"])
16
+ continue;
17
+ simulation.scheduleUpdate("dve_liquid", nx, ny, nz, 0);
18
+ }
19
+ simulation.scheduleUpdate("dve_liquid", x, y, z, 10);
20
+ },
21
+ });
@@ -0,0 +1,4 @@
1
+ import "./DefaultVoxelBehavior";
2
+ import "./LiquidVoxelBehavior";
3
+ import "./FarmlandVoxelBehavior";
4
+ import "./CropVoxelBehavior";
@@ -0,0 +1,4 @@
1
+ import "./DefaultVoxelBehavior";
2
+ import "./LiquidVoxelBehavior";
3
+ import "./FarmlandVoxelBehavior";
4
+ import "./CropVoxelBehavior";
@@ -0,0 +1,18 @@
1
+ import { DimensionSimulation } from "../../Dimensions/DimensionSimulation";
2
+ import { VoxelCursorInterface } from "../../../Voxels/Cursor/VoxelCursor.interface";
3
+ export interface VoxelBehaviorsData {
4
+ type: string;
5
+ inherits?: string;
6
+ onInteract?(simulation: DimensionSimulation, voxel: VoxelCursorInterface, x: number, y: number, z: number): void;
7
+ onPaint?(simulation: DimensionSimulation, voxel: VoxelCursorInterface, x: number, y: number, z: number): void;
8
+ onErase?(simulation: DimensionSimulation, voxel: VoxelCursorInterface, x: number, y: number, z: number): void;
9
+ onTick?(simulation: DimensionSimulation, voxel: VoxelCursorInterface, x: number, y: number, z: number): void;
10
+ }
11
+ export declare class VoxelBehavior {
12
+ data: VoxelBehaviorsData;
13
+ constructor(data: VoxelBehaviorsData);
14
+ onInteract(simulation: DimensionSimulation, x: number, y: number, z: number): void;
15
+ onPaint(simulation: DimensionSimulation, x: number, y: number, z: number): void;
16
+ onErase(simulation: DimensionSimulation, x: number, y: number, z: number): void;
17
+ onTick(simulation: DimensionSimulation, x: number, y: number, z: number): void;
18
+ }
@@ -0,0 +1,30 @@
1
+ export class VoxelBehavior {
2
+ data;
3
+ constructor(data) {
4
+ this.data = data;
5
+ }
6
+ onInteract(simulation, x, y, z) {
7
+ if (!this.data.onInteract)
8
+ return;
9
+ const voxel = simulation.getVoxelForUpdate(x, y, z);
10
+ this.data.onInteract(simulation, voxel, x, y, z);
11
+ }
12
+ onPaint(simulation, x, y, z) {
13
+ if (!this.data.onPaint)
14
+ return;
15
+ const voxel = simulation.getVoxelForUpdate(x, y, z);
16
+ this.data.onPaint(simulation, voxel, x, y, z);
17
+ }
18
+ onErase(simulation, x, y, z) {
19
+ if (!this.data.onErase)
20
+ return;
21
+ const voxel = simulation.getVoxelForUpdate(x, y, z);
22
+ this.data.onErase(simulation, voxel, x, y, z);
23
+ }
24
+ onTick(simulation, x, y, z) {
25
+ if (!this.data.onTick)
26
+ return;
27
+ const voxel = simulation.getVoxelForUpdate(x, y, z);
28
+ this.data.onTick(simulation, voxel, x, y, z);
29
+ }
30
+ }
@@ -0,0 +1,6 @@
1
+ import { VoxelBehavior, VoxelBehaviorsData } from "./VoxelBehaviors";
2
+ export declare class VoxelBehaviorsRegister {
3
+ static behaviors: Map<string, VoxelBehavior>;
4
+ static register(data: VoxelBehaviorsData): void;
5
+ static get(type: string): VoxelBehavior;
6
+ }
@@ -0,0 +1,25 @@
1
+ import { VoxelBehavior } from "./VoxelBehaviors";
2
+ export class VoxelBehaviorsRegister {
3
+ static behaviors = new Map();
4
+ static register(data) {
5
+ if (!data.inherits && data.type != "dve_default")
6
+ data.inherits = "dve_default";
7
+ if (data.inherits) {
8
+ const otherType = this.get(data.inherits);
9
+ for (const key in otherType) {
10
+ if (key == "type" || key == "inherits")
11
+ continue;
12
+ if (!data[key] && otherType[key]) {
13
+ data[key] = otherType[key];
14
+ }
15
+ }
16
+ }
17
+ this.behaviors.set(data.type, new VoxelBehavior(data));
18
+ }
19
+ static get(type) {
20
+ const behavior = this.behaviors.get(type);
21
+ if (!behavior)
22
+ throw new Error(`Voxel behavior ${type} does not exist`);
23
+ return behavior;
24
+ }
25
+ }
@@ -0,0 +1,10 @@
1
+ import { VoxelFaceNames } from "../../../Math";
2
+ import { VoxelCursorInterface } from "../../../Voxels/Cursor/VoxelCursor.interface";
3
+ export interface VoxelUpdate {
4
+ priority: number;
5
+ source: VoxelCursorInterface;
6
+ direction: VoxelFaceNames;
7
+ x: number;
8
+ y: number;
9
+ z: number;
10
+ }
@@ -0,0 +1 @@
1
+ export {};
@@ -0,0 +1,4 @@
1
+ import "./Types/index";
2
+ export * from "./VoxelBehaviorsRegister";
3
+ export * from "./VoxelBehaviors";
4
+ export * from "./VoxelUpdate";
@@ -0,0 +1,4 @@
1
+ import "./Types/index";
2
+ export * from "./VoxelBehaviorsRegister";
3
+ export * from "./VoxelBehaviors";
4
+ export * from "./VoxelUpdate";
@@ -0,0 +1,163 @@
1
+ import { VoxelTickUpdateRegister } from "../VoxelTickUpdateRegister";
2
+ import { CardinalNeighbors3D } from "../../../../Math/CardinalNeighbors";
3
+ const floodOutChecks = [
4
+ [1, 0, 0],
5
+ [-1, 0, 0],
6
+ [0, 0, 1],
7
+ [0, 0, -1],
8
+ ];
9
+ const determineLevelChecks = [
10
+ [1, 0, 0],
11
+ [-1, 0, 0],
12
+ [0, 0, 1],
13
+ [0, 0, -1],
14
+ [0, 1, 0],
15
+ ];
16
+ function determineLiquidLevel(simulation, sourceVoxel, x, y, z) {
17
+ const originalLevel = sourceVoxel.getLevel();
18
+ if (sourceVoxel.getLevelState() == 1) {
19
+ const upVoxel = simulation.nDataCursor.getVoxel(x, y + 1, z);
20
+ if (!upVoxel || !upVoxel.isSameVoxel(sourceVoxel))
21
+ return Infinity;
22
+ return 7;
23
+ }
24
+ if (originalLevel == 7)
25
+ return 7;
26
+ let highestNeighborLevel = -1;
27
+ let foundHigherLevel = false;
28
+ for (let i = 0; i < determineLevelChecks.length; i++) {
29
+ const nx = x + determineLevelChecks[i][0];
30
+ const ny = y + determineLevelChecks[i][1];
31
+ const nz = z + determineLevelChecks[i][2];
32
+ const voxel = simulation.nDataCursor.getVoxel(nx, ny, nz);
33
+ if (!voxel || !voxel.isSameVoxel(sourceVoxel))
34
+ continue;
35
+ const neighborLevel = voxel.getLevel();
36
+ if (neighborLevel > originalLevel) {
37
+ foundHigherLevel = true;
38
+ }
39
+ if (neighborLevel > highestNeighborLevel) {
40
+ highestNeighborLevel = neighborLevel;
41
+ }
42
+ }
43
+ if (!foundHigherLevel) {
44
+ return Infinity;
45
+ }
46
+ if (highestNeighborLevel <= originalLevel) {
47
+ return originalLevel;
48
+ }
49
+ return Math.max(0, highestNeighborLevel - 1);
50
+ }
51
+ VoxelTickUpdateRegister.registerType({
52
+ type: "dve_liquid",
53
+ run(simulation, voxel, update) {
54
+ const { x, y, z } = update;
55
+ const liquidUpdateRate = 3;
56
+ const currentLevel = voxel.getLevel();
57
+ const levelState = voxel.getLevelState();
58
+ if (levelState == 1 && currentLevel < 7) {
59
+ voxel.setLevel(currentLevel + 1);
60
+ voxel.updateVoxel(0);
61
+ simulation.scheduleUpdate("dve_liquid", x, y, z, liquidUpdateRate);
62
+ simulation.bounds.updateDisplay(x, y, z);
63
+ return;
64
+ }
65
+ if (levelState == 2) {
66
+ voxel.setLevelState(0);
67
+ voxel.updateVoxel(0);
68
+ for (let i = 0; i < CardinalNeighbors3D.length; i++) {
69
+ const nx = x + CardinalNeighbors3D[i][0];
70
+ const ny = y + CardinalNeighbors3D[i][1];
71
+ const nz = z + CardinalNeighbors3D[i][2];
72
+ const voxel = simulation.nDataCursor.getVoxel(nx, ny, nz);
73
+ if (!voxel || !voxel.substanceTags["dve_is_liquid"])
74
+ continue;
75
+ simulation.scheduleUpdate("dve_liquid", nx, ny, nz, 0);
76
+ }
77
+ return;
78
+ }
79
+ if (currentLevel == 0) {
80
+ const downVoxel = simulation.nDataCursor.getVoxel(x, y - 1, z);
81
+ if (downVoxel &&
82
+ downVoxel.isSameVoxel(voxel) &&
83
+ downVoxel.getLevelState() == 1) {
84
+ simulation.scheduleUpdate("dve_liquid", x, y - 1, z, liquidUpdateRate);
85
+ }
86
+ voxel.setAir();
87
+ voxel.setLevel(0);
88
+ voxel.updateVoxel(1);
89
+ simulation.bounds.updateDisplay(x, y, z);
90
+ for (let i = 0; i < CardinalNeighbors3D.length; i++) {
91
+ const nx = x + CardinalNeighbors3D[i][0];
92
+ const ny = y + CardinalNeighbors3D[i][1];
93
+ const nz = z + CardinalNeighbors3D[i][2];
94
+ const voxel = simulation.nDataCursor.getVoxel(nx, ny, nz);
95
+ voxel?.updateVoxel(2);
96
+ }
97
+ return;
98
+ }
99
+ const finalLevel = determineLiquidLevel(simulation, voxel, x, y, z);
100
+ if (finalLevel == Infinity) {
101
+ const newLevel = currentLevel - 1;
102
+ voxel.setLevel(newLevel);
103
+ voxel.updateVoxel(0);
104
+ if (levelState == 1)
105
+ voxel.setLevelState(0);
106
+ simulation.scheduleUpdate("dve_liquid", x, y, z, liquidUpdateRate);
107
+ simulation.bounds.updateDisplay(x, y, z);
108
+ for (let i = 0; i < 4; i++) {
109
+ const nx = floodOutChecks[i][0] + x;
110
+ const ny = floodOutChecks[i][1] + y;
111
+ const nz = floodOutChecks[i][2] + z;
112
+ const nVoxel = simulation.nDataCursor.getVoxel(nx, ny, nz);
113
+ if (!nVoxel || !nVoxel.isSameVoxel(voxel))
114
+ continue;
115
+ const nState = nVoxel.getLevelState();
116
+ if (nState == 2)
117
+ continue;
118
+ if (nVoxel.getLevel() > newLevel) {
119
+ simulation.scheduleUpdate("dve_liquid", nx, ny, nz, liquidUpdateRate);
120
+ }
121
+ }
122
+ return;
123
+ }
124
+ if (currentLevel < finalLevel) {
125
+ voxel.setLevel(currentLevel + 1);
126
+ voxel.updateVoxel(0);
127
+ simulation.scheduleUpdate("dve_liquid", x, y, z, liquidUpdateRate);
128
+ simulation.bounds.updateDisplay(x, y, z);
129
+ }
130
+ const downVoxel = simulation.nDataCursor.getVoxel(x, y - 1, z);
131
+ if (!downVoxel || downVoxel.isAir() || downVoxel.isSameVoxel(voxel)) {
132
+ if (downVoxel) {
133
+ downVoxel.setId(voxel.getId());
134
+ downVoxel.setLevel(0);
135
+ downVoxel.setLevelState(1);
136
+ downVoxel.updateVoxel(0);
137
+ simulation.scheduleUpdate("dve_liquid", x, y - 1, z, liquidUpdateRate);
138
+ }
139
+ return;
140
+ }
141
+ for (let i = 0; i < 4; i++) {
142
+ const nx = floodOutChecks[i][0] + x;
143
+ const ny = floodOutChecks[i][1] + y;
144
+ const nz = floodOutChecks[i][2] + z;
145
+ const nVoxel = simulation.sDataCursor.getVoxel(nx, ny, nz);
146
+ if (!nVoxel || !(nVoxel.isSameVoxel(voxel) || nVoxel.isAir()))
147
+ continue;
148
+ const vLevel = nVoxel.getLevel();
149
+ const nState = nVoxel.getLevelState();
150
+ if (nState == 2)
151
+ continue;
152
+ if (vLevel + 1 < currentLevel) {
153
+ nVoxel.setId(voxel.getId());
154
+ nVoxel.setLevel(vLevel + 1);
155
+ nVoxel.updateVoxel(0);
156
+ simulation.bounds.updateDisplay(nx, ny, nz);
157
+ if (currentLevel - 1 > 0) {
158
+ simulation.scheduleUpdate("dve_liquid", nx, ny, nz, liquidUpdateRate);
159
+ }
160
+ }
161
+ }
162
+ },
163
+ });
@@ -0,0 +1 @@
1
+ import "./LiquidVoxelUpdate";
@@ -0,0 +1 @@
1
+ import "./LiquidVoxelUpdate";
@@ -0,0 +1,8 @@
1
+ export declare class VoxelTickUpdate<Data extends any = null> {
2
+ type: string;
3
+ x: number;
4
+ y: number;
5
+ z: number;
6
+ data: Data;
7
+ constructor(type: string, x: number, y: number, z: number, data: Data);
8
+ }
@@ -0,0 +1,14 @@
1
+ export class VoxelTickUpdate {
2
+ type;
3
+ x;
4
+ y;
5
+ z;
6
+ data;
7
+ constructor(type, x, y, z, data) {
8
+ this.type = type;
9
+ this.x = x;
10
+ this.y = y;
11
+ this.z = z;
12
+ this.data = data;
13
+ }
14
+ }
@@ -0,0 +1,6 @@
1
+ import { VoxelTickUpdateType, VoxelTickUpdateTypeData } from "./VoxelTickUpdateType";
2
+ export declare class VoxelTickUpdateRegister {
3
+ static _types: Map<string, VoxelTickUpdateType<null>>;
4
+ static getUpdateType(id: string): VoxelTickUpdateType<null>;
5
+ static registerType(data: VoxelTickUpdateTypeData): void;
6
+ }
@@ -0,0 +1,13 @@
1
+ import { VoxelTickUpdateType } from "./VoxelTickUpdateType";
2
+ export class VoxelTickUpdateRegister {
3
+ static _types = new Map();
4
+ static getUpdateType(id) {
5
+ const type = this._types.get(id);
6
+ if (!type)
7
+ throw new Error(`Voxel update type ${id} does not exist`);
8
+ return type;
9
+ }
10
+ static registerType(data) {
11
+ this._types.set(data.type, new VoxelTickUpdateType(data));
12
+ }
13
+ }
@@ -0,0 +1,12 @@
1
+ import { VoxelCursorInterface } from "../../../Voxels/Cursor/VoxelCursor.interface";
2
+ import { VoxelTickUpdate } from "./VoxelTickUpdate";
3
+ import { DimensionSimulation } from "../../Dimensions/DimensionSimulation";
4
+ export interface VoxelTickUpdateTypeData<Data extends any = null> {
5
+ type: string;
6
+ run(runData: DimensionSimulation, voxel: VoxelCursorInterface, update: VoxelTickUpdate<Data>): void;
7
+ }
8
+ export declare class VoxelTickUpdateType<Data extends any = null> {
9
+ data: VoxelTickUpdateTypeData<Data>;
10
+ constructor(data: VoxelTickUpdateTypeData<Data>);
11
+ run(runData: DimensionSimulation, update: VoxelTickUpdate<Data>): void;
12
+ }
@@ -0,0 +1,10 @@
1
+ export class VoxelTickUpdateType {
2
+ data;
3
+ constructor(data) {
4
+ this.data = data;
5
+ }
6
+ run(runData, update) {
7
+ const voxel = runData.getVoxelForUpdate(update.x, update.y, update.z);
8
+ this.data.run(runData, voxel, update);
9
+ }
10
+ }
@@ -0,0 +1,4 @@
1
+ import "./Types/index";
2
+ export * from "./VoxelTickUpdate";
3
+ export * from "./VoxelTickUpdateRegister";
4
+ export * from "./VoxelTickUpdateType";
@@ -0,0 +1,4 @@
1
+ import "./Types/index";
2
+ export * from "./VoxelTickUpdate";
3
+ export * from "./VoxelTickUpdateRegister";
4
+ export * from "./VoxelTickUpdateType";
@@ -1,11 +1,12 @@
1
1
  import { Thread, ThreadPool } from "@amodx/threads";
2
2
  import { WorldStorageInterface } from "../World/Types/WorldStorage.interface";
3
- import { Generator, GeneratorData } from "./Internal/Classes/Generator";
3
+ import { Generator, GeneratorData } from "./Dimensions/Generator";
4
4
  import { InitalLoad } from "./Procedures/InitalLoad";
5
5
  import SaveAllSectors from "./Procedures/SaveAllSectors";
6
6
  interface WorldSimulationInitData {
7
7
  parent: Thread;
8
- threads: Thread | ThreadPool;
8
+ generators: Thread | ThreadPool;
9
+ meshers: Thread | ThreadPool;
9
10
  worldStorage?: WorldStorageInterface;
10
11
  }
11
12
  /**# Infinite World Generation IWG
@@ -22,8 +23,8 @@ export declare class WorldSimulation {
22
23
  static init(data: WorldSimulationInitData): void;
23
24
  static createGenerator(data: Partial<GeneratorData>): Generator;
24
25
  static addGenerator(generator: Generator): void;
26
+ static getDimension(id: number): import("./Dimensions/DimensionSegment").DimensionSegment;
25
27
  static removeGenerator(generator: Generator): boolean;
26
- static tick(): void;
27
- static update(): void;
28
+ static tick(generationOnly?: boolean): void;
28
29
  }
29
30
  export {};
@@ -1,14 +1,12 @@
1
1
  import { TaskTool } from "../Tools/Tasks/TasksTool";
2
- import { Generator } from "./Internal/Classes/Generator";
3
- import { runWorldUpdate } from "./Internal/Functions/runWorldUpdate";
2
+ import { Generator } from "./Dimensions/Generator";
4
3
  import { WorldSimulationTasks } from "./Internal/WorldSimulationTasks";
5
- import { runTickUpdate } from "./Internal/Functions/runTickUpdate";
6
4
  import { WorldSimulationTools } from "./Internal/WorldSimulationTools";
7
5
  import { WorldSimulationDimensions } from "./Internal/WorldSimulationDimensions";
8
- import { cullSectors } from "./Internal/Functions/cullSectors";
9
6
  import { Vector3Like } from "@amodx/math";
10
7
  import { InitalLoad } from "./Procedures/InitalLoad";
11
8
  import SaveAllSectors from "./Procedures/SaveAllSectors";
9
+ import { runActiveSectorUpdate } from "./Internal/runActiveSectorUpdate";
12
10
  let initalized = false;
13
11
  /**# Infinite World Generation IWG
14
12
  * Object to handle the loading and generating the world around a created generator.
@@ -26,17 +24,18 @@ export class WorldSimulation {
26
24
  static init(data) {
27
25
  initalized = true;
28
26
  WorldSimulationTools.parent = data.parent;
29
- WorldSimulationTools.taskTool = new TaskTool(data.threads);
27
+ WorldSimulationTools.taskTool = new TaskTool(data.meshers, data.generators);
30
28
  if (data.worldStorage)
31
29
  WorldSimulationTools.worldStorage = data.worldStorage;
32
30
  }
33
31
  static createGenerator(data) {
34
32
  if (!initalized)
35
33
  throw new Error(`IWG must be initalized first before creating generator`);
36
- return new Generator(WorldSimulationTools.taskTool, {
34
+ return new Generator({
37
35
  dimension: data.dimension ? data.dimension : 0,
38
36
  position: data.position ? data.position : Vector3Like.Create(),
39
37
  renderRadius: data.renderRadius ? data.renderRadius : 150,
38
+ tickRadius: data.tickRadius ? data.tickRadius : 150,
40
39
  generationRadius: data.generationRadius ? data.generationRadius : 250,
41
40
  maxRadius: data.maxRadius ? data.maxRadius : 300,
42
41
  building: data.building ? data.building : undefined,
@@ -44,8 +43,13 @@ export class WorldSimulation {
44
43
  }
45
44
  static addGenerator(generator) {
46
45
  this._generators.push(generator);
46
+ WorldSimulationDimensions.getDimension(generator._dimension).addGenerator(generator);
47
+ }
48
+ static getDimension(id) {
49
+ return WorldSimulationDimensions.getDimension(id);
47
50
  }
48
51
  static removeGenerator(generator) {
52
+ WorldSimulationDimensions.getDimension(generator._dimension).removeGenerator(generator);
49
53
  for (let i = 0; i < this._generators.length; i++) {
50
54
  if (this._generators[i] == generator) {
51
55
  this._generators.splice(i, 1);
@@ -54,45 +58,37 @@ export class WorldSimulation {
54
58
  }
55
59
  return false;
56
60
  }
57
- static tick() {
58
- for (const gen of this._generators) {
59
- gen.tick();
60
- }
61
- }
62
- static update() {
63
- if (!initalized) {
64
- throw new Error(`IWG must be initalized.`);
61
+ static tick(generationOnly = false) {
62
+ for (const [, dimension] of WorldSimulationDimensions._dimensions) {
63
+ dimension.incrementTick();
64
+ for (let i = 0; i < dimension.activeSectors._sectors.length; i++) {
65
+ dimension.activeSectors._sectors[i].tickUpdate();
66
+ dimension.activeSectors._sectors[i].generateUpdate();
67
+ }
65
68
  }
66
- if (this._cullGenerators.length)
67
- this._cullGenerators.length = 0;
69
+ let needActiveSectorUpdate = false;
68
70
  for (const gen of this._generators) {
69
71
  gen.update();
70
- if (!gen._culling)
71
- continue;
72
- if (gen._positonChanged) {
73
- if (!gen._waitingForCull) {
74
- gen._waitingForCull = true;
75
- gen._cullTime = performance.now();
76
- }
77
- else {
78
- if (performance.now() - gen._cullTime > 4000) {
79
- gen._waitingForCull = false;
80
- this._cullGenerators.push(gen);
81
- }
82
- }
72
+ if (gen._dirty || gen._isNew) {
73
+ gen._isNew = false;
74
+ gen._dirty = false;
75
+ needActiveSectorUpdate = true;
83
76
  }
84
77
  }
85
- runTickUpdate(this._generators);
86
- // IWGTasks.buildTasks.runTask();
87
- runWorldUpdate(this._generators);
78
+ if (needActiveSectorUpdate) {
79
+ runActiveSectorUpdate();
80
+ }
88
81
  WorldSimulationTasks.worldLoadTasks.runTask();
89
82
  WorldSimulationTasks.worldGenTasks.runTask();
90
83
  WorldSimulationTasks.worldDecorateTasks.runTask();
91
84
  WorldSimulationTasks.worldSunTasks.runTask();
92
85
  WorldSimulationTasks.worldPropagationTasks.runTask();
93
- WorldSimulationTasks.saveTasks.runTask();
94
- WorldSimulationTasks.saveAndUnloadTasks.runTask();
95
- cullSectors(this._generators, this._cullGenerators);
86
+ if (generationOnly)
87
+ return;
88
+ WorldSimulationTasks.buildTasks.runTask(125);
89
+ WorldSimulationTasks.saveTasks.runTask(50);
90
+ WorldSimulationTasks.unloadTasks.runTask(50);
91
+ WorldSimulationTasks.unbuildTasks.runTask();
96
92
  }
97
93
  }
98
94
  WorldSimulation.addDimension(0);
package/package.json CHANGED
@@ -1,13 +1,13 @@
1
1
  {
2
2
  "name": "@divinevoxel/vlox",
3
- "version": "0.0.74",
3
+ "version": "0.0.76",
4
4
  "description": "Vlox a block style voxel engine.",
5
5
  "main": "index.js",
6
6
  "types": "index.d.ts",
7
7
  "type": "module",
8
8
  "devDependencies": {},
9
9
  "scripts": {
10
- "build": "mkdir -p dist && rm -rf dist/* && cp package.json dist/package.json && cp README.md ./dist/README.md && cp ../../LICENSE.md ./dist/LICENSE.md && cd ./src && npx tsc",
10
+ "build": "mkdir -p dist && rm -rf dist/* && cp package.json dist/package.json && cp README.md ./dist/README.md && cp ./LICENSE.md ./dist/LICENSE.md && cd ./src && npx tsc",
11
11
  "compile": "cd src && npx tsc --watch"
12
12
  },
13
13
  "keywords": [],
@@ -1,10 +0,0 @@
1
- import { Threads } from "@amodx/threads/";
2
- import { ConstructorThreadManager } from "./ConstrcutorTheads.js";
3
- export type DivineVoxelEngineConstructorInitData = {};
4
- export declare class DivineVoxelEngineConstructor {
5
- static environment: "node" | "browser";
6
- static instance: DivineVoxelEngineConstructor;
7
- TC: typeof Threads;
8
- threads: ConstructorThreadManager;
9
- constructor();
10
- }