@divinevoxel/vlox 0.0.74 → 0.0.76

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (701) hide show
  1. package/Builder/RayProvider.d.ts +6 -0
  2. package/Builder/Tools/Box/BoxSelection.d.ts +12 -0
  3. package/Builder/Tools/Box/BoxSelection.js +27 -0
  4. package/Builder/Tools/Box/BoxTool.d.ts +31 -0
  5. package/Builder/Tools/Box/BoxTool.js +91 -0
  6. package/Builder/Tools/Box/BoxToolTemplate.d.ts +13 -0
  7. package/Builder/Tools/Box/BoxToolTemplate.js +23 -0
  8. package/Builder/Tools/Brush/BrushTool.d.ts +48 -0
  9. package/Builder/Tools/Brush/BrushTool.js +146 -0
  10. package/Builder/Tools/BuilderToolBase.d.ts +3 -0
  11. package/Builder/Tools/BuilderToolBase.js +3 -0
  12. package/Builder/Tools/Hand/HandTool.d.ts +22 -0
  13. package/Builder/Tools/Hand/HandTool.js +56 -0
  14. package/Builder/Tools/Path/PahtTool.d.ts +29 -0
  15. package/Builder/Tools/Path/PahtTool.js +117 -0
  16. package/Builder/Tools/Wand/WandTool.d.ts +28 -0
  17. package/Builder/Tools/Wand/WandTool.js +67 -0
  18. package/Builder/Tools/Wrench/WrenchTool.d.ts +47 -0
  19. package/Builder/Tools/Wrench/WrenchTool.js +175 -0
  20. package/Builder/VoxelBuildSpace.d.ts +61 -0
  21. package/Builder/VoxelBuildSpace.js +165 -0
  22. package/Builder/VoxelBuilder.types.d.ts +0 -0
  23. package/Builder/VoxelBuilder.types.js +1 -0
  24. package/Builder/World/InitTasks.d.ts +1 -0
  25. package/Builder/World/InitTasks.js +134 -0
  26. package/Builder/World/VoxelBuildSpaceWorld.d.ts +4 -0
  27. package/Builder/World/VoxelBuildSpaceWorld.js +10 -0
  28. package/Cache/Cache.types.d.ts +1 -1
  29. package/Contexts/Base/Remote/InitDataSync.js +3 -3
  30. package/Contexts/Base/Remote/InitWorldDataSync.d.ts +2 -1
  31. package/Contexts/Base/Remote/InitWorldDataSync.js +13 -2
  32. package/Contexts/Generator/DivineVoxelEngineGenerator.d.ts +9 -0
  33. package/Contexts/Generator/DivineVoxelEngineGenerator.js +14 -0
  34. package/Contexts/{Constructor/ConstrcutorTheads.d.ts → Generator/GeneratorThreads.d.ts} +2 -2
  35. package/Contexts/{Constructor/ConstrcutorTheads.js → Generator/GeneratorThreads.js} +2 -2
  36. package/Contexts/Generator/index.d.ts +1 -0
  37. package/Contexts/Generator/index.js +1 -0
  38. package/Contexts/Mesher/DivineVoxelEngineMesher.d.ts +9 -0
  39. package/Contexts/Mesher/DivineVoxelEngineMesher.js +14 -0
  40. package/Contexts/Mesher/MesherTheads.d.ts +7 -0
  41. package/Contexts/Mesher/MesherTheads.js +14 -0
  42. package/Contexts/Mesher/index.d.ts +1 -0
  43. package/Contexts/Mesher/index.js +1 -0
  44. package/Contexts/Nexus/NexusTheads.js +1 -1
  45. package/Contexts/Render/DVERenderThreads.d.ts +2 -1
  46. package/Contexts/Render/DVERenderThreads.js +4 -2
  47. package/Contexts/Render/DivineVoxelEngineRender.d.ts +14 -4
  48. package/Contexts/Render/DivineVoxelEngineRender.js +9 -4
  49. package/Contexts/World/DivineVoxelEngineWorld.d.ts +12 -3
  50. package/Contexts/World/WorldThreads.d.ts +2 -1
  51. package/Contexts/World/WorldThreads.js +4 -2
  52. package/Init/StartGenerator.d.ts +2 -0
  53. package/Init/StartGenerator.js +45 -0
  54. package/Init/StartMesher.d.ts +2 -0
  55. package/Init/StartMesher.js +41 -0
  56. package/Init/StartNexus.js +4 -2
  57. package/Init/StartRenderer.d.ts +4 -1
  58. package/Init/StartRenderer.js +59 -14
  59. package/Init/StartWorld.js +2 -1
  60. package/LICENSE.md +2 -1
  61. package/Math/CardinalNeighbors.d.ts +43 -3
  62. package/Math/CardinalNeighbors.js +54 -8
  63. package/Math/Indexing.d.ts +1 -0
  64. package/Math/Location.d.ts +10 -0
  65. package/Math/UtilFunctions.d.ts +4 -0
  66. package/Math/UtilFunctions.js +52 -0
  67. package/Math/index.d.ts +1 -10
  68. package/Math/index.js +1 -0
  69. package/Mesher/Functions/Base/MeshSectionBase.d.ts +5 -0
  70. package/Mesher/Functions/Base/MeshSectionBase.js +108 -0
  71. package/Mesher/Functions/CompactVoxelSectionMesh.js +4 -10
  72. package/Mesher/Functions/MeshSection.js +3 -107
  73. package/Mesher/Functions/MeshSectionSnapShot.d.ts +3 -0
  74. package/Mesher/Functions/MeshSectionSnapShot.js +14 -0
  75. package/Mesher/Functions/MeshTexture.js +8 -4
  76. package/Mesher/Functions/MeshVoxel.js +12 -4
  77. package/Mesher/Geomtry/CompactedSectionVoxelMesh.d.ts +5 -2
  78. package/Mesher/Geomtry/CompactedSectionVoxelMesh.js +12 -7
  79. package/Mesher/Geomtry/Functions/GetBounds.d.ts +2 -0
  80. package/Mesher/{Models/Common/BoundsFunctions.js → Geomtry/Functions/GetBounds.js} +13 -13
  81. package/Mesher/Geomtry/Geometry.types.d.ts +14 -0
  82. package/Mesher/Geomtry/Geometry.types.js +11 -0
  83. package/Mesher/Geomtry/Primitives/Quad.d.ts +7 -15
  84. package/Mesher/Geomtry/Primitives/Quad.js +36 -91
  85. package/Mesher/Geomtry/Primitives/QuadVertexData.d.ts +4 -14
  86. package/Mesher/Geomtry/Primitives/QuadVertexData.js +17 -57
  87. package/Mesher/Geomtry/Primitives/Triangle.d.ts +65 -0
  88. package/Mesher/Geomtry/Primitives/Triangle.js +148 -0
  89. package/Mesher/Geomtry/Primitives/TriangleVertexData.d.ts +58 -0
  90. package/Mesher/Geomtry/Primitives/TriangleVertexData.js +263 -0
  91. package/Mesher/Geomtry/Primitives/index.d.ts +2 -0
  92. package/Mesher/Geomtry/Primitives/index.js +2 -0
  93. package/Mesher/Geomtry/Shapes/Box.d.ts +20 -0
  94. package/Mesher/Geomtry/Shapes/Box.js +69 -0
  95. package/Mesher/Geomtry/Transform/TransformBox.d.ts +3 -0
  96. package/{Models/Shared/Transform.js → Mesher/Geomtry/Transform/TransformBox.js} +9 -124
  97. package/Mesher/Geomtry/Transform/TransformQuad.d.ts +3 -0
  98. package/Mesher/Geomtry/Transform/TransformQuad.js +113 -0
  99. package/Mesher/Geomtry/Transform/TransformTriangle.d.ts +3 -0
  100. package/Mesher/Geomtry/Transform/TransformTriangle.js +112 -0
  101. package/Mesher/Geomtry/VoxelGeometryBuilder.d.ts +3 -4
  102. package/Mesher/Geomtry/VoxelGeometryBuilder.js +128 -112
  103. package/Mesher/Geomtry/VoxelMeshBVHBuilder.d.ts +3 -3
  104. package/Mesher/Geomtry/VoxelMeshBVHBuilder.js +1 -1
  105. package/Mesher/Geomtry/VoxelMeshVertexStructCursor.d.ts +9 -3
  106. package/Mesher/Geomtry/VoxelMeshVertexStructCursor.js +26 -3
  107. package/Mesher/Geomtry/VoxelShaderData.d.ts +4 -1
  108. package/Mesher/Geomtry/VoxelShaderData.js +25 -10
  109. package/Mesher/InitMesher.d.ts +1 -1
  110. package/Mesher/InitMesher.js +6 -0
  111. package/Mesher/InitTask.js +17 -6
  112. package/Mesher/Models/Common/Calc/CalcConstants.d.ts +2 -6
  113. package/Mesher/Models/Common/Calc/CalcConstants.js +2 -76
  114. package/Mesher/Models/Common/Faces/CullRulledFace.d.ts +2 -0
  115. package/Mesher/Models/Common/Faces/CullRulledFace.js +60 -0
  116. package/Mesher/Models/Common/Faces/ShadeRulelessFace.d.ts +4 -0
  117. package/Mesher/Models/Common/Faces/ShadeRulelessFace.js +12 -0
  118. package/Mesher/Models/Common/Faces/ShadeRulledFace.d.ts +4 -0
  119. package/Mesher/Models/Common/Faces/ShadeRulledFace.js +58 -0
  120. package/Mesher/Models/Common/GetTexture.d.ts +6 -0
  121. package/Mesher/Models/Common/GetTexture.js +12 -0
  122. package/Mesher/Models/Nodes/Custom/Liquid/FlowGradient.js +1 -1
  123. package/Mesher/Models/Nodes/Custom/Liquid/LiquidGeomtryNode.d.ts +2 -3
  124. package/Mesher/Models/Nodes/Custom/Liquid/LiquidGeomtryNode.js +124 -48
  125. package/Mesher/Models/Nodes/Default/QuadVoxelGeometryNode.d.ts +13 -0
  126. package/Mesher/Models/Nodes/Default/QuadVoxelGeometryNode.js +55 -0
  127. package/Mesher/Models/Nodes/Default/TriangleVoxelGeometryNode.d.ts +13 -0
  128. package/Mesher/Models/Nodes/Default/TriangleVoxelGeometryNode.js +52 -0
  129. package/Mesher/Models/Nodes/GeometryNode.d.ts +2 -8
  130. package/Mesher/Models/Nodes/GeometryNode.js +1 -7
  131. package/Mesher/Models/Nodes/Types/GeomtryNode.types.d.ts +7 -0
  132. package/Mesher/Models/Nodes/Types/GeomtryNode.types.js +1 -0
  133. package/Mesher/Models/Nodes/Types/QuadVoxelGometryNodeTypes.d.ts +29 -0
  134. package/{Models/Input/QuadVoxelGometryInputs.js → Mesher/Models/Nodes/Types/QuadVoxelGometryNodeTypes.js} +4 -8
  135. package/Mesher/Models/Nodes/Types/TriangleVoxelGometryNodeTypes.d.ts +28 -0
  136. package/Mesher/Models/Nodes/Types/TriangleVoxelGometryNodeTypes.js +24 -0
  137. package/Mesher/Models/Nodes/VoxelGeometryConstructor.d.ts +4 -8
  138. package/Mesher/Models/Nodes/VoxelGeometryConstructor.js +16 -52
  139. package/Mesher/Models/Procedures/Default/ConsistentRotationTextureProcedure.d.ts +25 -0
  140. package/Mesher/Models/Procedures/Default/ConsistentRotationTextureProcedure.js +44 -0
  141. package/Mesher/Models/Procedures/Default/OutlinedTextureProcedure.d.ts +28 -0
  142. package/Mesher/Models/Procedures/Default/OutlinedTextureProcedure.js +162 -0
  143. package/Mesher/Models/Procedures/TextureProcedure.d.ts +16 -0
  144. package/Mesher/Models/Procedures/TextureProcedure.js +2 -0
  145. package/Mesher/Models/Procedures/TextureProcedureRegister.d.ts +6 -0
  146. package/Mesher/Models/Procedures/TextureProcedureRegister.js +16 -0
  147. package/Mesher/Models/VoxelConstructor.d.ts +1 -5
  148. package/Mesher/Models/VoxelConstructor.js +1 -11
  149. package/Mesher/Models/VoxelGeometryBuilderCacheSpace.js +2 -2
  150. package/Mesher/Models/VoxelModelBuilder.d.ts +0 -1
  151. package/Mesher/Models/VoxelModelBuilder.js +1 -2
  152. package/Mesher/Models/VoxelModelConstructorRegister.d.ts +8 -2
  153. package/Mesher/Models/VoxelModelConstructorRegister.js +6 -8
  154. package/Renderer/Classes/SectionMesh.d.ts +2 -3
  155. package/Renderer/Classes/SectionMesh.js +13 -10
  156. package/Renderer/Classes/SectorMesh.d.ts +5 -5
  157. package/Renderer/Classes/SectorMesh.js +17 -6
  158. package/Renderer/InitTasks.d.ts +1 -2
  159. package/Renderer/InitTasks.js +4 -10
  160. package/Renderer/MeshManager.d.ts +6 -1
  161. package/Renderer/MeshManager.js +11 -14
  162. package/Renderer/MeshRegister.d.ts +6 -4
  163. package/Renderer/MeshRegister.js +34 -43
  164. package/Settings/EngineSettings.js +3 -0
  165. package/Settings/EngineSettings.types.d.ts +7 -1
  166. package/Settings/EngineSettings.types.js +5 -1
  167. package/Stats/EngineStats.d.ts +19 -0
  168. package/Stats/EngineStats.js +27 -0
  169. package/Tasks/Paint/Common.d.ts +7 -0
  170. package/Tasks/Paint/Common.js +200 -0
  171. package/Tasks/Paint/Erase/EraseVoxel.d.ts +3 -0
  172. package/Tasks/Paint/Erase/EraseVoxel.js +31 -0
  173. package/Tasks/Paint/Erase/EraseVoxelPath.d.ts +4 -0
  174. package/Tasks/Paint/Erase/EraseVoxelPath.js +80 -0
  175. package/Tasks/Paint/Erase/EraseVoxelTemplate.d.ts +4 -0
  176. package/Tasks/Paint/Erase/EraseVoxelTemplate.js +34 -0
  177. package/Tasks/Paint/InitTasks.js +16 -0
  178. package/Tasks/Paint/Paint/PaintVoxel.d.ts +4 -0
  179. package/Tasks/Paint/Paint/PaintVoxel.js +29 -0
  180. package/Tasks/Paint/Paint/PaintVoxelPath.d.ts +4 -0
  181. package/Tasks/Paint/Paint/PaintVoxelPath.js +78 -0
  182. package/Tasks/Paint/Paint/PaintVoxelTemplate.d.ts +4 -0
  183. package/Tasks/Paint/Paint/PaintVoxelTemplate.js +36 -0
  184. package/Tasks/Propagation/Flow/FlowUpdate.js +1 -1
  185. package/Tasks/Propagation/Flow/WorldFlow.js +2 -2
  186. package/Tasks/Propagation/Illumanation/CommonFunctions.d.ts +6 -6
  187. package/Tasks/Propagation/Illumanation/CommonFunctions.js +6 -7
  188. package/Tasks/Propagation/Illumanation/RGBUpdate.js +9 -9
  189. package/Tasks/Propagation/Illumanation/SunUpdate.js +8 -7
  190. package/Tasks/Propagation/Illumanation/WorldSun.js +11 -9
  191. package/Tasks/Propagation/InitTasks.js +16 -28
  192. package/Tasks/Propagation/Power/PowerUpdate.js +10 -10
  193. package/Tasks/Tasks.types.d.ts +25 -9
  194. package/Tasks/TasksIds.d.ts +13 -20
  195. package/Tasks/TasksIds.js +13 -20
  196. package/Tasks/VoxelUpdateTask.d.ts +6 -5
  197. package/Tasks/VoxelUpdateTask.js +53 -37
  198. package/Tasks/WorldGeneration/InitTasks.d.ts +4 -1
  199. package/Tasks/WorldGeneration/InitTasks.js +6 -3
  200. package/Tasks/WorldGeneration/WorldGen.types.d.ts +2 -3
  201. package/Tasks/WorldGeneration/WorldGenBrush.js +6 -7
  202. package/Tasks/WorldGeneration/WorldGenRegister.d.ts +3 -1
  203. package/Tasks/WorldGeneration/WorldGenRegister.js +13 -3
  204. package/Tasks/WorldGeneration/WorldGeneration.d.ts +2 -2
  205. package/Tasks/WorldGeneration/WorldGeneration.js +22 -3
  206. package/Templates/Archive/ArchivedVoxelTemplate.d.ts +38 -0
  207. package/Templates/Archive/ArchivedVoxelTemplate.js +128 -0
  208. package/Templates/Archive/ArchivedVoxelTemplate.types.d.ts +45 -0
  209. package/Templates/Archive/ArchivedVoxelTemplate.types.js +1 -0
  210. package/Templates/Archive/Functions/CreateArchivedTemplate.d.ts +11 -0
  211. package/Templates/Archive/Functions/CreateArchivedTemplate.js +186 -0
  212. package/Templates/Archive/Functions/ExportArchiedTemplateJSON.d.ts +2 -0
  213. package/Templates/Archive/Functions/ExportArchiedTemplateJSON.js +44 -0
  214. package/Templates/Archive/Functions/ImportArchivedTemplateJSON.d.ts +2 -0
  215. package/Templates/Archive/Functions/ImportArchivedTemplateJSON.js +37 -0
  216. package/Templates/Cursor/TemplateCursor.d.ts +5 -3
  217. package/Templates/Cursor/TemplateCursor.js +11 -5
  218. package/Templates/Cursor/TemplateProxy.d.ts +11 -0
  219. package/Templates/Cursor/TemplateProxy.js +36 -0
  220. package/Templates/Cursor/TemplateVoxelCursor.d.ts +5 -7
  221. package/Templates/Cursor/TemplateVoxelCursor.js +7 -13
  222. package/Templates/Full/FullVoxelTemplate.d.ts +28 -0
  223. package/Templates/Full/FullVoxelTemplate.js +112 -0
  224. package/Templates/Full/FullVoxelTemplate.types.d.ts +5 -0
  225. package/Templates/Full/FullVoxelTemplate.types.js +1 -0
  226. package/Templates/Full/Functions/CreateFullTemplate.d.ts +3 -0
  227. package/Templates/Full/Functions/CreateFullTemplate.js +27 -0
  228. package/Templates/Functions/FlipTemplate.d.ts +2 -2
  229. package/Templates/Functions/FlipTemplate.js +1 -9
  230. package/Templates/Functions/RotateTemplate.d.ts +2 -2
  231. package/Templates/Functions/RotateTemplate.js +2 -10
  232. package/Templates/Functions/index.d.ts +1 -1
  233. package/Templates/Functions/index.js +1 -1
  234. package/Templates/Path/VoxelPath.d.ts +38 -0
  235. package/Templates/Path/VoxelPath.js +144 -0
  236. package/Templates/Path/VoxelPath.types.d.ts +11 -0
  237. package/Templates/Path/VoxelPath.types.js +1 -0
  238. package/Templates/Selection/VoxelBFSSelection.d.ts +23 -0
  239. package/Templates/Selection/VoxelBFSSelection.js +141 -0
  240. package/Templates/Selection/VoxelBoxSelection.d.ts +17 -0
  241. package/Templates/Selection/VoxelBoxSelection.js +116 -0
  242. package/Templates/Selection/VoxelPointSelection.d.ts +17 -0
  243. package/Templates/Selection/VoxelPointSelection.js +48 -0
  244. package/Templates/Selection/VoxelSelecton.d.ts +9 -0
  245. package/Templates/Selection/VoxelSelecton.js +1 -0
  246. package/Templates/Selection/VoxelSurfaceSelection.d.ts +30 -0
  247. package/Templates/Selection/VoxelSurfaceSelection.js +224 -0
  248. package/Templates/Selection/VoxelTemplateSelection.d.ts +13 -0
  249. package/Templates/Selection/VoxelTemplateSelection.js +36 -0
  250. package/Templates/Shapes/BasicVoxelShapeTemplate.d.ts +36 -0
  251. package/Templates/Shapes/BasicVoxelShapeTemplate.js +126 -0
  252. package/Templates/Shapes/BoxVoxelTemplate.d.ts +23 -0
  253. package/Templates/Shapes/BoxVoxelTemplate.js +83 -0
  254. package/Templates/Shapes/ConeVoxelTemplate.d.ts +23 -0
  255. package/Templates/Shapes/ConeVoxelTemplate.js +73 -0
  256. package/Templates/Shapes/CylinderVoxelTemplate.d.ts +23 -0
  257. package/Templates/Shapes/CylinderVoxelTemplate.js +73 -0
  258. package/Templates/Shapes/EllipsoidVoxelTemplate.d.ts +23 -0
  259. package/Templates/Shapes/EllipsoidVoxelTemplate.js +89 -0
  260. package/Templates/Shapes/OctahedronVoxelTemplate.d.ts +23 -0
  261. package/Templates/Shapes/OctahedronVoxelTemplate.js +73 -0
  262. package/Templates/Shapes/PyramidVoxelTemplate.d.ts +31 -0
  263. package/Templates/Shapes/PyramidVoxelTemplate.js +148 -0
  264. package/Templates/Shapes/SphereVoxelTemplate.d.ts +15 -0
  265. package/Templates/Shapes/SphereVoxelTemplate.js +59 -0
  266. package/Templates/Shapes/TorusVoxelTemplate.d.ts +23 -0
  267. package/Templates/Shapes/TorusVoxelTemplate.js +73 -0
  268. package/Templates/Shapes/VoxelShapeTemplate.types.d.ts +27 -0
  269. package/Templates/Shapes/VoxelShapeTemplate.types.js +6 -0
  270. package/Templates/VoxelTempateRegister.d.ts +6 -0
  271. package/Templates/VoxelTempateRegister.js +30 -0
  272. package/Templates/VoxelTemplates.types.d.ts +24 -26
  273. package/Templates/index.d.ts +1 -1
  274. package/Templates/index.js +1 -1
  275. package/Textures/Classes/CompiledTexture.d.ts +3 -0
  276. package/Textures/Classes/CompiledTexture.js +3 -0
  277. package/Textures/Classes/CompiledTextureAnimation.d.ts +1 -1
  278. package/Textures/Classes/CompiledTextureAnimation.js +8 -2
  279. package/Textures/Classes/TextureAnimationTexture.d.ts +1 -1
  280. package/Textures/Functions/BuildTextureData.d.ts +2 -1
  281. package/Textures/Functions/BuildTextureData.js +86 -17
  282. package/Textures/Texture.types.d.ts +5 -1
  283. package/Textures/TextureManager.d.ts +2 -1
  284. package/Textures/TextureManager.js +5 -2
  285. package/Tools/Brush/AdvancedBrushTool.d.ts +1 -5
  286. package/Tools/Brush/AdvancedBrushTool.js +2 -30
  287. package/Tools/Brush/Brush.d.ts +8 -2
  288. package/Tools/Brush/Brush.js +61 -36
  289. package/Tools/Tasks/TasksTool.d.ts +49 -20
  290. package/Tools/Tasks/TasksTool.js +87 -23
  291. package/Util/Binary/BinaryArrays.d.ts +2 -0
  292. package/Util/Binary/BinaryArrays.js +15 -0
  293. package/Util/Binary/BinaryFunctions.d.ts +3 -0
  294. package/Util/Binary/BinaryFunctions.js +18 -0
  295. package/Util/BinaryBuffer/BinaryBuffer.d.ts +30 -0
  296. package/Util/BinaryBuffer/BinaryBuffer.js +78 -0
  297. package/Util/BinaryBuffer/BinaryBuffer.types.d.ts +37 -0
  298. package/Util/BinaryBuffer/BinaryBuffer.types.js +28 -0
  299. package/Util/BinaryBuffer/Functions/BinaryBufferConvert.d.ts +5 -0
  300. package/Util/BinaryBuffer/Functions/BinaryBufferConvert.js +60 -0
  301. package/Util/BinaryBuffer/Functions/BinaryBufferJSON.d.ts +3 -0
  302. package/Util/BinaryBuffer/Functions/BinaryBufferJSON.js +64 -0
  303. package/Util/BinaryBuffer/Functions/BinaryBufferRead.d.ts +3 -0
  304. package/Util/BinaryBuffer/Functions/BinaryBufferRead.js +26 -0
  305. package/Util/BinaryBuffer/Functions/BinaryBufferToTypedArray.d.ts +2 -0
  306. package/Util/BinaryBuffer/Functions/BinaryBufferToTypedArray.js +43 -0
  307. package/Util/BinaryBuffer/index.d.ts +2 -0
  308. package/Util/BinaryBuffer/index.js +2 -0
  309. package/Util/LocationData.d.ts +3 -0
  310. package/Util/LocationData.js +16 -0
  311. package/Util/PriorityQueue.d.ts +18 -0
  312. package/Util/PriorityQueue.js +62 -0
  313. package/Util/TickInterval.d.ts +16 -0
  314. package/Util/TickInterval.js +49 -0
  315. package/Util/TypedEventTarget.d.ts +1 -0
  316. package/Util/TypedEventTarget.js +3 -0
  317. package/Util/Util.types.d.ts +4 -0
  318. package/Util/WorkItemProgress.d.ts +23 -0
  319. package/Util/WorkItemProgress.js +52 -0
  320. package/Voxels/Archive/VoxelArchive.types.d.ts +43 -0
  321. package/Voxels/Archive/VoxelArchive.types.js +6 -0
  322. package/Voxels/Archive/VoxelPaletteArchiveReader.d.ts +11 -0
  323. package/Voxels/Archive/VoxelPaletteArchiveReader.js +73 -0
  324. package/Voxels/Archive/VoxelPaletteArechive.d.ts +15 -0
  325. package/Voxels/Archive/VoxelPaletteArechive.js +81 -0
  326. package/Voxels/Cursor/DataCursor.interface.d.ts +1 -0
  327. package/Voxels/Cursor/VoxelCursor.d.ts +6 -7
  328. package/Voxels/Cursor/VoxelCursor.interface.d.ts +25 -24
  329. package/Voxels/Cursor/VoxelCursor.interface.js +93 -96
  330. package/Voxels/Cursor/VoxelCursor.js +22 -12
  331. package/Voxels/Cursor/VoxelLightData.d.ts +2 -0
  332. package/Voxels/Cursor/VoxelLightData.js +2 -0
  333. package/Voxels/Data/VoxelPalettesRegister.d.ts +11 -1
  334. package/Voxels/Data/VoxelPalettesRegister.js +17 -1
  335. package/Voxels/Data/VoxelPropertiesRegister.d.ts +4 -0
  336. package/Voxels/Data/VoxelPropertiesRegister.js +3 -0
  337. package/Voxels/Data/VoxelTag.types.d.ts +7 -1
  338. package/Voxels/Data/VoxelTag.types.js +3 -0
  339. package/Voxels/Data/VoxelTagsRegister.js +4 -1
  340. package/Voxels/Functions/BuildPaletteData.d.ts +6 -0
  341. package/Voxels/Functions/BuildPaletteData.js +87 -0
  342. package/Voxels/Functions/BuildStateData.d.ts +4 -6
  343. package/Voxels/Functions/BuildStateData.js +26 -80
  344. package/Voxels/Functions/{BuildTagAndPaletteData.d.ts → BuildTagData.d.ts} +2 -2
  345. package/Voxels/Functions/{BuildTagAndPaletteData.js → BuildTagData.js} +23 -2
  346. package/Voxels/Indexes/VoxelIndex.d.ts +1 -1
  347. package/Voxels/Indexes/VoxelIndex.js +5 -4
  348. package/Voxels/InitVoxelData.d.ts +1 -1
  349. package/Voxels/InitVoxelData.js +39 -41
  350. package/Voxels/Interaction/Functions/PickVoxel.d.ts +9 -0
  351. package/Voxels/Interaction/Functions/PickVoxel.js +95 -0
  352. package/Voxels/Interaction/Functions/PickVoxelWorld.d.ts +8 -0
  353. package/Voxels/Interaction/Functions/PickVoxelWorld.js +38 -0
  354. package/Voxels/Interaction/Placing/VoxelPlacingStrategy.d.ts +9 -0
  355. package/Voxels/Interaction/Placing/VoxelPlacingStrategy.js +58 -0
  356. package/Voxels/Interaction/Placing/VoxelPlacingStrategy.types.d.ts +15 -0
  357. package/Voxels/Interaction/Placing/VoxelPlacingStrategy.types.js +1 -0
  358. package/Voxels/Interaction/Placing/VoxelPlacingStrategyRegister.d.ts +7 -0
  359. package/Voxels/Interaction/Placing/VoxelPlacingStrategyRegister.js +13 -0
  360. package/Voxels/Interaction/VoxelPickResult.d.ts +51 -0
  361. package/Voxels/Interaction/VoxelPickResult.js +58 -0
  362. package/Voxels/Logic/Classes/Types/VoxelLogicPoweredType.d.ts +8 -0
  363. package/Voxels/Logic/Classes/Types/VoxelLogicPoweredType.js +13 -0
  364. package/Voxels/Logic/Classes/Types/VoxelLogicStateType.d.ts +9 -0
  365. package/Voxels/Logic/Classes/Types/VoxelLogicStateType.js +23 -0
  366. package/Voxels/Logic/Classes/VoxelLogic.d.ts +7 -4
  367. package/Voxels/Logic/Classes/VoxelLogic.js +25 -27
  368. package/Voxels/Logic/Classes/VoxelLogicType.d.ts +11 -1
  369. package/Voxels/Logic/Classes/VoxelLogicType.js +6 -0
  370. package/Voxels/Logic/VoxelLogic.types.d.ts +5 -3
  371. package/Voxels/Logic/VoxelLogicRegister.d.ts +4 -3
  372. package/Voxels/Logic/VoxelLogicRegister.js +12 -4
  373. package/Voxels/Models/CompiledVoxelModel.types.d.ts +46 -0
  374. package/Voxels/Models/CompiledVoxelModel.types.js +1 -0
  375. package/{Models → Voxels/Models}/Defaults/CubeVoxelGeometry.js +0 -30
  376. package/{Models → Voxels/Models}/Defaults/CubeVoxelModels.d.ts +2 -0
  377. package/{Models → Voxels/Models}/Defaults/CubeVoxelModels.js +187 -71
  378. package/{Models → Voxels/Models/Defaults}/Examples.d.ts +1 -1
  379. package/{Models → Voxels/Models/Defaults}/Examples.js +50 -147
  380. package/Voxels/Models/Defaults/FarmVoxelModels.d.ts +3 -0
  381. package/Voxels/Models/Defaults/FarmVoxelModels.js +349 -0
  382. package/{Models → Voxels/Models}/Defaults/LiquidVoxelModel.js +3 -1
  383. package/{Models → Voxels/Models}/Defaults/PanelVoxelGeometry.js +2 -92
  384. package/{Models → Voxels/Models}/Defaults/PanelVoxelModels.d.ts +1 -0
  385. package/{Models → Voxels/Models}/Defaults/PanelVoxelModels.js +52 -180
  386. package/{Models → Voxels/Models}/Defaults/StairVoxelModel.js +59 -149
  387. package/Voxels/Models/Indexing/AOOcclusionFaceIndex.d.ts +12 -0
  388. package/Voxels/Models/Indexing/AOOcclusionFaceIndex.js +28 -0
  389. package/Voxels/Models/Indexing/CulledOcclusionFaceIndex.d.ts +12 -0
  390. package/Voxels/Models/Indexing/CulledOcclusionFaceIndex.js +27 -0
  391. package/Voxels/Models/Rules/Classes/GeomtryInput.d.ts +13 -0
  392. package/Voxels/Models/Rules/Classes/GeomtryInput.js +64 -0
  393. package/Voxels/Models/Rules/Classes/OcclusionFace.d.ts +10 -0
  394. package/Voxels/Models/Rules/Classes/OcclusionFace.js +5 -0
  395. package/Voxels/Models/Rules/Classes/OcclusionFaceRegister.d.ts +18 -0
  396. package/Voxels/Models/Rules/Classes/OcclusionFaceRegister.js +33 -0
  397. package/Voxels/Models/Rules/Classes/OcclusionQuadFace.d.ts +14 -0
  398. package/Voxels/Models/Rules/Classes/OcclusionQuadFace.js +118 -0
  399. package/Voxels/Models/Rules/Classes/OcclusionTriangleFace.d.ts +14 -0
  400. package/Voxels/Models/Rules/Classes/OcclusionTriangleFace.js +114 -0
  401. package/Voxels/Models/Rules/Classes/VoxelRulesGeometry.d.ts +22 -0
  402. package/Voxels/Models/Rules/Classes/VoxelRulesGeometry.js +15 -0
  403. package/{Models → Voxels/Models}/Rules/Classes/VoxelRulesModel.d.ts +3 -2
  404. package/{Models → Voxels/Models}/Rules/Functions/BuildFinalInputs.d.ts +0 -2
  405. package/Voxels/Models/Rules/Functions/BuildFinalInputs.js +72 -0
  406. package/Voxels/Models/Rules/Functions/BuildRules.d.ts +7 -0
  407. package/Voxels/Models/Rules/Functions/BuildRules.js +217 -0
  408. package/Voxels/Models/Rules/Functions/Compile/CompileGeomtryNodes.d.ts +4 -0
  409. package/Voxels/Models/Rules/Functions/Compile/CompileGeomtryNodes.js +39 -0
  410. package/Voxels/Models/Rules/Functions/Compile/Nodes/CalcFunctions.d.ts +8 -0
  411. package/Voxels/Models/Rules/Functions/Compile/Nodes/CalcFunctions.js +106 -0
  412. package/Voxels/Models/Rules/Functions/Compile/Nodes/CompileBoxGeometryNode.d.ts +5 -0
  413. package/Voxels/Models/Rules/Functions/Compile/Nodes/CompileBoxGeometryNode.js +14 -0
  414. package/Voxels/Models/Rules/Functions/Compile/Nodes/CompileQuadGeometryNode.d.ts +6 -0
  415. package/Voxels/Models/Rules/Functions/Compile/Nodes/CompileQuadGeometryNode.js +92 -0
  416. package/Voxels/Models/Rules/Functions/Compile/Nodes/CompileTriangleGeometryNode.d.ts +6 -0
  417. package/Voxels/Models/Rules/Functions/Compile/Nodes/CompileTriangleGeometryNode.js +115 -0
  418. package/{Models → Voxels/Models}/Rules/VoxelModelRuleBuilderRegister.d.ts +1 -1
  419. package/{Models → Voxels/Models}/Rules/VoxelModelRuleBuilderRegister.js +27 -3
  420. package/{Models → Voxels/Models}/VoxelModel.types.d.ts +56 -45
  421. package/Voxels/Models/VoxelModel.types.js +1 -0
  422. package/Voxels/State/Schema/BinarySchema.d.ts +5 -3
  423. package/Voxels/State/Schema/BinarySchema.js +23 -8
  424. package/Voxels/State/Schema/BinarySchemaNode.d.ts +4 -3
  425. package/Voxels/State/Schema/BinarySchemaNode.js +9 -6
  426. package/Voxels/State/Schema/Conditions/SameVoxelConditions.js +2 -0
  427. package/Voxels/State/Schema/ShapeStateRelationsNode.d.ts +3 -3
  428. package/Voxels/State/Schema/ShapeStateRelationsNode.js +2 -2
  429. package/Voxels/State/Schema/StateSchema.d.ts +2 -2
  430. package/Voxels/State/Schema/StateSchema.js +5 -7
  431. package/Voxels/State/SchemaRegister.d.ts +8 -6
  432. package/Voxels/State/SchemaRegister.js +33 -21
  433. package/Voxels/State/State.types.d.ts +19 -23
  434. package/Voxels/Types/PaintVoxelData.d.ts +27 -0
  435. package/Voxels/Types/PaintVoxelData.js +159 -0
  436. package/Voxels/Types/Voxel.types.d.ts +12 -25
  437. package/Voxels/Types/Voxel.types.js +1 -23
  438. package/Voxels/Types/VoxelModelCompiledData.types.d.ts +6 -74
  439. package/Voxels/index.d.ts +1 -0
  440. package/Voxels/index.js +1 -0
  441. package/World/Archive/Classes/ArchiveClasses.d.ts +7 -30
  442. package/World/Archive/Classes/ArchiveClasses.js +8 -33
  443. package/World/Archive/Classes/ImportedSection.d.ts +4 -13
  444. package/World/Archive/Classes/ImportedSection.js +78 -216
  445. package/World/Archive/Classes/ImportedSector.d.ts +7 -9
  446. package/World/Archive/Classes/ImportedSector.js +18 -65
  447. package/World/Archive/Functions/Area/ArchiveArea.d.ts +8 -0
  448. package/World/Archive/Functions/Area/ArchiveArea.js +65 -0
  449. package/World/Archive/Functions/{ArchiveArea.d.ts → Area/ImportArea.d.ts} +1 -8
  450. package/World/Archive/Functions/Area/ImportArea.js +59 -0
  451. package/World/Archive/Functions/JSON/ExportArchivedAreaJSON.d.ts +2 -0
  452. package/World/Archive/Functions/JSON/ExportArchivedAreaJSON.js +100 -0
  453. package/World/Archive/Functions/JSON/ImportArchivedAreaJSON.d.ts +2 -0
  454. package/World/Archive/Functions/JSON/ImportArchivedAreaJSON.js +100 -0
  455. package/World/Archive/Functions/Sector/ArchiveSector.d.ts +7 -0
  456. package/World/Archive/Functions/Sector/ArchiveSector.js +209 -0
  457. package/World/Archive/Functions/Sector/CreateArchivedSection.d.ts +3 -0
  458. package/World/Archive/Functions/Sector/CreateArchivedSection.js +147 -0
  459. package/World/Archive/Functions/{ImportSector.d.ts → Sector/ImportSector.d.ts} +2 -2
  460. package/World/Archive/Functions/Sector/ImportSector.js +32 -0
  461. package/World/Archive/Functions/Sector/RemoveDuplicateSections.d.ts +2 -0
  462. package/World/Archive/Functions/Sector/RemoveDuplicateSections.js +137 -0
  463. package/World/Archive/Functions/Shared/BaseData.d.ts +2 -0
  464. package/World/Archive/Functions/Shared/BaseData.js +14 -0
  465. package/World/Archive/Functions/Shared/IntToString.d.ts +1 -0
  466. package/World/Archive/Functions/Shared/IntToString.js +13 -0
  467. package/World/Archive/Functions/{Shared.d.ts → Shared/LightSegments.d.ts} +2 -3
  468. package/World/Archive/Functions/{Shared.js → Shared/LightSegments.js} +2 -15
  469. package/World/Archive/Functions/Shared/index.d.ts +3 -0
  470. package/World/Archive/Functions/Shared/index.js +3 -0
  471. package/World/Archive/Functions/index.d.ts +3 -3
  472. package/World/Archive/Functions/index.js +3 -3
  473. package/World/Archive/InitTasks.js +21 -30
  474. package/World/Archive/Types/Archive.types.d.ts +45 -0
  475. package/World/Archive/Types/Archive.types.js +1 -0
  476. package/World/Archive/Types/ArchiveArea.types.d.ts +38 -0
  477. package/World/Archive/Types/ArchiveArea.types.js +1 -0
  478. package/World/Archive/Types/ArchiveJSON.types.d.ts +52 -0
  479. package/World/Archive/Types/ArchiveJSON.types.js +1 -0
  480. package/World/Archive/Types/ArchivedSector.types.d.ts +43 -0
  481. package/World/Archive/Types/ArchivedSector.types.js +1 -0
  482. package/World/Archive/Types/index.d.ts +4 -0
  483. package/World/Archive/Types/index.js +4 -0
  484. package/World/Archive/index.d.ts +1 -1
  485. package/World/Archive/index.js +1 -1
  486. package/World/Cursor/SectionCursor.d.ts +4 -3
  487. package/World/Cursor/SectionCursor.js +13 -11
  488. package/World/Cursor/SectorCursor.d.ts +4 -2
  489. package/World/Cursor/SectorCursor.js +11 -1
  490. package/World/Cursor/WorldCursor.d.ts +1 -0
  491. package/World/Cursor/WorldCursor.js +8 -5
  492. package/World/Cursor/WorldVoxelCursor.d.ts +1 -3
  493. package/World/Cursor/WorldVoxelCursor.js +6 -26
  494. package/World/InitTasks.js +52 -40
  495. package/World/Lock/Function/LockSectors.d.ts +2 -0
  496. package/World/Lock/Function/LockSectors.js +28 -0
  497. package/World/Lock/Function/UnLockSectors.d.ts +2 -0
  498. package/World/Lock/Function/UnLockSectors.js +28 -0
  499. package/World/Lock/WorldLock.d.ts +1 -2
  500. package/World/Lock/WorldLock.js +3 -1
  501. package/World/Section/Section.d.ts +16 -21
  502. package/World/Section/Section.js +67 -143
  503. package/World/Section/SectionState.d.ts +6 -2
  504. package/World/Section/SectionState.js +9 -4
  505. package/World/Sector/Sector.d.ts +22 -8
  506. package/World/Sector/Sector.js +86 -67
  507. package/World/Sector/SectorHeightMap.d.ts +1 -1
  508. package/World/Sector/SectorHeightMap.js +6 -6
  509. package/World/Sector/SectorState.d.ts +2 -1
  510. package/World/Sector/SectorState.js +1 -0
  511. package/World/SnapShot/SectionSnapShot.d.ts +19 -0
  512. package/World/SnapShot/SectionSnapShot.js +72 -0
  513. package/World/SnapShot/SectionSnapShotCursor.d.ts +23 -0
  514. package/World/SnapShot/SectionSnapShotCursor.js +107 -0
  515. package/World/SnapShot/SnapShots.d.ts +11 -0
  516. package/World/SnapShot/SnapShots.js +24 -0
  517. package/World/Types/WorldDataSyncIds.d.ts +2 -0
  518. package/World/Types/WorldDataSyncIds.js +2 -0
  519. package/World/WorldRegister.d.ts +19 -7
  520. package/World/WorldRegister.js +47 -23
  521. package/World/WorldSpaces.d.ts +20 -0
  522. package/World/WorldSpaces.js +33 -0
  523. package/WorldSimulation/Dimensions/DimensionSegment.d.ts +38 -0
  524. package/WorldSimulation/Dimensions/DimensionSegment.js +120 -0
  525. package/WorldSimulation/Dimensions/DimensionSimulation.d.ts +26 -0
  526. package/WorldSimulation/Dimensions/DimensionSimulation.js +95 -0
  527. package/WorldSimulation/{Internal/Classes → Dimensions}/Generator.d.ts +5 -9
  528. package/WorldSimulation/{Internal/Classes → Dimensions}/Generator.js +10 -21
  529. package/WorldSimulation/{Internal/Classes → Dimensions}/SectorState.d.ts +4 -0
  530. package/WorldSimulation/Dimensions/SectorState.js +56 -0
  531. package/WorldSimulation/Dimensions/SimulationSector.d.ts +30 -0
  532. package/WorldSimulation/Dimensions/SimulationSector.js +214 -0
  533. package/WorldSimulation/Internal/WorldSimulationDimensions.d.ts +1 -1
  534. package/WorldSimulation/Internal/WorldSimulationDimensions.js +4 -3
  535. package/WorldSimulation/Internal/WorldSimulationTasks.d.ts +14 -9
  536. package/WorldSimulation/Internal/WorldSimulationTasks.js +132 -61
  537. package/WorldSimulation/Internal/runActiveSectorUpdate.d.ts +1 -0
  538. package/WorldSimulation/Internal/runActiveSectorUpdate.js +106 -0
  539. package/WorldSimulation/Procedures/InitalLoad.d.ts +1 -1
  540. package/WorldSimulation/Procedures/InitalLoad.js +6 -4
  541. package/WorldSimulation/Tasks/SimulationTaskBase.d.ts +19 -0
  542. package/WorldSimulation/Tasks/SimulationTaskBase.js +50 -0
  543. package/WorldSimulation/Tasks/TaskRegister.d.ts +7 -0
  544. package/WorldSimulation/{Internal → Tasks}/TaskRegister.js +3 -3
  545. package/WorldSimulation/Tasks/TaskSegment.d.ts +20 -0
  546. package/WorldSimulation/Tasks/TaskSegment.js +83 -0
  547. package/WorldSimulation/Tick/TickQueue.d.ts +9 -0
  548. package/WorldSimulation/Tick/TickQueue.js +31 -0
  549. package/WorldSimulation/Tools/SimulationBrush.d.ts +25 -0
  550. package/WorldSimulation/Tools/SimulationBrush.js +203 -0
  551. package/WorldSimulation/Voxels/Behaviors/Types/CropVoxelBehavior.d.ts +1 -0
  552. package/WorldSimulation/Voxels/Behaviors/Types/CropVoxelBehavior.js +23 -0
  553. package/WorldSimulation/Voxels/Behaviors/Types/DefaultVoxelBehavior.d.ts +1 -0
  554. package/WorldSimulation/Voxels/Behaviors/Types/DefaultVoxelBehavior.js +10 -0
  555. package/WorldSimulation/Voxels/Behaviors/Types/FarmlandVoxelBehavior.d.ts +1 -0
  556. package/WorldSimulation/Voxels/Behaviors/Types/FarmlandVoxelBehavior.js +73 -0
  557. package/WorldSimulation/Voxels/Behaviors/Types/LiquidVoxelBehavior.d.ts +1 -0
  558. package/WorldSimulation/Voxels/Behaviors/Types/LiquidVoxelBehavior.js +21 -0
  559. package/WorldSimulation/Voxels/Behaviors/Types/index.d.ts +4 -0
  560. package/WorldSimulation/Voxels/Behaviors/Types/index.js +4 -0
  561. package/WorldSimulation/Voxels/Behaviors/VoxelBehaviors.d.ts +18 -0
  562. package/WorldSimulation/Voxels/Behaviors/VoxelBehaviors.js +30 -0
  563. package/WorldSimulation/Voxels/Behaviors/VoxelBehaviorsRegister.d.ts +6 -0
  564. package/WorldSimulation/Voxels/Behaviors/VoxelBehaviorsRegister.js +25 -0
  565. package/WorldSimulation/Voxels/Behaviors/VoxelUpdate.d.ts +10 -0
  566. package/WorldSimulation/Voxels/Behaviors/VoxelUpdate.js +1 -0
  567. package/WorldSimulation/Voxels/Behaviors/index.d.ts +4 -0
  568. package/WorldSimulation/Voxels/Behaviors/index.js +4 -0
  569. package/WorldSimulation/Voxels/Ticks/Types/LiquidVoxelUpdate.d.ts +1 -0
  570. package/WorldSimulation/Voxels/Ticks/Types/LiquidVoxelUpdate.js +163 -0
  571. package/WorldSimulation/Voxels/Ticks/Types/index.d.ts +1 -0
  572. package/WorldSimulation/Voxels/Ticks/Types/index.js +1 -0
  573. package/WorldSimulation/Voxels/Ticks/VoxelTickUpdate.d.ts +8 -0
  574. package/WorldSimulation/Voxels/Ticks/VoxelTickUpdate.js +14 -0
  575. package/WorldSimulation/Voxels/Ticks/VoxelTickUpdateRegister.d.ts +6 -0
  576. package/WorldSimulation/Voxels/Ticks/VoxelTickUpdateRegister.js +13 -0
  577. package/WorldSimulation/Voxels/Ticks/VoxelTickUpdateType.d.ts +12 -0
  578. package/WorldSimulation/Voxels/Ticks/VoxelTickUpdateType.js +10 -0
  579. package/WorldSimulation/Voxels/Ticks/index.d.ts +4 -0
  580. package/WorldSimulation/Voxels/Ticks/index.js +4 -0
  581. package/WorldSimulation/WorldSimulation.d.ts +5 -4
  582. package/WorldSimulation/WorldSimulation.js +31 -35
  583. package/package.json +2 -2
  584. package/Contexts/Constructor/DivineVoxelEngineConstructor.d.ts +0 -10
  585. package/Contexts/Constructor/DivineVoxelEngineConstructor.js +0 -14
  586. package/Contexts/Constructor/index.d.ts +0 -1
  587. package/Contexts/Constructor/index.js +0 -1
  588. package/Init/StartConstructor.d.ts +0 -2
  589. package/Init/StartConstructor.js +0 -59
  590. package/Mesher/Models/Common/BoundsFunctions.d.ts +0 -2
  591. package/Mesher/Models/Common/BoxGeometryNode.d.ts +0 -10
  592. package/Mesher/Models/Common/BoxGeometryNode.js +0 -80
  593. package/Mesher/Models/Common/QuadGeometryNode.d.ts +0 -11
  594. package/Mesher/Models/Common/QuadGeometryNode.js +0 -51
  595. package/Mesher/Models/Nodes/Ruled/BoxVoxelGeometryNode.d.ts +0 -24
  596. package/Mesher/Models/Nodes/Ruled/BoxVoxelGeometryNode.js +0 -173
  597. package/Mesher/Models/Nodes/Ruled/QuadVoxelGeometryNode.d.ts +0 -19
  598. package/Mesher/Models/Nodes/Ruled/QuadVoxelGeometryNode.js +0 -157
  599. package/Mesher/Models/Nodes/Ruleless/RulelessBoxVoxelGeometryNode.d.ts +0 -22
  600. package/Mesher/Models/Nodes/Ruleless/RulelessBoxVoxelGeometryNode.js +0 -75
  601. package/Mesher/Models/Nodes/Ruleless/RulelessQuadVoxelGeometryNode.d.ts +0 -18
  602. package/Mesher/Models/Nodes/Ruleless/RulelessQuadVoxelGeometryNode.js +0 -77
  603. package/Mesher/Models/Protocols/OutlinedVoxelTool.d.ts +0 -6
  604. package/Mesher/Models/Protocols/OutlinedVoxelTool.js +0 -233
  605. package/Models/Indexing/VoxelAOResultsIndex.d.ts +0 -12
  606. package/Models/Indexing/VoxelAOResultsIndex.js +0 -26
  607. package/Models/Indexing/VoxelFaceCullResultsIndex.d.ts +0 -12
  608. package/Models/Indexing/VoxelFaceCullResultsIndex.js +0 -26
  609. package/Models/Indexing/VoxelFaceTransparentResultsIndex.d.ts +0 -11
  610. package/Models/Indexing/VoxelFaceTransparentResultsIndex.js +0 -15
  611. package/Models/Input/BoxVoxelGometryInputs.d.ts +0 -25
  612. package/Models/Input/BoxVoxelGometryInputs.js +0 -36
  613. package/Models/Input/QuadVoxelGometryInputs.d.ts +0 -24
  614. package/Models/Rules/Classes/OcclusionFace.d.ts +0 -65
  615. package/Models/Rules/Classes/OcclusionFace.js +0 -492
  616. package/Models/Rules/Classes/VoxelRulesGeometry.d.ts +0 -15
  617. package/Models/Rules/Classes/VoxelRulesGeometry.js +0 -29
  618. package/Models/Rules/Functions/BuildFinalInputs.js +0 -93
  619. package/Models/Rules/Functions/BuildGeomtryInputs.d.ts +0 -6
  620. package/Models/Rules/Functions/BuildGeomtryInputs.js +0 -251
  621. package/Models/Rules/Functions/BuildRules.d.ts +0 -8
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  623. package/Models/Rules/Functions/GetOcclusionFaces.d.ts +0 -4
  624. package/Models/Rules/Functions/GetOcclusionFaces.js +0 -112
  625. package/Models/Shared/Transform.d.ts +0 -4
  626. package/Tasks/Logic/InitTasks.js +0 -10
  627. package/Tasks/Logic/VoxelLogicUpdate.d.ts +0 -3
  628. package/Tasks/Logic/VoxelLogicUpdate.js +0 -71
  629. package/Tasks/Propagation/Explosion/ExplosionManager.d.ts +0 -4
  630. package/Tasks/Propagation/Explosion/ExplosionManager.js +0 -116
  631. package/Tasks/Update/Common.d.ts +0 -3
  632. package/Tasks/Update/Common.js +0 -41
  633. package/Tasks/Update/EreaseUpdate.d.ts +0 -3
  634. package/Tasks/Update/EreaseUpdate.js +0 -66
  635. package/Tasks/Update/InitTasks.d.ts +0 -5
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  637. package/Tasks/Update/PaintUpdate.d.ts +0 -3
  638. package/Tasks/Update/PaintUpdate.js +0 -89
  639. package/Tasks/Update/VoxelUpdate.d.ts +0 -3
  640. package/Tasks/Update/VoxelUpdate.js +0 -35
  641. package/Templates/FullVoxelTemplate.d.ts +0 -14
  642. package/Templates/FullVoxelTemplate.js +0 -61
  643. package/Templates/Functions/CreateTemplate.d.ts +0 -3
  644. package/Templates/Functions/CreateTemplate.js +0 -134
  645. package/Templates/VoxelTemplate.d.ts +0 -34
  646. package/Templates/VoxelTemplate.js +0 -135
  647. package/Util/Binary/BinaryBuffer.d.ts +0 -35
  648. package/Util/Binary/BinaryBuffer.js +0 -136
  649. package/Util/Binary/Palettes.d.ts +0 -5
  650. package/Util/Binary/Palettes.js +0 -46
  651. package/Util/LocationVisitedMap.d.ts +0 -9
  652. package/Util/LocationVisitedMap.js +0 -18
  653. package/Util/VisistedMap.d.ts +0 -10
  654. package/Util/VisistedMap.js +0 -29
  655. package/Voxels/Data/VoxelTagStates.d.ts +0 -22
  656. package/Voxels/Data/VoxelTagStates.js +0 -47
  657. package/Voxels/Logic/Classes/Default/Types/VoxelPoweredLogicType.d.ts +0 -5
  658. package/Voxels/Logic/Classes/Default/Types/VoxelPoweredLogicType.js +0 -6
  659. package/World/Archive/Archive.types.d.ts +0 -182
  660. package/World/Archive/Functions/ArchiveArea.js +0 -341
  661. package/World/Archive/Functions/ArchiveSector.d.ts +0 -7
  662. package/World/Archive/Functions/ArchiveSector.js +0 -431
  663. package/World/Archive/Functions/CreateArchivedSection.d.ts +0 -3
  664. package/World/Archive/Functions/CreateArchivedSection.js +0 -207
  665. package/World/Archive/Functions/ImportSector.js +0 -57
  666. package/World/Archive/Functions/RemoveDuplicates.d.ts +0 -3
  667. package/World/Archive/Functions/RemoveDuplicates.js +0 -92
  668. package/WorldSimulation/Internal/Classes/DimensionSegment.d.ts +0 -37
  669. package/WorldSimulation/Internal/Classes/DimensionSegment.js +0 -67
  670. package/WorldSimulation/Internal/Classes/Queues/BuildQueue.d.ts +0 -5
  671. package/WorldSimulation/Internal/Classes/Queues/BuildQueue.js +0 -6
  672. package/WorldSimulation/Internal/Classes/Queues/LogiccQueue.d.ts +0 -5
  673. package/WorldSimulation/Internal/Classes/Queues/LogiccQueue.js +0 -6
  674. package/WorldSimulation/Internal/Classes/SectorState.js +0 -20
  675. package/WorldSimulation/Internal/Classes/SectorVisistedMap.d.ts +0 -9
  676. package/WorldSimulation/Internal/Classes/SectorVisistedMap.js +0 -24
  677. package/WorldSimulation/Internal/Classes/TickQueue.d.ts +0 -12
  678. package/WorldSimulation/Internal/Classes/TickQueue.js +0 -58
  679. package/WorldSimulation/Internal/Classes/WorldSimulationTaskBase.d.ts +0 -15
  680. package/WorldSimulation/Internal/Classes/WorldSimulationTaskBase.js +0 -62
  681. package/WorldSimulation/Internal/Functions/cullSectors.d.ts +0 -2
  682. package/WorldSimulation/Internal/Functions/cullSectors.js +0 -111
  683. package/WorldSimulation/Internal/Functions/getSectorState.d.ts +0 -4
  684. package/WorldSimulation/Internal/Functions/getSectorState.js +0 -39
  685. package/WorldSimulation/Internal/Functions/runTickUpdate.d.ts +0 -2
  686. package/WorldSimulation/Internal/Functions/runTickUpdate.js +0 -80
  687. package/WorldSimulation/Internal/Functions/runWorldUpdate.d.ts +0 -2
  688. package/WorldSimulation/Internal/Functions/runWorldUpdate.js +0 -69
  689. package/WorldSimulation/Internal/TaskRegister.d.ts +0 -7
  690. /package/{Models/VoxelModel.types.js → Builder/RayProvider.js} +0 -0
  691. /package/{World/Archive/Archive.types.js → Math/Location.js} +0 -0
  692. /package/Tasks/{Logic → Paint}/InitTasks.d.ts +0 -0
  693. /package/Util/{Binary/BinaryTree.d.ts → FlatBinaryTreeIndex.d.ts} +0 -0
  694. /package/Util/{Binary/BinaryTree.js → FlatBinaryTreeIndex.js} +0 -0
  695. /package/{Models → Voxels/Models}/Defaults/CubeVoxelGeometry.d.ts +0 -0
  696. /package/{Models → Voxels/Models}/Defaults/LiquidVoxelModel.d.ts +0 -0
  697. /package/{Models → Voxels/Models}/Defaults/PanelVoxelGeometry.d.ts +0 -0
  698. /package/{Models → Voxels/Models}/Defaults/StairVoxelModel.d.ts +0 -0
  699. /package/{Models → Voxels/Models}/Indexing/VoxelRelativeCubeIndex.d.ts +0 -0
  700. /package/{Models → Voxels/Models}/Indexing/VoxelRelativeCubeIndex.js +0 -0
  701. /package/{Models → Voxels/Models}/Rules/Classes/VoxelRulesModel.js +0 -0
@@ -1,4 +1,4 @@
1
- import { $3dCardinalNeighbors } from "../../../Math/CardinalNeighbors";
1
+ import { CardinalNeighbors3D } from "../../../Math/CardinalNeighbors";
2
2
  import { getMinusOneForRGB, isGreaterOrEqualThanForRGBRemove, isLessThanForRGBAdd, isLessThanForRGBRemove, removeRGBLight, } from "./CommonFunctions";
3
3
  //@todo change array to not use push and shift
4
4
  export function RGBUpdate(tasks) {
@@ -14,9 +14,9 @@ export function RGBUpdate(tasks) {
14
14
  if (sl <= 0)
15
15
  continue;
16
16
  for (let i = 0; i < 6; i++) {
17
- const nx = $3dCardinalNeighbors[i][0] + x;
18
- const ny = $3dCardinalNeighbors[i][1] + y;
19
- const nz = $3dCardinalNeighbors[i][2] + z;
17
+ const nx = CardinalNeighbors3D[i][0] + x;
18
+ const ny = CardinalNeighbors3D[i][1] + y;
19
+ const nz = CardinalNeighbors3D[i][2] + z;
20
20
  if (!tasks.nDataCursor.inBounds(nx, ny, nz))
21
21
  continue;
22
22
  const voxel = tasks.nDataCursor.getVoxel(nx, ny, nz);
@@ -28,7 +28,7 @@ export function RGBUpdate(tasks) {
28
28
  voxel.setLight(getMinusOneForRGB(sl, nl));
29
29
  }
30
30
  }
31
- tasks.bounds.update(x, y, z);
31
+ tasks.bounds.updateDisplay(x, y, z);
32
32
  }
33
33
  }
34
34
  export function RGBRemove(tasks) {
@@ -50,9 +50,9 @@ export function RGBRemove(tasks) {
50
50
  if (sl <= 0)
51
51
  continue;
52
52
  for (let i = 0; i < 6; i++) {
53
- const nx = $3dCardinalNeighbors[i][0] + x;
54
- const ny = $3dCardinalNeighbors[i][1] + y;
55
- const nz = $3dCardinalNeighbors[i][2] + z;
53
+ const nx = CardinalNeighbors3D[i][0] + x;
54
+ const ny = CardinalNeighbors3D[i][1] + y;
55
+ const nz = CardinalNeighbors3D[i][2] + z;
56
56
  if (!tasks.nDataCursor.inBounds(nx, ny, nz))
57
57
  continue;
58
58
  const voxel = tasks.nDataCursor.getVoxel(nx, ny, nz);
@@ -75,7 +75,7 @@ export function RGBRemove(tasks) {
75
75
  }
76
76
  }
77
77
  }
78
- tasks.bounds.update(x, y, z);
78
+ tasks.bounds.updateDisplay(x, y, z);
79
79
  voxel.setLight(removeRGBLight(sl));
80
80
  }
81
81
  removeMap.clear();
@@ -1,3 +1,4 @@
1
+ import { VoxelLightData } from "../../../Voxels/Cursor/VoxelLightData";
1
2
  import { isLessThanForSunAdd, getMinusOneForSun, isLessThanForSunAddDown, getSunLightForUnderVoxel, removeSunLight, isLessThanForSunRemove, isGreaterOrEqualThanForSunRemove, sunLightCompareForDownSunRemove, } from "./CommonFunctions";
2
3
  const FloodOutPositions = [
3
4
  [1, 0, 0],
@@ -27,9 +28,9 @@ export function SunUpdate(tasks) {
27
28
  const nVoxel = tasks.nDataCursor.getVoxel(nx, ny, nz);
28
29
  if (nVoxel) {
29
30
  const nl = nVoxel.getLight();
30
- if (nl > -1 && isLessThanForSunAdd(nl, sl)) {
31
+ if (nl > -1 && isLessThanForSunAdd(nl, sl, VoxelLightData.SunFallOffValue)) {
31
32
  queue.push(nx, ny, nz);
32
- nVoxel.setLight(getMinusOneForSun(sl, nl));
33
+ nVoxel.setLight(getMinusOneForSun(sl, nl, VoxelLightData.SunFallOffValue));
33
34
  }
34
35
  }
35
36
  }
@@ -37,21 +38,21 @@ export function SunUpdate(tasks) {
37
38
  const nVoxel = tasks.nDataCursor.getVoxel(x, y - 1, z);
38
39
  if (nVoxel) {
39
40
  const nl = nVoxel.getLight();
40
- if (nl > -1 && isLessThanForSunAddDown(nl, sl)) {
41
+ if (nl > -1 && isLessThanForSunAddDown(nl, sl, VoxelLightData.SunFallOffValue)) {
41
42
  if (nVoxel.isAir()) {
42
43
  queue.push(x, y - 1, z);
43
- nVoxel.setLight(getSunLightForUnderVoxel(sl, nl));
44
+ nVoxel.setLight(getSunLightForUnderVoxel(sl, nl, VoxelLightData.SunFallOffValue));
44
45
  }
45
46
  else {
46
47
  if (!nVoxel.isOpaque()) {
47
48
  queue.push(x, y - 1, z);
48
- nVoxel.setLight(getMinusOneForSun(sl, nl));
49
+ nVoxel.setLight(getMinusOneForSun(sl, nl, VoxelLightData.SunFallOffValue));
49
50
  }
50
51
  }
51
52
  }
52
53
  }
53
54
  }
54
- tasks.bounds.update(x, y, z);
55
+ tasks.bounds.updateDisplay(x, y, z);
55
56
  }
56
57
  }
57
58
  export function SunRemove(tasks, clearUpdateMap = true) {
@@ -109,7 +110,7 @@ export function SunRemove(tasks, clearUpdateMap = true) {
109
110
  }
110
111
  }
111
112
  }
112
- tasks.bounds.update(x, y, z);
113
+ tasks.bounds.updateDisplay(x, y, z);
113
114
  voxel.setLight(removeSunLight(sl));
114
115
  }
115
116
  removeMap.clear();
@@ -1,4 +1,4 @@
1
- import { $3dCardinalNeighbors } from "../../../Math/CardinalNeighbors.js";
1
+ import { CardinalNeighbors3D } from "../../../Math/CardinalNeighbors.js";
2
2
  import { WorldSpaces } from "../../../World/WorldSpaces.js";
3
3
  import { SectorHeightMap } from "../../../World/Sector/SectorHeightMap.js";
4
4
  import { VoxelLightData } from "../../../Voxels/Cursor/VoxelLightData.js";
@@ -15,7 +15,7 @@ const lightData = new VoxelLightData();
15
15
  export function RunWorldSun(tasks) {
16
16
  const [, cx, cy, cz] = tasks.origin;
17
17
  const RmaxY = SectorHeightMap.getRelative(tasks.origin);
18
- const AmaxY = SectorHeightMap.getAbsolute(tasks.origin);
18
+ const AmaxY = SectorHeightMap.getAbsolute(...tasks.origin);
19
19
  const maxX = cx + WorldSpaces.sector.bounds.x;
20
20
  const maxY = cy + WorldSpaces.sector.bounds.y;
21
21
  const maxZ = cz + WorldSpaces.sector.bounds.z;
@@ -58,8 +58,8 @@ export function RunWorldSun(tasks) {
58
58
  const l = sectorCursor.getVoxel(ix, iy, iz)?.getLight();
59
59
  if (l && l < 0 && lightData.getS(l) != 0xf)
60
60
  continue;
61
- for (let i = 0; i < $3dCardinalNeighbors.length; i++) {
62
- const n = $3dCardinalNeighbors[i];
61
+ for (let i = 0; i < CardinalNeighbors3D.length; i++) {
62
+ const n = CardinalNeighbors3D[i];
63
63
  const nx = ix + n[0];
64
64
  const ny = iy + n[1];
65
65
  const nz = iz + n[2];
@@ -92,24 +92,26 @@ export function RunWorldSun(tasks) {
92
92
  const nVoxel = tasks.nDataCursor.getVoxel(nx, ny, nz);
93
93
  if (nVoxel) {
94
94
  const nl = nVoxel.getLight();
95
- if (nl > -1 && isLessThanForSunAdd(nl, sl)) {
95
+ if (nl > -1 &&
96
+ isLessThanForSunAdd(nl, sl, VoxelLightData.SunFallOffValue)) {
96
97
  queue.push(nx, ny, nz);
97
- nVoxel.setLight(getMinusOneForSun(sl, nl));
98
+ nVoxel.setLight(getMinusOneForSun(sl, nl, VoxelLightData.SunFallOffValue));
98
99
  }
99
100
  }
100
101
  }
101
102
  const nVoxel = tasks.nDataCursor.getVoxel(x, y - 1, z);
102
103
  if (nVoxel) {
103
104
  const nl = nVoxel.getLight();
104
- if (nl > -1 && isLessThanForSunAddDown(nl, sl)) {
105
+ if (nl > -1 &&
106
+ isLessThanForSunAddDown(nl, sl, VoxelLightData.SunFallOffValue)) {
105
107
  if (nVoxel.isAir()) {
106
108
  queue.push(x, y - 1, z);
107
- nVoxel.setLight(getSunLightForUnderVoxel(sl, nl));
109
+ nVoxel.setLight(getSunLightForUnderVoxel(sl, nl, VoxelLightData.SunFallOffValue));
108
110
  }
109
111
  else {
110
112
  if (!nVoxel.isOpaque()) {
111
113
  queue.push(x, y - 1, z);
112
- nVoxel.setLight(getMinusOneForSun(sl, nl));
114
+ nVoxel.setLight(getMinusOneForSun(sl, nl, VoxelLightData.SunFallOffValue));
113
115
  }
114
116
  }
115
117
  }
@@ -1,39 +1,27 @@
1
1
  import { Threads } from "@amodx/threads";
2
2
  import { TasksIds } from "../TasksIds";
3
3
  import { VoxelUpdateTask } from "../VoxelUpdateTask";
4
- import { WorldSpaces } from "../../World/WorldSpaces";
5
4
  import { RunWorldSun } from "./Illumanation/WorldSun";
6
- import { ExplosionManager } from "./Explosion/ExplosionManager";
7
5
  import { WorldRGB } from "./Illumanation/WorldRGB";
6
+ import { WorldRegister } from "../../World/WorldRegister";
7
+ import { Sector } from "../../World";
8
+ import { getLocationData } from "../../Util/LocationData";
8
9
  export default function InitTasks() {
9
- Threads.registerTask(TasksIds.Propagation, async (location) => {
10
- const task = new VoxelUpdateTask();
11
- task.setOrigin(location);
10
+ const task = new VoxelUpdateTask();
11
+ Threads.registerBinaryTask(TasksIds.WorldPropagation, (view) => {
12
+ const location = getLocationData(view);
13
+ task.setOrigin(...location);
12
14
  WorldRGB(task);
13
- // task.setOrigin(location);
14
- // WorldFlow(task);
15
+ WorldRegister.sectors
16
+ .get(...location)
17
+ .setBitFlag(Sector.FlagIds.isWorldPropagationDone, true);
15
18
  });
16
- Threads.registerTask(TasksIds.Explosion, async (data) => {
17
- const location = data[0];
18
- const sectorPosition = WorldSpaces.sector.getPosition(location[1], location[2], location[3]);
19
- const task = new VoxelUpdateTask();
20
- task.setOrigin([
21
- location[0],
22
- sectorPosition.x,
23
- sectorPosition.y,
24
- sectorPosition.z,
25
- ]);
26
- ExplosionManager.runExplosion(task, data[1]);
27
- });
28
- Threads.registerTask(TasksIds.WorldSun, (location) => {
29
- const sectorPosition = WorldSpaces.sector.getPosition(location[1], location[2], location[3]);
30
- const task = new VoxelUpdateTask();
31
- task.setOrigin([
32
- location[0],
33
- sectorPosition.x,
34
- sectorPosition.y,
35
- sectorPosition.z,
36
- ]);
19
+ Threads.registerBinaryTask(TasksIds.WorldSun, (view) => {
20
+ const location = getLocationData(view);
21
+ task.setOrigin(...location);
37
22
  RunWorldSun(task);
23
+ WorldRegister.sectors
24
+ .get(...location)
25
+ .setBitFlag(Sector.FlagIds.isWorldSunDone, true);
38
26
  });
39
27
  }
@@ -1,4 +1,4 @@
1
- import { $3dCardinalNeighbors } from "../../../Math/CardinalNeighbors";
1
+ import { CardinalNeighbors3D } from "../../../Math/CardinalNeighbors";
2
2
  //@todo change array to not use push and shift
3
3
  export function PowerUpdate(tasks) {
4
4
  const queue = tasks.power.update;
@@ -13,9 +13,9 @@ export function PowerUpdate(tasks) {
13
13
  if (sl <= 0)
14
14
  continue;
15
15
  for (let i = 0; i < 6; i++) {
16
- const nx = $3dCardinalNeighbors[i][0] + x;
17
- const ny = $3dCardinalNeighbors[i][1] + y;
18
- const nz = $3dCardinalNeighbors[i][2] + z;
16
+ const nx = CardinalNeighbors3D[i][0] + x;
17
+ const ny = CardinalNeighbors3D[i][1] + y;
18
+ const nz = CardinalNeighbors3D[i][2] + z;
19
19
  if (!tasks.nDataCursor.inBounds(nx, ny, nz))
20
20
  continue;
21
21
  const voxel = tasks.nDataCursor.getVoxel(nx, ny, nz);
@@ -23,13 +23,13 @@ export function PowerUpdate(tasks) {
23
23
  continue;
24
24
  const nl = voxel.getPower();
25
25
  if (nl > -1 && nl < sl) {
26
- if (voxel._tags["dve_can_carry_power"]) {
26
+ if (voxel.tags["dve_can_carry_power"]) {
27
27
  queue.push(nx, ny, nz);
28
28
  }
29
29
  voxel.setPower(sl - 1);
30
30
  }
31
31
  }
32
- tasks.bounds.update(x, y, z);
32
+ tasks.bounds.updateDisplay(x, y, z);
33
33
  }
34
34
  }
35
35
  export function PowerRemove(tasks) {
@@ -51,9 +51,9 @@ export function PowerRemove(tasks) {
51
51
  if (sl <= 0)
52
52
  continue;
53
53
  for (let i = 0; i < 6; i++) {
54
- const nx = $3dCardinalNeighbors[i][0] + x;
55
- const ny = $3dCardinalNeighbors[i][1] + y;
56
- const nz = $3dCardinalNeighbors[i][2] + z;
54
+ const nx = CardinalNeighbors3D[i][0] + x;
55
+ const ny = CardinalNeighbors3D[i][1] + y;
56
+ const nz = CardinalNeighbors3D[i][2] + z;
57
57
  if (!tasks.nDataCursor.inBounds(nx, ny, nz))
58
58
  continue;
59
59
  const voxel = tasks.nDataCursor.getVoxel(nx, ny, nz);
@@ -73,7 +73,7 @@ export function PowerRemove(tasks) {
73
73
  }
74
74
  }
75
75
  }
76
- tasks.bounds.update(x, y, z);
76
+ tasks.bounds.updateDisplay(x, y, z);
77
77
  voxel.setPower(0);
78
78
  }
79
79
  removeMap.clear();
@@ -1,15 +1,31 @@
1
- import type { LocationData } from "../Math/index.js";
2
1
  import type { Vec3Array } from "@amodx/math";
3
- import type { RawVoxelData } from "../Voxels/Types/Voxel.types.js";
4
- import { SectorData } from "World/index.js";
2
+ import type { VoxelPathData } from "../Templates/Path/VoxelPath.types.js";
3
+ import type { EraseVoxel } from "./Paint/Erase/EraseVoxel.js";
4
+ import type EraseVoxelTemplate from "./Paint/Erase/EraseVoxelTemplate.js";
5
+ import type EraseVoxelPath from "./Paint/Erase/EraseVoxelPath.js";
6
+ import { PaintVoxel } from "./Paint/Paint/PaintVoxel.js";
7
+ import PaintVoxelTemplate from "./Paint/Paint/PaintVoxelTemplate.js";
8
+ export type VoxelUpdateData = {
9
+ /**An array of allowed areas to update in. If not set will be ignored.*/
10
+ includedAreas?: [min: Vec3Array, max: Vec3Array][];
11
+ /**An array of excluded areas to update in. If not set will be ignored.*/
12
+ excludeAreas?: [min: Vec3Array, max: Vec3Array][];
13
+ /**Define what happens when painting a voxel and must replace it. Default is destory which will replace the voxel. Keep will keep the current voxel and not update. */
14
+ paintMode?: "keep" | "destory";
15
+ };
16
+ export type PaintVoxelTask = Parameters<typeof PaintVoxel>;
17
+ export type PaintVoxelTemplateTask = Parameters<typeof PaintVoxelTemplate>;
18
+ export type PaintVoxelPathTask = [
19
+ dimension: number,
20
+ start: Vec3Array,
21
+ pathData: VoxelPathData,
22
+ data: VoxelUpdateData
23
+ ];
24
+ export type EraseVoxelTask = Parameters<typeof EraseVoxel>;
25
+ export type EraseVoxelTemplateTask = Parameters<typeof EraseVoxelTemplate>;
26
+ export type EraseVoxelPathTask = Parameters<typeof EraseVoxelPath>;
5
27
  export type WorldLockTasks = [
6
28
  dimension: number,
7
29
  start: Vec3Array,
8
30
  end: Vec3Array
9
31
  ];
10
- export type VoxelUpdateTasks = [location: LocationData, raw: RawVoxelData];
11
- export type RunRebuildTasks = [buildQueue: string];
12
- export type RunBuildQueue = [dimension: number, sections: Vec3Array[]];
13
- export type GenerateTasks = [location: LocationData, data: any];
14
- export type ExplosionTasks = [location: LocationData, radius: number];
15
- export type LoadSectorDataTasks = [location: LocationData, sector: SectorData];
@@ -1,22 +1,15 @@
1
1
  export declare enum TasksIds {
2
- BuildSection = 0,
3
- BuildSector = 1,
4
- Generate = 2,
5
- Decorate = 3,
6
- RGBlightUpdate = 4,
7
- RGBlightRemove = 5,
8
- WorldSun = 6,
9
- SunLightUpdate = 7,
10
- SunLightRemove = 8,
11
- Propagation = 9,
12
- AnalyzerUpdate = 10,
13
- FlowUpdate = 11,
14
- FlowRemove = 12,
15
- ConstructEntity = 13,
16
- ConstructItem = 14,
17
- Explosion = 15,
18
- VoxelErease = 16,
19
- VoxelPaint = 17,
20
- VoxelUpdate = 18,
21
- LogicUpdate = 19
2
+ BuildSection = "BuildSection",
3
+ BuildSectionSnapShot = "BuildSectionSnapShot",
4
+ BuildSector = "BuildSector",
5
+ Generate = "Generate",
6
+ Decorate = "Decorate",
7
+ WorldSun = "WorldSun",
8
+ WorldPropagation = "Propagation",
9
+ PaintVoxel = "PaintVoxel",
10
+ PaintVoxelTemplate = "PaintVoxelTemplate",
11
+ PaintVoxelPath = "PaintVoxelPath",
12
+ EraseVoxel = "EraseVoxel",
13
+ EraseVoxelTemplate = "EraseVoxelTemplate",
14
+ EraseVoxelPath = "EraseVoxelPath"
22
15
  }
package/Tasks/TasksIds.js CHANGED
@@ -1,23 +1,16 @@
1
1
  export var TasksIds;
2
2
  (function (TasksIds) {
3
- TasksIds[TasksIds["BuildSection"] = 0] = "BuildSection";
4
- TasksIds[TasksIds["BuildSector"] = 1] = "BuildSector";
5
- TasksIds[TasksIds["Generate"] = 2] = "Generate";
6
- TasksIds[TasksIds["Decorate"] = 3] = "Decorate";
7
- TasksIds[TasksIds["RGBlightUpdate"] = 4] = "RGBlightUpdate";
8
- TasksIds[TasksIds["RGBlightRemove"] = 5] = "RGBlightRemove";
9
- TasksIds[TasksIds["WorldSun"] = 6] = "WorldSun";
10
- TasksIds[TasksIds["SunLightUpdate"] = 7] = "SunLightUpdate";
11
- TasksIds[TasksIds["SunLightRemove"] = 8] = "SunLightRemove";
12
- TasksIds[TasksIds["Propagation"] = 9] = "Propagation";
13
- TasksIds[TasksIds["AnalyzerUpdate"] = 10] = "AnalyzerUpdate";
14
- TasksIds[TasksIds["FlowUpdate"] = 11] = "FlowUpdate";
15
- TasksIds[TasksIds["FlowRemove"] = 12] = "FlowRemove";
16
- TasksIds[TasksIds["ConstructEntity"] = 13] = "ConstructEntity";
17
- TasksIds[TasksIds["ConstructItem"] = 14] = "ConstructItem";
18
- TasksIds[TasksIds["Explosion"] = 15] = "Explosion";
19
- TasksIds[TasksIds["VoxelErease"] = 16] = "VoxelErease";
20
- TasksIds[TasksIds["VoxelPaint"] = 17] = "VoxelPaint";
21
- TasksIds[TasksIds["VoxelUpdate"] = 18] = "VoxelUpdate";
22
- TasksIds[TasksIds["LogicUpdate"] = 19] = "LogicUpdate";
3
+ TasksIds["BuildSection"] = "BuildSection";
4
+ TasksIds["BuildSectionSnapShot"] = "BuildSectionSnapShot";
5
+ TasksIds["BuildSector"] = "BuildSector";
6
+ TasksIds["Generate"] = "Generate";
7
+ TasksIds["Decorate"] = "Decorate";
8
+ TasksIds["WorldSun"] = "WorldSun";
9
+ TasksIds["WorldPropagation"] = "Propagation";
10
+ TasksIds["PaintVoxel"] = "PaintVoxel";
11
+ TasksIds["PaintVoxelTemplate"] = "PaintVoxelTemplate";
12
+ TasksIds["PaintVoxelPath"] = "PaintVoxelPath";
13
+ TasksIds["EraseVoxel"] = "EraseVoxel";
14
+ TasksIds["EraseVoxelTemplate"] = "EraseVoxelTemplate";
15
+ TasksIds["EraseVoxelPath"] = "EraseVoxelPath";
23
16
  })(TasksIds || (TasksIds = {}));
@@ -13,14 +13,14 @@ export declare class TaskMap {
13
13
  }
14
14
  declare class UpdatedBounds {
15
15
  _task: VoxelUpdateTask;
16
- min: Vector3Like;
17
- max: Vector3Like;
16
+ displayMin: Vector3Like;
17
+ displayMax: Vector3Like;
18
18
  dimension: number;
19
19
  constructor(_task: VoxelUpdateTask);
20
20
  start(dimension?: number): void;
21
- update(x: number, y: number, z: number): void;
21
+ updateDisplay(x: number, y: number, z: number): void;
22
22
  getSections(): Vec3Array[];
23
- markSectionsAsDirty(): void;
23
+ markDisplayDirty(): false | undefined;
24
24
  }
25
25
  export declare class VoxelUpdateTask {
26
26
  flow: FlowQueues;
@@ -31,7 +31,8 @@ export declare class VoxelUpdateTask {
31
31
  sDataCursor: WorldCursor;
32
32
  nDataCursor: WorldCursor;
33
33
  origin: LocationData;
34
- setOrigin(origin: LocationData): void;
34
+ setOrigin(dimension: number, x: number, y: number, z: number): void;
35
+ setOriginAt(origin: LocationData): void;
35
36
  clear(): void;
36
37
  }
37
38
  declare class FlowQueues {
@@ -33,37 +33,37 @@ const InfinityVec3 = Vector3Like.Create(Infinity, Infinity, Infinity);
33
33
  const tempPosition = Vector3Like.Create();
34
34
  class UpdatedBounds {
35
35
  _task;
36
- min = Vector3Like.Clone(InfinityVec3);
37
- max = Vector3Like.Clone(NegativeInfinityVec3);
36
+ displayMin = Vector3Like.Clone(InfinityVec3);
37
+ displayMax = Vector3Like.Clone(NegativeInfinityVec3);
38
38
  dimension = 0;
39
39
  constructor(_task) {
40
40
  this._task = _task;
41
41
  }
42
42
  start(dimension) {
43
43
  this.dimension = dimension || 0;
44
- Vector3Like.Copy(this.min, InfinityVec3);
45
- Vector3Like.Copy(this.max, NegativeInfinityVec3);
46
- }
47
- update(x, y, z) {
48
- if (x < this.min.x)
49
- this.min.x = x;
50
- if (y < this.min.y)
51
- this.min.y = y;
52
- if (z < this.min.z)
53
- this.min.z = z;
54
- if (x > this.max.x)
55
- this.max.x = x;
56
- if (y > this.max.y)
57
- this.max.y = y;
58
- if (z > this.max.z)
59
- this.max.z = z;
44
+ Vector3Like.Copy(this.displayMin, InfinityVec3);
45
+ Vector3Like.Copy(this.displayMax, NegativeInfinityVec3);
46
+ }
47
+ updateDisplay(x, y, z) {
48
+ if (x < this.displayMin.x)
49
+ this.displayMin.x = x;
50
+ if (y < this.displayMin.y)
51
+ this.displayMin.y = y;
52
+ if (z < this.displayMin.z)
53
+ this.displayMin.z = z;
54
+ if (x > this.displayMax.x)
55
+ this.displayMax.x = x;
56
+ if (y > this.displayMax.y)
57
+ this.displayMax.y = y;
58
+ if (z > this.displayMax.z)
59
+ this.displayMax.z = z;
60
60
  }
61
61
  getSections() {
62
- const minSectionPos = WorldSpaces.section.getPosition(this.min.x - 1, this.min.y - 1, this.min.z - 1, tempPosition);
62
+ const minSectionPos = WorldSpaces.section.getPosition(this.displayMin.x, this.displayMin.y, this.displayMin.z, tempPosition);
63
63
  const minX = minSectionPos.x;
64
64
  const minY = minSectionPos.y;
65
65
  const minZ = minSectionPos.z;
66
- const maxSectionPos = WorldSpaces.section.getPosition(this.max.x + 1, this.max.y + 1, this.max.z + 1, tempPosition);
66
+ const maxSectionPos = WorldSpaces.section.getPosition(this.displayMax.x, this.displayMax.y, this.displayMax.z, tempPosition);
67
67
  const maxX = maxSectionPos.x;
68
68
  const maxY = maxSectionPos.y;
69
69
  const maxZ = maxSectionPos.z;
@@ -79,12 +79,20 @@ class UpdatedBounds {
79
79
  }
80
80
  return sectionPositions;
81
81
  }
82
- markSectionsAsDirty() {
83
- const minSectionPos = WorldSpaces.section.getPosition(this.min.x - 1, this.min.y - 1, this.min.z - 1, tempPosition);
82
+ markDisplayDirty() {
83
+ if (this.displayMax.x == -Infinity ||
84
+ this.displayMax.y == -Infinity ||
85
+ this.displayMax.z == -Infinity)
86
+ return false;
87
+ if (this.displayMin.x == Infinity ||
88
+ this.displayMin.y == Infinity ||
89
+ this.displayMin.z == Infinity)
90
+ return false;
91
+ const minSectionPos = WorldSpaces.section.getPosition(this.displayMin.x - 1, this.displayMin.y - 1, this.displayMin.z - 1, tempPosition);
84
92
  const minX = minSectionPos.x;
85
93
  const minY = minSectionPos.y;
86
94
  const minZ = minSectionPos.z;
87
- const maxSectionPos = WorldSpaces.section.getPosition(this.max.x + 1, this.max.y + 1, this.max.z + 1, tempPosition);
95
+ const maxSectionPos = WorldSpaces.section.getPosition(this.displayMax.x + 1, this.displayMax.y + 1, this.displayMax.z + 1, tempPosition);
88
96
  const maxX = maxSectionPos.x;
89
97
  const maxY = maxSectionPos.y;
90
98
  const maxZ = maxSectionPos.z;
@@ -97,7 +105,9 @@ class UpdatedBounds {
97
105
  if (!sector)
98
106
  continue;
99
107
  const section = sector.getSection(x, y, z);
100
- section.setDisplayDirty(true);
108
+ if (!section.canRender())
109
+ continue;
110
+ section.incrementTick(section._Ticks.displayDirty);
101
111
  }
102
112
  }
103
113
  }
@@ -111,21 +121,27 @@ export class VoxelUpdateTask {
111
121
  bounds = new UpdatedBounds(this);
112
122
  sDataCursor = new WorldCursor();
113
123
  nDataCursor = new WorldCursor();
114
- origin;
115
- setOrigin(origin) {
116
- this.sDataCursor.setFocalPoint(...origin);
117
- this.nDataCursor.setFocalPoint(...origin);
118
- this.origin = origin;
119
- this.rgb.removeMap.start(origin[1], origin[2], origin[3]);
120
- this.sun.removeMap.start(origin[1], origin[2], origin[3]);
121
- this.rgb.updateMap.start(origin[1], origin[2], origin[3]);
122
- this.sun.updateMap.start(origin[1], origin[2], origin[3]);
123
- this.flow.update.map.start(origin[1], origin[2], origin[3]);
124
- this.flow.remove.map.start(origin[1], origin[2], origin[3]);
125
- this.flow.remove.noRemoveMap.start(origin[1], origin[2], origin[3]);
126
- this.bounds.start(origin[0]);
124
+ origin = [0, 0, 0, 0];
125
+ setOrigin(dimension, x, y, z) {
126
+ this.sDataCursor.setFocalPoint(dimension, x, y, z);
127
+ this.nDataCursor.setFocalPoint(dimension, x, y, z);
128
+ this.origin[0] = dimension;
129
+ this.origin[1] = x;
130
+ this.origin[2] = y;
131
+ this.origin[3] = z;
132
+ this.rgb.removeMap.start(x, y, z);
133
+ this.sun.removeMap.start(x, y, z);
134
+ this.rgb.updateMap.start(x, y, z);
135
+ this.sun.updateMap.start(x, y, z);
136
+ this.flow.update.map.start(x, y, z);
137
+ this.flow.remove.map.start(x, y, z);
138
+ this.flow.remove.noRemoveMap.start(x, y, z);
139
+ this.bounds.start(dimension);
127
140
  this.clear();
128
141
  }
142
+ setOriginAt(origin) {
143
+ this.setOrigin(...origin);
144
+ }
129
145
  clear() {
130
146
  this.rgb.clear();
131
147
  this.sun.clear();
@@ -1 +1,4 @@
1
- export default function (): void;
1
+ import { Thread } from "@amodx/threads";
2
+ export default function (props: {
3
+ worldThread: Thread;
4
+ }): void;
@@ -1,7 +1,10 @@
1
1
  import { Threads } from "@amodx/threads";
2
2
  import { WorldGeneration } from "./WorldGeneration";
3
3
  import { TasksIds } from "../../Tasks/TasksIds";
4
- export default function () {
5
- Threads.registerTask(TasksIds.Generate, (data) => new Promise((resolve) => WorldGeneration.generate(data, "generate", resolve)));
6
- Threads.registerTask(TasksIds.Decorate, (data) => new Promise((resolve) => WorldGeneration.generate(data, "decorate", resolve)));
4
+ import { getLocationData } from "../../Util/LocationData";
5
+ import { WorldGenRegister } from "./WorldGenRegister";
6
+ export default function (props) {
7
+ WorldGenRegister._worldThread = props.worldThread;
8
+ Threads.registerBinaryTask(TasksIds.Generate, (data) => new Promise((resolve) => WorldGeneration.generate(getLocationData(data), "generate", resolve)));
9
+ Threads.registerBinaryTask(TasksIds.Decorate, (data) => new Promise((resolve) => WorldGeneration.generate(getLocationData(data), "decorate", resolve)));
7
10
  }
@@ -1,5 +1,4 @@
1
- import { GenerateTasks } from "../Tasks.types";
2
1
  export type WorldGenInterface = {
3
- generate(data: GenerateTasks): Promise<any | void>;
4
- decorate(data: GenerateTasks): Promise<any | void>;
2
+ generate(dimensionId: number, x: number, y: number, z: number): Promise<any | void>;
3
+ decorate(dimensionId: number, x: number, y: number, z: number): Promise<any | void>;
5
4
  };
@@ -2,7 +2,6 @@ import { WorldGenRegister } from "./WorldGenRegister.js";
2
2
  import { BrushTool } from "../../Tools/Brush/Brush.js";
3
3
  import { VoxelLightData } from "../../Voxels/Cursor/VoxelLightData.js";
4
4
  import { WorldGeneration } from "./WorldGeneration.js";
5
- import { DivineVoxelEngineConstructor } from "../../Contexts/Constructor/DivineVoxelEngineConstructor.js";
6
5
  import { VoxelUpdateTask } from "../VoxelUpdateTask.js";
7
6
  import { RGBRemove, RGBUpdate } from "../Propagation/Illumanation/RGBUpdate.js";
8
7
  import { SunRemove, SunUpdate } from "../Propagation/Illumanation/SunUpdate.js";
@@ -16,7 +15,7 @@ export class WorldGenBrush extends BrushTool {
16
15
  tasks = new VoxelUpdateTask();
17
16
  start(dimension, x, y, z) {
18
17
  this.dataCursor.setFocalPoint(dimension, x, y, z);
19
- this.tasks.setOrigin([dimension, x, y, z]);
18
+ this.tasks.setOriginAt([dimension, x, y, z]);
20
19
  this.dimension = dimension;
21
20
  this.x = x;
22
21
  this.y = y;
@@ -51,7 +50,7 @@ export class WorldGenBrush extends BrushTool {
51
50
  }
52
51
  }
53
52
  this._paint();
54
- this.tasks.bounds.update(this.x, this.y, this.z);
53
+ this.tasks.bounds.updateDisplay(this.x, this.y, this.z);
55
54
  return this;
56
55
  }
57
56
  getUpdatedSections() {
@@ -73,7 +72,7 @@ export class WorldGenBrush extends BrushTool {
73
72
  this.tasks.sun.update.push(this.x, this.y, this.z);
74
73
  // Propagation.instance.sunUpdate(this.tasks);
75
74
  }
76
- this.tasks.bounds.update(this.x, this.y, this.z);
75
+ this.tasks.bounds.updateDisplay(this.x, this.y, this.z);
77
76
  }
78
77
  erase() {
79
78
  let voxel = this.dataCursor.getVoxel(this.x, this.y, this.z);
@@ -91,7 +90,7 @@ export class WorldGenBrush extends BrushTool {
91
90
  this.tasks.sun.remove.push(this.x, this.y, this.z);
92
91
  SunRemove(this.tasks);
93
92
  }
94
- this.tasks.bounds.update(this.x, this.y, this.z);
93
+ this.tasks.bounds.updateDisplay(this.x, this.y, this.z);
95
94
  return this;
96
95
  }
97
96
  runUpdates() {
@@ -101,9 +100,9 @@ export class WorldGenBrush extends BrushTool {
101
100
  this.tasks.sun.removeMap.clear();
102
101
  }
103
102
  worldAlloc(start, end) {
104
- return DivineVoxelEngineConstructor.instance.threads.world.runTaskAsync("world-alloc", [this.dimension, start, end]);
103
+ return WorldGenRegister._worldThread.runTaskAsync("world-alloc", [this.dimension, start, end]);
105
104
  }
106
105
  worldDealloc(start, end) {
107
- return DivineVoxelEngineConstructor.instance.threads.world.runTaskAsync("world-dealloc", [this.dimension, start, end]);
106
+ return WorldGenRegister._worldThread.runTaskAsync("world-dealloc", [this.dimension, start, end]);
108
107
  }
109
108
  }