@divinevoxel/vlox 0.0.74 → 0.0.76
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/Builder/RayProvider.d.ts +6 -0
- package/Builder/Tools/Box/BoxSelection.d.ts +12 -0
- package/Builder/Tools/Box/BoxSelection.js +27 -0
- package/Builder/Tools/Box/BoxTool.d.ts +31 -0
- package/Builder/Tools/Box/BoxTool.js +91 -0
- package/Builder/Tools/Box/BoxToolTemplate.d.ts +13 -0
- package/Builder/Tools/Box/BoxToolTemplate.js +23 -0
- package/Builder/Tools/Brush/BrushTool.d.ts +48 -0
- package/Builder/Tools/Brush/BrushTool.js +146 -0
- package/Builder/Tools/BuilderToolBase.d.ts +3 -0
- package/Builder/Tools/BuilderToolBase.js +3 -0
- package/Builder/Tools/Hand/HandTool.d.ts +22 -0
- package/Builder/Tools/Hand/HandTool.js +56 -0
- package/Builder/Tools/Path/PahtTool.d.ts +29 -0
- package/Builder/Tools/Path/PahtTool.js +117 -0
- package/Builder/Tools/Wand/WandTool.d.ts +28 -0
- package/Builder/Tools/Wand/WandTool.js +67 -0
- package/Builder/Tools/Wrench/WrenchTool.d.ts +47 -0
- package/Builder/Tools/Wrench/WrenchTool.js +175 -0
- package/Builder/VoxelBuildSpace.d.ts +61 -0
- package/Builder/VoxelBuildSpace.js +165 -0
- package/Builder/VoxelBuilder.types.d.ts +0 -0
- package/Builder/VoxelBuilder.types.js +1 -0
- package/Builder/World/InitTasks.d.ts +1 -0
- package/Builder/World/InitTasks.js +134 -0
- package/Builder/World/VoxelBuildSpaceWorld.d.ts +4 -0
- package/Builder/World/VoxelBuildSpaceWorld.js +10 -0
- package/Cache/Cache.types.d.ts +1 -1
- package/Contexts/Base/Remote/InitDataSync.js +3 -3
- package/Contexts/Base/Remote/InitWorldDataSync.d.ts +2 -1
- package/Contexts/Base/Remote/InitWorldDataSync.js +13 -2
- package/Contexts/Generator/DivineVoxelEngineGenerator.d.ts +9 -0
- package/Contexts/Generator/DivineVoxelEngineGenerator.js +14 -0
- package/Contexts/{Constructor/ConstrcutorTheads.d.ts → Generator/GeneratorThreads.d.ts} +2 -2
- package/Contexts/{Constructor/ConstrcutorTheads.js → Generator/GeneratorThreads.js} +2 -2
- package/Contexts/Generator/index.d.ts +1 -0
- package/Contexts/Generator/index.js +1 -0
- package/Contexts/Mesher/DivineVoxelEngineMesher.d.ts +9 -0
- package/Contexts/Mesher/DivineVoxelEngineMesher.js +14 -0
- package/Contexts/Mesher/MesherTheads.d.ts +7 -0
- package/Contexts/Mesher/MesherTheads.js +14 -0
- package/Contexts/Mesher/index.d.ts +1 -0
- package/Contexts/Mesher/index.js +1 -0
- package/Contexts/Nexus/NexusTheads.js +1 -1
- package/Contexts/Render/DVERenderThreads.d.ts +2 -1
- package/Contexts/Render/DVERenderThreads.js +4 -2
- package/Contexts/Render/DivineVoxelEngineRender.d.ts +14 -4
- package/Contexts/Render/DivineVoxelEngineRender.js +9 -4
- package/Contexts/World/DivineVoxelEngineWorld.d.ts +12 -3
- package/Contexts/World/WorldThreads.d.ts +2 -1
- package/Contexts/World/WorldThreads.js +4 -2
- package/Init/StartGenerator.d.ts +2 -0
- package/Init/StartGenerator.js +45 -0
- package/Init/StartMesher.d.ts +2 -0
- package/Init/StartMesher.js +41 -0
- package/Init/StartNexus.js +4 -2
- package/Init/StartRenderer.d.ts +4 -1
- package/Init/StartRenderer.js +59 -14
- package/Init/StartWorld.js +2 -1
- package/LICENSE.md +2 -1
- package/Math/CardinalNeighbors.d.ts +43 -3
- package/Math/CardinalNeighbors.js +54 -8
- package/Math/Indexing.d.ts +1 -0
- package/Math/Location.d.ts +10 -0
- package/Math/UtilFunctions.d.ts +4 -0
- package/Math/UtilFunctions.js +52 -0
- package/Math/index.d.ts +1 -10
- package/Math/index.js +1 -0
- package/Mesher/Functions/Base/MeshSectionBase.d.ts +5 -0
- package/Mesher/Functions/Base/MeshSectionBase.js +108 -0
- package/Mesher/Functions/CompactVoxelSectionMesh.js +4 -10
- package/Mesher/Functions/MeshSection.js +3 -107
- package/Mesher/Functions/MeshSectionSnapShot.d.ts +3 -0
- package/Mesher/Functions/MeshSectionSnapShot.js +14 -0
- package/Mesher/Functions/MeshTexture.js +8 -4
- package/Mesher/Functions/MeshVoxel.js +12 -4
- package/Mesher/Geomtry/CompactedSectionVoxelMesh.d.ts +5 -2
- package/Mesher/Geomtry/CompactedSectionVoxelMesh.js +12 -7
- package/Mesher/Geomtry/Functions/GetBounds.d.ts +2 -0
- package/Mesher/{Models/Common/BoundsFunctions.js → Geomtry/Functions/GetBounds.js} +13 -13
- package/Mesher/Geomtry/Geometry.types.d.ts +14 -0
- package/Mesher/Geomtry/Geometry.types.js +11 -0
- package/Mesher/Geomtry/Primitives/Quad.d.ts +7 -15
- package/Mesher/Geomtry/Primitives/Quad.js +36 -91
- package/Mesher/Geomtry/Primitives/QuadVertexData.d.ts +4 -14
- package/Mesher/Geomtry/Primitives/QuadVertexData.js +17 -57
- package/Mesher/Geomtry/Primitives/Triangle.d.ts +65 -0
- package/Mesher/Geomtry/Primitives/Triangle.js +148 -0
- package/Mesher/Geomtry/Primitives/TriangleVertexData.d.ts +58 -0
- package/Mesher/Geomtry/Primitives/TriangleVertexData.js +263 -0
- package/Mesher/Geomtry/Primitives/index.d.ts +2 -0
- package/Mesher/Geomtry/Primitives/index.js +2 -0
- package/Mesher/Geomtry/Shapes/Box.d.ts +20 -0
- package/Mesher/Geomtry/Shapes/Box.js +69 -0
- package/Mesher/Geomtry/Transform/TransformBox.d.ts +3 -0
- package/{Models/Shared/Transform.js → Mesher/Geomtry/Transform/TransformBox.js} +9 -124
- package/Mesher/Geomtry/Transform/TransformQuad.d.ts +3 -0
- package/Mesher/Geomtry/Transform/TransformQuad.js +113 -0
- package/Mesher/Geomtry/Transform/TransformTriangle.d.ts +3 -0
- package/Mesher/Geomtry/Transform/TransformTriangle.js +112 -0
- package/Mesher/Geomtry/VoxelGeometryBuilder.d.ts +3 -4
- package/Mesher/Geomtry/VoxelGeometryBuilder.js +128 -112
- package/Mesher/Geomtry/VoxelMeshBVHBuilder.d.ts +3 -3
- package/Mesher/Geomtry/VoxelMeshBVHBuilder.js +1 -1
- package/Mesher/Geomtry/VoxelMeshVertexStructCursor.d.ts +9 -3
- package/Mesher/Geomtry/VoxelMeshVertexStructCursor.js +26 -3
- package/Mesher/Geomtry/VoxelShaderData.d.ts +4 -1
- package/Mesher/Geomtry/VoxelShaderData.js +25 -10
- package/Mesher/InitMesher.d.ts +1 -1
- package/Mesher/InitMesher.js +6 -0
- package/Mesher/InitTask.js +17 -6
- package/Mesher/Models/Common/Calc/CalcConstants.d.ts +2 -6
- package/Mesher/Models/Common/Calc/CalcConstants.js +2 -76
- package/Mesher/Models/Common/Faces/CullRulledFace.d.ts +2 -0
- package/Mesher/Models/Common/Faces/CullRulledFace.js +60 -0
- package/Mesher/Models/Common/Faces/ShadeRulelessFace.d.ts +4 -0
- package/Mesher/Models/Common/Faces/ShadeRulelessFace.js +12 -0
- package/Mesher/Models/Common/Faces/ShadeRulledFace.d.ts +4 -0
- package/Mesher/Models/Common/Faces/ShadeRulledFace.js +58 -0
- package/Mesher/Models/Common/GetTexture.d.ts +6 -0
- package/Mesher/Models/Common/GetTexture.js +12 -0
- package/Mesher/Models/Nodes/Custom/Liquid/FlowGradient.js +1 -1
- package/Mesher/Models/Nodes/Custom/Liquid/LiquidGeomtryNode.d.ts +2 -3
- package/Mesher/Models/Nodes/Custom/Liquid/LiquidGeomtryNode.js +124 -48
- package/Mesher/Models/Nodes/Default/QuadVoxelGeometryNode.d.ts +13 -0
- package/Mesher/Models/Nodes/Default/QuadVoxelGeometryNode.js +55 -0
- package/Mesher/Models/Nodes/Default/TriangleVoxelGeometryNode.d.ts +13 -0
- package/Mesher/Models/Nodes/Default/TriangleVoxelGeometryNode.js +52 -0
- package/Mesher/Models/Nodes/GeometryNode.d.ts +2 -8
- package/Mesher/Models/Nodes/GeometryNode.js +1 -7
- package/Mesher/Models/Nodes/Types/GeomtryNode.types.d.ts +7 -0
- package/Mesher/Models/Nodes/Types/GeomtryNode.types.js +1 -0
- package/Mesher/Models/Nodes/Types/QuadVoxelGometryNodeTypes.d.ts +29 -0
- package/{Models/Input/QuadVoxelGometryInputs.js → Mesher/Models/Nodes/Types/QuadVoxelGometryNodeTypes.js} +4 -8
- package/Mesher/Models/Nodes/Types/TriangleVoxelGometryNodeTypes.d.ts +28 -0
- package/Mesher/Models/Nodes/Types/TriangleVoxelGometryNodeTypes.js +24 -0
- package/Mesher/Models/Nodes/VoxelGeometryConstructor.d.ts +4 -8
- package/Mesher/Models/Nodes/VoxelGeometryConstructor.js +16 -52
- package/Mesher/Models/Procedures/Default/ConsistentRotationTextureProcedure.d.ts +25 -0
- package/Mesher/Models/Procedures/Default/ConsistentRotationTextureProcedure.js +44 -0
- package/Mesher/Models/Procedures/Default/OutlinedTextureProcedure.d.ts +28 -0
- package/Mesher/Models/Procedures/Default/OutlinedTextureProcedure.js +162 -0
- package/Mesher/Models/Procedures/TextureProcedure.d.ts +16 -0
- package/Mesher/Models/Procedures/TextureProcedure.js +2 -0
- package/Mesher/Models/Procedures/TextureProcedureRegister.d.ts +6 -0
- package/Mesher/Models/Procedures/TextureProcedureRegister.js +16 -0
- package/Mesher/Models/VoxelConstructor.d.ts +1 -5
- package/Mesher/Models/VoxelConstructor.js +1 -11
- package/Mesher/Models/VoxelGeometryBuilderCacheSpace.js +2 -2
- package/Mesher/Models/VoxelModelBuilder.d.ts +0 -1
- package/Mesher/Models/VoxelModelBuilder.js +1 -2
- package/Mesher/Models/VoxelModelConstructorRegister.d.ts +8 -2
- package/Mesher/Models/VoxelModelConstructorRegister.js +6 -8
- package/Renderer/Classes/SectionMesh.d.ts +2 -3
- package/Renderer/Classes/SectionMesh.js +13 -10
- package/Renderer/Classes/SectorMesh.d.ts +5 -5
- package/Renderer/Classes/SectorMesh.js +17 -6
- package/Renderer/InitTasks.d.ts +1 -2
- package/Renderer/InitTasks.js +4 -10
- package/Renderer/MeshManager.d.ts +6 -1
- package/Renderer/MeshManager.js +11 -14
- package/Renderer/MeshRegister.d.ts +6 -4
- package/Renderer/MeshRegister.js +34 -43
- package/Settings/EngineSettings.js +3 -0
- package/Settings/EngineSettings.types.d.ts +7 -1
- package/Settings/EngineSettings.types.js +5 -1
- package/Stats/EngineStats.d.ts +19 -0
- package/Stats/EngineStats.js +27 -0
- package/Tasks/Paint/Common.d.ts +7 -0
- package/Tasks/Paint/Common.js +200 -0
- package/Tasks/Paint/Erase/EraseVoxel.d.ts +3 -0
- package/Tasks/Paint/Erase/EraseVoxel.js +31 -0
- package/Tasks/Paint/Erase/EraseVoxelPath.d.ts +4 -0
- package/Tasks/Paint/Erase/EraseVoxelPath.js +80 -0
- package/Tasks/Paint/Erase/EraseVoxelTemplate.d.ts +4 -0
- package/Tasks/Paint/Erase/EraseVoxelTemplate.js +34 -0
- package/Tasks/Paint/InitTasks.js +16 -0
- package/Tasks/Paint/Paint/PaintVoxel.d.ts +4 -0
- package/Tasks/Paint/Paint/PaintVoxel.js +29 -0
- package/Tasks/Paint/Paint/PaintVoxelPath.d.ts +4 -0
- package/Tasks/Paint/Paint/PaintVoxelPath.js +78 -0
- package/Tasks/Paint/Paint/PaintVoxelTemplate.d.ts +4 -0
- package/Tasks/Paint/Paint/PaintVoxelTemplate.js +36 -0
- package/Tasks/Propagation/Flow/FlowUpdate.js +1 -1
- package/Tasks/Propagation/Flow/WorldFlow.js +2 -2
- package/Tasks/Propagation/Illumanation/CommonFunctions.d.ts +6 -6
- package/Tasks/Propagation/Illumanation/CommonFunctions.js +6 -7
- package/Tasks/Propagation/Illumanation/RGBUpdate.js +9 -9
- package/Tasks/Propagation/Illumanation/SunUpdate.js +8 -7
- package/Tasks/Propagation/Illumanation/WorldSun.js +11 -9
- package/Tasks/Propagation/InitTasks.js +16 -28
- package/Tasks/Propagation/Power/PowerUpdate.js +10 -10
- package/Tasks/Tasks.types.d.ts +25 -9
- package/Tasks/TasksIds.d.ts +13 -20
- package/Tasks/TasksIds.js +13 -20
- package/Tasks/VoxelUpdateTask.d.ts +6 -5
- package/Tasks/VoxelUpdateTask.js +53 -37
- package/Tasks/WorldGeneration/InitTasks.d.ts +4 -1
- package/Tasks/WorldGeneration/InitTasks.js +6 -3
- package/Tasks/WorldGeneration/WorldGen.types.d.ts +2 -3
- package/Tasks/WorldGeneration/WorldGenBrush.js +6 -7
- package/Tasks/WorldGeneration/WorldGenRegister.d.ts +3 -1
- package/Tasks/WorldGeneration/WorldGenRegister.js +13 -3
- package/Tasks/WorldGeneration/WorldGeneration.d.ts +2 -2
- package/Tasks/WorldGeneration/WorldGeneration.js +22 -3
- package/Templates/Archive/ArchivedVoxelTemplate.d.ts +38 -0
- package/Templates/Archive/ArchivedVoxelTemplate.js +128 -0
- package/Templates/Archive/ArchivedVoxelTemplate.types.d.ts +45 -0
- package/Templates/Archive/ArchivedVoxelTemplate.types.js +1 -0
- package/Templates/Archive/Functions/CreateArchivedTemplate.d.ts +11 -0
- package/Templates/Archive/Functions/CreateArchivedTemplate.js +186 -0
- package/Templates/Archive/Functions/ExportArchiedTemplateJSON.d.ts +2 -0
- package/Templates/Archive/Functions/ExportArchiedTemplateJSON.js +44 -0
- package/Templates/Archive/Functions/ImportArchivedTemplateJSON.d.ts +2 -0
- package/Templates/Archive/Functions/ImportArchivedTemplateJSON.js +37 -0
- package/Templates/Cursor/TemplateCursor.d.ts +5 -3
- package/Templates/Cursor/TemplateCursor.js +11 -5
- package/Templates/Cursor/TemplateProxy.d.ts +11 -0
- package/Templates/Cursor/TemplateProxy.js +36 -0
- package/Templates/Cursor/TemplateVoxelCursor.d.ts +5 -7
- package/Templates/Cursor/TemplateVoxelCursor.js +7 -13
- package/Templates/Full/FullVoxelTemplate.d.ts +28 -0
- package/Templates/Full/FullVoxelTemplate.js +112 -0
- package/Templates/Full/FullVoxelTemplate.types.d.ts +5 -0
- package/Templates/Full/FullVoxelTemplate.types.js +1 -0
- package/Templates/Full/Functions/CreateFullTemplate.d.ts +3 -0
- package/Templates/Full/Functions/CreateFullTemplate.js +27 -0
- package/Templates/Functions/FlipTemplate.d.ts +2 -2
- package/Templates/Functions/FlipTemplate.js +1 -9
- package/Templates/Functions/RotateTemplate.d.ts +2 -2
- package/Templates/Functions/RotateTemplate.js +2 -10
- package/Templates/Functions/index.d.ts +1 -1
- package/Templates/Functions/index.js +1 -1
- package/Templates/Path/VoxelPath.d.ts +38 -0
- package/Templates/Path/VoxelPath.js +144 -0
- package/Templates/Path/VoxelPath.types.d.ts +11 -0
- package/Templates/Path/VoxelPath.types.js +1 -0
- package/Templates/Selection/VoxelBFSSelection.d.ts +23 -0
- package/Templates/Selection/VoxelBFSSelection.js +141 -0
- package/Templates/Selection/VoxelBoxSelection.d.ts +17 -0
- package/Templates/Selection/VoxelBoxSelection.js +116 -0
- package/Templates/Selection/VoxelPointSelection.d.ts +17 -0
- package/Templates/Selection/VoxelPointSelection.js +48 -0
- package/Templates/Selection/VoxelSelecton.d.ts +9 -0
- package/Templates/Selection/VoxelSelecton.js +1 -0
- package/Templates/Selection/VoxelSurfaceSelection.d.ts +30 -0
- package/Templates/Selection/VoxelSurfaceSelection.js +224 -0
- package/Templates/Selection/VoxelTemplateSelection.d.ts +13 -0
- package/Templates/Selection/VoxelTemplateSelection.js +36 -0
- package/Templates/Shapes/BasicVoxelShapeTemplate.d.ts +36 -0
- package/Templates/Shapes/BasicVoxelShapeTemplate.js +126 -0
- package/Templates/Shapes/BoxVoxelTemplate.d.ts +23 -0
- package/Templates/Shapes/BoxVoxelTemplate.js +83 -0
- package/Templates/Shapes/ConeVoxelTemplate.d.ts +23 -0
- package/Templates/Shapes/ConeVoxelTemplate.js +73 -0
- package/Templates/Shapes/CylinderVoxelTemplate.d.ts +23 -0
- package/Templates/Shapes/CylinderVoxelTemplate.js +73 -0
- package/Templates/Shapes/EllipsoidVoxelTemplate.d.ts +23 -0
- package/Templates/Shapes/EllipsoidVoxelTemplate.js +89 -0
- package/Templates/Shapes/OctahedronVoxelTemplate.d.ts +23 -0
- package/Templates/Shapes/OctahedronVoxelTemplate.js +73 -0
- package/Templates/Shapes/PyramidVoxelTemplate.d.ts +31 -0
- package/Templates/Shapes/PyramidVoxelTemplate.js +148 -0
- package/Templates/Shapes/SphereVoxelTemplate.d.ts +15 -0
- package/Templates/Shapes/SphereVoxelTemplate.js +59 -0
- package/Templates/Shapes/TorusVoxelTemplate.d.ts +23 -0
- package/Templates/Shapes/TorusVoxelTemplate.js +73 -0
- package/Templates/Shapes/VoxelShapeTemplate.types.d.ts +27 -0
- package/Templates/Shapes/VoxelShapeTemplate.types.js +6 -0
- package/Templates/VoxelTempateRegister.d.ts +6 -0
- package/Templates/VoxelTempateRegister.js +30 -0
- package/Templates/VoxelTemplates.types.d.ts +24 -26
- package/Templates/index.d.ts +1 -1
- package/Templates/index.js +1 -1
- package/Textures/Classes/CompiledTexture.d.ts +3 -0
- package/Textures/Classes/CompiledTexture.js +3 -0
- package/Textures/Classes/CompiledTextureAnimation.d.ts +1 -1
- package/Textures/Classes/CompiledTextureAnimation.js +8 -2
- package/Textures/Classes/TextureAnimationTexture.d.ts +1 -1
- package/Textures/Functions/BuildTextureData.d.ts +2 -1
- package/Textures/Functions/BuildTextureData.js +86 -17
- package/Textures/Texture.types.d.ts +5 -1
- package/Textures/TextureManager.d.ts +2 -1
- package/Textures/TextureManager.js +5 -2
- package/Tools/Brush/AdvancedBrushTool.d.ts +1 -5
- package/Tools/Brush/AdvancedBrushTool.js +2 -30
- package/Tools/Brush/Brush.d.ts +8 -2
- package/Tools/Brush/Brush.js +61 -36
- package/Tools/Tasks/TasksTool.d.ts +49 -20
- package/Tools/Tasks/TasksTool.js +87 -23
- package/Util/Binary/BinaryArrays.d.ts +2 -0
- package/Util/Binary/BinaryArrays.js +15 -0
- package/Util/Binary/BinaryFunctions.d.ts +3 -0
- package/Util/Binary/BinaryFunctions.js +18 -0
- package/Util/BinaryBuffer/BinaryBuffer.d.ts +30 -0
- package/Util/BinaryBuffer/BinaryBuffer.js +78 -0
- package/Util/BinaryBuffer/BinaryBuffer.types.d.ts +37 -0
- package/Util/BinaryBuffer/BinaryBuffer.types.js +28 -0
- package/Util/BinaryBuffer/Functions/BinaryBufferConvert.d.ts +5 -0
- package/Util/BinaryBuffer/Functions/BinaryBufferConvert.js +60 -0
- package/Util/BinaryBuffer/Functions/BinaryBufferJSON.d.ts +3 -0
- package/Util/BinaryBuffer/Functions/BinaryBufferJSON.js +64 -0
- package/Util/BinaryBuffer/Functions/BinaryBufferRead.d.ts +3 -0
- package/Util/BinaryBuffer/Functions/BinaryBufferRead.js +26 -0
- package/Util/BinaryBuffer/Functions/BinaryBufferToTypedArray.d.ts +2 -0
- package/Util/BinaryBuffer/Functions/BinaryBufferToTypedArray.js +43 -0
- package/Util/BinaryBuffer/index.d.ts +2 -0
- package/Util/BinaryBuffer/index.js +2 -0
- package/Util/LocationData.d.ts +3 -0
- package/Util/LocationData.js +16 -0
- package/Util/PriorityQueue.d.ts +18 -0
- package/Util/PriorityQueue.js +62 -0
- package/Util/TickInterval.d.ts +16 -0
- package/Util/TickInterval.js +49 -0
- package/Util/TypedEventTarget.d.ts +1 -0
- package/Util/TypedEventTarget.js +3 -0
- package/Util/Util.types.d.ts +4 -0
- package/Util/WorkItemProgress.d.ts +23 -0
- package/Util/WorkItemProgress.js +52 -0
- package/Voxels/Archive/VoxelArchive.types.d.ts +43 -0
- package/Voxels/Archive/VoxelArchive.types.js +6 -0
- package/Voxels/Archive/VoxelPaletteArchiveReader.d.ts +11 -0
- package/Voxels/Archive/VoxelPaletteArchiveReader.js +73 -0
- package/Voxels/Archive/VoxelPaletteArechive.d.ts +15 -0
- package/Voxels/Archive/VoxelPaletteArechive.js +81 -0
- package/Voxels/Cursor/DataCursor.interface.d.ts +1 -0
- package/Voxels/Cursor/VoxelCursor.d.ts +6 -7
- package/Voxels/Cursor/VoxelCursor.interface.d.ts +25 -24
- package/Voxels/Cursor/VoxelCursor.interface.js +93 -96
- package/Voxels/Cursor/VoxelCursor.js +22 -12
- package/Voxels/Cursor/VoxelLightData.d.ts +2 -0
- package/Voxels/Cursor/VoxelLightData.js +2 -0
- package/Voxels/Data/VoxelPalettesRegister.d.ts +11 -1
- package/Voxels/Data/VoxelPalettesRegister.js +17 -1
- package/Voxels/Data/VoxelPropertiesRegister.d.ts +4 -0
- package/Voxels/Data/VoxelPropertiesRegister.js +3 -0
- package/Voxels/Data/VoxelTag.types.d.ts +7 -1
- package/Voxels/Data/VoxelTag.types.js +3 -0
- package/Voxels/Data/VoxelTagsRegister.js +4 -1
- package/Voxels/Functions/BuildPaletteData.d.ts +6 -0
- package/Voxels/Functions/BuildPaletteData.js +87 -0
- package/Voxels/Functions/BuildStateData.d.ts +4 -6
- package/Voxels/Functions/BuildStateData.js +26 -80
- package/Voxels/Functions/{BuildTagAndPaletteData.d.ts → BuildTagData.d.ts} +2 -2
- package/Voxels/Functions/{BuildTagAndPaletteData.js → BuildTagData.js} +23 -2
- package/Voxels/Indexes/VoxelIndex.d.ts +1 -1
- package/Voxels/Indexes/VoxelIndex.js +5 -4
- package/Voxels/InitVoxelData.d.ts +1 -1
- package/Voxels/InitVoxelData.js +39 -41
- package/Voxels/Interaction/Functions/PickVoxel.d.ts +9 -0
- package/Voxels/Interaction/Functions/PickVoxel.js +95 -0
- package/Voxels/Interaction/Functions/PickVoxelWorld.d.ts +8 -0
- package/Voxels/Interaction/Functions/PickVoxelWorld.js +38 -0
- package/Voxels/Interaction/Placing/VoxelPlacingStrategy.d.ts +9 -0
- package/Voxels/Interaction/Placing/VoxelPlacingStrategy.js +58 -0
- package/Voxels/Interaction/Placing/VoxelPlacingStrategy.types.d.ts +15 -0
- package/Voxels/Interaction/Placing/VoxelPlacingStrategy.types.js +1 -0
- package/Voxels/Interaction/Placing/VoxelPlacingStrategyRegister.d.ts +7 -0
- package/Voxels/Interaction/Placing/VoxelPlacingStrategyRegister.js +13 -0
- package/Voxels/Interaction/VoxelPickResult.d.ts +51 -0
- package/Voxels/Interaction/VoxelPickResult.js +58 -0
- package/Voxels/Logic/Classes/Types/VoxelLogicPoweredType.d.ts +8 -0
- package/Voxels/Logic/Classes/Types/VoxelLogicPoweredType.js +13 -0
- package/Voxels/Logic/Classes/Types/VoxelLogicStateType.d.ts +9 -0
- package/Voxels/Logic/Classes/Types/VoxelLogicStateType.js +23 -0
- package/Voxels/Logic/Classes/VoxelLogic.d.ts +7 -4
- package/Voxels/Logic/Classes/VoxelLogic.js +25 -27
- package/Voxels/Logic/Classes/VoxelLogicType.d.ts +11 -1
- package/Voxels/Logic/Classes/VoxelLogicType.js +6 -0
- package/Voxels/Logic/VoxelLogic.types.d.ts +5 -3
- package/Voxels/Logic/VoxelLogicRegister.d.ts +4 -3
- package/Voxels/Logic/VoxelLogicRegister.js +12 -4
- package/Voxels/Models/CompiledVoxelModel.types.d.ts +46 -0
- package/Voxels/Models/CompiledVoxelModel.types.js +1 -0
- package/{Models → Voxels/Models}/Defaults/CubeVoxelGeometry.js +0 -30
- package/{Models → Voxels/Models}/Defaults/CubeVoxelModels.d.ts +2 -0
- package/{Models → Voxels/Models}/Defaults/CubeVoxelModels.js +187 -71
- package/{Models → Voxels/Models/Defaults}/Examples.d.ts +1 -1
- package/{Models → Voxels/Models/Defaults}/Examples.js +50 -147
- package/Voxels/Models/Defaults/FarmVoxelModels.d.ts +3 -0
- package/Voxels/Models/Defaults/FarmVoxelModels.js +349 -0
- package/{Models → Voxels/Models}/Defaults/LiquidVoxelModel.js +3 -1
- package/{Models → Voxels/Models}/Defaults/PanelVoxelGeometry.js +2 -92
- package/{Models → Voxels/Models}/Defaults/PanelVoxelModels.d.ts +1 -0
- package/{Models → Voxels/Models}/Defaults/PanelVoxelModels.js +52 -180
- package/{Models → Voxels/Models}/Defaults/StairVoxelModel.js +59 -149
- package/Voxels/Models/Indexing/AOOcclusionFaceIndex.d.ts +12 -0
- package/Voxels/Models/Indexing/AOOcclusionFaceIndex.js +28 -0
- package/Voxels/Models/Indexing/CulledOcclusionFaceIndex.d.ts +12 -0
- package/Voxels/Models/Indexing/CulledOcclusionFaceIndex.js +27 -0
- package/Voxels/Models/Rules/Classes/GeomtryInput.d.ts +13 -0
- package/Voxels/Models/Rules/Classes/GeomtryInput.js +64 -0
- package/Voxels/Models/Rules/Classes/OcclusionFace.d.ts +10 -0
- package/Voxels/Models/Rules/Classes/OcclusionFace.js +5 -0
- package/Voxels/Models/Rules/Classes/OcclusionFaceRegister.d.ts +18 -0
- package/Voxels/Models/Rules/Classes/OcclusionFaceRegister.js +33 -0
- package/Voxels/Models/Rules/Classes/OcclusionQuadFace.d.ts +14 -0
- package/Voxels/Models/Rules/Classes/OcclusionQuadFace.js +118 -0
- package/Voxels/Models/Rules/Classes/OcclusionTriangleFace.d.ts +14 -0
- package/Voxels/Models/Rules/Classes/OcclusionTriangleFace.js +114 -0
- package/Voxels/Models/Rules/Classes/VoxelRulesGeometry.d.ts +22 -0
- package/Voxels/Models/Rules/Classes/VoxelRulesGeometry.js +15 -0
- package/{Models → Voxels/Models}/Rules/Classes/VoxelRulesModel.d.ts +3 -2
- package/{Models → Voxels/Models}/Rules/Functions/BuildFinalInputs.d.ts +0 -2
- package/Voxels/Models/Rules/Functions/BuildFinalInputs.js +72 -0
- package/Voxels/Models/Rules/Functions/BuildRules.d.ts +7 -0
- package/Voxels/Models/Rules/Functions/BuildRules.js +217 -0
- package/Voxels/Models/Rules/Functions/Compile/CompileGeomtryNodes.d.ts +4 -0
- package/Voxels/Models/Rules/Functions/Compile/CompileGeomtryNodes.js +39 -0
- package/Voxels/Models/Rules/Functions/Compile/Nodes/CalcFunctions.d.ts +8 -0
- package/Voxels/Models/Rules/Functions/Compile/Nodes/CalcFunctions.js +106 -0
- package/Voxels/Models/Rules/Functions/Compile/Nodes/CompileBoxGeometryNode.d.ts +5 -0
- package/Voxels/Models/Rules/Functions/Compile/Nodes/CompileBoxGeometryNode.js +14 -0
- package/Voxels/Models/Rules/Functions/Compile/Nodes/CompileQuadGeometryNode.d.ts +6 -0
- package/Voxels/Models/Rules/Functions/Compile/Nodes/CompileQuadGeometryNode.js +92 -0
- package/Voxels/Models/Rules/Functions/Compile/Nodes/CompileTriangleGeometryNode.d.ts +6 -0
- package/Voxels/Models/Rules/Functions/Compile/Nodes/CompileTriangleGeometryNode.js +115 -0
- package/{Models → Voxels/Models}/Rules/VoxelModelRuleBuilderRegister.d.ts +1 -1
- package/{Models → Voxels/Models}/Rules/VoxelModelRuleBuilderRegister.js +27 -3
- package/{Models → Voxels/Models}/VoxelModel.types.d.ts +56 -45
- package/Voxels/Models/VoxelModel.types.js +1 -0
- package/Voxels/State/Schema/BinarySchema.d.ts +5 -3
- package/Voxels/State/Schema/BinarySchema.js +23 -8
- package/Voxels/State/Schema/BinarySchemaNode.d.ts +4 -3
- package/Voxels/State/Schema/BinarySchemaNode.js +9 -6
- package/Voxels/State/Schema/Conditions/SameVoxelConditions.js +2 -0
- package/Voxels/State/Schema/ShapeStateRelationsNode.d.ts +3 -3
- package/Voxels/State/Schema/ShapeStateRelationsNode.js +2 -2
- package/Voxels/State/Schema/StateSchema.d.ts +2 -2
- package/Voxels/State/Schema/StateSchema.js +5 -7
- package/Voxels/State/SchemaRegister.d.ts +8 -6
- package/Voxels/State/SchemaRegister.js +33 -21
- package/Voxels/State/State.types.d.ts +19 -23
- package/Voxels/Types/PaintVoxelData.d.ts +27 -0
- package/Voxels/Types/PaintVoxelData.js +159 -0
- package/Voxels/Types/Voxel.types.d.ts +12 -25
- package/Voxels/Types/Voxel.types.js +1 -23
- package/Voxels/Types/VoxelModelCompiledData.types.d.ts +6 -74
- package/Voxels/index.d.ts +1 -0
- package/Voxels/index.js +1 -0
- package/World/Archive/Classes/ArchiveClasses.d.ts +7 -30
- package/World/Archive/Classes/ArchiveClasses.js +8 -33
- package/World/Archive/Classes/ImportedSection.d.ts +4 -13
- package/World/Archive/Classes/ImportedSection.js +78 -216
- package/World/Archive/Classes/ImportedSector.d.ts +7 -9
- package/World/Archive/Classes/ImportedSector.js +18 -65
- package/World/Archive/Functions/Area/ArchiveArea.d.ts +8 -0
- package/World/Archive/Functions/Area/ArchiveArea.js +65 -0
- package/World/Archive/Functions/{ArchiveArea.d.ts → Area/ImportArea.d.ts} +1 -8
- package/World/Archive/Functions/Area/ImportArea.js +59 -0
- package/World/Archive/Functions/JSON/ExportArchivedAreaJSON.d.ts +2 -0
- package/World/Archive/Functions/JSON/ExportArchivedAreaJSON.js +100 -0
- package/World/Archive/Functions/JSON/ImportArchivedAreaJSON.d.ts +2 -0
- package/World/Archive/Functions/JSON/ImportArchivedAreaJSON.js +100 -0
- package/World/Archive/Functions/Sector/ArchiveSector.d.ts +7 -0
- package/World/Archive/Functions/Sector/ArchiveSector.js +209 -0
- package/World/Archive/Functions/Sector/CreateArchivedSection.d.ts +3 -0
- package/World/Archive/Functions/Sector/CreateArchivedSection.js +147 -0
- package/World/Archive/Functions/{ImportSector.d.ts → Sector/ImportSector.d.ts} +2 -2
- package/World/Archive/Functions/Sector/ImportSector.js +32 -0
- package/World/Archive/Functions/Sector/RemoveDuplicateSections.d.ts +2 -0
- package/World/Archive/Functions/Sector/RemoveDuplicateSections.js +137 -0
- package/World/Archive/Functions/Shared/BaseData.d.ts +2 -0
- package/World/Archive/Functions/Shared/BaseData.js +14 -0
- package/World/Archive/Functions/Shared/IntToString.d.ts +1 -0
- package/World/Archive/Functions/Shared/IntToString.js +13 -0
- package/World/Archive/Functions/{Shared.d.ts → Shared/LightSegments.d.ts} +2 -3
- package/World/Archive/Functions/{Shared.js → Shared/LightSegments.js} +2 -15
- package/World/Archive/Functions/Shared/index.d.ts +3 -0
- package/World/Archive/Functions/Shared/index.js +3 -0
- package/World/Archive/Functions/index.d.ts +3 -3
- package/World/Archive/Functions/index.js +3 -3
- package/World/Archive/InitTasks.js +21 -30
- package/World/Archive/Types/Archive.types.d.ts +45 -0
- package/World/Archive/Types/Archive.types.js +1 -0
- package/World/Archive/Types/ArchiveArea.types.d.ts +38 -0
- package/World/Archive/Types/ArchiveArea.types.js +1 -0
- package/World/Archive/Types/ArchiveJSON.types.d.ts +52 -0
- package/World/Archive/Types/ArchiveJSON.types.js +1 -0
- package/World/Archive/Types/ArchivedSector.types.d.ts +43 -0
- package/World/Archive/Types/ArchivedSector.types.js +1 -0
- package/World/Archive/Types/index.d.ts +4 -0
- package/World/Archive/Types/index.js +4 -0
- package/World/Archive/index.d.ts +1 -1
- package/World/Archive/index.js +1 -1
- package/World/Cursor/SectionCursor.d.ts +4 -3
- package/World/Cursor/SectionCursor.js +13 -11
- package/World/Cursor/SectorCursor.d.ts +4 -2
- package/World/Cursor/SectorCursor.js +11 -1
- package/World/Cursor/WorldCursor.d.ts +1 -0
- package/World/Cursor/WorldCursor.js +8 -5
- package/World/Cursor/WorldVoxelCursor.d.ts +1 -3
- package/World/Cursor/WorldVoxelCursor.js +6 -26
- package/World/InitTasks.js +52 -40
- package/World/Lock/Function/LockSectors.d.ts +2 -0
- package/World/Lock/Function/LockSectors.js +28 -0
- package/World/Lock/Function/UnLockSectors.d.ts +2 -0
- package/World/Lock/Function/UnLockSectors.js +28 -0
- package/World/Lock/WorldLock.d.ts +1 -2
- package/World/Lock/WorldLock.js +3 -1
- package/World/Section/Section.d.ts +16 -21
- package/World/Section/Section.js +67 -143
- package/World/Section/SectionState.d.ts +6 -2
- package/World/Section/SectionState.js +9 -4
- package/World/Sector/Sector.d.ts +22 -8
- package/World/Sector/Sector.js +86 -67
- package/World/Sector/SectorHeightMap.d.ts +1 -1
- package/World/Sector/SectorHeightMap.js +6 -6
- package/World/Sector/SectorState.d.ts +2 -1
- package/World/Sector/SectorState.js +1 -0
- package/World/SnapShot/SectionSnapShot.d.ts +19 -0
- package/World/SnapShot/SectionSnapShot.js +72 -0
- package/World/SnapShot/SectionSnapShotCursor.d.ts +23 -0
- package/World/SnapShot/SectionSnapShotCursor.js +107 -0
- package/World/SnapShot/SnapShots.d.ts +11 -0
- package/World/SnapShot/SnapShots.js +24 -0
- package/World/Types/WorldDataSyncIds.d.ts +2 -0
- package/World/Types/WorldDataSyncIds.js +2 -0
- package/World/WorldRegister.d.ts +19 -7
- package/World/WorldRegister.js +47 -23
- package/World/WorldSpaces.d.ts +20 -0
- package/World/WorldSpaces.js +33 -0
- package/WorldSimulation/Dimensions/DimensionSegment.d.ts +38 -0
- package/WorldSimulation/Dimensions/DimensionSegment.js +120 -0
- package/WorldSimulation/Dimensions/DimensionSimulation.d.ts +26 -0
- package/WorldSimulation/Dimensions/DimensionSimulation.js +95 -0
- package/WorldSimulation/{Internal/Classes → Dimensions}/Generator.d.ts +5 -9
- package/WorldSimulation/{Internal/Classes → Dimensions}/Generator.js +10 -21
- package/WorldSimulation/{Internal/Classes → Dimensions}/SectorState.d.ts +4 -0
- package/WorldSimulation/Dimensions/SectorState.js +56 -0
- package/WorldSimulation/Dimensions/SimulationSector.d.ts +30 -0
- package/WorldSimulation/Dimensions/SimulationSector.js +214 -0
- package/WorldSimulation/Internal/WorldSimulationDimensions.d.ts +1 -1
- package/WorldSimulation/Internal/WorldSimulationDimensions.js +4 -3
- package/WorldSimulation/Internal/WorldSimulationTasks.d.ts +14 -9
- package/WorldSimulation/Internal/WorldSimulationTasks.js +132 -61
- package/WorldSimulation/Internal/runActiveSectorUpdate.d.ts +1 -0
- package/WorldSimulation/Internal/runActiveSectorUpdate.js +106 -0
- package/WorldSimulation/Procedures/InitalLoad.d.ts +1 -1
- package/WorldSimulation/Procedures/InitalLoad.js +6 -4
- package/WorldSimulation/Tasks/SimulationTaskBase.d.ts +19 -0
- package/WorldSimulation/Tasks/SimulationTaskBase.js +50 -0
- package/WorldSimulation/Tasks/TaskRegister.d.ts +7 -0
- package/WorldSimulation/{Internal → Tasks}/TaskRegister.js +3 -3
- package/WorldSimulation/Tasks/TaskSegment.d.ts +20 -0
- package/WorldSimulation/Tasks/TaskSegment.js +83 -0
- package/WorldSimulation/Tick/TickQueue.d.ts +9 -0
- package/WorldSimulation/Tick/TickQueue.js +31 -0
- package/WorldSimulation/Tools/SimulationBrush.d.ts +25 -0
- package/WorldSimulation/Tools/SimulationBrush.js +203 -0
- package/WorldSimulation/Voxels/Behaviors/Types/CropVoxelBehavior.d.ts +1 -0
- package/WorldSimulation/Voxels/Behaviors/Types/CropVoxelBehavior.js +23 -0
- package/WorldSimulation/Voxels/Behaviors/Types/DefaultVoxelBehavior.d.ts +1 -0
- package/WorldSimulation/Voxels/Behaviors/Types/DefaultVoxelBehavior.js +10 -0
- package/WorldSimulation/Voxels/Behaviors/Types/FarmlandVoxelBehavior.d.ts +1 -0
- package/WorldSimulation/Voxels/Behaviors/Types/FarmlandVoxelBehavior.js +73 -0
- package/WorldSimulation/Voxels/Behaviors/Types/LiquidVoxelBehavior.d.ts +1 -0
- package/WorldSimulation/Voxels/Behaviors/Types/LiquidVoxelBehavior.js +21 -0
- package/WorldSimulation/Voxels/Behaviors/Types/index.d.ts +4 -0
- package/WorldSimulation/Voxels/Behaviors/Types/index.js +4 -0
- package/WorldSimulation/Voxels/Behaviors/VoxelBehaviors.d.ts +18 -0
- package/WorldSimulation/Voxels/Behaviors/VoxelBehaviors.js +30 -0
- package/WorldSimulation/Voxels/Behaviors/VoxelBehaviorsRegister.d.ts +6 -0
- package/WorldSimulation/Voxels/Behaviors/VoxelBehaviorsRegister.js +25 -0
- package/WorldSimulation/Voxels/Behaviors/VoxelUpdate.d.ts +10 -0
- package/WorldSimulation/Voxels/Behaviors/VoxelUpdate.js +1 -0
- package/WorldSimulation/Voxels/Behaviors/index.d.ts +4 -0
- package/WorldSimulation/Voxels/Behaviors/index.js +4 -0
- package/WorldSimulation/Voxels/Ticks/Types/LiquidVoxelUpdate.d.ts +1 -0
- package/WorldSimulation/Voxels/Ticks/Types/LiquidVoxelUpdate.js +163 -0
- package/WorldSimulation/Voxels/Ticks/Types/index.d.ts +1 -0
- package/WorldSimulation/Voxels/Ticks/Types/index.js +1 -0
- package/WorldSimulation/Voxels/Ticks/VoxelTickUpdate.d.ts +8 -0
- package/WorldSimulation/Voxels/Ticks/VoxelTickUpdate.js +14 -0
- package/WorldSimulation/Voxels/Ticks/VoxelTickUpdateRegister.d.ts +6 -0
- package/WorldSimulation/Voxels/Ticks/VoxelTickUpdateRegister.js +13 -0
- package/WorldSimulation/Voxels/Ticks/VoxelTickUpdateType.d.ts +12 -0
- package/WorldSimulation/Voxels/Ticks/VoxelTickUpdateType.js +10 -0
- package/WorldSimulation/Voxels/Ticks/index.d.ts +4 -0
- package/WorldSimulation/Voxels/Ticks/index.js +4 -0
- package/WorldSimulation/WorldSimulation.d.ts +5 -4
- package/WorldSimulation/WorldSimulation.js +31 -35
- package/package.json +2 -2
- package/Contexts/Constructor/DivineVoxelEngineConstructor.d.ts +0 -10
- package/Contexts/Constructor/DivineVoxelEngineConstructor.js +0 -14
- package/Contexts/Constructor/index.d.ts +0 -1
- package/Contexts/Constructor/index.js +0 -1
- package/Init/StartConstructor.d.ts +0 -2
- package/Init/StartConstructor.js +0 -59
- package/Mesher/Models/Common/BoundsFunctions.d.ts +0 -2
- package/Mesher/Models/Common/BoxGeometryNode.d.ts +0 -10
- package/Mesher/Models/Common/BoxGeometryNode.js +0 -80
- package/Mesher/Models/Common/QuadGeometryNode.d.ts +0 -11
- package/Mesher/Models/Common/QuadGeometryNode.js +0 -51
- package/Mesher/Models/Nodes/Ruled/BoxVoxelGeometryNode.d.ts +0 -24
- package/Mesher/Models/Nodes/Ruled/BoxVoxelGeometryNode.js +0 -173
- package/Mesher/Models/Nodes/Ruled/QuadVoxelGeometryNode.d.ts +0 -19
- package/Mesher/Models/Nodes/Ruled/QuadVoxelGeometryNode.js +0 -157
- package/Mesher/Models/Nodes/Ruleless/RulelessBoxVoxelGeometryNode.d.ts +0 -22
- package/Mesher/Models/Nodes/Ruleless/RulelessBoxVoxelGeometryNode.js +0 -75
- package/Mesher/Models/Nodes/Ruleless/RulelessQuadVoxelGeometryNode.d.ts +0 -18
- package/Mesher/Models/Nodes/Ruleless/RulelessQuadVoxelGeometryNode.js +0 -77
- package/Mesher/Models/Protocols/OutlinedVoxelTool.d.ts +0 -6
- package/Mesher/Models/Protocols/OutlinedVoxelTool.js +0 -233
- package/Models/Indexing/VoxelAOResultsIndex.d.ts +0 -12
- package/Models/Indexing/VoxelAOResultsIndex.js +0 -26
- package/Models/Indexing/VoxelFaceCullResultsIndex.d.ts +0 -12
- package/Models/Indexing/VoxelFaceCullResultsIndex.js +0 -26
- package/Models/Indexing/VoxelFaceTransparentResultsIndex.d.ts +0 -11
- package/Models/Indexing/VoxelFaceTransparentResultsIndex.js +0 -15
- package/Models/Input/BoxVoxelGometryInputs.d.ts +0 -25
- package/Models/Input/BoxVoxelGometryInputs.js +0 -36
- package/Models/Input/QuadVoxelGometryInputs.d.ts +0 -24
- package/Models/Rules/Classes/OcclusionFace.d.ts +0 -65
- package/Models/Rules/Classes/OcclusionFace.js +0 -492
- package/Models/Rules/Classes/VoxelRulesGeometry.d.ts +0 -15
- package/Models/Rules/Classes/VoxelRulesGeometry.js +0 -29
- package/Models/Rules/Functions/BuildFinalInputs.js +0 -93
- package/Models/Rules/Functions/BuildGeomtryInputs.d.ts +0 -6
- package/Models/Rules/Functions/BuildGeomtryInputs.js +0 -251
- package/Models/Rules/Functions/BuildRules.d.ts +0 -8
- package/Models/Rules/Functions/BuildRules.js +0 -187
- package/Models/Rules/Functions/GetOcclusionFaces.d.ts +0 -4
- package/Models/Rules/Functions/GetOcclusionFaces.js +0 -112
- package/Models/Shared/Transform.d.ts +0 -4
- package/Tasks/Logic/InitTasks.js +0 -10
- package/Tasks/Logic/VoxelLogicUpdate.d.ts +0 -3
- package/Tasks/Logic/VoxelLogicUpdate.js +0 -71
- package/Tasks/Propagation/Explosion/ExplosionManager.d.ts +0 -4
- package/Tasks/Propagation/Explosion/ExplosionManager.js +0 -116
- package/Tasks/Update/Common.d.ts +0 -3
- package/Tasks/Update/Common.js +0 -41
- package/Tasks/Update/EreaseUpdate.d.ts +0 -3
- package/Tasks/Update/EreaseUpdate.js +0 -66
- package/Tasks/Update/InitTasks.d.ts +0 -5
- package/Tasks/Update/InitTasks.js +0 -25
- package/Tasks/Update/PaintUpdate.d.ts +0 -3
- package/Tasks/Update/PaintUpdate.js +0 -89
- package/Tasks/Update/VoxelUpdate.d.ts +0 -3
- package/Tasks/Update/VoxelUpdate.js +0 -35
- package/Templates/FullVoxelTemplate.d.ts +0 -14
- package/Templates/FullVoxelTemplate.js +0 -61
- package/Templates/Functions/CreateTemplate.d.ts +0 -3
- package/Templates/Functions/CreateTemplate.js +0 -134
- package/Templates/VoxelTemplate.d.ts +0 -34
- package/Templates/VoxelTemplate.js +0 -135
- package/Util/Binary/BinaryBuffer.d.ts +0 -35
- package/Util/Binary/BinaryBuffer.js +0 -136
- package/Util/Binary/Palettes.d.ts +0 -5
- package/Util/Binary/Palettes.js +0 -46
- package/Util/LocationVisitedMap.d.ts +0 -9
- package/Util/LocationVisitedMap.js +0 -18
- package/Util/VisistedMap.d.ts +0 -10
- package/Util/VisistedMap.js +0 -29
- package/Voxels/Data/VoxelTagStates.d.ts +0 -22
- package/Voxels/Data/VoxelTagStates.js +0 -47
- package/Voxels/Logic/Classes/Default/Types/VoxelPoweredLogicType.d.ts +0 -5
- package/Voxels/Logic/Classes/Default/Types/VoxelPoweredLogicType.js +0 -6
- package/World/Archive/Archive.types.d.ts +0 -182
- package/World/Archive/Functions/ArchiveArea.js +0 -341
- package/World/Archive/Functions/ArchiveSector.d.ts +0 -7
- package/World/Archive/Functions/ArchiveSector.js +0 -431
- package/World/Archive/Functions/CreateArchivedSection.d.ts +0 -3
- package/World/Archive/Functions/CreateArchivedSection.js +0 -207
- package/World/Archive/Functions/ImportSector.js +0 -57
- package/World/Archive/Functions/RemoveDuplicates.d.ts +0 -3
- package/World/Archive/Functions/RemoveDuplicates.js +0 -92
- package/WorldSimulation/Internal/Classes/DimensionSegment.d.ts +0 -37
- package/WorldSimulation/Internal/Classes/DimensionSegment.js +0 -67
- package/WorldSimulation/Internal/Classes/Queues/BuildQueue.d.ts +0 -5
- package/WorldSimulation/Internal/Classes/Queues/BuildQueue.js +0 -6
- package/WorldSimulation/Internal/Classes/Queues/LogiccQueue.d.ts +0 -5
- package/WorldSimulation/Internal/Classes/Queues/LogiccQueue.js +0 -6
- package/WorldSimulation/Internal/Classes/SectorState.js +0 -20
- package/WorldSimulation/Internal/Classes/SectorVisistedMap.d.ts +0 -9
- package/WorldSimulation/Internal/Classes/SectorVisistedMap.js +0 -24
- package/WorldSimulation/Internal/Classes/TickQueue.d.ts +0 -12
- package/WorldSimulation/Internal/Classes/TickQueue.js +0 -58
- package/WorldSimulation/Internal/Classes/WorldSimulationTaskBase.d.ts +0 -15
- package/WorldSimulation/Internal/Classes/WorldSimulationTaskBase.js +0 -62
- package/WorldSimulation/Internal/Functions/cullSectors.d.ts +0 -2
- package/WorldSimulation/Internal/Functions/cullSectors.js +0 -111
- package/WorldSimulation/Internal/Functions/getSectorState.d.ts +0 -4
- package/WorldSimulation/Internal/Functions/getSectorState.js +0 -39
- package/WorldSimulation/Internal/Functions/runTickUpdate.d.ts +0 -2
- package/WorldSimulation/Internal/Functions/runTickUpdate.js +0 -80
- package/WorldSimulation/Internal/Functions/runWorldUpdate.d.ts +0 -2
- package/WorldSimulation/Internal/Functions/runWorldUpdate.js +0 -69
- package/WorldSimulation/Internal/TaskRegister.d.ts +0 -7
- /package/{Models/VoxelModel.types.js → Builder/RayProvider.js} +0 -0
- /package/{World/Archive/Archive.types.js → Math/Location.js} +0 -0
- /package/Tasks/{Logic → Paint}/InitTasks.d.ts +0 -0
- /package/Util/{Binary/BinaryTree.d.ts → FlatBinaryTreeIndex.d.ts} +0 -0
- /package/Util/{Binary/BinaryTree.js → FlatBinaryTreeIndex.js} +0 -0
- /package/{Models → Voxels/Models}/Defaults/CubeVoxelGeometry.d.ts +0 -0
- /package/{Models → Voxels/Models}/Defaults/LiquidVoxelModel.d.ts +0 -0
- /package/{Models → Voxels/Models}/Defaults/PanelVoxelGeometry.d.ts +0 -0
- /package/{Models → Voxels/Models}/Defaults/StairVoxelModel.d.ts +0 -0
- /package/{Models → Voxels/Models}/Indexing/VoxelRelativeCubeIndex.d.ts +0 -0
- /package/{Models → Voxels/Models}/Indexing/VoxelRelativeCubeIndex.js +0 -0
- /package/{Models → Voxels/Models}/Rules/Classes/VoxelRulesModel.js +0 -0
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export declare enum SectionStateDefaultFlags {
|
|
2
|
+
inProgress = 0,
|
|
3
|
+
logicUpdateInProgress = 1
|
|
4
|
+
}
|
|
5
|
+
export declare enum SectionStateDefaultTicks {
|
|
2
6
|
displayDirty = 0,
|
|
3
7
|
logicDirty = 1,
|
|
4
|
-
|
|
5
|
-
logicUpdateInProgress = 3
|
|
8
|
+
propagationDirty = 2
|
|
6
9
|
}
|
|
7
10
|
export declare class SectionState {
|
|
8
11
|
/**The default bit flags for sections */
|
|
9
12
|
static Flags: typeof SectionStateDefaultFlags;
|
|
13
|
+
static Ticks: typeof SectionStateDefaultTicks;
|
|
10
14
|
/**A record of bit flags tht are preserved when the section is stored */
|
|
11
15
|
static StoredFlags: Record<string, number>;
|
|
12
16
|
}
|
|
@@ -1,13 +1,18 @@
|
|
|
1
1
|
export var SectionStateDefaultFlags;
|
|
2
2
|
(function (SectionStateDefaultFlags) {
|
|
3
|
-
SectionStateDefaultFlags[SectionStateDefaultFlags["
|
|
4
|
-
SectionStateDefaultFlags[SectionStateDefaultFlags["
|
|
5
|
-
SectionStateDefaultFlags[SectionStateDefaultFlags["inProgress"] = 2] = "inProgress";
|
|
6
|
-
SectionStateDefaultFlags[SectionStateDefaultFlags["logicUpdateInProgress"] = 3] = "logicUpdateInProgress";
|
|
3
|
+
SectionStateDefaultFlags[SectionStateDefaultFlags["inProgress"] = 0] = "inProgress";
|
|
4
|
+
SectionStateDefaultFlags[SectionStateDefaultFlags["logicUpdateInProgress"] = 1] = "logicUpdateInProgress";
|
|
7
5
|
})(SectionStateDefaultFlags || (SectionStateDefaultFlags = {}));
|
|
6
|
+
export var SectionStateDefaultTicks;
|
|
7
|
+
(function (SectionStateDefaultTicks) {
|
|
8
|
+
SectionStateDefaultTicks[SectionStateDefaultTicks["displayDirty"] = 0] = "displayDirty";
|
|
9
|
+
SectionStateDefaultTicks[SectionStateDefaultTicks["logicDirty"] = 1] = "logicDirty";
|
|
10
|
+
SectionStateDefaultTicks[SectionStateDefaultTicks["propagationDirty"] = 2] = "propagationDirty";
|
|
11
|
+
})(SectionStateDefaultTicks || (SectionStateDefaultTicks = {}));
|
|
8
12
|
export class SectionState {
|
|
9
13
|
/**The default bit flags for sections */
|
|
10
14
|
static Flags = SectionStateDefaultFlags;
|
|
15
|
+
static Ticks = SectionStateDefaultTicks;
|
|
11
16
|
/**A record of bit flags tht are preserved when the section is stored */
|
|
12
17
|
static StoredFlags = {};
|
|
13
18
|
}
|
package/World/Sector/Sector.d.ts
CHANGED
|
@@ -1,5 +1,5 @@
|
|
|
1
1
|
import { Section, SectionData } from "../Section/Section.js";
|
|
2
|
-
import { Vec3Array } from "@amodx/math";
|
|
2
|
+
import { Vec2Array, Vec3Array } from "@amodx/math";
|
|
3
3
|
import { SectorStateDefaultBitFlags } from "./SectorState.js";
|
|
4
4
|
export interface SectorData {
|
|
5
5
|
buffer: ArrayBufferLike;
|
|
@@ -12,15 +12,32 @@ export interface SectorData {
|
|
|
12
12
|
export interface Sector extends SectorData {
|
|
13
13
|
}
|
|
14
14
|
export declare class Sector {
|
|
15
|
-
position: Vec3Array;
|
|
16
15
|
static FlagIds: typeof SectorStateDefaultBitFlags;
|
|
17
16
|
static TimeStampIds: typeof import("./SectorState.js").SectorStateDefaultTimeStamps;
|
|
18
17
|
static GetHeaderSize(): number;
|
|
19
18
|
static GetBufferSize(): number;
|
|
20
|
-
static
|
|
19
|
+
static CreateNewBuffer(): ArrayBuffer | SharedArrayBuffer;
|
|
21
20
|
sections: Section[];
|
|
22
21
|
bufferView: Uint8Array;
|
|
23
|
-
|
|
22
|
+
position: Vec3Array;
|
|
23
|
+
private _released;
|
|
24
|
+
setReleased(released: boolean): void;
|
|
25
|
+
isReleased(): boolean;
|
|
26
|
+
private _checkedOut;
|
|
27
|
+
/**Set if the sector is checked out into another thread. */
|
|
28
|
+
setCheckedOut(checkedOut: boolean): void;
|
|
29
|
+
/**Will return true if the sector is checked out into another thread. */
|
|
30
|
+
isCheckedOut(): boolean;
|
|
31
|
+
/**Returns a promise that will resolve when the sector is no longer checked out. */
|
|
32
|
+
waitTillCheckedIn(): true | Promise<boolean>;
|
|
33
|
+
private _locked;
|
|
34
|
+
/**Set if the secotr is locked and can't be checked out.*/
|
|
35
|
+
setLocked(locked: boolean): void;
|
|
36
|
+
/**Will return true if the sector is locked out and can't be checked out. */
|
|
37
|
+
isLocked(): boolean;
|
|
38
|
+
setBuffer(buffer: ArrayBufferLike): void;
|
|
39
|
+
clear(): void;
|
|
40
|
+
updateSectionDirectly(index: number, view: Uint8Array): void;
|
|
24
41
|
getSection(x: number, y: number, z: number): Section;
|
|
25
42
|
setBitFlag(index: number, value: boolean): void;
|
|
26
43
|
getBitFlag(index: number): boolean;
|
|
@@ -33,12 +50,9 @@ export declare class Sector {
|
|
|
33
50
|
setTimeStamp(index: number, value: number): void;
|
|
34
51
|
getTimeStamp(index: number): number;
|
|
35
52
|
getRenerableSections(): Generator<Section>;
|
|
36
|
-
getLogicDirtySections(): Generator<Section>;
|
|
37
|
-
anySectionDisplayDirty(): boolean;
|
|
38
|
-
anySectionLogicDirty(): boolean;
|
|
39
53
|
storeFlags(): Record<string, boolean>;
|
|
40
54
|
loadFlags(flags: Record<string, boolean>): void;
|
|
41
55
|
storeTimestamps(): Record<string, number>;
|
|
42
56
|
loadTimestamps(stored: Record<string, number>): void;
|
|
43
|
-
|
|
57
|
+
getMinMax(): Vec2Array;
|
|
44
58
|
}
|
package/World/Sector/Sector.js
CHANGED
|
@@ -1,14 +1,16 @@
|
|
|
1
1
|
import { Section } from "../Section/Section.js";
|
|
2
2
|
import { WorldSpaces } from "../WorldSpaces";
|
|
3
|
-
import {
|
|
3
|
+
import { getBitAtomicArrayIndex, setBitAtomicArrayIndex, } from "../../Util/Binary/BinaryArrays.js";
|
|
4
4
|
import { SectorState, SectorStateDefaultBitFlags } from "./SectorState.js";
|
|
5
|
-
import {
|
|
5
|
+
import { forceMultipleOf4 } from "../../Util/Binary/BinaryFunctions.js";
|
|
6
|
+
import { WorldRegister } from "../WorldRegister.js";
|
|
7
|
+
import { EngineSettings } from "../../Settings/EngineSettings.js";
|
|
8
|
+
const temp = [0, 0];
|
|
6
9
|
export class Sector {
|
|
7
|
-
position;
|
|
8
10
|
static FlagIds = SectorState.Flags;
|
|
9
11
|
static TimeStampIds = SectorState.TimeStamps;
|
|
10
12
|
static GetHeaderSize() {
|
|
11
|
-
return
|
|
13
|
+
return forceMultipleOf4(
|
|
12
14
|
//12 bytes fot flags
|
|
13
15
|
12 +
|
|
14
16
|
//12 * 4 bytes for time stamps
|
|
@@ -18,42 +20,81 @@ export class Sector {
|
|
|
18
20
|
const totalSections = WorldSpaces.sector.bounds.y / WorldSpaces.section.bounds.y;
|
|
19
21
|
return this.GetHeaderSize() + Section.GetBufferSize() * totalSections;
|
|
20
22
|
}
|
|
21
|
-
static
|
|
22
|
-
|
|
23
|
-
|
|
24
|
-
|
|
25
|
-
const sections = [];
|
|
26
|
-
const totalSections = WorldSpaces.sector.sectionVolumne;
|
|
27
|
-
for (let i = 0; i < totalSections; i++) {
|
|
28
|
-
sections[i] = Section.CreateNew(i, buffer);
|
|
29
|
-
}
|
|
30
|
-
return {
|
|
31
|
-
buffer,
|
|
32
|
-
flagArray,
|
|
33
|
-
timeStampArray,
|
|
34
|
-
sections,
|
|
35
|
-
};
|
|
23
|
+
static CreateNewBuffer() {
|
|
24
|
+
return EngineSettings.settings.memoryAndCPU.useSharedMemory
|
|
25
|
+
? new SharedArrayBuffer(this.GetBufferSize())
|
|
26
|
+
: new ArrayBuffer(this.GetBufferSize());
|
|
36
27
|
}
|
|
37
28
|
sections = [];
|
|
38
29
|
bufferView;
|
|
39
|
-
|
|
40
|
-
|
|
41
|
-
|
|
42
|
-
this.
|
|
43
|
-
|
|
44
|
-
|
|
45
|
-
|
|
46
|
-
|
|
30
|
+
position = [0, 0, 0];
|
|
31
|
+
_released = false;
|
|
32
|
+
setReleased(released) {
|
|
33
|
+
this._released = released;
|
|
34
|
+
}
|
|
35
|
+
isReleased() {
|
|
36
|
+
return this._released;
|
|
37
|
+
}
|
|
38
|
+
_checkedOut = false;
|
|
39
|
+
/**Set if the sector is checked out into another thread. */
|
|
40
|
+
setCheckedOut(checkedOut) {
|
|
41
|
+
this._checkedOut = checkedOut;
|
|
42
|
+
}
|
|
43
|
+
/**Will return true if the sector is checked out into another thread. */
|
|
44
|
+
isCheckedOut() {
|
|
45
|
+
return this._checkedOut || this.buffer.byteLength == 0;
|
|
46
|
+
}
|
|
47
|
+
/**Returns a promise that will resolve when the sector is no longer checked out. */
|
|
48
|
+
waitTillCheckedIn() {
|
|
49
|
+
if (!this._checkedOut)
|
|
50
|
+
return true;
|
|
51
|
+
return new Promise((resolve) => {
|
|
52
|
+
const inte = () => {
|
|
53
|
+
if (!this._checkedOut)
|
|
54
|
+
return resolve(true);
|
|
55
|
+
setTimeout(inte, 10);
|
|
56
|
+
};
|
|
57
|
+
inte();
|
|
58
|
+
});
|
|
59
|
+
}
|
|
60
|
+
_locked = false;
|
|
61
|
+
/**Set if the secotr is locked and can't be checked out.*/
|
|
62
|
+
setLocked(locked) {
|
|
63
|
+
this._locked = locked;
|
|
64
|
+
}
|
|
65
|
+
/**Will return true if the sector is locked out and can't be checked out. */
|
|
66
|
+
isLocked() {
|
|
67
|
+
return this._locked;
|
|
68
|
+
}
|
|
69
|
+
setBuffer(buffer) {
|
|
70
|
+
this.buffer = buffer;
|
|
71
|
+
this.flagArray = new Uint8Array(buffer, 0, 12);
|
|
72
|
+
this.timeStampArray = new Uint32Array(buffer, 12, 12);
|
|
73
|
+
this.bufferView = new Uint8Array(buffer);
|
|
74
|
+
const totalSections = WorldSpaces.sector.sectionVolumne;
|
|
75
|
+
for (let i = 0; i < totalSections; i++) {
|
|
76
|
+
this.sections[i] = WorldRegister._pools._sections.length
|
|
77
|
+
? WorldRegister._pools._sections.shift()
|
|
78
|
+
: new Section();
|
|
79
|
+
this.sections[i].setBuffer(this, buffer, i);
|
|
47
80
|
}
|
|
48
81
|
}
|
|
82
|
+
clear() {
|
|
83
|
+
this.flagArray = null;
|
|
84
|
+
this.timeStampArray = null;
|
|
85
|
+
this.bufferView = null;
|
|
86
|
+
}
|
|
87
|
+
updateSectionDirectly(index, view) {
|
|
88
|
+
this.sections[index].view.set(view);
|
|
89
|
+
}
|
|
49
90
|
getSection(x, y, z) {
|
|
50
91
|
return this.sections[WorldSpaces.section.getIndex(x, y, z)];
|
|
51
92
|
}
|
|
52
93
|
setBitFlag(index, value) {
|
|
53
|
-
|
|
94
|
+
setBitAtomicArrayIndex(this.flagArray, index, value ? 1 : 0);
|
|
54
95
|
}
|
|
55
96
|
getBitFlag(index) {
|
|
56
|
-
return
|
|
97
|
+
return getBitAtomicArrayIndex(this.flagArray, index) == 1;
|
|
57
98
|
}
|
|
58
99
|
isDisplayDirty() {
|
|
59
100
|
return this.getBitFlag(SectorStateDefaultBitFlags.displayDirty);
|
|
@@ -87,34 +128,6 @@ export class Sector {
|
|
|
87
128
|
yield section;
|
|
88
129
|
}
|
|
89
130
|
}
|
|
90
|
-
*getLogicDirtySections() {
|
|
91
|
-
for (const section of this.sections) {
|
|
92
|
-
const [min, max] = section.getLogicMinMax();
|
|
93
|
-
if (min == Infinity || max == -Infinity)
|
|
94
|
-
continue;
|
|
95
|
-
yield section;
|
|
96
|
-
}
|
|
97
|
-
}
|
|
98
|
-
anySectionDisplayDirty() {
|
|
99
|
-
if (!this.isDisplayDirty())
|
|
100
|
-
return false;
|
|
101
|
-
for (let i = 0; i < this.sections.length; i++) {
|
|
102
|
-
if (this.sections[i].isDisplayDirty() && !this.sections[i].isInProgress())
|
|
103
|
-
return true;
|
|
104
|
-
}
|
|
105
|
-
this.setDisplayDirty(false);
|
|
106
|
-
return false;
|
|
107
|
-
}
|
|
108
|
-
anySectionLogicDirty() {
|
|
109
|
-
if (!this.isLogicDirty())
|
|
110
|
-
return false;
|
|
111
|
-
for (let i = 0; i < this.sections.length; i++) {
|
|
112
|
-
if (this.sections[i].isLogicDirty() && !this.sections[i].isLogicUpdateInProgress())
|
|
113
|
-
return true;
|
|
114
|
-
}
|
|
115
|
-
this.setLogicDirty(false);
|
|
116
|
-
return false;
|
|
117
|
-
}
|
|
118
131
|
storeFlags() {
|
|
119
132
|
const stored = {};
|
|
120
133
|
for (const key in SectorState.StoredFlags) {
|
|
@@ -149,16 +162,22 @@ export class Sector {
|
|
|
149
162
|
this.setTimeStamp(storedIndex, stored[timeStamp]);
|
|
150
163
|
}
|
|
151
164
|
}
|
|
152
|
-
|
|
153
|
-
|
|
154
|
-
|
|
155
|
-
|
|
165
|
+
getMinMax() {
|
|
166
|
+
temp[0] = Infinity;
|
|
167
|
+
temp[1] = -Infinity;
|
|
168
|
+
const [x, y, z] = this.position;
|
|
169
|
+
for (let i = 0; i < this.sections.length; i++) {
|
|
170
|
+
const [min, max] = this.sections[i].getMinMax();
|
|
171
|
+
if (Math.abs(min) == Infinity || Math.abs(max) == Infinity) {
|
|
172
|
+
continue;
|
|
173
|
+
}
|
|
174
|
+
if (min + y < temp[0]) {
|
|
175
|
+
temp[0] = min + y;
|
|
176
|
+
}
|
|
177
|
+
if (max + y > temp[1]) {
|
|
178
|
+
temp[1] = max + y;
|
|
179
|
+
}
|
|
156
180
|
}
|
|
157
|
-
return
|
|
158
|
-
buffer: this.buffer,
|
|
159
|
-
flagArray: this.flagArray,
|
|
160
|
-
timeStampArray: this.timeStampArray,
|
|
161
|
-
sections,
|
|
162
|
-
};
|
|
181
|
+
return temp;
|
|
163
182
|
}
|
|
164
183
|
}
|
|
@@ -1,5 +1,5 @@
|
|
|
1
1
|
import { LocationData } from "../../Math";
|
|
2
2
|
export declare class SectorHeightMap {
|
|
3
3
|
static getRelative(location: LocationData): number;
|
|
4
|
-
static getAbsolute(
|
|
4
|
+
static getAbsolute(dimension: number, x: number, sy: number, z: number): number;
|
|
5
5
|
}
|
|
@@ -1,4 +1,4 @@
|
|
|
1
|
-
import {
|
|
1
|
+
import { MooreNeighborhood2D } from "../../Math/CardinalNeighbors";
|
|
2
2
|
import { WorldRegister } from "../WorldRegister";
|
|
3
3
|
import { WorldSpaces } from "../WorldSpaces";
|
|
4
4
|
export class SectorHeightMap {
|
|
@@ -8,24 +8,24 @@ export class SectorHeightMap {
|
|
|
8
8
|
const sectionDepth = WorldSpaces.section.bounds.z;
|
|
9
9
|
let maxHeight = -Infinity;
|
|
10
10
|
const [dimension, x, y, z] = location;
|
|
11
|
-
for (const check of
|
|
11
|
+
for (const check of MooreNeighborhood2D) {
|
|
12
12
|
location[1] = check[0] * sectionWidth + x;
|
|
13
13
|
location[3] = check[1] * sectionDepth + z;
|
|
14
|
-
const height = this.getAbsolute(location);
|
|
14
|
+
const height = this.getAbsolute(...location);
|
|
15
15
|
if (height > maxHeight) {
|
|
16
16
|
maxHeight = height;
|
|
17
17
|
}
|
|
18
18
|
}
|
|
19
19
|
return maxHeight;
|
|
20
20
|
}
|
|
21
|
-
static getAbsolute(
|
|
22
|
-
const sector = WorldRegister.sectors.get(
|
|
21
|
+
static getAbsolute(dimension, x, sy, z) {
|
|
22
|
+
const sector = WorldRegister.sectors.get(dimension, x, sy, z);
|
|
23
23
|
if (!sector)
|
|
24
24
|
return WorldSpaces.world.bounds.MinY;
|
|
25
25
|
if (sector.sections.length == 0)
|
|
26
26
|
return WorldSpaces.world.bounds.MinY;
|
|
27
27
|
let maxHeight = WorldSpaces.world.bounds.MinY;
|
|
28
|
-
const positon = [
|
|
28
|
+
const positon = [x, sy, z];
|
|
29
29
|
let y = positon[1];
|
|
30
30
|
for (let i = 0; i < sector.sections.length; i++) {
|
|
31
31
|
const section = sector.sections[i];
|
|
@@ -7,6 +7,7 @@ export var SectorStateDefaultBitFlags;
|
|
|
7
7
|
SectorStateDefaultBitFlags[SectorStateDefaultBitFlags["displayDirty"] = 4] = "displayDirty";
|
|
8
8
|
SectorStateDefaultBitFlags[SectorStateDefaultBitFlags["logicDirty"] = 5] = "logicDirty";
|
|
9
9
|
SectorStateDefaultBitFlags[SectorStateDefaultBitFlags["stored"] = 6] = "stored";
|
|
10
|
+
SectorStateDefaultBitFlags[SectorStateDefaultBitFlags["inProgress"] = 7] = "inProgress";
|
|
10
11
|
})(SectorStateDefaultBitFlags || (SectorStateDefaultBitFlags = {}));
|
|
11
12
|
export var SectorStateDefaultTimeStamps;
|
|
12
13
|
(function (SectorStateDefaultTimeStamps) {
|
|
@@ -0,0 +1,19 @@
|
|
|
1
|
+
import { Flat3DIndex } from "@amodx/math";
|
|
2
|
+
import { LocationData } from "../../Math";
|
|
3
|
+
export interface SectionSnapShotTransferData {
|
|
4
|
+
location: LocationData;
|
|
5
|
+
sections: Uint8Array[];
|
|
6
|
+
}
|
|
7
|
+
export declare class SectionSnapShot {
|
|
8
|
+
sections: Uint8Array[];
|
|
9
|
+
location: LocationData;
|
|
10
|
+
index: Flat3DIndex;
|
|
11
|
+
private _buffers;
|
|
12
|
+
constructor();
|
|
13
|
+
setLocation([dimension, x, y, z]: LocationData): void;
|
|
14
|
+
storeSnapShot(): void;
|
|
15
|
+
private _isTransfered;
|
|
16
|
+
isTransfered(): boolean;
|
|
17
|
+
transfer(): [SectionSnapShotTransferData, ArrayBuffer[]];
|
|
18
|
+
restore(data: SectionSnapShotTransferData): void;
|
|
19
|
+
}
|
|
@@ -0,0 +1,72 @@
|
|
|
1
|
+
import { Flat3DIndex } from "@amodx/math";
|
|
2
|
+
import { WorldSpaces } from "../WorldSpaces";
|
|
3
|
+
import { Section } from "../Section/Section";
|
|
4
|
+
import { WorldRegister } from "../WorldRegister";
|
|
5
|
+
export class SectionSnapShot {
|
|
6
|
+
sections = [];
|
|
7
|
+
location = [0, 0, 0, 0];
|
|
8
|
+
index = Flat3DIndex.GetXYZOrder();
|
|
9
|
+
_buffers = [];
|
|
10
|
+
constructor() {
|
|
11
|
+
this.index.setBounds(3, 3, 3);
|
|
12
|
+
let totalSections = this.index.size;
|
|
13
|
+
while (totalSections--) {
|
|
14
|
+
const buffer = new ArrayBuffer(Section.GetBufferSize());
|
|
15
|
+
this.sections.push(new Uint8Array(buffer));
|
|
16
|
+
this._buffers.push(buffer);
|
|
17
|
+
}
|
|
18
|
+
}
|
|
19
|
+
setLocation([dimension, x, y, z]) {
|
|
20
|
+
this.location[0] = dimension;
|
|
21
|
+
this.location[1] = x;
|
|
22
|
+
this.location[2] = y;
|
|
23
|
+
this.location[3] = z;
|
|
24
|
+
}
|
|
25
|
+
storeSnapShot() {
|
|
26
|
+
const { x: sizeX, y: sizeY, z: sizeZ } = WorldSpaces.section.bounds;
|
|
27
|
+
const [dim, ox, oy, oz] = this.location;
|
|
28
|
+
for (let x = 0; x < 3; x++) {
|
|
29
|
+
for (let y = 0; y < 3; y++) {
|
|
30
|
+
for (let z = 0; z < 3; z++) {
|
|
31
|
+
const wx = ox + (x - 1) * sizeX;
|
|
32
|
+
const wy = oy + (y - 1) * sizeY;
|
|
33
|
+
const wz = oz + (z - 1) * sizeZ;
|
|
34
|
+
const snapShotSection = this.sections[this.index.getIndexXYZ(x, y, z)];
|
|
35
|
+
if (!WorldSpaces.world.inBounds(wx, wy, wz)) {
|
|
36
|
+
snapShotSection.fill(0);
|
|
37
|
+
continue;
|
|
38
|
+
}
|
|
39
|
+
const sector = WorldRegister.sectors.get(dim, wx, wy, wz);
|
|
40
|
+
if (!sector) {
|
|
41
|
+
snapShotSection.fill(0);
|
|
42
|
+
continue;
|
|
43
|
+
}
|
|
44
|
+
snapShotSection.set(sector.getSection(wx, wy, wz).view);
|
|
45
|
+
}
|
|
46
|
+
}
|
|
47
|
+
}
|
|
48
|
+
}
|
|
49
|
+
_isTransfered = false;
|
|
50
|
+
isTransfered() {
|
|
51
|
+
return this._isTransfered;
|
|
52
|
+
}
|
|
53
|
+
transfer() {
|
|
54
|
+
this._isTransfered = true;
|
|
55
|
+
return [
|
|
56
|
+
{
|
|
57
|
+
location: [...this.location],
|
|
58
|
+
sections: [...this.sections],
|
|
59
|
+
},
|
|
60
|
+
this._buffers,
|
|
61
|
+
];
|
|
62
|
+
}
|
|
63
|
+
restore(data) {
|
|
64
|
+
this.sections = data.sections;
|
|
65
|
+
this.location = data.location;
|
|
66
|
+
this._buffers = [];
|
|
67
|
+
this._isTransfered = false;
|
|
68
|
+
for (let i = 0; i < this.sections.length; i++) {
|
|
69
|
+
this._buffers.push(this.sections[i].buffer);
|
|
70
|
+
}
|
|
71
|
+
}
|
|
72
|
+
}
|
|
@@ -0,0 +1,23 @@
|
|
|
1
|
+
import { Flat3DIndex, Vector3Like } from "@amodx/math";
|
|
2
|
+
import { DataCursorInterface } from "../../Voxels/Cursor/DataCursor.interface";
|
|
3
|
+
import { SectionSnapShot } from "./SectionSnapShot";
|
|
4
|
+
import { Sector } from "../Sector";
|
|
5
|
+
import { SectorCursor } from "../Cursor/SectorCursor";
|
|
6
|
+
import { SectionCursor } from "../Cursor/SectionCursor";
|
|
7
|
+
export declare class SectionSnapshotCursor implements DataCursorInterface {
|
|
8
|
+
origin: Vector3Like;
|
|
9
|
+
sectorOrigin: Vector3Like;
|
|
10
|
+
dimension: number;
|
|
11
|
+
sectors: Sector[];
|
|
12
|
+
cursors: SectorCursor[];
|
|
13
|
+
index: Flat3DIndex;
|
|
14
|
+
constructor();
|
|
15
|
+
private _snapShot;
|
|
16
|
+
private _centeralCursor;
|
|
17
|
+
getCenteralCursor(): SectionCursor | null;
|
|
18
|
+
setSectionSnapShot(snapShot: SectionSnapShot): void;
|
|
19
|
+
protected getSectorIndex(x: number, y: number, z: number): number;
|
|
20
|
+
inBounds(x: number, y: number, z: number): boolean;
|
|
21
|
+
getVoxel(x: number, y: number, z: number): import("../Cursor/WorldVoxelCursor").WorldVoxelCursor | null;
|
|
22
|
+
clone(): SectionSnapshotCursor;
|
|
23
|
+
}
|
|
@@ -0,0 +1,107 @@
|
|
|
1
|
+
import { Flat3DIndex, Vector3Like } from "@amodx/math";
|
|
2
|
+
import { WorldSpaces } from "../WorldSpaces";
|
|
3
|
+
import { Sector } from "../Sector";
|
|
4
|
+
import { SectorCursor } from "../Cursor/SectorCursor";
|
|
5
|
+
import { SectionCursor } from "../Cursor/SectionCursor";
|
|
6
|
+
const tempPosition = Vector3Like.Create();
|
|
7
|
+
export class SectionSnapshotCursor {
|
|
8
|
+
origin = Vector3Like.Create();
|
|
9
|
+
sectorOrigin = Vector3Like.Create();
|
|
10
|
+
dimension = 0;
|
|
11
|
+
sectors = [];
|
|
12
|
+
cursors = [];
|
|
13
|
+
index = Flat3DIndex.GetXYZOrder();
|
|
14
|
+
constructor() {
|
|
15
|
+
this.index.setBounds(3, 3, 3);
|
|
16
|
+
const { x: sizeX, y: sizeY, z: sizeZ } = WorldSpaces.sector.bounds;
|
|
17
|
+
for (let x = 0; x < 3; x++) {
|
|
18
|
+
for (let y = 0; y < 3; y++) {
|
|
19
|
+
for (let z = 0; z < 3; z++) {
|
|
20
|
+
if (!WorldSpaces.world.inBounds((x - 1) * sizeX, (y - 1) * sizeY, (z - 1) * sizeZ))
|
|
21
|
+
continue;
|
|
22
|
+
const sectorIndex = this.index.getIndexXYZ(x, y, z);
|
|
23
|
+
const sector = new Sector();
|
|
24
|
+
sector.setBuffer(Sector.CreateNewBuffer());
|
|
25
|
+
const cursor = new SectorCursor();
|
|
26
|
+
cursor.setSector(sector);
|
|
27
|
+
this.sectors[sectorIndex] = sector;
|
|
28
|
+
this.cursors[sectorIndex] = cursor;
|
|
29
|
+
}
|
|
30
|
+
}
|
|
31
|
+
}
|
|
32
|
+
}
|
|
33
|
+
_snapShot;
|
|
34
|
+
_centeralCursor = new SectionCursor();
|
|
35
|
+
getCenteralCursor() {
|
|
36
|
+
const [dim, x, y, z] = this._snapShot.location;
|
|
37
|
+
const sector = this.sectors[this.getSectorIndex(x, y, z)];
|
|
38
|
+
if (!sector)
|
|
39
|
+
return null;
|
|
40
|
+
const section = sector.getSection(x, y, z);
|
|
41
|
+
if (!section)
|
|
42
|
+
return null;
|
|
43
|
+
this._centeralCursor.setSection(section);
|
|
44
|
+
return this._centeralCursor;
|
|
45
|
+
}
|
|
46
|
+
setSectionSnapShot(snapShot) {
|
|
47
|
+
this._snapShot = snapShot;
|
|
48
|
+
const { x: sectorSizeX, y: sectorSizeY, z: sectorSizeZ, } = WorldSpaces.sector.bounds;
|
|
49
|
+
this.origin.x = snapShot.location[1];
|
|
50
|
+
this.origin.y = snapShot.location[2];
|
|
51
|
+
this.origin.z = snapShot.location[3];
|
|
52
|
+
this.sectorOrigin.x = this.origin.x;
|
|
53
|
+
this.sectorOrigin.y = this.origin.y;
|
|
54
|
+
this.sectorOrigin.z = this.origin.z;
|
|
55
|
+
WorldSpaces.sector.transformPosition(this.sectorOrigin);
|
|
56
|
+
for (let x = 0; x < 3; x++) {
|
|
57
|
+
for (let y = 0; y < 3; y++) {
|
|
58
|
+
for (let z = 0; z < 3; z++) {
|
|
59
|
+
const sectorIndex = this.index.getIndexXYZ(x, y, z);
|
|
60
|
+
const sector = this.sectors[sectorIndex];
|
|
61
|
+
if (!sector)
|
|
62
|
+
continue;
|
|
63
|
+
const secotrPosition = WorldSpaces.sector.getPosition(this.sectorOrigin.x + (x - 1) * sectorSizeX, this.sectorOrigin.y + (y - 1) * sectorSizeY, this.sectorOrigin.z + (z - 1) * sectorSizeZ, tempPosition);
|
|
64
|
+
sector.position[0] = secotrPosition.x;
|
|
65
|
+
sector.position[1] = secotrPosition.y;
|
|
66
|
+
sector.position[2] = secotrPosition.z;
|
|
67
|
+
this.cursors[sectorIndex].setSector(sector);
|
|
68
|
+
}
|
|
69
|
+
}
|
|
70
|
+
}
|
|
71
|
+
const { x: sectionSizeX, y: sectionSizeY, z: sectionSizeZ, } = WorldSpaces.section.bounds;
|
|
72
|
+
for (let x = 0; x < 3; x++) {
|
|
73
|
+
for (let y = 0; y < 3; y++) {
|
|
74
|
+
for (let z = 0; z < 3; z++) {
|
|
75
|
+
const sectionX = this.origin.x + (x - 1) * sectionSizeX;
|
|
76
|
+
const sectionY = this.origin.y + (y - 1) * sectionSizeY;
|
|
77
|
+
const sectionZ = this.origin.z + (z - 1) * sectionSizeZ;
|
|
78
|
+
if (!WorldSpaces.world.inBounds(sectionX, sectionY, sectionZ))
|
|
79
|
+
continue;
|
|
80
|
+
const sectorIndex = this.getSectorIndex(sectionX, sectionY, sectionZ);
|
|
81
|
+
const sector = this.sectors[sectorIndex];
|
|
82
|
+
if (!sector)
|
|
83
|
+
continue;
|
|
84
|
+
const section = sector.getSection(sectionX, sectionY, sectionZ);
|
|
85
|
+
section.updatePosition();
|
|
86
|
+
section.view.set(snapShot.sections[snapShot.index.getIndexXYZ(x, y, z)]);
|
|
87
|
+
}
|
|
88
|
+
}
|
|
89
|
+
}
|
|
90
|
+
}
|
|
91
|
+
getSectorIndex(x, y, z) {
|
|
92
|
+
const sectorPos = WorldSpaces.sector.getPosition(x, y, z, tempPosition);
|
|
93
|
+
return this.index.getIndexXYZ((sectorPos.x - this.sectorOrigin.x) / WorldSpaces.sector.bounds.x + 1, (sectorPos.y - this.sectorOrigin.y) / WorldSpaces.sector.bounds.y + 1, (sectorPos.z - this.sectorOrigin.z) / WorldSpaces.sector.bounds.z + 1);
|
|
94
|
+
}
|
|
95
|
+
inBounds(x, y, z) {
|
|
96
|
+
return WorldSpaces.world.inBounds(x, y, z);
|
|
97
|
+
}
|
|
98
|
+
getVoxel(x, y, z) {
|
|
99
|
+
const sector = this.cursors[this.getSectorIndex(x, y, z)];
|
|
100
|
+
if (!sector)
|
|
101
|
+
return null;
|
|
102
|
+
return sector.getVoxel(x, y, z);
|
|
103
|
+
}
|
|
104
|
+
clone() {
|
|
105
|
+
return new SectionSnapshotCursor();
|
|
106
|
+
}
|
|
107
|
+
}
|
|
@@ -0,0 +1,11 @@
|
|
|
1
|
+
import { LocationData } from "../../Math";
|
|
2
|
+
import { SectionSnapShot } from "./SectionSnapShot";
|
|
3
|
+
import { BoundingBox } from "@amodx/math/Geomtry/Bounds/BoundingBox";
|
|
4
|
+
export declare class SnapShots {
|
|
5
|
+
static _readyCache: SectionSnapShot[];
|
|
6
|
+
static _pendingCache: SectionSnapShot[];
|
|
7
|
+
private static bounds;
|
|
8
|
+
static getSnapShotBounds(x: number, y: number, z: number): Readonly<BoundingBox>;
|
|
9
|
+
static createSnapShot(location: LocationData): SectionSnapShot;
|
|
10
|
+
static transferSnapShot(snapShot: SectionSnapShot): void;
|
|
11
|
+
}
|
|
@@ -0,0 +1,24 @@
|
|
|
1
|
+
import { SectionSnapShot } from "./SectionSnapShot";
|
|
2
|
+
import { BoundingBox } from "@amodx/math/Geomtry/Bounds/BoundingBox";
|
|
3
|
+
import { WorldSpaces } from "../WorldSpaces";
|
|
4
|
+
import { Vector3Like } from "@amodx/math";
|
|
5
|
+
export class SnapShots {
|
|
6
|
+
static _readyCache = [];
|
|
7
|
+
static _pendingCache = [];
|
|
8
|
+
static bounds = new BoundingBox();
|
|
9
|
+
static getSnapShotBounds(x, y, z) {
|
|
10
|
+
this.bounds.setMinMax(WorldSpaces.section.transformPosition(Vector3Like.Subtract({ x, y, z }, WorldSpaces.section.bounds)), WorldSpaces.section.transformPosition(Vector3Like.Add({ x, y, z }, WorldSpaces.section.bounds)));
|
|
11
|
+
return this.bounds;
|
|
12
|
+
}
|
|
13
|
+
static createSnapShot(location) {
|
|
14
|
+
let snapShot = this._readyCache.length
|
|
15
|
+
? this._readyCache.shift()
|
|
16
|
+
: new SectionSnapShot();
|
|
17
|
+
snapShot.setLocation(location);
|
|
18
|
+
snapShot.storeSnapShot();
|
|
19
|
+
return snapShot;
|
|
20
|
+
}
|
|
21
|
+
static transferSnapShot(snapShot) {
|
|
22
|
+
this._pendingCache.push(snapShot);
|
|
23
|
+
}
|
|
24
|
+
}
|
|
@@ -2,6 +2,8 @@ export var WorldDataSyncIds;
|
|
|
2
2
|
(function (WorldDataSyncIds) {
|
|
3
3
|
WorldDataSyncIds["SyncSector"] = "sync-sector";
|
|
4
4
|
WorldDataSyncIds["UnSyncSector"] = "unsync-sector";
|
|
5
|
+
WorldDataSyncIds["CheckInSector"] = "check-in-sector";
|
|
6
|
+
WorldDataSyncIds["CheckOutSector"] = "check-out-sector";
|
|
5
7
|
WorldDataSyncIds["SyncDimension"] = "sync-dimension";
|
|
6
8
|
WorldDataSyncIds["UnSyncDimension"] = "unsync-dimension";
|
|
7
9
|
})(WorldDataSyncIds || (WorldDataSyncIds = {}));
|