@divinevoxel/vlox 0.0.74 → 0.0.76
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/Builder/RayProvider.d.ts +6 -0
- package/Builder/Tools/Box/BoxSelection.d.ts +12 -0
- package/Builder/Tools/Box/BoxSelection.js +27 -0
- package/Builder/Tools/Box/BoxTool.d.ts +31 -0
- package/Builder/Tools/Box/BoxTool.js +91 -0
- package/Builder/Tools/Box/BoxToolTemplate.d.ts +13 -0
- package/Builder/Tools/Box/BoxToolTemplate.js +23 -0
- package/Builder/Tools/Brush/BrushTool.d.ts +48 -0
- package/Builder/Tools/Brush/BrushTool.js +146 -0
- package/Builder/Tools/BuilderToolBase.d.ts +3 -0
- package/Builder/Tools/BuilderToolBase.js +3 -0
- package/Builder/Tools/Hand/HandTool.d.ts +22 -0
- package/Builder/Tools/Hand/HandTool.js +56 -0
- package/Builder/Tools/Path/PahtTool.d.ts +29 -0
- package/Builder/Tools/Path/PahtTool.js +117 -0
- package/Builder/Tools/Wand/WandTool.d.ts +28 -0
- package/Builder/Tools/Wand/WandTool.js +67 -0
- package/Builder/Tools/Wrench/WrenchTool.d.ts +47 -0
- package/Builder/Tools/Wrench/WrenchTool.js +175 -0
- package/Builder/VoxelBuildSpace.d.ts +61 -0
- package/Builder/VoxelBuildSpace.js +165 -0
- package/Builder/VoxelBuilder.types.d.ts +0 -0
- package/Builder/VoxelBuilder.types.js +1 -0
- package/Builder/World/InitTasks.d.ts +1 -0
- package/Builder/World/InitTasks.js +134 -0
- package/Builder/World/VoxelBuildSpaceWorld.d.ts +4 -0
- package/Builder/World/VoxelBuildSpaceWorld.js +10 -0
- package/Cache/Cache.types.d.ts +1 -1
- package/Contexts/Base/Remote/InitDataSync.js +3 -3
- package/Contexts/Base/Remote/InitWorldDataSync.d.ts +2 -1
- package/Contexts/Base/Remote/InitWorldDataSync.js +13 -2
- package/Contexts/Generator/DivineVoxelEngineGenerator.d.ts +9 -0
- package/Contexts/Generator/DivineVoxelEngineGenerator.js +14 -0
- package/Contexts/{Constructor/ConstrcutorTheads.d.ts → Generator/GeneratorThreads.d.ts} +2 -2
- package/Contexts/{Constructor/ConstrcutorTheads.js → Generator/GeneratorThreads.js} +2 -2
- package/Contexts/Generator/index.d.ts +1 -0
- package/Contexts/Generator/index.js +1 -0
- package/Contexts/Mesher/DivineVoxelEngineMesher.d.ts +9 -0
- package/Contexts/Mesher/DivineVoxelEngineMesher.js +14 -0
- package/Contexts/Mesher/MesherTheads.d.ts +7 -0
- package/Contexts/Mesher/MesherTheads.js +14 -0
- package/Contexts/Mesher/index.d.ts +1 -0
- package/Contexts/Mesher/index.js +1 -0
- package/Contexts/Nexus/NexusTheads.js +1 -1
- package/Contexts/Render/DVERenderThreads.d.ts +2 -1
- package/Contexts/Render/DVERenderThreads.js +4 -2
- package/Contexts/Render/DivineVoxelEngineRender.d.ts +14 -4
- package/Contexts/Render/DivineVoxelEngineRender.js +9 -4
- package/Contexts/World/DivineVoxelEngineWorld.d.ts +12 -3
- package/Contexts/World/WorldThreads.d.ts +2 -1
- package/Contexts/World/WorldThreads.js +4 -2
- package/Init/StartGenerator.d.ts +2 -0
- package/Init/StartGenerator.js +45 -0
- package/Init/StartMesher.d.ts +2 -0
- package/Init/StartMesher.js +41 -0
- package/Init/StartNexus.js +4 -2
- package/Init/StartRenderer.d.ts +4 -1
- package/Init/StartRenderer.js +59 -14
- package/Init/StartWorld.js +2 -1
- package/LICENSE.md +2 -1
- package/Math/CardinalNeighbors.d.ts +43 -3
- package/Math/CardinalNeighbors.js +54 -8
- package/Math/Indexing.d.ts +1 -0
- package/Math/Location.d.ts +10 -0
- package/Math/UtilFunctions.d.ts +4 -0
- package/Math/UtilFunctions.js +52 -0
- package/Math/index.d.ts +1 -10
- package/Math/index.js +1 -0
- package/Mesher/Functions/Base/MeshSectionBase.d.ts +5 -0
- package/Mesher/Functions/Base/MeshSectionBase.js +108 -0
- package/Mesher/Functions/CompactVoxelSectionMesh.js +4 -10
- package/Mesher/Functions/MeshSection.js +3 -107
- package/Mesher/Functions/MeshSectionSnapShot.d.ts +3 -0
- package/Mesher/Functions/MeshSectionSnapShot.js +14 -0
- package/Mesher/Functions/MeshTexture.js +8 -4
- package/Mesher/Functions/MeshVoxel.js +12 -4
- package/Mesher/Geomtry/CompactedSectionVoxelMesh.d.ts +5 -2
- package/Mesher/Geomtry/CompactedSectionVoxelMesh.js +12 -7
- package/Mesher/Geomtry/Functions/GetBounds.d.ts +2 -0
- package/Mesher/{Models/Common/BoundsFunctions.js → Geomtry/Functions/GetBounds.js} +13 -13
- package/Mesher/Geomtry/Geometry.types.d.ts +14 -0
- package/Mesher/Geomtry/Geometry.types.js +11 -0
- package/Mesher/Geomtry/Primitives/Quad.d.ts +7 -15
- package/Mesher/Geomtry/Primitives/Quad.js +36 -91
- package/Mesher/Geomtry/Primitives/QuadVertexData.d.ts +4 -14
- package/Mesher/Geomtry/Primitives/QuadVertexData.js +17 -57
- package/Mesher/Geomtry/Primitives/Triangle.d.ts +65 -0
- package/Mesher/Geomtry/Primitives/Triangle.js +148 -0
- package/Mesher/Geomtry/Primitives/TriangleVertexData.d.ts +58 -0
- package/Mesher/Geomtry/Primitives/TriangleVertexData.js +263 -0
- package/Mesher/Geomtry/Primitives/index.d.ts +2 -0
- package/Mesher/Geomtry/Primitives/index.js +2 -0
- package/Mesher/Geomtry/Shapes/Box.d.ts +20 -0
- package/Mesher/Geomtry/Shapes/Box.js +69 -0
- package/Mesher/Geomtry/Transform/TransformBox.d.ts +3 -0
- package/{Models/Shared/Transform.js → Mesher/Geomtry/Transform/TransformBox.js} +9 -124
- package/Mesher/Geomtry/Transform/TransformQuad.d.ts +3 -0
- package/Mesher/Geomtry/Transform/TransformQuad.js +113 -0
- package/Mesher/Geomtry/Transform/TransformTriangle.d.ts +3 -0
- package/Mesher/Geomtry/Transform/TransformTriangle.js +112 -0
- package/Mesher/Geomtry/VoxelGeometryBuilder.d.ts +3 -4
- package/Mesher/Geomtry/VoxelGeometryBuilder.js +128 -112
- package/Mesher/Geomtry/VoxelMeshBVHBuilder.d.ts +3 -3
- package/Mesher/Geomtry/VoxelMeshBVHBuilder.js +1 -1
- package/Mesher/Geomtry/VoxelMeshVertexStructCursor.d.ts +9 -3
- package/Mesher/Geomtry/VoxelMeshVertexStructCursor.js +26 -3
- package/Mesher/Geomtry/VoxelShaderData.d.ts +4 -1
- package/Mesher/Geomtry/VoxelShaderData.js +25 -10
- package/Mesher/InitMesher.d.ts +1 -1
- package/Mesher/InitMesher.js +6 -0
- package/Mesher/InitTask.js +17 -6
- package/Mesher/Models/Common/Calc/CalcConstants.d.ts +2 -6
- package/Mesher/Models/Common/Calc/CalcConstants.js +2 -76
- package/Mesher/Models/Common/Faces/CullRulledFace.d.ts +2 -0
- package/Mesher/Models/Common/Faces/CullRulledFace.js +60 -0
- package/Mesher/Models/Common/Faces/ShadeRulelessFace.d.ts +4 -0
- package/Mesher/Models/Common/Faces/ShadeRulelessFace.js +12 -0
- package/Mesher/Models/Common/Faces/ShadeRulledFace.d.ts +4 -0
- package/Mesher/Models/Common/Faces/ShadeRulledFace.js +58 -0
- package/Mesher/Models/Common/GetTexture.d.ts +6 -0
- package/Mesher/Models/Common/GetTexture.js +12 -0
- package/Mesher/Models/Nodes/Custom/Liquid/FlowGradient.js +1 -1
- package/Mesher/Models/Nodes/Custom/Liquid/LiquidGeomtryNode.d.ts +2 -3
- package/Mesher/Models/Nodes/Custom/Liquid/LiquidGeomtryNode.js +124 -48
- package/Mesher/Models/Nodes/Default/QuadVoxelGeometryNode.d.ts +13 -0
- package/Mesher/Models/Nodes/Default/QuadVoxelGeometryNode.js +55 -0
- package/Mesher/Models/Nodes/Default/TriangleVoxelGeometryNode.d.ts +13 -0
- package/Mesher/Models/Nodes/Default/TriangleVoxelGeometryNode.js +52 -0
- package/Mesher/Models/Nodes/GeometryNode.d.ts +2 -8
- package/Mesher/Models/Nodes/GeometryNode.js +1 -7
- package/Mesher/Models/Nodes/Types/GeomtryNode.types.d.ts +7 -0
- package/Mesher/Models/Nodes/Types/GeomtryNode.types.js +1 -0
- package/Mesher/Models/Nodes/Types/QuadVoxelGometryNodeTypes.d.ts +29 -0
- package/{Models/Input/QuadVoxelGometryInputs.js → Mesher/Models/Nodes/Types/QuadVoxelGometryNodeTypes.js} +4 -8
- package/Mesher/Models/Nodes/Types/TriangleVoxelGometryNodeTypes.d.ts +28 -0
- package/Mesher/Models/Nodes/Types/TriangleVoxelGometryNodeTypes.js +24 -0
- package/Mesher/Models/Nodes/VoxelGeometryConstructor.d.ts +4 -8
- package/Mesher/Models/Nodes/VoxelGeometryConstructor.js +16 -52
- package/Mesher/Models/Procedures/Default/ConsistentRotationTextureProcedure.d.ts +25 -0
- package/Mesher/Models/Procedures/Default/ConsistentRotationTextureProcedure.js +44 -0
- package/Mesher/Models/Procedures/Default/OutlinedTextureProcedure.d.ts +28 -0
- package/Mesher/Models/Procedures/Default/OutlinedTextureProcedure.js +162 -0
- package/Mesher/Models/Procedures/TextureProcedure.d.ts +16 -0
- package/Mesher/Models/Procedures/TextureProcedure.js +2 -0
- package/Mesher/Models/Procedures/TextureProcedureRegister.d.ts +6 -0
- package/Mesher/Models/Procedures/TextureProcedureRegister.js +16 -0
- package/Mesher/Models/VoxelConstructor.d.ts +1 -5
- package/Mesher/Models/VoxelConstructor.js +1 -11
- package/Mesher/Models/VoxelGeometryBuilderCacheSpace.js +2 -2
- package/Mesher/Models/VoxelModelBuilder.d.ts +0 -1
- package/Mesher/Models/VoxelModelBuilder.js +1 -2
- package/Mesher/Models/VoxelModelConstructorRegister.d.ts +8 -2
- package/Mesher/Models/VoxelModelConstructorRegister.js +6 -8
- package/Renderer/Classes/SectionMesh.d.ts +2 -3
- package/Renderer/Classes/SectionMesh.js +13 -10
- package/Renderer/Classes/SectorMesh.d.ts +5 -5
- package/Renderer/Classes/SectorMesh.js +17 -6
- package/Renderer/InitTasks.d.ts +1 -2
- package/Renderer/InitTasks.js +4 -10
- package/Renderer/MeshManager.d.ts +6 -1
- package/Renderer/MeshManager.js +11 -14
- package/Renderer/MeshRegister.d.ts +6 -4
- package/Renderer/MeshRegister.js +34 -43
- package/Settings/EngineSettings.js +3 -0
- package/Settings/EngineSettings.types.d.ts +7 -1
- package/Settings/EngineSettings.types.js +5 -1
- package/Stats/EngineStats.d.ts +19 -0
- package/Stats/EngineStats.js +27 -0
- package/Tasks/Paint/Common.d.ts +7 -0
- package/Tasks/Paint/Common.js +200 -0
- package/Tasks/Paint/Erase/EraseVoxel.d.ts +3 -0
- package/Tasks/Paint/Erase/EraseVoxel.js +31 -0
- package/Tasks/Paint/Erase/EraseVoxelPath.d.ts +4 -0
- package/Tasks/Paint/Erase/EraseVoxelPath.js +80 -0
- package/Tasks/Paint/Erase/EraseVoxelTemplate.d.ts +4 -0
- package/Tasks/Paint/Erase/EraseVoxelTemplate.js +34 -0
- package/Tasks/Paint/InitTasks.js +16 -0
- package/Tasks/Paint/Paint/PaintVoxel.d.ts +4 -0
- package/Tasks/Paint/Paint/PaintVoxel.js +29 -0
- package/Tasks/Paint/Paint/PaintVoxelPath.d.ts +4 -0
- package/Tasks/Paint/Paint/PaintVoxelPath.js +78 -0
- package/Tasks/Paint/Paint/PaintVoxelTemplate.d.ts +4 -0
- package/Tasks/Paint/Paint/PaintVoxelTemplate.js +36 -0
- package/Tasks/Propagation/Flow/FlowUpdate.js +1 -1
- package/Tasks/Propagation/Flow/WorldFlow.js +2 -2
- package/Tasks/Propagation/Illumanation/CommonFunctions.d.ts +6 -6
- package/Tasks/Propagation/Illumanation/CommonFunctions.js +6 -7
- package/Tasks/Propagation/Illumanation/RGBUpdate.js +9 -9
- package/Tasks/Propagation/Illumanation/SunUpdate.js +8 -7
- package/Tasks/Propagation/Illumanation/WorldSun.js +11 -9
- package/Tasks/Propagation/InitTasks.js +16 -28
- package/Tasks/Propagation/Power/PowerUpdate.js +10 -10
- package/Tasks/Tasks.types.d.ts +25 -9
- package/Tasks/TasksIds.d.ts +13 -20
- package/Tasks/TasksIds.js +13 -20
- package/Tasks/VoxelUpdateTask.d.ts +6 -5
- package/Tasks/VoxelUpdateTask.js +53 -37
- package/Tasks/WorldGeneration/InitTasks.d.ts +4 -1
- package/Tasks/WorldGeneration/InitTasks.js +6 -3
- package/Tasks/WorldGeneration/WorldGen.types.d.ts +2 -3
- package/Tasks/WorldGeneration/WorldGenBrush.js +6 -7
- package/Tasks/WorldGeneration/WorldGenRegister.d.ts +3 -1
- package/Tasks/WorldGeneration/WorldGenRegister.js +13 -3
- package/Tasks/WorldGeneration/WorldGeneration.d.ts +2 -2
- package/Tasks/WorldGeneration/WorldGeneration.js +22 -3
- package/Templates/Archive/ArchivedVoxelTemplate.d.ts +38 -0
- package/Templates/Archive/ArchivedVoxelTemplate.js +128 -0
- package/Templates/Archive/ArchivedVoxelTemplate.types.d.ts +45 -0
- package/Templates/Archive/ArchivedVoxelTemplate.types.js +1 -0
- package/Templates/Archive/Functions/CreateArchivedTemplate.d.ts +11 -0
- package/Templates/Archive/Functions/CreateArchivedTemplate.js +186 -0
- package/Templates/Archive/Functions/ExportArchiedTemplateJSON.d.ts +2 -0
- package/Templates/Archive/Functions/ExportArchiedTemplateJSON.js +44 -0
- package/Templates/Archive/Functions/ImportArchivedTemplateJSON.d.ts +2 -0
- package/Templates/Archive/Functions/ImportArchivedTemplateJSON.js +37 -0
- package/Templates/Cursor/TemplateCursor.d.ts +5 -3
- package/Templates/Cursor/TemplateCursor.js +11 -5
- package/Templates/Cursor/TemplateProxy.d.ts +11 -0
- package/Templates/Cursor/TemplateProxy.js +36 -0
- package/Templates/Cursor/TemplateVoxelCursor.d.ts +5 -7
- package/Templates/Cursor/TemplateVoxelCursor.js +7 -13
- package/Templates/Full/FullVoxelTemplate.d.ts +28 -0
- package/Templates/Full/FullVoxelTemplate.js +112 -0
- package/Templates/Full/FullVoxelTemplate.types.d.ts +5 -0
- package/Templates/Full/FullVoxelTemplate.types.js +1 -0
- package/Templates/Full/Functions/CreateFullTemplate.d.ts +3 -0
- package/Templates/Full/Functions/CreateFullTemplate.js +27 -0
- package/Templates/Functions/FlipTemplate.d.ts +2 -2
- package/Templates/Functions/FlipTemplate.js +1 -9
- package/Templates/Functions/RotateTemplate.d.ts +2 -2
- package/Templates/Functions/RotateTemplate.js +2 -10
- package/Templates/Functions/index.d.ts +1 -1
- package/Templates/Functions/index.js +1 -1
- package/Templates/Path/VoxelPath.d.ts +38 -0
- package/Templates/Path/VoxelPath.js +144 -0
- package/Templates/Path/VoxelPath.types.d.ts +11 -0
- package/Templates/Path/VoxelPath.types.js +1 -0
- package/Templates/Selection/VoxelBFSSelection.d.ts +23 -0
- package/Templates/Selection/VoxelBFSSelection.js +141 -0
- package/Templates/Selection/VoxelBoxSelection.d.ts +17 -0
- package/Templates/Selection/VoxelBoxSelection.js +116 -0
- package/Templates/Selection/VoxelPointSelection.d.ts +17 -0
- package/Templates/Selection/VoxelPointSelection.js +48 -0
- package/Templates/Selection/VoxelSelecton.d.ts +9 -0
- package/Templates/Selection/VoxelSelecton.js +1 -0
- package/Templates/Selection/VoxelSurfaceSelection.d.ts +30 -0
- package/Templates/Selection/VoxelSurfaceSelection.js +224 -0
- package/Templates/Selection/VoxelTemplateSelection.d.ts +13 -0
- package/Templates/Selection/VoxelTemplateSelection.js +36 -0
- package/Templates/Shapes/BasicVoxelShapeTemplate.d.ts +36 -0
- package/Templates/Shapes/BasicVoxelShapeTemplate.js +126 -0
- package/Templates/Shapes/BoxVoxelTemplate.d.ts +23 -0
- package/Templates/Shapes/BoxVoxelTemplate.js +83 -0
- package/Templates/Shapes/ConeVoxelTemplate.d.ts +23 -0
- package/Templates/Shapes/ConeVoxelTemplate.js +73 -0
- package/Templates/Shapes/CylinderVoxelTemplate.d.ts +23 -0
- package/Templates/Shapes/CylinderVoxelTemplate.js +73 -0
- package/Templates/Shapes/EllipsoidVoxelTemplate.d.ts +23 -0
- package/Templates/Shapes/EllipsoidVoxelTemplate.js +89 -0
- package/Templates/Shapes/OctahedronVoxelTemplate.d.ts +23 -0
- package/Templates/Shapes/OctahedronVoxelTemplate.js +73 -0
- package/Templates/Shapes/PyramidVoxelTemplate.d.ts +31 -0
- package/Templates/Shapes/PyramidVoxelTemplate.js +148 -0
- package/Templates/Shapes/SphereVoxelTemplate.d.ts +15 -0
- package/Templates/Shapes/SphereVoxelTemplate.js +59 -0
- package/Templates/Shapes/TorusVoxelTemplate.d.ts +23 -0
- package/Templates/Shapes/TorusVoxelTemplate.js +73 -0
- package/Templates/Shapes/VoxelShapeTemplate.types.d.ts +27 -0
- package/Templates/Shapes/VoxelShapeTemplate.types.js +6 -0
- package/Templates/VoxelTempateRegister.d.ts +6 -0
- package/Templates/VoxelTempateRegister.js +30 -0
- package/Templates/VoxelTemplates.types.d.ts +24 -26
- package/Templates/index.d.ts +1 -1
- package/Templates/index.js +1 -1
- package/Textures/Classes/CompiledTexture.d.ts +3 -0
- package/Textures/Classes/CompiledTexture.js +3 -0
- package/Textures/Classes/CompiledTextureAnimation.d.ts +1 -1
- package/Textures/Classes/CompiledTextureAnimation.js +8 -2
- package/Textures/Classes/TextureAnimationTexture.d.ts +1 -1
- package/Textures/Functions/BuildTextureData.d.ts +2 -1
- package/Textures/Functions/BuildTextureData.js +86 -17
- package/Textures/Texture.types.d.ts +5 -1
- package/Textures/TextureManager.d.ts +2 -1
- package/Textures/TextureManager.js +5 -2
- package/Tools/Brush/AdvancedBrushTool.d.ts +1 -5
- package/Tools/Brush/AdvancedBrushTool.js +2 -30
- package/Tools/Brush/Brush.d.ts +8 -2
- package/Tools/Brush/Brush.js +61 -36
- package/Tools/Tasks/TasksTool.d.ts +49 -20
- package/Tools/Tasks/TasksTool.js +87 -23
- package/Util/Binary/BinaryArrays.d.ts +2 -0
- package/Util/Binary/BinaryArrays.js +15 -0
- package/Util/Binary/BinaryFunctions.d.ts +3 -0
- package/Util/Binary/BinaryFunctions.js +18 -0
- package/Util/BinaryBuffer/BinaryBuffer.d.ts +30 -0
- package/Util/BinaryBuffer/BinaryBuffer.js +78 -0
- package/Util/BinaryBuffer/BinaryBuffer.types.d.ts +37 -0
- package/Util/BinaryBuffer/BinaryBuffer.types.js +28 -0
- package/Util/BinaryBuffer/Functions/BinaryBufferConvert.d.ts +5 -0
- package/Util/BinaryBuffer/Functions/BinaryBufferConvert.js +60 -0
- package/Util/BinaryBuffer/Functions/BinaryBufferJSON.d.ts +3 -0
- package/Util/BinaryBuffer/Functions/BinaryBufferJSON.js +64 -0
- package/Util/BinaryBuffer/Functions/BinaryBufferRead.d.ts +3 -0
- package/Util/BinaryBuffer/Functions/BinaryBufferRead.js +26 -0
- package/Util/BinaryBuffer/Functions/BinaryBufferToTypedArray.d.ts +2 -0
- package/Util/BinaryBuffer/Functions/BinaryBufferToTypedArray.js +43 -0
- package/Util/BinaryBuffer/index.d.ts +2 -0
- package/Util/BinaryBuffer/index.js +2 -0
- package/Util/LocationData.d.ts +3 -0
- package/Util/LocationData.js +16 -0
- package/Util/PriorityQueue.d.ts +18 -0
- package/Util/PriorityQueue.js +62 -0
- package/Util/TickInterval.d.ts +16 -0
- package/Util/TickInterval.js +49 -0
- package/Util/TypedEventTarget.d.ts +1 -0
- package/Util/TypedEventTarget.js +3 -0
- package/Util/Util.types.d.ts +4 -0
- package/Util/WorkItemProgress.d.ts +23 -0
- package/Util/WorkItemProgress.js +52 -0
- package/Voxels/Archive/VoxelArchive.types.d.ts +43 -0
- package/Voxels/Archive/VoxelArchive.types.js +6 -0
- package/Voxels/Archive/VoxelPaletteArchiveReader.d.ts +11 -0
- package/Voxels/Archive/VoxelPaletteArchiveReader.js +73 -0
- package/Voxels/Archive/VoxelPaletteArechive.d.ts +15 -0
- package/Voxels/Archive/VoxelPaletteArechive.js +81 -0
- package/Voxels/Cursor/DataCursor.interface.d.ts +1 -0
- package/Voxels/Cursor/VoxelCursor.d.ts +6 -7
- package/Voxels/Cursor/VoxelCursor.interface.d.ts +25 -24
- package/Voxels/Cursor/VoxelCursor.interface.js +93 -96
- package/Voxels/Cursor/VoxelCursor.js +22 -12
- package/Voxels/Cursor/VoxelLightData.d.ts +2 -0
- package/Voxels/Cursor/VoxelLightData.js +2 -0
- package/Voxels/Data/VoxelPalettesRegister.d.ts +11 -1
- package/Voxels/Data/VoxelPalettesRegister.js +17 -1
- package/Voxels/Data/VoxelPropertiesRegister.d.ts +4 -0
- package/Voxels/Data/VoxelPropertiesRegister.js +3 -0
- package/Voxels/Data/VoxelTag.types.d.ts +7 -1
- package/Voxels/Data/VoxelTag.types.js +3 -0
- package/Voxels/Data/VoxelTagsRegister.js +4 -1
- package/Voxels/Functions/BuildPaletteData.d.ts +6 -0
- package/Voxels/Functions/BuildPaletteData.js +87 -0
- package/Voxels/Functions/BuildStateData.d.ts +4 -6
- package/Voxels/Functions/BuildStateData.js +26 -80
- package/Voxels/Functions/{BuildTagAndPaletteData.d.ts → BuildTagData.d.ts} +2 -2
- package/Voxels/Functions/{BuildTagAndPaletteData.js → BuildTagData.js} +23 -2
- package/Voxels/Indexes/VoxelIndex.d.ts +1 -1
- package/Voxels/Indexes/VoxelIndex.js +5 -4
- package/Voxels/InitVoxelData.d.ts +1 -1
- package/Voxels/InitVoxelData.js +39 -41
- package/Voxels/Interaction/Functions/PickVoxel.d.ts +9 -0
- package/Voxels/Interaction/Functions/PickVoxel.js +95 -0
- package/Voxels/Interaction/Functions/PickVoxelWorld.d.ts +8 -0
- package/Voxels/Interaction/Functions/PickVoxelWorld.js +38 -0
- package/Voxels/Interaction/Placing/VoxelPlacingStrategy.d.ts +9 -0
- package/Voxels/Interaction/Placing/VoxelPlacingStrategy.js +58 -0
- package/Voxels/Interaction/Placing/VoxelPlacingStrategy.types.d.ts +15 -0
- package/Voxels/Interaction/Placing/VoxelPlacingStrategy.types.js +1 -0
- package/Voxels/Interaction/Placing/VoxelPlacingStrategyRegister.d.ts +7 -0
- package/Voxels/Interaction/Placing/VoxelPlacingStrategyRegister.js +13 -0
- package/Voxels/Interaction/VoxelPickResult.d.ts +51 -0
- package/Voxels/Interaction/VoxelPickResult.js +58 -0
- package/Voxels/Logic/Classes/Types/VoxelLogicPoweredType.d.ts +8 -0
- package/Voxels/Logic/Classes/Types/VoxelLogicPoweredType.js +13 -0
- package/Voxels/Logic/Classes/Types/VoxelLogicStateType.d.ts +9 -0
- package/Voxels/Logic/Classes/Types/VoxelLogicStateType.js +23 -0
- package/Voxels/Logic/Classes/VoxelLogic.d.ts +7 -4
- package/Voxels/Logic/Classes/VoxelLogic.js +25 -27
- package/Voxels/Logic/Classes/VoxelLogicType.d.ts +11 -1
- package/Voxels/Logic/Classes/VoxelLogicType.js +6 -0
- package/Voxels/Logic/VoxelLogic.types.d.ts +5 -3
- package/Voxels/Logic/VoxelLogicRegister.d.ts +4 -3
- package/Voxels/Logic/VoxelLogicRegister.js +12 -4
- package/Voxels/Models/CompiledVoxelModel.types.d.ts +46 -0
- package/Voxels/Models/CompiledVoxelModel.types.js +1 -0
- package/{Models → Voxels/Models}/Defaults/CubeVoxelGeometry.js +0 -30
- package/{Models → Voxels/Models}/Defaults/CubeVoxelModels.d.ts +2 -0
- package/{Models → Voxels/Models}/Defaults/CubeVoxelModels.js +187 -71
- package/{Models → Voxels/Models/Defaults}/Examples.d.ts +1 -1
- package/{Models → Voxels/Models/Defaults}/Examples.js +50 -147
- package/Voxels/Models/Defaults/FarmVoxelModels.d.ts +3 -0
- package/Voxels/Models/Defaults/FarmVoxelModels.js +349 -0
- package/{Models → Voxels/Models}/Defaults/LiquidVoxelModel.js +3 -1
- package/{Models → Voxels/Models}/Defaults/PanelVoxelGeometry.js +2 -92
- package/{Models → Voxels/Models}/Defaults/PanelVoxelModels.d.ts +1 -0
- package/{Models → Voxels/Models}/Defaults/PanelVoxelModels.js +52 -180
- package/{Models → Voxels/Models}/Defaults/StairVoxelModel.js +59 -149
- package/Voxels/Models/Indexing/AOOcclusionFaceIndex.d.ts +12 -0
- package/Voxels/Models/Indexing/AOOcclusionFaceIndex.js +28 -0
- package/Voxels/Models/Indexing/CulledOcclusionFaceIndex.d.ts +12 -0
- package/Voxels/Models/Indexing/CulledOcclusionFaceIndex.js +27 -0
- package/Voxels/Models/Rules/Classes/GeomtryInput.d.ts +13 -0
- package/Voxels/Models/Rules/Classes/GeomtryInput.js +64 -0
- package/Voxels/Models/Rules/Classes/OcclusionFace.d.ts +10 -0
- package/Voxels/Models/Rules/Classes/OcclusionFace.js +5 -0
- package/Voxels/Models/Rules/Classes/OcclusionFaceRegister.d.ts +18 -0
- package/Voxels/Models/Rules/Classes/OcclusionFaceRegister.js +33 -0
- package/Voxels/Models/Rules/Classes/OcclusionQuadFace.d.ts +14 -0
- package/Voxels/Models/Rules/Classes/OcclusionQuadFace.js +118 -0
- package/Voxels/Models/Rules/Classes/OcclusionTriangleFace.d.ts +14 -0
- package/Voxels/Models/Rules/Classes/OcclusionTriangleFace.js +114 -0
- package/Voxels/Models/Rules/Classes/VoxelRulesGeometry.d.ts +22 -0
- package/Voxels/Models/Rules/Classes/VoxelRulesGeometry.js +15 -0
- package/{Models → Voxels/Models}/Rules/Classes/VoxelRulesModel.d.ts +3 -2
- package/{Models → Voxels/Models}/Rules/Functions/BuildFinalInputs.d.ts +0 -2
- package/Voxels/Models/Rules/Functions/BuildFinalInputs.js +72 -0
- package/Voxels/Models/Rules/Functions/BuildRules.d.ts +7 -0
- package/Voxels/Models/Rules/Functions/BuildRules.js +217 -0
- package/Voxels/Models/Rules/Functions/Compile/CompileGeomtryNodes.d.ts +4 -0
- package/Voxels/Models/Rules/Functions/Compile/CompileGeomtryNodes.js +39 -0
- package/Voxels/Models/Rules/Functions/Compile/Nodes/CalcFunctions.d.ts +8 -0
- package/Voxels/Models/Rules/Functions/Compile/Nodes/CalcFunctions.js +106 -0
- package/Voxels/Models/Rules/Functions/Compile/Nodes/CompileBoxGeometryNode.d.ts +5 -0
- package/Voxels/Models/Rules/Functions/Compile/Nodes/CompileBoxGeometryNode.js +14 -0
- package/Voxels/Models/Rules/Functions/Compile/Nodes/CompileQuadGeometryNode.d.ts +6 -0
- package/Voxels/Models/Rules/Functions/Compile/Nodes/CompileQuadGeometryNode.js +92 -0
- package/Voxels/Models/Rules/Functions/Compile/Nodes/CompileTriangleGeometryNode.d.ts +6 -0
- package/Voxels/Models/Rules/Functions/Compile/Nodes/CompileTriangleGeometryNode.js +115 -0
- package/{Models → Voxels/Models}/Rules/VoxelModelRuleBuilderRegister.d.ts +1 -1
- package/{Models → Voxels/Models}/Rules/VoxelModelRuleBuilderRegister.js +27 -3
- package/{Models → Voxels/Models}/VoxelModel.types.d.ts +56 -45
- package/Voxels/Models/VoxelModel.types.js +1 -0
- package/Voxels/State/Schema/BinarySchema.d.ts +5 -3
- package/Voxels/State/Schema/BinarySchema.js +23 -8
- package/Voxels/State/Schema/BinarySchemaNode.d.ts +4 -3
- package/Voxels/State/Schema/BinarySchemaNode.js +9 -6
- package/Voxels/State/Schema/Conditions/SameVoxelConditions.js +2 -0
- package/Voxels/State/Schema/ShapeStateRelationsNode.d.ts +3 -3
- package/Voxels/State/Schema/ShapeStateRelationsNode.js +2 -2
- package/Voxels/State/Schema/StateSchema.d.ts +2 -2
- package/Voxels/State/Schema/StateSchema.js +5 -7
- package/Voxels/State/SchemaRegister.d.ts +8 -6
- package/Voxels/State/SchemaRegister.js +33 -21
- package/Voxels/State/State.types.d.ts +19 -23
- package/Voxels/Types/PaintVoxelData.d.ts +27 -0
- package/Voxels/Types/PaintVoxelData.js +159 -0
- package/Voxels/Types/Voxel.types.d.ts +12 -25
- package/Voxels/Types/Voxel.types.js +1 -23
- package/Voxels/Types/VoxelModelCompiledData.types.d.ts +6 -74
- package/Voxels/index.d.ts +1 -0
- package/Voxels/index.js +1 -0
- package/World/Archive/Classes/ArchiveClasses.d.ts +7 -30
- package/World/Archive/Classes/ArchiveClasses.js +8 -33
- package/World/Archive/Classes/ImportedSection.d.ts +4 -13
- package/World/Archive/Classes/ImportedSection.js +78 -216
- package/World/Archive/Classes/ImportedSector.d.ts +7 -9
- package/World/Archive/Classes/ImportedSector.js +18 -65
- package/World/Archive/Functions/Area/ArchiveArea.d.ts +8 -0
- package/World/Archive/Functions/Area/ArchiveArea.js +65 -0
- package/World/Archive/Functions/{ArchiveArea.d.ts → Area/ImportArea.d.ts} +1 -8
- package/World/Archive/Functions/Area/ImportArea.js +59 -0
- package/World/Archive/Functions/JSON/ExportArchivedAreaJSON.d.ts +2 -0
- package/World/Archive/Functions/JSON/ExportArchivedAreaJSON.js +100 -0
- package/World/Archive/Functions/JSON/ImportArchivedAreaJSON.d.ts +2 -0
- package/World/Archive/Functions/JSON/ImportArchivedAreaJSON.js +100 -0
- package/World/Archive/Functions/Sector/ArchiveSector.d.ts +7 -0
- package/World/Archive/Functions/Sector/ArchiveSector.js +209 -0
- package/World/Archive/Functions/Sector/CreateArchivedSection.d.ts +3 -0
- package/World/Archive/Functions/Sector/CreateArchivedSection.js +147 -0
- package/World/Archive/Functions/{ImportSector.d.ts → Sector/ImportSector.d.ts} +2 -2
- package/World/Archive/Functions/Sector/ImportSector.js +32 -0
- package/World/Archive/Functions/Sector/RemoveDuplicateSections.d.ts +2 -0
- package/World/Archive/Functions/Sector/RemoveDuplicateSections.js +137 -0
- package/World/Archive/Functions/Shared/BaseData.d.ts +2 -0
- package/World/Archive/Functions/Shared/BaseData.js +14 -0
- package/World/Archive/Functions/Shared/IntToString.d.ts +1 -0
- package/World/Archive/Functions/Shared/IntToString.js +13 -0
- package/World/Archive/Functions/{Shared.d.ts → Shared/LightSegments.d.ts} +2 -3
- package/World/Archive/Functions/{Shared.js → Shared/LightSegments.js} +2 -15
- package/World/Archive/Functions/Shared/index.d.ts +3 -0
- package/World/Archive/Functions/Shared/index.js +3 -0
- package/World/Archive/Functions/index.d.ts +3 -3
- package/World/Archive/Functions/index.js +3 -3
- package/World/Archive/InitTasks.js +21 -30
- package/World/Archive/Types/Archive.types.d.ts +45 -0
- package/World/Archive/Types/Archive.types.js +1 -0
- package/World/Archive/Types/ArchiveArea.types.d.ts +38 -0
- package/World/Archive/Types/ArchiveArea.types.js +1 -0
- package/World/Archive/Types/ArchiveJSON.types.d.ts +52 -0
- package/World/Archive/Types/ArchiveJSON.types.js +1 -0
- package/World/Archive/Types/ArchivedSector.types.d.ts +43 -0
- package/World/Archive/Types/ArchivedSector.types.js +1 -0
- package/World/Archive/Types/index.d.ts +4 -0
- package/World/Archive/Types/index.js +4 -0
- package/World/Archive/index.d.ts +1 -1
- package/World/Archive/index.js +1 -1
- package/World/Cursor/SectionCursor.d.ts +4 -3
- package/World/Cursor/SectionCursor.js +13 -11
- package/World/Cursor/SectorCursor.d.ts +4 -2
- package/World/Cursor/SectorCursor.js +11 -1
- package/World/Cursor/WorldCursor.d.ts +1 -0
- package/World/Cursor/WorldCursor.js +8 -5
- package/World/Cursor/WorldVoxelCursor.d.ts +1 -3
- package/World/Cursor/WorldVoxelCursor.js +6 -26
- package/World/InitTasks.js +52 -40
- package/World/Lock/Function/LockSectors.d.ts +2 -0
- package/World/Lock/Function/LockSectors.js +28 -0
- package/World/Lock/Function/UnLockSectors.d.ts +2 -0
- package/World/Lock/Function/UnLockSectors.js +28 -0
- package/World/Lock/WorldLock.d.ts +1 -2
- package/World/Lock/WorldLock.js +3 -1
- package/World/Section/Section.d.ts +16 -21
- package/World/Section/Section.js +67 -143
- package/World/Section/SectionState.d.ts +6 -2
- package/World/Section/SectionState.js +9 -4
- package/World/Sector/Sector.d.ts +22 -8
- package/World/Sector/Sector.js +86 -67
- package/World/Sector/SectorHeightMap.d.ts +1 -1
- package/World/Sector/SectorHeightMap.js +6 -6
- package/World/Sector/SectorState.d.ts +2 -1
- package/World/Sector/SectorState.js +1 -0
- package/World/SnapShot/SectionSnapShot.d.ts +19 -0
- package/World/SnapShot/SectionSnapShot.js +72 -0
- package/World/SnapShot/SectionSnapShotCursor.d.ts +23 -0
- package/World/SnapShot/SectionSnapShotCursor.js +107 -0
- package/World/SnapShot/SnapShots.d.ts +11 -0
- package/World/SnapShot/SnapShots.js +24 -0
- package/World/Types/WorldDataSyncIds.d.ts +2 -0
- package/World/Types/WorldDataSyncIds.js +2 -0
- package/World/WorldRegister.d.ts +19 -7
- package/World/WorldRegister.js +47 -23
- package/World/WorldSpaces.d.ts +20 -0
- package/World/WorldSpaces.js +33 -0
- package/WorldSimulation/Dimensions/DimensionSegment.d.ts +38 -0
- package/WorldSimulation/Dimensions/DimensionSegment.js +120 -0
- package/WorldSimulation/Dimensions/DimensionSimulation.d.ts +26 -0
- package/WorldSimulation/Dimensions/DimensionSimulation.js +95 -0
- package/WorldSimulation/{Internal/Classes → Dimensions}/Generator.d.ts +5 -9
- package/WorldSimulation/{Internal/Classes → Dimensions}/Generator.js +10 -21
- package/WorldSimulation/{Internal/Classes → Dimensions}/SectorState.d.ts +4 -0
- package/WorldSimulation/Dimensions/SectorState.js +56 -0
- package/WorldSimulation/Dimensions/SimulationSector.d.ts +30 -0
- package/WorldSimulation/Dimensions/SimulationSector.js +214 -0
- package/WorldSimulation/Internal/WorldSimulationDimensions.d.ts +1 -1
- package/WorldSimulation/Internal/WorldSimulationDimensions.js +4 -3
- package/WorldSimulation/Internal/WorldSimulationTasks.d.ts +14 -9
- package/WorldSimulation/Internal/WorldSimulationTasks.js +132 -61
- package/WorldSimulation/Internal/runActiveSectorUpdate.d.ts +1 -0
- package/WorldSimulation/Internal/runActiveSectorUpdate.js +106 -0
- package/WorldSimulation/Procedures/InitalLoad.d.ts +1 -1
- package/WorldSimulation/Procedures/InitalLoad.js +6 -4
- package/WorldSimulation/Tasks/SimulationTaskBase.d.ts +19 -0
- package/WorldSimulation/Tasks/SimulationTaskBase.js +50 -0
- package/WorldSimulation/Tasks/TaskRegister.d.ts +7 -0
- package/WorldSimulation/{Internal → Tasks}/TaskRegister.js +3 -3
- package/WorldSimulation/Tasks/TaskSegment.d.ts +20 -0
- package/WorldSimulation/Tasks/TaskSegment.js +83 -0
- package/WorldSimulation/Tick/TickQueue.d.ts +9 -0
- package/WorldSimulation/Tick/TickQueue.js +31 -0
- package/WorldSimulation/Tools/SimulationBrush.d.ts +25 -0
- package/WorldSimulation/Tools/SimulationBrush.js +203 -0
- package/WorldSimulation/Voxels/Behaviors/Types/CropVoxelBehavior.d.ts +1 -0
- package/WorldSimulation/Voxels/Behaviors/Types/CropVoxelBehavior.js +23 -0
- package/WorldSimulation/Voxels/Behaviors/Types/DefaultVoxelBehavior.d.ts +1 -0
- package/WorldSimulation/Voxels/Behaviors/Types/DefaultVoxelBehavior.js +10 -0
- package/WorldSimulation/Voxels/Behaviors/Types/FarmlandVoxelBehavior.d.ts +1 -0
- package/WorldSimulation/Voxels/Behaviors/Types/FarmlandVoxelBehavior.js +73 -0
- package/WorldSimulation/Voxels/Behaviors/Types/LiquidVoxelBehavior.d.ts +1 -0
- package/WorldSimulation/Voxels/Behaviors/Types/LiquidVoxelBehavior.js +21 -0
- package/WorldSimulation/Voxels/Behaviors/Types/index.d.ts +4 -0
- package/WorldSimulation/Voxels/Behaviors/Types/index.js +4 -0
- package/WorldSimulation/Voxels/Behaviors/VoxelBehaviors.d.ts +18 -0
- package/WorldSimulation/Voxels/Behaviors/VoxelBehaviors.js +30 -0
- package/WorldSimulation/Voxels/Behaviors/VoxelBehaviorsRegister.d.ts +6 -0
- package/WorldSimulation/Voxels/Behaviors/VoxelBehaviorsRegister.js +25 -0
- package/WorldSimulation/Voxels/Behaviors/VoxelUpdate.d.ts +10 -0
- package/WorldSimulation/Voxels/Behaviors/VoxelUpdate.js +1 -0
- package/WorldSimulation/Voxels/Behaviors/index.d.ts +4 -0
- package/WorldSimulation/Voxels/Behaviors/index.js +4 -0
- package/WorldSimulation/Voxels/Ticks/Types/LiquidVoxelUpdate.d.ts +1 -0
- package/WorldSimulation/Voxels/Ticks/Types/LiquidVoxelUpdate.js +163 -0
- package/WorldSimulation/Voxels/Ticks/Types/index.d.ts +1 -0
- package/WorldSimulation/Voxels/Ticks/Types/index.js +1 -0
- package/WorldSimulation/Voxels/Ticks/VoxelTickUpdate.d.ts +8 -0
- package/WorldSimulation/Voxels/Ticks/VoxelTickUpdate.js +14 -0
- package/WorldSimulation/Voxels/Ticks/VoxelTickUpdateRegister.d.ts +6 -0
- package/WorldSimulation/Voxels/Ticks/VoxelTickUpdateRegister.js +13 -0
- package/WorldSimulation/Voxels/Ticks/VoxelTickUpdateType.d.ts +12 -0
- package/WorldSimulation/Voxels/Ticks/VoxelTickUpdateType.js +10 -0
- package/WorldSimulation/Voxels/Ticks/index.d.ts +4 -0
- package/WorldSimulation/Voxels/Ticks/index.js +4 -0
- package/WorldSimulation/WorldSimulation.d.ts +5 -4
- package/WorldSimulation/WorldSimulation.js +31 -35
- package/package.json +2 -2
- package/Contexts/Constructor/DivineVoxelEngineConstructor.d.ts +0 -10
- package/Contexts/Constructor/DivineVoxelEngineConstructor.js +0 -14
- package/Contexts/Constructor/index.d.ts +0 -1
- package/Contexts/Constructor/index.js +0 -1
- package/Init/StartConstructor.d.ts +0 -2
- package/Init/StartConstructor.js +0 -59
- package/Mesher/Models/Common/BoundsFunctions.d.ts +0 -2
- package/Mesher/Models/Common/BoxGeometryNode.d.ts +0 -10
- package/Mesher/Models/Common/BoxGeometryNode.js +0 -80
- package/Mesher/Models/Common/QuadGeometryNode.d.ts +0 -11
- package/Mesher/Models/Common/QuadGeometryNode.js +0 -51
- package/Mesher/Models/Nodes/Ruled/BoxVoxelGeometryNode.d.ts +0 -24
- package/Mesher/Models/Nodes/Ruled/BoxVoxelGeometryNode.js +0 -173
- package/Mesher/Models/Nodes/Ruled/QuadVoxelGeometryNode.d.ts +0 -19
- package/Mesher/Models/Nodes/Ruled/QuadVoxelGeometryNode.js +0 -157
- package/Mesher/Models/Nodes/Ruleless/RulelessBoxVoxelGeometryNode.d.ts +0 -22
- package/Mesher/Models/Nodes/Ruleless/RulelessBoxVoxelGeometryNode.js +0 -75
- package/Mesher/Models/Nodes/Ruleless/RulelessQuadVoxelGeometryNode.d.ts +0 -18
- package/Mesher/Models/Nodes/Ruleless/RulelessQuadVoxelGeometryNode.js +0 -77
- package/Mesher/Models/Protocols/OutlinedVoxelTool.d.ts +0 -6
- package/Mesher/Models/Protocols/OutlinedVoxelTool.js +0 -233
- package/Models/Indexing/VoxelAOResultsIndex.d.ts +0 -12
- package/Models/Indexing/VoxelAOResultsIndex.js +0 -26
- package/Models/Indexing/VoxelFaceCullResultsIndex.d.ts +0 -12
- package/Models/Indexing/VoxelFaceCullResultsIndex.js +0 -26
- package/Models/Indexing/VoxelFaceTransparentResultsIndex.d.ts +0 -11
- package/Models/Indexing/VoxelFaceTransparentResultsIndex.js +0 -15
- package/Models/Input/BoxVoxelGometryInputs.d.ts +0 -25
- package/Models/Input/BoxVoxelGometryInputs.js +0 -36
- package/Models/Input/QuadVoxelGometryInputs.d.ts +0 -24
- package/Models/Rules/Classes/OcclusionFace.d.ts +0 -65
- package/Models/Rules/Classes/OcclusionFace.js +0 -492
- package/Models/Rules/Classes/VoxelRulesGeometry.d.ts +0 -15
- package/Models/Rules/Classes/VoxelRulesGeometry.js +0 -29
- package/Models/Rules/Functions/BuildFinalInputs.js +0 -93
- package/Models/Rules/Functions/BuildGeomtryInputs.d.ts +0 -6
- package/Models/Rules/Functions/BuildGeomtryInputs.js +0 -251
- package/Models/Rules/Functions/BuildRules.d.ts +0 -8
- package/Models/Rules/Functions/BuildRules.js +0 -187
- package/Models/Rules/Functions/GetOcclusionFaces.d.ts +0 -4
- package/Models/Rules/Functions/GetOcclusionFaces.js +0 -112
- package/Models/Shared/Transform.d.ts +0 -4
- package/Tasks/Logic/InitTasks.js +0 -10
- package/Tasks/Logic/VoxelLogicUpdate.d.ts +0 -3
- package/Tasks/Logic/VoxelLogicUpdate.js +0 -71
- package/Tasks/Propagation/Explosion/ExplosionManager.d.ts +0 -4
- package/Tasks/Propagation/Explosion/ExplosionManager.js +0 -116
- package/Tasks/Update/Common.d.ts +0 -3
- package/Tasks/Update/Common.js +0 -41
- package/Tasks/Update/EreaseUpdate.d.ts +0 -3
- package/Tasks/Update/EreaseUpdate.js +0 -66
- package/Tasks/Update/InitTasks.d.ts +0 -5
- package/Tasks/Update/InitTasks.js +0 -25
- package/Tasks/Update/PaintUpdate.d.ts +0 -3
- package/Tasks/Update/PaintUpdate.js +0 -89
- package/Tasks/Update/VoxelUpdate.d.ts +0 -3
- package/Tasks/Update/VoxelUpdate.js +0 -35
- package/Templates/FullVoxelTemplate.d.ts +0 -14
- package/Templates/FullVoxelTemplate.js +0 -61
- package/Templates/Functions/CreateTemplate.d.ts +0 -3
- package/Templates/Functions/CreateTemplate.js +0 -134
- package/Templates/VoxelTemplate.d.ts +0 -34
- package/Templates/VoxelTemplate.js +0 -135
- package/Util/Binary/BinaryBuffer.d.ts +0 -35
- package/Util/Binary/BinaryBuffer.js +0 -136
- package/Util/Binary/Palettes.d.ts +0 -5
- package/Util/Binary/Palettes.js +0 -46
- package/Util/LocationVisitedMap.d.ts +0 -9
- package/Util/LocationVisitedMap.js +0 -18
- package/Util/VisistedMap.d.ts +0 -10
- package/Util/VisistedMap.js +0 -29
- package/Voxels/Data/VoxelTagStates.d.ts +0 -22
- package/Voxels/Data/VoxelTagStates.js +0 -47
- package/Voxels/Logic/Classes/Default/Types/VoxelPoweredLogicType.d.ts +0 -5
- package/Voxels/Logic/Classes/Default/Types/VoxelPoweredLogicType.js +0 -6
- package/World/Archive/Archive.types.d.ts +0 -182
- package/World/Archive/Functions/ArchiveArea.js +0 -341
- package/World/Archive/Functions/ArchiveSector.d.ts +0 -7
- package/World/Archive/Functions/ArchiveSector.js +0 -431
- package/World/Archive/Functions/CreateArchivedSection.d.ts +0 -3
- package/World/Archive/Functions/CreateArchivedSection.js +0 -207
- package/World/Archive/Functions/ImportSector.js +0 -57
- package/World/Archive/Functions/RemoveDuplicates.d.ts +0 -3
- package/World/Archive/Functions/RemoveDuplicates.js +0 -92
- package/WorldSimulation/Internal/Classes/DimensionSegment.d.ts +0 -37
- package/WorldSimulation/Internal/Classes/DimensionSegment.js +0 -67
- package/WorldSimulation/Internal/Classes/Queues/BuildQueue.d.ts +0 -5
- package/WorldSimulation/Internal/Classes/Queues/BuildQueue.js +0 -6
- package/WorldSimulation/Internal/Classes/Queues/LogiccQueue.d.ts +0 -5
- package/WorldSimulation/Internal/Classes/Queues/LogiccQueue.js +0 -6
- package/WorldSimulation/Internal/Classes/SectorState.js +0 -20
- package/WorldSimulation/Internal/Classes/SectorVisistedMap.d.ts +0 -9
- package/WorldSimulation/Internal/Classes/SectorVisistedMap.js +0 -24
- package/WorldSimulation/Internal/Classes/TickQueue.d.ts +0 -12
- package/WorldSimulation/Internal/Classes/TickQueue.js +0 -58
- package/WorldSimulation/Internal/Classes/WorldSimulationTaskBase.d.ts +0 -15
- package/WorldSimulation/Internal/Classes/WorldSimulationTaskBase.js +0 -62
- package/WorldSimulation/Internal/Functions/cullSectors.d.ts +0 -2
- package/WorldSimulation/Internal/Functions/cullSectors.js +0 -111
- package/WorldSimulation/Internal/Functions/getSectorState.d.ts +0 -4
- package/WorldSimulation/Internal/Functions/getSectorState.js +0 -39
- package/WorldSimulation/Internal/Functions/runTickUpdate.d.ts +0 -2
- package/WorldSimulation/Internal/Functions/runTickUpdate.js +0 -80
- package/WorldSimulation/Internal/Functions/runWorldUpdate.d.ts +0 -2
- package/WorldSimulation/Internal/Functions/runWorldUpdate.js +0 -69
- package/WorldSimulation/Internal/TaskRegister.d.ts +0 -7
- /package/{Models/VoxelModel.types.js → Builder/RayProvider.js} +0 -0
- /package/{World/Archive/Archive.types.js → Math/Location.js} +0 -0
- /package/Tasks/{Logic → Paint}/InitTasks.d.ts +0 -0
- /package/Util/{Binary/BinaryTree.d.ts → FlatBinaryTreeIndex.d.ts} +0 -0
- /package/Util/{Binary/BinaryTree.js → FlatBinaryTreeIndex.js} +0 -0
- /package/{Models → Voxels/Models}/Defaults/CubeVoxelGeometry.d.ts +0 -0
- /package/{Models → Voxels/Models}/Defaults/LiquidVoxelModel.d.ts +0 -0
- /package/{Models → Voxels/Models}/Defaults/PanelVoxelGeometry.d.ts +0 -0
- /package/{Models → Voxels/Models}/Defaults/StairVoxelModel.d.ts +0 -0
- /package/{Models → Voxels/Models}/Indexing/VoxelRelativeCubeIndex.d.ts +0 -0
- /package/{Models → Voxels/Models}/Indexing/VoxelRelativeCubeIndex.js +0 -0
- /package/{Models → Voxels/Models}/Rules/Classes/VoxelRulesModel.js +0 -0
package/World/WorldRegister.d.ts
CHANGED
|
@@ -2,6 +2,7 @@ import { Dimension } from "./Dimension/Dimension";
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|
|
2
2
|
import { Sector, SectorData } from "./Sector/Sector.js";
|
|
3
3
|
import type { LocationData } from "../Math/index.js";
|
|
4
4
|
import { DimensionSyncData } from "./Types/WorldData.types.js";
|
|
5
|
+
import { Section } from "./Section/Section.js";
|
|
5
6
|
declare class WorldDataHooks {
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|
6
7
|
static dimension: {
|
|
7
8
|
onNew: (dimension: DimensionSyncData) => void;
|
|
@@ -13,21 +14,32 @@ declare class WorldDataHooks {
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|
|
13
14
|
};
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|
14
15
|
}
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|
15
16
|
declare class WorldRegisterDimensions {
|
|
17
|
+
static _dimensionMap: Map<string, number>;
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|
16
18
|
static add(index: number, id?: string): Dimension;
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|
17
19
|
static get(index: number): Dimension | undefined;
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|
18
20
|
}
|
|
21
|
+
declare class WorldRegisterPools {
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|
22
|
+
static _sectorBuffers: ArrayBufferLike[];
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|
23
|
+
static _sectors: Sector[];
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|
24
|
+
static _sections: Section[];
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|
25
|
+
static _sectorBufferEnabled: boolean;
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|
26
|
+
static getSector(): ArrayBufferLike;
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|
27
|
+
static returnSector(sector: Sector): void;
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|
28
|
+
}
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|
19
29
|
declare class WorldRegisterSectors {
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|
20
|
-
static
|
|
21
|
-
static add(dimensionId: number, x: number, y: number, z: number, sector:
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|
22
|
-
static addAt(location: LocationData, sector:
|
|
30
|
+
static setSecotrBufferPool(enabled: boolean): void;
|
|
31
|
+
static add(dimensionId: number, x: number, y: number, z: number, sector: ArrayBufferLike): Sector;
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|
32
|
+
static addAt(location: LocationData, sector: ArrayBufferLike): Sector;
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|
23
33
|
static new(dimensionId: number, x: number, y: number, z: number): boolean;
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|
24
34
|
static newAt(location: LocationData): boolean;
|
|
25
|
-
static get(dimensionId: number, x: number, y: number, z: number):
|
|
26
|
-
static getAt(location: LocationData):
|
|
27
|
-
static remove(dimensionId: number, x: number, y: number, z: number):
|
|
28
|
-
static removeAt(location: LocationData):
|
|
35
|
+
static get(dimensionId: number, x: number, y: number, z: number): null | Sector;
|
|
36
|
+
static getAt(location: LocationData): Sector | null;
|
|
37
|
+
static remove(dimensionId: number, x: number, y: number, z: number): ArrayBuffer | null;
|
|
38
|
+
static removeAt(location: LocationData): ArrayBuffer | null;
|
|
29
39
|
}
|
|
30
40
|
export declare class WorldRegister {
|
|
41
|
+
static proxy: boolean;
|
|
42
|
+
static _pools: typeof WorldRegisterPools;
|
|
31
43
|
static _dimensions: Map<number, Dimension>;
|
|
32
44
|
static _hooks: typeof WorldDataHooks;
|
|
33
45
|
static dimensions: typeof WorldRegisterDimensions;
|
package/World/WorldRegister.js
CHANGED
|
@@ -2,6 +2,7 @@ import { WorldSpaces } from "./WorldSpaces.js";
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|
|
2
2
|
import { Dimension } from "./Dimension/Dimension";
|
|
3
3
|
import { Sector } from "./Sector/Sector.js";
|
|
4
4
|
import { Vector3Like } from "@amodx/math";
|
|
5
|
+
import { EngineSettings } from "../Settings/EngineSettings.js";
|
|
5
6
|
class WorldDataHooks {
|
|
6
7
|
static dimension = {
|
|
7
8
|
onNew: (dimension) => { },
|
|
@@ -13,6 +14,7 @@ class WorldDataHooks {
|
|
|
13
14
|
};
|
|
14
15
|
}
|
|
15
16
|
class WorldRegisterDimensions {
|
|
17
|
+
static _dimensionMap = new Map([["main", 0]]);
|
|
16
18
|
static add(index, id = "") {
|
|
17
19
|
const dimesnion = Dimension.CreateNew(index, id);
|
|
18
20
|
WorldRegister._dimensions.set(index, dimesnion);
|
|
@@ -24,31 +26,47 @@ class WorldRegisterDimensions {
|
|
|
24
26
|
}
|
|
25
27
|
}
|
|
26
28
|
const tempPosition = Vector3Like.Create();
|
|
27
|
-
class
|
|
28
|
-
static
|
|
29
|
-
static
|
|
29
|
+
class WorldRegisterPools {
|
|
30
|
+
static _sectorBuffers = [];
|
|
31
|
+
static _sectors = [];
|
|
32
|
+
static _sections = [];
|
|
33
|
+
static _sectorBufferEnabled = false;
|
|
30
34
|
static getSector() {
|
|
31
|
-
if (!this.
|
|
32
|
-
return Sector.
|
|
33
|
-
if (this.
|
|
34
|
-
return this.
|
|
35
|
-
return Sector.
|
|
35
|
+
if (!this._sectorBufferEnabled)
|
|
36
|
+
return Sector.CreateNewBuffer();
|
|
37
|
+
if (this._sectorBuffers.length)
|
|
38
|
+
return this._sectorBuffers.shift();
|
|
39
|
+
return Sector.CreateNewBuffer();
|
|
36
40
|
}
|
|
37
|
-
static returnSector(
|
|
38
|
-
|
|
39
|
-
|
|
41
|
+
static returnSector(sector) {
|
|
42
|
+
if (this._sectorBufferEnabled) {
|
|
43
|
+
sector.bufferView.fill(0);
|
|
44
|
+
this._sectorBuffers.push(sector.buffer);
|
|
45
|
+
}
|
|
46
|
+
this._sectors.push(sector);
|
|
47
|
+
sector.clear();
|
|
48
|
+
for (let i = 0; i < sector.sections.length; i++) {
|
|
49
|
+
sector.sections[i].clear();
|
|
50
|
+
this._sections.push(sector.sections[i]);
|
|
51
|
+
}
|
|
52
|
+
sector.setReleased(true);
|
|
40
53
|
}
|
|
41
54
|
}
|
|
42
55
|
class WorldRegisterSectors {
|
|
43
|
-
static
|
|
44
|
-
|
|
45
|
-
|
|
56
|
+
static setSecotrBufferPool(enabled) {
|
|
57
|
+
WorldRegisterPools._sectorBufferEnabled = enabled;
|
|
58
|
+
WorldRegisterPools._sectorBuffers.length = 0;
|
|
46
59
|
}
|
|
47
60
|
static add(dimensionId, x, y, z, sector) {
|
|
48
61
|
let dimension = WorldRegister.dimensions.get(dimensionId);
|
|
49
62
|
if (!dimension)
|
|
50
63
|
dimension = WorldRegister.dimensions.add(dimensionId);
|
|
51
|
-
const newSector =
|
|
64
|
+
const newSector = WorldRegisterPools._sectors.length
|
|
65
|
+
? WorldRegisterPools._sectors.shift()
|
|
66
|
+
: new Sector();
|
|
67
|
+
newSector.setReleased(false);
|
|
68
|
+
WorldSpaces.sector.getPositionVec3Array(x, y, z, newSector.position);
|
|
69
|
+
newSector.setBuffer(sector);
|
|
52
70
|
dimension.sectors.set(WorldSpaces.hash.hashVec3Array(newSector.position), newSector);
|
|
53
71
|
return newSector;
|
|
54
72
|
}
|
|
@@ -61,7 +79,7 @@ class WorldRegisterSectors {
|
|
|
61
79
|
let dimension = WorldRegister.dimensions.get(dimensionId);
|
|
62
80
|
if (!dimension)
|
|
63
81
|
dimension = WorldRegister.dimensions.add(dimensionId);
|
|
64
|
-
const sector = this.add(dimensionId, x, y, z,
|
|
82
|
+
const sector = this.add(dimensionId, x, y, z, WorldRegisterPools.getSector());
|
|
65
83
|
WorldDataHooks.sectors.onNew([dimensionId, x, y, z], sector);
|
|
66
84
|
return true;
|
|
67
85
|
}
|
|
@@ -71,9 +89,9 @@ class WorldRegisterSectors {
|
|
|
71
89
|
static get(dimensionId, x, y, z) {
|
|
72
90
|
let dimension = WorldRegister.dimensions.get(dimensionId);
|
|
73
91
|
if (!dimension)
|
|
74
|
-
return
|
|
92
|
+
return null;
|
|
75
93
|
const sector = dimension.sectors.get(WorldSpaces.hash.hashVec3(WorldSpaces.sector.getPosition(x, y, z, tempPosition)));
|
|
76
|
-
return sector ||
|
|
94
|
+
return sector || null;
|
|
77
95
|
}
|
|
78
96
|
static getAt(location) {
|
|
79
97
|
return this.get(...location);
|
|
@@ -81,23 +99,29 @@ class WorldRegisterSectors {
|
|
|
81
99
|
static remove(dimensionId, x, y, z) {
|
|
82
100
|
let dimension = WorldRegister.dimensions.get(dimensionId);
|
|
83
101
|
if (!dimension)
|
|
84
|
-
return
|
|
102
|
+
return null;
|
|
85
103
|
const position = WorldSpaces.sector.getPosition(x, y, z, tempPosition);
|
|
86
104
|
const sectorKey = WorldSpaces.hash.hashVec3(position);
|
|
87
105
|
const sector = dimension.sectors.get(sectorKey);
|
|
88
106
|
if (!sector)
|
|
89
|
-
return
|
|
90
|
-
if (SectorPool._enabled)
|
|
91
|
-
SectorPool.returnSector(sector);
|
|
107
|
+
return null;
|
|
92
108
|
WorldDataHooks.sectors.onRemove([dimensionId, position.x, position.y, position.z], sector);
|
|
109
|
+
if (!EngineSettings.settings.memoryAndCPU.useSharedMemory &&
|
|
110
|
+
WorldRegister.proxy == true) {
|
|
111
|
+
dimension.sectors.delete(sectorKey);
|
|
112
|
+
return sector.buffer;
|
|
113
|
+
}
|
|
114
|
+
WorldRegisterPools.returnSector(sector);
|
|
93
115
|
dimension.sectors.delete(sectorKey);
|
|
94
|
-
return
|
|
116
|
+
return null;
|
|
95
117
|
}
|
|
96
118
|
static removeAt(location) {
|
|
97
119
|
return this.remove(...location);
|
|
98
120
|
}
|
|
99
121
|
}
|
|
100
122
|
export class WorldRegister {
|
|
123
|
+
static proxy = false;
|
|
124
|
+
static _pools = WorldRegisterPools;
|
|
101
125
|
static _dimensions = new Map([
|
|
102
126
|
[0, new Dimension(Dimension.CreateNew(0, "main"))],
|
|
103
127
|
]);
|
package/World/WorldSpaces.d.ts
CHANGED
|
@@ -1,4 +1,20 @@
|
|
|
1
1
|
import { Vec3Array, Vector3Like } from "@amodx/math";
|
|
2
|
+
import { IndexOrderingTypes } from "../Math/Indexing.js";
|
|
3
|
+
export type WorldSpaceDataKey = {
|
|
4
|
+
sector: {
|
|
5
|
+
size: Vector3Like;
|
|
6
|
+
sectionArrayOrder: IndexOrderingTypes;
|
|
7
|
+
};
|
|
8
|
+
section: {
|
|
9
|
+
size: Vector3Like;
|
|
10
|
+
arrayOrders: {
|
|
11
|
+
id: IndexOrderingTypes;
|
|
12
|
+
light: IndexOrderingTypes;
|
|
13
|
+
level: IndexOrderingTypes;
|
|
14
|
+
secondary: IndexOrderingTypes;
|
|
15
|
+
};
|
|
16
|
+
};
|
|
17
|
+
};
|
|
2
18
|
declare class WorldBounds {
|
|
3
19
|
static bounds: {
|
|
4
20
|
MinZ: number;
|
|
@@ -26,6 +42,7 @@ declare class SectorSpace {
|
|
|
26
42
|
static sectionBounds: Vector3Like;
|
|
27
43
|
static sectionVolumne: number;
|
|
28
44
|
static getPosition(x: number, y: number, z: number, refPosition?: Vector3Like): Vector3Like;
|
|
45
|
+
static transformPosition(position: Vector3Like): Vector3Like;
|
|
29
46
|
static getPositionVec3Array(x: number, y: number, z: number, refPosition?: Vec3Array): Vec3Array;
|
|
30
47
|
}
|
|
31
48
|
declare class SectionSpace {
|
|
@@ -33,6 +50,7 @@ declare class SectionSpace {
|
|
|
33
50
|
static bounds: Vector3Like;
|
|
34
51
|
static volumne: number;
|
|
35
52
|
static getPosition(x: number, y: number, z: number, refPosition?: Vector3Like): Vector3Like;
|
|
53
|
+
static transformPosition(position: Vector3Like): Vector3Like;
|
|
36
54
|
static getPositionVec3Array(x: number, y: number, z: number, refPosition?: Vec3Array): Vec3Array;
|
|
37
55
|
static getIndex(x: number, y: number, z: number): number;
|
|
38
56
|
static getPositionFromIndex(index: number, refPosition?: Vector3Like): Vector3Like;
|
|
@@ -42,6 +60,7 @@ declare class VoxelSpace {
|
|
|
42
60
|
static bounds: Vector3Like;
|
|
43
61
|
static getPosition(x: number, y: number, z: number, refPosition?: Vector3Like): Vector3Like;
|
|
44
62
|
static getPositionVec3Array(x: number, y: number, z: number, refPosition?: Vec3Array): Vec3Array;
|
|
63
|
+
static transformPosition(position: Vector3Like): Vector3Like;
|
|
45
64
|
static getPositionFromIndex(index: number, refPosition?: Vector3Like): Vector3Like;
|
|
46
65
|
static getIndex(x: number, y: number, z: number): number;
|
|
47
66
|
static getIndexFromPosition(x: number, y: number, z: number): number;
|
|
@@ -57,5 +76,6 @@ export declare class WorldSpaces {
|
|
|
57
76
|
static sector: typeof SectorSpace;
|
|
58
77
|
static section: typeof SectionSpace;
|
|
59
78
|
static voxel: typeof VoxelSpace;
|
|
79
|
+
static getDataKey(): WorldSpaceDataKey;
|
|
60
80
|
}
|
|
61
81
|
export {};
|
package/World/WorldSpaces.js
CHANGED
|
@@ -63,6 +63,10 @@ class SectorSpace {
|
|
|
63
63
|
CubeHashVec3(x, y, z, SectorSpace.power2Axes.x, SectorSpace.power2Axes.y, SectorSpace.power2Axes.z, refPosition);
|
|
64
64
|
return refPosition;
|
|
65
65
|
}
|
|
66
|
+
static transformPosition(position) {
|
|
67
|
+
CubeHashVec3(position.x, position.y, position.z, SectorSpace.power2Axes.x, SectorSpace.power2Axes.y, SectorSpace.power2Axes.z, position);
|
|
68
|
+
return position;
|
|
69
|
+
}
|
|
66
70
|
static getPositionVec3Array(x, y, z, refPosition = [0, 0, 0]) {
|
|
67
71
|
CubeHashVec3Array(x, y, z, SectorSpace.power2Axes.x, SectorSpace.power2Axes.y, SectorSpace.power2Axes.z, refPosition);
|
|
68
72
|
return refPosition;
|
|
@@ -76,6 +80,10 @@ class SectionSpace {
|
|
|
76
80
|
CubeHashVec3(x, y, z, SectionSpace.power2Axes.x, SectionSpace.power2Axes.y, SectionSpace.power2Axes.z, refPosition);
|
|
77
81
|
return refPosition;
|
|
78
82
|
}
|
|
83
|
+
static transformPosition(position) {
|
|
84
|
+
CubeHashVec3(position.x, position.y, position.z, SectionSpace.power2Axes.x, SectionSpace.power2Axes.y, SectionSpace.power2Axes.z, position);
|
|
85
|
+
return position;
|
|
86
|
+
}
|
|
79
87
|
static getPositionVec3Array(x, y, z, refPosition = [0, 0, 0]) {
|
|
80
88
|
CubeHashVec3Array(x, y, z, SectionSpace.bounds.x, SectionSpace.bounds.y, SectionSpace.bounds.z, refPosition);
|
|
81
89
|
return refPosition;
|
|
@@ -108,6 +116,14 @@ class VoxelSpace {
|
|
|
108
116
|
refPosition[2] = z - refPosition[2];
|
|
109
117
|
return refPosition;
|
|
110
118
|
}
|
|
119
|
+
static transformPosition(position) {
|
|
120
|
+
const { x, y, z } = position;
|
|
121
|
+
CubeHashVec3(x, y, z, SectionSpace.power2Axes.x, SectionSpace.power2Axes.y, SectionSpace.power2Axes.z, position);
|
|
122
|
+
position.x = x - position.x;
|
|
123
|
+
position.y = y - position.y;
|
|
124
|
+
position.z = z - position.z;
|
|
125
|
+
return position;
|
|
126
|
+
}
|
|
111
127
|
static getPositionFromIndex(index, refPosition = Vector3Like.Create()) {
|
|
112
128
|
return GetYXZOrderArrayPositionVec3(index, SectionSpace.bounds.x, SectionSpace.bounds.y, SectionSpace.bounds.z, refPosition);
|
|
113
129
|
}
|
|
@@ -136,6 +152,23 @@ export class WorldSpaces {
|
|
|
136
152
|
static sector = SectorSpace;
|
|
137
153
|
static section = SectionSpace;
|
|
138
154
|
static voxel = VoxelSpace;
|
|
155
|
+
static getDataKey() {
|
|
156
|
+
return {
|
|
157
|
+
sector: {
|
|
158
|
+
size: { ...WorldSpaces.sector.bounds },
|
|
159
|
+
sectionArrayOrder: "YXZ",
|
|
160
|
+
},
|
|
161
|
+
section: {
|
|
162
|
+
size: { ...WorldSpaces.section.bounds },
|
|
163
|
+
arrayOrders: {
|
|
164
|
+
id: "YXZ",
|
|
165
|
+
level: "YXZ",
|
|
166
|
+
light: "YXZ",
|
|
167
|
+
secondary: "YXZ",
|
|
168
|
+
},
|
|
169
|
+
},
|
|
170
|
+
};
|
|
171
|
+
}
|
|
139
172
|
}
|
|
140
173
|
EngineSettings.addEventListener("synced", (event) => {
|
|
141
174
|
const { settings } = event.detail.settings;
|
|
@@ -0,0 +1,38 @@
|
|
|
1
|
+
import { Vector3Like } from "@amodx/math";
|
|
2
|
+
import { TaskTool } from "../../Tools/Tasks/TasksTool";
|
|
3
|
+
import { TaskSegment } from "../Tasks/TaskSegment";
|
|
4
|
+
import { Generator } from "./Generator";
|
|
5
|
+
import { SimulationSector } from "./SimulationSector";
|
|
6
|
+
import { DimensionSimulation } from "./DimensionSimulation";
|
|
7
|
+
import { SimulationBrush } from "../Tools/SimulationBrush";
|
|
8
|
+
declare class ActiveSectors {
|
|
9
|
+
dimension: DimensionSegment;
|
|
10
|
+
_sectors: SimulationSector[];
|
|
11
|
+
_map: Map<string, SimulationSector>;
|
|
12
|
+
constructor(dimension: DimensionSegment);
|
|
13
|
+
add(x: number, y: number, z: number): false | undefined;
|
|
14
|
+
get(x: number, y: number, z: number): SimulationSector | null | undefined;
|
|
15
|
+
remove(x: number, y: number, z: number): false | undefined;
|
|
16
|
+
}
|
|
17
|
+
export declare class DimensionSegment {
|
|
18
|
+
id: number;
|
|
19
|
+
taskTool: TaskTool;
|
|
20
|
+
private tick;
|
|
21
|
+
tasks: Map<string, TaskSegment>;
|
|
22
|
+
activeSectors: ActiveSectors;
|
|
23
|
+
generators: Generator[];
|
|
24
|
+
simulation: DimensionSimulation;
|
|
25
|
+
_updatePosition: Vector3Like;
|
|
26
|
+
constructor(id: number, taskTool: TaskTool);
|
|
27
|
+
getBrush(): SimulationBrush;
|
|
28
|
+
incrementTick(): void;
|
|
29
|
+
getTick(): number;
|
|
30
|
+
addGenerator(generator: Generator): void;
|
|
31
|
+
removeGenerator(generator: Generator): void;
|
|
32
|
+
getUpdatePosition(): Vector3Like;
|
|
33
|
+
addTask(id: string, generationTask: boolean): void;
|
|
34
|
+
getTask(id: string): TaskSegment;
|
|
35
|
+
clearAllTasks(): void;
|
|
36
|
+
logTasks(): string;
|
|
37
|
+
}
|
|
38
|
+
export {};
|
|
@@ -0,0 +1,120 @@
|
|
|
1
|
+
import { Vector3Like } from "@amodx/math";
|
|
2
|
+
import { TaskSegment } from "../Tasks/TaskSegment";
|
|
3
|
+
import { SimulationSector } from "./SimulationSector";
|
|
4
|
+
import { WorldSpaces } from "../../World/WorldSpaces";
|
|
5
|
+
import { DimensionSimulation } from "./DimensionSimulation";
|
|
6
|
+
import { SimulationBrush } from "../Tools/SimulationBrush";
|
|
7
|
+
const tempPosition = Vector3Like.Create();
|
|
8
|
+
class ActiveSectors {
|
|
9
|
+
dimension;
|
|
10
|
+
_sectors = [];
|
|
11
|
+
_map = new Map();
|
|
12
|
+
constructor(dimension) {
|
|
13
|
+
this.dimension = dimension;
|
|
14
|
+
}
|
|
15
|
+
add(x, y, z) {
|
|
16
|
+
WorldSpaces.sector.getPosition(x, y, z, tempPosition);
|
|
17
|
+
const key = WorldSpaces.hash.hashVec3(tempPosition);
|
|
18
|
+
if (this._map.has(key))
|
|
19
|
+
return false;
|
|
20
|
+
const newSector = new SimulationSector(this.dimension);
|
|
21
|
+
newSector.position[0] = tempPosition.x;
|
|
22
|
+
newSector.position[1] = tempPosition.y;
|
|
23
|
+
newSector.position[2] = tempPosition.z;
|
|
24
|
+
this._sectors.push(newSector);
|
|
25
|
+
this._map.set(key, newSector);
|
|
26
|
+
}
|
|
27
|
+
get(x, y, z) {
|
|
28
|
+
const key = WorldSpaces.hash.hashVec3(WorldSpaces.sector.getPosition(x, y, z, tempPosition));
|
|
29
|
+
if (!this._map.has(key))
|
|
30
|
+
return null;
|
|
31
|
+
return this._map.get(key);
|
|
32
|
+
}
|
|
33
|
+
remove(x, y, z) {
|
|
34
|
+
const key = WorldSpaces.hash.hashVec3(WorldSpaces.sector.getPosition(x, y, z, tempPosition));
|
|
35
|
+
if (!this._map.has(key))
|
|
36
|
+
return false;
|
|
37
|
+
for (let i = 0; i < this._sectors.length; i++) {
|
|
38
|
+
if (this._sectors[i])
|
|
39
|
+
this._sectors.splice(i, 1);
|
|
40
|
+
}
|
|
41
|
+
}
|
|
42
|
+
}
|
|
43
|
+
export class DimensionSegment {
|
|
44
|
+
id;
|
|
45
|
+
taskTool;
|
|
46
|
+
tick = 0;
|
|
47
|
+
tasks = new Map();
|
|
48
|
+
activeSectors = new ActiveSectors(this);
|
|
49
|
+
generators = [];
|
|
50
|
+
simulation = new DimensionSimulation(this);
|
|
51
|
+
_updatePosition = Vector3Like.Create();
|
|
52
|
+
constructor(id, taskTool) {
|
|
53
|
+
this.id = id;
|
|
54
|
+
this.taskTool = taskTool;
|
|
55
|
+
}
|
|
56
|
+
getBrush() {
|
|
57
|
+
return new SimulationBrush(this);
|
|
58
|
+
}
|
|
59
|
+
incrementTick() {
|
|
60
|
+
this.tick++;
|
|
61
|
+
}
|
|
62
|
+
getTick() {
|
|
63
|
+
return this.tick;
|
|
64
|
+
}
|
|
65
|
+
addGenerator(generator) {
|
|
66
|
+
this.generators.push(generator);
|
|
67
|
+
}
|
|
68
|
+
removeGenerator(generator) {
|
|
69
|
+
for (let i = 0; i < this.generators.length; i++) {
|
|
70
|
+
if (this.generators[i] == generator)
|
|
71
|
+
this.generators.splice(i, 1);
|
|
72
|
+
}
|
|
73
|
+
}
|
|
74
|
+
getUpdatePosition() {
|
|
75
|
+
const numGenerators = this.generators.length;
|
|
76
|
+
if (numGenerators === 0) {
|
|
77
|
+
this._updatePosition.x = 0;
|
|
78
|
+
this._updatePosition.y = 0;
|
|
79
|
+
this._updatePosition.z = 0;
|
|
80
|
+
return this._updatePosition;
|
|
81
|
+
}
|
|
82
|
+
if (numGenerators === 1) {
|
|
83
|
+
this._updatePosition.x = this.generators[0].position.x;
|
|
84
|
+
this._updatePosition.y = this.generators[0].position.y;
|
|
85
|
+
this._updatePosition.z = this.generators[0].position.z;
|
|
86
|
+
return this._updatePosition;
|
|
87
|
+
}
|
|
88
|
+
let sumX = 0, sumY = 0, sumZ = 0;
|
|
89
|
+
for (let i = 0; i < numGenerators; i++) {
|
|
90
|
+
sumX += this.generators[i].position.x;
|
|
91
|
+
sumY += this.generators[i].position.y;
|
|
92
|
+
sumZ += this.generators[i].position.z;
|
|
93
|
+
}
|
|
94
|
+
this._updatePosition.x = sumX / numGenerators;
|
|
95
|
+
this._updatePosition.y = sumY / numGenerators;
|
|
96
|
+
this._updatePosition.z = sumZ / numGenerators;
|
|
97
|
+
return this._updatePosition;
|
|
98
|
+
}
|
|
99
|
+
addTask(id, generationTask) {
|
|
100
|
+
this.tasks.set(id, new TaskSegment(this, generationTask));
|
|
101
|
+
}
|
|
102
|
+
getTask(id) {
|
|
103
|
+
const task = this.tasks.get(id);
|
|
104
|
+
if (!task)
|
|
105
|
+
throw new Error(`Task with id [${id}] not registered in dimension segment ${this.id}`);
|
|
106
|
+
return task;
|
|
107
|
+
}
|
|
108
|
+
clearAllTasks() {
|
|
109
|
+
for (const [key, task] of this.tasks) {
|
|
110
|
+
task.clear();
|
|
111
|
+
}
|
|
112
|
+
}
|
|
113
|
+
logTasks() {
|
|
114
|
+
const tasks = [];
|
|
115
|
+
for (const [key, task] of this.tasks) {
|
|
116
|
+
tasks.push(`${key} | ${task.waitingFor}`);
|
|
117
|
+
}
|
|
118
|
+
return tasks.join("\n");
|
|
119
|
+
}
|
|
120
|
+
}
|
|
@@ -0,0 +1,26 @@
|
|
|
1
|
+
import { WorldCursor } from "../../World/Cursor/WorldCursor";
|
|
2
|
+
import { DimensionSegment } from "./DimensionSegment";
|
|
3
|
+
import { Vector3Like } from "@amodx/math";
|
|
4
|
+
import { PriorityQueue } from "../../Util/PriorityQueue";
|
|
5
|
+
import { VoxelUpdate } from "../Voxels/Behaviors";
|
|
6
|
+
declare class UpdatedBounds {
|
|
7
|
+
displayMin: Vector3Like;
|
|
8
|
+
displayMax: Vector3Like;
|
|
9
|
+
dimension: number;
|
|
10
|
+
start(dimension?: number): void;
|
|
11
|
+
updateDisplay(x: number, y: number, z: number): void;
|
|
12
|
+
markDisplayDirty(): false | undefined;
|
|
13
|
+
}
|
|
14
|
+
export declare class DimensionSimulation {
|
|
15
|
+
dimension: DimensionSegment;
|
|
16
|
+
private cursor;
|
|
17
|
+
nDataCursor: WorldCursor;
|
|
18
|
+
sDataCursor: WorldCursor;
|
|
19
|
+
bounds: UpdatedBounds;
|
|
20
|
+
updateQueue: PriorityQueue<VoxelUpdate>;
|
|
21
|
+
constructor(dimension: DimensionSegment);
|
|
22
|
+
setOrigin(x: number, y: number, z: number): void;
|
|
23
|
+
getVoxelForUpdate(x: number, y: number, z: number): import("../../World/Cursor/WorldVoxelCursor").WorldVoxelCursor;
|
|
24
|
+
scheduleUpdate(type: string, x: number, y: number, z: number, delay: number, data?: null): void;
|
|
25
|
+
}
|
|
26
|
+
export {};
|
|
@@ -0,0 +1,95 @@
|
|
|
1
|
+
import { WorldSpaces } from "../../World/WorldSpaces";
|
|
2
|
+
import { WorldCursor } from "../../World/Cursor/WorldCursor";
|
|
3
|
+
import { WorldRegister } from "../../World/WorldRegister";
|
|
4
|
+
import { Vector3Like } from "@amodx/math";
|
|
5
|
+
import { VoxelTickUpdate } from "../Voxels/Ticks/VoxelTickUpdate";
|
|
6
|
+
import { PriorityQueue } from "../../Util/PriorityQueue";
|
|
7
|
+
const NegativeInfinityVec3 = Vector3Like.Create(-Infinity, -Infinity, -Infinity);
|
|
8
|
+
const InfinityVec3 = Vector3Like.Create(Infinity, Infinity, Infinity);
|
|
9
|
+
const tempPosition = Vector3Like.Create();
|
|
10
|
+
class UpdatedBounds {
|
|
11
|
+
displayMin = Vector3Like.Clone(InfinityVec3);
|
|
12
|
+
displayMax = Vector3Like.Clone(NegativeInfinityVec3);
|
|
13
|
+
dimension = 0;
|
|
14
|
+
start(dimension) {
|
|
15
|
+
this.dimension = dimension || 0;
|
|
16
|
+
Vector3Like.Copy(this.displayMin, InfinityVec3);
|
|
17
|
+
Vector3Like.Copy(this.displayMax, NegativeInfinityVec3);
|
|
18
|
+
}
|
|
19
|
+
updateDisplay(x, y, z) {
|
|
20
|
+
if (x < this.displayMin.x)
|
|
21
|
+
this.displayMin.x = x;
|
|
22
|
+
if (y < this.displayMin.y)
|
|
23
|
+
this.displayMin.y = y;
|
|
24
|
+
if (z < this.displayMin.z)
|
|
25
|
+
this.displayMin.z = z;
|
|
26
|
+
if (x > this.displayMax.x)
|
|
27
|
+
this.displayMax.x = x;
|
|
28
|
+
if (y > this.displayMax.y)
|
|
29
|
+
this.displayMax.y = y;
|
|
30
|
+
if (z > this.displayMax.z)
|
|
31
|
+
this.displayMax.z = z;
|
|
32
|
+
}
|
|
33
|
+
markDisplayDirty() {
|
|
34
|
+
if (this.displayMax.x == -Infinity ||
|
|
35
|
+
this.displayMax.y == -Infinity ||
|
|
36
|
+
this.displayMax.z == -Infinity)
|
|
37
|
+
return false;
|
|
38
|
+
if (this.displayMin.x == Infinity ||
|
|
39
|
+
this.displayMin.y == Infinity ||
|
|
40
|
+
this.displayMin.z == Infinity)
|
|
41
|
+
return false;
|
|
42
|
+
const minSectionPos = WorldSpaces.section.getPosition(this.displayMin.x - 1, this.displayMin.y - 1, this.displayMin.z - 1, tempPosition);
|
|
43
|
+
const minX = minSectionPos.x;
|
|
44
|
+
const minY = minSectionPos.y;
|
|
45
|
+
const minZ = minSectionPos.z;
|
|
46
|
+
const maxSectionPos = WorldSpaces.section.getPosition(this.displayMax.x + 1, this.displayMax.y + 1, this.displayMax.z + 1, tempPosition);
|
|
47
|
+
const maxX = maxSectionPos.x;
|
|
48
|
+
const maxY = maxSectionPos.y;
|
|
49
|
+
const maxZ = maxSectionPos.z;
|
|
50
|
+
for (let x = minX; x <= maxX; x += WorldSpaces.section.bounds.x) {
|
|
51
|
+
for (let z = minZ; z <= maxZ; z += WorldSpaces.section.bounds.z) {
|
|
52
|
+
for (let y = minY; y <= maxY; y += WorldSpaces.section.bounds.y) {
|
|
53
|
+
if (!WorldSpaces.world.inBounds(x, y, z))
|
|
54
|
+
continue;
|
|
55
|
+
const sector = WorldRegister.sectors.get(this.dimension, x, y, z);
|
|
56
|
+
if (!sector)
|
|
57
|
+
continue;
|
|
58
|
+
const section = sector.getSection(x, y, z);
|
|
59
|
+
if (!section.canRender())
|
|
60
|
+
continue;
|
|
61
|
+
section.incrementTick(section._Ticks.displayDirty);
|
|
62
|
+
}
|
|
63
|
+
}
|
|
64
|
+
}
|
|
65
|
+
}
|
|
66
|
+
}
|
|
67
|
+
export class DimensionSimulation {
|
|
68
|
+
dimension;
|
|
69
|
+
cursor = new WorldCursor();
|
|
70
|
+
nDataCursor = new WorldCursor();
|
|
71
|
+
sDataCursor = new WorldCursor();
|
|
72
|
+
bounds = new UpdatedBounds();
|
|
73
|
+
updateQueue = new PriorityQueue();
|
|
74
|
+
constructor(dimension) {
|
|
75
|
+
this.dimension = dimension;
|
|
76
|
+
}
|
|
77
|
+
setOrigin(x, y, z) {
|
|
78
|
+
this.cursor.setFocalPoint(this.dimension.id, x, y, z);
|
|
79
|
+
this.nDataCursor.setFocalPoint(this.dimension.id, x, y, z);
|
|
80
|
+
this.sDataCursor.setFocalPoint(this.dimension.id, x, y, z);
|
|
81
|
+
}
|
|
82
|
+
getVoxelForUpdate(x, y, z) {
|
|
83
|
+
const voxel = this.cursor.getVoxel(x, y, z);
|
|
84
|
+
if (!voxel)
|
|
85
|
+
throw new Error(`Tried to run tick update on voxel that does not exist at [${x} ${y} ${z}]`);
|
|
86
|
+
return voxel;
|
|
87
|
+
}
|
|
88
|
+
scheduleUpdate(type, x, y, z, delay, data = null) {
|
|
89
|
+
const active = this.dimension.activeSectors.get(x, y, z);
|
|
90
|
+
if (!active)
|
|
91
|
+
throw new Error(`Tried to schedule a voxel update on a non loaded active sector`);
|
|
92
|
+
const update = new VoxelTickUpdate(type, x, y, z, data);
|
|
93
|
+
active.tickQueue.addTick(update, delay);
|
|
94
|
+
}
|
|
95
|
+
}
|
|
@@ -1,8 +1,5 @@
|
|
|
1
1
|
import { Vector3Like } from "@amodx/math";
|
|
2
2
|
import { Circle } from "@amodx/math/Shapes";
|
|
3
|
-
import { TaskTool } from "../../../Tools/Tasks/TasksTool";
|
|
4
|
-
import { BuildQueue } from "./Queues/BuildQueue";
|
|
5
|
-
import { LogicQueue } from "./Queues/LogiccQueue";
|
|
6
3
|
export interface GeneratorData {
|
|
7
4
|
dimension: number;
|
|
8
5
|
building?: boolean;
|
|
@@ -10,25 +7,24 @@ export interface GeneratorData {
|
|
|
10
7
|
position: Vector3Like;
|
|
11
8
|
renderRadius: number;
|
|
12
9
|
generationRadius: number;
|
|
10
|
+
tickRadius: number;
|
|
13
11
|
maxRadius: number;
|
|
14
12
|
}
|
|
15
13
|
export declare class Generator {
|
|
16
|
-
taskTool: TaskTool;
|
|
17
14
|
position: Vector3Like;
|
|
18
15
|
_dimension: number;
|
|
19
16
|
_building: boolean;
|
|
20
|
-
|
|
17
|
+
_isNew: boolean;
|
|
18
|
+
_dirty: boolean;
|
|
21
19
|
_waitingForCull: boolean;
|
|
22
20
|
_cullTime: number;
|
|
23
21
|
_culling: boolean;
|
|
24
22
|
_cachedPosition: Vector3Like;
|
|
25
23
|
_sectorPosition: Vector3Like;
|
|
26
24
|
_genCircle: Circle;
|
|
25
|
+
_tickCircle: Circle;
|
|
27
26
|
_renderCircle: Circle;
|
|
28
27
|
_maxCircle: Circle;
|
|
29
|
-
|
|
30
|
-
logicQueue: LogicQueue;
|
|
31
|
-
constructor(taskTool: TaskTool, data: GeneratorData);
|
|
28
|
+
constructor(data: GeneratorData);
|
|
32
29
|
update(): void;
|
|
33
|
-
tick(): void;
|
|
34
30
|
}
|
|
@@ -1,26 +1,22 @@
|
|
|
1
1
|
import { Vector3Like } from "@amodx/math";
|
|
2
2
|
import { Circle } from "@amodx/math/Shapes";
|
|
3
|
-
import { WorldSpaces } from "
|
|
4
|
-
import { BuildQueue } from "./Queues/BuildQueue";
|
|
5
|
-
import { LogicQueue } from "./Queues/LogiccQueue";
|
|
3
|
+
import { WorldSpaces } from "../../World/WorldSpaces";
|
|
6
4
|
export class Generator {
|
|
7
|
-
taskTool;
|
|
8
5
|
position;
|
|
9
6
|
_dimension = 0;
|
|
10
7
|
_building = true;
|
|
11
|
-
|
|
8
|
+
_isNew = true;
|
|
9
|
+
_dirty = true;
|
|
12
10
|
_waitingForCull = false;
|
|
13
11
|
_cullTime = 0;
|
|
14
12
|
_culling = true;
|
|
15
13
|
_cachedPosition = Vector3Like.Create();
|
|
16
14
|
_sectorPosition = Vector3Like.Create();
|
|
17
15
|
_genCircle = new Circle({ x: 0, y: 0 }, 0);
|
|
16
|
+
_tickCircle = new Circle({ x: 0, y: 0 }, 0);
|
|
18
17
|
_renderCircle = new Circle({ x: 0, y: 0 }, 0);
|
|
19
18
|
_maxCircle = new Circle({ x: 0, y: 0 }, 10);
|
|
20
|
-
|
|
21
|
-
logicQueue;
|
|
22
|
-
constructor(taskTool, data) {
|
|
23
|
-
this.taskTool = taskTool;
|
|
19
|
+
constructor(data) {
|
|
24
20
|
this._dimension = data.dimension;
|
|
25
21
|
this.position = data.position;
|
|
26
22
|
this._building =
|
|
@@ -28,30 +24,23 @@ export class Generator {
|
|
|
28
24
|
this._culling = typeof data.culling !== "undefined" ? data.culling : true;
|
|
29
25
|
this._renderCircle.radius = data.renderRadius;
|
|
30
26
|
this._genCircle.radius = data.generationRadius;
|
|
27
|
+
this._tickCircle.radius = data.generationRadius;
|
|
31
28
|
this._maxCircle.radius = data.maxRadius;
|
|
32
|
-
this.buildQueue = new BuildQueue(taskTool);
|
|
33
|
-
this.logicQueue = new LogicQueue(taskTool);
|
|
34
29
|
}
|
|
35
30
|
update() {
|
|
36
|
-
this.
|
|
31
|
+
this._dirty = false;
|
|
37
32
|
WorldSpaces.section.getPosition(this.position.x, 0, this.position.z, this._sectorPosition);
|
|
38
33
|
if (!Vector3Like.Equals(this._sectorPosition, this._cachedPosition)) {
|
|
39
|
-
this.
|
|
34
|
+
this._dirty = true;
|
|
40
35
|
Vector3Like.Copy(this._cachedPosition, this._sectorPosition);
|
|
41
36
|
}
|
|
42
37
|
this._renderCircle.center.x = this._sectorPosition.x;
|
|
43
38
|
this._renderCircle.center.y = this._sectorPosition.z;
|
|
44
39
|
this._genCircle.center.x = this._sectorPosition.x;
|
|
45
40
|
this._genCircle.center.y = this._sectorPosition.z;
|
|
41
|
+
this._tickCircle.center.x = this._sectorPosition.x;
|
|
42
|
+
this._tickCircle.center.y = this._sectorPosition.z;
|
|
46
43
|
this._maxCircle.center.x = this._sectorPosition.x;
|
|
47
44
|
this._maxCircle.center.y = this._sectorPosition.z;
|
|
48
45
|
}
|
|
49
|
-
tick() {
|
|
50
|
-
if (this._building) {
|
|
51
|
-
this.buildQueue.sort(this.position.x, this.position.y, this.position.z);
|
|
52
|
-
this.buildQueue.run(125);
|
|
53
|
-
}
|
|
54
|
-
this.logicQueue.sort(this.position.x, this.position.y, this.position.z);
|
|
55
|
-
this.logicQueue.run();
|
|
56
|
-
}
|
|
57
46
|
}
|