@divinevoxel/vlox 0.0.74 → 0.0.76

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (701) hide show
  1. package/Builder/RayProvider.d.ts +6 -0
  2. package/Builder/Tools/Box/BoxSelection.d.ts +12 -0
  3. package/Builder/Tools/Box/BoxSelection.js +27 -0
  4. package/Builder/Tools/Box/BoxTool.d.ts +31 -0
  5. package/Builder/Tools/Box/BoxTool.js +91 -0
  6. package/Builder/Tools/Box/BoxToolTemplate.d.ts +13 -0
  7. package/Builder/Tools/Box/BoxToolTemplate.js +23 -0
  8. package/Builder/Tools/Brush/BrushTool.d.ts +48 -0
  9. package/Builder/Tools/Brush/BrushTool.js +146 -0
  10. package/Builder/Tools/BuilderToolBase.d.ts +3 -0
  11. package/Builder/Tools/BuilderToolBase.js +3 -0
  12. package/Builder/Tools/Hand/HandTool.d.ts +22 -0
  13. package/Builder/Tools/Hand/HandTool.js +56 -0
  14. package/Builder/Tools/Path/PahtTool.d.ts +29 -0
  15. package/Builder/Tools/Path/PahtTool.js +117 -0
  16. package/Builder/Tools/Wand/WandTool.d.ts +28 -0
  17. package/Builder/Tools/Wand/WandTool.js +67 -0
  18. package/Builder/Tools/Wrench/WrenchTool.d.ts +47 -0
  19. package/Builder/Tools/Wrench/WrenchTool.js +175 -0
  20. package/Builder/VoxelBuildSpace.d.ts +61 -0
  21. package/Builder/VoxelBuildSpace.js +165 -0
  22. package/Builder/VoxelBuilder.types.d.ts +0 -0
  23. package/Builder/VoxelBuilder.types.js +1 -0
  24. package/Builder/World/InitTasks.d.ts +1 -0
  25. package/Builder/World/InitTasks.js +134 -0
  26. package/Builder/World/VoxelBuildSpaceWorld.d.ts +4 -0
  27. package/Builder/World/VoxelBuildSpaceWorld.js +10 -0
  28. package/Cache/Cache.types.d.ts +1 -1
  29. package/Contexts/Base/Remote/InitDataSync.js +3 -3
  30. package/Contexts/Base/Remote/InitWorldDataSync.d.ts +2 -1
  31. package/Contexts/Base/Remote/InitWorldDataSync.js +13 -2
  32. package/Contexts/Generator/DivineVoxelEngineGenerator.d.ts +9 -0
  33. package/Contexts/Generator/DivineVoxelEngineGenerator.js +14 -0
  34. package/Contexts/{Constructor/ConstrcutorTheads.d.ts → Generator/GeneratorThreads.d.ts} +2 -2
  35. package/Contexts/{Constructor/ConstrcutorTheads.js → Generator/GeneratorThreads.js} +2 -2
  36. package/Contexts/Generator/index.d.ts +1 -0
  37. package/Contexts/Generator/index.js +1 -0
  38. package/Contexts/Mesher/DivineVoxelEngineMesher.d.ts +9 -0
  39. package/Contexts/Mesher/DivineVoxelEngineMesher.js +14 -0
  40. package/Contexts/Mesher/MesherTheads.d.ts +7 -0
  41. package/Contexts/Mesher/MesherTheads.js +14 -0
  42. package/Contexts/Mesher/index.d.ts +1 -0
  43. package/Contexts/Mesher/index.js +1 -0
  44. package/Contexts/Nexus/NexusTheads.js +1 -1
  45. package/Contexts/Render/DVERenderThreads.d.ts +2 -1
  46. package/Contexts/Render/DVERenderThreads.js +4 -2
  47. package/Contexts/Render/DivineVoxelEngineRender.d.ts +14 -4
  48. package/Contexts/Render/DivineVoxelEngineRender.js +9 -4
  49. package/Contexts/World/DivineVoxelEngineWorld.d.ts +12 -3
  50. package/Contexts/World/WorldThreads.d.ts +2 -1
  51. package/Contexts/World/WorldThreads.js +4 -2
  52. package/Init/StartGenerator.d.ts +2 -0
  53. package/Init/StartGenerator.js +45 -0
  54. package/Init/StartMesher.d.ts +2 -0
  55. package/Init/StartMesher.js +41 -0
  56. package/Init/StartNexus.js +4 -2
  57. package/Init/StartRenderer.d.ts +4 -1
  58. package/Init/StartRenderer.js +59 -14
  59. package/Init/StartWorld.js +2 -1
  60. package/LICENSE.md +2 -1
  61. package/Math/CardinalNeighbors.d.ts +43 -3
  62. package/Math/CardinalNeighbors.js +54 -8
  63. package/Math/Indexing.d.ts +1 -0
  64. package/Math/Location.d.ts +10 -0
  65. package/Math/UtilFunctions.d.ts +4 -0
  66. package/Math/UtilFunctions.js +52 -0
  67. package/Math/index.d.ts +1 -10
  68. package/Math/index.js +1 -0
  69. package/Mesher/Functions/Base/MeshSectionBase.d.ts +5 -0
  70. package/Mesher/Functions/Base/MeshSectionBase.js +108 -0
  71. package/Mesher/Functions/CompactVoxelSectionMesh.js +4 -10
  72. package/Mesher/Functions/MeshSection.js +3 -107
  73. package/Mesher/Functions/MeshSectionSnapShot.d.ts +3 -0
  74. package/Mesher/Functions/MeshSectionSnapShot.js +14 -0
  75. package/Mesher/Functions/MeshTexture.js +8 -4
  76. package/Mesher/Functions/MeshVoxel.js +12 -4
  77. package/Mesher/Geomtry/CompactedSectionVoxelMesh.d.ts +5 -2
  78. package/Mesher/Geomtry/CompactedSectionVoxelMesh.js +12 -7
  79. package/Mesher/Geomtry/Functions/GetBounds.d.ts +2 -0
  80. package/Mesher/{Models/Common/BoundsFunctions.js → Geomtry/Functions/GetBounds.js} +13 -13
  81. package/Mesher/Geomtry/Geometry.types.d.ts +14 -0
  82. package/Mesher/Geomtry/Geometry.types.js +11 -0
  83. package/Mesher/Geomtry/Primitives/Quad.d.ts +7 -15
  84. package/Mesher/Geomtry/Primitives/Quad.js +36 -91
  85. package/Mesher/Geomtry/Primitives/QuadVertexData.d.ts +4 -14
  86. package/Mesher/Geomtry/Primitives/QuadVertexData.js +17 -57
  87. package/Mesher/Geomtry/Primitives/Triangle.d.ts +65 -0
  88. package/Mesher/Geomtry/Primitives/Triangle.js +148 -0
  89. package/Mesher/Geomtry/Primitives/TriangleVertexData.d.ts +58 -0
  90. package/Mesher/Geomtry/Primitives/TriangleVertexData.js +263 -0
  91. package/Mesher/Geomtry/Primitives/index.d.ts +2 -0
  92. package/Mesher/Geomtry/Primitives/index.js +2 -0
  93. package/Mesher/Geomtry/Shapes/Box.d.ts +20 -0
  94. package/Mesher/Geomtry/Shapes/Box.js +69 -0
  95. package/Mesher/Geomtry/Transform/TransformBox.d.ts +3 -0
  96. package/{Models/Shared/Transform.js → Mesher/Geomtry/Transform/TransformBox.js} +9 -124
  97. package/Mesher/Geomtry/Transform/TransformQuad.d.ts +3 -0
  98. package/Mesher/Geomtry/Transform/TransformQuad.js +113 -0
  99. package/Mesher/Geomtry/Transform/TransformTriangle.d.ts +3 -0
  100. package/Mesher/Geomtry/Transform/TransformTriangle.js +112 -0
  101. package/Mesher/Geomtry/VoxelGeometryBuilder.d.ts +3 -4
  102. package/Mesher/Geomtry/VoxelGeometryBuilder.js +128 -112
  103. package/Mesher/Geomtry/VoxelMeshBVHBuilder.d.ts +3 -3
  104. package/Mesher/Geomtry/VoxelMeshBVHBuilder.js +1 -1
  105. package/Mesher/Geomtry/VoxelMeshVertexStructCursor.d.ts +9 -3
  106. package/Mesher/Geomtry/VoxelMeshVertexStructCursor.js +26 -3
  107. package/Mesher/Geomtry/VoxelShaderData.d.ts +4 -1
  108. package/Mesher/Geomtry/VoxelShaderData.js +25 -10
  109. package/Mesher/InitMesher.d.ts +1 -1
  110. package/Mesher/InitMesher.js +6 -0
  111. package/Mesher/InitTask.js +17 -6
  112. package/Mesher/Models/Common/Calc/CalcConstants.d.ts +2 -6
  113. package/Mesher/Models/Common/Calc/CalcConstants.js +2 -76
  114. package/Mesher/Models/Common/Faces/CullRulledFace.d.ts +2 -0
  115. package/Mesher/Models/Common/Faces/CullRulledFace.js +60 -0
  116. package/Mesher/Models/Common/Faces/ShadeRulelessFace.d.ts +4 -0
  117. package/Mesher/Models/Common/Faces/ShadeRulelessFace.js +12 -0
  118. package/Mesher/Models/Common/Faces/ShadeRulledFace.d.ts +4 -0
  119. package/Mesher/Models/Common/Faces/ShadeRulledFace.js +58 -0
  120. package/Mesher/Models/Common/GetTexture.d.ts +6 -0
  121. package/Mesher/Models/Common/GetTexture.js +12 -0
  122. package/Mesher/Models/Nodes/Custom/Liquid/FlowGradient.js +1 -1
  123. package/Mesher/Models/Nodes/Custom/Liquid/LiquidGeomtryNode.d.ts +2 -3
  124. package/Mesher/Models/Nodes/Custom/Liquid/LiquidGeomtryNode.js +124 -48
  125. package/Mesher/Models/Nodes/Default/QuadVoxelGeometryNode.d.ts +13 -0
  126. package/Mesher/Models/Nodes/Default/QuadVoxelGeometryNode.js +55 -0
  127. package/Mesher/Models/Nodes/Default/TriangleVoxelGeometryNode.d.ts +13 -0
  128. package/Mesher/Models/Nodes/Default/TriangleVoxelGeometryNode.js +52 -0
  129. package/Mesher/Models/Nodes/GeometryNode.d.ts +2 -8
  130. package/Mesher/Models/Nodes/GeometryNode.js +1 -7
  131. package/Mesher/Models/Nodes/Types/GeomtryNode.types.d.ts +7 -0
  132. package/Mesher/Models/Nodes/Types/GeomtryNode.types.js +1 -0
  133. package/Mesher/Models/Nodes/Types/QuadVoxelGometryNodeTypes.d.ts +29 -0
  134. package/{Models/Input/QuadVoxelGometryInputs.js → Mesher/Models/Nodes/Types/QuadVoxelGometryNodeTypes.js} +4 -8
  135. package/Mesher/Models/Nodes/Types/TriangleVoxelGometryNodeTypes.d.ts +28 -0
  136. package/Mesher/Models/Nodes/Types/TriangleVoxelGometryNodeTypes.js +24 -0
  137. package/Mesher/Models/Nodes/VoxelGeometryConstructor.d.ts +4 -8
  138. package/Mesher/Models/Nodes/VoxelGeometryConstructor.js +16 -52
  139. package/Mesher/Models/Procedures/Default/ConsistentRotationTextureProcedure.d.ts +25 -0
  140. package/Mesher/Models/Procedures/Default/ConsistentRotationTextureProcedure.js +44 -0
  141. package/Mesher/Models/Procedures/Default/OutlinedTextureProcedure.d.ts +28 -0
  142. package/Mesher/Models/Procedures/Default/OutlinedTextureProcedure.js +162 -0
  143. package/Mesher/Models/Procedures/TextureProcedure.d.ts +16 -0
  144. package/Mesher/Models/Procedures/TextureProcedure.js +2 -0
  145. package/Mesher/Models/Procedures/TextureProcedureRegister.d.ts +6 -0
  146. package/Mesher/Models/Procedures/TextureProcedureRegister.js +16 -0
  147. package/Mesher/Models/VoxelConstructor.d.ts +1 -5
  148. package/Mesher/Models/VoxelConstructor.js +1 -11
  149. package/Mesher/Models/VoxelGeometryBuilderCacheSpace.js +2 -2
  150. package/Mesher/Models/VoxelModelBuilder.d.ts +0 -1
  151. package/Mesher/Models/VoxelModelBuilder.js +1 -2
  152. package/Mesher/Models/VoxelModelConstructorRegister.d.ts +8 -2
  153. package/Mesher/Models/VoxelModelConstructorRegister.js +6 -8
  154. package/Renderer/Classes/SectionMesh.d.ts +2 -3
  155. package/Renderer/Classes/SectionMesh.js +13 -10
  156. package/Renderer/Classes/SectorMesh.d.ts +5 -5
  157. package/Renderer/Classes/SectorMesh.js +17 -6
  158. package/Renderer/InitTasks.d.ts +1 -2
  159. package/Renderer/InitTasks.js +4 -10
  160. package/Renderer/MeshManager.d.ts +6 -1
  161. package/Renderer/MeshManager.js +11 -14
  162. package/Renderer/MeshRegister.d.ts +6 -4
  163. package/Renderer/MeshRegister.js +34 -43
  164. package/Settings/EngineSettings.js +3 -0
  165. package/Settings/EngineSettings.types.d.ts +7 -1
  166. package/Settings/EngineSettings.types.js +5 -1
  167. package/Stats/EngineStats.d.ts +19 -0
  168. package/Stats/EngineStats.js +27 -0
  169. package/Tasks/Paint/Common.d.ts +7 -0
  170. package/Tasks/Paint/Common.js +200 -0
  171. package/Tasks/Paint/Erase/EraseVoxel.d.ts +3 -0
  172. package/Tasks/Paint/Erase/EraseVoxel.js +31 -0
  173. package/Tasks/Paint/Erase/EraseVoxelPath.d.ts +4 -0
  174. package/Tasks/Paint/Erase/EraseVoxelPath.js +80 -0
  175. package/Tasks/Paint/Erase/EraseVoxelTemplate.d.ts +4 -0
  176. package/Tasks/Paint/Erase/EraseVoxelTemplate.js +34 -0
  177. package/Tasks/Paint/InitTasks.js +16 -0
  178. package/Tasks/Paint/Paint/PaintVoxel.d.ts +4 -0
  179. package/Tasks/Paint/Paint/PaintVoxel.js +29 -0
  180. package/Tasks/Paint/Paint/PaintVoxelPath.d.ts +4 -0
  181. package/Tasks/Paint/Paint/PaintVoxelPath.js +78 -0
  182. package/Tasks/Paint/Paint/PaintVoxelTemplate.d.ts +4 -0
  183. package/Tasks/Paint/Paint/PaintVoxelTemplate.js +36 -0
  184. package/Tasks/Propagation/Flow/FlowUpdate.js +1 -1
  185. package/Tasks/Propagation/Flow/WorldFlow.js +2 -2
  186. package/Tasks/Propagation/Illumanation/CommonFunctions.d.ts +6 -6
  187. package/Tasks/Propagation/Illumanation/CommonFunctions.js +6 -7
  188. package/Tasks/Propagation/Illumanation/RGBUpdate.js +9 -9
  189. package/Tasks/Propagation/Illumanation/SunUpdate.js +8 -7
  190. package/Tasks/Propagation/Illumanation/WorldSun.js +11 -9
  191. package/Tasks/Propagation/InitTasks.js +16 -28
  192. package/Tasks/Propagation/Power/PowerUpdate.js +10 -10
  193. package/Tasks/Tasks.types.d.ts +25 -9
  194. package/Tasks/TasksIds.d.ts +13 -20
  195. package/Tasks/TasksIds.js +13 -20
  196. package/Tasks/VoxelUpdateTask.d.ts +6 -5
  197. package/Tasks/VoxelUpdateTask.js +53 -37
  198. package/Tasks/WorldGeneration/InitTasks.d.ts +4 -1
  199. package/Tasks/WorldGeneration/InitTasks.js +6 -3
  200. package/Tasks/WorldGeneration/WorldGen.types.d.ts +2 -3
  201. package/Tasks/WorldGeneration/WorldGenBrush.js +6 -7
  202. package/Tasks/WorldGeneration/WorldGenRegister.d.ts +3 -1
  203. package/Tasks/WorldGeneration/WorldGenRegister.js +13 -3
  204. package/Tasks/WorldGeneration/WorldGeneration.d.ts +2 -2
  205. package/Tasks/WorldGeneration/WorldGeneration.js +22 -3
  206. package/Templates/Archive/ArchivedVoxelTemplate.d.ts +38 -0
  207. package/Templates/Archive/ArchivedVoxelTemplate.js +128 -0
  208. package/Templates/Archive/ArchivedVoxelTemplate.types.d.ts +45 -0
  209. package/Templates/Archive/ArchivedVoxelTemplate.types.js +1 -0
  210. package/Templates/Archive/Functions/CreateArchivedTemplate.d.ts +11 -0
  211. package/Templates/Archive/Functions/CreateArchivedTemplate.js +186 -0
  212. package/Templates/Archive/Functions/ExportArchiedTemplateJSON.d.ts +2 -0
  213. package/Templates/Archive/Functions/ExportArchiedTemplateJSON.js +44 -0
  214. package/Templates/Archive/Functions/ImportArchivedTemplateJSON.d.ts +2 -0
  215. package/Templates/Archive/Functions/ImportArchivedTemplateJSON.js +37 -0
  216. package/Templates/Cursor/TemplateCursor.d.ts +5 -3
  217. package/Templates/Cursor/TemplateCursor.js +11 -5
  218. package/Templates/Cursor/TemplateProxy.d.ts +11 -0
  219. package/Templates/Cursor/TemplateProxy.js +36 -0
  220. package/Templates/Cursor/TemplateVoxelCursor.d.ts +5 -7
  221. package/Templates/Cursor/TemplateVoxelCursor.js +7 -13
  222. package/Templates/Full/FullVoxelTemplate.d.ts +28 -0
  223. package/Templates/Full/FullVoxelTemplate.js +112 -0
  224. package/Templates/Full/FullVoxelTemplate.types.d.ts +5 -0
  225. package/Templates/Full/FullVoxelTemplate.types.js +1 -0
  226. package/Templates/Full/Functions/CreateFullTemplate.d.ts +3 -0
  227. package/Templates/Full/Functions/CreateFullTemplate.js +27 -0
  228. package/Templates/Functions/FlipTemplate.d.ts +2 -2
  229. package/Templates/Functions/FlipTemplate.js +1 -9
  230. package/Templates/Functions/RotateTemplate.d.ts +2 -2
  231. package/Templates/Functions/RotateTemplate.js +2 -10
  232. package/Templates/Functions/index.d.ts +1 -1
  233. package/Templates/Functions/index.js +1 -1
  234. package/Templates/Path/VoxelPath.d.ts +38 -0
  235. package/Templates/Path/VoxelPath.js +144 -0
  236. package/Templates/Path/VoxelPath.types.d.ts +11 -0
  237. package/Templates/Path/VoxelPath.types.js +1 -0
  238. package/Templates/Selection/VoxelBFSSelection.d.ts +23 -0
  239. package/Templates/Selection/VoxelBFSSelection.js +141 -0
  240. package/Templates/Selection/VoxelBoxSelection.d.ts +17 -0
  241. package/Templates/Selection/VoxelBoxSelection.js +116 -0
  242. package/Templates/Selection/VoxelPointSelection.d.ts +17 -0
  243. package/Templates/Selection/VoxelPointSelection.js +48 -0
  244. package/Templates/Selection/VoxelSelecton.d.ts +9 -0
  245. package/Templates/Selection/VoxelSelecton.js +1 -0
  246. package/Templates/Selection/VoxelSurfaceSelection.d.ts +30 -0
  247. package/Templates/Selection/VoxelSurfaceSelection.js +224 -0
  248. package/Templates/Selection/VoxelTemplateSelection.d.ts +13 -0
  249. package/Templates/Selection/VoxelTemplateSelection.js +36 -0
  250. package/Templates/Shapes/BasicVoxelShapeTemplate.d.ts +36 -0
  251. package/Templates/Shapes/BasicVoxelShapeTemplate.js +126 -0
  252. package/Templates/Shapes/BoxVoxelTemplate.d.ts +23 -0
  253. package/Templates/Shapes/BoxVoxelTemplate.js +83 -0
  254. package/Templates/Shapes/ConeVoxelTemplate.d.ts +23 -0
  255. package/Templates/Shapes/ConeVoxelTemplate.js +73 -0
  256. package/Templates/Shapes/CylinderVoxelTemplate.d.ts +23 -0
  257. package/Templates/Shapes/CylinderVoxelTemplate.js +73 -0
  258. package/Templates/Shapes/EllipsoidVoxelTemplate.d.ts +23 -0
  259. package/Templates/Shapes/EllipsoidVoxelTemplate.js +89 -0
  260. package/Templates/Shapes/OctahedronVoxelTemplate.d.ts +23 -0
  261. package/Templates/Shapes/OctahedronVoxelTemplate.js +73 -0
  262. package/Templates/Shapes/PyramidVoxelTemplate.d.ts +31 -0
  263. package/Templates/Shapes/PyramidVoxelTemplate.js +148 -0
  264. package/Templates/Shapes/SphereVoxelTemplate.d.ts +15 -0
  265. package/Templates/Shapes/SphereVoxelTemplate.js +59 -0
  266. package/Templates/Shapes/TorusVoxelTemplate.d.ts +23 -0
  267. package/Templates/Shapes/TorusVoxelTemplate.js +73 -0
  268. package/Templates/Shapes/VoxelShapeTemplate.types.d.ts +27 -0
  269. package/Templates/Shapes/VoxelShapeTemplate.types.js +6 -0
  270. package/Templates/VoxelTempateRegister.d.ts +6 -0
  271. package/Templates/VoxelTempateRegister.js +30 -0
  272. package/Templates/VoxelTemplates.types.d.ts +24 -26
  273. package/Templates/index.d.ts +1 -1
  274. package/Templates/index.js +1 -1
  275. package/Textures/Classes/CompiledTexture.d.ts +3 -0
  276. package/Textures/Classes/CompiledTexture.js +3 -0
  277. package/Textures/Classes/CompiledTextureAnimation.d.ts +1 -1
  278. package/Textures/Classes/CompiledTextureAnimation.js +8 -2
  279. package/Textures/Classes/TextureAnimationTexture.d.ts +1 -1
  280. package/Textures/Functions/BuildTextureData.d.ts +2 -1
  281. package/Textures/Functions/BuildTextureData.js +86 -17
  282. package/Textures/Texture.types.d.ts +5 -1
  283. package/Textures/TextureManager.d.ts +2 -1
  284. package/Textures/TextureManager.js +5 -2
  285. package/Tools/Brush/AdvancedBrushTool.d.ts +1 -5
  286. package/Tools/Brush/AdvancedBrushTool.js +2 -30
  287. package/Tools/Brush/Brush.d.ts +8 -2
  288. package/Tools/Brush/Brush.js +61 -36
  289. package/Tools/Tasks/TasksTool.d.ts +49 -20
  290. package/Tools/Tasks/TasksTool.js +87 -23
  291. package/Util/Binary/BinaryArrays.d.ts +2 -0
  292. package/Util/Binary/BinaryArrays.js +15 -0
  293. package/Util/Binary/BinaryFunctions.d.ts +3 -0
  294. package/Util/Binary/BinaryFunctions.js +18 -0
  295. package/Util/BinaryBuffer/BinaryBuffer.d.ts +30 -0
  296. package/Util/BinaryBuffer/BinaryBuffer.js +78 -0
  297. package/Util/BinaryBuffer/BinaryBuffer.types.d.ts +37 -0
  298. package/Util/BinaryBuffer/BinaryBuffer.types.js +28 -0
  299. package/Util/BinaryBuffer/Functions/BinaryBufferConvert.d.ts +5 -0
  300. package/Util/BinaryBuffer/Functions/BinaryBufferConvert.js +60 -0
  301. package/Util/BinaryBuffer/Functions/BinaryBufferJSON.d.ts +3 -0
  302. package/Util/BinaryBuffer/Functions/BinaryBufferJSON.js +64 -0
  303. package/Util/BinaryBuffer/Functions/BinaryBufferRead.d.ts +3 -0
  304. package/Util/BinaryBuffer/Functions/BinaryBufferRead.js +26 -0
  305. package/Util/BinaryBuffer/Functions/BinaryBufferToTypedArray.d.ts +2 -0
  306. package/Util/BinaryBuffer/Functions/BinaryBufferToTypedArray.js +43 -0
  307. package/Util/BinaryBuffer/index.d.ts +2 -0
  308. package/Util/BinaryBuffer/index.js +2 -0
  309. package/Util/LocationData.d.ts +3 -0
  310. package/Util/LocationData.js +16 -0
  311. package/Util/PriorityQueue.d.ts +18 -0
  312. package/Util/PriorityQueue.js +62 -0
  313. package/Util/TickInterval.d.ts +16 -0
  314. package/Util/TickInterval.js +49 -0
  315. package/Util/TypedEventTarget.d.ts +1 -0
  316. package/Util/TypedEventTarget.js +3 -0
  317. package/Util/Util.types.d.ts +4 -0
  318. package/Util/WorkItemProgress.d.ts +23 -0
  319. package/Util/WorkItemProgress.js +52 -0
  320. package/Voxels/Archive/VoxelArchive.types.d.ts +43 -0
  321. package/Voxels/Archive/VoxelArchive.types.js +6 -0
  322. package/Voxels/Archive/VoxelPaletteArchiveReader.d.ts +11 -0
  323. package/Voxels/Archive/VoxelPaletteArchiveReader.js +73 -0
  324. package/Voxels/Archive/VoxelPaletteArechive.d.ts +15 -0
  325. package/Voxels/Archive/VoxelPaletteArechive.js +81 -0
  326. package/Voxels/Cursor/DataCursor.interface.d.ts +1 -0
  327. package/Voxels/Cursor/VoxelCursor.d.ts +6 -7
  328. package/Voxels/Cursor/VoxelCursor.interface.d.ts +25 -24
  329. package/Voxels/Cursor/VoxelCursor.interface.js +93 -96
  330. package/Voxels/Cursor/VoxelCursor.js +22 -12
  331. package/Voxels/Cursor/VoxelLightData.d.ts +2 -0
  332. package/Voxels/Cursor/VoxelLightData.js +2 -0
  333. package/Voxels/Data/VoxelPalettesRegister.d.ts +11 -1
  334. package/Voxels/Data/VoxelPalettesRegister.js +17 -1
  335. package/Voxels/Data/VoxelPropertiesRegister.d.ts +4 -0
  336. package/Voxels/Data/VoxelPropertiesRegister.js +3 -0
  337. package/Voxels/Data/VoxelTag.types.d.ts +7 -1
  338. package/Voxels/Data/VoxelTag.types.js +3 -0
  339. package/Voxels/Data/VoxelTagsRegister.js +4 -1
  340. package/Voxels/Functions/BuildPaletteData.d.ts +6 -0
  341. package/Voxels/Functions/BuildPaletteData.js +87 -0
  342. package/Voxels/Functions/BuildStateData.d.ts +4 -6
  343. package/Voxels/Functions/BuildStateData.js +26 -80
  344. package/Voxels/Functions/{BuildTagAndPaletteData.d.ts → BuildTagData.d.ts} +2 -2
  345. package/Voxels/Functions/{BuildTagAndPaletteData.js → BuildTagData.js} +23 -2
  346. package/Voxels/Indexes/VoxelIndex.d.ts +1 -1
  347. package/Voxels/Indexes/VoxelIndex.js +5 -4
  348. package/Voxels/InitVoxelData.d.ts +1 -1
  349. package/Voxels/InitVoxelData.js +39 -41
  350. package/Voxels/Interaction/Functions/PickVoxel.d.ts +9 -0
  351. package/Voxels/Interaction/Functions/PickVoxel.js +95 -0
  352. package/Voxels/Interaction/Functions/PickVoxelWorld.d.ts +8 -0
  353. package/Voxels/Interaction/Functions/PickVoxelWorld.js +38 -0
  354. package/Voxels/Interaction/Placing/VoxelPlacingStrategy.d.ts +9 -0
  355. package/Voxels/Interaction/Placing/VoxelPlacingStrategy.js +58 -0
  356. package/Voxels/Interaction/Placing/VoxelPlacingStrategy.types.d.ts +15 -0
  357. package/Voxels/Interaction/Placing/VoxelPlacingStrategy.types.js +1 -0
  358. package/Voxels/Interaction/Placing/VoxelPlacingStrategyRegister.d.ts +7 -0
  359. package/Voxels/Interaction/Placing/VoxelPlacingStrategyRegister.js +13 -0
  360. package/Voxels/Interaction/VoxelPickResult.d.ts +51 -0
  361. package/Voxels/Interaction/VoxelPickResult.js +58 -0
  362. package/Voxels/Logic/Classes/Types/VoxelLogicPoweredType.d.ts +8 -0
  363. package/Voxels/Logic/Classes/Types/VoxelLogicPoweredType.js +13 -0
  364. package/Voxels/Logic/Classes/Types/VoxelLogicStateType.d.ts +9 -0
  365. package/Voxels/Logic/Classes/Types/VoxelLogicStateType.js +23 -0
  366. package/Voxels/Logic/Classes/VoxelLogic.d.ts +7 -4
  367. package/Voxels/Logic/Classes/VoxelLogic.js +25 -27
  368. package/Voxels/Logic/Classes/VoxelLogicType.d.ts +11 -1
  369. package/Voxels/Logic/Classes/VoxelLogicType.js +6 -0
  370. package/Voxels/Logic/VoxelLogic.types.d.ts +5 -3
  371. package/Voxels/Logic/VoxelLogicRegister.d.ts +4 -3
  372. package/Voxels/Logic/VoxelLogicRegister.js +12 -4
  373. package/Voxels/Models/CompiledVoxelModel.types.d.ts +46 -0
  374. package/Voxels/Models/CompiledVoxelModel.types.js +1 -0
  375. package/{Models → Voxels/Models}/Defaults/CubeVoxelGeometry.js +0 -30
  376. package/{Models → Voxels/Models}/Defaults/CubeVoxelModels.d.ts +2 -0
  377. package/{Models → Voxels/Models}/Defaults/CubeVoxelModels.js +187 -71
  378. package/{Models → Voxels/Models/Defaults}/Examples.d.ts +1 -1
  379. package/{Models → Voxels/Models/Defaults}/Examples.js +50 -147
  380. package/Voxels/Models/Defaults/FarmVoxelModels.d.ts +3 -0
  381. package/Voxels/Models/Defaults/FarmVoxelModels.js +349 -0
  382. package/{Models → Voxels/Models}/Defaults/LiquidVoxelModel.js +3 -1
  383. package/{Models → Voxels/Models}/Defaults/PanelVoxelGeometry.js +2 -92
  384. package/{Models → Voxels/Models}/Defaults/PanelVoxelModels.d.ts +1 -0
  385. package/{Models → Voxels/Models}/Defaults/PanelVoxelModels.js +52 -180
  386. package/{Models → Voxels/Models}/Defaults/StairVoxelModel.js +59 -149
  387. package/Voxels/Models/Indexing/AOOcclusionFaceIndex.d.ts +12 -0
  388. package/Voxels/Models/Indexing/AOOcclusionFaceIndex.js +28 -0
  389. package/Voxels/Models/Indexing/CulledOcclusionFaceIndex.d.ts +12 -0
  390. package/Voxels/Models/Indexing/CulledOcclusionFaceIndex.js +27 -0
  391. package/Voxels/Models/Rules/Classes/GeomtryInput.d.ts +13 -0
  392. package/Voxels/Models/Rules/Classes/GeomtryInput.js +64 -0
  393. package/Voxels/Models/Rules/Classes/OcclusionFace.d.ts +10 -0
  394. package/Voxels/Models/Rules/Classes/OcclusionFace.js +5 -0
  395. package/Voxels/Models/Rules/Classes/OcclusionFaceRegister.d.ts +18 -0
  396. package/Voxels/Models/Rules/Classes/OcclusionFaceRegister.js +33 -0
  397. package/Voxels/Models/Rules/Classes/OcclusionQuadFace.d.ts +14 -0
  398. package/Voxels/Models/Rules/Classes/OcclusionQuadFace.js +118 -0
  399. package/Voxels/Models/Rules/Classes/OcclusionTriangleFace.d.ts +14 -0
  400. package/Voxels/Models/Rules/Classes/OcclusionTriangleFace.js +114 -0
  401. package/Voxels/Models/Rules/Classes/VoxelRulesGeometry.d.ts +22 -0
  402. package/Voxels/Models/Rules/Classes/VoxelRulesGeometry.js +15 -0
  403. package/{Models → Voxels/Models}/Rules/Classes/VoxelRulesModel.d.ts +3 -2
  404. package/{Models → Voxels/Models}/Rules/Functions/BuildFinalInputs.d.ts +0 -2
  405. package/Voxels/Models/Rules/Functions/BuildFinalInputs.js +72 -0
  406. package/Voxels/Models/Rules/Functions/BuildRules.d.ts +7 -0
  407. package/Voxels/Models/Rules/Functions/BuildRules.js +217 -0
  408. package/Voxels/Models/Rules/Functions/Compile/CompileGeomtryNodes.d.ts +4 -0
  409. package/Voxels/Models/Rules/Functions/Compile/CompileGeomtryNodes.js +39 -0
  410. package/Voxels/Models/Rules/Functions/Compile/Nodes/CalcFunctions.d.ts +8 -0
  411. package/Voxels/Models/Rules/Functions/Compile/Nodes/CalcFunctions.js +106 -0
  412. package/Voxels/Models/Rules/Functions/Compile/Nodes/CompileBoxGeometryNode.d.ts +5 -0
  413. package/Voxels/Models/Rules/Functions/Compile/Nodes/CompileBoxGeometryNode.js +14 -0
  414. package/Voxels/Models/Rules/Functions/Compile/Nodes/CompileQuadGeometryNode.d.ts +6 -0
  415. package/Voxels/Models/Rules/Functions/Compile/Nodes/CompileQuadGeometryNode.js +92 -0
  416. package/Voxels/Models/Rules/Functions/Compile/Nodes/CompileTriangleGeometryNode.d.ts +6 -0
  417. package/Voxels/Models/Rules/Functions/Compile/Nodes/CompileTriangleGeometryNode.js +115 -0
  418. package/{Models → Voxels/Models}/Rules/VoxelModelRuleBuilderRegister.d.ts +1 -1
  419. package/{Models → Voxels/Models}/Rules/VoxelModelRuleBuilderRegister.js +27 -3
  420. package/{Models → Voxels/Models}/VoxelModel.types.d.ts +56 -45
  421. package/Voxels/Models/VoxelModel.types.js +1 -0
  422. package/Voxels/State/Schema/BinarySchema.d.ts +5 -3
  423. package/Voxels/State/Schema/BinarySchema.js +23 -8
  424. package/Voxels/State/Schema/BinarySchemaNode.d.ts +4 -3
  425. package/Voxels/State/Schema/BinarySchemaNode.js +9 -6
  426. package/Voxels/State/Schema/Conditions/SameVoxelConditions.js +2 -0
  427. package/Voxels/State/Schema/ShapeStateRelationsNode.d.ts +3 -3
  428. package/Voxels/State/Schema/ShapeStateRelationsNode.js +2 -2
  429. package/Voxels/State/Schema/StateSchema.d.ts +2 -2
  430. package/Voxels/State/Schema/StateSchema.js +5 -7
  431. package/Voxels/State/SchemaRegister.d.ts +8 -6
  432. package/Voxels/State/SchemaRegister.js +33 -21
  433. package/Voxels/State/State.types.d.ts +19 -23
  434. package/Voxels/Types/PaintVoxelData.d.ts +27 -0
  435. package/Voxels/Types/PaintVoxelData.js +159 -0
  436. package/Voxels/Types/Voxel.types.d.ts +12 -25
  437. package/Voxels/Types/Voxel.types.js +1 -23
  438. package/Voxels/Types/VoxelModelCompiledData.types.d.ts +6 -74
  439. package/Voxels/index.d.ts +1 -0
  440. package/Voxels/index.js +1 -0
  441. package/World/Archive/Classes/ArchiveClasses.d.ts +7 -30
  442. package/World/Archive/Classes/ArchiveClasses.js +8 -33
  443. package/World/Archive/Classes/ImportedSection.d.ts +4 -13
  444. package/World/Archive/Classes/ImportedSection.js +78 -216
  445. package/World/Archive/Classes/ImportedSector.d.ts +7 -9
  446. package/World/Archive/Classes/ImportedSector.js +18 -65
  447. package/World/Archive/Functions/Area/ArchiveArea.d.ts +8 -0
  448. package/World/Archive/Functions/Area/ArchiveArea.js +65 -0
  449. package/World/Archive/Functions/{ArchiveArea.d.ts → Area/ImportArea.d.ts} +1 -8
  450. package/World/Archive/Functions/Area/ImportArea.js +59 -0
  451. package/World/Archive/Functions/JSON/ExportArchivedAreaJSON.d.ts +2 -0
  452. package/World/Archive/Functions/JSON/ExportArchivedAreaJSON.js +100 -0
  453. package/World/Archive/Functions/JSON/ImportArchivedAreaJSON.d.ts +2 -0
  454. package/World/Archive/Functions/JSON/ImportArchivedAreaJSON.js +100 -0
  455. package/World/Archive/Functions/Sector/ArchiveSector.d.ts +7 -0
  456. package/World/Archive/Functions/Sector/ArchiveSector.js +209 -0
  457. package/World/Archive/Functions/Sector/CreateArchivedSection.d.ts +3 -0
  458. package/World/Archive/Functions/Sector/CreateArchivedSection.js +147 -0
  459. package/World/Archive/Functions/{ImportSector.d.ts → Sector/ImportSector.d.ts} +2 -2
  460. package/World/Archive/Functions/Sector/ImportSector.js +32 -0
  461. package/World/Archive/Functions/Sector/RemoveDuplicateSections.d.ts +2 -0
  462. package/World/Archive/Functions/Sector/RemoveDuplicateSections.js +137 -0
  463. package/World/Archive/Functions/Shared/BaseData.d.ts +2 -0
  464. package/World/Archive/Functions/Shared/BaseData.js +14 -0
  465. package/World/Archive/Functions/Shared/IntToString.d.ts +1 -0
  466. package/World/Archive/Functions/Shared/IntToString.js +13 -0
  467. package/World/Archive/Functions/{Shared.d.ts → Shared/LightSegments.d.ts} +2 -3
  468. package/World/Archive/Functions/{Shared.js → Shared/LightSegments.js} +2 -15
  469. package/World/Archive/Functions/Shared/index.d.ts +3 -0
  470. package/World/Archive/Functions/Shared/index.js +3 -0
  471. package/World/Archive/Functions/index.d.ts +3 -3
  472. package/World/Archive/Functions/index.js +3 -3
  473. package/World/Archive/InitTasks.js +21 -30
  474. package/World/Archive/Types/Archive.types.d.ts +45 -0
  475. package/World/Archive/Types/Archive.types.js +1 -0
  476. package/World/Archive/Types/ArchiveArea.types.d.ts +38 -0
  477. package/World/Archive/Types/ArchiveArea.types.js +1 -0
  478. package/World/Archive/Types/ArchiveJSON.types.d.ts +52 -0
  479. package/World/Archive/Types/ArchiveJSON.types.js +1 -0
  480. package/World/Archive/Types/ArchivedSector.types.d.ts +43 -0
  481. package/World/Archive/Types/ArchivedSector.types.js +1 -0
  482. package/World/Archive/Types/index.d.ts +4 -0
  483. package/World/Archive/Types/index.js +4 -0
  484. package/World/Archive/index.d.ts +1 -1
  485. package/World/Archive/index.js +1 -1
  486. package/World/Cursor/SectionCursor.d.ts +4 -3
  487. package/World/Cursor/SectionCursor.js +13 -11
  488. package/World/Cursor/SectorCursor.d.ts +4 -2
  489. package/World/Cursor/SectorCursor.js +11 -1
  490. package/World/Cursor/WorldCursor.d.ts +1 -0
  491. package/World/Cursor/WorldCursor.js +8 -5
  492. package/World/Cursor/WorldVoxelCursor.d.ts +1 -3
  493. package/World/Cursor/WorldVoxelCursor.js +6 -26
  494. package/World/InitTasks.js +52 -40
  495. package/World/Lock/Function/LockSectors.d.ts +2 -0
  496. package/World/Lock/Function/LockSectors.js +28 -0
  497. package/World/Lock/Function/UnLockSectors.d.ts +2 -0
  498. package/World/Lock/Function/UnLockSectors.js +28 -0
  499. package/World/Lock/WorldLock.d.ts +1 -2
  500. package/World/Lock/WorldLock.js +3 -1
  501. package/World/Section/Section.d.ts +16 -21
  502. package/World/Section/Section.js +67 -143
  503. package/World/Section/SectionState.d.ts +6 -2
  504. package/World/Section/SectionState.js +9 -4
  505. package/World/Sector/Sector.d.ts +22 -8
  506. package/World/Sector/Sector.js +86 -67
  507. package/World/Sector/SectorHeightMap.d.ts +1 -1
  508. package/World/Sector/SectorHeightMap.js +6 -6
  509. package/World/Sector/SectorState.d.ts +2 -1
  510. package/World/Sector/SectorState.js +1 -0
  511. package/World/SnapShot/SectionSnapShot.d.ts +19 -0
  512. package/World/SnapShot/SectionSnapShot.js +72 -0
  513. package/World/SnapShot/SectionSnapShotCursor.d.ts +23 -0
  514. package/World/SnapShot/SectionSnapShotCursor.js +107 -0
  515. package/World/SnapShot/SnapShots.d.ts +11 -0
  516. package/World/SnapShot/SnapShots.js +24 -0
  517. package/World/Types/WorldDataSyncIds.d.ts +2 -0
  518. package/World/Types/WorldDataSyncIds.js +2 -0
  519. package/World/WorldRegister.d.ts +19 -7
  520. package/World/WorldRegister.js +47 -23
  521. package/World/WorldSpaces.d.ts +20 -0
  522. package/World/WorldSpaces.js +33 -0
  523. package/WorldSimulation/Dimensions/DimensionSegment.d.ts +38 -0
  524. package/WorldSimulation/Dimensions/DimensionSegment.js +120 -0
  525. package/WorldSimulation/Dimensions/DimensionSimulation.d.ts +26 -0
  526. package/WorldSimulation/Dimensions/DimensionSimulation.js +95 -0
  527. package/WorldSimulation/{Internal/Classes → Dimensions}/Generator.d.ts +5 -9
  528. package/WorldSimulation/{Internal/Classes → Dimensions}/Generator.js +10 -21
  529. package/WorldSimulation/{Internal/Classes → Dimensions}/SectorState.d.ts +4 -0
  530. package/WorldSimulation/Dimensions/SectorState.js +56 -0
  531. package/WorldSimulation/Dimensions/SimulationSector.d.ts +30 -0
  532. package/WorldSimulation/Dimensions/SimulationSector.js +214 -0
  533. package/WorldSimulation/Internal/WorldSimulationDimensions.d.ts +1 -1
  534. package/WorldSimulation/Internal/WorldSimulationDimensions.js +4 -3
  535. package/WorldSimulation/Internal/WorldSimulationTasks.d.ts +14 -9
  536. package/WorldSimulation/Internal/WorldSimulationTasks.js +132 -61
  537. package/WorldSimulation/Internal/runActiveSectorUpdate.d.ts +1 -0
  538. package/WorldSimulation/Internal/runActiveSectorUpdate.js +106 -0
  539. package/WorldSimulation/Procedures/InitalLoad.d.ts +1 -1
  540. package/WorldSimulation/Procedures/InitalLoad.js +6 -4
  541. package/WorldSimulation/Tasks/SimulationTaskBase.d.ts +19 -0
  542. package/WorldSimulation/Tasks/SimulationTaskBase.js +50 -0
  543. package/WorldSimulation/Tasks/TaskRegister.d.ts +7 -0
  544. package/WorldSimulation/{Internal → Tasks}/TaskRegister.js +3 -3
  545. package/WorldSimulation/Tasks/TaskSegment.d.ts +20 -0
  546. package/WorldSimulation/Tasks/TaskSegment.js +83 -0
  547. package/WorldSimulation/Tick/TickQueue.d.ts +9 -0
  548. package/WorldSimulation/Tick/TickQueue.js +31 -0
  549. package/WorldSimulation/Tools/SimulationBrush.d.ts +25 -0
  550. package/WorldSimulation/Tools/SimulationBrush.js +203 -0
  551. package/WorldSimulation/Voxels/Behaviors/Types/CropVoxelBehavior.d.ts +1 -0
  552. package/WorldSimulation/Voxels/Behaviors/Types/CropVoxelBehavior.js +23 -0
  553. package/WorldSimulation/Voxels/Behaviors/Types/DefaultVoxelBehavior.d.ts +1 -0
  554. package/WorldSimulation/Voxels/Behaviors/Types/DefaultVoxelBehavior.js +10 -0
  555. package/WorldSimulation/Voxels/Behaviors/Types/FarmlandVoxelBehavior.d.ts +1 -0
  556. package/WorldSimulation/Voxels/Behaviors/Types/FarmlandVoxelBehavior.js +73 -0
  557. package/WorldSimulation/Voxels/Behaviors/Types/LiquidVoxelBehavior.d.ts +1 -0
  558. package/WorldSimulation/Voxels/Behaviors/Types/LiquidVoxelBehavior.js +21 -0
  559. package/WorldSimulation/Voxels/Behaviors/Types/index.d.ts +4 -0
  560. package/WorldSimulation/Voxels/Behaviors/Types/index.js +4 -0
  561. package/WorldSimulation/Voxels/Behaviors/VoxelBehaviors.d.ts +18 -0
  562. package/WorldSimulation/Voxels/Behaviors/VoxelBehaviors.js +30 -0
  563. package/WorldSimulation/Voxels/Behaviors/VoxelBehaviorsRegister.d.ts +6 -0
  564. package/WorldSimulation/Voxels/Behaviors/VoxelBehaviorsRegister.js +25 -0
  565. package/WorldSimulation/Voxels/Behaviors/VoxelUpdate.d.ts +10 -0
  566. package/WorldSimulation/Voxels/Behaviors/VoxelUpdate.js +1 -0
  567. package/WorldSimulation/Voxels/Behaviors/index.d.ts +4 -0
  568. package/WorldSimulation/Voxels/Behaviors/index.js +4 -0
  569. package/WorldSimulation/Voxels/Ticks/Types/LiquidVoxelUpdate.d.ts +1 -0
  570. package/WorldSimulation/Voxels/Ticks/Types/LiquidVoxelUpdate.js +163 -0
  571. package/WorldSimulation/Voxels/Ticks/Types/index.d.ts +1 -0
  572. package/WorldSimulation/Voxels/Ticks/Types/index.js +1 -0
  573. package/WorldSimulation/Voxels/Ticks/VoxelTickUpdate.d.ts +8 -0
  574. package/WorldSimulation/Voxels/Ticks/VoxelTickUpdate.js +14 -0
  575. package/WorldSimulation/Voxels/Ticks/VoxelTickUpdateRegister.d.ts +6 -0
  576. package/WorldSimulation/Voxels/Ticks/VoxelTickUpdateRegister.js +13 -0
  577. package/WorldSimulation/Voxels/Ticks/VoxelTickUpdateType.d.ts +12 -0
  578. package/WorldSimulation/Voxels/Ticks/VoxelTickUpdateType.js +10 -0
  579. package/WorldSimulation/Voxels/Ticks/index.d.ts +4 -0
  580. package/WorldSimulation/Voxels/Ticks/index.js +4 -0
  581. package/WorldSimulation/WorldSimulation.d.ts +5 -4
  582. package/WorldSimulation/WorldSimulation.js +31 -35
  583. package/package.json +2 -2
  584. package/Contexts/Constructor/DivineVoxelEngineConstructor.d.ts +0 -10
  585. package/Contexts/Constructor/DivineVoxelEngineConstructor.js +0 -14
  586. package/Contexts/Constructor/index.d.ts +0 -1
  587. package/Contexts/Constructor/index.js +0 -1
  588. package/Init/StartConstructor.d.ts +0 -2
  589. package/Init/StartConstructor.js +0 -59
  590. package/Mesher/Models/Common/BoundsFunctions.d.ts +0 -2
  591. package/Mesher/Models/Common/BoxGeometryNode.d.ts +0 -10
  592. package/Mesher/Models/Common/BoxGeometryNode.js +0 -80
  593. package/Mesher/Models/Common/QuadGeometryNode.d.ts +0 -11
  594. package/Mesher/Models/Common/QuadGeometryNode.js +0 -51
  595. package/Mesher/Models/Nodes/Ruled/BoxVoxelGeometryNode.d.ts +0 -24
  596. package/Mesher/Models/Nodes/Ruled/BoxVoxelGeometryNode.js +0 -173
  597. package/Mesher/Models/Nodes/Ruled/QuadVoxelGeometryNode.d.ts +0 -19
  598. package/Mesher/Models/Nodes/Ruled/QuadVoxelGeometryNode.js +0 -157
  599. package/Mesher/Models/Nodes/Ruleless/RulelessBoxVoxelGeometryNode.d.ts +0 -22
  600. package/Mesher/Models/Nodes/Ruleless/RulelessBoxVoxelGeometryNode.js +0 -75
  601. package/Mesher/Models/Nodes/Ruleless/RulelessQuadVoxelGeometryNode.d.ts +0 -18
  602. package/Mesher/Models/Nodes/Ruleless/RulelessQuadVoxelGeometryNode.js +0 -77
  603. package/Mesher/Models/Protocols/OutlinedVoxelTool.d.ts +0 -6
  604. package/Mesher/Models/Protocols/OutlinedVoxelTool.js +0 -233
  605. package/Models/Indexing/VoxelAOResultsIndex.d.ts +0 -12
  606. package/Models/Indexing/VoxelAOResultsIndex.js +0 -26
  607. package/Models/Indexing/VoxelFaceCullResultsIndex.d.ts +0 -12
  608. package/Models/Indexing/VoxelFaceCullResultsIndex.js +0 -26
  609. package/Models/Indexing/VoxelFaceTransparentResultsIndex.d.ts +0 -11
  610. package/Models/Indexing/VoxelFaceTransparentResultsIndex.js +0 -15
  611. package/Models/Input/BoxVoxelGometryInputs.d.ts +0 -25
  612. package/Models/Input/BoxVoxelGometryInputs.js +0 -36
  613. package/Models/Input/QuadVoxelGometryInputs.d.ts +0 -24
  614. package/Models/Rules/Classes/OcclusionFace.d.ts +0 -65
  615. package/Models/Rules/Classes/OcclusionFace.js +0 -492
  616. package/Models/Rules/Classes/VoxelRulesGeometry.d.ts +0 -15
  617. package/Models/Rules/Classes/VoxelRulesGeometry.js +0 -29
  618. package/Models/Rules/Functions/BuildFinalInputs.js +0 -93
  619. package/Models/Rules/Functions/BuildGeomtryInputs.d.ts +0 -6
  620. package/Models/Rules/Functions/BuildGeomtryInputs.js +0 -251
  621. package/Models/Rules/Functions/BuildRules.d.ts +0 -8
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  623. package/Models/Rules/Functions/GetOcclusionFaces.d.ts +0 -4
  624. package/Models/Rules/Functions/GetOcclusionFaces.js +0 -112
  625. package/Models/Shared/Transform.d.ts +0 -4
  626. package/Tasks/Logic/InitTasks.js +0 -10
  627. package/Tasks/Logic/VoxelLogicUpdate.d.ts +0 -3
  628. package/Tasks/Logic/VoxelLogicUpdate.js +0 -71
  629. package/Tasks/Propagation/Explosion/ExplosionManager.d.ts +0 -4
  630. package/Tasks/Propagation/Explosion/ExplosionManager.js +0 -116
  631. package/Tasks/Update/Common.d.ts +0 -3
  632. package/Tasks/Update/Common.js +0 -41
  633. package/Tasks/Update/EreaseUpdate.d.ts +0 -3
  634. package/Tasks/Update/EreaseUpdate.js +0 -66
  635. package/Tasks/Update/InitTasks.d.ts +0 -5
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  637. package/Tasks/Update/PaintUpdate.d.ts +0 -3
  638. package/Tasks/Update/PaintUpdate.js +0 -89
  639. package/Tasks/Update/VoxelUpdate.d.ts +0 -3
  640. package/Tasks/Update/VoxelUpdate.js +0 -35
  641. package/Templates/FullVoxelTemplate.d.ts +0 -14
  642. package/Templates/FullVoxelTemplate.js +0 -61
  643. package/Templates/Functions/CreateTemplate.d.ts +0 -3
  644. package/Templates/Functions/CreateTemplate.js +0 -134
  645. package/Templates/VoxelTemplate.d.ts +0 -34
  646. package/Templates/VoxelTemplate.js +0 -135
  647. package/Util/Binary/BinaryBuffer.d.ts +0 -35
  648. package/Util/Binary/BinaryBuffer.js +0 -136
  649. package/Util/Binary/Palettes.d.ts +0 -5
  650. package/Util/Binary/Palettes.js +0 -46
  651. package/Util/LocationVisitedMap.d.ts +0 -9
  652. package/Util/LocationVisitedMap.js +0 -18
  653. package/Util/VisistedMap.d.ts +0 -10
  654. package/Util/VisistedMap.js +0 -29
  655. package/Voxels/Data/VoxelTagStates.d.ts +0 -22
  656. package/Voxels/Data/VoxelTagStates.js +0 -47
  657. package/Voxels/Logic/Classes/Default/Types/VoxelPoweredLogicType.d.ts +0 -5
  658. package/Voxels/Logic/Classes/Default/Types/VoxelPoweredLogicType.js +0 -6
  659. package/World/Archive/Archive.types.d.ts +0 -182
  660. package/World/Archive/Functions/ArchiveArea.js +0 -341
  661. package/World/Archive/Functions/ArchiveSector.d.ts +0 -7
  662. package/World/Archive/Functions/ArchiveSector.js +0 -431
  663. package/World/Archive/Functions/CreateArchivedSection.d.ts +0 -3
  664. package/World/Archive/Functions/CreateArchivedSection.js +0 -207
  665. package/World/Archive/Functions/ImportSector.js +0 -57
  666. package/World/Archive/Functions/RemoveDuplicates.d.ts +0 -3
  667. package/World/Archive/Functions/RemoveDuplicates.js +0 -92
  668. package/WorldSimulation/Internal/Classes/DimensionSegment.d.ts +0 -37
  669. package/WorldSimulation/Internal/Classes/DimensionSegment.js +0 -67
  670. package/WorldSimulation/Internal/Classes/Queues/BuildQueue.d.ts +0 -5
  671. package/WorldSimulation/Internal/Classes/Queues/BuildQueue.js +0 -6
  672. package/WorldSimulation/Internal/Classes/Queues/LogiccQueue.d.ts +0 -5
  673. package/WorldSimulation/Internal/Classes/Queues/LogiccQueue.js +0 -6
  674. package/WorldSimulation/Internal/Classes/SectorState.js +0 -20
  675. package/WorldSimulation/Internal/Classes/SectorVisistedMap.d.ts +0 -9
  676. package/WorldSimulation/Internal/Classes/SectorVisistedMap.js +0 -24
  677. package/WorldSimulation/Internal/Classes/TickQueue.d.ts +0 -12
  678. package/WorldSimulation/Internal/Classes/TickQueue.js +0 -58
  679. package/WorldSimulation/Internal/Classes/WorldSimulationTaskBase.d.ts +0 -15
  680. package/WorldSimulation/Internal/Classes/WorldSimulationTaskBase.js +0 -62
  681. package/WorldSimulation/Internal/Functions/cullSectors.d.ts +0 -2
  682. package/WorldSimulation/Internal/Functions/cullSectors.js +0 -111
  683. package/WorldSimulation/Internal/Functions/getSectorState.d.ts +0 -4
  684. package/WorldSimulation/Internal/Functions/getSectorState.js +0 -39
  685. package/WorldSimulation/Internal/Functions/runTickUpdate.d.ts +0 -2
  686. package/WorldSimulation/Internal/Functions/runTickUpdate.js +0 -80
  687. package/WorldSimulation/Internal/Functions/runWorldUpdate.d.ts +0 -2
  688. package/WorldSimulation/Internal/Functions/runWorldUpdate.js +0 -69
  689. package/WorldSimulation/Internal/TaskRegister.d.ts +0 -7
  690. /package/{Models/VoxelModel.types.js → Builder/RayProvider.js} +0 -0
  691. /package/{World/Archive/Archive.types.js → Math/Location.js} +0 -0
  692. /package/Tasks/{Logic → Paint}/InitTasks.d.ts +0 -0
  693. /package/Util/{Binary/BinaryTree.d.ts → FlatBinaryTreeIndex.d.ts} +0 -0
  694. /package/Util/{Binary/BinaryTree.js → FlatBinaryTreeIndex.js} +0 -0
  695. /package/{Models → Voxels/Models}/Defaults/CubeVoxelGeometry.d.ts +0 -0
  696. /package/{Models → Voxels/Models}/Defaults/LiquidVoxelModel.d.ts +0 -0
  697. /package/{Models → Voxels/Models}/Defaults/PanelVoxelGeometry.d.ts +0 -0
  698. /package/{Models → Voxels/Models}/Defaults/StairVoxelModel.d.ts +0 -0
  699. /package/{Models → Voxels/Models}/Indexing/VoxelRelativeCubeIndex.d.ts +0 -0
  700. /package/{Models → Voxels/Models}/Indexing/VoxelRelativeCubeIndex.js +0 -0
  701. /package/{Models → Voxels/Models}/Rules/Classes/VoxelRulesModel.js +0 -0
@@ -1,5 +1,5 @@
1
- import { VoxelFaceNameArray } from "../../Math";
2
- import { StringPalette } from "../../Util/StringPalette";
1
+ import { VoxelFaceNameArray } from "../../../Math";
2
+ import { StringPalette } from "../../../Util/StringPalette";
3
3
  import { VoxelRuleGeometry } from "./Classes/VoxelRulesGeometry";
4
4
  import { VoxelRulesModoel } from "./Classes/VoxelRulesModel";
5
5
  const addGeo = (model, stateId, nodes) => {
@@ -15,6 +15,9 @@ const addGeo = (model, stateId, nodes) => {
15
15
  if (!VoxelModelRuleBuilderRegister.geometryPalette.isRegistered(newId))
16
16
  VoxelModelRuleBuilderRegister.geometryPalette.register(newId);
17
17
  const newData = structuredClone(geo.data);
18
+ newData.cullingProcedure = geoLinkNode?.cullingProcedure
19
+ ? geoLinkNode?.cullingProcedure
20
+ : newData.cullingProcedure;
18
21
  for (const node of newData.nodes) {
19
22
  node.tranform = {
20
23
  ...(geoLinkNode.position ? { position: geoLinkNode.position } : {}),
@@ -32,7 +35,7 @@ const addGeo = (model, stateId, nodes) => {
32
35
  return registred;
33
36
  };
34
37
  const getGeometryLinkId = (node) => {
35
- return `${node.geometryId}${node.position ? `-p${node.position.toString()}` : ""}${node.rotation ? `-r${node.rotation.toString()}` : ""}${node.scale ? `-s${node.scale.toString()}` : ""}`.trim();
38
+ return `${node.geometryId}${node.cullingProcedure ? JSON.stringify(node.cullingProcedure) : " "}${node.position ? `-p${node.position.toString()}` : ""}${node.rotation ? `-r${node.rotation.toString()}` : ""}${node.scale ? `-s${node.scale.toString()}` : ""}`.trim();
36
39
  };
37
40
  export class VoxelModelRuleBuilderRegister {
38
41
  static geometryPalette = new StringPalette();
@@ -90,11 +93,32 @@ export class VoxelModelRuleBuilderRegister {
90
93
  }
91
94
  }
92
95
  }
96
+ if (node.type == "triangle") {
97
+ let d = node.divisor ? node.divisor : divisor;
98
+ for (let i = 0; i < 4; i++) {
99
+ const point = node.points[i];
100
+ point[0] /= d[0];
101
+ point[1] /= d[1];
102
+ point[2] /= d[2];
103
+ }
104
+ if (Array.isArray(node.uv)) {
105
+ if (Array.isArray(node.uv[0])) {
106
+ let uvs = node.uv;
107
+ for (let i = 0; i < node.uv.length; i++) {
108
+ uvs[i][0] /= d[0];
109
+ uvs[i][1] /= d[1];
110
+ }
111
+ }
112
+ }
113
+ }
93
114
  }
94
115
  }
95
116
  this.geometry.set(geo.id, new VoxelRuleGeometry(geo.id, {
96
117
  ogData: geo,
97
118
  id: geo.id,
119
+ cullingProcedure: geo.cullingProcedure
120
+ ? geo.cullingProcedure
121
+ : { type: "default" },
98
122
  nodes: geo.nodes.map((node) => ({
99
123
  node,
100
124
  tranform: {},
@@ -1,19 +1,8 @@
1
1
  import { Vec2Array, Vec3Array } from "@amodx/math";
2
- import { QuadUVData } from "../Mesher/Geomtry/Geometry.types";
3
- import { VoxelFaceNames } from "../Math";
4
- import { VoxelStateStringSchemaData, VoxelModelRelationsSchemaData, VoxelStateNumberSchemaData } from "../Voxels/State/State.types";
5
- import { VoxelEffectData } from "../Voxels/Effects/VoxelEffects.types";
6
- /**The model data assoicated with the actual voxel. */
7
- export interface VoxelModelConstructorData {
8
- id: string;
9
- modRelationSchema?: VoxelModelRelationsSchemaData[];
10
- modSchema?: VoxelStateStringSchemaData[];
11
- inputs: Record<string, Record<string, any>>;
12
- tagOverrides?: {
13
- isLightSource?: Record<string, boolean>;
14
- lightValue?: Record<string, Vec3Array>;
15
- };
16
- }
2
+ import { VoxelFaceNames } from "../../Math";
3
+ import { VoxelModelRelationsSchemaNodes, VoxelBinaryStateSchemaNode } from "../../Voxels/State/State.types";
4
+ import { VoxelEffectData } from "../../Voxels/Effects/VoxelEffects.types";
5
+ import { VoxelBaseProperties } from "../Types/Voxel.types";
17
6
  /**Define a custom geomtry node */
18
7
  export interface VoxelCustomGeomtryNode {
19
8
  type: "custom";
@@ -24,49 +13,40 @@ export interface VoxelBoxGeometryNode {
24
13
  type: "box";
25
14
  /**Divisor used for transform of this specific node.*/
26
15
  divisor?: Vec3Array;
27
- noShade?: boolean;
28
16
  points: [start: Vec3Array, end: Vec3Array];
29
17
  rotation?: Vec3Array;
30
- faces: Record<VoxelFaceNames, VoxelBoxFaceData>;
18
+ faces: Record<VoxelFaceNames, BaseVoxelQuadData>;
31
19
  }
32
- export interface VoxelBoxFaceData {
20
+ export interface BaseVoxelQuadData {
21
+ doubleSided?: boolean | string;
33
22
  enabled?: boolean;
34
- flip?: boolean;
23
+ /**Id for an input arg for the texture */
35
24
  texture: string;
36
- transparent?: boolean | string;
25
+ /**UV for the face or id for an input arg. */
37
26
  uv: [x1: number, y1: number, x2: number, y2: number] | string;
27
+ /**UV rotation or id for an input arg */
38
28
  rotation?: number | string;
39
29
  }
40
- export interface VoxelQuadGeometryNode {
30
+ export interface VoxelQuadGeometryNode extends BaseVoxelQuadData {
41
31
  type: "quad";
42
32
  /**Divisor used for transform of this specific node.*/
43
33
  divisor?: Vec3Array;
44
- doubleSided?: boolean | string;
45
34
  points: [p1: Vec3Array, p2: Vec3Array, p3: Vec3Array, p4: Vec3Array];
46
- transparent?: boolean | string;
35
+ }
36
+ export interface BaseVoxelTriangleData {
37
+ doubleSided?: boolean;
38
+ /**Id for the input arg for the texture */
47
39
  texture: string;
48
- uv: [x1: number, y1: number, x2: number, y2: number] | QuadUVData | string;
49
- textureRotation?: number | string;
40
+ /**UV for the triangle or id for the input arg. */
41
+ uv: [v1: Vec2Array, v2: Vec2Array, v3: Vec2Array] | string;
42
+ /**UV rotation or id for an input arg */
43
+ rotation?: number | string;
50
44
  }
51
- export interface VoxelTriangleGeometryNode {
45
+ export interface VoxelTriangleGeometryNode extends BaseVoxelTriangleData {
52
46
  type: "triangle";
53
47
  /**Divisor used for transform of this specific node.*/
54
48
  divisor?: Vec3Array;
55
- orientation?: 0 | 1;
56
- doubleSided?: boolean;
57
49
  points: [p1: Vec3Array, p2: Vec3Array, p3: Vec3Array];
58
- transparent?: boolean | string;
59
- texture: string;
60
- uv: [v1: Vec2Array, v2: Vec2Array, v3: Vec2Array] | string;
61
- textureRotation?: number | string;
62
- }
63
- export interface VoxelRawGeometryGeometryNode {
64
- type: "raw-geometry";
65
- positions: number[];
66
- normals: number[];
67
- indices: number[];
68
- uvs: number[];
69
- texture: string;
70
50
  }
71
51
  export interface VoxelGeometryTextureArgument {
72
52
  type: "texture";
@@ -87,13 +67,28 @@ export interface VoxelGeometryBoxUVArgument {
87
67
  type: "box-uv";
88
68
  default: [x1: number, y1: number, x2: number, y2: number];
89
69
  }
70
+ export interface VoxelGeometryUVArgument {
71
+ type: "uv";
72
+ default: Vec2Array[];
73
+ }
90
74
  export interface VoxelGeometryVector3Argument {
91
75
  type: "vector3";
92
76
  default?: Vec3Array;
93
77
  min?: Vec3Array;
94
78
  max?: Vec3Array;
95
79
  }
96
- export type VoxelGeometryNodes = VoxelCustomGeomtryNode | VoxelBoxGeometryNode | VoxelTriangleGeometryNode | VoxelQuadGeometryNode | VoxelRawGeometryGeometryNode;
80
+ export type VoxelGeometryNodes = VoxelCustomGeomtryNode | VoxelBoxGeometryNode | VoxelTriangleGeometryNode | VoxelQuadGeometryNode;
81
+ export type CullingProcedureData = {
82
+ type: "default";
83
+ } | {
84
+ type: "none";
85
+ } | {
86
+ type: "transparent";
87
+ } | {
88
+ type: "custom";
89
+ id: string;
90
+ data: any;
91
+ };
97
92
  export interface VoxelGeometryData {
98
93
  id: string;
99
94
  nodes: VoxelGeometryNodes[];
@@ -104,11 +99,18 @@ export interface VoxelGeometryData {
104
99
  * Ideal for advanced or non cubic models.
105
100
  * */
106
101
  doNotBuildRules?: true;
107
- arguments: Record<string, VoxelGeometryTextureArgument | VoxelGeometryBoxUVArgument | VoxelGeometryVector3Argument | VoxelGeometryIntArgument | VoxelGeometryBooleanArgument | VoxelGeometryFloatArgument>;
102
+ /**
103
+ * Define the culling procedure for faces
104
+ */
105
+ cullingProcedure?: CullingProcedureData;
106
+ arguments: Record<string, VoxelGeometryTextureArgument | VoxelGeometryBoxUVArgument | VoxelGeometryUVArgument | VoxelGeometryVector3Argument | VoxelGeometryIntArgument | VoxelGeometryBooleanArgument | VoxelGeometryFloatArgument>;
108
107
  }
109
108
  export interface VoxelGeometryLinkData {
110
- id: string;
111
109
  geometryId: string;
110
+ /**
111
+ * Overrride the culling procedure for faces
112
+ */
113
+ cullingProcedure?: CullingProcedureData;
112
114
  /**Divisor used for transform of this specific node.*/
113
115
  divisor?: Vec3Array;
114
116
  inputs: Record<string, any>;
@@ -123,9 +125,18 @@ export interface VoxelModelData {
123
125
  /**Divisor used all transforms of geometry nodes. */
124
126
  divisor?: Vec3Array;
125
127
  arguments: Record<string, VoxelGeometryTextureArgument | VoxelGeometryBoxUVArgument | VoxelGeometryVector3Argument | VoxelGeometryIntArgument | VoxelGeometryBooleanArgument | VoxelGeometryFloatArgument>;
126
- stateSchema: (VoxelStateStringSchemaData | VoxelStateNumberSchemaData)[];
128
+ stateSchema: VoxelBinaryStateSchemaNode[];
129
+ /**Define default properties for the voxel. */
130
+ properties?: Partial<VoxelBaseProperties>;
127
131
  effects?: VoxelEffectData[];
128
- relationsSchema: VoxelModelRelationsSchemaData[];
132
+ relationsSchema: VoxelModelRelationsSchemaNodes[];
129
133
  stateNodes: Record<string, VoxelGeometryLinkData[]>;
130
134
  conditonalNodes: Record<string, VoxelGeometryLinkData[]>;
131
135
  }
136
+ /**The model data assoicated with the actual voxel. */
137
+ export interface VoxelModelConstructorData {
138
+ id: string;
139
+ modRelationSchema?: VoxelModelRelationsSchemaNodes[];
140
+ modSchema?: VoxelBinaryStateSchemaNode[];
141
+ inputs: Record<string, Record<string, any>>;
142
+ }
@@ -0,0 +1 @@
1
+ export {};
@@ -1,17 +1,19 @@
1
1
  import { BinarySchemaNode } from "./BinarySchemaNode";
2
- import { BinarySchemaNodeData } from "../State.types";
2
+ import { VoxelBinaryStateSchemaNode } from "../State.types";
3
3
  type StateObject = (string | number)[];
4
4
  export declare class BinarySchema {
5
5
  nodeMap: Map<string, BinarySchemaNode>;
6
6
  nodes: BinarySchemaNode[];
7
- constructor(schema: BinarySchemaNodeData[]);
7
+ constructor(schema: VoxelBinaryStateSchemaNode[]);
8
8
  private _value;
9
+ toStateString(): string;
9
10
  readString(stateString: string): number;
10
11
  fromStateObject(stateObject: StateObject): number;
11
12
  getStateObject(stateValue: number): StateObject;
12
13
  compareString(stateString: string, ecnoded: number): boolean;
13
14
  startEncoding(value?: number): this;
14
- getNmber(id: string): number;
15
+ get(id: string): string | number;
16
+ getNumber(id: string): number;
15
17
  getValue(id: string): string;
16
18
  setNumber(id: string, value: number): this;
17
19
  setValue(id: string, value: string): this;
@@ -4,14 +4,21 @@ export class BinarySchema {
4
4
  nodes = [];
5
5
  constructor(schema) {
6
6
  for (const node of schema) {
7
- if (node.type == "binary") {
8
- const newNode = new BinarySchemaNode(node);
9
- this.nodes.push(newNode);
10
- this.nodeMap.set(node.id, newNode);
11
- }
7
+ const newNode = new BinarySchemaNode(node);
8
+ this.nodes.push(newNode);
9
+ this.nodeMap.set(node.name, newNode);
12
10
  }
13
11
  }
14
12
  _value = 0;
13
+ toStateString() {
14
+ if (!this.nodes.length)
15
+ return "*";
16
+ let stateString = [];
17
+ for (let i = 0; i < this.nodes.length; i++) {
18
+ stateString.push(`${this.nodes[i].name}=${String(this.get(this.nodes[i].name))}`);
19
+ }
20
+ return stateString.join(",");
21
+ }
15
22
  readString(stateString) {
16
23
  if (stateString == "*")
17
24
  return 0;
@@ -60,10 +67,10 @@ export class BinarySchema {
60
67
  const stateArray = [];
61
68
  for (const node of this.nodes) {
62
69
  if (node.valuePalette) {
63
- stateArray.push(node.id, node.valuePalette.getStringId(node.getValue(stateValue)));
70
+ stateArray.push(node.name, node.valuePalette.getStringId(node.getValue(stateValue)));
64
71
  continue;
65
72
  }
66
- stateArray.push(node.id, node.getValue(stateValue));
73
+ stateArray.push(node.name, node.getValue(stateValue));
67
74
  }
68
75
  return stateArray;
69
76
  }
@@ -98,7 +105,15 @@ export class BinarySchema {
98
105
  this._value = value;
99
106
  return this;
100
107
  }
101
- getNmber(id) {
108
+ get(id) {
109
+ const node = this.nodeMap.get(id);
110
+ if (!node)
111
+ throw new Error(`Node with ${id} does not exist.`);
112
+ if (node.valuePalette)
113
+ return node.valuePalette.getStringId(node.getValue(this._value));
114
+ return node.getValue(this._value);
115
+ }
116
+ getNumber(id) {
102
117
  const node = this.nodeMap.get(id);
103
118
  if (!node)
104
119
  throw new Error(`Node with ${id} does not exist.`);
@@ -1,11 +1,12 @@
1
1
  import { StringPalette } from "../../../Util/StringPalette";
2
- import { BinarySchemaNodeData } from "../State.types";
2
+ import { VoxelBinaryStateSchemaNode } from "../State.types";
3
3
  export declare class BinarySchemaNode {
4
- id: string;
4
+ readonly data: VoxelBinaryStateSchemaNode;
5
+ get name(): string;
5
6
  valuePalette?: StringPalette;
6
7
  bitIndex: number;
7
8
  bitMask: number;
8
- constructor(data: BinarySchemaNodeData);
9
+ constructor(data: VoxelBinaryStateSchemaNode);
9
10
  getValue(data: number): number;
10
11
  setValue(data: number, value: number): number;
11
12
  }
@@ -1,15 +1,18 @@
1
1
  import { StringPalette } from "../../../Util/StringPalette";
2
2
  export class BinarySchemaNode {
3
- id;
3
+ data;
4
+ get name() {
5
+ return this.data.name;
6
+ }
4
7
  valuePalette;
5
8
  bitIndex = 0;
6
9
  bitMask = 0;
7
10
  constructor(data) {
8
- this.id = data.id;
9
- this.bitIndex = data.index;
10
- this.bitMask = data.mask;
11
- if (data.valuePalette)
12
- this.valuePalette = new StringPalette(data.valuePalette);
11
+ this.data = data;
12
+ this.bitIndex = data.bitIndex;
13
+ this.bitMask = (1 << data.bitSize) - 1;
14
+ if (data.values)
15
+ this.valuePalette = new StringPalette(data.values);
13
16
  }
14
17
  getValue(data) {
15
18
  return (data & (this.bitMask << this.bitIndex)) >> this.bitIndex;
@@ -9,6 +9,8 @@ export class SameVoxelCondition extends ShapeStateSchemaRelationsCondition {
9
9
  const nx = this.schema.position.x + this.data.direction[0];
10
10
  const ny = this.schema.position.y + this.data.direction[1];
11
11
  const nz = this.schema.position.z + this.data.direction[2];
12
+ if (!this.schema.dataCursor.inBounds(nx, ny, nz))
13
+ return false;
12
14
  const nVoxel = this.schema.dataCursor.getVoxel(nx, ny, nz);
13
15
  if (!nVoxel)
14
16
  return false;
@@ -1,10 +1,10 @@
1
- import { VoxelRelationsScehmaNodeData } from "../State.types";
1
+ import { VoxelModelRelationsSchemaNodes } from "../State.types";
2
2
  import { ShapeStateSchemaRelationsCondition } from "./Conditions/ShapeStateSchemaRelationsCondition";
3
3
  import { StateSchema } from "./StateSchema";
4
4
  export declare class ShapeStateRelationsNode {
5
5
  schema: StateSchema;
6
- id: string;
6
+ name: string;
7
7
  conditions: ShapeStateSchemaRelationsCondition[];
8
- constructor(schema: StateSchema, data: VoxelRelationsScehmaNodeData);
8
+ constructor(schema: StateSchema, data: VoxelModelRelationsSchemaNodes);
9
9
  getValue(): number;
10
10
  }
@@ -1,11 +1,11 @@
1
1
  import { SameVoxelCondition } from "./Conditions/SameVoxelConditions";
2
2
  export class ShapeStateRelationsNode {
3
3
  schema;
4
- id;
4
+ name;
5
5
  conditions = [];
6
6
  constructor(schema, data) {
7
7
  this.schema = schema;
8
- this.id = data.id;
8
+ this.name = data.name;
9
9
  for (const cond of data.conditions) {
10
10
  if (cond.type == "same-voxel") {
11
11
  this.conditions.push(new SameVoxelCondition(schema, cond));
@@ -1,13 +1,13 @@
1
1
  import { ShapeStateRelationsNode } from "./ShapeStateRelationsNode";
2
2
  import { BinarySchemaNode } from "./BinarySchemaNode";
3
- import { VoxelModelStateSchemaData } from "../State.types";
4
3
  import { DataCursorInterface } from "../../Cursor/DataCursor.interface";
5
4
  import { Vector3Like } from "@amodx/math";
6
5
  import { VoxelCursorInterface } from "../../Cursor/VoxelCursor.interface";
6
+ import { VoxelStateSchemaData } from "../State.types";
7
7
  export declare class StateSchema {
8
8
  nodes: (BinarySchemaNode | ShapeStateRelationsNode)[];
9
9
  position: Vector3Like;
10
10
  voxel: VoxelCursorInterface;
11
11
  dataCursor: DataCursorInterface;
12
- constructor(schema: VoxelModelStateSchemaData[]);
12
+ constructor(schema: VoxelStateSchemaData);
13
13
  }
@@ -7,13 +7,11 @@ export class StateSchema {
7
7
  voxel;
8
8
  dataCursor;
9
9
  constructor(schema) {
10
- for (const node of schema) {
11
- if (node.type == "binary") {
12
- this.nodes.push(new BinarySchemaNode(node));
13
- }
14
- if (node.type == "relation") {
15
- this.nodes.push(new ShapeStateRelationsNode(this, node));
16
- }
10
+ for (const binary of schema.binary) {
11
+ this.nodes.push(new BinarySchemaNode(binary));
12
+ }
13
+ for (const relational of schema.relational) {
14
+ this.nodes.push(new ShapeStateRelationsNode(this, relational));
17
15
  }
18
16
  }
19
17
  }
@@ -1,16 +1,18 @@
1
1
  import { BinarySchema } from "./Schema/BinarySchema";
2
2
  import { VoxelSchema } from "./Schema/VoxelSchema";
3
- import { BinarySchemaNodeData, VoxelModelStateSchemaData } from "./State.types";
3
+ import { VoxelStateSchemaData, VoxelBinaryStateSchemaNode } from "./State.types";
4
4
  export declare class SchemaRegister {
5
- static modelStaeBaseSchemaData: Map<string, VoxelModelStateSchemaData[]>;
6
- static modelStateSchemaData: Map<string, BinarySchemaNodeData[]>;
7
- static voxelModSchemaData: Map<string, BinarySchemaNodeData[]>;
5
+ static modelStaeBaseSchemaData: Map<string, VoxelStateSchemaData>;
6
+ static stateSchemaData: Map<string, VoxelBinaryStateSchemaNode[]>;
7
+ static modSchemaData: Map<string, VoxelBinaryStateSchemaNode[]>;
8
8
  static modelStaeSchemas: Map<string, BinarySchema>;
9
9
  static voxelModSchemas: Map<string, BinarySchema>;
10
10
  static voxelModelMap: Map<string, string>;
11
11
  static voxelSchemas: Map<string, VoxelSchema>;
12
12
  static hasVoxelSchema(voxelId: string): boolean;
13
+ static getModelSchema(modelId: string): BinarySchema;
14
+ static getVoxelModSchema(voxelId: string): BinarySchema;
13
15
  static getVoxelSchemas(voxelId: string): VoxelSchema;
14
- static registerModel(id: string, data: VoxelModelStateSchemaData[]): void;
15
- static registerVoxel(id: string, modelId: string, data: VoxelModelStateSchemaData[]): void;
16
+ static registerModel(id: string, data: VoxelStateSchemaData): void;
17
+ static registerVoxel(id: string, modelId: string, data: VoxelStateSchemaData): void;
16
18
  }
@@ -2,20 +2,44 @@ import { BinarySchema } from "./Schema/BinarySchema";
2
2
  import { VoxelSchema } from "./Schema/VoxelSchema";
3
3
  export class SchemaRegister {
4
4
  static modelStaeBaseSchemaData = new Map();
5
- static modelStateSchemaData = new Map();
6
- static voxelModSchemaData = new Map();
5
+ static stateSchemaData = new Map([
6
+ ["dve_air", []],
7
+ ]);
8
+ static modSchemaData = new Map([
9
+ ["dve_air", []],
10
+ ]);
7
11
  static modelStaeSchemas = new Map();
8
12
  static voxelModSchemas = new Map();
9
- static voxelModelMap = new Map();
13
+ static voxelModelMap = new Map([["dve_air", "dve_air"]]);
10
14
  static voxelSchemas = new Map();
11
15
  static hasVoxelSchema(voxelId) {
12
16
  if (this.voxelSchemas.has(voxelId))
13
17
  return true;
14
- if (this.modelStateSchemaData.has(this.voxelModelMap.get(voxelId) || "") &&
15
- this.voxelModSchemaData.has(voxelId))
18
+ if (this.stateSchemaData.has(this.voxelModelMap.get(voxelId) || "") &&
19
+ this.modSchemaData.has(voxelId))
16
20
  return true;
17
21
  return false;
18
22
  }
23
+ static getModelSchema(modelId) {
24
+ let stateSchema = this.modelStaeSchemas.get(modelId);
25
+ if (!stateSchema) {
26
+ const schemaData = this.stateSchemaData.get(modelId);
27
+ if (!schemaData)
28
+ throw new Error(`Model ${modelId} is not registered`);
29
+ stateSchema = new BinarySchema(schemaData);
30
+ }
31
+ return stateSchema;
32
+ }
33
+ static getVoxelModSchema(voxelId) {
34
+ let modSchema = this.voxelModSchemas.get(voxelId);
35
+ if (!modSchema) {
36
+ const schemaData = this.modSchemaData.get(voxelId);
37
+ if (!schemaData)
38
+ throw new Error(`Voxel mod sceham [${voxelId}] is not registered`);
39
+ modSchema = new BinarySchema(schemaData);
40
+ }
41
+ return modSchema;
42
+ }
19
43
  static getVoxelSchemas(voxelId) {
20
44
  if (this.voxelSchemas.has(voxelId)) {
21
45
  return this.voxelSchemas.get(voxelId);
@@ -25,14 +49,14 @@ export class SchemaRegister {
25
49
  throw new Error(`Voxel ${voxelId} is not registered`);
26
50
  let stateSchema = this.modelStaeSchemas.get(modelId);
27
51
  if (!stateSchema) {
28
- const schemaData = this.modelStateSchemaData.get(modelId);
52
+ const schemaData = this.stateSchemaData.get(modelId);
29
53
  if (!schemaData)
30
54
  throw new Error(`Model ${modelId} is not registered`);
31
55
  stateSchema = new BinarySchema(schemaData);
32
56
  }
33
57
  let modSchema = this.voxelModSchemas.get(voxelId);
34
58
  if (!modSchema) {
35
- const schemaData = this.voxelModSchemaData.get(voxelId);
59
+ const schemaData = this.modSchemaData.get(voxelId);
36
60
  if (!schemaData)
37
61
  throw new Error(`Voxel ${voxelId} is not registered`);
38
62
  modSchema = new BinarySchema(schemaData);
@@ -42,23 +66,11 @@ export class SchemaRegister {
42
66
  return voxelSchema;
43
67
  }
44
68
  static registerModel(id, data) {
45
- const binaryData = [];
46
69
  this.modelStaeBaseSchemaData.set(id, data);
47
- for (const node of data) {
48
- if (node.type == "binary") {
49
- binaryData.push(node);
50
- }
51
- }
52
- this.modelStateSchemaData.set(id, binaryData);
70
+ this.stateSchemaData.set(id, data.binary);
53
71
  }
54
72
  static registerVoxel(id, modelId, data) {
55
73
  this.voxelModelMap.set(id, modelId);
56
- const binaryData = [];
57
- for (const node of data) {
58
- if (node.type == "binary") {
59
- binaryData.push(node);
60
- }
61
- }
62
- this.voxelModSchemaData.set(id, binaryData);
74
+ this.modSchemaData.set(id, data.binary);
63
75
  }
64
76
  }
@@ -1,14 +1,16 @@
1
1
  import { Vec3Array } from "@amodx/math";
2
- export interface VoxelStateStringSchemaData {
2
+ /**
3
+ * Binary State
4
+ */
5
+ export type VoxelBinaryStateSchemaNode = {
3
6
  name: string;
4
- type: "string";
5
- values: string[];
6
- }
7
- export interface VoxelStateNumberSchemaData {
8
- name: string;
9
- type: "number";
10
- maxValue: number;
11
- }
7
+ bitIndex: number;
8
+ bitSize: number;
9
+ values?: string[];
10
+ };
11
+ /**
12
+ * Relational
13
+ */
12
14
  export interface SameVoxelRelationsConditionData {
13
15
  type: "same-voxel";
14
16
  direction: Vec3Array;
@@ -18,23 +20,10 @@ export interface AnyVoxelRelationsConditionData {
18
20
  direction: Vec3Array;
19
21
  }
20
22
  export type VoxelStateRelationsConditionData = SameVoxelRelationsConditionData | AnyVoxelRelationsConditionData;
21
- export interface VoxelModelRelationsSchemaData {
23
+ export interface VoxelModelRelationsSchemaNodes {
22
24
  name: string;
23
25
  conditions: VoxelStateRelationsConditionData[];
24
26
  }
25
- export type BinarySchemaNodeData = {
26
- id: string;
27
- type: "binary";
28
- valuePalette?: string[];
29
- index: number;
30
- mask: number;
31
- };
32
- export type VoxelRelationsScehmaNodeData = {
33
- id: string;
34
- type: "relation";
35
- conditions: VoxelStateRelationsConditionData[];
36
- };
37
- export type VoxelModelStateSchemaData = BinarySchemaNodeData | VoxelRelationsScehmaNodeData;
38
27
  export declare enum StateCompareOperations {
39
28
  Equals = 0,
40
29
  NotEquals = 1,
@@ -53,3 +42,10 @@ export type StateLogicNode = [
53
42
  value: number
54
43
  ];
55
44
  export type StateLogicStatement = (StateLogicNode | StateLogiceOperations)[];
45
+ /**
46
+ * Voxel State
47
+ */
48
+ export type VoxelStateSchemaData = {
49
+ binary: VoxelBinaryStateSchemaNode[];
50
+ relational: VoxelModelRelationsSchemaNodes[];
51
+ };
@@ -0,0 +1,27 @@
1
+ import { RawVoxelData } from "./Voxel.types";
2
+ export declare class PaintVoxelData {
3
+ id: string;
4
+ name: string;
5
+ state: number;
6
+ stateString: string;
7
+ mod: number;
8
+ modString: string;
9
+ level: number;
10
+ levelState: number;
11
+ secondaryVoxelId: string;
12
+ secondaryName: string;
13
+ secondaryMod: number;
14
+ secondaryModString: string;
15
+ secondaryState: number;
16
+ secondaryStateString: string;
17
+ static Create(data?: Partial<PaintVoxelData>): PaintVoxelData;
18
+ /**Transforms numeric voxel data into a PaintVoxelData object */
19
+ static FromRaw(data: RawVoxelData, paintData?: PaintVoxelData): PaintVoxelData;
20
+ /**Transforms the voxel data into numeric voxel data */
21
+ static ToRaw(data: Partial<PaintVoxelData>, light?: number): RawVoxelData;
22
+ /**Restores the data to the default state of being dve_air */
23
+ static Clear(data: PaintVoxelData): PaintVoxelData;
24
+ /**Clears the target data and then copies properties from source to target. */
25
+ static Set(target: PaintVoxelData, source: Partial<PaintVoxelData>): PaintVoxelData;
26
+ private constructor();
27
+ }