dsh-eval-guard 0.2.3 → 0.3.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +91 -13
- package/assets/commit0/instance.json +30 -0
- package/assets/commit0/workspace.zip +0 -0
- package/assets/featurebench/hidden/test_regression.py +690 -0
- package/assets/featurebench/instance.json +16 -0
- package/assets/featurebench/workspace.zip +0 -0
- package/assets/swe-bench-pro/hidden/test.patch +36 -0
- package/assets/swe-bench-pro/instance.json +10 -0
- package/assets/swe-bench-pro/workspace.zip +0 -0
- package/eval/README.md +18 -0
- package/eval/arena/arena/README.md +21 -0
- package/eval/arena/arena/bt.py +104 -0
- package/eval/arena/arena/clock.py +15 -0
- package/eval/arena/arena/core.py +265 -0
- package/eval/arena/arena/run.cmd +24 -0
- package/eval/arena/arena/run.sh +11 -0
- package/eval/arena/arena/schedule.py +79 -0
- package/eval/arena/arena/tournament.py +183 -0
- package/eval/arena/bomberman/bots/README.md +16 -0
- package/eval/arena/bomberman/bots/deepseek-v4.1-flash.cpp +447 -0
- package/eval/arena/bomberman/bots/doubao-seed-2.1.cpp +542 -0
- package/eval/arena/bomberman/bots/glm-5.3.cpp +406 -0
- package/eval/arena/bomberman/bots/gpt-6-astra.cpp +768 -0
- package/eval/arena/bomberman/bots/gpt-6-sol.cpp +444 -0
- package/eval/arena/bomberman/bots/kimi-k3.cpp +432 -0
- package/eval/arena/bomberman/bots/mimo-v2.6-pro.cpp +529 -0
- package/eval/arena/bomberman/bots/opus-5.5.cpp +548 -0
- package/eval/arena/bomberman/bots/qwen-3.8-max.cpp +836 -0
- package/eval/arena/bomberman/tournament/README.md +11 -0
- package/eval/arena/bomberman/tournament/bt.py +56 -0
- package/eval/arena/bomberman/tournament/evaluate.py +199 -0
- package/eval/arena/bomberman/tournament/run.py +79 -0
- package/eval/arena/bomberman/tournament/schedule-2to10.json.gz +0 -0
- package/eval/arena/bomberman/workspace/MANIFEST.json +13 -0
- package/eval/arena/bomberman/workspace/README.md +29 -0
- package/eval/arena/bomberman/workspace/RULES.md +100 -0
- package/eval/arena/bomberman/workspace/baseline.cpp +240 -0
- package/eval/arena/bomberman/workspace/clock.py +25 -0
- package/eval/arena/bomberman/workspace/engine/arena.py +198 -0
- package/eval/arena/bomberman/workspace/engine/build.py +35 -0
- package/eval/arena/bomberman/workspace/engine/engine.py +256 -0
- package/eval/arena/bomberman/workspace/engine/verify_replay.py +24 -0
- package/eval/arena/bomberman/workspace/run.cmd +28 -0
- package/eval/arena/bomberman/workspace/run.sh +16 -0
- package/eval/arena/bomberman/workspace/viewer/index.html +42 -0
- package/eval/arena/ctf/bots/README.md +18 -0
- package/eval/arena/ctf/bots/deepseek-v4.1-flash.cpp +601 -0
- package/eval/arena/ctf/bots/doubao-seed-2.1-turbo.cpp +320 -0
- package/eval/arena/ctf/bots/fable-5.1.cpp +634 -0
- package/eval/arena/ctf/bots/glm-5.3.cpp +689 -0
- package/eval/arena/ctf/bots/gpt-6-astra.cpp +657 -0
- package/eval/arena/ctf/bots/gpt-6.1-sol.cpp +725 -0
- package/eval/arena/ctf/bots/kimi-k3.cpp +667 -0
- package/eval/arena/ctf/bots/mimo-v2.6-pro.cpp +533 -0
- package/eval/arena/ctf/bots/opus-5.5.cpp +645 -0
- package/eval/arena/ctf/bots/qwen-3.8-max.cpp +726 -0
- package/eval/arena/ctf/bots/sonnet-5.5.cpp +569 -0
- package/eval/arena/ctf/tournament/README.md +15 -0
- package/eval/arena/ctf/tournament/formal-2to8.json +31 -0
- package/eval/arena/ctf/tournament/formal-9to15.json +31 -0
- package/eval/arena/ctf/workspace/README.md +41 -0
- package/eval/arena/ctf/workspace/RULES.md +119 -0
- package/eval/arena/ctf/workspace/arena.py +186 -0
- package/eval/arena/ctf/workspace/baseline.cpp +257 -0
- package/eval/arena/ctf/workspace/clock.py +15 -0
- package/eval/arena/ctf/workspace/core.py +265 -0
- package/eval/arena/ctf/workspace/engine.py +389 -0
- package/eval/arena/ctf/workspace/run.cmd +24 -0
- package/eval/arena/ctf/workspace/run.sh +11 -0
- package/eval/arena/ctf/workspace/viewer.html +71 -0
- package/eval/arena/land/bots/README.md +17 -0
- package/eval/arena/land/bots/deepseek-4.1f@workbuddy#1/bot.cpp +608 -0
- package/eval/arena/land/bots/glm-5.3@workbuddy#1/bot.cpp +521 -0
- package/eval/arena/land/bots/gpt-6-astra@codex#1/bot.cpp +373 -0
- package/eval/arena/land/bots/gpt-6-sol@codex#1/bot.cpp +341 -0
- package/eval/arena/land/bots/kimi-k3@workbuddy#1/bot.cpp +492 -0
- package/eval/arena/land/bots/mimo-2.6-pro@zcode#1/bot.cpp +652 -0
- package/eval/arena/land/bots/mystery-model@zcode#1/bot.cpp +466 -0
- package/eval/arena/land/bots/opus-5.5@claude-code#1/bot.cpp +630 -0
- package/eval/arena/land/bots/sonnet-5@claude-code#1/bot.cpp +619 -0
- package/eval/arena/land/tournament/make_replay_page.py +17 -0
- package/eval/arena/land/tournament/rate.py +290 -0
- package/eval/arena/land/tournament/round_robin.py +172 -0
- package/eval/arena/land/tournament/sparring.cpp +356 -0
- package/eval/arena/land/workspace/RULES.md +114 -0
- package/eval/arena/land/workspace/TASK.md +46 -0
- package/eval/arena/land/workspace/anchors/.build/greedy_f2e6d2dea5ca +0 -0
- package/eval/arena/land/workspace/anchors/greedy.cpp +194 -0
- package/eval/arena/land/workspace/anchors/random.cpp +80 -0
- package/eval/arena/land/workspace/clock.py +64 -0
- package/eval/arena/land/workspace/engine/build.py +33 -0
- package/eval/arena/land/workspace/engine/game.py +273 -0
- package/eval/arena/land/workspace/engine/referee.py +308 -0
- package/eval/arena/land/workspace/starter/.build/bot_be32b45b4699 +0 -0
- package/eval/arena/land/workspace/starter/bot.cpp +82 -0
- package/eval/arena/land/workspace/viewer/viewer.html +210 -0
- package/eval/arena/tank/bots/README.md +24 -0
- package/eval/arena/tank/bots/half1/deepseek-v4.1-flash.cpp +367 -0
- package/eval/arena/tank/bots/half1/doubao-seed-evolving.cpp +402 -0
- package/eval/arena/tank/bots/half1/gemini-4-argon.cpp +1132 -0
- package/eval/arena/tank/bots/half1/glm-5.3.cpp +551 -0
- package/eval/arena/tank/bots/half1/gpt-6-astra.cpp +233 -0
- package/eval/arena/tank/bots/half1/gpt-6.1-sol-ultrafast.cpp +350 -0
- package/eval/arena/tank/bots/half1/gpt-6.1-sol.cpp +78 -0
- package/eval/arena/tank/bots/half1/grok-4.7.cpp +1099 -0
- package/eval/arena/tank/bots/half1/haiku-5.5.cpp +210 -0
- package/eval/arena/tank/bots/half1/kimi-k3.cpp +353 -0
- package/eval/arena/tank/bots/half1/mimo-v2.6-pro.cpp +336 -0
- package/eval/arena/tank/bots/half1/muse-wonder-full.cpp +560 -0
- package/eval/arena/tank/bots/half1/opus-5.5.cpp +435 -0
- package/eval/arena/tank/bots/half1/qwen-3.8-max.cpp +537 -0
- package/eval/arena/tank/bots/half2/deepseek-v4.1-flash.cpp +425 -0
- package/eval/arena/tank/bots/half2/doubao-seed-evolving.cpp +308 -0
- package/eval/arena/tank/bots/half2/gemini-4-argon.cpp +1390 -0
- package/eval/arena/tank/bots/half2/glm-5.3.cpp +651 -0
- package/eval/arena/tank/bots/half2/gpt-6-astra.cpp +241 -0
- package/eval/arena/tank/bots/half2/gpt-6.1-sol-ultrafast.cpp +356 -0
- package/eval/arena/tank/bots/half2/gpt-6.1-sol.cpp +87 -0
- package/eval/arena/tank/bots/half2/grok-4.7.cpp +1205 -0
- package/eval/arena/tank/bots/half2/haiku-5.5.cpp +210 -0
- package/eval/arena/tank/bots/half2/kimi-k3.cpp +487 -0
- package/eval/arena/tank/bots/half2/mimo-v2.6-pro.cpp +336 -0
- package/eval/arena/tank/bots/half2/muse-wonder-full.cpp +560 -0
- package/eval/arena/tank/bots/half2/opus-5.5.cpp +476 -0
- package/eval/arena/tank/bots/half2/qwen-3.8-max.cpp +392 -0
- package/eval/arena/tank/tournament/README.md +24 -0
- package/eval/arena/tank/tournament/bt.py +218 -0
- package/eval/arena/tank/tournament/final.json +202 -0
- package/eval/arena/tank/tournament/halftime.json +146 -0
- package/eval/arena/tank/tournament/progress.json +911 -0
- package/eval/arena/tank/tournament/schedule.py +100 -0
- package/eval/arena/tank/tournament/sparring.cpp +928 -0
- package/eval/arena/tank/tournament/tournament.py +1426 -0
- package/eval/arena/tank/workspace/README.md +169 -0
- package/eval/arena/tank/workspace/RULES.md +443 -0
- package/eval/arena/tank/workspace/arena.py +862 -0
- package/eval/arena/tank/workspace/baseline.cpp +259 -0
- package/eval/arena/tank/workspace/clock.py +103 -0
- package/eval/arena/tank/workspace/core.py +712 -0
- package/eval/arena/tank/workspace/engine.py +573 -0
- package/eval/arena/tank/workspace/history/.lock +0 -0
- package/eval/arena/tank/workspace/history/20261017-193610-08715287f91f-bot.cpp +109 -0
- package/eval/arena/tank/workspace/history/20261017-193619-f00b2d5635fa-gpt-6-astra.cpp +241 -0
- package/eval/arena/tank/workspace/history/20261017-193643-63319e0a2b1a-gpt-6_1-sol-ultrafast.cpp +356 -0
- package/eval/arena/tank/workspace/history/20261017-193647-41c1341d0a8a-gemini-4-argon.cpp +1390 -0
- package/eval/arena/tank/workspace/history/20261017-193652-e34c0f45539a-gpt-6_1-sol.cpp +87 -0
- package/eval/arena/tank/workspace/history/20261017-193654-c026348ce96e-opus-5_5.cpp +476 -0
- package/eval/arena/tank/workspace/history/20261017-193655-4a21366e94d1-muse-wonder-full.cpp +560 -0
- package/eval/arena/tank/workspace/history/20261017-193657-dbc4e9969c52-mimo-v2_6-pro.cpp +336 -0
- package/eval/arena/tank/workspace/history/20261017-193703-723cd036eb31-grok-4_7.cpp +1205 -0
- package/eval/arena/tank/workspace/history/20261017-193707-1ebbb227be68-deepseek-v4_1-flash.cpp +425 -0
- package/eval/arena/tank/workspace/history/20261017-193709-aeb0e7202ad5-doubao-seed-evolving.cpp +308 -0
- package/eval/arena/tank/workspace/history/20261017-193710-b21ebeb9bc76-kimi-k3.cpp +487 -0
- package/eval/arena/tank/workspace/history/20261017-193712-54cd86531905-haiku-5_5.cpp +210 -0
- package/eval/arena/tank/workspace/history/20261017-193714-efdb8e35c0bf-qwen-3_8-max.cpp +392 -0
- package/eval/arena/tank/workspace/history/20261017-193715-681423c23fdb-glm-5_3.cpp +651 -0
- package/eval/arena/tank/workspace/history/20261017-193717-1a8b3c75181d-sparring.cpp +928 -0
- package/eval/arena/tank/workspace/history/20261017-193720-1e0803a541e8-baseline.cpp +259 -0
- package/eval/arena/tank/workspace/history/log.jsonl +103 -0
- package/eval/arena/tank/workspace/judge/cycles.hpp +53 -0
- package/eval/arena/tank/workspace/judge/fast.cpp +337 -0
- package/eval/arena/tank/workspace/judge/referee.cpp +125 -0
- package/eval/arena/tank/workspace/judge/speed.cpp +99 -0
- package/eval/arena/tank/workspace/run.cmd +31 -0
- package/eval/arena/tank/workspace/run.sh +23 -0
- package/eval/arena/tank/workspace/tank.hpp +1762 -0
- package/eval/arena/tank/workspace/tank_main.cpp +215 -0
- package/eval/arena/tank/workspace/viewer.html +1150 -0
- package/eval/arena/warehouse/workspace/SPEC.md +130 -0
- package/eval/arena/warehouse/workspace/TASK.md +71 -0
- package/eval/arena/warehouse/workspace/baseline/common.h +88 -0
- package/eval/arena/warehouse/workspace/baseline/main.cpp +27 -0
- package/eval/arena/warehouse/workspace/baseline/old_stuff.cpp +87 -0
- package/eval/arena/warehouse/workspace/baseline/sim.cpp +427 -0
- package/eval/arena/warehouse/workspace/baseline/util.cpp +220 -0
- package/eval/arena/warehouse/workspace/clock.py +42 -0
- package/eval/arena/warehouse/workspace/src/common.h +88 -0
- package/eval/arena/warehouse/workspace/src/main.cpp +27 -0
- package/eval/arena/warehouse/workspace/src/old_stuff.cpp +87 -0
- package/eval/arena/warehouse/workspace/src/sim.cpp +427 -0
- package/eval/arena/warehouse/workspace/src/util.cpp +220 -0
- package/eval/arena/warehouse/workspace/tools/bench.py +119 -0
- package/eval/arena/warehouse/workspace/tools/check_input.py +161 -0
- package/eval/arena/warehouse/workspace/tools/gen.py +132 -0
- package/eval/arena/warehouse/workspace/tools/measure.py +107 -0
- package/eval/arena/warehouse/workspace/workloads/public/pub_crowded.in +1420 -0
- package/eval/arena/warehouse/workspace/workloads/public/pub_crowded.out +9162 -0
- package/eval/arena/warehouse/workspace/workloads/public/pub_dynamic.in +1465 -0
- package/eval/arena/warehouse/workspace/workloads/public/pub_dynamic.out +3439 -0
- package/eval/arena/warehouse/workspace/workloads/public/pub_flood.in +2757 -0
- package/eval/arena/warehouse/workspace/workloads/public/pub_flood.out +3126 -0
- package/eval/arena/warehouse/workspace/workloads/public/pub_small.in +731 -0
- package/eval/arena/warehouse/workspace/workloads/public/pub_small.out +2578 -0
- package/eval/arena/warehouse/workspace/workloads/public/pub_wide.in +528 -0
- package/eval/arena/warehouse/workspace/workloads/public/pub_wide.out +2026 -0
- package/eval/bomberman.py +20 -0
- package/eval/commit0.py +21 -0
- package/eval/common.py +61 -0
- package/eval/ctf.py +20 -0
- package/eval/featurebench.py +25 -0
- package/eval/land.py +20 -0
- package/eval/legacy/bomberman-prices.json +4 -0
- package/eval/legacy/bomberman.py +161 -0
- package/eval/legacy/commit0.py +91 -0
- package/eval/legacy/ctf-prices.json +4 -0
- package/eval/legacy/ctf.py +178 -0
- package/eval/legacy/featurebench.py +103 -0
- package/eval/legacy/land-prices.json +4 -0
- package/eval/legacy/land.py +177 -0
- package/eval/legacy/swe_bench_pro.py +116 -0
- package/eval/legacy/tank-prices.json +3 -0
- package/eval/legacy/tank.py +408 -0
- package/eval/legacy/warehouse-prices.json +4 -0
- package/eval/legacy/warehouse.py +365 -0
- package/eval/swe-bench-pro.py +25 -0
- package/eval/tank.py +20 -0
- package/eval/warehouse.py +20 -0
- package/lib/client/index.js +376 -63
- package/lib/client/index.js.map +1 -1
- package/lib/index.js +684 -27
- package/package.json +2 -1
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// Territory bot: safe-loop planner + guaranteed-kill hunter.
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#include <bits/stdc++.h>
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using namespace std;
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using Clock = chrono::steady_clock;
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const int DX[4] = {0, 0, -1, 1};
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const int DY[4] = {-1, 1, 0, 0};
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const char DC[4] = {'U', 'D', 'L', 'R'};
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int dirIndex(char c) { return string("UDLR").find(c); }
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struct Player { int x, y, dir, trailLen, area, deaths; };
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int W, H, MAX_TURNS, N, ME, MOVE_MS, INIT_MS, NC;
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vector<pair<int, int>> spawn;
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int turnNo; int ENDG = 20;
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vector<Player> P;
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vector<int> own, trl, prot; // owner / trail per cell (-1 none)
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vector<int> lastPos, stillCnt;
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bool outP[4];
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Clock::time_point T0;
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double elapsedMs() { return chrono::duration<double, milli>(Clock::now() - T0).count(); }
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inline int cid(int x, int y) { return y * W + x; }
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inline bool inb(int x, int y) { return x >= 0 && x < W && y >= 0 && y < H; }
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bool readState() {
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string tok;
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if (!(cin >> tok)) return false;
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T0 = Clock::now();
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cin >> turnNo;
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P.assign(N, {});
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for (int i = 0; i < N; i++) {
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int id; char d; Player q;
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cin >> tok >> id >> q.x >> q.y >> d >> q.trailLen >> q.area >> q.deaths;
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q.dir = dirIndex(d);
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P[id] = q;
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}
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cin >> tok;
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string row;
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for (int y = 0; y < H; y++) {
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cin >> row;
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for (int x = 0; x < W; x++) own[cid(x, y)] = row[x] == '.' ? -1 : row[x] - '0';
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}
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cin >> tok;
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for (int y = 0; y < H; y++) {
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cin >> row;
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for (int x = 0; x < W; x++) trl[cid(x, y)] = row[x] == '.' ? -1 : row[x] - '0';
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}
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cin >> tok;
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return true;
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}
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// ---------- BFS helpers ----------
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// distance from player's head, first step cannot reverse; blocked cells: player's own trail
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void bfsFromHead(int p, vector<int>& dist, vector<int>* par = nullptr, bool block = true) {
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dist.assign(NC, INT_MAX);
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if (par) par->assign(NC, -1);
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int s = cid(P[p].x, P[p].y);
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dist[s] = 0;
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static vector<int> q; q.clear();
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for (int d = 0; d < 4; d++) {
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if (d == (P[p].dir ^ 1)) continue;
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int nx = P[p].x + DX[d], ny = P[p].y + DY[d];
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if (!inb(nx, ny)) continue;
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int k = cid(nx, ny);
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if (block && trl[k] == p) continue;
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dist[k] = 1; if (par) (*par)[k] = s;
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q.push_back(k);
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}
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for (size_t h = 0; h < q.size(); h++) {
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int k = q[h], x = k % W, y = k / W;
|
|
72
|
+
for (int d = 0; d < 4; d++) {
|
|
73
|
+
int nx = x + DX[d], ny = y + DY[d];
|
|
74
|
+
if (!inb(nx, ny)) continue;
|
|
75
|
+
int nk = cid(nx, ny);
|
|
76
|
+
if (dist[nk] != INT_MAX || (block && trl[nk] == p)) continue;
|
|
77
|
+
dist[nk] = dist[k] + 1; if (par) (*par)[nk] = k;
|
|
78
|
+
q.push_back(nk);
|
|
79
|
+
}
|
|
80
|
+
}
|
|
81
|
+
}
|
|
82
|
+
|
|
83
|
+
vector<int> enemyDist; // min over enemies of distance
|
|
84
|
+
vector<int> enemyDistBy[4], headDistBy[4], spawnDist[4];
|
|
85
|
+
vector<int> myDist, myPar;
|
|
86
|
+
double oppW = 1.0;
|
|
87
|
+
|
|
88
|
+
// ---------- candidate evaluation ----------
|
|
89
|
+
vector<char> threat;
|
|
90
|
+
vector<int> mark; int markId = 1; // path cell marker
|
|
91
|
+
vector<int> fillSeen; int fillId = 1;
|
|
92
|
+
vector<int> bq;
|
|
93
|
+
|
|
94
|
+
// BFS from cell s (arrived with direction ld) back to own territory avoiding my trail and marked cells.
|
|
95
|
+
// Appends path cells to out. Returns false if impossible.
|
|
96
|
+
vector<int> bpar;
|
|
97
|
+
bool returnHome(int s, int ld, vector<int>& out) {
|
|
98
|
+
// use fillSeen as visited marker
|
|
99
|
+
fillId++;
|
|
100
|
+
bq.clear();
|
|
101
|
+
int sx = s % W, sy = s / W;
|
|
102
|
+
for (int d = 0; d < 4; d++) {
|
|
103
|
+
if (d == (ld ^ 1)) continue;
|
|
104
|
+
int nx = sx + DX[d], ny = sy + DY[d];
|
|
105
|
+
if (!inb(nx, ny)) continue;
|
|
106
|
+
int k = cid(nx, ny);
|
|
107
|
+
if (trl[k] == ME || mark[k] == markId) continue;
|
|
108
|
+
fillSeen[k] = fillId; bpar[k] = s; bq.push_back(k);
|
|
109
|
+
}
|
|
110
|
+
int found = -1;
|
|
111
|
+
for (size_t h = 0; h < bq.size(); h++) {
|
|
112
|
+
int k = bq[h];
|
|
113
|
+
if (own[k] == ME && !threat[k]) { found = k; break; }
|
|
114
|
+
int x = k % W, y = k / W;
|
|
115
|
+
for (int d = 0; d < 4; d++) {
|
|
116
|
+
int nx = x + DX[d], ny = y + DY[d];
|
|
117
|
+
if (!inb(nx, ny)) continue;
|
|
118
|
+
int nk = cid(nx, ny);
|
|
119
|
+
if (fillSeen[nk] == fillId || trl[nk] == ME || mark[nk] == markId) continue;
|
|
120
|
+
fillSeen[nk] = fillId; bpar[nk] = k; bq.push_back(nk);
|
|
121
|
+
}
|
|
122
|
+
}
|
|
123
|
+
if (found < 0) return false;
|
|
124
|
+
vector<int> rev;
|
|
125
|
+
for (int c = found; c != s; c = bpar[c]) rev.push_back(c);
|
|
126
|
+
for (int i = (int)rev.size() - 1; i >= 0; i--) out.push_back(rev[i]);
|
|
127
|
+
return true;
|
|
128
|
+
}
|
|
129
|
+
|
|
130
|
+
// gain of closing with trail = existing trail + newTrail cells (marked)
|
|
131
|
+
vector<char> wall;
|
|
132
|
+
double evalGain(const vector<int>& newTrail) {
|
|
133
|
+
fillId++;
|
|
134
|
+
// walls: own==ME or trl==ME or marked
|
|
135
|
+
bq.clear();
|
|
136
|
+
auto isWall = [&](int k) { return own[k] == ME || trl[k] == ME || mark[k] == markId; };
|
|
137
|
+
auto push = [&](int k) {
|
|
138
|
+
if (fillSeen[k] != fillId && !isWall(k)) { fillSeen[k] = fillId; bq.push_back(k); }
|
|
139
|
+
};
|
|
140
|
+
for (int x = 0; x < W; x++) { push(cid(x, 0)); push(cid(x, H - 1)); }
|
|
141
|
+
for (int y = 0; y < H; y++) { push(cid(0, y)); push(cid(W - 1, y)); }
|
|
142
|
+
for (size_t h = 0; h < bq.size(); h++) {
|
|
143
|
+
int k = bq[h], x = k % W, y = k / W;
|
|
144
|
+
if (y > 0) push(k - W);
|
|
145
|
+
if (y < H - 1) push(k + W);
|
|
146
|
+
if (x > 0) push(k - 1);
|
|
147
|
+
if (x < W - 1) push(k + 1);
|
|
148
|
+
}
|
|
149
|
+
double g = 0;
|
|
150
|
+
for (int k = 0; k < NC; k++) {
|
|
151
|
+
if (own[k] == ME) continue;
|
|
152
|
+
if (fillSeen[k] == fillId) continue;
|
|
153
|
+
// enclosed or trail
|
|
154
|
+
if (prot[k] >= 0 && prot[k] != ME) continue;
|
|
155
|
+
g += own[k] < 0 ? 1.0 : oppW;
|
|
156
|
+
}
|
|
157
|
+
return g;
|
|
158
|
+
}
|
|
159
|
+
|
|
160
|
+
struct Cand {
|
|
161
|
+
vector<int> dirs; // step directions
|
|
162
|
+
double est;
|
|
163
|
+
};
|
|
164
|
+
|
|
165
|
+
int bestMoveDir = -1;
|
|
166
|
+
double bestScore = -1e18;
|
|
167
|
+
|
|
168
|
+
// Simulate path from head along given dirs; returns false if invalid.
|
|
169
|
+
// Fills cells, closeIdx (step index at which we close, 1-based L) ; stops at closure.
|
|
170
|
+
bool simulate(const vector<int>& dirs, vector<int>& cells, int& L, bool& closed, int& lastDir) {
|
|
171
|
+
int x = P[ME].x, y = P[ME].y, cd = P[ME].dir;
|
|
172
|
+
bool hasTrail = P[ME].trailLen > 0;
|
|
173
|
+
markId++;
|
|
174
|
+
cells.clear();
|
|
175
|
+
closed = false;
|
|
176
|
+
for (size_t i = 0; i < dirs.size(); i++) {
|
|
177
|
+
int d = dirs[i];
|
|
178
|
+
if (d == (cd ^ 1)) return false;
|
|
179
|
+
x += DX[d]; y += DY[d];
|
|
180
|
+
if (!inb(x, y)) return false;
|
|
181
|
+
int k = cid(x, y);
|
|
182
|
+
if (trl[k] == ME || mark[k] == markId) return false;
|
|
183
|
+
cd = d;
|
|
184
|
+
if (own[k] == ME) {
|
|
185
|
+
if (hasTrail) { closed = true; L = i + 1; lastDir = cd; return true; }
|
|
186
|
+
} else {
|
|
187
|
+
hasTrail = true;
|
|
188
|
+
mark[k] = markId;
|
|
189
|
+
cells.push_back(k);
|
|
190
|
+
}
|
|
191
|
+
}
|
|
192
|
+
L = dirs.size();
|
|
193
|
+
lastDir = cd;
|
|
194
|
+
return true;
|
|
195
|
+
}
|
|
196
|
+
|
|
197
|
+
// ---------- attack ----------
|
|
198
|
+
int attackOne(int best, int bestD, int bestT);
|
|
199
|
+
int tryAttack() {
|
|
200
|
+
vector<tuple<int, int, int>> tg; // (my dist, cell, enemy)
|
|
201
|
+
for (int e = 0; e < N; e++) {
|
|
202
|
+
if (e == ME || outP[e] || P[e].trailLen == 0) continue;
|
|
203
|
+
// enemy home distance
|
|
204
|
+
vector<int> de;
|
|
205
|
+
bfsFromHead(e, de);
|
|
206
|
+
int homeE = INT_MAX;
|
|
207
|
+
for (int k = 0; k < NC; k++) if (own[k] == e && de[k] < homeE) homeE = de[k];
|
|
208
|
+
vector<pair<int, int>> ls;
|
|
209
|
+
for (int k = 0; k < NC; k++) {
|
|
210
|
+
if (trl[k] != e) continue;
|
|
211
|
+
int dm = myDist[k];
|
|
212
|
+
if (dm == INT_MAX || dm > homeE) continue;
|
|
213
|
+
ls.push_back({dm, k});
|
|
214
|
+
}
|
|
215
|
+
sort(ls.begin(), ls.end());
|
|
216
|
+
for (size_t i = 0; i < ls.size() && i < 6; i++) tg.push_back({ls[i].first, ls[i].second, e});
|
|
217
|
+
}
|
|
218
|
+
sort(tg.begin(), tg.end());
|
|
219
|
+
for (size_t i = 0; i < tg.size() && i < 12; i++) {
|
|
220
|
+
auto [dm, k, e] = tg[i];
|
|
221
|
+
int r = attackOne(k, dm, e);
|
|
222
|
+
if (r >= 0) return r;
|
|
223
|
+
}
|
|
224
|
+
return -1;
|
|
225
|
+
}
|
|
226
|
+
|
|
227
|
+
int attackOne(int best, int bestD, int bestT) {
|
|
228
|
+
vector<int> path;
|
|
229
|
+
int s = cid(P[ME].x, P[ME].y);
|
|
230
|
+
for (int c = best; c != s; c = myPar[c]) path.push_back(c);
|
|
231
|
+
reverse(path.begin(), path.end());
|
|
232
|
+
if (path.empty()) return -1;
|
|
233
|
+
// safety: my trail cells (existing + new path outside my territory)
|
|
234
|
+
// exposure time: bestD + distance home from target cell (approx via BFS later) -> approximate
|
|
235
|
+
int homeAfter = 0;
|
|
236
|
+
{
|
|
237
|
+
markId++;
|
|
238
|
+
for (int c : path) if (own[c] != ME) mark[c] = markId;
|
|
239
|
+
vector<int> tmp;
|
|
240
|
+
int ld = 0;
|
|
241
|
+
if (path.size() >= 2) {
|
|
242
|
+
int a = path[path.size() - 2], b = path.back();
|
|
243
|
+
int dx = b % W - a % W, dy = b / W - a / W;
|
|
244
|
+
for (int d = 0; d < 4; d++) if (DX[d] == dx && DY[d] == dy) ld = d;
|
|
245
|
+
} else {
|
|
246
|
+
int dx = best % W - P[ME].x, dy = best / W - P[ME].y;
|
|
247
|
+
for (int d = 0; d < 4; d++) if (DX[d] == dx && DY[d] == dy) ld = d;
|
|
248
|
+
}
|
|
249
|
+
bool newTrail = P[ME].trailLen > 0;
|
|
250
|
+
for (int c : path) if (own[c] != ME) newTrail = true;
|
|
251
|
+
if (newTrail && own[best] != ME) {
|
|
252
|
+
if (!returnHome(best, ld, tmp)) homeAfter = 60; else homeAfter = tmp.size();
|
|
253
|
+
for (int c : tmp) if (own[c] != ME) path.push_back(c); // exposure after the kill
|
|
254
|
+
}
|
|
255
|
+
}
|
|
256
|
+
int Ltot = bestD + homeAfter;
|
|
257
|
+
auto check = [&](int k) {
|
|
258
|
+
for (int e = 0; e < N; e++) {
|
|
259
|
+
if (e == ME || outP[e]) continue;
|
|
260
|
+
int de = enemyDistBy[e][k];
|
|
261
|
+
if (e == bestT) { if (headDistBy[e][k] <= bestD || spawnDist[e][k] + bestD <= Ltot) return false; }
|
|
262
|
+
else if (de <= Ltot) return false;
|
|
263
|
+
}
|
|
264
|
+
return true;
|
|
265
|
+
};
|
|
266
|
+
for (int k = 0; k < NC; k++) if (trl[k] == ME && !check(k)) return -1;
|
|
267
|
+
for (int c : path) if (own[c] != ME && !check(c)) return -1;
|
|
268
|
+
// head-on check first step
|
|
269
|
+
int f = path[0];
|
|
270
|
+
for (int e = 0; e < N; e++) {
|
|
271
|
+
if (e == ME || outP[e] || e == bestT) continue;
|
|
272
|
+
if (headDistBy[e][f] <= 1) return -1;
|
|
273
|
+
}
|
|
274
|
+
int dx = f % W - P[ME].x, dy = f / W - P[ME].y;
|
|
275
|
+
for (int d = 0; d < 4; d++) if (DX[d] == dx && DY[d] == dy) return d;
|
|
276
|
+
return -1;
|
|
277
|
+
}
|
|
278
|
+
|
|
279
|
+
// cells of mine an enemy would capture by closing its loop via the shortest way home
|
|
280
|
+
void computeThreat() {
|
|
281
|
+
threat.assign(NC, 0);
|
|
282
|
+
for (int e = 0; e < N; e++) {
|
|
283
|
+
if (e == ME || outP[e] || P[e].trailLen == 0) continue;
|
|
284
|
+
vector<int> de, par;
|
|
285
|
+
bfsFromHead(e, de, &par);
|
|
286
|
+
int best = -1;
|
|
287
|
+
for (int k = 0; k < NC; k++) if (own[k] == e && (best < 0 || de[k] < de[best])) best = k;
|
|
288
|
+
if (best < 0 || de[best] == INT_MAX) continue;
|
|
289
|
+
vector<char> wl(NC, 0);
|
|
290
|
+
for (int k = 0; k < NC; k++) if (own[k] == e || trl[k] == e) wl[k] = 1;
|
|
291
|
+
int s = cid(P[e].x, P[e].y);
|
|
292
|
+
for (int c = best; c != s && c >= 0; c = par[c]) wl[c] = 1;
|
|
293
|
+
vector<char> seen(NC, 0);
|
|
294
|
+
vector<int> q;
|
|
295
|
+
auto push = [&](int k) { if (!wl[k] && !seen[k]) { seen[k] = 1; q.push_back(k); } };
|
|
296
|
+
for (int x = 0; x < W; x++) { push(cid(x, 0)); push(cid(x, H - 1)); }
|
|
297
|
+
for (int y = 0; y < H; y++) { push(cid(0, y)); push(cid(W - 1, y)); }
|
|
298
|
+
for (size_t h = 0; h < q.size(); h++) {
|
|
299
|
+
int k = q[h], x = k % W, y = k / W;
|
|
300
|
+
if (y > 0) push(k - W);
|
|
301
|
+
if (y < H - 1) push(k + W);
|
|
302
|
+
if (x > 0) push(k - 1);
|
|
303
|
+
if (x < W - 1) push(k + 1);
|
|
304
|
+
}
|
|
305
|
+
for (int k = 0; k < NC; k++)
|
|
306
|
+
if (own[k] == ME && !seen[k] && prot[k] != ME) threat[k] = 1;
|
|
307
|
+
}
|
|
308
|
+
}
|
|
309
|
+
|
|
310
|
+
// ---------- main decision ----------
|
|
311
|
+
mt19937 rng(12345);
|
|
312
|
+
|
|
313
|
+
int decide() {
|
|
314
|
+
NC = W * H;
|
|
315
|
+
// detect eliminated players (don't move)
|
|
316
|
+
for (int i = 0; i < N; i++) {
|
|
317
|
+
int k = cid(P[i].x, P[i].y);
|
|
318
|
+
if (turnNo > 0 && k == lastPos[i] && k == cid(spawn[i].first, spawn[i].second)) stillCnt[i]++;
|
|
319
|
+
else stillCnt[i] = 0;
|
|
320
|
+
lastPos[i] = k;
|
|
321
|
+
outP[i] = (i != ME && stillCnt[i] >= 2);
|
|
322
|
+
}
|
|
323
|
+
enemyDist.assign(NC, INT_MAX);
|
|
324
|
+
for (int e = 0; e < N; e++) {
|
|
325
|
+
if (e == ME) continue;
|
|
326
|
+
if (outP[e]) { enemyDistBy[e].assign(NC, INT_MAX); headDistBy[e] = enemyDistBy[e]; continue; }
|
|
327
|
+
bfsFromHead(e, enemyDistBy[e], nullptr, false);
|
|
328
|
+
headDistBy[e] = enemyDistBy[e];
|
|
329
|
+
if (P[e].trailLen > 0)
|
|
330
|
+
for (int k = 0; k < NC; k++) enemyDistBy[e][k] = min(enemyDistBy[e][k], spawnDist[e][k] + 1);
|
|
331
|
+
for (int k = 0; k < NC; k++) enemyDist[k] = min(enemyDist[k], enemyDistBy[e][k]);
|
|
332
|
+
}
|
|
333
|
+
bfsFromHead(ME, myDist, &myPar);
|
|
334
|
+
oppW = (N == 2) ? 2.0 : 1.4;
|
|
335
|
+
|
|
336
|
+
computeThreat();
|
|
337
|
+
int atk = tryAttack();
|
|
338
|
+
if (atk >= 0) return atk;
|
|
339
|
+
|
|
340
|
+
const Player& me = P[ME];
|
|
341
|
+
int remain = MAX_TURNS - turnNo;
|
|
342
|
+
int head = cid(me.x, me.y);
|
|
343
|
+
bool inside = own[head] == ME && me.trailLen == 0;
|
|
344
|
+
|
|
345
|
+
// current min enemy distance to my existing trail
|
|
346
|
+
int trailMinE = INT_MAX;
|
|
347
|
+
for (int k = 0; k < NC; k++) if (trl[k] == ME) trailMinE = min(trailMinE, enemyDist[k]);
|
|
348
|
+
|
|
349
|
+
// prefixes
|
|
350
|
+
struct Pre { vector<int> dirs; int ex, ey, dir; };
|
|
351
|
+
vector<Pre> pres;
|
|
352
|
+
if (inside) {
|
|
353
|
+
// BFS inside territory from head
|
|
354
|
+
vector<int> dist(NC, INT_MAX), par(NC, -1), pd(NC, -1);
|
|
355
|
+
vector<int> q;
|
|
356
|
+
dist[head] = 0; q.push_back(head);
|
|
357
|
+
for (size_t h = 0; h < q.size(); h++) {
|
|
358
|
+
int k = q[h], x = k % W, y = k / W;
|
|
359
|
+
for (int d = 0; d < 4; d++) {
|
|
360
|
+
if (k == head && d == (me.dir ^ 1)) continue;
|
|
361
|
+
int nx = x + DX[d], ny = y + DY[d];
|
|
362
|
+
if (!inb(nx, ny)) continue;
|
|
363
|
+
int nk = cid(nx, ny);
|
|
364
|
+
if (own[nk] != ME || dist[nk] != INT_MAX) continue;
|
|
365
|
+
dist[nk] = dist[k] + 1; par[nk] = k; pd[nk] = d;
|
|
366
|
+
q.push_back(nk);
|
|
367
|
+
}
|
|
368
|
+
}
|
|
369
|
+
vector<pair<int, int>> exits; // (dist, cell*4+dir)
|
|
370
|
+
for (int k : q) {
|
|
371
|
+
int x = k % W, y = k / W;
|
|
372
|
+
for (int d = 0; d < 4; d++) {
|
|
373
|
+
int nx = x + DX[d], ny = y + DY[d];
|
|
374
|
+
if (!inb(nx, ny)) continue;
|
|
375
|
+
if (own[cid(nx, ny)] == ME) continue;
|
|
376
|
+
if (k == head && d == (me.dir ^ 1)) continue;
|
|
377
|
+
if (k != head && pd[k] == (d ^ 1)) continue;
|
|
378
|
+
exits.push_back({dist[k], k * 4 + d});
|
|
379
|
+
}
|
|
380
|
+
}
|
|
381
|
+
sort(exits.begin(), exits.end());
|
|
382
|
+
int mind = exits.empty() ? 0 : exits[0].first;
|
|
383
|
+
vector<pair<int, int>> pick, rest;
|
|
384
|
+
for (auto& e : exits) (e.first <= mind + 4 ? pick : rest).push_back(e);
|
|
385
|
+
shuffle(pick.begin(), pick.end(), rng);
|
|
386
|
+
if (pick.size() > 30) pick.resize(30);
|
|
387
|
+
shuffle(rest.begin(), rest.end(), rng);
|
|
388
|
+
for (size_t i = 0; i < rest.size() && i < 30; i++) pick.push_back(rest[i]);
|
|
389
|
+
for (auto& e : pick) {
|
|
390
|
+
int k = e.second / 4, d = e.second % 4;
|
|
391
|
+
Pre p;
|
|
392
|
+
for (int c = k; c != head; c = par[c]) p.dirs.push_back(pd[c]);
|
|
393
|
+
reverse(p.dirs.begin(), p.dirs.end());
|
|
394
|
+
p.ex = k % W; p.ey = k / W;
|
|
395
|
+
p.dir = d; // the next direction to take (outward)
|
|
396
|
+
pres.push_back(p);
|
|
397
|
+
}
|
|
398
|
+
} else {
|
|
399
|
+
Pre p; p.ex = me.x; p.ey = me.y; p.dir = -1;
|
|
400
|
+
pres.push_back(p);
|
|
401
|
+
}
|
|
402
|
+
|
|
403
|
+
// prefix sums of value for estimates
|
|
404
|
+
vector<double> ps((W + 1) * (H + 1), 0);
|
|
405
|
+
for (int y = 0; y < H; y++)
|
|
406
|
+
for (int x = 0; x < W; x++) {
|
|
407
|
+
int k = cid(x, y);
|
|
408
|
+
double v = own[k] == ME ? 0 : (own[k] < 0 ? 1 : ((prot[k] >= 0) ? 0 : oppW));
|
|
409
|
+
ps[(y + 1) * (W + 1) + x + 1] = v + ps[y * (W + 1) + x + 1] + ps[(y + 1) * (W + 1) + x] - ps[y * (W + 1) + x];
|
|
410
|
+
}
|
|
411
|
+
auto boxVal = [&](int x0, int y0, int x1, int y1) {
|
|
412
|
+
if (x0 > x1) swap(x0, x1);
|
|
413
|
+
if (y0 > y1) swap(y0, y1);
|
|
414
|
+
x0 = max(x0, 0); y0 = max(y0, 0); x1 = min(x1, W - 1); y1 = min(y1, H - 1);
|
|
415
|
+
return ps[(y1 + 1) * (W + 1) + x1 + 1] - ps[y0 * (W + 1) + x1 + 1] - ps[(y1 + 1) * (W + 1) + x0] + ps[y0 * (W + 1) + x0];
|
|
416
|
+
};
|
|
417
|
+
|
|
418
|
+
// home distance map (ignoring new path) for estimates
|
|
419
|
+
vector<int> homeD(NC, INT_MAX);
|
|
420
|
+
{
|
|
421
|
+
vector<int> q;
|
|
422
|
+
for (int k = 0; k < NC; k++) if (own[k] == ME && !threat[k]) { homeD[k] = 0; q.push_back(k); }
|
|
423
|
+
for (size_t h = 0; h < q.size(); h++) {
|
|
424
|
+
int k = q[h], x = k % W, y = k / W;
|
|
425
|
+
for (int d = 0; d < 4; d++) {
|
|
426
|
+
int nx = x + DX[d], ny = y + DY[d];
|
|
427
|
+
if (!inb(nx, ny)) continue;
|
|
428
|
+
int nk = cid(nx, ny);
|
|
429
|
+
if (homeD[nk] != INT_MAX || trl[nk] == ME) continue;
|
|
430
|
+
homeD[nk] = homeD[k] + 1; q.push_back(nk);
|
|
431
|
+
}
|
|
432
|
+
}
|
|
433
|
+
}
|
|
434
|
+
|
|
435
|
+
auto segMin = [&](int x, int y, int d, int len) {
|
|
436
|
+
int m = INT_MAX;
|
|
437
|
+
for (int i = 0; i < len; i++) {
|
|
438
|
+
x += DX[d]; y += DY[d];
|
|
439
|
+
int k = cid(x, y);
|
|
440
|
+
if (own[k] != ME) m = min(m, enemyDist[k]);
|
|
441
|
+
}
|
|
442
|
+
return m;
|
|
443
|
+
};
|
|
444
|
+
int maxTrip = (N == 2) ? 90 : 80;
|
|
445
|
+
static const int steps[] = {1, 2, 3, 4, 5, 6, 7, 8, 10, 12, 14, 16, 19, 22, 26, 30};
|
|
446
|
+
vector<Cand> cands;
|
|
447
|
+
int elapsed = me.trailLen;
|
|
448
|
+
for (auto& pr : pres) {
|
|
449
|
+
vector<int> d1s;
|
|
450
|
+
if (pr.dir >= 0) d1s.push_back(pr.dir);
|
|
451
|
+
else for (int d = 0; d < 4; d++) if (d != (me.dir ^ 1)) d1s.push_back(d);
|
|
452
|
+
for (int d1 : d1s) {
|
|
453
|
+
for (int a : steps) {
|
|
454
|
+
int ax = pr.ex + DX[d1] * a, ay = pr.ey + DY[d1] * a;
|
|
455
|
+
if (!inb(ax, ay)) break;
|
|
456
|
+
int pl = pr.dirs.size();
|
|
457
|
+
// pure segment then return
|
|
458
|
+
{
|
|
459
|
+
int Lest = pl + a + (homeD[cid(ax, ay)] == INT_MAX ? 99 : homeD[cid(ax, ay)]);
|
|
460
|
+
double est = boxVal(pr.ex, pr.ey, ax, ay) * 0.3;
|
|
461
|
+
Cand c; c.dirs = pr.dirs;
|
|
462
|
+
for (int i = 0; i < a; i++) c.dirs.push_back(d1);
|
|
463
|
+
c.est = est / (Lest + elapsed + 2);
|
|
464
|
+
cands.push_back(c);
|
|
465
|
+
}
|
|
466
|
+
for (int d2 = 0; d2 < 4; d2++) {
|
|
467
|
+
if (d2 == d1 || d2 == (d1 ^ 1)) continue;
|
|
468
|
+
for (int b : steps) {
|
|
469
|
+
int bx = ax + DX[d2] * b, by = ay + DY[d2] * b;
|
|
470
|
+
if (!inb(bx, by)) break;
|
|
471
|
+
// variants: return directly, or go back along d1^1 for c steps then return
|
|
472
|
+
for (int cv = 0; cv < 4; cv++) {
|
|
473
|
+
int cs = 0;
|
|
474
|
+
if (cv == 1) cs = a;
|
|
475
|
+
else if (cv == 2) cs = max(1, a / 2);
|
|
476
|
+
else if (cv == 3) cs = a + 2;
|
|
477
|
+
if (cv > 0 && cs == 0) continue;
|
|
478
|
+
int cx = bx + DX[d1 ^ 1] * cs, cy = by + DY[d1 ^ 1] * cs;
|
|
479
|
+
if (!inb(cx, cy)) continue;
|
|
480
|
+
int hd = homeD[cid(cx, cy)];
|
|
481
|
+
if (hd == INT_MAX) continue;
|
|
482
|
+
int Lest = pl + a + b + cs + hd;
|
|
483
|
+
if (Lest > remain) continue;
|
|
484
|
+
if (Lest + elapsed > maxTrip) continue;
|
|
485
|
+
{
|
|
486
|
+
int m = min(trailMinE, min(segMin(pr.ex, pr.ey, d1, a), segMin(ax, ay, d2, b)));
|
|
487
|
+
if (cs) m = min(m, segMin(bx, by, d1 ^ 1, cs));
|
|
488
|
+
if (m <= Lest) continue;
|
|
489
|
+
}
|
|
490
|
+
double est = boxVal(pr.ex, pr.ey, bx, by);
|
|
491
|
+
if (cv == 3) est = boxVal(pr.ex - DX[d1] * 2, pr.ey - DY[d1] * 2, bx, by);
|
|
492
|
+
est = est / (Lest + elapsed + 2);
|
|
493
|
+
Cand c; c.dirs = pr.dirs;
|
|
494
|
+
c.dirs.reserve(pl + a + b + cs);
|
|
495
|
+
for (int i = 0; i < a; i++) c.dirs.push_back(d1);
|
|
496
|
+
for (int i = 0; i < b; i++) c.dirs.push_back(d2);
|
|
497
|
+
for (int i = 0; i < cs; i++) c.dirs.push_back(d1 ^ 1);
|
|
498
|
+
c.est = est;
|
|
499
|
+
cands.push_back(c);
|
|
500
|
+
}
|
|
501
|
+
}
|
|
502
|
+
}
|
|
503
|
+
}
|
|
504
|
+
}
|
|
505
|
+
}
|
|
506
|
+
// always include pure return home
|
|
507
|
+
if (!inside) { Cand c; c.est = 1e9; cands.push_back(c); }
|
|
508
|
+
sort(cands.begin(), cands.end(), [](const Cand& a, const Cand& b) { return a.est > b.est; });
|
|
509
|
+
double genMs = elapsedMs();
|
|
510
|
+
|
|
511
|
+
double budget = (turnNo == 0) ? 300.0 : (N == 2 ? 14.0 : 12.0);
|
|
512
|
+
int bestFirst = -1;
|
|
513
|
+
double best = -1e18;
|
|
514
|
+
int fbFirst = -1; double fbScore = -1e18; // least-unsafe fallback
|
|
515
|
+
vector<int> cells, full;
|
|
516
|
+
int evals = 0;
|
|
517
|
+
for (auto& c : cands) {
|
|
518
|
+
if (evals > 0 && elapsedMs() > budget) break;
|
|
519
|
+
int L; bool closed; int ld;
|
|
520
|
+
if (!simulate(c.dirs, cells, L, closed, ld)) continue;
|
|
521
|
+
full = c.dirs;
|
|
522
|
+
if (!closed) {
|
|
523
|
+
int endc;
|
|
524
|
+
if (c.dirs.empty()) endc = head, ld = me.dir;
|
|
525
|
+
else {
|
|
526
|
+
int x = me.x, y = me.y;
|
|
527
|
+
for (int d : c.dirs) x += DX[d], y += DY[d];
|
|
528
|
+
endc = cid(x, y);
|
|
529
|
+
}
|
|
530
|
+
if (own[endc] == ME && me.trailLen == 0 && cells.empty()) continue; // never left
|
|
531
|
+
vector<int> ret;
|
|
532
|
+
if (!returnHome(endc, ld, ret)) continue;
|
|
533
|
+
// convert ret cells to dirs
|
|
534
|
+
int px = endc % W, py = endc / W;
|
|
535
|
+
for (int rc : ret) {
|
|
536
|
+
int dx = rc % W - px, dy = rc / W - py;
|
|
537
|
+
for (int d = 0; d < 4; d++) if (DX[d] == dx && DY[d] == dy) full.push_back(d);
|
|
538
|
+
if (own[rc] != ME) { mark[rc] = markId; cells.push_back(rc); }
|
|
539
|
+
px = rc % W; py = rc / W;
|
|
540
|
+
}
|
|
541
|
+
L = full.size();
|
|
542
|
+
}
|
|
543
|
+
if (full.empty()) continue;
|
|
544
|
+
evals++;
|
|
545
|
+
// safety
|
|
546
|
+
int minE = trailMinE;
|
|
547
|
+
for (int k : cells) minE = min(minE, enemyDist[k]);
|
|
548
|
+
int firstCell = cid(me.x + DX[full[0]], me.y + DY[full[0]]);
|
|
549
|
+
bool headRisk = enemyDist[firstCell] <= 1;
|
|
550
|
+
double slack = (double)minE - L;
|
|
551
|
+
if (L > remain) slack = min(slack, (double)(remain - L));
|
|
552
|
+
if (slack < 1 || headRisk) {
|
|
553
|
+
double fs = slack - (headRisk ? 5 : 0) - L * 0.01;
|
|
554
|
+
if (fs > fbScore) { fbScore = fs; fbFirst = full[0]; }
|
|
555
|
+
continue;
|
|
556
|
+
}
|
|
557
|
+
double g = evalGain(cells);
|
|
558
|
+
double sc = g / (L + elapsed + 2.0);
|
|
559
|
+
if (remain <= ENDG) sc = g - 0.01 * L;
|
|
560
|
+
// prefer a bit of slack
|
|
561
|
+
|
|
562
|
+
if (sc > best) { best = sc; bestFirst = full[0]; }
|
|
563
|
+
}
|
|
564
|
+
if (getenv("BOTDBG")) fprintf(stderr, "t%d in=%d tl=%d cands=%zu evals=%d best=%.3f fb=%.1f bf=%d gen=%.2f\n", turnNo, inside, me.trailLen, cands.size(), evals, best, fbScore, bestFirst, genMs);
|
|
565
|
+
if (bestFirst >= 0) return bestFirst;
|
|
566
|
+
if (inside) {
|
|
567
|
+
// stay inside, move to cell maximizing enemy distance
|
|
568
|
+
int bd = -1, bv = INT_MIN;
|
|
569
|
+
for (int d = 0; d < 4; d++) {
|
|
570
|
+
if (d == (me.dir ^ 1)) continue;
|
|
571
|
+
int nx = me.x + DX[d], ny = me.y + DY[d];
|
|
572
|
+
if (!inb(nx, ny)) continue;
|
|
573
|
+
int k = cid(nx, ny);
|
|
574
|
+
int v = (own[k] == ME ? 1000 : 0) + min(enemyDist[k], 50) * 2 - (enemyDist[k] <= 1 ? 500 : 0);
|
|
575
|
+
// prefer cells with many own neighbors (keep maneuvering room)
|
|
576
|
+
if (v > bv) { bv = v; bd = d; }
|
|
577
|
+
}
|
|
578
|
+
if (bd >= 0) return bd;
|
|
579
|
+
}
|
|
580
|
+
if (fbFirst >= 0) return fbFirst;
|
|
581
|
+
for (int d : {me.dir, 0, 1, 2, 3}) {
|
|
582
|
+
if (d == (me.dir ^ 1)) continue;
|
|
583
|
+
int nx = me.x + DX[d], ny = me.y + DY[d];
|
|
584
|
+
if (inb(nx, ny) && trl[cid(nx, ny)] != ME) return d;
|
|
585
|
+
}
|
|
586
|
+
return me.dir;
|
|
587
|
+
}
|
|
588
|
+
|
|
589
|
+
int main() {
|
|
590
|
+
ios::sync_with_stdio(false);
|
|
591
|
+
cin.tie(nullptr);
|
|
592
|
+
string tok;
|
|
593
|
+
cin >> tok;
|
|
594
|
+
cin >> W >> H >> MAX_TURNS >> N >> ME >> MOVE_MS >> INIT_MS;
|
|
595
|
+
NC = W * H;
|
|
596
|
+
spawn.resize(N);
|
|
597
|
+
for (int i = 0; i < N; i++) {
|
|
598
|
+
int id, x, y;
|
|
599
|
+
cin >> tok >> id >> x >> y;
|
|
600
|
+
spawn[id] = {x, y};
|
|
601
|
+
}
|
|
602
|
+
own.assign(NC, -1); trl.assign(NC, -1); prot.assign(NC, -1);
|
|
603
|
+
for (int i = 0; i < N; i++)
|
|
604
|
+
for (int dy = -1; dy <= 1; dy++)
|
|
605
|
+
for (int dx = -1; dx <= 1; dx++) {
|
|
606
|
+
int x = spawn[i].first + dx, y = spawn[i].second + dy;
|
|
607
|
+
if (inb(x, y)) prot[cid(x, y)] = i;
|
|
608
|
+
}
|
|
609
|
+
for (int i = 0; i < N; i++) {
|
|
610
|
+
spawnDist[i].assign(NC, INT_MAX);
|
|
611
|
+
vector<int> q{cid(spawn[i].first, spawn[i].second)};
|
|
612
|
+
spawnDist[i][q[0]] = 0;
|
|
613
|
+
for (size_t h = 0; h < q.size(); h++) {
|
|
614
|
+
int k = q[h], x = k % W, y = k / W;
|
|
615
|
+
for (int d = 0; d < 4; d++) {
|
|
616
|
+
int nx = x + DX[d], ny = y + DY[d];
|
|
617
|
+
if (!inb(nx, ny)) continue;
|
|
618
|
+
int nk = cid(nx, ny);
|
|
619
|
+
if (spawnDist[i][nk] != INT_MAX) continue;
|
|
620
|
+
spawnDist[i][nk] = spawnDist[i][k] + 1; q.push_back(nk);
|
|
621
|
+
}
|
|
622
|
+
}
|
|
623
|
+
}
|
|
624
|
+
mark.assign(NC, 0); fillSeen.assign(NC, 0); bpar.assign(NC, -1);
|
|
625
|
+
lastPos.assign(N, -1); stillCnt.assign(N, 0);
|
|
626
|
+
while (readState()) {
|
|
627
|
+
int d = decide();
|
|
628
|
+
cout << turnNo << ' ' << DC[d] << endl;
|
|
629
|
+
}
|
|
630
|
+
}
|