dsh-eval-guard 0.2.3 → 0.3.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +91 -13
- package/assets/commit0/instance.json +30 -0
- package/assets/commit0/workspace.zip +0 -0
- package/assets/featurebench/hidden/test_regression.py +690 -0
- package/assets/featurebench/instance.json +16 -0
- package/assets/featurebench/workspace.zip +0 -0
- package/assets/swe-bench-pro/hidden/test.patch +36 -0
- package/assets/swe-bench-pro/instance.json +10 -0
- package/assets/swe-bench-pro/workspace.zip +0 -0
- package/eval/README.md +18 -0
- package/eval/arena/arena/README.md +21 -0
- package/eval/arena/arena/bt.py +104 -0
- package/eval/arena/arena/clock.py +15 -0
- package/eval/arena/arena/core.py +265 -0
- package/eval/arena/arena/run.cmd +24 -0
- package/eval/arena/arena/run.sh +11 -0
- package/eval/arena/arena/schedule.py +79 -0
- package/eval/arena/arena/tournament.py +183 -0
- package/eval/arena/bomberman/bots/README.md +16 -0
- package/eval/arena/bomberman/bots/deepseek-v4.1-flash.cpp +447 -0
- package/eval/arena/bomberman/bots/doubao-seed-2.1.cpp +542 -0
- package/eval/arena/bomberman/bots/glm-5.3.cpp +406 -0
- package/eval/arena/bomberman/bots/gpt-6-astra.cpp +768 -0
- package/eval/arena/bomberman/bots/gpt-6-sol.cpp +444 -0
- package/eval/arena/bomberman/bots/kimi-k3.cpp +432 -0
- package/eval/arena/bomberman/bots/mimo-v2.6-pro.cpp +529 -0
- package/eval/arena/bomberman/bots/opus-5.5.cpp +548 -0
- package/eval/arena/bomberman/bots/qwen-3.8-max.cpp +836 -0
- package/eval/arena/bomberman/tournament/README.md +11 -0
- package/eval/arena/bomberman/tournament/bt.py +56 -0
- package/eval/arena/bomberman/tournament/evaluate.py +199 -0
- package/eval/arena/bomberman/tournament/run.py +79 -0
- package/eval/arena/bomberman/tournament/schedule-2to10.json.gz +0 -0
- package/eval/arena/bomberman/workspace/MANIFEST.json +13 -0
- package/eval/arena/bomberman/workspace/README.md +29 -0
- package/eval/arena/bomberman/workspace/RULES.md +100 -0
- package/eval/arena/bomberman/workspace/baseline.cpp +240 -0
- package/eval/arena/bomberman/workspace/clock.py +25 -0
- package/eval/arena/bomberman/workspace/engine/arena.py +198 -0
- package/eval/arena/bomberman/workspace/engine/build.py +35 -0
- package/eval/arena/bomberman/workspace/engine/engine.py +256 -0
- package/eval/arena/bomberman/workspace/engine/verify_replay.py +24 -0
- package/eval/arena/bomberman/workspace/run.cmd +28 -0
- package/eval/arena/bomberman/workspace/run.sh +16 -0
- package/eval/arena/bomberman/workspace/viewer/index.html +42 -0
- package/eval/arena/ctf/bots/README.md +18 -0
- package/eval/arena/ctf/bots/deepseek-v4.1-flash.cpp +601 -0
- package/eval/arena/ctf/bots/doubao-seed-2.1-turbo.cpp +320 -0
- package/eval/arena/ctf/bots/fable-5.1.cpp +634 -0
- package/eval/arena/ctf/bots/glm-5.3.cpp +689 -0
- package/eval/arena/ctf/bots/gpt-6-astra.cpp +657 -0
- package/eval/arena/ctf/bots/gpt-6.1-sol.cpp +725 -0
- package/eval/arena/ctf/bots/kimi-k3.cpp +667 -0
- package/eval/arena/ctf/bots/mimo-v2.6-pro.cpp +533 -0
- package/eval/arena/ctf/bots/opus-5.5.cpp +645 -0
- package/eval/arena/ctf/bots/qwen-3.8-max.cpp +726 -0
- package/eval/arena/ctf/bots/sonnet-5.5.cpp +569 -0
- package/eval/arena/ctf/tournament/README.md +15 -0
- package/eval/arena/ctf/tournament/formal-2to8.json +31 -0
- package/eval/arena/ctf/tournament/formal-9to15.json +31 -0
- package/eval/arena/ctf/workspace/README.md +41 -0
- package/eval/arena/ctf/workspace/RULES.md +119 -0
- package/eval/arena/ctf/workspace/arena.py +186 -0
- package/eval/arena/ctf/workspace/baseline.cpp +257 -0
- package/eval/arena/ctf/workspace/clock.py +15 -0
- package/eval/arena/ctf/workspace/core.py +265 -0
- package/eval/arena/ctf/workspace/engine.py +389 -0
- package/eval/arena/ctf/workspace/run.cmd +24 -0
- package/eval/arena/ctf/workspace/run.sh +11 -0
- package/eval/arena/ctf/workspace/viewer.html +71 -0
- package/eval/arena/land/bots/README.md +17 -0
- package/eval/arena/land/bots/deepseek-4.1f@workbuddy#1/bot.cpp +608 -0
- package/eval/arena/land/bots/glm-5.3@workbuddy#1/bot.cpp +521 -0
- package/eval/arena/land/bots/gpt-6-astra@codex#1/bot.cpp +373 -0
- package/eval/arena/land/bots/gpt-6-sol@codex#1/bot.cpp +341 -0
- package/eval/arena/land/bots/kimi-k3@workbuddy#1/bot.cpp +492 -0
- package/eval/arena/land/bots/mimo-2.6-pro@zcode#1/bot.cpp +652 -0
- package/eval/arena/land/bots/mystery-model@zcode#1/bot.cpp +466 -0
- package/eval/arena/land/bots/opus-5.5@claude-code#1/bot.cpp +630 -0
- package/eval/arena/land/bots/sonnet-5@claude-code#1/bot.cpp +619 -0
- package/eval/arena/land/tournament/make_replay_page.py +17 -0
- package/eval/arena/land/tournament/rate.py +290 -0
- package/eval/arena/land/tournament/round_robin.py +172 -0
- package/eval/arena/land/tournament/sparring.cpp +356 -0
- package/eval/arena/land/workspace/RULES.md +114 -0
- package/eval/arena/land/workspace/TASK.md +46 -0
- package/eval/arena/land/workspace/anchors/.build/greedy_f2e6d2dea5ca +0 -0
- package/eval/arena/land/workspace/anchors/greedy.cpp +194 -0
- package/eval/arena/land/workspace/anchors/random.cpp +80 -0
- package/eval/arena/land/workspace/clock.py +64 -0
- package/eval/arena/land/workspace/engine/build.py +33 -0
- package/eval/arena/land/workspace/engine/game.py +273 -0
- package/eval/arena/land/workspace/engine/referee.py +308 -0
- package/eval/arena/land/workspace/starter/.build/bot_be32b45b4699 +0 -0
- package/eval/arena/land/workspace/starter/bot.cpp +82 -0
- package/eval/arena/land/workspace/viewer/viewer.html +210 -0
- package/eval/arena/tank/bots/README.md +24 -0
- package/eval/arena/tank/bots/half1/deepseek-v4.1-flash.cpp +367 -0
- package/eval/arena/tank/bots/half1/doubao-seed-evolving.cpp +402 -0
- package/eval/arena/tank/bots/half1/gemini-4-argon.cpp +1132 -0
- package/eval/arena/tank/bots/half1/glm-5.3.cpp +551 -0
- package/eval/arena/tank/bots/half1/gpt-6-astra.cpp +233 -0
- package/eval/arena/tank/bots/half1/gpt-6.1-sol-ultrafast.cpp +350 -0
- package/eval/arena/tank/bots/half1/gpt-6.1-sol.cpp +78 -0
- package/eval/arena/tank/bots/half1/grok-4.7.cpp +1099 -0
- package/eval/arena/tank/bots/half1/haiku-5.5.cpp +210 -0
- package/eval/arena/tank/bots/half1/kimi-k3.cpp +353 -0
- package/eval/arena/tank/bots/half1/mimo-v2.6-pro.cpp +336 -0
- package/eval/arena/tank/bots/half1/muse-wonder-full.cpp +560 -0
- package/eval/arena/tank/bots/half1/opus-5.5.cpp +435 -0
- package/eval/arena/tank/bots/half1/qwen-3.8-max.cpp +537 -0
- package/eval/arena/tank/bots/half2/deepseek-v4.1-flash.cpp +425 -0
- package/eval/arena/tank/bots/half2/doubao-seed-evolving.cpp +308 -0
- package/eval/arena/tank/bots/half2/gemini-4-argon.cpp +1390 -0
- package/eval/arena/tank/bots/half2/glm-5.3.cpp +651 -0
- package/eval/arena/tank/bots/half2/gpt-6-astra.cpp +241 -0
- package/eval/arena/tank/bots/half2/gpt-6.1-sol-ultrafast.cpp +356 -0
- package/eval/arena/tank/bots/half2/gpt-6.1-sol.cpp +87 -0
- package/eval/arena/tank/bots/half2/grok-4.7.cpp +1205 -0
- package/eval/arena/tank/bots/half2/haiku-5.5.cpp +210 -0
- package/eval/arena/tank/bots/half2/kimi-k3.cpp +487 -0
- package/eval/arena/tank/bots/half2/mimo-v2.6-pro.cpp +336 -0
- package/eval/arena/tank/bots/half2/muse-wonder-full.cpp +560 -0
- package/eval/arena/tank/bots/half2/opus-5.5.cpp +476 -0
- package/eval/arena/tank/bots/half2/qwen-3.8-max.cpp +392 -0
- package/eval/arena/tank/tournament/README.md +24 -0
- package/eval/arena/tank/tournament/bt.py +218 -0
- package/eval/arena/tank/tournament/final.json +202 -0
- package/eval/arena/tank/tournament/halftime.json +146 -0
- package/eval/arena/tank/tournament/progress.json +911 -0
- package/eval/arena/tank/tournament/schedule.py +100 -0
- package/eval/arena/tank/tournament/sparring.cpp +928 -0
- package/eval/arena/tank/tournament/tournament.py +1426 -0
- package/eval/arena/tank/workspace/README.md +169 -0
- package/eval/arena/tank/workspace/RULES.md +443 -0
- package/eval/arena/tank/workspace/arena.py +862 -0
- package/eval/arena/tank/workspace/baseline.cpp +259 -0
- package/eval/arena/tank/workspace/clock.py +103 -0
- package/eval/arena/tank/workspace/core.py +712 -0
- package/eval/arena/tank/workspace/engine.py +573 -0
- package/eval/arena/tank/workspace/history/.lock +0 -0
- package/eval/arena/tank/workspace/history/20261017-193610-08715287f91f-bot.cpp +109 -0
- package/eval/arena/tank/workspace/history/20261017-193619-f00b2d5635fa-gpt-6-astra.cpp +241 -0
- package/eval/arena/tank/workspace/history/20261017-193643-63319e0a2b1a-gpt-6_1-sol-ultrafast.cpp +356 -0
- package/eval/arena/tank/workspace/history/20261017-193647-41c1341d0a8a-gemini-4-argon.cpp +1390 -0
- package/eval/arena/tank/workspace/history/20261017-193652-e34c0f45539a-gpt-6_1-sol.cpp +87 -0
- package/eval/arena/tank/workspace/history/20261017-193654-c026348ce96e-opus-5_5.cpp +476 -0
- package/eval/arena/tank/workspace/history/20261017-193655-4a21366e94d1-muse-wonder-full.cpp +560 -0
- package/eval/arena/tank/workspace/history/20261017-193657-dbc4e9969c52-mimo-v2_6-pro.cpp +336 -0
- package/eval/arena/tank/workspace/history/20261017-193703-723cd036eb31-grok-4_7.cpp +1205 -0
- package/eval/arena/tank/workspace/history/20261017-193707-1ebbb227be68-deepseek-v4_1-flash.cpp +425 -0
- package/eval/arena/tank/workspace/history/20261017-193709-aeb0e7202ad5-doubao-seed-evolving.cpp +308 -0
- package/eval/arena/tank/workspace/history/20261017-193710-b21ebeb9bc76-kimi-k3.cpp +487 -0
- package/eval/arena/tank/workspace/history/20261017-193712-54cd86531905-haiku-5_5.cpp +210 -0
- package/eval/arena/tank/workspace/history/20261017-193714-efdb8e35c0bf-qwen-3_8-max.cpp +392 -0
- package/eval/arena/tank/workspace/history/20261017-193715-681423c23fdb-glm-5_3.cpp +651 -0
- package/eval/arena/tank/workspace/history/20261017-193717-1a8b3c75181d-sparring.cpp +928 -0
- package/eval/arena/tank/workspace/history/20261017-193720-1e0803a541e8-baseline.cpp +259 -0
- package/eval/arena/tank/workspace/history/log.jsonl +103 -0
- package/eval/arena/tank/workspace/judge/cycles.hpp +53 -0
- package/eval/arena/tank/workspace/judge/fast.cpp +337 -0
- package/eval/arena/tank/workspace/judge/referee.cpp +125 -0
- package/eval/arena/tank/workspace/judge/speed.cpp +99 -0
- package/eval/arena/tank/workspace/run.cmd +31 -0
- package/eval/arena/tank/workspace/run.sh +23 -0
- package/eval/arena/tank/workspace/tank.hpp +1762 -0
- package/eval/arena/tank/workspace/tank_main.cpp +215 -0
- package/eval/arena/tank/workspace/viewer.html +1150 -0
- package/eval/arena/warehouse/workspace/SPEC.md +130 -0
- package/eval/arena/warehouse/workspace/TASK.md +71 -0
- package/eval/arena/warehouse/workspace/baseline/common.h +88 -0
- package/eval/arena/warehouse/workspace/baseline/main.cpp +27 -0
- package/eval/arena/warehouse/workspace/baseline/old_stuff.cpp +87 -0
- package/eval/arena/warehouse/workspace/baseline/sim.cpp +427 -0
- package/eval/arena/warehouse/workspace/baseline/util.cpp +220 -0
- package/eval/arena/warehouse/workspace/clock.py +42 -0
- package/eval/arena/warehouse/workspace/src/common.h +88 -0
- package/eval/arena/warehouse/workspace/src/main.cpp +27 -0
- package/eval/arena/warehouse/workspace/src/old_stuff.cpp +87 -0
- package/eval/arena/warehouse/workspace/src/sim.cpp +427 -0
- package/eval/arena/warehouse/workspace/src/util.cpp +220 -0
- package/eval/arena/warehouse/workspace/tools/bench.py +119 -0
- package/eval/arena/warehouse/workspace/tools/check_input.py +161 -0
- package/eval/arena/warehouse/workspace/tools/gen.py +132 -0
- package/eval/arena/warehouse/workspace/tools/measure.py +107 -0
- package/eval/arena/warehouse/workspace/workloads/public/pub_crowded.in +1420 -0
- package/eval/arena/warehouse/workspace/workloads/public/pub_crowded.out +9162 -0
- package/eval/arena/warehouse/workspace/workloads/public/pub_dynamic.in +1465 -0
- package/eval/arena/warehouse/workspace/workloads/public/pub_dynamic.out +3439 -0
- package/eval/arena/warehouse/workspace/workloads/public/pub_flood.in +2757 -0
- package/eval/arena/warehouse/workspace/workloads/public/pub_flood.out +3126 -0
- package/eval/arena/warehouse/workspace/workloads/public/pub_small.in +731 -0
- package/eval/arena/warehouse/workspace/workloads/public/pub_small.out +2578 -0
- package/eval/arena/warehouse/workspace/workloads/public/pub_wide.in +528 -0
- package/eval/arena/warehouse/workspace/workloads/public/pub_wide.out +2026 -0
- package/eval/bomberman.py +20 -0
- package/eval/commit0.py +21 -0
- package/eval/common.py +61 -0
- package/eval/ctf.py +20 -0
- package/eval/featurebench.py +25 -0
- package/eval/land.py +20 -0
- package/eval/legacy/bomberman-prices.json +4 -0
- package/eval/legacy/bomberman.py +161 -0
- package/eval/legacy/commit0.py +91 -0
- package/eval/legacy/ctf-prices.json +4 -0
- package/eval/legacy/ctf.py +178 -0
- package/eval/legacy/featurebench.py +103 -0
- package/eval/legacy/land-prices.json +4 -0
- package/eval/legacy/land.py +177 -0
- package/eval/legacy/swe_bench_pro.py +116 -0
- package/eval/legacy/tank-prices.json +3 -0
- package/eval/legacy/tank.py +408 -0
- package/eval/legacy/warehouse-prices.json +4 -0
- package/eval/legacy/warehouse.py +365 -0
- package/eval/swe-bench-pro.py +25 -0
- package/eval/tank.py +20 -0
- package/eval/warehouse.py +20 -0
- package/lib/client/index.js +376 -63
- package/lib/client/index.js.map +1 -1
- package/lib/index.js +684 -27
- package/package.json +2 -1
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#include <bits/stdc++.h>
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using namespace std;
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// Directions are arranged in opposite pairs.
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static constexpr int dx[4] = {0, 0, -1, 1};
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static constexpr int dy[4] = {-1, 1, 0, 0};
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static constexpr char dc[4] = {'U', 'D', 'L', 'R'};
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static constexpr int SZ = 48 * 48;
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int W, H, N, ME, MAXT, MOVE_MS, INIT_MS;
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pair<int,int> spawn[4];
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int own[SZ], tr[SZ];
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int prefValue[49][49], nearEnemy[SZ], enemyHome[4], weightEnemy[4],neutralValue[SZ];
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struct Player { int x, y, d, len, area, deaths; };
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struct State { int turn; Player p[4]; };
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int di(char c) { for (int i=0;i<4;i++) if (dc[i]==c) return i; return 0; }
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bool in(int x,int y){return x>=0&&y>=0&&x<W&&y<H;}
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int pos(int x,int y){return y*W+x;}
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int X(int p){return p%W;}
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int Y(int p){return p/W;}
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int nxt(int p,int d){int x=X(p)+dx[d],y=Y(p)+dy[d];return in(x,y)?pos(x,y):-1;}
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bool readState(State& s) {
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string t;
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if (!(cin>>t)) return false;
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if(t!="TURN") return false;
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cin>>s.turn;
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for(int k=0;k<N;k++){
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int id; char d;
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cin>>t>>id>>s.p[id].x>>s.p[id].y>>d>>s.p[id].len>>s.p[id].area>>s.p[id].deaths;
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s.p[id].d=di(d);
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}
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cin>>t;
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for(int y=0;y<H;y++){cin>>t; for(int x=0;x<W;x++) own[pos(x,y)]=t[x]=='.'?-1:t[x]-'0';}
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cin>>t;
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for(int y=0;y<H;y++){cin>>t; for(int x=0;x<W;x++) tr[pos(x,y)]=t[x]=='.'?-1:t[x]-'0';}
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cin>>t;
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return true;
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}
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void makeMaps(const State&s) {
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memset(prefValue,0,sizeof(prefValue));
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for(int k=0;k<N;k++){
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weightEnemy[k]=N==2?190:135;
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enemyHome[k]=1000;
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if(k==ME)continue;
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for(int p=0;p<W*H;p++)if(own[p]==k)
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enemyHome[k]=min(enemyHome[k],abs(X(p)-s.p[k].x)+abs(Y(p)-s.p[k].y));
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}
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for(int y=0;y<H;y++) for(int x=0;x<W;x++) {
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int p=pos(x,y),o=own[p];
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int bd=min(min(x,W-1-x),min(y,H-1-y));
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neutralValue[p]=100+(N==2&&s.turn<200?max(0,200-s.turn)*min(35,bd*2)/200:0);
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int val=o==ME?0:o<0?neutralValue[p]:weightEnemy[o];
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for(int k=0;k<N;k++)if(k!=ME&&abs(x-spawn[k].first)<=1&&abs(y-spawn[k].second)<=1)val=0;
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prefValue[y+1][x+1]=prefValue[y][x+1]+prefValue[y+1][x]-prefValue[y][x]+val;
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int d=1000;
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for(int k=0;k<N;k++)if(k!=ME)d=min(d,abs(x-s.p[k].x)+abs(y-s.p[k].y));
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nearEnemy[p]=d;
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61
|
+
}
|
|
62
|
+
}
|
|
63
|
+
int rect(int a[49][49],int x1,int y1,int x2,int y2) {
|
|
64
|
+
if(x1>x2)swap(x1,x2); if(y1>y2)swap(y1,y2);
|
|
65
|
+
return a[y2+1][x2+1]-a[y1][x2+1]-a[y2+1][x1]+a[y1][x1];
|
|
66
|
+
}
|
|
67
|
+
|
|
68
|
+
// A direction-aware shortest path. Reversing is forbidden only on the first
|
|
69
|
+
// move of each continuation, so the direction is part of the search state.
|
|
70
|
+
struct Paths {
|
|
71
|
+
int ds[SZ*4], par[SZ*4];
|
|
72
|
+
unsigned char pd[SZ*4];
|
|
73
|
+
int bestGoal=-1,bestGoalDepth=1000000,bestGoalRisk=-1;
|
|
74
|
+
void run(int start,int dir,bool insideOnly,int maxDepth=10000,bool stopOnLand=false) {
|
|
75
|
+
fill(ds,ds+W*H*4,1000000);
|
|
76
|
+
bestGoal=-1;bestGoalDepth=1000000;bestGoalRisk=-1;
|
|
77
|
+
int q[SZ*4],head=0,tail=0;
|
|
78
|
+
int s=start*4+dir; ds[s]=0;par[s]=-1;q[tail++]=s;
|
|
79
|
+
while(head<tail){
|
|
80
|
+
int z=q[head++],p=z/4,d=z%4,nd=ds[z]+1;
|
|
81
|
+
if(stopOnLand&&ds[z]>0&&own[p]==ME){
|
|
82
|
+
int risk=nearEnemy[p];
|
|
83
|
+
if(ds[z]<bestGoalDepth||(ds[z]==bestGoalDepth&&
|
|
84
|
+
(risk>bestGoalRisk||(risk==bestGoalRisk&&z<bestGoal)))){
|
|
85
|
+
bestGoal=z;bestGoalDepth=ds[z];bestGoalRisk=risk;
|
|
86
|
+
}
|
|
87
|
+
continue;
|
|
88
|
+
}
|
|
89
|
+
if(ds[z]>=bestGoalDepth)continue;
|
|
90
|
+
if(nd>maxDepth)continue;
|
|
91
|
+
for(int v=0;v<4;v++){
|
|
92
|
+
if(v==(d^1))continue;
|
|
93
|
+
int pp=nxt(p,v);
|
|
94
|
+
if(pp<0||tr[pp]==ME||(insideOnly&&own[pp]!=ME))continue;
|
|
95
|
+
int zz=pp*4+v;
|
|
96
|
+
if(nd<ds[zz]){ds[zz]=nd;par[zz]=z;pd[zz]=v;q[tail++]=zz;}
|
|
97
|
+
}
|
|
98
|
+
}
|
|
99
|
+
}
|
|
100
|
+
vector<int> path(int z) const {
|
|
101
|
+
vector<int> a;
|
|
102
|
+
while(par[z]>=0){a.push_back(pd[z]);z=par[z];}
|
|
103
|
+
reverse(a.begin(),a.end());return a;
|
|
104
|
+
}
|
|
105
|
+
};
|
|
106
|
+
|
|
107
|
+
int enemyDist(const State&,int p) { return nearEnemy[p]; }
|
|
108
|
+
bool immediateHeadRisk(const State&s,int target) {
|
|
109
|
+
int mx=s.p[ME].x,my=s.p[ME].y;
|
|
110
|
+
for(int k=0;k<N;k++) if(k!=ME){
|
|
111
|
+
const auto &e=s.p[k];
|
|
112
|
+
int ep=pos(e.x,e.y);
|
|
113
|
+
for(int d=0;d<4;d++)if(d!=(e.d^1)){
|
|
114
|
+
int v=nxt(ep,d);
|
|
115
|
+
if(v==target || (ep==target&&v==pos(mx,my))) return true;
|
|
116
|
+
}
|
|
117
|
+
}
|
|
118
|
+
return false;
|
|
119
|
+
}
|
|
120
|
+
bool safeStep(const State&s,int d,bool avoidHead=true) {
|
|
121
|
+
const auto&m=s.p[ME];
|
|
122
|
+
if(d==(m.d^1))return false;
|
|
123
|
+
int v=nxt(pos(m.x,m.y),d);
|
|
124
|
+
if(v<0||tr[v]==ME)return false;
|
|
125
|
+
if(avoidHead&&immediateHeadRisk(s,v))return false;
|
|
126
|
+
return true;
|
|
127
|
+
}
|
|
128
|
+
|
|
129
|
+
struct Home {vector<int> path;int dist=10000;};
|
|
130
|
+
Home findHome(const State&s) {
|
|
131
|
+
const auto&m=s.p[ME];
|
|
132
|
+
int start=pos(m.x,m.y);
|
|
133
|
+
Paths b; b.run(start,m.d,false,100,true);
|
|
134
|
+
Home h;
|
|
135
|
+
if(b.bestGoal>=0){h.dist=b.bestGoalDepth;h.path=b.path(b.bestGoal);}
|
|
136
|
+
if(!h.path.empty()&&safeStep(s,h.path[0]))return h;
|
|
137
|
+
Home safer;
|
|
138
|
+
int bestRisk=-1;
|
|
139
|
+
for(int d=0;d<4;d++)if(safeStep(s,d)){
|
|
140
|
+
int p=nxt(start,d);
|
|
141
|
+
if(own[p]==ME)return {{d},1};
|
|
142
|
+
Paths alt;alt.run(p,d,false,99,true);
|
|
143
|
+
if(alt.bestGoal<0)continue;
|
|
144
|
+
int distance=alt.bestGoalDepth+1;
|
|
145
|
+
int risk=alt.bestGoalRisk;
|
|
146
|
+
if(distance<safer.dist||(distance==safer.dist&&risk>bestRisk)){
|
|
147
|
+
safer.dist=distance;bestRisk=risk;
|
|
148
|
+
safer.path={d};
|
|
149
|
+
auto rest=alt.path(alt.bestGoal);
|
|
150
|
+
safer.path.insert(safer.path.end(),rest.begin(),rest.end());
|
|
151
|
+
}
|
|
152
|
+
}
|
|
153
|
+
return safer.path.empty()?h:safer;
|
|
154
|
+
}
|
|
155
|
+
|
|
156
|
+
// Opportunistic cuts. Ignore a trail that its owner can retract before arrival.
|
|
157
|
+
vector<int> findCut(const State&s,int maxDist) {
|
|
158
|
+
const auto&m=s.p[ME];
|
|
159
|
+
Paths b;b.run(pos(m.x,m.y),m.d,false,maxDist);
|
|
160
|
+
int best=-1,score=-100000;
|
|
161
|
+
for(int p=0;p<W*H;p++) if(tr[p]>=0&&tr[p]!=ME){
|
|
162
|
+
int e=tr[p];
|
|
163
|
+
if(s.p[e].len==0)continue;
|
|
164
|
+
int home=enemyHome[e];
|
|
165
|
+
for(int d=0;d<4;d++){
|
|
166
|
+
int z=p*4+d,dist=b.ds[z];
|
|
167
|
+
if(dist<1||dist>maxDist||dist>home)continue;
|
|
168
|
+
auto path=b.path(z);
|
|
169
|
+
if(path.empty()||!safeStep(s,path[0]))continue;
|
|
170
|
+
int val=100-12*dist + 2*s.p[e].len;
|
|
171
|
+
if(val>score){score=val;best=z;}
|
|
172
|
+
}
|
|
173
|
+
}
|
|
174
|
+
return best<0?vector<int>{}:b.path(best);
|
|
175
|
+
}
|
|
176
|
+
|
|
177
|
+
struct Candidate {double score=-1e30;vector<int> route;int gain=0;int dur=0;};
|
|
178
|
+
// Compute exact gain for a closed path by flood filling with the proposed trail
|
|
179
|
+
// and current territory as walls. This also handles irregular old territory.
|
|
180
|
+
int exactGain(const vector<int>&path,int start) {
|
|
181
|
+
static unsigned char wall[SZ],seen[SZ];
|
|
182
|
+
int size=W*H;
|
|
183
|
+
for(int p=0;p<size;p++){wall[p]=(own[p]==ME);seen[p]=0;}
|
|
184
|
+
int p=start,haveTrail=0;
|
|
185
|
+
for(int d:path){
|
|
186
|
+
p=nxt(p,d);if(p<0)return 0;
|
|
187
|
+
if(own[p]!=ME){wall[p]=1;haveTrail=1;}
|
|
188
|
+
else if(haveTrail)break;
|
|
189
|
+
}
|
|
190
|
+
if(!haveTrail||own[p]!=ME)return 0;
|
|
191
|
+
int q[SZ],head=0,tail=0;
|
|
192
|
+
for(int x=0;x<W;x++)for(int v:{x,pos(x,H-1)})if(!wall[v]&&!seen[v])seen[v]=1,q[tail++]=v;
|
|
193
|
+
for(int y=0;y<H;y++)for(int v:{pos(0,y),pos(W-1,y)})if(!wall[v]&&!seen[v])seen[v]=1,q[tail++]=v;
|
|
194
|
+
while(head<tail){int z=q[head++];for(int d=0;d<4;d++){int v=nxt(z,d);if(v>=0&&!wall[v]&&!seen[v])seen[v]=1,q[tail++]=v;}}
|
|
195
|
+
int gain=0;
|
|
196
|
+
for(int v=0;v<size;v++)if(own[v]!=ME&&(wall[v]||!seen[v])){
|
|
197
|
+
int x=X(v),y=Y(v),protectedEnemy=0;
|
|
198
|
+
for(int k=0;k<N;k++)if(k!=ME&&abs(x-spawn[k].first)<=1&&abs(y-spawn[k].second)<=1)protectedEnemy=1;
|
|
199
|
+
if(!protectedEnemy)gain+=own[v]<0?neutralValue[v]:weightEnemy[own[v]];
|
|
200
|
+
}
|
|
201
|
+
return gain;
|
|
202
|
+
}
|
|
203
|
+
|
|
204
|
+
// Build a rectangular expedition, stopping at the first reentry into our land.
|
|
205
|
+
// The approach from the head to launch is entirely inside existing territory.
|
|
206
|
+
Candidate tryLoop(const State&s,int q,int dir1,int dir2,int a,int b,const vector<int>&approach,
|
|
207
|
+
int bestLimit=0) {
|
|
208
|
+
Candidate c;
|
|
209
|
+
int x=X(q),y=Y(q),p=q;
|
|
210
|
+
int dirs[4]={dir1,dir2,dir1^1,dir2^1};
|
|
211
|
+
int lens[4]={a,b,a,b};
|
|
212
|
+
int total=2*(a+b),t=0,ownSeen=0,near=1000,nearEarly=1000;
|
|
213
|
+
vector<int> loop;loop.reserve(total);
|
|
214
|
+
int minx=x,maxx=x,miny=y,maxy=y;
|
|
215
|
+
bool closed=false;
|
|
216
|
+
for(int seg=0;seg<4&&!closed;seg++)for(int j=0;j<lens[seg];j++){
|
|
217
|
+
p=nxt(p,dirs[seg]);if(p<0||tr[p]==ME)return c;
|
|
218
|
+
t++;loop.push_back(dirs[seg]);
|
|
219
|
+
minx=min(minx,X(p));maxx=max(maxx,X(p));miny=min(miny,Y(p));maxy=max(maxy,Y(p));
|
|
220
|
+
if(own[p]!=ME){
|
|
221
|
+
ownSeen=1;
|
|
222
|
+
int ed=enemyDist(s,p);
|
|
223
|
+
near=min(near,ed);if(t<=total/2)nearEarly=min(nearEarly,ed);
|
|
224
|
+
} else if(ownSeen){closed=true;break;}
|
|
225
|
+
}
|
|
226
|
+
if(!closed||t<7)return c;
|
|
227
|
+
int rough=rect(prefValue,minx,miny,maxx,maxy);
|
|
228
|
+
if(rough<bestLimit)return c;
|
|
229
|
+
int duration=(int)approach.size()+t;
|
|
230
|
+
if(s.turn+duration>MAXT)return c;
|
|
231
|
+
// Close enemy heads can easily cut an excursion. Penalize long exposure.
|
|
232
|
+
double threat=max(0.0,0.68*t-nearEarly);
|
|
233
|
+
threat=max(threat,max(0.0,0.55*t-near));
|
|
234
|
+
if(near<3) threat+=15;
|
|
235
|
+
double factor=exp(-threat/8.0);
|
|
236
|
+
double exponent=s.turn<450?1.0:s.turn<525?0.8:0.55;
|
|
237
|
+
double score=(rough/100.0)/pow(duration+9.0,exponent)*factor;
|
|
238
|
+
// Long approach consumes time but is safe; a slight bonus for taking land
|
|
239
|
+
// from rivals rewards pressure when neutral space becomes scarce.
|
|
240
|
+
if(score<0.15)return c;
|
|
241
|
+
c.route=approach;c.route.insert(c.route.end(),loop.begin(),loop.end());
|
|
242
|
+
c.gain=rough;c.dur=duration;c.score=score;
|
|
243
|
+
return c;
|
|
244
|
+
}
|
|
245
|
+
|
|
246
|
+
vector<int> planExpansion(const State&s) {
|
|
247
|
+
auto planningStart=chrono::steady_clock::now();
|
|
248
|
+
const auto&m=s.p[ME];
|
|
249
|
+
int start=pos(m.x,m.y);
|
|
250
|
+
Paths bfs;bfs.run(start,m.d,true,35);
|
|
251
|
+
// The maps are shared with tactical checks and were prepared once per turn.
|
|
252
|
+
static const int lengths[]={4,6,8,10,12,15,19,23};
|
|
253
|
+
vector<Candidate> top;
|
|
254
|
+
top.reserve(64);
|
|
255
|
+
for(int q=0;q<W*H;q++)if(own[q]==ME){
|
|
256
|
+
if(s.turn>0&&(q&31)==0&&
|
|
257
|
+
chrono::steady_clock::now()-planningStart>chrono::milliseconds(22))break;
|
|
258
|
+
for(int out=0;out<4;out++){
|
|
259
|
+
int pp=nxt(q,out);
|
|
260
|
+
if(pp<0||own[pp]==ME||tr[pp]==ME)continue;
|
|
261
|
+
int state=-1,bd=1000000;
|
|
262
|
+
for(int d=0;d<4;d++) if(out!=(d^1)&&bfs.ds[q*4+d]<bd){bd=bfs.ds[q*4+d];state=q*4+d;}
|
|
263
|
+
if(state<0||bd>32)continue;
|
|
264
|
+
vector<int> approach=bfs.path(state);
|
|
265
|
+
for(int side=0;side<4;side++)if((side/2)!=(out/2)){
|
|
266
|
+
for(int a:lengths)for(int b:lengths){
|
|
267
|
+
Candidate c=tryLoop(s,q,out,side,a,b,approach);
|
|
268
|
+
if(c.score<=-1e20)continue;
|
|
269
|
+
if(top.size()<64){top.push_back(move(c));}
|
|
270
|
+
else {
|
|
271
|
+
int wi=0;for(int i=1;i<(int)top.size();i++)if(top[i].score<top[wi].score)wi=i;
|
|
272
|
+
if(c.score>top[wi].score)top[wi]=move(c);
|
|
273
|
+
}
|
|
274
|
+
}
|
|
275
|
+
}
|
|
276
|
+
}
|
|
277
|
+
}
|
|
278
|
+
double best=-1;vector<int> route;
|
|
279
|
+
for(auto &c:top){
|
|
280
|
+
int gain=exactGain(c.route,start);
|
|
281
|
+
if(gain==0)continue;
|
|
282
|
+
double sc=c.score*(double(gain)/max(1,c.gain));
|
|
283
|
+
if(sc>best){best=sc;route=c.route;}
|
|
284
|
+
}
|
|
285
|
+
return route;
|
|
286
|
+
}
|
|
287
|
+
|
|
288
|
+
deque<int> plan;
|
|
289
|
+
int expected=-1,lastDeaths=-1,lastLen=0;
|
|
290
|
+
int decide(const State&s){
|
|
291
|
+
const auto&m=s.p[ME];int here=pos(m.x,m.y);
|
|
292
|
+
makeMaps(s);
|
|
293
|
+
if(expected>=0&&expected!=here)plan.clear();
|
|
294
|
+
if(lastDeaths>=0&&m.deaths!=lastDeaths)plan.clear();
|
|
295
|
+
if(lastLen>0&&m.len==0)plan.clear();
|
|
296
|
+
lastDeaths=m.deaths;lastLen=m.len;
|
|
297
|
+
|
|
298
|
+
// Immediate cuts almost always have higher value than one extra cell of land.
|
|
299
|
+
vector<int> cut=findCut(s,m.len?2:10);
|
|
300
|
+
if(!cut.empty()&&safeStep(s,cut[0])){plan.clear();return cut[0];}
|
|
301
|
+
|
|
302
|
+
if(m.len>0){
|
|
303
|
+
Home home=findHome(s);
|
|
304
|
+
int near=1000;
|
|
305
|
+
for(int p=0;p<W*H;p++)if(tr[p]==ME)near=min(near,enemyDist(s,p));
|
|
306
|
+
bool hurry=plan.empty()||near<=home.dist+4||near<=int(plan.size()*0.43)+2;
|
|
307
|
+
if(!plan.empty()&&!safeStep(s,plan.front()))hurry=true;
|
|
308
|
+
if(hurry&& !home.path.empty()&&safeStep(s,home.path[0],false)){
|
|
309
|
+
plan.clear();
|
|
310
|
+
for(int d:home.path)plan.push_back(d);
|
|
311
|
+
}
|
|
312
|
+
}
|
|
313
|
+
if(plan.empty()&&m.len==0){
|
|
314
|
+
auto v=planExpansion(s);
|
|
315
|
+
for(int d:v)plan.push_back(d);
|
|
316
|
+
}
|
|
317
|
+
if(!plan.empty()&&safeStep(s,plan.front())){
|
|
318
|
+
int d=plan.front();plan.pop_front();return d;
|
|
319
|
+
}
|
|
320
|
+
plan.clear();
|
|
321
|
+
if(m.len>0){Home h=findHome(s);if(!h.path.empty()&&safeStep(s,h.path[0],false))return h.path[0];}
|
|
322
|
+
int best=m.d,bs=-100000;
|
|
323
|
+
for(int d=0;d<4;d++)if(safeStep(s,d,false)){
|
|
324
|
+
int p=nxt(here,d),v=10*enemyDist(s,p)+(own[p]==ME?20:0);
|
|
325
|
+
if(v>bs){bs=v;best=d;}
|
|
326
|
+
}
|
|
327
|
+
return best;
|
|
328
|
+
}
|
|
329
|
+
|
|
330
|
+
int main(){
|
|
331
|
+
ios::sync_with_stdio(false);cin.tie(nullptr);
|
|
332
|
+
string t;cin>>t;
|
|
333
|
+
cin>>W>>H>>MAXT>>N>>ME>>MOVE_MS>>INIT_MS;
|
|
334
|
+
for(int i=0;i<N;i++){int k,x,y;cin>>t>>k>>x>>y;spawn[k]={x,y};}
|
|
335
|
+
State s;
|
|
336
|
+
while(readState(s)){
|
|
337
|
+
int d=decide(s);
|
|
338
|
+
expected=nxt(pos(s.p[ME].x,s.p[ME].y),d);
|
|
339
|
+
cout<<s.turn<<' '<<dc[d]<<'\n'<<flush;
|
|
340
|
+
}
|
|
341
|
+
}
|