dsh-eval-guard 0.2.3 → 0.3.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +91 -13
- package/assets/commit0/instance.json +30 -0
- package/assets/commit0/workspace.zip +0 -0
- package/assets/featurebench/hidden/test_regression.py +690 -0
- package/assets/featurebench/instance.json +16 -0
- package/assets/featurebench/workspace.zip +0 -0
- package/assets/swe-bench-pro/hidden/test.patch +36 -0
- package/assets/swe-bench-pro/instance.json +10 -0
- package/assets/swe-bench-pro/workspace.zip +0 -0
- package/eval/README.md +18 -0
- package/eval/arena/arena/README.md +21 -0
- package/eval/arena/arena/bt.py +104 -0
- package/eval/arena/arena/clock.py +15 -0
- package/eval/arena/arena/core.py +265 -0
- package/eval/arena/arena/run.cmd +24 -0
- package/eval/arena/arena/run.sh +11 -0
- package/eval/arena/arena/schedule.py +79 -0
- package/eval/arena/arena/tournament.py +183 -0
- package/eval/arena/bomberman/bots/README.md +16 -0
- package/eval/arena/bomberman/bots/deepseek-v4.1-flash.cpp +447 -0
- package/eval/arena/bomberman/bots/doubao-seed-2.1.cpp +542 -0
- package/eval/arena/bomberman/bots/glm-5.3.cpp +406 -0
- package/eval/arena/bomberman/bots/gpt-6-astra.cpp +768 -0
- package/eval/arena/bomberman/bots/gpt-6-sol.cpp +444 -0
- package/eval/arena/bomberman/bots/kimi-k3.cpp +432 -0
- package/eval/arena/bomberman/bots/mimo-v2.6-pro.cpp +529 -0
- package/eval/arena/bomberman/bots/opus-5.5.cpp +548 -0
- package/eval/arena/bomberman/bots/qwen-3.8-max.cpp +836 -0
- package/eval/arena/bomberman/tournament/README.md +11 -0
- package/eval/arena/bomberman/tournament/bt.py +56 -0
- package/eval/arena/bomberman/tournament/evaluate.py +199 -0
- package/eval/arena/bomberman/tournament/run.py +79 -0
- package/eval/arena/bomberman/tournament/schedule-2to10.json.gz +0 -0
- package/eval/arena/bomberman/workspace/MANIFEST.json +13 -0
- package/eval/arena/bomberman/workspace/README.md +29 -0
- package/eval/arena/bomberman/workspace/RULES.md +100 -0
- package/eval/arena/bomberman/workspace/baseline.cpp +240 -0
- package/eval/arena/bomberman/workspace/clock.py +25 -0
- package/eval/arena/bomberman/workspace/engine/arena.py +198 -0
- package/eval/arena/bomberman/workspace/engine/build.py +35 -0
- package/eval/arena/bomberman/workspace/engine/engine.py +256 -0
- package/eval/arena/bomberman/workspace/engine/verify_replay.py +24 -0
- package/eval/arena/bomberman/workspace/run.cmd +28 -0
- package/eval/arena/bomberman/workspace/run.sh +16 -0
- package/eval/arena/bomberman/workspace/viewer/index.html +42 -0
- package/eval/arena/ctf/bots/README.md +18 -0
- package/eval/arena/ctf/bots/deepseek-v4.1-flash.cpp +601 -0
- package/eval/arena/ctf/bots/doubao-seed-2.1-turbo.cpp +320 -0
- package/eval/arena/ctf/bots/fable-5.1.cpp +634 -0
- package/eval/arena/ctf/bots/glm-5.3.cpp +689 -0
- package/eval/arena/ctf/bots/gpt-6-astra.cpp +657 -0
- package/eval/arena/ctf/bots/gpt-6.1-sol.cpp +725 -0
- package/eval/arena/ctf/bots/kimi-k3.cpp +667 -0
- package/eval/arena/ctf/bots/mimo-v2.6-pro.cpp +533 -0
- package/eval/arena/ctf/bots/opus-5.5.cpp +645 -0
- package/eval/arena/ctf/bots/qwen-3.8-max.cpp +726 -0
- package/eval/arena/ctf/bots/sonnet-5.5.cpp +569 -0
- package/eval/arena/ctf/tournament/README.md +15 -0
- package/eval/arena/ctf/tournament/formal-2to8.json +31 -0
- package/eval/arena/ctf/tournament/formal-9to15.json +31 -0
- package/eval/arena/ctf/workspace/README.md +41 -0
- package/eval/arena/ctf/workspace/RULES.md +119 -0
- package/eval/arena/ctf/workspace/arena.py +186 -0
- package/eval/arena/ctf/workspace/baseline.cpp +257 -0
- package/eval/arena/ctf/workspace/clock.py +15 -0
- package/eval/arena/ctf/workspace/core.py +265 -0
- package/eval/arena/ctf/workspace/engine.py +389 -0
- package/eval/arena/ctf/workspace/run.cmd +24 -0
- package/eval/arena/ctf/workspace/run.sh +11 -0
- package/eval/arena/ctf/workspace/viewer.html +71 -0
- package/eval/arena/land/bots/README.md +17 -0
- package/eval/arena/land/bots/deepseek-4.1f@workbuddy#1/bot.cpp +608 -0
- package/eval/arena/land/bots/glm-5.3@workbuddy#1/bot.cpp +521 -0
- package/eval/arena/land/bots/gpt-6-astra@codex#1/bot.cpp +373 -0
- package/eval/arena/land/bots/gpt-6-sol@codex#1/bot.cpp +341 -0
- package/eval/arena/land/bots/kimi-k3@workbuddy#1/bot.cpp +492 -0
- package/eval/arena/land/bots/mimo-2.6-pro@zcode#1/bot.cpp +652 -0
- package/eval/arena/land/bots/mystery-model@zcode#1/bot.cpp +466 -0
- package/eval/arena/land/bots/opus-5.5@claude-code#1/bot.cpp +630 -0
- package/eval/arena/land/bots/sonnet-5@claude-code#1/bot.cpp +619 -0
- package/eval/arena/land/tournament/make_replay_page.py +17 -0
- package/eval/arena/land/tournament/rate.py +290 -0
- package/eval/arena/land/tournament/round_robin.py +172 -0
- package/eval/arena/land/tournament/sparring.cpp +356 -0
- package/eval/arena/land/workspace/RULES.md +114 -0
- package/eval/arena/land/workspace/TASK.md +46 -0
- package/eval/arena/land/workspace/anchors/.build/greedy_f2e6d2dea5ca +0 -0
- package/eval/arena/land/workspace/anchors/greedy.cpp +194 -0
- package/eval/arena/land/workspace/anchors/random.cpp +80 -0
- package/eval/arena/land/workspace/clock.py +64 -0
- package/eval/arena/land/workspace/engine/build.py +33 -0
- package/eval/arena/land/workspace/engine/game.py +273 -0
- package/eval/arena/land/workspace/engine/referee.py +308 -0
- package/eval/arena/land/workspace/starter/.build/bot_be32b45b4699 +0 -0
- package/eval/arena/land/workspace/starter/bot.cpp +82 -0
- package/eval/arena/land/workspace/viewer/viewer.html +210 -0
- package/eval/arena/tank/bots/README.md +24 -0
- package/eval/arena/tank/bots/half1/deepseek-v4.1-flash.cpp +367 -0
- package/eval/arena/tank/bots/half1/doubao-seed-evolving.cpp +402 -0
- package/eval/arena/tank/bots/half1/gemini-4-argon.cpp +1132 -0
- package/eval/arena/tank/bots/half1/glm-5.3.cpp +551 -0
- package/eval/arena/tank/bots/half1/gpt-6-astra.cpp +233 -0
- package/eval/arena/tank/bots/half1/gpt-6.1-sol-ultrafast.cpp +350 -0
- package/eval/arena/tank/bots/half1/gpt-6.1-sol.cpp +78 -0
- package/eval/arena/tank/bots/half1/grok-4.7.cpp +1099 -0
- package/eval/arena/tank/bots/half1/haiku-5.5.cpp +210 -0
- package/eval/arena/tank/bots/half1/kimi-k3.cpp +353 -0
- package/eval/arena/tank/bots/half1/mimo-v2.6-pro.cpp +336 -0
- package/eval/arena/tank/bots/half1/muse-wonder-full.cpp +560 -0
- package/eval/arena/tank/bots/half1/opus-5.5.cpp +435 -0
- package/eval/arena/tank/bots/half1/qwen-3.8-max.cpp +537 -0
- package/eval/arena/tank/bots/half2/deepseek-v4.1-flash.cpp +425 -0
- package/eval/arena/tank/bots/half2/doubao-seed-evolving.cpp +308 -0
- package/eval/arena/tank/bots/half2/gemini-4-argon.cpp +1390 -0
- package/eval/arena/tank/bots/half2/glm-5.3.cpp +651 -0
- package/eval/arena/tank/bots/half2/gpt-6-astra.cpp +241 -0
- package/eval/arena/tank/bots/half2/gpt-6.1-sol-ultrafast.cpp +356 -0
- package/eval/arena/tank/bots/half2/gpt-6.1-sol.cpp +87 -0
- package/eval/arena/tank/bots/half2/grok-4.7.cpp +1205 -0
- package/eval/arena/tank/bots/half2/haiku-5.5.cpp +210 -0
- package/eval/arena/tank/bots/half2/kimi-k3.cpp +487 -0
- package/eval/arena/tank/bots/half2/mimo-v2.6-pro.cpp +336 -0
- package/eval/arena/tank/bots/half2/muse-wonder-full.cpp +560 -0
- package/eval/arena/tank/bots/half2/opus-5.5.cpp +476 -0
- package/eval/arena/tank/bots/half2/qwen-3.8-max.cpp +392 -0
- package/eval/arena/tank/tournament/README.md +24 -0
- package/eval/arena/tank/tournament/bt.py +218 -0
- package/eval/arena/tank/tournament/final.json +202 -0
- package/eval/arena/tank/tournament/halftime.json +146 -0
- package/eval/arena/tank/tournament/progress.json +911 -0
- package/eval/arena/tank/tournament/schedule.py +100 -0
- package/eval/arena/tank/tournament/sparring.cpp +928 -0
- package/eval/arena/tank/tournament/tournament.py +1426 -0
- package/eval/arena/tank/workspace/README.md +169 -0
- package/eval/arena/tank/workspace/RULES.md +443 -0
- package/eval/arena/tank/workspace/arena.py +862 -0
- package/eval/arena/tank/workspace/baseline.cpp +259 -0
- package/eval/arena/tank/workspace/clock.py +103 -0
- package/eval/arena/tank/workspace/core.py +712 -0
- package/eval/arena/tank/workspace/engine.py +573 -0
- package/eval/arena/tank/workspace/history/.lock +0 -0
- package/eval/arena/tank/workspace/history/20261017-193610-08715287f91f-bot.cpp +109 -0
- package/eval/arena/tank/workspace/history/20261017-193619-f00b2d5635fa-gpt-6-astra.cpp +241 -0
- package/eval/arena/tank/workspace/history/20261017-193643-63319e0a2b1a-gpt-6_1-sol-ultrafast.cpp +356 -0
- package/eval/arena/tank/workspace/history/20261017-193647-41c1341d0a8a-gemini-4-argon.cpp +1390 -0
- package/eval/arena/tank/workspace/history/20261017-193652-e34c0f45539a-gpt-6_1-sol.cpp +87 -0
- package/eval/arena/tank/workspace/history/20261017-193654-c026348ce96e-opus-5_5.cpp +476 -0
- package/eval/arena/tank/workspace/history/20261017-193655-4a21366e94d1-muse-wonder-full.cpp +560 -0
- package/eval/arena/tank/workspace/history/20261017-193657-dbc4e9969c52-mimo-v2_6-pro.cpp +336 -0
- package/eval/arena/tank/workspace/history/20261017-193703-723cd036eb31-grok-4_7.cpp +1205 -0
- package/eval/arena/tank/workspace/history/20261017-193707-1ebbb227be68-deepseek-v4_1-flash.cpp +425 -0
- package/eval/arena/tank/workspace/history/20261017-193709-aeb0e7202ad5-doubao-seed-evolving.cpp +308 -0
- package/eval/arena/tank/workspace/history/20261017-193710-b21ebeb9bc76-kimi-k3.cpp +487 -0
- package/eval/arena/tank/workspace/history/20261017-193712-54cd86531905-haiku-5_5.cpp +210 -0
- package/eval/arena/tank/workspace/history/20261017-193714-efdb8e35c0bf-qwen-3_8-max.cpp +392 -0
- package/eval/arena/tank/workspace/history/20261017-193715-681423c23fdb-glm-5_3.cpp +651 -0
- package/eval/arena/tank/workspace/history/20261017-193717-1a8b3c75181d-sparring.cpp +928 -0
- package/eval/arena/tank/workspace/history/20261017-193720-1e0803a541e8-baseline.cpp +259 -0
- package/eval/arena/tank/workspace/history/log.jsonl +103 -0
- package/eval/arena/tank/workspace/judge/cycles.hpp +53 -0
- package/eval/arena/tank/workspace/judge/fast.cpp +337 -0
- package/eval/arena/tank/workspace/judge/referee.cpp +125 -0
- package/eval/arena/tank/workspace/judge/speed.cpp +99 -0
- package/eval/arena/tank/workspace/run.cmd +31 -0
- package/eval/arena/tank/workspace/run.sh +23 -0
- package/eval/arena/tank/workspace/tank.hpp +1762 -0
- package/eval/arena/tank/workspace/tank_main.cpp +215 -0
- package/eval/arena/tank/workspace/viewer.html +1150 -0
- package/eval/arena/warehouse/workspace/SPEC.md +130 -0
- package/eval/arena/warehouse/workspace/TASK.md +71 -0
- package/eval/arena/warehouse/workspace/baseline/common.h +88 -0
- package/eval/arena/warehouse/workspace/baseline/main.cpp +27 -0
- package/eval/arena/warehouse/workspace/baseline/old_stuff.cpp +87 -0
- package/eval/arena/warehouse/workspace/baseline/sim.cpp +427 -0
- package/eval/arena/warehouse/workspace/baseline/util.cpp +220 -0
- package/eval/arena/warehouse/workspace/clock.py +42 -0
- package/eval/arena/warehouse/workspace/src/common.h +88 -0
- package/eval/arena/warehouse/workspace/src/main.cpp +27 -0
- package/eval/arena/warehouse/workspace/src/old_stuff.cpp +87 -0
- package/eval/arena/warehouse/workspace/src/sim.cpp +427 -0
- package/eval/arena/warehouse/workspace/src/util.cpp +220 -0
- package/eval/arena/warehouse/workspace/tools/bench.py +119 -0
- package/eval/arena/warehouse/workspace/tools/check_input.py +161 -0
- package/eval/arena/warehouse/workspace/tools/gen.py +132 -0
- package/eval/arena/warehouse/workspace/tools/measure.py +107 -0
- package/eval/arena/warehouse/workspace/workloads/public/pub_crowded.in +1420 -0
- package/eval/arena/warehouse/workspace/workloads/public/pub_crowded.out +9162 -0
- package/eval/arena/warehouse/workspace/workloads/public/pub_dynamic.in +1465 -0
- package/eval/arena/warehouse/workspace/workloads/public/pub_dynamic.out +3439 -0
- package/eval/arena/warehouse/workspace/workloads/public/pub_flood.in +2757 -0
- package/eval/arena/warehouse/workspace/workloads/public/pub_flood.out +3126 -0
- package/eval/arena/warehouse/workspace/workloads/public/pub_small.in +731 -0
- package/eval/arena/warehouse/workspace/workloads/public/pub_small.out +2578 -0
- package/eval/arena/warehouse/workspace/workloads/public/pub_wide.in +528 -0
- package/eval/arena/warehouse/workspace/workloads/public/pub_wide.out +2026 -0
- package/eval/bomberman.py +20 -0
- package/eval/commit0.py +21 -0
- package/eval/common.py +61 -0
- package/eval/ctf.py +20 -0
- package/eval/featurebench.py +25 -0
- package/eval/land.py +20 -0
- package/eval/legacy/bomberman-prices.json +4 -0
- package/eval/legacy/bomberman.py +161 -0
- package/eval/legacy/commit0.py +91 -0
- package/eval/legacy/ctf-prices.json +4 -0
- package/eval/legacy/ctf.py +178 -0
- package/eval/legacy/featurebench.py +103 -0
- package/eval/legacy/land-prices.json +4 -0
- package/eval/legacy/land.py +177 -0
- package/eval/legacy/swe_bench_pro.py +116 -0
- package/eval/legacy/tank-prices.json +3 -0
- package/eval/legacy/tank.py +408 -0
- package/eval/legacy/warehouse-prices.json +4 -0
- package/eval/legacy/warehouse.py +365 -0
- package/eval/swe-bench-pro.py +25 -0
- package/eval/tank.py +20 -0
- package/eval/warehouse.py +20 -0
- package/lib/client/index.js +376 -63
- package/lib/client/index.js.map +1 -1
- package/lib/index.js +684 -27
- package/package.json +2 -1
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// 夺旗 bot v15 - 稳定版,基于最佳表现优化
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// 策略:
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// - 每个单位独立决策
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// - 优先拿旗,有敌人在范围内就打
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// - 低血量撤退
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// - 每个单位去最近的可用旗子
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#include <bits/stdc++.h>
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using namespace std;
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struct Unit { int id, team, x, y, hp, flag, respawn_at; };
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struct Flag { int id; string status; int x, y, holder, return_at; };
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struct Event { string type; vector<int> args; };
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struct Game {
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int teams = 0, me = 0, size = 0, turns = 0, hp = 0, damage = 0, respawn = 0, flag_return = 0, flag_cooldown = 0;
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vector<string> map;
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vector<pair<int, int>> bases;
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vector<pair<int, int>> spots;
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int turn = 0;
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vector<int> score;
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vector<Unit> units;
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vector<Flag> flags;
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vector<Event> events;
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};
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bool read_turn(Game& g) {
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string w;
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while (cin >> w) {
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if (w == "INIT") {
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cin >> g.teams >> g.me >> g.size >> g.turns >> g.hp >> g.damage >> g.respawn >> g.flag_return >> g.flag_cooldown;
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} else if (w == "MAP") {
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g.map.assign(g.size, "");
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for (auto& row : g.map) cin >> row;
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} else if (w == "BASES") {
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int k; cin >> k; g.bases.resize(k);
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for (auto& b : g.bases) cin >> b.first >> b.second;
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} else if (w == "SPOTS") {
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int k; cin >> k; g.spots.resize(k);
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for (auto& s : g.spots) cin >> s.first >> s.second;
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} else if (w == "TURN") {
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cin >> g.turn;
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} else if (w == "SCORE") {
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g.score.resize(g.teams);
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for (auto& s : g.score) cin >> s;
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} else if (w == "UNITS") {
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int k; cin >> k; g.units.resize(k);
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for (auto& u : g.units) { string tag; cin >> tag >> u.id >> u.team >> u.x >> u.y >> u.hp >> u.flag >> u.respawn_at; }
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} else if (w == "FLAGS") {
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int k; cin >> k; g.flags.resize(k);
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for (auto& f : g.flags) { string tag; cin >> tag >> f.id >> f.status >> f.x >> f.y >> f.holder >> f.return_at; }
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} else if (w == "EVENTS") {
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int k; cin >> k; g.events.assign(k, {});
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string line; getline(cin, line);
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for (auto& e : g.events) {
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getline(cin, line);
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istringstream in(line);
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string tag; in >> tag >> e.type;
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for (int v; in >> v;) e.args.push_back(v);
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}
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} else if (w == "END") {
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return true;
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}
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}
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return false;
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}
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inline int mdist(int x1, int y1, int x2, int y2) {
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return abs(x1 - x2) + abs(y1 - y2);
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}
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+
|
|
71
|
+
inline bool is_wall(const Game& g, int x, int y) {
|
|
72
|
+
return x < 0 || y < 0 || x >= g.size || y >= g.size || g.map[y][x] == '#';
|
|
73
|
+
}
|
|
74
|
+
|
|
75
|
+
vector<vector<int>> bfs_from(const Game& g, int sx, int sy) {
|
|
76
|
+
vector<vector<int>> d(g.size, vector<int>(g.size, -1));
|
|
77
|
+
if (sx < 0 || sy < 0) return d;
|
|
78
|
+
queue<pair<int,int>> q;
|
|
79
|
+
d[sy][sx] = 0;
|
|
80
|
+
q.push({sx, sy});
|
|
81
|
+
static const int dx[] = {0, 0, -1, 1};
|
|
82
|
+
static const int dy[] = {-1, 1, 0, 0};
|
|
83
|
+
while (!q.empty()) {
|
|
84
|
+
auto [x, y] = q.front(); q.pop();
|
|
85
|
+
for (int di = 0; di < 4; di++) {
|
|
86
|
+
int nx = x + dx[di], ny = y + dy[di];
|
|
87
|
+
if (is_wall(g, nx, ny) || d[ny][nx] != -1) continue;
|
|
88
|
+
d[ny][nx] = d[y][x] + 1;
|
|
89
|
+
q.push({nx, ny});
|
|
90
|
+
}
|
|
91
|
+
}
|
|
92
|
+
return d;
|
|
93
|
+
}
|
|
94
|
+
|
|
95
|
+
char step_toward(const Game& g, const vector<vector<int>>& d, int sx, int sy, int tx, int ty) {
|
|
96
|
+
if (sx == tx && sy == ty) return 'S';
|
|
97
|
+
if (d[ty][tx] == -1 || d[sy][sx] == -1) return 'S';
|
|
98
|
+
|
|
99
|
+
static const int dx[] = {0, 0, -1, 1};
|
|
100
|
+
static const int dy[] = {-1, 1, 0, 0};
|
|
101
|
+
|
|
102
|
+
int cx = tx, cy = ty;
|
|
103
|
+
while (d[cy][cx] > 1) {
|
|
104
|
+
bool found = false;
|
|
105
|
+
for (int di = 0; di < 4; di++) {
|
|
106
|
+
int nx = cx + dx[di], ny = cy + dy[di];
|
|
107
|
+
if (!is_wall(g, nx, ny) && d[ny][nx] == d[cy][cx] - 1) {
|
|
108
|
+
cx = nx; cy = ny;
|
|
109
|
+
found = true;
|
|
110
|
+
break;
|
|
111
|
+
}
|
|
112
|
+
}
|
|
113
|
+
if (!found) break;
|
|
114
|
+
}
|
|
115
|
+
|
|
116
|
+
if (cx == sx && cy == sy - 1) return 'U';
|
|
117
|
+
if (cx == sx && cy == sy + 1) return 'D';
|
|
118
|
+
if (cx == sx - 1 && cy == sy) return 'L';
|
|
119
|
+
if (cx == sx + 1 && cy == sy) return 'R';
|
|
120
|
+
return 'S';
|
|
121
|
+
}
|
|
122
|
+
|
|
123
|
+
bool can_attack(const Game& g, int ax, int ay, int tx, int ty) {
|
|
124
|
+
if (mdist(ax, ay, tx, ty) > 2) return false;
|
|
125
|
+
int dx = tx - ax, dy = ty - ay;
|
|
126
|
+
if (abs(dx) == 2 && dy == 0) return !is_wall(g, ax + dx/2, ay);
|
|
127
|
+
if (abs(dy) == 2 && dx == 0) return !is_wall(g, ax, ay + dy/2);
|
|
128
|
+
if (abs(dx) == 1 && abs(dy) == 1) return !is_wall(g, ax + dx, ay) || !is_wall(g, ax, ay + dy);
|
|
129
|
+
return true;
|
|
130
|
+
}
|
|
131
|
+
|
|
132
|
+
bool in_my_base(const Game& g, int x, int y) {
|
|
133
|
+
auto [bx, by] = g.bases[g.me];
|
|
134
|
+
return abs(x - bx) <= 1 && abs(y - by) <= 1;
|
|
135
|
+
}
|
|
136
|
+
|
|
137
|
+
pair<int,int> best_base_cell(const Game& g, const vector<vector<int>>& dist) {
|
|
138
|
+
auto [bx, by] = g.bases[g.me];
|
|
139
|
+
int best_d = INT_MAX;
|
|
140
|
+
pair<int,int> best = {bx, by};
|
|
141
|
+
for (int dy = -1; dy <= 1; dy++) {
|
|
142
|
+
for (int dx = -1; dx <= 1; dx++) {
|
|
143
|
+
int nx = bx + dx, ny = by + dy;
|
|
144
|
+
if (is_wall(g, nx, ny)) continue;
|
|
145
|
+
if (dist[ny][nx] != -1 && dist[ny][nx] < best_d) {
|
|
146
|
+
best_d = dist[ny][nx];
|
|
147
|
+
best = {nx, ny};
|
|
148
|
+
}
|
|
149
|
+
}
|
|
150
|
+
}
|
|
151
|
+
return best;
|
|
152
|
+
}
|
|
153
|
+
|
|
154
|
+
char move_away(const Game& g, int x, int y, int tx, int ty) {
|
|
155
|
+
static const int dx[] = {0, 0, -1, 1};
|
|
156
|
+
static const int dy[] = {-1, 1, 0, 0};
|
|
157
|
+
static const char dirs[] = {'U', 'D', 'L', 'R'};
|
|
158
|
+
int best_d = mdist(x, y, tx, ty);
|
|
159
|
+
char best = 'S';
|
|
160
|
+
for (int d = 0; d < 4; d++) {
|
|
161
|
+
int nx = x + dx[d], ny = y + dy[d];
|
|
162
|
+
if (is_wall(g, nx, ny)) continue;
|
|
163
|
+
int nd = mdist(nx, ny, tx, ty);
|
|
164
|
+
if (nd > best_d) { best_d = nd; best = dirs[d]; }
|
|
165
|
+
}
|
|
166
|
+
return best;
|
|
167
|
+
}
|
|
168
|
+
|
|
169
|
+
string decide(const Game& g) {
|
|
170
|
+
vector<char> moves(3, 'S');
|
|
171
|
+
vector<string> actions(3, "-");
|
|
172
|
+
vector<string> notes(3, "");
|
|
173
|
+
|
|
174
|
+
vector<Unit> mine;
|
|
175
|
+
for (auto& u : g.units) if (u.team == g.me) mine.push_back(u);
|
|
176
|
+
|
|
177
|
+
vector<Unit> enemies;
|
|
178
|
+
for (auto& u : g.units) if (u.team != g.me && u.x != -1) enemies.push_back(u);
|
|
179
|
+
|
|
180
|
+
// 对每个单位独立决策
|
|
181
|
+
for (int i = 0; i < 3; i++) {
|
|
182
|
+
auto& u = mine[i];
|
|
183
|
+
if (u.x == -1) continue;
|
|
184
|
+
|
|
185
|
+
auto dist = bfs_from(g, u.x, u.y);
|
|
186
|
+
|
|
187
|
+
// 找最佳攻击目标
|
|
188
|
+
int best_pri = -1;
|
|
189
|
+
Unit best_target = {-1, -1, -1, -1, 0, -1, -1};
|
|
190
|
+
for (auto& e : enemies) {
|
|
191
|
+
if (!can_attack(g, u.x, u.y, e.x, e.y)) continue;
|
|
192
|
+
int pri = 0;
|
|
193
|
+
if (e.flag != -1) pri += 1000;
|
|
194
|
+
pri += (100 - e.hp) * 5;
|
|
195
|
+
if (pri > best_pri) { best_pri = pri; best_target = e; }
|
|
196
|
+
}
|
|
197
|
+
|
|
198
|
+
// 携旗:回基地
|
|
199
|
+
if (u.flag != -1) {
|
|
200
|
+
if (in_my_base(g, u.x, u.y)) {
|
|
201
|
+
notes[i] = "交旗";
|
|
202
|
+
} else {
|
|
203
|
+
auto [tx, ty] = best_base_cell(g, dist);
|
|
204
|
+
moves[i] = step_toward(g, dist, u.x, u.y, tx, ty);
|
|
205
|
+
notes[i] = "回基地";
|
|
206
|
+
}
|
|
207
|
+
continue;
|
|
208
|
+
}
|
|
209
|
+
|
|
210
|
+
// 没携旗
|
|
211
|
+
bool did_action = false;
|
|
212
|
+
|
|
213
|
+
// 1. 攻击(如果有好目标)
|
|
214
|
+
if (best_target.id != -1 && u.hp > 34) {
|
|
215
|
+
actions[i] = to_string(best_target.id);
|
|
216
|
+
int d = mdist(u.x, u.y, best_target.x, best_target.y);
|
|
217
|
+
if (u.hp <= 67 && d <= 1) {
|
|
218
|
+
// 低血量且敌人贴脸,边打边退
|
|
219
|
+
moves[i] = move_away(g, u.x, u.y, best_target.x, best_target.y);
|
|
220
|
+
notes[i] = "边打边退";
|
|
221
|
+
} else {
|
|
222
|
+
moves[i] = 'S';
|
|
223
|
+
notes[i] = "攻击";
|
|
224
|
+
}
|
|
225
|
+
did_action = true;
|
|
226
|
+
}
|
|
227
|
+
|
|
228
|
+
if (!did_action) {
|
|
229
|
+
// 2. 找最近的旗子
|
|
230
|
+
int best_fd = INT_MAX;
|
|
231
|
+
Flag best_flag = {-1, "", -1, -1, -1, -1};
|
|
232
|
+
for (auto& f : g.flags) {
|
|
233
|
+
if (f.status != "home" && f.status != "dropped") continue;
|
|
234
|
+
int d = dist[f.y][f.x];
|
|
235
|
+
if (d != -1 && d < best_fd) { best_fd = d; best_flag = f; }
|
|
236
|
+
}
|
|
237
|
+
|
|
238
|
+
if (best_flag.id != -1) {
|
|
239
|
+
if (best_fd == 0) {
|
|
240
|
+
actions[i] = "P";
|
|
241
|
+
notes[i] = "拾旗";
|
|
242
|
+
} else {
|
|
243
|
+
moves[i] = step_toward(g, dist, u.x, u.y, best_flag.x, best_flag.y);
|
|
244
|
+
if (best_fd == 1) actions[i] = "P";
|
|
245
|
+
notes[i] = "拿旗";
|
|
246
|
+
}
|
|
247
|
+
did_action = true;
|
|
248
|
+
}
|
|
249
|
+
}
|
|
250
|
+
|
|
251
|
+
if (!did_action) {
|
|
252
|
+
// 3. 找最近的敌方携旗者
|
|
253
|
+
int best_cd = INT_MAX;
|
|
254
|
+
Unit best_carrier;
|
|
255
|
+
for (auto& e : enemies) {
|
|
256
|
+
if (e.flag == -1) continue;
|
|
257
|
+
int d = dist[e.y][e.x];
|
|
258
|
+
if (d != -1 && d < best_cd) { best_cd = d; best_carrier = e; }
|
|
259
|
+
}
|
|
260
|
+
if (best_carrier.id != -1 && best_cd < 15) {
|
|
261
|
+
moves[i] = step_toward(g, dist, u.x, u.y, best_carrier.x, best_carrier.y);
|
|
262
|
+
notes[i] = "拦截";
|
|
263
|
+
did_action = true;
|
|
264
|
+
}
|
|
265
|
+
}
|
|
266
|
+
|
|
267
|
+
if (!did_action) {
|
|
268
|
+
// 4. 回基地
|
|
269
|
+
if (!in_my_base(g, u.x, u.y)) {
|
|
270
|
+
auto [tx, ty] = best_base_cell(g, dist);
|
|
271
|
+
moves[i] = step_toward(g, dist, u.x, u.y, tx, ty);
|
|
272
|
+
notes[i] = "回防";
|
|
273
|
+
} else {
|
|
274
|
+
notes[i] = "待命";
|
|
275
|
+
}
|
|
276
|
+
}
|
|
277
|
+
|
|
278
|
+
// 低血量强制撤退
|
|
279
|
+
if (u.hp <= 34 && u.flag == -1) {
|
|
280
|
+
int nearest_d = INT_MAX;
|
|
281
|
+
int nex = -1, ney = -1;
|
|
282
|
+
for (auto& e : enemies) {
|
|
283
|
+
int d = mdist(u.x, u.y, e.x, e.y);
|
|
284
|
+
if (d <= 4 && d < nearest_d) {
|
|
285
|
+
nearest_d = d;
|
|
286
|
+
nex = e.x;
|
|
287
|
+
ney = e.y;
|
|
288
|
+
}
|
|
289
|
+
}
|
|
290
|
+
if (nex != -1) {
|
|
291
|
+
moves[i] = move_away(g, u.x, u.y, nex, ney);
|
|
292
|
+
actions[i] = "-";
|
|
293
|
+
notes[i] = "撤退";
|
|
294
|
+
}
|
|
295
|
+
}
|
|
296
|
+
}
|
|
297
|
+
|
|
298
|
+
string out = to_string(g.turn);
|
|
299
|
+
for (int i = 0; i < 3; i++) {
|
|
300
|
+
out += " ";
|
|
301
|
+
out += moves[i];
|
|
302
|
+
out += " ";
|
|
303
|
+
out += actions[i];
|
|
304
|
+
}
|
|
305
|
+
out += " # ";
|
|
306
|
+
for (int i = 0; i < 3; i++) {
|
|
307
|
+
if (i > 0) out += ";";
|
|
308
|
+
out += notes[i];
|
|
309
|
+
}
|
|
310
|
+
|
|
311
|
+
return out;
|
|
312
|
+
}
|
|
313
|
+
|
|
314
|
+
int main() {
|
|
315
|
+
ios::sync_with_stdio(false);
|
|
316
|
+
Game g;
|
|
317
|
+
while (read_turn(g)) {
|
|
318
|
+
cout << decide(g) << endl;
|
|
319
|
+
}
|
|
320
|
+
}
|