dsh-eval-guard 0.2.3 → 0.3.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +91 -13
- package/assets/commit0/instance.json +30 -0
- package/assets/commit0/workspace.zip +0 -0
- package/assets/featurebench/hidden/test_regression.py +690 -0
- package/assets/featurebench/instance.json +16 -0
- package/assets/featurebench/workspace.zip +0 -0
- package/assets/swe-bench-pro/hidden/test.patch +36 -0
- package/assets/swe-bench-pro/instance.json +10 -0
- package/assets/swe-bench-pro/workspace.zip +0 -0
- package/eval/README.md +18 -0
- package/eval/arena/arena/README.md +21 -0
- package/eval/arena/arena/bt.py +104 -0
- package/eval/arena/arena/clock.py +15 -0
- package/eval/arena/arena/core.py +265 -0
- package/eval/arena/arena/run.cmd +24 -0
- package/eval/arena/arena/run.sh +11 -0
- package/eval/arena/arena/schedule.py +79 -0
- package/eval/arena/arena/tournament.py +183 -0
- package/eval/arena/bomberman/bots/README.md +16 -0
- package/eval/arena/bomberman/bots/deepseek-v4.1-flash.cpp +447 -0
- package/eval/arena/bomberman/bots/doubao-seed-2.1.cpp +542 -0
- package/eval/arena/bomberman/bots/glm-5.3.cpp +406 -0
- package/eval/arena/bomberman/bots/gpt-6-astra.cpp +768 -0
- package/eval/arena/bomberman/bots/gpt-6-sol.cpp +444 -0
- package/eval/arena/bomberman/bots/kimi-k3.cpp +432 -0
- package/eval/arena/bomberman/bots/mimo-v2.6-pro.cpp +529 -0
- package/eval/arena/bomberman/bots/opus-5.5.cpp +548 -0
- package/eval/arena/bomberman/bots/qwen-3.8-max.cpp +836 -0
- package/eval/arena/bomberman/tournament/README.md +11 -0
- package/eval/arena/bomberman/tournament/bt.py +56 -0
- package/eval/arena/bomberman/tournament/evaluate.py +199 -0
- package/eval/arena/bomberman/tournament/run.py +79 -0
- package/eval/arena/bomberman/tournament/schedule-2to10.json.gz +0 -0
- package/eval/arena/bomberman/workspace/MANIFEST.json +13 -0
- package/eval/arena/bomberman/workspace/README.md +29 -0
- package/eval/arena/bomberman/workspace/RULES.md +100 -0
- package/eval/arena/bomberman/workspace/baseline.cpp +240 -0
- package/eval/arena/bomberman/workspace/clock.py +25 -0
- package/eval/arena/bomberman/workspace/engine/arena.py +198 -0
- package/eval/arena/bomberman/workspace/engine/build.py +35 -0
- package/eval/arena/bomberman/workspace/engine/engine.py +256 -0
- package/eval/arena/bomberman/workspace/engine/verify_replay.py +24 -0
- package/eval/arena/bomberman/workspace/run.cmd +28 -0
- package/eval/arena/bomberman/workspace/run.sh +16 -0
- package/eval/arena/bomberman/workspace/viewer/index.html +42 -0
- package/eval/arena/ctf/bots/README.md +18 -0
- package/eval/arena/ctf/bots/deepseek-v4.1-flash.cpp +601 -0
- package/eval/arena/ctf/bots/doubao-seed-2.1-turbo.cpp +320 -0
- package/eval/arena/ctf/bots/fable-5.1.cpp +634 -0
- package/eval/arena/ctf/bots/glm-5.3.cpp +689 -0
- package/eval/arena/ctf/bots/gpt-6-astra.cpp +657 -0
- package/eval/arena/ctf/bots/gpt-6.1-sol.cpp +725 -0
- package/eval/arena/ctf/bots/kimi-k3.cpp +667 -0
- package/eval/arena/ctf/bots/mimo-v2.6-pro.cpp +533 -0
- package/eval/arena/ctf/bots/opus-5.5.cpp +645 -0
- package/eval/arena/ctf/bots/qwen-3.8-max.cpp +726 -0
- package/eval/arena/ctf/bots/sonnet-5.5.cpp +569 -0
- package/eval/arena/ctf/tournament/README.md +15 -0
- package/eval/arena/ctf/tournament/formal-2to8.json +31 -0
- package/eval/arena/ctf/tournament/formal-9to15.json +31 -0
- package/eval/arena/ctf/workspace/README.md +41 -0
- package/eval/arena/ctf/workspace/RULES.md +119 -0
- package/eval/arena/ctf/workspace/arena.py +186 -0
- package/eval/arena/ctf/workspace/baseline.cpp +257 -0
- package/eval/arena/ctf/workspace/clock.py +15 -0
- package/eval/arena/ctf/workspace/core.py +265 -0
- package/eval/arena/ctf/workspace/engine.py +389 -0
- package/eval/arena/ctf/workspace/run.cmd +24 -0
- package/eval/arena/ctf/workspace/run.sh +11 -0
- package/eval/arena/ctf/workspace/viewer.html +71 -0
- package/eval/arena/land/bots/README.md +17 -0
- package/eval/arena/land/bots/deepseek-4.1f@workbuddy#1/bot.cpp +608 -0
- package/eval/arena/land/bots/glm-5.3@workbuddy#1/bot.cpp +521 -0
- package/eval/arena/land/bots/gpt-6-astra@codex#1/bot.cpp +373 -0
- package/eval/arena/land/bots/gpt-6-sol@codex#1/bot.cpp +341 -0
- package/eval/arena/land/bots/kimi-k3@workbuddy#1/bot.cpp +492 -0
- package/eval/arena/land/bots/mimo-2.6-pro@zcode#1/bot.cpp +652 -0
- package/eval/arena/land/bots/mystery-model@zcode#1/bot.cpp +466 -0
- package/eval/arena/land/bots/opus-5.5@claude-code#1/bot.cpp +630 -0
- package/eval/arena/land/bots/sonnet-5@claude-code#1/bot.cpp +619 -0
- package/eval/arena/land/tournament/make_replay_page.py +17 -0
- package/eval/arena/land/tournament/rate.py +290 -0
- package/eval/arena/land/tournament/round_robin.py +172 -0
- package/eval/arena/land/tournament/sparring.cpp +356 -0
- package/eval/arena/land/workspace/RULES.md +114 -0
- package/eval/arena/land/workspace/TASK.md +46 -0
- package/eval/arena/land/workspace/anchors/.build/greedy_f2e6d2dea5ca +0 -0
- package/eval/arena/land/workspace/anchors/greedy.cpp +194 -0
- package/eval/arena/land/workspace/anchors/random.cpp +80 -0
- package/eval/arena/land/workspace/clock.py +64 -0
- package/eval/arena/land/workspace/engine/build.py +33 -0
- package/eval/arena/land/workspace/engine/game.py +273 -0
- package/eval/arena/land/workspace/engine/referee.py +308 -0
- package/eval/arena/land/workspace/starter/.build/bot_be32b45b4699 +0 -0
- package/eval/arena/land/workspace/starter/bot.cpp +82 -0
- package/eval/arena/land/workspace/viewer/viewer.html +210 -0
- package/eval/arena/tank/bots/README.md +24 -0
- package/eval/arena/tank/bots/half1/deepseek-v4.1-flash.cpp +367 -0
- package/eval/arena/tank/bots/half1/doubao-seed-evolving.cpp +402 -0
- package/eval/arena/tank/bots/half1/gemini-4-argon.cpp +1132 -0
- package/eval/arena/tank/bots/half1/glm-5.3.cpp +551 -0
- package/eval/arena/tank/bots/half1/gpt-6-astra.cpp +233 -0
- package/eval/arena/tank/bots/half1/gpt-6.1-sol-ultrafast.cpp +350 -0
- package/eval/arena/tank/bots/half1/gpt-6.1-sol.cpp +78 -0
- package/eval/arena/tank/bots/half1/grok-4.7.cpp +1099 -0
- package/eval/arena/tank/bots/half1/haiku-5.5.cpp +210 -0
- package/eval/arena/tank/bots/half1/kimi-k3.cpp +353 -0
- package/eval/arena/tank/bots/half1/mimo-v2.6-pro.cpp +336 -0
- package/eval/arena/tank/bots/half1/muse-wonder-full.cpp +560 -0
- package/eval/arena/tank/bots/half1/opus-5.5.cpp +435 -0
- package/eval/arena/tank/bots/half1/qwen-3.8-max.cpp +537 -0
- package/eval/arena/tank/bots/half2/deepseek-v4.1-flash.cpp +425 -0
- package/eval/arena/tank/bots/half2/doubao-seed-evolving.cpp +308 -0
- package/eval/arena/tank/bots/half2/gemini-4-argon.cpp +1390 -0
- package/eval/arena/tank/bots/half2/glm-5.3.cpp +651 -0
- package/eval/arena/tank/bots/half2/gpt-6-astra.cpp +241 -0
- package/eval/arena/tank/bots/half2/gpt-6.1-sol-ultrafast.cpp +356 -0
- package/eval/arena/tank/bots/half2/gpt-6.1-sol.cpp +87 -0
- package/eval/arena/tank/bots/half2/grok-4.7.cpp +1205 -0
- package/eval/arena/tank/bots/half2/haiku-5.5.cpp +210 -0
- package/eval/arena/tank/bots/half2/kimi-k3.cpp +487 -0
- package/eval/arena/tank/bots/half2/mimo-v2.6-pro.cpp +336 -0
- package/eval/arena/tank/bots/half2/muse-wonder-full.cpp +560 -0
- package/eval/arena/tank/bots/half2/opus-5.5.cpp +476 -0
- package/eval/arena/tank/bots/half2/qwen-3.8-max.cpp +392 -0
- package/eval/arena/tank/tournament/README.md +24 -0
- package/eval/arena/tank/tournament/bt.py +218 -0
- package/eval/arena/tank/tournament/final.json +202 -0
- package/eval/arena/tank/tournament/halftime.json +146 -0
- package/eval/arena/tank/tournament/progress.json +911 -0
- package/eval/arena/tank/tournament/schedule.py +100 -0
- package/eval/arena/tank/tournament/sparring.cpp +928 -0
- package/eval/arena/tank/tournament/tournament.py +1426 -0
- package/eval/arena/tank/workspace/README.md +169 -0
- package/eval/arena/tank/workspace/RULES.md +443 -0
- package/eval/arena/tank/workspace/arena.py +862 -0
- package/eval/arena/tank/workspace/baseline.cpp +259 -0
- package/eval/arena/tank/workspace/clock.py +103 -0
- package/eval/arena/tank/workspace/core.py +712 -0
- package/eval/arena/tank/workspace/engine.py +573 -0
- package/eval/arena/tank/workspace/history/.lock +0 -0
- package/eval/arena/tank/workspace/history/20261017-193610-08715287f91f-bot.cpp +109 -0
- package/eval/arena/tank/workspace/history/20261017-193619-f00b2d5635fa-gpt-6-astra.cpp +241 -0
- package/eval/arena/tank/workspace/history/20261017-193643-63319e0a2b1a-gpt-6_1-sol-ultrafast.cpp +356 -0
- package/eval/arena/tank/workspace/history/20261017-193647-41c1341d0a8a-gemini-4-argon.cpp +1390 -0
- package/eval/arena/tank/workspace/history/20261017-193652-e34c0f45539a-gpt-6_1-sol.cpp +87 -0
- package/eval/arena/tank/workspace/history/20261017-193654-c026348ce96e-opus-5_5.cpp +476 -0
- package/eval/arena/tank/workspace/history/20261017-193655-4a21366e94d1-muse-wonder-full.cpp +560 -0
- package/eval/arena/tank/workspace/history/20261017-193657-dbc4e9969c52-mimo-v2_6-pro.cpp +336 -0
- package/eval/arena/tank/workspace/history/20261017-193703-723cd036eb31-grok-4_7.cpp +1205 -0
- package/eval/arena/tank/workspace/history/20261017-193707-1ebbb227be68-deepseek-v4_1-flash.cpp +425 -0
- package/eval/arena/tank/workspace/history/20261017-193709-aeb0e7202ad5-doubao-seed-evolving.cpp +308 -0
- package/eval/arena/tank/workspace/history/20261017-193710-b21ebeb9bc76-kimi-k3.cpp +487 -0
- package/eval/arena/tank/workspace/history/20261017-193712-54cd86531905-haiku-5_5.cpp +210 -0
- package/eval/arena/tank/workspace/history/20261017-193714-efdb8e35c0bf-qwen-3_8-max.cpp +392 -0
- package/eval/arena/tank/workspace/history/20261017-193715-681423c23fdb-glm-5_3.cpp +651 -0
- package/eval/arena/tank/workspace/history/20261017-193717-1a8b3c75181d-sparring.cpp +928 -0
- package/eval/arena/tank/workspace/history/20261017-193720-1e0803a541e8-baseline.cpp +259 -0
- package/eval/arena/tank/workspace/history/log.jsonl +103 -0
- package/eval/arena/tank/workspace/judge/cycles.hpp +53 -0
- package/eval/arena/tank/workspace/judge/fast.cpp +337 -0
- package/eval/arena/tank/workspace/judge/referee.cpp +125 -0
- package/eval/arena/tank/workspace/judge/speed.cpp +99 -0
- package/eval/arena/tank/workspace/run.cmd +31 -0
- package/eval/arena/tank/workspace/run.sh +23 -0
- package/eval/arena/tank/workspace/tank.hpp +1762 -0
- package/eval/arena/tank/workspace/tank_main.cpp +215 -0
- package/eval/arena/tank/workspace/viewer.html +1150 -0
- package/eval/arena/warehouse/workspace/SPEC.md +130 -0
- package/eval/arena/warehouse/workspace/TASK.md +71 -0
- package/eval/arena/warehouse/workspace/baseline/common.h +88 -0
- package/eval/arena/warehouse/workspace/baseline/main.cpp +27 -0
- package/eval/arena/warehouse/workspace/baseline/old_stuff.cpp +87 -0
- package/eval/arena/warehouse/workspace/baseline/sim.cpp +427 -0
- package/eval/arena/warehouse/workspace/baseline/util.cpp +220 -0
- package/eval/arena/warehouse/workspace/clock.py +42 -0
- package/eval/arena/warehouse/workspace/src/common.h +88 -0
- package/eval/arena/warehouse/workspace/src/main.cpp +27 -0
- package/eval/arena/warehouse/workspace/src/old_stuff.cpp +87 -0
- package/eval/arena/warehouse/workspace/src/sim.cpp +427 -0
- package/eval/arena/warehouse/workspace/src/util.cpp +220 -0
- package/eval/arena/warehouse/workspace/tools/bench.py +119 -0
- package/eval/arena/warehouse/workspace/tools/check_input.py +161 -0
- package/eval/arena/warehouse/workspace/tools/gen.py +132 -0
- package/eval/arena/warehouse/workspace/tools/measure.py +107 -0
- package/eval/arena/warehouse/workspace/workloads/public/pub_crowded.in +1420 -0
- package/eval/arena/warehouse/workspace/workloads/public/pub_crowded.out +9162 -0
- package/eval/arena/warehouse/workspace/workloads/public/pub_dynamic.in +1465 -0
- package/eval/arena/warehouse/workspace/workloads/public/pub_dynamic.out +3439 -0
- package/eval/arena/warehouse/workspace/workloads/public/pub_flood.in +2757 -0
- package/eval/arena/warehouse/workspace/workloads/public/pub_flood.out +3126 -0
- package/eval/arena/warehouse/workspace/workloads/public/pub_small.in +731 -0
- package/eval/arena/warehouse/workspace/workloads/public/pub_small.out +2578 -0
- package/eval/arena/warehouse/workspace/workloads/public/pub_wide.in +528 -0
- package/eval/arena/warehouse/workspace/workloads/public/pub_wide.out +2026 -0
- package/eval/bomberman.py +20 -0
- package/eval/commit0.py +21 -0
- package/eval/common.py +61 -0
- package/eval/ctf.py +20 -0
- package/eval/featurebench.py +25 -0
- package/eval/land.py +20 -0
- package/eval/legacy/bomberman-prices.json +4 -0
- package/eval/legacy/bomberman.py +161 -0
- package/eval/legacy/commit0.py +91 -0
- package/eval/legacy/ctf-prices.json +4 -0
- package/eval/legacy/ctf.py +178 -0
- package/eval/legacy/featurebench.py +103 -0
- package/eval/legacy/land-prices.json +4 -0
- package/eval/legacy/land.py +177 -0
- package/eval/legacy/swe_bench_pro.py +116 -0
- package/eval/legacy/tank-prices.json +3 -0
- package/eval/legacy/tank.py +408 -0
- package/eval/legacy/warehouse-prices.json +4 -0
- package/eval/legacy/warehouse.py +365 -0
- package/eval/swe-bench-pro.py +25 -0
- package/eval/tank.py +20 -0
- package/eval/warehouse.py +20 -0
- package/lib/client/index.js +376 -63
- package/lib/client/index.js.map +1 -1
- package/lib/index.js +684 -27
- package/package.json +2 -1
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// Bomberman bot: exact deterministic prediction (explosions, chains, shrink)
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// + time-expanded safe reachability + guaranteed-kill detection + threat model.
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#include <algorithm>
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#include <array>
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#include <cmath>
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#include <iostream>
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#include <queue>
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#include <string>
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#include <vector>
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using namespace std;
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const int DX[5] = {0, 0, -1, 1, 0}, DY[5] = {-1, 1, 0, 0, 0};
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const char DS[6] = "UDLRS";
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bool DBG = false;
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int N, P, ME, LIMIT, FUSE, RANGE, CAP, FIRE, SHRINK, EVERY;
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int T;
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vector<string> board;
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struct Player { int x, y, alive; };
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struct Bomb { int owner, x, y, at; int appear = 0; }; // appear: first turn it occupies its cell
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vector<Player> pl;
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vector<Bomb> bombs;
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vector<int> flameEnd; // N*N, -1 none
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inline int C(int x, int y) { return y * N + x; }
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inline bool inb(int x, int y) { return x >= 0 && y >= 0 && x < N && y < N; }
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struct Pred {
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int H;
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vector<vector<unsigned char>> open, safe, occ;
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};
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// Exact forward simulation of terrain/flame/bomb timing (no player moves).
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Pred predict(vector<Bomb> bs, int H) {
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Pred pr; pr.H = H;
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pr.open.assign(H, vector<unsigned char>(N * N));
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pr.safe.assign(H, vector<unsigned char>(N * N));
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pr.occ.assign(H, vector<unsigned char>(N * N));
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auto grid = board;
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vector<int> exp = flameEnd;
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for (int k = 0; k < H; k++) {
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int now = T + k;
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int layer = now < SHRINK ? 0 : 1 + (now - SHRINK) / EVERY;
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for (int y = 0; y < N; y++) for (int x = 0; x < N; x++)
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if (min({x, y, N - 1 - x, N - 1 - y}) <= layer) { grid[y][x] = '#'; exp[C(x, y)] = -1; }
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vector<Bomb> nb;
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for (auto &b : bs) if (grid[b.y][b.x] != '#') nb.push_back(b);
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bs.swap(nb);
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vector<int> at(N * N, -1);
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for (int i = 0; i < (int)bs.size(); i++)
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if (bs[i].appear <= now) { at[C(bs[i].x, bs[i].y)] = i; pr.occ[k][C(bs[i].x, bs[i].y)] = 1; }
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for (int y = 0; y < N; y++) for (int x = 0; x < N; x++) pr.open[k][C(x, y)] = (grid[y][x] == '.');
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queue<int> q; vector<char> gone(bs.size(), 0); vector<unsigned char> hit(N * N, 0);
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for (int i = 0; i < (int)bs.size(); i++)
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if (bs[i].appear <= now && (bs[i].at <= now || exp[C(bs[i].x, bs[i].y)] >= now)) q.push(i);
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while (!q.empty()) {
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int i = q.front(); q.pop();
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if (gone[i]) continue; gone[i] = 1;
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auto b = bs[i]; hit[C(b.x, b.y)] = 1;
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for (int d = 0; d < 4; d++) for (int r = 1; r <= RANGE; r++) {
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int x = b.x + DX[d] * r, y = b.y + DY[d] * r;
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if (!inb(x, y) || grid[y][x] == '#') break;
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int c = C(x, y); hit[c] = 1;
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if (grid[y][x] == '+') break;
|
|
64
|
+
if (at[c] >= 0) { q.push(at[c]); break; }
|
|
65
|
+
}
|
|
66
|
+
}
|
|
67
|
+
vector<Bomb> left;
|
|
68
|
+
for (int i = 0; i < (int)bs.size(); i++) if (!gone[i]) left.push_back(bs[i]);
|
|
69
|
+
bs.swap(left);
|
|
70
|
+
for (int y = 0; y < N; y++) for (int x = 0; x < N; x++) {
|
|
71
|
+
int c = C(x, y);
|
|
72
|
+
if (hit[c]) { exp[c] = max(exp[c], now + FIRE - 1); if (grid[y][x] == '+') grid[y][x] = '.'; }
|
|
73
|
+
pr.safe[k][c] = (grid[y][x] == '.' && exp[c] < now);
|
|
74
|
+
}
|
|
75
|
+
}
|
|
76
|
+
return pr;
|
|
77
|
+
}
|
|
78
|
+
|
|
79
|
+
vector<double> potential;
|
|
80
|
+
vector<unsigned char> eZone, eZone1; // contest-risk shields for my planning (ME only)
|
|
81
|
+
|
|
82
|
+
// Time-expanded safe reachability; first-move bit tracks each of the 5 choices.
|
|
83
|
+
struct Reach {
|
|
84
|
+
array<int, 5> life{};
|
|
85
|
+
array<int, 5> count{};
|
|
86
|
+
array<double, 5> util{};
|
|
87
|
+
int unique = 0, anyLife = 0;
|
|
88
|
+
};
|
|
89
|
+
// Time-expanded safe reachability; first-move bit tracks each of the 5 choices.
|
|
90
|
+
// forced>=0: collapse the first move to that destination cell (conflict-resolved).
|
|
91
|
+
Reach reach(const Pred &pr, int who, int forced = -1, bool useEZ = true) {
|
|
92
|
+
Reach R; R.util.fill(-1e9);
|
|
93
|
+
vector<unsigned char> cur(N * N, 0);
|
|
94
|
+
cur[C(pl[who].x, pl[who].y)] = 31;
|
|
95
|
+
for (int k = 0; k < pr.H; k++) {
|
|
96
|
+
vector<unsigned char> nxt(N * N, 0);
|
|
97
|
+
int now = T + k;
|
|
98
|
+
int layer = now < SHRINK ? 0 : 1 + (now - SHRINK) / EVERY;
|
|
99
|
+
for (int c = 0; c < N * N; c++) if (cur[c]) {
|
|
100
|
+
int x = c % N, y = c / N;
|
|
101
|
+
if (min({x, y, N - 1 - x, N - 1 - y}) <= layer) continue; // shrink kill at phase 1
|
|
102
|
+
for (int d = 0; d < 5; d++) {
|
|
103
|
+
int nx = x + DX[d], ny = y + DY[d], nc = c;
|
|
104
|
+
if (inb(nx, ny)) { int z = C(nx, ny); if (pr.open[k][z] && (!pr.occ[k][z] || z == c)) nc = z; }
|
|
105
|
+
// Enemy bodies may contest cells near them: treat entries into
|
|
106
|
+
// their reachable ring as failed (stay) when planning my escape.
|
|
107
|
+
if (who == ME && useEZ && nc != c) {
|
|
108
|
+
if ((k == 1 || k == 2) && !eZone.empty() && eZone[nc]) nc = c;
|
|
109
|
+
}
|
|
110
|
+
if (k == 0 && forced >= 0) nc = forced;
|
|
111
|
+
if (pr.safe[k][nc]) nxt[nc] |= (k == 0 ? (1 << d) : cur[c]);
|
|
112
|
+
}
|
|
113
|
+
}
|
|
114
|
+
cur.swap(nxt);
|
|
115
|
+
for (int c = 0; c < N * N; c++) if (cur[c])
|
|
116
|
+
for (int d = 0; d < 5; d++) if (cur[c] & (1 << d)) R.life[d] = k + 1;
|
|
117
|
+
}
|
|
118
|
+
for (int c = 0; c < N * N; c++) if (cur[c]) {
|
|
119
|
+
R.unique++;
|
|
120
|
+
for (int d = 0; d < 5; d++) if (cur[c] & (1 << d)) {
|
|
121
|
+
R.count[d]++;
|
|
122
|
+
R.util[d] = max(R.util[d], potential.empty() ? 0.0 : potential[c]);
|
|
123
|
+
}
|
|
124
|
+
}
|
|
125
|
+
for (int d = 0; d < 5; d++) R.anyLife = max(R.anyLife, R.life[d]);
|
|
126
|
+
return R;
|
|
127
|
+
}
|
|
128
|
+
|
|
129
|
+
int boxBlast(int x, int y) {
|
|
130
|
+
int s = 0;
|
|
131
|
+
for (int d = 0; d < 4; d++) for (int r = 1; r <= RANGE; r++) {
|
|
132
|
+
int nx = x + DX[d] * r, ny = y + DY[d] * r;
|
|
133
|
+
if (!inb(nx, ny) || board[ny][nx] == '#') break;
|
|
134
|
+
if (board[ny][nx] == '+') { s++; break; }
|
|
135
|
+
}
|
|
136
|
+
return s;
|
|
137
|
+
}
|
|
138
|
+
|
|
139
|
+
void make_potential(const vector<int> &eUniq) {
|
|
140
|
+
potential.assign(N * N, -1e6);
|
|
141
|
+
priority_queue<pair<double, int>> pq;
|
|
142
|
+
bool late = T >= SHRINK;
|
|
143
|
+
double boxW = late ? 1.2 : 2.5;
|
|
144
|
+
for (int y = 0; y < N; y++) for (int x = 0; x < N; x++) {
|
|
145
|
+
if (board[y][x] != '.') continue;
|
|
146
|
+
int edge = min({x, y, N - 1 - x, N - 1 - y});
|
|
147
|
+
double v = boxW * boxBlast(x, y);
|
|
148
|
+
int until = SHRINK + (edge - 1) * EVERY - T;
|
|
149
|
+
if (until < 12) v -= 60; else v += min(4.0, edge * 0.4);
|
|
150
|
+
for (int i = 0; i < P; i++) if (i != ME && pl[i].alive) {
|
|
151
|
+
int md = abs(pl[i].x - x) + abs(pl[i].y - y);
|
|
152
|
+
if (md <= 6) {
|
|
153
|
+
double w = 1.0 + (eUniq[i] >= 0 && eUniq[i] < 8 ? 1.5 : 0.0);
|
|
154
|
+
if (late) w *= 1.5;
|
|
155
|
+
v += w * 0.8 * (6 - md);
|
|
156
|
+
}
|
|
157
|
+
}
|
|
158
|
+
potential[C(x, y)] = v; pq.push({v, C(x, y)});
|
|
159
|
+
}
|
|
160
|
+
while (!pq.empty()) {
|
|
161
|
+
auto [v, c] = pq.top(); pq.pop();
|
|
162
|
+
if (v < potential[c] - 1e-9) continue;
|
|
163
|
+
int x = c % N, y = c / N;
|
|
164
|
+
for (int d = 0; d < 4; d++) {
|
|
165
|
+
int nx = x + DX[d], ny = y + DY[d];
|
|
166
|
+
if (!inb(nx, ny)) continue;
|
|
167
|
+
double nv;
|
|
168
|
+
if (board[ny][nx] == '+') nv = v - 3.0; // leak value through crates
|
|
169
|
+
else if (board[ny][nx] == '.') nv = v - 0.9;
|
|
170
|
+
else continue;
|
|
171
|
+
int z = C(nx, ny);
|
|
172
|
+
if (nv > potential[z]) { potential[z] = nv; pq.push({nv, z}); }
|
|
173
|
+
}
|
|
174
|
+
}
|
|
175
|
+
}
|
|
176
|
+
|
|
177
|
+
vector<int> prevCell;
|
|
178
|
+
int predict_destination(const Pred &pr, int myd) {
|
|
179
|
+
vector<int> ids, orig, targ;
|
|
180
|
+
for (int i = 0; i < P; i++) if (pl[i].alive) {
|
|
181
|
+
int o = C(pl[i].x, pl[i].y), d = 4;
|
|
182
|
+
if (i == ME) d = myd;
|
|
183
|
+
else if ((int)prevCell.size() == P)
|
|
184
|
+
for (int j = 0; j < 4; j++) if (o == prevCell[i] + DX[j] + DY[j] * N) { d = j; break; }
|
|
185
|
+
int x = pl[i].x + DX[d], y = pl[i].y + DY[d], t = o;
|
|
186
|
+
if (inb(x, y)) { int z = C(x, y); if (pr.open[0][z] && (!pr.occ[0][z] || z == o)) t = z; }
|
|
187
|
+
ids.push_back(i); orig.push_back(o); targ.push_back(t);
|
|
188
|
+
}
|
|
189
|
+
auto res = targ;
|
|
190
|
+
for (int i = 0; i < (int)ids.size(); i++) {
|
|
191
|
+
int cnt = 0;
|
|
192
|
+
for (int j = 0; j < (int)ids.size(); j++) if (targ[j] == targ[i]) cnt++;
|
|
193
|
+
if (cnt > 1) res[i] = orig[i];
|
|
194
|
+
}
|
|
195
|
+
bool ch = true;
|
|
196
|
+
while (ch) {
|
|
197
|
+
ch = false;
|
|
198
|
+
vector<char> stopped(ids.size());
|
|
199
|
+
for (int i = 0; i < (int)ids.size(); i++) if (res[i] == orig[i]) stopped[i] = 1;
|
|
200
|
+
for (int i = 0; i < (int)ids.size(); i++) if (res[i] != orig[i])
|
|
201
|
+
for (int j = 0; j < (int)ids.size(); j++)
|
|
202
|
+
if (stopped[j] && res[i] == orig[j]) { res[i] = orig[i]; ch = true; break; }
|
|
203
|
+
}
|
|
204
|
+
for (int i = 0; i < (int)ids.size(); i++) if (ids[i] == ME) return res[i];
|
|
205
|
+
return C(pl[ME].x, pl[ME].y);
|
|
206
|
+
}
|
|
207
|
+
|
|
208
|
+
vector<int> recent;
|
|
209
|
+
int goal = -1, goalTurn = -100;
|
|
210
|
+
vector<int> goalDist;
|
|
211
|
+
vector<int> bfsDist(int src) {
|
|
212
|
+
vector<int> d(N * N, 1 << 28); queue<int> q; d[src] = 0; q.push(src);
|
|
213
|
+
while (!q.empty()) {
|
|
214
|
+
int c = q.front(); q.pop(); int x = c % N, y = c / N;
|
|
215
|
+
for (int i = 0; i < 4; i++) {
|
|
216
|
+
int nx = x + DX[i], ny = y + DY[i];
|
|
217
|
+
if (inb(nx, ny) && board[ny][nx] == '.') {
|
|
218
|
+
int z = C(nx, ny);
|
|
219
|
+
if (d[z] > d[c] + 1) { d[z] = d[c] + 1; q.push(z); }
|
|
220
|
+
}
|
|
221
|
+
}
|
|
222
|
+
}
|
|
223
|
+
return d;
|
|
224
|
+
}
|
|
225
|
+
double visits(int c) {
|
|
226
|
+
double s = 0;
|
|
227
|
+
for (int k = 0; k < (int)recent.size(); k++)
|
|
228
|
+
if (recent[k] == c) s += 1.0 / (1 + 0.15 * (recent.size() - 1 - k));
|
|
229
|
+
return s;
|
|
230
|
+
}
|
|
231
|
+
void update_goal() {
|
|
232
|
+
int cur = C(pl[ME].x, pl[ME].y);
|
|
233
|
+
recent.push_back(cur);
|
|
234
|
+
if (recent.size() > 32) recent.erase(recent.begin());
|
|
235
|
+
auto dist = bfsDist(cur);
|
|
236
|
+
int layer = T < SHRINK ? 0 : 1 + (T - SHRINK) / EVERY;
|
|
237
|
+
if (goal < 0 || board[goal / N][goal % N] != '.' || dist[goal] >= (1 << 28) ||
|
|
238
|
+
T - goalTurn >= 10 || cur == goal ||
|
|
239
|
+
min({goal % N, goal / N, N - 1 - goal % N, N - 1 - goal / N}) <= layer + 1) {
|
|
240
|
+
goal = -1; double best = -1e20;
|
|
241
|
+
for (int c = 0; c < N * N; c++) if (dist[c] < (1 << 28)) {
|
|
242
|
+
int x = c % N, y = c / N, edge = min({x, y, N - 1 - x, N - 1 - y});
|
|
243
|
+
double v = 1.2 * potential[c] - 0.6 * dist[c] - 1.2 * visits(c);
|
|
244
|
+
int until = SHRINK + (edge - 1) * EVERY - T;
|
|
245
|
+
if (until <= dist[c] + 6) v -= 100;
|
|
246
|
+
if (v > best) { best = v; goal = c; }
|
|
247
|
+
}
|
|
248
|
+
goalTurn = T;
|
|
249
|
+
}
|
|
250
|
+
goalDist = bfsDist(goal < 0 ? cur : goal);
|
|
251
|
+
}
|
|
252
|
+
|
|
253
|
+
pair<int,int> decide() {
|
|
254
|
+
int H = min(12, LIMIT - T);
|
|
255
|
+
auto me = pl[ME];
|
|
256
|
+
eZone.assign(N * N, 0); eZone1.assign(N * N, 0);
|
|
257
|
+
for (int i = 0; i < P; i++) if (i != ME && pl[i].alive) {
|
|
258
|
+
for (int d = 0; d < 5; d++) {
|
|
259
|
+
int x = pl[i].x + DX[d], y = pl[i].y + DY[d];
|
|
260
|
+
if (inb(x, y)) eZone1[C(x, y)] = 1;
|
|
261
|
+
}
|
|
262
|
+
for (int dx = -2; dx <= 2; dx++) for (int dy = -2; dy <= 2; dy++)
|
|
263
|
+
if (abs(dx) + abs(dy) <= 2 && inb(pl[i].x + dx, pl[i].y + dy))
|
|
264
|
+
eZone[C(pl[i].x + dx, pl[i].y + dy)] = 1;
|
|
265
|
+
}
|
|
266
|
+
Pred normal = predict(bombs, H);
|
|
267
|
+
vector<int> eBaseLife(P, 0), eBaseUniq(P, 0);
|
|
268
|
+
for (int i = 0; i < P; i++) if (i != ME && pl[i].alive) {
|
|
269
|
+
Reach e = reach(normal, i);
|
|
270
|
+
eBaseLife[i] = e.anyLife; eBaseUniq[i] = e.unique;
|
|
271
|
+
}
|
|
272
|
+
make_potential(eBaseUniq);
|
|
273
|
+
update_goal();
|
|
274
|
+
Reach rn = reach(normal, ME);
|
|
275
|
+
int active = 0; bool occHere = false;
|
|
276
|
+
for (auto &b : bombs) { if (b.owner == ME) active++; if (b.x == me.x && b.y == me.y) occHere = true; }
|
|
277
|
+
// threat candidates: nearest enemies able to place a bomb right now
|
|
278
|
+
vector<pair<int,int>> cand;
|
|
279
|
+
for (int i = 0; i < P; i++) if (i != ME && pl[i].alive) {
|
|
280
|
+
int cnt = 0; bool occ = false;
|
|
281
|
+
for (auto &b : bombs) { if (b.owner == i) cnt++; if (b.x == pl[i].x && b.y == pl[i].y) occ = true; }
|
|
282
|
+
int md = abs(pl[i].x - me.x) + abs(pl[i].y - me.y);
|
|
283
|
+
if (cnt < CAP && !occ && md <= 6) cand.push_back({md, i});
|
|
284
|
+
}
|
|
285
|
+
sort(cand.begin(), cand.end());
|
|
286
|
+
vector<int> threatIds;
|
|
287
|
+
for (int k = 0; k < (int)cand.size() && k < 2; k++) threatIds.push_back(cand[k].second);
|
|
288
|
+
int nearEnemy = 1000;
|
|
289
|
+
for (int i = 0; i < P; i++) if (i != ME && pl[i].alive)
|
|
290
|
+
nearEnemy = min(nearEnemy, abs(pl[i].x - me.x) + abs(pl[i].y - me.y));
|
|
291
|
+
|
|
292
|
+
double best = -1e30; pair<int,int> ans = {4, 0};
|
|
293
|
+
for (int place = 0; place <= 1; place++) {
|
|
294
|
+
if (place && (active >= CAP || occHere)) continue;
|
|
295
|
+
vector<Bomb> sb = bombs;
|
|
296
|
+
if (place) sb.push_back({ME, me.x, me.y, T + FUSE});
|
|
297
|
+
Pred pr = place ? predict(sb, H) : normal;
|
|
298
|
+
Reach rm = place ? reach(pr, ME) : rn;
|
|
299
|
+
Reach rmO = place ? reach(pr, ME, -1, false) : reach(normal, ME, -1, false);
|
|
300
|
+
vector<int> eLife(P, -1), eUniq(P, -1);
|
|
301
|
+
if (place) for (int i = 0; i < P; i++) if (i != ME && pl[i].alive) {
|
|
302
|
+
Reach e = reach(pr, i); eLife[i] = e.anyLife; eUniq[i] = e.unique;
|
|
303
|
+
}
|
|
304
|
+
// Cautious scenarios: (a) up to 2 near enemies plant right now;
|
|
305
|
+
// (b) the nearest enemy moves one step, then plants at T+1 (exit-sealing).
|
|
306
|
+
// A threat is dropped if it would reduce the enemy's own guaranteed
|
|
307
|
+
// survival while they still had hope (rational-actor filter).
|
|
308
|
+
vector<vector<Bomb>> cscen;
|
|
309
|
+
{
|
|
310
|
+
vector<Bomb> tb = sb;
|
|
311
|
+
for (int i : threatIds) {
|
|
312
|
+
int ref = place ? eLife[i] : eBaseLife[i];
|
|
313
|
+
vector<Bomb> s1 = sb; s1.push_back({i, pl[i].x, pl[i].y, T + FUSE});
|
|
314
|
+
Pred pt = predict(s1, H);
|
|
315
|
+
Reach et = reach(pt, i);
|
|
316
|
+
if (ref < H || et.anyLife >= ref) tb.push_back({i, pl[i].x, pl[i].y, T + FUSE});
|
|
317
|
+
}
|
|
318
|
+
if (tb.size() > sb.size()) cscen.push_back(tb);
|
|
319
|
+
}
|
|
320
|
+
if (!cand.empty()) {
|
|
321
|
+
int i = cand[0].second;
|
|
322
|
+
int ref = place ? eLife[i] : eBaseLife[i];
|
|
323
|
+
for (int d2 = 0; d2 < 5; d2++) {
|
|
324
|
+
int wx = pl[i].x + DX[d2], wy = pl[i].y + DY[d2];
|
|
325
|
+
if (!inb(wx, wy) || board[wy][wx] != '.') continue;
|
|
326
|
+
if (d2 != 4 && wx == me.x && wy == me.y) continue;
|
|
327
|
+
bool hasBomb = false;
|
|
328
|
+
for (auto &b : sb) if (b.x == wx && b.y == wy) { hasBomb = true; break; }
|
|
329
|
+
if (hasBomb) continue;
|
|
330
|
+
vector<Bomb> s2 = sb; s2.push_back({i, wx, wy, T + 1 + FUSE, T + 1});
|
|
331
|
+
Pred p2 = predict(s2, H);
|
|
332
|
+
Reach et = reach(p2, i);
|
|
333
|
+
if (!(ref < H || et.anyLife >= ref)) continue;
|
|
334
|
+
cscen.push_back(s2);
|
|
335
|
+
}
|
|
336
|
+
}
|
|
337
|
+
vector<Pred> cps; vector<Reach> crs;
|
|
338
|
+
for (auto &cs : cscen) { cps.push_back(predict(cs, H)); crs.push_back(reach(cps.back(), ME)); }
|
|
339
|
+
if (DBG) {
|
|
340
|
+
fprintf(stderr, "place=%d cscen=%zu:", place, cscen.size());
|
|
341
|
+
for (size_t s = 0; s < cscen.size(); s++) {
|
|
342
|
+
fprintf(stderr, " {");
|
|
343
|
+
for (auto &b : cscen[s]) fprintf(stderr, "(%d,%d,%d@%d)", b.owner, b.x, b.y, b.at);
|
|
344
|
+
fprintf(stderr, "}");
|
|
345
|
+
fprintf(stderr, " ["); for (int d = 0; d < 5; d++) fprintf(stderr, "%d ", crs[s].life[d]); fprintf(stderr, "]");
|
|
346
|
+
}
|
|
347
|
+
fprintf(stderr, "\n");
|
|
348
|
+
}
|
|
349
|
+
int boxes = place ? boxBlast(me.x, me.y) : 0;
|
|
350
|
+
double boxW = (T >= SHRINK) ? 1.5 : 4.0;
|
|
351
|
+
for (int d = 0; d < 5; d++) {
|
|
352
|
+
int nx = me.x + DX[d], ny = me.y + DY[d];
|
|
353
|
+
int intended = C(me.x, me.y);
|
|
354
|
+
if (inb(nx, ny)) { int z = C(nx, ny); if (pr.open[0][z] && (!pr.occ[0][z] || z == C(me.x, me.y))) intended = z; }
|
|
355
|
+
int dest = predict_destination(pr, d);
|
|
356
|
+
Reach use = rm, useO = rmO;
|
|
357
|
+
if (dest != intended) { use = reach(pr, ME, dest); useO = reach(pr, ME, dest, false); }
|
|
358
|
+
int life = use.life[d];
|
|
359
|
+
double score = life * 100000.0 + min(useO.life[d], H) * 1000.0;
|
|
360
|
+
if (use.count[d] > 0) {
|
|
361
|
+
score += 30.0 * log(1.0 + use.count[d]);
|
|
362
|
+
score += 0.8 * max(-50.0, use.util[d]);
|
|
363
|
+
}
|
|
364
|
+
if (life >= H && use.count[d] <= 4 && nearEnemy <= 4)
|
|
365
|
+
score -= 150.0 * (5 - use.count[d]);
|
|
366
|
+
score -= 1.0 * min(goalDist[dest], 60);
|
|
367
|
+
score -= 1.5 * visits(dest);
|
|
368
|
+
// Ending my move inside an enemy's one-step reach risks move conflicts
|
|
369
|
+
// and next-turn traps; deter it unless survival requires it.
|
|
370
|
+
if (!eZone1.empty() && eZone1[dest] && dest != C(me.x, me.y)) score -= 30.0;
|
|
371
|
+
if (dest == C(me.x, me.y)) score -= 0.8;
|
|
372
|
+
if (place) {
|
|
373
|
+
double bv = -2.0 + boxW * boxes;
|
|
374
|
+
for (int i = 0; i < P; i++) if (i != ME && pl[i].alive) {
|
|
375
|
+
if (eBaseLife[i] >= H && eLife[i] < H) bv += 800; // guaranteed kill
|
|
376
|
+
else if (eBaseLife[i] >= H) bv += 2.0 * max(0, eBaseUniq[i] - eUniq[i]); // escape denial
|
|
377
|
+
}
|
|
378
|
+
score += bv;
|
|
379
|
+
}
|
|
380
|
+
int cl = life;
|
|
381
|
+
for (int s = 0; s < (int)crs.size(); s++) {
|
|
382
|
+
int l;
|
|
383
|
+
if (dest != intended) { Reach rf = reach(cps[s], ME, dest); l = rf.life[d]; }
|
|
384
|
+
else l = crs[s].life[d];
|
|
385
|
+
cl = min(cl, l);
|
|
386
|
+
}
|
|
387
|
+
// A rational enemy who could seal me is almost as bad as certain death.
|
|
388
|
+
if (cl < life) score -= 30000.0 * (life - cl);
|
|
389
|
+
score -= 0.01 * ((d + T) % 5);
|
|
390
|
+
if (DBG) fprintf(stderr, " place=%d d=%c dest=(%d,%d) life=%d cl=%d cnt=%d util=%.1f gd=%d score=%.1f\n",
|
|
391
|
+
place, DS[d], dest % N, dest / N, life, cl, use.count[d], use.util[d], min(goalDist[dest], 60), score);
|
|
392
|
+
if (score > best) { best = score; ans = {d, place}; }
|
|
393
|
+
}
|
|
394
|
+
}
|
|
395
|
+
if (ans.second) goal = -1;
|
|
396
|
+
prevCell.assign(P, 0);
|
|
397
|
+
for (int i = 0; i < P; i++) prevCell[i] = C(pl[i].x, pl[i].y);
|
|
398
|
+
return ans;
|
|
399
|
+
}
|
|
400
|
+
|
|
401
|
+
bool read_state() {
|
|
402
|
+
string w;
|
|
403
|
+
if (!(cin >> w >> T)) return false;
|
|
404
|
+
cin >> w;
|
|
405
|
+
for (auto &row : board) cin >> row;
|
|
406
|
+
for (int i = 0, id; i < P; i++) { cin >> w >> id; cin >> pl[id].x >> pl[id].y >> pl[id].alive; }
|
|
407
|
+
int k; cin >> w >> k; bombs.resize(k);
|
|
408
|
+
for (auto &b : bombs) cin >> w >> b.owner >> b.x >> b.y >> b.at;
|
|
409
|
+
cin >> w >> k;
|
|
410
|
+
flameEnd.assign(N * N, -1);
|
|
411
|
+
for (int i = 0, x, y, e; i < k; i++) { cin >> w >> x >> y >> e; flameEnd[C(x, y)] = e; }
|
|
412
|
+
while (cin >> w) {
|
|
413
|
+
if (w == "END") return true;
|
|
414
|
+
string line; getline(cin, line);
|
|
415
|
+
}
|
|
416
|
+
return false;
|
|
417
|
+
}
|
|
418
|
+
|
|
419
|
+
int main(int argc, char **argv) {
|
|
420
|
+
ios::sync_with_stdio(false); cin.tie(nullptr);
|
|
421
|
+
if (argc > 1) DBG = true;
|
|
422
|
+
string w;
|
|
423
|
+
if (!(cin >> w >> N >> P >> ME >> LIMIT >> FUSE >> RANGE >> CAP >> FIRE >> SHRINK >> EVERY)) return 0;
|
|
424
|
+
board.resize(N); pl.resize(P);
|
|
425
|
+
while (read_state()) {
|
|
426
|
+
pair<int,int> a = {4, 0};
|
|
427
|
+
if (pl[ME].alive) a = decide();
|
|
428
|
+
else { prevCell.assign(P, 0); for (int i = 0; i < P; i++) prevCell[i] = C(pl[i].x, pl[i].y); }
|
|
429
|
+
cout << T << ' ' << DS[a.first] << ' ' << a.second << endl;
|
|
430
|
+
}
|
|
431
|
+
return 0;
|
|
432
|
+
}
|