@xeokit/xeokit-sdk 2.6.87 → 2.6.88-renderers-refactor-v5

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (188) hide show
  1. package/README.md +3 -3
  2. package/dist/xeokit-sdk.cjs.js +13177 -48701
  3. package/dist/xeokit-sdk.es.js +13178 -48700
  4. package/dist/xeokit-sdk.es5.js +1506 -3603
  5. package/dist/xeokit-sdk.min.cjs.js +8 -8
  6. package/dist/xeokit-sdk.min.es.js +8 -8
  7. package/dist/xeokit-sdk.min.es5.js +7 -7
  8. package/package.json +1 -2
  9. package/src/plugins/CxConverterIFCLoaderPlugin/CxConverterIFCLoaderPlugin.js +13 -2
  10. package/src/plugins/DotBIMLoaderPlugin/DotBIMLoaderPlugin.js +2 -2
  11. package/src/plugins/NavCubePlugin/NavCubePlugin.js +63 -22
  12. package/src/plugins/SectionPlanesPlugin/SectionPlanesPlugin.js +3 -1
  13. package/src/viewer/Viewer.js +55 -103
  14. package/src/viewer/scene/canvas/Canvas.js +3 -43
  15. package/src/viewer/scene/geometry/ReadableGeometry.js +0 -25
  16. package/src/viewer/scene/lights/CubeTexture.js +0 -13
  17. package/src/viewer/scene/lights/DirLight.js +2 -1
  18. package/src/viewer/scene/lights/PointLight.js +2 -1
  19. package/src/viewer/scene/materials/Texture.js +0 -9
  20. package/src/viewer/scene/math/rtcCoords.js +1 -38
  21. package/src/viewer/scene/mesh/Mesh.js +454 -212
  22. package/src/viewer/scene/mesh/draw/DrawShaderSource.js +305 -1504
  23. package/src/viewer/scene/mesh/draw/LambertShaderSource.js +35 -0
  24. package/src/viewer/scene/mesh/emphasis/EmphasisShaderSource.js +34 -0
  25. package/src/viewer/scene/mesh/occlusion/OcclusionShaderSource.js +9 -158
  26. package/src/viewer/scene/mesh/pick/PickMeshShaderSource.js +21 -151
  27. package/src/viewer/scene/mesh/pick/PickTriangleShaderSource.js +12 -124
  28. package/src/viewer/scene/mesh/shadow/ShadowShaderSource.js +22 -97
  29. package/src/viewer/scene/model/SceneModel.js +248 -852
  30. package/src/viewer/scene/model/SceneModelEntity.js +4 -4
  31. package/src/viewer/scene/model/SceneModelMesh.js +3 -3
  32. package/src/viewer/scene/model/layer/DTXLayer.js +940 -0
  33. package/src/viewer/scene/model/layer/Layer.js +788 -0
  34. package/src/viewer/scene/model/layer/VBOLayer.js +1019 -0
  35. package/src/viewer/scene/model/layer/programs/ColorProgram.js +35 -0
  36. package/src/viewer/scene/model/layer/programs/ColorTextureProgram.js +46 -0
  37. package/src/viewer/scene/model/layer/programs/DepthProgram.js +11 -0
  38. package/src/viewer/scene/model/layer/programs/EdgesProgram.js +12 -0
  39. package/src/viewer/scene/model/layer/programs/FlatColorProgram.js +24 -0
  40. package/src/viewer/scene/model/layer/programs/OcclusionProgram.js +12 -0
  41. package/src/viewer/scene/model/layer/programs/PBRProgram.js +180 -0
  42. package/src/viewer/scene/model/layer/programs/PickDepthProgram.js +30 -0
  43. package/src/viewer/scene/model/layer/programs/PickMeshProgram.js +12 -0
  44. package/src/viewer/scene/model/layer/programs/PickNormalsProgram.js +18 -0
  45. package/src/viewer/scene/model/layer/programs/ShadowProgram.js +23 -0
  46. package/src/viewer/scene/model/layer/programs/SilhouetteProgram.js +15 -0
  47. package/src/viewer/scene/model/layer/programs/SnapProgram.js +28 -0
  48. package/src/viewer/scene/scene/Scene.js +21 -38
  49. package/src/viewer/scene/webgl/ArrayBuf.js +5 -20
  50. package/src/viewer/scene/webgl/FrameContext.js +14 -86
  51. package/src/viewer/scene/webgl/RenderBuffer.js +62 -262
  52. package/src/viewer/scene/webgl/Renderer.js +880 -843
  53. package/src/viewer/scene/webgl/WebGLRenderer.js +612 -0
  54. package/src/viewer/scene/webgl/occlusion/OcclusionLayer.js +60 -132
  55. package/src/viewer/scene/webgl/occlusion/OcclusionTester.js +167 -328
  56. package/types/plugins/lib/ui/index.d.ts +7 -4
  57. package/src/viewer/scene/mesh/draw/DrawRenderer.js +0 -998
  58. package/src/viewer/scene/mesh/emphasis/EmphasisEdgesRenderer.js +0 -259
  59. package/src/viewer/scene/mesh/emphasis/EmphasisEdgesShaderSource.js +0 -160
  60. package/src/viewer/scene/mesh/emphasis/EmphasisFillRenderer.js +0 -286
  61. package/src/viewer/scene/mesh/emphasis/EmphasisFillShaderSource.js +0 -263
  62. package/src/viewer/scene/mesh/occlusion/OcclusionRenderer.js +0 -221
  63. package/src/viewer/scene/mesh/pick/PickMeshRenderer.js +0 -223
  64. package/src/viewer/scene/mesh/pick/PickTriangleRenderer.js +0 -200
  65. package/src/viewer/scene/mesh/shadow/ShadowRenderer.js +0 -214
  66. package/src/viewer/scene/model/RENDER_PASSES.js +0 -34
  67. package/src/viewer/scene/model/dtx/BindableDataTexture.js +0 -31
  68. package/src/viewer/scene/model/dtx/lines/DTXLinesBuffer.js +0 -27
  69. package/src/viewer/scene/model/dtx/lines/DTXLinesLayer.js +0 -897
  70. package/src/viewer/scene/model/dtx/lines/DTXLinesState.js +0 -46
  71. package/src/viewer/scene/model/dtx/lines/DTXLinesTextureFactory.js +0 -411
  72. package/src/viewer/scene/model/dtx/lines/dataTextureRamStats.js +0 -49
  73. package/src/viewer/scene/model/dtx/lines/rebucketPositions.js +0 -208
  74. package/src/viewer/scene/model/dtx/lines/renderers/DTXLinesColorRenderer.js +0 -389
  75. package/src/viewer/scene/model/dtx/lines/renderers/DTXLinesRenderers.js +0 -65
  76. package/src/viewer/scene/model/dtx/triangles/DTXTrianglesLayer.js +0 -1399
  77. package/src/viewer/scene/model/dtx/triangles/lib/DTXTrianglesBuffer.js +0 -46
  78. package/src/viewer/scene/model/dtx/triangles/lib/DTXTrianglesState.js +0 -250
  79. package/src/viewer/scene/model/dtx/triangles/lib/DTXTrianglesTextureFactory.js +0 -518
  80. package/src/viewer/scene/model/dtx/triangles/lib/dataTextureRamStats.js +0 -54
  81. package/src/viewer/scene/model/dtx/triangles/renderers/DTXTrianglesColorRenderer.js +0 -639
  82. package/src/viewer/scene/model/dtx/triangles/renderers/DTXTrianglesDepthRenderer.js +0 -464
  83. package/src/viewer/scene/model/dtx/triangles/renderers/DTXTrianglesEdgesColorRenderer.js +0 -423
  84. package/src/viewer/scene/model/dtx/triangles/renderers/DTXTrianglesEdgesRenderer.js +0 -431
  85. package/src/viewer/scene/model/dtx/triangles/renderers/DTXTrianglesNormalsRenderer.js +0 -345
  86. package/src/viewer/scene/model/dtx/triangles/renderers/DTXTrianglesOcclusionRenderer.js +0 -436
  87. package/src/viewer/scene/model/dtx/triangles/renderers/DTXTrianglesPickDepthRenderer.js +0 -466
  88. package/src/viewer/scene/model/dtx/triangles/renderers/DTXTrianglesPickMeshRenderer.js +0 -437
  89. package/src/viewer/scene/model/dtx/triangles/renderers/DTXTrianglesPickNormalsFlatRenderer.js +0 -460
  90. package/src/viewer/scene/model/dtx/triangles/renderers/DTXTrianglesPickNormalsRenderer.js +0 -437
  91. package/src/viewer/scene/model/dtx/triangles/renderers/DTXTrianglesRenderers.js +0 -307
  92. package/src/viewer/scene/model/dtx/triangles/renderers/DTXTrianglesSilhouetteRenderer.js +0 -472
  93. package/src/viewer/scene/model/dtx/triangles/renderers/DTXTrianglesSnapInitRenderer.js +0 -474
  94. package/src/viewer/scene/model/dtx/triangles/renderers/DTXTrianglesSnapRenderer.js +0 -435
  95. package/src/viewer/scene/model/vbo/ScratchMemory.js +0 -63
  96. package/src/viewer/scene/model/vbo/VBORenderer.js +0 -664
  97. package/src/viewer/scene/model/vbo/batching/lines/VBOBatchingLinesLayer.js +0 -704
  98. package/src/viewer/scene/model/vbo/batching/lines/lib/VBOBatchingLinesBuffer.js +0 -19
  99. package/src/viewer/scene/model/vbo/batching/lines/renderers/VBOBatchingLineSnapInitRenderer.js +0 -318
  100. package/src/viewer/scene/model/vbo/batching/lines/renderers/VBOBatchingLinesColorRenderer.js +0 -114
  101. package/src/viewer/scene/model/vbo/batching/lines/renderers/VBOBatchingLinesRenderers.js +0 -99
  102. package/src/viewer/scene/model/vbo/batching/lines/renderers/VBOBatchingLinesSilhouetteRenderer.js +0 -124
  103. package/src/viewer/scene/model/vbo/batching/lines/renderers/VBOBatchingLinesSnapInitRenderer.js +0 -313
  104. package/src/viewer/scene/model/vbo/batching/lines/renderers/VBOBatchingLinesSnapRenderer.js +0 -311
  105. package/src/viewer/scene/model/vbo/batching/lines/renderers/VBOSceneModelLineBatchingRenderer.js +0 -24
  106. package/src/viewer/scene/model/vbo/batching/points/VBOBatchingPointsLayer.js +0 -688
  107. package/src/viewer/scene/model/vbo/batching/points/VBOBatchingPointsRenderer.js +0 -24
  108. package/src/viewer/scene/model/vbo/batching/points/renderers/VBOBatchingPointsColorRenderer.js +0 -168
  109. package/src/viewer/scene/model/vbo/batching/points/renderers/VBOBatchingPointsOcclusionRenderer.js +0 -136
  110. package/src/viewer/scene/model/vbo/batching/points/renderers/VBOBatchingPointsPickDepthRenderer.js +0 -156
  111. package/src/viewer/scene/model/vbo/batching/points/renderers/VBOBatchingPointsPickMeshRenderer.js +0 -148
  112. package/src/viewer/scene/model/vbo/batching/points/renderers/VBOBatchingPointsRenderers.js +0 -144
  113. package/src/viewer/scene/model/vbo/batching/points/renderers/VBOBatchingPointsShadowRenderer.js +0 -107
  114. package/src/viewer/scene/model/vbo/batching/points/renderers/VBOBatchingPointsSilhouetteRenderer.js +0 -146
  115. package/src/viewer/scene/model/vbo/batching/points/renderers/VBOBatchingPointsSnapInitRenderer.js +0 -315
  116. package/src/viewer/scene/model/vbo/batching/points/renderers/VBOBatchingPointsSnapRenderer.js +0 -305
  117. package/src/viewer/scene/model/vbo/batching/triangles/VBOBatchingTrianglesBuffer.js +0 -24
  118. package/src/viewer/scene/model/vbo/batching/triangles/VBOBatchingTrianglesLayer.js +0 -1346
  119. package/src/viewer/scene/model/vbo/batching/triangles/renderers/EdgesColorRenderer.js +0 -131
  120. package/src/viewer/scene/model/vbo/batching/triangles/renderers/EdgesEmphasisRenderer.js +0 -135
  121. package/src/viewer/scene/model/vbo/batching/triangles/renderers/EdgesRenderer.js +0 -12
  122. package/src/viewer/scene/model/vbo/batching/triangles/renderers/Renderers.js +0 -403
  123. package/src/viewer/scene/model/vbo/batching/triangles/renderers/TrianglesBatchingRenderer.js +0 -35
  124. package/src/viewer/scene/model/vbo/batching/triangles/renderers/TrianglesColorRenderer.js +0 -252
  125. package/src/viewer/scene/model/vbo/batching/triangles/renderers/TrianglesColorTextureRenderer.js +0 -294
  126. package/src/viewer/scene/model/vbo/batching/triangles/renderers/TrianglesDepthRenderer.js +0 -115
  127. package/src/viewer/scene/model/vbo/batching/triangles/renderers/TrianglesFlatColorRenderer.js +0 -246
  128. package/src/viewer/scene/model/vbo/batching/triangles/renderers/TrianglesNormalsRenderer.js +0 -139
  129. package/src/viewer/scene/model/vbo/batching/triangles/renderers/TrianglesOcclusionRenderer.js +0 -125
  130. package/src/viewer/scene/model/vbo/batching/triangles/renderers/TrianglesPBRRenderer.js +0 -561
  131. package/src/viewer/scene/model/vbo/batching/triangles/renderers/TrianglesPickDepthRenderer.js +0 -144
  132. package/src/viewer/scene/model/vbo/batching/triangles/renderers/TrianglesPickMeshRenderer.js +0 -130
  133. package/src/viewer/scene/model/vbo/batching/triangles/renderers/TrianglesPickNormalsFlatRenderer.js +0 -121
  134. package/src/viewer/scene/model/vbo/batching/triangles/renderers/TrianglesPickNormalsRenderer.js +0 -131
  135. package/src/viewer/scene/model/vbo/batching/triangles/renderers/TrianglesShadowRenderer.js +0 -107
  136. package/src/viewer/scene/model/vbo/batching/triangles/renderers/TrianglesSilhouetteRenderer.js +0 -144
  137. package/src/viewer/scene/model/vbo/batching/triangles/renderers/TrianglesSnapInitRenderer.js +0 -313
  138. package/src/viewer/scene/model/vbo/batching/triangles/renderers/TrianglesSnapRenderer.js +0 -312
  139. package/src/viewer/scene/model/vbo/float16.js +0 -760
  140. package/src/viewer/scene/model/vbo/instancing/lines/VBOInstancingLinesLayer.js +0 -711
  141. package/src/viewer/scene/model/vbo/instancing/lines/renderers/VBOInstancingLinesColorRenderer.js +0 -148
  142. package/src/viewer/scene/model/vbo/instancing/lines/renderers/VBOInstancingLinesRenderer.js +0 -26
  143. package/src/viewer/scene/model/vbo/instancing/lines/renderers/VBOInstancingLinesRenderers.js +0 -139
  144. package/src/viewer/scene/model/vbo/instancing/lines/renderers/VBOInstancingLinesSilhouetteRenderer.js +0 -127
  145. package/src/viewer/scene/model/vbo/instancing/lines/renderers/VBOInstancingLinesSnapInitRenderer.js +0 -308
  146. package/src/viewer/scene/model/vbo/instancing/lines/renderers/VBOInstancingLinesSnapRenderer.js +0 -299
  147. package/src/viewer/scene/model/vbo/instancing/points/VBOInstancingPointsLayer.js +0 -733
  148. package/src/viewer/scene/model/vbo/instancing/points/renderers/VBOInstancingPointsColorRenderer.js +0 -174
  149. package/src/viewer/scene/model/vbo/instancing/points/renderers/VBOInstancingPointsDepthRenderer.js +0 -156
  150. package/src/viewer/scene/model/vbo/instancing/points/renderers/VBOInstancingPointsOcclusionRenderer.js +0 -149
  151. package/src/viewer/scene/model/vbo/instancing/points/renderers/VBOInstancingPointsPickDepthRenderer.js +0 -170
  152. package/src/viewer/scene/model/vbo/instancing/points/renderers/VBOInstancingPointsPickMeshRenderer.js +0 -152
  153. package/src/viewer/scene/model/vbo/instancing/points/renderers/VBOInstancingPointsRenderer.js +0 -26
  154. package/src/viewer/scene/model/vbo/instancing/points/renderers/VBOInstancingPointsRenderers.js +0 -174
  155. package/src/viewer/scene/model/vbo/instancing/points/renderers/VBOInstancingPointsShadowRenderer.js +0 -119
  156. package/src/viewer/scene/model/vbo/instancing/points/renderers/VBOInstancingPointsSilhouetteRenderer.js +0 -154
  157. package/src/viewer/scene/model/vbo/instancing/points/renderers/VBOInstancingPointsSnapInitRenderer.js +0 -307
  158. package/src/viewer/scene/model/vbo/instancing/points/renderers/VBOInstancingPointsSnapRenderer.js +0 -293
  159. package/src/viewer/scene/model/vbo/instancing/points/renderers/VBOInstancingTrianglesRenderer.js +0 -150
  160. package/src/viewer/scene/model/vbo/instancing/triangles/VBOInstancingTrianglesLayer.js +0 -1289
  161. package/src/viewer/scene/model/vbo/instancing/triangles/renderers/EdgesColorRenderer.js +0 -135
  162. package/src/viewer/scene/model/vbo/instancing/triangles/renderers/EdgesEmphasisRenderer.js +0 -137
  163. package/src/viewer/scene/model/vbo/instancing/triangles/renderers/EdgesRenderer.js +0 -12
  164. package/src/viewer/scene/model/vbo/instancing/triangles/renderers/Renderers.js +0 -403
  165. package/src/viewer/scene/model/vbo/instancing/triangles/renderers/TrianglesColorRenderer.js +0 -267
  166. package/src/viewer/scene/model/vbo/instancing/triangles/renderers/TrianglesColorTextureRenderer.js +0 -299
  167. package/src/viewer/scene/model/vbo/instancing/triangles/renderers/TrianglesDepthRenderer.js +0 -126
  168. package/src/viewer/scene/model/vbo/instancing/triangles/renderers/TrianglesFlatColorRenderer.js +0 -255
  169. package/src/viewer/scene/model/vbo/instancing/triangles/renderers/TrianglesFlatNormalsRenderer.js +0 -130
  170. package/src/viewer/scene/model/vbo/instancing/triangles/renderers/TrianglesInstancingRenderer.js +0 -32
  171. package/src/viewer/scene/model/vbo/instancing/triangles/renderers/TrianglesNormalsRenderer.js +0 -138
  172. package/src/viewer/scene/model/vbo/instancing/triangles/renderers/TrianglesOcclusionRenderer.js +0 -128
  173. package/src/viewer/scene/model/vbo/instancing/triangles/renderers/TrianglesPBRRenderer.js +0 -561
  174. package/src/viewer/scene/model/vbo/instancing/triangles/renderers/TrianglesPickDepthRenderer.js +0 -149
  175. package/src/viewer/scene/model/vbo/instancing/triangles/renderers/TrianglesPickMeshRenderer.js +0 -136
  176. package/src/viewer/scene/model/vbo/instancing/triangles/renderers/TrianglesPickNormalsFlatRenderer.js +0 -130
  177. package/src/viewer/scene/model/vbo/instancing/triangles/renderers/TrianglesPickNormalsRenderer.js +0 -145
  178. package/src/viewer/scene/model/vbo/instancing/triangles/renderers/TrianglesShadowRenderer.js +0 -113
  179. package/src/viewer/scene/model/vbo/instancing/triangles/renderers/TrianglesSilhouetteRenderer.js +0 -148
  180. package/src/viewer/scene/model/vbo/instancing/triangles/renderers/TrianglesSnapInitRenderer.js +0 -319
  181. package/src/viewer/scene/model/vbo/instancing/triangles/renderers/TrianglesSnapRenderer.js +0 -310
  182. package/src/viewer/scene/webgl/Attribute.js +0 -23
  183. package/src/viewer/scene/webgl/Program.js +0 -181
  184. package/src/viewer/scene/webgl/RenderBufferManager.js +0 -34
  185. package/src/viewer/scene/webgl/Sampler.js +0 -18
  186. package/src/viewer/scene/webgl/Shader.js +0 -49
  187. package/src/viewer/scene/webgl/sao/SAODepthLimitedBlurRenderer.js +0 -324
  188. package/src/viewer/scene/webgl/sao/SAOOcclusionRenderer.js +0 -384
@@ -6,9 +6,7 @@ import {ArrayBuf} from "../ArrayBuf.js";
6
6
  */
7
7
  class OcclusionLayer {
8
8
 
9
- constructor(scene, origin) {
10
-
11
- this.scene = scene;
9
+ constructor(origin) {
12
10
  this.aabb = math.AABB3();
13
11
  this.origin = math.vec3(origin);
14
12
  this.originHash = this.origin.join();
@@ -22,11 +20,9 @@ class OcclusionLayer {
22
20
  this.lenPositionsBuf = 0;
23
21
  this.indicesBuf = null;
24
22
  this.sectionPlanesActive = [];
25
- this.culledBySectionPlanes = false;
26
23
  this.occlusionTestList = []; // List of
27
24
  this.lenOcclusionTestList = 0;
28
25
  this.pixels = [];
29
- this.aabbDirty = false;
30
26
  this.markerListDirty = false;
31
27
  this.positionsDirty = true;
32
28
  this.occlusionTestListDirty = false;
@@ -55,150 +51,82 @@ class OcclusionLayer {
55
51
  this.numMarkers--;
56
52
  }
57
53
 
58
- update() {
54
+ update(gl, markerInView) {
59
55
  if (this.markerListDirty) {
60
- this._buildMarkerList();
56
+ this.numMarkers = 0;
57
+ for (var id in this.markers) {
58
+ if (this.markers.hasOwnProperty(id)) {
59
+ this.markerList[this.numMarkers] = this.markers[id];
60
+ this.markerIndices[id] = this.numMarkers;
61
+ this.numMarkers++;
62
+ }
63
+ }
64
+ this.markerList.length = this.numMarkers;
61
65
  this.markerListDirty = false;
62
66
  this.positionsDirty = true;
63
67
  this.occlusionTestListDirty = true;
64
68
  }
65
- if (this.positionsDirty) { ////////////// TODO: Don't rebuild this when positions change, very wasteful
66
- this._buildPositions();
67
- this.positionsDirty = false;
68
- this.aabbDirty = true;
69
- this.vbosDirty = true;
70
- }
71
- if (this.aabbDirty) {
72
- this._buildAABB();
73
- this.aabbDirty = false;
74
- }
75
- if (this.vbosDirty) {
76
- this._buildVBOs();
77
- this.vbosDirty = false;
78
- }
79
- if (this.occlusionTestListDirty) {
80
- this._buildOcclusionTestList();
81
- }
82
- this._updateActiveSectionPlanes();
83
- }
84
69
 
85
- _buildMarkerList() {
86
- this.numMarkers = 0;
87
- for (var id in this.markers) {
88
- if (this.markers.hasOwnProperty(id)) {
89
- this.markerList[this.numMarkers] = this.markers[id];
90
- this.markerIndices[id] = this.numMarkers;
91
- this.numMarkers++;
92
- }
93
- }
94
- this.markerList.length = this.numMarkers;
95
- }
96
-
97
- _buildPositions() {
98
- let j = 0;
99
- for (let i = 0; i < this.numMarkers; i++) {
100
- if (this.markerList[i]) {
101
- const marker = this.markerList[i];
102
- const worldPos = marker.rtcPos;
103
- this.positions[j++] = worldPos[0];
104
- this.positions[j++] = worldPos[1];
105
- this.positions[j++] = worldPos[2];
106
- this.indices[i] = i;
70
+ if (this.positionsDirty) { ////////////// TODO: Don't rebuild this when positions change, very wasteful
71
+ let j = 0;
72
+ for (let i = 0; i < this.numMarkers; i++) {
73
+ if (this.markerList[i]) {
74
+ const marker = this.markerList[i];
75
+ const worldPos = marker.rtcPos;
76
+ this.positions[j++] = worldPos[0];
77
+ this.positions[j++] = worldPos[1];
78
+ this.positions[j++] = worldPos[2];
79
+ this.indices[i] = i;
80
+ }
107
81
  }
108
- }
109
- this.positions.length = this.numMarkers * 3;
110
- this.indices.length = this.numMarkers;
111
- }
112
-
113
- _buildAABB() {
114
- const aabb = this.aabb;
115
- math.collapseAABB3(aabb);
116
- math.expandAABB3Points3(aabb, this.positions);
117
- const origin = this.origin;
118
- aabb[0] += origin[0];
119
- aabb[1] += origin[1];
120
- aabb[2] += origin[2];
121
- aabb[3] += origin[0];
122
- aabb[4] += origin[1];
123
- aabb[5] += origin[2];
124
- }
82
+ this.positions.length = this.numMarkers * 3;
83
+ this.indices.length = this.numMarkers;
84
+ this.positionsDirty = false;
125
85
 
126
- _buildVBOs() {
127
- if (this.positionsBuf) {
128
- if (this.lenPositionsBuf === this.positions.length) { // Just updating buffer elements, don't need to reallocate
129
- this.positionsBuf.setData(new Float32Array(this.positions)); // Indices don't need updating
130
- return;
86
+ const aabb = this.aabb;
87
+ math.collapseAABB3(aabb);
88
+ math.expandAABB3Points3(aabb, this.positions);
89
+ const origin = this.origin;
90
+ aabb[0] += origin[0];
91
+ aabb[1] += origin[1];
92
+ aabb[2] += origin[2];
93
+ aabb[3] += origin[0];
94
+ aabb[4] += origin[1];
95
+ aabb[5] += origin[2];
96
+
97
+ if (this.positionsBuf && (this.lenPositionsBuf !== this.positions.length)) {
98
+ this.positionsBuf.destroy();
99
+ this.positionsBuf = null;
100
+ this.indicesBuf.destroy();
101
+ this.indicesBuf = null;
131
102
  }
132
- this.positionsBuf.destroy();
133
- this.positionsBuf = null;
134
- this.indicesBuf.destroy();
135
- this.indicesBuf = null;
136
- }
137
- const gl = this.scene.canvas.gl;
138
- const lenPositions = this.numMarkers * 3;
139
- const lenIndices = this.numMarkers;
140
- this.positionsBuf = new ArrayBuf(gl, gl.ARRAY_BUFFER, new Float32Array(this.positions), lenPositions, 3, gl.STATIC_DRAW);
141
- this.indicesBuf = new ArrayBuf(gl, gl.ELEMENT_ARRAY_BUFFER, new Uint16Array(this.indices), lenIndices, 1, gl.STATIC_DRAW);
142
- this.lenPositionsBuf = this.positions.length;
143
- }
144
103
 
145
- _buildOcclusionTestList() {
146
- const canvas = this.scene.canvas;
147
- const near = this.scene.camera.perspective.near; // Assume near enough to ortho near
148
- const boundary = canvas.boundary;
149
- const canvasWidth = boundary[2];
150
- const canvasHeight = boundary[3];
151
- let lenPixels = 0;
152
- this.lenOcclusionTestList = 0;
153
- for (let i = 0; i < this.numMarkers; i++) {
154
- const marker = this.markerList[i];
155
- const viewPos = marker.viewPos;
156
- if (viewPos[2] > -near) { // Clipped by near plane
157
- marker._setVisible(false);
158
- continue;
159
- }
160
- const canvasPos = marker.canvasPos;
161
- const canvasX = canvasPos[0];
162
- const canvasY = canvasPos[1];
163
- if ((canvasX + 10) < 0 || (canvasY + 10) < 0 || (canvasX - 10) > canvasWidth || (canvasY - 10) > canvasHeight) {
164
- marker._setVisible(false);
165
- continue;
166
- }
167
- if (marker.entity && !marker.entity.visible) {
168
- marker._setVisible(false);
169
- continue;
104
+ const positionsArr = new Float32Array(this.positions);
105
+ if (this.positionsBuf) {
106
+ this.positionsBuf.setData(positionsArr); // Just updating buffer elements, don't need to reallocate; Indices don't need updating
107
+ } else {
108
+ this.positionsBuf = new ArrayBuf(gl, gl.ARRAY_BUFFER, positionsArr, positionsArr.length, 3, gl.STATIC_DRAW);
109
+ this.indicesBuf = new ArrayBuf(gl, gl.ELEMENT_ARRAY_BUFFER, new Uint16Array(this.indices), this.indices.length, 1, gl.STATIC_DRAW);
110
+ this.lenPositionsBuf = this.positions.length;
170
111
  }
171
- if (marker.occludable) {
172
- this.occlusionTestList[this.lenOcclusionTestList++] = marker;
173
- this.pixels[lenPixels++] = canvasX;
174
- this.pixels[lenPixels++] = canvasY;
175
- continue;
176
- }
177
- marker._setVisible(true);
178
112
  }
179
- }
180
113
 
181
- _updateActiveSectionPlanes() {
182
- const sectionPlanes = this.scene._sectionPlanesState.sectionPlanes;
183
- const numSectionPlanes = sectionPlanes.length;
184
- if (numSectionPlanes > 0) {
185
- for (let i = 0; i < numSectionPlanes; i++) {
186
- const sectionPlane = sectionPlanes[i];
187
- if (!sectionPlane.active) {
188
- this.sectionPlanesActive[i] = false;
114
+ if (this.occlusionTestListDirty) {
115
+ let lenPixels = 0;
116
+ this.lenOcclusionTestList = 0;
117
+ for (let i = 0; i < this.numMarkers; i++) {
118
+ const marker = this.markerList[i];
119
+ if ((marker.entity && !marker.entity.visible) || (! markerInView(marker))) {
120
+ marker._setVisible(false);
121
+ } else if (marker.occludable) {
122
+ this.occlusionTestList[this.lenOcclusionTestList++] = marker;
123
+ this.pixels[lenPixels++] = marker.canvasPos[0];
124
+ this.pixels[lenPixels++] = marker.canvasPos[1];
189
125
  } else {
190
- const intersect = math.planeAABB3Intersect(sectionPlane.dir, sectionPlane.dist, this.aabb);
191
- const outside = (intersect === -1);
192
- if (outside) {
193
- this.culledBySectionPlanes = true;
194
- return;
195
- }
196
- const intersecting = (intersect === 0);
197
- this.sectionPlanesActive[i] = intersecting;
126
+ marker._setVisible(true);
198
127
  }
199
128
  }
200
129
  }
201
- this.culledBySectionPlanes = false;
202
130
  }
203
131
 
204
132
  destroy() {