@rpgengine/system-5e 1.0.0 → 1.1.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/LICENSE.md +41 -41
- package/dist/dying.js +28 -10
- package/dist/page-style.js +631 -631
- package/dist/page.js +6 -6
- package/instructions/import.md +1 -1
- package/instructions/level-up.md +1 -1
- package/instructions/mentor-tutorial.md +1 -1
- package/instructions/quest-ends.md +1 -1
- package/package.json +10 -5
- package/rules/Adventuring.md +228 -228
- package/rules/Beyond 1st Level.md +241 -241
- package/rules/Combat.md +504 -504
- package/rules/Conditions.md +110 -110
- package/rules/Diseases.md +41 -41
- package/rules/Equipment.md +731 -731
- package/rules/Fantasy-Historical Pantheons.md +112 -112
- package/rules/Madness.md +72 -72
- package/rules/Magic Items.md +142 -142
- package/rules/Monsters.md +403 -403
- package/rules/Nonplayer Characters.md +15 -15
- package/rules/Objects.md +40 -40
- package/rules/Poisons.md +64 -64
- package/rules/Races.md +33 -33
- package/rules/Spellcasting.md +225 -225
- package/rules/The Planes of Existence.md +59 -59
- package/rules/Traps.md +170 -170
- package/rules/Using Ability Scores.md +394 -394
- package/versions/srd-5.1/system.yaml +2 -2
- package/words/ar.yaml +533 -533
- package/words/cs.yaml +533 -533
- package/words/da.yaml +533 -533
- package/words/de.yaml +533 -533
- package/words/el.yaml +533 -533
- package/words/en.yaml +20 -20
- package/words/es.yaml +533 -533
- package/words/fi.yaml +533 -533
- package/words/he.yaml +533 -533
- package/words/hi.yaml +533 -533
- package/words/hu.yaml +533 -533
- package/words/is.yaml +533 -533
- package/words/it.yaml +575 -575
- package/words/ja.yaml +533 -533
- package/words/ko.yaml +533 -533
- package/words/nb.yaml +533 -533
- package/words/nl.yaml +533 -533
- package/words/pl.yaml +533 -533
- package/words/pt.yaml +533 -533
- package/words/ro.yaml +533 -533
- package/words/ru.yaml +533 -533
- package/words/sv.yaml +533 -533
- package/words/tr.yaml +533 -533
- package/words/uk.yaml +533 -533
- package/words/zh.yaml +533 -533
- package/world/creatures/Aboleth.md +66 -66
- package/world/creatures/Acolyte.md +37 -37
- package/world/creatures/Adult Black Dragon.md +71 -71
- package/world/creatures/Adult Blue Dragon.md +68 -68
- package/world/creatures/Adult Brass Dragon.md +72 -72
- package/world/creatures/Adult Bronze Dragon.md +80 -80
- package/world/creatures/Adult Copper Dragon.md +72 -72
- package/world/creatures/Adult Gold Dragon.md +80 -80
- package/world/creatures/Adult Green Dragon.md +72 -72
- package/world/creatures/Adult Red Dragon.md +68 -68
- package/world/creatures/Adult Silver Dragon.md +76 -76
- package/world/creatures/Adult White Dragon.md +72 -72
- package/world/creatures/Air Elemental.md +43 -43
- package/world/creatures/Ancient Black Dragon.md +71 -71
- package/world/creatures/Ancient Blue Dragon.md +68 -68
- package/world/creatures/Ancient Brass Dragon.md +77 -77
- package/world/creatures/Ancient Bronze Dragon.md +80 -80
- package/world/creatures/Ancient Copper Dragon.md +77 -77
- package/world/creatures/Ancient Gold Dragon.md +80 -80
- package/world/creatures/Ancient Green Dragon.md +72 -72
- package/world/creatures/Ancient Red Dragon.md +68 -68
- package/world/creatures/Ancient Silver Dragon.md +76 -76
- package/world/creatures/Ancient White Dragon.md +72 -72
- package/world/creatures/Androsphinx.md +83 -83
- package/world/creatures/Animated Armor.md +39 -39
- package/world/creatures/Ankheg.md +31 -31
- package/world/creatures/Ape.md +32 -32
- package/world/creatures/Archmage.md +63 -63
- package/world/creatures/Assassin.md +48 -48
- package/world/creatures/Awakened Shrub.md +34 -34
- package/world/creatures/Awakened Tree.md +35 -35
- package/world/creatures/Axe Beak.md +26 -26
- package/world/creatures/Azer.md +40 -40
- package/world/creatures/Baboon.md +30 -30
- package/world/creatures/Badger.md +31 -31
- package/world/creatures/Balor.md +55 -55
- package/world/creatures/Bandit Captain.md +45 -45
- package/world/creatures/Bandit.md +33 -33
- package/world/creatures/Barbed Devil.md +52 -52
- package/world/creatures/Basilisk.md +35 -35
- package/world/creatures/Bat.md +34 -34
- package/world/creatures/Bearded Devil.md +48 -48
- package/world/creatures/Behir.md +44 -44
- package/world/creatures/Berserker.md +33 -33
- package/world/creatures/Black Bear.md +38 -38
- package/world/creatures/Black Dragon Wyrmling.md +41 -41
- package/world/creatures/Black Pudding.md +46 -46
- package/world/creatures/Blink Dog.md +36 -36
- package/world/creatures/Blood Hawk.md +36 -36
- package/world/creatures/Blue Dragon Wyrmling.md +36 -36
- package/world/creatures/Boar.md +33 -33
- package/world/creatures/Bone Devil.md +47 -47
- package/world/creatures/Brass Dragon Wyrmling.md +40 -40
- package/world/creatures/Bronze Dragon Wyrmling.md +45 -45
- package/world/creatures/Brown Bear.md +38 -38
- package/world/creatures/Bugbear.md +39 -39
- package/world/creatures/Bulette.md +37 -37
- package/world/creatures/Camel.md +24 -24
- package/world/creatures/Cat.md +31 -31
- package/world/creatures/Centaur.md +40 -40
- package/world/creatures/Chain Devil.md +52 -52
- package/world/creatures/Chimera.md +41 -41
- package/world/creatures/Chuul.md +45 -45
- package/world/creatures/Clay Golem.md +52 -52
- package/world/creatures/Cloaker.md +56 -56
- package/world/creatures/Cloud Giant.md +46 -46
- package/world/creatures/Cockatrice.md +26 -26
- package/world/creatures/Commoner.md +27 -27
- package/world/creatures/Constrictor Snake.md +29 -29
- package/world/creatures/Copper Dragon Wyrmling.md +40 -40
- package/world/creatures/Couatl.md +54 -54
- package/world/creatures/Crab.md +33 -33
- package/world/creatures/Crocodile.md +32 -32
- package/world/creatures/Cult Fanatic.md +46 -46
- package/world/creatures/Cultist.md +34 -34
- package/world/creatures/Darkmantle.md +42 -42
- package/world/creatures/Death Dog.md +36 -36
- package/world/creatures/Deep Gnome (Svirfneblin).md +46 -46
- package/world/creatures/Deer.md +24 -24
- package/world/creatures/Deva.md +57 -57
- package/world/creatures/Dire Wolf.md +34 -34
- package/world/creatures/Djinni.md +50 -50
- package/world/creatures/Doppelganger.md +45 -45
- package/world/creatures/Draft Horse.md +24 -24
- package/world/creatures/Dragon Turtle.md +47 -47
- package/world/creatures/Dragonborn.md +58 -58
- package/world/creatures/Dretch.md +39 -39
- package/world/creatures/Drider.md +58 -58
- package/world/creatures/Drow Elf.md +46 -46
- package/world/creatures/Druid (creature).md +41 -41
- package/world/creatures/Dryad.md +53 -53
- package/world/creatures/Duergar.md +45 -45
- package/world/creatures/Dust Mephit.md +42 -42
- package/world/creatures/Dwarf.md +49 -49
- package/world/creatures/Eagle.md +31 -31
- package/world/creatures/Earth Elemental.md +44 -44
- package/world/creatures/Efreeti.md +48 -48
- package/world/creatures/Elephant.md +33 -33
- package/world/creatures/Elf.md +44 -44
- package/world/creatures/Elk.md +32 -32
- package/world/creatures/Erinyes.md +51 -51
- package/world/creatures/Ettercap.md +48 -48
- package/world/creatures/Ettin.md +42 -42
- package/world/creatures/Fire Elemental.md +43 -43
- package/world/creatures/Fire Giant.md +35 -35
- package/world/creatures/Flesh Golem.md +53 -53
- package/world/creatures/Flying Snake.md +34 -34
- package/world/creatures/Flying Sword.md +38 -38
- package/world/creatures/Frog.md +32 -32
- package/world/creatures/Frost Giant.md +35 -35
- package/world/creatures/Gargoyle.md +42 -42
- package/world/creatures/Gelatinous Cube.md +49 -49
- package/world/creatures/Ghast.md +40 -40
- package/world/creatures/Ghost.md +49 -49
- package/world/creatures/Ghoul.md +31 -31
- package/world/creatures/Giant Ape.md +32 -32
- package/world/creatures/Giant Badger.md +37 -37
- package/world/creatures/Giant Bat.md +34 -34
- package/world/creatures/Giant Boar.md +33 -33
- package/world/creatures/Giant Centipede.md +27 -27
- package/world/creatures/Giant Constrictor Snake.md +30 -30
- package/world/creatures/Giant Crab.md +33 -33
- package/world/creatures/Giant Crocodile.md +38 -38
- package/world/creatures/Giant Eagle.md +40 -40
- package/world/creatures/Giant Elk.md +37 -37
- package/world/creatures/Giant Fire Beetle.md +33 -33
- package/world/creatures/Giant Frog.md +40 -40
- package/world/creatures/Giant Goat.md +33 -33
- package/world/creatures/Giant Hyena.md +30 -30
- package/world/creatures/Giant Lizard.md +29 -29
- package/world/creatures/Giant Octopus.md +41 -41
- package/world/creatures/Giant Owl.md +38 -38
- package/world/creatures/Giant Poisonous Snake.md +27 -27
- package/world/creatures/Giant Rat.md +39 -39
- package/world/creatures/Giant Scorpion.md +32 -32
- package/world/creatures/Giant Sea Horse.md +36 -36
- package/world/creatures/Giant Shark.md +38 -38
- package/world/creatures/Giant Spider.md +45 -45
- package/world/creatures/Giant Toad.md +39 -39
- package/world/creatures/Giant Vulture.md +43 -43
- package/world/creatures/Giant Wasp.md +25 -25
- package/world/creatures/Giant Weasel.md +31 -31
- package/world/creatures/Giant Wolf Spider.md +41 -41
- package/world/creatures/Gibbering Mouther.md +41 -41
- package/world/creatures/Glabrezu.md +48 -48
- package/world/creatures/Gladiator.md +49 -49
- package/world/creatures/Gnoll.md +38 -38
- package/world/creatures/Gnome.md +37 -37
- package/world/creatures/Goat.md +32 -32
- package/world/creatures/Goblin.md +36 -36
- package/world/creatures/Gold Dragon Wyrmling.md +45 -45
- package/world/creatures/Gorgon.md +39 -39
- package/world/creatures/Gray Ooze.md +42 -42
- package/world/creatures/Green Dragon Wyrmling.md +42 -42
- package/world/creatures/Green Hag.md +49 -49
- package/world/creatures/Grick.md +39 -39
- package/world/creatures/Griffon.md +38 -38
- package/world/creatures/Grimlock.md +39 -39
- package/world/creatures/Guard.md +29 -29
- package/world/creatures/Guardian Naga.md +55 -55
- package/world/creatures/Gynosphinx.md +72 -72
- package/world/creatures/Half-Elf.md +40 -40
- package/world/creatures/Half-Orc.md +44 -44
- package/world/creatures/Half-Red Dragon Veteran.md +42 -42
- package/world/creatures/Halfling.md +39 -39
- package/world/creatures/Harpy.md +39 -39
- package/world/creatures/Hawk.md +31 -31
- package/world/creatures/Hell Hound.md +40 -40
- package/world/creatures/Hezrou.md +45 -45
- package/world/creatures/High Elf.md +22 -22
- package/world/creatures/Hill Dwarf.md +16 -16
- package/world/creatures/Hill Giant.md +33 -33
- package/world/creatures/Hippogriff.md +37 -37
- package/world/creatures/Hobgoblin.md +35 -35
- package/world/creatures/Homunculus.md +35 -35
- package/world/creatures/Horned Devil.md +49 -49
- package/world/creatures/Human.md +29 -29
- package/world/creatures/Hunter Shark.md +38 -38
- package/world/creatures/Hydra.md +49 -49
- package/world/creatures/Hyena.md +30 -30
- package/world/creatures/Ice Devil.md +56 -56
- package/world/creatures/Ice Mephit.md +45 -45
- package/world/creatures/Imp.md +45 -45
- package/world/creatures/Invisible Stalker.md +42 -42
- package/world/creatures/Iron Golem.md +52 -52
- package/world/creatures/Jackal.md +33 -33
- package/world/creatures/Killer Whale.md +39 -39
- package/world/creatures/Knight.md +48 -48
- package/world/creatures/Kobold.md +37 -37
- package/world/creatures/Kraken.md +70 -70
- package/world/creatures/Lamia.md +46 -46
- package/world/creatures/Lemure.md +37 -37
- package/world/creatures/Lich.md +84 -84
- package/world/creatures/Lightfoot Halfling.md +18 -18
- package/world/creatures/Lion.md +42 -42
- package/world/creatures/Lizard.md +26 -26
- package/world/creatures/Lizardfolk.md +45 -45
- package/world/creatures/Mage.md +47 -47
- package/world/creatures/Magma Mephit.md +45 -45
- package/world/creatures/Magmin.md +37 -37
- package/world/creatures/Mammoth.md +35 -35
- package/world/creatures/Manticore.md +42 -42
- package/world/creatures/Marilith.md +56 -56
- package/world/creatures/Mastiff.md +32 -32
- package/world/creatures/Medusa.md +46 -46
- package/world/creatures/Merfolk.md +32 -32
- package/world/creatures/Merrow.md +42 -42
- package/world/creatures/Mimic.md +46 -46
- package/world/creatures/Minotaur Skeleton.md +38 -38
- package/world/creatures/Minotaur.md +42 -42
- package/world/creatures/Mule.md +32 -32
- package/world/creatures/Mummy Lord.md +83 -83
- package/world/creatures/Mummy.md +38 -38
- package/world/creatures/Nalfeshnee.md +49 -49
- package/world/creatures/Night Hag.md +50 -50
- package/world/creatures/Nightmare.md +39 -39
- package/world/creatures/Noble.md +36 -36
- package/world/creatures/Ochre Jelly.md +42 -42
- package/world/creatures/Octopus.md +41 -41
- package/world/creatures/Ogre Zombie.md +34 -34
- package/world/creatures/Ogre.md +30 -30
- package/world/creatures/Oni.md +53 -53
- package/world/creatures/Orc.md +36 -36
- package/world/creatures/Otyugh.md +42 -42
- package/world/creatures/Owl.md +35 -35
- package/world/creatures/Owlbear.md +38 -38
- package/world/creatures/Panther.md +37 -37
- package/world/creatures/Pegasus.md +28 -28
- package/world/creatures/Phase Spider.md +41 -41
- package/world/creatures/Pit Fiend.md +61 -61
- package/world/creatures/Planetar.md +56 -56
- package/world/creatures/Plesiosaurus.md +32 -32
- package/world/creatures/Poisonous Snake.md +26 -26
- package/world/creatures/Polar Bear.md +38 -38
- package/world/creatures/Pony.md +24 -24
- package/world/creatures/Priest.md +47 -47
- package/world/creatures/Pseudodragon.md +44 -44
- package/world/creatures/Purple Worm.md +42 -42
- package/world/creatures/Quasit.md +44 -44
- package/world/creatures/Quipper.md +36 -36
- package/world/creatures/Rakshasa.md +45 -45
- package/world/creatures/Rat.md +30 -30
- package/world/creatures/Raven.md +31 -31
- package/world/creatures/Red Dragon Wyrmling.md +36 -36
- package/world/creatures/Reef Shark.md +38 -38
- package/world/creatures/Remorhaz.md +39 -39
- package/world/creatures/Rhinoceros.md +30 -30
- package/world/creatures/Riding Horse.md +24 -24
- package/world/creatures/Roc.md +39 -39
- package/world/creatures/Rock Gnome.md +27 -27
- package/world/creatures/Roper.md +48 -48
- package/world/creatures/Rug of Smothering.md +38 -38
- package/world/creatures/Rust Monster.md +39 -39
- package/world/creatures/Saber-Toothed Tiger.md +36 -36
- package/world/creatures/Sahuagin.md +49 -49
- package/world/creatures/Salamander.md +44 -44
- package/world/creatures/Satyr.md +38 -38
- package/world/creatures/Scorpion.md +26 -26
- package/world/creatures/Scout.md +40 -40
- package/world/creatures/Sea Hag.md +46 -46
- package/world/creatures/Sea Horse.md +25 -25
- package/world/creatures/Shadow.md +45 -45
- package/world/creatures/Shambling Mound.md +42 -42
- package/world/creatures/Shield Guardian.md +49 -49
- package/world/creatures/Shrieker.md +31 -31
- package/world/creatures/Silver Dragon Wyrmling.md +39 -39
- package/world/creatures/Skeleton.md +33 -33
- package/world/creatures/Solar.md +77 -77
- package/world/creatures/Specter.md +38 -38
- package/world/creatures/Spider.md +38 -38
- package/world/creatures/Spirit Naga.md +50 -50
- package/world/creatures/Sprite.md +37 -37
- package/world/creatures/Spy.md +42 -42
- package/world/creatures/Steam Mephit.md +40 -40
- package/world/creatures/Stirge.md +29 -29
- package/world/creatures/Stone Giant.md +45 -45
- package/world/creatures/Stone Golem.md +46 -46
- package/world/creatures/Storm Giant.md +51 -51
- package/world/creatures/Succubus-Incubus.md +50 -50
- package/world/creatures/Swarm of Bats.md +39 -39
- package/world/creatures/Swarm of Insects.md +52 -52
- package/world/creatures/Swarm of Poisonous Snakes.md +33 -33
- package/world/creatures/Swarm of Quippers.md +39 -39
- package/world/creatures/Swarm of Rats.md +35 -35
- package/world/creatures/Swarm of Ravens.md +33 -33
- package/world/creatures/Tarrasque.md +78 -78
- package/world/creatures/Thug.md +40 -40
- package/world/creatures/Tiefling.md +40 -40
- package/world/creatures/Tiger.md +37 -37
- package/world/creatures/Treant.md +45 -45
- package/world/creatures/Tribal Warrior.md +33 -33
- package/world/creatures/Triceratops.md +33 -33
- package/world/creatures/Troll.md +42 -42
- package/world/creatures/Tyrannosaurus Rex.md +32 -32
- package/world/creatures/Unicorn.md +71 -71
- package/world/creatures/Vampire Spawn.md +55 -55
- package/world/creatures/Vampire.md +93 -93
- package/world/creatures/Veteran.md +38 -38
- package/world/creatures/Violet Fungus.md +34 -34
- package/world/creatures/Vrock.md +49 -49
- package/world/creatures/Vulture.md +34 -34
- package/world/creatures/Warhorse Skeleton.md +29 -29
- package/world/creatures/Warhorse.md +29 -29
- package/world/creatures/Water Elemental.md +47 -47
- package/world/creatures/Weasel.md +30 -30
- package/world/creatures/Werebear.md +45 -45
- package/world/creatures/Wereboar.md +45 -45
- package/world/creatures/Wererat.md +45 -45
- package/world/creatures/Weretiger.md +51 -51
- package/world/creatures/Werewolf.md +45 -45
- package/world/creatures/White Dragon Wyrmling.md +37 -37
- package/world/creatures/Wight.md +47 -47
- package/world/creatures/Will-o'-Wisp.md +47 -47
- package/world/creatures/Winter Wolf.md +44 -44
- package/world/creatures/Wolf.md +34 -34
- package/world/creatures/Worg.md +35 -35
- package/world/creatures/Wraith.md +41 -41
- package/world/creatures/Wyvern.md +37 -37
- package/world/creatures/Xorn.md +48 -48
- package/world/creatures/Young Black Dragon.md +47 -47
- package/world/creatures/Young Blue Dragon.md +42 -42
- package/world/creatures/Young Brass Dragon.md +46 -46
- package/world/creatures/Young Bronze Dragon.md +51 -51
- package/world/creatures/Young Copper Dragon.md +46 -46
- package/world/creatures/Young Gold Dragon.md +51 -51
- package/world/creatures/Young Green Dragon.md +48 -48
- package/world/creatures/Young Red Dragon.md +42 -42
- package/world/creatures/Young Silver Dragon.md +45 -45
- package/world/creatures/Young White Dragon.md +48 -48
- package/world/creatures/Zombie.md +34 -34
- package/world/items/Abacus.md +6 -6
- package/world/items/Acid.md +9 -9
- package/world/items/Adamantine Armor.md +7 -7
- package/world/items/Alchemist's Fire.md +9 -9
- package/world/items/Alchemist's Supplies.md +8 -8
- package/world/items/Ammunition, +1, +2, or +3.md +7 -7
- package/world/items/Amulet of Health.md +9 -9
- package/world/items/Amulet of Proof against Detection and Location.md +8 -8
- package/world/items/Amulet of the Planes.md +8 -8
- package/world/items/Amulet.md +8 -8
- package/world/items/Animated Shield.md +8 -8
- package/world/items/Antitoxin.md +8 -8
- package/world/items/Apparatus of the Crab.md +38 -38
- package/world/items/Armor of Invulnerability.md +9 -9
- package/world/items/Armor of Resistance.md +16 -16
- package/world/items/Armor of Vulnerability.md +10 -10
- package/world/items/Armor, +1, +2, or +3.md +7 -7
- package/world/items/Arrow of Slaying.md +11 -11
- package/world/items/Arrow-Catching Shield.md +8 -8
- package/world/items/Arrows.md +8 -8
- package/world/items/Backpack.md +6 -6
- package/world/items/Bag of Beans.md +26 -26
- package/world/items/Bag of Devouring.md +13 -13
- package/world/items/Bag of Holding.md +13 -13
- package/world/items/Bag of Tricks.md +52 -52
- package/world/items/Bagpipes.md +8 -8
- package/world/items/Ball Bearings.md +9 -9
- package/world/items/Barding.md +8 -8
- package/world/items/Barrel.md +6 -6
- package/world/items/Basic Poison.md +8 -8
- package/world/items/Basket.md +6 -6
- package/world/items/Battleaxe.md +11 -11
- package/world/items/Bead of Force.md +11 -11
- package/world/items/Bedroll.md +6 -6
- package/world/items/Bell.md +5 -5
- package/world/items/Belt of Dwarvenkind.md +19 -19
- package/world/items/Belt of Giant Strength.md +18 -18
- package/world/items/Berserker Axe.md +12 -12
- package/world/items/Bit and Bridle.md +6 -6
- package/world/items/Blanket.md +6 -6
- package/world/items/Block and Tackle.md +8 -8
- package/world/items/Blowgun Needles.md +8 -8
- package/world/items/Blowgun.md +11 -11
- package/world/items/Book.md +8 -8
- package/world/items/Boots of Elvenkind.md +7 -7
- package/world/items/Boots of Levitation.md +8 -8
- package/world/items/Boots of Speed.md +10 -10
- package/world/items/Boots of Striding and Springing.md +8 -8
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When you drink this potion, you gain a flying speed equal to your walking speed for 1 hour and can hover. If you’re in the air when the potion wears off, you fall unless you have some other means of staying aloft. This potion’s clear liquid floats at the top of its container and has cloudy white impurities drifting in it.
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category: potion
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When you drink this potion, you gain a flying speed equal to your walking speed for 1 hour and can hover. If you’re in the air when the potion wears off, you fall unless you have some other means of staying aloft. This potion’s clear liquid floats at the top of its container and has cloudy white impurities drifting in it.
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When you drink this potion, you gain the effect of the *gaseous form* spell for 1 hour (no concentration required) or until you end the effect as a bonus action. This potion’s container seems to hold fog that moves and pours like water.
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When you drink this potion, you gain the effect of the *gaseous form* spell for 1 hour (no concentration required) or until you end the effect as a bonus action. This potion’s container seems to hold fog that moves and pours like water.
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When you drink this potion, your Strength score changes for 1 hour. The type of giant determines the score (see the table below). The potion has no effect on you if your Strength is equal to or greater than that score.
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This potion’s transparent liquid has floating in it a sliver of fingernail from a giant of the appropriate type. The *potion of frost giant strength* and the *potion of stone giant strength* have the same effect.
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category: potion
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image: "[[round-potion.svg]]"
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When you drink this potion, your Strength score changes for 1 hour. The type of giant determines the score (see the table below). The potion has no effect on you if your Strength is equal to or greater than that score.
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This potion’s transparent liquid has floating in it a sliver of fingernail from a giant of the appropriate type. The *potion of frost giant strength* and the *potion of stone giant strength* have the same effect.
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| Type of Giant | Strength | Rarity |
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| Hill giant | 21 | Uncommon |
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|
14
|
+
| Frost/stone giant | 23 | Rare |
|
|
15
|
+
| Fire giant | 25 | Rare |
|
|
16
|
+
| Cloud giant | 27 | Very rare |
|
|
17
|
+
| Storm giant | 29 | Legendary |
|
|
@@ -1,7 +1,7 @@
|
|
|
1
|
-
---
|
|
2
|
-
category: potion
|
|
3
|
-
rarity: uncommon
|
|
4
|
-
image: "[[round-potion.svg]]"
|
|
5
|
-
---
|
|
6
|
-
|
|
7
|
-
When you drink this potion, you gain the “enlarge” effect of the *enlarge/reduce* spell for 1d4 hours (no concentration required). The red in the potion’s liquid continuously expands from a tiny bead to color the clear liquid around it and then contracts. Shaking the bottle fails to interrupt this process.
|
|
1
|
+
---
|
|
2
|
+
category: potion
|
|
3
|
+
rarity: uncommon
|
|
4
|
+
image: "[[round-potion.svg]]"
|
|
5
|
+
---
|
|
6
|
+
|
|
7
|
+
When you drink this potion, you gain the “enlarge” effect of the *enlarge/reduce* spell for 1d4 hours (no concentration required). The red in the potion’s liquid continuously expands from a tiny bead to color the clear liquid around it and then contracts. Shaking the bottle fails to interrupt this process.
|
|
@@ -1,20 +1,20 @@
|
|
|
1
|
-
---
|
|
2
|
-
category: potion
|
|
3
|
-
rarity: varies
|
|
4
|
-
cost: 50 gp (common)
|
|
5
|
-
weight: 1/2 lb
|
|
6
|
-
image: "[[health-potion.svg]]"
|
|
7
|
-
---
|
|
8
|
-
|
|
9
|
-
You regain hit points when you drink this potion. The number of hit points depends on the potion’s rarity, as shown in the Potions of Healing table. Whatever its potency, the potion’s red liquid glimmers when agitated.
|
|
10
|
-
|
|
11
|
-
**Potions of Healing**
|
|
12
|
-
|
|
13
|
-
| Potion of … | Rarity | HP Regained |
|
|
14
|
-
|---|---|---|
|
|
15
|
-
| Healing | Common | 2d4 + 2 |
|
|
16
|
-
| Greater healing | Uncommon | 4d4 + 4 |
|
|
17
|
-
| Superior healing | Rare | 8d4 + 8 |
|
|
18
|
-
| Supreme healing | Very rare | 10d4 + 20 |
|
|
19
|
-
|
|
20
|
-
Drinking or administering a potion takes an action.
|
|
1
|
+
---
|
|
2
|
+
category: potion
|
|
3
|
+
rarity: varies
|
|
4
|
+
cost: 50 gp (common)
|
|
5
|
+
weight: 1/2 lb
|
|
6
|
+
image: "[[health-potion.svg]]"
|
|
7
|
+
---
|
|
8
|
+
|
|
9
|
+
You regain hit points when you drink this potion. The number of hit points depends on the potion’s rarity, as shown in the Potions of Healing table. Whatever its potency, the potion’s red liquid glimmers when agitated.
|
|
10
|
+
|
|
11
|
+
**Potions of Healing**
|
|
12
|
+
|
|
13
|
+
| Potion of … | Rarity | HP Regained |
|
|
14
|
+
|---|---|---|
|
|
15
|
+
| Healing | Common | 2d4 + 2 |
|
|
16
|
+
| Greater healing | Uncommon | 4d4 + 4 |
|
|
17
|
+
| Superior healing | Rare | 8d4 + 8 |
|
|
18
|
+
| Supreme healing | Very rare | 10d4 + 20 |
|
|
19
|
+
|
|
20
|
+
Drinking or administering a potion takes an action.
|
|
@@ -1,7 +1,7 @@
|
|
|
1
|
-
---
|
|
2
|
-
category: potion
|
|
3
|
-
rarity: rare
|
|
4
|
-
image: "[[round-potion.svg]]"
|
|
5
|
-
---
|
|
6
|
-
|
|
7
|
-
For 1 hour after drinking it, you gain 10 temporary hit points that last for 1 hour. For the same duration, you are under the effect of the *bless* spell (no concentration required). This blue potion bubbles and steams as if boiling.
|
|
1
|
+
---
|
|
2
|
+
category: potion
|
|
3
|
+
rarity: rare
|
|
4
|
+
image: "[[round-potion.svg]]"
|
|
5
|
+
---
|
|
6
|
+
|
|
7
|
+
For 1 hour after drinking it, you gain 10 temporary hit points that last for 1 hour. For the same duration, you are under the effect of the *bless* spell (no concentration required). This blue potion bubbles and steams as if boiling.
|
|
@@ -1,7 +1,7 @@
|
|
|
1
|
-
---
|
|
2
|
-
category: potion
|
|
3
|
-
rarity: very rare
|
|
4
|
-
image: "[[round-potion.svg]]"
|
|
5
|
-
---
|
|
6
|
-
|
|
7
|
-
This potion’s container looks empty but feels as though it holds liquid. When you drink it, you become invisible for 1 hour. Anything you wear or carry is invisible with you. The effect ends early if you attack or cast a spell.
|
|
1
|
+
---
|
|
2
|
+
category: potion
|
|
3
|
+
rarity: very rare
|
|
4
|
+
image: "[[round-potion.svg]]"
|
|
5
|
+
---
|
|
6
|
+
|
|
7
|
+
This potion’s container looks empty but feels as though it holds liquid. When you drink it, you become invisible for 1 hour. Anything you wear or carry is invisible with you. The effect ends early if you attack or cast a spell.
|
|
@@ -1,7 +1,7 @@
|
|
|
1
|
-
---
|
|
2
|
-
category: potion
|
|
3
|
-
rarity: rare
|
|
4
|
-
image: "[[round-potion.svg]]"
|
|
5
|
-
---
|
|
6
|
-
|
|
7
|
-
When you drink this potion, you gain the effect of the *detect thoughts* spell (save DC 13). The potion’s dense, purple liquid has an ovoid cloud of pink floating in it.
|
|
1
|
+
---
|
|
2
|
+
category: potion
|
|
3
|
+
rarity: rare
|
|
4
|
+
image: "[[round-potion.svg]]"
|
|
5
|
+
---
|
|
6
|
+
|
|
7
|
+
When you drink this potion, you gain the effect of the *detect thoughts* spell (save DC 13). The potion’s dense, purple liquid has an ovoid cloud of pink floating in it.
|
|
@@ -1,9 +1,9 @@
|
|
|
1
|
-
---
|
|
2
|
-
category: potion
|
|
3
|
-
rarity: uncommon
|
|
4
|
-
image: "[[poison-bottle.svg]]"
|
|
5
|
-
---
|
|
6
|
-
|
|
7
|
-
This concoction looks, smells, and tastes like a *potion of healing* or other beneficial potion. However, it is actually poison masked by illusion magic. An *identify* spell reveals its true nature.
|
|
8
|
-
|
|
9
|
-
If you drink it, you take 3d6 poison damage, and you must succeed on a DC 13 Constitution saving throw or be poisoned. At the start of each of your turns while you are poisoned in this way, you take 3d6 poison damage. At the end of each of your turns, you can repeat the saving throw. On a successful save, the poison damage you take on your subsequent turns decreases by 1d6. The poison ends when the damage decreases to 0.
|
|
1
|
+
---
|
|
2
|
+
category: potion
|
|
3
|
+
rarity: uncommon
|
|
4
|
+
image: "[[poison-bottle.svg]]"
|
|
5
|
+
---
|
|
6
|
+
|
|
7
|
+
This concoction looks, smells, and tastes like a *potion of healing* or other beneficial potion. However, it is actually poison masked by illusion magic. An *identify* spell reveals its true nature.
|
|
8
|
+
|
|
9
|
+
If you drink it, you take 3d6 poison damage, and you must succeed on a DC 13 Constitution saving throw or be poisoned. At the start of each of your turns while you are poisoned in this way, you take 3d6 poison damage. At the end of each of your turns, you can repeat the saving throw. On a successful save, the poison damage you take on your subsequent turns decreases by 1d6. The poison ends when the damage decreases to 0.
|
|
@@ -1,15 +1,15 @@
|
|
|
1
|
-
---
|
|
2
|
-
category: potion
|
|
3
|
-
rarity: uncommon
|
|
4
|
-
image: "[[round-potion.svg]]"
|
|
5
|
-
---
|
|
6
|
-
|
|
7
|
-
When you drink this potion, you gain resistance to one type of damage for 1 hour. The GM chooses the type or determines it randomly from the options below.
|
|
8
|
-
|
|
9
|
-
| d10 | Damage Type | d10 | Damage Type |
|
|
10
|
-
|---|---|---|---|
|
|
11
|
-
| 1 | Acid | 6 | Necrotic |
|
|
12
|
-
| 2 | Cold | 7 | Poison |
|
|
13
|
-
| 3 | Fire | 8 | Psychic |
|
|
14
|
-
| 4 | Force | 9 | Radiant |
|
|
15
|
-
| 5 | Lightning | 10 | Thunder |
|
|
1
|
+
---
|
|
2
|
+
category: potion
|
|
3
|
+
rarity: uncommon
|
|
4
|
+
image: "[[round-potion.svg]]"
|
|
5
|
+
---
|
|
6
|
+
|
|
7
|
+
When you drink this potion, you gain resistance to one type of damage for 1 hour. The GM chooses the type or determines it randomly from the options below.
|
|
8
|
+
|
|
9
|
+
| d10 | Damage Type | d10 | Damage Type |
|
|
10
|
+
|---|---|---|---|
|
|
11
|
+
| 1 | Acid | 6 | Necrotic |
|
|
12
|
+
| 2 | Cold | 7 | Poison |
|
|
13
|
+
| 3 | Fire | 8 | Psychic |
|
|
14
|
+
| 4 | Force | 9 | Radiant |
|
|
15
|
+
| 5 | Lightning | 10 | Thunder |
|
|
@@ -1,7 +1,7 @@
|
|
|
1
|
-
---
|
|
2
|
-
category: potion
|
|
3
|
-
rarity: very rare
|
|
4
|
-
image: "[[round-potion.svg]]"
|
|
5
|
-
---
|
|
6
|
-
|
|
7
|
-
When you drink this potion, you gain the effect of the *haste* spell for 1 minute (no concentration required). The potion’s yellow fluid is streaked with black and swirls on its own.
|
|
1
|
+
---
|
|
2
|
+
category: potion
|
|
3
|
+
rarity: very rare
|
|
4
|
+
image: "[[round-potion.svg]]"
|
|
5
|
+
---
|
|
6
|
+
|
|
7
|
+
When you drink this potion, you gain the effect of the *haste* spell for 1 minute (no concentration required). The potion’s yellow fluid is streaked with black and swirls on its own.
|
|
@@ -1,7 +1,7 @@
|
|
|
1
|
-
---
|
|
2
|
-
category: potion
|
|
3
|
-
rarity: uncommon
|
|
4
|
-
image: "[[round-potion.svg]]"
|
|
5
|
-
---
|
|
6
|
-
|
|
7
|
-
You can breathe underwater for 1 hour after drinking this potion. Its cloudy green fluid smells of the sea and has a jellyfish-like bubble floating in it.
|
|
1
|
+
---
|
|
2
|
+
category: potion
|
|
3
|
+
rarity: uncommon
|
|
4
|
+
image: "[[round-potion.svg]]"
|
|
5
|
+
---
|
|
6
|
+
|
|
7
|
+
You can breathe underwater for 1 hour after drinking this potion. Its cloudy green fluid smells of the sea and has a jellyfish-like bubble floating in it.
|
|
@@ -1,8 +1,8 @@
|
|
|
1
|
-
---
|
|
2
|
-
category: artisan's tools
|
|
3
|
-
cost: 10 gp
|
|
4
|
-
weight: 3 lb
|
|
5
|
-
image: "[[painted-pottery.svg]]"
|
|
6
|
-
---
|
|
7
|
-
|
|
8
|
-
These special tools include the items needed to pursue a craft or trade. The table shows examples of the most common types of tools, each providing items related to a single craft. Proficiency with a set of artisan’s tools lets you add your proficiency bonus to any ability checks you make using the tools in your craft. Each type of artisan’s tools requires a separate proficiency.
|
|
1
|
+
---
|
|
2
|
+
category: artisan's tools
|
|
3
|
+
cost: 10 gp
|
|
4
|
+
weight: 3 lb
|
|
5
|
+
image: "[[painted-pottery.svg]]"
|
|
6
|
+
---
|
|
7
|
+
|
|
8
|
+
These special tools include the items needed to pursue a craft or trade. The table shows examples of the most common types of tools, each providing items related to a single craft. Proficiency with a set of artisan’s tools lets you add your proficiency bonus to any ability checks you make using the tools in your craft. Each type of artisan’s tools requires a separate proficiency.
|
package/world/items/Pouch.md
CHANGED
|
@@ -1,8 +1,8 @@
|
|
|
1
|
-
---
|
|
2
|
-
category: adventuring gear
|
|
3
|
-
cost: 5 sp
|
|
4
|
-
weight: 1 lb
|
|
5
|
-
image: "[[powder-bag.svg]]"
|
|
6
|
-
---
|
|
7
|
-
|
|
8
|
-
A cloth or leather pouch can hold up to 20 sling bullets or 50 blowgun needles, among other things. A compartmentalized pouch for holding spell components is called a component pouch (described earlier in this section).
|
|
1
|
+
---
|
|
2
|
+
category: adventuring gear
|
|
3
|
+
cost: 5 sp
|
|
4
|
+
weight: 1 lb
|
|
5
|
+
image: "[[powder-bag.svg]]"
|
|
6
|
+
---
|
|
7
|
+
|
|
8
|
+
A cloth or leather pouch can hold up to 20 sling bullets or 50 blowgun needles, among other things. A compartmentalized pouch for holding spell components is called a component pouch (described earlier in this section).
|
|
@@ -1,9 +1,9 @@
|
|
|
1
|
-
---
|
|
2
|
-
category: equipment pack
|
|
3
|
-
cost: 19 gp
|
|
4
|
-
image: "[[knapsack.svg]]"
|
|
5
|
-
---
|
|
6
|
-
|
|
7
|
-
Includes a backpack, a blanket, 10 candles, a tinderbox, an alms box, 2 blocks of incense, a censer, vestments, 2 days of rations, and a waterskin.
|
|
8
|
-
|
|
9
|
-
On a sheet, a pack is what it holds: write each kind with how many, never the pack itself.
|
|
1
|
+
---
|
|
2
|
+
category: equipment pack
|
|
3
|
+
cost: 19 gp
|
|
4
|
+
image: "[[knapsack.svg]]"
|
|
5
|
+
---
|
|
6
|
+
|
|
7
|
+
Includes a backpack, a blanket, 10 candles, a tinderbox, an alms box, 2 blocks of incense, a censer, vestments, 2 days of rations, and a waterskin.
|
|
8
|
+
|
|
9
|
+
On a sheet, a pack is what it holds: write each kind with how many, never the pack itself.
|
|
@@ -1,11 +1,11 @@
|
|
|
1
|
-
---
|
|
2
|
-
category: simple melee weapon
|
|
3
|
-
cost: 2 sp
|
|
4
|
-
damage: 1d6 bludgeoning
|
|
5
|
-
weight: 4 lb
|
|
6
|
-
properties: [versatile (1d8)]
|
|
7
|
-
bonus: 0
|
|
8
|
-
attack: "best(str-mod, dex-mod / has(features, Martial Arts)) + proficiency * max(has(weapon-proficiencies, simple weapons), has(weapon-proficiencies, Quarterstaff), has(weapon-proficiencies, quarterstaffs)) + bonus"
|
|
9
|
-
damage-roll: "dice(1d6, martial-arts) + best(str-mod, dex-mod / has(features, Martial Arts)) + bonus + 2 * has(fighting-styles, Dueling) bludgeoning"
|
|
10
|
-
image: "[[wizard-staff.svg]]"
|
|
11
|
-
---
|
|
1
|
+
---
|
|
2
|
+
category: simple melee weapon
|
|
3
|
+
cost: 2 sp
|
|
4
|
+
damage: 1d6 bludgeoning
|
|
5
|
+
weight: 4 lb
|
|
6
|
+
properties: [versatile (1d8)]
|
|
7
|
+
bonus: 0
|
|
8
|
+
attack: "best(str-mod, dex-mod / has(features, Martial Arts)) + proficiency * max(has(weapon-proficiencies, simple weapons), has(weapon-proficiencies, Quarterstaff), has(weapon-proficiencies, quarterstaffs)) + bonus"
|
|
9
|
+
damage-roll: "dice(1d6, martial-arts) + best(str-mod, dex-mod / has(features, Martial Arts)) + bonus + 2 * has(fighting-styles, Dueling) bludgeoning"
|
|
10
|
+
image: "[[wizard-staff.svg]]"
|
|
11
|
+
---
|
package/world/items/Quiver.md
CHANGED
|
@@ -1,8 +1,8 @@
|
|
|
1
|
-
---
|
|
2
|
-
category: adventuring gear
|
|
3
|
-
cost: 1 gp
|
|
4
|
-
weight: 1 lb
|
|
5
|
-
image: "[[quiver.svg]]"
|
|
6
|
-
---
|
|
7
|
-
|
|
8
|
-
A quiver can hold up to 20 arrows.
|
|
1
|
+
---
|
|
2
|
+
category: adventuring gear
|
|
3
|
+
cost: 1 gp
|
|
4
|
+
weight: 1 lb
|
|
5
|
+
image: "[[quiver.svg]]"
|
|
6
|
+
---
|
|
7
|
+
|
|
8
|
+
A quiver can hold up to 20 arrows.
|
package/world/items/Rapier.md
CHANGED
|
@@ -1,11 +1,11 @@
|
|
|
1
|
-
---
|
|
2
|
-
category: martial melee weapon
|
|
3
|
-
cost: 25 gp
|
|
4
|
-
damage: 1d8 piercing
|
|
5
|
-
weight: 2 lb
|
|
6
|
-
properties: [finesse]
|
|
7
|
-
bonus: 0
|
|
8
|
-
attack: "max(str-mod, dex-mod) + proficiency * max(has(weapon-proficiencies, martial weapons), has(weapon-proficiencies, Rapier), has(weapon-proficiencies, rapiers)) + bonus"
|
|
9
|
-
damage-roll: "1d8 + max(str-mod, dex-mod) + bonus + 2 * has(fighting-styles, Dueling) piercing"
|
|
10
|
-
image: "[[katana.svg]]"
|
|
11
|
-
---
|
|
1
|
+
---
|
|
2
|
+
category: martial melee weapon
|
|
3
|
+
cost: 25 gp
|
|
4
|
+
damage: 1d8 piercing
|
|
5
|
+
weight: 2 lb
|
|
6
|
+
properties: [finesse]
|
|
7
|
+
bonus: 0
|
|
8
|
+
attack: "max(str-mod, dex-mod) + proficiency * max(has(weapon-proficiencies, martial weapons), has(weapon-proficiencies, Rapier), has(weapon-proficiencies, rapiers)) + bonus"
|
|
9
|
+
damage-roll: "1d8 + max(str-mod, dex-mod) + bonus + 2 * has(fighting-styles, Dueling) piercing"
|
|
10
|
+
image: "[[katana.svg]]"
|
|
11
|
+
---
|
package/world/items/Rations.md
CHANGED
|
@@ -1,9 +1,9 @@
|
|
|
1
|
-
---
|
|
2
|
-
aliases: [Rations (1 day)]
|
|
3
|
-
category: adventuring gear
|
|
4
|
-
cost: 5 sp
|
|
5
|
-
weight: 2 lb
|
|
6
|
-
image: "[[meat.svg]]"
|
|
7
|
-
---
|
|
8
|
-
|
|
9
|
-
Rations consist of dry foods suitable for extended travel, including jerky, dried fruit, hardtack, and nuts.
|
|
1
|
+
---
|
|
2
|
+
aliases: [Rations (1 day)]
|
|
3
|
+
category: adventuring gear
|
|
4
|
+
cost: 5 sp
|
|
5
|
+
weight: 2 lb
|
|
6
|
+
image: "[[meat.svg]]"
|
|
7
|
+
---
|
|
8
|
+
|
|
9
|
+
Rations consist of dry foods suitable for extended travel, including jerky, dried fruit, hardtack, and nuts.
|
package/world/items/Reliquary.md
CHANGED
|
@@ -1,8 +1,8 @@
|
|
|
1
|
-
---
|
|
2
|
-
category: holy symbol
|
|
3
|
-
cost: 5 gp
|
|
4
|
-
weight: 2 lb
|
|
5
|
-
image: "[[locked-box.svg]]"
|
|
6
|
-
---
|
|
7
|
-
|
|
8
|
-
A holy symbol is a representation of a god or pantheon. It might be an amulet depicting a symbol representing a deity, the same symbol carefully engraved or inlaid as an emblem on a shield, or a tiny box holding a fragment of a sacred relic. Appendix PH-B "Fantasy-Historical Pantheons" lists the symbols commonly associated with many gods in the multiverse. A cleric or paladin can use a holy symbol as a spellcasting focus. To use the symbol in this way, the caster must hold it in hand, wear it visibly, or bear it on a shield.
|
|
1
|
+
---
|
|
2
|
+
category: holy symbol
|
|
3
|
+
cost: 5 gp
|
|
4
|
+
weight: 2 lb
|
|
5
|
+
image: "[[locked-box.svg]]"
|
|
6
|
+
---
|
|
7
|
+
|
|
8
|
+
A holy symbol is a representation of a god or pantheon. It might be an amulet depicting a symbol representing a deity, the same symbol carefully engraved or inlaid as an emblem on a shield, or a tiny box holding a fragment of a sacred relic. Appendix PH-B "Fantasy-Historical Pantheons" lists the symbols commonly associated with many gods in the multiverse. A cleric or paladin can use a holy symbol as a spellcasting focus. To use the symbol in this way, the caster must hold it in hand, wear it visibly, or bear it on a shield.
|
|
@@ -1,9 +1,9 @@
|
|
|
1
|
-
---
|
|
2
|
-
category: wondrous item
|
|
3
|
-
rarity: uncommon
|
|
4
|
-
image: "[[honey-jar.svg]]"
|
|
5
|
-
---
|
|
6
|
-
|
|
7
|
-
This glass jar, 3 inches in diameter, contains 1d4 + 1 doses of a thick mixture that smells faintly of aloe. The jar and its contents weigh 1/2 pound.
|
|
8
|
-
|
|
9
|
-
As an action, one dose of the ointment can be swallowed or applied to the skin. The creature that receives it regains 2d8 + 2 hit points, ceases to be poisoned, and is cured of any disease.
|
|
1
|
+
---
|
|
2
|
+
category: wondrous item
|
|
3
|
+
rarity: uncommon
|
|
4
|
+
image: "[[honey-jar.svg]]"
|
|
5
|
+
---
|
|
6
|
+
|
|
7
|
+
This glass jar, 3 inches in diameter, contains 1d4 + 1 doses of a thick mixture that smells faintly of aloe. The jar and its contents weigh 1/2 pound.
|
|
8
|
+
|
|
9
|
+
As an action, one dose of the ointment can be swallowed or applied to the skin. The creature that receives it regains 2d8 + 2 hit points, ceases to be poisoned, and is cured of any disease.
|
|
@@ -1,8 +1,8 @@
|
|
|
1
|
-
---
|
|
2
|
-
category: saddle
|
|
3
|
-
cost: 10 gp
|
|
4
|
-
weight: 25 lb
|
|
5
|
-
image: "[[saddle.svg]]"
|
|
6
|
-
---
|
|
7
|
-
|
|
8
|
-
A military saddle braces the rider, helping you keep your seat on an active mount in battle. It gives you advantage on any check you make to remain mounted. An exotic saddle is required for riding any aquatic or flying mount.
|
|
1
|
+
---
|
|
2
|
+
category: saddle
|
|
3
|
+
cost: 10 gp
|
|
4
|
+
weight: 25 lb
|
|
5
|
+
image: "[[saddle.svg]]"
|
|
6
|
+
---
|
|
7
|
+
|
|
8
|
+
A military saddle braces the rider, helping you keep your seat on an active mount in battle. It gives you advantage on any check you make to remain mounted. An exotic saddle is required for riding any aquatic or flying mount.
|
package/world/items/Ring Mail.md
CHANGED
|
@@ -1,11 +1,11 @@
|
|
|
1
|
-
---
|
|
2
|
-
category: heavy armor
|
|
3
|
-
cost: 30 gp
|
|
4
|
-
bonus: 0
|
|
5
|
-
armor-class: 14 + bonus
|
|
6
|
-
stealth-disadvantage: true
|
|
7
|
-
weight: 40 lb
|
|
8
|
-
image: "[[mail-shirt.svg]]"
|
|
9
|
-
---
|
|
10
|
-
|
|
11
|
-
This armor is leather armor with heavy rings sewn into it. The rings help reinforce the armor against blows from swords and axes. Ring mail is inferior to chain mail, and it's usually worn only by those who can’t afford better armor.
|
|
1
|
+
---
|
|
2
|
+
category: heavy armor
|
|
3
|
+
cost: 30 gp
|
|
4
|
+
bonus: 0
|
|
5
|
+
armor-class: 14 + bonus
|
|
6
|
+
stealth-disadvantage: true
|
|
7
|
+
weight: 40 lb
|
|
8
|
+
image: "[[mail-shirt.svg]]"
|
|
9
|
+
---
|
|
10
|
+
|
|
11
|
+
This armor is leather armor with heavy rings sewn into it. The rings help reinforce the armor against blows from swords and axes. Ring mail is inferior to chain mail, and it's usually worn only by those who can’t afford better armor.
|
|
@@ -1,12 +1,12 @@
|
|
|
1
|
-
---
|
|
2
|
-
category: ring
|
|
3
|
-
rarity: rare
|
|
4
|
-
charges: 3/3
|
|
5
|
-
image: "[[ring.svg]]"
|
|
6
|
-
---
|
|
7
|
-
|
|
8
|
-
This ring has 3 charges, and it regains 1d3 expended charges daily at dawn. While wearing the ring, you can use an action to expend 1 of its charges to cast one of the following spells:
|
|
9
|
-
|
|
10
|
-
- *Animal friendship* (save DC 13)
|
|
11
|
-
- *Fear* (save DC 13), targeting only beasts that have an Intelligence of 3 or lower
|
|
12
|
-
- *Speak with animals*
|
|
1
|
+
---
|
|
2
|
+
category: ring
|
|
3
|
+
rarity: rare
|
|
4
|
+
charges: 3/3
|
|
5
|
+
image: "[[ring.svg]]"
|
|
6
|
+
---
|
|
7
|
+
|
|
8
|
+
This ring has 3 charges, and it regains 1d3 expended charges daily at dawn. While wearing the ring, you can use an action to expend 1 of its charges to cast one of the following spells:
|
|
9
|
+
|
|
10
|
+
- *Animal friendship* (save DC 13)
|
|
11
|
+
- *Fear* (save DC 13), targeting only beasts that have an Intelligence of 3 or lower
|
|
12
|
+
- *Speak with animals*
|
|
@@ -1,12 +1,12 @@
|
|
|
1
|
-
---
|
|
2
|
-
category: ring
|
|
3
|
-
rarity: legendary
|
|
4
|
-
attunement: true
|
|
5
|
-
image: "[[ring.svg]]"
|
|
6
|
-
---
|
|
7
|
-
|
|
8
|
-
While wearing this ring, you can speak its command word as an action to summon a particular djinni from the Elemental Plane of Air. The djinni appears in an unoccupied space you choose within 120 feet of you. It remains as long as you concentrate (as if concentrating on a spell), to a maximum of 1 hour, or until it drops to 0 hit points. It then returns to its home plane.
|
|
9
|
-
|
|
10
|
-
While summoned, the djinni is friendly to you and your companions. It obeys any commands you give it, no matter what language you use. If you fail to command it, the djinni defends itself against attackers but takes no other actions.
|
|
11
|
-
|
|
12
|
-
After the djinni departs, it can’t be summoned again for 24 hours, and the ring becomes nonmagical if the djinni dies.
|
|
1
|
+
---
|
|
2
|
+
category: ring
|
|
3
|
+
rarity: legendary
|
|
4
|
+
attunement: true
|
|
5
|
+
image: "[[ring.svg]]"
|
|
6
|
+
---
|
|
7
|
+
|
|
8
|
+
While wearing this ring, you can speak its command word as an action to summon a particular djinni from the Elemental Plane of Air. The djinni appears in an unoccupied space you choose within 120 feet of you. It remains as long as you concentrate (as if concentrating on a spell), to a maximum of 1 hour, or until it drops to 0 hit points. It then returns to its home plane.
|
|
9
|
+
|
|
10
|
+
While summoned, the djinni is friendly to you and your companions. It obeys any commands you give it, no matter what language you use. If you fail to command it, the djinni defends itself against attackers but takes no other actions.
|
|
11
|
+
|
|
12
|
+
After the djinni departs, it can’t be summoned again for 24 hours, and the ring becomes nonmagical if the djinni dies.
|
|
@@ -1,43 +1,43 @@
|
|
|
1
|
-
---
|
|
2
|
-
category: ring
|
|
3
|
-
rarity: legendary
|
|
4
|
-
attunement: true
|
|
5
|
-
charges: 5/5
|
|
6
|
-
image: "[[ring.svg]]"
|
|
7
|
-
---
|
|
8
|
-
|
|
9
|
-
This ring is linked to one of the four Elemental Planes. The GM chooses or randomly determines the linked plane.
|
|
10
|
-
|
|
11
|
-
While wearing this ring, you have advantage on attack rolls against elementals from the linked plane, and they have disadvantage on attack rolls against you. In addition, you have access to properties based on the linked plane.
|
|
12
|
-
|
|
13
|
-
The ring has 5 charges. It regains 1d4 + 1 expended charges daily at dawn. Spells cast from the ring have a save DC of 17.
|
|
14
|
-
|
|
15
|
-
***Ring of Air Elemental Command.*** You can expend 2 of the ring’s charges to cast *dominate monster* on an air elemental. In addition, when you fall, you descend 60 feet per round and take no damage from falling. You can also speak and understand Auran.
|
|
16
|
-
|
|
17
|
-
If you help slay an air elemental while attuned to the ring, you gain access to the following additional properties:
|
|
18
|
-
|
|
19
|
-
- You have resistance to lightning damage.
|
|
20
|
-
- You have a flying speed equal to your walking speed and can hover.
|
|
21
|
-
- You can cast the following spells from the ring, expending the necessary number of charges: *chain lightning* (3 charges), *gust of wind* (2 charges), or *wind wall* (1 charge).
|
|
22
|
-
|
|
23
|
-
***Ring of Earth Elemental Command.*** You can expend 2 of the ring’s charges to cast *dominate monster* on an earth elemental. In addition, you can move in difficult terrain that is composed of rubble, rocks, or dirt as if it were normal terrain. You can also speak and understand Terran.
|
|
24
|
-
|
|
25
|
-
If you help slay an earth elemental while attuned to the ring, you gain access to the following additional properties:
|
|
26
|
-
|
|
27
|
-
- You have resistance to acid damage.
|
|
28
|
-
- You can move through solid earth or rock as if those areas were difficult terrain. If you end your turn there, you are shunted out to the nearest unoccupied space you last occupied.
|
|
29
|
-
- You can cast the following spells from the ring, expending the necessary number of charges: *stone shape* (2 charges), *stoneskin* (3 charges), or *wall of stone* (3 charges).
|
|
30
|
-
|
|
31
|
-
***Ring of Fire Elemental Command.*** You can expend 2 of the ring’s charges to cast *dominate monster* on a fire elemental. In addition, you have resistance to fire damage. You can also speak and understand Ignan.
|
|
32
|
-
|
|
33
|
-
If you help slay a fire elemental while attuned to the ring, you gain access to the following additional properties:
|
|
34
|
-
|
|
35
|
-
- You are immune to fire damage.
|
|
36
|
-
- You can cast the following spells from the ring, expending the necessary number of charges: *burning hands* (1 charge), *fireball* (2 charges), and *wall of fire* (3 charges).
|
|
37
|
-
|
|
38
|
-
***Ring of Water Elemental Command.*** You can expend 2 of the ring’s charges to cast *dominate monster* on a water elemental. In addition, you can stand on and walk across liquid surfaces as if they were solid ground. You can also speak and understand Aquan.
|
|
39
|
-
|
|
40
|
-
If you help slay a water elemental while attuned to the ring, you gain access to the following additional properties:
|
|
41
|
-
|
|
42
|
-
- You can breathe underwater and have a swimming speed equal to your walking speed.
|
|
43
|
-
- You can cast the following spells from the ring, expending the necessary number of charges: *create or destroy water* (1 charge), *control water* (3 charges), *ice storm* (2 charges), or *wall of ice* (3 charges).
|
|
1
|
+
---
|
|
2
|
+
category: ring
|
|
3
|
+
rarity: legendary
|
|
4
|
+
attunement: true
|
|
5
|
+
charges: 5/5
|
|
6
|
+
image: "[[ring.svg]]"
|
|
7
|
+
---
|
|
8
|
+
|
|
9
|
+
This ring is linked to one of the four Elemental Planes. The GM chooses or randomly determines the linked plane.
|
|
10
|
+
|
|
11
|
+
While wearing this ring, you have advantage on attack rolls against elementals from the linked plane, and they have disadvantage on attack rolls against you. In addition, you have access to properties based on the linked plane.
|
|
12
|
+
|
|
13
|
+
The ring has 5 charges. It regains 1d4 + 1 expended charges daily at dawn. Spells cast from the ring have a save DC of 17.
|
|
14
|
+
|
|
15
|
+
***Ring of Air Elemental Command.*** You can expend 2 of the ring’s charges to cast *dominate monster* on an air elemental. In addition, when you fall, you descend 60 feet per round and take no damage from falling. You can also speak and understand Auran.
|
|
16
|
+
|
|
17
|
+
If you help slay an air elemental while attuned to the ring, you gain access to the following additional properties:
|
|
18
|
+
|
|
19
|
+
- You have resistance to lightning damage.
|
|
20
|
+
- You have a flying speed equal to your walking speed and can hover.
|
|
21
|
+
- You can cast the following spells from the ring, expending the necessary number of charges: *chain lightning* (3 charges), *gust of wind* (2 charges), or *wind wall* (1 charge).
|
|
22
|
+
|
|
23
|
+
***Ring of Earth Elemental Command.*** You can expend 2 of the ring’s charges to cast *dominate monster* on an earth elemental. In addition, you can move in difficult terrain that is composed of rubble, rocks, or dirt as if it were normal terrain. You can also speak and understand Terran.
|
|
24
|
+
|
|
25
|
+
If you help slay an earth elemental while attuned to the ring, you gain access to the following additional properties:
|
|
26
|
+
|
|
27
|
+
- You have resistance to acid damage.
|
|
28
|
+
- You can move through solid earth or rock as if those areas were difficult terrain. If you end your turn there, you are shunted out to the nearest unoccupied space you last occupied.
|
|
29
|
+
- You can cast the following spells from the ring, expending the necessary number of charges: *stone shape* (2 charges), *stoneskin* (3 charges), or *wall of stone* (3 charges).
|
|
30
|
+
|
|
31
|
+
***Ring of Fire Elemental Command.*** You can expend 2 of the ring’s charges to cast *dominate monster* on a fire elemental. In addition, you have resistance to fire damage. You can also speak and understand Ignan.
|
|
32
|
+
|
|
33
|
+
If you help slay a fire elemental while attuned to the ring, you gain access to the following additional properties:
|
|
34
|
+
|
|
35
|
+
- You are immune to fire damage.
|
|
36
|
+
- You can cast the following spells from the ring, expending the necessary number of charges: *burning hands* (1 charge), *fireball* (2 charges), and *wall of fire* (3 charges).
|
|
37
|
+
|
|
38
|
+
***Ring of Water Elemental Command.*** You can expend 2 of the ring’s charges to cast *dominate monster* on a water elemental. In addition, you can stand on and walk across liquid surfaces as if they were solid ground. You can also speak and understand Aquan.
|
|
39
|
+
|
|
40
|
+
If you help slay a water elemental while attuned to the ring, you gain access to the following additional properties:
|
|
41
|
+
|
|
42
|
+
- You can breathe underwater and have a swimming speed equal to your walking speed.
|
|
43
|
+
- You can cast the following spells from the ring, expending the necessary number of charges: *create or destroy water* (1 charge), *control water* (3 charges), *ice storm* (2 charges), or *wall of ice* (3 charges).
|