@rpgengine/system-5e 1.0.0 → 1.1.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (1186) hide show
  1. package/LICENSE.md +41 -41
  2. package/dist/dying.js +28 -10
  3. package/dist/page-style.js +631 -631
  4. package/dist/page.js +6 -6
  5. package/instructions/import.md +1 -1
  6. package/instructions/level-up.md +1 -1
  7. package/instructions/mentor-tutorial.md +1 -1
  8. package/instructions/quest-ends.md +1 -1
  9. package/package.json +10 -5
  10. package/rules/Adventuring.md +228 -228
  11. package/rules/Beyond 1st Level.md +241 -241
  12. package/rules/Combat.md +504 -504
  13. package/rules/Conditions.md +110 -110
  14. package/rules/Diseases.md +41 -41
  15. package/rules/Equipment.md +731 -731
  16. package/rules/Fantasy-Historical Pantheons.md +112 -112
  17. package/rules/Madness.md +72 -72
  18. package/rules/Magic Items.md +142 -142
  19. package/rules/Monsters.md +403 -403
  20. package/rules/Nonplayer Characters.md +15 -15
  21. package/rules/Objects.md +40 -40
  22. package/rules/Poisons.md +64 -64
  23. package/rules/Races.md +33 -33
  24. package/rules/Spellcasting.md +225 -225
  25. package/rules/The Planes of Existence.md +59 -59
  26. package/rules/Traps.md +170 -170
  27. package/rules/Using Ability Scores.md +394 -394
  28. package/versions/srd-5.1/system.yaml +2 -2
  29. package/words/ar.yaml +533 -533
  30. package/words/cs.yaml +533 -533
  31. package/words/da.yaml +533 -533
  32. package/words/de.yaml +533 -533
  33. package/words/el.yaml +533 -533
  34. package/words/en.yaml +20 -20
  35. package/words/es.yaml +533 -533
  36. package/words/fi.yaml +533 -533
  37. package/words/he.yaml +533 -533
  38. package/words/hi.yaml +533 -533
  39. package/words/hu.yaml +533 -533
  40. package/words/is.yaml +533 -533
  41. package/words/it.yaml +575 -575
  42. package/words/ja.yaml +533 -533
  43. package/words/ko.yaml +533 -533
  44. package/words/nb.yaml +533 -533
  45. package/words/nl.yaml +533 -533
  46. package/words/pl.yaml +533 -533
  47. package/words/pt.yaml +533 -533
  48. package/words/ro.yaml +533 -533
  49. package/words/ru.yaml +533 -533
  50. package/words/sv.yaml +533 -533
  51. package/words/tr.yaml +533 -533
  52. package/words/uk.yaml +533 -533
  53. package/words/zh.yaml +533 -533
  54. package/world/creatures/Aboleth.md +66 -66
  55. package/world/creatures/Acolyte.md +37 -37
  56. package/world/creatures/Adult Black Dragon.md +71 -71
  57. package/world/creatures/Adult Blue Dragon.md +68 -68
  58. package/world/creatures/Adult Brass Dragon.md +72 -72
  59. package/world/creatures/Adult Bronze Dragon.md +80 -80
  60. package/world/creatures/Adult Copper Dragon.md +72 -72
  61. package/world/creatures/Adult Gold Dragon.md +80 -80
  62. package/world/creatures/Adult Green Dragon.md +72 -72
  63. package/world/creatures/Adult Red Dragon.md +68 -68
  64. package/world/creatures/Adult Silver Dragon.md +76 -76
  65. package/world/creatures/Adult White Dragon.md +72 -72
  66. package/world/creatures/Air Elemental.md +43 -43
  67. package/world/creatures/Ancient Black Dragon.md +71 -71
  68. package/world/creatures/Ancient Blue Dragon.md +68 -68
  69. package/world/creatures/Ancient Brass Dragon.md +77 -77
  70. package/world/creatures/Ancient Bronze Dragon.md +80 -80
  71. package/world/creatures/Ancient Copper Dragon.md +77 -77
  72. package/world/creatures/Ancient Gold Dragon.md +80 -80
  73. package/world/creatures/Ancient Green Dragon.md +72 -72
  74. package/world/creatures/Ancient Red Dragon.md +68 -68
  75. package/world/creatures/Ancient Silver Dragon.md +76 -76
  76. package/world/creatures/Ancient White Dragon.md +72 -72
  77. package/world/creatures/Androsphinx.md +83 -83
  78. package/world/creatures/Animated Armor.md +39 -39
  79. package/world/creatures/Ankheg.md +31 -31
  80. package/world/creatures/Ape.md +32 -32
  81. package/world/creatures/Archmage.md +63 -63
  82. package/world/creatures/Assassin.md +48 -48
  83. package/world/creatures/Awakened Shrub.md +34 -34
  84. package/world/creatures/Awakened Tree.md +35 -35
  85. package/world/creatures/Axe Beak.md +26 -26
  86. package/world/creatures/Azer.md +40 -40
  87. package/world/creatures/Baboon.md +30 -30
  88. package/world/creatures/Badger.md +31 -31
  89. package/world/creatures/Balor.md +55 -55
  90. package/world/creatures/Bandit Captain.md +45 -45
  91. package/world/creatures/Bandit.md +33 -33
  92. package/world/creatures/Barbed Devil.md +52 -52
  93. package/world/creatures/Basilisk.md +35 -35
  94. package/world/creatures/Bat.md +34 -34
  95. package/world/creatures/Bearded Devil.md +48 -48
  96. package/world/creatures/Behir.md +44 -44
  97. package/world/creatures/Berserker.md +33 -33
  98. package/world/creatures/Black Bear.md +38 -38
  99. package/world/creatures/Black Dragon Wyrmling.md +41 -41
  100. package/world/creatures/Black Pudding.md +46 -46
  101. package/world/creatures/Blink Dog.md +36 -36
  102. package/world/creatures/Blood Hawk.md +36 -36
  103. package/world/creatures/Blue Dragon Wyrmling.md +36 -36
  104. package/world/creatures/Boar.md +33 -33
  105. package/world/creatures/Bone Devil.md +47 -47
  106. package/world/creatures/Brass Dragon Wyrmling.md +40 -40
  107. package/world/creatures/Bronze Dragon Wyrmling.md +45 -45
  108. package/world/creatures/Brown Bear.md +38 -38
  109. package/world/creatures/Bugbear.md +39 -39
  110. package/world/creatures/Bulette.md +37 -37
  111. package/world/creatures/Camel.md +24 -24
  112. package/world/creatures/Cat.md +31 -31
  113. package/world/creatures/Centaur.md +40 -40
  114. package/world/creatures/Chain Devil.md +52 -52
  115. package/world/creatures/Chimera.md +41 -41
  116. package/world/creatures/Chuul.md +45 -45
  117. package/world/creatures/Clay Golem.md +52 -52
  118. package/world/creatures/Cloaker.md +56 -56
  119. package/world/creatures/Cloud Giant.md +46 -46
  120. package/world/creatures/Cockatrice.md +26 -26
  121. package/world/creatures/Commoner.md +27 -27
  122. package/world/creatures/Constrictor Snake.md +29 -29
  123. package/world/creatures/Copper Dragon Wyrmling.md +40 -40
  124. package/world/creatures/Couatl.md +54 -54
  125. package/world/creatures/Crab.md +33 -33
  126. package/world/creatures/Crocodile.md +32 -32
  127. package/world/creatures/Cult Fanatic.md +46 -46
  128. package/world/creatures/Cultist.md +34 -34
  129. package/world/creatures/Darkmantle.md +42 -42
  130. package/world/creatures/Death Dog.md +36 -36
  131. package/world/creatures/Deep Gnome (Svirfneblin).md +46 -46
  132. package/world/creatures/Deer.md +24 -24
  133. package/world/creatures/Deva.md +57 -57
  134. package/world/creatures/Dire Wolf.md +34 -34
  135. package/world/creatures/Djinni.md +50 -50
  136. package/world/creatures/Doppelganger.md +45 -45
  137. package/world/creatures/Draft Horse.md +24 -24
  138. package/world/creatures/Dragon Turtle.md +47 -47
  139. package/world/creatures/Dragonborn.md +58 -58
  140. package/world/creatures/Dretch.md +39 -39
  141. package/world/creatures/Drider.md +58 -58
  142. package/world/creatures/Drow Elf.md +46 -46
  143. package/world/creatures/Druid (creature).md +41 -41
  144. package/world/creatures/Dryad.md +53 -53
  145. package/world/creatures/Duergar.md +45 -45
  146. package/world/creatures/Dust Mephit.md +42 -42
  147. package/world/creatures/Dwarf.md +49 -49
  148. package/world/creatures/Eagle.md +31 -31
  149. package/world/creatures/Earth Elemental.md +44 -44
  150. package/world/creatures/Efreeti.md +48 -48
  151. package/world/creatures/Elephant.md +33 -33
  152. package/world/creatures/Elf.md +44 -44
  153. package/world/creatures/Elk.md +32 -32
  154. package/world/creatures/Erinyes.md +51 -51
  155. package/world/creatures/Ettercap.md +48 -48
  156. package/world/creatures/Ettin.md +42 -42
  157. package/world/creatures/Fire Elemental.md +43 -43
  158. package/world/creatures/Fire Giant.md +35 -35
  159. package/world/creatures/Flesh Golem.md +53 -53
  160. package/world/creatures/Flying Snake.md +34 -34
  161. package/world/creatures/Flying Sword.md +38 -38
  162. package/world/creatures/Frog.md +32 -32
  163. package/world/creatures/Frost Giant.md +35 -35
  164. package/world/creatures/Gargoyle.md +42 -42
  165. package/world/creatures/Gelatinous Cube.md +49 -49
  166. package/world/creatures/Ghast.md +40 -40
  167. package/world/creatures/Ghost.md +49 -49
  168. package/world/creatures/Ghoul.md +31 -31
  169. package/world/creatures/Giant Ape.md +32 -32
  170. package/world/creatures/Giant Badger.md +37 -37
  171. package/world/creatures/Giant Bat.md +34 -34
  172. package/world/creatures/Giant Boar.md +33 -33
  173. package/world/creatures/Giant Centipede.md +27 -27
  174. package/world/creatures/Giant Constrictor Snake.md +30 -30
  175. package/world/creatures/Giant Crab.md +33 -33
  176. package/world/creatures/Giant Crocodile.md +38 -38
  177. package/world/creatures/Giant Eagle.md +40 -40
  178. package/world/creatures/Giant Elk.md +37 -37
  179. package/world/creatures/Giant Fire Beetle.md +33 -33
  180. package/world/creatures/Giant Frog.md +40 -40
  181. package/world/creatures/Giant Goat.md +33 -33
  182. package/world/creatures/Giant Hyena.md +30 -30
  183. package/world/creatures/Giant Lizard.md +29 -29
  184. package/world/creatures/Giant Octopus.md +41 -41
  185. package/world/creatures/Giant Owl.md +38 -38
  186. package/world/creatures/Giant Poisonous Snake.md +27 -27
  187. package/world/creatures/Giant Rat.md +39 -39
  188. package/world/creatures/Giant Scorpion.md +32 -32
  189. package/world/creatures/Giant Sea Horse.md +36 -36
  190. package/world/creatures/Giant Shark.md +38 -38
  191. package/world/creatures/Giant Spider.md +45 -45
  192. package/world/creatures/Giant Toad.md +39 -39
  193. package/world/creatures/Giant Vulture.md +43 -43
  194. package/world/creatures/Giant Wasp.md +25 -25
  195. package/world/creatures/Giant Weasel.md +31 -31
  196. package/world/creatures/Giant Wolf Spider.md +41 -41
  197. package/world/creatures/Gibbering Mouther.md +41 -41
  198. package/world/creatures/Glabrezu.md +48 -48
  199. package/world/creatures/Gladiator.md +49 -49
  200. package/world/creatures/Gnoll.md +38 -38
  201. package/world/creatures/Gnome.md +37 -37
  202. package/world/creatures/Goat.md +32 -32
  203. package/world/creatures/Goblin.md +36 -36
  204. package/world/creatures/Gold Dragon Wyrmling.md +45 -45
  205. package/world/creatures/Gorgon.md +39 -39
  206. package/world/creatures/Gray Ooze.md +42 -42
  207. package/world/creatures/Green Dragon Wyrmling.md +42 -42
  208. package/world/creatures/Green Hag.md +49 -49
  209. package/world/creatures/Grick.md +39 -39
  210. package/world/creatures/Griffon.md +38 -38
  211. package/world/creatures/Grimlock.md +39 -39
  212. package/world/creatures/Guard.md +29 -29
  213. package/world/creatures/Guardian Naga.md +55 -55
  214. package/world/creatures/Gynosphinx.md +72 -72
  215. package/world/creatures/Half-Elf.md +40 -40
  216. package/world/creatures/Half-Orc.md +44 -44
  217. package/world/creatures/Half-Red Dragon Veteran.md +42 -42
  218. package/world/creatures/Halfling.md +39 -39
  219. package/world/creatures/Harpy.md +39 -39
  220. package/world/creatures/Hawk.md +31 -31
  221. package/world/creatures/Hell Hound.md +40 -40
  222. package/world/creatures/Hezrou.md +45 -45
  223. package/world/creatures/High Elf.md +22 -22
  224. package/world/creatures/Hill Dwarf.md +16 -16
  225. package/world/creatures/Hill Giant.md +33 -33
  226. package/world/creatures/Hippogriff.md +37 -37
  227. package/world/creatures/Hobgoblin.md +35 -35
  228. package/world/creatures/Homunculus.md +35 -35
  229. package/world/creatures/Horned Devil.md +49 -49
  230. package/world/creatures/Human.md +29 -29
  231. package/world/creatures/Hunter Shark.md +38 -38
  232. package/world/creatures/Hydra.md +49 -49
  233. package/world/creatures/Hyena.md +30 -30
  234. package/world/creatures/Ice Devil.md +56 -56
  235. package/world/creatures/Ice Mephit.md +45 -45
  236. package/world/creatures/Imp.md +45 -45
  237. package/world/creatures/Invisible Stalker.md +42 -42
  238. package/world/creatures/Iron Golem.md +52 -52
  239. package/world/creatures/Jackal.md +33 -33
  240. package/world/creatures/Killer Whale.md +39 -39
  241. package/world/creatures/Knight.md +48 -48
  242. package/world/creatures/Kobold.md +37 -37
  243. package/world/creatures/Kraken.md +70 -70
  244. package/world/creatures/Lamia.md +46 -46
  245. package/world/creatures/Lemure.md +37 -37
  246. package/world/creatures/Lich.md +84 -84
  247. package/world/creatures/Lightfoot Halfling.md +18 -18
  248. package/world/creatures/Lion.md +42 -42
  249. package/world/creatures/Lizard.md +26 -26
  250. package/world/creatures/Lizardfolk.md +45 -45
  251. package/world/creatures/Mage.md +47 -47
  252. package/world/creatures/Magma Mephit.md +45 -45
  253. package/world/creatures/Magmin.md +37 -37
  254. package/world/creatures/Mammoth.md +35 -35
  255. package/world/creatures/Manticore.md +42 -42
  256. package/world/creatures/Marilith.md +56 -56
  257. package/world/creatures/Mastiff.md +32 -32
  258. package/world/creatures/Medusa.md +46 -46
  259. package/world/creatures/Merfolk.md +32 -32
  260. package/world/creatures/Merrow.md +42 -42
  261. package/world/creatures/Mimic.md +46 -46
  262. package/world/creatures/Minotaur Skeleton.md +38 -38
  263. package/world/creatures/Minotaur.md +42 -42
  264. package/world/creatures/Mule.md +32 -32
  265. package/world/creatures/Mummy Lord.md +83 -83
  266. package/world/creatures/Mummy.md +38 -38
  267. package/world/creatures/Nalfeshnee.md +49 -49
  268. package/world/creatures/Night Hag.md +50 -50
  269. package/world/creatures/Nightmare.md +39 -39
  270. package/world/creatures/Noble.md +36 -36
  271. package/world/creatures/Ochre Jelly.md +42 -42
  272. package/world/creatures/Octopus.md +41 -41
  273. package/world/creatures/Ogre Zombie.md +34 -34
  274. package/world/creatures/Ogre.md +30 -30
  275. package/world/creatures/Oni.md +53 -53
  276. package/world/creatures/Orc.md +36 -36
  277. package/world/creatures/Otyugh.md +42 -42
  278. package/world/creatures/Owl.md +35 -35
  279. package/world/creatures/Owlbear.md +38 -38
  280. package/world/creatures/Panther.md +37 -37
  281. package/world/creatures/Pegasus.md +28 -28
  282. package/world/creatures/Phase Spider.md +41 -41
  283. package/world/creatures/Pit Fiend.md +61 -61
  284. package/world/creatures/Planetar.md +56 -56
  285. package/world/creatures/Plesiosaurus.md +32 -32
  286. package/world/creatures/Poisonous Snake.md +26 -26
  287. package/world/creatures/Polar Bear.md +38 -38
  288. package/world/creatures/Pony.md +24 -24
  289. package/world/creatures/Priest.md +47 -47
  290. package/world/creatures/Pseudodragon.md +44 -44
  291. package/world/creatures/Purple Worm.md +42 -42
  292. package/world/creatures/Quasit.md +44 -44
  293. package/world/creatures/Quipper.md +36 -36
  294. package/world/creatures/Rakshasa.md +45 -45
  295. package/world/creatures/Rat.md +30 -30
  296. package/world/creatures/Raven.md +31 -31
  297. package/world/creatures/Red Dragon Wyrmling.md +36 -36
  298. package/world/creatures/Reef Shark.md +38 -38
  299. package/world/creatures/Remorhaz.md +39 -39
  300. package/world/creatures/Rhinoceros.md +30 -30
  301. package/world/creatures/Riding Horse.md +24 -24
  302. package/world/creatures/Roc.md +39 -39
  303. package/world/creatures/Rock Gnome.md +27 -27
  304. package/world/creatures/Roper.md +48 -48
  305. package/world/creatures/Rug of Smothering.md +38 -38
  306. package/world/creatures/Rust Monster.md +39 -39
  307. package/world/creatures/Saber-Toothed Tiger.md +36 -36
  308. package/world/creatures/Sahuagin.md +49 -49
  309. package/world/creatures/Salamander.md +44 -44
  310. package/world/creatures/Satyr.md +38 -38
  311. package/world/creatures/Scorpion.md +26 -26
  312. package/world/creatures/Scout.md +40 -40
  313. package/world/creatures/Sea Hag.md +46 -46
  314. package/world/creatures/Sea Horse.md +25 -25
  315. package/world/creatures/Shadow.md +45 -45
  316. package/world/creatures/Shambling Mound.md +42 -42
  317. package/world/creatures/Shield Guardian.md +49 -49
  318. package/world/creatures/Shrieker.md +31 -31
  319. package/world/creatures/Silver Dragon Wyrmling.md +39 -39
  320. package/world/creatures/Skeleton.md +33 -33
  321. package/world/creatures/Solar.md +77 -77
  322. package/world/creatures/Specter.md +38 -38
  323. package/world/creatures/Spider.md +38 -38
  324. package/world/creatures/Spirit Naga.md +50 -50
  325. package/world/creatures/Sprite.md +37 -37
  326. package/world/creatures/Spy.md +42 -42
  327. package/world/creatures/Steam Mephit.md +40 -40
  328. package/world/creatures/Stirge.md +29 -29
  329. package/world/creatures/Stone Giant.md +45 -45
  330. package/world/creatures/Stone Golem.md +46 -46
  331. package/world/creatures/Storm Giant.md +51 -51
  332. package/world/creatures/Succubus-Incubus.md +50 -50
  333. package/world/creatures/Swarm of Bats.md +39 -39
  334. package/world/creatures/Swarm of Insects.md +52 -52
  335. package/world/creatures/Swarm of Poisonous Snakes.md +33 -33
  336. package/world/creatures/Swarm of Quippers.md +39 -39
  337. package/world/creatures/Swarm of Rats.md +35 -35
  338. package/world/creatures/Swarm of Ravens.md +33 -33
  339. package/world/creatures/Tarrasque.md +78 -78
  340. package/world/creatures/Thug.md +40 -40
  341. package/world/creatures/Tiefling.md +40 -40
  342. package/world/creatures/Tiger.md +37 -37
  343. package/world/creatures/Treant.md +45 -45
  344. package/world/creatures/Tribal Warrior.md +33 -33
  345. package/world/creatures/Triceratops.md +33 -33
  346. package/world/creatures/Troll.md +42 -42
  347. package/world/creatures/Tyrannosaurus Rex.md +32 -32
  348. package/world/creatures/Unicorn.md +71 -71
  349. package/world/creatures/Vampire Spawn.md +55 -55
  350. package/world/creatures/Vampire.md +93 -93
  351. package/world/creatures/Veteran.md +38 -38
  352. package/world/creatures/Violet Fungus.md +34 -34
  353. package/world/creatures/Vrock.md +49 -49
  354. package/world/creatures/Vulture.md +34 -34
  355. package/world/creatures/Warhorse Skeleton.md +29 -29
  356. package/world/creatures/Warhorse.md +29 -29
  357. package/world/creatures/Water Elemental.md +47 -47
  358. package/world/creatures/Weasel.md +30 -30
  359. package/world/creatures/Werebear.md +45 -45
  360. package/world/creatures/Wereboar.md +45 -45
  361. package/world/creatures/Wererat.md +45 -45
  362. package/world/creatures/Weretiger.md +51 -51
  363. package/world/creatures/Werewolf.md +45 -45
  364. package/world/creatures/White Dragon Wyrmling.md +37 -37
  365. package/world/creatures/Wight.md +47 -47
  366. package/world/creatures/Will-o'-Wisp.md +47 -47
  367. package/world/creatures/Winter Wolf.md +44 -44
  368. package/world/creatures/Wolf.md +34 -34
  369. package/world/creatures/Worg.md +35 -35
  370. package/world/creatures/Wraith.md +41 -41
  371. package/world/creatures/Wyvern.md +37 -37
  372. package/world/creatures/Xorn.md +48 -48
  373. package/world/creatures/Young Black Dragon.md +47 -47
  374. package/world/creatures/Young Blue Dragon.md +42 -42
  375. package/world/creatures/Young Brass Dragon.md +46 -46
  376. package/world/creatures/Young Bronze Dragon.md +51 -51
  377. package/world/creatures/Young Copper Dragon.md +46 -46
  378. package/world/creatures/Young Gold Dragon.md +51 -51
  379. package/world/creatures/Young Green Dragon.md +48 -48
  380. package/world/creatures/Young Red Dragon.md +42 -42
  381. package/world/creatures/Young Silver Dragon.md +45 -45
  382. package/world/creatures/Young White Dragon.md +48 -48
  383. package/world/creatures/Zombie.md +34 -34
  384. package/world/items/Abacus.md +6 -6
  385. package/world/items/Acid.md +9 -9
  386. package/world/items/Adamantine Armor.md +7 -7
  387. package/world/items/Alchemist's Fire.md +9 -9
  388. package/world/items/Alchemist's Supplies.md +8 -8
  389. package/world/items/Ammunition, +1, +2, or +3.md +7 -7
  390. package/world/items/Amulet of Health.md +9 -9
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  1141. package/world/topics/Stoneskin.md +13 -13
  1142. package/world/topics/Storm of Vengeance.md +23 -23
  1143. package/world/topics/Suggestion.md +19 -19
  1144. package/world/topics/Sunbeam.md +17 -17
  1145. package/world/topics/Sunburst.md +16 -16
  1146. package/world/topics/Symbol.md +36 -36
  1147. package/world/topics/Telekinesis.md +23 -23
  1148. package/world/topics/Telepathic Bond.md +15 -15
  1149. package/world/topics/Teleport.md +38 -38
  1150. package/world/topics/Teleportation Circle.md +16 -16
  1151. package/world/topics/Thaumaturgy.md +21 -21
  1152. package/world/topics/The Fiend.md +47 -47
  1153. package/world/topics/Thief.md +24 -24
  1154. package/world/topics/Thunderwave.md +16 -16
  1155. package/world/topics/Time Stop.md +14 -14
  1156. package/world/topics/Tiny Hut.md +17 -17
  1157. package/world/topics/Tongues.md +12 -12
  1158. package/world/topics/Transport via Plants.md +12 -12
  1159. package/world/topics/Tree Stride.md +15 -15
  1160. package/world/topics/True Polymorph.md +29 -29
  1161. package/world/topics/True Resurrection.md +16 -16
  1162. package/world/topics/True Seeing.md +12 -12
  1163. package/world/topics/True Strike.md +13 -13
  1164. package/world/topics/Unseen Servant.md +17 -17
  1165. package/world/topics/Vampiric Touch.md +15 -15
  1166. package/world/topics/Vicious Mockery.md +14 -14
  1167. package/world/topics/Wall of Fire.md +19 -19
  1168. package/world/topics/Wall of Force.md +15 -15
  1169. package/world/topics/Wall of Ice.md +19 -19
  1170. package/world/topics/Wall of Stone.md +23 -23
  1171. package/world/topics/Wall of Thorns.md +19 -19
  1172. package/world/topics/Warding Bond.md +14 -14
  1173. package/world/topics/Warlock Spells.md +99 -99
  1174. package/world/topics/Warlock.md +283 -283
  1175. package/world/topics/Water Breathing.md +13 -13
  1176. package/world/topics/Water Walk.md +15 -15
  1177. package/world/topics/Way of the Open Hand.md +25 -25
  1178. package/world/topics/Web.md +21 -21
  1179. package/world/topics/Weird.md +13 -13
  1180. package/world/topics/Wind Walk.md +14 -14
  1181. package/world/topics/Wind Wall.md +17 -17
  1182. package/world/topics/Wish.md +26 -26
  1183. package/world/topics/Wizard Spells.md +239 -239
  1184. package/world/topics/Wizard.md +141 -141
  1185. package/world/topics/Word of Recall.md +14 -14
  1186. package/world/topics/Zone of Truth.md +14 -14
@@ -1,33 +1,33 @@
1
- ---
2
- size: Medium
3
- category: undead
4
- alignment: lawful evil
5
- ac: 13
6
- armor: armor scraps
7
- hp: 13/13
8
- hp-dice: 2d8 + 4
9
- speed: 30 ft
10
- str: 10
11
- dex: 14
12
- con: 15
13
- int: 6
14
- wis: 8
15
- cha: 5
16
- damage-vulnerabilities: [bludgeoning]
17
- damage-immunities: [poison]
18
- condition-immunities: [exhaustion, poisoned]
19
- darkvision: 60 ft
20
- passive-perception: 9
21
- languages: [understands all languages it knew in life but can’t speak]
22
- cr: "1/4"
23
- xp-value: 50
24
- image: "[[skeleton.svg]]"
25
- ---
26
-
27
- ## Actions
28
-
29
- ### Shortsword
30
- *Melee Weapon Attack:* +4 to hit, reach 5 ft., one target. *Hit:* 5 (1d6 + 2) piercing damage.
31
-
32
- ### Shortbow
33
- *Ranged Weapon Attack:* +4 to hit, range 80/320 ft., one target. *Hit:* 5 (1d6 + 2) piercing damage.
1
+ ---
2
+ size: Medium
3
+ category: undead
4
+ alignment: lawful evil
5
+ ac: 13
6
+ armor: armor scraps
7
+ hp: 13/13
8
+ hp-dice: 2d8 + 4
9
+ speed: 30 ft
10
+ str: 10
11
+ dex: 14
12
+ con: 15
13
+ int: 6
14
+ wis: 8
15
+ cha: 5
16
+ damage-vulnerabilities: [bludgeoning]
17
+ damage-immunities: [poison]
18
+ condition-immunities: [exhaustion, poisoned]
19
+ darkvision: 60 ft
20
+ passive-perception: 9
21
+ languages: [understands all languages it knew in life but can’t speak]
22
+ cr: "1/4"
23
+ xp-value: 50
24
+ image: "[[skeleton.svg]]"
25
+ ---
26
+
27
+ ## Actions
28
+
29
+ ### Shortsword
30
+ *Melee Weapon Attack:* +4 to hit, reach 5 ft., one target. *Hit:* 5 (1d6 + 2) piercing damage.
31
+
32
+ ### Shortbow
33
+ *Ranged Weapon Attack:* +4 to hit, range 80/320 ft., one target. *Hit:* 5 (1d6 + 2) piercing damage.
@@ -1,77 +1,77 @@
1
- ---
2
- size: Large
3
- category: celestial
4
- alignment: lawful good
5
- ac: 21
6
- armor: natural armor
7
- hp: 243/243
8
- hp-dice: 18d10 + 144
9
- speed: 50 ft
10
- fly: 150 ft
11
- str: 26
12
- dex: 22
13
- con: 26
14
- int: 25
15
- wis: 25
16
- cha: 30
17
- saves: [Int +14, Wis +14, Cha +17]
18
- skills: [Perception +14]
19
- damage-resistances: [radiant, "bludgeoning, piercing, and slashing from nonmagical attacks"]
20
- damage-immunities: [necrotic, poison]
21
- condition-immunities: [charmed, exhaustion, frightened, poisoned]
22
- truesight: 120 ft
23
- passive-perception: 24
24
- languages: [all, telepathy 120 ft]
25
- legendary-actions: 3
26
- cr: "21"
27
- xp-value: 33000
28
- image: "[[angel-outfit.svg]]"
29
- ---
30
-
31
- ## Traits
32
-
33
- ### Angelic Weapons
34
- The solar’s weapon attacks are magical. When the solar hits with any weapon, the weapon deals an extra 6d8 radiant damage (included in the attack).
35
-
36
- ### Divine Awareness
37
- The solar knows if it hears a lie.
38
-
39
- ### Innate Spellcasting
40
- The solar’s spellcasting ability is Charisma (spell save DC 25). It can innately cast the following spells, requiring no material components:
41
-
42
- - At will: *detect evil and good*, *invisibility* (self only)
43
- - 3/day each: *blade barrier*, *dispel evil and good*, *resurrection*
44
- - 1/day each: *commune*, *control weather*
45
-
46
- ### Magic Resistance
47
- The solar has advantage on saving throws against spells and other magical effects.
48
-
49
- ## Actions
50
-
51
- ### Multiattack
52
- The solar makes two greatsword attacks.
53
-
54
- ### Greatsword
55
- *Melee Weapon Attack:* +15 to hit, reach 5 ft., one target. *Hit:* 22 (4d6 + 8) slashing damage plus 27 (6d8) radiant damage.
56
-
57
- ### Slaying Longbow
58
- *Ranged Weapon Attack:* +13 to hit, range 150/600 ft., one target. *Hit:* 15 (2d8 + 6) piercing damage plus 27 (6d8) radiant damage. If the target is a creature that has 100 hit points or fewer, it must succeed on a DC 15 Constitution saving throw or die.
59
-
60
- ### Flying Sword
61
- The solar releases its greatsword to hover magically in an unoccupied space within 5 feet of it. If the solar can see the sword, the solar can mentally command it as a bonus action to fly up to 50 feet and either make one attack against a target or return to the solar’s hands. If the hovering sword is targeted by any effect, the solar is considered to be holding it. The hovering sword falls if the solar dies.
62
-
63
- ### Healing Touch (4/Day)
64
- The solar touches another creature. The target magically regains 40 (8d8 + 4) hit points and is freed from any curse, disease, poison, blindness, or deafness.
65
-
66
- ## Legendary Actions
67
-
68
- The solar can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature’s turn. The solar regains spent legendary actions at the start of its turn.
69
-
70
- ### Teleport
71
- The solar magically teleports, along with any equipment it is wearing or carrying, up to 120 feet to an unoccupied space it can see.
72
-
73
- ### Searing Burst (Costs 2 Actions)
74
- The solar emits magical, divine energy. Each creature of its choice in a 10-foot radius must make a DC 23 Dexterity saving throw, taking 14 (4d6) fire damage plus 14 (4d6) radiant damage on a failed save, or half as much damage on a successful one.
75
-
76
- ### Blinding Gaze (Costs 3 Actions)
77
- The solar targets one creature it can see within 30 feet of it. If the target can see it, the target must succeed on a DC 15 Constitution saving throw or be blinded until magic such as the *lesser restoration* spell removes the blindness.
1
+ ---
2
+ size: Large
3
+ category: celestial
4
+ alignment: lawful good
5
+ ac: 21
6
+ armor: natural armor
7
+ hp: 243/243
8
+ hp-dice: 18d10 + 144
9
+ speed: 50 ft
10
+ fly: 150 ft
11
+ str: 26
12
+ dex: 22
13
+ con: 26
14
+ int: 25
15
+ wis: 25
16
+ cha: 30
17
+ saves: [Int +14, Wis +14, Cha +17]
18
+ skills: [Perception +14]
19
+ damage-resistances: [radiant, "bludgeoning, piercing, and slashing from nonmagical attacks"]
20
+ damage-immunities: [necrotic, poison]
21
+ condition-immunities: [charmed, exhaustion, frightened, poisoned]
22
+ truesight: 120 ft
23
+ passive-perception: 24
24
+ languages: [all, telepathy 120 ft]
25
+ legendary-actions: 3
26
+ cr: "21"
27
+ xp-value: 33000
28
+ image: "[[angel-outfit.svg]]"
29
+ ---
30
+
31
+ ## Traits
32
+
33
+ ### Angelic Weapons
34
+ The solar’s weapon attacks are magical. When the solar hits with any weapon, the weapon deals an extra 6d8 radiant damage (included in the attack).
35
+
36
+ ### Divine Awareness
37
+ The solar knows if it hears a lie.
38
+
39
+ ### Innate Spellcasting
40
+ The solar’s spellcasting ability is Charisma (spell save DC 25). It can innately cast the following spells, requiring no material components:
41
+
42
+ - At will: *detect evil and good*, *invisibility* (self only)
43
+ - 3/day each: *blade barrier*, *dispel evil and good*, *resurrection*
44
+ - 1/day each: *commune*, *control weather*
45
+
46
+ ### Magic Resistance
47
+ The solar has advantage on saving throws against spells and other magical effects.
48
+
49
+ ## Actions
50
+
51
+ ### Multiattack
52
+ The solar makes two greatsword attacks.
53
+
54
+ ### Greatsword
55
+ *Melee Weapon Attack:* +15 to hit, reach 5 ft., one target. *Hit:* 22 (4d6 + 8) slashing damage plus 27 (6d8) radiant damage.
56
+
57
+ ### Slaying Longbow
58
+ *Ranged Weapon Attack:* +13 to hit, range 150/600 ft., one target. *Hit:* 15 (2d8 + 6) piercing damage plus 27 (6d8) radiant damage. If the target is a creature that has 100 hit points or fewer, it must succeed on a DC 15 Constitution saving throw or die.
59
+
60
+ ### Flying Sword
61
+ The solar releases its greatsword to hover magically in an unoccupied space within 5 feet of it. If the solar can see the sword, the solar can mentally command it as a bonus action to fly up to 50 feet and either make one attack against a target or return to the solar’s hands. If the hovering sword is targeted by any effect, the solar is considered to be holding it. The hovering sword falls if the solar dies.
62
+
63
+ ### Healing Touch (4/Day)
64
+ The solar touches another creature. The target magically regains 40 (8d8 + 4) hit points and is freed from any curse, disease, poison, blindness, or deafness.
65
+
66
+ ## Legendary Actions
67
+
68
+ The solar can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature’s turn. The solar regains spent legendary actions at the start of its turn.
69
+
70
+ ### Teleport
71
+ The solar magically teleports, along with any equipment it is wearing or carrying, up to 120 feet to an unoccupied space it can see.
72
+
73
+ ### Searing Burst (Costs 2 Actions)
74
+ The solar emits magical, divine energy. Each creature of its choice in a 10-foot radius must make a DC 23 Dexterity saving throw, taking 14 (4d6) fire damage plus 14 (4d6) radiant damage on a failed save, or half as much damage on a successful one.
75
+
76
+ ### Blinding Gaze (Costs 3 Actions)
77
+ The solar targets one creature it can see within 30 feet of it. If the target can see it, the target must succeed on a DC 15 Constitution saving throw or be blinded until magic such as the *lesser restoration* spell removes the blindness.
@@ -1,38 +1,38 @@
1
- ---
2
- size: Medium
3
- category: undead
4
- alignment: chaotic evil
5
- ac: 12
6
- hp: 22/22
7
- hp-dice: 5d8
8
- speed: 0 ft
9
- fly: 50 ft (hover)
10
- str: 1
11
- dex: 14
12
- con: 11
13
- int: 10
14
- wis: 10
15
- cha: 11
16
- damage-resistances: [acid, cold, fire, lightning, thunder, "bludgeoning, piercing, and slashing from nonmagical attacks"]
17
- damage-immunities: [necrotic, poison]
18
- condition-immunities: [charmed, exhaustion, grappled, paralyzed, petrified, poisoned, prone, restrained, unconscious]
19
- darkvision: 60 ft
20
- passive-perception: 10
21
- languages: [understands all languages it knew in life but can’t speak]
22
- cr: "1"
23
- xp-value: 200
24
- image: "[[spectre.svg]]"
25
- ---
26
-
27
- ## Traits
28
-
29
- ### Incorporeal Movement
30
- The specter can move through other creatures and objects as if they were difficult terrain. It takes 5 (1d10) force damage if it ends its turn inside an object.
31
-
32
- ### Sunlight Sensitivity
33
- While in sunlight, the specter has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight.
34
-
35
- ## Actions
36
-
37
- ### Life Drain
38
- *Melee Spell Attack:* +4 to hit, reach 5 ft., one creature. *Hit:* 10 (3d6) necrotic damage. The target must succeed on a DC 10 Constitution saving throw or its hit point maximum is reduced by an amount equal to the damage taken. This reduction lasts until the creature finishes a long rest. The target dies if this effect reduces its hit point maximum to 0.
1
+ ---
2
+ size: Medium
3
+ category: undead
4
+ alignment: chaotic evil
5
+ ac: 12
6
+ hp: 22/22
7
+ hp-dice: 5d8
8
+ speed: 0 ft
9
+ fly: 50 ft (hover)
10
+ str: 1
11
+ dex: 14
12
+ con: 11
13
+ int: 10
14
+ wis: 10
15
+ cha: 11
16
+ damage-resistances: [acid, cold, fire, lightning, thunder, "bludgeoning, piercing, and slashing from nonmagical attacks"]
17
+ damage-immunities: [necrotic, poison]
18
+ condition-immunities: [charmed, exhaustion, grappled, paralyzed, petrified, poisoned, prone, restrained, unconscious]
19
+ darkvision: 60 ft
20
+ passive-perception: 10
21
+ languages: [understands all languages it knew in life but can’t speak]
22
+ cr: "1"
23
+ xp-value: 200
24
+ image: "[[spectre.svg]]"
25
+ ---
26
+
27
+ ## Traits
28
+
29
+ ### Incorporeal Movement
30
+ The specter can move through other creatures and objects as if they were difficult terrain. It takes 5 (1d10) force damage if it ends its turn inside an object.
31
+
32
+ ### Sunlight Sensitivity
33
+ While in sunlight, the specter has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight.
34
+
35
+ ## Actions
36
+
37
+ ### Life Drain
38
+ *Melee Spell Attack:* +4 to hit, reach 5 ft., one creature. *Hit:* 10 (3d6) necrotic damage. The target must succeed on a DC 10 Constitution saving throw or its hit point maximum is reduced by an amount equal to the damage taken. This reduction lasts until the creature finishes a long rest. The target dies if this effect reduces its hit point maximum to 0.
@@ -1,38 +1,38 @@
1
- ---
2
- size: Tiny
3
- category: beast
4
- alignment: unaligned
5
- ac: 12
6
- hp: 1/1
7
- hp-dice: 1d4 - 1
8
- speed: 20 ft
9
- climb: 20 ft
10
- str: 2
11
- dex: 14
12
- con: 8
13
- int: 1
14
- wis: 10
15
- cha: 2
16
- skills: [Stealth +4]
17
- darkvision: 30 ft
18
- passive-perception: 10
19
- cr: "0"
20
- xp-value: 10
21
- image: "[[spider-alt.svg]]"
22
- ---
23
-
24
- ## Traits
25
-
26
- ### Spider Climb
27
- The spider can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check.
28
-
29
- ### Web Sense
30
- While in contact with a web, the spider knows the exact location of any other creature in contact with the same web.
31
-
32
- ### Web Walker
33
- The spider ignores movement restrictions caused by webbing.
34
-
35
- ## Actions
36
-
37
- ### Bite
38
- *Melee Weapon Attack:* +4 to hit, reach 5 ft., one creature. *Hit:* 1 piercing damage, and the target must succeed on a DC 9 Constitution saving throw or take 2 (1d4) poison damage.
1
+ ---
2
+ size: Tiny
3
+ category: beast
4
+ alignment: unaligned
5
+ ac: 12
6
+ hp: 1/1
7
+ hp-dice: 1d4 - 1
8
+ speed: 20 ft
9
+ climb: 20 ft
10
+ str: 2
11
+ dex: 14
12
+ con: 8
13
+ int: 1
14
+ wis: 10
15
+ cha: 2
16
+ skills: [Stealth +4]
17
+ darkvision: 30 ft
18
+ passive-perception: 10
19
+ cr: "0"
20
+ xp-value: 10
21
+ image: "[[spider-alt.svg]]"
22
+ ---
23
+
24
+ ## Traits
25
+
26
+ ### Spider Climb
27
+ The spider can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check.
28
+
29
+ ### Web Sense
30
+ While in contact with a web, the spider knows the exact location of any other creature in contact with the same web.
31
+
32
+ ### Web Walker
33
+ The spider ignores movement restrictions caused by webbing.
34
+
35
+ ## Actions
36
+
37
+ ### Bite
38
+ *Melee Weapon Attack:* +4 to hit, reach 5 ft., one creature. *Hit:* 1 piercing damage, and the target must succeed on a DC 9 Constitution saving throw or take 2 (1d4) poison damage.
@@ -1,50 +1,50 @@
1
- ---
2
- size: Large
3
- category: monstrosity
4
- alignment: chaotic evil
5
- ac: 15
6
- armor: natural armor
7
- hp: 75/75
8
- hp-dice: 10d10 + 20
9
- speed: 40 ft
10
- str: 18
11
- dex: 17
12
- con: 14
13
- int: 16
14
- wis: 15
15
- cha: 16
16
- saves: [Dex +6, Con +5, Wis +5, Cha +6]
17
- damage-immunities: [poison]
18
- condition-immunities: [charmed, poisoned]
19
- darkvision: 60 ft
20
- passive-perception: 12
21
- languages: [Abyssal, Common]
22
- slots-1: 4/4
23
- slots-2: 3/3
24
- slots-3: 3/3
25
- slots-4: 3/3
26
- slots-5: 2/2
27
- cr: "8"
28
- xp-value: 3900
29
- image: "[[snake-tongue.svg]]"
30
- ---
31
-
32
- ## Traits
33
-
34
- ### Rejuvenation
35
- If it dies, the naga returns to life in 1d6 days and regains all its hit points. Only a *wish* spell can prevent this trait from functioning.
36
-
37
- ### Spellcasting
38
- The naga is a 10th-level spellcaster. Its spellcasting ability is Intelligence (spell save DC 14, +6 to hit with spell attacks), and it needs only verbal components to cast its spells. It has the following wizard spells prepared:
39
-
40
- - Cantrips (at will): *mage hand*, *minor illusion*, *ray of frost*
41
- - 1st level (4 slots): *charm person*, *detect magic*, *sleep*
42
- - 2nd level (3 slots): *detect thoughts*, *hold person*
43
- - 3rd level (3 slots): *lightning bolt*, *water breathing*
44
- - 4th level (3 slots): *blight*, *dimension door*
45
- - 5th level (2 slots): *dominate person*
46
-
47
- ## Actions
48
-
49
- ### Bite
50
- *Melee Weapon Attack:* +7 to hit, reach 10 ft., one creature. *Hit:* 7 (1d6 + 4) piercing damage, and the target must make a DC 13 Constitution saving throw, taking 31 (7d8) poison damage on a failed save, or half as much damage on a successful one.
1
+ ---
2
+ size: Large
3
+ category: monstrosity
4
+ alignment: chaotic evil
5
+ ac: 15
6
+ armor: natural armor
7
+ hp: 75/75
8
+ hp-dice: 10d10 + 20
9
+ speed: 40 ft
10
+ str: 18
11
+ dex: 17
12
+ con: 14
13
+ int: 16
14
+ wis: 15
15
+ cha: 16
16
+ saves: [Dex +6, Con +5, Wis +5, Cha +6]
17
+ damage-immunities: [poison]
18
+ condition-immunities: [charmed, poisoned]
19
+ darkvision: 60 ft
20
+ passive-perception: 12
21
+ languages: [Abyssal, Common]
22
+ slots-1: 4/4
23
+ slots-2: 3/3
24
+ slots-3: 3/3
25
+ slots-4: 3/3
26
+ slots-5: 2/2
27
+ cr: "8"
28
+ xp-value: 3900
29
+ image: "[[snake-tongue.svg]]"
30
+ ---
31
+
32
+ ## Traits
33
+
34
+ ### Rejuvenation
35
+ If it dies, the naga returns to life in 1d6 days and regains all its hit points. Only a *wish* spell can prevent this trait from functioning.
36
+
37
+ ### Spellcasting
38
+ The naga is a 10th-level spellcaster. Its spellcasting ability is Intelligence (spell save DC 14, +6 to hit with spell attacks), and it needs only verbal components to cast its spells. It has the following wizard spells prepared:
39
+
40
+ - Cantrips (at will): *mage hand*, *minor illusion*, *ray of frost*
41
+ - 1st level (4 slots): *charm person*, *detect magic*, *sleep*
42
+ - 2nd level (3 slots): *detect thoughts*, *hold person*
43
+ - 3rd level (3 slots): *lightning bolt*, *water breathing*
44
+ - 4th level (3 slots): *blight*, *dimension door*
45
+ - 5th level (2 slots): *dominate person*
46
+
47
+ ## Actions
48
+
49
+ ### Bite
50
+ *Melee Weapon Attack:* +7 to hit, reach 10 ft., one creature. *Hit:* 7 (1d6 + 4) piercing damage, and the target must make a DC 13 Constitution saving throw, taking 31 (7d8) poison damage on a failed save, or half as much damage on a successful one.
@@ -1,37 +1,37 @@
1
- ---
2
- size: Tiny
3
- category: fey
4
- alignment: neutral good
5
- ac: 15
6
- armor: leather armor
7
- hp: 2/2
8
- hp-dice: 1d4
9
- speed: 10 ft
10
- fly: 40 ft
11
- str: 3
12
- dex: 18
13
- con: 10
14
- int: 14
15
- wis: 13
16
- cha: 11
17
- skills: [Perception +3, Stealth +8]
18
- passive-perception: 13
19
- languages: [Common, Elvish, Sylvan]
20
- cr: "1/4"
21
- xp-value: 50
22
- image: "[[fairy.svg]]"
23
- ---
24
-
25
- ## Actions
26
-
27
- ### Longsword
28
- *Melee Weapon Attack:* +2 to hit, reach 5 ft., one target. *Hit:* 1 slashing damage.
29
-
30
- ### Shortbow
31
- *Ranged Weapon Attack:* +6 to hit, range 40/160 ft., one target. *Hit:* 1 piercing damage, and the target must succeed on a DC 10 Constitution saving throw or become poisoned for 1 minute. If its saving throw result is 5 or lower, the poisoned target falls unconscious for the same duration, or until it takes damage or another creature takes an action to shake it awake.
32
-
33
- ### Heart Sight
34
- The sprite touches a creature and magically knows the creature’s current emotional state. If the target fails a DC 10 Charisma saving throw, the sprite also knows the creature’s alignment. Celestials, fiends, and undead automatically fail the saving throw.
35
-
36
- ### Invisibility
37
- The sprite magically turns invisible until it attacks or casts a spell, or until its concentration ends (as if concentrating on a spell). Any equipment the sprite wears or carries is invisible with it.
1
+ ---
2
+ size: Tiny
3
+ category: fey
4
+ alignment: neutral good
5
+ ac: 15
6
+ armor: leather armor
7
+ hp: 2/2
8
+ hp-dice: 1d4
9
+ speed: 10 ft
10
+ fly: 40 ft
11
+ str: 3
12
+ dex: 18
13
+ con: 10
14
+ int: 14
15
+ wis: 13
16
+ cha: 11
17
+ skills: [Perception +3, Stealth +8]
18
+ passive-perception: 13
19
+ languages: [Common, Elvish, Sylvan]
20
+ cr: "1/4"
21
+ xp-value: 50
22
+ image: "[[fairy.svg]]"
23
+ ---
24
+
25
+ ## Actions
26
+
27
+ ### Longsword
28
+ *Melee Weapon Attack:* +2 to hit, reach 5 ft., one target. *Hit:* 1 slashing damage.
29
+
30
+ ### Shortbow
31
+ *Ranged Weapon Attack:* +6 to hit, range 40/160 ft., one target. *Hit:* 1 piercing damage, and the target must succeed on a DC 10 Constitution saving throw or become poisoned for 1 minute. If its saving throw result is 5 or lower, the poisoned target falls unconscious for the same duration, or until it takes damage or another creature takes an action to shake it awake.
32
+
33
+ ### Heart Sight
34
+ The sprite touches a creature and magically knows the creature’s current emotional state. If the target fails a DC 10 Charisma saving throw, the sprite also knows the creature’s alignment. Celestials, fiends, and undead automatically fail the saving throw.
35
+
36
+ ### Invisibility
37
+ The sprite magically turns invisible until it attacks or casts a spell, or until its concentration ends (as if concentrating on a spell). Any equipment the sprite wears or carries is invisible with it.
@@ -1,42 +1,42 @@
1
- ---
2
- size: Medium
3
- category: humanoid (any race)
4
- alignment: any alignment
5
- ac: 12
6
- hp: 27/27
7
- hp-dice: 6d8
8
- speed: 30 ft
9
- str: 10
10
- dex: 15
11
- con: 10
12
- int: 12
13
- wis: 14
14
- cha: 16
15
- skills: [Deception +5, Insight +4, Investigation +5, Perception +6, Persuasion +5, Sleight of Hand +4, Stealth +4]
16
- passive-perception: 16
17
- languages: [any two languages]
18
- cr: "1"
19
- xp-value: 200
20
- image: "[[spy.svg]]"
21
- ---
22
-
23
- Rulers, nobles, merchants, guildmasters, and other wealthy individuals use spies to gain the upper hand in a world of cutthroat politics. A spy is trained to secretly gather information. Loyal spies would rather die than divulge information that could compromise them or their employers.
24
-
25
- ## Traits
26
-
27
- ### Cunning Action
28
- On each of its turns, the spy can use a bonus action to take the Dash, Disengage, or Hide action.
29
-
30
- ### Sneak Attack (1/Turn)
31
- The spy deals an extra 7 (2d6) damage when it hits a target with a weapon attack and has advantage on the attack roll, or when the target is within 5 feet of an ally of the spy that isn’t incapacitated and the spy doesn’t have disadvantage on the attack roll.
32
-
33
- ## Actions
34
-
35
- ### Multiattack
36
- The spy makes two melee attacks.
37
-
38
- ### Shortsword
39
- *Melee Weapon Attack:* +4 to hit, reach 5 ft., one target. *Hit:* 5 (1d6 + 2) piercing damage.
40
-
41
- ### Hand Crossbow
42
- *Ranged Weapon Attack:* +4 to hit, range 30/120 ft., one target. *Hit:* 5 (1d6 + 2) piercing damage.
1
+ ---
2
+ size: Medium
3
+ category: humanoid (any race)
4
+ alignment: any alignment
5
+ ac: 12
6
+ hp: 27/27
7
+ hp-dice: 6d8
8
+ speed: 30 ft
9
+ str: 10
10
+ dex: 15
11
+ con: 10
12
+ int: 12
13
+ wis: 14
14
+ cha: 16
15
+ skills: [Deception +5, Insight +4, Investigation +5, Perception +6, Persuasion +5, Sleight of Hand +4, Stealth +4]
16
+ passive-perception: 16
17
+ languages: [any two languages]
18
+ cr: "1"
19
+ xp-value: 200
20
+ image: "[[spy.svg]]"
21
+ ---
22
+
23
+ Rulers, nobles, merchants, guildmasters, and other wealthy individuals use spies to gain the upper hand in a world of cutthroat politics. A spy is trained to secretly gather information. Loyal spies would rather die than divulge information that could compromise them or their employers.
24
+
25
+ ## Traits
26
+
27
+ ### Cunning Action
28
+ On each of its turns, the spy can use a bonus action to take the Dash, Disengage, or Hide action.
29
+
30
+ ### Sneak Attack (1/Turn)
31
+ The spy deals an extra 7 (2d6) damage when it hits a target with a weapon attack and has advantage on the attack roll, or when the target is within 5 feet of an ally of the spy that isn’t incapacitated and the spy doesn’t have disadvantage on the attack roll.
32
+
33
+ ## Actions
34
+
35
+ ### Multiattack
36
+ The spy makes two melee attacks.
37
+
38
+ ### Shortsword
39
+ *Melee Weapon Attack:* +4 to hit, reach 5 ft., one target. *Hit:* 5 (1d6 + 2) piercing damage.
40
+
41
+ ### Hand Crossbow
42
+ *Ranged Weapon Attack:* +4 to hit, range 30/120 ft., one target. *Hit:* 5 (1d6 + 2) piercing damage.