@rpgengine/system-5e 1.0.0 → 1.1.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (1186) hide show
  1. package/LICENSE.md +41 -41
  2. package/dist/dying.js +28 -10
  3. package/dist/page-style.js +631 -631
  4. package/dist/page.js +6 -6
  5. package/instructions/import.md +1 -1
  6. package/instructions/level-up.md +1 -1
  7. package/instructions/mentor-tutorial.md +1 -1
  8. package/instructions/quest-ends.md +1 -1
  9. package/package.json +10 -5
  10. package/rules/Adventuring.md +228 -228
  11. package/rules/Beyond 1st Level.md +241 -241
  12. package/rules/Combat.md +504 -504
  13. package/rules/Conditions.md +110 -110
  14. package/rules/Diseases.md +41 -41
  15. package/rules/Equipment.md +731 -731
  16. package/rules/Fantasy-Historical Pantheons.md +112 -112
  17. package/rules/Madness.md +72 -72
  18. package/rules/Magic Items.md +142 -142
  19. package/rules/Monsters.md +403 -403
  20. package/rules/Nonplayer Characters.md +15 -15
  21. package/rules/Objects.md +40 -40
  22. package/rules/Poisons.md +64 -64
  23. package/rules/Races.md +33 -33
  24. package/rules/Spellcasting.md +225 -225
  25. package/rules/The Planes of Existence.md +59 -59
  26. package/rules/Traps.md +170 -170
  27. package/rules/Using Ability Scores.md +394 -394
  28. package/versions/srd-5.1/system.yaml +2 -2
  29. package/words/ar.yaml +533 -533
  30. package/words/cs.yaml +533 -533
  31. package/words/da.yaml +533 -533
  32. package/words/de.yaml +533 -533
  33. package/words/el.yaml +533 -533
  34. package/words/en.yaml +20 -20
  35. package/words/es.yaml +533 -533
  36. package/words/fi.yaml +533 -533
  37. package/words/he.yaml +533 -533
  38. package/words/hi.yaml +533 -533
  39. package/words/hu.yaml +533 -533
  40. package/words/is.yaml +533 -533
  41. package/words/it.yaml +575 -575
  42. package/words/ja.yaml +533 -533
  43. package/words/ko.yaml +533 -533
  44. package/words/nb.yaml +533 -533
  45. package/words/nl.yaml +533 -533
  46. package/words/pl.yaml +533 -533
  47. package/words/pt.yaml +533 -533
  48. package/words/ro.yaml +533 -533
  49. package/words/ru.yaml +533 -533
  50. package/words/sv.yaml +533 -533
  51. package/words/tr.yaml +533 -533
  52. package/words/uk.yaml +533 -533
  53. package/words/zh.yaml +533 -533
  54. package/world/creatures/Aboleth.md +66 -66
  55. package/world/creatures/Acolyte.md +37 -37
  56. package/world/creatures/Adult Black Dragon.md +71 -71
  57. package/world/creatures/Adult Blue Dragon.md +68 -68
  58. package/world/creatures/Adult Brass Dragon.md +72 -72
  59. package/world/creatures/Adult Bronze Dragon.md +80 -80
  60. package/world/creatures/Adult Copper Dragon.md +72 -72
  61. package/world/creatures/Adult Gold Dragon.md +80 -80
  62. package/world/creatures/Adult Green Dragon.md +72 -72
  63. package/world/creatures/Adult Red Dragon.md +68 -68
  64. package/world/creatures/Adult Silver Dragon.md +76 -76
  65. package/world/creatures/Adult White Dragon.md +72 -72
  66. package/world/creatures/Air Elemental.md +43 -43
  67. package/world/creatures/Ancient Black Dragon.md +71 -71
  68. package/world/creatures/Ancient Blue Dragon.md +68 -68
  69. package/world/creatures/Ancient Brass Dragon.md +77 -77
  70. package/world/creatures/Ancient Bronze Dragon.md +80 -80
  71. package/world/creatures/Ancient Copper Dragon.md +77 -77
  72. package/world/creatures/Ancient Gold Dragon.md +80 -80
  73. package/world/creatures/Ancient Green Dragon.md +72 -72
  74. package/world/creatures/Ancient Red Dragon.md +68 -68
  75. package/world/creatures/Ancient Silver Dragon.md +76 -76
  76. package/world/creatures/Ancient White Dragon.md +72 -72
  77. package/world/creatures/Androsphinx.md +83 -83
  78. package/world/creatures/Animated Armor.md +39 -39
  79. package/world/creatures/Ankheg.md +31 -31
  80. package/world/creatures/Ape.md +32 -32
  81. package/world/creatures/Archmage.md +63 -63
  82. package/world/creatures/Assassin.md +48 -48
  83. package/world/creatures/Awakened Shrub.md +34 -34
  84. package/world/creatures/Awakened Tree.md +35 -35
  85. package/world/creatures/Axe Beak.md +26 -26
  86. package/world/creatures/Azer.md +40 -40
  87. package/world/creatures/Baboon.md +30 -30
  88. package/world/creatures/Badger.md +31 -31
  89. package/world/creatures/Balor.md +55 -55
  90. package/world/creatures/Bandit Captain.md +45 -45
  91. package/world/creatures/Bandit.md +33 -33
  92. package/world/creatures/Barbed Devil.md +52 -52
  93. package/world/creatures/Basilisk.md +35 -35
  94. package/world/creatures/Bat.md +34 -34
  95. package/world/creatures/Bearded Devil.md +48 -48
  96. package/world/creatures/Behir.md +44 -44
  97. package/world/creatures/Berserker.md +33 -33
  98. package/world/creatures/Black Bear.md +38 -38
  99. package/world/creatures/Black Dragon Wyrmling.md +41 -41
  100. package/world/creatures/Black Pudding.md +46 -46
  101. package/world/creatures/Blink Dog.md +36 -36
  102. package/world/creatures/Blood Hawk.md +36 -36
  103. package/world/creatures/Blue Dragon Wyrmling.md +36 -36
  104. package/world/creatures/Boar.md +33 -33
  105. package/world/creatures/Bone Devil.md +47 -47
  106. package/world/creatures/Brass Dragon Wyrmling.md +40 -40
  107. package/world/creatures/Bronze Dragon Wyrmling.md +45 -45
  108. package/world/creatures/Brown Bear.md +38 -38
  109. package/world/creatures/Bugbear.md +39 -39
  110. package/world/creatures/Bulette.md +37 -37
  111. package/world/creatures/Camel.md +24 -24
  112. package/world/creatures/Cat.md +31 -31
  113. package/world/creatures/Centaur.md +40 -40
  114. package/world/creatures/Chain Devil.md +52 -52
  115. package/world/creatures/Chimera.md +41 -41
  116. package/world/creatures/Chuul.md +45 -45
  117. package/world/creatures/Clay Golem.md +52 -52
  118. package/world/creatures/Cloaker.md +56 -56
  119. package/world/creatures/Cloud Giant.md +46 -46
  120. package/world/creatures/Cockatrice.md +26 -26
  121. package/world/creatures/Commoner.md +27 -27
  122. package/world/creatures/Constrictor Snake.md +29 -29
  123. package/world/creatures/Copper Dragon Wyrmling.md +40 -40
  124. package/world/creatures/Couatl.md +54 -54
  125. package/world/creatures/Crab.md +33 -33
  126. package/world/creatures/Crocodile.md +32 -32
  127. package/world/creatures/Cult Fanatic.md +46 -46
  128. package/world/creatures/Cultist.md +34 -34
  129. package/world/creatures/Darkmantle.md +42 -42
  130. package/world/creatures/Death Dog.md +36 -36
  131. package/world/creatures/Deep Gnome (Svirfneblin).md +46 -46
  132. package/world/creatures/Deer.md +24 -24
  133. package/world/creatures/Deva.md +57 -57
  134. package/world/creatures/Dire Wolf.md +34 -34
  135. package/world/creatures/Djinni.md +50 -50
  136. package/world/creatures/Doppelganger.md +45 -45
  137. package/world/creatures/Draft Horse.md +24 -24
  138. package/world/creatures/Dragon Turtle.md +47 -47
  139. package/world/creatures/Dragonborn.md +58 -58
  140. package/world/creatures/Dretch.md +39 -39
  141. package/world/creatures/Drider.md +58 -58
  142. package/world/creatures/Drow Elf.md +46 -46
  143. package/world/creatures/Druid (creature).md +41 -41
  144. package/world/creatures/Dryad.md +53 -53
  145. package/world/creatures/Duergar.md +45 -45
  146. package/world/creatures/Dust Mephit.md +42 -42
  147. package/world/creatures/Dwarf.md +49 -49
  148. package/world/creatures/Eagle.md +31 -31
  149. package/world/creatures/Earth Elemental.md +44 -44
  150. package/world/creatures/Efreeti.md +48 -48
  151. package/world/creatures/Elephant.md +33 -33
  152. package/world/creatures/Elf.md +44 -44
  153. package/world/creatures/Elk.md +32 -32
  154. package/world/creatures/Erinyes.md +51 -51
  155. package/world/creatures/Ettercap.md +48 -48
  156. package/world/creatures/Ettin.md +42 -42
  157. package/world/creatures/Fire Elemental.md +43 -43
  158. package/world/creatures/Fire Giant.md +35 -35
  159. package/world/creatures/Flesh Golem.md +53 -53
  160. package/world/creatures/Flying Snake.md +34 -34
  161. package/world/creatures/Flying Sword.md +38 -38
  162. package/world/creatures/Frog.md +32 -32
  163. package/world/creatures/Frost Giant.md +35 -35
  164. package/world/creatures/Gargoyle.md +42 -42
  165. package/world/creatures/Gelatinous Cube.md +49 -49
  166. package/world/creatures/Ghast.md +40 -40
  167. package/world/creatures/Ghost.md +49 -49
  168. package/world/creatures/Ghoul.md +31 -31
  169. package/world/creatures/Giant Ape.md +32 -32
  170. package/world/creatures/Giant Badger.md +37 -37
  171. package/world/creatures/Giant Bat.md +34 -34
  172. package/world/creatures/Giant Boar.md +33 -33
  173. package/world/creatures/Giant Centipede.md +27 -27
  174. package/world/creatures/Giant Constrictor Snake.md +30 -30
  175. package/world/creatures/Giant Crab.md +33 -33
  176. package/world/creatures/Giant Crocodile.md +38 -38
  177. package/world/creatures/Giant Eagle.md +40 -40
  178. package/world/creatures/Giant Elk.md +37 -37
  179. package/world/creatures/Giant Fire Beetle.md +33 -33
  180. package/world/creatures/Giant Frog.md +40 -40
  181. package/world/creatures/Giant Goat.md +33 -33
  182. package/world/creatures/Giant Hyena.md +30 -30
  183. package/world/creatures/Giant Lizard.md +29 -29
  184. package/world/creatures/Giant Octopus.md +41 -41
  185. package/world/creatures/Giant Owl.md +38 -38
  186. package/world/creatures/Giant Poisonous Snake.md +27 -27
  187. package/world/creatures/Giant Rat.md +39 -39
  188. package/world/creatures/Giant Scorpion.md +32 -32
  189. package/world/creatures/Giant Sea Horse.md +36 -36
  190. package/world/creatures/Giant Shark.md +38 -38
  191. package/world/creatures/Giant Spider.md +45 -45
  192. package/world/creatures/Giant Toad.md +39 -39
  193. package/world/creatures/Giant Vulture.md +43 -43
  194. package/world/creatures/Giant Wasp.md +25 -25
  195. package/world/creatures/Giant Weasel.md +31 -31
  196. package/world/creatures/Giant Wolf Spider.md +41 -41
  197. package/world/creatures/Gibbering Mouther.md +41 -41
  198. package/world/creatures/Glabrezu.md +48 -48
  199. package/world/creatures/Gladiator.md +49 -49
  200. package/world/creatures/Gnoll.md +38 -38
  201. package/world/creatures/Gnome.md +37 -37
  202. package/world/creatures/Goat.md +32 -32
  203. package/world/creatures/Goblin.md +36 -36
  204. package/world/creatures/Gold Dragon Wyrmling.md +45 -45
  205. package/world/creatures/Gorgon.md +39 -39
  206. package/world/creatures/Gray Ooze.md +42 -42
  207. package/world/creatures/Green Dragon Wyrmling.md +42 -42
  208. package/world/creatures/Green Hag.md +49 -49
  209. package/world/creatures/Grick.md +39 -39
  210. package/world/creatures/Griffon.md +38 -38
  211. package/world/creatures/Grimlock.md +39 -39
  212. package/world/creatures/Guard.md +29 -29
  213. package/world/creatures/Guardian Naga.md +55 -55
  214. package/world/creatures/Gynosphinx.md +72 -72
  215. package/world/creatures/Half-Elf.md +40 -40
  216. package/world/creatures/Half-Orc.md +44 -44
  217. package/world/creatures/Half-Red Dragon Veteran.md +42 -42
  218. package/world/creatures/Halfling.md +39 -39
  219. package/world/creatures/Harpy.md +39 -39
  220. package/world/creatures/Hawk.md +31 -31
  221. package/world/creatures/Hell Hound.md +40 -40
  222. package/world/creatures/Hezrou.md +45 -45
  223. package/world/creatures/High Elf.md +22 -22
  224. package/world/creatures/Hill Dwarf.md +16 -16
  225. package/world/creatures/Hill Giant.md +33 -33
  226. package/world/creatures/Hippogriff.md +37 -37
  227. package/world/creatures/Hobgoblin.md +35 -35
  228. package/world/creatures/Homunculus.md +35 -35
  229. package/world/creatures/Horned Devil.md +49 -49
  230. package/world/creatures/Human.md +29 -29
  231. package/world/creatures/Hunter Shark.md +38 -38
  232. package/world/creatures/Hydra.md +49 -49
  233. package/world/creatures/Hyena.md +30 -30
  234. package/world/creatures/Ice Devil.md +56 -56
  235. package/world/creatures/Ice Mephit.md +45 -45
  236. package/world/creatures/Imp.md +45 -45
  237. package/world/creatures/Invisible Stalker.md +42 -42
  238. package/world/creatures/Iron Golem.md +52 -52
  239. package/world/creatures/Jackal.md +33 -33
  240. package/world/creatures/Killer Whale.md +39 -39
  241. package/world/creatures/Knight.md +48 -48
  242. package/world/creatures/Kobold.md +37 -37
  243. package/world/creatures/Kraken.md +70 -70
  244. package/world/creatures/Lamia.md +46 -46
  245. package/world/creatures/Lemure.md +37 -37
  246. package/world/creatures/Lich.md +84 -84
  247. package/world/creatures/Lightfoot Halfling.md +18 -18
  248. package/world/creatures/Lion.md +42 -42
  249. package/world/creatures/Lizard.md +26 -26
  250. package/world/creatures/Lizardfolk.md +45 -45
  251. package/world/creatures/Mage.md +47 -47
  252. package/world/creatures/Magma Mephit.md +45 -45
  253. package/world/creatures/Magmin.md +37 -37
  254. package/world/creatures/Mammoth.md +35 -35
  255. package/world/creatures/Manticore.md +42 -42
  256. package/world/creatures/Marilith.md +56 -56
  257. package/world/creatures/Mastiff.md +32 -32
  258. package/world/creatures/Medusa.md +46 -46
  259. package/world/creatures/Merfolk.md +32 -32
  260. package/world/creatures/Merrow.md +42 -42
  261. package/world/creatures/Mimic.md +46 -46
  262. package/world/creatures/Minotaur Skeleton.md +38 -38
  263. package/world/creatures/Minotaur.md +42 -42
  264. package/world/creatures/Mule.md +32 -32
  265. package/world/creatures/Mummy Lord.md +83 -83
  266. package/world/creatures/Mummy.md +38 -38
  267. package/world/creatures/Nalfeshnee.md +49 -49
  268. package/world/creatures/Night Hag.md +50 -50
  269. package/world/creatures/Nightmare.md +39 -39
  270. package/world/creatures/Noble.md +36 -36
  271. package/world/creatures/Ochre Jelly.md +42 -42
  272. package/world/creatures/Octopus.md +41 -41
  273. package/world/creatures/Ogre Zombie.md +34 -34
  274. package/world/creatures/Ogre.md +30 -30
  275. package/world/creatures/Oni.md +53 -53
  276. package/world/creatures/Orc.md +36 -36
  277. package/world/creatures/Otyugh.md +42 -42
  278. package/world/creatures/Owl.md +35 -35
  279. package/world/creatures/Owlbear.md +38 -38
  280. package/world/creatures/Panther.md +37 -37
  281. package/world/creatures/Pegasus.md +28 -28
  282. package/world/creatures/Phase Spider.md +41 -41
  283. package/world/creatures/Pit Fiend.md +61 -61
  284. package/world/creatures/Planetar.md +56 -56
  285. package/world/creatures/Plesiosaurus.md +32 -32
  286. package/world/creatures/Poisonous Snake.md +26 -26
  287. package/world/creatures/Polar Bear.md +38 -38
  288. package/world/creatures/Pony.md +24 -24
  289. package/world/creatures/Priest.md +47 -47
  290. package/world/creatures/Pseudodragon.md +44 -44
  291. package/world/creatures/Purple Worm.md +42 -42
  292. package/world/creatures/Quasit.md +44 -44
  293. package/world/creatures/Quipper.md +36 -36
  294. package/world/creatures/Rakshasa.md +45 -45
  295. package/world/creatures/Rat.md +30 -30
  296. package/world/creatures/Raven.md +31 -31
  297. package/world/creatures/Red Dragon Wyrmling.md +36 -36
  298. package/world/creatures/Reef Shark.md +38 -38
  299. package/world/creatures/Remorhaz.md +39 -39
  300. package/world/creatures/Rhinoceros.md +30 -30
  301. package/world/creatures/Riding Horse.md +24 -24
  302. package/world/creatures/Roc.md +39 -39
  303. package/world/creatures/Rock Gnome.md +27 -27
  304. package/world/creatures/Roper.md +48 -48
  305. package/world/creatures/Rug of Smothering.md +38 -38
  306. package/world/creatures/Rust Monster.md +39 -39
  307. package/world/creatures/Saber-Toothed Tiger.md +36 -36
  308. package/world/creatures/Sahuagin.md +49 -49
  309. package/world/creatures/Salamander.md +44 -44
  310. package/world/creatures/Satyr.md +38 -38
  311. package/world/creatures/Scorpion.md +26 -26
  312. package/world/creatures/Scout.md +40 -40
  313. package/world/creatures/Sea Hag.md +46 -46
  314. package/world/creatures/Sea Horse.md +25 -25
  315. package/world/creatures/Shadow.md +45 -45
  316. package/world/creatures/Shambling Mound.md +42 -42
  317. package/world/creatures/Shield Guardian.md +49 -49
  318. package/world/creatures/Shrieker.md +31 -31
  319. package/world/creatures/Silver Dragon Wyrmling.md +39 -39
  320. package/world/creatures/Skeleton.md +33 -33
  321. package/world/creatures/Solar.md +77 -77
  322. package/world/creatures/Specter.md +38 -38
  323. package/world/creatures/Spider.md +38 -38
  324. package/world/creatures/Spirit Naga.md +50 -50
  325. package/world/creatures/Sprite.md +37 -37
  326. package/world/creatures/Spy.md +42 -42
  327. package/world/creatures/Steam Mephit.md +40 -40
  328. package/world/creatures/Stirge.md +29 -29
  329. package/world/creatures/Stone Giant.md +45 -45
  330. package/world/creatures/Stone Golem.md +46 -46
  331. package/world/creatures/Storm Giant.md +51 -51
  332. package/world/creatures/Succubus-Incubus.md +50 -50
  333. package/world/creatures/Swarm of Bats.md +39 -39
  334. package/world/creatures/Swarm of Insects.md +52 -52
  335. package/world/creatures/Swarm of Poisonous Snakes.md +33 -33
  336. package/world/creatures/Swarm of Quippers.md +39 -39
  337. package/world/creatures/Swarm of Rats.md +35 -35
  338. package/world/creatures/Swarm of Ravens.md +33 -33
  339. package/world/creatures/Tarrasque.md +78 -78
  340. package/world/creatures/Thug.md +40 -40
  341. package/world/creatures/Tiefling.md +40 -40
  342. package/world/creatures/Tiger.md +37 -37
  343. package/world/creatures/Treant.md +45 -45
  344. package/world/creatures/Tribal Warrior.md +33 -33
  345. package/world/creatures/Triceratops.md +33 -33
  346. package/world/creatures/Troll.md +42 -42
  347. package/world/creatures/Tyrannosaurus Rex.md +32 -32
  348. package/world/creatures/Unicorn.md +71 -71
  349. package/world/creatures/Vampire Spawn.md +55 -55
  350. package/world/creatures/Vampire.md +93 -93
  351. package/world/creatures/Veteran.md +38 -38
  352. package/world/creatures/Violet Fungus.md +34 -34
  353. package/world/creatures/Vrock.md +49 -49
  354. package/world/creatures/Vulture.md +34 -34
  355. package/world/creatures/Warhorse Skeleton.md +29 -29
  356. package/world/creatures/Warhorse.md +29 -29
  357. package/world/creatures/Water Elemental.md +47 -47
  358. package/world/creatures/Weasel.md +30 -30
  359. package/world/creatures/Werebear.md +45 -45
  360. package/world/creatures/Wereboar.md +45 -45
  361. package/world/creatures/Wererat.md +45 -45
  362. package/world/creatures/Weretiger.md +51 -51
  363. package/world/creatures/Werewolf.md +45 -45
  364. package/world/creatures/White Dragon Wyrmling.md +37 -37
  365. package/world/creatures/Wight.md +47 -47
  366. package/world/creatures/Will-o'-Wisp.md +47 -47
  367. package/world/creatures/Winter Wolf.md +44 -44
  368. package/world/creatures/Wolf.md +34 -34
  369. package/world/creatures/Worg.md +35 -35
  370. package/world/creatures/Wraith.md +41 -41
  371. package/world/creatures/Wyvern.md +37 -37
  372. package/world/creatures/Xorn.md +48 -48
  373. package/world/creatures/Young Black Dragon.md +47 -47
  374. package/world/creatures/Young Blue Dragon.md +42 -42
  375. package/world/creatures/Young Brass Dragon.md +46 -46
  376. package/world/creatures/Young Bronze Dragon.md +51 -51
  377. package/world/creatures/Young Copper Dragon.md +46 -46
  378. package/world/creatures/Young Gold Dragon.md +51 -51
  379. package/world/creatures/Young Green Dragon.md +48 -48
  380. package/world/creatures/Young Red Dragon.md +42 -42
  381. package/world/creatures/Young Silver Dragon.md +45 -45
  382. package/world/creatures/Young White Dragon.md +48 -48
  383. package/world/creatures/Zombie.md +34 -34
  384. package/world/items/Abacus.md +6 -6
  385. package/world/items/Acid.md +9 -9
  386. package/world/items/Adamantine Armor.md +7 -7
  387. package/world/items/Alchemist's Fire.md +9 -9
  388. package/world/items/Alchemist's Supplies.md +8 -8
  389. package/world/items/Ammunition, +1, +2, or +3.md +7 -7
  390. package/world/items/Amulet of Health.md +9 -9
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  1141. package/world/topics/Stoneskin.md +13 -13
  1142. package/world/topics/Storm of Vengeance.md +23 -23
  1143. package/world/topics/Suggestion.md +19 -19
  1144. package/world/topics/Sunbeam.md +17 -17
  1145. package/world/topics/Sunburst.md +16 -16
  1146. package/world/topics/Symbol.md +36 -36
  1147. package/world/topics/Telekinesis.md +23 -23
  1148. package/world/topics/Telepathic Bond.md +15 -15
  1149. package/world/topics/Teleport.md +38 -38
  1150. package/world/topics/Teleportation Circle.md +16 -16
  1151. package/world/topics/Thaumaturgy.md +21 -21
  1152. package/world/topics/The Fiend.md +47 -47
  1153. package/world/topics/Thief.md +24 -24
  1154. package/world/topics/Thunderwave.md +16 -16
  1155. package/world/topics/Time Stop.md +14 -14
  1156. package/world/topics/Tiny Hut.md +17 -17
  1157. package/world/topics/Tongues.md +12 -12
  1158. package/world/topics/Transport via Plants.md +12 -12
  1159. package/world/topics/Tree Stride.md +15 -15
  1160. package/world/topics/True Polymorph.md +29 -29
  1161. package/world/topics/True Resurrection.md +16 -16
  1162. package/world/topics/True Seeing.md +12 -12
  1163. package/world/topics/True Strike.md +13 -13
  1164. package/world/topics/Unseen Servant.md +17 -17
  1165. package/world/topics/Vampiric Touch.md +15 -15
  1166. package/world/topics/Vicious Mockery.md +14 -14
  1167. package/world/topics/Wall of Fire.md +19 -19
  1168. package/world/topics/Wall of Force.md +15 -15
  1169. package/world/topics/Wall of Ice.md +19 -19
  1170. package/world/topics/Wall of Stone.md +23 -23
  1171. package/world/topics/Wall of Thorns.md +19 -19
  1172. package/world/topics/Warding Bond.md +14 -14
  1173. package/world/topics/Warlock Spells.md +99 -99
  1174. package/world/topics/Warlock.md +283 -283
  1175. package/world/topics/Water Breathing.md +13 -13
  1176. package/world/topics/Water Walk.md +15 -15
  1177. package/world/topics/Way of the Open Hand.md +25 -25
  1178. package/world/topics/Web.md +21 -21
  1179. package/world/topics/Weird.md +13 -13
  1180. package/world/topics/Wind Walk.md +14 -14
  1181. package/world/topics/Wind Wall.md +17 -17
  1182. package/world/topics/Wish.md +26 -26
  1183. package/world/topics/Wizard Spells.md +239 -239
  1184. package/world/topics/Wizard.md +141 -141
  1185. package/world/topics/Word of Recall.md +14 -14
  1186. package/world/topics/Zone of Truth.md +14 -14
@@ -1,48 +1,48 @@
1
- ---
2
- size: Medium
3
- category: humanoid (any race)
4
- alignment: any non-good alignment
5
- ac: 15
6
- armor: studded leather
7
- hp: 78/78
8
- hp-dice: 12d8 + 24
9
- speed: 30 ft
10
- str: 11
11
- dex: 16
12
- con: 14
13
- int: 13
14
- wis: 11
15
- cha: 10
16
- saves: [Dex +6, Int +4]
17
- skills: [Acrobatics +6, Deception +3, Perception +3, Stealth +9]
18
- damage-resistances: [poison]
19
- passive-perception: 13
20
- languages: [Thieves’ cant plus any two languages]
21
- cr: "8"
22
- xp-value: 3900
23
- image: "[[hooded-assassin.svg]]"
24
- ---
25
-
26
- Trained in the use of poison, assassins are remorseless killers who work for nobles, guildmasters, sovereigns, and anyone else who can afford them.
27
-
28
- ## Traits
29
-
30
- ### Assassinate
31
- During its first turn, the assassin has advantage on attack rolls against any creature that hasn’t taken a turn. Any hit the assassin scores against a surprised creature is a critical hit.
32
-
33
- ### Evasion
34
- If the assassin is subjected to an effect that allows it to make a Dexterity saving throw to take only half damage, the assassin instead takes no damage if it succeeds on the saving throw, and only half damage if it fails.
35
-
36
- ### Sneak Attack
37
- Once per turn, the assassin deals an extra 14 (4d6) damage when it hits a target with a weapon attack and has advantage on the attack roll, or when the target is within 5 feet of an ally of the assassin that isn’t incapacitated and the assassin doesn’t have disadvantage on the attack roll.
38
-
39
- ## Actions
40
-
41
- ### Multiattack
42
- The assassin makes two shortsword attacks.
43
-
44
- ### Shortsword
45
- *Melee Weapon Attack:* +6 to hit, reach 5 ft., one target. *Hit:* 6 (1d6 + 3) piercing damage, and the target must make a DC 15 Constitution saving throw, taking 24 (7d6) poison damage on a failed save, or half as much damage on a successful one.
46
-
47
- ### Light Crossbow
48
- *Ranged Weapon Attack:* +6 to hit, range 80/320 ft., one target. *Hit:* 7 (1d8 + 3) piercing damage, and the target must make a DC 15 Constitution saving throw, taking 24 (7d6) poison damage on a failed save, or half as much damage on a successful one.
1
+ ---
2
+ size: Medium
3
+ category: humanoid (any race)
4
+ alignment: any non-good alignment
5
+ ac: 15
6
+ armor: studded leather
7
+ hp: 78/78
8
+ hp-dice: 12d8 + 24
9
+ speed: 30 ft
10
+ str: 11
11
+ dex: 16
12
+ con: 14
13
+ int: 13
14
+ wis: 11
15
+ cha: 10
16
+ saves: [Dex +6, Int +4]
17
+ skills: [Acrobatics +6, Deception +3, Perception +3, Stealth +9]
18
+ damage-resistances: [poison]
19
+ passive-perception: 13
20
+ languages: [Thieves’ cant plus any two languages]
21
+ cr: "8"
22
+ xp-value: 3900
23
+ image: "[[hooded-assassin.svg]]"
24
+ ---
25
+
26
+ Trained in the use of poison, assassins are remorseless killers who work for nobles, guildmasters, sovereigns, and anyone else who can afford them.
27
+
28
+ ## Traits
29
+
30
+ ### Assassinate
31
+ During its first turn, the assassin has advantage on attack rolls against any creature that hasn’t taken a turn. Any hit the assassin scores against a surprised creature is a critical hit.
32
+
33
+ ### Evasion
34
+ If the assassin is subjected to an effect that allows it to make a Dexterity saving throw to take only half damage, the assassin instead takes no damage if it succeeds on the saving throw, and only half damage if it fails.
35
+
36
+ ### Sneak Attack
37
+ Once per turn, the assassin deals an extra 14 (4d6) damage when it hits a target with a weapon attack and has advantage on the attack roll, or when the target is within 5 feet of an ally of the assassin that isn’t incapacitated and the assassin doesn’t have disadvantage on the attack roll.
38
+
39
+ ## Actions
40
+
41
+ ### Multiattack
42
+ The assassin makes two shortsword attacks.
43
+
44
+ ### Shortsword
45
+ *Melee Weapon Attack:* +6 to hit, reach 5 ft., one target. *Hit:* 6 (1d6 + 3) piercing damage, and the target must make a DC 15 Constitution saving throw, taking 24 (7d6) poison damage on a failed save, or half as much damage on a successful one.
46
+
47
+ ### Light Crossbow
48
+ *Ranged Weapon Attack:* +6 to hit, range 80/320 ft., one target. *Hit:* 7 (1d8 + 3) piercing damage, and the target must make a DC 15 Constitution saving throw, taking 24 (7d6) poison damage on a failed save, or half as much damage on a successful one.
@@ -1,34 +1,34 @@
1
- ---
2
- size: Small
3
- category: plant
4
- alignment: unaligned
5
- ac: 9
6
- hp: 10/10
7
- hp-dice: 3d6
8
- speed: 20 ft
9
- str: 3
10
- dex: 8
11
- con: 11
12
- int: 10
13
- wis: 10
14
- cha: 6
15
- damage-vulnerabilities: [fire]
16
- damage-resistances: [piercing]
17
- passive-perception: 10
18
- languages: [one language known by its creator]
19
- cr: "0"
20
- xp-value: 10
21
- image: "[[berry-bush.svg]]"
22
- ---
23
-
24
- An awakened shrub is an ordinary shrub given sentience and mobility by the *awaken* spell or similar magic.
25
-
26
- ## Traits
27
-
28
- ### False Appearance
29
- While the shrub remains motionless, it is indistinguishable from a normal shrub.
30
-
31
- ## Actions
32
-
33
- ### Rake
34
- *Melee Weapon Attack:* +1 to hit, reach 5 ft., one target. *Hit:* 1 (1d4 − 1) slashing damage.
1
+ ---
2
+ size: Small
3
+ category: plant
4
+ alignment: unaligned
5
+ ac: 9
6
+ hp: 10/10
7
+ hp-dice: 3d6
8
+ speed: 20 ft
9
+ str: 3
10
+ dex: 8
11
+ con: 11
12
+ int: 10
13
+ wis: 10
14
+ cha: 6
15
+ damage-vulnerabilities: [fire]
16
+ damage-resistances: [piercing]
17
+ passive-perception: 10
18
+ languages: [one language known by its creator]
19
+ cr: "0"
20
+ xp-value: 10
21
+ image: "[[berry-bush.svg]]"
22
+ ---
23
+
24
+ An awakened shrub is an ordinary shrub given sentience and mobility by the *awaken* spell or similar magic.
25
+
26
+ ## Traits
27
+
28
+ ### False Appearance
29
+ While the shrub remains motionless, it is indistinguishable from a normal shrub.
30
+
31
+ ## Actions
32
+
33
+ ### Rake
34
+ *Melee Weapon Attack:* +1 to hit, reach 5 ft., one target. *Hit:* 1 (1d4 − 1) slashing damage.
@@ -1,35 +1,35 @@
1
- ---
2
- size: Huge
3
- category: plant
4
- alignment: unaligned
5
- ac: 13
6
- armor: natural armor
7
- hp: 59/59
8
- hp-dice: 7d12 + 14
9
- speed: 20 ft
10
- str: 19
11
- dex: 6
12
- con: 15
13
- int: 10
14
- wis: 10
15
- cha: 7
16
- damage-vulnerabilities: [fire]
17
- damage-resistances: [bludgeoning, piercing]
18
- passive-perception: 10
19
- languages: [one language known by its creator]
20
- cr: "2"
21
- xp-value: 450
22
- image: "[[evil-tree.svg]]"
23
- ---
24
-
25
- An awakened tree is an ordinary tree given sentience and mobility by the *awaken* spell or similar magic.
26
-
27
- ## Traits
28
-
29
- ### False Appearance
30
- While the tree remains motionless, it is indistinguishable from a normal tree.
31
-
32
- ## Actions
33
-
34
- ### Slam
35
- *Melee Weapon Attack:* +6 to hit, reach 10 ft., one target. *Hit:* 14 (3d6 + 4) bludgeoning damage.
1
+ ---
2
+ size: Huge
3
+ category: plant
4
+ alignment: unaligned
5
+ ac: 13
6
+ armor: natural armor
7
+ hp: 59/59
8
+ hp-dice: 7d12 + 14
9
+ speed: 20 ft
10
+ str: 19
11
+ dex: 6
12
+ con: 15
13
+ int: 10
14
+ wis: 10
15
+ cha: 7
16
+ damage-vulnerabilities: [fire]
17
+ damage-resistances: [bludgeoning, piercing]
18
+ passive-perception: 10
19
+ languages: [one language known by its creator]
20
+ cr: "2"
21
+ xp-value: 450
22
+ image: "[[evil-tree.svg]]"
23
+ ---
24
+
25
+ An awakened tree is an ordinary tree given sentience and mobility by the *awaken* spell or similar magic.
26
+
27
+ ## Traits
28
+
29
+ ### False Appearance
30
+ While the tree remains motionless, it is indistinguishable from a normal tree.
31
+
32
+ ## Actions
33
+
34
+ ### Slam
35
+ *Melee Weapon Attack:* +6 to hit, reach 10 ft., one target. *Hit:* 14 (3d6 + 4) bludgeoning damage.
@@ -1,26 +1,26 @@
1
- ---
2
- size: Large
3
- category: beast
4
- alignment: unaligned
5
- ac: 11
6
- hp: 19/19
7
- hp-dice: 3d10 + 3
8
- speed: 50 ft
9
- str: 14
10
- dex: 12
11
- con: 12
12
- int: 2
13
- wis: 10
14
- cha: 5
15
- passive-perception: 10
16
- cr: "1/4"
17
- xp-value: 50
18
- image: "[[cassowary-head.svg]]"
19
- ---
20
-
21
- An axe beak is a tall flightless bird with strong legs and a heavy, wedge-shaped beak. It has a nasty disposition and tends to attack any unfamiliar creature that wanders too close.
22
-
23
- ## Actions
24
-
25
- ### Beak
26
- *Melee Weapon Attack:* +4 to hit, reach 5 ft., one target. *Hit:* 6 (1d8 + 2) slashing damage.
1
+ ---
2
+ size: Large
3
+ category: beast
4
+ alignment: unaligned
5
+ ac: 11
6
+ hp: 19/19
7
+ hp-dice: 3d10 + 3
8
+ speed: 50 ft
9
+ str: 14
10
+ dex: 12
11
+ con: 12
12
+ int: 2
13
+ wis: 10
14
+ cha: 5
15
+ passive-perception: 10
16
+ cr: "1/4"
17
+ xp-value: 50
18
+ image: "[[cassowary-head.svg]]"
19
+ ---
20
+
21
+ An axe beak is a tall flightless bird with strong legs and a heavy, wedge-shaped beak. It has a nasty disposition and tends to attack any unfamiliar creature that wanders too close.
22
+
23
+ ## Actions
24
+
25
+ ### Beak
26
+ *Melee Weapon Attack:* +4 to hit, reach 5 ft., one target. *Hit:* 6 (1d8 + 2) slashing damage.
@@ -1,40 +1,40 @@
1
- ---
2
- size: Medium
3
- category: elemental
4
- alignment: lawful neutral
5
- ac: 17
6
- armor: natural armor, shield
7
- hp: 39/39
8
- hp-dice: 6d8 + 12
9
- speed: 30 ft
10
- str: 17
11
- dex: 12
12
- con: 15
13
- int: 12
14
- wis: 13
15
- cha: 10
16
- saves: [Con +4]
17
- damage-immunities: [fire, poison]
18
- condition-immunities: [poisoned]
19
- passive-perception: 11
20
- languages: [Ignan]
21
- cr: "2"
22
- xp-value: 450
23
- image: "[[fluffy-flame.svg]]"
24
- ---
25
-
26
- ## Traits
27
-
28
- ### Heated Body
29
- A creature that touches the azer or hits it with a melee attack while within 5 feet of it takes 5 (1d10) fire damage.
30
-
31
- ### Heated Weapons
32
- When the azer hits with a metal melee weapon, it deals an extra 3 (1d6) fire damage (included in the attack).
33
-
34
- ### Illumination
35
- The azer sheds bright light in a 10-foot radius and dim light for an additional 10 feet.
36
-
37
- ## Actions
38
-
39
- ### Warhammer
40
- *Melee Weapon Attack:* +5 to hit, reach 5 ft., one target. *Hit:* 7 (1d8 + 3) bludgeoning damage, or 8 (1d10 + 3) bludgeoning damage if used with two hands to make a melee attack, plus 3 (1d6) fire damage.
1
+ ---
2
+ size: Medium
3
+ category: elemental
4
+ alignment: lawful neutral
5
+ ac: 17
6
+ armor: natural armor, shield
7
+ hp: 39/39
8
+ hp-dice: 6d8 + 12
9
+ speed: 30 ft
10
+ str: 17
11
+ dex: 12
12
+ con: 15
13
+ int: 12
14
+ wis: 13
15
+ cha: 10
16
+ saves: [Con +4]
17
+ damage-immunities: [fire, poison]
18
+ condition-immunities: [poisoned]
19
+ passive-perception: 11
20
+ languages: [Ignan]
21
+ cr: "2"
22
+ xp-value: 450
23
+ image: "[[fluffy-flame.svg]]"
24
+ ---
25
+
26
+ ## Traits
27
+
28
+ ### Heated Body
29
+ A creature that touches the azer or hits it with a melee attack while within 5 feet of it takes 5 (1d10) fire damage.
30
+
31
+ ### Heated Weapons
32
+ When the azer hits with a metal melee weapon, it deals an extra 3 (1d6) fire damage (included in the attack).
33
+
34
+ ### Illumination
35
+ The azer sheds bright light in a 10-foot radius and dim light for an additional 10 feet.
36
+
37
+ ## Actions
38
+
39
+ ### Warhammer
40
+ *Melee Weapon Attack:* +5 to hit, reach 5 ft., one target. *Hit:* 7 (1d8 + 3) bludgeoning damage, or 8 (1d10 + 3) bludgeoning damage if used with two hands to make a melee attack, plus 3 (1d6) fire damage.
@@ -1,30 +1,30 @@
1
- ---
2
- size: Small
3
- category: beast
4
- alignment: unaligned
5
- ac: 12
6
- hp: 3/3
7
- hp-dice: 1d6
8
- speed: 30 ft
9
- climb: 30 ft
10
- str: 8
11
- dex: 14
12
- con: 11
13
- int: 4
14
- wis: 12
15
- cha: 6
16
- passive-perception: 11
17
- cr: "0"
18
- xp-value: 10
19
- image: "[[mandrill-head.svg]]"
20
- ---
21
-
22
- ## Traits
23
-
24
- ### Pack Tactics
25
- The baboon has advantage on an attack roll against a creature if at least one of the baboon’s allies is within 5 feet of the creature and the ally isn’t incapacitated.
26
-
27
- ## Actions
28
-
29
- ### Bite
30
- *Melee Weapon Attack:* +1 to hit, reach 5 ft., one target. *Hit:* 1 (1d4 − 1) piercing damage.
1
+ ---
2
+ size: Small
3
+ category: beast
4
+ alignment: unaligned
5
+ ac: 12
6
+ hp: 3/3
7
+ hp-dice: 1d6
8
+ speed: 30 ft
9
+ climb: 30 ft
10
+ str: 8
11
+ dex: 14
12
+ con: 11
13
+ int: 4
14
+ wis: 12
15
+ cha: 6
16
+ passive-perception: 11
17
+ cr: "0"
18
+ xp-value: 10
19
+ image: "[[mandrill-head.svg]]"
20
+ ---
21
+
22
+ ## Traits
23
+
24
+ ### Pack Tactics
25
+ The baboon has advantage on an attack roll against a creature if at least one of the baboon’s allies is within 5 feet of the creature and the ally isn’t incapacitated.
26
+
27
+ ## Actions
28
+
29
+ ### Bite
30
+ *Melee Weapon Attack:* +1 to hit, reach 5 ft., one target. *Hit:* 1 (1d4 − 1) piercing damage.
@@ -1,31 +1,31 @@
1
- ---
2
- size: Tiny
3
- category: beast
4
- alignment: unaligned
5
- ac: 10
6
- hp: 3/3
7
- hp-dice: 1d4 + 1
8
- speed: 20 ft
9
- burrow: 5 ft
10
- str: 4
11
- dex: 11
12
- con: 12
13
- int: 2
14
- wis: 12
15
- cha: 5
16
- darkvision: 30 ft
17
- passive-perception: 11
18
- cr: "0"
19
- xp-value: 10
20
- image: "[[badger.svg]]"
21
- ---
22
-
23
- ## Traits
24
-
25
- ### Keen Smell
26
- The badger has advantage on Wisdom (Perception) checks that rely on smell.
27
-
28
- ## Actions
29
-
30
- ### Bite
31
- *Melee Weapon Attack:* +2 to hit, reach 5 ft., one target. *Hit:* 1 piercing damage.
1
+ ---
2
+ size: Tiny
3
+ category: beast
4
+ alignment: unaligned
5
+ ac: 10
6
+ hp: 3/3
7
+ hp-dice: 1d4 + 1
8
+ speed: 20 ft
9
+ burrow: 5 ft
10
+ str: 4
11
+ dex: 11
12
+ con: 12
13
+ int: 2
14
+ wis: 12
15
+ cha: 5
16
+ darkvision: 30 ft
17
+ passive-perception: 11
18
+ cr: "0"
19
+ xp-value: 10
20
+ image: "[[badger.svg]]"
21
+ ---
22
+
23
+ ## Traits
24
+
25
+ ### Keen Smell
26
+ The badger has advantage on Wisdom (Perception) checks that rely on smell.
27
+
28
+ ## Actions
29
+
30
+ ### Bite
31
+ *Melee Weapon Attack:* +2 to hit, reach 5 ft., one target. *Hit:* 1 piercing damage.
@@ -1,55 +1,55 @@
1
- ---
2
- size: Huge
3
- category: fiend (demon)
4
- alignment: chaotic evil
5
- ac: 19
6
- armor: natural armor
7
- hp: 262/262
8
- hp-dice: 21d12 + 126
9
- speed: 40 ft
10
- fly: 80 ft
11
- str: 26
12
- dex: 15
13
- con: 22
14
- int: 20
15
- wis: 16
16
- cha: 22
17
- saves: [Str +14, Con +12, Wis +9, Cha +12]
18
- damage-resistances: [cold, lightning, "bludgeoning, piercing, and slashing from nonmagical attacks"]
19
- damage-immunities: [fire, poison]
20
- condition-immunities: [poisoned]
21
- truesight: 120 ft
22
- passive-perception: 13
23
- languages: [Abyssal, telepathy 120 ft]
24
- cr: "19"
25
- xp-value: 22000
26
- image: "[[daemon-skull.svg]]"
27
- ---
28
-
29
- ## Traits
30
-
31
- ### Death Throes
32
- When the balor dies, it explodes, and each creature within 30 feet of it must make a DC 20 Dexterity saving throw, taking 70 (20d6) fire damage on a failed save, or half as much damage on a successful one. The explosion ignites flammable objects in that area that aren’t being worn or carried, and it destroys the balor’s weapons.
33
-
34
- ### Fire Aura
35
- At the start of each of the balor’s turns, each creature within 5 feet of it takes 10 (3d6) fire damage, and flammable objects in the aura that aren’t being worn or carried ignite. A creature that touches the balor or hits it with a melee attack while within 5 feet of it takes 10 (3d6) fire damage.
36
-
37
- ### Magic Resistance
38
- The balor has advantage on saving throws against spells and other magical effects.
39
-
40
- ### Magic Weapons
41
- The balor’s weapon attacks are magical.
42
-
43
- ## Actions
44
-
45
- ### Multiattack
46
- The balor makes two attacks: one with its longsword and one with its whip.
47
-
48
- ### Longsword
49
- *Melee Weapon Attack:* +14 to hit, reach 10 ft., one target. *Hit:* 21 (3d8 + 8) slashing damage plus 13 (3d8) lightning damage. If the balor scores a critical hit, it rolls damage dice three times, instead of twice.
50
-
51
- ### Whip
52
- *Melee Weapon Attack:* +14 to hit, reach 30 ft., one target. *Hit:* 15 (2d6 + 8) slashing damage plus 10 (3d6) fire damage, and the target must succeed on a DC 20 Strength saving throw or be pulled up to 25 feet toward the balor.
53
-
54
- ### Teleport
55
- The balor magically teleports, along with any equipment it is wearing or carrying, up to 120 feet to an unoccupied space it can see.
1
+ ---
2
+ size: Huge
3
+ category: fiend (demon)
4
+ alignment: chaotic evil
5
+ ac: 19
6
+ armor: natural armor
7
+ hp: 262/262
8
+ hp-dice: 21d12 + 126
9
+ speed: 40 ft
10
+ fly: 80 ft
11
+ str: 26
12
+ dex: 15
13
+ con: 22
14
+ int: 20
15
+ wis: 16
16
+ cha: 22
17
+ saves: [Str +14, Con +12, Wis +9, Cha +12]
18
+ damage-resistances: [cold, lightning, "bludgeoning, piercing, and slashing from nonmagical attacks"]
19
+ damage-immunities: [fire, poison]
20
+ condition-immunities: [poisoned]
21
+ truesight: 120 ft
22
+ passive-perception: 13
23
+ languages: [Abyssal, telepathy 120 ft]
24
+ cr: "19"
25
+ xp-value: 22000
26
+ image: "[[daemon-skull.svg]]"
27
+ ---
28
+
29
+ ## Traits
30
+
31
+ ### Death Throes
32
+ When the balor dies, it explodes, and each creature within 30 feet of it must make a DC 20 Dexterity saving throw, taking 70 (20d6) fire damage on a failed save, or half as much damage on a successful one. The explosion ignites flammable objects in that area that aren’t being worn or carried, and it destroys the balor’s weapons.
33
+
34
+ ### Fire Aura
35
+ At the start of each of the balor’s turns, each creature within 5 feet of it takes 10 (3d6) fire damage, and flammable objects in the aura that aren’t being worn or carried ignite. A creature that touches the balor or hits it with a melee attack while within 5 feet of it takes 10 (3d6) fire damage.
36
+
37
+ ### Magic Resistance
38
+ The balor has advantage on saving throws against spells and other magical effects.
39
+
40
+ ### Magic Weapons
41
+ The balor’s weapon attacks are magical.
42
+
43
+ ## Actions
44
+
45
+ ### Multiattack
46
+ The balor makes two attacks: one with its longsword and one with its whip.
47
+
48
+ ### Longsword
49
+ *Melee Weapon Attack:* +14 to hit, reach 10 ft., one target. *Hit:* 21 (3d8 + 8) slashing damage plus 13 (3d8) lightning damage. If the balor scores a critical hit, it rolls damage dice three times, instead of twice.
50
+
51
+ ### Whip
52
+ *Melee Weapon Attack:* +14 to hit, reach 30 ft., one target. *Hit:* 15 (2d6 + 8) slashing damage plus 10 (3d6) fire damage, and the target must succeed on a DC 20 Strength saving throw or be pulled up to 25 feet toward the balor.
53
+
54
+ ### Teleport
55
+ The balor magically teleports, along with any equipment it is wearing or carrying, up to 120 feet to an unoccupied space it can see.