@rpgengine/system-5e 1.0.0 → 1.1.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (1186) hide show
  1. package/LICENSE.md +41 -41
  2. package/dist/dying.js +28 -10
  3. package/dist/page-style.js +631 -631
  4. package/dist/page.js +6 -6
  5. package/instructions/import.md +1 -1
  6. package/instructions/level-up.md +1 -1
  7. package/instructions/mentor-tutorial.md +1 -1
  8. package/instructions/quest-ends.md +1 -1
  9. package/package.json +10 -5
  10. package/rules/Adventuring.md +228 -228
  11. package/rules/Beyond 1st Level.md +241 -241
  12. package/rules/Combat.md +504 -504
  13. package/rules/Conditions.md +110 -110
  14. package/rules/Diseases.md +41 -41
  15. package/rules/Equipment.md +731 -731
  16. package/rules/Fantasy-Historical Pantheons.md +112 -112
  17. package/rules/Madness.md +72 -72
  18. package/rules/Magic Items.md +142 -142
  19. package/rules/Monsters.md +403 -403
  20. package/rules/Nonplayer Characters.md +15 -15
  21. package/rules/Objects.md +40 -40
  22. package/rules/Poisons.md +64 -64
  23. package/rules/Races.md +33 -33
  24. package/rules/Spellcasting.md +225 -225
  25. package/rules/The Planes of Existence.md +59 -59
  26. package/rules/Traps.md +170 -170
  27. package/rules/Using Ability Scores.md +394 -394
  28. package/versions/srd-5.1/system.yaml +2 -2
  29. package/words/ar.yaml +533 -533
  30. package/words/cs.yaml +533 -533
  31. package/words/da.yaml +533 -533
  32. package/words/de.yaml +533 -533
  33. package/words/el.yaml +533 -533
  34. package/words/en.yaml +20 -20
  35. package/words/es.yaml +533 -533
  36. package/words/fi.yaml +533 -533
  37. package/words/he.yaml +533 -533
  38. package/words/hi.yaml +533 -533
  39. package/words/hu.yaml +533 -533
  40. package/words/is.yaml +533 -533
  41. package/words/it.yaml +575 -575
  42. package/words/ja.yaml +533 -533
  43. package/words/ko.yaml +533 -533
  44. package/words/nb.yaml +533 -533
  45. package/words/nl.yaml +533 -533
  46. package/words/pl.yaml +533 -533
  47. package/words/pt.yaml +533 -533
  48. package/words/ro.yaml +533 -533
  49. package/words/ru.yaml +533 -533
  50. package/words/sv.yaml +533 -533
  51. package/words/tr.yaml +533 -533
  52. package/words/uk.yaml +533 -533
  53. package/words/zh.yaml +533 -533
  54. package/world/creatures/Aboleth.md +66 -66
  55. package/world/creatures/Acolyte.md +37 -37
  56. package/world/creatures/Adult Black Dragon.md +71 -71
  57. package/world/creatures/Adult Blue Dragon.md +68 -68
  58. package/world/creatures/Adult Brass Dragon.md +72 -72
  59. package/world/creatures/Adult Bronze Dragon.md +80 -80
  60. package/world/creatures/Adult Copper Dragon.md +72 -72
  61. package/world/creatures/Adult Gold Dragon.md +80 -80
  62. package/world/creatures/Adult Green Dragon.md +72 -72
  63. package/world/creatures/Adult Red Dragon.md +68 -68
  64. package/world/creatures/Adult Silver Dragon.md +76 -76
  65. package/world/creatures/Adult White Dragon.md +72 -72
  66. package/world/creatures/Air Elemental.md +43 -43
  67. package/world/creatures/Ancient Black Dragon.md +71 -71
  68. package/world/creatures/Ancient Blue Dragon.md +68 -68
  69. package/world/creatures/Ancient Brass Dragon.md +77 -77
  70. package/world/creatures/Ancient Bronze Dragon.md +80 -80
  71. package/world/creatures/Ancient Copper Dragon.md +77 -77
  72. package/world/creatures/Ancient Gold Dragon.md +80 -80
  73. package/world/creatures/Ancient Green Dragon.md +72 -72
  74. package/world/creatures/Ancient Red Dragon.md +68 -68
  75. package/world/creatures/Ancient Silver Dragon.md +76 -76
  76. package/world/creatures/Ancient White Dragon.md +72 -72
  77. package/world/creatures/Androsphinx.md +83 -83
  78. package/world/creatures/Animated Armor.md +39 -39
  79. package/world/creatures/Ankheg.md +31 -31
  80. package/world/creatures/Ape.md +32 -32
  81. package/world/creatures/Archmage.md +63 -63
  82. package/world/creatures/Assassin.md +48 -48
  83. package/world/creatures/Awakened Shrub.md +34 -34
  84. package/world/creatures/Awakened Tree.md +35 -35
  85. package/world/creatures/Axe Beak.md +26 -26
  86. package/world/creatures/Azer.md +40 -40
  87. package/world/creatures/Baboon.md +30 -30
  88. package/world/creatures/Badger.md +31 -31
  89. package/world/creatures/Balor.md +55 -55
  90. package/world/creatures/Bandit Captain.md +45 -45
  91. package/world/creatures/Bandit.md +33 -33
  92. package/world/creatures/Barbed Devil.md +52 -52
  93. package/world/creatures/Basilisk.md +35 -35
  94. package/world/creatures/Bat.md +34 -34
  95. package/world/creatures/Bearded Devil.md +48 -48
  96. package/world/creatures/Behir.md +44 -44
  97. package/world/creatures/Berserker.md +33 -33
  98. package/world/creatures/Black Bear.md +38 -38
  99. package/world/creatures/Black Dragon Wyrmling.md +41 -41
  100. package/world/creatures/Black Pudding.md +46 -46
  101. package/world/creatures/Blink Dog.md +36 -36
  102. package/world/creatures/Blood Hawk.md +36 -36
  103. package/world/creatures/Blue Dragon Wyrmling.md +36 -36
  104. package/world/creatures/Boar.md +33 -33
  105. package/world/creatures/Bone Devil.md +47 -47
  106. package/world/creatures/Brass Dragon Wyrmling.md +40 -40
  107. package/world/creatures/Bronze Dragon Wyrmling.md +45 -45
  108. package/world/creatures/Brown Bear.md +38 -38
  109. package/world/creatures/Bugbear.md +39 -39
  110. package/world/creatures/Bulette.md +37 -37
  111. package/world/creatures/Camel.md +24 -24
  112. package/world/creatures/Cat.md +31 -31
  113. package/world/creatures/Centaur.md +40 -40
  114. package/world/creatures/Chain Devil.md +52 -52
  115. package/world/creatures/Chimera.md +41 -41
  116. package/world/creatures/Chuul.md +45 -45
  117. package/world/creatures/Clay Golem.md +52 -52
  118. package/world/creatures/Cloaker.md +56 -56
  119. package/world/creatures/Cloud Giant.md +46 -46
  120. package/world/creatures/Cockatrice.md +26 -26
  121. package/world/creatures/Commoner.md +27 -27
  122. package/world/creatures/Constrictor Snake.md +29 -29
  123. package/world/creatures/Copper Dragon Wyrmling.md +40 -40
  124. package/world/creatures/Couatl.md +54 -54
  125. package/world/creatures/Crab.md +33 -33
  126. package/world/creatures/Crocodile.md +32 -32
  127. package/world/creatures/Cult Fanatic.md +46 -46
  128. package/world/creatures/Cultist.md +34 -34
  129. package/world/creatures/Darkmantle.md +42 -42
  130. package/world/creatures/Death Dog.md +36 -36
  131. package/world/creatures/Deep Gnome (Svirfneblin).md +46 -46
  132. package/world/creatures/Deer.md +24 -24
  133. package/world/creatures/Deva.md +57 -57
  134. package/world/creatures/Dire Wolf.md +34 -34
  135. package/world/creatures/Djinni.md +50 -50
  136. package/world/creatures/Doppelganger.md +45 -45
  137. package/world/creatures/Draft Horse.md +24 -24
  138. package/world/creatures/Dragon Turtle.md +47 -47
  139. package/world/creatures/Dragonborn.md +58 -58
  140. package/world/creatures/Dretch.md +39 -39
  141. package/world/creatures/Drider.md +58 -58
  142. package/world/creatures/Drow Elf.md +46 -46
  143. package/world/creatures/Druid (creature).md +41 -41
  144. package/world/creatures/Dryad.md +53 -53
  145. package/world/creatures/Duergar.md +45 -45
  146. package/world/creatures/Dust Mephit.md +42 -42
  147. package/world/creatures/Dwarf.md +49 -49
  148. package/world/creatures/Eagle.md +31 -31
  149. package/world/creatures/Earth Elemental.md +44 -44
  150. package/world/creatures/Efreeti.md +48 -48
  151. package/world/creatures/Elephant.md +33 -33
  152. package/world/creatures/Elf.md +44 -44
  153. package/world/creatures/Elk.md +32 -32
  154. package/world/creatures/Erinyes.md +51 -51
  155. package/world/creatures/Ettercap.md +48 -48
  156. package/world/creatures/Ettin.md +42 -42
  157. package/world/creatures/Fire Elemental.md +43 -43
  158. package/world/creatures/Fire Giant.md +35 -35
  159. package/world/creatures/Flesh Golem.md +53 -53
  160. package/world/creatures/Flying Snake.md +34 -34
  161. package/world/creatures/Flying Sword.md +38 -38
  162. package/world/creatures/Frog.md +32 -32
  163. package/world/creatures/Frost Giant.md +35 -35
  164. package/world/creatures/Gargoyle.md +42 -42
  165. package/world/creatures/Gelatinous Cube.md +49 -49
  166. package/world/creatures/Ghast.md +40 -40
  167. package/world/creatures/Ghost.md +49 -49
  168. package/world/creatures/Ghoul.md +31 -31
  169. package/world/creatures/Giant Ape.md +32 -32
  170. package/world/creatures/Giant Badger.md +37 -37
  171. package/world/creatures/Giant Bat.md +34 -34
  172. package/world/creatures/Giant Boar.md +33 -33
  173. package/world/creatures/Giant Centipede.md +27 -27
  174. package/world/creatures/Giant Constrictor Snake.md +30 -30
  175. package/world/creatures/Giant Crab.md +33 -33
  176. package/world/creatures/Giant Crocodile.md +38 -38
  177. package/world/creatures/Giant Eagle.md +40 -40
  178. package/world/creatures/Giant Elk.md +37 -37
  179. package/world/creatures/Giant Fire Beetle.md +33 -33
  180. package/world/creatures/Giant Frog.md +40 -40
  181. package/world/creatures/Giant Goat.md +33 -33
  182. package/world/creatures/Giant Hyena.md +30 -30
  183. package/world/creatures/Giant Lizard.md +29 -29
  184. package/world/creatures/Giant Octopus.md +41 -41
  185. package/world/creatures/Giant Owl.md +38 -38
  186. package/world/creatures/Giant Poisonous Snake.md +27 -27
  187. package/world/creatures/Giant Rat.md +39 -39
  188. package/world/creatures/Giant Scorpion.md +32 -32
  189. package/world/creatures/Giant Sea Horse.md +36 -36
  190. package/world/creatures/Giant Shark.md +38 -38
  191. package/world/creatures/Giant Spider.md +45 -45
  192. package/world/creatures/Giant Toad.md +39 -39
  193. package/world/creatures/Giant Vulture.md +43 -43
  194. package/world/creatures/Giant Wasp.md +25 -25
  195. package/world/creatures/Giant Weasel.md +31 -31
  196. package/world/creatures/Giant Wolf Spider.md +41 -41
  197. package/world/creatures/Gibbering Mouther.md +41 -41
  198. package/world/creatures/Glabrezu.md +48 -48
  199. package/world/creatures/Gladiator.md +49 -49
  200. package/world/creatures/Gnoll.md +38 -38
  201. package/world/creatures/Gnome.md +37 -37
  202. package/world/creatures/Goat.md +32 -32
  203. package/world/creatures/Goblin.md +36 -36
  204. package/world/creatures/Gold Dragon Wyrmling.md +45 -45
  205. package/world/creatures/Gorgon.md +39 -39
  206. package/world/creatures/Gray Ooze.md +42 -42
  207. package/world/creatures/Green Dragon Wyrmling.md +42 -42
  208. package/world/creatures/Green Hag.md +49 -49
  209. package/world/creatures/Grick.md +39 -39
  210. package/world/creatures/Griffon.md +38 -38
  211. package/world/creatures/Grimlock.md +39 -39
  212. package/world/creatures/Guard.md +29 -29
  213. package/world/creatures/Guardian Naga.md +55 -55
  214. package/world/creatures/Gynosphinx.md +72 -72
  215. package/world/creatures/Half-Elf.md +40 -40
  216. package/world/creatures/Half-Orc.md +44 -44
  217. package/world/creatures/Half-Red Dragon Veteran.md +42 -42
  218. package/world/creatures/Halfling.md +39 -39
  219. package/world/creatures/Harpy.md +39 -39
  220. package/world/creatures/Hawk.md +31 -31
  221. package/world/creatures/Hell Hound.md +40 -40
  222. package/world/creatures/Hezrou.md +45 -45
  223. package/world/creatures/High Elf.md +22 -22
  224. package/world/creatures/Hill Dwarf.md +16 -16
  225. package/world/creatures/Hill Giant.md +33 -33
  226. package/world/creatures/Hippogriff.md +37 -37
  227. package/world/creatures/Hobgoblin.md +35 -35
  228. package/world/creatures/Homunculus.md +35 -35
  229. package/world/creatures/Horned Devil.md +49 -49
  230. package/world/creatures/Human.md +29 -29
  231. package/world/creatures/Hunter Shark.md +38 -38
  232. package/world/creatures/Hydra.md +49 -49
  233. package/world/creatures/Hyena.md +30 -30
  234. package/world/creatures/Ice Devil.md +56 -56
  235. package/world/creatures/Ice Mephit.md +45 -45
  236. package/world/creatures/Imp.md +45 -45
  237. package/world/creatures/Invisible Stalker.md +42 -42
  238. package/world/creatures/Iron Golem.md +52 -52
  239. package/world/creatures/Jackal.md +33 -33
  240. package/world/creatures/Killer Whale.md +39 -39
  241. package/world/creatures/Knight.md +48 -48
  242. package/world/creatures/Kobold.md +37 -37
  243. package/world/creatures/Kraken.md +70 -70
  244. package/world/creatures/Lamia.md +46 -46
  245. package/world/creatures/Lemure.md +37 -37
  246. package/world/creatures/Lich.md +84 -84
  247. package/world/creatures/Lightfoot Halfling.md +18 -18
  248. package/world/creatures/Lion.md +42 -42
  249. package/world/creatures/Lizard.md +26 -26
  250. package/world/creatures/Lizardfolk.md +45 -45
  251. package/world/creatures/Mage.md +47 -47
  252. package/world/creatures/Magma Mephit.md +45 -45
  253. package/world/creatures/Magmin.md +37 -37
  254. package/world/creatures/Mammoth.md +35 -35
  255. package/world/creatures/Manticore.md +42 -42
  256. package/world/creatures/Marilith.md +56 -56
  257. package/world/creatures/Mastiff.md +32 -32
  258. package/world/creatures/Medusa.md +46 -46
  259. package/world/creatures/Merfolk.md +32 -32
  260. package/world/creatures/Merrow.md +42 -42
  261. package/world/creatures/Mimic.md +46 -46
  262. package/world/creatures/Minotaur Skeleton.md +38 -38
  263. package/world/creatures/Minotaur.md +42 -42
  264. package/world/creatures/Mule.md +32 -32
  265. package/world/creatures/Mummy Lord.md +83 -83
  266. package/world/creatures/Mummy.md +38 -38
  267. package/world/creatures/Nalfeshnee.md +49 -49
  268. package/world/creatures/Night Hag.md +50 -50
  269. package/world/creatures/Nightmare.md +39 -39
  270. package/world/creatures/Noble.md +36 -36
  271. package/world/creatures/Ochre Jelly.md +42 -42
  272. package/world/creatures/Octopus.md +41 -41
  273. package/world/creatures/Ogre Zombie.md +34 -34
  274. package/world/creatures/Ogre.md +30 -30
  275. package/world/creatures/Oni.md +53 -53
  276. package/world/creatures/Orc.md +36 -36
  277. package/world/creatures/Otyugh.md +42 -42
  278. package/world/creatures/Owl.md +35 -35
  279. package/world/creatures/Owlbear.md +38 -38
  280. package/world/creatures/Panther.md +37 -37
  281. package/world/creatures/Pegasus.md +28 -28
  282. package/world/creatures/Phase Spider.md +41 -41
  283. package/world/creatures/Pit Fiend.md +61 -61
  284. package/world/creatures/Planetar.md +56 -56
  285. package/world/creatures/Plesiosaurus.md +32 -32
  286. package/world/creatures/Poisonous Snake.md +26 -26
  287. package/world/creatures/Polar Bear.md +38 -38
  288. package/world/creatures/Pony.md +24 -24
  289. package/world/creatures/Priest.md +47 -47
  290. package/world/creatures/Pseudodragon.md +44 -44
  291. package/world/creatures/Purple Worm.md +42 -42
  292. package/world/creatures/Quasit.md +44 -44
  293. package/world/creatures/Quipper.md +36 -36
  294. package/world/creatures/Rakshasa.md +45 -45
  295. package/world/creatures/Rat.md +30 -30
  296. package/world/creatures/Raven.md +31 -31
  297. package/world/creatures/Red Dragon Wyrmling.md +36 -36
  298. package/world/creatures/Reef Shark.md +38 -38
  299. package/world/creatures/Remorhaz.md +39 -39
  300. package/world/creatures/Rhinoceros.md +30 -30
  301. package/world/creatures/Riding Horse.md +24 -24
  302. package/world/creatures/Roc.md +39 -39
  303. package/world/creatures/Rock Gnome.md +27 -27
  304. package/world/creatures/Roper.md +48 -48
  305. package/world/creatures/Rug of Smothering.md +38 -38
  306. package/world/creatures/Rust Monster.md +39 -39
  307. package/world/creatures/Saber-Toothed Tiger.md +36 -36
  308. package/world/creatures/Sahuagin.md +49 -49
  309. package/world/creatures/Salamander.md +44 -44
  310. package/world/creatures/Satyr.md +38 -38
  311. package/world/creatures/Scorpion.md +26 -26
  312. package/world/creatures/Scout.md +40 -40
  313. package/world/creatures/Sea Hag.md +46 -46
  314. package/world/creatures/Sea Horse.md +25 -25
  315. package/world/creatures/Shadow.md +45 -45
  316. package/world/creatures/Shambling Mound.md +42 -42
  317. package/world/creatures/Shield Guardian.md +49 -49
  318. package/world/creatures/Shrieker.md +31 -31
  319. package/world/creatures/Silver Dragon Wyrmling.md +39 -39
  320. package/world/creatures/Skeleton.md +33 -33
  321. package/world/creatures/Solar.md +77 -77
  322. package/world/creatures/Specter.md +38 -38
  323. package/world/creatures/Spider.md +38 -38
  324. package/world/creatures/Spirit Naga.md +50 -50
  325. package/world/creatures/Sprite.md +37 -37
  326. package/world/creatures/Spy.md +42 -42
  327. package/world/creatures/Steam Mephit.md +40 -40
  328. package/world/creatures/Stirge.md +29 -29
  329. package/world/creatures/Stone Giant.md +45 -45
  330. package/world/creatures/Stone Golem.md +46 -46
  331. package/world/creatures/Storm Giant.md +51 -51
  332. package/world/creatures/Succubus-Incubus.md +50 -50
  333. package/world/creatures/Swarm of Bats.md +39 -39
  334. package/world/creatures/Swarm of Insects.md +52 -52
  335. package/world/creatures/Swarm of Poisonous Snakes.md +33 -33
  336. package/world/creatures/Swarm of Quippers.md +39 -39
  337. package/world/creatures/Swarm of Rats.md +35 -35
  338. package/world/creatures/Swarm of Ravens.md +33 -33
  339. package/world/creatures/Tarrasque.md +78 -78
  340. package/world/creatures/Thug.md +40 -40
  341. package/world/creatures/Tiefling.md +40 -40
  342. package/world/creatures/Tiger.md +37 -37
  343. package/world/creatures/Treant.md +45 -45
  344. package/world/creatures/Tribal Warrior.md +33 -33
  345. package/world/creatures/Triceratops.md +33 -33
  346. package/world/creatures/Troll.md +42 -42
  347. package/world/creatures/Tyrannosaurus Rex.md +32 -32
  348. package/world/creatures/Unicorn.md +71 -71
  349. package/world/creatures/Vampire Spawn.md +55 -55
  350. package/world/creatures/Vampire.md +93 -93
  351. package/world/creatures/Veteran.md +38 -38
  352. package/world/creatures/Violet Fungus.md +34 -34
  353. package/world/creatures/Vrock.md +49 -49
  354. package/world/creatures/Vulture.md +34 -34
  355. package/world/creatures/Warhorse Skeleton.md +29 -29
  356. package/world/creatures/Warhorse.md +29 -29
  357. package/world/creatures/Water Elemental.md +47 -47
  358. package/world/creatures/Weasel.md +30 -30
  359. package/world/creatures/Werebear.md +45 -45
  360. package/world/creatures/Wereboar.md +45 -45
  361. package/world/creatures/Wererat.md +45 -45
  362. package/world/creatures/Weretiger.md +51 -51
  363. package/world/creatures/Werewolf.md +45 -45
  364. package/world/creatures/White Dragon Wyrmling.md +37 -37
  365. package/world/creatures/Wight.md +47 -47
  366. package/world/creatures/Will-o'-Wisp.md +47 -47
  367. package/world/creatures/Winter Wolf.md +44 -44
  368. package/world/creatures/Wolf.md +34 -34
  369. package/world/creatures/Worg.md +35 -35
  370. package/world/creatures/Wraith.md +41 -41
  371. package/world/creatures/Wyvern.md +37 -37
  372. package/world/creatures/Xorn.md +48 -48
  373. package/world/creatures/Young Black Dragon.md +47 -47
  374. package/world/creatures/Young Blue Dragon.md +42 -42
  375. package/world/creatures/Young Brass Dragon.md +46 -46
  376. package/world/creatures/Young Bronze Dragon.md +51 -51
  377. package/world/creatures/Young Copper Dragon.md +46 -46
  378. package/world/creatures/Young Gold Dragon.md +51 -51
  379. package/world/creatures/Young Green Dragon.md +48 -48
  380. package/world/creatures/Young Red Dragon.md +42 -42
  381. package/world/creatures/Young Silver Dragon.md +45 -45
  382. package/world/creatures/Young White Dragon.md +48 -48
  383. package/world/creatures/Zombie.md +34 -34
  384. package/world/items/Abacus.md +6 -6
  385. package/world/items/Acid.md +9 -9
  386. package/world/items/Adamantine Armor.md +7 -7
  387. package/world/items/Alchemist's Fire.md +9 -9
  388. package/world/items/Alchemist's Supplies.md +8 -8
  389. package/world/items/Ammunition, +1, +2, or +3.md +7 -7
  390. package/world/items/Amulet of Health.md +9 -9
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  1143. package/world/topics/Suggestion.md +19 -19
  1144. package/world/topics/Sunbeam.md +17 -17
  1145. package/world/topics/Sunburst.md +16 -16
  1146. package/world/topics/Symbol.md +36 -36
  1147. package/world/topics/Telekinesis.md +23 -23
  1148. package/world/topics/Telepathic Bond.md +15 -15
  1149. package/world/topics/Teleport.md +38 -38
  1150. package/world/topics/Teleportation Circle.md +16 -16
  1151. package/world/topics/Thaumaturgy.md +21 -21
  1152. package/world/topics/The Fiend.md +47 -47
  1153. package/world/topics/Thief.md +24 -24
  1154. package/world/topics/Thunderwave.md +16 -16
  1155. package/world/topics/Time Stop.md +14 -14
  1156. package/world/topics/Tiny Hut.md +17 -17
  1157. package/world/topics/Tongues.md +12 -12
  1158. package/world/topics/Transport via Plants.md +12 -12
  1159. package/world/topics/Tree Stride.md +15 -15
  1160. package/world/topics/True Polymorph.md +29 -29
  1161. package/world/topics/True Resurrection.md +16 -16
  1162. package/world/topics/True Seeing.md +12 -12
  1163. package/world/topics/True Strike.md +13 -13
  1164. package/world/topics/Unseen Servant.md +17 -17
  1165. package/world/topics/Vampiric Touch.md +15 -15
  1166. package/world/topics/Vicious Mockery.md +14 -14
  1167. package/world/topics/Wall of Fire.md +19 -19
  1168. package/world/topics/Wall of Force.md +15 -15
  1169. package/world/topics/Wall of Ice.md +19 -19
  1170. package/world/topics/Wall of Stone.md +23 -23
  1171. package/world/topics/Wall of Thorns.md +19 -19
  1172. package/world/topics/Warding Bond.md +14 -14
  1173. package/world/topics/Warlock Spells.md +99 -99
  1174. package/world/topics/Warlock.md +283 -283
  1175. package/world/topics/Water Breathing.md +13 -13
  1176. package/world/topics/Water Walk.md +15 -15
  1177. package/world/topics/Way of the Open Hand.md +25 -25
  1178. package/world/topics/Web.md +21 -21
  1179. package/world/topics/Weird.md +13 -13
  1180. package/world/topics/Wind Walk.md +14 -14
  1181. package/world/topics/Wind Wall.md +17 -17
  1182. package/world/topics/Wish.md +26 -26
  1183. package/world/topics/Wizard Spells.md +239 -239
  1184. package/world/topics/Wizard.md +141 -141
  1185. package/world/topics/Word of Recall.md +14 -14
  1186. package/world/topics/Zone of Truth.md +14 -14
@@ -1,112 +1,112 @@
1
- # Appendix PH-B: Fantasy-Historical Pantheons
2
-
3
- The Celtic, Egyptian, Greek, and Norse pantheons are fantasy interpretations of historical religions from our world’s ancient times. They include deities that are most appropriate for use in a game, divorced from their historical context in the real world and united into pantheons that serve the needs of the game.
4
-
5
- ## The Celtic Pantheon
6
-
7
- It’s said that something wild lurks in the heart of every soul, a space that thrills to the sound of geese calling at night, to the whispering wind through the pines, to the unexpected red of mistletoe on an oak—and it is in this space that the Celtic gods dwell. They sprang from the brook and stream, their might heightened by the strength of the oak and the beauty of the woodlands and open moor. When the first forester dared put a name to the face seen in the bole of a tree or the voice babbling in a brook, these gods forced themselves into being.
8
-
9
- The Celtic gods are as often served by druids as by clerics, for they are closely aligned with the forces of nature that druids revere.
10
-
11
- **Celtic Deities**
12
-
13
- | Deity | Alignment | Suggested Domains | Symbol |
14
- |---|---|---|---|
15
- | The Daghdha, god of weather and crops | CG | Nature, Trickery | Bubbling cauldron or shield |
16
- | Arawn, god of life and death | NE | Life, Death | Black star on gray background |
17
- | Belenus, god of sun, light, and warmth | NG | Light | Solar disk and standing stones |
18
- | Brigantia, goddess of rivers and livestock | NG | Life | Footbridge |
19
- | Diancecht, god of medicine and healing | LG | Life | Crossed oak and mistletoe branches |
20
- | Dunatis, god of mountains and peaks | N | Nature | Red sun-capped mountain peak |
21
- | Goibhniu, god of smiths and healing | NG | Knowledge, Life | Giant mallet over sword |
22
- | Lugh, god of arts, travel, and commerce | CN | Knowledge, Life | Pair of long hands |
23
- | Manannan mac Lir, god of oceans and sea creatures | LN | Nature, Tempest | Wave of white water on green |
24
- | Math Mathonwy, god of magic | NE | Knowledge | Staff |
25
- | Morrigan, goddess of battle | CE | War | Two crossed spears |
26
- | Nuada, god of war and warriors | N | War | Silver hand on black background |
27
- | Oghma, god of speech and writing | NG | Knowledge | Unfurled scroll |
28
- | Silvanus, god of nature and forests | N | Nature | Summer oak tree |
29
-
30
- ## The Greek Pantheon
31
-
32
- The gods of Olympus make themselves known with the gentle lap of waves against the shores and the crash of the thunder among the cloud-enshrouded peaks. The thick boar-infested woods and the sere, olive-covered hillsides hold evidence of their passing. Every aspect of nature echoes with their presence, and they’ve made a place for themselves inside the human heart, too.
33
-
34
- **Greek Deities**
35
-
36
- | Deity | Alignment | Suggested Domains | Symbol |
37
- |---|---|---|---|
38
- | Zeus, god of the sky, ruler of the gods | N | Tempest | Fist full of lightning bolts |
39
- | Aphrodite, goddess of love and beauty | CG | Light | Sea shell |
40
- | Apollo, god of light, music, and healing | CG | Knowledge, Life, Light | Lyre |
41
- | Ares, god of war and strife | CE | War | Spear |
42
- | Artemis, goddess of hunting and childbirth | NG | Life, Nature | Bow and arrow on lunar disk |
43
- | Athena, goddess of wisdom and civilization | LG | Knowledge, War | Owl |
44
- | Demeter, goddess of agriculture | NG | Life | Mare’s head |
45
- | Dionysus, god of mirth and wine | CN | Life | Thyrsus (staff tipped with pine cone) |
46
- | Hades, god of the underworld | LE | Death | Black ram |
47
- | Hecate, goddess of magic and the moon | CE | Knowledge, Trickery | Setting moon |
48
- | Hephaestus, god of smithing and craft | NG | Knowledge | Hammer and anvil |
49
- | Hera, goddess of marriage and intrigue | CN | Trickery | Fan of peacock feathers |
50
- | Hercules, god of strength and adventure | CG | Tempest, War | Lion’s head |
51
- | Hermes, god of travel and commerce | CG | Trickery | Caduceus (winged staff and serpents) |
52
- | Hestia, goddess of home and family | NG | Life | Hearth |
53
- | Nike, goddess of victory | LN | War | Winged woman |
54
- | Pan, god of nature | CN | Nature | Syrinx (pan pipes) |
55
- | Poseidon, god of the sea and earthquakes | CN | Tempest | Trident |
56
- | Tyche, goddess of good fortune | N | Trickery | Red pentagram |
57
-
58
- ## The Egyptian Pantheon
59
-
60
- These gods are a young dynasty of an ancient divine family, heirs to the rulership of the cosmos and the maintenance of the divine principle of Ma’at—the fundamental order of truth, justice, law, and order that puts gods, mortal pharaohs, and ordinary men and women in their logical and rightful place in the universe.
61
-
62
- The Egyptian pantheon is unusual in having three gods responsible for death, each with different alignments. Anubis is the lawful neutral god of the afterlife, who judges the souls of the dead. Set is a chaotic evil god of murder, perhaps best known for killing his brother Osiris. And Nephthys is a chaotic good goddess of mourning.
63
-
64
- **Egyptian Deities**
65
-
66
- | Deity | Alignment | Suggested Domains | Symbol |
67
- |---|---|---|---|
68
- | Re-Horakhty, god of the sun, ruler of the gods | LG | Life, Light | Solar disk encircled by serpent |
69
- | Anubis, god of judgment and death | LN | Death | Black jackal |
70
- | Apep, god of evil, fire, and serpents | NE | Trickery | Flaming snake |
71
- | Bast, goddess of cats and vengeance | CG | War | Cat |
72
- | Bes, god of luck and music | CN | Trickery | Image of the misshapen deity |
73
- | Hathor, goddess of love, music, and motherhood | NG | Life, Light | Horned cow’s head with lunar disk |
74
- | Imhotep, god of crafts and medicine | NG | Knowledge | Step pyramid |
75
- | Isis, goddess of fertility and magic | NG | Knowledge, Life | Ankh and star |
76
- | Nephthys, goddess of death and grief | CG | Death | Horns around a lunar disk |
77
- | Osiris, god of nature and the underworld | LG | Life, Nature | Crook and flail |
78
- | Ptah, god of crafts, knowledge, and secrets | LN | Knowledge | Bull |
79
- | Set, god of darkness and desert storms | CE | Death, Tempest, Trickery | Coiled cobra |
80
- | Sobek, god of water and crocodiles | LE | Nature, Tempest | Crocodile head with horns and plumes |
81
- | Thoth, god of knowledge and wisdom | N | Knowledge | Ibis |
82
-
83
- ## The Norse Pantheon
84
-
85
- Where the land plummets from the snowy hills into the icy fjords below, where the longboats draw up on to the beach, where the glaciers flow forward and retreat with every fall and spring—this is the land of the Vikings, the home of the Norse pantheon. It’s a brutal clime, and one that calls for brutal living. The warriors of the land have had to adapt to the harsh conditions in order to survive, but they haven’t been too twisted by the needs of their environment. Given the necessity of raiding for food and wealth, it’s surprising the mortals turned out as well as they did. Their powers reflect the need these warriors had for strong leadership and decisive action. Thus, they see their deities in every bend of a river, hear them in the crash of the thunder and the booming of the glaciers, and smell them in the smoke of a burning longhouse.
86
-
87
- The Norse pantheon includes two main families, the Aesir (deities of war and destiny) and the Vanir (gods of fertility and prosperity). Once enemies, these two families are now closely allied against their common enemies, the giants (including the gods Surtur and Thrym).
88
-
89
- **Norse Deities**
90
-
91
- | Deity | Alignment | Suggested Domains | Symbol |
92
- |---|---|---|---|
93
- | Odin, god of knowledge and war | NG | Knowledge, War | Watching blue eye |
94
- | Aegir, god of the sea and storms | NE | Tempest | Rough ocean waves |
95
- | Balder, god of beauty and poetry | NG | Life, Light | Gem-encrusted silver chalice |
96
- | Forseti, god of justice and law | N | Light | Head of a bearded man |
97
- | Frey, god of fertility and the sun | NG | Life, Light | Ice-blue greatsword |
98
- | Freya, goddess of fertility and love | NG | Life | Falcon |
99
- | Frigga, goddess of birth and fertility | N | Life, Light | Cat |
100
- | Heimdall, god of watchfulness and loyalty | LG | Light, War | Curling musical horn |
101
- | Hel, goddess of the underworld | NE | Death | Woman’s face, rotting on one side |
102
- | Hermod, god of luck | CN | Trickery | Winged scroll |
103
- | Loki, god of thieves and trickery | CE | Trickery | Flame |
104
- | Njord, god of sea and wind | NG | Nature, Tempest | Gold coin |
105
- | Odur, god of light and the sun | CG | Light | Solar disk |
106
- | Sif, goddess of war | CG | War | Upraised sword |
107
- | Skadi, god of earth and mountains | N | Nature | Mountain peak |
108
- | Surtur, god of fire giants and war | LE | War | Flaming sword |
109
- | Thor, god of storms and thunder | CG | Tempest, War | Hammer |
110
- | Thrym, god of frost giants and cold | CE | War | White double-bladed axe |
111
- | Tyr, god of courage and strategy | LN | Knowledge, War | Sword |
112
- | Uller, god of hunting and winter | CN | Nature | Longbow |
1
+ # Appendix PH-B: Fantasy-Historical Pantheons
2
+
3
+ The Celtic, Egyptian, Greek, and Norse pantheons are fantasy interpretations of historical religions from our world’s ancient times. They include deities that are most appropriate for use in a game, divorced from their historical context in the real world and united into pantheons that serve the needs of the game.
4
+
5
+ ## The Celtic Pantheon
6
+
7
+ It’s said that something wild lurks in the heart of every soul, a space that thrills to the sound of geese calling at night, to the whispering wind through the pines, to the unexpected red of mistletoe on an oak—and it is in this space that the Celtic gods dwell. They sprang from the brook and stream, their might heightened by the strength of the oak and the beauty of the woodlands and open moor. When the first forester dared put a name to the face seen in the bole of a tree or the voice babbling in a brook, these gods forced themselves into being.
8
+
9
+ The Celtic gods are as often served by druids as by clerics, for they are closely aligned with the forces of nature that druids revere.
10
+
11
+ **Celtic Deities**
12
+
13
+ | Deity | Alignment | Suggested Domains | Symbol |
14
+ |---|---|---|---|
15
+ | The Daghdha, god of weather and crops | CG | Nature, Trickery | Bubbling cauldron or shield |
16
+ | Arawn, god of life and death | NE | Life, Death | Black star on gray background |
17
+ | Belenus, god of sun, light, and warmth | NG | Light | Solar disk and standing stones |
18
+ | Brigantia, goddess of rivers and livestock | NG | Life | Footbridge |
19
+ | Diancecht, god of medicine and healing | LG | Life | Crossed oak and mistletoe branches |
20
+ | Dunatis, god of mountains and peaks | N | Nature | Red sun-capped mountain peak |
21
+ | Goibhniu, god of smiths and healing | NG | Knowledge, Life | Giant mallet over sword |
22
+ | Lugh, god of arts, travel, and commerce | CN | Knowledge, Life | Pair of long hands |
23
+ | Manannan mac Lir, god of oceans and sea creatures | LN | Nature, Tempest | Wave of white water on green |
24
+ | Math Mathonwy, god of magic | NE | Knowledge | Staff |
25
+ | Morrigan, goddess of battle | CE | War | Two crossed spears |
26
+ | Nuada, god of war and warriors | N | War | Silver hand on black background |
27
+ | Oghma, god of speech and writing | NG | Knowledge | Unfurled scroll |
28
+ | Silvanus, god of nature and forests | N | Nature | Summer oak tree |
29
+
30
+ ## The Greek Pantheon
31
+
32
+ The gods of Olympus make themselves known with the gentle lap of waves against the shores and the crash of the thunder among the cloud-enshrouded peaks. The thick boar-infested woods and the sere, olive-covered hillsides hold evidence of their passing. Every aspect of nature echoes with their presence, and they’ve made a place for themselves inside the human heart, too.
33
+
34
+ **Greek Deities**
35
+
36
+ | Deity | Alignment | Suggested Domains | Symbol |
37
+ |---|---|---|---|
38
+ | Zeus, god of the sky, ruler of the gods | N | Tempest | Fist full of lightning bolts |
39
+ | Aphrodite, goddess of love and beauty | CG | Light | Sea shell |
40
+ | Apollo, god of light, music, and healing | CG | Knowledge, Life, Light | Lyre |
41
+ | Ares, god of war and strife | CE | War | Spear |
42
+ | Artemis, goddess of hunting and childbirth | NG | Life, Nature | Bow and arrow on lunar disk |
43
+ | Athena, goddess of wisdom and civilization | LG | Knowledge, War | Owl |
44
+ | Demeter, goddess of agriculture | NG | Life | Mare’s head |
45
+ | Dionysus, god of mirth and wine | CN | Life | Thyrsus (staff tipped with pine cone) |
46
+ | Hades, god of the underworld | LE | Death | Black ram |
47
+ | Hecate, goddess of magic and the moon | CE | Knowledge, Trickery | Setting moon |
48
+ | Hephaestus, god of smithing and craft | NG | Knowledge | Hammer and anvil |
49
+ | Hera, goddess of marriage and intrigue | CN | Trickery | Fan of peacock feathers |
50
+ | Hercules, god of strength and adventure | CG | Tempest, War | Lion’s head |
51
+ | Hermes, god of travel and commerce | CG | Trickery | Caduceus (winged staff and serpents) |
52
+ | Hestia, goddess of home and family | NG | Life | Hearth |
53
+ | Nike, goddess of victory | LN | War | Winged woman |
54
+ | Pan, god of nature | CN | Nature | Syrinx (pan pipes) |
55
+ | Poseidon, god of the sea and earthquakes | CN | Tempest | Trident |
56
+ | Tyche, goddess of good fortune | N | Trickery | Red pentagram |
57
+
58
+ ## The Egyptian Pantheon
59
+
60
+ These gods are a young dynasty of an ancient divine family, heirs to the rulership of the cosmos and the maintenance of the divine principle of Ma’at—the fundamental order of truth, justice, law, and order that puts gods, mortal pharaohs, and ordinary men and women in their logical and rightful place in the universe.
61
+
62
+ The Egyptian pantheon is unusual in having three gods responsible for death, each with different alignments. Anubis is the lawful neutral god of the afterlife, who judges the souls of the dead. Set is a chaotic evil god of murder, perhaps best known for killing his brother Osiris. And Nephthys is a chaotic good goddess of mourning.
63
+
64
+ **Egyptian Deities**
65
+
66
+ | Deity | Alignment | Suggested Domains | Symbol |
67
+ |---|---|---|---|
68
+ | Re-Horakhty, god of the sun, ruler of the gods | LG | Life, Light | Solar disk encircled by serpent |
69
+ | Anubis, god of judgment and death | LN | Death | Black jackal |
70
+ | Apep, god of evil, fire, and serpents | NE | Trickery | Flaming snake |
71
+ | Bast, goddess of cats and vengeance | CG | War | Cat |
72
+ | Bes, god of luck and music | CN | Trickery | Image of the misshapen deity |
73
+ | Hathor, goddess of love, music, and motherhood | NG | Life, Light | Horned cow’s head with lunar disk |
74
+ | Imhotep, god of crafts and medicine | NG | Knowledge | Step pyramid |
75
+ | Isis, goddess of fertility and magic | NG | Knowledge, Life | Ankh and star |
76
+ | Nephthys, goddess of death and grief | CG | Death | Horns around a lunar disk |
77
+ | Osiris, god of nature and the underworld | LG | Life, Nature | Crook and flail |
78
+ | Ptah, god of crafts, knowledge, and secrets | LN | Knowledge | Bull |
79
+ | Set, god of darkness and desert storms | CE | Death, Tempest, Trickery | Coiled cobra |
80
+ | Sobek, god of water and crocodiles | LE | Nature, Tempest | Crocodile head with horns and plumes |
81
+ | Thoth, god of knowledge and wisdom | N | Knowledge | Ibis |
82
+
83
+ ## The Norse Pantheon
84
+
85
+ Where the land plummets from the snowy hills into the icy fjords below, where the longboats draw up on to the beach, where the glaciers flow forward and retreat with every fall and spring—this is the land of the Vikings, the home of the Norse pantheon. It’s a brutal clime, and one that calls for brutal living. The warriors of the land have had to adapt to the harsh conditions in order to survive, but they haven’t been too twisted by the needs of their environment. Given the necessity of raiding for food and wealth, it’s surprising the mortals turned out as well as they did. Their powers reflect the need these warriors had for strong leadership and decisive action. Thus, they see their deities in every bend of a river, hear them in the crash of the thunder and the booming of the glaciers, and smell them in the smoke of a burning longhouse.
86
+
87
+ The Norse pantheon includes two main families, the Aesir (deities of war and destiny) and the Vanir (gods of fertility and prosperity). Once enemies, these two families are now closely allied against their common enemies, the giants (including the gods Surtur and Thrym).
88
+
89
+ **Norse Deities**
90
+
91
+ | Deity | Alignment | Suggested Domains | Symbol |
92
+ |---|---|---|---|
93
+ | Odin, god of knowledge and war | NG | Knowledge, War | Watching blue eye |
94
+ | Aegir, god of the sea and storms | NE | Tempest | Rough ocean waves |
95
+ | Balder, god of beauty and poetry | NG | Life, Light | Gem-encrusted silver chalice |
96
+ | Forseti, god of justice and law | N | Light | Head of a bearded man |
97
+ | Frey, god of fertility and the sun | NG | Life, Light | Ice-blue greatsword |
98
+ | Freya, goddess of fertility and love | NG | Life | Falcon |
99
+ | Frigga, goddess of birth and fertility | N | Life, Light | Cat |
100
+ | Heimdall, god of watchfulness and loyalty | LG | Light, War | Curling musical horn |
101
+ | Hel, goddess of the underworld | NE | Death | Woman’s face, rotting on one side |
102
+ | Hermod, god of luck | CN | Trickery | Winged scroll |
103
+ | Loki, god of thieves and trickery | CE | Trickery | Flame |
104
+ | Njord, god of sea and wind | NG | Nature, Tempest | Gold coin |
105
+ | Odur, god of light and the sun | CG | Light | Solar disk |
106
+ | Sif, goddess of war | CG | War | Upraised sword |
107
+ | Skadi, god of earth and mountains | N | Nature | Mountain peak |
108
+ | Surtur, god of fire giants and war | LE | War | Flaming sword |
109
+ | Thor, god of storms and thunder | CG | Tempest, War | Hammer |
110
+ | Thrym, god of frost giants and cold | CE | War | White double-bladed axe |
111
+ | Tyr, god of courage and strategy | LN | Knowledge, War | Sword |
112
+ | Uller, god of hunting and winter | CN | Nature | Longbow |
package/rules/Madness.md CHANGED
@@ -1,72 +1,72 @@
1
- # Madness
2
-
3
- In a typical campaign, characters aren’t driven mad by the horrors they face and the carnage they inflict day after day, but sometimes the stress of being an adventurer can be too much to bear. If your campaign has a strong horror theme, you might want to use madness as a way to reinforce that theme, emphasizing the extraordinarily horrific nature of the threats the adventurers face.
4
-
5
- ## Going Mad
6
-
7
- Various magical effects can inflict madness on an otherwise stable mind. Certain spells, such as *contact other plane* and *symbol*, can cause insanity, and you can use the madness rules here instead of the spell effects of those spells. Diseases, poisons, and planar effects such as psychic wind or the howling winds of Pandemonium can all inflict madness. Some artifacts can also break the psyche of a character who uses or becomes attuned to them.
8
-
9
- Resisting a madness-inducing effect usually requires a Wisdom or Charisma saving throw.
10
-
11
- ## Madness Effects
12
-
13
- Madness can be short-term, long-term, or indefinite. Most relatively mundane effects impose short-term madness, which lasts for just a few minutes. More horrific effects or cumulative effects can result in long-term or indefinite madness.
14
-
15
- A character afflicted with **short-term madness** is subjected to an effect from the Short-Term Madness table for 1d10 minutes.
16
-
17
- A character afflicted with **long-term madness** is subjected to an effect from the Long-Term Madness table for 1d10 × 10 hours.
18
-
19
- A character afflicted with **indefinite madness** gains a new character flaw from the Indefinite Madness table that lasts until cured.
20
-
21
- **Short-Term Madness**
22
-
23
- | d100 | Effect (lasts 1d10 minutes) |
24
- |---|---|
25
- | 01–20 | The character retreats into his or her mind and becomes paralyzed. The effect ends if the character takes any damage. |
26
- | 21–30 | The character becomes incapacitated and spends the duration screaming, laughing, or weeping. |
27
- | 31–40 | The character becomes frightened and must use his or her action and movement each round to flee from the source of the fear. |
28
- | 41–50 | The character begins babbling and is incapable of normal speech or spellcasting. |
29
- | 51–60 | The character must use his or her action each round to attack the nearest creature. |
30
- | 61–70 | The character experiences vivid hallucinations and has disadvantage on ability checks. |
31
- | 71–75 | The character does whatever anyone tells him or her to do that isn’t obviously self-destructive. |
32
- | 76–80 | The character experiences an overpowering urge to eat something strange such as dirt, slime, or offal. |
33
- | 81–90 | The character is stunned. |
34
- | 91–100 | The character falls unconscious. |
35
-
36
- **Long-Term Madness**
37
-
38
- | d100 | Effect (lasts 1d10 × 10 hours) |
39
- |---|---|
40
- | 01–10 | The character feels compelled to repeat a specific activity over and over, such as washing hands, touching things, praying, or counting coins. |
41
- | 11–20 | The character experiences vivid hallucinations and has disadvantage on ability checks. |
42
- | 21–30 | The character suffers extreme paranoia. The character has disadvantage on Wisdom and Charisma checks. |
43
- | 31–40 | The character regards something (usually the source of madness) with intense revulsion, as if affected by the antipathy effect of the antipathy/sympathy spell. |
44
- | 41–45 | The character experiences a powerful delusion. Choose a potion. The character imagines that he or she is under its effects. |
45
- | 46–55 | The character becomes attached to a “lucky charm,” such as a person or an object, and has disadvantage on attack rolls, ability checks, and saving throws while more than 30 feet from it. |
46
- | 56–65 | The character is blinded (25%) or deafened (75%). |
47
- | 66–75 | The character experiences uncontrollable tremors or tics, which impose disadvantage on attack rolls, ability checks, and saving throws that involve Strength or Dexterity. |
48
- | 76–85 | The character suffers from partial amnesia. The character knows who he or she is and retains racial traits and class features, but doesn’t recognize other people or remember anything that happened before the madness took effect. |
49
- | 86–90 | Whenever the character takes damage, he or she must succeed on a DC 15 Wisdom saving throw or be affected as though he or she failed a saving throw against the confusion spell. The confusion effect lasts for 1 minute. |
50
- | 91–95 | The character loses the ability to speak. |
51
- | 96–100 | The character falls unconscious. No amount of jostling or damage can wake the character. |
52
-
53
- **Indefinite Madness**
54
-
55
- | d100 | Flaw (lasts until cured) |
56
- |---|---|
57
- | 01–15 | “Being drunk keeps me sane.” |
58
- | 16–25 | “I keep whatever I find.” |
59
- | 26–30 | “I try to become more like someone else I know—adopting his or her style of dress, mannerisms, and name.” |
60
- | 31–35 | “I must bend the truth, exaggerate, or outright lie to be interesting to other people.” |
61
- | 36–45 | “Achieving my goal is the only thing of interest to me, and I’ll ignore everything else to pursue it.” |
62
- | 46–50 | “I find it hard to care about anything that goes on around me.” |
63
- | 51–55 | “I don’t like the way people judge me all the time.” |
64
- | 56–70 | “I am the smartest, wisest, strongest, fastest, and most beautiful person I know.” |
65
- | 71–80 | “I am convinced that powerful enemies are hunting me, and their agents are everywhere I go. I am sure they’re watching me all the time.” |
66
- | 81–85 | “There’s only one person I can trust. And only I can see this special friend.” |
67
- | 86–95 | “I can’t take anything seriously. The more serious the situation, the funnier I find it.” |
68
- | 96–100 | “I’ve discovered that I really like killing people.” |
69
-
70
- ## Curing Madness
71
-
72
- A *calm emotions* spell can suppress the effects of madness, while a *lesser restoration* spell can rid a character of a short-term or long-term madness. Depending on the source of the madness, *remove curse* or *dispel evil* might also prove effective. A *greater restoration* spell or more powerful magic is required to rid a character of indefinite madness.
1
+ # Madness
2
+
3
+ In a typical campaign, characters aren’t driven mad by the horrors they face and the carnage they inflict day after day, but sometimes the stress of being an adventurer can be too much to bear. If your campaign has a strong horror theme, you might want to use madness as a way to reinforce that theme, emphasizing the extraordinarily horrific nature of the threats the adventurers face.
4
+
5
+ ## Going Mad
6
+
7
+ Various magical effects can inflict madness on an otherwise stable mind. Certain spells, such as *contact other plane* and *symbol*, can cause insanity, and you can use the madness rules here instead of the spell effects of those spells. Diseases, poisons, and planar effects such as psychic wind or the howling winds of Pandemonium can all inflict madness. Some artifacts can also break the psyche of a character who uses or becomes attuned to them.
8
+
9
+ Resisting a madness-inducing effect usually requires a Wisdom or Charisma saving throw.
10
+
11
+ ## Madness Effects
12
+
13
+ Madness can be short-term, long-term, or indefinite. Most relatively mundane effects impose short-term madness, which lasts for just a few minutes. More horrific effects or cumulative effects can result in long-term or indefinite madness.
14
+
15
+ A character afflicted with **short-term madness** is subjected to an effect from the Short-Term Madness table for 1d10 minutes.
16
+
17
+ A character afflicted with **long-term madness** is subjected to an effect from the Long-Term Madness table for 1d10 × 10 hours.
18
+
19
+ A character afflicted with **indefinite madness** gains a new character flaw from the Indefinite Madness table that lasts until cured.
20
+
21
+ **Short-Term Madness**
22
+
23
+ | d100 | Effect (lasts 1d10 minutes) |
24
+ |---|---|
25
+ | 01–20 | The character retreats into his or her mind and becomes paralyzed. The effect ends if the character takes any damage. |
26
+ | 21–30 | The character becomes incapacitated and spends the duration screaming, laughing, or weeping. |
27
+ | 31–40 | The character becomes frightened and must use his or her action and movement each round to flee from the source of the fear. |
28
+ | 41–50 | The character begins babbling and is incapable of normal speech or spellcasting. |
29
+ | 51–60 | The character must use his or her action each round to attack the nearest creature. |
30
+ | 61–70 | The character experiences vivid hallucinations and has disadvantage on ability checks. |
31
+ | 71–75 | The character does whatever anyone tells him or her to do that isn’t obviously self-destructive. |
32
+ | 76–80 | The character experiences an overpowering urge to eat something strange such as dirt, slime, or offal. |
33
+ | 81–90 | The character is stunned. |
34
+ | 91–100 | The character falls unconscious. |
35
+
36
+ **Long-Term Madness**
37
+
38
+ | d100 | Effect (lasts 1d10 × 10 hours) |
39
+ |---|---|
40
+ | 01–10 | The character feels compelled to repeat a specific activity over and over, such as washing hands, touching things, praying, or counting coins. |
41
+ | 11–20 | The character experiences vivid hallucinations and has disadvantage on ability checks. |
42
+ | 21–30 | The character suffers extreme paranoia. The character has disadvantage on Wisdom and Charisma checks. |
43
+ | 31–40 | The character regards something (usually the source of madness) with intense revulsion, as if affected by the antipathy effect of the antipathy/sympathy spell. |
44
+ | 41–45 | The character experiences a powerful delusion. Choose a potion. The character imagines that he or she is under its effects. |
45
+ | 46–55 | The character becomes attached to a “lucky charm,” such as a person or an object, and has disadvantage on attack rolls, ability checks, and saving throws while more than 30 feet from it. |
46
+ | 56–65 | The character is blinded (25%) or deafened (75%). |
47
+ | 66–75 | The character experiences uncontrollable tremors or tics, which impose disadvantage on attack rolls, ability checks, and saving throws that involve Strength or Dexterity. |
48
+ | 76–85 | The character suffers from partial amnesia. The character knows who he or she is and retains racial traits and class features, but doesn’t recognize other people or remember anything that happened before the madness took effect. |
49
+ | 86–90 | Whenever the character takes damage, he or she must succeed on a DC 15 Wisdom saving throw or be affected as though he or she failed a saving throw against the confusion spell. The confusion effect lasts for 1 minute. |
50
+ | 91–95 | The character loses the ability to speak. |
51
+ | 96–100 | The character falls unconscious. No amount of jostling or damage can wake the character. |
52
+
53
+ **Indefinite Madness**
54
+
55
+ | d100 | Flaw (lasts until cured) |
56
+ |---|---|
57
+ | 01–15 | “Being drunk keeps me sane.” |
58
+ | 16–25 | “I keep whatever I find.” |
59
+ | 26–30 | “I try to become more like someone else I know—adopting his or her style of dress, mannerisms, and name.” |
60
+ | 31–35 | “I must bend the truth, exaggerate, or outright lie to be interesting to other people.” |
61
+ | 36–45 | “Achieving my goal is the only thing of interest to me, and I’ll ignore everything else to pursue it.” |
62
+ | 46–50 | “I find it hard to care about anything that goes on around me.” |
63
+ | 51–55 | “I don’t like the way people judge me all the time.” |
64
+ | 56–70 | “I am the smartest, wisest, strongest, fastest, and most beautiful person I know.” |
65
+ | 71–80 | “I am convinced that powerful enemies are hunting me, and their agents are everywhere I go. I am sure they’re watching me all the time.” |
66
+ | 81–85 | “There’s only one person I can trust. And only I can see this special friend.” |
67
+ | 86–95 | “I can’t take anything seriously. The more serious the situation, the funnier I find it.” |
68
+ | 96–100 | “I’ve discovered that I really like killing people.” |
69
+
70
+ ## Curing Madness
71
+
72
+ A *calm emotions* spell can suppress the effects of madness, while a *lesser restoration* spell can rid a character of a short-term or long-term madness. Depending on the source of the madness, *remove curse* or *dispel evil* might also prove effective. A *greater restoration* spell or more powerful magic is required to rid a character of indefinite madness.