@nice2dev/game-engine 1.3.15 → 1.3.16

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (434) hide show
  1. package/CHANGELOG.md +9 -0
  2. package/dist/cjs/accessibility/Accessibility.js +152 -165
  3. package/dist/cjs/ai/AI.js +292 -294
  4. package/dist/cjs/ai/BehaviorTree.js +1029 -1113
  5. package/dist/cjs/ai/StateMachine.js +694 -756
  6. package/dist/cjs/animation/Animation.js +232 -241
  7. package/dist/cjs/audio/AudioAdvanced.js +221 -236
  8. package/dist/cjs/audio/AudioBridge.js +441 -435
  9. package/dist/cjs/audio/AudioManager.js +242 -259
  10. package/dist/cjs/build-cloud/BuildOrchestration.js +1059 -1098
  11. package/dist/cjs/build-cloud/GodotBuildCloud.js +641 -670
  12. package/dist/cjs/build-cloud/UnityBuildCloud.js +563 -610
  13. package/dist/cjs/build-cloud/UnrealBuildCloud.js +610 -635
  14. package/dist/cjs/core/EventBus.js +51 -56
  15. package/dist/cjs/core/GameClock.js +62 -66
  16. package/dist/cjs/core/GameConfig.js +72 -79
  17. package/dist/cjs/core/GameLoop.js +80 -89
  18. package/dist/cjs/core/ServiceLocator.js +61 -65
  19. package/dist/cjs/core/Validation.js +72 -82
  20. package/dist/cjs/core/math.js +108 -112
  21. package/dist/cjs/devtools/DevTools.js +542 -563
  22. package/dist/cjs/devtools/DeveloperExperience.js +521 -559
  23. package/dist/cjs/devtools/GameplayAnalytics.js +636 -646
  24. package/dist/cjs/dialogue/DialogueSystem.js +984 -986
  25. package/dist/cjs/docs/DocGenerator.js +339 -364
  26. package/dist/cjs/ecs/World.js +355 -371
  27. package/dist/cjs/editor/AchievementEditor.js +580 -636
  28. package/dist/cjs/editor/AdvancedEditor.js +184 -191
  29. package/dist/cjs/editor/AnimationRetargeting.js +696 -741
  30. package/dist/cjs/editor/AssetBrowser.js +1072 -1160
  31. package/dist/cjs/editor/AssetManager.js +187 -192
  32. package/dist/cjs/editor/ConsolePro.js +971 -1061
  33. package/dist/cjs/editor/CraftingEditor.js +680 -730
  34. package/dist/cjs/editor/DebugTools.js +187 -185
  35. package/dist/cjs/editor/DialogueSystem.js +844 -901
  36. package/dist/cjs/editor/LeaderboardSystem.js +429 -483
  37. package/dist/cjs/editor/NiceGameEditor.js +1903 -1201
  38. package/dist/cjs/editor/PrefabSystem.js +772 -838
  39. package/dist/cjs/editor/ProfilerPanel.js +649 -700
  40. package/dist/cjs/editor/QuestEditor.js +792 -839
  41. package/dist/cjs/editor/ReplaySystem.js +585 -634
  42. package/dist/cjs/editor/SceneEditor.js +176 -200
  43. package/dist/cjs/editor/ScreenshotMode.js +621 -688
  44. package/dist/cjs/editor/ShaderGraph.js +1556 -1582
  45. package/dist/cjs/editor/TimelineEditor.js +715 -778
  46. package/dist/cjs/editor/UndoRedoPro.js +830 -904
  47. package/dist/cjs/editor/VRARMode.js +582 -645
  48. package/dist/cjs/engine/NiceGameEngine.js +141 -164
  49. package/dist/cjs/engine/SaveSystem.js +441 -495
  50. package/dist/cjs/enterprise/Enterprise.js +254 -261
  51. package/dist/cjs/export/BevyExporter.js +927 -967
  52. package/dist/cjs/export/CocosExporter.js +644 -673
  53. package/dist/cjs/export/Construct3Exporter.js +783 -794
  54. package/dist/cjs/export/DefoldExporter.js +1028 -1069
  55. package/dist/cjs/export/GDevelopExporter.js +674 -708
  56. package/dist/cjs/export/GameMakerExporter.js +791 -805
  57. package/dist/cjs/export/GodotExporter.js +1003 -1045
  58. package/dist/cjs/export/MinecraftBedrockExporter.js +573 -578
  59. package/dist/cjs/export/MonoGameExporter.js +1265 -1293
  60. package/dist/cjs/export/Pico8Exporter.js +766 -812
  61. package/dist/cjs/export/PlatformExporter.js +188 -206
  62. package/dist/cjs/export/RPGMakerExporter.js +860 -879
  63. package/dist/cjs/export/RobloxExporter.js +883 -919
  64. package/dist/cjs/export/Solar2DExporter.js +1218 -1256
  65. package/dist/cjs/export/ThreeJSExporter.js +1006 -1073
  66. package/dist/cjs/export/Tic80Exporter.js +1210 -1267
  67. package/dist/cjs/export/UnityExporter.js +1116 -1131
  68. package/dist/cjs/export/UnrealExporter.js +889 -919
  69. package/dist/cjs/export/WebExporter.js +931 -970
  70. package/dist/cjs/export/index.js +42 -65
  71. package/dist/cjs/godot-integration/GodotAssetLibrary.js +659 -692
  72. package/dist/cjs/godot-integration/GodotImport.js +929 -1027
  73. package/dist/cjs/godot-integration/GodotLiveLink.js +915 -945
  74. package/dist/cjs/godot-integration/components/GodotProjectBrowser.js +911 -611
  75. package/dist/cjs/i18n/I18n.js +860 -900
  76. package/dist/cjs/i18n/useTranslation.js +84 -89
  77. package/dist/cjs/import/AsepriteImporter.js +658 -716
  78. package/dist/cjs/import/DragonBonesImporter.js +437 -461
  79. package/dist/cjs/import/GameMakerImporter.js +511 -521
  80. package/dist/cjs/import/GodotSceneImporter.js +788 -822
  81. package/dist/cjs/import/LDtkImporter.js +436 -454
  82. package/dist/cjs/import/Live2DImporter.js +497 -518
  83. package/dist/cjs/import/NdgFormat.js +424 -457
  84. package/dist/cjs/import/OgmoImporter.js +466 -493
  85. package/dist/cjs/import/RPGMakerImporter.js +451 -477
  86. package/dist/cjs/import/SceneImporter.js +378 -423
  87. package/dist/cjs/import/SpineImporter.js +511 -546
  88. package/dist/cjs/import/SpriterImporter.js +590 -613
  89. package/dist/cjs/import/TiledMapImporter.js +811 -846
  90. package/dist/cjs/import/UnitySceneImporter.js +687 -703
  91. package/dist/cjs/import/index.js +206 -251
  92. package/dist/cjs/index.js +275 -278
  93. package/dist/cjs/input/GamepadNavigation.js +185 -205
  94. package/dist/cjs/input/InputManager.js +397 -421
  95. package/dist/cjs/input/useGamepads.js +70 -81
  96. package/dist/cjs/integration/IconSprite.js +129 -256
  97. package/dist/cjs/inventory/InventorySystem.js +920 -995
  98. package/dist/cjs/kids/KidMode.js +997 -1022
  99. package/dist/cjs/kids/KidTools.js +570 -594
  100. package/dist/cjs/monetization/Monetization.js +170 -177
  101. package/dist/cjs/multiplayer/LocalMultiplayer.js +287 -287
  102. package/dist/cjs/multiplayer/MiniGameTypes.js +49 -59
  103. package/dist/cjs/native-engine/AnimationSystem.js +731 -806
  104. package/dist/cjs/native-engine/AssetPipeline.js +454 -515
  105. package/dist/cjs/native-engine/AudioEngine.js +763 -804
  106. package/dist/cjs/native-engine/InputSystem.js +1075 -1145
  107. package/dist/cjs/native-engine/NetworkingSystem.js +733 -793
  108. package/dist/cjs/native-engine/PhysicsEngine.js +583 -607
  109. package/dist/cjs/native-engine/RenderingEngine.js +302 -350
  110. package/dist/cjs/native-engine/SceneGraph.js +769 -808
  111. package/dist/cjs/network/MultiplayerTransport.js +97 -132
  112. package/dist/cjs/network/Networking.js +549 -564
  113. package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/AbortController.js +21 -29
  114. package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/AccessTokenHttpClient.js +40 -48
  115. package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/DefaultHttpClient.js +35 -43
  116. package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/DefaultReconnectPolicy.js +10 -15
  117. package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/Errors.js +103 -135
  118. package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/FetchHttpClient.js +131 -158
  119. package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/HandshakeProtocol.js +39 -53
  120. package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/HeaderNames.js +5 -8
  121. package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/HttpClient.js +40 -48
  122. package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/HttpConnection.js +494 -572
  123. package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/HubConnection.js +826 -953
  124. package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/HubConnectionBuilder.js +125 -146
  125. package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/IHubProtocol.js +13 -23
  126. package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/ILogger.js +11 -25
  127. package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/ITransport.js +13 -24
  128. package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/JsonHubProtocol.js +108 -121
  129. package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/Loggers.js +10 -14
  130. package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/LongPollingTransport.js +150 -185
  131. package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/MessageBuffer.js +158 -196
  132. package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/ServerSentEventsTransport.js +90 -105
  133. package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/Subject.js +30 -35
  134. package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/TextMessageFormat.js +16 -21
  135. package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/Utils.js +215 -248
  136. package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/WebSocketTransport.js +135 -157
  137. package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/XhrHttpClient.js +76 -85
  138. package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/index.js +24 -27
  139. package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/pkg-version.js +3 -4
  140. package/dist/cjs/pathfinding/Pathfinding.js +245 -263
  141. package/dist/cjs/performance/AssetStreaming.js +561 -635
  142. package/dist/cjs/performance/BenchmarkSuite.js +283 -311
  143. package/dist/cjs/performance/DeltaCompression.js +467 -526
  144. package/dist/cjs/performance/DeterministicPhysics.js +450 -498
  145. package/dist/cjs/performance/ECSOptimization.js +644 -695
  146. package/dist/cjs/performance/GameSaveSystem.js +509 -556
  147. package/dist/cjs/performance/HotReload.js +447 -500
  148. package/dist/cjs/performance/InputRecording.js +511 -561
  149. package/dist/cjs/performance/InterestManagement.js +453 -500
  150. package/dist/cjs/performance/LocalizationRuntime.js +376 -423
  151. package/dist/cjs/performance/MemoryManagement.js +410 -470
  152. package/dist/cjs/performance/ModSupport.js +445 -496
  153. package/dist/cjs/performance/MultiThreadedPhysics.js +400 -443
  154. package/dist/cjs/performance/NetworkPrediction.js +424 -482
  155. package/dist/cjs/performance/ObjectPooling.js +569 -617
  156. package/dist/cjs/performance/Performance.js +174 -190
  157. package/dist/cjs/performance/PerformanceAdvanced.js +614 -637
  158. package/dist/cjs/performance/WebGPURenderer.js +656 -683
  159. package/dist/cjs/physics/PhysicsAdvanced.js +345 -379
  160. package/dist/cjs/physics/PhysicsEngine2D.js +391 -427
  161. package/dist/cjs/plugins/PluginSDK.js +432 -466
  162. package/dist/cjs/plugins/PluginTestKit.js +307 -330
  163. package/dist/cjs/procedural/Procedural.js +243 -254
  164. package/dist/cjs/procedural/WorldBuilding.js +297 -314
  165. package/dist/cjs/quest/QuestSystem.js +975 -932
  166. package/dist/cjs/release/MobileExport.js +157 -163
  167. package/dist/cjs/release/Release.js +225 -238
  168. package/dist/cjs/rendering/Camera2D.js +121 -124
  169. package/dist/cjs/rendering/Renderer2D.js +321 -335
  170. package/dist/cjs/rendering/WebGPURenderPipeline.js +632 -651
  171. package/dist/cjs/runtime3d/Runtime3D.js +359 -378
  172. package/dist/cjs/runtime3d/SceneEditor3D.js +252 -263
  173. package/dist/cjs/scene/SceneManager.js +177 -193
  174. package/dist/cjs/scripting/GraphToAST.js +574 -547
  175. package/dist/cjs/scripting/LanguageExporter.js +254 -279
  176. package/dist/cjs/scripting/NodeGraph.js +546 -570
  177. package/dist/cjs/scripting/ScriptAST.js +31 -39
  178. package/dist/cjs/scripting/VisualScripting2.js +1016 -1065
  179. package/dist/cjs/scripting/exporters/CSharpExporter.js +464 -496
  180. package/dist/cjs/scripting/exporters/GDScriptExporter.js +390 -442
  181. package/dist/cjs/scripting/exporters/LuaExporter.js +406 -447
  182. package/dist/cjs/scripting/exporters/PythonExporter.js +484 -549
  183. package/dist/cjs/scripting/exporters/RustExporter.js +459 -512
  184. package/dist/cjs/scripting/exporters/TypeScriptExporter.js +505 -556
  185. package/dist/cjs/social/Social.js +72 -80
  186. package/dist/cjs/systems/LightingSystem.js +844 -931
  187. package/dist/cjs/systems/ParticleSystem2.js +1447 -1451
  188. package/dist/cjs/systems/PhysicsDebugSystem.js +1070 -1141
  189. package/dist/cjs/systems/TerrainSystem.js +985 -1098
  190. package/dist/cjs/templates/ActionTemplates.js +296 -309
  191. package/dist/cjs/templates/FightingTemplate.js +417 -463
  192. package/dist/cjs/templates/MetroidvaniaTemplate.js +353 -405
  193. package/dist/cjs/templates/PartyTemplates.js +190 -202
  194. package/dist/cjs/templates/PuzzleTemplates.js +245 -261
  195. package/dist/cjs/templates/RPGTemplates.js +160 -178
  196. package/dist/cjs/templates/SportsTemplates.js +237 -250
  197. package/dist/cjs/templates/StrategyTemplates.js +143 -153
  198. package/dist/cjs/templates/SurvivalTemplate.js +336 -380
  199. package/dist/cjs/templates/WaveDefense.js +499 -526
  200. package/dist/cjs/tilemap/Tilemap.js +207 -214
  201. package/dist/cjs/tutorials/TutorialBranching.js +396 -417
  202. package/dist/cjs/tutorials/TutorialEngine.js +888 -931
  203. package/dist/cjs/tutorials/TutorialOverlay.js +602 -640
  204. package/dist/cjs/tutorials/content/Tutorials_T05_T08.js +787 -809
  205. package/dist/cjs/tutorials/content/Tutorials_T09_T11.js +736 -756
  206. package/dist/cjs/tutorials/content/Tutorials_T12_T15.js +754 -778
  207. package/dist/cjs/ui/GameUI.js +295 -312
  208. package/dist/cjs/unity-integration/UnityAssetStore.js +700 -741
  209. package/dist/cjs/unity-integration/UnityImport.js +1066 -1176
  210. package/dist/cjs/unity-integration/UnityLiveLink.js +934 -981
  211. package/dist/cjs/unity-integration/components/UnityAssetStoreBrowser.js +1233 -757
  212. package/dist/cjs/unity-integration/components/UnityProjectBrowser.js +1240 -768
  213. package/dist/cjs/unreal-integration/UnrealImport.js +391 -412
  214. package/dist/cjs/unreal-integration/UnrealLiveLink.js +1102 -1137
  215. package/dist/cjs/unreal-integration/UnrealMarketplace.js +436 -473
  216. package/dist/cjs/unreal-integration/components/UnrealProjectBrowser.js +1150 -767
  217. package/dist/cjs/xr/ARVR.js +167 -175
  218. package/dist/esm/accessibility/Accessibility.js +160 -164
  219. package/dist/esm/ai/AI.js +310 -293
  220. package/dist/esm/ai/BehaviorTree.js +1057 -1112
  221. package/dist/esm/ai/StateMachine.js +709 -755
  222. package/dist/esm/animation/Animation.js +237 -240
  223. package/dist/esm/audio/AudioAdvanced.js +239 -235
  224. package/dist/esm/audio/AudioBridge.js +448 -434
  225. package/dist/esm/audio/AudioManager.js +243 -258
  226. package/dist/esm/build-cloud/BuildOrchestration.js +1071 -1097
  227. package/dist/esm/build-cloud/GodotBuildCloud.js +647 -669
  228. package/dist/esm/build-cloud/UnityBuildCloud.js +571 -609
  229. package/dist/esm/build-cloud/UnrealBuildCloud.js +615 -634
  230. package/dist/esm/core/EventBus.js +52 -55
  231. package/dist/esm/core/GameClock.js +63 -65
  232. package/dist/esm/core/GameConfig.js +77 -78
  233. package/dist/esm/core/GameLoop.js +81 -88
  234. package/dist/esm/core/ServiceLocator.js +63 -64
  235. package/dist/esm/core/Validation.js +82 -81
  236. package/dist/esm/core/math.js +109 -111
  237. package/dist/esm/devtools/DevTools.js +546 -562
  238. package/dist/esm/devtools/DeveloperExperience.js +535 -558
  239. package/dist/esm/devtools/GameplayAnalytics.js +647 -645
  240. package/dist/esm/dialogue/DialogueSystem.js +998 -985
  241. package/dist/esm/docs/DocGenerator.js +342 -363
  242. package/dist/esm/ecs/World.js +358 -370
  243. package/dist/esm/editor/AchievementEditor.js +584 -635
  244. package/dist/esm/editor/AdvancedEditor.js +191 -190
  245. package/dist/esm/editor/AnimationRetargeting.js +700 -740
  246. package/dist/esm/editor/AssetBrowser.js +1078 -1159
  247. package/dist/esm/editor/AssetManager.js +188 -191
  248. package/dist/esm/editor/ConsolePro.js +977 -1060
  249. package/dist/esm/editor/CraftingEditor.js +684 -729
  250. package/dist/esm/editor/DebugTools.js +194 -184
  251. package/dist/esm/editor/DialogueSystem.js +849 -900
  252. package/dist/esm/editor/LeaderboardSystem.js +433 -482
  253. package/dist/esm/editor/NiceGameEditor.js +1908 -1200
  254. package/dist/esm/editor/PrefabSystem.js +777 -837
  255. package/dist/esm/editor/ProfilerPanel.js +654 -699
  256. package/dist/esm/editor/QuestEditor.js +795 -838
  257. package/dist/esm/editor/ReplaySystem.js +591 -633
  258. package/dist/esm/editor/SceneEditor.js +189 -199
  259. package/dist/esm/editor/ScreenshotMode.js +628 -687
  260. package/dist/esm/editor/ShaderGraph.js +1565 -1581
  261. package/dist/esm/editor/TimelineEditor.js +733 -777
  262. package/dist/esm/editor/UndoRedoPro.js +835 -903
  263. package/dist/esm/editor/VRARMode.js +586 -644
  264. package/dist/esm/engine/NiceGameEngine.js +142 -163
  265. package/dist/esm/engine/SaveSystem.js +447 -494
  266. package/dist/esm/enterprise/Enterprise.js +265 -260
  267. package/dist/esm/export/BevyExporter.js +929 -966
  268. package/dist/esm/export/CocosExporter.js +646 -672
  269. package/dist/esm/export/Construct3Exporter.js +785 -793
  270. package/dist/esm/export/DefoldExporter.js +1030 -1068
  271. package/dist/esm/export/GDevelopExporter.js +676 -707
  272. package/dist/esm/export/GameMakerExporter.js +793 -804
  273. package/dist/esm/export/GodotExporter.js +1004 -1044
  274. package/dist/esm/export/MinecraftBedrockExporter.js +575 -577
  275. package/dist/esm/export/MonoGameExporter.js +1267 -1292
  276. package/dist/esm/export/Pico8Exporter.js +768 -811
  277. package/dist/esm/export/PlatformExporter.js +193 -205
  278. package/dist/esm/export/RPGMakerExporter.js +862 -878
  279. package/dist/esm/export/RobloxExporter.js +885 -918
  280. package/dist/esm/export/Solar2DExporter.js +1220 -1255
  281. package/dist/esm/export/ThreeJSExporter.js +1007 -1072
  282. package/dist/esm/export/Tic80Exporter.js +1212 -1266
  283. package/dist/esm/export/UnityExporter.js +1117 -1130
  284. package/dist/esm/export/UnrealExporter.js +891 -918
  285. package/dist/esm/export/WebExporter.js +933 -969
  286. package/dist/esm/export/index.js +86 -71
  287. package/dist/esm/godot-integration/GodotAssetLibrary.js +663 -691
  288. package/dist/esm/godot-integration/GodotImport.js +935 -1026
  289. package/dist/esm/godot-integration/GodotLiveLink.js +918 -944
  290. package/dist/esm/godot-integration/components/GodotProjectBrowser.js +912 -610
  291. package/dist/esm/i18n/I18n.js +871 -899
  292. package/dist/esm/i18n/useTranslation.js +88 -88
  293. package/dist/esm/import/AsepriteImporter.js +637 -715
  294. package/dist/esm/import/DragonBonesImporter.js +417 -460
  295. package/dist/esm/import/GameMakerImporter.js +491 -520
  296. package/dist/esm/import/GodotSceneImporter.js +767 -821
  297. package/dist/esm/import/LDtkImporter.js +415 -453
  298. package/dist/esm/import/Live2DImporter.js +477 -517
  299. package/dist/esm/import/NdgFormat.js +410 -456
  300. package/dist/esm/import/OgmoImporter.js +446 -492
  301. package/dist/esm/import/RPGMakerImporter.js +431 -476
  302. package/dist/esm/import/SceneImporter.js +385 -422
  303. package/dist/esm/import/SpineImporter.js +491 -545
  304. package/dist/esm/import/SpriterImporter.js +570 -612
  305. package/dist/esm/import/TiledMapImporter.js +790 -845
  306. package/dist/esm/import/UnitySceneImporter.js +666 -702
  307. package/dist/esm/import/index.js +247 -258
  308. package/dist/esm/index.js +1332 -188
  309. package/dist/esm/input/GamepadNavigation.js +187 -204
  310. package/dist/esm/input/InputManager.js +401 -420
  311. package/dist/esm/input/useGamepads.js +72 -80
  312. package/dist/esm/integration/IconSprite.js +143 -255
  313. package/dist/esm/inventory/InventorySystem.js +925 -994
  314. package/dist/esm/kids/KidMode.js +1003 -1021
  315. package/dist/esm/kids/KidTools.js +573 -593
  316. package/dist/esm/monetization/Monetization.js +180 -176
  317. package/dist/esm/multiplayer/LocalMultiplayer.js +290 -286
  318. package/dist/esm/multiplayer/MiniGameTypes.js +58 -58
  319. package/dist/esm/native-engine/AnimationSystem.js +735 -805
  320. package/dist/esm/native-engine/AssetPipeline.js +456 -514
  321. package/dist/esm/native-engine/AudioEngine.js +765 -803
  322. package/dist/esm/native-engine/InputSystem.js +1079 -1144
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  434. package/package.json +7 -12
@@ -1,523 +1,477 @@
1
- import { SceneImporter } from './SceneImporter.js';
2
-
3
- /**
4
- * @file OgmoImporter.ts
5
- * @description OGMO Editor Level Importer
6
- * PRO-1.3: Scene Format Interoperability
7
- *
8
- * OGMO Editor is a free, open-source 2D level editor.
9
- * Supports OGMO 3 format (JSON-based).
10
- *
11
- * File Types:
12
- * - .ogmo - Project file
13
- * - .json - Level file (usually named *.ogmo.json or just *.json)
14
- */
15
- // ============================================================
16
- // OGMO Importer
17
- // ============================================================
1
+ import { SceneImporter } from "./SceneImporter.js";
18
2
  class OgmoImporter extends SceneImporter {
19
- constructor() {
20
- super('ogmo');
21
- this.project = null;
22
- this.entityDefs = new Map();
23
- this.tilesetDefs = new Map();
24
- this.layerDefs = new Map();
25
- }
26
- canHandle(filePath) {
27
- const ext = filePath.substring(filePath.lastIndexOf('.')).toLowerCase();
28
- const name = filePath.toLowerCase();
29
- return ext === '.ogmo' || (ext === '.json' && name.includes('ogmo'));
30
- }
31
- async import(options) {
32
- const startTime = Date.now();
33
- this.options = options;
34
- this.clearMessages();
35
- const scenes = [];
36
- const assets = [];
37
- try {
38
- const content = await this.readFile(options.sourcePath);
39
- const data = JSON.parse(content);
40
- // Determine if this is a project file or level file
41
- if (this.isProjectFile(data)) {
42
- this.project = data;
43
- this.indexDefinitions();
44
- // Index assets from project
45
- for (const tileset of this.project.tilesets) {
46
- assets.push({
47
- id: this.generateId(),
48
- name: tileset.name,
49
- type: 'tileset',
50
- path: tileset.path,
51
- data: {
52
- tileWidth: tileset.tileWidth,
53
- tileHeight: tileset.tileHeight,
54
- separationX: tileset.tileSeparationX,
55
- separationY: tileset.tileSeparationY,
56
- image: tileset.image,
57
- },
58
- });
59
- }
60
- // Import all level paths if specified
61
- if (this.project.levelPaths && options.resolveDependencies) {
62
- for (const levelPath of this.project.levelPaths) {
63
- try {
64
- const levelContent = await this.readFile(this.resolvePath(options.sourcePath, levelPath));
65
- const levelData = JSON.parse(levelContent);
66
- const scene = this.convertLevelToScene(levelData, levelPath);
67
- scenes.push(scene);
68
- }
69
- catch {
70
- this.addWarning('LEVEL_LOAD', `Failed to load level: ${levelPath}`, levelPath);
71
- }
72
- }
73
- }
74
- }
75
- else if (this.isLevelFile(data)) {
76
- const level = data;
77
- const scene = this.convertLevelToScene(level, options.sourcePath);
78
- scenes.push(scene);
79
- }
80
- else {
81
- this.addError('UNKNOWN_FORMAT', 'Unable to determine OGMO file type', options.sourcePath);
3
+ constructor() {
4
+ super("ogmo");
5
+ this.project = null;
6
+ this.entityDefs = /* @__PURE__ */ new Map();
7
+ this.tilesetDefs = /* @__PURE__ */ new Map();
8
+ this.layerDefs = /* @__PURE__ */ new Map();
9
+ }
10
+ canHandle(filePath) {
11
+ const ext = filePath.substring(filePath.lastIndexOf(".")).toLowerCase();
12
+ const name = filePath.toLowerCase();
13
+ return ext === ".ogmo" || ext === ".json" && name.includes("ogmo");
14
+ }
15
+ async import(options) {
16
+ const startTime = Date.now();
17
+ this.options = options;
18
+ this.clearMessages();
19
+ const scenes = [];
20
+ const assets = [];
21
+ try {
22
+ const content = await this.readFile(options.sourcePath);
23
+ const data = JSON.parse(content);
24
+ if (this.isProjectFile(data)) {
25
+ this.project = data;
26
+ this.indexDefinitions();
27
+ for (const tileset of this.project.tilesets) {
28
+ assets.push({
29
+ id: this.generateId(),
30
+ name: tileset.name,
31
+ type: "tileset",
32
+ path: tileset.path,
33
+ data: {
34
+ tileWidth: tileset.tileWidth,
35
+ tileHeight: tileset.tileHeight,
36
+ separationX: tileset.tileSeparationX,
37
+ separationY: tileset.tileSeparationY,
38
+ image: tileset.image
82
39
  }
40
+ });
83
41
  }
84
- catch (error) {
85
- this.addError('IMPORT_ERROR', `Failed to import: ${error}`, options.sourcePath, undefined, true);
86
- }
87
- return this.createResult(scenes, assets, startTime);
88
- }
89
- async parseFile(content, _filePath) {
90
- const stringContent = typeof content === 'string' ? content : new TextDecoder().decode(content);
91
- try {
92
- const data = JSON.parse(stringContent);
93
- if (this.isLevelFile(data)) {
94
- return this.convertLevelToParsed(data);
42
+ if (this.project.levelPaths && options.resolveDependencies) {
43
+ for (const levelPath of this.project.levelPaths) {
44
+ try {
45
+ const levelContent = await this.readFile(
46
+ this.resolvePath(options.sourcePath, levelPath)
47
+ );
48
+ const levelData = JSON.parse(levelContent);
49
+ const scene = this.convertLevelToScene(levelData, levelPath);
50
+ scenes.push(scene);
51
+ } catch {
52
+ this.addWarning("LEVEL_LOAD", `Failed to load level: ${levelPath}`, levelPath);
95
53
  }
54
+ }
96
55
  }
97
- catch {
98
- return null;
99
- }
100
- return null;
56
+ } else if (this.isLevelFile(data)) {
57
+ const level = data;
58
+ const scene = this.convertLevelToScene(level, options.sourcePath);
59
+ scenes.push(scene);
60
+ } else {
61
+ this.addError("UNKNOWN_FORMAT", "Unable to determine OGMO file type", options.sourcePath);
62
+ }
63
+ } catch (error) {
64
+ this.addError(
65
+ "IMPORT_ERROR",
66
+ `Failed to import: ${error}`,
67
+ options.sourcePath,
68
+ void 0,
69
+ true
70
+ );
101
71
  }
102
- async validate(sourcePath) {
103
- const errors = [];
104
- if (!this.canHandle(sourcePath)) {
105
- errors.push({
106
- code: 'INVALID_FORMAT',
107
- message: `File ${sourcePath} is not a valid OGMO file`,
108
- file: sourcePath,
109
- fatal: true,
110
- });
111
- }
112
- return errors;
72
+ return this.createResult(scenes, assets, startTime);
73
+ }
74
+ async parseFile(content, _filePath) {
75
+ const stringContent = typeof content === "string" ? content : new TextDecoder().decode(content);
76
+ try {
77
+ const data = JSON.parse(stringContent);
78
+ if (this.isLevelFile(data)) {
79
+ return this.convertLevelToParsed(data);
80
+ }
81
+ } catch {
82
+ return null;
113
83
  }
114
- // ----------------------------------------
115
- // Type Checks
116
- // ----------------------------------------
117
- isProjectFile(data) {
118
- const obj = data;
119
- return (typeof obj === 'object' &&
120
- obj !== null &&
121
- 'ogmoVersion' in obj &&
122
- 'layers' in obj &&
123
- 'entities' in obj &&
124
- 'tilesets' in obj);
84
+ return null;
85
+ }
86
+ async validate(sourcePath) {
87
+ const errors = [];
88
+ if (!this.canHandle(sourcePath)) {
89
+ errors.push({
90
+ code: "INVALID_FORMAT",
91
+ message: `File ${sourcePath} is not a valid OGMO file`,
92
+ file: sourcePath,
93
+ fatal: true
94
+ });
125
95
  }
126
- isLevelFile(data) {
127
- const obj = data;
128
- return (typeof obj === 'object' &&
129
- obj !== null &&
130
- 'ogmoVersion' in obj &&
131
- 'width' in obj &&
132
- 'height' in obj &&
133
- 'layers' in obj &&
134
- !('entities' in obj && 'tilesets' in obj));
96
+ return errors;
97
+ }
98
+ // ----------------------------------------
99
+ // Type Checks
100
+ // ----------------------------------------
101
+ isProjectFile(data) {
102
+ const obj = data;
103
+ return typeof obj === "object" && obj !== null && "ogmoVersion" in obj && "layers" in obj && "entities" in obj && "tilesets" in obj;
104
+ }
105
+ isLevelFile(data) {
106
+ const obj = data;
107
+ return typeof obj === "object" && obj !== null && "ogmoVersion" in obj && "width" in obj && "height" in obj && "layers" in obj && !("entities" in obj && "tilesets" in obj);
108
+ }
109
+ // ----------------------------------------
110
+ // Index Definitions
111
+ // ----------------------------------------
112
+ indexDefinitions() {
113
+ if (!this.project) {
114
+ return;
135
115
  }
136
- // ----------------------------------------
137
- // Index Definitions
138
- // ----------------------------------------
139
- indexDefinitions() {
140
- if (!this.project) {
141
- return;
142
- }
143
- this.entityDefs.clear();
144
- this.tilesetDefs.clear();
145
- this.layerDefs.clear();
146
- for (const entity of this.project.entities) {
147
- this.entityDefs.set(entity.exportID, entity);
148
- this.entityDefs.set(entity.name, entity);
149
- }
150
- for (const tileset of this.project.tilesets) {
151
- this.tilesetDefs.set(tileset.name, tileset);
152
- }
153
- for (const layer of this.project.layers) {
154
- this.layerDefs.set(layer.exportID, layer);
155
- this.layerDefs.set(layer.name, layer);
156
- }
116
+ this.entityDefs.clear();
117
+ this.tilesetDefs.clear();
118
+ this.layerDefs.clear();
119
+ for (const entity of this.project.entities) {
120
+ this.entityDefs.set(entity.exportID, entity);
121
+ this.entityDefs.set(entity.name, entity);
157
122
  }
158
- // ----------------------------------------
159
- // Level Conversion
160
- // ----------------------------------------
161
- convertLevelToScene(level, sourcePath) {
162
- const name = this.extractFileName(sourcePath);
163
- const entities = [];
164
- let zIndex = 0;
165
- for (const layerInstance of level.layers) {
166
- const layerEntities = this.convertLayer(layerInstance, zIndex);
167
- entities.push(...layerEntities);
168
- zIndex++;
169
- }
170
- return {
171
- id: this.generateId(),
172
- name,
173
- entities,
174
- settings: {
175
- width: level.width,
176
- height: level.height,
177
- backgroundColor: this.project?.backgroundColor || '#1a1a2e',
178
- offsetX: level.offsetX,
179
- offsetY: level.offsetY,
180
- ...level.values,
181
- },
182
- };
123
+ for (const tileset of this.project.tilesets) {
124
+ this.tilesetDefs.set(tileset.name, tileset);
183
125
  }
184
- convertLevelToParsed(level) {
185
- const layers = [];
186
- const entities = [];
187
- for (let i = 0; i < level.layers.length; i++) {
188
- const layerInstance = level.layers[i];
189
- const parsedLayer = this.convertLayerToParsed(layerInstance, i);
190
- layers.push(parsedLayer);
191
- // Extract entities from entity layers
192
- if (layerInstance.entities) {
193
- for (const entityInstance of layerInstance.entities) {
194
- entities.push(this.convertEntityToParsed(entityInstance, layerInstance.name));
195
- }
196
- }
197
- }
198
- return {
199
- name: 'OGMO Level',
200
- width: level.width,
201
- height: level.height,
202
- backgroundColor: this.project?.backgroundColor || '#1a1a2e',
203
- layers,
204
- entities,
205
- properties: {
206
- offsetX: level.offsetX,
207
- offsetY: level.offsetY,
208
- ...level.values,
209
- },
210
- };
126
+ for (const layer of this.project.layers) {
127
+ this.layerDefs.set(layer.exportID, layer);
128
+ this.layerDefs.set(layer.name, layer);
211
129
  }
212
- // ----------------------------------------
213
- // Layer Conversion
214
- // ----------------------------------------
215
- convertLayer(layerInstance, zIndex) {
216
- const entities = [];
217
- // Convert tile layer to tilemap entity
218
- if (layerInstance.data || layerInstance.data2D) {
219
- const tilemapEntity = this.convertTileLayer(layerInstance, zIndex);
220
- entities.push(tilemapEntity);
221
- }
222
- // Convert entity layer
223
- if (layerInstance.entities) {
224
- for (const entityInstance of layerInstance.entities) {
225
- entities.push(this.convertEntity(entityInstance, layerInstance.name, zIndex));
226
- }
227
- }
228
- // Convert decal layer
229
- if (layerInstance.decals) {
230
- for (const decal of layerInstance.decals) {
231
- entities.push(this.convertDecal(decal, layerInstance.name, zIndex));
232
- }
233
- }
234
- // Convert grid layer (usually collision)
235
- if (layerInstance.grid || layerInstance.grid2D) {
236
- const gridEntity = this.convertGridLayer(layerInstance, zIndex);
237
- entities.push(gridEntity);
238
- }
239
- return entities;
130
+ }
131
+ // ----------------------------------------
132
+ // Level Conversion
133
+ // ----------------------------------------
134
+ convertLevelToScene(level, sourcePath) {
135
+ const name = this.extractFileName(sourcePath);
136
+ const entities = [];
137
+ let zIndex = 0;
138
+ for (const layerInstance of level.layers) {
139
+ const layerEntities = this.convertLayer(layerInstance, zIndex);
140
+ entities.push(...layerEntities);
141
+ zIndex++;
240
142
  }
241
- convertLayerToParsed(layerInstance, zIndex) {
242
- let type = 'object';
243
- let tileData;
244
- if (layerInstance.data) {
245
- type = 'tile';
246
- tileData = layerInstance.data;
143
+ return {
144
+ id: this.generateId(),
145
+ name,
146
+ entities,
147
+ settings: {
148
+ width: level.width,
149
+ height: level.height,
150
+ backgroundColor: this.project?.backgroundColor || "#1a1a2e",
151
+ offsetX: level.offsetX,
152
+ offsetY: level.offsetY,
153
+ ...level.values
154
+ }
155
+ };
156
+ }
157
+ convertLevelToParsed(level) {
158
+ const layers = [];
159
+ const entities = [];
160
+ for (let i = 0; i < level.layers.length; i++) {
161
+ const layerInstance = level.layers[i];
162
+ const parsedLayer = this.convertLayerToParsed(layerInstance, i);
163
+ layers.push(parsedLayer);
164
+ if (layerInstance.entities) {
165
+ for (const entityInstance of layerInstance.entities) {
166
+ entities.push(this.convertEntityToParsed(entityInstance, layerInstance.name));
247
167
  }
248
- else if (layerInstance.data2D) {
249
- type = 'tile';
250
- tileData = layerInstance.data2D.flat();
251
- }
252
- return {
253
- name: layerInstance.name,
254
- type,
255
- visible: true,
256
- opacity: 1,
257
- offsetX: layerInstance.offsetX,
258
- offsetY: layerInstance.offsetY,
259
- zIndex,
260
- tileData: tileData
261
- ? {
262
- width: layerInstance.gridCellsX,
263
- height: layerInstance.gridCellsY,
264
- tiles: tileData,
265
- tileWidth: layerInstance.gridCellWidth,
266
- tileHeight: layerInstance.gridCellHeight,
267
- }
268
- : undefined,
269
- properties: {
270
- exportId: layerInstance._eid,
271
- tileset: layerInstance.tileset,
272
- },
273
- };
168
+ }
274
169
  }
275
- // ----------------------------------------
276
- // Tile Layer
277
- // ----------------------------------------
278
- convertTileLayer(layerInstance, zIndex) {
279
- let tileData = [];
280
- if (layerInstance.data) {
281
- tileData = layerInstance.data;
282
- }
283
- else if (layerInstance.data2D) {
284
- tileData = layerInstance.data2D.flat();
285
- }
286
- return {
287
- id: this.generateId(),
288
- name: layerInstance.name,
289
- components: [
290
- {
291
- type: 'Transform',
292
- data: {
293
- position: { x: layerInstance.offsetX, y: layerInstance.offsetY },
294
- rotation: 0,
295
- scale: { x: 1, y: 1 },
296
- },
297
- },
298
- {
299
- type: 'Tilemap',
300
- data: {
301
- tileset: layerInstance.tileset,
302
- width: layerInstance.gridCellsX,
303
- height: layerInstance.gridCellsY,
304
- tileWidth: layerInstance.gridCellWidth,
305
- tileHeight: layerInstance.gridCellHeight,
306
- data: tileData,
307
- zIndex,
308
- },
309
- },
310
- ],
311
- children: [],
312
- tags: ['tilemap', layerInstance.name],
313
- active: true,
314
- };
170
+ return {
171
+ name: "OGMO Level",
172
+ width: level.width,
173
+ height: level.height,
174
+ backgroundColor: this.project?.backgroundColor || "#1a1a2e",
175
+ layers,
176
+ entities,
177
+ properties: {
178
+ offsetX: level.offsetX,
179
+ offsetY: level.offsetY,
180
+ ...level.values
181
+ }
182
+ };
183
+ }
184
+ // ----------------------------------------
185
+ // Layer Conversion
186
+ // ----------------------------------------
187
+ convertLayer(layerInstance, zIndex) {
188
+ const entities = [];
189
+ if (layerInstance.data || layerInstance.data2D) {
190
+ const tilemapEntity = this.convertTileLayer(layerInstance, zIndex);
191
+ entities.push(tilemapEntity);
315
192
  }
316
- // ----------------------------------------
317
- // Entity Conversion
318
- // ----------------------------------------
319
- convertEntity(entityInstance, layer, _zIndex) {
320
- const def = this.entityDefs.get(entityInstance._eid) || this.entityDefs.get(entityInstance.name);
321
- const components = [
322
- {
323
- type: 'Transform',
324
- data: {
325
- position: { x: entityInstance.x, y: entityInstance.y },
326
- rotation: entityInstance.rotation || 0,
327
- scale: {
328
- x: entityInstance.flippedX ? -1 : 1,
329
- y: entityInstance.flippedY ? -1 : 1,
330
- },
331
- },
332
- },
333
- ];
334
- // Add size component if entity has width/height
335
- if (entityInstance.width || entityInstance.height || def?.size) {
336
- components.push({
337
- type: 'Size',
338
- data: {
339
- width: entityInstance.width || def?.size.x || 16,
340
- height: entityInstance.height || def?.size.y || 16,
341
- },
342
- });
343
- }
344
- // Add sprite if texture is defined
345
- if (def?.texture) {
346
- components.push({
347
- type: 'Sprite',
348
- data: {
349
- texture: def.texture,
350
- textureRect: {
351
- x: def.textureX || 0,
352
- y: def.textureY || 0,
353
- width: def.size.x,
354
- height: def.size.y,
355
- },
356
- color: entityInstance.color || def.color,
357
- },
358
- });
359
- }
360
- // Add nodes if present (for paths, patrol routes, etc.)
361
- if (entityInstance.nodes && entityInstance.nodes.length > 0) {
362
- components.push({
363
- type: 'PathNodes',
364
- data: {
365
- nodes: entityInstance.nodes,
366
- display: def?.nodeDisplay || 'path',
367
- closed: def?.nodeDisplay === 'circuit',
368
- },
369
- });
370
- }
371
- // Add custom values as properties component
372
- if (entityInstance.values) {
373
- components.push({
374
- type: 'Properties',
375
- data: entityInstance.values,
376
- });
377
- }
378
- return {
379
- id: entityInstance.id.toString(),
380
- name: entityInstance.name,
381
- components,
382
- children: [],
383
- tags: [layer, ...(def?.tags || [])],
384
- active: true,
385
- };
193
+ if (layerInstance.entities) {
194
+ for (const entityInstance of layerInstance.entities) {
195
+ entities.push(this.convertEntity(entityInstance, layerInstance.name, zIndex));
196
+ }
386
197
  }
387
- convertEntityToParsed(entityInstance, layer) {
388
- const def = this.entityDefs.get(entityInstance._eid) || this.entityDefs.get(entityInstance.name);
389
- return {
390
- id: entityInstance.id.toString(),
391
- name: entityInstance.name,
392
- type: entityInstance.name,
393
- x: entityInstance.x,
394
- y: entityInstance.y,
395
- width: entityInstance.width || def?.size.x || 16,
396
- height: entityInstance.height || def?.size.y || 16,
397
- rotation: entityInstance.rotation || 0,
398
- scaleX: entityInstance.flippedX ? -1 : 1,
399
- scaleY: entityInstance.flippedY ? -1 : 1,
400
- visible: true,
401
- components: entityInstance.values
402
- ? [{ type: 'Properties', data: entityInstance.values }]
403
- : [],
404
- children: [],
405
- properties: {
406
- exportId: entityInstance._eid,
407
- layer,
408
- color: entityInstance.color,
409
- nodes: entityInstance.nodes,
410
- tags: def?.tags,
411
- },
412
- };
198
+ if (layerInstance.decals) {
199
+ for (const decal of layerInstance.decals) {
200
+ entities.push(this.convertDecal(decal, layerInstance.name, zIndex));
201
+ }
413
202
  }
414
- // ----------------------------------------
415
- // Decal Conversion
416
- // ----------------------------------------
417
- convertDecal(decal, layer, zIndex) {
418
- return {
419
- id: this.generateId(),
420
- name: this.extractFileName(decal.texture),
421
- components: [
422
- {
423
- type: 'Transform',
424
- data: {
425
- position: { x: decal.x, y: decal.y },
426
- rotation: decal.rotation || 0,
427
- scale: { x: decal.scaleX || 1, y: decal.scaleY || 1 },
428
- },
429
- },
430
- {
431
- type: 'Sprite',
432
- data: {
433
- texture: decal.texture,
434
- color: decal.color,
435
- origin: decal.originX !== undefined ? { x: decal.originX, y: decal.originY || 0 } : undefined,
436
- zIndex,
437
- },
438
- },
439
- ],
440
- children: [],
441
- tags: ['decal', layer],
442
- active: true,
443
- };
203
+ if (layerInstance.grid || layerInstance.grid2D) {
204
+ const gridEntity = this.convertGridLayer(layerInstance, zIndex);
205
+ entities.push(gridEntity);
206
+ }
207
+ return entities;
208
+ }
209
+ convertLayerToParsed(layerInstance, zIndex) {
210
+ let type = "object";
211
+ let tileData;
212
+ if (layerInstance.data) {
213
+ type = "tile";
214
+ tileData = layerInstance.data;
215
+ } else if (layerInstance.data2D) {
216
+ type = "tile";
217
+ tileData = layerInstance.data2D.flat();
218
+ }
219
+ return {
220
+ name: layerInstance.name,
221
+ type,
222
+ visible: true,
223
+ opacity: 1,
224
+ offsetX: layerInstance.offsetX,
225
+ offsetY: layerInstance.offsetY,
226
+ zIndex,
227
+ tileData: tileData ? {
228
+ width: layerInstance.gridCellsX,
229
+ height: layerInstance.gridCellsY,
230
+ tiles: tileData,
231
+ tileWidth: layerInstance.gridCellWidth,
232
+ tileHeight: layerInstance.gridCellHeight
233
+ } : void 0,
234
+ properties: {
235
+ exportId: layerInstance._eid,
236
+ tileset: layerInstance.tileset
237
+ }
238
+ };
239
+ }
240
+ // ----------------------------------------
241
+ // Tile Layer
242
+ // ----------------------------------------
243
+ convertTileLayer(layerInstance, zIndex) {
244
+ let tileData = [];
245
+ if (layerInstance.data) {
246
+ tileData = layerInstance.data;
247
+ } else if (layerInstance.data2D) {
248
+ tileData = layerInstance.data2D.flat();
444
249
  }
445
- // ----------------------------------------
446
- // Grid Layer (Collision)
447
- // ----------------------------------------
448
- convertGridLayer(layerInstance, zIndex) {
449
- let gridData = [];
450
- if (layerInstance.grid) {
451
- gridData = layerInstance.grid;
250
+ return {
251
+ id: this.generateId(),
252
+ name: layerInstance.name,
253
+ components: [
254
+ {
255
+ type: "Transform",
256
+ data: {
257
+ position: { x: layerInstance.offsetX, y: layerInstance.offsetY },
258
+ rotation: 0,
259
+ scale: { x: 1, y: 1 }
260
+ }
261
+ },
262
+ {
263
+ type: "Tilemap",
264
+ data: {
265
+ tileset: layerInstance.tileset,
266
+ width: layerInstance.gridCellsX,
267
+ height: layerInstance.gridCellsY,
268
+ tileWidth: layerInstance.gridCellWidth,
269
+ tileHeight: layerInstance.gridCellHeight,
270
+ data: tileData,
271
+ zIndex
272
+ }
452
273
  }
453
- else if (layerInstance.grid2D) {
454
- gridData = layerInstance.grid2D.map((row) => row.join(''));
274
+ ],
275
+ children: [],
276
+ tags: ["tilemap", layerInstance.name],
277
+ active: true
278
+ };
279
+ }
280
+ // ----------------------------------------
281
+ // Entity Conversion
282
+ // ----------------------------------------
283
+ convertEntity(entityInstance, layer, _zIndex) {
284
+ const def = this.entityDefs.get(entityInstance._eid) || this.entityDefs.get(entityInstance.name);
285
+ const components = [
286
+ {
287
+ type: "Transform",
288
+ data: {
289
+ position: { x: entityInstance.x, y: entityInstance.y },
290
+ rotation: entityInstance.rotation || 0,
291
+ scale: {
292
+ x: entityInstance.flippedX ? -1 : 1,
293
+ y: entityInstance.flippedY ? -1 : 1
294
+ }
455
295
  }
456
- // Parse grid into collision data
457
- const collisionData = [];
458
- for (const row of gridData) {
459
- for (const char of row) {
460
- collisionData.push(char === '0' ? 0 : 1);
461
- }
296
+ }
297
+ ];
298
+ if (entityInstance.width || entityInstance.height || def?.size) {
299
+ components.push({
300
+ type: "Size",
301
+ data: {
302
+ width: entityInstance.width || def?.size.x || 16,
303
+ height: entityInstance.height || def?.size.y || 16
462
304
  }
463
- return {
464
- id: this.generateId(),
465
- name: `${layerInstance.name}_collision`,
466
- components: [
467
- {
468
- type: 'Transform',
469
- data: {
470
- position: { x: layerInstance.offsetX, y: layerInstance.offsetY },
471
- rotation: 0,
472
- scale: { x: 1, y: 1 },
473
- },
474
- },
475
- {
476
- type: 'CollisionGrid',
477
- data: {
478
- width: layerInstance.gridCellsX,
479
- height: layerInstance.gridCellsY,
480
- cellWidth: layerInstance.gridCellWidth,
481
- cellHeight: layerInstance.gridCellHeight,
482
- data: collisionData,
483
- zIndex,
484
- },
485
- },
486
- ],
487
- children: [],
488
- tags: ['collision', layerInstance.name],
489
- active: true,
490
- };
305
+ });
491
306
  }
492
- // ----------------------------------------
493
- // Utilities
494
- // ----------------------------------------
495
- async readFile(path) {
496
- if (typeof globalThis.process !== 'undefined' && globalThis.process.versions?.node) {
497
- const fs = await import('fs');
498
- return fs.readFileSync(path, 'utf-8');
307
+ if (def?.texture) {
308
+ components.push({
309
+ type: "Sprite",
310
+ data: {
311
+ texture: def.texture,
312
+ textureRect: {
313
+ x: def.textureX || 0,
314
+ y: def.textureY || 0,
315
+ width: def.size.x,
316
+ height: def.size.y
317
+ },
318
+ color: entityInstance.color || def.color
499
319
  }
500
- else if (typeof fetch !== 'undefined') {
501
- const response = await fetch(path);
502
- return response.text();
320
+ });
321
+ }
322
+ if (entityInstance.nodes && entityInstance.nodes.length > 0) {
323
+ components.push({
324
+ type: "PathNodes",
325
+ data: {
326
+ nodes: entityInstance.nodes,
327
+ display: def?.nodeDisplay || "path",
328
+ closed: def?.nodeDisplay === "circuit"
503
329
  }
504
- throw new Error('Unable to read file in current environment');
330
+ });
331
+ }
332
+ if (entityInstance.values) {
333
+ components.push({
334
+ type: "Properties",
335
+ data: entityInstance.values
336
+ });
505
337
  }
506
- resolvePath(basePath, relativePath) {
507
- const baseDir = basePath.substring(0, basePath.lastIndexOf('/') + 1);
508
- return baseDir + relativePath;
338
+ return {
339
+ id: entityInstance.id.toString(),
340
+ name: entityInstance.name,
341
+ components,
342
+ children: [],
343
+ tags: [layer, ...def?.tags || []],
344
+ active: true
345
+ };
346
+ }
347
+ convertEntityToParsed(entityInstance, layer) {
348
+ const def = this.entityDefs.get(entityInstance._eid) || this.entityDefs.get(entityInstance.name);
349
+ return {
350
+ id: entityInstance.id.toString(),
351
+ name: entityInstance.name,
352
+ type: entityInstance.name,
353
+ x: entityInstance.x,
354
+ y: entityInstance.y,
355
+ width: entityInstance.width || def?.size.x || 16,
356
+ height: entityInstance.height || def?.size.y || 16,
357
+ rotation: entityInstance.rotation || 0,
358
+ scaleX: entityInstance.flippedX ? -1 : 1,
359
+ scaleY: entityInstance.flippedY ? -1 : 1,
360
+ visible: true,
361
+ components: entityInstance.values ? [{ type: "Properties", data: entityInstance.values }] : [],
362
+ children: [],
363
+ properties: {
364
+ exportId: entityInstance._eid,
365
+ layer,
366
+ color: entityInstance.color,
367
+ nodes: entityInstance.nodes,
368
+ tags: def?.tags
369
+ }
370
+ };
371
+ }
372
+ // ----------------------------------------
373
+ // Decal Conversion
374
+ // ----------------------------------------
375
+ convertDecal(decal, layer, zIndex) {
376
+ return {
377
+ id: this.generateId(),
378
+ name: this.extractFileName(decal.texture),
379
+ components: [
380
+ {
381
+ type: "Transform",
382
+ data: {
383
+ position: { x: decal.x, y: decal.y },
384
+ rotation: decal.rotation || 0,
385
+ scale: { x: decal.scaleX || 1, y: decal.scaleY || 1 }
386
+ }
387
+ },
388
+ {
389
+ type: "Sprite",
390
+ data: {
391
+ texture: decal.texture,
392
+ color: decal.color,
393
+ origin: decal.originX !== void 0 ? { x: decal.originX, y: decal.originY || 0 } : void 0,
394
+ zIndex
395
+ }
396
+ }
397
+ ],
398
+ children: [],
399
+ tags: ["decal", layer],
400
+ active: true
401
+ };
402
+ }
403
+ // ----------------------------------------
404
+ // Grid Layer (Collision)
405
+ // ----------------------------------------
406
+ convertGridLayer(layerInstance, zIndex) {
407
+ let gridData = [];
408
+ if (layerInstance.grid) {
409
+ gridData = layerInstance.grid;
410
+ } else if (layerInstance.grid2D) {
411
+ gridData = layerInstance.grid2D.map((row) => row.join(""));
509
412
  }
510
- extractFileName(path) {
511
- const name = path.substring(path.lastIndexOf('/') + 1);
512
- const dotIndex = name.lastIndexOf('.');
513
- return dotIndex > 0 ? name.substring(0, dotIndex) : name;
413
+ const collisionData = [];
414
+ for (const row of gridData) {
415
+ for (const char of row) {
416
+ collisionData.push(char === "0" ? 0 : 1);
417
+ }
418
+ }
419
+ return {
420
+ id: this.generateId(),
421
+ name: `${layerInstance.name}_collision`,
422
+ components: [
423
+ {
424
+ type: "Transform",
425
+ data: {
426
+ position: { x: layerInstance.offsetX, y: layerInstance.offsetY },
427
+ rotation: 0,
428
+ scale: { x: 1, y: 1 }
429
+ }
430
+ },
431
+ {
432
+ type: "CollisionGrid",
433
+ data: {
434
+ width: layerInstance.gridCellsX,
435
+ height: layerInstance.gridCellsY,
436
+ cellWidth: layerInstance.gridCellWidth,
437
+ cellHeight: layerInstance.gridCellHeight,
438
+ data: collisionData,
439
+ zIndex
440
+ }
441
+ }
442
+ ],
443
+ children: [],
444
+ tags: ["collision", layerInstance.name],
445
+ active: true
446
+ };
447
+ }
448
+ // ----------------------------------------
449
+ // Utilities
450
+ // ----------------------------------------
451
+ async readFile(path) {
452
+ if (typeof globalThis.process !== "undefined" && globalThis.process.versions?.node) {
453
+ const fs = await import("fs");
454
+ return fs.readFileSync(path, "utf-8");
455
+ } else if (typeof fetch !== "undefined") {
456
+ const response = await fetch(path);
457
+ return response.text();
514
458
  }
459
+ throw new Error("Unable to read file in current environment");
460
+ }
461
+ resolvePath(basePath, relativePath) {
462
+ const baseDir = basePath.substring(0, basePath.lastIndexOf("/") + 1);
463
+ return baseDir + relativePath;
464
+ }
465
+ extractFileName(path) {
466
+ const name = path.substring(path.lastIndexOf("/") + 1);
467
+ const dotIndex = name.lastIndexOf(".");
468
+ return dotIndex > 0 ? name.substring(0, dotIndex) : name;
469
+ }
515
470
  }
516
- // ============================================================
517
- // Factory Function
518
- // ============================================================
519
471
  function createOgmoImporter() {
520
- return new OgmoImporter();
472
+ return new OgmoImporter();
521
473
  }
522
-
523
- export { OgmoImporter, createOgmoImporter };
474
+ export {
475
+ OgmoImporter,
476
+ createOgmoImporter
477
+ };