@nice2dev/game-engine 1.3.15 → 1.3.16

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (434) hide show
  1. package/CHANGELOG.md +9 -0
  2. package/dist/cjs/accessibility/Accessibility.js +152 -165
  3. package/dist/cjs/ai/AI.js +292 -294
  4. package/dist/cjs/ai/BehaviorTree.js +1029 -1113
  5. package/dist/cjs/ai/StateMachine.js +694 -756
  6. package/dist/cjs/animation/Animation.js +232 -241
  7. package/dist/cjs/audio/AudioAdvanced.js +221 -236
  8. package/dist/cjs/audio/AudioBridge.js +441 -435
  9. package/dist/cjs/audio/AudioManager.js +242 -259
  10. package/dist/cjs/build-cloud/BuildOrchestration.js +1059 -1098
  11. package/dist/cjs/build-cloud/GodotBuildCloud.js +641 -670
  12. package/dist/cjs/build-cloud/UnityBuildCloud.js +563 -610
  13. package/dist/cjs/build-cloud/UnrealBuildCloud.js +610 -635
  14. package/dist/cjs/core/EventBus.js +51 -56
  15. package/dist/cjs/core/GameClock.js +62 -66
  16. package/dist/cjs/core/GameConfig.js +72 -79
  17. package/dist/cjs/core/GameLoop.js +80 -89
  18. package/dist/cjs/core/ServiceLocator.js +61 -65
  19. package/dist/cjs/core/Validation.js +72 -82
  20. package/dist/cjs/core/math.js +108 -112
  21. package/dist/cjs/devtools/DevTools.js +542 -563
  22. package/dist/cjs/devtools/DeveloperExperience.js +521 -559
  23. package/dist/cjs/devtools/GameplayAnalytics.js +636 -646
  24. package/dist/cjs/dialogue/DialogueSystem.js +984 -986
  25. package/dist/cjs/docs/DocGenerator.js +339 -364
  26. package/dist/cjs/ecs/World.js +355 -371
  27. package/dist/cjs/editor/AchievementEditor.js +580 -636
  28. package/dist/cjs/editor/AdvancedEditor.js +184 -191
  29. package/dist/cjs/editor/AnimationRetargeting.js +696 -741
  30. package/dist/cjs/editor/AssetBrowser.js +1072 -1160
  31. package/dist/cjs/editor/AssetManager.js +187 -192
  32. package/dist/cjs/editor/ConsolePro.js +971 -1061
  33. package/dist/cjs/editor/CraftingEditor.js +680 -730
  34. package/dist/cjs/editor/DebugTools.js +187 -185
  35. package/dist/cjs/editor/DialogueSystem.js +844 -901
  36. package/dist/cjs/editor/LeaderboardSystem.js +429 -483
  37. package/dist/cjs/editor/NiceGameEditor.js +1903 -1201
  38. package/dist/cjs/editor/PrefabSystem.js +772 -838
  39. package/dist/cjs/editor/ProfilerPanel.js +649 -700
  40. package/dist/cjs/editor/QuestEditor.js +792 -839
  41. package/dist/cjs/editor/ReplaySystem.js +585 -634
  42. package/dist/cjs/editor/SceneEditor.js +176 -200
  43. package/dist/cjs/editor/ScreenshotMode.js +621 -688
  44. package/dist/cjs/editor/ShaderGraph.js +1556 -1582
  45. package/dist/cjs/editor/TimelineEditor.js +715 -778
  46. package/dist/cjs/editor/UndoRedoPro.js +830 -904
  47. package/dist/cjs/editor/VRARMode.js +582 -645
  48. package/dist/cjs/engine/NiceGameEngine.js +141 -164
  49. package/dist/cjs/engine/SaveSystem.js +441 -495
  50. package/dist/cjs/enterprise/Enterprise.js +254 -261
  51. package/dist/cjs/export/BevyExporter.js +927 -967
  52. package/dist/cjs/export/CocosExporter.js +644 -673
  53. package/dist/cjs/export/Construct3Exporter.js +783 -794
  54. package/dist/cjs/export/DefoldExporter.js +1028 -1069
  55. package/dist/cjs/export/GDevelopExporter.js +674 -708
  56. package/dist/cjs/export/GameMakerExporter.js +791 -805
  57. package/dist/cjs/export/GodotExporter.js +1003 -1045
  58. package/dist/cjs/export/MinecraftBedrockExporter.js +573 -578
  59. package/dist/cjs/export/MonoGameExporter.js +1265 -1293
  60. package/dist/cjs/export/Pico8Exporter.js +766 -812
  61. package/dist/cjs/export/PlatformExporter.js +188 -206
  62. package/dist/cjs/export/RPGMakerExporter.js +860 -879
  63. package/dist/cjs/export/RobloxExporter.js +883 -919
  64. package/dist/cjs/export/Solar2DExporter.js +1218 -1256
  65. package/dist/cjs/export/ThreeJSExporter.js +1006 -1073
  66. package/dist/cjs/export/Tic80Exporter.js +1210 -1267
  67. package/dist/cjs/export/UnityExporter.js +1116 -1131
  68. package/dist/cjs/export/UnrealExporter.js +889 -919
  69. package/dist/cjs/export/WebExporter.js +931 -970
  70. package/dist/cjs/export/index.js +42 -65
  71. package/dist/cjs/godot-integration/GodotAssetLibrary.js +659 -692
  72. package/dist/cjs/godot-integration/GodotImport.js +929 -1027
  73. package/dist/cjs/godot-integration/GodotLiveLink.js +915 -945
  74. package/dist/cjs/godot-integration/components/GodotProjectBrowser.js +911 -611
  75. package/dist/cjs/i18n/I18n.js +860 -900
  76. package/dist/cjs/i18n/useTranslation.js +84 -89
  77. package/dist/cjs/import/AsepriteImporter.js +658 -716
  78. package/dist/cjs/import/DragonBonesImporter.js +437 -461
  79. package/dist/cjs/import/GameMakerImporter.js +511 -521
  80. package/dist/cjs/import/GodotSceneImporter.js +788 -822
  81. package/dist/cjs/import/LDtkImporter.js +436 -454
  82. package/dist/cjs/import/Live2DImporter.js +497 -518
  83. package/dist/cjs/import/NdgFormat.js +424 -457
  84. package/dist/cjs/import/OgmoImporter.js +466 -493
  85. package/dist/cjs/import/RPGMakerImporter.js +451 -477
  86. package/dist/cjs/import/SceneImporter.js +378 -423
  87. package/dist/cjs/import/SpineImporter.js +511 -546
  88. package/dist/cjs/import/SpriterImporter.js +590 -613
  89. package/dist/cjs/import/TiledMapImporter.js +811 -846
  90. package/dist/cjs/import/UnitySceneImporter.js +687 -703
  91. package/dist/cjs/import/index.js +206 -251
  92. package/dist/cjs/index.js +275 -278
  93. package/dist/cjs/input/GamepadNavigation.js +185 -205
  94. package/dist/cjs/input/InputManager.js +397 -421
  95. package/dist/cjs/input/useGamepads.js +70 -81
  96. package/dist/cjs/integration/IconSprite.js +129 -256
  97. package/dist/cjs/inventory/InventorySystem.js +920 -995
  98. package/dist/cjs/kids/KidMode.js +997 -1022
  99. package/dist/cjs/kids/KidTools.js +570 -594
  100. package/dist/cjs/monetization/Monetization.js +170 -177
  101. package/dist/cjs/multiplayer/LocalMultiplayer.js +287 -287
  102. package/dist/cjs/multiplayer/MiniGameTypes.js +49 -59
  103. package/dist/cjs/native-engine/AnimationSystem.js +731 -806
  104. package/dist/cjs/native-engine/AssetPipeline.js +454 -515
  105. package/dist/cjs/native-engine/AudioEngine.js +763 -804
  106. package/dist/cjs/native-engine/InputSystem.js +1075 -1145
  107. package/dist/cjs/native-engine/NetworkingSystem.js +733 -793
  108. package/dist/cjs/native-engine/PhysicsEngine.js +583 -607
  109. package/dist/cjs/native-engine/RenderingEngine.js +302 -350
  110. package/dist/cjs/native-engine/SceneGraph.js +769 -808
  111. package/dist/cjs/network/MultiplayerTransport.js +97 -132
  112. package/dist/cjs/network/Networking.js +549 -564
  113. package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/AbortController.js +21 -29
  114. package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/AccessTokenHttpClient.js +40 -48
  115. package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/DefaultHttpClient.js +35 -43
  116. package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/DefaultReconnectPolicy.js +10 -15
  117. package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/Errors.js +103 -135
  118. package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/FetchHttpClient.js +131 -158
  119. package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/HandshakeProtocol.js +39 -53
  120. package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/HeaderNames.js +5 -8
  121. package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/HttpClient.js +40 -48
  122. package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/HttpConnection.js +494 -572
  123. package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/HubConnection.js +826 -953
  124. package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/HubConnectionBuilder.js +125 -146
  125. package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/IHubProtocol.js +13 -23
  126. package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/ILogger.js +11 -25
  127. package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/ITransport.js +13 -24
  128. package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/JsonHubProtocol.js +108 -121
  129. package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/Loggers.js +10 -14
  130. package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/LongPollingTransport.js +150 -185
  131. package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/MessageBuffer.js +158 -196
  132. package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/ServerSentEventsTransport.js +90 -105
  133. package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/Subject.js +30 -35
  134. package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/TextMessageFormat.js +16 -21
  135. package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/Utils.js +215 -248
  136. package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/WebSocketTransport.js +135 -157
  137. package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/XhrHttpClient.js +76 -85
  138. package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/index.js +24 -27
  139. package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/pkg-version.js +3 -4
  140. package/dist/cjs/pathfinding/Pathfinding.js +245 -263
  141. package/dist/cjs/performance/AssetStreaming.js +561 -635
  142. package/dist/cjs/performance/BenchmarkSuite.js +283 -311
  143. package/dist/cjs/performance/DeltaCompression.js +467 -526
  144. package/dist/cjs/performance/DeterministicPhysics.js +450 -498
  145. package/dist/cjs/performance/ECSOptimization.js +644 -695
  146. package/dist/cjs/performance/GameSaveSystem.js +509 -556
  147. package/dist/cjs/performance/HotReload.js +447 -500
  148. package/dist/cjs/performance/InputRecording.js +511 -561
  149. package/dist/cjs/performance/InterestManagement.js +453 -500
  150. package/dist/cjs/performance/LocalizationRuntime.js +376 -423
  151. package/dist/cjs/performance/MemoryManagement.js +410 -470
  152. package/dist/cjs/performance/ModSupport.js +445 -496
  153. package/dist/cjs/performance/MultiThreadedPhysics.js +400 -443
  154. package/dist/cjs/performance/NetworkPrediction.js +424 -482
  155. package/dist/cjs/performance/ObjectPooling.js +569 -617
  156. package/dist/cjs/performance/Performance.js +174 -190
  157. package/dist/cjs/performance/PerformanceAdvanced.js +614 -637
  158. package/dist/cjs/performance/WebGPURenderer.js +656 -683
  159. package/dist/cjs/physics/PhysicsAdvanced.js +345 -379
  160. package/dist/cjs/physics/PhysicsEngine2D.js +391 -427
  161. package/dist/cjs/plugins/PluginSDK.js +432 -466
  162. package/dist/cjs/plugins/PluginTestKit.js +307 -330
  163. package/dist/cjs/procedural/Procedural.js +243 -254
  164. package/dist/cjs/procedural/WorldBuilding.js +297 -314
  165. package/dist/cjs/quest/QuestSystem.js +975 -932
  166. package/dist/cjs/release/MobileExport.js +157 -163
  167. package/dist/cjs/release/Release.js +225 -238
  168. package/dist/cjs/rendering/Camera2D.js +121 -124
  169. package/dist/cjs/rendering/Renderer2D.js +321 -335
  170. package/dist/cjs/rendering/WebGPURenderPipeline.js +632 -651
  171. package/dist/cjs/runtime3d/Runtime3D.js +359 -378
  172. package/dist/cjs/runtime3d/SceneEditor3D.js +252 -263
  173. package/dist/cjs/scene/SceneManager.js +177 -193
  174. package/dist/cjs/scripting/GraphToAST.js +574 -547
  175. package/dist/cjs/scripting/LanguageExporter.js +254 -279
  176. package/dist/cjs/scripting/NodeGraph.js +546 -570
  177. package/dist/cjs/scripting/ScriptAST.js +31 -39
  178. package/dist/cjs/scripting/VisualScripting2.js +1016 -1065
  179. package/dist/cjs/scripting/exporters/CSharpExporter.js +464 -496
  180. package/dist/cjs/scripting/exporters/GDScriptExporter.js +390 -442
  181. package/dist/cjs/scripting/exporters/LuaExporter.js +406 -447
  182. package/dist/cjs/scripting/exporters/PythonExporter.js +484 -549
  183. package/dist/cjs/scripting/exporters/RustExporter.js +459 -512
  184. package/dist/cjs/scripting/exporters/TypeScriptExporter.js +505 -556
  185. package/dist/cjs/social/Social.js +72 -80
  186. package/dist/cjs/systems/LightingSystem.js +844 -931
  187. package/dist/cjs/systems/ParticleSystem2.js +1447 -1451
  188. package/dist/cjs/systems/PhysicsDebugSystem.js +1070 -1141
  189. package/dist/cjs/systems/TerrainSystem.js +985 -1098
  190. package/dist/cjs/templates/ActionTemplates.js +296 -309
  191. package/dist/cjs/templates/FightingTemplate.js +417 -463
  192. package/dist/cjs/templates/MetroidvaniaTemplate.js +353 -405
  193. package/dist/cjs/templates/PartyTemplates.js +190 -202
  194. package/dist/cjs/templates/PuzzleTemplates.js +245 -261
  195. package/dist/cjs/templates/RPGTemplates.js +160 -178
  196. package/dist/cjs/templates/SportsTemplates.js +237 -250
  197. package/dist/cjs/templates/StrategyTemplates.js +143 -153
  198. package/dist/cjs/templates/SurvivalTemplate.js +336 -380
  199. package/dist/cjs/templates/WaveDefense.js +499 -526
  200. package/dist/cjs/tilemap/Tilemap.js +207 -214
  201. package/dist/cjs/tutorials/TutorialBranching.js +396 -417
  202. package/dist/cjs/tutorials/TutorialEngine.js +888 -931
  203. package/dist/cjs/tutorials/TutorialOverlay.js +602 -640
  204. package/dist/cjs/tutorials/content/Tutorials_T05_T08.js +787 -809
  205. package/dist/cjs/tutorials/content/Tutorials_T09_T11.js +736 -756
  206. package/dist/cjs/tutorials/content/Tutorials_T12_T15.js +754 -778
  207. package/dist/cjs/ui/GameUI.js +295 -312
  208. package/dist/cjs/unity-integration/UnityAssetStore.js +700 -741
  209. package/dist/cjs/unity-integration/UnityImport.js +1066 -1176
  210. package/dist/cjs/unity-integration/UnityLiveLink.js +934 -981
  211. package/dist/cjs/unity-integration/components/UnityAssetStoreBrowser.js +1233 -757
  212. package/dist/cjs/unity-integration/components/UnityProjectBrowser.js +1240 -768
  213. package/dist/cjs/unreal-integration/UnrealImport.js +391 -412
  214. package/dist/cjs/unreal-integration/UnrealLiveLink.js +1102 -1137
  215. package/dist/cjs/unreal-integration/UnrealMarketplace.js +436 -473
  216. package/dist/cjs/unreal-integration/components/UnrealProjectBrowser.js +1150 -767
  217. package/dist/cjs/xr/ARVR.js +167 -175
  218. package/dist/esm/accessibility/Accessibility.js +160 -164
  219. package/dist/esm/ai/AI.js +310 -293
  220. package/dist/esm/ai/BehaviorTree.js +1057 -1112
  221. package/dist/esm/ai/StateMachine.js +709 -755
  222. package/dist/esm/animation/Animation.js +237 -240
  223. package/dist/esm/audio/AudioAdvanced.js +239 -235
  224. package/dist/esm/audio/AudioBridge.js +448 -434
  225. package/dist/esm/audio/AudioManager.js +243 -258
  226. package/dist/esm/build-cloud/BuildOrchestration.js +1071 -1097
  227. package/dist/esm/build-cloud/GodotBuildCloud.js +647 -669
  228. package/dist/esm/build-cloud/UnityBuildCloud.js +571 -609
  229. package/dist/esm/build-cloud/UnrealBuildCloud.js +615 -634
  230. package/dist/esm/core/EventBus.js +52 -55
  231. package/dist/esm/core/GameClock.js +63 -65
  232. package/dist/esm/core/GameConfig.js +77 -78
  233. package/dist/esm/core/GameLoop.js +81 -88
  234. package/dist/esm/core/ServiceLocator.js +63 -64
  235. package/dist/esm/core/Validation.js +82 -81
  236. package/dist/esm/core/math.js +109 -111
  237. package/dist/esm/devtools/DevTools.js +546 -562
  238. package/dist/esm/devtools/DeveloperExperience.js +535 -558
  239. package/dist/esm/devtools/GameplayAnalytics.js +647 -645
  240. package/dist/esm/dialogue/DialogueSystem.js +998 -985
  241. package/dist/esm/docs/DocGenerator.js +342 -363
  242. package/dist/esm/ecs/World.js +358 -370
  243. package/dist/esm/editor/AchievementEditor.js +584 -635
  244. package/dist/esm/editor/AdvancedEditor.js +191 -190
  245. package/dist/esm/editor/AnimationRetargeting.js +700 -740
  246. package/dist/esm/editor/AssetBrowser.js +1078 -1159
  247. package/dist/esm/editor/AssetManager.js +188 -191
  248. package/dist/esm/editor/ConsolePro.js +977 -1060
  249. package/dist/esm/editor/CraftingEditor.js +684 -729
  250. package/dist/esm/editor/DebugTools.js +194 -184
  251. package/dist/esm/editor/DialogueSystem.js +849 -900
  252. package/dist/esm/editor/LeaderboardSystem.js +433 -482
  253. package/dist/esm/editor/NiceGameEditor.js +1908 -1200
  254. package/dist/esm/editor/PrefabSystem.js +777 -837
  255. package/dist/esm/editor/ProfilerPanel.js +654 -699
  256. package/dist/esm/editor/QuestEditor.js +795 -838
  257. package/dist/esm/editor/ReplaySystem.js +591 -633
  258. package/dist/esm/editor/SceneEditor.js +189 -199
  259. package/dist/esm/editor/ScreenshotMode.js +628 -687
  260. package/dist/esm/editor/ShaderGraph.js +1565 -1581
  261. package/dist/esm/editor/TimelineEditor.js +733 -777
  262. package/dist/esm/editor/UndoRedoPro.js +835 -903
  263. package/dist/esm/editor/VRARMode.js +586 -644
  264. package/dist/esm/engine/NiceGameEngine.js +142 -163
  265. package/dist/esm/engine/SaveSystem.js +447 -494
  266. package/dist/esm/enterprise/Enterprise.js +265 -260
  267. package/dist/esm/export/BevyExporter.js +929 -966
  268. package/dist/esm/export/CocosExporter.js +646 -672
  269. package/dist/esm/export/Construct3Exporter.js +785 -793
  270. package/dist/esm/export/DefoldExporter.js +1030 -1068
  271. package/dist/esm/export/GDevelopExporter.js +676 -707
  272. package/dist/esm/export/GameMakerExporter.js +793 -804
  273. package/dist/esm/export/GodotExporter.js +1004 -1044
  274. package/dist/esm/export/MinecraftBedrockExporter.js +575 -577
  275. package/dist/esm/export/MonoGameExporter.js +1267 -1292
  276. package/dist/esm/export/Pico8Exporter.js +768 -811
  277. package/dist/esm/export/PlatformExporter.js +193 -205
  278. package/dist/esm/export/RPGMakerExporter.js +862 -878
  279. package/dist/esm/export/RobloxExporter.js +885 -918
  280. package/dist/esm/export/Solar2DExporter.js +1220 -1255
  281. package/dist/esm/export/ThreeJSExporter.js +1007 -1072
  282. package/dist/esm/export/Tic80Exporter.js +1212 -1266
  283. package/dist/esm/export/UnityExporter.js +1117 -1130
  284. package/dist/esm/export/UnrealExporter.js +891 -918
  285. package/dist/esm/export/WebExporter.js +933 -969
  286. package/dist/esm/export/index.js +86 -71
  287. package/dist/esm/godot-integration/GodotAssetLibrary.js +663 -691
  288. package/dist/esm/godot-integration/GodotImport.js +935 -1026
  289. package/dist/esm/godot-integration/GodotLiveLink.js +918 -944
  290. package/dist/esm/godot-integration/components/GodotProjectBrowser.js +912 -610
  291. package/dist/esm/i18n/I18n.js +871 -899
  292. package/dist/esm/i18n/useTranslation.js +88 -88
  293. package/dist/esm/import/AsepriteImporter.js +637 -715
  294. package/dist/esm/import/DragonBonesImporter.js +417 -460
  295. package/dist/esm/import/GameMakerImporter.js +491 -520
  296. package/dist/esm/import/GodotSceneImporter.js +767 -821
  297. package/dist/esm/import/LDtkImporter.js +415 -453
  298. package/dist/esm/import/Live2DImporter.js +477 -517
  299. package/dist/esm/import/NdgFormat.js +410 -456
  300. package/dist/esm/import/OgmoImporter.js +446 -492
  301. package/dist/esm/import/RPGMakerImporter.js +431 -476
  302. package/dist/esm/import/SceneImporter.js +385 -422
  303. package/dist/esm/import/SpineImporter.js +491 -545
  304. package/dist/esm/import/SpriterImporter.js +570 -612
  305. package/dist/esm/import/TiledMapImporter.js +790 -845
  306. package/dist/esm/import/UnitySceneImporter.js +666 -702
  307. package/dist/esm/import/index.js +247 -258
  308. package/dist/esm/index.js +1332 -188
  309. package/dist/esm/input/GamepadNavigation.js +187 -204
  310. package/dist/esm/input/InputManager.js +401 -420
  311. package/dist/esm/input/useGamepads.js +72 -80
  312. package/dist/esm/integration/IconSprite.js +143 -255
  313. package/dist/esm/inventory/InventorySystem.js +925 -994
  314. package/dist/esm/kids/KidMode.js +1003 -1021
  315. package/dist/esm/kids/KidTools.js +573 -593
  316. package/dist/esm/monetization/Monetization.js +180 -176
  317. package/dist/esm/multiplayer/LocalMultiplayer.js +290 -286
  318. package/dist/esm/multiplayer/MiniGameTypes.js +58 -58
  319. package/dist/esm/native-engine/AnimationSystem.js +735 -805
  320. package/dist/esm/native-engine/AssetPipeline.js +456 -514
  321. package/dist/esm/native-engine/AudioEngine.js +765 -803
  322. package/dist/esm/native-engine/InputSystem.js +1079 -1144
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  327. package/dist/esm/network/MultiplayerTransport.js +99 -131
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  329. package/dist/esm/node_modules/@microsoft/signalr/dist/esm/AbortController.js +22 -28
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  434. package/package.json +7 -12
@@ -1,754 +1,676 @@
1
- import { SceneImporter } from './SceneImporter.js';
2
-
3
- /**
4
- * @file AsepriteImporter.ts
5
- * @description Import Aseprite sprite editor files (.aseprite, .ase)
6
- * PRO-1.3: Scene Format Interoperability
7
- *
8
- * Supports:
9
- * - Aseprite binary format (.aseprite, .ase)
10
- * - Aseprite JSON export format
11
- *
12
- * Features:
13
- * - Layers (normal, group, reference)
14
- * - Frames and animation
15
- * - Tags (animation clips)
16
- * - Slices (9-slice, pivot)
17
- * - Palette
18
- * - Cel data
19
- * - Blend modes
20
- */
21
- // ============================================================
22
- // Aseprite Chunk Types
23
- // ============================================================
1
+ import { SceneImporter } from "./SceneImporter.js";
24
2
  const CHUNK_TYPES = {
25
- LAYER: 0x2004,
26
- CEL: 0x2005,
27
- EXTERNAL_FILES: 0x2008,
28
- TAGS: 0x2018,
29
- PALETTE: 0x2019,
30
- SLICE: 0x2022};
3
+ LAYER: 8196,
4
+ CEL: 8197,
5
+ EXTERNAL_FILES: 8200,
6
+ // Never used
7
+ TAGS: 8216,
8
+ PALETTE: 8217,
9
+ SLICE: 8226
10
+ };
31
11
  const BLEND_MODES = [
32
- 'normal',
33
- 'multiply',
34
- 'screen',
35
- 'overlay',
36
- 'darken',
37
- 'lighten',
38
- 'color-dodge',
39
- 'color-burn',
40
- 'hard-light',
41
- 'soft-light',
42
- 'difference',
43
- 'exclusion',
44
- 'hue',
45
- 'saturation',
46
- 'color',
47
- 'luminosity',
48
- 'addition',
49
- 'subtract',
50
- 'divide',
12
+ "normal",
13
+ "multiply",
14
+ "screen",
15
+ "overlay",
16
+ "darken",
17
+ "lighten",
18
+ "color-dodge",
19
+ "color-burn",
20
+ "hard-light",
21
+ "soft-light",
22
+ "difference",
23
+ "exclusion",
24
+ "hue",
25
+ "saturation",
26
+ "color",
27
+ "luminosity",
28
+ "addition",
29
+ "subtract",
30
+ "divide"
51
31
  ];
52
- // ============================================================
53
- // Aseprite Importer
54
- // ============================================================
55
32
  class AsepriteImporter extends SceneImporter {
56
- constructor() {
57
- super('aseprite');
58
- this.aseFile = null;
33
+ constructor() {
34
+ super("aseprite");
35
+ this.aseFile = null;
36
+ }
37
+ async import(options) {
38
+ const startTime = Date.now();
39
+ this.options = options;
40
+ this.clearMessages();
41
+ this.aseFile = null;
42
+ const errors = await this.validate(options.sourcePath);
43
+ if (errors.some((e) => e.fatal)) {
44
+ return {
45
+ ...this.createEmptyResult(),
46
+ errors
47
+ };
59
48
  }
60
- async import(options) {
61
- const startTime = Date.now();
62
- this.options = options;
63
- this.clearMessages();
64
- this.aseFile = null;
65
- const errors = await this.validate(options.sourcePath);
66
- if (errors.some((e) => e.fatal)) {
67
- return {
68
- ...this.createEmptyResult(),
69
- errors: errors,
70
- };
71
- }
72
- const scenes = [];
73
- const assets = [];
74
- try {
75
- const content = await this.readFile(options.sourcePath);
76
- // Detect format: binary or JSON
77
- if (typeof content === 'string') {
78
- // JSON export
79
- const json = JSON.parse(content);
80
- const spriteSheet = this.parseJsonExport(json, options.sourcePath);
81
- assets.push(this.createSpriteSheetAsset(spriteSheet, json.meta.image));
82
- }
83
- else {
84
- // Binary format
85
- this.aseFile = this.parseBinaryFile(content);
86
- if (this.aseFile) {
87
- // Create sprite sheet asset
88
- const spriteSheet = this.createSpriteSheetFromBinary();
89
- assets.push(this.createSpriteSheetAsset(spriteSheet, options.sourcePath));
90
- // Create palette asset if indexed color
91
- if (this.aseFile.header.colorDepth === 8) {
92
- assets.push(this.createPaletteAsset());
93
- }
94
- }
95
- }
96
- // Create a pseudo-scene for the sprite
97
- if (this.aseFile || assets.length > 0) {
98
- const scene = this.createSpriteScene(options.sourcePath);
99
- scenes.push(scene);
100
- }
101
- }
102
- catch (error) {
103
- this.addError('IMPORT_ERROR', `Failed to import: ${error}`, options.sourcePath, undefined, true);
104
- }
105
- return this.createResult(scenes, assets, startTime);
106
- }
107
- async parseFile(content, filePath) {
108
- if (typeof content === 'string') {
109
- try {
110
- const json = JSON.parse(content);
111
- const spriteSheet = this.parseJsonExport(json, filePath);
112
- return {
113
- id: this.generateId(),
114
- name: spriteSheet.name,
115
- type: 'animation',
116
- path: json.meta.image,
117
- metadata: {
118
- frames: spriteSheet.frames,
119
- animations: spriteSheet.animations,
120
- },
121
- };
122
- }
123
- catch {
124
- return null;
125
- }
126
- }
127
- // Binary parsing returns scene with sprite entity
49
+ const scenes = [];
50
+ const assets = [];
51
+ try {
52
+ const content = await this.readFile(options.sourcePath);
53
+ if (typeof content === "string") {
54
+ const json = JSON.parse(content);
55
+ const spriteSheet = this.parseJsonExport(json, options.sourcePath);
56
+ assets.push(this.createSpriteSheetAsset(spriteSheet, json.meta.image));
57
+ } else {
128
58
  this.aseFile = this.parseBinaryFile(content);
129
59
  if (this.aseFile) {
130
- return this.createSpriteScene(filePath);
131
- }
132
- return null;
133
- }
134
- async validate(sourcePath) {
135
- const errors = [];
136
- if (!this.canHandle(sourcePath)) {
137
- errors.push({
138
- code: 'INVALID_FORMAT',
139
- message: `File ${sourcePath} is not a valid Aseprite file`,
140
- file: sourcePath,
141
- fatal: true,
142
- });
60
+ const spriteSheet = this.createSpriteSheetFromBinary();
61
+ assets.push(this.createSpriteSheetAsset(spriteSheet, options.sourcePath));
62
+ if (this.aseFile.header.colorDepth === 8) {
63
+ assets.push(this.createPaletteAsset());
64
+ }
143
65
  }
144
- return errors;
66
+ }
67
+ if (this.aseFile || assets.length > 0) {
68
+ const scene = this.createSpriteScene(options.sourcePath);
69
+ scenes.push(scene);
70
+ }
71
+ } catch (error) {
72
+ this.addError(
73
+ "IMPORT_ERROR",
74
+ `Failed to import: ${error}`,
75
+ options.sourcePath,
76
+ void 0,
77
+ true
78
+ );
145
79
  }
146
- // ----------------------------------------
147
- // JSON Export Parsing
148
- // ----------------------------------------
149
- parseJsonExport(json, filePath) {
150
- const frames = [];
151
- const animations = {};
152
- // Parse frames (can be object or array)
153
- const frameEntries = Array.isArray(json.frames)
154
- ? json.frames.map((f, i) => [`frame_${i}`, f])
155
- : Object.entries(json.frames);
156
- for (const [name, frameData] of frameEntries) {
157
- frames.push({
158
- name,
159
- x: frameData.frame.x,
160
- y: frameData.frame.y,
161
- width: frameData.frame.w,
162
- height: frameData.frame.h,
163
- sourceWidth: frameData.sourceSize.w,
164
- sourceHeight: frameData.sourceSize.h,
165
- offsetX: frameData.spriteSourceSize.x,
166
- offsetY: frameData.spriteSourceSize.y,
167
- trimmed: frameData.trimmed,
168
- });
169
- }
170
- // Parse frame tags as animations
171
- if (json.meta.frameTags) {
172
- for (const tag of json.meta.frameTags) {
173
- const animFrames = [];
174
- for (let i = tag.from; i <= tag.to; i++) {
175
- const frame = frameEntries[i][1];
176
- animFrames.push({
177
- index: i,
178
- duration: frame.duration,
179
- x: frameEntries[i][1].frame.x,
180
- y: frameEntries[i][1].frame.y,
181
- width: frameEntries[i][1].frame.w,
182
- height: frameEntries[i][1].frame.h,
183
- });
184
- }
185
- animations[tag.name] = {
186
- name: tag.name,
187
- frames: animFrames,
188
- loop: true, // Determine from direction
189
- };
190
- }
191
- }
192
- // If no tags, create a default animation with all frames
193
- if (Object.keys(animations).length === 0 && frames.length > 0) {
194
- const allFrames = frameEntries.map(([_, f], index) => ({
195
- index,
196
- duration: f.duration,
197
- x: f.frame.x,
198
- y: f.frame.y,
199
- width: f.frame.w,
200
- height: f.frame.h,
201
- }));
202
- animations['default'] = {
203
- name: 'default',
204
- frames: allFrames,
205
- loop: true,
206
- };
207
- }
80
+ return this.createResult(scenes, assets, startTime);
81
+ }
82
+ async parseFile(content, filePath) {
83
+ if (typeof content === "string") {
84
+ try {
85
+ const json = JSON.parse(content);
86
+ const spriteSheet = this.parseJsonExport(json, filePath);
208
87
  return {
209
- name: filePath.substring(filePath.lastIndexOf('/') + 1).replace(/\.\w+$/, ''),
210
- imagePath: json.meta.image,
211
- frames,
212
- animations,
88
+ id: this.generateId(),
89
+ name: spriteSheet.name,
90
+ type: "animation",
91
+ path: json.meta.image,
92
+ metadata: {
93
+ frames: spriteSheet.frames,
94
+ animations: spriteSheet.animations
95
+ }
213
96
  };
97
+ } catch {
98
+ return null;
99
+ }
214
100
  }
215
- // ----------------------------------------
216
- // Binary Format Parsing
217
- // ----------------------------------------
218
- parseBinaryFile(buffer) {
219
- const view = new DataView(buffer);
220
- let offset = 0;
221
- // Read header
222
- const header = this.readHeader(view, offset);
223
- offset += 128; // Header is always 128 bytes
224
- if (header.magicNumber !== 0xa5e0) {
225
- this.addError('INVALID_MAGIC', 'Invalid Aseprite file magic number');
226
- return null;
227
- }
228
- const file = {
229
- header,
230
- frames: [],
231
- palette: { size: 0, colors: [], firstColorIndex: 0, lastColorIndex: 0 },
232
- layers: [],
233
- tags: [],
234
- slices: [],
235
- };
236
- // Read frames
237
- for (let f = 0; f < header.frames; f++) {
238
- const frame = this.readFrame(view, offset, file);
239
- file.frames.push(frame);
240
- offset += this.getFrameSize(view, offset);
241
- }
242
- // Build layer hierarchy
243
- this.buildLayerHierarchy(file.layers);
244
- return file;
101
+ this.aseFile = this.parseBinaryFile(content);
102
+ if (this.aseFile) {
103
+ return this.createSpriteScene(filePath);
245
104
  }
246
- readHeader(view, offset) {
247
- return {
248
- fileSize: view.getUint32(offset, true),
249
- magicNumber: view.getUint16(offset + 4, true),
250
- frames: view.getUint16(offset + 6, true),
251
- width: view.getUint16(offset + 8, true),
252
- height: view.getUint16(offset + 10, true),
253
- colorDepth: view.getUint16(offset + 12, true),
254
- flags: view.getUint32(offset + 14, true),
255
- speed: view.getUint16(offset + 18, true),
256
- transparentIndex: view.getUint8(offset + 28),
257
- numColors: view.getUint16(offset + 32, true),
258
- pixelWidth: view.getUint8(offset + 34),
259
- pixelHeight: view.getUint8(offset + 35),
260
- gridX: view.getInt16(offset + 36, true),
261
- gridY: view.getInt16(offset + 38, true),
262
- gridWidth: view.getUint16(offset + 40, true),
263
- gridHeight: view.getUint16(offset + 42, true),
264
- };
105
+ return null;
106
+ }
107
+ async validate(sourcePath) {
108
+ const errors = [];
109
+ if (!this.canHandle(sourcePath)) {
110
+ errors.push({
111
+ code: "INVALID_FORMAT",
112
+ message: `File ${sourcePath} is not a valid Aseprite file`,
113
+ file: sourcePath,
114
+ fatal: true
115
+ });
116
+ }
117
+ return errors;
118
+ }
119
+ // ----------------------------------------
120
+ // JSON Export Parsing
121
+ // ----------------------------------------
122
+ parseJsonExport(json, filePath) {
123
+ const frames = [];
124
+ const animations = {};
125
+ const frameEntries = Array.isArray(json.frames) ? json.frames.map((f, i) => [`frame_${i}`, f]) : Object.entries(json.frames);
126
+ for (const [name, frameData] of frameEntries) {
127
+ frames.push({
128
+ name,
129
+ x: frameData.frame.x,
130
+ y: frameData.frame.y,
131
+ width: frameData.frame.w,
132
+ height: frameData.frame.h,
133
+ sourceWidth: frameData.sourceSize.w,
134
+ sourceHeight: frameData.sourceSize.h,
135
+ offsetX: frameData.spriteSourceSize.x,
136
+ offsetY: frameData.spriteSourceSize.y,
137
+ trimmed: frameData.trimmed
138
+ });
265
139
  }
266
- readFrame(view, offset, file) {
267
- view.getUint32(offset, true);
268
- const frameMagic = view.getUint16(offset + 4, true);
269
- if (frameMagic !== 0xf1fa) {
270
- this.addWarning('INVALID_FRAME_MAGIC', `Invalid frame magic at offset ${offset}`);
140
+ if (json.meta.frameTags) {
141
+ for (const tag of json.meta.frameTags) {
142
+ const animFrames = [];
143
+ for (let i = tag.from; i <= tag.to; i++) {
144
+ const frame = frameEntries[i][1];
145
+ animFrames.push({
146
+ index: i,
147
+ duration: frame.duration,
148
+ x: frameEntries[i][1].frame.x,
149
+ y: frameEntries[i][1].frame.y,
150
+ width: frameEntries[i][1].frame.w,
151
+ height: frameEntries[i][1].frame.h
152
+ });
271
153
  }
272
- const oldChunks = view.getUint16(offset + 6, true);
273
- const duration = view.getUint16(offset + 8, true);
274
- const newChunks = view.getUint32(offset + 12, true);
275
- const numChunks = newChunks === 0 ? oldChunks : newChunks;
276
- const frame = {
277
- duration,
278
- chunks: [],
279
- cels: [],
154
+ animations[tag.name] = {
155
+ name: tag.name,
156
+ frames: animFrames,
157
+ loop: true
158
+ // Determine from direction
280
159
  };
281
- let chunkOffset = offset + 16;
282
- for (let c = 0; c < numChunks; c++) {
283
- const chunkSize = view.getUint32(chunkOffset, true);
284
- const chunkType = view.getUint16(chunkOffset + 4, true);
285
- const chunkData = new Uint8Array(view.buffer, chunkOffset + 6, chunkSize - 6);
286
- this.processChunk(chunkType, chunkData, frame, file);
287
- frame.chunks.push({
288
- type: chunkType,
289
- data: chunkData.buffer,
290
- });
291
- chunkOffset += chunkSize;
292
- }
293
- return frame;
160
+ }
294
161
  }
295
- getFrameSize(view, offset) {
296
- return view.getUint32(offset, true);
162
+ if (Object.keys(animations).length === 0 && frames.length > 0) {
163
+ const allFrames = frameEntries.map(([_, f], index) => ({
164
+ index,
165
+ duration: f.duration,
166
+ x: f.frame.x,
167
+ y: f.frame.y,
168
+ width: f.frame.w,
169
+ height: f.frame.h
170
+ }));
171
+ animations["default"] = {
172
+ name: "default",
173
+ frames: allFrames,
174
+ loop: true
175
+ };
297
176
  }
298
- processChunk(type, data, frame, file) {
299
- const view = new DataView(data.buffer, data.byteOffset, data.byteLength);
300
- switch (type) {
301
- case CHUNK_TYPES.LAYER:
302
- file.layers.push(this.readLayerChunk(view));
303
- break;
304
- case CHUNK_TYPES.CEL:
305
- frame.cels.push(this.readCelChunk(view, data, file.header));
306
- break;
307
- case CHUNK_TYPES.TAGS:
308
- file.tags.push(...this.readTagsChunk(view));
309
- break;
310
- case CHUNK_TYPES.PALETTE:
311
- file.palette = this.readPaletteChunk(view);
312
- break;
313
- case CHUNK_TYPES.SLICE:
314
- file.slices.push(this.readSliceChunk(view));
315
- break;
316
- case CHUNK_TYPES.EXTERNAL_FILES:
317
- file.externalFiles = this.readExternalFilesChunk(view);
318
- break;
319
- }
177
+ return {
178
+ name: filePath.substring(filePath.lastIndexOf("/") + 1).replace(/\.\w+$/, ""),
179
+ imagePath: json.meta.image,
180
+ frames,
181
+ animations
182
+ };
183
+ }
184
+ // ----------------------------------------
185
+ // Binary Format Parsing
186
+ // ----------------------------------------
187
+ parseBinaryFile(buffer) {
188
+ const view = new DataView(buffer);
189
+ let offset = 0;
190
+ const header = this.readHeader(view, offset);
191
+ offset += 128;
192
+ if (header.magicNumber !== 42464) {
193
+ this.addError("INVALID_MAGIC", "Invalid Aseprite file magic number");
194
+ return null;
320
195
  }
321
- readLayerChunk(view) {
322
- const flags = view.getUint16(0, true);
323
- const typeNum = view.getUint16(2, true);
324
- const childLevel = view.getUint16(4, true);
325
- // Skip default width/height at 6 and 8
326
- const blendModeNum = view.getUint16(10, true);
327
- const opacity = view.getUint8(12);
328
- // Skip 3 reserved bytes
329
- const nameLength = view.getUint16(16, true);
330
- const name = this.readString(view, 18, nameLength);
331
- let tilesetIndex;
332
- if (typeNum === 2 && view.byteLength > 18 + nameLength) {
333
- tilesetIndex = view.getUint32(18 + nameLength, true);
334
- }
335
- return {
336
- flags,
337
- type: typeNum === 0 ? 'normal' : typeNum === 1 ? 'group' : 'tilemap',
338
- childLevel,
339
- blendMode: BLEND_MODES[blendModeNum] || 'normal',
340
- opacity,
341
- name,
342
- tilesetIndex,
343
- visible: (flags & 0x0001) !== 0,
344
- editable: (flags & 0x0002) !== 0,
345
- lockMovement: (flags & 0x0004) !== 0,
346
- background: (flags & 0x0008) !== 0,
347
- continuous: (flags & 0x0010) !== 0,
348
- collapsed: (flags & 0x0020) !== 0,
349
- reference: (flags & 0x0040) !== 0,
350
- children: [],
351
- };
196
+ const file = {
197
+ header,
198
+ frames: [],
199
+ palette: { size: 0, colors: [], firstColorIndex: 0, lastColorIndex: 0 },
200
+ layers: [],
201
+ tags: [],
202
+ slices: []
203
+ };
204
+ for (let f = 0; f < header.frames; f++) {
205
+ const frame = this.readFrame(view, offset, file);
206
+ file.frames.push(frame);
207
+ offset += this.getFrameSize(view, offset);
352
208
  }
353
- readCelChunk(view, data, header) {
354
- const layerIndex = view.getUint16(0, true);
355
- const x = view.getInt16(2, true);
356
- const y = view.getInt16(4, true);
357
- const opacity = view.getUint8(6);
358
- const celType = view.getUint16(7, true);
359
- const zIndex = view.getInt16(9, true);
360
- const cel = {
361
- layerIndex,
362
- x,
363
- y,
364
- opacity,
365
- celType: celType === 0
366
- ? 'raw'
367
- : celType === 1
368
- ? 'linked'
369
- : celType === 2
370
- ? 'compressed'
371
- : 'compressed-tilemap',
372
- zIndex,
373
- };
374
- // Skip 5 reserved bytes, then read type-specific data
375
- const offset = 16;
376
- if (celType === 1) {
377
- // Linked cel
378
- cel.linkedFrame = view.getUint16(offset, true);
379
- }
380
- else if (celType === 0 || celType === 2) {
381
- // Raw or compressed pixel data
382
- cel.width = view.getUint16(offset, true);
383
- cel.height = view.getUint16(offset + 2, true);
384
- if (celType === 0) {
385
- // Raw pixels
386
- const bytesPerPixel = header.colorDepth / 8;
387
- const pixelCount = cel.width * cel.height * bytesPerPixel;
388
- cel.pixels = new Uint8Array(data.slice(offset + 4, offset + 4 + pixelCount));
389
- }
390
- else {
391
- // Compressed (zlib)
392
- // Would need zlib decompression here
393
- // For now, store compressed data reference
394
- cel.pixels = new Uint8Array(data.slice(offset + 4));
395
- }
396
- }
397
- else if (celType === 3) {
398
- // Compressed tilemap
399
- cel.width = view.getUint16(offset, true);
400
- cel.height = view.getUint16(offset + 2, true);
401
- cel.tileWidth = view.getUint16(offset + 4, true);
402
- cel.tileHeight = view.getUint16(offset + 6, true);
403
- // Tile data follows (compressed)
404
- }
405
- return cel;
209
+ this.buildLayerHierarchy(file.layers);
210
+ return file;
211
+ }
212
+ readHeader(view, offset) {
213
+ return {
214
+ fileSize: view.getUint32(offset, true),
215
+ magicNumber: view.getUint16(offset + 4, true),
216
+ frames: view.getUint16(offset + 6, true),
217
+ width: view.getUint16(offset + 8, true),
218
+ height: view.getUint16(offset + 10, true),
219
+ colorDepth: view.getUint16(offset + 12, true),
220
+ flags: view.getUint32(offset + 14, true),
221
+ speed: view.getUint16(offset + 18, true),
222
+ transparentIndex: view.getUint8(offset + 28),
223
+ numColors: view.getUint16(offset + 32, true),
224
+ pixelWidth: view.getUint8(offset + 34),
225
+ pixelHeight: view.getUint8(offset + 35),
226
+ gridX: view.getInt16(offset + 36, true),
227
+ gridY: view.getInt16(offset + 38, true),
228
+ gridWidth: view.getUint16(offset + 40, true),
229
+ gridHeight: view.getUint16(offset + 42, true)
230
+ };
231
+ }
232
+ readFrame(view, offset, file) {
233
+ view.getUint32(offset, true);
234
+ const frameMagic = view.getUint16(offset + 4, true);
235
+ if (frameMagic !== 61946) {
236
+ this.addWarning("INVALID_FRAME_MAGIC", `Invalid frame magic at offset ${offset}`);
406
237
  }
407
- readTagsChunk(view) {
408
- const tags = [];
409
- const numTags = view.getUint16(0, true);
410
- // Skip 8 reserved bytes
411
- let offset = 10;
412
- for (let i = 0; i < numTags; i++) {
413
- const fromFrame = view.getUint16(offset, true);
414
- const toFrame = view.getUint16(offset + 2, true);
415
- const directionNum = view.getUint8(offset + 4);
416
- const repeat = view.getUint16(offset + 5, true);
417
- // Skip 6 reserved bytes
418
- // Skip deprecated RGB bytes at offset + 13
419
- // Skip 1 extra byte
420
- const nameLength = view.getUint16(offset + 17, true);
421
- const name = this.readString(view, offset + 19, nameLength);
422
- tags.push({
423
- fromFrame,
424
- toFrame,
425
- direction: directionNum === 0
426
- ? 'forward'
427
- : directionNum === 1
428
- ? 'reverse'
429
- : directionNum === 2
430
- ? 'pingpong'
431
- : 'pingpong-reverse',
432
- repeat,
433
- name,
434
- color: { red: 0, green: 0, blue: 0, alpha: 255 },
435
- });
436
- offset += 19 + nameLength;
437
- }
438
- return tags;
238
+ const oldChunks = view.getUint16(offset + 6, true);
239
+ const duration = view.getUint16(offset + 8, true);
240
+ const newChunks = view.getUint32(offset + 12, true);
241
+ const numChunks = newChunks === 0 ? oldChunks : newChunks;
242
+ const frame = {
243
+ duration,
244
+ chunks: [],
245
+ cels: []
246
+ };
247
+ let chunkOffset = offset + 16;
248
+ for (let c = 0; c < numChunks; c++) {
249
+ const chunkSize = view.getUint32(chunkOffset, true);
250
+ const chunkType = view.getUint16(chunkOffset + 4, true);
251
+ const chunkData = new Uint8Array(view.buffer, chunkOffset + 6, chunkSize - 6);
252
+ this.processChunk(chunkType, chunkData, frame, file);
253
+ frame.chunks.push({
254
+ type: chunkType,
255
+ data: chunkData.buffer
256
+ });
257
+ chunkOffset += chunkSize;
439
258
  }
440
- readPaletteChunk(view) {
441
- const size = view.getUint32(0, true);
442
- const firstColorIndex = view.getUint32(4, true);
443
- const lastColorIndex = view.getUint32(8, true);
444
- // Skip 8 reserved bytes
445
- const colors = [];
446
- let offset = 20;
447
- for (let i = firstColorIndex; i <= lastColorIndex; i++) {
448
- const hasName = view.getUint16(offset, true) & 0x0001;
449
- const red = view.getUint8(offset + 2);
450
- const green = view.getUint8(offset + 3);
451
- const blue = view.getUint8(offset + 4);
452
- const alpha = view.getUint8(offset + 5);
453
- let name;
454
- offset += 6;
455
- if (hasName) {
456
- const nameLength = view.getUint16(offset, true);
457
- name = this.readString(view, offset + 2, nameLength);
458
- offset += 2 + nameLength;
459
- }
460
- colors[i] = { red, green, blue, alpha, name };
461
- }
462
- return { size, colors, firstColorIndex, lastColorIndex };
259
+ return frame;
260
+ }
261
+ getFrameSize(view, offset) {
262
+ return view.getUint32(offset, true);
263
+ }
264
+ processChunk(type, data, frame, file) {
265
+ const view = new DataView(data.buffer, data.byteOffset, data.byteLength);
266
+ switch (type) {
267
+ case CHUNK_TYPES.LAYER:
268
+ file.layers.push(this.readLayerChunk(view));
269
+ break;
270
+ case CHUNK_TYPES.CEL:
271
+ frame.cels.push(this.readCelChunk(view, data, file.header));
272
+ break;
273
+ case CHUNK_TYPES.TAGS:
274
+ file.tags.push(...this.readTagsChunk(view));
275
+ break;
276
+ case CHUNK_TYPES.PALETTE:
277
+ file.palette = this.readPaletteChunk(view);
278
+ break;
279
+ case CHUNK_TYPES.SLICE:
280
+ file.slices.push(this.readSliceChunk(view));
281
+ break;
282
+ case CHUNK_TYPES.EXTERNAL_FILES:
283
+ file.externalFiles = this.readExternalFilesChunk(view);
284
+ break;
463
285
  }
464
- readSliceChunk(view) {
465
- const numKeys = view.getUint32(0, true);
466
- const flags = view.getUint32(4, true);
467
- // Skip 4 reserved bytes
468
- const nameLength = view.getUint16(12, true);
469
- const name = this.readString(view, 14, nameLength);
470
- const has9Slices = (flags & 0x0001) !== 0;
471
- const hasPivot = (flags & 0x0002) !== 0;
472
- const keys = [];
473
- let offset = 14 + nameLength;
474
- for (let i = 0; i < numKeys; i++) {
475
- const frameNumber = view.getUint32(offset, true);
476
- const x = view.getInt32(offset + 4, true);
477
- const y = view.getInt32(offset + 8, true);
478
- const width = view.getUint32(offset + 12, true);
479
- const height = view.getUint32(offset + 16, true);
480
- offset += 20;
481
- const key = { frameNumber, x, y, width, height };
482
- if (has9Slices) {
483
- key.centerX = view.getInt32(offset, true);
484
- key.centerY = view.getInt32(offset + 4, true);
485
- key.centerWidth = view.getUint32(offset + 8, true);
486
- key.centerHeight = view.getUint32(offset + 12, true);
487
- offset += 16;
488
- }
489
- if (hasPivot) {
490
- key.pivotX = view.getInt32(offset, true);
491
- key.pivotY = view.getInt32(offset + 4, true);
492
- offset += 8;
493
- }
494
- keys.push(key);
495
- }
496
- return { name, flags, keys, has9Slices, hasPivot };
286
+ }
287
+ readLayerChunk(view) {
288
+ const flags = view.getUint16(0, true);
289
+ const typeNum = view.getUint16(2, true);
290
+ const childLevel = view.getUint16(4, true);
291
+ const blendModeNum = view.getUint16(10, true);
292
+ const opacity = view.getUint8(12);
293
+ const nameLength = view.getUint16(16, true);
294
+ const name = this.readString(view, 18, nameLength);
295
+ let tilesetIndex;
296
+ if (typeNum === 2 && view.byteLength > 18 + nameLength) {
297
+ tilesetIndex = view.getUint32(18 + nameLength, true);
497
298
  }
498
- readExternalFilesChunk(view) {
499
- const files = [];
500
- const numEntries = view.getUint32(0, true);
501
- // Skip 8 reserved bytes
502
- let offset = 12;
503
- for (let i = 0; i < numEntries; i++) {
504
- const id = view.getUint32(offset, true);
505
- const typeNum = view.getUint8(offset + 4);
506
- // Skip 7 reserved bytes
507
- const pathLength = view.getUint16(offset + 12, true);
508
- const path = this.readString(view, offset + 14, pathLength);
509
- const typeMap = {
510
- 0: 'external-palette',
511
- 1: 'external-tileset',
512
- 2: 'extension',
513
- 3: 'extension-property',
514
- };
515
- files.push({
516
- id,
517
- type: typeMap[typeNum] || 'extension',
518
- path,
519
- });
520
- offset += 14 + pathLength;
521
- }
522
- return files;
299
+ return {
300
+ flags,
301
+ type: typeNum === 0 ? "normal" : typeNum === 1 ? "group" : "tilemap",
302
+ childLevel,
303
+ blendMode: BLEND_MODES[blendModeNum] || "normal",
304
+ opacity,
305
+ name,
306
+ tilesetIndex,
307
+ visible: (flags & 1) !== 0,
308
+ editable: (flags & 2) !== 0,
309
+ lockMovement: (flags & 4) !== 0,
310
+ background: (flags & 8) !== 0,
311
+ continuous: (flags & 16) !== 0,
312
+ collapsed: (flags & 32) !== 0,
313
+ reference: (flags & 64) !== 0,
314
+ children: []
315
+ };
316
+ }
317
+ readCelChunk(view, data, header) {
318
+ const layerIndex = view.getUint16(0, true);
319
+ const x = view.getInt16(2, true);
320
+ const y = view.getInt16(4, true);
321
+ const opacity = view.getUint8(6);
322
+ const celType = view.getUint16(7, true);
323
+ const zIndex = view.getInt16(9, true);
324
+ const cel = {
325
+ layerIndex,
326
+ x,
327
+ y,
328
+ opacity,
329
+ celType: celType === 0 ? "raw" : celType === 1 ? "linked" : celType === 2 ? "compressed" : "compressed-tilemap",
330
+ zIndex
331
+ };
332
+ const offset = 16;
333
+ if (celType === 1) {
334
+ cel.linkedFrame = view.getUint16(offset, true);
335
+ } else if (celType === 0 || celType === 2) {
336
+ cel.width = view.getUint16(offset, true);
337
+ cel.height = view.getUint16(offset + 2, true);
338
+ if (celType === 0) {
339
+ const bytesPerPixel = header.colorDepth / 8;
340
+ const pixelCount = cel.width * cel.height * bytesPerPixel;
341
+ cel.pixels = new Uint8Array(data.slice(offset + 4, offset + 4 + pixelCount));
342
+ } else {
343
+ cel.pixels = new Uint8Array(data.slice(offset + 4));
344
+ }
345
+ } else if (celType === 3) {
346
+ cel.width = view.getUint16(offset, true);
347
+ cel.height = view.getUint16(offset + 2, true);
348
+ cel.tileWidth = view.getUint16(offset + 4, true);
349
+ cel.tileHeight = view.getUint16(offset + 6, true);
523
350
  }
524
- readString(view, offset, length) {
525
- const bytes = new Uint8Array(view.buffer, view.byteOffset + offset, length);
526
- return new TextDecoder('utf-8').decode(bytes);
351
+ return cel;
352
+ }
353
+ readTagsChunk(view) {
354
+ const tags = [];
355
+ const numTags = view.getUint16(0, true);
356
+ let offset = 10;
357
+ for (let i = 0; i < numTags; i++) {
358
+ const fromFrame = view.getUint16(offset, true);
359
+ const toFrame = view.getUint16(offset + 2, true);
360
+ const directionNum = view.getUint8(offset + 4);
361
+ const repeat = view.getUint16(offset + 5, true);
362
+ const nameLength = view.getUint16(offset + 17, true);
363
+ const name = this.readString(view, offset + 19, nameLength);
364
+ tags.push({
365
+ fromFrame,
366
+ toFrame,
367
+ direction: directionNum === 0 ? "forward" : directionNum === 1 ? "reverse" : directionNum === 2 ? "pingpong" : "pingpong-reverse",
368
+ repeat,
369
+ name,
370
+ color: { red: 0, green: 0, blue: 0, alpha: 255 }
371
+ });
372
+ offset += 19 + nameLength;
527
373
  }
528
- buildLayerHierarchy(layers) {
529
- const stack = [];
530
- for (let i = 0; i < layers.length; i++) {
531
- const layer = layers[i];
532
- // Pop stack until we find the parent level
533
- while (stack.length > layer.childLevel) {
534
- stack.pop();
535
- }
536
- // Set parent
537
- if (stack.length > 0) {
538
- layer.parent = stack[stack.length - 1];
539
- layers[layer.parent].children.push(i);
540
- }
541
- // Push this layer if it's a group
542
- if (layer.type === 'group') {
543
- stack.push(i);
544
- }
545
- }
374
+ return tags;
375
+ }
376
+ readPaletteChunk(view) {
377
+ const size = view.getUint32(0, true);
378
+ const firstColorIndex = view.getUint32(4, true);
379
+ const lastColorIndex = view.getUint32(8, true);
380
+ const colors = [];
381
+ let offset = 20;
382
+ for (let i = firstColorIndex; i <= lastColorIndex; i++) {
383
+ const hasName = view.getUint16(offset, true) & 1;
384
+ const red = view.getUint8(offset + 2);
385
+ const green = view.getUint8(offset + 3);
386
+ const blue = view.getUint8(offset + 4);
387
+ const alpha = view.getUint8(offset + 5);
388
+ let name;
389
+ offset += 6;
390
+ if (hasName) {
391
+ const nameLength = view.getUint16(offset, true);
392
+ name = this.readString(view, offset + 2, nameLength);
393
+ offset += 2 + nameLength;
394
+ }
395
+ colors[i] = { red, green, blue, alpha, name };
546
396
  }
547
- // ----------------------------------------
548
- // Conversion
549
- // ----------------------------------------
550
- createSpriteSheetFromBinary() {
551
- if (!this.aseFile) {
552
- return { name: 'unknown', imagePath: '', frames: [] };
553
- }
554
- const frames = [];
555
- const animations = {};
556
- // Create frames
557
- for (let i = 0; i < this.aseFile.frames.length; i++) {
558
- frames.push({
559
- name: `frame_${i}`,
560
- x: 0,
561
- y: i * this.aseFile.header.height,
562
- width: this.aseFile.header.width,
563
- height: this.aseFile.header.height,
564
- });
565
- }
566
- // Create animations from tags
567
- for (const tag of this.aseFile.tags) {
568
- const animFrames = [];
569
- for (let i = tag.fromFrame; i <= tag.toFrame; i++) {
570
- animFrames.push({
571
- index: i,
572
- duration: this.aseFile.frames[i].duration,
573
- x: 0,
574
- y: i * this.aseFile.header.height,
575
- width: this.aseFile.header.width,
576
- height: this.aseFile.header.height,
577
- });
578
- }
579
- animations[tag.name] = {
580
- name: tag.name,
581
- frames: animFrames,
582
- loop: tag.repeat === 0, // 0 means infinite loop
583
- };
584
- }
585
- // Default animation if no tags
586
- if (Object.keys(animations).length === 0) {
587
- const allFrames = this.aseFile.frames.map((f, i) => ({
588
- index: i,
589
- duration: f.duration,
590
- x: 0,
591
- y: i * this.aseFile.header.height,
592
- width: this.aseFile.header.width,
593
- height: this.aseFile.header.height,
594
- }));
595
- animations['default'] = {
596
- name: 'default',
597
- frames: allFrames,
598
- loop: true,
599
- };
600
- }
601
- return {
602
- name: 'sprite',
603
- imagePath: '',
604
- frames,
605
- animations,
606
- };
397
+ return { size, colors, firstColorIndex, lastColorIndex };
398
+ }
399
+ readSliceChunk(view) {
400
+ const numKeys = view.getUint32(0, true);
401
+ const flags = view.getUint32(4, true);
402
+ const nameLength = view.getUint16(12, true);
403
+ const name = this.readString(view, 14, nameLength);
404
+ const has9Slices = (flags & 1) !== 0;
405
+ const hasPivot = (flags & 2) !== 0;
406
+ const keys = [];
407
+ let offset = 14 + nameLength;
408
+ for (let i = 0; i < numKeys; i++) {
409
+ const frameNumber = view.getUint32(offset, true);
410
+ const x = view.getInt32(offset + 4, true);
411
+ const y = view.getInt32(offset + 8, true);
412
+ const width = view.getUint32(offset + 12, true);
413
+ const height = view.getUint32(offset + 16, true);
414
+ offset += 20;
415
+ const key = { frameNumber, x, y, width, height };
416
+ if (has9Slices) {
417
+ key.centerX = view.getInt32(offset, true);
418
+ key.centerY = view.getInt32(offset + 4, true);
419
+ key.centerWidth = view.getUint32(offset + 8, true);
420
+ key.centerHeight = view.getUint32(offset + 12, true);
421
+ offset += 16;
422
+ }
423
+ if (hasPivot) {
424
+ key.pivotX = view.getInt32(offset, true);
425
+ key.pivotY = view.getInt32(offset + 4, true);
426
+ offset += 8;
427
+ }
428
+ keys.push(key);
607
429
  }
608
- createSpriteSheetAsset(spriteSheet, imagePath) {
609
- return {
610
- id: this.generateId(),
611
- name: spriteSheet.name,
612
- type: 'animation',
613
- path: imagePath,
614
- data: {
615
- frames: spriteSheet.frames,
616
- animations: spriteSheet.animations,
617
- width: this.aseFile?.header.width,
618
- height: this.aseFile?.header.height,
619
- colorDepth: this.aseFile?.header.colorDepth,
620
- layers: this.aseFile?.layers.map((l) => ({
621
- name: l.name,
622
- type: l.type,
623
- blendMode: l.blendMode,
624
- opacity: l.opacity,
625
- visible: l.visible,
626
- })),
627
- slices: this.aseFile?.slices.map((s) => ({
628
- name: s.name,
629
- has9Slices: s.has9Slices,
630
- hasPivot: s.hasPivot,
631
- keys: s.keys,
632
- })),
633
- },
634
- };
430
+ return { name, flags, keys, has9Slices, hasPivot };
431
+ }
432
+ readExternalFilesChunk(view) {
433
+ const files = [];
434
+ const numEntries = view.getUint32(0, true);
435
+ let offset = 12;
436
+ for (let i = 0; i < numEntries; i++) {
437
+ const id = view.getUint32(offset, true);
438
+ const typeNum = view.getUint8(offset + 4);
439
+ const pathLength = view.getUint16(offset + 12, true);
440
+ const path = this.readString(view, offset + 14, pathLength);
441
+ const typeMap = {
442
+ 0: "external-palette",
443
+ 1: "external-tileset",
444
+ 2: "extension",
445
+ 3: "extension-property"
446
+ };
447
+ files.push({
448
+ id,
449
+ type: typeMap[typeNum] || "extension",
450
+ path
451
+ });
452
+ offset += 14 + pathLength;
635
453
  }
636
- createPaletteAsset() {
637
- return {
638
- id: this.generateId(),
639
- name: 'palette',
640
- type: 'data',
641
- path: '',
642
- data: {
643
- colors: this.aseFile?.palette.colors.map((c) => ({
644
- r: c.red,
645
- g: c.green,
646
- b: c.blue,
647
- a: c.alpha,
648
- name: c.name,
649
- })),
650
- },
651
- };
454
+ return files;
455
+ }
456
+ readString(view, offset, length) {
457
+ const bytes = new Uint8Array(view.buffer, view.byteOffset + offset, length);
458
+ return new TextDecoder("utf-8").decode(bytes);
459
+ }
460
+ buildLayerHierarchy(layers) {
461
+ const stack = [];
462
+ for (let i = 0; i < layers.length; i++) {
463
+ const layer = layers[i];
464
+ while (stack.length > layer.childLevel) {
465
+ stack.pop();
466
+ }
467
+ if (stack.length > 0) {
468
+ layer.parent = stack[stack.length - 1];
469
+ layers[layer.parent].children.push(i);
470
+ }
471
+ if (layer.type === "group") {
472
+ stack.push(i);
473
+ }
652
474
  }
653
- createSpriteScene(filePath) {
654
- const name = filePath.substring(filePath.lastIndexOf('/') + 1).replace(/\.\w+$/, '');
655
- const width = this.aseFile?.header.width || 64;
656
- const height = this.aseFile?.header.height || 64;
657
- const entities = [];
658
- // Create entity for each layer
659
- if (this.aseFile) {
660
- for (let i = 0; i < this.aseFile.layers.length; i++) {
661
- const layer = this.aseFile.layers[i];
662
- if (layer.type === 'normal') {
663
- entities.push({
664
- id: this.generateId(),
665
- name: layer.name,
666
- components: [
667
- {
668
- type: 'Transform',
669
- data: { position: { x: 0, y: 0 }, rotation: 0, scale: { x: 1, y: 1 } },
670
- },
671
- {
672
- type: 'Sprite',
673
- data: {
674
- layer: layer.name,
675
- blendMode: layer.blendMode,
676
- opacity: layer.opacity / 255,
677
- },
678
- },
679
- ],
680
- children: [],
681
- tags: ['layer'],
682
- active: layer.visible,
683
- });
684
- }
685
- }
686
- }
687
- // Add main sprite entity
688
- entities.unshift({
475
+ }
476
+ // ----------------------------------------
477
+ // Conversion
478
+ // ----------------------------------------
479
+ createSpriteSheetFromBinary() {
480
+ if (!this.aseFile) {
481
+ return { name: "unknown", imagePath: "", frames: [] };
482
+ }
483
+ const frames = [];
484
+ const animations = {};
485
+ for (let i = 0; i < this.aseFile.frames.length; i++) {
486
+ frames.push({
487
+ name: `frame_${i}`,
488
+ x: 0,
489
+ y: i * this.aseFile.header.height,
490
+ width: this.aseFile.header.width,
491
+ height: this.aseFile.header.height
492
+ });
493
+ }
494
+ for (const tag of this.aseFile.tags) {
495
+ const animFrames = [];
496
+ for (let i = tag.fromFrame; i <= tag.toFrame; i++) {
497
+ animFrames.push({
498
+ index: i,
499
+ duration: this.aseFile.frames[i].duration,
500
+ x: 0,
501
+ y: i * this.aseFile.header.height,
502
+ width: this.aseFile.header.width,
503
+ height: this.aseFile.header.height
504
+ });
505
+ }
506
+ animations[tag.name] = {
507
+ name: tag.name,
508
+ frames: animFrames,
509
+ loop: tag.repeat === 0
510
+ // 0 means infinite loop
511
+ };
512
+ }
513
+ if (Object.keys(animations).length === 0) {
514
+ const allFrames = this.aseFile.frames.map((f, i) => ({
515
+ index: i,
516
+ duration: f.duration,
517
+ x: 0,
518
+ y: i * this.aseFile.header.height,
519
+ width: this.aseFile.header.width,
520
+ height: this.aseFile.header.height
521
+ }));
522
+ animations["default"] = {
523
+ name: "default",
524
+ frames: allFrames,
525
+ loop: true
526
+ };
527
+ }
528
+ return {
529
+ name: "sprite",
530
+ imagePath: "",
531
+ frames,
532
+ animations
533
+ };
534
+ }
535
+ createSpriteSheetAsset(spriteSheet, imagePath) {
536
+ return {
537
+ id: this.generateId(),
538
+ name: spriteSheet.name,
539
+ type: "animation",
540
+ path: imagePath,
541
+ data: {
542
+ frames: spriteSheet.frames,
543
+ animations: spriteSheet.animations,
544
+ width: this.aseFile?.header.width,
545
+ height: this.aseFile?.header.height,
546
+ colorDepth: this.aseFile?.header.colorDepth,
547
+ layers: this.aseFile?.layers.map((l) => ({
548
+ name: l.name,
549
+ type: l.type,
550
+ blendMode: l.blendMode,
551
+ opacity: l.opacity,
552
+ visible: l.visible
553
+ })),
554
+ slices: this.aseFile?.slices.map((s) => ({
555
+ name: s.name,
556
+ has9Slices: s.has9Slices,
557
+ hasPivot: s.hasPivot,
558
+ keys: s.keys
559
+ }))
560
+ }
561
+ };
562
+ }
563
+ createPaletteAsset() {
564
+ return {
565
+ id: this.generateId(),
566
+ name: "palette",
567
+ type: "data",
568
+ path: "",
569
+ data: {
570
+ colors: this.aseFile?.palette.colors.map((c) => ({
571
+ r: c.red,
572
+ g: c.green,
573
+ b: c.blue,
574
+ a: c.alpha,
575
+ name: c.name
576
+ }))
577
+ }
578
+ };
579
+ }
580
+ createSpriteScene(filePath) {
581
+ const name = filePath.substring(filePath.lastIndexOf("/") + 1).replace(/\.\w+$/, "");
582
+ const width = this.aseFile?.header.width || 64;
583
+ const height = this.aseFile?.header.height || 64;
584
+ const entities = [];
585
+ if (this.aseFile) {
586
+ for (let i = 0; i < this.aseFile.layers.length; i++) {
587
+ const layer = this.aseFile.layers[i];
588
+ if (layer.type === "normal") {
589
+ entities.push({
689
590
  id: this.generateId(),
690
- name: name,
591
+ name: layer.name,
691
592
  components: [
692
- {
693
- type: 'Transform',
694
- data: { position: { x: width / 2, y: height / 2 }, rotation: 0, scale: { x: 1, y: 1 } },
695
- },
696
- {
697
- type: 'AnimatedSprite',
698
- data: {
699
- spriteSheet: name,
700
- currentAnimation: this.aseFile?.tags[0]?.name || 'default',
701
- playing: true,
702
- loop: true,
703
- },
704
- },
593
+ {
594
+ type: "Transform",
595
+ data: { position: { x: 0, y: 0 }, rotation: 0, scale: { x: 1, y: 1 } }
596
+ },
597
+ {
598
+ type: "Sprite",
599
+ data: {
600
+ layer: layer.name,
601
+ blendMode: layer.blendMode,
602
+ opacity: layer.opacity / 255
603
+ }
604
+ }
705
605
  ],
706
606
  children: [],
707
- tags: ['sprite'],
708
- active: true,
709
- });
710
- return {
711
- id: this.generateId(),
712
- name,
713
- entities,
714
- settings: {
715
- width,
716
- height,
717
- backgroundColor: this.aseFile?.header.colorDepth === 8
718
- ? this.paletteColorToHex(this.aseFile.header.transparentIndex)
719
- : '#00000000',
720
- },
721
- };
722
- }
723
- paletteColorToHex(index) {
724
- if (!this.aseFile?.palette.colors[index]) {
725
- return '#000000';
607
+ tags: ["layer"],
608
+ active: layer.visible
609
+ });
726
610
  }
727
- const c = this.aseFile.palette.colors[index];
728
- return `#${c.red.toString(16).padStart(2, '0')}${c.green.toString(16).padStart(2, '0')}${c.blue.toString(16).padStart(2, '0')}`;
611
+ }
729
612
  }
730
- // ----------------------------------------
731
- // Helper Methods
732
- // ----------------------------------------
733
- async readFile(path) {
734
- if (typeof globalThis.process !== 'undefined' && globalThis.process.versions?.node) {
735
- const fs = await import('fs');
736
- // Check if it's JSON or binary
737
- if (path.endsWith('.json')) {
738
- return fs.readFileSync(path, 'utf-8');
739
- }
740
- const buffer = fs.readFileSync(path);
741
- return buffer.buffer.slice(buffer.byteOffset, buffer.byteOffset + buffer.byteLength);
742
- }
743
- else if (typeof fetch !== 'undefined') {
744
- const response = await fetch(path);
745
- if (path.endsWith('.json')) {
746
- return response.text();
747
- }
748
- return response.arrayBuffer();
613
+ entities.unshift({
614
+ id: this.generateId(),
615
+ name,
616
+ components: [
617
+ {
618
+ type: "Transform",
619
+ data: { position: { x: width / 2, y: height / 2 }, rotation: 0, scale: { x: 1, y: 1 } }
620
+ },
621
+ {
622
+ type: "AnimatedSprite",
623
+ data: {
624
+ spriteSheet: name,
625
+ currentAnimation: this.aseFile?.tags[0]?.name || "default",
626
+ playing: true,
627
+ loop: true
628
+ }
749
629
  }
750
- throw new Error('Unable to read file in current environment');
630
+ ],
631
+ children: [],
632
+ tags: ["sprite"],
633
+ active: true
634
+ });
635
+ return {
636
+ id: this.generateId(),
637
+ name,
638
+ entities,
639
+ settings: {
640
+ width,
641
+ height,
642
+ backgroundColor: this.aseFile?.header.colorDepth === 8 ? this.paletteColorToHex(this.aseFile.header.transparentIndex) : "#00000000"
643
+ }
644
+ };
645
+ }
646
+ paletteColorToHex(index) {
647
+ if (!this.aseFile?.palette.colors[index]) {
648
+ return "#000000";
649
+ }
650
+ const c = this.aseFile.palette.colors[index];
651
+ return `#${c.red.toString(16).padStart(2, "0")}${c.green.toString(16).padStart(2, "0")}${c.blue.toString(16).padStart(2, "0")}`;
652
+ }
653
+ // ----------------------------------------
654
+ // Helper Methods
655
+ // ----------------------------------------
656
+ async readFile(path) {
657
+ if (typeof globalThis.process !== "undefined" && globalThis.process.versions?.node) {
658
+ const fs = await import("fs");
659
+ if (path.endsWith(".json")) {
660
+ return fs.readFileSync(path, "utf-8");
661
+ }
662
+ const buffer = fs.readFileSync(path);
663
+ return buffer.buffer.slice(buffer.byteOffset, buffer.byteOffset + buffer.byteLength);
664
+ } else if (typeof fetch !== "undefined") {
665
+ const response = await fetch(path);
666
+ if (path.endsWith(".json")) {
667
+ return response.text();
668
+ }
669
+ return response.arrayBuffer();
751
670
  }
671
+ throw new Error("Unable to read file in current environment");
672
+ }
752
673
  }
753
-
754
- export { AsepriteImporter };
674
+ export {
675
+ AsepriteImporter
676
+ };