@nice2dev/game-engine 1.3.15 → 1.3.16

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (434) hide show
  1. package/CHANGELOG.md +9 -0
  2. package/dist/cjs/accessibility/Accessibility.js +152 -165
  3. package/dist/cjs/ai/AI.js +292 -294
  4. package/dist/cjs/ai/BehaviorTree.js +1029 -1113
  5. package/dist/cjs/ai/StateMachine.js +694 -756
  6. package/dist/cjs/animation/Animation.js +232 -241
  7. package/dist/cjs/audio/AudioAdvanced.js +221 -236
  8. package/dist/cjs/audio/AudioBridge.js +441 -435
  9. package/dist/cjs/audio/AudioManager.js +242 -259
  10. package/dist/cjs/build-cloud/BuildOrchestration.js +1059 -1098
  11. package/dist/cjs/build-cloud/GodotBuildCloud.js +641 -670
  12. package/dist/cjs/build-cloud/UnityBuildCloud.js +563 -610
  13. package/dist/cjs/build-cloud/UnrealBuildCloud.js +610 -635
  14. package/dist/cjs/core/EventBus.js +51 -56
  15. package/dist/cjs/core/GameClock.js +62 -66
  16. package/dist/cjs/core/GameConfig.js +72 -79
  17. package/dist/cjs/core/GameLoop.js +80 -89
  18. package/dist/cjs/core/ServiceLocator.js +61 -65
  19. package/dist/cjs/core/Validation.js +72 -82
  20. package/dist/cjs/core/math.js +108 -112
  21. package/dist/cjs/devtools/DevTools.js +542 -563
  22. package/dist/cjs/devtools/DeveloperExperience.js +521 -559
  23. package/dist/cjs/devtools/GameplayAnalytics.js +636 -646
  24. package/dist/cjs/dialogue/DialogueSystem.js +984 -986
  25. package/dist/cjs/docs/DocGenerator.js +339 -364
  26. package/dist/cjs/ecs/World.js +355 -371
  27. package/dist/cjs/editor/AchievementEditor.js +580 -636
  28. package/dist/cjs/editor/AdvancedEditor.js +184 -191
  29. package/dist/cjs/editor/AnimationRetargeting.js +696 -741
  30. package/dist/cjs/editor/AssetBrowser.js +1072 -1160
  31. package/dist/cjs/editor/AssetManager.js +187 -192
  32. package/dist/cjs/editor/ConsolePro.js +971 -1061
  33. package/dist/cjs/editor/CraftingEditor.js +680 -730
  34. package/dist/cjs/editor/DebugTools.js +187 -185
  35. package/dist/cjs/editor/DialogueSystem.js +844 -901
  36. package/dist/cjs/editor/LeaderboardSystem.js +429 -483
  37. package/dist/cjs/editor/NiceGameEditor.js +1903 -1201
  38. package/dist/cjs/editor/PrefabSystem.js +772 -838
  39. package/dist/cjs/editor/ProfilerPanel.js +649 -700
  40. package/dist/cjs/editor/QuestEditor.js +792 -839
  41. package/dist/cjs/editor/ReplaySystem.js +585 -634
  42. package/dist/cjs/editor/SceneEditor.js +176 -200
  43. package/dist/cjs/editor/ScreenshotMode.js +621 -688
  44. package/dist/cjs/editor/ShaderGraph.js +1556 -1582
  45. package/dist/cjs/editor/TimelineEditor.js +715 -778
  46. package/dist/cjs/editor/UndoRedoPro.js +830 -904
  47. package/dist/cjs/editor/VRARMode.js +582 -645
  48. package/dist/cjs/engine/NiceGameEngine.js +141 -164
  49. package/dist/cjs/engine/SaveSystem.js +441 -495
  50. package/dist/cjs/enterprise/Enterprise.js +254 -261
  51. package/dist/cjs/export/BevyExporter.js +927 -967
  52. package/dist/cjs/export/CocosExporter.js +644 -673
  53. package/dist/cjs/export/Construct3Exporter.js +783 -794
  54. package/dist/cjs/export/DefoldExporter.js +1028 -1069
  55. package/dist/cjs/export/GDevelopExporter.js +674 -708
  56. package/dist/cjs/export/GameMakerExporter.js +791 -805
  57. package/dist/cjs/export/GodotExporter.js +1003 -1045
  58. package/dist/cjs/export/MinecraftBedrockExporter.js +573 -578
  59. package/dist/cjs/export/MonoGameExporter.js +1265 -1293
  60. package/dist/cjs/export/Pico8Exporter.js +766 -812
  61. package/dist/cjs/export/PlatformExporter.js +188 -206
  62. package/dist/cjs/export/RPGMakerExporter.js +860 -879
  63. package/dist/cjs/export/RobloxExporter.js +883 -919
  64. package/dist/cjs/export/Solar2DExporter.js +1218 -1256
  65. package/dist/cjs/export/ThreeJSExporter.js +1006 -1073
  66. package/dist/cjs/export/Tic80Exporter.js +1210 -1267
  67. package/dist/cjs/export/UnityExporter.js +1116 -1131
  68. package/dist/cjs/export/UnrealExporter.js +889 -919
  69. package/dist/cjs/export/WebExporter.js +931 -970
  70. package/dist/cjs/export/index.js +42 -65
  71. package/dist/cjs/godot-integration/GodotAssetLibrary.js +659 -692
  72. package/dist/cjs/godot-integration/GodotImport.js +929 -1027
  73. package/dist/cjs/godot-integration/GodotLiveLink.js +915 -945
  74. package/dist/cjs/godot-integration/components/GodotProjectBrowser.js +911 -611
  75. package/dist/cjs/i18n/I18n.js +860 -900
  76. package/dist/cjs/i18n/useTranslation.js +84 -89
  77. package/dist/cjs/import/AsepriteImporter.js +658 -716
  78. package/dist/cjs/import/DragonBonesImporter.js +437 -461
  79. package/dist/cjs/import/GameMakerImporter.js +511 -521
  80. package/dist/cjs/import/GodotSceneImporter.js +788 -822
  81. package/dist/cjs/import/LDtkImporter.js +436 -454
  82. package/dist/cjs/import/Live2DImporter.js +497 -518
  83. package/dist/cjs/import/NdgFormat.js +424 -457
  84. package/dist/cjs/import/OgmoImporter.js +466 -493
  85. package/dist/cjs/import/RPGMakerImporter.js +451 -477
  86. package/dist/cjs/import/SceneImporter.js +378 -423
  87. package/dist/cjs/import/SpineImporter.js +511 -546
  88. package/dist/cjs/import/SpriterImporter.js +590 -613
  89. package/dist/cjs/import/TiledMapImporter.js +811 -846
  90. package/dist/cjs/import/UnitySceneImporter.js +687 -703
  91. package/dist/cjs/import/index.js +206 -251
  92. package/dist/cjs/index.js +275 -278
  93. package/dist/cjs/input/GamepadNavigation.js +185 -205
  94. package/dist/cjs/input/InputManager.js +397 -421
  95. package/dist/cjs/input/useGamepads.js +70 -81
  96. package/dist/cjs/integration/IconSprite.js +129 -256
  97. package/dist/cjs/inventory/InventorySystem.js +920 -995
  98. package/dist/cjs/kids/KidMode.js +997 -1022
  99. package/dist/cjs/kids/KidTools.js +570 -594
  100. package/dist/cjs/monetization/Monetization.js +170 -177
  101. package/dist/cjs/multiplayer/LocalMultiplayer.js +287 -287
  102. package/dist/cjs/multiplayer/MiniGameTypes.js +49 -59
  103. package/dist/cjs/native-engine/AnimationSystem.js +731 -806
  104. package/dist/cjs/native-engine/AssetPipeline.js +454 -515
  105. package/dist/cjs/native-engine/AudioEngine.js +763 -804
  106. package/dist/cjs/native-engine/InputSystem.js +1075 -1145
  107. package/dist/cjs/native-engine/NetworkingSystem.js +733 -793
  108. package/dist/cjs/native-engine/PhysicsEngine.js +583 -607
  109. package/dist/cjs/native-engine/RenderingEngine.js +302 -350
  110. package/dist/cjs/native-engine/SceneGraph.js +769 -808
  111. package/dist/cjs/network/MultiplayerTransport.js +97 -132
  112. package/dist/cjs/network/Networking.js +549 -564
  113. package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/AbortController.js +21 -29
  114. package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/AccessTokenHttpClient.js +40 -48
  115. package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/DefaultHttpClient.js +35 -43
  116. package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/DefaultReconnectPolicy.js +10 -15
  117. package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/Errors.js +103 -135
  118. package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/FetchHttpClient.js +131 -158
  119. package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/HandshakeProtocol.js +39 -53
  120. package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/HeaderNames.js +5 -8
  121. package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/HttpClient.js +40 -48
  122. package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/HttpConnection.js +494 -572
  123. package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/HubConnection.js +826 -953
  124. package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/HubConnectionBuilder.js +125 -146
  125. package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/IHubProtocol.js +13 -23
  126. package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/ILogger.js +11 -25
  127. package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/ITransport.js +13 -24
  128. package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/JsonHubProtocol.js +108 -121
  129. package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/Loggers.js +10 -14
  130. package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/LongPollingTransport.js +150 -185
  131. package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/MessageBuffer.js +158 -196
  132. package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/ServerSentEventsTransport.js +90 -105
  133. package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/Subject.js +30 -35
  134. package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/TextMessageFormat.js +16 -21
  135. package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/Utils.js +215 -248
  136. package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/WebSocketTransport.js +135 -157
  137. package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/XhrHttpClient.js +76 -85
  138. package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/index.js +24 -27
  139. package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/pkg-version.js +3 -4
  140. package/dist/cjs/pathfinding/Pathfinding.js +245 -263
  141. package/dist/cjs/performance/AssetStreaming.js +561 -635
  142. package/dist/cjs/performance/BenchmarkSuite.js +283 -311
  143. package/dist/cjs/performance/DeltaCompression.js +467 -526
  144. package/dist/cjs/performance/DeterministicPhysics.js +450 -498
  145. package/dist/cjs/performance/ECSOptimization.js +644 -695
  146. package/dist/cjs/performance/GameSaveSystem.js +509 -556
  147. package/dist/cjs/performance/HotReload.js +447 -500
  148. package/dist/cjs/performance/InputRecording.js +511 -561
  149. package/dist/cjs/performance/InterestManagement.js +453 -500
  150. package/dist/cjs/performance/LocalizationRuntime.js +376 -423
  151. package/dist/cjs/performance/MemoryManagement.js +410 -470
  152. package/dist/cjs/performance/ModSupport.js +445 -496
  153. package/dist/cjs/performance/MultiThreadedPhysics.js +400 -443
  154. package/dist/cjs/performance/NetworkPrediction.js +424 -482
  155. package/dist/cjs/performance/ObjectPooling.js +569 -617
  156. package/dist/cjs/performance/Performance.js +174 -190
  157. package/dist/cjs/performance/PerformanceAdvanced.js +614 -637
  158. package/dist/cjs/performance/WebGPURenderer.js +656 -683
  159. package/dist/cjs/physics/PhysicsAdvanced.js +345 -379
  160. package/dist/cjs/physics/PhysicsEngine2D.js +391 -427
  161. package/dist/cjs/plugins/PluginSDK.js +432 -466
  162. package/dist/cjs/plugins/PluginTestKit.js +307 -330
  163. package/dist/cjs/procedural/Procedural.js +243 -254
  164. package/dist/cjs/procedural/WorldBuilding.js +297 -314
  165. package/dist/cjs/quest/QuestSystem.js +975 -932
  166. package/dist/cjs/release/MobileExport.js +157 -163
  167. package/dist/cjs/release/Release.js +225 -238
  168. package/dist/cjs/rendering/Camera2D.js +121 -124
  169. package/dist/cjs/rendering/Renderer2D.js +321 -335
  170. package/dist/cjs/rendering/WebGPURenderPipeline.js +632 -651
  171. package/dist/cjs/runtime3d/Runtime3D.js +359 -378
  172. package/dist/cjs/runtime3d/SceneEditor3D.js +252 -263
  173. package/dist/cjs/scene/SceneManager.js +177 -193
  174. package/dist/cjs/scripting/GraphToAST.js +574 -547
  175. package/dist/cjs/scripting/LanguageExporter.js +254 -279
  176. package/dist/cjs/scripting/NodeGraph.js +546 -570
  177. package/dist/cjs/scripting/ScriptAST.js +31 -39
  178. package/dist/cjs/scripting/VisualScripting2.js +1016 -1065
  179. package/dist/cjs/scripting/exporters/CSharpExporter.js +464 -496
  180. package/dist/cjs/scripting/exporters/GDScriptExporter.js +390 -442
  181. package/dist/cjs/scripting/exporters/LuaExporter.js +406 -447
  182. package/dist/cjs/scripting/exporters/PythonExporter.js +484 -549
  183. package/dist/cjs/scripting/exporters/RustExporter.js +459 -512
  184. package/dist/cjs/scripting/exporters/TypeScriptExporter.js +505 -556
  185. package/dist/cjs/social/Social.js +72 -80
  186. package/dist/cjs/systems/LightingSystem.js +844 -931
  187. package/dist/cjs/systems/ParticleSystem2.js +1447 -1451
  188. package/dist/cjs/systems/PhysicsDebugSystem.js +1070 -1141
  189. package/dist/cjs/systems/TerrainSystem.js +985 -1098
  190. package/dist/cjs/templates/ActionTemplates.js +296 -309
  191. package/dist/cjs/templates/FightingTemplate.js +417 -463
  192. package/dist/cjs/templates/MetroidvaniaTemplate.js +353 -405
  193. package/dist/cjs/templates/PartyTemplates.js +190 -202
  194. package/dist/cjs/templates/PuzzleTemplates.js +245 -261
  195. package/dist/cjs/templates/RPGTemplates.js +160 -178
  196. package/dist/cjs/templates/SportsTemplates.js +237 -250
  197. package/dist/cjs/templates/StrategyTemplates.js +143 -153
  198. package/dist/cjs/templates/SurvivalTemplate.js +336 -380
  199. package/dist/cjs/templates/WaveDefense.js +499 -526
  200. package/dist/cjs/tilemap/Tilemap.js +207 -214
  201. package/dist/cjs/tutorials/TutorialBranching.js +396 -417
  202. package/dist/cjs/tutorials/TutorialEngine.js +888 -931
  203. package/dist/cjs/tutorials/TutorialOverlay.js +602 -640
  204. package/dist/cjs/tutorials/content/Tutorials_T05_T08.js +787 -809
  205. package/dist/cjs/tutorials/content/Tutorials_T09_T11.js +736 -756
  206. package/dist/cjs/tutorials/content/Tutorials_T12_T15.js +754 -778
  207. package/dist/cjs/ui/GameUI.js +295 -312
  208. package/dist/cjs/unity-integration/UnityAssetStore.js +700 -741
  209. package/dist/cjs/unity-integration/UnityImport.js +1066 -1176
  210. package/dist/cjs/unity-integration/UnityLiveLink.js +934 -981
  211. package/dist/cjs/unity-integration/components/UnityAssetStoreBrowser.js +1233 -757
  212. package/dist/cjs/unity-integration/components/UnityProjectBrowser.js +1240 -768
  213. package/dist/cjs/unreal-integration/UnrealImport.js +391 -412
  214. package/dist/cjs/unreal-integration/UnrealLiveLink.js +1102 -1137
  215. package/dist/cjs/unreal-integration/UnrealMarketplace.js +436 -473
  216. package/dist/cjs/unreal-integration/components/UnrealProjectBrowser.js +1150 -767
  217. package/dist/cjs/xr/ARVR.js +167 -175
  218. package/dist/esm/accessibility/Accessibility.js +160 -164
  219. package/dist/esm/ai/AI.js +310 -293
  220. package/dist/esm/ai/BehaviorTree.js +1057 -1112
  221. package/dist/esm/ai/StateMachine.js +709 -755
  222. package/dist/esm/animation/Animation.js +237 -240
  223. package/dist/esm/audio/AudioAdvanced.js +239 -235
  224. package/dist/esm/audio/AudioBridge.js +448 -434
  225. package/dist/esm/audio/AudioManager.js +243 -258
  226. package/dist/esm/build-cloud/BuildOrchestration.js +1071 -1097
  227. package/dist/esm/build-cloud/GodotBuildCloud.js +647 -669
  228. package/dist/esm/build-cloud/UnityBuildCloud.js +571 -609
  229. package/dist/esm/build-cloud/UnrealBuildCloud.js +615 -634
  230. package/dist/esm/core/EventBus.js +52 -55
  231. package/dist/esm/core/GameClock.js +63 -65
  232. package/dist/esm/core/GameConfig.js +77 -78
  233. package/dist/esm/core/GameLoop.js +81 -88
  234. package/dist/esm/core/ServiceLocator.js +63 -64
  235. package/dist/esm/core/Validation.js +82 -81
  236. package/dist/esm/core/math.js +109 -111
  237. package/dist/esm/devtools/DevTools.js +546 -562
  238. package/dist/esm/devtools/DeveloperExperience.js +535 -558
  239. package/dist/esm/devtools/GameplayAnalytics.js +647 -645
  240. package/dist/esm/dialogue/DialogueSystem.js +998 -985
  241. package/dist/esm/docs/DocGenerator.js +342 -363
  242. package/dist/esm/ecs/World.js +358 -370
  243. package/dist/esm/editor/AchievementEditor.js +584 -635
  244. package/dist/esm/editor/AdvancedEditor.js +191 -190
  245. package/dist/esm/editor/AnimationRetargeting.js +700 -740
  246. package/dist/esm/editor/AssetBrowser.js +1078 -1159
  247. package/dist/esm/editor/AssetManager.js +188 -191
  248. package/dist/esm/editor/ConsolePro.js +977 -1060
  249. package/dist/esm/editor/CraftingEditor.js +684 -729
  250. package/dist/esm/editor/DebugTools.js +194 -184
  251. package/dist/esm/editor/DialogueSystem.js +849 -900
  252. package/dist/esm/editor/LeaderboardSystem.js +433 -482
  253. package/dist/esm/editor/NiceGameEditor.js +1908 -1200
  254. package/dist/esm/editor/PrefabSystem.js +777 -837
  255. package/dist/esm/editor/ProfilerPanel.js +654 -699
  256. package/dist/esm/editor/QuestEditor.js +795 -838
  257. package/dist/esm/editor/ReplaySystem.js +591 -633
  258. package/dist/esm/editor/SceneEditor.js +189 -199
  259. package/dist/esm/editor/ScreenshotMode.js +628 -687
  260. package/dist/esm/editor/ShaderGraph.js +1565 -1581
  261. package/dist/esm/editor/TimelineEditor.js +733 -777
  262. package/dist/esm/editor/UndoRedoPro.js +835 -903
  263. package/dist/esm/editor/VRARMode.js +586 -644
  264. package/dist/esm/engine/NiceGameEngine.js +142 -163
  265. package/dist/esm/engine/SaveSystem.js +447 -494
  266. package/dist/esm/enterprise/Enterprise.js +265 -260
  267. package/dist/esm/export/BevyExporter.js +929 -966
  268. package/dist/esm/export/CocosExporter.js +646 -672
  269. package/dist/esm/export/Construct3Exporter.js +785 -793
  270. package/dist/esm/export/DefoldExporter.js +1030 -1068
  271. package/dist/esm/export/GDevelopExporter.js +676 -707
  272. package/dist/esm/export/GameMakerExporter.js +793 -804
  273. package/dist/esm/export/GodotExporter.js +1004 -1044
  274. package/dist/esm/export/MinecraftBedrockExporter.js +575 -577
  275. package/dist/esm/export/MonoGameExporter.js +1267 -1292
  276. package/dist/esm/export/Pico8Exporter.js +768 -811
  277. package/dist/esm/export/PlatformExporter.js +193 -205
  278. package/dist/esm/export/RPGMakerExporter.js +862 -878
  279. package/dist/esm/export/RobloxExporter.js +885 -918
  280. package/dist/esm/export/Solar2DExporter.js +1220 -1255
  281. package/dist/esm/export/ThreeJSExporter.js +1007 -1072
  282. package/dist/esm/export/Tic80Exporter.js +1212 -1266
  283. package/dist/esm/export/UnityExporter.js +1117 -1130
  284. package/dist/esm/export/UnrealExporter.js +891 -918
  285. package/dist/esm/export/WebExporter.js +933 -969
  286. package/dist/esm/export/index.js +86 -71
  287. package/dist/esm/godot-integration/GodotAssetLibrary.js +663 -691
  288. package/dist/esm/godot-integration/GodotImport.js +935 -1026
  289. package/dist/esm/godot-integration/GodotLiveLink.js +918 -944
  290. package/dist/esm/godot-integration/components/GodotProjectBrowser.js +912 -610
  291. package/dist/esm/i18n/I18n.js +871 -899
  292. package/dist/esm/i18n/useTranslation.js +88 -88
  293. package/dist/esm/import/AsepriteImporter.js +637 -715
  294. package/dist/esm/import/DragonBonesImporter.js +417 -460
  295. package/dist/esm/import/GameMakerImporter.js +491 -520
  296. package/dist/esm/import/GodotSceneImporter.js +767 -821
  297. package/dist/esm/import/LDtkImporter.js +415 -453
  298. package/dist/esm/import/Live2DImporter.js +477 -517
  299. package/dist/esm/import/NdgFormat.js +410 -456
  300. package/dist/esm/import/OgmoImporter.js +446 -492
  301. package/dist/esm/import/RPGMakerImporter.js +431 -476
  302. package/dist/esm/import/SceneImporter.js +385 -422
  303. package/dist/esm/import/SpineImporter.js +491 -545
  304. package/dist/esm/import/SpriterImporter.js +570 -612
  305. package/dist/esm/import/TiledMapImporter.js +790 -845
  306. package/dist/esm/import/UnitySceneImporter.js +666 -702
  307. package/dist/esm/import/index.js +247 -258
  308. package/dist/esm/index.js +1332 -188
  309. package/dist/esm/input/GamepadNavigation.js +187 -204
  310. package/dist/esm/input/InputManager.js +401 -420
  311. package/dist/esm/input/useGamepads.js +72 -80
  312. package/dist/esm/integration/IconSprite.js +143 -255
  313. package/dist/esm/inventory/InventorySystem.js +925 -994
  314. package/dist/esm/kids/KidMode.js +1003 -1021
  315. package/dist/esm/kids/KidTools.js +573 -593
  316. package/dist/esm/monetization/Monetization.js +180 -176
  317. package/dist/esm/multiplayer/LocalMultiplayer.js +290 -286
  318. package/dist/esm/multiplayer/MiniGameTypes.js +58 -58
  319. package/dist/esm/native-engine/AnimationSystem.js +735 -805
  320. package/dist/esm/native-engine/AssetPipeline.js +456 -514
  321. package/dist/esm/native-engine/AudioEngine.js +765 -803
  322. package/dist/esm/native-engine/InputSystem.js +1079 -1144
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  434. package/package.json +7 -12
@@ -1,719 +1,668 @@
1
- 'use strict';
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-
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- /**
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- * @file ECSOptimization.ts
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- * @description Optimized ECS with SIMD-like operations and job scheduling
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- * PRO-1.5: Runtime & Performance
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- *
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- * Features:
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- * - SIMD-like batch operations on typed arrays
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- * - Job scheduler for parallel system execution
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- * - Component pools with cache-friendly layout
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- * - Query caching and invalidation
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- * - Archetype-based storage
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- * - System dependency graph
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- * - Batch entity operations
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- * - Memory-aligned components
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- */
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- // ============================================================
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- // Constants
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- // ============================================================
1
+ "use strict";
2
+ Object.defineProperty(exports, Symbol.toStringTag, { value: "Module" });
21
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  const DEFAULT_ARCHETYPE_CAPACITY = 1024;
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- // ============================================================
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- // Component Registry
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- // ============================================================
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  class ComponentRegistry {
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- constructor() {
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- this.schemas = new Map();
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- this.nameToId = new Map();
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- this.nextId = 0;
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- }
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- register(name, fields) {
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- if (this.nameToId.has(name)) {
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- return this.nameToId.get(name);
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- }
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- const id = this.nextId++;
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- let offset = 0;
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- let maxAlignment = 1;
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- const processedFields = fields.map((f) => {
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- const size = this.getFieldSize(f.type) * f.count;
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- const alignment = this.getFieldAlignment(f.type);
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- maxAlignment = Math.max(maxAlignment, alignment);
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- // Align offset
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- offset = Math.ceil(offset / alignment) * alignment;
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- const field = { ...f, offset };
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- offset += size;
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- return field;
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- });
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- // Align total size
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- const size = Math.ceil(offset / maxAlignment) * maxAlignment;
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- const schema = {
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- id,
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- name,
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- size,
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- alignment: maxAlignment,
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- fields: processedFields,
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- };
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- this.schemas.set(id, schema);
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- this.nameToId.set(name, id);
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- return id;
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- }
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- getSchema(id) {
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- return this.schemas.get(id);
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- }
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- getIdByName(name) {
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- return this.nameToId.get(name);
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- }
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- getFieldSize(type) {
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- switch (type) {
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- case 'f64':
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- return 8;
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- case 'i32':
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- case 'u32':
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- return 4;
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- case 'i16':
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- case 'u16':
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- return 2;
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- case 'i8':
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- case 'u8':
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- case 'bool':
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- return 1;
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- }
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- }
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- getFieldAlignment(type) {
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- return this.getFieldSize(type);
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- }
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+ constructor() {
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+ this.schemas = /* @__PURE__ */ new Map();
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+ this.nameToId = /* @__PURE__ */ new Map();
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+ this.nextId = 0;
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+ }
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+ register(name, fields) {
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+ if (this.nameToId.has(name)) {
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+ return this.nameToId.get(name);
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+ }
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+ const id = this.nextId++;
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+ let offset = 0;
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+ let maxAlignment = 1;
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+ const processedFields = fields.map((f) => {
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+ const size2 = this.getFieldSize(f.type) * f.count;
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+ const alignment = this.getFieldAlignment(f.type);
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+ maxAlignment = Math.max(maxAlignment, alignment);
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+ offset = Math.ceil(offset / alignment) * alignment;
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+ const field = { ...f, offset };
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+ offset += size2;
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+ return field;
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+ });
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+ const size = Math.ceil(offset / maxAlignment) * maxAlignment;
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+ const schema = {
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+ id,
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+ name,
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+ size,
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+ alignment: maxAlignment,
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+ fields: processedFields
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+ };
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+ this.schemas.set(id, schema);
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+ this.nameToId.set(name, id);
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+ return id;
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+ }
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+ getSchema(id) {
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+ return this.schemas.get(id);
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+ }
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+ getIdByName(name) {
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+ return this.nameToId.get(name);
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+ }
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+ getFieldSize(type) {
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+ switch (type) {
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+ case "f64":
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+ return 8;
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+ case "f32":
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+ case "i32":
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+ case "u32":
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+ return 4;
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+ case "i16":
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+ case "u16":
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+ return 2;
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+ case "i8":
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+ case "u8":
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+ case "bool":
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+ return 1;
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+ }
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+ }
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+ getFieldAlignment(type) {
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+ return this.getFieldSize(type);
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+ }
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  }
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- // ============================================================
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- // Archetype Manager
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- // ============================================================
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  class ArchetypeManager {
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- constructor(componentRegistry) {
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- this.archetypes = new Map();
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- this.componentRegistry = componentRegistry;
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- }
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- getOrCreateArchetype(componentIds) {
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- const sorted = [...componentIds].sort((a, b) => a - b);
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- const id = sorted.join(',');
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- if (this.archetypes.has(id)) {
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- return this.archetypes.get(id);
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- }
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- let mask = BigInt(0);
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- for (const cid of sorted) {
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- mask |= BigInt(1) << BigInt(cid);
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- }
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- const archetype = {
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- id,
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- componentMask: mask,
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- componentIds: sorted,
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- entityCount: 0,
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- capacity: DEFAULT_ARCHETYPE_CAPACITY,
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- storage: new Map(),
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- entities: new Array(DEFAULT_ARCHETYPE_CAPACITY),
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- };
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- // Allocate storage for each component
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- for (const cid of sorted) {
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- const schema = this.componentRegistry.getSchema(cid);
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- if (schema) {
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- archetype.storage.set(cid, new ArrayBuffer(schema.size * DEFAULT_ARCHETYPE_CAPACITY));
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- }
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- }
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- this.archetypes.set(id, archetype);
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- return archetype;
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- }
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- ensureCapacity(archetype, needed) {
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- if (archetype.capacity >= needed) {
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- return;
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- }
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- const newCapacity = Math.max(archetype.capacity * 2, needed);
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- // Resize entity array
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- const newEntities = new Array(newCapacity);
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- for (let i = 0; i < archetype.entityCount; i++) {
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- newEntities[i] = archetype.entities[i];
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- }
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- archetype.entities = newEntities;
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- // Resize component storage
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- for (const cid of archetype.componentIds) {
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- const schema = this.componentRegistry.getSchema(cid);
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- if (!schema) {
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- continue;
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- }
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- const oldBuffer = archetype.storage.get(cid);
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- const newBuffer = new ArrayBuffer(schema.size * newCapacity);
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- new Uint8Array(newBuffer).set(new Uint8Array(oldBuffer));
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- archetype.storage.set(cid, newBuffer);
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- }
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- archetype.capacity = newCapacity;
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- }
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- getArchetypes() {
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- return Array.from(this.archetypes.values());
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- }
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- findArchetypesWithComponents(componentIds) {
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- let mask = BigInt(0);
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- for (const cid of componentIds) {
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- mask |= BigInt(1) << BigInt(cid);
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- }
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- return Array.from(this.archetypes.values()).filter((a) => (a.componentMask & mask) === mask);
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- }
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- findArchetypesWithoutComponents(componentIds) {
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- let mask = BigInt(0);
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- for (const cid of componentIds) {
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- mask |= BigInt(1) << BigInt(cid);
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- }
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- return Array.from(this.archetypes.values()).filter((a) => (a.componentMask & mask) === BigInt(0));
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- }
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+ constructor(componentRegistry) {
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+ this.archetypes = /* @__PURE__ */ new Map();
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+ this.componentRegistry = componentRegistry;
69
+ }
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+ getOrCreateArchetype(componentIds) {
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+ const sorted = [...componentIds].sort((a, b) => a - b);
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+ const id = sorted.join(",");
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+ if (this.archetypes.has(id)) {
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+ return this.archetypes.get(id);
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+ }
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+ let mask = BigInt(0);
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+ for (const cid of sorted) {
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+ mask |= BigInt(1) << BigInt(cid);
79
+ }
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+ const archetype = {
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+ id,
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+ componentMask: mask,
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+ componentIds: sorted,
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+ entityCount: 0,
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+ capacity: DEFAULT_ARCHETYPE_CAPACITY,
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+ if (schema) {
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+ archetype.storage.set(cid, new ArrayBuffer(schema.size * DEFAULT_ARCHETYPE_CAPACITY));
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+ }
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+ }
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+ this.archetypes.set(id, archetype);
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+ return archetype;
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+ }
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+ ensureCapacity(archetype, needed) {
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+ if (archetype.capacity >= needed) {
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+ return;
101
+ }
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+ const newCapacity = Math.max(archetype.capacity * 2, needed);
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+ const newEntities = new Array(newCapacity);
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+ }
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+ for (const cid of archetype.componentIds) {
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+ const schema = this.componentRegistry.getSchema(cid);
110
+ if (!schema) {
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+ continue;
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114
+ const newBuffer = new ArrayBuffer(schema.size * newCapacity);
115
+ new Uint8Array(newBuffer).set(new Uint8Array(oldBuffer));
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+ archetype.storage.set(cid, newBuffer);
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+ }
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+ getArchetypes() {
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+ return Array.from(this.archetypes.values());
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+ }
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+ findArchetypesWithComponents(componentIds) {
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+ let mask = BigInt(0);
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+ for (const cid of componentIds) {
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+ mask |= BigInt(1) << BigInt(cid);
127
+ }
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+ return Array.from(this.archetypes.values()).filter((a) => (a.componentMask & mask) === mask);
129
+ }
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+ findArchetypesWithoutComponents(componentIds) {
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+ let mask = BigInt(0);
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+ for (const cid of componentIds) {
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+ mask |= BigInt(1) << BigInt(cid);
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+ }
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+ return Array.from(this.archetypes.values()).filter(
136
+ (a) => (a.componentMask & mask) === BigInt(0)
137
+ );
138
+ }
166
139
  }
167
- // ============================================================
168
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- // ============================================================
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195
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214
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166
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170
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+ }
181
+ getStats() {
182
+ return { hits: this.hits, misses: this.misses };
183
+ }
215
184
  }
216
- // ============================================================
217
- // Job Scheduler
218
- // ============================================================
219
185
  class JobScheduler {
220
- constructor() {
221
- this.jobs = new Map();
222
- this.executionOrder = [];
223
- this.handles = new Map();
224
- this.dirty = true;
225
- }
226
- register(job) {
227
- this.jobs.set(job.id, job);
228
- this.dirty = true;
229
- }
230
- unregister(jobId) {
231
- this.jobs.delete(jobId);
232
- this.dirty = true;
233
- }
234
- setEnabled(jobId, enabled) {
235
- const job = this.jobs.get(jobId);
236
- if (job) {
237
- job.enabled = enabled;
238
- }
239
- }
240
- buildExecutionOrder() {
241
- if (!this.dirty) {
242
- return;
243
- }
244
- const enabledJobs = Array.from(this.jobs.values()).filter((j) => j.enabled);
245
- // Topological sort with dependency resolution
246
- const visited = new Set();
247
- const order = [];
248
- const visit = (jobId) => {
249
- if (visited.has(jobId)) {
250
- return;
251
- }
252
- visited.add(jobId);
253
- const job = this.jobs.get(jobId);
254
- if (!job || !job.enabled) {
255
- return;
256
- }
257
- for (const dep of job.dependencies) {
258
- visit(dep);
259
- }
260
- order.push(jobId);
261
- };
262
- // Sort by priority first
263
- enabledJobs.sort((a, b) => b.priority - a.priority);
264
- for (const job of enabledJobs) {
265
- visit(job.id);
266
- }
267
- this.executionOrder = order;
268
- this.dirty = false;
269
- }
270
- execute(world, deltaTime) {
271
- this.buildExecutionOrder();
272
- const frameHandles = new Map();
273
- for (const jobId of this.executionOrder) {
274
- const job = this.jobs.get(jobId);
275
- if (!job || !job.enabled) {
276
- continue;
277
- }
278
- const handle = {
279
- id: jobId,
280
- status: 'running',
281
- startTime: performance.now(),
282
- };
283
- frameHandles.set(jobId, handle);
284
- try {
285
- job.fn(world, deltaTime);
286
- handle.status = 'complete';
287
- }
288
- catch (error) {
289
- handle.status = 'failed';
290
- handle.error = error;
291
- }
292
- handle.endTime = performance.now();
293
- }
294
- this.handles = frameHandles;
295
- return frameHandles;
296
- }
297
- getExecutionOrder() {
298
- this.buildExecutionOrder();
299
- return [...this.executionOrder];
300
- }
301
- getLastHandles() {
302
- return new Map(this.handles);
303
- }
304
- canParallelize(jobA, jobB) {
305
- const a = this.jobs.get(jobA);
306
- const b = this.jobs.get(jobB);
307
- if (!a || !b) {
308
- return false;
309
- }
310
- // Check for write conflicts
311
- for (const writeA of a.writeComponents) {
312
- if (b.readComponents.includes(writeA) || b.writeComponents.includes(writeA)) {
313
- return false;
314
- }
315
- }
316
- for (const writeB of b.writeComponents) {
317
- if (a.readComponents.includes(writeB)) {
318
- return false;
319
- }
320
- }
321
- return true;
322
- }
186
+ constructor() {
187
+ this.jobs = /* @__PURE__ */ new Map();
188
+ this.executionOrder = [];
189
+ this.handles = /* @__PURE__ */ new Map();
190
+ this.dirty = true;
191
+ }
192
+ register(job) {
193
+ this.jobs.set(job.id, job);
194
+ this.dirty = true;
195
+ }
196
+ unregister(jobId) {
197
+ this.jobs.delete(jobId);
198
+ this.dirty = true;
199
+ }
200
+ setEnabled(jobId, enabled) {
201
+ const job = this.jobs.get(jobId);
202
+ if (job) {
203
+ job.enabled = enabled;
204
+ }
205
+ }
206
+ buildExecutionOrder() {
207
+ if (!this.dirty) {
208
+ return;
209
+ }
210
+ const enabledJobs = Array.from(this.jobs.values()).filter((j) => j.enabled);
211
+ const visited = /* @__PURE__ */ new Set();
212
+ const order = [];
213
+ const visit = (jobId) => {
214
+ if (visited.has(jobId)) {
215
+ return;
216
+ }
217
+ visited.add(jobId);
218
+ const job = this.jobs.get(jobId);
219
+ if (!job || !job.enabled) {
220
+ return;
221
+ }
222
+ for (const dep of job.dependencies) {
223
+ visit(dep);
224
+ }
225
+ order.push(jobId);
226
+ };
227
+ enabledJobs.sort((a, b) => b.priority - a.priority);
228
+ for (const job of enabledJobs) {
229
+ visit(job.id);
230
+ }
231
+ this.executionOrder = order;
232
+ this.dirty = false;
233
+ }
234
+ execute(world, deltaTime) {
235
+ this.buildExecutionOrder();
236
+ const frameHandles = /* @__PURE__ */ new Map();
237
+ for (const jobId of this.executionOrder) {
238
+ const job = this.jobs.get(jobId);
239
+ if (!job || !job.enabled) {
240
+ continue;
241
+ }
242
+ const handle = {
243
+ id: jobId,
244
+ status: "running",
245
+ startTime: performance.now()
246
+ };
247
+ frameHandles.set(jobId, handle);
248
+ try {
249
+ job.fn(world, deltaTime);
250
+ handle.status = "complete";
251
+ } catch (error) {
252
+ handle.status = "failed";
253
+ handle.error = error;
254
+ }
255
+ handle.endTime = performance.now();
256
+ }
257
+ this.handles = frameHandles;
258
+ return frameHandles;
259
+ }
260
+ getExecutionOrder() {
261
+ this.buildExecutionOrder();
262
+ return [...this.executionOrder];
263
+ }
264
+ getLastHandles() {
265
+ return new Map(this.handles);
266
+ }
267
+ canParallelize(jobA, jobB) {
268
+ const a = this.jobs.get(jobA);
269
+ const b = this.jobs.get(jobB);
270
+ if (!a || !b) {
271
+ return false;
272
+ }
273
+ for (const writeA of a.writeComponents) {
274
+ if (b.readComponents.includes(writeA) || b.writeComponents.includes(writeA)) {
275
+ return false;
276
+ }
277
+ }
278
+ for (const writeB of b.writeComponents) {
279
+ if (a.readComponents.includes(writeB)) {
280
+ return false;
281
+ }
282
+ }
283
+ return true;
284
+ }
323
285
  }
324
- // ============================================================
325
- // SIMD-like Batch Operations
326
- // ============================================================
327
286
  class SIMDOperations {
328
- /**
329
- * Add two float32 arrays element-wise
330
- */
331
- static addF32(a, b, out) {
332
- const len = Math.min(a.length, b.length, out.length);
333
- // Unroll loop for better performance
334
- let i = 0;
335
- for (; i + 4 <= len; i += 4) {
336
- out[i] = a[i] + b[i];
337
- out[i + 1] = a[i + 1] + b[i + 1];
338
- out[i + 2] = a[i + 2] + b[i + 2];
339
- out[i + 3] = a[i + 3] + b[i + 3];
340
- }
341
- for (; i < len; i++) {
342
- out[i] = a[i] + b[i];
343
- }
344
- }
345
- /**
346
- * Multiply float32 array by scalar
347
- */
348
- static mulScalarF32(a, scalar, out) {
349
- const len = Math.min(a.length, out.length);
350
- let i = 0;
351
- for (; i + 4 <= len; i += 4) {
352
- out[i] = a[i] * scalar;
353
- out[i + 1] = a[i + 1] * scalar;
354
- out[i + 2] = a[i + 2] * scalar;
355
- out[i + 3] = a[i + 3] * scalar;
356
- }
357
- for (; i < len; i++) {
358
- out[i] = a[i] * scalar;
359
- }
360
- }
361
- /**
362
- * Fused multiply-add: out = a * b + c
363
- */
364
- static fmaF32(a, b, c, out) {
365
- const len = Math.min(a.length, b.length, c.length, out.length);
366
- let i = 0;
367
- for (; i + 4 <= len; i += 4) {
368
- out[i] = a[i] * b[i] + c[i];
369
- out[i + 1] = a[i + 1] * b[i + 1] + c[i + 1];
370
- out[i + 2] = a[i + 2] * b[i + 2] + c[i + 2];
371
- out[i + 3] = a[i + 3] * b[i + 3] + c[i + 3];
372
- }
373
- for (; i < len; i++) {
374
- out[i] = a[i] * b[i] + c[i];
375
- }
376
- }
377
- /**
378
- * Linear interpolation
379
- */
380
- static lerpF32(a, b, t, out) {
381
- const len = Math.min(a.length, b.length, out.length);
382
- const oneMinusT = 1 - t;
383
- let i = 0;
384
- for (; i + 4 <= len; i += 4) {
385
- out[i] = a[i] * oneMinusT + b[i] * t;
386
- out[i + 1] = a[i + 1] * oneMinusT + b[i + 1] * t;
387
- out[i + 2] = a[i + 2] * oneMinusT + b[i + 2] * t;
388
- out[i + 3] = a[i + 3] * oneMinusT + b[i + 3] * t;
389
- }
390
- for (; i < len; i++) {
391
- out[i] = a[i] * oneMinusT + b[i] * t;
392
- }
393
- }
394
- /**
395
- * Dot product of 3D vectors stored in SOA format
396
- */
397
- static dot3DSOA(ax, ay, az, bx, by, bz, out) {
398
- const len = Math.min(ax.length, ay.length, az.length, bx.length, by.length, bz.length, out.length);
399
- for (let i = 0; i < len; i++) {
400
- out[i] = ax[i] * bx[i] + ay[i] * by[i] + az[i] * bz[i];
401
- }
402
- }
403
- /**
404
- * Normalize 3D vectors stored in SOA format
405
- */
406
- static normalize3DSOA(x, y, z, outX, outY, outZ) {
407
- const len = Math.min(x.length, y.length, z.length);
408
- for (let i = 0; i < len; i++) {
409
- const lenSq = x[i] * x[i] + y[i] * y[i] + z[i] * z[i];
410
- if (lenSq > 0) {
411
- const invLen = 1 / Math.sqrt(lenSq);
412
- outX[i] = x[i] * invLen;
413
- outY[i] = y[i] * invLen;
414
- outZ[i] = z[i] * invLen;
415
- }
416
- else {
417
- outX[i] = 0;
418
- outY[i] = 0;
419
- outZ[i] = 0;
420
- }
421
- }
422
- }
423
- /**
424
- * Cross product of 3D vectors stored in SOA format
425
- */
426
- static cross3DSOA(ax, ay, az, bx, by, bz, outX, outY, outZ) {
427
- const len = Math.min(ax.length, ay.length, az.length);
428
- for (let i = 0; i < len; i++) {
429
- outX[i] = ay[i] * bz[i] - az[i] * by[i];
430
- outY[i] = az[i] * bx[i] - ax[i] * bz[i];
431
- outZ[i] = ax[i] * by[i] - ay[i] * bx[i];
432
- }
433
- }
434
- /**
435
- * Transform 3D positions by 4x4 matrix (assumes w=1)
436
- */
437
- static transformPositions(x, y, z, matrix, // 16 elements, column-major
438
- outX, outY, outZ) {
439
- const len = Math.min(x.length, y.length, z.length);
440
- for (let i = 0; i < len; i++) {
441
- outX[i] = matrix[0] * x[i] + matrix[4] * y[i] + matrix[8] * z[i] + matrix[12];
442
- outY[i] = matrix[1] * x[i] + matrix[5] * y[i] + matrix[9] * z[i] + matrix[13];
443
- outZ[i] = matrix[2] * x[i] + matrix[6] * y[i] + matrix[10] * z[i] + matrix[14];
444
- }
445
- }
287
+ /**
288
+ * Add two float32 arrays element-wise
289
+ */
290
+ static addF32(a, b, out) {
291
+ const len = Math.min(a.length, b.length, out.length);
292
+ let i = 0;
293
+ for (; i + 4 <= len; i += 4) {
294
+ out[i] = a[i] + b[i];
295
+ out[i + 1] = a[i + 1] + b[i + 1];
296
+ out[i + 2] = a[i + 2] + b[i + 2];
297
+ out[i + 3] = a[i + 3] + b[i + 3];
298
+ }
299
+ for (; i < len; i++) {
300
+ out[i] = a[i] + b[i];
301
+ }
302
+ }
303
+ /**
304
+ * Multiply float32 array by scalar
305
+ */
306
+ static mulScalarF32(a, scalar, out) {
307
+ const len = Math.min(a.length, out.length);
308
+ let i = 0;
309
+ for (; i + 4 <= len; i += 4) {
310
+ out[i] = a[i] * scalar;
311
+ out[i + 1] = a[i + 1] * scalar;
312
+ out[i + 2] = a[i + 2] * scalar;
313
+ out[i + 3] = a[i + 3] * scalar;
314
+ }
315
+ for (; i < len; i++) {
316
+ out[i] = a[i] * scalar;
317
+ }
318
+ }
319
+ /**
320
+ * Fused multiply-add: out = a * b + c
321
+ */
322
+ static fmaF32(a, b, c, out) {
323
+ const len = Math.min(a.length, b.length, c.length, out.length);
324
+ let i = 0;
325
+ for (; i + 4 <= len; i += 4) {
326
+ out[i] = a[i] * b[i] + c[i];
327
+ out[i + 1] = a[i + 1] * b[i + 1] + c[i + 1];
328
+ out[i + 2] = a[i + 2] * b[i + 2] + c[i + 2];
329
+ out[i + 3] = a[i + 3] * b[i + 3] + c[i + 3];
330
+ }
331
+ for (; i < len; i++) {
332
+ out[i] = a[i] * b[i] + c[i];
333
+ }
334
+ }
335
+ /**
336
+ * Linear interpolation
337
+ */
338
+ static lerpF32(a, b, t, out) {
339
+ const len = Math.min(a.length, b.length, out.length);
340
+ const oneMinusT = 1 - t;
341
+ let i = 0;
342
+ for (; i + 4 <= len; i += 4) {
343
+ out[i] = a[i] * oneMinusT + b[i] * t;
344
+ out[i + 1] = a[i + 1] * oneMinusT + b[i + 1] * t;
345
+ out[i + 2] = a[i + 2] * oneMinusT + b[i + 2] * t;
346
+ out[i + 3] = a[i + 3] * oneMinusT + b[i + 3] * t;
347
+ }
348
+ for (; i < len; i++) {
349
+ out[i] = a[i] * oneMinusT + b[i] * t;
350
+ }
351
+ }
352
+ /**
353
+ * Dot product of 3D vectors stored in SOA format
354
+ */
355
+ static dot3DSOA(ax, ay, az, bx, by, bz, out) {
356
+ const len = Math.min(
357
+ ax.length,
358
+ ay.length,
359
+ az.length,
360
+ bx.length,
361
+ by.length,
362
+ bz.length,
363
+ out.length
364
+ );
365
+ for (let i = 0; i < len; i++) {
366
+ out[i] = ax[i] * bx[i] + ay[i] * by[i] + az[i] * bz[i];
367
+ }
368
+ }
369
+ /**
370
+ * Normalize 3D vectors stored in SOA format
371
+ */
372
+ static normalize3DSOA(x, y, z, outX, outY, outZ) {
373
+ const len = Math.min(x.length, y.length, z.length);
374
+ for (let i = 0; i < len; i++) {
375
+ const lenSq = x[i] * x[i] + y[i] * y[i] + z[i] * z[i];
376
+ if (lenSq > 0) {
377
+ const invLen = 1 / Math.sqrt(lenSq);
378
+ outX[i] = x[i] * invLen;
379
+ outY[i] = y[i] * invLen;
380
+ outZ[i] = z[i] * invLen;
381
+ } else {
382
+ outX[i] = 0;
383
+ outY[i] = 0;
384
+ outZ[i] = 0;
385
+ }
386
+ }
387
+ }
388
+ /**
389
+ * Cross product of 3D vectors stored in SOA format
390
+ */
391
+ static cross3DSOA(ax, ay, az, bx, by, bz, outX, outY, outZ) {
392
+ const len = Math.min(ax.length, ay.length, az.length);
393
+ for (let i = 0; i < len; i++) {
394
+ outX[i] = ay[i] * bz[i] - az[i] * by[i];
395
+ outY[i] = az[i] * bx[i] - ax[i] * bz[i];
396
+ outZ[i] = ax[i] * by[i] - ay[i] * bx[i];
397
+ }
398
+ }
399
+ /**
400
+ * Transform 3D positions by 4x4 matrix (assumes w=1)
401
+ */
402
+ static transformPositions(x, y, z, matrix, outX, outY, outZ) {
403
+ const len = Math.min(x.length, y.length, z.length);
404
+ for (let i = 0; i < len; i++) {
405
+ outX[i] = matrix[0] * x[i] + matrix[4] * y[i] + matrix[8] * z[i] + matrix[12];
406
+ outY[i] = matrix[1] * x[i] + matrix[5] * y[i] + matrix[9] * z[i] + matrix[13];
407
+ outZ[i] = matrix[2] * x[i] + matrix[6] * y[i] + matrix[10] * z[i] + matrix[14];
408
+ }
409
+ }
446
410
  }
447
- // ============================================================
448
- // Optimized World
449
- // ============================================================
450
411
  class OptimizedWorld {
451
- constructor() {
452
- this.componentRegistry = new ComponentRegistry();
453
- this.queryCache = new QueryCache();
454
- this.jobScheduler = new JobScheduler();
455
- // Entity management
456
- this.entityToArchetype = new Map();
457
- this.freeEntityIds = [];
458
- this.nextEntityId = 1;
459
- // Performance tracking
460
- this.stats = {
461
- frameTime: 0,
462
- systemTimes: new Map(),
463
- entityCount: 0,
464
- componentCount: 0,
465
- archetypeCount: 0,
466
- queryCount: 0,
467
- cacheHits: 0,
468
- cacheMisses: 0,
469
- memoryUsed: 0,
470
- };
471
- this.archetypeManager = new ArchetypeManager(this.componentRegistry);
472
- }
473
- // ─── Component Registration ────────────────────────────
474
- registerComponent(name, fields) {
475
- return this.componentRegistry.register(name, fields);
476
- }
477
- getComponentId(name) {
478
- return this.componentRegistry.getIdByName(name);
479
- }
480
- getComponentSchema(id) {
481
- return this.componentRegistry.getSchema(id);
482
- }
483
- // ─── Entity Management ─────────────────────────────────
484
- createEntity(componentIds) {
485
- const id = this.freeEntityIds.pop() ?? this.nextEntityId++;
486
- const archetype = this.archetypeManager.getOrCreateArchetype(componentIds);
487
- this.archetypeManager.ensureCapacity(archetype, archetype.entityCount + 1);
488
- const index = archetype.entityCount++;
489
- archetype.entities[index] = id;
490
- this.entityToArchetype.set(id, { archetype, index });
491
- this.queryCache.invalidateAll();
492
- this.stats.entityCount++;
493
- return id;
494
- }
495
- createEntities(componentIds, count) {
496
- const ids = [];
497
- const archetype = this.archetypeManager.getOrCreateArchetype(componentIds);
498
- this.archetypeManager.ensureCapacity(archetype, archetype.entityCount + count);
499
- for (let i = 0; i < count; i++) {
500
- const id = this.freeEntityIds.pop() ?? this.nextEntityId++;
501
- const index = archetype.entityCount++;
502
- archetype.entities[index] = id;
503
- this.entityToArchetype.set(id, { archetype, index });
504
- ids.push(id);
505
- }
506
- this.queryCache.invalidateAll();
507
- this.stats.entityCount += count;
508
- return ids;
509
- }
510
- destroyEntity(id) {
511
- const location = this.entityToArchetype.get(id);
512
- if (!location) {
513
- return false;
514
- }
515
- const { archetype, index } = location;
516
- // Swap with last entity
517
- const lastIndex = archetype.entityCount - 1;
518
- if (index !== lastIndex) {
519
- const lastEntityId = archetype.entities[lastIndex];
520
- archetype.entities[index] = lastEntityId;
521
- // Update storage
522
- for (const cid of archetype.componentIds) {
523
- const schema = this.componentRegistry.getSchema(cid);
524
- if (!schema) {
525
- continue;
526
- }
527
- const buffer = archetype.storage.get(cid);
528
- const view = new Uint8Array(buffer);
529
- view.copyWithin(index * schema.size, lastIndex * schema.size, (lastIndex + 1) * schema.size);
530
- }
531
- this.entityToArchetype.set(lastEntityId, { archetype, index });
532
- }
533
- archetype.entityCount--;
534
- this.entityToArchetype.delete(id);
535
- this.freeEntityIds.push(id);
536
- this.queryCache.invalidateAll();
537
- this.stats.entityCount--;
538
- return true;
539
- }
540
- hasEntity(id) {
541
- return this.entityToArchetype.has(id);
542
- }
543
- // ─── Component Access ──────────────────────────────────
544
- getComponentBuffer(entityId, componentId) {
545
- const location = this.entityToArchetype.get(entityId);
546
- if (!location) {
547
- return null;
548
- }
549
- const { archetype, index } = location;
550
- const schema = this.componentRegistry.getSchema(componentId);
551
- if (!schema) {
552
- return null;
553
- }
554
- const buffer = archetype.storage.get(componentId);
555
- if (!buffer) {
556
- return null;
557
- }
558
- return buffer.slice(index * schema.size, (index + 1) * schema.size);
559
- }
560
- setComponentData(entityId, componentId, data) {
561
- const location = this.entityToArchetype.get(entityId);
562
- if (!location) {
563
- return false;
564
- }
565
- const { archetype, index } = location;
566
- const schema = this.componentRegistry.getSchema(componentId);
412
+ constructor() {
413
+ this.componentRegistry = new ComponentRegistry();
414
+ this.queryCache = new QueryCache();
415
+ this.jobScheduler = new JobScheduler();
416
+ this.entityToArchetype = /* @__PURE__ */ new Map();
417
+ this.freeEntityIds = [];
418
+ this.nextEntityId = 1;
419
+ this.stats = {
420
+ frameTime: 0,
421
+ systemTimes: /* @__PURE__ */ new Map(),
422
+ entityCount: 0,
423
+ componentCount: 0,
424
+ archetypeCount: 0,
425
+ queryCount: 0,
426
+ cacheHits: 0,
427
+ cacheMisses: 0,
428
+ memoryUsed: 0
429
+ };
430
+ this.archetypeManager = new ArchetypeManager(this.componentRegistry);
431
+ }
432
+ // ─── Component Registration ────────────────────────────
433
+ registerComponent(name, fields) {
434
+ return this.componentRegistry.register(name, fields);
435
+ }
436
+ getComponentId(name) {
437
+ return this.componentRegistry.getIdByName(name);
438
+ }
439
+ getComponentSchema(id) {
440
+ return this.componentRegistry.getSchema(id);
441
+ }
442
+ // ─── Entity Management ─────────────────────────────────
443
+ createEntity(componentIds) {
444
+ const id = this.freeEntityIds.pop() ?? this.nextEntityId++;
445
+ const archetype = this.archetypeManager.getOrCreateArchetype(componentIds);
446
+ this.archetypeManager.ensureCapacity(archetype, archetype.entityCount + 1);
447
+ const index = archetype.entityCount++;
448
+ archetype.entities[index] = id;
449
+ this.entityToArchetype.set(id, { archetype, index });
450
+ this.queryCache.invalidateAll();
451
+ this.stats.entityCount++;
452
+ return id;
453
+ }
454
+ createEntities(componentIds, count) {
455
+ const ids = [];
456
+ const archetype = this.archetypeManager.getOrCreateArchetype(componentIds);
457
+ this.archetypeManager.ensureCapacity(archetype, archetype.entityCount + count);
458
+ for (let i = 0; i < count; i++) {
459
+ const id = this.freeEntityIds.pop() ?? this.nextEntityId++;
460
+ const index = archetype.entityCount++;
461
+ archetype.entities[index] = id;
462
+ this.entityToArchetype.set(id, { archetype, index });
463
+ ids.push(id);
464
+ }
465
+ this.queryCache.invalidateAll();
466
+ this.stats.entityCount += count;
467
+ return ids;
468
+ }
469
+ destroyEntity(id) {
470
+ const location = this.entityToArchetype.get(id);
471
+ if (!location) {
472
+ return false;
473
+ }
474
+ const { archetype, index } = location;
475
+ const lastIndex = archetype.entityCount - 1;
476
+ if (index !== lastIndex) {
477
+ const lastEntityId = archetype.entities[lastIndex];
478
+ archetype.entities[index] = lastEntityId;
479
+ for (const cid of archetype.componentIds) {
480
+ const schema = this.componentRegistry.getSchema(cid);
567
481
  if (!schema) {
568
- return false;
569
- }
570
- const buffer = archetype.storage.get(componentId);
571
- if (!buffer) {
572
- return false;
573
- }
574
- new Uint8Array(buffer, index * schema.size, schema.size).set(new Uint8Array(data));
575
- return true;
576
- }
577
- // ─── Queries ───────────────────────────────────────────
578
- registerQuery(descriptor) {
579
- this.queryCache.register(descriptor);
580
- }
581
- query(descriptor) {
582
- // Try cache
583
- let result = this.queryCache.get(descriptor.id);
584
- if (result) {
585
- return result;
586
- }
587
- // Find matching archetypes
588
- const withComponents = this.archetypeManager.findArchetypesWithComponents(descriptor.include);
589
- const archetypes = descriptor.exclude.length > 0
590
- ? withComponents.filter((a) => {
591
- for (const excl of descriptor.exclude) {
592
- if ((a.componentMask & (BigInt(1) << BigInt(excl))) !== BigInt(0)) {
593
- return false;
594
- }
595
- }
596
- return true;
597
- })
598
- : withComponents;
599
- result = {
600
- archetypes,
601
- entityCount: archetypes.reduce((sum, a) => sum + a.entityCount, 0),
602
- lastUpdated: performance.now(),
603
- };
604
- if (descriptor.cached) {
605
- this.queryCache.set(descriptor.id, result);
606
- }
607
- this.stats.queryCount++;
608
- return result;
609
- }
610
- // ─── Batch Operations ──────────────────────────────────
611
- executeBatch(operations) {
612
- for (const op of operations) {
613
- switch (op.type) {
614
- case 'create':
615
- if (op.count && op.componentId !== undefined) {
616
- this.createEntities([op.componentId], op.count);
617
- }
618
- break;
619
- case 'destroy':
620
- if (op.entities) {
621
- for (const id of op.entities) {
622
- this.destroyEntity(id);
623
- }
624
- }
625
- break;
626
- }
627
- }
628
- }
629
- // ─── System Management ─────────────────────────────────
630
- registerSystem(job) {
631
- this.jobScheduler.register(job);
632
- }
633
- unregisterSystem(jobId) {
634
- this.jobScheduler.unregister(jobId);
635
- }
636
- setSystemEnabled(jobId, enabled) {
637
- this.jobScheduler.setEnabled(jobId, enabled);
638
- }
639
- // ─── Update ────────────────────────────────────────────
640
- update(deltaTime) {
641
- const startTime = performance.now();
642
- const handles = this.jobScheduler.execute(this, deltaTime);
643
- // Update stats
644
- for (const [id, handle] of handles) {
645
- if (handle.startTime && handle.endTime) {
646
- this.stats.systemTimes.set(id, handle.endTime - handle.startTime);
482
+ continue;
483
+ }
484
+ const buffer = archetype.storage.get(cid);
485
+ const view = new Uint8Array(buffer);
486
+ view.copyWithin(
487
+ index * schema.size,
488
+ lastIndex * schema.size,
489
+ (lastIndex + 1) * schema.size
490
+ );
491
+ }
492
+ this.entityToArchetype.set(lastEntityId, { archetype, index });
493
+ }
494
+ archetype.entityCount--;
495
+ this.entityToArchetype.delete(id);
496
+ this.freeEntityIds.push(id);
497
+ this.queryCache.invalidateAll();
498
+ this.stats.entityCount--;
499
+ return true;
500
+ }
501
+ hasEntity(id) {
502
+ return this.entityToArchetype.has(id);
503
+ }
504
+ // ─── Component Access ──────────────────────────────────
505
+ getComponentBuffer(entityId, componentId) {
506
+ const location = this.entityToArchetype.get(entityId);
507
+ if (!location) {
508
+ return null;
509
+ }
510
+ const { archetype, index } = location;
511
+ const schema = this.componentRegistry.getSchema(componentId);
512
+ if (!schema) {
513
+ return null;
514
+ }
515
+ const buffer = archetype.storage.get(componentId);
516
+ if (!buffer) {
517
+ return null;
518
+ }
519
+ return buffer.slice(index * schema.size, (index + 1) * schema.size);
520
+ }
521
+ setComponentData(entityId, componentId, data) {
522
+ const location = this.entityToArchetype.get(entityId);
523
+ if (!location) {
524
+ return false;
525
+ }
526
+ const { archetype, index } = location;
527
+ const schema = this.componentRegistry.getSchema(componentId);
528
+ if (!schema) {
529
+ return false;
530
+ }
531
+ const buffer = archetype.storage.get(componentId);
532
+ if (!buffer) {
533
+ return false;
534
+ }
535
+ new Uint8Array(buffer, index * schema.size, schema.size).set(new Uint8Array(data));
536
+ return true;
537
+ }
538
+ // ─── Queries ───────────────────────────────────────────
539
+ registerQuery(descriptor) {
540
+ this.queryCache.register(descriptor);
541
+ }
542
+ query(descriptor) {
543
+ let result = this.queryCache.get(descriptor.id);
544
+ if (result) {
545
+ return result;
546
+ }
547
+ const withComponents = this.archetypeManager.findArchetypesWithComponents(descriptor.include);
548
+ const archetypes = descriptor.exclude.length > 0 ? withComponents.filter((a) => {
549
+ for (const excl of descriptor.exclude) {
550
+ if ((a.componentMask & BigInt(1) << BigInt(excl)) !== BigInt(0)) {
551
+ return false;
552
+ }
553
+ }
554
+ return true;
555
+ }) : withComponents;
556
+ result = {
557
+ archetypes,
558
+ entityCount: archetypes.reduce((sum, a) => sum + a.entityCount, 0),
559
+ lastUpdated: performance.now()
560
+ };
561
+ if (descriptor.cached) {
562
+ this.queryCache.set(descriptor.id, result);
563
+ }
564
+ this.stats.queryCount++;
565
+ return result;
566
+ }
567
+ // ─── Batch Operations ──────────────────────────────────
568
+ executeBatch(operations) {
569
+ for (const op of operations) {
570
+ switch (op.type) {
571
+ case "create":
572
+ if (op.count && op.componentId !== void 0) {
573
+ this.createEntities([op.componentId], op.count);
574
+ }
575
+ break;
576
+ case "destroy":
577
+ if (op.entities) {
578
+ for (const id of op.entities) {
579
+ this.destroyEntity(id);
647
580
  }
648
- }
649
- this.stats.frameTime = performance.now() - startTime;
650
- this.stats.archetypeCount = this.archetypeManager.getArchetypes().length;
651
- const cacheStats = this.queryCache.getStats();
652
- this.stats.cacheHits = cacheStats.hits;
653
- this.stats.cacheMisses = cacheStats.misses;
654
- }
655
- // ─── Stats ─────────────────────────────────────────────
656
- getStats() {
657
- return { ...this.stats };
658
- }
659
- // ─── Direct Access ─────────────────────────────────────
660
- getComponentRegistry() {
661
- return this.componentRegistry;
662
- }
663
- getArchetypeManager() {
664
- return this.archetypeManager;
665
- }
666
- getJobScheduler() {
667
- return this.jobScheduler;
668
- }
669
- /**
670
- * Get typed array view for a component field across all entities in query
671
- */
672
- getComponentFieldArray(queryResult, componentId, fieldName, arrayType) {
673
- const schema = this.componentRegistry.getSchema(componentId);
674
- if (!schema) {
675
- return null;
676
- }
677
- const field = schema.fields.find((f) => f.name === fieldName);
678
- if (!field) {
679
- return null;
680
- }
681
- // For simplicity, return first archetype's data
682
- // Real implementation would concatenate or provide iterator
683
- const archetype = queryResult.archetypes[0];
684
- if (!archetype || archetype.entityCount === 0) {
685
- return null;
686
- }
687
- const buffer = archetype.storage.get(componentId);
688
- if (!buffer) {
689
- return null;
690
- }
691
- // This assumes SOA layout - real implementation would handle both SOA and AOS
692
- return new arrayType(buffer, field.offset, archetype.entityCount * field.count);
693
- }
581
+ }
582
+ break;
583
+ }
584
+ }
585
+ }
586
+ // ─── System Management ─────────────────────────────────
587
+ registerSystem(job) {
588
+ this.jobScheduler.register(job);
589
+ }
590
+ unregisterSystem(jobId) {
591
+ this.jobScheduler.unregister(jobId);
592
+ }
593
+ setSystemEnabled(jobId, enabled) {
594
+ this.jobScheduler.setEnabled(jobId, enabled);
595
+ }
596
+ // ─── Update ────────────────────────────────────────────
597
+ update(deltaTime) {
598
+ const startTime = performance.now();
599
+ const handles = this.jobScheduler.execute(this, deltaTime);
600
+ for (const [id, handle] of handles) {
601
+ if (handle.startTime && handle.endTime) {
602
+ this.stats.systemTimes.set(id, handle.endTime - handle.startTime);
603
+ }
604
+ }
605
+ this.stats.frameTime = performance.now() - startTime;
606
+ this.stats.archetypeCount = this.archetypeManager.getArchetypes().length;
607
+ const cacheStats = this.queryCache.getStats();
608
+ this.stats.cacheHits = cacheStats.hits;
609
+ this.stats.cacheMisses = cacheStats.misses;
610
+ }
611
+ // ─── Stats ─────────────────────────────────────────────
612
+ getStats() {
613
+ return { ...this.stats };
614
+ }
615
+ // ─── Direct Access ─────────────────────────────────────
616
+ getComponentRegistry() {
617
+ return this.componentRegistry;
618
+ }
619
+ getArchetypeManager() {
620
+ return this.archetypeManager;
621
+ }
622
+ getJobScheduler() {
623
+ return this.jobScheduler;
624
+ }
625
+ /**
626
+ * Get typed array view for a component field across all entities in query
627
+ */
628
+ getComponentFieldArray(queryResult, componentId, fieldName, arrayType) {
629
+ const schema = this.componentRegistry.getSchema(componentId);
630
+ if (!schema) {
631
+ return null;
632
+ }
633
+ const field = schema.fields.find((f) => f.name === fieldName);
634
+ if (!field) {
635
+ return null;
636
+ }
637
+ const archetype = queryResult.archetypes[0];
638
+ if (!archetype || archetype.entityCount === 0) {
639
+ return null;
640
+ }
641
+ const buffer = archetype.storage.get(componentId);
642
+ if (!buffer) {
643
+ return null;
644
+ }
645
+ return new arrayType(buffer, field.offset, archetype.entityCount * field.count);
646
+ }
694
647
  }
695
- // ============================================================
696
- // Factory Functions
697
- // ============================================================
698
648
  function createOptimizedWorld() {
699
- return new OptimizedWorld();
649
+ return new OptimizedWorld();
700
650
  }
701
651
  function createSystemJob(id, name, fn, options = {}) {
702
- return {
703
- id,
704
- name,
705
- fn,
706
- dependencies: options.dependencies ?? [],
707
- readComponents: options.readComponents ?? [],
708
- writeComponents: options.writeComponents ?? [],
709
- priority: options.priority ?? 0,
710
- enabled: options.enabled ?? true,
711
- };
652
+ return {
653
+ id,
654
+ name,
655
+ fn,
656
+ dependencies: options.dependencies ?? [],
657
+ readComponents: options.readComponents ?? [],
658
+ writeComponents: options.writeComponents ?? [],
659
+ priority: options.priority ?? 0,
660
+ enabled: options.enabled ?? true
661
+ };
712
662
  }
713
663
  function createQueryDescriptor(id, include, exclude = [], cached = true) {
714
- return { id, include, exclude, cached };
664
+ return { id, include, exclude, cached };
715
665
  }
716
-
717
666
  exports.ArchetypeManager = ArchetypeManager;
718
667
  exports.ComponentRegistry = ComponentRegistry;
719
668
  exports.JobScheduler = JobScheduler;