@nice2dev/game-engine 1.3.15 → 1.3.16
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/CHANGELOG.md +9 -0
- package/dist/cjs/accessibility/Accessibility.js +152 -165
- package/dist/cjs/ai/AI.js +292 -294
- package/dist/cjs/ai/BehaviorTree.js +1029 -1113
- package/dist/cjs/ai/StateMachine.js +694 -756
- package/dist/cjs/animation/Animation.js +232 -241
- package/dist/cjs/audio/AudioAdvanced.js +221 -236
- package/dist/cjs/audio/AudioBridge.js +441 -435
- package/dist/cjs/audio/AudioManager.js +242 -259
- package/dist/cjs/build-cloud/BuildOrchestration.js +1059 -1098
- package/dist/cjs/build-cloud/GodotBuildCloud.js +641 -670
- package/dist/cjs/build-cloud/UnityBuildCloud.js +563 -610
- package/dist/cjs/build-cloud/UnrealBuildCloud.js +610 -635
- package/dist/cjs/core/EventBus.js +51 -56
- package/dist/cjs/core/GameClock.js +62 -66
- package/dist/cjs/core/GameConfig.js +72 -79
- package/dist/cjs/core/GameLoop.js +80 -89
- package/dist/cjs/core/ServiceLocator.js +61 -65
- package/dist/cjs/core/Validation.js +72 -82
- package/dist/cjs/core/math.js +108 -112
- package/dist/cjs/devtools/DevTools.js +542 -563
- package/dist/cjs/devtools/DeveloperExperience.js +521 -559
- package/dist/cjs/devtools/GameplayAnalytics.js +636 -646
- package/dist/cjs/dialogue/DialogueSystem.js +984 -986
- package/dist/cjs/docs/DocGenerator.js +339 -364
- package/dist/cjs/ecs/World.js +355 -371
- package/dist/cjs/editor/AchievementEditor.js +580 -636
- package/dist/cjs/editor/AdvancedEditor.js +184 -191
- package/dist/cjs/editor/AnimationRetargeting.js +696 -741
- package/dist/cjs/editor/AssetBrowser.js +1072 -1160
- package/dist/cjs/editor/AssetManager.js +187 -192
- package/dist/cjs/editor/ConsolePro.js +971 -1061
- package/dist/cjs/editor/CraftingEditor.js +680 -730
- package/dist/cjs/editor/DebugTools.js +187 -185
- package/dist/cjs/editor/DialogueSystem.js +844 -901
- package/dist/cjs/editor/LeaderboardSystem.js +429 -483
- package/dist/cjs/editor/NiceGameEditor.js +1903 -1201
- package/dist/cjs/editor/PrefabSystem.js +772 -838
- package/dist/cjs/editor/ProfilerPanel.js +649 -700
- package/dist/cjs/editor/QuestEditor.js +792 -839
- package/dist/cjs/editor/ReplaySystem.js +585 -634
- package/dist/cjs/editor/SceneEditor.js +176 -200
- package/dist/cjs/editor/ScreenshotMode.js +621 -688
- package/dist/cjs/editor/ShaderGraph.js +1556 -1582
- package/dist/cjs/editor/TimelineEditor.js +715 -778
- package/dist/cjs/editor/UndoRedoPro.js +830 -904
- package/dist/cjs/editor/VRARMode.js +582 -645
- package/dist/cjs/engine/NiceGameEngine.js +141 -164
- package/dist/cjs/engine/SaveSystem.js +441 -495
- package/dist/cjs/enterprise/Enterprise.js +254 -261
- package/dist/cjs/export/BevyExporter.js +927 -967
- package/dist/cjs/export/CocosExporter.js +644 -673
- package/dist/cjs/export/Construct3Exporter.js +783 -794
- package/dist/cjs/export/DefoldExporter.js +1028 -1069
- package/dist/cjs/export/GDevelopExporter.js +674 -708
- package/dist/cjs/export/GameMakerExporter.js +791 -805
- package/dist/cjs/export/GodotExporter.js +1003 -1045
- package/dist/cjs/export/MinecraftBedrockExporter.js +573 -578
- package/dist/cjs/export/MonoGameExporter.js +1265 -1293
- package/dist/cjs/export/Pico8Exporter.js +766 -812
- package/dist/cjs/export/PlatformExporter.js +188 -206
- package/dist/cjs/export/RPGMakerExporter.js +860 -879
- package/dist/cjs/export/RobloxExporter.js +883 -919
- package/dist/cjs/export/Solar2DExporter.js +1218 -1256
- package/dist/cjs/export/ThreeJSExporter.js +1006 -1073
- package/dist/cjs/export/Tic80Exporter.js +1210 -1267
- package/dist/cjs/export/UnityExporter.js +1116 -1131
- package/dist/cjs/export/UnrealExporter.js +889 -919
- package/dist/cjs/export/WebExporter.js +931 -970
- package/dist/cjs/export/index.js +42 -65
- package/dist/cjs/godot-integration/GodotAssetLibrary.js +659 -692
- package/dist/cjs/godot-integration/GodotImport.js +929 -1027
- package/dist/cjs/godot-integration/GodotLiveLink.js +915 -945
- package/dist/cjs/godot-integration/components/GodotProjectBrowser.js +911 -611
- package/dist/cjs/i18n/I18n.js +860 -900
- package/dist/cjs/i18n/useTranslation.js +84 -89
- package/dist/cjs/import/AsepriteImporter.js +658 -716
- package/dist/cjs/import/DragonBonesImporter.js +437 -461
- package/dist/cjs/import/GameMakerImporter.js +511 -521
- package/dist/cjs/import/GodotSceneImporter.js +788 -822
- package/dist/cjs/import/LDtkImporter.js +436 -454
- package/dist/cjs/import/Live2DImporter.js +497 -518
- package/dist/cjs/import/NdgFormat.js +424 -457
- package/dist/cjs/import/OgmoImporter.js +466 -493
- package/dist/cjs/import/RPGMakerImporter.js +451 -477
- package/dist/cjs/import/SceneImporter.js +378 -423
- package/dist/cjs/import/SpineImporter.js +511 -546
- package/dist/cjs/import/SpriterImporter.js +590 -613
- package/dist/cjs/import/TiledMapImporter.js +811 -846
- package/dist/cjs/import/UnitySceneImporter.js +687 -703
- package/dist/cjs/import/index.js +206 -251
- package/dist/cjs/index.js +275 -278
- package/dist/cjs/input/GamepadNavigation.js +185 -205
- package/dist/cjs/input/InputManager.js +397 -421
- package/dist/cjs/input/useGamepads.js +70 -81
- package/dist/cjs/integration/IconSprite.js +129 -256
- package/dist/cjs/inventory/InventorySystem.js +920 -995
- package/dist/cjs/kids/KidMode.js +997 -1022
- package/dist/cjs/kids/KidTools.js +570 -594
- package/dist/cjs/monetization/Monetization.js +170 -177
- package/dist/cjs/multiplayer/LocalMultiplayer.js +287 -287
- package/dist/cjs/multiplayer/MiniGameTypes.js +49 -59
- package/dist/cjs/native-engine/AnimationSystem.js +731 -806
- package/dist/cjs/native-engine/AssetPipeline.js +454 -515
- package/dist/cjs/native-engine/AudioEngine.js +763 -804
- package/dist/cjs/native-engine/InputSystem.js +1075 -1145
- package/dist/cjs/native-engine/NetworkingSystem.js +733 -793
- package/dist/cjs/native-engine/PhysicsEngine.js +583 -607
- package/dist/cjs/native-engine/RenderingEngine.js +302 -350
- package/dist/cjs/native-engine/SceneGraph.js +769 -808
- package/dist/cjs/network/MultiplayerTransport.js +97 -132
- package/dist/cjs/network/Networking.js +549 -564
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/AbortController.js +21 -29
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/AccessTokenHttpClient.js +40 -48
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/DefaultHttpClient.js +35 -43
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/DefaultReconnectPolicy.js +10 -15
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/Errors.js +103 -135
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/FetchHttpClient.js +131 -158
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/HandshakeProtocol.js +39 -53
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/HeaderNames.js +5 -8
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/HttpClient.js +40 -48
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/HttpConnection.js +494 -572
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/HubConnection.js +826 -953
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/HubConnectionBuilder.js +125 -146
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/IHubProtocol.js +13 -23
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/ILogger.js +11 -25
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/ITransport.js +13 -24
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/JsonHubProtocol.js +108 -121
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/Loggers.js +10 -14
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/LongPollingTransport.js +150 -185
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/MessageBuffer.js +158 -196
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/ServerSentEventsTransport.js +90 -105
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/Subject.js +30 -35
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/TextMessageFormat.js +16 -21
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/Utils.js +215 -248
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/WebSocketTransport.js +135 -157
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/XhrHttpClient.js +76 -85
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/index.js +24 -27
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/pkg-version.js +3 -4
- package/dist/cjs/pathfinding/Pathfinding.js +245 -263
- package/dist/cjs/performance/AssetStreaming.js +561 -635
- package/dist/cjs/performance/BenchmarkSuite.js +283 -311
- package/dist/cjs/performance/DeltaCompression.js +467 -526
- package/dist/cjs/performance/DeterministicPhysics.js +450 -498
- package/dist/cjs/performance/ECSOptimization.js +644 -695
- package/dist/cjs/performance/GameSaveSystem.js +509 -556
- package/dist/cjs/performance/HotReload.js +447 -500
- package/dist/cjs/performance/InputRecording.js +511 -561
- package/dist/cjs/performance/InterestManagement.js +453 -500
- package/dist/cjs/performance/LocalizationRuntime.js +376 -423
- package/dist/cjs/performance/MemoryManagement.js +410 -470
- package/dist/cjs/performance/ModSupport.js +445 -496
- package/dist/cjs/performance/MultiThreadedPhysics.js +400 -443
- package/dist/cjs/performance/NetworkPrediction.js +424 -482
- package/dist/cjs/performance/ObjectPooling.js +569 -617
- package/dist/cjs/performance/Performance.js +174 -190
- package/dist/cjs/performance/PerformanceAdvanced.js +614 -637
- package/dist/cjs/performance/WebGPURenderer.js +656 -683
- package/dist/cjs/physics/PhysicsAdvanced.js +345 -379
- package/dist/cjs/physics/PhysicsEngine2D.js +391 -427
- package/dist/cjs/plugins/PluginSDK.js +432 -466
- package/dist/cjs/plugins/PluginTestKit.js +307 -330
- package/dist/cjs/procedural/Procedural.js +243 -254
- package/dist/cjs/procedural/WorldBuilding.js +297 -314
- package/dist/cjs/quest/QuestSystem.js +975 -932
- package/dist/cjs/release/MobileExport.js +157 -163
- package/dist/cjs/release/Release.js +225 -238
- package/dist/cjs/rendering/Camera2D.js +121 -124
- package/dist/cjs/rendering/Renderer2D.js +321 -335
- package/dist/cjs/rendering/WebGPURenderPipeline.js +632 -651
- package/dist/cjs/runtime3d/Runtime3D.js +359 -378
- package/dist/cjs/runtime3d/SceneEditor3D.js +252 -263
- package/dist/cjs/scene/SceneManager.js +177 -193
- package/dist/cjs/scripting/GraphToAST.js +574 -547
- package/dist/cjs/scripting/LanguageExporter.js +254 -279
- package/dist/cjs/scripting/NodeGraph.js +546 -570
- package/dist/cjs/scripting/ScriptAST.js +31 -39
- package/dist/cjs/scripting/VisualScripting2.js +1016 -1065
- package/dist/cjs/scripting/exporters/CSharpExporter.js +464 -496
- package/dist/cjs/scripting/exporters/GDScriptExporter.js +390 -442
- package/dist/cjs/scripting/exporters/LuaExporter.js +406 -447
- package/dist/cjs/scripting/exporters/PythonExporter.js +484 -549
- package/dist/cjs/scripting/exporters/RustExporter.js +459 -512
- package/dist/cjs/scripting/exporters/TypeScriptExporter.js +505 -556
- package/dist/cjs/social/Social.js +72 -80
- package/dist/cjs/systems/LightingSystem.js +844 -931
- package/dist/cjs/systems/ParticleSystem2.js +1447 -1451
- package/dist/cjs/systems/PhysicsDebugSystem.js +1070 -1141
- package/dist/cjs/systems/TerrainSystem.js +985 -1098
- package/dist/cjs/templates/ActionTemplates.js +296 -309
- package/dist/cjs/templates/FightingTemplate.js +417 -463
- package/dist/cjs/templates/MetroidvaniaTemplate.js +353 -405
- package/dist/cjs/templates/PartyTemplates.js +190 -202
- package/dist/cjs/templates/PuzzleTemplates.js +245 -261
- package/dist/cjs/templates/RPGTemplates.js +160 -178
- package/dist/cjs/templates/SportsTemplates.js +237 -250
- package/dist/cjs/templates/StrategyTemplates.js +143 -153
- package/dist/cjs/templates/SurvivalTemplate.js +336 -380
- package/dist/cjs/templates/WaveDefense.js +499 -526
- package/dist/cjs/tilemap/Tilemap.js +207 -214
- package/dist/cjs/tutorials/TutorialBranching.js +396 -417
- package/dist/cjs/tutorials/TutorialEngine.js +888 -931
- package/dist/cjs/tutorials/TutorialOverlay.js +602 -640
- package/dist/cjs/tutorials/content/Tutorials_T05_T08.js +787 -809
- package/dist/cjs/tutorials/content/Tutorials_T09_T11.js +736 -756
- package/dist/cjs/tutorials/content/Tutorials_T12_T15.js +754 -778
- package/dist/cjs/ui/GameUI.js +295 -312
- package/dist/cjs/unity-integration/UnityAssetStore.js +700 -741
- package/dist/cjs/unity-integration/UnityImport.js +1066 -1176
- package/dist/cjs/unity-integration/UnityLiveLink.js +934 -981
- package/dist/cjs/unity-integration/components/UnityAssetStoreBrowser.js +1233 -757
- package/dist/cjs/unity-integration/components/UnityProjectBrowser.js +1240 -768
- package/dist/cjs/unreal-integration/UnrealImport.js +391 -412
- package/dist/cjs/unreal-integration/UnrealLiveLink.js +1102 -1137
- package/dist/cjs/unreal-integration/UnrealMarketplace.js +436 -473
- package/dist/cjs/unreal-integration/components/UnrealProjectBrowser.js +1150 -767
- package/dist/cjs/xr/ARVR.js +167 -175
- package/dist/esm/accessibility/Accessibility.js +160 -164
- package/dist/esm/ai/AI.js +310 -293
- package/dist/esm/ai/BehaviorTree.js +1057 -1112
- package/dist/esm/ai/StateMachine.js +709 -755
- package/dist/esm/animation/Animation.js +237 -240
- package/dist/esm/audio/AudioAdvanced.js +239 -235
- package/dist/esm/audio/AudioBridge.js +448 -434
- package/dist/esm/audio/AudioManager.js +243 -258
- package/dist/esm/build-cloud/BuildOrchestration.js +1071 -1097
- package/dist/esm/build-cloud/GodotBuildCloud.js +647 -669
- package/dist/esm/build-cloud/UnityBuildCloud.js +571 -609
- package/dist/esm/build-cloud/UnrealBuildCloud.js +615 -634
- package/dist/esm/core/EventBus.js +52 -55
- package/dist/esm/core/GameClock.js +63 -65
- package/dist/esm/core/GameConfig.js +77 -78
- package/dist/esm/core/GameLoop.js +81 -88
- package/dist/esm/core/ServiceLocator.js +63 -64
- package/dist/esm/core/Validation.js +82 -81
- package/dist/esm/core/math.js +109 -111
- package/dist/esm/devtools/DevTools.js +546 -562
- package/dist/esm/devtools/DeveloperExperience.js +535 -558
- package/dist/esm/devtools/GameplayAnalytics.js +647 -645
- package/dist/esm/dialogue/DialogueSystem.js +998 -985
- package/dist/esm/docs/DocGenerator.js +342 -363
- package/dist/esm/ecs/World.js +358 -370
- package/dist/esm/editor/AchievementEditor.js +584 -635
- package/dist/esm/editor/AdvancedEditor.js +191 -190
- package/dist/esm/editor/AnimationRetargeting.js +700 -740
- package/dist/esm/editor/AssetBrowser.js +1078 -1159
- package/dist/esm/editor/AssetManager.js +188 -191
- package/dist/esm/editor/ConsolePro.js +977 -1060
- package/dist/esm/editor/CraftingEditor.js +684 -729
- package/dist/esm/editor/DebugTools.js +194 -184
- package/dist/esm/editor/DialogueSystem.js +849 -900
- package/dist/esm/editor/LeaderboardSystem.js +433 -482
- package/dist/esm/editor/NiceGameEditor.js +1908 -1200
- package/dist/esm/editor/PrefabSystem.js +777 -837
- package/dist/esm/editor/ProfilerPanel.js +654 -699
- package/dist/esm/editor/QuestEditor.js +795 -838
- package/dist/esm/editor/ReplaySystem.js +591 -633
- package/dist/esm/editor/SceneEditor.js +189 -199
- package/dist/esm/editor/ScreenshotMode.js +628 -687
- package/dist/esm/editor/ShaderGraph.js +1565 -1581
- package/dist/esm/editor/TimelineEditor.js +733 -777
- package/dist/esm/editor/UndoRedoPro.js +835 -903
- package/dist/esm/editor/VRARMode.js +586 -644
- package/dist/esm/engine/NiceGameEngine.js +142 -163
- package/dist/esm/engine/SaveSystem.js +447 -494
- package/dist/esm/enterprise/Enterprise.js +265 -260
- package/dist/esm/export/BevyExporter.js +929 -966
- package/dist/esm/export/CocosExporter.js +646 -672
- package/dist/esm/export/Construct3Exporter.js +785 -793
- package/dist/esm/export/DefoldExporter.js +1030 -1068
- package/dist/esm/export/GDevelopExporter.js +676 -707
- package/dist/esm/export/GameMakerExporter.js +793 -804
- package/dist/esm/export/GodotExporter.js +1004 -1044
- package/dist/esm/export/MinecraftBedrockExporter.js +575 -577
- package/dist/esm/export/MonoGameExporter.js +1267 -1292
- package/dist/esm/export/Pico8Exporter.js +768 -811
- package/dist/esm/export/PlatformExporter.js +193 -205
- package/dist/esm/export/RPGMakerExporter.js +862 -878
- package/dist/esm/export/RobloxExporter.js +885 -918
- package/dist/esm/export/Solar2DExporter.js +1220 -1255
- package/dist/esm/export/ThreeJSExporter.js +1007 -1072
- package/dist/esm/export/Tic80Exporter.js +1212 -1266
- package/dist/esm/export/UnityExporter.js +1117 -1130
- package/dist/esm/export/UnrealExporter.js +891 -918
- package/dist/esm/export/WebExporter.js +933 -969
- package/dist/esm/export/index.js +86 -71
- package/dist/esm/godot-integration/GodotAssetLibrary.js +663 -691
- package/dist/esm/godot-integration/GodotImport.js +935 -1026
- package/dist/esm/godot-integration/GodotLiveLink.js +918 -944
- package/dist/esm/godot-integration/components/GodotProjectBrowser.js +912 -610
- package/dist/esm/i18n/I18n.js +871 -899
- package/dist/esm/i18n/useTranslation.js +88 -88
- package/dist/esm/import/AsepriteImporter.js +637 -715
- package/dist/esm/import/DragonBonesImporter.js +417 -460
- package/dist/esm/import/GameMakerImporter.js +491 -520
- package/dist/esm/import/GodotSceneImporter.js +767 -821
- package/dist/esm/import/LDtkImporter.js +415 -453
- package/dist/esm/import/Live2DImporter.js +477 -517
- package/dist/esm/import/NdgFormat.js +410 -456
- package/dist/esm/import/OgmoImporter.js +446 -492
- package/dist/esm/import/RPGMakerImporter.js +431 -476
- package/dist/esm/import/SceneImporter.js +385 -422
- package/dist/esm/import/SpineImporter.js +491 -545
- package/dist/esm/import/SpriterImporter.js +570 -612
- package/dist/esm/import/TiledMapImporter.js +790 -845
- package/dist/esm/import/UnitySceneImporter.js +666 -702
- package/dist/esm/import/index.js +247 -258
- package/dist/esm/index.js +1332 -188
- package/dist/esm/input/GamepadNavigation.js +187 -204
- package/dist/esm/input/InputManager.js +401 -420
- package/dist/esm/input/useGamepads.js +72 -80
- package/dist/esm/integration/IconSprite.js +143 -255
- package/dist/esm/inventory/InventorySystem.js +925 -994
- package/dist/esm/kids/KidMode.js +1003 -1021
- package/dist/esm/kids/KidTools.js +573 -593
- package/dist/esm/monetization/Monetization.js +180 -176
- package/dist/esm/multiplayer/LocalMultiplayer.js +290 -286
- package/dist/esm/multiplayer/MiniGameTypes.js +58 -58
- package/dist/esm/native-engine/AnimationSystem.js +735 -805
- package/dist/esm/native-engine/AssetPipeline.js +456 -514
- package/dist/esm/native-engine/AudioEngine.js +765 -803
- package/dist/esm/native-engine/InputSystem.js +1079 -1144
- package/dist/esm/native-engine/NetworkingSystem.js +740 -792
- package/dist/esm/native-engine/PhysicsEngine.js +585 -606
- package/dist/esm/native-engine/RenderingEngine.js +304 -349
- package/dist/esm/native-engine/SceneGraph.js +773 -807
- package/dist/esm/network/MultiplayerTransport.js +99 -131
- package/dist/esm/network/Networking.js +556 -563
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/AbortController.js +22 -28
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/AccessTokenHttpClient.js +41 -47
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/DefaultHttpClient.js +36 -42
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/DefaultReconnectPolicy.js +11 -14
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/Errors.js +111 -134
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/FetchHttpClient.js +132 -157
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/HandshakeProtocol.js +40 -52
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/HeaderNames.js +6 -7
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/HttpClient.js +42 -47
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/HttpConnection.js +496 -571
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/HubConnection.js +828 -952
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/HubConnectionBuilder.js +126 -145
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/IHubProtocol.js +14 -23
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/ILogger.js +12 -25
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/ITransport.js +15 -24
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/JsonHubProtocol.js +109 -120
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/Loggers.js +11 -13
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/LongPollingTransport.js +151 -184
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/MessageBuffer.js +159 -195
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/ServerSentEventsTransport.js +91 -104
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/Subject.js +31 -34
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/TextMessageFormat.js +17 -20
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/Utils.js +230 -248
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/WebSocketTransport.js +136 -156
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/XhrHttpClient.js +77 -84
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/index.js +31 -12
- package/dist/esm/node_modules/@microsoft/signalr/dist/esm/pkg-version.js +4 -3
- package/dist/esm/pathfinding/Pathfinding.js +249 -262
- package/dist/esm/performance/AssetStreaming.js +567 -634
- package/dist/esm/performance/BenchmarkSuite.js +285 -310
- package/dist/esm/performance/DeltaCompression.js +478 -525
- package/dist/esm/performance/DeterministicPhysics.js +479 -497
- package/dist/esm/performance/ECSOptimization.js +653 -694
- package/dist/esm/performance/GameSaveSystem.js +515 -555
- package/dist/esm/performance/HotReload.js +454 -499
- package/dist/esm/performance/InputRecording.js +520 -560
- package/dist/esm/performance/InterestManagement.js +460 -499
- package/dist/esm/performance/LocalizationRuntime.js +382 -422
- package/dist/esm/performance/MemoryManagement.js +415 -469
- package/dist/esm/performance/ModSupport.js +455 -495
- package/dist/esm/performance/MultiThreadedPhysics.js +408 -442
- package/dist/esm/performance/NetworkPrediction.js +436 -481
- package/dist/esm/performance/ObjectPooling.js +582 -616
- package/dist/esm/performance/Performance.js +182 -189
- package/dist/esm/performance/PerformanceAdvanced.js +621 -636
- package/dist/esm/performance/WebGPURenderer.js +660 -682
- package/dist/esm/physics/PhysicsAdvanced.js +359 -378
- package/dist/esm/physics/PhysicsEngine2D.js +393 -426
- package/dist/esm/plugins/PluginSDK.js +435 -465
- package/dist/esm/plugins/PluginTestKit.js +315 -329
- package/dist/esm/procedural/Procedural.js +248 -253
- package/dist/esm/procedural/WorldBuilding.js +316 -313
- package/dist/esm/quest/QuestSystem.js +982 -931
- package/dist/esm/release/MobileExport.js +163 -162
- package/dist/esm/release/Release.js +234 -237
- package/dist/esm/rendering/Camera2D.js +122 -123
- package/dist/esm/rendering/Renderer2D.js +323 -334
- package/dist/esm/rendering/WebGPURenderPipeline.js +647 -650
- package/dist/esm/runtime3d/Runtime3D.js +368 -377
- package/dist/esm/runtime3d/SceneEditor3D.js +268 -262
- package/dist/esm/scene/SceneManager.js +178 -192
- package/dist/esm/scripting/GraphToAST.js +576 -546
- package/dist/esm/scripting/LanguageExporter.js +263 -278
- package/dist/esm/scripting/NodeGraph.js +550 -569
- package/dist/esm/scripting/ScriptAST.js +45 -38
- package/dist/esm/scripting/VisualScripting2.js +1025 -1064
- package/dist/esm/scripting/exporters/CSharpExporter.js +465 -495
- package/dist/esm/scripting/exporters/GDScriptExporter.js +391 -441
- package/dist/esm/scripting/exporters/LuaExporter.js +407 -446
- package/dist/esm/scripting/exporters/PythonExporter.js +485 -548
- package/dist/esm/scripting/exporters/RustExporter.js +460 -511
- package/dist/esm/scripting/exporters/TypeScriptExporter.js +506 -555
- package/dist/esm/social/Social.js +77 -79
- package/dist/esm/systems/LightingSystem.js +855 -930
- package/dist/esm/systems/ParticleSystem2.js +1453 -1450
- package/dist/esm/systems/PhysicsDebugSystem.js +1078 -1140
- package/dist/esm/systems/TerrainSystem.js +996 -1097
- package/dist/esm/templates/ActionTemplates.js +307 -308
- package/dist/esm/templates/FightingTemplate.js +439 -462
- package/dist/esm/templates/MetroidvaniaTemplate.js +391 -404
- package/dist/esm/templates/PartyTemplates.js +206 -201
- package/dist/esm/templates/PuzzleTemplates.js +260 -260
- package/dist/esm/templates/RPGTemplates.js +172 -177
- package/dist/esm/templates/SportsTemplates.js +251 -249
- package/dist/esm/templates/StrategyTemplates.js +158 -152
- package/dist/esm/templates/SurvivalTemplate.js +367 -379
- package/dist/esm/templates/WaveDefense.js +501 -525
- package/dist/esm/tilemap/Tilemap.js +209 -213
- package/dist/esm/tutorials/TutorialBranching.js +399 -416
- package/dist/esm/tutorials/TutorialEngine.js +893 -930
- package/dist/esm/tutorials/TutorialOverlay.js +603 -639
- package/dist/esm/tutorials/content/Tutorials_T05_T08.js +792 -808
- package/dist/esm/tutorials/content/Tutorials_T09_T11.js +740 -755
- package/dist/esm/tutorials/content/Tutorials_T12_T15.js +759 -777
- package/dist/esm/ui/GameUI.js +296 -311
- package/dist/esm/unity-integration/UnityAssetStore.js +704 -740
- package/dist/esm/unity-integration/UnityImport.js +1071 -1175
- package/dist/esm/unity-integration/UnityLiveLink.js +938 -980
- package/dist/esm/unity-integration/components/UnityAssetStoreBrowser.js +1234 -756
- package/dist/esm/unity-integration/components/UnityProjectBrowser.js +1241 -767
- package/dist/esm/unreal-integration/UnrealImport.js +395 -411
- package/dist/esm/unreal-integration/UnrealLiveLink.js +1105 -1136
- package/dist/esm/unreal-integration/UnrealMarketplace.js +442 -472
- package/dist/esm/unreal-integration/components/UnrealProjectBrowser.js +1151 -766
- package/dist/esm/xr/ARVR.js +181 -174
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/* ────────────────────────────────────────────────────────────────
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Three.js Exporter
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Exports Nice2Dev projects to Three.js format for 3D web games.
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Generates ES modules with scene management and entity systems.
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──────────────────────────────────────────────────────────────── */
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/* ── Three.js Exporter Class ──────────────────────────────────── */
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import { TypeScriptExporter } from "../scripting/exporters/TypeScriptExporter.js";
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import { PlatformExporter } from "./PlatformExporter.js";
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constructor() {
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this.platformId = "threejs";
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id: "threejs",
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name: "Three.js",
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description: "3D JavaScript library for WebGL",
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website: "https://threejs.org",
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features: ["3d-rendering", "particles", "animation", "vr-ar"],
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supportedAssets: ["sprite", "audio", "font", "script", "material", "shader", "animation"],
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exportFormats: [".html", ".js", ".ts"]
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};
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}
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async doExport(project, options) {
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name: project.name.toLowerCase().replace(/\s+/g, "-"),
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version: project.version,
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description: project.description || `${project.name} - 3D game built with Nice2Dev`,
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type: "module",
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scripts: {
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dev: bundler === "vite" ? "vite" : bundler === "webpack" ? "webpack serve" : "parcel index.html",
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build: bundler === "vite" ? "vite build" : bundler === "webpack" ? "webpack" : "parcel build index.html",
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preview: bundler === "vite" ? "vite preview" : "serve dist"
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},
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dependencies,
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devDependencies: {
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...useTS ? { typescript: "^5.0.0", "@types/three": "^0.162.0" } : {},
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webpack: "^5.0.0",
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"webpack-cli": "^5.0.0",
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"webpack-dev-server": "^4.0.0",
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"ts-loader": "^9.0.0"
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} : {}
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}
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};
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this.addTextFile("package.json", JSON.stringify(packageJson, null, 2));
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}
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exportIndexHtml(project, _three) {
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const html = `<!DOCTYPE html>
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<html lang="en">
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<head>
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<meta charset="UTF-8">
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<meta name="viewport" content="width=device-width, initial-scale=1.0">
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<title>${project.name}</title>
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<style>
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* {
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margin: 0;
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padding: 0;
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box-sizing: border-box;
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}
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html, body {
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width: 100%;
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height: 100%;
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overflow: hidden;
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}
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body {
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background-color: ${project.settings.backgroundColor};
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}
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#game-container {
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width: 100%;
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height: 100%;
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}
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canvas {
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display: block;
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width: 100%;
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height: 100%;
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}
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#loading-screen {
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position: fixed;
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top: 0;
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left: 0;
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width: 100%;
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height: 100%;
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background: ${project.settings.backgroundColor};
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display: flex;
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flex-direction: column;
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}
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}
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width: 200px;
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height: 4px;
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background: rgba(255, 255, 255, 0.2);
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overflow: hidden;
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}
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.loading-bar-fill {
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width: 0%;
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height: 100%;
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background: white;
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transition: width 0.3s ease;
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}
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}
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</style>
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</head>
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<body>
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<div class="loading-text">Loading...</div>
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</div>
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<div id="game-container"></div>
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<script type="module" src="/src/main.ts"><\/script>
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</body>
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</html>
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`;
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import
|
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this.addTextFile("index.html", html);
|
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|
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}
|
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|
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exportMainGame(project, options, three, useTS) {
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const ext = useTS ? "ts" : "js";
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const { width: _width, height: _height } = project.settings.resolution;
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const hasPhysics = three?.physics && three.physics !== "none";
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const hasXR = three?.xr;
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const hasOrbitControls = three?.orbitControls;
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const hasPostProcessing = three?.postProcessing;
|
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let imports = `import * as THREE from 'three';
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import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js';
|
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import { DRACOLoader } from 'three/addons/loaders/DRACOLoader.js';
|
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`;
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imports += `import * as CANNON from 'cannon-es';\n`;
|
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}
|
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imports += `
|
|
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|
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import { GameManager } from './game/GameManager${useTS ? '' : '.js'}';
|
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import { AssetLoader } from './game/AssetLoader${useTS ? '' : '.js'}';
|
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|
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import { InputManager } from './game/InputManager${useTS ? '' : '.js'}';
|
|
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|
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if (hasOrbitControls) {
|
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|
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imports += `import { OrbitControls } from 'three/addons/controls/OrbitControls.js';
|
|
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181
|
`;
|
|
229
|
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// Scene imports
|
|
230
|
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for (const scene of project.scenes) {
|
|
231
|
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const sceneName = this.sanitizeName(scene.name);
|
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imports += `import { ${sceneName}Scene } from './scenes/${sceneName}${useTS ? '' : '.js'}';\n`;
|
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|
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}
|
|
234
|
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const main = `${imports}
|
|
235
|
-
|
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|
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${useTS
|
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? `
|
|
238
|
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interface GameConfig {
|
|
239
|
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container: HTMLElement;
|
|
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|
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width: number;
|
|
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|
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height: number;
|
|
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|
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}
|
|
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|
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`
|
|
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|
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: ''}
|
|
245
|
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|
|
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|
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class Game {
|
|
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|
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${useTS ? 'private renderer: THREE.WebGLRenderer;' : ''}
|
|
248
|
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${useTS ? 'private camera: THREE.PerspectiveCamera;' : ''}
|
|
249
|
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${useTS ? 'private scene: THREE.Scene;' : ''}
|
|
250
|
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${useTS ? 'private clock: THREE.Clock;' : ''}
|
|
251
|
-
${useTS ? 'private gameManager: GameManager;' : ''}
|
|
252
|
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${useTS ? 'private assetLoader: AssetLoader;' : ''}
|
|
253
|
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${useTS ? 'private inputManager: InputManager;' : ''}
|
|
254
|
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${hasOrbitControls && useTS ? 'private controls: OrbitControls;' : ''}
|
|
255
|
-
${hasPhysics && three?.physics === 'cannon' && useTS ? 'private world: CANNON.World;' : ''}
|
|
256
|
-
${hasPostProcessing && useTS ? 'private composer: EffectComposer;' : ''}
|
|
257
|
-
|
|
258
|
-
async init()${useTS ? ': Promise<void>' : ''} {
|
|
259
|
-
const container = document.getElementById('game-container');
|
|
260
|
-
if (!container) throw new Error('Container not found');
|
|
261
|
-
|
|
262
|
-
// Initialize renderer
|
|
263
|
-
this.renderer = new THREE.WebGLRenderer({
|
|
264
|
-
antialias: ${!project.settings.rendering?.pixelArt},
|
|
265
|
-
alpha: false,
|
|
266
|
-
powerPreference: 'high-performance',
|
|
267
|
-
});
|
|
268
|
-
this.renderer.setSize(window.innerWidth, window.innerHeight);
|
|
269
|
-
this.renderer.setPixelRatio(Math.min(window.devicePixelRatio, 2));
|
|
270
|
-
this.renderer.shadowMap.enabled = true;
|
|
271
|
-
this.renderer.shadowMap.type = THREE.PCFSoftShadowMap;
|
|
272
|
-
this.renderer.outputColorSpace = THREE.SRGBColorSpace;
|
|
273
|
-
this.renderer.toneMapping = THREE.ACESFilmicToneMapping;
|
|
274
|
-
this.renderer.toneMappingExposure = 1;
|
|
275
|
-
container.appendChild(this.renderer.domElement);
|
|
276
|
-
|
|
277
|
-
${hasXR
|
|
278
|
-
? `
|
|
279
|
-
// Enable XR
|
|
280
|
-
this.renderer.xr.enabled = true;
|
|
281
|
-
document.body.appendChild(VRButton.createButton(this.renderer));
|
|
282
|
-
`
|
|
283
|
-
: ''}
|
|
284
|
-
|
|
285
|
-
// Initialize camera
|
|
286
|
-
this.camera = new THREE.PerspectiveCamera(
|
|
287
|
-
75,
|
|
288
|
-
window.innerWidth / window.innerHeight,
|
|
289
|
-
0.1,
|
|
290
|
-
1000
|
|
291
|
-
);
|
|
292
|
-
this.camera.position.set(0, 5, 10);
|
|
293
|
-
|
|
294
|
-
// Initialize scene
|
|
295
|
-
this.scene = new THREE.Scene();
|
|
296
|
-
this.scene.background = new THREE.Color('${project.settings.backgroundColor}');
|
|
297
|
-
|
|
298
|
-
${hasOrbitControls
|
|
299
|
-
? `
|
|
300
|
-
// Initialize controls
|
|
301
|
-
this.controls = new OrbitControls(this.camera, this.renderer.domElement);
|
|
302
|
-
this.controls.enableDamping = true;
|
|
303
|
-
this.controls.dampingFactor = 0.05;
|
|
304
|
-
`
|
|
305
|
-
: ''}
|
|
306
|
-
|
|
307
|
-
${hasPhysics && three?.physics === 'cannon'
|
|
308
|
-
? `
|
|
309
|
-
// Initialize physics
|
|
310
|
-
this.world = new CANNON.World();
|
|
311
|
-
this.world.gravity.set(
|
|
312
|
-
${project.settings.physics?.gravity.x ?? 0},
|
|
313
|
-
${project.settings.physics?.gravity.y ?? -9.82},
|
|
314
|
-
0
|
|
315
|
-
);
|
|
316
|
-
this.world.broadphase = new CANNON.NaiveBroadphase();
|
|
317
|
-
`
|
|
318
|
-
: ''}
|
|
319
|
-
|
|
320
|
-
${hasPostProcessing
|
|
321
|
-
? `
|
|
322
|
-
// Initialize post-processing
|
|
323
|
-
this.composer = new EffectComposer(this.renderer);
|
|
324
|
-
this.composer.addPass(new RenderPass(this.scene, this.camera));
|
|
325
|
-
this.composer.addPass(new UnrealBloomPass(
|
|
326
|
-
new THREE.Vector2(window.innerWidth, window.innerHeight),
|
|
327
|
-
0.5, // strength
|
|
328
|
-
0.4, // radius
|
|
329
|
-
0.85 // threshold
|
|
330
|
-
));
|
|
331
|
-
`
|
|
332
|
-
: ''}
|
|
333
|
-
|
|
334
|
-
// Initialize managers
|
|
335
|
-
this.clock = new THREE.Clock();
|
|
336
|
-
this.assetLoader = new AssetLoader();
|
|
337
|
-
this.inputManager = new InputManager();
|
|
338
|
-
this.gameManager = new GameManager(
|
|
339
|
-
this.scene,
|
|
340
|
-
this.camera,
|
|
341
|
-
this.assetLoader,
|
|
342
|
-
this.inputManager
|
|
343
|
-
${hasPhysics && three?.physics === 'cannon' ? ', this.world' : ''}
|
|
344
|
-
);
|
|
345
|
-
|
|
346
|
-
// Load assets
|
|
347
|
-
await this.loadAssets();
|
|
348
|
-
|
|
349
|
-
// Load initial scene
|
|
350
|
-
const initialScene = new ${this.sanitizeName(project.scenes[0]?.name || 'Main')}Scene(this.gameManager);
|
|
351
|
-
await initialScene.init();
|
|
352
|
-
this.gameManager.setCurrentScene(initialScene);
|
|
353
|
-
|
|
354
|
-
// Hide loading screen
|
|
355
|
-
const loadingScreen = document.getElementById('loading-screen');
|
|
356
|
-
if (loadingScreen) {
|
|
357
|
-
loadingScreen.classList.add('hidden');
|
|
358
|
-
}
|
|
359
|
-
|
|
360
|
-
// Handle resize
|
|
361
|
-
window.addEventListener('resize', this.onResize.bind(this));
|
|
362
|
-
|
|
363
|
-
// Start game loop
|
|
364
|
-
${hasXR
|
|
365
|
-
? `
|
|
366
|
-
this.renderer.setAnimationLoop(this.animate.bind(this));
|
|
367
|
-
`
|
|
368
|
-
: `
|
|
369
|
-
this.animate();
|
|
370
|
-
`}
|
|
371
|
-
|
|
372
|
-
console.log('${project.name} initialized!');
|
|
373
|
-
}
|
|
374
|
-
|
|
375
|
-
private async loadAssets()${useTS ? ': Promise<void>' : ''} {
|
|
376
|
-
const progressBar = document.getElementById('loading-progress');
|
|
377
|
-
|
|
378
|
-
const updateProgress = (progress${useTS ? ': number' : ''}) => {
|
|
379
|
-
if (progressBar) {
|
|
380
|
-
progressBar.style.width = \`\${progress * 100}%\`;
|
|
381
|
-
}
|
|
382
|
-
};
|
|
383
|
-
|
|
384
|
-
await this.assetLoader.loadAll(updateProgress);
|
|
385
|
-
}
|
|
386
|
-
|
|
387
|
-
private animate(${hasXR ? 'time' + (useTS ? ': number' : '') : ''})${useTS ? ': void' : ''} {
|
|
388
|
-
${hasXR ? '' : 'requestAnimationFrame(this.animate.bind(this));'}
|
|
389
|
-
|
|
390
|
-
const delta = this.clock.getDelta();
|
|
391
|
-
|
|
392
|
-
${hasOrbitControls ? 'this.controls.update();' : ''}
|
|
393
|
-
|
|
394
|
-
${hasPhysics && three?.physics === 'cannon'
|
|
395
|
-
? `
|
|
396
|
-
// Update physics
|
|
397
|
-
this.world.step(1 / 60, delta, 3);
|
|
398
|
-
`
|
|
399
|
-
: ''}
|
|
400
|
-
|
|
401
|
-
// Update game
|
|
402
|
-
this.gameManager.update(delta);
|
|
403
|
-
|
|
404
|
-
// Update input
|
|
405
|
-
this.inputManager.update();
|
|
406
|
-
|
|
407
|
-
// Render
|
|
408
|
-
${hasPostProcessing ? 'this.composer.render();' : 'this.renderer.render(this.scene, this.camera);'}
|
|
409
|
-
}
|
|
410
|
-
|
|
411
|
-
private onResize()${useTS ? ': void' : ''} {
|
|
412
|
-
this.camera.aspect = window.innerWidth / window.innerHeight;
|
|
413
|
-
this.camera.updateProjectionMatrix();
|
|
414
|
-
this.renderer.setSize(window.innerWidth, window.innerHeight);
|
|
415
|
-
${hasPostProcessing ? 'this.composer.setSize(window.innerWidth, window.innerHeight);' : ''}
|
|
416
|
-
}
|
|
417
|
-
}
|
|
418
|
-
|
|
419
|
-
// Start game
|
|
420
|
-
const game = new Game();
|
|
421
|
-
game.init().catch(console.error);
|
|
422
|
-
`;
|
|
423
|
-
this.addTextFile(`src/main.${ext}`, main);
|
|
424
182
|
}
|
|
425
|
-
|
|
426
|
-
|
|
427
|
-
|
|
428
|
-
}
|
|
183
|
+
if (hasXR) {
|
|
184
|
+
imports += `import { VRButton } from 'three/addons/webxr/VRButton.js';
|
|
185
|
+
`;
|
|
429
186
|
}
|
|
430
|
-
|
|
431
|
-
|
|
432
|
-
|
|
433
|
-
|
|
434
|
-
import { GameManager } from '../game/GameManager${useTS ? '' : '.js'}';
|
|
435
|
-
${useTS ? `import type { GameScene } from '../game/GameManager';` : ''}
|
|
436
|
-
|
|
437
|
-
export class ${sceneName}Scene ${useTS ? 'implements GameScene' : ''} {
|
|
438
|
-
${useTS ? 'public name: string;' : ''}
|
|
439
|
-
${useTS ? 'public container: THREE.Group;' : ''}
|
|
440
|
-
${useTS ? 'private gameManager: GameManager;' : ''}
|
|
441
|
-
${useTS ? 'private entities: Map<string, THREE.Object3D> = new Map();' : ''}
|
|
442
|
-
${useTS ? 'private lights: THREE.Light[] = [];' : ''}
|
|
443
|
-
|
|
444
|
-
constructor(gameManager${useTS ? ': GameManager' : ''}) {
|
|
445
|
-
this.name = '${scene.name}';
|
|
446
|
-
this.gameManager = gameManager;
|
|
447
|
-
this.container = new THREE.Group();
|
|
448
|
-
${useTS
|
|
449
|
-
? ''
|
|
450
|
-
: `
|
|
451
|
-
this.entities = new Map();
|
|
452
|
-
this.lights = [];`}
|
|
453
|
-
}
|
|
454
|
-
|
|
455
|
-
async init()${useTS ? ': Promise<void>' : ''} {
|
|
456
|
-
// Add default lighting
|
|
457
|
-
this.setupLighting();
|
|
458
|
-
|
|
459
|
-
// Create entities
|
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187
|
+
if (hasPostProcessing) {
|
|
188
|
+
imports += `import { EffectComposer } from 'three/addons/postprocessing/EffectComposer.js';
|
|
189
|
+
import { RenderPass } from 'three/addons/postprocessing/RenderPass.js';
|
|
190
|
+
import { UnrealBloomPass } from 'three/addons/postprocessing/UnrealBloomPass.js';
|
|
460
191
|
`;
|
|
461
|
-
|
|
462
|
-
|
|
463
|
-
|
|
464
|
-
}
|
|
465
|
-
content += `
|
|
466
|
-
// Add container to scene
|
|
467
|
-
this.gameManager.scene.add(this.container);
|
|
468
|
-
}
|
|
469
|
-
|
|
470
|
-
private setupLighting()${useTS ? ': void' : ''} {
|
|
471
|
-
// Ambient light
|
|
472
|
-
const ambient = new THREE.AmbientLight(0xffffff, 0.4);
|
|
473
|
-
this.container.add(ambient);
|
|
474
|
-
this.lights.push(ambient);
|
|
475
|
-
|
|
476
|
-
// Directional light (sun)
|
|
477
|
-
const directional = new THREE.DirectionalLight(0xffffff, 0.8);
|
|
478
|
-
directional.position.set(10, 20, 10);
|
|
479
|
-
directional.castShadow = true;
|
|
480
|
-
directional.shadow.mapSize.width = 2048;
|
|
481
|
-
directional.shadow.mapSize.height = 2048;
|
|
482
|
-
directional.shadow.camera.near = 0.1;
|
|
483
|
-
directional.shadow.camera.far = 100;
|
|
484
|
-
directional.shadow.camera.left = -20;
|
|
485
|
-
directional.shadow.camera.right = 20;
|
|
486
|
-
directional.shadow.camera.top = 20;
|
|
487
|
-
directional.shadow.camera.bottom = -20;
|
|
488
|
-
this.container.add(directional);
|
|
489
|
-
this.lights.push(directional);
|
|
490
|
-
}
|
|
491
|
-
|
|
492
|
-
update(delta${useTS ? ': number' : ''})${useTS ? ': void' : ''} {
|
|
493
|
-
// Update logic for scene entities
|
|
494
|
-
}
|
|
495
|
-
|
|
496
|
-
destroy()${useTS ? ': void' : ''} {
|
|
497
|
-
// Clean up
|
|
498
|
-
this.container.traverse((object) => {
|
|
499
|
-
if (object ${useTS ? 'instanceof THREE.Mesh' : '.isMesh'}) {
|
|
500
|
-
object.geometry.dispose();
|
|
501
|
-
if (Array.isArray(object.material)) {
|
|
502
|
-
object.material.forEach(m => m.dispose());
|
|
503
|
-
} else {
|
|
504
|
-
object.material.dispose();
|
|
505
|
-
}
|
|
506
|
-
}
|
|
507
|
-
});
|
|
508
|
-
|
|
509
|
-
this.gameManager.scene.remove(this.container);
|
|
510
|
-
this.entities.clear();
|
|
511
|
-
}
|
|
512
|
-
}
|
|
192
|
+
}
|
|
193
|
+
if (hasPhysics && three?.physics === "cannon") {
|
|
194
|
+
imports += `import * as CANNON from 'cannon-es';
|
|
513
195
|
`;
|
|
514
|
-
this.addTextFile(`src/scenes/${sceneName}.${ext}`, content);
|
|
515
196
|
}
|
|
516
|
-
|
|
517
|
-
|
|
518
|
-
|
|
519
|
-
|
|
197
|
+
imports += `
|
|
198
|
+
import { GameManager } from './game/GameManager${useTS ? "" : ".js"}';
|
|
199
|
+
import { AssetLoader } from './game/AssetLoader${useTS ? "" : ".js"}';
|
|
200
|
+
import { InputManager } from './game/InputManager${useTS ? "" : ".js"}';
|
|
520
201
|
`;
|
|
521
|
-
|
|
522
|
-
|
|
523
|
-
|
|
524
|
-
c.type === 'sphere' ||
|
|
525
|
-
c.type === 'plane' ||
|
|
526
|
-
c.type === 'cylinder');
|
|
527
|
-
const hasModel = entity.components.some((c) => c.type === 'model');
|
|
528
|
-
const hasLight = entity.components.some((c) => c.type.includes('light'));
|
|
529
|
-
if (hasLight) {
|
|
530
|
-
const lightComp = entity.components.find((c) => c.type.includes('light'));
|
|
531
|
-
if (lightComp) {
|
|
532
|
-
code += this.generateLightCode(entity, lightComp, useTS);
|
|
533
|
-
}
|
|
534
|
-
}
|
|
535
|
-
else if (hasModel) {
|
|
536
|
-
const modelComp = entity.components.find((c) => c.type === 'model');
|
|
537
|
-
if (modelComp) {
|
|
538
|
-
code += this.generateModelCode(entity, modelComp, project, useTS);
|
|
539
|
-
}
|
|
540
|
-
}
|
|
541
|
-
else if (hasMesh) {
|
|
542
|
-
code += this.generateMeshCode(entity, project, useTS);
|
|
543
|
-
}
|
|
544
|
-
else {
|
|
545
|
-
// Empty group
|
|
546
|
-
code += ` const entity = new THREE.Group();
|
|
547
|
-
entity.name = '${entity.name}';
|
|
202
|
+
for (const scene of project.scenes) {
|
|
203
|
+
const sceneName = this.sanitizeName(scene.name);
|
|
204
|
+
imports += `import { ${sceneName}Scene } from './scenes/${sceneName}${useTS ? "" : ".js"}';
|
|
548
205
|
`;
|
|
549
|
-
|
|
550
|
-
|
|
551
|
-
|
|
552
|
-
|
|
553
|
-
|
|
554
|
-
|
|
555
|
-
|
|
556
|
-
|
|
557
|
-
|
|
206
|
+
}
|
|
207
|
+
const main = `${imports}
|
|
208
|
+
|
|
209
|
+
${useTS ? `
|
|
210
|
+
interface GameConfig {
|
|
211
|
+
container: HTMLElement;
|
|
212
|
+
width: number;
|
|
213
|
+
height: number;
|
|
214
|
+
}
|
|
215
|
+
` : ""}
|
|
216
|
+
|
|
217
|
+
class Game {
|
|
218
|
+
${useTS ? "private renderer: THREE.WebGLRenderer;" : ""}
|
|
219
|
+
${useTS ? "private camera: THREE.PerspectiveCamera;" : ""}
|
|
220
|
+
${useTS ? "private scene: THREE.Scene;" : ""}
|
|
221
|
+
${useTS ? "private clock: THREE.Clock;" : ""}
|
|
222
|
+
${useTS ? "private gameManager: GameManager;" : ""}
|
|
223
|
+
${useTS ? "private assetLoader: AssetLoader;" : ""}
|
|
224
|
+
${useTS ? "private inputManager: InputManager;" : ""}
|
|
225
|
+
${hasOrbitControls && useTS ? "private controls: OrbitControls;" : ""}
|
|
226
|
+
${hasPhysics && three?.physics === "cannon" && useTS ? "private world: CANNON.World;" : ""}
|
|
227
|
+
${hasPostProcessing && useTS ? "private composer: EffectComposer;" : ""}
|
|
228
|
+
|
|
229
|
+
async init()${useTS ? ": Promise<void>" : ""} {
|
|
230
|
+
const container = document.getElementById('game-container');
|
|
231
|
+
if (!container) throw new Error('Container not found');
|
|
232
|
+
|
|
233
|
+
// Initialize renderer
|
|
234
|
+
this.renderer = new THREE.WebGLRenderer({
|
|
235
|
+
antialias: ${!project.settings.rendering?.pixelArt},
|
|
236
|
+
alpha: false,
|
|
237
|
+
powerPreference: 'high-performance',
|
|
238
|
+
});
|
|
239
|
+
this.renderer.setSize(window.innerWidth, window.innerHeight);
|
|
240
|
+
this.renderer.setPixelRatio(Math.min(window.devicePixelRatio, 2));
|
|
241
|
+
this.renderer.shadowMap.enabled = true;
|
|
242
|
+
this.renderer.shadowMap.type = THREE.PCFSoftShadowMap;
|
|
243
|
+
this.renderer.outputColorSpace = THREE.SRGBColorSpace;
|
|
244
|
+
this.renderer.toneMapping = THREE.ACESFilmicToneMapping;
|
|
245
|
+
this.renderer.toneMappingExposure = 1;
|
|
246
|
+
container.appendChild(this.renderer.domElement);
|
|
247
|
+
|
|
248
|
+
${hasXR ? `
|
|
249
|
+
// Enable XR
|
|
250
|
+
this.renderer.xr.enabled = true;
|
|
251
|
+
document.body.appendChild(VRButton.createButton(this.renderer));
|
|
252
|
+
` : ""}
|
|
253
|
+
|
|
254
|
+
// Initialize camera
|
|
255
|
+
this.camera = new THREE.PerspectiveCamera(
|
|
256
|
+
75,
|
|
257
|
+
window.innerWidth / window.innerHeight,
|
|
258
|
+
0.1,
|
|
259
|
+
1000
|
|
260
|
+
);
|
|
261
|
+
this.camera.position.set(0, 5, 10);
|
|
262
|
+
|
|
263
|
+
// Initialize scene
|
|
264
|
+
this.scene = new THREE.Scene();
|
|
265
|
+
this.scene.background = new THREE.Color('${project.settings.backgroundColor}');
|
|
266
|
+
|
|
267
|
+
${hasOrbitControls ? `
|
|
268
|
+
// Initialize controls
|
|
269
|
+
this.controls = new OrbitControls(this.camera, this.renderer.domElement);
|
|
270
|
+
this.controls.enableDamping = true;
|
|
271
|
+
this.controls.dampingFactor = 0.05;
|
|
272
|
+
` : ""}
|
|
273
|
+
|
|
274
|
+
${hasPhysics && three?.physics === "cannon" ? `
|
|
275
|
+
// Initialize physics
|
|
276
|
+
this.world = new CANNON.World();
|
|
277
|
+
this.world.gravity.set(
|
|
278
|
+
${project.settings.physics?.gravity.x ?? 0},
|
|
279
|
+
${project.settings.physics?.gravity.y ?? -9.82},
|
|
280
|
+
0
|
|
281
|
+
);
|
|
282
|
+
this.world.broadphase = new CANNON.NaiveBroadphase();
|
|
283
|
+
` : ""}
|
|
284
|
+
|
|
285
|
+
${hasPostProcessing ? `
|
|
286
|
+
// Initialize post-processing
|
|
287
|
+
this.composer = new EffectComposer(this.renderer);
|
|
288
|
+
this.composer.addPass(new RenderPass(this.scene, this.camera));
|
|
289
|
+
this.composer.addPass(new UnrealBloomPass(
|
|
290
|
+
new THREE.Vector2(window.innerWidth, window.innerHeight),
|
|
291
|
+
0.5, // strength
|
|
292
|
+
0.4, // radius
|
|
293
|
+
0.85 // threshold
|
|
294
|
+
));
|
|
295
|
+
` : ""}
|
|
296
|
+
|
|
297
|
+
// Initialize managers
|
|
298
|
+
this.clock = new THREE.Clock();
|
|
299
|
+
this.assetLoader = new AssetLoader();
|
|
300
|
+
this.inputManager = new InputManager();
|
|
301
|
+
this.gameManager = new GameManager(
|
|
302
|
+
this.scene,
|
|
303
|
+
this.camera,
|
|
304
|
+
this.assetLoader,
|
|
305
|
+
this.inputManager
|
|
306
|
+
${hasPhysics && three?.physics === "cannon" ? ", this.world" : ""}
|
|
307
|
+
);
|
|
308
|
+
|
|
309
|
+
// Load assets
|
|
310
|
+
await this.loadAssets();
|
|
311
|
+
|
|
312
|
+
// Load initial scene
|
|
313
|
+
const initialScene = new ${this.sanitizeName(project.scenes[0]?.name || "Main")}Scene(this.gameManager);
|
|
314
|
+
await initialScene.init();
|
|
315
|
+
this.gameManager.setCurrentScene(initialScene);
|
|
316
|
+
|
|
317
|
+
// Hide loading screen
|
|
318
|
+
const loadingScreen = document.getElementById('loading-screen');
|
|
319
|
+
if (loadingScreen) {
|
|
320
|
+
loadingScreen.classList.add('hidden');
|
|
321
|
+
}
|
|
322
|
+
|
|
323
|
+
// Handle resize
|
|
324
|
+
window.addEventListener('resize', this.onResize.bind(this));
|
|
325
|
+
|
|
326
|
+
// Start game loop
|
|
327
|
+
${hasXR ? `
|
|
328
|
+
this.renderer.setAnimationLoop(this.animate.bind(this));
|
|
329
|
+
` : `
|
|
330
|
+
this.animate();
|
|
331
|
+
`}
|
|
332
|
+
|
|
333
|
+
console.log('${project.name} initialized!');
|
|
334
|
+
}
|
|
335
|
+
|
|
336
|
+
private async loadAssets()${useTS ? ": Promise<void>" : ""} {
|
|
337
|
+
const progressBar = document.getElementById('loading-progress');
|
|
338
|
+
|
|
339
|
+
const updateProgress = (progress${useTS ? ": number" : ""}) => {
|
|
340
|
+
if (progressBar) {
|
|
341
|
+
progressBar.style.width = \`\${progress * 100}%\`;
|
|
342
|
+
}
|
|
343
|
+
};
|
|
344
|
+
|
|
345
|
+
await this.assetLoader.loadAll(updateProgress);
|
|
346
|
+
}
|
|
347
|
+
|
|
348
|
+
private animate(${hasXR ? "time" + (useTS ? ": number" : "") : ""})${useTS ? ": void" : ""} {
|
|
349
|
+
${hasXR ? "" : "requestAnimationFrame(this.animate.bind(this));"}
|
|
350
|
+
|
|
351
|
+
const delta = this.clock.getDelta();
|
|
352
|
+
|
|
353
|
+
${hasOrbitControls ? "this.controls.update();" : ""}
|
|
354
|
+
|
|
355
|
+
${hasPhysics && three?.physics === "cannon" ? `
|
|
356
|
+
// Update physics
|
|
357
|
+
this.world.step(1 / 60, delta, 3);
|
|
358
|
+
` : ""}
|
|
359
|
+
|
|
360
|
+
// Update game
|
|
361
|
+
this.gameManager.update(delta);
|
|
362
|
+
|
|
363
|
+
// Update input
|
|
364
|
+
this.inputManager.update();
|
|
365
|
+
|
|
366
|
+
// Render
|
|
367
|
+
${hasPostProcessing ? "this.composer.render();" : "this.renderer.render(this.scene, this.camera);"}
|
|
368
|
+
}
|
|
369
|
+
|
|
370
|
+
private onResize()${useTS ? ": void" : ""} {
|
|
371
|
+
this.camera.aspect = window.innerWidth / window.innerHeight;
|
|
372
|
+
this.camera.updateProjectionMatrix();
|
|
373
|
+
this.renderer.setSize(window.innerWidth, window.innerHeight);
|
|
374
|
+
${hasPostProcessing ? "this.composer.setSize(window.innerWidth, window.innerHeight);" : ""}
|
|
375
|
+
}
|
|
376
|
+
}
|
|
377
|
+
|
|
378
|
+
// Start game
|
|
379
|
+
const game = new Game();
|
|
380
|
+
game.init().catch(console.error);
|
|
558
381
|
`;
|
|
559
|
-
|
|
560
|
-
|
|
561
|
-
|
|
562
|
-
|
|
563
|
-
|
|
564
|
-
}
|
|
565
|
-
return code;
|
|
382
|
+
this.addTextFile(`src/main.${ext}`, main);
|
|
383
|
+
}
|
|
384
|
+
exportScenes(project, options, useTS) {
|
|
385
|
+
for (const scene of project.scenes) {
|
|
386
|
+
this.exportScene(scene, project, useTS);
|
|
566
387
|
}
|
|
567
|
-
|
|
568
|
-
|
|
569
|
-
|
|
570
|
-
|
|
571
|
-
|
|
572
|
-
|
|
573
|
-
|
|
574
|
-
|
|
575
|
-
|
|
576
|
-
|
|
577
|
-
|
|
578
|
-
|
|
579
|
-
|
|
580
|
-
|
|
581
|
-
|
|
582
|
-
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|
583
|
-
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|
584
|
-
|
|
585
|
-
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|
586
|
-
|
|
587
|
-
|
|
588
|
-
|
|
589
|
-
|
|
590
|
-
|
|
591
|
-
|
|
592
|
-
|
|
593
|
-
|
|
594
|
-
|
|
595
|
-
|
|
596
|
-
|
|
597
|
-
|
|
598
|
-
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|
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|
-
|
|
600
|
-
|
|
601
|
-
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|
-
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-
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|
-
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|
-
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|
-
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607
|
-
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|
608
|
-
|
|
609
|
-
|
|
388
|
+
}
|
|
389
|
+
exportScene(scene, project, useTS) {
|
|
390
|
+
const ext = useTS ? "ts" : "js";
|
|
391
|
+
const sceneName = this.sanitizeName(scene.name);
|
|
392
|
+
let content = `import * as THREE from 'three';
|
|
393
|
+
import { GameManager } from '../game/GameManager${useTS ? "" : ".js"}';
|
|
394
|
+
${useTS ? `import type { GameScene } from '../game/GameManager';` : ""}
|
|
395
|
+
|
|
396
|
+
export class ${sceneName}Scene ${useTS ? "implements GameScene" : ""} {
|
|
397
|
+
${useTS ? "public name: string;" : ""}
|
|
398
|
+
${useTS ? "public container: THREE.Group;" : ""}
|
|
399
|
+
${useTS ? "private gameManager: GameManager;" : ""}
|
|
400
|
+
${useTS ? "private entities: Map<string, THREE.Object3D> = new Map();" : ""}
|
|
401
|
+
${useTS ? "private lights: THREE.Light[] = [];" : ""}
|
|
402
|
+
|
|
403
|
+
constructor(gameManager${useTS ? ": GameManager" : ""}) {
|
|
404
|
+
this.name = '${scene.name}';
|
|
405
|
+
this.gameManager = gameManager;
|
|
406
|
+
this.container = new THREE.Group();
|
|
407
|
+
${useTS ? "" : `
|
|
408
|
+
this.entities = new Map();
|
|
409
|
+
this.lights = [];`}
|
|
410
|
+
}
|
|
411
|
+
|
|
412
|
+
async init()${useTS ? ": Promise<void>" : ""} {
|
|
413
|
+
// Add default lighting
|
|
414
|
+
this.setupLighting();
|
|
415
|
+
|
|
416
|
+
// Create entities
|
|
417
|
+
`;
|
|
418
|
+
for (const entity of scene.entities) {
|
|
419
|
+
content += this.generateEntityCode(entity, project, useTS);
|
|
420
|
+
}
|
|
421
|
+
content += `
|
|
422
|
+
// Add container to scene
|
|
423
|
+
this.gameManager.scene.add(this.container);
|
|
424
|
+
}
|
|
425
|
+
|
|
426
|
+
private setupLighting()${useTS ? ": void" : ""} {
|
|
427
|
+
// Ambient light
|
|
428
|
+
const ambient = new THREE.AmbientLight(0xffffff, 0.4);
|
|
429
|
+
this.container.add(ambient);
|
|
430
|
+
this.lights.push(ambient);
|
|
431
|
+
|
|
432
|
+
// Directional light (sun)
|
|
433
|
+
const directional = new THREE.DirectionalLight(0xffffff, 0.8);
|
|
434
|
+
directional.position.set(10, 20, 10);
|
|
435
|
+
directional.castShadow = true;
|
|
436
|
+
directional.shadow.mapSize.width = 2048;
|
|
437
|
+
directional.shadow.mapSize.height = 2048;
|
|
438
|
+
directional.shadow.camera.near = 0.1;
|
|
439
|
+
directional.shadow.camera.far = 100;
|
|
440
|
+
directional.shadow.camera.left = -20;
|
|
441
|
+
directional.shadow.camera.right = 20;
|
|
442
|
+
directional.shadow.camera.top = 20;
|
|
443
|
+
directional.shadow.camera.bottom = -20;
|
|
444
|
+
this.container.add(directional);
|
|
445
|
+
this.lights.push(directional);
|
|
446
|
+
}
|
|
447
|
+
|
|
448
|
+
update(delta${useTS ? ": number" : ""})${useTS ? ": void" : ""} {
|
|
449
|
+
// Update logic for scene entities
|
|
450
|
+
}
|
|
451
|
+
|
|
452
|
+
destroy()${useTS ? ": void" : ""} {
|
|
453
|
+
// Clean up
|
|
454
|
+
this.container.traverse((object) => {
|
|
455
|
+
if (object ${useTS ? "instanceof THREE.Mesh" : ".isMesh"}) {
|
|
456
|
+
object.geometry.dispose();
|
|
457
|
+
if (Array.isArray(object.material)) {
|
|
458
|
+
object.material.forEach(m => m.dispose());
|
|
459
|
+
} else {
|
|
460
|
+
object.material.dispose();
|
|
610
461
|
}
|
|
611
|
-
|
|
612
|
-
|
|
613
|
-
|
|
614
|
-
|
|
615
|
-
|
|
616
|
-
|
|
462
|
+
}
|
|
463
|
+
});
|
|
464
|
+
|
|
465
|
+
this.gameManager.scene.remove(this.container);
|
|
466
|
+
this.entities.clear();
|
|
467
|
+
}
|
|
468
|
+
}
|
|
469
|
+
`;
|
|
470
|
+
this.addTextFile(`src/scenes/${sceneName}.${ext}`, content);
|
|
471
|
+
}
|
|
472
|
+
generateEntityCode(entity, project, useTS) {
|
|
473
|
+
let code = `
|
|
474
|
+
// Entity: ${entity.name}
|
|
475
|
+
{
|
|
476
|
+
`;
|
|
477
|
+
const hasMesh = entity.components.some(
|
|
478
|
+
(c) => c.type === "mesh" || c.type === "box" || c.type === "sphere" || c.type === "plane" || c.type === "cylinder"
|
|
479
|
+
);
|
|
480
|
+
const hasModel = entity.components.some((c) => c.type === "model");
|
|
481
|
+
const hasLight = entity.components.some((c) => c.type.includes("light"));
|
|
482
|
+
if (hasLight) {
|
|
483
|
+
const lightComp = entity.components.find((c) => c.type.includes("light"));
|
|
484
|
+
if (lightComp) {
|
|
485
|
+
code += this.generateLightCode(entity, lightComp, useTS);
|
|
486
|
+
}
|
|
487
|
+
} else if (hasModel) {
|
|
488
|
+
const modelComp = entity.components.find((c) => c.type === "model");
|
|
489
|
+
if (modelComp) {
|
|
490
|
+
code += this.generateModelCode(entity, modelComp, project, useTS);
|
|
491
|
+
}
|
|
492
|
+
} else if (hasMesh) {
|
|
493
|
+
code += this.generateMeshCode(entity, project, useTS);
|
|
494
|
+
} else {
|
|
495
|
+
code += ` const entity = new THREE.Group();
|
|
496
|
+
entity.name = '${entity.name}';
|
|
617
497
|
`;
|
|
618
498
|
}
|
|
619
|
-
|
|
620
|
-
|
|
621
|
-
|
|
622
|
-
|
|
623
|
-
|
|
624
|
-
|
|
625
|
-
${
|
|
626
|
-
|
|
627
|
-
this.gameManager.assetLoader.getModel('${modelPath}').then(model => {
|
|
628
|
-
entity.add(model.scene.clone());
|
|
629
|
-
});`
|
|
630
|
-
: ''}
|
|
499
|
+
code += `
|
|
500
|
+
entity.position.set(${entity.position?.x ?? 0}, ${entity.position?.y ?? 0}, 0);
|
|
501
|
+
entity.rotation.z = ${entity.rotation ?? 0};
|
|
502
|
+
entity.scale.set(${entity.scale?.x ?? 1}, ${entity.scale?.y ?? 1}, 1);
|
|
503
|
+
|
|
504
|
+
this.container.add(entity);
|
|
505
|
+
this.entities.set('${entity.id}', entity);
|
|
506
|
+
}
|
|
631
507
|
`;
|
|
508
|
+
if (entity.children) {
|
|
509
|
+
for (const child of entity.children) {
|
|
510
|
+
code += this.generateEntityCode(child, project, useTS);
|
|
511
|
+
}
|
|
512
|
+
}
|
|
513
|
+
return code;
|
|
514
|
+
}
|
|
515
|
+
generateMeshCode(entity, project, _useTS) {
|
|
516
|
+
const meshComp = entity.components.find(
|
|
517
|
+
(c) => c.type === "mesh" || c.type === "box" || c.type === "sphere" || c.type === "plane" || c.type === "cylinder"
|
|
518
|
+
);
|
|
519
|
+
if (!meshComp) {
|
|
520
|
+
return " const entity = new THREE.Group();\n";
|
|
521
|
+
}
|
|
522
|
+
const meshProps = meshComp.properties ?? {};
|
|
523
|
+
let geometryCode = "";
|
|
524
|
+
let materialCode = "";
|
|
525
|
+
switch (meshComp.type) {
|
|
526
|
+
case "box":
|
|
527
|
+
geometryCode = `new THREE.BoxGeometry(${meshProps.width ?? 1}, ${meshProps.height ?? 1}, ${meshProps.depth ?? 1})`;
|
|
528
|
+
break;
|
|
529
|
+
case "sphere":
|
|
530
|
+
geometryCode = `new THREE.SphereGeometry(${meshProps.radius ?? 0.5}, 32, 16)`;
|
|
531
|
+
break;
|
|
532
|
+
case "plane":
|
|
533
|
+
geometryCode = `new THREE.PlaneGeometry(${meshProps.width ?? 10}, ${meshProps.height ?? 10})`;
|
|
534
|
+
break;
|
|
535
|
+
case "cylinder":
|
|
536
|
+
geometryCode = `new THREE.CylinderGeometry(${meshProps.radiusTop ?? 0.5}, ${meshProps.radiusBottom ?? 0.5}, ${meshProps.height ?? 1}, 32)`;
|
|
537
|
+
break;
|
|
538
|
+
default:
|
|
539
|
+
geometryCode = "new THREE.BoxGeometry(1, 1, 1)";
|
|
540
|
+
}
|
|
541
|
+
const color = meshProps.color ?? "#ffffff";
|
|
542
|
+
const materialId = meshProps.materialId;
|
|
543
|
+
const material = materialId ? project.assets.find((a) => a.id === materialId) : null;
|
|
544
|
+
if (material) {
|
|
545
|
+
const matColor = material.metadata?.color ?? color;
|
|
546
|
+
materialCode = `new THREE.MeshStandardMaterial({
|
|
547
|
+
color: '${matColor}',
|
|
548
|
+
roughness: ${material.metadata?.roughness ?? 0.5},
|
|
549
|
+
metalness: ${material.metadata?.metalness ?? 0.5},
|
|
550
|
+
})`;
|
|
551
|
+
} else {
|
|
552
|
+
materialCode = `new THREE.MeshStandardMaterial({ color: '${color}' })`;
|
|
632
553
|
}
|
|
633
|
-
|
|
634
|
-
|
|
635
|
-
|
|
636
|
-
|
|
637
|
-
|
|
638
|
-
|
|
639
|
-
return ` const entity = new THREE.PointLight('${color}', ${intensity}, ${compProps.distance ?? 100});
|
|
640
|
-
entity.name = '${entity.name}';
|
|
641
|
-
entity.castShadow = ${compProps.castShadow ?? true};
|
|
554
|
+
return ` const geometry = ${geometryCode};
|
|
555
|
+
const material = ${materialCode};
|
|
556
|
+
const entity = new THREE.Mesh(geometry, material);
|
|
557
|
+
entity.name = '${entity.name}';
|
|
558
|
+
entity.castShadow = true;
|
|
559
|
+
entity.receiveShadow = true;
|
|
642
560
|
`;
|
|
643
|
-
|
|
644
|
-
|
|
645
|
-
|
|
646
|
-
|
|
647
|
-
|
|
648
|
-
entity
|
|
561
|
+
}
|
|
562
|
+
generateModelCode(entity, component, _project, _useTS) {
|
|
563
|
+
const compProps = component.properties ?? {};
|
|
564
|
+
const modelPath = compProps.path;
|
|
565
|
+
return ` // Model loading is handled asynchronously
|
|
566
|
+
const entity = new THREE.Group();
|
|
567
|
+
entity.name = '${entity.name}';
|
|
568
|
+
${modelPath ? `
|
|
569
|
+
this.gameManager.assetLoader.getModel('${modelPath}').then(model => {
|
|
570
|
+
entity.add(model.scene.clone());
|
|
571
|
+
});` : ""}
|
|
649
572
|
`;
|
|
650
|
-
|
|
651
|
-
|
|
652
|
-
|
|
653
|
-
|
|
573
|
+
}
|
|
574
|
+
generateLightCode(entity, component, _useTS) {
|
|
575
|
+
const compProps = component.properties ?? {};
|
|
576
|
+
const color = compProps.color ?? "#ffffff";
|
|
577
|
+
const intensity = compProps.intensity ?? 1;
|
|
578
|
+
switch (component.type) {
|
|
579
|
+
case "point-light":
|
|
580
|
+
return ` const entity = new THREE.PointLight('${color}', ${intensity}, ${compProps.distance ?? 100});
|
|
581
|
+
entity.name = '${entity.name}';
|
|
582
|
+
entity.castShadow = ${compProps.castShadow ?? true};
|
|
654
583
|
`;
|
|
655
|
-
|
|
656
|
-
|
|
657
|
-
entity.name = '${entity.name}';
|
|
584
|
+
case "spot-light":
|
|
585
|
+
return ` const entity = new THREE.SpotLight('${color}', ${intensity});
|
|
586
|
+
entity.name = '${entity.name}';
|
|
587
|
+
entity.angle = ${compProps.angle ?? Math.PI / 6};
|
|
588
|
+
entity.penumbra = ${compProps.penumbra ?? 0.5};
|
|
589
|
+
entity.castShadow = ${compProps.castShadow ?? true};
|
|
658
590
|
`;
|
|
659
|
-
|
|
660
|
-
|
|
661
|
-
|
|
662
|
-
entity.
|
|
591
|
+
case "directional-light":
|
|
592
|
+
return ` const entity = new THREE.DirectionalLight('${color}', ${intensity});
|
|
593
|
+
entity.name = '${entity.name}';
|
|
594
|
+
entity.castShadow = ${compProps.castShadow ?? true};
|
|
663
595
|
`;
|
|
664
|
-
|
|
665
|
-
|
|
666
|
-
|
|
667
|
-
|
|
596
|
+
case "ambient-light":
|
|
597
|
+
return ` const entity = new THREE.AmbientLight('${color}', ${intensity});
|
|
598
|
+
entity.name = '${entity.name}';
|
|
599
|
+
`;
|
|
600
|
+
case "hemisphere-light": {
|
|
601
|
+
const groundColor = compProps.groundColor ?? "#444444";
|
|
602
|
+
return ` const entity = new THREE.HemisphereLight('${color}', '${groundColor}', ${intensity});
|
|
603
|
+
entity.name = '${entity.name}';
|
|
604
|
+
`;
|
|
605
|
+
}
|
|
606
|
+
default:
|
|
607
|
+
return ` const entity = new THREE.Group();
|
|
608
|
+
entity.name = '${entity.name}';
|
|
668
609
|
`;
|
|
669
|
-
}
|
|
670
610
|
}
|
|
671
|
-
|
|
672
|
-
|
|
673
|
-
|
|
674
|
-
|
|
675
|
-
|
|
676
|
-
|
|
677
|
-
|
|
678
|
-
|
|
679
|
-
|
|
680
|
-
|
|
681
|
-
}
|
|
682
|
-
catch (error) {
|
|
683
|
-
this.addWarning('SCRIPT_EXPORT_ERROR', `Failed to export script "${script.name}": ${error}`);
|
|
684
|
-
}
|
|
611
|
+
}
|
|
612
|
+
async exportScripts(project, options, _useTS) {
|
|
613
|
+
for (const script of project.scripts) {
|
|
614
|
+
try {
|
|
615
|
+
const ast = this.graphToAST.convert(script);
|
|
616
|
+
const result = this.tsExporter.export(ast, {
|
|
617
|
+
includeDebugComments: options.debug
|
|
618
|
+
});
|
|
619
|
+
for (const file of result.files) {
|
|
620
|
+
this.addTextFile(`src/scripts/${file.path}`, file.content);
|
|
685
621
|
}
|
|
622
|
+
} catch (error) {
|
|
623
|
+
this.addWarning(
|
|
624
|
+
"SCRIPT_EXPORT_ERROR",
|
|
625
|
+
`Failed to export script "${script.name}": ${error}`
|
|
626
|
+
);
|
|
627
|
+
}
|
|
686
628
|
}
|
|
687
|
-
|
|
688
|
-
|
|
689
|
-
|
|
690
|
-
|
|
691
|
-
|
|
692
|
-
import { AssetLoader } from './AssetLoader${useTS ?
|
|
693
|
-
import { InputManager } from './InputManager${useTS ?
|
|
694
|
-
${hasPhysics ? `import * as CANNON from 'cannon-es';` :
|
|
695
|
-
|
|
696
|
-
${useTS
|
|
697
|
-
|
|
698
|
-
|
|
699
|
-
|
|
700
|
-
|
|
701
|
-
|
|
702
|
-
|
|
703
|
-
|
|
704
|
-
}
|
|
705
|
-
|
|
706
|
-
|
|
707
|
-
|
|
708
|
-
|
|
709
|
-
${useTS ?
|
|
710
|
-
${useTS ?
|
|
711
|
-
${useTS ?
|
|
712
|
-
${useTS ?
|
|
713
|
-
${
|
|
714
|
-
${useTS ?
|
|
715
|
-
|
|
716
|
-
|
|
717
|
-
|
|
718
|
-
|
|
719
|
-
|
|
720
|
-
|
|
721
|
-
|
|
722
|
-
|
|
723
|
-
|
|
724
|
-
|
|
725
|
-
this.
|
|
726
|
-
this.
|
|
727
|
-
this.
|
|
728
|
-
|
|
729
|
-
|
|
730
|
-
|
|
731
|
-
|
|
732
|
-
|
|
733
|
-
|
|
734
|
-
|
|
735
|
-
this.
|
|
736
|
-
|
|
737
|
-
|
|
738
|
-
|
|
739
|
-
|
|
740
|
-
|
|
741
|
-
|
|
742
|
-
this.
|
|
743
|
-
}
|
|
744
|
-
|
|
745
|
-
|
|
746
|
-
this.entities.
|
|
747
|
-
}
|
|
748
|
-
|
|
749
|
-
|
|
750
|
-
|
|
751
|
-
|
|
752
|
-
|
|
753
|
-
|
|
754
|
-
|
|
755
|
-
|
|
756
|
-
|
|
757
|
-
|
|
758
|
-
|
|
759
|
-
}
|
|
760
|
-
|
|
761
|
-
|
|
762
|
-
this.isPaused =
|
|
763
|
-
}
|
|
764
|
-
|
|
765
|
-
|
|
766
|
-
this.isPaused
|
|
767
|
-
}
|
|
768
|
-
|
|
769
|
-
|
|
770
|
-
|
|
771
|
-
|
|
772
|
-
|
|
773
|
-
|
|
774
|
-
|
|
775
|
-
|
|
776
|
-
|
|
777
|
-
|
|
778
|
-
|
|
779
|
-
|
|
780
|
-
|
|
781
|
-
|
|
782
|
-
|
|
783
|
-
|
|
784
|
-
|
|
785
|
-
|
|
786
|
-
|
|
787
|
-
|
|
788
|
-
|
|
789
|
-
|
|
790
|
-
|
|
791
|
-
|
|
792
|
-
|
|
793
|
-
|
|
794
|
-
|
|
795
|
-
const intersects = raycaster.intersectObjects(this.scene.children, true);
|
|
796
|
-
return intersects.length > 0 ? intersects[0].point : null;
|
|
797
|
-
}
|
|
798
|
-
}
|
|
799
|
-
`;
|
|
800
|
-
this.addTextFile(`src/game/GameManager.${ext}`, gameManager);
|
|
801
|
-
// AssetLoader
|
|
802
|
-
const assetLoader = `import * as THREE from 'three';
|
|
803
|
-
import { GLTFLoader${useTS ? ', GLTF' : ''} } from 'three/addons/loaders/GLTFLoader.js';
|
|
804
|
-
import { DRACOLoader } from 'three/addons/loaders/DRACOLoader.js';
|
|
805
|
-
|
|
806
|
-
export class AssetLoader {
|
|
807
|
-
${useTS ? 'private textureLoader: THREE.TextureLoader;' : ''}
|
|
808
|
-
${useTS ? 'private gltfLoader: GLTFLoader;' : ''}
|
|
809
|
-
${useTS ? 'private audioLoader: THREE.AudioLoader;' : ''}
|
|
810
|
-
${useTS ? 'private textures: Map<string, THREE.Texture> = new Map();' : ''}
|
|
811
|
-
${useTS ? 'private models: Map<string, GLTF> = new Map();' : ''}
|
|
812
|
-
${useTS ? 'private audio: Map<string, AudioBuffer> = new Map();' : ''}
|
|
813
|
-
|
|
814
|
-
constructor() {
|
|
815
|
-
this.textureLoader = new THREE.TextureLoader();
|
|
816
|
-
|
|
817
|
-
const dracoLoader = new DRACOLoader();
|
|
818
|
-
dracoLoader.setDecoderPath('https://www.gstatic.com/draco/versioned/decoders/1.5.6/');
|
|
819
|
-
|
|
820
|
-
this.gltfLoader = new GLTFLoader();
|
|
821
|
-
this.gltfLoader.setDRACOLoader(dracoLoader);
|
|
822
|
-
|
|
823
|
-
this.audioLoader = new THREE.AudioLoader();
|
|
824
|
-
|
|
825
|
-
${useTS
|
|
826
|
-
? ''
|
|
827
|
-
: `
|
|
828
|
-
this.textures = new Map();
|
|
829
|
-
this.models = new Map();
|
|
830
|
-
this.audio = new Map();`}
|
|
831
|
-
}
|
|
832
|
-
|
|
833
|
-
async loadAll(onProgress${useTS ? '?: (progress: number) => void' : ''})${useTS ? ': Promise<void>' : ''} {
|
|
834
|
-
// Load all assets here
|
|
835
|
-
// This would be populated based on project assets
|
|
836
|
-
if (onProgress) onProgress(1);
|
|
837
|
-
}
|
|
838
|
-
|
|
839
|
-
async loadTexture(path${useTS ? ': string' : ''})${useTS ? ': Promise<THREE.Texture>' : ''} {
|
|
840
|
-
if (this.textures.has(path)) {
|
|
841
|
-
return this.textures.get(path)${useTS ? '!' : ''};
|
|
842
|
-
}
|
|
843
|
-
|
|
844
|
-
return new Promise((resolve, reject) => {
|
|
845
|
-
this.textureLoader.load(
|
|
846
|
-
path,
|
|
847
|
-
(texture) => {
|
|
848
|
-
this.textures.set(path, texture);
|
|
849
|
-
resolve(texture);
|
|
850
|
-
},
|
|
851
|
-
undefined,
|
|
852
|
-
reject
|
|
853
|
-
);
|
|
854
|
-
});
|
|
855
|
-
}
|
|
856
|
-
|
|
857
|
-
async loadModel(path${useTS ? ': string' : ''})${useTS ? ': Promise<GLTF>' : ''} {
|
|
858
|
-
if (this.models.has(path)) {
|
|
859
|
-
return this.models.get(path)${useTS ? '!' : ''};
|
|
860
|
-
}
|
|
861
|
-
|
|
862
|
-
return new Promise((resolve, reject) => {
|
|
863
|
-
this.gltfLoader.load(
|
|
864
|
-
path,
|
|
865
|
-
(gltf) => {
|
|
866
|
-
this.models.set(path, gltf);
|
|
867
|
-
resolve(gltf);
|
|
868
|
-
},
|
|
869
|
-
undefined,
|
|
870
|
-
reject
|
|
871
|
-
);
|
|
872
|
-
});
|
|
873
|
-
}
|
|
874
|
-
|
|
875
|
-
getTexture(path${useTS ? ': string' : ''})${useTS ? ': THREE.Texture | undefined' : ''} {
|
|
876
|
-
return this.textures.get(path);
|
|
877
|
-
}
|
|
878
|
-
|
|
879
|
-
getModel(path${useTS ? ': string' : ''})${useTS ? ': Promise<GLTF>' : ''} {
|
|
880
|
-
return this.loadModel(path);
|
|
881
|
-
}
|
|
882
|
-
|
|
883
|
-
getAudio(path${useTS ? ': string' : ''})${useTS ? ': AudioBuffer | undefined' : ''} {
|
|
884
|
-
return this.audio.get(path);
|
|
885
|
-
}
|
|
886
|
-
}
|
|
629
|
+
}
|
|
630
|
+
exportUtilities(three, useTS) {
|
|
631
|
+
const ext = useTS ? "ts" : "js";
|
|
632
|
+
const hasPhysics = three?.physics === "cannon";
|
|
633
|
+
const gameManager = `import * as THREE from 'three';
|
|
634
|
+
import { AssetLoader } from './AssetLoader${useTS ? "" : ".js"}';
|
|
635
|
+
import { InputManager } from './InputManager${useTS ? "" : ".js"}';
|
|
636
|
+
${hasPhysics ? `import * as CANNON from 'cannon-es';` : ""}
|
|
637
|
+
|
|
638
|
+
${useTS ? `
|
|
639
|
+
export interface GameScene {
|
|
640
|
+
name: string;
|
|
641
|
+
container: THREE.Group;
|
|
642
|
+
init(): Promise<void>;
|
|
643
|
+
update(delta: number): void;
|
|
644
|
+
destroy(): void;
|
|
645
|
+
}
|
|
646
|
+
` : ""}
|
|
647
|
+
|
|
648
|
+
export class GameManager {
|
|
649
|
+
${useTS ? "public scene: THREE.Scene;" : ""}
|
|
650
|
+
${useTS ? "public camera: THREE.Camera;" : ""}
|
|
651
|
+
${useTS ? "public assetLoader: AssetLoader;" : ""}
|
|
652
|
+
${useTS ? "public input: InputManager;" : ""}
|
|
653
|
+
${hasPhysics && useTS ? "public world: CANNON.World;" : ""}
|
|
654
|
+
${useTS ? "private currentScene: GameScene | null = null;" : ""}
|
|
655
|
+
${useTS ? "private entities: Map<string, THREE.Object3D> = new Map();" : ""}
|
|
656
|
+
${useTS ? "private isPaused: boolean = false;" : ""}
|
|
657
|
+
|
|
658
|
+
constructor(
|
|
659
|
+
scene${useTS ? ": THREE.Scene" : ""},
|
|
660
|
+
camera${useTS ? ": THREE.Camera" : ""},
|
|
661
|
+
assetLoader${useTS ? ": AssetLoader" : ""},
|
|
662
|
+
inputManager${useTS ? ": InputManager" : ""}
|
|
663
|
+
${hasPhysics ? `, world${useTS ? ": CANNON.World" : ""}` : ""}
|
|
664
|
+
) {
|
|
665
|
+
this.scene = scene;
|
|
666
|
+
this.camera = camera;
|
|
667
|
+
this.assetLoader = assetLoader;
|
|
668
|
+
this.input = inputManager;
|
|
669
|
+
${hasPhysics ? "this.world = world;" : ""}
|
|
670
|
+
${useTS ? "" : `
|
|
671
|
+
this.currentScene = null;
|
|
672
|
+
this.entities = new Map();
|
|
673
|
+
this.isPaused = false;`}
|
|
674
|
+
}
|
|
675
|
+
|
|
676
|
+
setCurrentScene(scene${useTS ? ": GameScene" : ""})${useTS ? ": void" : ""} {
|
|
677
|
+
if (this.currentScene) {
|
|
678
|
+
this.currentScene.destroy();
|
|
679
|
+
}
|
|
680
|
+
this.currentScene = scene;
|
|
681
|
+
}
|
|
682
|
+
|
|
683
|
+
registerEntity(id${useTS ? ": string" : ""}, entity${useTS ? ": THREE.Object3D" : ""})${useTS ? ": void" : ""} {
|
|
684
|
+
this.entities.set(id, entity);
|
|
685
|
+
}
|
|
686
|
+
|
|
687
|
+
getEntity(id${useTS ? ": string" : ""})${useTS ? ": THREE.Object3D | undefined" : ""} {
|
|
688
|
+
return this.entities.get(id);
|
|
689
|
+
}
|
|
690
|
+
|
|
691
|
+
update(delta${useTS ? ": number" : ""})${useTS ? ": void" : ""} {
|
|
692
|
+
if (this.isPaused) return;
|
|
693
|
+
|
|
694
|
+
if (this.currentScene) {
|
|
695
|
+
this.currentScene.update(delta);
|
|
696
|
+
}
|
|
697
|
+
}
|
|
698
|
+
|
|
699
|
+
pause()${useTS ? ": void" : ""} {
|
|
700
|
+
this.isPaused = true;
|
|
701
|
+
}
|
|
702
|
+
|
|
703
|
+
resume()${useTS ? ": void" : ""} {
|
|
704
|
+
this.isPaused = false;
|
|
705
|
+
}
|
|
706
|
+
|
|
707
|
+
get paused()${useTS ? ": boolean" : ""} {
|
|
708
|
+
return this.isPaused;
|
|
709
|
+
}
|
|
710
|
+
|
|
711
|
+
// Utility methods
|
|
712
|
+
raycast(origin${useTS ? ": THREE.Vector3" : ""}, direction${useTS ? ": THREE.Vector3" : ""})${useTS ? ": THREE.Intersection | null" : ""} {
|
|
713
|
+
const raycaster = new THREE.Raycaster(origin, direction);
|
|
714
|
+
const intersects = raycaster.intersectObjects(this.scene.children, true);
|
|
715
|
+
return intersects.length > 0 ? intersects[0] : null;
|
|
716
|
+
}
|
|
717
|
+
|
|
718
|
+
getMouseWorldPosition(screenX${useTS ? ": number" : ""}, screenY${useTS ? ": number" : ""}, plane${useTS ? "?: THREE.Plane" : ""})${useTS ? ": THREE.Vector3 | null" : ""} {
|
|
719
|
+
const mouse = new THREE.Vector2(
|
|
720
|
+
(screenX / window.innerWidth) * 2 - 1,
|
|
721
|
+
-(screenY / window.innerHeight) * 2 + 1
|
|
722
|
+
);
|
|
723
|
+
|
|
724
|
+
const raycaster = new THREE.Raycaster();
|
|
725
|
+
raycaster.setFromCamera(mouse, this.camera ${useTS ? "as THREE.PerspectiveCamera" : ""});
|
|
726
|
+
|
|
727
|
+
if (plane) {
|
|
728
|
+
const target = new THREE.Vector3();
|
|
729
|
+
raycaster.ray.intersectPlane(plane, target);
|
|
730
|
+
return target;
|
|
731
|
+
}
|
|
732
|
+
|
|
733
|
+
const intersects = raycaster.intersectObjects(this.scene.children, true);
|
|
734
|
+
return intersects.length > 0 ? intersects[0].point : null;
|
|
735
|
+
}
|
|
736
|
+
}
|
|
887
737
|
`;
|
|
888
|
-
|
|
889
|
-
|
|
890
|
-
|
|
891
|
-
|
|
892
|
-
|
|
893
|
-
|
|
894
|
-
${useTS ?
|
|
895
|
-
${useTS ?
|
|
896
|
-
${useTS ?
|
|
897
|
-
${useTS ?
|
|
898
|
-
${useTS ?
|
|
899
|
-
${useTS ?
|
|
900
|
-
|
|
901
|
-
constructor() {
|
|
902
|
-
|
|
903
|
-
|
|
904
|
-
|
|
905
|
-
|
|
906
|
-
|
|
907
|
-
this.
|
|
908
|
-
this.
|
|
909
|
-
|
|
910
|
-
this.
|
|
911
|
-
|
|
912
|
-
|
|
913
|
-
|
|
914
|
-
|
|
915
|
-
|
|
916
|
-
|
|
917
|
-
|
|
918
|
-
|
|
919
|
-
|
|
920
|
-
|
|
921
|
-
|
|
922
|
-
|
|
923
|
-
|
|
924
|
-
|
|
925
|
-
|
|
926
|
-
|
|
927
|
-
|
|
928
|
-
|
|
929
|
-
|
|
930
|
-
|
|
931
|
-
|
|
932
|
-
|
|
933
|
-
|
|
934
|
-
|
|
935
|
-
|
|
936
|
-
|
|
937
|
-
|
|
938
|
-
|
|
939
|
-
|
|
940
|
-
|
|
941
|
-
|
|
942
|
-
|
|
943
|
-
|
|
944
|
-
|
|
945
|
-
|
|
946
|
-
|
|
947
|
-
|
|
948
|
-
|
|
949
|
-
|
|
950
|
-
|
|
951
|
-
|
|
952
|
-
|
|
953
|
-
|
|
954
|
-
|
|
955
|
-
|
|
956
|
-
|
|
957
|
-
|
|
958
|
-
|
|
959
|
-
|
|
960
|
-
|
|
961
|
-
|
|
962
|
-
|
|
963
|
-
|
|
964
|
-
|
|
965
|
-
|
|
966
|
-
|
|
967
|
-
|
|
968
|
-
|
|
969
|
-
|
|
970
|
-
|
|
971
|
-
|
|
972
|
-
return this.mouseDelta.clone();
|
|
973
|
-
}
|
|
974
|
-
|
|
975
|
-
getWheelDelta()${useTS ? ': number' : ''} {
|
|
976
|
-
return this.wheelDelta;
|
|
977
|
-
}
|
|
978
|
-
|
|
979
|
-
getAxis(positive${useTS ? ': string' : ''}, negative${useTS ? ': string' : ''})${useTS ? ': number' : ''} {
|
|
980
|
-
let value = 0;
|
|
981
|
-
if (this.keys.has(positive)) value += 1;
|
|
982
|
-
if (this.keys.has(negative)) value -= 1;
|
|
983
|
-
return value;
|
|
984
|
-
}
|
|
985
|
-
|
|
986
|
-
update()${useTS ? ': void' : ''} {
|
|
987
|
-
this.keysJustPressed.clear();
|
|
988
|
-
this.keysJustReleased.clear();
|
|
989
|
-
this.mouseDelta.set(0, 0);
|
|
990
|
-
this.wheelDelta = 0;
|
|
991
|
-
}
|
|
992
|
-
}
|
|
738
|
+
this.addTextFile(`src/game/GameManager.${ext}`, gameManager);
|
|
739
|
+
const assetLoader = `import * as THREE from 'three';
|
|
740
|
+
import { GLTFLoader${useTS ? ", GLTF" : ""} } from 'three/addons/loaders/GLTFLoader.js';
|
|
741
|
+
import { DRACOLoader } from 'three/addons/loaders/DRACOLoader.js';
|
|
742
|
+
|
|
743
|
+
export class AssetLoader {
|
|
744
|
+
${useTS ? "private textureLoader: THREE.TextureLoader;" : ""}
|
|
745
|
+
${useTS ? "private gltfLoader: GLTFLoader;" : ""}
|
|
746
|
+
${useTS ? "private audioLoader: THREE.AudioLoader;" : ""}
|
|
747
|
+
${useTS ? "private textures: Map<string, THREE.Texture> = new Map();" : ""}
|
|
748
|
+
${useTS ? "private models: Map<string, GLTF> = new Map();" : ""}
|
|
749
|
+
${useTS ? "private audio: Map<string, AudioBuffer> = new Map();" : ""}
|
|
750
|
+
|
|
751
|
+
constructor() {
|
|
752
|
+
this.textureLoader = new THREE.TextureLoader();
|
|
753
|
+
|
|
754
|
+
const dracoLoader = new DRACOLoader();
|
|
755
|
+
dracoLoader.setDecoderPath('https://www.gstatic.com/draco/versioned/decoders/1.5.6/');
|
|
756
|
+
|
|
757
|
+
this.gltfLoader = new GLTFLoader();
|
|
758
|
+
this.gltfLoader.setDRACOLoader(dracoLoader);
|
|
759
|
+
|
|
760
|
+
this.audioLoader = new THREE.AudioLoader();
|
|
761
|
+
|
|
762
|
+
${useTS ? "" : `
|
|
763
|
+
this.textures = new Map();
|
|
764
|
+
this.models = new Map();
|
|
765
|
+
this.audio = new Map();`}
|
|
766
|
+
}
|
|
767
|
+
|
|
768
|
+
async loadAll(onProgress${useTS ? "?: (progress: number) => void" : ""})${useTS ? ": Promise<void>" : ""} {
|
|
769
|
+
// Load all assets here
|
|
770
|
+
// This would be populated based on project assets
|
|
771
|
+
if (onProgress) onProgress(1);
|
|
772
|
+
}
|
|
773
|
+
|
|
774
|
+
async loadTexture(path${useTS ? ": string" : ""})${useTS ? ": Promise<THREE.Texture>" : ""} {
|
|
775
|
+
if (this.textures.has(path)) {
|
|
776
|
+
return this.textures.get(path)${useTS ? "!" : ""};
|
|
777
|
+
}
|
|
778
|
+
|
|
779
|
+
return new Promise((resolve, reject) => {
|
|
780
|
+
this.textureLoader.load(
|
|
781
|
+
path,
|
|
782
|
+
(texture) => {
|
|
783
|
+
this.textures.set(path, texture);
|
|
784
|
+
resolve(texture);
|
|
785
|
+
},
|
|
786
|
+
undefined,
|
|
787
|
+
reject
|
|
788
|
+
);
|
|
789
|
+
});
|
|
790
|
+
}
|
|
791
|
+
|
|
792
|
+
async loadModel(path${useTS ? ": string" : ""})${useTS ? ": Promise<GLTF>" : ""} {
|
|
793
|
+
if (this.models.has(path)) {
|
|
794
|
+
return this.models.get(path)${useTS ? "!" : ""};
|
|
795
|
+
}
|
|
796
|
+
|
|
797
|
+
return new Promise((resolve, reject) => {
|
|
798
|
+
this.gltfLoader.load(
|
|
799
|
+
path,
|
|
800
|
+
(gltf) => {
|
|
801
|
+
this.models.set(path, gltf);
|
|
802
|
+
resolve(gltf);
|
|
803
|
+
},
|
|
804
|
+
undefined,
|
|
805
|
+
reject
|
|
806
|
+
);
|
|
807
|
+
});
|
|
808
|
+
}
|
|
809
|
+
|
|
810
|
+
getTexture(path${useTS ? ": string" : ""})${useTS ? ": THREE.Texture | undefined" : ""} {
|
|
811
|
+
return this.textures.get(path);
|
|
812
|
+
}
|
|
813
|
+
|
|
814
|
+
getModel(path${useTS ? ": string" : ""})${useTS ? ": Promise<GLTF>" : ""} {
|
|
815
|
+
return this.loadModel(path);
|
|
816
|
+
}
|
|
817
|
+
|
|
818
|
+
getAudio(path${useTS ? ": string" : ""})${useTS ? ": AudioBuffer | undefined" : ""} {
|
|
819
|
+
return this.audio.get(path);
|
|
820
|
+
}
|
|
821
|
+
}
|
|
993
822
|
`;
|
|
994
|
-
|
|
823
|
+
this.addTextFile(`src/game/AssetLoader.${ext}`, assetLoader);
|
|
824
|
+
const inputManager = `import * as THREE from 'three';
|
|
825
|
+
|
|
826
|
+
export class InputManager {
|
|
827
|
+
${useTS ? "private keys: Set<string> = new Set();" : ""}
|
|
828
|
+
${useTS ? "private keysJustPressed: Set<string> = new Set();" : ""}
|
|
829
|
+
${useTS ? "private keysJustReleased: Set<string> = new Set();" : ""}
|
|
830
|
+
${useTS ? "private mousePosition: THREE.Vector2 = new THREE.Vector2();" : ""}
|
|
831
|
+
${useTS ? "private mouseButtons: Set<number> = new Set();" : ""}
|
|
832
|
+
${useTS ? "private mouseDelta: THREE.Vector2 = new THREE.Vector2();" : ""}
|
|
833
|
+
${useTS ? "private wheelDelta: number = 0;" : ""}
|
|
834
|
+
|
|
835
|
+
constructor() {
|
|
836
|
+
${useTS ? "" : `
|
|
837
|
+
this.keys = new Set();
|
|
838
|
+
this.keysJustPressed = new Set();
|
|
839
|
+
this.keysJustReleased = new Set();
|
|
840
|
+
this.mousePosition = new THREE.Vector2();
|
|
841
|
+
this.mouseButtons = new Set();
|
|
842
|
+
this.mouseDelta = new THREE.Vector2();
|
|
843
|
+
this.wheelDelta = 0;`}
|
|
844
|
+
|
|
845
|
+
window.addEventListener('keydown', this.onKeyDown.bind(this));
|
|
846
|
+
window.addEventListener('keyup', this.onKeyUp.bind(this));
|
|
847
|
+
window.addEventListener('mousemove', this.onMouseMove.bind(this));
|
|
848
|
+
window.addEventListener('mousedown', this.onMouseDown.bind(this));
|
|
849
|
+
window.addEventListener('mouseup', this.onMouseUp.bind(this));
|
|
850
|
+
window.addEventListener('wheel', this.onWheel.bind(this));
|
|
851
|
+
window.addEventListener('contextmenu', (e) => e.preventDefault());
|
|
852
|
+
}
|
|
853
|
+
|
|
854
|
+
private onKeyDown(e${useTS ? ": KeyboardEvent" : ""})${useTS ? ": void" : ""} {
|
|
855
|
+
if (!this.keys.has(e.code)) {
|
|
856
|
+
this.keysJustPressed.add(e.code);
|
|
995
857
|
}
|
|
996
|
-
|
|
997
|
-
|
|
998
|
-
|
|
999
|
-
|
|
1000
|
-
|
|
1001
|
-
|
|
1002
|
-
|
|
1003
|
-
|
|
1004
|
-
|
|
1005
|
-
|
|
1006
|
-
|
|
858
|
+
this.keys.add(e.code);
|
|
859
|
+
}
|
|
860
|
+
|
|
861
|
+
private onKeyUp(e${useTS ? ": KeyboardEvent" : ""})${useTS ? ": void" : ""} {
|
|
862
|
+
this.keys.delete(e.code);
|
|
863
|
+
this.keysJustReleased.add(e.code);
|
|
864
|
+
}
|
|
865
|
+
|
|
866
|
+
private onMouseMove(e${useTS ? ": MouseEvent" : ""})${useTS ? ": void" : ""} {
|
|
867
|
+
this.mouseDelta.set(e.movementX, e.movementY);
|
|
868
|
+
this.mousePosition.set(e.clientX, e.clientY);
|
|
869
|
+
}
|
|
870
|
+
|
|
871
|
+
private onMouseDown(e${useTS ? ": MouseEvent" : ""})${useTS ? ": void" : ""} {
|
|
872
|
+
this.mouseButtons.add(e.button);
|
|
873
|
+
}
|
|
874
|
+
|
|
875
|
+
private onMouseUp(e${useTS ? ": MouseEvent" : ""})${useTS ? ": void" : ""} {
|
|
876
|
+
this.mouseButtons.delete(e.button);
|
|
877
|
+
}
|
|
878
|
+
|
|
879
|
+
private onWheel(e${useTS ? ": WheelEvent" : ""})${useTS ? ": void" : ""} {
|
|
880
|
+
this.wheelDelta = e.deltaY;
|
|
881
|
+
}
|
|
882
|
+
|
|
883
|
+
isKeyPressed(code${useTS ? ": string" : ""})${useTS ? ": boolean" : ""} {
|
|
884
|
+
return this.keys.has(code);
|
|
885
|
+
}
|
|
886
|
+
|
|
887
|
+
isKeyJustPressed(code${useTS ? ": string" : ""})${useTS ? ": boolean" : ""} {
|
|
888
|
+
return this.keysJustPressed.has(code);
|
|
889
|
+
}
|
|
890
|
+
|
|
891
|
+
isKeyJustReleased(code${useTS ? ": string" : ""})${useTS ? ": boolean" : ""} {
|
|
892
|
+
return this.keysJustReleased.has(code);
|
|
893
|
+
}
|
|
894
|
+
|
|
895
|
+
isMouseButtonPressed(button${useTS ? ": number" : ""})${useTS ? ": boolean" : ""} {
|
|
896
|
+
return this.mouseButtons.has(button);
|
|
897
|
+
}
|
|
898
|
+
|
|
899
|
+
getMousePosition()${useTS ? ": THREE.Vector2" : ""} {
|
|
900
|
+
return this.mousePosition.clone();
|
|
901
|
+
}
|
|
902
|
+
|
|
903
|
+
getMouseDelta()${useTS ? ": THREE.Vector2" : ""} {
|
|
904
|
+
return this.mouseDelta.clone();
|
|
905
|
+
}
|
|
906
|
+
|
|
907
|
+
getWheelDelta()${useTS ? ": number" : ""} {
|
|
908
|
+
return this.wheelDelta;
|
|
909
|
+
}
|
|
910
|
+
|
|
911
|
+
getAxis(positive${useTS ? ": string" : ""}, negative${useTS ? ": string" : ""})${useTS ? ": number" : ""} {
|
|
912
|
+
let value = 0;
|
|
913
|
+
if (this.keys.has(positive)) value += 1;
|
|
914
|
+
if (this.keys.has(negative)) value -= 1;
|
|
915
|
+
return value;
|
|
916
|
+
}
|
|
917
|
+
|
|
918
|
+
update()${useTS ? ": void" : ""} {
|
|
919
|
+
this.keysJustPressed.clear();
|
|
920
|
+
this.keysJustReleased.clear();
|
|
921
|
+
this.mouseDelta.set(0, 0);
|
|
922
|
+
this.wheelDelta = 0;
|
|
923
|
+
}
|
|
924
|
+
}
|
|
925
|
+
`;
|
|
926
|
+
this.addTextFile(`src/game/InputManager.${ext}`, inputManager);
|
|
927
|
+
}
|
|
928
|
+
exportShaders(project) {
|
|
929
|
+
const shaders = project.assets.filter((a) => a.type === "shader");
|
|
930
|
+
for (const shader of shaders) {
|
|
931
|
+
const vertexShader = shader.metadata?.vertex ?? `
|
|
932
|
+
varying vec2 vUv;
|
|
933
|
+
|
|
934
|
+
void main() {
|
|
935
|
+
vUv = uv;
|
|
936
|
+
gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);
|
|
1007
937
|
}`;
|
|
1008
|
-
|
|
1009
|
-
|
|
1010
|
-
|
|
1011
|
-
|
|
1012
|
-
|
|
1013
|
-
gl_FragColor = vec4(vUv, 0.5, 1.0);
|
|
938
|
+
const fragmentShader = shader.metadata?.fragment ?? `
|
|
939
|
+
varying vec2 vUv;
|
|
940
|
+
|
|
941
|
+
void main() {
|
|
942
|
+
gl_FragColor = vec4(vUv, 0.5, 1.0);
|
|
1014
943
|
}`;
|
|
1015
|
-
|
|
1016
|
-
|
|
1017
|
-
}
|
|
944
|
+
this.addTextFile(`src/shaders/${this.sanitizeName(shader.name)}.vert`, vertexShader);
|
|
945
|
+
this.addTextFile(`src/shaders/${this.sanitizeName(shader.name)}.frag`, fragmentShader);
|
|
1018
946
|
}
|
|
1019
|
-
|
|
1020
|
-
|
|
1021
|
-
|
|
1022
|
-
|
|
1023
|
-
|
|
1024
|
-
|
|
1025
|
-
|
|
1026
|
-
|
|
1027
|
-
|
|
1028
|
-
|
|
1029
|
-
|
|
1030
|
-
|
|
1031
|
-
|
|
1032
|
-
|
|
1033
|
-
|
|
1034
|
-
|
|
1035
|
-
|
|
1036
|
-
|
|
1037
|
-
|
|
1038
|
-
|
|
1039
|
-
|
|
1040
|
-
|
|
1041
|
-
|
|
1042
|
-
|
|
1043
|
-
|
|
1044
|
-
|
|
1045
|
-
|
|
1046
|
-
|
|
1047
|
-
|
|
1048
|
-
|
|
1049
|
-
|
|
1050
|
-
|
|
1051
|
-
|
|
1052
|
-
|
|
1053
|
-
|
|
1054
|
-
|
|
1055
|
-
|
|
1056
|
-
|
|
1057
|
-
|
|
1058
|
-
|
|
1059
|
-
|
|
1060
|
-
|
|
1061
|
-
{
|
|
1062
|
-
test: /\\.
|
|
1063
|
-
|
|
1064
|
-
|
|
1065
|
-
|
|
1066
|
-
|
|
1067
|
-
|
|
1068
|
-
|
|
1069
|
-
|
|
1070
|
-
|
|
1071
|
-
|
|
1072
|
-
|
|
1073
|
-
|
|
1074
|
-
|
|
1075
|
-
|
|
1076
|
-
|
|
1077
|
-
|
|
1078
|
-
|
|
1079
|
-
|
|
1080
|
-
|
|
1081
|
-
|
|
1082
|
-
|
|
1083
|
-
|
|
1084
|
-
|
|
1085
|
-
useDefineForClassFields: true,
|
|
1086
|
-
module: 'ESNext',
|
|
1087
|
-
lib: ['ES2020', 'DOM', 'DOM.Iterable'],
|
|
1088
|
-
skipLibCheck: true,
|
|
1089
|
-
moduleResolution: 'bundler',
|
|
1090
|
-
allowImportingTsExtensions: true,
|
|
1091
|
-
resolveJsonModule: true,
|
|
1092
|
-
isolatedModules: true,
|
|
1093
|
-
noEmit: true,
|
|
1094
|
-
strict: true,
|
|
1095
|
-
noUnusedLocals: true,
|
|
1096
|
-
noUnusedParameters: true,
|
|
1097
|
-
noFallthroughCasesInSwitch: true,
|
|
1098
|
-
paths: {
|
|
1099
|
-
'three/addons/*': ['node_modules/three/examples/jsm/*'],
|
|
1100
|
-
},
|
|
1101
|
-
},
|
|
1102
|
-
include: ['src'],
|
|
1103
|
-
};
|
|
1104
|
-
this.addTextFile('tsconfig.json', JSON.stringify(tsconfig, null, 2));
|
|
1105
|
-
}
|
|
1106
|
-
sanitizeName(name) {
|
|
1107
|
-
return name.replace(/[^a-zA-Z0-9]/g, '');
|
|
947
|
+
}
|
|
948
|
+
exportBundlerConfig(bundler, useTS) {
|
|
949
|
+
if (bundler === "vite") {
|
|
950
|
+
this.addTextFile(
|
|
951
|
+
"vite.config.ts",
|
|
952
|
+
`import { defineConfig } from 'vite';
|
|
953
|
+
|
|
954
|
+
export default defineConfig({
|
|
955
|
+
base: './',
|
|
956
|
+
build: {
|
|
957
|
+
outDir: 'dist',
|
|
958
|
+
assetsDir: 'assets',
|
|
959
|
+
sourcemap: true,
|
|
960
|
+
},
|
|
961
|
+
server: {
|
|
962
|
+
port: 3000,
|
|
963
|
+
open: true,
|
|
964
|
+
},
|
|
965
|
+
assetsInclude: ['**/*.glb', '**/*.gltf', '**/*.hdr'],
|
|
966
|
+
});
|
|
967
|
+
`
|
|
968
|
+
);
|
|
969
|
+
} else if (bundler === "webpack") {
|
|
970
|
+
this.addTextFile(
|
|
971
|
+
"webpack.config.js",
|
|
972
|
+
`const path = require('path');
|
|
973
|
+
const HtmlWebpackPlugin = require('html-webpack-plugin');
|
|
974
|
+
|
|
975
|
+
module.exports = {
|
|
976
|
+
entry: './src/main.${useTS ? "ts" : "js"}',
|
|
977
|
+
output: {
|
|
978
|
+
filename: 'bundle.js',
|
|
979
|
+
path: path.resolve(__dirname, 'dist'),
|
|
980
|
+
},
|
|
981
|
+
resolve: {
|
|
982
|
+
extensions: ['.ts', '.js'],
|
|
983
|
+
alias: {
|
|
984
|
+
'three/addons': path.resolve(__dirname, 'node_modules/three/examples/jsm'),
|
|
985
|
+
},
|
|
986
|
+
},
|
|
987
|
+
module: {
|
|
988
|
+
rules: [
|
|
989
|
+
{
|
|
990
|
+
test: /\\.ts$/,
|
|
991
|
+
use: 'ts-loader',
|
|
992
|
+
exclude: /node_modules/,
|
|
993
|
+
},
|
|
994
|
+
{
|
|
995
|
+
test: /\\.(glb|gltf|hdr)$/,
|
|
996
|
+
type: 'asset/resource',
|
|
997
|
+
},
|
|
998
|
+
],
|
|
999
|
+
},
|
|
1000
|
+
plugins: [
|
|
1001
|
+
new HtmlWebpackPlugin({
|
|
1002
|
+
template: 'index.html',
|
|
1003
|
+
}),
|
|
1004
|
+
],
|
|
1005
|
+
devServer: {
|
|
1006
|
+
static: './dist',
|
|
1007
|
+
port: 3000,
|
|
1008
|
+
open: true,
|
|
1009
|
+
},
|
|
1010
|
+
};
|
|
1011
|
+
`
|
|
1012
|
+
);
|
|
1108
1013
|
}
|
|
1014
|
+
}
|
|
1015
|
+
exportTSConfig() {
|
|
1016
|
+
const tsconfig = {
|
|
1017
|
+
compilerOptions: {
|
|
1018
|
+
target: "ES2020",
|
|
1019
|
+
useDefineForClassFields: true,
|
|
1020
|
+
module: "ESNext",
|
|
1021
|
+
lib: ["ES2020", "DOM", "DOM.Iterable"],
|
|
1022
|
+
skipLibCheck: true,
|
|
1023
|
+
moduleResolution: "bundler",
|
|
1024
|
+
allowImportingTsExtensions: true,
|
|
1025
|
+
resolveJsonModule: true,
|
|
1026
|
+
isolatedModules: true,
|
|
1027
|
+
noEmit: true,
|
|
1028
|
+
strict: true,
|
|
1029
|
+
noUnusedLocals: true,
|
|
1030
|
+
noUnusedParameters: true,
|
|
1031
|
+
noFallthroughCasesInSwitch: true,
|
|
1032
|
+
paths: {
|
|
1033
|
+
"three/addons/*": ["node_modules/three/examples/jsm/*"]
|
|
1034
|
+
}
|
|
1035
|
+
},
|
|
1036
|
+
include: ["src"]
|
|
1037
|
+
};
|
|
1038
|
+
this.addTextFile("tsconfig.json", JSON.stringify(tsconfig, null, 2));
|
|
1039
|
+
}
|
|
1040
|
+
sanitizeName(name) {
|
|
1041
|
+
return name.replace(/[^a-zA-Z0-9]/g, "");
|
|
1042
|
+
}
|
|
1109
1043
|
}
|
|
1110
|
-
|
|
1111
|
-
|
|
1044
|
+
export {
|
|
1045
|
+
ThreeJSExporter
|
|
1046
|
+
};
|