@needle-tools/engine 4.11.5-next.f5ee735 → 4.11.6

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (1116) hide show
  1. package/CHANGELOG.md +3958 -3958
  2. package/LICENSE.md +10 -10
  3. package/README.md +84 -84
  4. package/components.needle.json +1 -1
  5. package/dist/generateMeshBVH.worker-DwpFkqPR.js +21 -0
  6. package/dist/{gltf-progressive-DZrY8VT6.min.js → gltf-progressive-BmSygnAC.min.js} +2 -2
  7. package/dist/{gltf-progressive-DgYz5BYa.js → gltf-progressive-DnLBuGK5.js} +24 -24
  8. package/dist/{gltf-progressive-DWcmTMCh.umd.cjs → gltf-progressive-Rs-ojtXy.umd.cjs} +1 -1
  9. package/dist/{loader.worker-Dip-PthR.js → loader.worker-DWzfDpAl.js} +4 -4
  10. package/dist/{needle-engine.bundle-CpC_7cRL.umd.cjs → needle-engine.bundle-B8HwiMM3.umd.cjs} +125 -133
  11. package/dist/{needle-engine.bundle-DtudWpG2.js → needle-engine.bundle-Cxvg_Ilj.js} +3622 -3735
  12. package/dist/{needle-engine.bundle-DvGMCIAT.min.js → needle-engine.bundle-PcoEsc5V.min.js} +113 -121
  13. package/dist/needle-engine.d.ts +176 -179
  14. package/dist/needle-engine.js +343 -344
  15. package/dist/needle-engine.min.js +1 -1
  16. package/dist/needle-engine.umd.cjs +1 -1
  17. package/dist/{postprocessing-Dzq4RXcy.min.js → postprocessing-B5ksn9-G.min.js} +223 -147
  18. package/dist/{postprocessing-DEkzT9iD.umd.cjs → postprocessing-DZtb9Nnn.umd.cjs} +222 -146
  19. package/dist/{postprocessing-DqdcvaFn.js → postprocessing-__7s9wON.js} +1656 -1542
  20. package/dist/{three-DfMvBzXi.js → three-BCCkyCA5.js} +1 -7
  21. package/dist/{three-qj71I7J3.umd.cjs → three-Bf2NBxAw.umd.cjs} +2 -2
  22. package/dist/{three-B7CT31Bt.min.js → three-W7zWTcfP.min.js} +1 -1
  23. package/dist/{three-examples-CsW4_6LI.umd.cjs → three-examples-Dho7cuu4.umd.cjs} +4 -4
  24. package/dist/{three-examples-D1P7eEhn.min.js → three-examples-MsJjauyk.min.js} +10 -10
  25. package/dist/{three-examples-D1SK93ek.js → three-examples-y2GeYlze.js} +2 -20
  26. package/dist/{three-mesh-ui-C_uSB5dD.js → three-mesh-ui-3nSSizT4.js} +1 -1
  27. package/dist/{three-mesh-ui-LQ44s0AL.min.js → three-mesh-ui-CIez6qJQ.min.js} +1 -1
  28. package/dist/{three-mesh-ui-DpATDXwU.umd.cjs → three-mesh-ui-zsOOA5Pq.umd.cjs} +1 -1
  29. package/dist/{vendor-DhTcel4c.umd.cjs → vendor-BrxSfR_8.umd.cjs} +38 -38
  30. package/dist/{vendor-DtTGRuXh.min.js → vendor-C0rT6Ytq.min.js} +45 -45
  31. package/dist/{vendor-Dkpn1a8s.js → vendor-CoLbzydV.js} +3068 -3134
  32. package/lib/asap/needle-asap.d.ts +1 -1
  33. package/lib/asap/needle-asap.js +95 -95
  34. package/lib/asap/sessiongranted.d.ts +3 -3
  35. package/lib/asap/sessiongranted.js +65 -65
  36. package/lib/asap/utils.d.ts +1 -1
  37. package/lib/asap/utils.js +3 -3
  38. package/lib/engine/analytics/index.d.ts +6 -6
  39. package/lib/engine/analytics/index.js +12 -12
  40. package/lib/engine/analytics/lcp.d.ts +3 -3
  41. package/lib/engine/analytics/lcp.js +34 -34
  42. package/lib/engine/api.d.ts +86 -86
  43. package/lib/engine/api.js +85 -85
  44. package/lib/engine/assets/index.d.ts +11 -11
  45. package/lib/engine/assets/index.js +47 -47
  46. package/lib/engine/assets/static.d.ts +1 -1
  47. package/lib/engine/assets/static.js +4 -4
  48. package/lib/engine/codegen/register_types.d.ts +1 -1
  49. package/lib/engine/codegen/register_types.js +320 -320
  50. package/lib/engine/debug/debug.d.ts +15 -15
  51. package/lib/engine/debug/debug.js +44 -44
  52. package/lib/engine/debug/debug_console.d.ts +2 -2
  53. package/lib/engine/debug/debug_console.js +277 -277
  54. package/lib/engine/debug/debug_overlay.d.ts +22 -22
  55. package/lib/engine/debug/debug_overlay.js +316 -316
  56. package/lib/engine/debug/debug_spatial_console.d.ts +2 -2
  57. package/lib/engine/debug/debug_spatial_console.js +390 -390
  58. package/lib/engine/debug/debug_spector.d.ts +16 -16
  59. package/lib/engine/debug/debug_spector.js +27 -27
  60. package/lib/engine/debug/index.d.ts +2 -2
  61. package/lib/engine/debug/index.js +2 -2
  62. package/lib/engine/engine_addressables.d.ts +232 -232
  63. package/lib/engine/engine_addressables.js +684 -684
  64. package/lib/engine/engine_animation.d.ts +61 -61
  65. package/lib/engine/engine_animation.js +170 -170
  66. package/lib/engine/engine_application.d.ts +45 -52
  67. package/lib/engine/engine_application.js +104 -111
  68. package/lib/engine/engine_application.js.map +1 -1
  69. package/lib/engine/engine_assetdatabase.d.ts +25 -25
  70. package/lib/engine/engine_assetdatabase.js +352 -352
  71. package/lib/engine/engine_audio.d.ts +4 -4
  72. package/lib/engine/engine_audio.js +23 -23
  73. package/lib/engine/engine_camera.d.ts +39 -39
  74. package/lib/engine/engine_camera.fit.d.ts +113 -113
  75. package/lib/engine/engine_camera.fit.js +194 -194
  76. package/lib/engine/engine_camera.js +102 -102
  77. package/lib/engine/engine_components.d.ts +110 -110
  78. package/lib/engine/engine_components.js +374 -374
  79. package/lib/engine/engine_components_internal.d.ts +9 -9
  80. package/lib/engine/engine_components_internal.js +36 -36
  81. package/lib/engine/engine_constants.d.ts +10 -10
  82. package/lib/engine/engine_constants.js +41 -41
  83. package/lib/engine/engine_context.d.ts +523 -523
  84. package/lib/engine/engine_context.js +1781 -1784
  85. package/lib/engine/engine_context.js.map +1 -1
  86. package/lib/engine/engine_context_registry.d.ts +71 -71
  87. package/lib/engine/engine_context_registry.js +117 -117
  88. package/lib/engine/engine_coroutine.d.ts +35 -35
  89. package/lib/engine/engine_coroutine.js +52 -52
  90. package/lib/engine/engine_create_objects.d.ts +119 -119
  91. package/lib/engine/engine_create_objects.js +344 -344
  92. package/lib/engine/engine_default_parameters.d.ts +2 -2
  93. package/lib/engine/engine_default_parameters.js +3 -3
  94. package/lib/engine/engine_editor-sync.d.ts +21 -21
  95. package/lib/engine/engine_editor-sync.js +4 -4
  96. package/lib/engine/engine_feature_flags.d.ts +3 -3
  97. package/lib/engine/engine_feature_flags.js +5 -5
  98. package/lib/engine/engine_fileloader.d.ts +2 -2
  99. package/lib/engine/engine_fileloader.js +8 -8
  100. package/lib/engine/engine_gameobject.d.ts +68 -68
  101. package/lib/engine/engine_gameobject.js +676 -676
  102. package/lib/engine/engine_generic_utils.d.ts +1 -1
  103. package/lib/engine/engine_generic_utils.js +13 -13
  104. package/lib/engine/engine_gizmos.d.ts +151 -151
  105. package/lib/engine/engine_gizmos.js +549 -549
  106. package/lib/engine/engine_gltf.d.ts +12 -12
  107. package/lib/engine/engine_gltf.js +15 -15
  108. package/lib/engine/engine_gltf_builtin_components.d.ts +11 -11
  109. package/lib/engine/engine_gltf_builtin_components.js +341 -341
  110. package/lib/engine/engine_gltf_builtin_components.js.map +1 -1
  111. package/lib/engine/engine_hot_reload.d.ts +8 -8
  112. package/lib/engine/engine_hot_reload.js +197 -197
  113. package/lib/engine/engine_input.d.ts +362 -362
  114. package/lib/engine/engine_input.js +1297 -1297
  115. package/lib/engine/engine_input_utils.d.ts +2 -2
  116. package/lib/engine/engine_input_utils.js +22 -22
  117. package/lib/engine/engine_instancing.d.ts +19 -19
  118. package/lib/engine/engine_instancing.js +39 -39
  119. package/lib/engine/engine_license.d.ts +11 -11
  120. package/lib/engine/engine_license.js +369 -369
  121. package/lib/engine/engine_lifecycle_api.d.ts +83 -83
  122. package/lib/engine/engine_lifecycle_api.js +106 -106
  123. package/lib/engine/engine_lifecycle_functions_internal.d.ts +32 -32
  124. package/lib/engine/engine_lifecycle_functions_internal.js +146 -146
  125. package/lib/engine/engine_lightdata.d.ts +23 -23
  126. package/lib/engine/engine_lightdata.js +103 -103
  127. package/lib/engine/engine_loaders.callbacks.d.ts +98 -98
  128. package/lib/engine/engine_loaders.callbacks.js +87 -87
  129. package/lib/engine/engine_loaders.d.ts +42 -42
  130. package/lib/engine/engine_loaders.gltf.d.ts +13 -13
  131. package/lib/engine/engine_loaders.gltf.js +62 -62
  132. package/lib/engine/engine_loaders.js +341 -341
  133. package/lib/engine/engine_lods.d.ts +37 -37
  134. package/lib/engine/engine_lods.js +162 -162
  135. package/lib/engine/engine_mainloop_utils.d.ts +33 -33
  136. package/lib/engine/engine_mainloop_utils.js +478 -478
  137. package/lib/engine/engine_math.d.ts +114 -114
  138. package/lib/engine/engine_math.js +247 -247
  139. package/lib/engine/engine_modules.d.ts +36 -36
  140. package/lib/engine/engine_modules.js +85 -85
  141. package/lib/engine/engine_networking.d.ts +260 -260
  142. package/lib/engine/engine_networking.js +764 -764
  143. package/lib/engine/engine_networking_auto.d.ts +24 -24
  144. package/lib/engine/engine_networking_auto.js +310 -310
  145. package/lib/engine/engine_networking_blob.d.ts +48 -48
  146. package/lib/engine/engine_networking_blob.js +228 -228
  147. package/lib/engine/engine_networking_files.d.ts +35 -35
  148. package/lib/engine/engine_networking_files.js +172 -172
  149. package/lib/engine/engine_networking_files_default_components.d.ts +6 -6
  150. package/lib/engine/engine_networking_files_default_components.js +42 -42
  151. package/lib/engine/engine_networking_instantiate.d.ts +100 -100
  152. package/lib/engine/engine_networking_instantiate.js +362 -362
  153. package/lib/engine/engine_networking_peer.d.ts +15 -15
  154. package/lib/engine/engine_networking_peer.js +132 -132
  155. package/lib/engine/engine_networking_streams.d.ts +123 -123
  156. package/lib/engine/engine_networking_streams.js +656 -656
  157. package/lib/engine/engine_networking_types.d.ts +22 -22
  158. package/lib/engine/engine_networking_types.js +7 -7
  159. package/lib/engine/engine_networking_utils.d.ts +2 -2
  160. package/lib/engine/engine_networking_utils.js +20 -20
  161. package/lib/engine/engine_networking_websocket.d.ts +1 -1
  162. package/lib/engine/engine_networking_websocket.js +2 -2
  163. package/lib/engine/engine_patcher.d.ts +10 -10
  164. package/lib/engine/engine_patcher.js +142 -142
  165. package/lib/engine/engine_physics.d.ts +164 -164
  166. package/lib/engine/engine_physics.js +687 -691
  167. package/lib/engine/engine_physics.js.map +1 -1
  168. package/lib/engine/engine_physics.types.d.ts +40 -40
  169. package/lib/engine/engine_physics.types.js +33 -33
  170. package/lib/engine/engine_physics_rapier.d.ts +156 -156
  171. package/lib/engine/engine_physics_rapier.js +1460 -1460
  172. package/lib/engine/engine_playerview.d.ts +26 -26
  173. package/lib/engine/engine_playerview.js +64 -64
  174. package/lib/engine/engine_pmrem.d.ts +8 -8
  175. package/lib/engine/engine_pmrem.js +68 -68
  176. package/lib/engine/engine_scenelighting.d.ts +82 -82
  177. package/lib/engine/engine_scenelighting.js +245 -245
  178. package/lib/engine/engine_serialization.d.ts +3 -3
  179. package/lib/engine/engine_serialization.js +3 -3
  180. package/lib/engine/engine_serialization_builtin_serializer.d.ts +72 -72
  181. package/lib/engine/engine_serialization_builtin_serializer.js +403 -403
  182. package/lib/engine/engine_serialization_core.d.ts +94 -94
  183. package/lib/engine/engine_serialization_core.js +607 -607
  184. package/lib/engine/engine_serialization_decorator.d.ts +23 -23
  185. package/lib/engine/engine_serialization_decorator.js +67 -67
  186. package/lib/engine/engine_setup.d.ts +1 -1
  187. package/lib/engine/engine_setup.js +2 -2
  188. package/lib/engine/engine_shaders.d.ts +53 -53
  189. package/lib/engine/engine_shaders.js +252 -252
  190. package/lib/engine/engine_shims.d.ts +4 -4
  191. package/lib/engine/engine_shims.js +24 -24
  192. package/lib/engine/engine_test_utils.d.ts +39 -39
  193. package/lib/engine/engine_test_utils.js +83 -83
  194. package/lib/engine/engine_texture.d.ts +28 -28
  195. package/lib/engine/engine_texture.js +64 -64
  196. package/lib/engine/engine_three_utils.d.ts +210 -210
  197. package/lib/engine/engine_three_utils.js +792 -792
  198. package/lib/engine/engine_time.d.ts +51 -51
  199. package/lib/engine/engine_time.js +82 -82
  200. package/lib/engine/engine_time_utils.d.ts +88 -88
  201. package/lib/engine/engine_time_utils.js +215 -215
  202. package/lib/engine/engine_tonemapping.d.ts +6 -6
  203. package/lib/engine/engine_tonemapping.js +198 -198
  204. package/lib/engine/engine_types.d.ts +585 -585
  205. package/lib/engine/engine_types.js +95 -95
  206. package/lib/engine/engine_typestore.d.ts +28 -28
  207. package/lib/engine/engine_typestore.js +55 -55
  208. package/lib/engine/engine_util_decorator.d.ts +13 -13
  209. package/lib/engine/engine_util_decorator.js +116 -116
  210. package/lib/engine/engine_utils.d.ts +227 -227
  211. package/lib/engine/engine_utils.js +821 -821
  212. package/lib/engine/engine_utils_attributes.d.ts +48 -48
  213. package/lib/engine/engine_utils_attributes.js +69 -69
  214. package/lib/engine/engine_utils_format.d.ts +24 -24
  215. package/lib/engine/engine_utils_format.js +245 -245
  216. package/lib/engine/engine_utils_qrcode.d.ts +23 -23
  217. package/lib/engine/engine_utils_qrcode.js +233 -233
  218. package/lib/engine/engine_utils_screenshot.d.ts +159 -159
  219. package/lib/engine/engine_utils_screenshot.js +522 -522
  220. package/lib/engine/engine_utils_screenshot.xr.d.ts +5 -5
  221. package/lib/engine/engine_utils_screenshot.xr.js +90 -90
  222. package/lib/engine/engine_xr.d.ts +1 -1
  223. package/lib/engine/engine_xr.js +1 -1
  224. package/lib/engine/export/gltf/Writers.d.ts +19 -19
  225. package/lib/engine/export/gltf/Writers.js +24 -24
  226. package/lib/engine/export/gltf/index.d.ts +11 -11
  227. package/lib/engine/export/gltf/index.js +123 -123
  228. package/lib/engine/export/index.d.ts +2 -2
  229. package/lib/engine/export/index.js +2 -2
  230. package/lib/engine/export/state.d.ts +7 -7
  231. package/lib/engine/export/state.js +17 -17
  232. package/lib/engine/export/utils.d.ts +2 -2
  233. package/lib/engine/export/utils.js +7 -7
  234. package/lib/engine/extensions/EXT_texture_exr.d.ts +8 -8
  235. package/lib/engine/extensions/EXT_texture_exr.js +32 -32
  236. package/lib/engine/extensions/NEEDLE_animator_controller_model.d.ts +122 -122
  237. package/lib/engine/extensions/NEEDLE_animator_controller_model.js +95 -95
  238. package/lib/engine/extensions/NEEDLE_components.d.ts +35 -35
  239. package/lib/engine/extensions/NEEDLE_components.js +239 -239
  240. package/lib/engine/extensions/NEEDLE_gameobject_data.d.ts +10 -10
  241. package/lib/engine/extensions/NEEDLE_gameobject_data.js +57 -57
  242. package/lib/engine/extensions/NEEDLE_lighting_settings.d.ts +37 -37
  243. package/lib/engine/extensions/NEEDLE_lighting_settings.js +160 -160
  244. package/lib/engine/extensions/NEEDLE_lightmaps.d.ts +18 -18
  245. package/lib/engine/extensions/NEEDLE_lightmaps.js +99 -99
  246. package/lib/engine/extensions/NEEDLE_persistent_assets.d.ts +11 -11
  247. package/lib/engine/extensions/NEEDLE_persistent_assets.js +63 -63
  248. package/lib/engine/extensions/NEEDLE_progressive.d.ts +1 -1
  249. package/lib/engine/extensions/NEEDLE_progressive.js +1 -1
  250. package/lib/engine/extensions/NEEDLE_render_objects.d.ts +13 -13
  251. package/lib/engine/extensions/NEEDLE_render_objects.js +159 -159
  252. package/lib/engine/extensions/NEEDLE_techniques_webgl.d.ts +38 -38
  253. package/lib/engine/extensions/NEEDLE_techniques_webgl.js +564 -564
  254. package/lib/engine/extensions/extension_resolver.d.ts +4 -4
  255. package/lib/engine/extensions/extension_resolver.js +1 -1
  256. package/lib/engine/extensions/extension_utils.d.ts +12 -12
  257. package/lib/engine/extensions/extension_utils.js +152 -152
  258. package/lib/engine/extensions/extensions.d.ts +32 -32
  259. package/lib/engine/extensions/extensions.js +113 -113
  260. package/lib/engine/extensions/index.d.ts +6 -6
  261. package/lib/engine/extensions/index.js +6 -6
  262. package/lib/engine/extensions/usage_tracker.d.ts +13 -13
  263. package/lib/engine/extensions/usage_tracker.js +65 -65
  264. package/lib/engine/js-extensions/Camera.d.ts +1 -1
  265. package/lib/engine/js-extensions/Camera.js +39 -39
  266. package/lib/engine/js-extensions/ExtensionUtils.d.ts +9 -9
  267. package/lib/engine/js-extensions/ExtensionUtils.js +67 -67
  268. package/lib/engine/js-extensions/Layers.d.ts +6 -6
  269. package/lib/engine/js-extensions/Layers.js +22 -22
  270. package/lib/engine/js-extensions/Object3D.d.ts +141 -141
  271. package/lib/engine/js-extensions/Object3D.js +190 -190
  272. package/lib/engine/js-extensions/RGBAColor.d.ts +23 -23
  273. package/lib/engine/js-extensions/RGBAColor.js +111 -111
  274. package/lib/engine/js-extensions/Vector.d.ts +8 -8
  275. package/lib/engine/js-extensions/Vector.js +13 -13
  276. package/lib/engine/js-extensions/index.d.ts +6 -6
  277. package/lib/engine/js-extensions/index.js +5 -5
  278. package/lib/engine/physics/workers/mesh-bvh/GenerateMeshBVHWorker.d.ts +4 -4
  279. package/lib/engine/physics/workers/mesh-bvh/GenerateMeshBVHWorker.js +80 -80
  280. package/lib/engine/shaders/shaderData.d.ts +55 -55
  281. package/lib/engine/shaders/shaderData.js +58 -58
  282. package/lib/engine/tests/test_utils.d.ts +2 -2
  283. package/lib/engine/tests/test_utils.js +53 -53
  284. package/lib/engine/webcomponents/WebXRButtons.d.ts +56 -56
  285. package/lib/engine/webcomponents/WebXRButtons.js +230 -230
  286. package/lib/engine/webcomponents/api.d.ts +5 -5
  287. package/lib/engine/webcomponents/api.js +4 -4
  288. package/lib/engine/webcomponents/buttons.d.ts +53 -53
  289. package/lib/engine/webcomponents/buttons.js +270 -270
  290. package/lib/engine/webcomponents/fonts.d.ts +9 -9
  291. package/lib/engine/webcomponents/fonts.js +32 -32
  292. package/lib/engine/webcomponents/icons.d.ts +9 -9
  293. package/lib/engine/webcomponents/icons.js +52 -52
  294. package/lib/engine/webcomponents/index.d.ts +1 -1
  295. package/lib/engine/webcomponents/index.js +1 -1
  296. package/lib/engine/webcomponents/logo-element.d.ts +10 -10
  297. package/lib/engine/webcomponents/logo-element.js +91 -91
  298. package/lib/engine/webcomponents/needle menu/needle-menu-spatial.d.ts +37 -37
  299. package/lib/engine/webcomponents/needle menu/needle-menu-spatial.js +513 -513
  300. package/lib/engine/webcomponents/needle menu/needle-menu.d.ts +192 -192
  301. package/lib/engine/webcomponents/needle menu/needle-menu.js +1077 -1077
  302. package/lib/engine/webcomponents/needle-button.d.ts +34 -34
  303. package/lib/engine/webcomponents/needle-button.js +161 -161
  304. package/lib/engine/webcomponents/needle-engine.ar-overlay.d.ts +21 -21
  305. package/lib/engine/webcomponents/needle-engine.ar-overlay.js +166 -166
  306. package/lib/engine/webcomponents/needle-engine.attributes.d.ts +70 -70
  307. package/lib/engine/webcomponents/needle-engine.attributes.js +1 -1
  308. package/lib/engine/webcomponents/needle-engine.d.ts +116 -116
  309. package/lib/engine/webcomponents/needle-engine.extras.d.ts +6 -6
  310. package/lib/engine/webcomponents/needle-engine.extras.js +13 -13
  311. package/lib/engine/webcomponents/needle-engine.js +906 -906
  312. package/lib/engine/webcomponents/needle-engine.loading.d.ts +44 -44
  313. package/lib/engine/webcomponents/needle-engine.loading.js +336 -336
  314. package/lib/engine/xr/NeedleXRController.d.ts +314 -314
  315. package/lib/engine/xr/NeedleXRController.js +1057 -1057
  316. package/lib/engine/xr/NeedleXRSession.d.ts +342 -342
  317. package/lib/engine/xr/NeedleXRSession.js +1491 -1492
  318. package/lib/engine/xr/NeedleXRSession.js.map +1 -1
  319. package/lib/engine/xr/NeedleXRSync.d.ts +22 -22
  320. package/lib/engine/xr/NeedleXRSync.js +188 -188
  321. package/lib/engine/xr/SceneTransition.d.ts +18 -18
  322. package/lib/engine/xr/SceneTransition.js +69 -69
  323. package/lib/engine/xr/TempXRContext.d.ts +34 -34
  324. package/lib/engine/xr/TempXRContext.js +187 -187
  325. package/lib/engine/xr/XRRig.d.ts +7 -7
  326. package/lib/engine/xr/XRRig.js +1 -1
  327. package/lib/engine/xr/api.d.ts +6 -6
  328. package/lib/engine/xr/api.js +6 -6
  329. package/lib/engine/xr/events.d.ts +66 -66
  330. package/lib/engine/xr/events.js +93 -93
  331. package/lib/engine/xr/internal.d.ts +12 -12
  332. package/lib/engine/xr/internal.js +25 -25
  333. package/lib/engine/xr/usdz.d.ts +12 -12
  334. package/lib/engine/xr/usdz.js +29 -29
  335. package/lib/engine/xr/utils.d.ts +11 -11
  336. package/lib/engine/xr/utils.js +34 -34
  337. package/lib/engine-components/AlignmentConstraint.d.ts +10 -10
  338. package/lib/engine-components/AlignmentConstraint.js +39 -39
  339. package/lib/engine-components/Animation.d.ts +157 -157
  340. package/lib/engine-components/Animation.js +518 -518
  341. package/lib/engine-components/AnimationCurve.d.ts +43 -43
  342. package/lib/engine-components/AnimationCurve.js +162 -162
  343. package/lib/engine-components/AnimationUtils.d.ts +8 -8
  344. package/lib/engine-components/AnimationUtils.js +27 -27
  345. package/lib/engine-components/AnimationUtilsAutoplay.d.ts +1 -1
  346. package/lib/engine-components/AnimationUtilsAutoplay.js +34 -34
  347. package/lib/engine-components/Animator.d.ts +218 -218
  348. package/lib/engine-components/Animator.js +355 -355
  349. package/lib/engine-components/AnimatorController.d.ts +230 -230
  350. package/lib/engine-components/AnimatorController.js +1171 -1171
  351. package/lib/engine-components/AudioListener.d.ts +33 -33
  352. package/lib/engine-components/AudioListener.js +86 -86
  353. package/lib/engine-components/AudioSource.d.ts +217 -217
  354. package/lib/engine-components/AudioSource.js +635 -635
  355. package/lib/engine-components/AvatarLoader.d.ts +80 -80
  356. package/lib/engine-components/AvatarLoader.js +231 -231
  357. package/lib/engine-components/AxesHelper.d.ts +32 -32
  358. package/lib/engine-components/AxesHelper.js +67 -67
  359. package/lib/engine-components/BasicIKConstraint.d.ts +9 -9
  360. package/lib/engine-components/BasicIKConstraint.js +43 -43
  361. package/lib/engine-components/BoxCollider.d.ts +2 -2
  362. package/lib/engine-components/BoxCollider.js +2 -2
  363. package/lib/engine-components/BoxHelperComponent.d.ts +47 -47
  364. package/lib/engine-components/BoxHelperComponent.js +102 -102
  365. package/lib/engine-components/Camera.d.ts +233 -233
  366. package/lib/engine-components/Camera.js +704 -704
  367. package/lib/engine-components/CameraUtils.d.ts +1 -1
  368. package/lib/engine-components/CameraUtils.js +118 -118
  369. package/lib/engine-components/CharacterController.d.ts +55 -55
  370. package/lib/engine-components/CharacterController.js +236 -236
  371. package/lib/engine-components/Collider.d.ts +214 -214
  372. package/lib/engine-components/Collider.js +395 -395
  373. package/lib/engine-components/Component.d.ts +796 -796
  374. package/lib/engine-components/Component.js +923 -923
  375. package/lib/engine-components/ContactShadows.d.ts +113 -113
  376. package/lib/engine-components/ContactShadows.js +482 -482
  377. package/lib/engine-components/DeleteBox.d.ts +19 -19
  378. package/lib/engine-components/DeleteBox.js +58 -58
  379. package/lib/engine-components/DeviceFlag.d.ts +16 -16
  380. package/lib/engine-components/DeviceFlag.js +47 -47
  381. package/lib/engine-components/DragControls.d.ts +170 -170
  382. package/lib/engine-components/DragControls.js +1420 -1420
  383. package/lib/engine-components/DropListener.d.ts +224 -224
  384. package/lib/engine-components/DropListener.js +669 -669
  385. package/lib/engine-components/Duplicatable.d.ts +35 -35
  386. package/lib/engine-components/Duplicatable.js +205 -205
  387. package/lib/engine-components/EventList.d.ts +71 -71
  388. package/lib/engine-components/EventList.js +249 -249
  389. package/lib/engine-components/EventTrigger.d.ts +33 -33
  390. package/lib/engine-components/EventTrigger.js +75 -75
  391. package/lib/engine-components/EventType.d.ts +22 -22
  392. package/lib/engine-components/EventType.js +23 -23
  393. package/lib/engine-components/Fog.d.ts +22 -22
  394. package/lib/engine-components/Fog.js +61 -61
  395. package/lib/engine-components/Gizmos.d.ts +17 -17
  396. package/lib/engine-components/Gizmos.js +64 -64
  397. package/lib/engine-components/GridHelper.d.ts +20 -20
  398. package/lib/engine-components/GridHelper.js +54 -54
  399. package/lib/engine-components/GroundProjection.d.ts +70 -70
  400. package/lib/engine-components/GroundProjection.js +346 -346
  401. package/lib/engine-components/Interactable.d.ts +16 -16
  402. package/lib/engine-components/Interactable.js +16 -16
  403. package/lib/engine-components/Joints.d.ts +19 -19
  404. package/lib/engine-components/Joints.js +51 -51
  405. package/lib/engine-components/LODGroup.d.ts +35 -35
  406. package/lib/engine-components/LODGroup.js +152 -152
  407. package/lib/engine-components/Light.d.ts +180 -180
  408. package/lib/engine-components/Light.js +535 -535
  409. package/lib/engine-components/LookAtConstraint.d.ts +27 -27
  410. package/lib/engine-components/LookAtConstraint.js +47 -47
  411. package/lib/engine-components/NeedleMenu.d.ts +51 -51
  412. package/lib/engine-components/NeedleMenu.js +93 -93
  413. package/lib/engine-components/NestedGltf.d.ts +33 -33
  414. package/lib/engine-components/NestedGltf.js +97 -97
  415. package/lib/engine-components/Networking.d.ts +54 -54
  416. package/lib/engine-components/Networking.js +112 -112
  417. package/lib/engine-components/OffsetConstraint.d.ts +14 -14
  418. package/lib/engine-components/OffsetConstraint.js +65 -65
  419. package/lib/engine-components/OrbitControls.d.ts +315 -315
  420. package/lib/engine-components/OrbitControls.js +1046 -1046
  421. package/lib/engine-components/PlayerColor.d.ts +19 -19
  422. package/lib/engine-components/PlayerColor.js +94 -94
  423. package/lib/engine-components/ReflectionProbe.d.ts +32 -32
  424. package/lib/engine-components/ReflectionProbe.js +214 -214
  425. package/lib/engine-components/Renderer.d.ts +154 -154
  426. package/lib/engine-components/Renderer.js +824 -824
  427. package/lib/engine-components/RendererInstancing.d.ts +140 -142
  428. package/lib/engine-components/RendererInstancing.js +744 -777
  429. package/lib/engine-components/RendererInstancing.js.map +1 -1
  430. package/lib/engine-components/RendererLightmap.d.ts +33 -33
  431. package/lib/engine-components/RendererLightmap.js +192 -192
  432. package/lib/engine-components/RigidBody.d.ts +160 -160
  433. package/lib/engine-components/RigidBody.js +522 -522
  434. package/lib/engine-components/SceneSwitcher.d.ts +263 -263
  435. package/lib/engine-components/SceneSwitcher.js +971 -971
  436. package/lib/engine-components/ScreenCapture.d.ts +144 -144
  437. package/lib/engine-components/ScreenCapture.js +547 -547
  438. package/lib/engine-components/SeeThrough.d.ts +73 -73
  439. package/lib/engine-components/SeeThrough.js +249 -249
  440. package/lib/engine-components/ShadowCatcher.d.ts +33 -33
  441. package/lib/engine-components/ShadowCatcher.js +166 -166
  442. package/lib/engine-components/Skybox.d.ts +90 -100
  443. package/lib/engine-components/Skybox.js +426 -438
  444. package/lib/engine-components/Skybox.js.map +1 -1
  445. package/lib/engine-components/SmoothFollow.d.ts +34 -34
  446. package/lib/engine-components/SmoothFollow.js +82 -82
  447. package/lib/engine-components/SpatialTrigger.d.ts +102 -102
  448. package/lib/engine-components/SpatialTrigger.js +225 -225
  449. package/lib/engine-components/SpectatorCamera.d.ts +111 -111
  450. package/lib/engine-components/SpectatorCamera.js +715 -715
  451. package/lib/engine-components/SphereCollider.d.ts +2 -2
  452. package/lib/engine-components/SphereCollider.js +2 -2
  453. package/lib/engine-components/SpriteRenderer.d.ts +145 -145
  454. package/lib/engine-components/SpriteRenderer.js +491 -491
  455. package/lib/engine-components/SyncedCamera.d.ts +41 -41
  456. package/lib/engine-components/SyncedCamera.js +199 -199
  457. package/lib/engine-components/SyncedRoom.d.ts +106 -106
  458. package/lib/engine-components/SyncedRoom.js +371 -371
  459. package/lib/engine-components/SyncedTransform.d.ts +94 -94
  460. package/lib/engine-components/SyncedTransform.js +331 -331
  461. package/lib/engine-components/TestRunner.d.ts +16 -16
  462. package/lib/engine-components/TestRunner.js +102 -102
  463. package/lib/engine-components/TransformGizmo.d.ts +75 -75
  464. package/lib/engine-components/TransformGizmo.js +217 -217
  465. package/lib/engine-components/VideoPlayer.d.ts +184 -184
  466. package/lib/engine-components/VideoPlayer.js +978 -978
  467. package/lib/engine-components/Voip.d.ts +67 -67
  468. package/lib/engine-components/Voip.js +360 -360
  469. package/lib/engine-components/api.d.ts +53 -53
  470. package/lib/engine-components/api.js +52 -52
  471. package/lib/engine-components/avatar/AvatarBlink_Simple.d.ts +11 -11
  472. package/lib/engine-components/avatar/AvatarBlink_Simple.js +76 -76
  473. package/lib/engine-components/avatar/AvatarEyeLook_Rotation.d.ts +14 -14
  474. package/lib/engine-components/avatar/AvatarEyeLook_Rotation.js +68 -68
  475. package/lib/engine-components/avatar/Avatar_Brain_LookAt.d.ts +29 -29
  476. package/lib/engine-components/avatar/Avatar_Brain_LookAt.js +121 -121
  477. package/lib/engine-components/avatar/Avatar_MouthShapes.d.ts +15 -15
  478. package/lib/engine-components/avatar/Avatar_MouthShapes.js +79 -79
  479. package/lib/engine-components/avatar/Avatar_MustacheShake.d.ts +9 -9
  480. package/lib/engine-components/avatar/Avatar_MustacheShake.js +29 -29
  481. package/lib/engine-components/codegen/components.d.ts +227 -227
  482. package/lib/engine-components/codegen/components.js +229 -229
  483. package/lib/engine-components/debug/LogStats.d.ts +6 -6
  484. package/lib/engine-components/debug/LogStats.js +19 -19
  485. package/lib/engine-components/export/gltf/GltfExport.d.ts +30 -30
  486. package/lib/engine-components/export/gltf/GltfExport.js +246 -246
  487. package/lib/engine-components/export/gltf/index.d.ts +1 -1
  488. package/lib/engine-components/export/gltf/index.js +1 -1
  489. package/lib/engine-components/export/index.d.ts +1 -1
  490. package/lib/engine-components/export/index.js +1 -1
  491. package/lib/engine-components/export/usdz/Extension.d.ts +22 -22
  492. package/lib/engine-components/export/usdz/Extension.js +1 -1
  493. package/lib/engine-components/export/usdz/ThreeUSDZExporter.d.ts +164 -164
  494. package/lib/engine-components/export/usdz/ThreeUSDZExporter.js +1847 -1847
  495. package/lib/engine-components/export/usdz/USDZExporter.d.ts +137 -137
  496. package/lib/engine-components/export/usdz/USDZExporter.js +669 -669
  497. package/lib/engine-components/export/usdz/extensions/Animation.d.ts +106 -106
  498. package/lib/engine-components/export/usdz/extensions/Animation.js +1071 -1071
  499. package/lib/engine-components/export/usdz/extensions/DocumentExtension.d.ts +5 -5
  500. package/lib/engine-components/export/usdz/extensions/DocumentExtension.js +6 -6
  501. package/lib/engine-components/export/usdz/extensions/NodeMaterialConverter.d.ts +10 -10
  502. package/lib/engine-components/export/usdz/extensions/NodeMaterialConverter.js +451 -451
  503. package/lib/engine-components/export/usdz/extensions/USDZText.d.ts +54 -54
  504. package/lib/engine-components/export/usdz/extensions/USDZText.js +203 -203
  505. package/lib/engine-components/export/usdz/extensions/USDZUI.d.ts +8 -8
  506. package/lib/engine-components/export/usdz/extensions/USDZUI.js +158 -158
  507. package/lib/engine-components/export/usdz/extensions/behavior/Actions.d.ts +30 -30
  508. package/lib/engine-components/export/usdz/extensions/behavior/Actions.js +88 -88
  509. package/lib/engine-components/export/usdz/extensions/behavior/AudioExtension.d.ts +10 -10
  510. package/lib/engine-components/export/usdz/extensions/behavior/AudioExtension.js +86 -86
  511. package/lib/engine-components/export/usdz/extensions/behavior/Behaviour.d.ts +28 -28
  512. package/lib/engine-components/export/usdz/extensions/behavior/Behaviour.js +290 -290
  513. package/lib/engine-components/export/usdz/extensions/behavior/BehaviourComponents.d.ts +198 -198
  514. package/lib/engine-components/export/usdz/extensions/behavior/BehaviourComponents.js +1084 -1084
  515. package/lib/engine-components/export/usdz/extensions/behavior/BehavioursBuilder.d.ts +135 -135
  516. package/lib/engine-components/export/usdz/extensions/behavior/BehavioursBuilder.js +548 -548
  517. package/lib/engine-components/export/usdz/extensions/behavior/PhysicsExtension.d.ts +7 -7
  518. package/lib/engine-components/export/usdz/extensions/behavior/PhysicsExtension.js +115 -115
  519. package/lib/engine-components/export/usdz/index.d.ts +3 -3
  520. package/lib/engine-components/export/usdz/index.js +2 -2
  521. package/lib/engine-components/export/usdz/utils/animationutils.d.ts +7 -7
  522. package/lib/engine-components/export/usdz/utils/animationutils.js +163 -163
  523. package/lib/engine-components/export/usdz/utils/quicklook.d.ts +2 -2
  524. package/lib/engine-components/export/usdz/utils/quicklook.js +43 -43
  525. package/lib/engine-components/particlesystem/ParticleSystem.d.ts +177 -177
  526. package/lib/engine-components/particlesystem/ParticleSystem.js +1176 -1176
  527. package/lib/engine-components/particlesystem/ParticleSystemModules.d.ts +526 -526
  528. package/lib/engine-components/particlesystem/ParticleSystemModules.js +1930 -1930
  529. package/lib/engine-components/particlesystem/ParticleSystemSubEmitter.d.ts +25 -25
  530. package/lib/engine-components/particlesystem/ParticleSystemSubEmitter.js +87 -87
  531. package/lib/engine-components/particlesystem/api.d.ts +2 -2
  532. package/lib/engine-components/particlesystem/api.js +2 -2
  533. package/lib/engine-components/physics/Attractor.d.ts +20 -20
  534. package/lib/engine-components/physics/Attractor.js +53 -53
  535. package/lib/engine-components/postprocessing/Effects/Antialiasing.d.ts +17 -17
  536. package/lib/engine-components/postprocessing/Effects/Antialiasing.js +59 -59
  537. package/lib/engine-components/postprocessing/Effects/BloomEffect.d.ts +46 -46
  538. package/lib/engine-components/postprocessing/Effects/BloomEffect.js +113 -113
  539. package/lib/engine-components/postprocessing/Effects/ChromaticAberration.d.ts +11 -11
  540. package/lib/engine-components/postprocessing/Effects/ChromaticAberration.js +39 -39
  541. package/lib/engine-components/postprocessing/Effects/ColorAdjustments.d.ts +23 -23
  542. package/lib/engine-components/postprocessing/Effects/ColorAdjustments.js +111 -111
  543. package/lib/engine-components/postprocessing/Effects/DepthOfField.d.ts +25 -25
  544. package/lib/engine-components/postprocessing/Effects/DepthOfField.js +104 -104
  545. package/lib/engine-components/postprocessing/Effects/EffectWrapper.d.ts +12 -12
  546. package/lib/engine-components/postprocessing/Effects/EffectWrapper.js +18 -18
  547. package/lib/engine-components/postprocessing/Effects/Pixelation.d.ts +11 -11
  548. package/lib/engine-components/postprocessing/Effects/Pixelation.js +32 -32
  549. package/lib/engine-components/postprocessing/Effects/ScreenspaceAmbientOcclusion.d.ts +18 -18
  550. package/lib/engine-components/postprocessing/Effects/ScreenspaceAmbientOcclusion.js +91 -91
  551. package/lib/engine-components/postprocessing/Effects/ScreenspaceAmbientOcclusionN8.d.ts +70 -70
  552. package/lib/engine-components/postprocessing/Effects/ScreenspaceAmbientOcclusionN8.js +176 -176
  553. package/lib/engine-components/postprocessing/Effects/Sharpening.d.ts +18 -18
  554. package/lib/engine-components/postprocessing/Effects/Sharpening.js +127 -127
  555. package/lib/engine-components/postprocessing/Effects/TiltShiftEffect.d.ts +17 -17
  556. package/lib/engine-components/postprocessing/Effects/TiltShiftEffect.js +70 -70
  557. package/lib/engine-components/postprocessing/Effects/Tonemapping.d.ts +19 -19
  558. package/lib/engine-components/postprocessing/Effects/Tonemapping.js +94 -94
  559. package/lib/engine-components/postprocessing/Effects/Tonemapping.utils.d.ts +13 -13
  560. package/lib/engine-components/postprocessing/Effects/Tonemapping.utils.js +51 -51
  561. package/lib/engine-components/postprocessing/Effects/Vignette.d.ts +15 -15
  562. package/lib/engine-components/postprocessing/Effects/Vignette.js +60 -60
  563. package/lib/engine-components/postprocessing/PostProcessingEffect.d.ts +90 -90
  564. package/lib/engine-components/postprocessing/PostProcessingEffect.js +168 -168
  565. package/lib/engine-components/postprocessing/PostProcessingHandler.d.ts +43 -43
  566. package/lib/engine-components/postprocessing/PostProcessingHandler.js +502 -502
  567. package/lib/engine-components/postprocessing/Volume.d.ts +92 -92
  568. package/lib/engine-components/postprocessing/Volume.js +387 -387
  569. package/lib/engine-components/postprocessing/VolumeParameter.d.ts +26 -26
  570. package/lib/engine-components/postprocessing/VolumeParameter.js +136 -136
  571. package/lib/engine-components/postprocessing/VolumeProfile.d.ts +15 -15
  572. package/lib/engine-components/postprocessing/VolumeProfile.js +60 -60
  573. package/lib/engine-components/postprocessing/index.d.ts +6 -6
  574. package/lib/engine-components/postprocessing/index.js +6 -6
  575. package/lib/engine-components/postprocessing/utils.d.ts +55 -55
  576. package/lib/engine-components/postprocessing/utils.js +119 -119
  577. package/lib/engine-components/splines/Spline.d.ts +61 -61
  578. package/lib/engine-components/splines/Spline.js +272 -272
  579. package/lib/engine-components/splines/SplineUtils.d.ts +15 -15
  580. package/lib/engine-components/splines/SplineUtils.js +35 -35
  581. package/lib/engine-components/splines/SplineWalker.d.ts +89 -89
  582. package/lib/engine-components/splines/SplineWalker.js +192 -192
  583. package/lib/engine-components/splines/index.d.ts +3 -3
  584. package/lib/engine-components/splines/index.js +3 -3
  585. package/lib/engine-components/timeline/PlayableDirector.d.ts +193 -193
  586. package/lib/engine-components/timeline/PlayableDirector.js +734 -734
  587. package/lib/engine-components/timeline/SignalAsset.d.ts +34 -34
  588. package/lib/engine-components/timeline/SignalAsset.js +140 -140
  589. package/lib/engine-components/timeline/TimelineModels.d.ts +135 -135
  590. package/lib/engine-components/timeline/TimelineModels.js +28 -28
  591. package/lib/engine-components/timeline/TimelineTracks.d.ts +118 -118
  592. package/lib/engine-components/timeline/TimelineTracks.js +903 -903
  593. package/lib/engine-components/timeline/index.d.ts +4 -4
  594. package/lib/engine-components/timeline/index.js +3 -3
  595. package/lib/engine-components/ui/BaseUIComponent.d.ts +48 -48
  596. package/lib/engine-components/ui/BaseUIComponent.js +170 -170
  597. package/lib/engine-components/ui/Button.d.ts +64 -64
  598. package/lib/engine-components/ui/Button.js +315 -315
  599. package/lib/engine-components/ui/Canvas.d.ts +74 -74
  600. package/lib/engine-components/ui/Canvas.js +407 -407
  601. package/lib/engine-components/ui/CanvasGroup.d.ts +19 -19
  602. package/lib/engine-components/ui/CanvasGroup.js +58 -58
  603. package/lib/engine-components/ui/EventSystem.d.ts +125 -125
  604. package/lib/engine-components/ui/EventSystem.js +764 -764
  605. package/lib/engine-components/ui/Graphic.d.ts +55 -55
  606. package/lib/engine-components/ui/Graphic.js +267 -267
  607. package/lib/engine-components/ui/Image.d.ts +35 -35
  608. package/lib/engine-components/ui/Image.js +116 -116
  609. package/lib/engine-components/ui/InputField.d.ts +42 -42
  610. package/lib/engine-components/ui/InputField.js +268 -268
  611. package/lib/engine-components/ui/Interfaces.d.ts +38 -38
  612. package/lib/engine-components/ui/Interfaces.js +12 -12
  613. package/lib/engine-components/ui/Layout.d.ts +84 -84
  614. package/lib/engine-components/ui/Layout.js +330 -330
  615. package/lib/engine-components/ui/Outline.d.ts +7 -7
  616. package/lib/engine-components/ui/Outline.js +20 -20
  617. package/lib/engine-components/ui/PointerEvents.d.ts +115 -115
  618. package/lib/engine-components/ui/PointerEvents.js +145 -145
  619. package/lib/engine-components/ui/RaycastUtils.d.ts +11 -11
  620. package/lib/engine-components/ui/RaycastUtils.js +69 -69
  621. package/lib/engine-components/ui/Raycaster.d.ts +48 -48
  622. package/lib/engine-components/ui/Raycaster.js +113 -113
  623. package/lib/engine-components/ui/RectTransform.d.ts +61 -61
  624. package/lib/engine-components/ui/RectTransform.js +356 -356
  625. package/lib/engine-components/ui/SpatialHtml.d.ts +8 -8
  626. package/lib/engine-components/ui/SpatialHtml.js +79 -79
  627. package/lib/engine-components/ui/Symbols.d.ts +1 -1
  628. package/lib/engine-components/ui/Symbols.js +1 -1
  629. package/lib/engine-components/ui/Text.d.ts +78 -78
  630. package/lib/engine-components/ui/Text.js +544 -544
  631. package/lib/engine-components/ui/Utils.d.ts +24 -24
  632. package/lib/engine-components/ui/Utils.js +90 -90
  633. package/lib/engine-components/ui/index.d.ts +1 -1
  634. package/lib/engine-components/ui/index.js +1 -1
  635. package/lib/engine-components/utils/EnvironmentScene.d.ts +5 -5
  636. package/lib/engine-components/utils/EnvironmentScene.js +205 -205
  637. package/lib/engine-components/utils/LookAt.d.ts +34 -34
  638. package/lib/engine-components/utils/LookAt.js +91 -91
  639. package/lib/engine-components/utils/OpenURL.d.ts +43 -43
  640. package/lib/engine-components/utils/OpenURL.js +120 -120
  641. package/lib/engine-components/web/Clickthrough.d.ts +26 -26
  642. package/lib/engine-components/web/Clickthrough.js +92 -92
  643. package/lib/engine-components/web/CursorFollow.d.ts +44 -44
  644. package/lib/engine-components/web/CursorFollow.js +132 -132
  645. package/lib/engine-components/web/HoverAnimation.d.ts +47 -47
  646. package/lib/engine-components/web/HoverAnimation.js +107 -107
  647. package/lib/engine-components/web/ScrollFollow.d.ts +128 -128
  648. package/lib/engine-components/web/ScrollFollow.js +430 -430
  649. package/lib/engine-components/web/ViewBox.d.ts +61 -61
  650. package/lib/engine-components/web/ViewBox.js +300 -300
  651. package/lib/engine-components/web/index.d.ts +5 -5
  652. package/lib/engine-components/web/index.js +5 -5
  653. package/lib/engine-components/webxr/Avatar.d.ts +25 -25
  654. package/lib/engine-components/webxr/Avatar.js +255 -255
  655. package/lib/engine-components/webxr/TeleportTarget.d.ts +10 -10
  656. package/lib/engine-components/webxr/TeleportTarget.js +10 -10
  657. package/lib/engine-components/webxr/WebARCameraBackground.d.ts +35 -35
  658. package/lib/engine-components/webxr/WebARCameraBackground.js +160 -160
  659. package/lib/engine-components/webxr/WebARSessionRoot.d.ts +99 -99
  660. package/lib/engine-components/webxr/WebARSessionRoot.js +772 -772
  661. package/lib/engine-components/webxr/WebXR.d.ts +259 -259
  662. package/lib/engine-components/webxr/WebXR.js +588 -592
  663. package/lib/engine-components/webxr/WebXR.js.map +1 -1
  664. package/lib/engine-components/webxr/WebXRAvatar.d.ts +27 -27
  665. package/lib/engine-components/webxr/WebXRAvatar.js +44 -44
  666. package/lib/engine-components/webxr/WebXRImageTracking.d.ts +139 -139
  667. package/lib/engine-components/webxr/WebXRImageTracking.js +590 -590
  668. package/lib/engine-components/webxr/WebXRPlaneTracking.d.ts +92 -92
  669. package/lib/engine-components/webxr/WebXRPlaneTracking.js +500 -500
  670. package/lib/engine-components/webxr/WebXRRig.d.ts +36 -36
  671. package/lib/engine-components/webxr/WebXRRig.js +76 -76
  672. package/lib/engine-components/webxr/XRFlag.d.ts +41 -41
  673. package/lib/engine-components/webxr/XRFlag.js +142 -142
  674. package/lib/engine-components/webxr/controllers/XRControllerFollow.d.ts +59 -59
  675. package/lib/engine-components/webxr/controllers/XRControllerFollow.js +132 -132
  676. package/lib/engine-components/webxr/controllers/XRControllerModel.d.ts +46 -46
  677. package/lib/engine-components/webxr/controllers/XRControllerModel.js +355 -355
  678. package/lib/engine-components/webxr/controllers/XRControllerMovement.d.ts +85 -85
  679. package/lib/engine-components/webxr/controllers/XRControllerMovement.js +517 -517
  680. package/lib/engine-components/webxr/index.d.ts +3 -3
  681. package/lib/engine-components/webxr/index.js +3 -3
  682. package/lib/engine-components/webxr/types.d.ts +3 -3
  683. package/lib/engine-components/webxr/types.js +1 -1
  684. package/lib/engine-components-experimental/Presentation.d.ts +7 -7
  685. package/lib/engine-components-experimental/Presentation.js +10 -10
  686. package/lib/engine-components-experimental/api.d.ts +4 -4
  687. package/lib/engine-components-experimental/api.js +4 -4
  688. package/lib/engine-components-experimental/networking/PlayerSync.d.ts +156 -156
  689. package/lib/engine-components-experimental/networking/PlayerSync.js +377 -377
  690. package/lib/engine-schemes/api.d.ts +12 -12
  691. package/lib/engine-schemes/api.js +12 -12
  692. package/lib/engine-schemes/schemes.d.ts +7 -7
  693. package/lib/engine-schemes/schemes.js +19 -19
  694. package/lib/engine-schemes/synced-camera-model.d.ts +25 -25
  695. package/lib/engine-schemes/synced-camera-model.js +67 -67
  696. package/lib/engine-schemes/synced-transform-model.d.ts +31 -31
  697. package/lib/engine-schemes/synced-transform-model.js +66 -66
  698. package/lib/engine-schemes/transform.d.ts +12 -12
  699. package/lib/engine-schemes/transform.js +39 -39
  700. package/lib/engine-schemes/vec2.d.ts +10 -10
  701. package/lib/engine-schemes/vec2.js +25 -25
  702. package/lib/engine-schemes/vec3.d.ts +11 -11
  703. package/lib/engine-schemes/vec3.js +29 -29
  704. package/lib/engine-schemes/vec4.d.ts +12 -12
  705. package/lib/engine-schemes/vec4.js +33 -33
  706. package/lib/engine-schemes/vr-user-state-buffer.d.ts +37 -37
  707. package/lib/engine-schemes/vr-user-state-buffer.js +110 -110
  708. package/lib/include/three/EXT_mesh_gpu_instancing_exporter.d.ts +6 -6
  709. package/lib/include/three/EXT_mesh_gpu_instancing_exporter.js +45 -45
  710. package/lib/needle-engine.d.ts +7 -7
  711. package/lib/needle-engine.js +64 -65
  712. package/lib/needle-engine.js.map +1 -1
  713. package/package.json +3 -3
  714. package/plugins/common/buildinfo.js +64 -64
  715. package/plugins/common/cloud.js +1 -1
  716. package/plugins/common/config.cjs +31 -31
  717. package/plugins/common/config.js +35 -35
  718. package/plugins/common/files.js +34 -34
  719. package/plugins/common/generator.js +10 -10
  720. package/plugins/common/license.js +452 -452
  721. package/plugins/common/logger.js +345 -345
  722. package/plugins/common/needle-engine.js +40 -40
  723. package/plugins/common/npm.js +15 -15
  724. package/plugins/common/timers.js +7 -7
  725. package/plugins/common/version.js +37 -37
  726. package/plugins/common/worker.js +128 -128
  727. package/plugins/gltf-packer.mjs +1 -1
  728. package/plugins/next/alias.cjs +39 -39
  729. package/plugins/next/license.cjs +24 -24
  730. package/plugins/next/meshbvhworker.cjs +18 -18
  731. package/plugins/next/next.js +141 -141
  732. package/plugins/types/index.d.ts +2 -2
  733. package/plugins/types/license.d.ts +24 -24
  734. package/plugins/types/needleConfig.d.ts +27 -27
  735. package/plugins/types/next.d.ts +2 -2
  736. package/plugins/types/userconfig.d.ts +131 -131
  737. package/plugins/types/vite.d.ts +13 -13
  738. package/plugins/types/webmanifest.d.ts +32 -32
  739. package/plugins/vite/alias.js +214 -214
  740. package/plugins/vite/asap.js +233 -233
  741. package/plugins/vite/build-pipeline.js +379 -379
  742. package/plugins/vite/build.js +22 -22
  743. package/plugins/vite/buildinfo.js +41 -41
  744. package/plugins/vite/config.js +106 -106
  745. package/plugins/vite/copyfiles.js +138 -138
  746. package/plugins/vite/defines.js +70 -70
  747. package/plugins/vite/dependencies.js +251 -251
  748. package/plugins/vite/dependency-watcher.js +242 -242
  749. package/plugins/vite/drop-client.js +76 -76
  750. package/plugins/vite/drop.js +87 -87
  751. package/plugins/vite/editor-connection.js +124 -124
  752. package/plugins/vite/facebook-instant-games.js +102 -102
  753. package/plugins/vite/gzip.js +5 -5
  754. package/plugins/vite/imports-logger.js +143 -143
  755. package/plugins/vite/index.js +154 -154
  756. package/plugins/vite/license.js +56 -56
  757. package/plugins/vite/local-files.js +440 -440
  758. package/plugins/vite/logger.client.js +343 -343
  759. package/plugins/vite/logger.js +100 -100
  760. package/plugins/vite/materialx.js +31 -31
  761. package/plugins/vite/meta.js +163 -163
  762. package/plugins/vite/needle-app.js +193 -193
  763. package/plugins/vite/npm.js +7 -7
  764. package/plugins/vite/peer.js +90 -90
  765. package/plugins/vite/poster-client.js +58 -58
  766. package/plugins/vite/poster.js +78 -78
  767. package/plugins/vite/pwa.js +604 -604
  768. package/plugins/vite/reload-client.js +15 -15
  769. package/plugins/vite/reload.js +351 -351
  770. package/plugins/vite/server.js +66 -66
  771. package/plugins/vite/transform-codegen.js +55 -55
  772. package/plugins/vite/transform.js +32 -32
  773. package/plugins/vite/vite-4.4-hack.js +31 -31
  774. package/src/asap/needle-asap.ts +111 -111
  775. package/src/asap/sessiongranted.ts +75 -75
  776. package/src/asap/utils.ts +4 -4
  777. package/src/engine/analytics/index.ts +10 -10
  778. package/src/engine/analytics/lcp.ts +35 -35
  779. package/src/engine/api.ts +86 -86
  780. package/src/engine/assets/index.ts +59 -59
  781. package/src/engine/assets/static.js +5 -5
  782. package/src/engine/codegen/register_types.ts +322 -322
  783. package/src/engine/debug/debug.ts +51 -51
  784. package/src/engine/debug/debug_console.ts +303 -303
  785. package/src/engine/debug/debug_overlay.ts +332 -332
  786. package/src/engine/debug/debug_spatial_console.ts +429 -429
  787. package/src/engine/debug/index.ts +1 -1
  788. package/src/engine/dist/engine_utils.js +82 -0
  789. package/src/engine/engine_addressables.ts +763 -763
  790. package/src/engine/engine_animation.ts +221 -221
  791. package/src/engine/engine_application.ts +113 -128
  792. package/src/engine/engine_assetdatabase.ts +396 -396
  793. package/src/engine/engine_audio.ts +24 -24
  794. package/src/engine/engine_camera.fit.ts +302 -302
  795. package/src/engine/engine_camera.ts +143 -143
  796. package/src/engine/engine_components.ts +366 -366
  797. package/src/engine/engine_components_internal.ts +40 -40
  798. package/src/engine/engine_constants.ts +52 -52
  799. package/src/engine/engine_context.ts +1947 -1951
  800. package/src/engine/engine_context_registry.ts +129 -129
  801. package/src/engine/engine_coroutine.ts +54 -54
  802. package/src/engine/engine_create_objects.ts +435 -435
  803. package/src/engine/engine_default_parameters.ts +3 -3
  804. package/src/engine/engine_editor-sync.ts +28 -28
  805. package/src/engine/engine_fileloader.js +9 -9
  806. package/src/engine/engine_gameobject.ts +775 -775
  807. package/src/engine/engine_generic_utils.js +13 -13
  808. package/src/engine/engine_gizmos.ts +594 -594
  809. package/src/engine/engine_gltf.ts +29 -29
  810. package/src/engine/engine_gltf_builtin_components.ts +404 -404
  811. package/src/engine/engine_hot_reload.ts +210 -210
  812. package/src/engine/engine_input.ts +1507 -1507
  813. package/src/engine/engine_input_utils.ts +23 -23
  814. package/src/engine/engine_instancing.ts +45 -45
  815. package/src/engine/engine_license.ts +386 -386
  816. package/src/engine/engine_lifecycle_api.ts +113 -113
  817. package/src/engine/engine_lifecycle_functions_internal.ts +193 -193
  818. package/src/engine/engine_lightdata.ts +127 -127
  819. package/src/engine/engine_loaders.callbacks.ts +137 -137
  820. package/src/engine/engine_loaders.gltf.ts +82 -82
  821. package/src/engine/engine_loaders.ts +383 -383
  822. package/src/engine/engine_lods.ts +189 -189
  823. package/src/engine/engine_mainloop_utils.ts +488 -488
  824. package/src/engine/engine_math.ts +282 -282
  825. package/src/engine/engine_modules.ts +83 -83
  826. package/src/engine/engine_networking.ts +862 -862
  827. package/src/engine/engine_networking_auto.ts +352 -352
  828. package/src/engine/engine_networking_blob.ts +275 -275
  829. package/src/engine/engine_networking_files.ts +217 -217
  830. package/src/engine/engine_networking_files_default_components.ts +58 -58
  831. package/src/engine/engine_networking_instantiate.ts +434 -434
  832. package/src/engine/engine_networking_peer.ts +159 -159
  833. package/src/engine/engine_networking_streams.ts +722 -722
  834. package/src/engine/engine_networking_types.ts +24 -24
  835. package/src/engine/engine_networking_utils.ts +23 -23
  836. package/src/engine/engine_networking_websocket.ts +2 -2
  837. package/src/engine/engine_patcher.ts +199 -199
  838. package/src/engine/engine_physics.ts +841 -845
  839. package/src/engine/engine_physics.types.ts +46 -46
  840. package/src/engine/engine_physics_rapier.ts +1603 -1603
  841. package/src/engine/engine_playerview.ts +80 -80
  842. package/src/engine/engine_pmrem.ts +83 -83
  843. package/src/engine/engine_scenelighting.ts +315 -315
  844. package/src/engine/engine_serialization.ts +2 -2
  845. package/src/engine/engine_serialization_builtin_serializer.ts +473 -473
  846. package/src/engine/engine_serialization_core.ts +720 -720
  847. package/src/engine/engine_serialization_decorator.ts +81 -81
  848. package/src/engine/engine_setup.ts +1 -1
  849. package/src/engine/engine_shaders.ts +267 -267
  850. package/src/engine/engine_shims.ts +32 -32
  851. package/src/engine/engine_test_utils.ts +109 -109
  852. package/src/engine/engine_texture.ts +82 -82
  853. package/src/engine/engine_three_utils.ts +941 -941
  854. package/src/engine/engine_time.ts +94 -94
  855. package/src/engine/engine_time_utils.ts +237 -237
  856. package/src/engine/engine_tonemapping.ts +209 -209
  857. package/src/engine/engine_types.ts +739 -739
  858. package/src/engine/engine_typestore.ts +63 -63
  859. package/src/engine/engine_util_decorator.ts +136 -136
  860. package/src/engine/engine_utils.ts +899 -899
  861. package/src/engine/engine_utils_attributes.ts +72 -72
  862. package/src/engine/engine_utils_format.ts +280 -280
  863. package/src/engine/engine_utils_qrcode.ts +266 -266
  864. package/src/engine/engine_utils_screenshot.ts +708 -708
  865. package/src/engine/engine_utils_screenshot.xr.ts +103 -103
  866. package/src/engine/export/gltf/Writers.ts +34 -34
  867. package/src/engine/export/gltf/index.ts +158 -158
  868. package/src/engine/export/index.ts +2 -2
  869. package/src/engine/export/state.ts +19 -19
  870. package/src/engine/export/utils.ts +9 -9
  871. package/src/engine/extensions/EXT_texture_exr.ts +50 -50
  872. package/src/engine/extensions/NEEDLE_animator_controller_model.ts +195 -195
  873. package/src/engine/extensions/NEEDLE_components.ts +290 -290
  874. package/src/engine/extensions/NEEDLE_gameobject_data.ts +81 -81
  875. package/src/engine/extensions/NEEDLE_lighting_settings.ts +188 -188
  876. package/src/engine/extensions/NEEDLE_lightmaps.ts +119 -119
  877. package/src/engine/extensions/NEEDLE_persistent_assets.ts +76 -76
  878. package/src/engine/extensions/NEEDLE_render_objects.ts +209 -209
  879. package/src/engine/extensions/NEEDLE_techniques_webgl.ts +640 -640
  880. package/src/engine/extensions/extension_resolver.ts +4 -4
  881. package/src/engine/extensions/extension_utils.ts +166 -166
  882. package/src/engine/extensions/extensions.ts +146 -146
  883. package/src/engine/extensions/index.ts +5 -5
  884. package/src/engine/extensions/usage_tracker.ts +100 -100
  885. package/src/engine/js-extensions/Camera.ts +37 -37
  886. package/src/engine/js-extensions/ExtensionUtils.ts +85 -85
  887. package/src/engine/js-extensions/Layers.ts +23 -23
  888. package/src/engine/js-extensions/Object3D.ts +384 -384
  889. package/src/engine/js-extensions/RGBAColor.ts +126 -126
  890. package/src/engine/js-extensions/Vector.ts +24 -24
  891. package/src/engine/js-extensions/index.ts +5 -5
  892. package/src/engine/physics/workers/mesh-bvh/GenerateMeshBVHWorker.js +127 -127
  893. package/src/engine/shaders/shaderData.ts +67 -67
  894. package/src/engine/tests/test_utils.ts +63 -63
  895. package/src/engine/webcomponents/WebXRButtons.ts +260 -260
  896. package/src/engine/webcomponents/api.ts +6 -6
  897. package/src/engine/webcomponents/buttons.ts +298 -298
  898. package/src/engine/webcomponents/fonts.ts +41 -41
  899. package/src/engine/webcomponents/icons.ts +57 -57
  900. package/src/engine/webcomponents/index.ts +1 -1
  901. package/src/engine/webcomponents/logo-element.ts +103 -103
  902. package/src/engine/webcomponents/needle menu/needle-menu-spatial.ts +573 -573
  903. package/src/engine/webcomponents/needle menu/needle-menu.ts +1166 -1166
  904. package/src/engine/webcomponents/needle-button.ts +181 -181
  905. package/src/engine/webcomponents/needle-engine.ar-overlay.ts +186 -186
  906. package/src/engine/webcomponents/needle-engine.attributes.ts +84 -84
  907. package/src/engine/webcomponents/needle-engine.extras.ts +16 -16
  908. package/src/engine/webcomponents/needle-engine.loading.ts +404 -404
  909. package/src/engine/webcomponents/needle-engine.ts +959 -959
  910. package/src/engine/xr/NeedleXRController.ts +1182 -1182
  911. package/src/engine/xr/NeedleXRSession.ts +1656 -1658
  912. package/src/engine/xr/NeedleXRSync.ts +220 -220
  913. package/src/engine/xr/SceneTransition.ts +78 -78
  914. package/src/engine/xr/TempXRContext.ts +216 -216
  915. package/src/engine/xr/XRRig.ts +9 -9
  916. package/src/engine/xr/api.ts +5 -5
  917. package/src/engine/xr/events.ts +102 -102
  918. package/src/engine/xr/internal.ts +34 -34
  919. package/src/engine/xr/usdz.ts +30 -30
  920. package/src/engine/xr/utils.ts +39 -39
  921. package/src/engine-components/AlignmentConstraint.ts +36 -36
  922. package/src/engine-components/Animation.ts +567 -567
  923. package/src/engine-components/AnimationCurve.ts +153 -153
  924. package/src/engine-components/AnimationUtils.ts +28 -28
  925. package/src/engine-components/AnimationUtilsAutoplay.ts +38 -38
  926. package/src/engine-components/Animator.ts +398 -398
  927. package/src/engine-components/AnimatorController.ts +1315 -1315
  928. package/src/engine-components/AudioListener.ts +92 -92
  929. package/src/engine-components/AudioSource.ts +644 -644
  930. package/src/engine-components/AvatarLoader.ts +263 -263
  931. package/src/engine-components/AxesHelper.ts +59 -59
  932. package/src/engine-components/BasicIKConstraint.ts +54 -54
  933. package/src/engine-components/BoxCollider.ts +1 -1
  934. package/src/engine-components/BoxHelperComponent.ts +114 -114
  935. package/src/engine-components/Camera.ts +725 -725
  936. package/src/engine-components/CameraUtils.ts +132 -132
  937. package/src/engine-components/CharacterController.ts +253 -253
  938. package/src/engine-components/Collider.ts +400 -400
  939. package/src/engine-components/Component.ts +1301 -1301
  940. package/src/engine-components/ContactShadows.ts +535 -535
  941. package/src/engine-components/DeleteBox.ts +62 -62
  942. package/src/engine-components/DeviceFlag.ts +46 -46
  943. package/src/engine-components/DragControls.ts +1622 -1622
  944. package/src/engine-components/DropListener.ts +744 -744
  945. package/src/engine-components/Duplicatable.ts +199 -199
  946. package/src/engine-components/EventList.ts +283 -283
  947. package/src/engine-components/EventTrigger.ts +73 -73
  948. package/src/engine-components/EventType.ts +22 -22
  949. package/src/engine-components/Fog.ts +60 -60
  950. package/src/engine-components/Gizmos.ts +56 -56
  951. package/src/engine-components/GridHelper.ts +48 -48
  952. package/src/engine-components/GroundProjection.ts +359 -359
  953. package/src/engine-components/Interactable.ts +17 -17
  954. package/src/engine-components/Joints.ts +52 -52
  955. package/src/engine-components/LODGroup.ts +153 -153
  956. package/src/engine-components/Light.ts +558 -558
  957. package/src/engine-components/LookAtConstraint.ts +38 -38
  958. package/src/engine-components/NeedleMenu.ts +85 -85
  959. package/src/engine-components/NestedGltf.ts +98 -98
  960. package/src/engine-components/Networking.ts +114 -114
  961. package/src/engine-components/OffsetConstraint.ts +60 -60
  962. package/src/engine-components/OrbitControls.ts +1087 -1087
  963. package/src/engine-components/PlayerColor.ts +103 -103
  964. package/src/engine-components/ReflectionProbe.ts +232 -232
  965. package/src/engine-components/Renderer.ts +893 -893
  966. package/src/engine-components/RendererInstancing.ts +855 -891
  967. package/src/engine-components/RendererLightmap.ts +211 -211
  968. package/src/engine-components/RigidBody.ts +531 -531
  969. package/src/engine-components/SceneSwitcher.ts +1030 -1030
  970. package/src/engine-components/ScreenCapture.ts +592 -592
  971. package/src/engine-components/SeeThrough.ts +302 -302
  972. package/src/engine-components/ShadowCatcher.ts +172 -172
  973. package/src/engine-components/Skybox.ts +440 -451
  974. package/src/engine-components/SmoothFollow.ts +76 -76
  975. package/src/engine-components/SpatialTrigger.ts +229 -229
  976. package/src/engine-components/SpectatorCamera.ts +787 -787
  977. package/src/engine-components/SphereCollider.ts +1 -1
  978. package/src/engine-components/SpriteRenderer.ts +486 -486
  979. package/src/engine-components/SyncedCamera.ts +220 -220
  980. package/src/engine-components/SyncedRoom.ts +380 -380
  981. package/src/engine-components/SyncedTransform.ts +383 -383
  982. package/src/engine-components/TestRunner.ts +118 -118
  983. package/src/engine-components/TransformGizmo.ts +228 -228
  984. package/src/engine-components/VideoPlayer.ts +1025 -1025
  985. package/src/engine-components/Voip.ts +363 -363
  986. package/src/engine-components/api.ts +62 -62
  987. package/src/engine-components/avatar/AvatarBlink_Simple.ts +69 -69
  988. package/src/engine-components/avatar/AvatarEyeLook_Rotation.ts +63 -63
  989. package/src/engine-components/avatar/Avatar_Brain_LookAt.ts +139 -139
  990. package/src/engine-components/avatar/Avatar_MouthShapes.ts +83 -83
  991. package/src/engine-components/avatar/Avatar_MustacheShake.ts +31 -31
  992. package/src/engine-components/codegen/components.ts +228 -228
  993. package/src/engine-components/debug/LogStats.ts +22 -22
  994. package/src/engine-components/export/gltf/GltfExport.ts +265 -265
  995. package/src/engine-components/export/usdz/Extension.ts +24 -24
  996. package/src/engine-components/export/usdz/ThreeUSDZExporter.ts +2538 -2538
  997. package/src/engine-components/export/usdz/USDZExporter.ts +713 -713
  998. package/src/engine-components/export/usdz/extensions/Animation.ts +1204 -1204
  999. package/src/engine-components/export/usdz/extensions/DocumentExtension.ts +9 -9
  1000. package/src/engine-components/export/usdz/extensions/NodeMaterialConverter.ts +532 -532
  1001. package/src/engine-components/export/usdz/extensions/USDZText.ts +240 -240
  1002. package/src/engine-components/export/usdz/extensions/USDZUI.ts +189 -189
  1003. package/src/engine-components/export/usdz/extensions/behavior/Actions.ts +99 -99
  1004. package/src/engine-components/export/usdz/extensions/behavior/AudioExtension.ts +102 -102
  1005. package/src/engine-components/export/usdz/extensions/behavior/Behaviour.ts +320 -320
  1006. package/src/engine-components/export/usdz/extensions/behavior/BehaviourComponents.ts +1253 -1253
  1007. package/src/engine-components/export/usdz/extensions/behavior/BehavioursBuilder.ts +646 -646
  1008. package/src/engine-components/export/usdz/extensions/behavior/PhysicsExtension.ts +132 -132
  1009. package/src/engine-components/export/usdz/index.ts +2 -2
  1010. package/src/engine-components/export/usdz/utils/animationutils.ts +191 -191
  1011. package/src/engine-components/export/usdz/utils/quicklook.ts +50 -50
  1012. package/src/engine-components/particlesystem/ParticleSystem.ts +1287 -1287
  1013. package/src/engine-components/particlesystem/ParticleSystemModules.ts +1765 -1765
  1014. package/src/engine-components/particlesystem/ParticleSystemSubEmitter.ts +111 -111
  1015. package/src/engine-components/particlesystem/api.ts +1 -1
  1016. package/src/engine-components/physics/Attractor.ts +44 -44
  1017. package/src/engine-components/postprocessing/Effects/Antialiasing.ts +64 -64
  1018. package/src/engine-components/postprocessing/Effects/BloomEffect.ts +116 -116
  1019. package/src/engine-components/postprocessing/Effects/ChromaticAberration.ts +37 -37
  1020. package/src/engine-components/postprocessing/Effects/ColorAdjustments.ts +106 -106
  1021. package/src/engine-components/postprocessing/Effects/DepthOfField.ts +103 -103
  1022. package/src/engine-components/postprocessing/Effects/EffectWrapper.ts +25 -25
  1023. package/src/engine-components/postprocessing/Effects/Pixelation.ts +32 -32
  1024. package/src/engine-components/postprocessing/Effects/ScreenspaceAmbientOcclusion.ts +90 -90
  1025. package/src/engine-components/postprocessing/Effects/ScreenspaceAmbientOcclusionN8.ts +192 -192
  1026. package/src/engine-components/postprocessing/Effects/Sharpening.ts +143 -143
  1027. package/src/engine-components/postprocessing/Effects/TiltShiftEffect.ts +61 -61
  1028. package/src/engine-components/postprocessing/Effects/Tonemapping.ts +103 -103
  1029. package/src/engine-components/postprocessing/Effects/Tonemapping.utils.ts +60 -60
  1030. package/src/engine-components/postprocessing/Effects/Vignette.ts +59 -59
  1031. package/src/engine-components/postprocessing/PostProcessingEffect.ts +192 -192
  1032. package/src/engine-components/postprocessing/PostProcessingHandler.ts +586 -586
  1033. package/src/engine-components/postprocessing/Volume.ts +427 -427
  1034. package/src/engine-components/postprocessing/VolumeParameter.ts +158 -158
  1035. package/src/engine-components/postprocessing/VolumeProfile.ts +61 -61
  1036. package/src/engine-components/postprocessing/index.ts +5 -5
  1037. package/src/engine-components/postprocessing/utils.ts +154 -154
  1038. package/src/engine-components/splines/Spline.ts +287 -287
  1039. package/src/engine-components/splines/SplineUtils.ts +33 -33
  1040. package/src/engine-components/splines/SplineWalker.ts +195 -195
  1041. package/src/engine-components/splines/index.ts +2 -2
  1042. package/src/engine-components/timeline/PlayableDirector.ts +782 -782
  1043. package/src/engine-components/timeline/SignalAsset.ts +155 -155
  1044. package/src/engine-components/timeline/TimelineModels.ts +136 -136
  1045. package/src/engine-components/timeline/TimelineTracks.ts +994 -994
  1046. package/src/engine-components/timeline/index.ts +3 -3
  1047. package/src/engine-components/ui/BaseUIComponent.ts +203 -203
  1048. package/src/engine-components/ui/Button.ts +307 -307
  1049. package/src/engine-components/ui/Canvas.ts +419 -419
  1050. package/src/engine-components/ui/CanvasGroup.ts +54 -54
  1051. package/src/engine-components/ui/EventSystem.ts +853 -853
  1052. package/src/engine-components/ui/Graphic.ts +287 -287
  1053. package/src/engine-components/ui/Image.ts +112 -112
  1054. package/src/engine-components/ui/InputField.ts +321 -321
  1055. package/src/engine-components/ui/Interfaces.ts +57 -57
  1056. package/src/engine-components/ui/Layout.ts +334 -334
  1057. package/src/engine-components/ui/Outline.ts +13 -13
  1058. package/src/engine-components/ui/PointerEvents.ts +206 -206
  1059. package/src/engine-components/ui/RaycastUtils.ts +70 -70
  1060. package/src/engine-components/ui/Raycaster.ts +121 -121
  1061. package/src/engine-components/ui/RectTransform.ts +375 -375
  1062. package/src/engine-components/ui/SpatialHtml.ts +79 -79
  1063. package/src/engine-components/ui/Symbols.ts +1 -1
  1064. package/src/engine-components/ui/Text.ts +587 -587
  1065. package/src/engine-components/ui/Utils.ts +113 -113
  1066. package/src/engine-components/utils/EnvironmentScene.ts +245 -245
  1067. package/src/engine-components/utils/LookAt.ts +98 -98
  1068. package/src/engine-components/utils/OpenURL.ts +115 -115
  1069. package/src/engine-components/web/Clickthrough.ts +105 -105
  1070. package/src/engine-components/web/CursorFollow.ts +144 -144
  1071. package/src/engine-components/web/HoverAnimation.ts +101 -101
  1072. package/src/engine-components/web/ScrollFollow.ts +513 -513
  1073. package/src/engine-components/web/ViewBox.ts +320 -320
  1074. package/src/engine-components/web/index.ts +4 -4
  1075. package/src/engine-components/webxr/Avatar.ts +265 -265
  1076. package/src/engine-components/webxr/TeleportTarget.ts +13 -13
  1077. package/src/engine-components/webxr/WebARCameraBackground.ts +180 -180
  1078. package/src/engine-components/webxr/WebARSessionRoot.ts +882 -882
  1079. package/src/engine-components/webxr/WebXR.ts +612 -616
  1080. package/src/engine-components/webxr/WebXRAvatar.ts +66 -66
  1081. package/src/engine-components/webxr/WebXRImageTracking.ts +649 -649
  1082. package/src/engine-components/webxr/WebXRPlaneTracking.ts +570 -570
  1083. package/src/engine-components/webxr/WebXRRig.ts +81 -81
  1084. package/src/engine-components/webxr/XRFlag.ts +150 -150
  1085. package/src/engine-components/webxr/controllers/XRControllerFollow.ts +130 -130
  1086. package/src/engine-components/webxr/controllers/XRControllerModel.ts +377 -377
  1087. package/src/engine-components/webxr/controllers/XRControllerMovement.ts +561 -561
  1088. package/src/engine-components/webxr/index.ts +2 -2
  1089. package/src/engine-components/webxr/types.ts +3 -3
  1090. package/src/engine-components-experimental/Presentation.ts +13 -13
  1091. package/src/engine-components-experimental/api.ts +4 -4
  1092. package/src/engine-components-experimental/networking/PlayerSync.ts +401 -401
  1093. package/src/engine-schemes/COMPILE_SCHEMES.bat +3 -3
  1094. package/src/engine-schemes/COMPILE_TS.bat +11 -11
  1095. package/src/engine-schemes/README.md +1 -1
  1096. package/src/engine-schemes/api.ts +12 -12
  1097. package/src/engine-schemes/schemes.ts +28 -28
  1098. package/src/engine-schemes/synced-camera-model.ts +92 -92
  1099. package/src/engine-schemes/synced-transform-model.ts +90 -90
  1100. package/src/engine-schemes/syncedCamera.fbs +10 -10
  1101. package/src/engine-schemes/transform.ts +50 -50
  1102. package/src/engine-schemes/transforms.fbs +25 -25
  1103. package/src/engine-schemes/vec.fbs +19 -19
  1104. package/src/engine-schemes/vec2.ts +33 -33
  1105. package/src/engine-schemes/vec3.ts +38 -38
  1106. package/src/engine-schemes/vec4.ts +43 -43
  1107. package/src/engine-schemes/vr-user-state-buffer.ts +145 -145
  1108. package/src/engine-schemes/vrUserStateBuffer.fbs +17 -17
  1109. package/src/include/draco/draco_decoder.js +34 -34
  1110. package/src/include/ktx2/basis_transcoder.js +19 -19
  1111. package/src/include/needle/arial-msdf.json +1471 -1471
  1112. package/src/include/three/DragControls.js +231 -231
  1113. package/src/include/three/EXT_mesh_gpu_instancing_exporter.js +66 -66
  1114. package/src/needle-engine.ts +70 -72
  1115. package/dist/generateMeshBVH.worker-D1Vr8UHG.js +0 -21
  1116. package/src/engine/debug/debug_spector.ts +0 -43
@@ -1,616 +1,612 @@
1
- import { Object3D } from "three";
2
-
3
- import { isDevEnvironment, showBalloonWarning } from "../../engine/debug/index.js";
4
- import { AssetReference } from "../../engine/engine_addressables.js";
5
- import { findObjectOfType } from "../../engine/engine_components.js";
6
- import { serializable } from "../../engine/engine_serialization.js";
7
- import { delayForFrames, DeviceUtilities, getParam } from "../../engine/engine_utils.js";
8
- import { type NeedleXREventArgs, NeedleXRSession } from "../../engine/engine_xr.js";
9
- import { ButtonsFactory } from "../../engine/webcomponents/buttons.js";
10
- import { WebXRButtonFactory } from "../../engine/webcomponents/WebXRButtons.js";
11
- import { PlayerSync } from "../../engine-components-experimental/networking/PlayerSync.js";
12
- import { Behaviour, GameObject } from "../Component.js";
13
- import { USDZExporter } from "../export/usdz/USDZExporter.js";
14
- import { NeedleMenu } from "../NeedleMenu.js";
15
- import { SpatialGrabRaycaster } from "../ui/Raycaster.js";
16
- import { Avatar } from "./Avatar.js";
17
- import { XRControllerModel } from "./controllers/XRControllerModel.js";
18
- import { XRControllerMovement } from "./controllers/XRControllerMovement.js";
19
- import { WebARSessionRoot } from "./WebARSessionRoot.js";
20
- import { XRState, XRStateFlag } from "./XRFlag.js";
21
-
22
- const debug = getParam("debugwebxr");
23
- const debugQuicklook = getParam("debugusdz");
24
-
25
- /**
26
- * Use the WebXR component to enable VR, AR and Quicklook on iOS in your scene.
27
- *
28
- * The WebXR component is a simple to use wrapper around the {@link NeedleXRSession} API and adds some additional features like creating buttons for AR, VR, enabling default movement behaviour ({@link XRControllerMovement}) and controller rendering ({@link XRControllerModel}), as well as handling AR placement and Quicklook USDZ export.
29
- *
30
- * - Example: https://samples.needle.tools/collaborative-sandbox
31
- *
32
- * @example Enable VR and AR support using code
33
- * ```ts
34
- * import { onStart, WebXR } from "@needle-tools/engine";
35
- * onStart(context => {
36
- * const webxr = context.scene.addComponent(WebXR, { createVRButton: true, createARButton: true });
37
- * });
38
- * ```
39
- *
40
- * @example Customize VR movement
41
- * ```ts
42
- * import { onStart, WebXR } from "@needle-tools/engine";
43
- * onStart(context => {
44
- * const webxr = context.scene.addComponent(WebXR, { createVRButton: true });
45
- * const movement = webxr.setDefaultMovementEnabled(true);
46
- * if (movement) {
47
- * movement.enableTeleport = false; // disable teleport, only use smooth locomotion
48
- * movement.smoothMovementSpeed = 2; // increase speed
49
- * // NOTE: you can also disable default movement and write your own movement component (or derive and extend the {@link XRControllerMovement} class)
50
- * }
51
- * });
52
- * ```
53
- *
54
- *
55
- * @category XR
56
- * @group Components
57
- */
58
- export class WebXR extends Behaviour {
59
-
60
- // UI
61
- /**
62
- * When enabled, a button will be automatically added to {@link NeedleMenu} that allows users to enter VR mode.
63
- */
64
- @serializable()
65
- createVRButton: boolean = true;
66
-
67
- /**
68
- * When enabled, a button will be automatically added to {@link NeedleMenu} that allows users to enter AR mode.
69
- */
70
- @serializable()
71
- createARButton: boolean = true;
72
-
73
- /**
74
- * When enabled, a button to send the experience to an Oculus Quest will be shown if the current device does not support VR.
75
- * This helps direct users to compatible devices for optimal VR experiences.
76
- */
77
- @serializable()
78
- createSendToQuestButton: boolean = true;
79
-
80
- /**
81
- * When enabled, a QR code will be generated and displayed on desktop devices to allow easy opening of the experience on mobile devices.
82
- */
83
- @serializable()
84
- createQRCode: boolean = true;
85
-
86
- // VR Settings
87
- /**
88
- * When enabled, default movement controls will be automatically added to the scene when entering VR.
89
- * This includes teleportation and smooth locomotion options for VR controllers.
90
- */
91
- @serializable()
92
- useDefaultControls: boolean = true;
93
-
94
- /**
95
- * When enabled, 3D models representing the user's VR controllers will be automatically created and rendered in the scene.
96
- */
97
- @serializable()
98
- showControllerModels: boolean = true;
99
-
100
- /**
101
- * When enabled, 3D models representing the user's hands will be automatically created and rendered when hand tracking is available.
102
- */
103
- @serializable()
104
- showHandModels: boolean = true;
105
-
106
- // AR Settings
107
- /**
108
- * When enabled, a reticle will be displayed to help place the scene in AR. The user must tap on a detected surface to position the scene.
109
- */
110
- @serializable()
111
- usePlacementReticle: boolean = true;
112
-
113
- /**
114
- * Optional custom 3D object to use as the AR placement reticle instead of the default one.
115
- */
116
- @serializable(AssetReference)
117
- customARPlacementReticle?: AssetReference;
118
-
119
- /**
120
- * When enabled, users can adjust the position, rotation, and scale of the AR scene with one or two fingers after initial placement.
121
- */
122
- @serializable()
123
- usePlacementAdjustment: boolean = true;
124
-
125
- /**
126
- * Determines the scale of the user relative to the scene in AR. Larger values make the 3D content appear smaller.
127
- * Only applies when `usePlacementReticle` is enabled.
128
- */
129
- @serializable()
130
- arScale: number = 1;
131
-
132
- /**
133
- * When enabled, an XRAnchor will be created for the AR scene and its position will be regularly updated to match the anchor.
134
- * This can help with spatial persistence in AR experiences.
135
- * @experimental
136
- */
137
- @serializable()
138
- useXRAnchor: boolean = false;
139
-
140
- /**
141
- * When enabled, the scene will be automatically placed as soon as a suitable surface is detected in AR,
142
- * without requiring the user to tap to confirm placement.
143
- */
144
- @serializable()
145
- autoPlace: boolean = false;
146
-
147
- /**
148
- * When enabled, the AR session root center will be automatically adjusted to place the center of the scene.
149
- * This helps ensure the scene is properly aligned with detected surfaces.
150
- */
151
- @serializable()
152
- autoCenter: boolean = false;
153
-
154
- /**
155
- * When enabled, a USDZExporter component will be automatically added to the scene if none is found.
156
- * This allows iOS and visionOS devices to view 3D content using Apple's AR QuickLook.
157
- */
158
- @serializable()
159
- useQuicklookExport: boolean = false;
160
-
161
- /**
162
- * When enabled, the 'depth-sensing' WebXR feature will be requested to provide real-time depth occlusion.
163
- * Currently only supported on Oculus Quest devices.
164
- * @see https://developer.mozilla.org/en-US/docs/Web/API/XRDepthInformation
165
- * @experimental
166
- */
167
- @serializable()
168
- useDepthSensing: boolean = false;
169
-
170
- /**
171
- * When enabled, a {@link SpatialGrabRaycaster} will be added or enabled in the scene,
172
- * allowing users to interact with objects at a distance in VR/AR.
173
- * @default true
174
- */
175
- @serializable()
176
- useSpatialGrab: boolean = true;
177
-
178
- /**
179
- * Specifies the avatar representation that will be created when entering a WebXR session.
180
- * Can be a reference to a 3D model or a boolean to use the default avatar.
181
- */
182
- @serializable(AssetReference)
183
- defaultAvatar?: AssetReference | boolean;
184
-
185
-
186
- private _playerSync?: PlayerSync;
187
- /** these components were created by the WebXR component on session start and will be cleaned up again in session end */
188
- private readonly _createdComponentsInSession: Behaviour[] = [];
189
-
190
- private _usdzExporter?: USDZExporter;
191
-
192
- static activeWebXRComponent: WebXR | null = null;
193
-
194
- /**
195
- * Initializes the WebXR component by obtaining the XR sync object for this context.
196
- * @internal
197
- */
198
- awake() {
199
- NeedleXRSession.getXRSync(this.context);
200
- }
201
-
202
- /**
203
- * Sets up the WebXR component when it's enabled. Checks for HTTPS connection,
204
- * sets up USDZ export if enabled, creates UI buttons, and configures avatar settings.
205
- * @internal
206
- */
207
- onEnable(): void {
208
- // check if we're on a secure connection:
209
- if (window.location.protocol !== "https:") {
210
- showBalloonWarning("<a href=\"https://developer.mozilla.org/en-US/docs/Web/API/WebXR_Device_API\" target=\"_blank\">WebXR</a> only works on secure connections (https).");
211
- }
212
-
213
- if (this.useQuicklookExport) {
214
- const existingUSDZExporter = GameObject.findObjectOfType(USDZExporter);
215
- if (!existingUSDZExporter) {
216
- // if no USDZ Exporter is found we add one and assign the scene to be exported
217
- if (debug) console.log("WebXR: Adding USDZExporter");
218
- this._usdzExporter = GameObject.addComponent(this.gameObject, USDZExporter);
219
- this._usdzExporter.objectToExport = this.context.scene;
220
- this._usdzExporter.autoExportAnimations = true;
221
- this._usdzExporter.autoExportAudioSources = true;
222
- }
223
- }
224
-
225
- this.handleCreatingHTML();
226
- this.handleOfferSession();
227
-
228
- // If the avatar is undefined (meaning not set and also not null) we will use the fallback default avatar
229
- if (this.defaultAvatar === true) {
230
- if (debug) console.warn("WebXR: No default avatar set, using static default avatar")
231
- this.defaultAvatar = new AssetReference("https://cdn.needle.tools/static/avatars/DefaultAvatar.glb")
232
- }
233
-
234
- if (this.defaultAvatar) {
235
- this._playerSync = this.gameObject.getOrAddComponent(PlayerSync);
236
- this._playerSync.autoSync = false;
237
- }
238
- if (this._playerSync && typeof this.defaultAvatar != "boolean") {
239
- this._playerSync.asset = this.defaultAvatar;
240
- this._playerSync.onPlayerSpawned?.removeEventListener(this.onAvatarSpawned);
241
- this._playerSync.onPlayerSpawned?.addEventListener(this.onAvatarSpawned);
242
- }
243
- }
244
-
245
- /**
246
- * Cleans up resources when the component is disabled.
247
- * Destroys the USDZ exporter if one was created and removes UI buttons.
248
- * @internal
249
- */
250
- onDisable(): void {
251
- this._usdzExporter?.destroy();
252
- this.removeButtons();
253
- }
254
-
255
- /**
256
- * Checks if WebXR is supported and offers an appropriate session.
257
- * This is used to show the WebXR session joining prompt in browsers that support it.
258
- * @returns A Promise that resolves to true if a session was offered, false otherwise
259
- */
260
- private async handleOfferSession() {
261
- if (this.createVRButton) {
262
- const hasVRSupport = await NeedleXRSession.isVRSupported();
263
- if (hasVRSupport && this.createVRButton) {
264
- return NeedleXRSession.offerSession("immersive-vr", "default", this.context);
265
- }
266
- }
267
- if (this.createARButton) {
268
- const hasARSupport = await NeedleXRSession.isARSupported();
269
- if (hasARSupport && this.createARButton) {
270
- return NeedleXRSession.offerSession("immersive-ar", "default", this.context);
271
- }
272
- }
273
- return false;
274
- }
275
-
276
- /** the currently active webxr input session */
277
- get session(): NeedleXRSession | null {
278
- return NeedleXRSession.active ?? null;
279
- }
280
- /** immersive-vr or immersive-ar */
281
- get sessionMode(): XRSessionMode | null {
282
- return NeedleXRSession.activeMode ?? null;;
283
- }
284
- /** While AR: this will return the currently active WebARSessionRoot component.
285
- * You can also query this component in your scene with `findObjectOfType(WebARSessionRoot)`
286
- */
287
- get arSessionRoot() {
288
- return this._activeWebARSessionRoot;
289
- }
290
-
291
- /** Call to start an WebVR session.
292
- *
293
- * This is a shorthand for `NeedleXRSession.start("immersive-vr", init, this.context)`
294
- */
295
- async enterVR(init?: XRSessionInit): Promise<NeedleXRSession | null> {
296
- return NeedleXRSession.start("immersive-vr", init, this.context);
297
- }
298
- /** Call to start an WebAR session
299
- *
300
- * This is a shorthand for `NeedleXRSession.start("immersive-ar", init, this.context)`
301
- */
302
- async enterAR(init?: XRSessionInit): Promise<NeedleXRSession | null> {
303
- return NeedleXRSession.start("immersive-ar", init, this.context);
304
- }
305
-
306
- /** Call to end a WebXR (AR or VR) session.
307
- *
308
- * This is a shorthand for `NeedleXRSession.stop()`
309
- */
310
- exitXR() {
311
- NeedleXRSession.stop();
312
- }
313
-
314
- private _exitXRMenuButton?: HTMLElement;
315
- private _previousXRState: number = 0;
316
- private _spatialGrabRaycaster?: SpatialGrabRaycaster;
317
- private _activeWebARSessionRoot: WebARSessionRoot | null = null;
318
-
319
- private get isActiveWebXR() {
320
- return !WebXR.activeWebXRComponent || WebXR.activeWebXRComponent === this;
321
- }
322
-
323
- /**
324
- * Called before entering a WebXR session. Sets up optional features like depth sensing, if needed.
325
- * @param _mode The XR session mode being requested (immersive-ar or immersive-vr)
326
- * @param args The XRSessionInit object that will be passed to the WebXR API
327
- * @internal
328
- */
329
- onBeforeXR(_mode: XRSessionMode, args: XRSessionInit): void {
330
- if (!this.isActiveWebXR) {
331
- console.warn(`WebXR: another WebXR component is already active (${WebXR.activeWebXRComponent?.name}). This is ignored: ${this.name}`);
332
- return;
333
- }
334
- if (this.activeAndEnabled === false || this.destroyed) {
335
- console.debug("[WebXR] onBeforeXR called on disabled or destroyed component");
336
- return;
337
- }
338
- WebXR.activeWebXRComponent = this;
339
-
340
- if (_mode == "immersive-ar" && this.useDepthSensing) {
341
- args.optionalFeatures = args.optionalFeatures || [];
342
- args.optionalFeatures.push("depth-sensing");
343
- }
344
- }
345
-
346
- /**
347
- * Called when a WebXR session begins. Sets up the scene for XR by configuring controllers,
348
- * AR placement, and other features based on component settings.
349
- * @param args Event arguments containing information about the started XR session
350
- * @internal
351
- */
352
- async onEnterXR(args: NeedleXREventArgs) {
353
- if (!this.isActiveWebXR) return;
354
-
355
- if (debug) console.log("WebXR onEnterXR")
356
- // set XR flags
357
- this._previousXRState = XRState.Global.Mask;
358
- const isVR = args.xr.isVR;
359
- XRState.Global.Set(isVR ? XRStateFlag.VR : XRStateFlag.AR);
360
-
361
- // Handle AR session root
362
- if (args.xr.isAR) {
363
- let sessionroot = GameObject.findObjectOfType(WebARSessionRoot);
364
- // Only create a WebARSessionRoot if none is in the scene already
365
- if (!sessionroot) {
366
- if (this.usePlacementReticle) {
367
- const implicitSessionRoot = new Object3D();
368
- for (const ch of this.context.scene.children)
369
- implicitSessionRoot.add(ch);
370
- this.context.scene.add(implicitSessionRoot);
371
- sessionroot = GameObject.addComponent(implicitSessionRoot, WebARSessionRoot)!;
372
- this._createdComponentsInSession.push(sessionroot);
373
- }
374
- else if (debug || isDevEnvironment()) {
375
- console.warn("WebXR: No WebARSessionRoot found in scene and usePlacementReticle is disabled in WebXR component.")
376
- }
377
- }
378
-
379
- this._activeWebARSessionRoot = sessionroot;
380
- if (sessionroot) {
381
- // sessionroot.enabled = this.usePlacementReticle; // < not sure if we want to disable the session root when placement reticle if OFF...
382
- sessionroot.customReticle = this.customARPlacementReticle;
383
- sessionroot.arScale = this.arScale;
384
- sessionroot.arTouchTransform = this.usePlacementAdjustment;
385
- sessionroot.autoPlace = this.autoPlace;
386
- sessionroot.autoCenter = this.autoCenter;
387
- sessionroot.useXRAnchor = this.useXRAnchor;
388
- }
389
- }
390
-
391
- // handle VR controls
392
- if (this.useDefaultControls) {
393
- this.setDefaultMovementEnabled(true);
394
- }
395
- if (this.showControllerModels || this.showHandModels) {
396
- this.setDefaultControllerRenderingEnabled(true);
397
- }
398
-
399
- // ensure we have a spatial grab raycaster for close grabs
400
- if (this.useSpatialGrab) {
401
- this._spatialGrabRaycaster = GameObject.findObjectOfType(SpatialGrabRaycaster) ?? undefined;
402
- if (!this._spatialGrabRaycaster) {
403
- this._spatialGrabRaycaster = this.gameObject.addComponent(SpatialGrabRaycaster);
404
- }
405
- }
406
-
407
- this.createLocalAvatar(args.xr);
408
-
409
- // for mobile screen AR we have the "X" button to exit and don't need to add an extra menu button to close
410
- // https://linear.app/needle/issue/NE-5716
411
- if (args.xr.isScreenBasedAR) {
412
-
413
- }
414
- else {
415
- this._exitXRMenuButton = this.context.menu.appendChild({
416
- label: "Quit XR",
417
- onClick: () => this.exitXR(),
418
- icon: "exit_to_app",
419
- priority: 20_000,
420
- });
421
- }
422
- }
423
-
424
- /**
425
- * Called every frame during an active WebXR session.
426
- * Updates components that depend on the current XR state.
427
- * @param _args Event arguments containing information about the current XR session frame
428
- * @internal
429
- */
430
- onUpdateXR(_args: NeedleXREventArgs): void {
431
- if (!this.isActiveWebXR) return;
432
- if (this._spatialGrabRaycaster) {
433
- this._spatialGrabRaycaster.enabled = this.useSpatialGrab;
434
- }
435
- }
436
-
437
- /**
438
- * Called when a WebXR session ends. Restores pre-session state,
439
- * removes temporary components, and cleans up resources.
440
- * @param _ Event arguments containing information about the ended XR session
441
- * @internal
442
- */
443
- onLeaveXR(_: NeedleXREventArgs): void {
444
- this._exitXRMenuButton?.remove();
445
-
446
- if (!this.isActiveWebXR) return;
447
-
448
- // revert XR flags
449
- XRState.Global.Set(this._previousXRState);
450
-
451
- this._playerSync?.destroyInstance();
452
-
453
- for (const comp of this._createdComponentsInSession) {
454
- comp.destroy();
455
- }
456
- this._createdComponentsInSession.length = 0;
457
-
458
- this._activeWebARSessionRoot = null;
459
-
460
- this.handleOfferSession();
461
-
462
- delayForFrames(1).then(() => WebXR.activeWebXRComponent = null);
463
- }
464
-
465
-
466
- /** Call to enable or disable default controller behaviour */
467
- setDefaultMovementEnabled(enabled: boolean): XRControllerMovement | null {
468
- let movement = this.gameObject.getComponent(XRControllerMovement)
469
- if (!movement && enabled) {
470
- movement = this.gameObject.addComponent(XRControllerMovement)!;
471
- this._createdComponentsInSession.push(movement);
472
- }
473
- if (movement) movement.enabled = enabled;
474
- return movement;
475
- }
476
- /** Call to enable or disable default controller rendering */
477
- setDefaultControllerRenderingEnabled(enabled: boolean): XRControllerModel | null {
478
- let models = this.gameObject.getComponent(XRControllerModel);
479
- if (!models && enabled) {
480
- models = this.gameObject.addComponent(XRControllerModel)!;
481
- this._createdComponentsInSession.push(models);
482
- models.createControllerModel = this.showControllerModels;
483
- models.createHandModel == this.showHandModels;
484
- }
485
- if (models) models.enabled = enabled;
486
- return models;
487
- }
488
-
489
- /**
490
- * Creates and instantiates the user's avatar representation in the WebXR session.
491
- * @param xr The active session
492
- */
493
- protected async createLocalAvatar(xr: NeedleXRSession) {
494
- if (this._playerSync && xr.running && typeof this.defaultAvatar != "boolean") {
495
- this._playerSync.asset = this.defaultAvatar;
496
- await this._playerSync.getInstance();
497
- }
498
- }
499
-
500
- /**
501
- * Event handler called when a player avatar is spawned.
502
- * Ensures the avatar has the necessary Avatar component.
503
- * @param instance The spawned avatar 3D object
504
- */
505
- private onAvatarSpawned = (instance: Object3D) => {
506
- // spawned webxr avatars must have a avatar component
507
- if (debug) console.log("WebXR.onAvatarSpawned", instance);
508
- let avatar = GameObject.getComponentInChildren(instance, Avatar);
509
- avatar ??= GameObject.addComponent(instance, Avatar)!;
510
- };
511
-
512
-
513
-
514
-
515
- // HTML UI
516
-
517
- /** @deprecated use {@link getButtonsFactory} or directly access {@link WebXRButtonFactory.getOrCreate} */
518
- getButtonsContainer(): WebXRButtonFactory {
519
- return this.getButtonsFactory();
520
- }
521
-
522
- /**
523
- * Returns the WebXR button factory, creating one if it doesn't exist.
524
- * Use this to access and modify WebXR UI buttons.
525
- * @returns The WebXRButtonFactory instance
526
- */
527
- getButtonsFactory(): WebXRButtonFactory {
528
- if (!this._buttonFactory) {
529
- this._buttonFactory = WebXRButtonFactory.getOrCreate();
530
- }
531
- return this._buttonFactory;
532
- }
533
-
534
- /**
535
- * Reference to the WebXR button factory used by this component.
536
- */
537
- private _buttonFactory?: WebXRButtonFactory;
538
-
539
- /**
540
- * Creates and sets up UI elements for WebXR interaction based on component settings
541
- * and device capabilities. Handles creating AR, VR, QuickLook buttons and utility buttons like QR codes.
542
- */
543
- private handleCreatingHTML() {
544
- const xrButtonsPriority = 50;
545
-
546
- if (this.createARButton || this.createVRButton || this.useQuicklookExport) {
547
- // Quicklook / iOS
548
- if ((DeviceUtilities.isiOS() && DeviceUtilities.isSafari()) || debugQuicklook) {
549
- if (this.useQuicklookExport) {
550
- const usdzExporter = GameObject.findObjectOfType(USDZExporter);
551
- if (!usdzExporter || (usdzExporter && usdzExporter.allowCreateQuicklookButton)) {
552
- const button = this.getButtonsFactory().createQuicklookButton();
553
- this.addButton(button, xrButtonsPriority);
554
- }
555
- }
556
- }
557
- // WebXR
558
- if (this.createARButton) {
559
- const arbutton = this.getButtonsFactory().createARButton();
560
- this.addButton(arbutton, xrButtonsPriority);
561
- }
562
- if (this.createVRButton) {
563
- const vrbutton = this.getButtonsFactory().createVRButton();
564
- this.addButton(vrbutton, xrButtonsPriority);
565
- }
566
- }
567
-
568
- if (this.createSendToQuestButton && !DeviceUtilities.isQuest()) {
569
- NeedleXRSession.isVRSupported().then(supported => {
570
- if (!supported) {
571
- const button = this.getButtonsFactory().createSendToQuestButton();
572
- this.addButton(button, xrButtonsPriority);
573
- }
574
- });
575
- }
576
-
577
- if (this.createQRCode) {
578
- const menu = findObjectOfType(NeedleMenu);
579
- if (menu && menu.createQRCodeButton === false) {
580
- // If the menu exists and the QRCode option is disabled we dont create it (NE-4919)
581
- if (isDevEnvironment()) console.warn("WebXR: QRCode button is disabled in the Needle Menu component")
582
- }
583
- else if (!DeviceUtilities.isMobileDevice()) {
584
- const qrCode = ButtonsFactory.getOrCreate().createQRCode();
585
- this.addButton(qrCode, xrButtonsPriority);
586
- }
587
- }
588
- }
589
-
590
- /**
591
- * Storage for UI buttons created by this component.
592
- */
593
- private readonly _buttons: HTMLElement[] = [];
594
-
595
- /**
596
- * Adds a button to the UI with the specified priority.
597
- * @param button The HTML element to add
598
- * @param priority The button's priority value (lower numbers appear first)
599
- */
600
- private addButton(button: HTMLElement, priority: number) {
601
- this._buttons.push(button);
602
- button.setAttribute("priority", priority.toString());
603
- this.context.menu.appendChild(button);
604
- }
605
-
606
- /**
607
- * Removes all buttons created by this component from the UI.
608
- */
609
- private removeButtons() {
610
- for (const button of this._buttons) {
611
- button.remove();
612
- }
613
- this._buttons.length = 0;
614
- }
615
-
616
- }
1
+ import { Object3D } from "three";
2
+
3
+ import { isDevEnvironment, showBalloonWarning } from "../../engine/debug/index.js";
4
+ import { AssetReference } from "../../engine/engine_addressables.js";
5
+ import { findObjectOfType } from "../../engine/engine_components.js";
6
+ import { serializable } from "../../engine/engine_serialization.js";
7
+ import { delayForFrames, DeviceUtilities, getParam } from "../../engine/engine_utils.js";
8
+ import { type NeedleXREventArgs, NeedleXRSession } from "../../engine/engine_xr.js";
9
+ import { ButtonsFactory } from "../../engine/webcomponents/buttons.js";
10
+ import { WebXRButtonFactory } from "../../engine/webcomponents/WebXRButtons.js";
11
+ import { PlayerSync } from "../../engine-components-experimental/networking/PlayerSync.js";
12
+ import { Behaviour, GameObject } from "../Component.js";
13
+ import { USDZExporter } from "../export/usdz/USDZExporter.js";
14
+ import { NeedleMenu } from "../NeedleMenu.js";
15
+ import { SpatialGrabRaycaster } from "../ui/Raycaster.js";
16
+ import { Avatar } from "./Avatar.js";
17
+ import { XRControllerModel } from "./controllers/XRControllerModel.js";
18
+ import { XRControllerMovement } from "./controllers/XRControllerMovement.js";
19
+ import { WebARSessionRoot } from "./WebARSessionRoot.js";
20
+ import { XRState, XRStateFlag } from "./XRFlag.js";
21
+
22
+ const debug = getParam("debugwebxr");
23
+ const debugQuicklook = getParam("debugusdz");
24
+
25
+ /**
26
+ * Use the WebXR component to enable VR, AR and Quicklook on iOS in your scene.
27
+ *
28
+ * The WebXR component is a simple to use wrapper around the {@link NeedleXRSession} API and adds some additional features like creating buttons for AR, VR, enabling default movement behaviour ({@link XRControllerMovement}) and controller rendering ({@link XRControllerModel}), as well as handling AR placement and Quicklook USDZ export.
29
+ *
30
+ * - Example: https://samples.needle.tools/collaborative-sandbox
31
+ *
32
+ * @example Enable VR and AR support using code
33
+ * ```ts
34
+ * import { onStart, WebXR } from "@needle-tools/engine";
35
+ * onStart(context => {
36
+ * const webxr = context.scene.addComponent(WebXR, { createVRButton: true, createARButton: true });
37
+ * });
38
+ * ```
39
+ *
40
+ * @example Customize VR movement
41
+ * ```ts
42
+ * import { onStart, WebXR } from "@needle-tools/engine";
43
+ * onStart(context => {
44
+ * const webxr = context.scene.addComponent(WebXR, { createVRButton: true });
45
+ * const movement = webxr.setDefaultMovementEnabled(true);
46
+ * if (movement) {
47
+ * movement.enableTeleport = false; // disable teleport, only use smooth locomotion
48
+ * movement.smoothMovementSpeed = 2; // increase speed
49
+ * // NOTE: you can also disable default movement and write your own movement component (or derive and extend the {@link XRControllerMovement} class)
50
+ * }
51
+ * });
52
+ * ```
53
+ *
54
+ *
55
+ * @category XR
56
+ * @group Components
57
+ */
58
+ export class WebXR extends Behaviour {
59
+
60
+ // UI
61
+ /**
62
+ * When enabled, a button will be automatically added to {@link NeedleMenu} that allows users to enter VR mode.
63
+ */
64
+ @serializable()
65
+ createVRButton: boolean = true;
66
+
67
+ /**
68
+ * When enabled, a button will be automatically added to {@link NeedleMenu} that allows users to enter AR mode.
69
+ */
70
+ @serializable()
71
+ createARButton: boolean = true;
72
+
73
+ /**
74
+ * When enabled, a button to send the experience to an Oculus Quest will be shown if the current device does not support VR.
75
+ * This helps direct users to compatible devices for optimal VR experiences.
76
+ */
77
+ @serializable()
78
+ createSendToQuestButton: boolean = true;
79
+
80
+ /**
81
+ * When enabled, a QR code will be generated and displayed on desktop devices to allow easy opening of the experience on mobile devices.
82
+ */
83
+ @serializable()
84
+ createQRCode: boolean = true;
85
+
86
+ // VR Settings
87
+ /**
88
+ * When enabled, default movement controls will be automatically added to the scene when entering VR.
89
+ * This includes teleportation and smooth locomotion options for VR controllers.
90
+ */
91
+ @serializable()
92
+ useDefaultControls: boolean = true;
93
+
94
+ /**
95
+ * When enabled, 3D models representing the user's VR controllers will be automatically created and rendered in the scene.
96
+ */
97
+ @serializable()
98
+ showControllerModels: boolean = true;
99
+
100
+ /**
101
+ * When enabled, 3D models representing the user's hands will be automatically created and rendered when hand tracking is available.
102
+ */
103
+ @serializable()
104
+ showHandModels: boolean = true;
105
+
106
+ // AR Settings
107
+ /**
108
+ * When enabled, a reticle will be displayed to help place the scene in AR. The user must tap on a detected surface to position the scene.
109
+ */
110
+ @serializable()
111
+ usePlacementReticle: boolean = true;
112
+
113
+ /**
114
+ * Optional custom 3D object to use as the AR placement reticle instead of the default one.
115
+ */
116
+ @serializable(AssetReference)
117
+ customARPlacementReticle?: AssetReference;
118
+
119
+ /**
120
+ * When enabled, users can adjust the position, rotation, and scale of the AR scene with one or two fingers after initial placement.
121
+ */
122
+ @serializable()
123
+ usePlacementAdjustment: boolean = true;
124
+
125
+ /**
126
+ * Determines the scale of the user relative to the scene in AR. Larger values make the 3D content appear smaller.
127
+ * Only applies when `usePlacementReticle` is enabled.
128
+ */
129
+ @serializable()
130
+ arScale: number = 1;
131
+
132
+ /**
133
+ * When enabled, an XRAnchor will be created for the AR scene and its position will be regularly updated to match the anchor.
134
+ * This can help with spatial persistence in AR experiences.
135
+ * @experimental
136
+ */
137
+ @serializable()
138
+ useXRAnchor: boolean = false;
139
+
140
+ /**
141
+ * When enabled, the scene will be automatically placed as soon as a suitable surface is detected in AR,
142
+ * without requiring the user to tap to confirm placement.
143
+ */
144
+ @serializable()
145
+ autoPlace: boolean = false;
146
+
147
+ /**
148
+ * When enabled, the AR session root center will be automatically adjusted to place the center of the scene.
149
+ * This helps ensure the scene is properly aligned with detected surfaces.
150
+ */
151
+ @serializable()
152
+ autoCenter: boolean = false;
153
+
154
+ /**
155
+ * When enabled, a USDZExporter component will be automatically added to the scene if none is found.
156
+ * This allows iOS and visionOS devices to view 3D content using Apple's AR QuickLook.
157
+ */
158
+ @serializable()
159
+ useQuicklookExport: boolean = false;
160
+
161
+ /**
162
+ * When enabled, the 'depth-sensing' WebXR feature will be requested to provide real-time depth occlusion.
163
+ * Currently only supported on Oculus Quest devices.
164
+ * @see https://developer.mozilla.org/en-US/docs/Web/API/XRDepthInformation
165
+ * @experimental
166
+ */
167
+ @serializable()
168
+ useDepthSensing: boolean = false;
169
+
170
+ /**
171
+ * When enabled, a {@link SpatialGrabRaycaster} will be added or enabled in the scene,
172
+ * allowing users to interact with objects at a distance in VR/AR.
173
+ * @default true
174
+ */
175
+ @serializable()
176
+ useSpatialGrab: boolean = true;
177
+
178
+ /**
179
+ * Specifies the avatar representation that will be created when entering a WebXR session.
180
+ * Can be a reference to a 3D model or a boolean to use the default avatar.
181
+ */
182
+ @serializable(AssetReference)
183
+ defaultAvatar?: AssetReference | boolean;
184
+
185
+
186
+ private _playerSync?: PlayerSync;
187
+ /** these components were created by the WebXR component on session start and will be cleaned up again in session end */
188
+ private readonly _createdComponentsInSession: Behaviour[] = [];
189
+
190
+ private _usdzExporter?: USDZExporter;
191
+
192
+ static activeWebXRComponent: WebXR | null = null;
193
+
194
+ /**
195
+ * Initializes the WebXR component by obtaining the XR sync object for this context.
196
+ * @internal
197
+ */
198
+ awake() {
199
+ NeedleXRSession.getXRSync(this.context);
200
+ }
201
+
202
+ /**
203
+ * Sets up the WebXR component when it's enabled. Checks for HTTPS connection,
204
+ * sets up USDZ export if enabled, creates UI buttons, and configures avatar settings.
205
+ * @internal
206
+ */
207
+ onEnable(): void {
208
+ // check if we're on a secure connection:
209
+ if (window.location.protocol !== "https:") {
210
+ showBalloonWarning("<a href=\"https://developer.mozilla.org/en-US/docs/Web/API/WebXR_Device_API\" target=\"_blank\">WebXR</a> only works on secure connections (https).");
211
+ }
212
+
213
+ if (this.useQuicklookExport) {
214
+ const existingUSDZExporter = GameObject.findObjectOfType(USDZExporter);
215
+ if (!existingUSDZExporter) {
216
+ // if no USDZ Exporter is found we add one and assign the scene to be exported
217
+ if (debug) console.log("WebXR: Adding USDZExporter");
218
+ this._usdzExporter = GameObject.addComponent(this.gameObject, USDZExporter);
219
+ this._usdzExporter.objectToExport = this.context.scene;
220
+ this._usdzExporter.autoExportAnimations = true;
221
+ this._usdzExporter.autoExportAudioSources = true;
222
+ }
223
+ }
224
+
225
+ this.handleCreatingHTML();
226
+ this.handleOfferSession();
227
+
228
+ // If the avatar is undefined (meaning not set and also not null) we will use the fallback default avatar
229
+ if (this.defaultAvatar === true) {
230
+ if (debug) console.warn("WebXR: No default avatar set, using static default avatar")
231
+ this.defaultAvatar = new AssetReference("https://cdn.needle.tools/static/avatars/DefaultAvatar.glb")
232
+ }
233
+
234
+ if (this.defaultAvatar) {
235
+ this._playerSync = this.gameObject.getOrAddComponent(PlayerSync);
236
+ this._playerSync.autoSync = false;
237
+ }
238
+ if (this._playerSync && typeof this.defaultAvatar != "boolean") {
239
+ this._playerSync.asset = this.defaultAvatar;
240
+ this._playerSync.onPlayerSpawned?.removeEventListener(this.onAvatarSpawned);
241
+ this._playerSync.onPlayerSpawned?.addEventListener(this.onAvatarSpawned);
242
+ }
243
+ }
244
+
245
+ /**
246
+ * Cleans up resources when the component is disabled.
247
+ * Destroys the USDZ exporter if one was created and removes UI buttons.
248
+ * @internal
249
+ */
250
+ onDisable(): void {
251
+ this._usdzExporter?.destroy();
252
+ this.removeButtons();
253
+ }
254
+
255
+ /**
256
+ * Checks if WebXR is supported and offers an appropriate session.
257
+ * This is used to show the WebXR session joining prompt in browsers that support it.
258
+ * @returns A Promise that resolves to true if a session was offered, false otherwise
259
+ */
260
+ private async handleOfferSession() {
261
+ if (this.createVRButton) {
262
+ const hasVRSupport = await NeedleXRSession.isVRSupported();
263
+ if (hasVRSupport && this.createVRButton) {
264
+ return NeedleXRSession.offerSession("immersive-vr", "default", this.context);
265
+ }
266
+ }
267
+ if (this.createARButton) {
268
+ const hasARSupport = await NeedleXRSession.isARSupported();
269
+ if (hasARSupport && this.createARButton) {
270
+ return NeedleXRSession.offerSession("immersive-ar", "default", this.context);
271
+ }
272
+ }
273
+ return false;
274
+ }
275
+
276
+ /** the currently active webxr input session */
277
+ get session(): NeedleXRSession | null {
278
+ return NeedleXRSession.active ?? null;
279
+ }
280
+ /** immersive-vr or immersive-ar */
281
+ get sessionMode(): XRSessionMode | null {
282
+ return NeedleXRSession.activeMode ?? null;;
283
+ }
284
+ /** While AR: this will return the currently active WebARSessionRoot component.
285
+ * You can also query this component in your scene with `findObjectOfType(WebARSessionRoot)`
286
+ */
287
+ get arSessionRoot() {
288
+ return this._activeWebARSessionRoot;
289
+ }
290
+
291
+ /** Call to start an WebVR session.
292
+ *
293
+ * This is a shorthand for `NeedleXRSession.start("immersive-vr", init, this.context)`
294
+ */
295
+ async enterVR(init?: XRSessionInit): Promise<NeedleXRSession | null> {
296
+ return NeedleXRSession.start("immersive-vr", init, this.context);
297
+ }
298
+ /** Call to start an WebAR session
299
+ *
300
+ * This is a shorthand for `NeedleXRSession.start("immersive-ar", init, this.context)`
301
+ */
302
+ async enterAR(init?: XRSessionInit): Promise<NeedleXRSession | null> {
303
+ return NeedleXRSession.start("immersive-ar", init, this.context);
304
+ }
305
+
306
+ /** Call to end a WebXR (AR or VR) session.
307
+ *
308
+ * This is a shorthand for `NeedleXRSession.stop()`
309
+ */
310
+ exitXR() {
311
+ NeedleXRSession.stop();
312
+ }
313
+
314
+ private _exitXRMenuButton?: HTMLElement;
315
+ private _previousXRState: number = 0;
316
+ private _spatialGrabRaycaster?: SpatialGrabRaycaster;
317
+ private _activeWebARSessionRoot: WebARSessionRoot | null = null;
318
+
319
+ private get isActiveWebXR() {
320
+ return !WebXR.activeWebXRComponent || WebXR.activeWebXRComponent === this;
321
+ }
322
+
323
+ /**
324
+ * Called before entering a WebXR session. Sets up optional features like depth sensing, if needed.
325
+ * @param _mode The XR session mode being requested (immersive-ar or immersive-vr)
326
+ * @param args The XRSessionInit object that will be passed to the WebXR API
327
+ * @internal
328
+ */
329
+ onBeforeXR(_mode: XRSessionMode, args: XRSessionInit): void {
330
+ if (!this.isActiveWebXR) {
331
+ console.warn(`WebXR: another WebXR component is already active (${WebXR.activeWebXRComponent?.name}). This is ignored: ${this.name}`);
332
+ return;
333
+ }
334
+ WebXR.activeWebXRComponent = this;
335
+
336
+ if (_mode == "immersive-ar" && this.useDepthSensing) {
337
+ args.optionalFeatures = args.optionalFeatures || [];
338
+ args.optionalFeatures.push("depth-sensing");
339
+ }
340
+ }
341
+
342
+ /**
343
+ * Called when a WebXR session begins. Sets up the scene for XR by configuring controllers,
344
+ * AR placement, and other features based on component settings.
345
+ * @param args Event arguments containing information about the started XR session
346
+ * @internal
347
+ */
348
+ async onEnterXR(args: NeedleXREventArgs) {
349
+ if (!this.isActiveWebXR) return;
350
+
351
+ if (debug) console.log("WebXR onEnterXR")
352
+ // set XR flags
353
+ this._previousXRState = XRState.Global.Mask;
354
+ const isVR = args.xr.isVR;
355
+ XRState.Global.Set(isVR ? XRStateFlag.VR : XRStateFlag.AR);
356
+
357
+ // Handle AR session root
358
+ if (args.xr.isAR) {
359
+ let sessionroot = GameObject.findObjectOfType(WebARSessionRoot);
360
+ // Only create a WebARSessionRoot if none is in the scene already
361
+ if (!sessionroot) {
362
+ if (this.usePlacementReticle) {
363
+ const implicitSessionRoot = new Object3D();
364
+ for (const ch of this.context.scene.children)
365
+ implicitSessionRoot.add(ch);
366
+ this.context.scene.add(implicitSessionRoot);
367
+ sessionroot = GameObject.addComponent(implicitSessionRoot, WebARSessionRoot)!;
368
+ this._createdComponentsInSession.push(sessionroot);
369
+ }
370
+ else if (debug || isDevEnvironment()) {
371
+ console.warn("WebXR: No WebARSessionRoot found in scene and usePlacementReticle is disabled in WebXR component.")
372
+ }
373
+ }
374
+
375
+ this._activeWebARSessionRoot = sessionroot;
376
+ if (sessionroot) {
377
+ // sessionroot.enabled = this.usePlacementReticle; // < not sure if we want to disable the session root when placement reticle if OFF...
378
+ sessionroot.customReticle = this.customARPlacementReticle;
379
+ sessionroot.arScale = this.arScale;
380
+ sessionroot.arTouchTransform = this.usePlacementAdjustment;
381
+ sessionroot.autoPlace = this.autoPlace;
382
+ sessionroot.autoCenter = this.autoCenter;
383
+ sessionroot.useXRAnchor = this.useXRAnchor;
384
+ }
385
+ }
386
+
387
+ // handle VR controls
388
+ if (this.useDefaultControls) {
389
+ this.setDefaultMovementEnabled(true);
390
+ }
391
+ if (this.showControllerModels || this.showHandModels) {
392
+ this.setDefaultControllerRenderingEnabled(true);
393
+ }
394
+
395
+ // ensure we have a spatial grab raycaster for close grabs
396
+ if (this.useSpatialGrab) {
397
+ this._spatialGrabRaycaster = GameObject.findObjectOfType(SpatialGrabRaycaster) ?? undefined;
398
+ if (!this._spatialGrabRaycaster) {
399
+ this._spatialGrabRaycaster = this.gameObject.addComponent(SpatialGrabRaycaster);
400
+ }
401
+ }
402
+
403
+ this.createLocalAvatar(args.xr);
404
+
405
+ // for mobile screen AR we have the "X" button to exit and don't need to add an extra menu button to close
406
+ // https://linear.app/needle/issue/NE-5716
407
+ if (args.xr.isScreenBasedAR) {
408
+
409
+ }
410
+ else {
411
+ this._exitXRMenuButton = this.context.menu.appendChild({
412
+ label: "Quit XR",
413
+ onClick: () => this.exitXR(),
414
+ icon: "exit_to_app",
415
+ priority: 20_000,
416
+ });
417
+ }
418
+ }
419
+
420
+ /**
421
+ * Called every frame during an active WebXR session.
422
+ * Updates components that depend on the current XR state.
423
+ * @param _args Event arguments containing information about the current XR session frame
424
+ * @internal
425
+ */
426
+ onUpdateXR(_args: NeedleXREventArgs): void {
427
+ if (!this.isActiveWebXR) return;
428
+ if (this._spatialGrabRaycaster) {
429
+ this._spatialGrabRaycaster.enabled = this.useSpatialGrab;
430
+ }
431
+ }
432
+
433
+ /**
434
+ * Called when a WebXR session ends. Restores pre-session state,
435
+ * removes temporary components, and cleans up resources.
436
+ * @param _ Event arguments containing information about the ended XR session
437
+ * @internal
438
+ */
439
+ onLeaveXR(_: NeedleXREventArgs): void {
440
+ this._exitXRMenuButton?.remove();
441
+
442
+ if (!this.isActiveWebXR) return;
443
+
444
+ // revert XR flags
445
+ XRState.Global.Set(this._previousXRState);
446
+
447
+ this._playerSync?.destroyInstance();
448
+
449
+ for (const comp of this._createdComponentsInSession) {
450
+ comp.destroy();
451
+ }
452
+ this._createdComponentsInSession.length = 0;
453
+
454
+ this._activeWebARSessionRoot = null;
455
+
456
+ this.handleOfferSession();
457
+
458
+ delayForFrames(1).then(() => WebXR.activeWebXRComponent = null);
459
+ }
460
+
461
+
462
+ /** Call to enable or disable default controller behaviour */
463
+ setDefaultMovementEnabled(enabled: boolean): XRControllerMovement | null {
464
+ let movement = this.gameObject.getComponent(XRControllerMovement)
465
+ if (!movement && enabled) {
466
+ movement = this.gameObject.addComponent(XRControllerMovement)!;
467
+ this._createdComponentsInSession.push(movement);
468
+ }
469
+ if (movement) movement.enabled = enabled;
470
+ return movement;
471
+ }
472
+ /** Call to enable or disable default controller rendering */
473
+ setDefaultControllerRenderingEnabled(enabled: boolean): XRControllerModel | null {
474
+ let models = this.gameObject.getComponent(XRControllerModel);
475
+ if (!models && enabled) {
476
+ models = this.gameObject.addComponent(XRControllerModel)!;
477
+ this._createdComponentsInSession.push(models);
478
+ models.createControllerModel = this.showControllerModels;
479
+ models.createHandModel == this.showHandModels;
480
+ }
481
+ if (models) models.enabled = enabled;
482
+ return models;
483
+ }
484
+
485
+ /**
486
+ * Creates and instantiates the user's avatar representation in the WebXR session.
487
+ * @param xr The active session
488
+ */
489
+ protected async createLocalAvatar(xr: NeedleXRSession) {
490
+ if (this._playerSync && xr.running && typeof this.defaultAvatar != "boolean") {
491
+ this._playerSync.asset = this.defaultAvatar;
492
+ await this._playerSync.getInstance();
493
+ }
494
+ }
495
+
496
+ /**
497
+ * Event handler called when a player avatar is spawned.
498
+ * Ensures the avatar has the necessary Avatar component.
499
+ * @param instance The spawned avatar 3D object
500
+ */
501
+ private onAvatarSpawned = (instance: Object3D) => {
502
+ // spawned webxr avatars must have a avatar component
503
+ if (debug) console.log("WebXR.onAvatarSpawned", instance);
504
+ let avatar = GameObject.getComponentInChildren(instance, Avatar);
505
+ avatar ??= GameObject.addComponent(instance, Avatar)!;
506
+ };
507
+
508
+
509
+
510
+
511
+ // HTML UI
512
+
513
+ /** @deprecated use {@link getButtonsFactory} or directly access {@link WebXRButtonFactory.getOrCreate} */
514
+ getButtonsContainer(): WebXRButtonFactory {
515
+ return this.getButtonsFactory();
516
+ }
517
+
518
+ /**
519
+ * Returns the WebXR button factory, creating one if it doesn't exist.
520
+ * Use this to access and modify WebXR UI buttons.
521
+ * @returns The WebXRButtonFactory instance
522
+ */
523
+ getButtonsFactory(): WebXRButtonFactory {
524
+ if (!this._buttonFactory) {
525
+ this._buttonFactory = WebXRButtonFactory.getOrCreate();
526
+ }
527
+ return this._buttonFactory;
528
+ }
529
+
530
+ /**
531
+ * Reference to the WebXR button factory used by this component.
532
+ */
533
+ private _buttonFactory?: WebXRButtonFactory;
534
+
535
+ /**
536
+ * Creates and sets up UI elements for WebXR interaction based on component settings
537
+ * and device capabilities. Handles creating AR, VR, QuickLook buttons and utility buttons like QR codes.
538
+ */
539
+ private handleCreatingHTML() {
540
+ const xrButtonsPriority = 50;
541
+
542
+ if (this.createARButton || this.createVRButton || this.useQuicklookExport) {
543
+ // Quicklook / iOS
544
+ if ((DeviceUtilities.isiOS() && DeviceUtilities.isSafari()) || debugQuicklook) {
545
+ if (this.useQuicklookExport) {
546
+ const usdzExporter = GameObject.findObjectOfType(USDZExporter);
547
+ if (!usdzExporter || (usdzExporter && usdzExporter.allowCreateQuicklookButton)) {
548
+ const button = this.getButtonsFactory().createQuicklookButton();
549
+ this.addButton(button, xrButtonsPriority);
550
+ }
551
+ }
552
+ }
553
+ // WebXR
554
+ if (this.createARButton) {
555
+ const arbutton = this.getButtonsFactory().createARButton();
556
+ this.addButton(arbutton, xrButtonsPriority);
557
+ }
558
+ if (this.createVRButton) {
559
+ const vrbutton = this.getButtonsFactory().createVRButton();
560
+ this.addButton(vrbutton, xrButtonsPriority);
561
+ }
562
+ }
563
+
564
+ if (this.createSendToQuestButton && !DeviceUtilities.isQuest()) {
565
+ NeedleXRSession.isVRSupported().then(supported => {
566
+ if (!supported) {
567
+ const button = this.getButtonsFactory().createSendToQuestButton();
568
+ this.addButton(button, xrButtonsPriority);
569
+ }
570
+ });
571
+ }
572
+
573
+ if (this.createQRCode) {
574
+ const menu = findObjectOfType(NeedleMenu);
575
+ if (menu && menu.createQRCodeButton === false) {
576
+ // If the menu exists and the QRCode option is disabled we dont create it (NE-4919)
577
+ if (isDevEnvironment()) console.warn("WebXR: QRCode button is disabled in the Needle Menu component")
578
+ }
579
+ else if (!DeviceUtilities.isMobileDevice()) {
580
+ const qrCode = ButtonsFactory.getOrCreate().createQRCode();
581
+ this.addButton(qrCode, xrButtonsPriority);
582
+ }
583
+ }
584
+ }
585
+
586
+ /**
587
+ * Storage for UI buttons created by this component.
588
+ */
589
+ private readonly _buttons: HTMLElement[] = [];
590
+
591
+ /**
592
+ * Adds a button to the UI with the specified priority.
593
+ * @param button The HTML element to add
594
+ * @param priority The button's priority value (lower numbers appear first)
595
+ */
596
+ private addButton(button: HTMLElement, priority: number) {
597
+ this._buttons.push(button);
598
+ button.setAttribute("priority", priority.toString());
599
+ this.context.menu.appendChild(button);
600
+ }
601
+
602
+ /**
603
+ * Removes all buttons created by this component from the UI.
604
+ */
605
+ private removeButtons() {
606
+ for (const button of this._buttons) {
607
+ button.remove();
608
+ }
609
+ this._buttons.length = 0;
610
+ }
611
+
612
+ }