@needle-tools/engine 4.11.5-next.f5ee735 → 4.11.6

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (1116) hide show
  1. package/CHANGELOG.md +3958 -3958
  2. package/LICENSE.md +10 -10
  3. package/README.md +84 -84
  4. package/components.needle.json +1 -1
  5. package/dist/generateMeshBVH.worker-DwpFkqPR.js +21 -0
  6. package/dist/{gltf-progressive-DZrY8VT6.min.js → gltf-progressive-BmSygnAC.min.js} +2 -2
  7. package/dist/{gltf-progressive-DgYz5BYa.js → gltf-progressive-DnLBuGK5.js} +24 -24
  8. package/dist/{gltf-progressive-DWcmTMCh.umd.cjs → gltf-progressive-Rs-ojtXy.umd.cjs} +1 -1
  9. package/dist/{loader.worker-Dip-PthR.js → loader.worker-DWzfDpAl.js} +4 -4
  10. package/dist/{needle-engine.bundle-CpC_7cRL.umd.cjs → needle-engine.bundle-B8HwiMM3.umd.cjs} +125 -133
  11. package/dist/{needle-engine.bundle-DtudWpG2.js → needle-engine.bundle-Cxvg_Ilj.js} +3622 -3735
  12. package/dist/{needle-engine.bundle-DvGMCIAT.min.js → needle-engine.bundle-PcoEsc5V.min.js} +113 -121
  13. package/dist/needle-engine.d.ts +176 -179
  14. package/dist/needle-engine.js +343 -344
  15. package/dist/needle-engine.min.js +1 -1
  16. package/dist/needle-engine.umd.cjs +1 -1
  17. package/dist/{postprocessing-Dzq4RXcy.min.js → postprocessing-B5ksn9-G.min.js} +223 -147
  18. package/dist/{postprocessing-DEkzT9iD.umd.cjs → postprocessing-DZtb9Nnn.umd.cjs} +222 -146
  19. package/dist/{postprocessing-DqdcvaFn.js → postprocessing-__7s9wON.js} +1656 -1542
  20. package/dist/{three-DfMvBzXi.js → three-BCCkyCA5.js} +1 -7
  21. package/dist/{three-qj71I7J3.umd.cjs → three-Bf2NBxAw.umd.cjs} +2 -2
  22. package/dist/{three-B7CT31Bt.min.js → three-W7zWTcfP.min.js} +1 -1
  23. package/dist/{three-examples-CsW4_6LI.umd.cjs → three-examples-Dho7cuu4.umd.cjs} +4 -4
  24. package/dist/{three-examples-D1P7eEhn.min.js → three-examples-MsJjauyk.min.js} +10 -10
  25. package/dist/{three-examples-D1SK93ek.js → three-examples-y2GeYlze.js} +2 -20
  26. package/dist/{three-mesh-ui-C_uSB5dD.js → three-mesh-ui-3nSSizT4.js} +1 -1
  27. package/dist/{three-mesh-ui-LQ44s0AL.min.js → three-mesh-ui-CIez6qJQ.min.js} +1 -1
  28. package/dist/{three-mesh-ui-DpATDXwU.umd.cjs → three-mesh-ui-zsOOA5Pq.umd.cjs} +1 -1
  29. package/dist/{vendor-DhTcel4c.umd.cjs → vendor-BrxSfR_8.umd.cjs} +38 -38
  30. package/dist/{vendor-DtTGRuXh.min.js → vendor-C0rT6Ytq.min.js} +45 -45
  31. package/dist/{vendor-Dkpn1a8s.js → vendor-CoLbzydV.js} +3068 -3134
  32. package/lib/asap/needle-asap.d.ts +1 -1
  33. package/lib/asap/needle-asap.js +95 -95
  34. package/lib/asap/sessiongranted.d.ts +3 -3
  35. package/lib/asap/sessiongranted.js +65 -65
  36. package/lib/asap/utils.d.ts +1 -1
  37. package/lib/asap/utils.js +3 -3
  38. package/lib/engine/analytics/index.d.ts +6 -6
  39. package/lib/engine/analytics/index.js +12 -12
  40. package/lib/engine/analytics/lcp.d.ts +3 -3
  41. package/lib/engine/analytics/lcp.js +34 -34
  42. package/lib/engine/api.d.ts +86 -86
  43. package/lib/engine/api.js +85 -85
  44. package/lib/engine/assets/index.d.ts +11 -11
  45. package/lib/engine/assets/index.js +47 -47
  46. package/lib/engine/assets/static.d.ts +1 -1
  47. package/lib/engine/assets/static.js +4 -4
  48. package/lib/engine/codegen/register_types.d.ts +1 -1
  49. package/lib/engine/codegen/register_types.js +320 -320
  50. package/lib/engine/debug/debug.d.ts +15 -15
  51. package/lib/engine/debug/debug.js +44 -44
  52. package/lib/engine/debug/debug_console.d.ts +2 -2
  53. package/lib/engine/debug/debug_console.js +277 -277
  54. package/lib/engine/debug/debug_overlay.d.ts +22 -22
  55. package/lib/engine/debug/debug_overlay.js +316 -316
  56. package/lib/engine/debug/debug_spatial_console.d.ts +2 -2
  57. package/lib/engine/debug/debug_spatial_console.js +390 -390
  58. package/lib/engine/debug/debug_spector.d.ts +16 -16
  59. package/lib/engine/debug/debug_spector.js +27 -27
  60. package/lib/engine/debug/index.d.ts +2 -2
  61. package/lib/engine/debug/index.js +2 -2
  62. package/lib/engine/engine_addressables.d.ts +232 -232
  63. package/lib/engine/engine_addressables.js +684 -684
  64. package/lib/engine/engine_animation.d.ts +61 -61
  65. package/lib/engine/engine_animation.js +170 -170
  66. package/lib/engine/engine_application.d.ts +45 -52
  67. package/lib/engine/engine_application.js +104 -111
  68. package/lib/engine/engine_application.js.map +1 -1
  69. package/lib/engine/engine_assetdatabase.d.ts +25 -25
  70. package/lib/engine/engine_assetdatabase.js +352 -352
  71. package/lib/engine/engine_audio.d.ts +4 -4
  72. package/lib/engine/engine_audio.js +23 -23
  73. package/lib/engine/engine_camera.d.ts +39 -39
  74. package/lib/engine/engine_camera.fit.d.ts +113 -113
  75. package/lib/engine/engine_camera.fit.js +194 -194
  76. package/lib/engine/engine_camera.js +102 -102
  77. package/lib/engine/engine_components.d.ts +110 -110
  78. package/lib/engine/engine_components.js +374 -374
  79. package/lib/engine/engine_components_internal.d.ts +9 -9
  80. package/lib/engine/engine_components_internal.js +36 -36
  81. package/lib/engine/engine_constants.d.ts +10 -10
  82. package/lib/engine/engine_constants.js +41 -41
  83. package/lib/engine/engine_context.d.ts +523 -523
  84. package/lib/engine/engine_context.js +1781 -1784
  85. package/lib/engine/engine_context.js.map +1 -1
  86. package/lib/engine/engine_context_registry.d.ts +71 -71
  87. package/lib/engine/engine_context_registry.js +117 -117
  88. package/lib/engine/engine_coroutine.d.ts +35 -35
  89. package/lib/engine/engine_coroutine.js +52 -52
  90. package/lib/engine/engine_create_objects.d.ts +119 -119
  91. package/lib/engine/engine_create_objects.js +344 -344
  92. package/lib/engine/engine_default_parameters.d.ts +2 -2
  93. package/lib/engine/engine_default_parameters.js +3 -3
  94. package/lib/engine/engine_editor-sync.d.ts +21 -21
  95. package/lib/engine/engine_editor-sync.js +4 -4
  96. package/lib/engine/engine_feature_flags.d.ts +3 -3
  97. package/lib/engine/engine_feature_flags.js +5 -5
  98. package/lib/engine/engine_fileloader.d.ts +2 -2
  99. package/lib/engine/engine_fileloader.js +8 -8
  100. package/lib/engine/engine_gameobject.d.ts +68 -68
  101. package/lib/engine/engine_gameobject.js +676 -676
  102. package/lib/engine/engine_generic_utils.d.ts +1 -1
  103. package/lib/engine/engine_generic_utils.js +13 -13
  104. package/lib/engine/engine_gizmos.d.ts +151 -151
  105. package/lib/engine/engine_gizmos.js +549 -549
  106. package/lib/engine/engine_gltf.d.ts +12 -12
  107. package/lib/engine/engine_gltf.js +15 -15
  108. package/lib/engine/engine_gltf_builtin_components.d.ts +11 -11
  109. package/lib/engine/engine_gltf_builtin_components.js +341 -341
  110. package/lib/engine/engine_gltf_builtin_components.js.map +1 -1
  111. package/lib/engine/engine_hot_reload.d.ts +8 -8
  112. package/lib/engine/engine_hot_reload.js +197 -197
  113. package/lib/engine/engine_input.d.ts +362 -362
  114. package/lib/engine/engine_input.js +1297 -1297
  115. package/lib/engine/engine_input_utils.d.ts +2 -2
  116. package/lib/engine/engine_input_utils.js +22 -22
  117. package/lib/engine/engine_instancing.d.ts +19 -19
  118. package/lib/engine/engine_instancing.js +39 -39
  119. package/lib/engine/engine_license.d.ts +11 -11
  120. package/lib/engine/engine_license.js +369 -369
  121. package/lib/engine/engine_lifecycle_api.d.ts +83 -83
  122. package/lib/engine/engine_lifecycle_api.js +106 -106
  123. package/lib/engine/engine_lifecycle_functions_internal.d.ts +32 -32
  124. package/lib/engine/engine_lifecycle_functions_internal.js +146 -146
  125. package/lib/engine/engine_lightdata.d.ts +23 -23
  126. package/lib/engine/engine_lightdata.js +103 -103
  127. package/lib/engine/engine_loaders.callbacks.d.ts +98 -98
  128. package/lib/engine/engine_loaders.callbacks.js +87 -87
  129. package/lib/engine/engine_loaders.d.ts +42 -42
  130. package/lib/engine/engine_loaders.gltf.d.ts +13 -13
  131. package/lib/engine/engine_loaders.gltf.js +62 -62
  132. package/lib/engine/engine_loaders.js +341 -341
  133. package/lib/engine/engine_lods.d.ts +37 -37
  134. package/lib/engine/engine_lods.js +162 -162
  135. package/lib/engine/engine_mainloop_utils.d.ts +33 -33
  136. package/lib/engine/engine_mainloop_utils.js +478 -478
  137. package/lib/engine/engine_math.d.ts +114 -114
  138. package/lib/engine/engine_math.js +247 -247
  139. package/lib/engine/engine_modules.d.ts +36 -36
  140. package/lib/engine/engine_modules.js +85 -85
  141. package/lib/engine/engine_networking.d.ts +260 -260
  142. package/lib/engine/engine_networking.js +764 -764
  143. package/lib/engine/engine_networking_auto.d.ts +24 -24
  144. package/lib/engine/engine_networking_auto.js +310 -310
  145. package/lib/engine/engine_networking_blob.d.ts +48 -48
  146. package/lib/engine/engine_networking_blob.js +228 -228
  147. package/lib/engine/engine_networking_files.d.ts +35 -35
  148. package/lib/engine/engine_networking_files.js +172 -172
  149. package/lib/engine/engine_networking_files_default_components.d.ts +6 -6
  150. package/lib/engine/engine_networking_files_default_components.js +42 -42
  151. package/lib/engine/engine_networking_instantiate.d.ts +100 -100
  152. package/lib/engine/engine_networking_instantiate.js +362 -362
  153. package/lib/engine/engine_networking_peer.d.ts +15 -15
  154. package/lib/engine/engine_networking_peer.js +132 -132
  155. package/lib/engine/engine_networking_streams.d.ts +123 -123
  156. package/lib/engine/engine_networking_streams.js +656 -656
  157. package/lib/engine/engine_networking_types.d.ts +22 -22
  158. package/lib/engine/engine_networking_types.js +7 -7
  159. package/lib/engine/engine_networking_utils.d.ts +2 -2
  160. package/lib/engine/engine_networking_utils.js +20 -20
  161. package/lib/engine/engine_networking_websocket.d.ts +1 -1
  162. package/lib/engine/engine_networking_websocket.js +2 -2
  163. package/lib/engine/engine_patcher.d.ts +10 -10
  164. package/lib/engine/engine_patcher.js +142 -142
  165. package/lib/engine/engine_physics.d.ts +164 -164
  166. package/lib/engine/engine_physics.js +687 -691
  167. package/lib/engine/engine_physics.js.map +1 -1
  168. package/lib/engine/engine_physics.types.d.ts +40 -40
  169. package/lib/engine/engine_physics.types.js +33 -33
  170. package/lib/engine/engine_physics_rapier.d.ts +156 -156
  171. package/lib/engine/engine_physics_rapier.js +1460 -1460
  172. package/lib/engine/engine_playerview.d.ts +26 -26
  173. package/lib/engine/engine_playerview.js +64 -64
  174. package/lib/engine/engine_pmrem.d.ts +8 -8
  175. package/lib/engine/engine_pmrem.js +68 -68
  176. package/lib/engine/engine_scenelighting.d.ts +82 -82
  177. package/lib/engine/engine_scenelighting.js +245 -245
  178. package/lib/engine/engine_serialization.d.ts +3 -3
  179. package/lib/engine/engine_serialization.js +3 -3
  180. package/lib/engine/engine_serialization_builtin_serializer.d.ts +72 -72
  181. package/lib/engine/engine_serialization_builtin_serializer.js +403 -403
  182. package/lib/engine/engine_serialization_core.d.ts +94 -94
  183. package/lib/engine/engine_serialization_core.js +607 -607
  184. package/lib/engine/engine_serialization_decorator.d.ts +23 -23
  185. package/lib/engine/engine_serialization_decorator.js +67 -67
  186. package/lib/engine/engine_setup.d.ts +1 -1
  187. package/lib/engine/engine_setup.js +2 -2
  188. package/lib/engine/engine_shaders.d.ts +53 -53
  189. package/lib/engine/engine_shaders.js +252 -252
  190. package/lib/engine/engine_shims.d.ts +4 -4
  191. package/lib/engine/engine_shims.js +24 -24
  192. package/lib/engine/engine_test_utils.d.ts +39 -39
  193. package/lib/engine/engine_test_utils.js +83 -83
  194. package/lib/engine/engine_texture.d.ts +28 -28
  195. package/lib/engine/engine_texture.js +64 -64
  196. package/lib/engine/engine_three_utils.d.ts +210 -210
  197. package/lib/engine/engine_three_utils.js +792 -792
  198. package/lib/engine/engine_time.d.ts +51 -51
  199. package/lib/engine/engine_time.js +82 -82
  200. package/lib/engine/engine_time_utils.d.ts +88 -88
  201. package/lib/engine/engine_time_utils.js +215 -215
  202. package/lib/engine/engine_tonemapping.d.ts +6 -6
  203. package/lib/engine/engine_tonemapping.js +198 -198
  204. package/lib/engine/engine_types.d.ts +585 -585
  205. package/lib/engine/engine_types.js +95 -95
  206. package/lib/engine/engine_typestore.d.ts +28 -28
  207. package/lib/engine/engine_typestore.js +55 -55
  208. package/lib/engine/engine_util_decorator.d.ts +13 -13
  209. package/lib/engine/engine_util_decorator.js +116 -116
  210. package/lib/engine/engine_utils.d.ts +227 -227
  211. package/lib/engine/engine_utils.js +821 -821
  212. package/lib/engine/engine_utils_attributes.d.ts +48 -48
  213. package/lib/engine/engine_utils_attributes.js +69 -69
  214. package/lib/engine/engine_utils_format.d.ts +24 -24
  215. package/lib/engine/engine_utils_format.js +245 -245
  216. package/lib/engine/engine_utils_qrcode.d.ts +23 -23
  217. package/lib/engine/engine_utils_qrcode.js +233 -233
  218. package/lib/engine/engine_utils_screenshot.d.ts +159 -159
  219. package/lib/engine/engine_utils_screenshot.js +522 -522
  220. package/lib/engine/engine_utils_screenshot.xr.d.ts +5 -5
  221. package/lib/engine/engine_utils_screenshot.xr.js +90 -90
  222. package/lib/engine/engine_xr.d.ts +1 -1
  223. package/lib/engine/engine_xr.js +1 -1
  224. package/lib/engine/export/gltf/Writers.d.ts +19 -19
  225. package/lib/engine/export/gltf/Writers.js +24 -24
  226. package/lib/engine/export/gltf/index.d.ts +11 -11
  227. package/lib/engine/export/gltf/index.js +123 -123
  228. package/lib/engine/export/index.d.ts +2 -2
  229. package/lib/engine/export/index.js +2 -2
  230. package/lib/engine/export/state.d.ts +7 -7
  231. package/lib/engine/export/state.js +17 -17
  232. package/lib/engine/export/utils.d.ts +2 -2
  233. package/lib/engine/export/utils.js +7 -7
  234. package/lib/engine/extensions/EXT_texture_exr.d.ts +8 -8
  235. package/lib/engine/extensions/EXT_texture_exr.js +32 -32
  236. package/lib/engine/extensions/NEEDLE_animator_controller_model.d.ts +122 -122
  237. package/lib/engine/extensions/NEEDLE_animator_controller_model.js +95 -95
  238. package/lib/engine/extensions/NEEDLE_components.d.ts +35 -35
  239. package/lib/engine/extensions/NEEDLE_components.js +239 -239
  240. package/lib/engine/extensions/NEEDLE_gameobject_data.d.ts +10 -10
  241. package/lib/engine/extensions/NEEDLE_gameobject_data.js +57 -57
  242. package/lib/engine/extensions/NEEDLE_lighting_settings.d.ts +37 -37
  243. package/lib/engine/extensions/NEEDLE_lighting_settings.js +160 -160
  244. package/lib/engine/extensions/NEEDLE_lightmaps.d.ts +18 -18
  245. package/lib/engine/extensions/NEEDLE_lightmaps.js +99 -99
  246. package/lib/engine/extensions/NEEDLE_persistent_assets.d.ts +11 -11
  247. package/lib/engine/extensions/NEEDLE_persistent_assets.js +63 -63
  248. package/lib/engine/extensions/NEEDLE_progressive.d.ts +1 -1
  249. package/lib/engine/extensions/NEEDLE_progressive.js +1 -1
  250. package/lib/engine/extensions/NEEDLE_render_objects.d.ts +13 -13
  251. package/lib/engine/extensions/NEEDLE_render_objects.js +159 -159
  252. package/lib/engine/extensions/NEEDLE_techniques_webgl.d.ts +38 -38
  253. package/lib/engine/extensions/NEEDLE_techniques_webgl.js +564 -564
  254. package/lib/engine/extensions/extension_resolver.d.ts +4 -4
  255. package/lib/engine/extensions/extension_resolver.js +1 -1
  256. package/lib/engine/extensions/extension_utils.d.ts +12 -12
  257. package/lib/engine/extensions/extension_utils.js +152 -152
  258. package/lib/engine/extensions/extensions.d.ts +32 -32
  259. package/lib/engine/extensions/extensions.js +113 -113
  260. package/lib/engine/extensions/index.d.ts +6 -6
  261. package/lib/engine/extensions/index.js +6 -6
  262. package/lib/engine/extensions/usage_tracker.d.ts +13 -13
  263. package/lib/engine/extensions/usage_tracker.js +65 -65
  264. package/lib/engine/js-extensions/Camera.d.ts +1 -1
  265. package/lib/engine/js-extensions/Camera.js +39 -39
  266. package/lib/engine/js-extensions/ExtensionUtils.d.ts +9 -9
  267. package/lib/engine/js-extensions/ExtensionUtils.js +67 -67
  268. package/lib/engine/js-extensions/Layers.d.ts +6 -6
  269. package/lib/engine/js-extensions/Layers.js +22 -22
  270. package/lib/engine/js-extensions/Object3D.d.ts +141 -141
  271. package/lib/engine/js-extensions/Object3D.js +190 -190
  272. package/lib/engine/js-extensions/RGBAColor.d.ts +23 -23
  273. package/lib/engine/js-extensions/RGBAColor.js +111 -111
  274. package/lib/engine/js-extensions/Vector.d.ts +8 -8
  275. package/lib/engine/js-extensions/Vector.js +13 -13
  276. package/lib/engine/js-extensions/index.d.ts +6 -6
  277. package/lib/engine/js-extensions/index.js +5 -5
  278. package/lib/engine/physics/workers/mesh-bvh/GenerateMeshBVHWorker.d.ts +4 -4
  279. package/lib/engine/physics/workers/mesh-bvh/GenerateMeshBVHWorker.js +80 -80
  280. package/lib/engine/shaders/shaderData.d.ts +55 -55
  281. package/lib/engine/shaders/shaderData.js +58 -58
  282. package/lib/engine/tests/test_utils.d.ts +2 -2
  283. package/lib/engine/tests/test_utils.js +53 -53
  284. package/lib/engine/webcomponents/WebXRButtons.d.ts +56 -56
  285. package/lib/engine/webcomponents/WebXRButtons.js +230 -230
  286. package/lib/engine/webcomponents/api.d.ts +5 -5
  287. package/lib/engine/webcomponents/api.js +4 -4
  288. package/lib/engine/webcomponents/buttons.d.ts +53 -53
  289. package/lib/engine/webcomponents/buttons.js +270 -270
  290. package/lib/engine/webcomponents/fonts.d.ts +9 -9
  291. package/lib/engine/webcomponents/fonts.js +32 -32
  292. package/lib/engine/webcomponents/icons.d.ts +9 -9
  293. package/lib/engine/webcomponents/icons.js +52 -52
  294. package/lib/engine/webcomponents/index.d.ts +1 -1
  295. package/lib/engine/webcomponents/index.js +1 -1
  296. package/lib/engine/webcomponents/logo-element.d.ts +10 -10
  297. package/lib/engine/webcomponents/logo-element.js +91 -91
  298. package/lib/engine/webcomponents/needle menu/needle-menu-spatial.d.ts +37 -37
  299. package/lib/engine/webcomponents/needle menu/needle-menu-spatial.js +513 -513
  300. package/lib/engine/webcomponents/needle menu/needle-menu.d.ts +192 -192
  301. package/lib/engine/webcomponents/needle menu/needle-menu.js +1077 -1077
  302. package/lib/engine/webcomponents/needle-button.d.ts +34 -34
  303. package/lib/engine/webcomponents/needle-button.js +161 -161
  304. package/lib/engine/webcomponents/needle-engine.ar-overlay.d.ts +21 -21
  305. package/lib/engine/webcomponents/needle-engine.ar-overlay.js +166 -166
  306. package/lib/engine/webcomponents/needle-engine.attributes.d.ts +70 -70
  307. package/lib/engine/webcomponents/needle-engine.attributes.js +1 -1
  308. package/lib/engine/webcomponents/needle-engine.d.ts +116 -116
  309. package/lib/engine/webcomponents/needle-engine.extras.d.ts +6 -6
  310. package/lib/engine/webcomponents/needle-engine.extras.js +13 -13
  311. package/lib/engine/webcomponents/needle-engine.js +906 -906
  312. package/lib/engine/webcomponents/needle-engine.loading.d.ts +44 -44
  313. package/lib/engine/webcomponents/needle-engine.loading.js +336 -336
  314. package/lib/engine/xr/NeedleXRController.d.ts +314 -314
  315. package/lib/engine/xr/NeedleXRController.js +1057 -1057
  316. package/lib/engine/xr/NeedleXRSession.d.ts +342 -342
  317. package/lib/engine/xr/NeedleXRSession.js +1491 -1492
  318. package/lib/engine/xr/NeedleXRSession.js.map +1 -1
  319. package/lib/engine/xr/NeedleXRSync.d.ts +22 -22
  320. package/lib/engine/xr/NeedleXRSync.js +188 -188
  321. package/lib/engine/xr/SceneTransition.d.ts +18 -18
  322. package/lib/engine/xr/SceneTransition.js +69 -69
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  1002. package/src/engine-components/export/usdz/extensions/USDZUI.ts +189 -189
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  1004. package/src/engine-components/export/usdz/extensions/behavior/AudioExtension.ts +102 -102
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  1007. package/src/engine-components/export/usdz/extensions/behavior/BehavioursBuilder.ts +646 -646
  1008. package/src/engine-components/export/usdz/extensions/behavior/PhysicsExtension.ts +132 -132
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  1011. package/src/engine-components/export/usdz/utils/quicklook.ts +50 -50
  1012. package/src/engine-components/particlesystem/ParticleSystem.ts +1287 -1287
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  1021. package/src/engine-components/postprocessing/Effects/DepthOfField.ts +103 -103
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  1024. package/src/engine-components/postprocessing/Effects/ScreenspaceAmbientOcclusion.ts +90 -90
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  1027. package/src/engine-components/postprocessing/Effects/TiltShiftEffect.ts +61 -61
  1028. package/src/engine-components/postprocessing/Effects/Tonemapping.ts +103 -103
  1029. package/src/engine-components/postprocessing/Effects/Tonemapping.utils.ts +60 -60
  1030. package/src/engine-components/postprocessing/Effects/Vignette.ts +59 -59
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  1032. package/src/engine-components/postprocessing/PostProcessingHandler.ts +586 -586
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  1034. package/src/engine-components/postprocessing/VolumeParameter.ts +158 -158
  1035. package/src/engine-components/postprocessing/VolumeProfile.ts +61 -61
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  1041. package/src/engine-components/splines/index.ts +2 -2
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  1043. package/src/engine-components/timeline/SignalAsset.ts +155 -155
  1044. package/src/engine-components/timeline/TimelineModels.ts +136 -136
  1045. package/src/engine-components/timeline/TimelineTracks.ts +994 -994
  1046. package/src/engine-components/timeline/index.ts +3 -3
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  1050. package/src/engine-components/ui/CanvasGroup.ts +54 -54
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  1052. package/src/engine-components/ui/Graphic.ts +287 -287
  1053. package/src/engine-components/ui/Image.ts +112 -112
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  1057. package/src/engine-components/ui/Outline.ts +13 -13
  1058. package/src/engine-components/ui/PointerEvents.ts +206 -206
  1059. package/src/engine-components/ui/RaycastUtils.ts +70 -70
  1060. package/src/engine-components/ui/Raycaster.ts +121 -121
  1061. package/src/engine-components/ui/RectTransform.ts +375 -375
  1062. package/src/engine-components/ui/SpatialHtml.ts +79 -79
  1063. package/src/engine-components/ui/Symbols.ts +1 -1
  1064. package/src/engine-components/ui/Text.ts +587 -587
  1065. package/src/engine-components/ui/Utils.ts +113 -113
  1066. package/src/engine-components/utils/EnvironmentScene.ts +245 -245
  1067. package/src/engine-components/utils/LookAt.ts +98 -98
  1068. package/src/engine-components/utils/OpenURL.ts +115 -115
  1069. package/src/engine-components/web/Clickthrough.ts +105 -105
  1070. package/src/engine-components/web/CursorFollow.ts +144 -144
  1071. package/src/engine-components/web/HoverAnimation.ts +101 -101
  1072. package/src/engine-components/web/ScrollFollow.ts +513 -513
  1073. package/src/engine-components/web/ViewBox.ts +320 -320
  1074. package/src/engine-components/web/index.ts +4 -4
  1075. package/src/engine-components/webxr/Avatar.ts +265 -265
  1076. package/src/engine-components/webxr/TeleportTarget.ts +13 -13
  1077. package/src/engine-components/webxr/WebARCameraBackground.ts +180 -180
  1078. package/src/engine-components/webxr/WebARSessionRoot.ts +882 -882
  1079. package/src/engine-components/webxr/WebXR.ts +612 -616
  1080. package/src/engine-components/webxr/WebXRAvatar.ts +66 -66
  1081. package/src/engine-components/webxr/WebXRImageTracking.ts +649 -649
  1082. package/src/engine-components/webxr/WebXRPlaneTracking.ts +570 -570
  1083. package/src/engine-components/webxr/WebXRRig.ts +81 -81
  1084. package/src/engine-components/webxr/XRFlag.ts +150 -150
  1085. package/src/engine-components/webxr/controllers/XRControllerFollow.ts +130 -130
  1086. package/src/engine-components/webxr/controllers/XRControllerModel.ts +377 -377
  1087. package/src/engine-components/webxr/controllers/XRControllerMovement.ts +561 -561
  1088. package/src/engine-components/webxr/index.ts +2 -2
  1089. package/src/engine-components/webxr/types.ts +3 -3
  1090. package/src/engine-components-experimental/Presentation.ts +13 -13
  1091. package/src/engine-components-experimental/api.ts +4 -4
  1092. package/src/engine-components-experimental/networking/PlayerSync.ts +401 -401
  1093. package/src/engine-schemes/COMPILE_SCHEMES.bat +3 -3
  1094. package/src/engine-schemes/COMPILE_TS.bat +11 -11
  1095. package/src/engine-schemes/README.md +1 -1
  1096. package/src/engine-schemes/api.ts +12 -12
  1097. package/src/engine-schemes/schemes.ts +28 -28
  1098. package/src/engine-schemes/synced-camera-model.ts +92 -92
  1099. package/src/engine-schemes/synced-transform-model.ts +90 -90
  1100. package/src/engine-schemes/syncedCamera.fbs +10 -10
  1101. package/src/engine-schemes/transform.ts +50 -50
  1102. package/src/engine-schemes/transforms.fbs +25 -25
  1103. package/src/engine-schemes/vec.fbs +19 -19
  1104. package/src/engine-schemes/vec2.ts +33 -33
  1105. package/src/engine-schemes/vec3.ts +38 -38
  1106. package/src/engine-schemes/vec4.ts +43 -43
  1107. package/src/engine-schemes/vr-user-state-buffer.ts +145 -145
  1108. package/src/engine-schemes/vrUserStateBuffer.fbs +17 -17
  1109. package/src/include/draco/draco_decoder.js +34 -34
  1110. package/src/include/ktx2/basis_transcoder.js +19 -19
  1111. package/src/include/needle/arial-msdf.json +1471 -1471
  1112. package/src/include/three/DragControls.js +231 -231
  1113. package/src/include/three/EXT_mesh_gpu_instancing_exporter.js +66 -66
  1114. package/src/needle-engine.ts +70 -72
  1115. package/dist/generateMeshBVH.worker-D1Vr8UHG.js +0 -21
  1116. package/src/engine/debug/debug_spector.ts +0 -43
@@ -1,8 +1,8 @@
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t)if(this.hasLODLevelAvailable(s,e))return!0;return!1}if(t.isMaterial===!0){for(const s of Object.keys(t)){const n=t[s];if(n&&n.isTexture&&this.hasLODLevelAvailable(n,e))return!0}return!1}else if(t.isGroup===!0){for(const s of t.children)if(s.isMesh===!0&&this.hasLODLevelAvailable(s,e))return!0}let r,o;if(t.isMesh?r=t.geometry:(t.isBufferGeometry||t.isTexture)&&(r=t),r&&r?.userData?.LODS){const s=r.userData.LODS;if(o=this.lodInfos.get(s.key),e===void 0)return o!=null;if(o)return Array.isArray(o.lods)?e<o.lods.length:e===0}return!1}static assignMeshLOD(t,e){if(!t)return Promise.resolve(null);if(t instanceof G||t.isMesh===!0){const r=t.geometry,o=this.getAssignedLODInformation(r);if(!o)return Promise.resolve(null);for(const s of R)s.onBeforeGetLODMesh?.(t,e);return t["LOD:requested level"]=e,g.getOrLoadLOD(r,e).then(s=>{if(Array.isArray(s)){const n=o.index||0;s=s[n]}return t["LOD:requested level"]===e&&(delete t["LOD:requested level"],s&&r!=s&&(s?.isBufferGeometry?t.geometry=s:h&&console.error("Invalid LOD geometry",s))),s}).catch(s=>(console.error("Error loading mesh LOD",t,s),null))}else h&&console.error("Invalid call to assignMeshLOD: Request mesh LOD but the object is not a mesh",t);return Promise.resolve(null)}static assignTextureLOD(t,e=0){if(!t)return Promise.resolve(null);if(t.isMesh===!0){const r=t;if(Array.isArray(r.material)){const o=new Array;for(const s of r.material){const n=this.assignTextureLOD(s,e);o.push(n)}return Promise.all(o).then(s=>{const n=new Array;for(const l of s)Array.isArray(l)&&n.push(...l);return n})}else return this.assignTextureLOD(r.material,e)}if(t.isMaterial===!0){const r=t,o=[],s=new Array;if(r.uniforms&&(r.isRawShaderMaterial||r.isShaderMaterial===!0)){const n=r;for(const l of Object.keys(n.uniforms)){const a=n.uniforms[l].value;if(a?.isTexture===!0){const u=this.assignTextureLODForSlot(a,e,r,l).then(f=>(f&&n.uniforms[l].value!=f&&(n.uniforms[l].value=f,n.uniformsNeedUpdate=!0),f));o.push(u),s.push(l)}}}else for(const n of Object.keys(r)){const l=r[n];if(l?.isTexture===!0){const a=this.assignTextureLODForSlot(l,e,r,n);o.push(a),s.push(n)}}return Promise.all(o).then(n=>{const l=new Array;for(let a=0;a<n.length;a++){const u=n[a],f=s[a];u&&u.isTexture===!0?l.push({material:r,slot:f,texture:u,level:e}):l.push({material:r,slot:f,texture:null,level:e})}return l})}if(t instanceof N||t.isTexture===!0){const r=t;return this.assignTextureLODForSlot(r,e,null,null)}return Promise.resolve(null)}static assignTextureLODForSlot(t,e,r,o){return t?.isTexture!==!0?Promise.resolve(null):o==="glyphMap"?Promise.resolve(t):g.getOrLoadLOD(t,e).then(s=>{if(Array.isArray(s))return console.warn("Progressive: Got an array of textures for a texture slot, this should not happen..."),null;if(s?.isTexture===!0){if(s!=t&&r&&o){const n=r[o];if(n&&!h){const l=this.getAssignedLODInformation(n);if(l&&l?.level<e)return h==="verbose"&&console.warn("Assigned texture level is already higher: ",l.level,e,r,n,s),null}if(dt&&s.mipmaps){const l=s.mipmaps.length;s.mipmaps.length=Math.min(s.mipmaps.length,3),l!==s.mipmaps.length&&h&&console.debug(`Reduced mipmap count from ${l} to ${s.mipmaps.length} for ${s.uuid}: ${s.image?.width}x${s.image?.height}.`)}r[o]=s}return s}else h=="verbose"&&console.warn("No LOD found for",t,e);return null}).catch(s=>(console.error("Error loading LOD",t,s),null))}parser;url;constructor(t){const e=t.options.path;h&&console.log("Progressive extension registered for",e),this.parser=t,this.url=e}_isLoadingMesh;loadMesh=t=>{if(this._isLoadingMesh)return null;const e=this.parser.json.meshes[t]?.extensions?.[$];return e?(this._isLoadingMesh=!0,this.parser.getDependency("mesh",t).then(r=>(this._isLoadingMesh=!1,r&&g.registerMesh(this.url,e.guid,r,e.lods?.length,0,e),r))):null};afterRoot(t){return h&&console.log("AFTER",this.url,t),this.parser.json.textures?.forEach((e,r)=>{if(e?.extensions){const o=e?.extensions[$];if(o){if(!o.lods){h&&console.warn("Texture has no LODs",o);return}let s=!1;for(const n of this.parser.associations.keys())n.isTexture===!0&&this.parser.associations.get(n)?.textures===r&&(s=!0,g.registerTexture(this.url,n,o.lods?.length,r,o));s||this.parser.getDependency("texture",r).then(n=>{n&&g.registerTexture(this.url,n,o.lods?.length,r,o)})}}}),this.parser.json.meshes?.forEach((e,r)=>{if(e?.extensions){const o=e?.extensions[$];if(o&&o.lods){for(const s of this.parser.associations.keys())if(s.isMesh){const n=this.parser.associations.get(s);n?.meshes===r&&g.registerMesh(this.url,o.guid,s,o.lods.length,n.primitives,o)}}}}),null}static registerTexture=(t,e,r,o,s)=>{if(!e){h&&console.error("!! gltf-progressive: Called register texture without texture");return}if(h){const l=e.image?.width||e.source?.data?.width||0,a=e.image?.height||e.source?.data?.height||0;console.log(`> gltf-progressive: register texture[${o}] "${e.name||e.uuid}", Current: ${l}x${a}, Max: ${s.lods[0]?.width}x${s.lods[0]?.height}, uuid: ${e.uuid}`,s,e)}e.source&&(e.source[fe]=s);const n=s.guid;g.assignLODInformation(t,e,n,r,o),g.lodInfos.set(n,s),g.lowresCache.set(n,e)};static registerMesh=(t,e,r,o,s,n)=>{const l=r.geometry;if(!l){h&&console.warn("gltf-progressive: Register mesh without geometry");return}l.userData||(l.userData={}),h&&console.log("> Progressive: register mesh "+r.name,{index:s,uuid:r.uuid},n,r),g.assignLODInformation(t,l,e,o,s),g.lodInfos.set(e,n);let a=g.lowresCache.get(e);a?a.push(r.geometry):a=[r.geometry],g.lowresCache.set(e,a),o>0&&!z(r)&&rt(r,l);for(const u of R)u.onRegisteredNewMesh?.(r,n)};static lodInfos=new Map;static previouslyLoaded=new Map;static lowresCache=new Map;static workers=[];static _workersIndex=0;static async getOrLoadLOD(t,e){const r=h=="verbose",o=this.getAssignedLODInformation(t);if(!o)return h&&console.warn(`[gltf-progressive] No LOD information found: ${t.name}, uuid: ${t.uuid}, type: ${t.type}`,t),null;const s=o?.key;let n;if(t.isTexture===!0){const l=t;l.source&&l.source[fe]&&(n=l.source[fe])}if(n||(n=g.lodInfos.get(s)),!n)h&&console.warn(`Can not load LOD ${e}: no LOD info found for "${s}" ${t.name}`,t.type,g.lodInfos);else{if(e>0){let u=!1;const f=Array.isArray(n.lods);if(f&&e>=n.lods.length?u=!0:f||(u=!0),u)return this.lowresCache.get(s)}const l=Array.isArray(n.lods)?n.lods[e]?.path:n.lods;if(!l)return h&&!n["missing:uri"]&&(n["missing:uri"]=!0,console.warn("Missing uri for progressive asset for LOD "+e,n)),null;const a=Ze(o.url,l);if(a.endsWith(".glb")||a.endsWith(".gltf")){if(!n.guid)return console.warn("missing pointer for glb/gltf texture",n),null;const u=a+"_"+n.guid,f=await this.queue.slot(a),w=this.previouslyLoaded.get(u);if(w!==void 0){r&&console.log(`LOD ${e} was already loading/loaded: ${u}`);let p=await w.catch(y=>(console.error(`Error loading LOD ${e} from ${a}
1
+ import{BufferGeometry as V,Mesh as G,Box3 as ie,Vector3 as I,Sphere as ve,CompressedTexture as $e,Texture as N,Matrix3 as Re,InterleavedBuffer as je,InterleavedBufferAttribute as Ge,BufferAttribute as Ne,TextureLoader as Ue,Matrix4 as Le,Clock as We,MeshStandardMaterial as Fe}from"./three-W7zWTcfP.min.js";import{DRACOLoader as ze,KTX2Loader as qe,MeshoptDecoder as Ve,GLTFLoader as ae}from"./three-examples-MsJjauyk.min.js";const Xe="";globalThis.GLTF_PROGRESSIVE_VERSION=Xe,console.debug("[gltf-progressive] version -");let k="https://www.gstatic.com/draco/versioned/decoders/1.5.7/",U="https://cdn.needle.tools/static/three/0.179.1/basis2/";const He=k,Ke=U,_e=new URL(k+"draco_decoder.js");_e.searchParams.append("range","true"),fetch(_e,{method:"GET",headers:{Range:"bytes=0-1"}}).catch(i=>{console.debug(`Failed to fetch remote Draco decoder from ${k} (offline: ${typeof navigator<"u"?navigator.onLine:"unknown"})`),k===He&&be("./include/draco/"),U===Ke&&De("./include/ktx2/")}).finally(()=>{Me()});const Ye=()=>({dracoDecoderPath:k,ktx2TranscoderPath:U});function be(i){k=i,P&&P[ue]!=k?(console.debug("Updating Draco decoder path to "+i),P[ue]=k,P.setDecoderPath(k),P.preload()):console.debug("Setting Draco decoder path to "+i)}function De(i){U=i,C&&C.transcoderPath!=U?(console.debug("Updating KTX2 transcoder path to "+i),C.setTranscoderPath(U),C.init()):console.debug("Setting KTX2 transcoder path to "+i)}function ee(i){return Me(),i?C.detectSupport(i):i!==null&&console.warn("No renderer provided to detect ktx2 support - loading KTX2 textures might fail"),{dracoLoader:P,ktx2Loader:C,meshoptDecoder:te}}function le(i){i.dracoLoader||i.setDRACOLoader(P),i.ktx2Loader||i.setKTX2Loader(C),i.meshoptDecoder||i.setMeshoptDecoder(te)}const ue=Symbol("dracoDecoderPath");let P,te,C;function Me(){P||(P=new ze,P[ue]=k,P.setDecoderPath(k),P.setDecoderConfig({type:"js"}),P.preload()),C||(C=new qe,C.setTranscoderPath(U),C.init()),te||(te=Ve)}const de=new WeakMap;function ce(i,t){let e=de.get(i);e?e=Object.assign(e,t):e=t,de.set(i,e)}const Qe=ae.prototype.load;function Je(...i){const t=de.get(this);let e=i[0];const r=new URL(e,window.location.href);if(r.hostname.endsWith("needle.tools")){const o=t?.progressive!==void 0?t.progressive:!0,s=t?.usecase?t.usecase:"default";o?this.requestHeader.Accept=`*/*;progressive=allowed;usecase=${s}`:this.requestHeader.Accept=`*/*;usecase=${s}`,e=r.toString()}return i[0]=e,Qe?.call(this,...i)}ae.prototype.load=Je,W("debugprogressive");function W(i){if(typeof window>"u")return!1;const t=new URL(window.location.href).searchParams.get(i);return t==null||t==="0"||t==="false"?!1:t===""?!0:t}function Ze(i,t){if(t===void 0||i===void 0||t.startsWith("./")||t.startsWith("http")||t.startsWith("data:")||t.startsWith("blob:"))return t;const e=i.lastIndexOf("/");if(e>=0){const r=i.substring(0,e+1);for(;r.endsWith("/")&&t.startsWith("/");)t=t.substring(1);return r+t}return t}function Oe(){return re!==void 0||(re=/iPhone|iPad|iPod|Android|IEMobile/i.test(navigator.userAgent),W("debugprogressive")&&console.log("[glTF Progressive]: isMobileDevice",re)),re}let re;function Se(){if(typeof window>"u")return!1;const i=new URL(window.location.href),t=i.hostname==="localhost"||/^\d{1,3}\.\d{1,3}\.\d{1,3}\.\d{1,3}$/.test(i.hostname);return i.hostname==="127.0.0.1"||t}class et{constructor(t=100,e={}){this.maxConcurrent=t,this.debug=e.debug??!1,window.requestAnimationFrame(this.tick)}_running=new Map;_queue=[];debug=!1;tick=()=>{this.internalUpdate(),setTimeout(this.tick,10)};slot(t){return this.debug&&console.debug(`[PromiseQueue]: Requesting slot for key ${t}, running: ${this._running.size}, waiting: ${this._queue.length}`),new Promise(e=>{this._queue.push({key:t,resolve:e})})}add(t,e){this._running.has(t)||(this._running.set(t,e),e.finally(()=>{this._running.delete(t),this.debug&&console.debug(`[PromiseQueue]: Promise finished now running: ${this._running.size}, waiting: ${this._queue.length}. (finished ${t})`)}),this.debug&&console.debug(`[PromiseQueue]: Added new promise, now running: ${this._running.size}, waiting: ${this._queue.length}. (added ${t})`))}internalUpdate(){const t=this.maxConcurrent-this._running.size;for(let e=0;e<t&&this._queue.length>0;e++){this.debug&&console.debug(`[PromiseQueue]: Running ${this._running.size} promises, waiting for ${this._queue.length} more.`);const{key:r,resolve:o}=this._queue.shift();o({use:s=>this.add(r,s)})}}}const tt=typeof window>"u"&&typeof document>"u",he=Symbol("needle:raycast-mesh");function z(i){return i?.[he]instanceof V?i[he]:null}function rt(i,t){if((i.type==="Mesh"||i.type==="SkinnedMesh")&&!z(i)){const e=ot(t);e.userData={isRaycastMesh:!0},i[he]=e}}function st(i=!0){if(i){if(X)return;const t=X=G.prototype.raycast;G.prototype.raycast=function(e,r){const o=this,s=z(o);let n;s&&o.isMesh&&(n=o.geometry,o.geometry=s),t.call(this,e,r),n&&(o.geometry=n)}}else{if(!X)return;G.prototype.raycast=X,X=null}}let X=null;function ot(i){const t=new V;for(const e in i.attributes)t.setAttribute(e,i.getAttribute(e));return t.setIndex(i.getIndex()),t}const R=new Array,h=W("debugprogressive");let H,F=-1;if(h){let i=function(){F+=1,F>=t&&(F=-1),console.log(`Toggle LOD level [${F}]`)},t=6;window.addEventListener("keyup",e=>{e.key==="p"&&i(),e.key==="w"&&(H=!H,console.log(`Toggle wireframe [${H}]`));const r=parseInt(e.key);!isNaN(r)&&r>=0&&(F=r,console.log(`Set LOD level to [${F}]`))})}function Pe(i){if(h&&H!==void 0)if(Array.isArray(i))for(const t of i)Pe(t);else i&&"wireframe"in i&&(i.wireframe=H===!0)}const K=new Array;let nt=0;const it=Oe()?2:10;function at(i){if(K.length<it){const e=K.length;h&&console.warn(`[Worker] Creating new worker #${e}`);const r=ye.createWorker(i||{});return K.push(r),r}const t=nt++%K.length;return K[t]}class ye{constructor(t,e){this.worker=t,this._debug=e.debug??!1,t.onmessage=r=>{const o=r.data;switch(this._debug&&console.log("[Worker] EVENT",o),o.type){case"loaded-gltf":for(const s of this._running)if(s.url===o.result.url){lt(o.result),s.resolve(o.result);const n=s.url;n.startsWith("blob:")&&URL.revokeObjectURL(n)}}},t.onerror=r=>{console.error("[Worker] Error in gltf-progressive worker:",r)},t.postMessage({type:"init"})}static async createWorker(t){const e=new Worker(URL.createObjectURL(new Blob([`import '${new URL("./loader.worker-DWzfDpAl.js",import.meta.url).toString()}';`],{type:"text/javascript"})),{type:"module"});return new ye(e,t)}_running=[];_webglRenderer=null;async load(t,e){const r=Ye();let o=e?.renderer;o||(this._webglRenderer??=(async()=>{const{WebGLRenderer:l}=await import("./three-W7zWTcfP.min.js").then(a=>a.THREE);return new l})(),o=await this._webglRenderer);const s=ee(o).ktx2Loader.workerConfig;t instanceof URL?t=t.toString():t.startsWith("file:")?t=URL.createObjectURL(new Blob([t])):!t.startsWith("blob:")&&!t.startsWith("http:")&&!t.startsWith("https:")&&(t=new URL(t,window.location.href).toString());const n={type:"load",url:t,dracoDecoderPath:r.dracoDecoderPath,ktx2TranscoderPath:r.ktx2TranscoderPath,ktx2LoaderConfig:s};return this._debug&&console.debug("[Worker] Sending load request",n),this.worker.postMessage(n),new Promise(l=>{this._running.push({url:t.toString(),resolve:l})})}_debug=!1}function lt(i){for(const t of i.geometries){const e=t.geometry,r=new V;if(r.name=e.name||"",e.index){const o=e.index;r.setIndex(ge(o))}for(const o in e.attributes){const s=e.attributes[o],n=ge(s);r.setAttribute(o,n)}if(e.morphAttributes)for(const o in e.morphAttributes){const s=e.morphAttributes[o].map(n=>ge(n));r.morphAttributes[o]=s}if(r.morphTargetsRelative=e.morphTargetsRelative??!1,r.boundingBox=new ie,r.boundingBox.min=new I(e.boundingBox?.min.x,e.boundingBox?.min.y,e.boundingBox?.min.z),r.boundingBox.max=new I(e.boundingBox?.max.x,e.boundingBox?.max.y,e.boundingBox?.max.z),r.boundingSphere=new ve(new I(e.boundingSphere?.center.x,e.boundingSphere?.center.y,e.boundingSphere?.center.z),e.boundingSphere?.radius),e.groups)for(const o of e.groups)r.addGroup(o.start,o.count,o.materialIndex);e.userData&&(r.userData=e.userData),t.geometry=r}for(const t of i.textures){const e=t.texture;let r=null;if(e.isCompressedTexture){const o=e.mipmaps,s=e.image?.width||e.source?.data?.width||-1,n=e.image?.height||e.source?.data?.height||-1;r=new $e(o,s,n,e.format,e.type,e.mapping,e.wrapS,e.wrapT,e.magFilter,e.minFilter,e.anisotropy,e.colorSpace)}else r=new N(e.image,e.mapping,e.wrapS,e.wrapT,e.magFilter,e.minFilter,e.format,e.type,e.anisotropy,e.colorSpace),r.mipmaps=e.mipmaps,r.channel=e.channel,r.source.data=e.source.data,r.flipY=e.flipY,r.premultiplyAlpha=e.premultiplyAlpha,r.unpackAlignment=e.unpackAlignment,r.matrix=new Re(...e.matrix.elements);if(!r){console.error("[Worker] Failed to create new texture from received data. Texture is not a CompressedTexture or Texture.");continue}t.texture=r}return i}function ge(i){let t=i;if("isInterleavedBufferAttribute"in i&&i.isInterleavedBufferAttribute){const e=i.data,r=e.array,o=new je(r,e.stride);t=new Ge(o,i.itemSize,r.byteOffset,i.normalized),t.offset=i.offset}else"isBufferAttribute"in i&&i.isBufferAttribute&&(t=new Ne(i.array,i.itemSize,i.normalized),t.usage=i.usage,t.gpuType=i.gpuType,t.updateRanges=i.updateRanges);return t}const ut=W("gltf-progressive-worker"),dt=W("gltf-progressive-reduce-mipmaps"),fe=Symbol("needle-progressive-texture"),$="NEEDLE_progressive";class g{get name(){return $}static getMeshLODExtension(t){const e=this.getAssignedLODInformation(t);return e?.key?this.lodInfos.get(e.key):null}static getPrimitiveIndex(t){return this.getAssignedLODInformation(t)?.index??-1}static getMaterialMinMaxLODsCount(t,e){const r=this,o="LODS:minmax",s=t[o];if(s!=null)return s;if(e||(e={min_count:1/0,max_count:0,lods:[]}),Array.isArray(t)){for(const l of t)this.getMaterialMinMaxLODsCount(l,e);return t[o]=e,e}if(h==="verbose"&&console.log("getMaterialMinMaxLODsCount",t),t.type==="ShaderMaterial"||t.type==="RawShaderMaterial"){const l=t;for(const a of Object.keys(l.uniforms)){const u=l.uniforms[a].value;u?.isTexture===!0&&n(u,e)}}else if(t.isMaterial)for(const l of Object.keys(t)){const a=t[l];a?.isTexture===!0&&n(a,e)}else h&&console.warn(`[getMaterialMinMaxLODsCount] Unsupported material type: ${t.type}`);return t[o]=e,e;function n(l,a){const u=r.getAssignedLODInformation(l);if(u){const f=r.lodInfos.get(u.key);if(f&&f.lods){a.min_count=Math.min(a.min_count,f.lods.length),a.max_count=Math.max(a.max_count,f.lods.length);for(let w=0;w<f.lods.length;w++){const v=f.lods[w];v.width&&(a.lods[w]=a.lods[w]||{min_height:1/0,max_height:0},a.lods[w].min_height=Math.min(a.lods[w].min_height,v.height),a.lods[w].max_height=Math.max(a.lods[w].max_height,v.height))}}}}}static hasLODLevelAvailable(t,e){if(Array.isArray(t)){for(const s of t)if(this.hasLODLevelAvailable(s,e))return!0;return!1}if(t.isMaterial===!0){for(const s of Object.keys(t)){const n=t[s];if(n&&n.isTexture&&this.hasLODLevelAvailable(n,e))return!0}return!1}else if(t.isGroup===!0){for(const s of t.children)if(s.isMesh===!0&&this.hasLODLevelAvailable(s,e))return!0}let r,o;if(t.isMesh?r=t.geometry:(t.isBufferGeometry||t.isTexture)&&(r=t),r&&r?.userData?.LODS){const s=r.userData.LODS;if(o=this.lodInfos.get(s.key),e===void 0)return o!=null;if(o)return Array.isArray(o.lods)?e<o.lods.length:e===0}return!1}static assignMeshLOD(t,e){if(!t)return Promise.resolve(null);if(t instanceof G||t.isMesh===!0){const r=t.geometry,o=this.getAssignedLODInformation(r);if(!o)return Promise.resolve(null);for(const s of R)s.onBeforeGetLODMesh?.(t,e);return t["LOD:requested level"]=e,g.getOrLoadLOD(r,e).then(s=>{if(Array.isArray(s)){const n=o.index||0;s=s[n]}return t["LOD:requested level"]===e&&(delete t["LOD:requested level"],s&&r!=s&&(s?.isBufferGeometry?t.geometry=s:h&&console.error("Invalid LOD geometry",s))),s}).catch(s=>(console.error("Error loading mesh LOD",t,s),null))}else h&&console.error("Invalid call to assignMeshLOD: Request mesh LOD but the object is not a mesh",t);return Promise.resolve(null)}static assignTextureLOD(t,e=0){if(!t)return Promise.resolve(null);if(t.isMesh===!0){const r=t;if(Array.isArray(r.material)){const o=new Array;for(const s of r.material){const n=this.assignTextureLOD(s,e);o.push(n)}return Promise.all(o).then(s=>{const n=new Array;for(const l of s)Array.isArray(l)&&n.push(...l);return n})}else return this.assignTextureLOD(r.material,e)}if(t.isMaterial===!0){const r=t,o=[],s=new Array;if(r.uniforms&&(r.isRawShaderMaterial||r.isShaderMaterial===!0)){const n=r;for(const l of Object.keys(n.uniforms)){const a=n.uniforms[l].value;if(a?.isTexture===!0){const u=this.assignTextureLODForSlot(a,e,r,l).then(f=>(f&&n.uniforms[l].value!=f&&(n.uniforms[l].value=f,n.uniformsNeedUpdate=!0),f));o.push(u),s.push(l)}}}else for(const n of Object.keys(r)){const l=r[n];if(l?.isTexture===!0){const a=this.assignTextureLODForSlot(l,e,r,n);o.push(a),s.push(n)}}return Promise.all(o).then(n=>{const l=new Array;for(let a=0;a<n.length;a++){const u=n[a],f=s[a];u&&u.isTexture===!0?l.push({material:r,slot:f,texture:u,level:e}):l.push({material:r,slot:f,texture:null,level:e})}return l})}if(t instanceof N||t.isTexture===!0){const r=t;return this.assignTextureLODForSlot(r,e,null,null)}return Promise.resolve(null)}static assignTextureLODForSlot(t,e,r,o){return t?.isTexture!==!0?Promise.resolve(null):o==="glyphMap"?Promise.resolve(t):g.getOrLoadLOD(t,e).then(s=>{if(Array.isArray(s))return console.warn("Progressive: Got an array of textures for a texture slot, this should not happen..."),null;if(s?.isTexture===!0){if(s!=t&&r&&o){const n=r[o];if(n&&!h){const l=this.getAssignedLODInformation(n);if(l&&l?.level<e)return h==="verbose"&&console.warn("Assigned texture level is already higher: ",l.level,e,r,n,s),null}if(dt&&s.mipmaps){const l=s.mipmaps.length;s.mipmaps.length=Math.min(s.mipmaps.length,3),l!==s.mipmaps.length&&h&&console.debug(`Reduced mipmap count from ${l} to ${s.mipmaps.length} for ${s.uuid}: ${s.image?.width}x${s.image?.height}.`)}r[o]=s}return s}else h=="verbose"&&console.warn("No LOD found for",t,e);return null}).catch(s=>(console.error("Error loading LOD",t,s),null))}parser;url;constructor(t){const e=t.options.path;h&&console.log("Progressive extension registered for",e),this.parser=t,this.url=e}_isLoadingMesh;loadMesh=t=>{if(this._isLoadingMesh)return null;const e=this.parser.json.meshes[t]?.extensions?.[$];return e?(this._isLoadingMesh=!0,this.parser.getDependency("mesh",t).then(r=>(this._isLoadingMesh=!1,r&&g.registerMesh(this.url,e.guid,r,e.lods?.length,0,e),r))):null};afterRoot(t){return h&&console.log("AFTER",this.url,t),this.parser.json.textures?.forEach((e,r)=>{if(e?.extensions){const o=e?.extensions[$];if(o){if(!o.lods){h&&console.warn("Texture has no LODs",o);return}let s=!1;for(const n of this.parser.associations.keys())n.isTexture===!0&&this.parser.associations.get(n)?.textures===r&&(s=!0,g.registerTexture(this.url,n,o.lods?.length,r,o));s||this.parser.getDependency("texture",r).then(n=>{n&&g.registerTexture(this.url,n,o.lods?.length,r,o)})}}}),this.parser.json.meshes?.forEach((e,r)=>{if(e?.extensions){const o=e?.extensions[$];if(o&&o.lods){for(const s of this.parser.associations.keys())if(s.isMesh){const n=this.parser.associations.get(s);n?.meshes===r&&g.registerMesh(this.url,o.guid,s,o.lods.length,n.primitives,o)}}}}),null}static registerTexture=(t,e,r,o,s)=>{if(!e){h&&console.error("!! gltf-progressive: Called register texture without texture");return}if(h){const l=e.image?.width||e.source?.data?.width||0,a=e.image?.height||e.source?.data?.height||0;console.log(`> gltf-progressive: register texture[${o}] "${e.name||e.uuid}", Current: ${l}x${a}, Max: ${s.lods[0]?.width}x${s.lods[0]?.height}, uuid: ${e.uuid}`,s,e)}e.source&&(e.source[fe]=s);const n=s.guid;g.assignLODInformation(t,e,n,r,o),g.lodInfos.set(n,s),g.lowresCache.set(n,e)};static registerMesh=(t,e,r,o,s,n)=>{const l=r.geometry;if(!l){h&&console.warn("gltf-progressive: Register mesh without geometry");return}l.userData||(l.userData={}),h&&console.log("> Progressive: register mesh "+r.name,{index:s,uuid:r.uuid},n,r),g.assignLODInformation(t,l,e,o,s),g.lodInfos.set(e,n);let a=g.lowresCache.get(e);a?a.push(r.geometry):a=[r.geometry],g.lowresCache.set(e,a),o>0&&!z(r)&&rt(r,l);for(const u of R)u.onRegisteredNewMesh?.(r,n)};static lodInfos=new Map;static previouslyLoaded=new Map;static lowresCache=new Map;static workers=[];static _workersIndex=0;static async getOrLoadLOD(t,e){const r=h=="verbose",o=this.getAssignedLODInformation(t);if(!o)return h&&console.warn(`[gltf-progressive] No LOD information found: ${t.name}, uuid: ${t.uuid}, type: ${t.type}`,t),null;const s=o?.key;let n;if(t.isTexture===!0){const l=t;l.source&&l.source[fe]&&(n=l.source[fe])}if(n||(n=g.lodInfos.get(s)),!n)h&&console.warn(`Can not load LOD ${e}: no LOD info found for "${s}" ${t.name}`,t.type,g.lodInfos);else{if(e>0){let u=!1;const f=Array.isArray(n.lods);if(f&&e>=n.lods.length?u=!0:f||(u=!0),u)return this.lowresCache.get(s)}const l=Array.isArray(n.lods)?n.lods[e]?.path:n.lods;if(!l)return h&&!n["missing:uri"]&&(n["missing:uri"]=!0,console.warn("Missing uri for progressive asset for LOD "+e,n)),null;const a=Ze(o.url,l);if(a.endsWith(".glb")||a.endsWith(".gltf")){if(!n.guid)return console.warn("missing pointer for glb/gltf texture",n),null;const u=a+"_"+n.guid,f=await this.queue.slot(a),w=this.previouslyLoaded.get(u);if(w!==void 0){r&&console.log(`LOD ${e} was already loading/loaded: ${u}`);let p=await w.catch(y=>(console.error(`Error loading LOD ${e} from ${a}
2
2
  `,y),null)),m=!1;if(p==null||(p instanceof N&&t instanceof N?p.image?.data||p.source?.data?p=this.copySettings(t,p):(m=!0,this.previouslyLoaded.delete(u)):p instanceof V&&t instanceof V&&(p.attributes.position?.array||(m=!0,this.previouslyLoaded.delete(u)))),!m)return p}if(!f.use)return h&&console.log(`LOD ${e} was aborted: ${a}`),null;const v=n,T=new Promise(async(p,m)=>{if(ut){const x=await(await at({})).load(a);if(x.textures.length>0)for(const d of x.textures){let c=d.texture;return g.assignLODInformation(o.url,c,s,e,void 0),t instanceof N&&(c=this.copySettings(t,c)),c&&(c.guid=v.guid),p(c)}if(x.geometries.length>0){const d=new Array;for(const c of x.geometries){const L=c.geometry;g.assignLODInformation(o.url,L,s,e,c.primitiveIndex),d.push(L)}return p(d)}return p(null)}const y=new ae;le(y),h&&(await new Promise(x=>setTimeout(x,1e3)),r&&console.warn("Start loading (delayed) "+a,v.guid));let A=a;if(v&&Array.isArray(v.lods)){const x=v.lods[e];x.hash&&(A+="?v="+x.hash)}const _=await y.loadAsync(A).catch(x=>(console.error(`Error loading LOD ${e} from ${a}
3
3
  `,x),p(null)));if(!_)return p(null);const E=_.parser;r&&console.log("Loading finished "+a,v.guid);let D=0;if(_.parser.json.textures){let x=!1;for(const d of _.parser.json.textures){if(d?.extensions){const c=d?.extensions[$];if(c?.guid&&c.guid===v.guid){x=!0;break}}D++}if(x){let d=await E.getDependency("texture",D);return d&&g.assignLODInformation(o.url,d,s,e,void 0),r&&console.log('change "'+t.name+'" \u2192 "'+d.name+'"',a,D,d,u),t instanceof N&&(d=this.copySettings(t,d)),d&&(d.guid=v.guid),p(d)}else h&&console.warn("Could not find texture with guid",v.guid,_.parser.json)}if(D=0,_.parser.json.meshes){let x=!1;for(const d of _.parser.json.meshes){if(d?.extensions){const c=d?.extensions[$];if(c?.guid&&c.guid===v.guid){x=!0;break}}D++}if(x){const d=await E.getDependency("mesh",D);if(r&&console.log(`Loaded Mesh "${d.name}"`,a,D,d,u),d.isMesh===!0){const c=d.geometry;return g.assignLODInformation(o.url,c,s,e,0),p(c)}else{const c=new Array;for(let L=0;L<d.children.length;L++){const O=d.children[L];if(O.isMesh===!0){const S=O.geometry;g.assignLODInformation(o.url,S,s,e,L),c.push(S)}}return p(c)}}else h&&console.warn("Could not find mesh with guid",v.guid,_.parser.json)}return p(null)});return this.previouslyLoaded.set(u,T),f.use(T),await T}else if(t instanceof N){r&&console.log("Load texture from uri: "+a);const u=await new Ue().loadAsync(a);return u?(u.guid=n.guid,u.flipY=!1,u.needsUpdate=!0,u.colorSpace=t.colorSpace,r&&console.log(n,u)):h&&console.warn("failed loading",a),u}}return null}static maxConcurrent=50;static queue=new et(g.maxConcurrent,{debug:h!=!1});static assignLODInformation(t,e,r,o,s){if(!e)return;e.userData||(e.userData={});const n=new ct(t,r,o,s);e.userData.LODS=n,"source"in e&&typeof e.source=="object"&&(e.source.LODS=n)}static getAssignedLODInformation(t){return t?t.userData?.LODS?t.userData.LODS:"source"in t&&t.source?.LODS?t.source.LODS:null:null}static copySettings(t,e){return e?(h==="verbose"&&console.debug(`Copy texture settings
4
4
  `,t.uuid,`
5
- `,e.uuid),e=e.clone(),e.offset=t.offset,e.repeat=t.repeat,e.colorSpace=t.colorSpace,e.magFilter=t.magFilter,e.minFilter=t.minFilter,e.wrapS=t.wrapS,e.wrapT=t.wrapT,e.flipY=t.flipY,e.anisotropy=t.anisotropy,e.mipmaps||(e.generateMipmaps=t.generateMipmaps),e):t}}class ct{url;key;level;index;constructor(t,e,r,o){this.url=t,this.key=e,this.level=r,o!=null&&(this.index=o)}}class me{static addPromise=(t,e,r,o)=>{o.forEach(s=>{s.add(t,e,r)})};ready;get awaitedCount(){return this._addedCount}get resolvedCount(){return this._resolvedCount}get currentlyAwaiting(){return this._awaiting.length}_resolve;_signal;_frame_start;_frames_to_capture;_resolved=!1;_addedCount=0;_resolvedCount=0;_awaiting=[];_maxPromisesPerObject=1;constructor(t,e){const r=Math.max(e.frames??2,2);this._frame_start=e.waitForFirstCapture?void 0:t,this._frames_to_capture=r,this.ready=new Promise(o=>{this._resolve=o}),this.ready.finally(()=>{this._resolved=!0,this._awaiting.length=0}),this._signal=e.signal,this._signal?.addEventListener("abort",()=>{this.resolveNow()}),this._maxPromisesPerObject=Math.max(1,e.maxPromisesPerObject??1)}_currentFrame=0;update(t){this._currentFrame=t,this._frame_start===void 0&&this._addedCount>0&&(this._frame_start=t),(this._signal?.aborted||this._awaiting.length===0&&this._frame_start!==void 0&&t>this._frame_start+this._frames_to_capture)&&this.resolveNow()}_seen=new WeakMap;add(t,e,r){if(this._resolved){h&&console.warn("PromiseGroup: Trying to add a promise to a resolved group, ignoring.");return}if(!(this._frame_start!==void 0&&this._currentFrame>this._frame_start+this._frames_to_capture)){if(this._maxPromisesPerObject>=1)if(this._seen.has(e)){let o=this._seen.get(e);if(o>=this._maxPromisesPerObject){h&&console.warn("PromiseGroup: Already awaiting object ignoring new promise for it.");return}this._seen.set(e,o+1)}else this._seen.set(e,1);this._awaiting.push(r),this._addedCount++,r.finally(()=>{this._resolvedCount++,this._awaiting.splice(this._awaiting.indexOf(r),1)})}}resolveNow(){this._resolved||this._resolve?.({awaited_count:this._addedCount,resolved_count:this._resolvedCount,cancelled:this._signal?.aborted??!1})}}const B=F("debugprogressive"),ht=F("noprogressive"),pe=Symbol("Needle:LODSManager"),xe=Symbol("Needle:LODState"),j=Symbol("Needle:CurrentLOD"),M={mesh_lod:-1,texture_lod:-1};let Y=class b{static debugDrawLine;static getObjectLODState(t){return t[xe]}static addPlugin(t){R.push(t)}static removePlugin(t){const e=R.indexOf(t);e>=0&&R.splice(e,1)}static get(t,e){if(t[pe])return console.debug("[gltf-progressive] LODsManager already exists for this renderer"),t[pe];const r=new b(t,{engine:"unknown",...e});return t[pe]=r,r}renderer;context;projectionScreenMatrix=new Le;get plugins(){return R}overrideLodLevel=void 0;targetTriangleDensity=2e5;skinnedMeshAutoUpdateBoundsInterval=30;updateInterval="auto";#e=1;pause=!1;manual=!1;_newPromiseGroups=[];_promiseGroupIds=0;awaitLoading(t){const e=this._promiseGroupIds++,r=new me(this.#s,{...t});this._newPromiseGroups.push(r);const o=performance.now();return r.ready.finally(()=>{const s=this._newPromiseGroups.indexOf(r);s>=0&&(this._newPromiseGroups.splice(s,1),Se()&&performance.measure("LODsManager:awaitLoading",{start:o,detail:{id:e,name:t?.name,awaited:r.awaitedCount,resolved:r.resolvedCount}}))}),r.ready}_postprocessPromiseGroups(){if(this._newPromiseGroups.length!==0)for(let t=this._newPromiseGroups.length-1;t>=0;t--)this._newPromiseGroups[t].update(this.#s)}_lodchangedlisteners=[];addEventListener(t,e){t==="changed"&&this._lodchangedlisteners.push(e)}removeEventListener(t,e){if(t==="changed"){const r=this._lodchangedlisteners.indexOf(e);r>=0&&this._lodchangedlisteners.splice(r,1)}}constructor(t,e){this.renderer=t,this.context={...e}}#t;#n=new Fe;#s=0;#o=0;#i=0;#r=0;_fpsBuffer=[60,60,60,60,60];enable(){if(this.#t)return;console.debug("[gltf-progressive] Enabling LODsManager for renderer");let t=0;this.#t=this.renderer.render;const e=this;ee(this.renderer),this.renderer.render=function(r,o){const s=e.renderer.getRenderTarget();(s==null||"isXRRenderTarget"in s&&s.isXRRenderTarget)&&(t=0,e.#s+=1,e.#o=e.#n.getDelta(),e.#i+=e.#o,e._fpsBuffer.shift(),e._fpsBuffer.push(1/e.#o),e.#r=e._fpsBuffer.reduce((l,a)=>l+a)/e._fpsBuffer.length,B&&e.#s%200===0&&console.log("FPS",Math.round(e.#r),"Interval:",e.#e));const n=t++;e.#t.call(this,r,o),e.onAfterRender(r,o,n)}}disable(){this.#t&&(console.debug("[gltf-progressive] Disabling LODsManager for renderer"),this.renderer.render=this.#t,this.#t=void 0)}update(t,e){this.internalUpdate(t,e)}onAfterRender(t,e,r){if(this.pause)return;const o=this.renderer.renderLists.get(t,0).opaque;let s=!0;if(o.length===1){const n=o[0].material;(n.name==="EffectMaterial"||n.name==="CopyShader")&&(s=!1)}if((e.parent&&e.parent.type==="CubeCamera"||r>=1&&e.type==="OrthographicCamera")&&(s=!1),s){if(ht||(this.updateInterval==="auto"?this.#r<40&&this.#e<10?(this.#e+=1,B&&console.warn("\u2193 Reducing LOD updates",this.#e,this.#r.toFixed(0))):this.#r>=60&&this.#e>1&&(this.#e-=1,B&&console.warn("\u2191 Increasing LOD updates",this.#e,this.#r.toFixed(0))):this.#e=this.updateInterval,this.#e>0&&this.#s%this.#e!=0))return;this.internalUpdate(t,e),this._postprocessPromiseGroups()}}internalUpdate(t,e){const r=this.renderer.renderLists.get(t,0),o=r.opaque;this.projectionScreenMatrix.multiplyMatrices(e.projectionMatrix,e.matrixWorldInverse);const s=this.targetTriangleDensity;for(const a of o){if(a.material&&(a.geometry?.type==="BoxGeometry"||a.geometry?.type==="BufferGeometry")&&(a.material.name==="SphericalGaussianBlur"||a.material.name=="BackgroundCubeMaterial"||a.material.name==="CubemapFromEquirect"||a.material.name==="EquirectangularToCubeUV")){B&&(a.material["NEEDLE_PROGRESSIVE:IGNORE-WARNING"]||(a.material["NEEDLE_PROGRESSIVE:IGNORE-WARNING"]=!0,console.warn("Ignoring skybox or BLIT object",a,a.material.name,a.material.type)));continue}switch(a.material.type){case"LineBasicMaterial":case"LineDashedMaterial":case"PointsMaterial":case"ShadowMaterial":case"MeshDistanceMaterial":case"MeshDepthMaterial":continue}if(B==="color"&&a.material&&!a.object.progressive_debug_color){a.object.progressive_debug_color=!0;const f=Math.random()*16777215,w=new We({color:f});a.object.material=w}const u=a.object;(u instanceof G||u.isMesh)&&this.updateLODs(t,e,u,s)}const n=r.transparent;for(const a of n){const u=a.object;(u instanceof G||u.isMesh)&&this.updateLODs(t,e,u,s)}const l=r.transmissive;for(const a of l){const u=a.object;(u instanceof G||u.isMesh)&&this.updateLODs(t,e,u,s)}}updateLODs(t,e,r,o){r.userData||(r.userData={});let s=r[xe];if(s||(s=new gt,r[xe]=s),s.frames++<2)return;for(const l of R)l.onBeforeUpdateLOD?.(this.renderer,t,e,r);const n=this.overrideLodLevel!==void 0?this.overrideLodLevel:W;n>=0?(M.mesh_lod=n,M.texture_lod=n):(this.calculateLodLevel(e,r,s,o,M),M.mesh_lod=Math.round(M.mesh_lod),M.texture_lod=Math.round(M.texture_lod)),M.mesh_lod>=0&&this.loadProgressiveMeshes(r,M.mesh_lod),r.material&&M.texture_lod>=0&&this.loadProgressiveTextures(r.material,M.texture_lod,n),h&&r.material&&!r.isGizmo&&Pe(r.material);for(const l of R)l.onAfterUpdatedLOD?.(this.renderer,t,e,r,M);s.lastLodLevel_Mesh=M.mesh_lod,s.lastLodLevel_Texture=M.texture_lod}loadProgressiveTextures(t,e,r){if(!t)return;if(Array.isArray(t)){for(const s of t)this.loadProgressiveTextures(s,e);return}let o=!1;if((t[j]===void 0||e<t[j])&&(o=!0),r!==void 0&&r>=0&&(o=t[j]!=r,e=r),o){t[j]=e;const s=g.assignTextureLOD(t,e).then(n=>{this._lodchangedlisteners.forEach(l=>l({type:"texture",level:e,object:t}))});me.addPromise("texture",t,s,this._newPromiseGroups)}}loadProgressiveMeshes(t,e){if(!t)return Promise.resolve(null);let r=t[j]!==e;const o=t["DEBUG:LOD"];if(o!=null&&(r=t[j]!=o,e=o),r){t[j]=e;const s=t.geometry,n=g.assignMeshLOD(t,e).then(l=>(l&&t[j]==e&&s!=t.geometry&&this._lodchangedlisteners.forEach(a=>a({type:"mesh",level:e,object:t})),l));return me.addPromise("mesh",t,n,this._newPromiseGroups),n}return Promise.resolve(null)}_sphere=new ve;_tempBox=new ie;_tempBox2=new ie;tempMatrix=new Le;_tempWorldPosition=new I;_tempBoxSize=new I;_tempBox2Size=new I;static corner0=new I;static corner1=new I;static corner2=new I;static corner3=new I;static _tempPtInside=new I;static isInside(t,e){const r=t.min,o=t.max,s=(r.x+o.x)*.5,n=(r.y+o.y)*.5;return this._tempPtInside.set(s,n,r.z).applyMatrix4(e).z<0}static skinnedMeshBoundsFrameOffsetCounter=0;static $skinnedMeshBoundsOffset=Symbol("gltf-progressive-skinnedMeshBoundsOffset");calculateLodLevel(t,e,r,o,s){if(!e){s.mesh_lod=-1,s.texture_lod=-1;return}if(!t){s.mesh_lod=-1,s.texture_lod=-1;return}let n=10+1,l=!1;if(B&&e["DEBUG:LOD"]!=null)return e["DEBUG:LOD"];const a=g.getMeshLODExtension(e.geometry)?.lods,u=g.getPrimitiveIndex(e.geometry),f=a&&a.length>0,w=g.getMaterialMinMaxLODsCount(e.material),v=w.min_count!==1/0&&w.min_count>=0&&w.max_count>=0;if(!f&&!v){s.mesh_lod=0,s.texture_lod=0;return}f||(l=!0,n=0);const T=this.renderer.domElement.clientHeight||this.renderer.domElement.height;let p=e.geometry.boundingBox;if(e.type==="SkinnedMesh"){const m=e;if(!m.boundingBox)m.computeBoundingBox();else if(this.skinnedMeshAutoUpdateBoundsInterval>0){if(!m[b.$skinnedMeshBoundsOffset]){const A=b.skinnedMeshBoundsFrameOffsetCounter++;m[b.$skinnedMeshBoundsOffset]=A}const y=m[b.$skinnedMeshBoundsOffset];if((r.frames+y)%this.skinnedMeshAutoUpdateBoundsInterval===0){const A=z(m),_=m.geometry;A&&(m.geometry=A),m.computeBoundingBox(),m.geometry=_}}p=m.boundingBox}if(p){const m=t;if(e.geometry.attributes.color&&e.geometry.attributes.color.count<100&&e.geometry.boundingSphere){this._sphere.copy(e.geometry.boundingSphere),this._sphere.applyMatrix4(e.matrixWorld);const d=t.getWorldPosition(this._tempWorldPosition);if(this._sphere.containsPoint(d)){s.mesh_lod=0,s.texture_lod=0;return}}if(this._tempBox.copy(p),this._tempBox.applyMatrix4(e.matrixWorld),m.isPerspectiveCamera&&b.isInside(this._tempBox,this.projectionScreenMatrix)){s.mesh_lod=0,s.texture_lod=0;return}if(this._tempBox.applyMatrix4(this.projectionScreenMatrix),this.renderer.xr.enabled&&m.isPerspectiveCamera&&m.fov>70){const d=this._tempBox.min,c=this._tempBox.max;let L=d.x,O=d.y,S=c.x,q=c.y;const Q=2,oe=1.5,J=(d.x+c.x)*.5,Z=(d.y+c.y)*.5;L=(L-J)*Q+J,O=(O-Z)*Q+Z,S=(S-J)*Q+J,q=(q-Z)*Q+Z;const Ce=L<0&&S>0?0:Math.min(Math.abs(d.x),Math.abs(c.x)),Be=O<0&&q>0?0:Math.min(Math.abs(d.y),Math.abs(c.y)),ne=Math.max(Ce,Be);r.lastCentrality=(oe-ne)*(oe-ne)*(oe-ne)}else r.lastCentrality=1;const y=this._tempBox.getSize(this._tempBoxSize);y.multiplyScalar(.5),screen.availHeight>0&&T>0&&y.multiplyScalar(T/screen.availHeight),t.isPerspectiveCamera?y.x*=t.aspect:t.isOrthographicCamera;const A=t.matrixWorldInverse,_=this._tempBox2;_.copy(p),_.applyMatrix4(e.matrixWorld),_.applyMatrix4(A);const E=_.getSize(this._tempBox2Size),D=Math.max(E.x,E.y);if(Math.max(y.x,y.y)!=0&&D!=0&&(y.z=E.z/Math.max(E.x,E.y)*Math.max(y.x,y.y)),r.lastScreenCoverage=Math.max(y.x,y.y,y.z),r.lastScreenspaceVolume.copy(y),r.lastScreenCoverage*=r.lastCentrality,B&&b.debugDrawLine){const d=this.tempMatrix.copy(this.projectionScreenMatrix);d.invert();const c=b.corner0,L=b.corner1,O=b.corner2,S=b.corner3;c.copy(this._tempBox.min),L.copy(this._tempBox.max),L.x=c.x,O.copy(this._tempBox.max),O.y=c.y,S.copy(this._tempBox.max);const q=(c.z+S.z)*.5;c.z=L.z=O.z=S.z=q,c.applyMatrix4(d),L.applyMatrix4(d),O.applyMatrix4(d),S.applyMatrix4(d),b.debugDrawLine(c,L,255),b.debugDrawLine(c,O,255),b.debugDrawLine(L,S,255),b.debugDrawLine(O,S,255)}let x=999;if(a&&r.lastScreenCoverage>0)for(let d=0;d<a.length;d++){const c=a[d],L=(c.densities?.[u]||c.density||1e-5)/r.lastScreenCoverage;if(u>0&&Se()&&!c.densities&&!globalThis["NEEDLE:MISSING_LOD_PRIMITIVE_DENSITIES"]&&(window["NEEDLE:MISSING_LOD_PRIMITIVE_DENSITIES"]=!0,console.warn("[Needle Progressive] Detected usage of mesh without primitive densities. This might cause incorrect LOD level selection: Consider re-optimizing your model by updating your Needle Integration, Needle glTF Pipeline or running optimization again on Needle Cloud.")),L<o){x=d;break}}x<n&&(n=x,l=!0)}if(l?s.mesh_lod=n:s.mesh_lod=r.lastLodLevel_Mesh,B&&s.mesh_lod!=r.lastLodLevel_Mesh){const m=a?.[s.mesh_lod];m&&console.log(`Mesh LOD changed: ${r.lastLodLevel_Mesh} \u2192 ${s.mesh_lod} (density: ${m.densities?.[u].toFixed(0)}) | ${e.name}`)}if(v){const m="saveData"in globalThis.navigator&&globalThis.navigator.saveData===!0;if(r.lastLodLevel_Texture<0){if(s.texture_lod=w.max_count-1,B){const y=w.lods[w.max_count-1];B&&console.log(`First Texture LOD ${s.texture_lod} (${y.max_height}px) - ${e.name}`)}}else{const y=r.lastScreenspaceVolume.x+r.lastScreenspaceVolume.y+r.lastScreenspaceVolume.z;let A=r.lastScreenCoverage*4;this.context?.engine==="model-viewer"&&(A*=1.5);const _=T/window.devicePixelRatio*A;let E=!1;for(let D=w.lods.length-1;D>=0;D--){const x=w.lods[D];if(!(m&&x.max_height>=2048)&&!(Oe()&&x.max_height>4096)&&(x.max_height>_||!E&&D===0)){if(E=!0,s.texture_lod=D,B&&s.texture_lod<r.lastLodLevel_Texture){const d=x.max_height;console.log(`Texture LOD changed: ${r.lastLodLevel_Texture} \u2192 ${s.texture_lod} = ${d}px
5
+ `,e.uuid),e=e.clone(),e.offset=t.offset,e.repeat=t.repeat,e.colorSpace=t.colorSpace,e.magFilter=t.magFilter,e.minFilter=t.minFilter,e.wrapS=t.wrapS,e.wrapT=t.wrapT,e.flipY=t.flipY,e.anisotropy=t.anisotropy,e.mipmaps||(e.generateMipmaps=t.generateMipmaps),e):t}}class ct{url;key;level;index;constructor(t,e,r,o){this.url=t,this.key=e,this.level=r,o!=null&&(this.index=o)}}class me{static addPromise=(t,e,r,o)=>{o.forEach(s=>{s.add(t,e,r)})};ready;get awaitedCount(){return this._addedCount}get resolvedCount(){return this._resolvedCount}get currentlyAwaiting(){return this._awaiting.length}_resolve;_signal;_frame_start;_frames_to_capture;_resolved=!1;_addedCount=0;_resolvedCount=0;_awaiting=[];_maxPromisesPerObject=1;constructor(t,e){const r=Math.max(e.frames??2,2);this._frame_start=e.waitForFirstCapture?void 0:t,this._frames_to_capture=r,this.ready=new Promise(o=>{this._resolve=o}),this.ready.finally(()=>{this._resolved=!0,this._awaiting.length=0}),this._signal=e.signal,this._signal?.addEventListener("abort",()=>{this.resolveNow()}),this._maxPromisesPerObject=Math.max(1,e.maxPromisesPerObject??1)}_currentFrame=0;update(t){this._currentFrame=t,this._frame_start===void 0&&this._addedCount>0&&(this._frame_start=t),(this._signal?.aborted||this._awaiting.length===0&&this._frame_start!==void 0&&t>this._frame_start+this._frames_to_capture)&&this.resolveNow()}_seen=new WeakMap;add(t,e,r){if(this._resolved){h&&console.warn("PromiseGroup: Trying to add a promise to a resolved group, ignoring.");return}if(!(this._frame_start!==void 0&&this._currentFrame>this._frame_start+this._frames_to_capture)){if(this._maxPromisesPerObject>=1)if(this._seen.has(e)){let o=this._seen.get(e);if(o>=this._maxPromisesPerObject){h&&console.warn("PromiseGroup: Already awaiting object ignoring new promise for it.");return}this._seen.set(e,o+1)}else this._seen.set(e,1);this._awaiting.push(r),this._addedCount++,r.finally(()=>{this._resolvedCount++,this._awaiting.splice(this._awaiting.indexOf(r),1)})}}resolveNow(){this._resolved||this._resolve?.({awaited_count:this._addedCount,resolved_count:this._resolvedCount,cancelled:this._signal?.aborted??!1})}}const B=W("debugprogressive"),ht=W("noprogressive"),pe=Symbol("Needle:LODSManager"),xe=Symbol("Needle:LODState"),j=Symbol("Needle:CurrentLOD"),M={mesh_lod:-1,texture_lod:-1};let Y=class b{static debugDrawLine;static getObjectLODState(t){return t[xe]}static addPlugin(t){R.push(t)}static removePlugin(t){const e=R.indexOf(t);e>=0&&R.splice(e,1)}static get(t,e){if(t[pe])return console.debug("[gltf-progressive] LODsManager already exists for this renderer"),t[pe];const r=new b(t,{engine:"unknown",...e});return t[pe]=r,r}renderer;context;projectionScreenMatrix=new Le;get plugins(){return R}overrideLodLevel=void 0;targetTriangleDensity=2e5;skinnedMeshAutoUpdateBoundsInterval=30;updateInterval="auto";#e=1;pause=!1;manual=!1;_newPromiseGroups=[];_promiseGroupIds=0;awaitLoading(t){const e=this._promiseGroupIds++,r=new me(this.#s,{...t});this._newPromiseGroups.push(r);const o=performance.now();return r.ready.finally(()=>{const s=this._newPromiseGroups.indexOf(r);s>=0&&(this._newPromiseGroups.splice(s,1),Se()&&performance.measure("LODsManager:awaitLoading",{start:o,detail:{id:e,name:t?.name,awaited:r.awaitedCount,resolved:r.resolvedCount}}))}),r.ready}_postprocessPromiseGroups(){if(this._newPromiseGroups.length!==0)for(let t=this._newPromiseGroups.length-1;t>=0;t--)this._newPromiseGroups[t].update(this.#s)}_lodchangedlisteners=[];addEventListener(t,e){t==="changed"&&this._lodchangedlisteners.push(e)}removeEventListener(t,e){if(t==="changed"){const r=this._lodchangedlisteners.indexOf(e);r>=0&&this._lodchangedlisteners.splice(r,1)}}constructor(t,e){this.renderer=t,this.context={...e}}#t;#n=new We;#s=0;#o=0;#i=0;#r=0;_fpsBuffer=[60,60,60,60,60];enable(){if(this.#t)return;console.debug("[gltf-progressive] Enabling LODsManager for renderer");let t=0;this.#t=this.renderer.render;const e=this;ee(this.renderer),this.renderer.render=function(r,o){const s=e.renderer.getRenderTarget();(s==null||"isXRRenderTarget"in s&&s.isXRRenderTarget)&&(t=0,e.#s+=1,e.#o=e.#n.getDelta(),e.#i+=e.#o,e._fpsBuffer.shift(),e._fpsBuffer.push(1/e.#o),e.#r=e._fpsBuffer.reduce((l,a)=>l+a)/e._fpsBuffer.length,B&&e.#s%200===0&&console.log("FPS",Math.round(e.#r),"Interval:",e.#e));const n=t++;e.#t.call(this,r,o),e.onAfterRender(r,o,n)}}disable(){this.#t&&(console.debug("[gltf-progressive] Disabling LODsManager for renderer"),this.renderer.render=this.#t,this.#t=void 0)}update(t,e){this.internalUpdate(t,e)}onAfterRender(t,e,r){if(this.pause)return;const o=this.renderer.renderLists.get(t,0).opaque;let s=!0;if(o.length===1){const n=o[0].material;(n.name==="EffectMaterial"||n.name==="CopyShader")&&(s=!1)}if((e.parent&&e.parent.type==="CubeCamera"||r>=1&&e.type==="OrthographicCamera")&&(s=!1),s){if(ht||(this.updateInterval==="auto"?this.#r<40&&this.#e<10?(this.#e+=1,B&&console.warn("\u2193 Reducing LOD updates",this.#e,this.#r.toFixed(0))):this.#r>=60&&this.#e>1&&(this.#e-=1,B&&console.warn("\u2191 Increasing LOD updates",this.#e,this.#r.toFixed(0))):this.#e=this.updateInterval,this.#e>0&&this.#s%this.#e!=0))return;this.internalUpdate(t,e),this._postprocessPromiseGroups()}}internalUpdate(t,e){const r=this.renderer.renderLists.get(t,0),o=r.opaque;this.projectionScreenMatrix.multiplyMatrices(e.projectionMatrix,e.matrixWorldInverse);const s=this.targetTriangleDensity;for(const a of o){if(a.material&&(a.geometry?.type==="BoxGeometry"||a.geometry?.type==="BufferGeometry")&&(a.material.name==="SphericalGaussianBlur"||a.material.name=="BackgroundCubeMaterial"||a.material.name==="CubemapFromEquirect"||a.material.name==="EquirectangularToCubeUV")){B&&(a.material["NEEDLE_PROGRESSIVE:IGNORE-WARNING"]||(a.material["NEEDLE_PROGRESSIVE:IGNORE-WARNING"]=!0,console.warn("Ignoring skybox or BLIT object",a,a.material.name,a.material.type)));continue}switch(a.material.type){case"LineBasicMaterial":case"LineDashedMaterial":case"PointsMaterial":case"ShadowMaterial":case"MeshDistanceMaterial":case"MeshDepthMaterial":continue}if(B==="color"&&a.material&&!a.object.progressive_debug_color){a.object.progressive_debug_color=!0;const f=Math.random()*16777215,w=new Fe({color:f});a.object.material=w}const u=a.object;(u instanceof G||u.isMesh)&&this.updateLODs(t,e,u,s)}const n=r.transparent;for(const a of n){const u=a.object;(u instanceof G||u.isMesh)&&this.updateLODs(t,e,u,s)}const l=r.transmissive;for(const a of l){const u=a.object;(u instanceof G||u.isMesh)&&this.updateLODs(t,e,u,s)}}updateLODs(t,e,r,o){r.userData||(r.userData={});let s=r[xe];if(s||(s=new gt,r[xe]=s),s.frames++<2)return;for(const l of R)l.onBeforeUpdateLOD?.(this.renderer,t,e,r);const n=this.overrideLodLevel!==void 0?this.overrideLodLevel:F;n>=0?(M.mesh_lod=n,M.texture_lod=n):(this.calculateLodLevel(e,r,s,o,M),M.mesh_lod=Math.round(M.mesh_lod),M.texture_lod=Math.round(M.texture_lod)),M.mesh_lod>=0&&this.loadProgressiveMeshes(r,M.mesh_lod),r.material&&M.texture_lod>=0&&this.loadProgressiveTextures(r.material,M.texture_lod,n),h&&r.material&&!r.isGizmo&&Pe(r.material);for(const l of R)l.onAfterUpdatedLOD?.(this.renderer,t,e,r,M);s.lastLodLevel_Mesh=M.mesh_lod,s.lastLodLevel_Texture=M.texture_lod}loadProgressiveTextures(t,e,r){if(!t)return;if(Array.isArray(t)){for(const s of t)this.loadProgressiveTextures(s,e);return}let o=!1;if((t[j]===void 0||e<t[j])&&(o=!0),r!==void 0&&r>=0&&(o=t[j]!=r,e=r),o){t[j]=e;const s=g.assignTextureLOD(t,e).then(n=>{this._lodchangedlisteners.forEach(l=>l({type:"texture",level:e,object:t}))});me.addPromise("texture",t,s,this._newPromiseGroups)}}loadProgressiveMeshes(t,e){if(!t)return Promise.resolve(null);let r=t[j]!==e;const o=t["DEBUG:LOD"];if(o!=null&&(r=t[j]!=o,e=o),r){t[j]=e;const s=t.geometry,n=g.assignMeshLOD(t,e).then(l=>(l&&t[j]==e&&s!=t.geometry&&this._lodchangedlisteners.forEach(a=>a({type:"mesh",level:e,object:t})),l));return me.addPromise("mesh",t,n,this._newPromiseGroups),n}return Promise.resolve(null)}_sphere=new ve;_tempBox=new ie;_tempBox2=new ie;tempMatrix=new Le;_tempWorldPosition=new I;_tempBoxSize=new I;_tempBox2Size=new I;static corner0=new I;static corner1=new I;static corner2=new I;static corner3=new I;static _tempPtInside=new I;static isInside(t,e){const r=t.min,o=t.max,s=(r.x+o.x)*.5,n=(r.y+o.y)*.5;return this._tempPtInside.set(s,n,r.z).applyMatrix4(e).z<0}static skinnedMeshBoundsFrameOffsetCounter=0;static $skinnedMeshBoundsOffset=Symbol("gltf-progressive-skinnedMeshBoundsOffset");calculateLodLevel(t,e,r,o,s){if(!e){s.mesh_lod=-1,s.texture_lod=-1;return}if(!t){s.mesh_lod=-1,s.texture_lod=-1;return}let n=10+1,l=!1;if(B&&e["DEBUG:LOD"]!=null)return e["DEBUG:LOD"];const a=g.getMeshLODExtension(e.geometry)?.lods,u=g.getPrimitiveIndex(e.geometry),f=a&&a.length>0,w=g.getMaterialMinMaxLODsCount(e.material),v=w.min_count!==1/0&&w.min_count>=0&&w.max_count>=0;if(!f&&!v){s.mesh_lod=0,s.texture_lod=0;return}f||(l=!0,n=0);const T=this.renderer.domElement.clientHeight||this.renderer.domElement.height;let p=e.geometry.boundingBox;if(e.type==="SkinnedMesh"){const m=e;if(!m.boundingBox)m.computeBoundingBox();else if(this.skinnedMeshAutoUpdateBoundsInterval>0){if(!m[b.$skinnedMeshBoundsOffset]){const A=b.skinnedMeshBoundsFrameOffsetCounter++;m[b.$skinnedMeshBoundsOffset]=A}const y=m[b.$skinnedMeshBoundsOffset];if((r.frames+y)%this.skinnedMeshAutoUpdateBoundsInterval===0){const A=z(m),_=m.geometry;A&&(m.geometry=A),m.computeBoundingBox(),m.geometry=_}}p=m.boundingBox}if(p){const m=t;if(e.geometry.attributes.color&&e.geometry.attributes.color.count<100&&e.geometry.boundingSphere){this._sphere.copy(e.geometry.boundingSphere),this._sphere.applyMatrix4(e.matrixWorld);const d=t.getWorldPosition(this._tempWorldPosition);if(this._sphere.containsPoint(d)){s.mesh_lod=0,s.texture_lod=0;return}}if(this._tempBox.copy(p),this._tempBox.applyMatrix4(e.matrixWorld),m.isPerspectiveCamera&&b.isInside(this._tempBox,this.projectionScreenMatrix)){s.mesh_lod=0,s.texture_lod=0;return}if(this._tempBox.applyMatrix4(this.projectionScreenMatrix),this.renderer.xr.enabled&&m.isPerspectiveCamera&&m.fov>70){const d=this._tempBox.min,c=this._tempBox.max;let L=d.x,O=d.y,S=c.x,q=c.y;const Q=2,oe=1.5,J=(d.x+c.x)*.5,Z=(d.y+c.y)*.5;L=(L-J)*Q+J,O=(O-Z)*Q+Z,S=(S-J)*Q+J,q=(q-Z)*Q+Z;const Ce=L<0&&S>0?0:Math.min(Math.abs(d.x),Math.abs(c.x)),Be=O<0&&q>0?0:Math.min(Math.abs(d.y),Math.abs(c.y)),ne=Math.max(Ce,Be);r.lastCentrality=(oe-ne)*(oe-ne)*(oe-ne)}else r.lastCentrality=1;const y=this._tempBox.getSize(this._tempBoxSize);y.multiplyScalar(.5),screen.availHeight>0&&T>0&&y.multiplyScalar(T/screen.availHeight),t.isPerspectiveCamera?y.x*=t.aspect:t.isOrthographicCamera;const A=t.matrixWorldInverse,_=this._tempBox2;_.copy(p),_.applyMatrix4(e.matrixWorld),_.applyMatrix4(A);const E=_.getSize(this._tempBox2Size),D=Math.max(E.x,E.y);if(Math.max(y.x,y.y)!=0&&D!=0&&(y.z=E.z/Math.max(E.x,E.y)*Math.max(y.x,y.y)),r.lastScreenCoverage=Math.max(y.x,y.y,y.z),r.lastScreenspaceVolume.copy(y),r.lastScreenCoverage*=r.lastCentrality,B&&b.debugDrawLine){const d=this.tempMatrix.copy(this.projectionScreenMatrix);d.invert();const c=b.corner0,L=b.corner1,O=b.corner2,S=b.corner3;c.copy(this._tempBox.min),L.copy(this._tempBox.max),L.x=c.x,O.copy(this._tempBox.max),O.y=c.y,S.copy(this._tempBox.max);const q=(c.z+S.z)*.5;c.z=L.z=O.z=S.z=q,c.applyMatrix4(d),L.applyMatrix4(d),O.applyMatrix4(d),S.applyMatrix4(d),b.debugDrawLine(c,L,255),b.debugDrawLine(c,O,255),b.debugDrawLine(L,S,255),b.debugDrawLine(O,S,255)}let x=999;if(a&&r.lastScreenCoverage>0)for(let d=0;d<a.length;d++){const c=a[d],L=(c.densities?.[u]||c.density||1e-5)/r.lastScreenCoverage;if(u>0&&Se()&&!c.densities&&!globalThis["NEEDLE:MISSING_LOD_PRIMITIVE_DENSITIES"]&&(window["NEEDLE:MISSING_LOD_PRIMITIVE_DENSITIES"]=!0,console.warn("[Needle Progressive] Detected usage of mesh without primitive densities. This might cause incorrect LOD level selection: Consider re-optimizing your model by updating your Needle Integration, Needle glTF Pipeline or running optimization again on Needle Cloud.")),L<o){x=d;break}}x<n&&(n=x,l=!0)}if(l?s.mesh_lod=n:s.mesh_lod=r.lastLodLevel_Mesh,B&&s.mesh_lod!=r.lastLodLevel_Mesh){const m=a?.[s.mesh_lod];m&&console.log(`Mesh LOD changed: ${r.lastLodLevel_Mesh} \u2192 ${s.mesh_lod} (density: ${m.densities?.[u].toFixed(0)}) | ${e.name}`)}if(v){const m="saveData"in globalThis.navigator&&globalThis.navigator.saveData===!0;if(r.lastLodLevel_Texture<0){if(s.texture_lod=w.max_count-1,B){const y=w.lods[w.max_count-1];B&&console.log(`First Texture LOD ${s.texture_lod} (${y.max_height}px) - ${e.name}`)}}else{const y=r.lastScreenspaceVolume.x+r.lastScreenspaceVolume.y+r.lastScreenspaceVolume.z;let A=r.lastScreenCoverage*4;this.context?.engine==="model-viewer"&&(A*=1.5);const _=T/window.devicePixelRatio*A;let E=!1;for(let D=w.lods.length-1;D>=0;D--){const x=w.lods[D];if(!(m&&x.max_height>=2048)&&!(Oe()&&x.max_height>4096)&&(x.max_height>_||!E&&D===0)){if(E=!0,s.texture_lod=D,B&&s.texture_lod<r.lastLodLevel_Texture){const d=x.max_height;console.log(`Texture LOD changed: ${r.lastLodLevel_Texture} \u2192 ${s.texture_lod} = ${d}px
6
6
  Screensize: ${_.toFixed(0)}px, Coverage: ${(100*r.lastScreenCoverage).toFixed(2)}%, Volume ${y.toFixed(1)}
7
7
  ${e.name}`)}break}}}}else s.texture_lod=0}};class gt{frames=0;lastLodLevel_Mesh=-1;lastLodLevel_Texture=-1;lastScreenCoverage=0;lastScreenspaceVolume=new I;lastCentrality=0}const Te=Symbol("NEEDLE_mesh_lod"),se=Symbol("NEEDLE_texture_lod");let we=null;function Ae(){const i=ft();i&&(i.mapURLs(function(t){return Ie(),t}),Ie(),we?.disconnect(),we=new MutationObserver(t=>{t.forEach(e=>{e.addedNodes.forEach(r=>{r instanceof HTMLElement&&r.tagName.toLowerCase()==="model-viewer"&&ke(r)})})}),we.observe(document,{childList:!0,subtree:!0}))}function ft(){return typeof customElements>"u"?null:customElements.get("model-viewer")||(customElements.whenDefined("model-viewer").then(()=>{console.debug("[gltf-progressive] model-viewer defined"),Ae()}),null)}function Ie(){typeof document>"u"||document.querySelectorAll("model-viewer").forEach(i=>{ke(i)})}const Ee=new WeakSet;let mt=0;function ke(i){if(!i||Ee.has(i))return null;Ee.add(i),console.debug("[gltf-progressive] found new model-viewer..."+ ++mt+`
8
8
  `,i.getAttribute("src"));let t=null,e=null,r=null;for(let o=i;o!=null;o=Object.getPrototypeOf(o)){const s=Object.getOwnPropertySymbols(o),n=s.find(u=>u.toString()=="Symbol(renderer)"),l=s.find(u=>u.toString()=="Symbol(scene)"),a=s.find(u=>u.toString()=="Symbol(needsRender)");!t&&n!=null&&(t=i[n].threeRenderer),!e&&l!=null&&(e=i[l]),!r&&a!=null&&(r=i[a])}if(t&&e){let o=function(){if(r){let n=0,l=setInterval(()=>{if(n++>5){clearInterval(l);return}r?.call(i)},300)}};console.debug("[gltf-progressive] setup model-viewer");const s=Y.get(t,{engine:"model-viewer"});return Y.addPlugin(new pt),s.enable(),s.addEventListener("changed",()=>{r?.call(i)}),i.addEventListener("model-visibility",n=>{n.detail.visible&&r?.call(i)}),i.addEventListener("load",()=>{o()}),()=>{s.disable()}}return null}class pt{_didWarnAboutMissingUrl=!1;onBeforeUpdateLOD(t,e,r,o){this.tryParseMeshLOD(e,o),this.tryParseTextureLOD(e,o)}getUrl(t){if(!t)return null;let e=t.getAttribute("src");return e||(e=t.src),e||(this._didWarnAboutMissingUrl||console.warn("No url found in modelviewer",t),this._didWarnAboutMissingUrl=!0),e}tryGetCurrentGLTF(t){return t._currentGLTF}tryGetCurrentModelViewer(t){return t.element}tryParseTextureLOD(t,e){if(e[se]==!0)return;e[se]=!0;const r=this.tryGetCurrentGLTF(t),o=this.tryGetCurrentModelViewer(t),s=this.getUrl(o);if(s&&r&&e.material){let n=function(a){if(a[se]==!0)return;a[se]=!0,a.userData&&(a.userData.LOD=-1);const u=Object.keys(a);for(let f=0;f<u.length;f++){const w=u[f],v=a[w];if(v?.isTexture===!0){const T=v.userData?.associations?.textures;if(T==null)continue;const p=r.parser.json.textures[T];if(!p){console.warn("Texture data not found for texture index "+T);continue}if(p?.extensions?.[$]){const m=p.extensions[$];m&&s&&g.registerTexture(s,v,m.lods.length,T,m)}}}};const l=e.material;if(Array.isArray(l))for(const a of l)n(a);else n(l)}}tryParseMeshLOD(t,e){if(e[Te]==!0)return;e[Te]=!0;const r=this.tryGetCurrentModelViewer(t),o=this.getUrl(r);if(!o)return;const s=e.userData?.gltfExtensions?.[$];if(s&&o){const n=e.uuid;g.registerMesh(o,n,e,0,s.lods.length,s)}}}function xt(...i){let t,e,r,o;switch(i.length){case 2:[r,e]=i,o={};break;case 3:[r,e,o]=i;break;case 4:[t,e,r,o]=i;break;default:throw new Error("Invalid arguments")}ee(e),le(r),ce(r,{progressive:!0,...o?.hints}),r.register(n=>new g(n));const s=Y.get(e);return o?.enableLODsManager!==!1&&s.enable(),s}if(Ae(),!tt){const i={gltfProgressive:{useNeedleProgressive:xt,LODsManager:Y,configureLoader:ce,getRaycastMesh:z,useRaycastMeshes:st}};if(!globalThis.Needle)globalThis.Needle=i;else for(const t in i)globalThis.Needle[t]=i[t]}export{Y as LODsManager,g as NEEDLE_progressive,le as addDracoAndKTX2Loaders,ce as configureLoader,ee as createLoaders,z as getRaycastMesh,be as setDracoDecoderLocation,De as setKTX2TranscoderLocation};
@@ -1,5 +1,5 @@
1
- import { BufferGeometry as J, Mesh as q, Box3 as ge, Vector3 as A, Sphere as Oe, CompressedTexture as Ge, Texture as E, Matrix3 as Fe, InterleavedBuffer as We, InterleavedBufferAttribute as Ue, BufferAttribute as ze, TextureLoader as Ee, Matrix4 as _e, Clock as Ne, MeshStandardMaterial as qe } from "./three-DfMvBzXi.js";
2
- import { DRACOLoader as Ve, KTX2Loader as Xe, MeshoptDecoder as je, GLTFLoader as xe } from "./three-examples-D1SK93ek.js";
1
+ import { BufferGeometry as J, Mesh as q, Box3 as ge, Vector3 as A, Sphere as Oe, CompressedTexture as Ge, Texture as E, Matrix3 as Fe, InterleavedBuffer as We, InterleavedBufferAttribute as Ue, BufferAttribute as ze, TextureLoader as Ee, Matrix4 as _e, Clock as Ne, MeshStandardMaterial as qe } from "./three-BCCkyCA5.js";
2
+ import { DRACOLoader as Ve, KTX2Loader as Xe, MeshoptDecoder as je, GLTFLoader as xe } from "./three-examples-y2GeYlze.js";
3
3
  const Ke = "";
4
4
  globalThis.GLTF_PROGRESSIVE_VERSION = Ke;
5
5
  console.debug("[gltf-progressive] version -");
@@ -14,28 +14,28 @@ fetch(Se, {
14
14
  }).catch((i) => {
15
15
  console.debug(`Failed to fetch remote Draco decoder from ${C} (offline: ${typeof navigator < "u" ? navigator.onLine : "unknown"})`), C === Ye && Je("./include/draco/"), V === He && Ze("./include/ktx2/");
16
16
  }).finally(() => {
17
- Te();
17
+ Pe();
18
18
  });
19
19
  const Qe = () => ({
20
20
  dracoDecoderPath: C,
21
21
  ktx2TranscoderPath: V
22
22
  });
23
23
  function Je(i) {
24
- C = i, T && T[pe] != C ? (console.debug("Updating Draco decoder path to " + i), T[pe] = C, T.setDecoderPath(C), T.preload()) : console.debug("Setting Draco decoder path to " + i);
24
+ C = i, P && P[pe] != C ? (console.debug("Updating Draco decoder path to " + i), P[pe] = C, P.setDecoderPath(C), P.preload()) : console.debug("Setting Draco decoder path to " + i);
25
25
  }
26
26
  function Ze(i) {
27
27
  V = i, R && R.transcoderPath != V ? (console.debug("Updating KTX2 transcoder path to " + i), R.setTranscoderPath(V), R.init()) : console.debug("Setting KTX2 transcoder path to " + i);
28
28
  }
29
29
  function we(i) {
30
- return Te(), i ? R.detectSupport(i) : i !== null && console.warn("No renderer provided to detect ktx2 support - loading KTX2 textures might fail"), { dracoLoader: T, ktx2Loader: R, meshoptDecoder: ne };
30
+ return Pe(), i ? R.detectSupport(i) : i !== null && console.warn("No renderer provided to detect ktx2 support - loading KTX2 textures might fail"), { dracoLoader: P, ktx2Loader: R, meshoptDecoder: ne };
31
31
  }
32
- function Pe(i) {
33
- i.dracoLoader || i.setDRACOLoader(T), i.ktx2Loader || i.setKTX2Loader(R), i.meshoptDecoder || i.setMeshoptDecoder(ne);
32
+ function Te(i) {
33
+ i.dracoLoader || i.setDRACOLoader(P), i.ktx2Loader || i.setKTX2Loader(R), i.meshoptDecoder || i.setMeshoptDecoder(ne);
34
34
  }
35
- const pe = Symbol("dracoDecoderPath");
36
- let T, ne, R;
37
- function Te() {
38
- T || (T = new Ve(), T[pe] = C, T.setDecoderPath(C), T.setDecoderConfig({ type: "js" }), T.preload()), R || (R = new Xe(), R.setTranscoderPath(V), R.init()), ne || (ne = je);
35
+ const pe = /* @__PURE__ */ Symbol("dracoDecoderPath");
36
+ let P, ne, R;
37
+ function Pe() {
38
+ P || (P = new Ve(), P[pe] = C, P.setDecoderPath(C), P.setDecoderConfig({ type: "js" }), P.preload()), R || (R = new Xe(), R.setTranscoderPath(V), R.init()), ne || (ne = je);
39
39
  }
40
40
  const me = /* @__PURE__ */ new WeakMap();
41
41
  function Ae(i, t) {
@@ -114,7 +114,7 @@ class rt {
114
114
  }
115
115
  }
116
116
  }
117
- const nt = typeof window > "u" && typeof document > "u", ye = Symbol("needle:raycast-mesh");
117
+ const nt = typeof window > "u" && typeof document > "u", ye = /* @__PURE__ */ Symbol("needle:raycast-mesh");
118
118
  function Z(i) {
119
119
  return i?.[ye] instanceof J ? i[ye] : null;
120
120
  }
@@ -197,7 +197,7 @@ class Le {
197
197
  });
198
198
  }
199
199
  static async createWorker(t) {
200
- const e = /* new-worker */ new Worker(URL.createObjectURL(new Blob(["import '" + `${new URL('./loader.worker-Dip-PthR.js', import.meta.url).toString()}` + "';"], { type: 'text/javascript' })), {
200
+ const e = /* new-worker */ new Worker(URL.createObjectURL(new Blob(["import '" + `${new URL('./loader.worker-DWzfDpAl.js', import.meta.url).toString()}` + "';"], { type: 'text/javascript' })), {
201
201
  type: "module"
202
202
  });
203
203
  return new Le(e, t);
@@ -208,7 +208,7 @@ class Le {
208
208
  const s = Qe();
209
209
  let n = e?.renderer;
210
210
  n || (this._webglRenderer ??= (async () => {
211
- const { WebGLRenderer: u } = await import("./three-DfMvBzXi.js").then((d) => d.THREE);
211
+ const { WebGLRenderer: u } = await import("./three-BCCkyCA5.js").then((d) => d.THREE);
212
212
  return new u();
213
213
  })(), n = await this._webglRenderer);
214
214
  const l = we(n).ktx2Loader.workerConfig;
@@ -313,7 +313,7 @@ function le(i) {
313
313
  } else "isBufferAttribute" in i && i.isBufferAttribute && (t = new ze(i.array, i.itemSize, i.normalized), t.usage = i.usage, t.gpuType = i.gpuType, t.updateRanges = i.updateRanges);
314
314
  return t;
315
315
  }
316
- const ft = X("gltf-progressive-worker"), ht = X("gltf-progressive-reduce-mipmaps"), ue = Symbol("needle-progressive-texture"), F = "NEEDLE_progressive";
316
+ const ft = X("gltf-progressive-worker"), ht = X("gltf-progressive-reduce-mipmaps"), ue = /* @__PURE__ */ Symbol("needle-progressive-texture"), F = "NEEDLE_progressive";
317
317
  class y {
318
318
  /** The name of the extension */
319
319
  get name() {
@@ -659,7 +659,7 @@ class y {
659
659
  return c(null);
660
660
  }
661
661
  const O = new xe();
662
- Pe(O), g && (await new Promise((w) => setTimeout(w, 1e3)), s && console.warn("Start loading (delayed) " + u, _.guid));
662
+ Te(O), g && (await new Promise((w) => setTimeout(w, 1e3)), s && console.warn("Start loading (delayed) " + u, _.guid));
663
663
  let B = u;
664
664
  if (_ && Array.isArray(_.lods)) {
665
665
  const w = _.lods[e];
@@ -835,7 +835,7 @@ class de {
835
835
  });
836
836
  }
837
837
  }
838
- const k = X("debugprogressive"), pt = X("noprogressive"), ce = Symbol("Needle:LODSManager"), fe = Symbol("Needle:LODState"), W = Symbol("Needle:CurrentLOD"), P = { mesh_lod: -1, texture_lod: -1 };
838
+ const k = X("debugprogressive"), pt = X("noprogressive"), ce = /* @__PURE__ */ Symbol("Needle:LODSManager"), fe = /* @__PURE__ */ Symbol("Needle:LODState"), W = /* @__PURE__ */ Symbol("Needle:CurrentLOD"), T = { mesh_lod: -1, texture_lod: -1 };
839
839
  let oe = class D {
840
840
  /**
841
841
  * Assign a function to draw debug lines for the LODs. This function will be called with the start and end position of the line and the color of the line when the `debugprogressive` query parameter is set.
@@ -1034,10 +1034,10 @@ let oe = class D {
1034
1034
  for (const l of U)
1035
1035
  l.onBeforeUpdateLOD?.(this.renderer, t, e, s);
1036
1036
  const o = this.overrideLodLevel !== void 0 ? this.overrideLodLevel : N;
1037
- o >= 0 ? (P.mesh_lod = o, P.texture_lod = o) : (this.calculateLodLevel(e, s, r, n, P), P.mesh_lod = Math.round(P.mesh_lod), P.texture_lod = Math.round(P.texture_lod)), P.mesh_lod >= 0 && this.loadProgressiveMeshes(s, P.mesh_lod), s.material && P.texture_lod >= 0 && this.loadProgressiveTextures(s.material, P.texture_lod, o), g && s.material && !s.isGizmo && ke(s.material);
1037
+ o >= 0 ? (T.mesh_lod = o, T.texture_lod = o) : (this.calculateLodLevel(e, s, r, n, T), T.mesh_lod = Math.round(T.mesh_lod), T.texture_lod = Math.round(T.texture_lod)), T.mesh_lod >= 0 && this.loadProgressiveMeshes(s, T.mesh_lod), s.material && T.texture_lod >= 0 && this.loadProgressiveTextures(s.material, T.texture_lod, o), g && s.material && !s.isGizmo && ke(s.material);
1038
1038
  for (const l of U)
1039
- l.onAfterUpdatedLOD?.(this.renderer, t, e, s, P);
1040
- r.lastLodLevel_Mesh = P.mesh_lod, r.lastLodLevel_Texture = P.texture_lod;
1039
+ l.onAfterUpdatedLOD?.(this.renderer, t, e, s, T);
1040
+ r.lastLodLevel_Mesh = T.mesh_lod, r.lastLodLevel_Texture = T.texture_lod;
1041
1041
  }
1042
1042
  /** Load progressive textures for the given material
1043
1043
  * @param material the material to load the textures for
@@ -1095,7 +1095,7 @@ let oe = class D {
1095
1095
  return this._tempPtInside.set(r, o, s.z).applyMatrix4(e).z < 0;
1096
1096
  }
1097
1097
  static skinnedMeshBoundsFrameOffsetCounter = 0;
1098
- static $skinnedMeshBoundsOffset = Symbol("gltf-progressive-skinnedMeshBoundsOffset");
1098
+ static $skinnedMeshBoundsOffset = /* @__PURE__ */ Symbol("gltf-progressive-skinnedMeshBoundsOffset");
1099
1099
  // #region calculateLodLevel
1100
1100
  calculateLodLevel(t, e, s, n, r) {
1101
1101
  if (!e) {
@@ -1223,7 +1223,7 @@ class mt {
1223
1223
  lastScreenspaceVolume = new A();
1224
1224
  lastCentrality = 0;
1225
1225
  }
1226
- const ve = Symbol("NEEDLE_mesh_lod"), re = Symbol("NEEDLE_texture_lod");
1226
+ const ve = /* @__PURE__ */ Symbol("NEEDLE_mesh_lod"), re = /* @__PURE__ */ Symbol("NEEDLE_texture_lod");
1227
1227
  let he = null;
1228
1228
  function Ce() {
1229
1229
  const i = yt();
@@ -1364,7 +1364,7 @@ function Lt(...i) {
1364
1364
  default:
1365
1365
  throw new Error("Invalid arguments");
1366
1366
  }
1367
- we(e), Pe(s), Ae(s, {
1367
+ we(e), Te(s), Ae(s, {
1368
1368
  progressive: !0,
1369
1369
  ...n?.hints
1370
1370
  }), s.register((o) => new y(o));
@@ -1391,7 +1391,7 @@ if (!nt) {
1391
1391
  export {
1392
1392
  oe as LODsManager,
1393
1393
  y as NEEDLE_progressive,
1394
- Pe as addDracoAndKTX2Loaders,
1394
+ Te as addDracoAndKTX2Loaders,
1395
1395
  Ae as configureLoader,
1396
1396
  we as createLoaders,
1397
1397
  Z as getRaycastMesh,
@@ -1,4 +1,4 @@
1
- "use strict";const d=require("./three-qj71I7J3.umd.cjs"),q=require("./three-examples-CsW4_6LI.umd.cjs");var ae=typeof document<"u"?document.currentScript:null;const Re="";globalThis.GLTF_PROGRESSIVE_VERSION=Re;console.debug("[gltf-progressive] version -");let k="https://www.gstatic.com/draco/versioned/decoders/1.5.7/",V="https://cdn.needle.tools/static/three/0.179.1/basis2/";const Be=k,$e=V,De=new URL(k+"draco_decoder.js");De.searchParams.append("range","true");fetch(De,{method:"GET",headers:{Range:"bytes=0-1"}}).catch(i=>{console.debug(`Failed to fetch remote Draco decoder from ${k} (offline: ${typeof navigator<"u"?navigator.onLine:"unknown"})`),k===Be&&be("./include/draco/"),V===$e&&Oe("./include/ktx2/")}).finally(()=>{Se()});const Ge=()=>({dracoDecoderPath:k,ktx2TranscoderPath:V});function be(i){k=i,A&&A[ge]!=k?(console.debug("Updating Draco decoder path to "+i),A[ge]=k,A.setDecoderPath(k),A.preload()):console.debug("Setting Draco decoder path to "+i)}function Oe(i){V=i,R&&R.transcoderPath!=V?(console.debug("Updating KTX2 transcoder path to "+i),R.setTranscoderPath(V),R.init()):console.debug("Setting KTX2 transcoder path to "+i)}function ne(i){return Se(),i?R.detectSupport(i):i!==null&&console.warn("No renderer provided to detect ktx2 support - loading KTX2 textures might fail"),{dracoLoader:A,ktx2Loader:R,meshoptDecoder:se}}function ye(i){i.dracoLoader||i.setDRACOLoader(A),i.ktx2Loader||i.setKTX2Loader(R),i.meshoptDecoder||i.setMeshoptDecoder(se)}const ge=Symbol("dracoDecoderPath");let A,se,R;function Se(){A||(A=new q.DRACOLoader,A[ge]=k,A.setDecoderPath(k),A.setDecoderConfig({type:"js"}),A.preload()),R||(R=new q.KTX2Loader,R.setTranscoderPath(V),R.init()),se||(se=q.MeshoptDecoder)}const pe=new WeakMap;function xe(i,t){let e=pe.get(i);e?e=Object.assign(e,t):e=t,pe.set(i,e)}const Fe=q.GLTFLoader.prototype.load;function Ue(...i){const t=pe.get(this);let e=i[0];const r=new URL(e,window.location.href);if(r.hostname.endsWith("needle.tools")){const s=t?.progressive!==void 0?t.progressive:!0,o=t?.usecase?t.usecase:"default";s?this.requestHeader.Accept=`*/*;progressive=allowed;usecase=${o}`:this.requestHeader.Accept=`*/*;usecase=${o}`,e=r.toString()}return i[0]=e,Fe?.call(this,...i)}q.GLTFLoader.prototype.load=Ue;N("debugprogressive");function N(i){if(typeof window>"u")return!1;const e=new URL(window.location.href).searchParams.get(i);return e==null||e==="0"||e==="false"?!1:e===""?!0:e}function We(i,t){if(t===void 0||i===void 0||t.startsWith("./")||t.startsWith("http")||t.startsWith("data:")||t.startsWith("blob:"))return t;const e=i.lastIndexOf("/");if(e>=0){const r=i.substring(0,e+1);for(;r.endsWith("/")&&t.startsWith("/");)t=t.substring(1);return r+t}return t}function Te(){return j!==void 0||(j=/iPhone|iPad|iPod|Android|IEMobile/i.test(navigator.userAgent),N("debugprogressive")&&console.log("[glTF Progressive]: isMobileDevice",j)),j}let j;function Le(){if(typeof window>"u")return!1;const i=new URL(window.location.href),t=i.hostname==="localhost"||/^\d{1,3}\.\d{1,3}\.\d{1,3}\.\d{1,3}$/.test(i.hostname);return i.hostname==="127.0.0.1"||t}class ze{constructor(t=100,e={}){this.maxConcurrent=t,this.debug=e.debug??!1,window.requestAnimationFrame(this.tick)}_running=new Map;_queue=[];debug=!1;tick=()=>{this.internalUpdate(),setTimeout(this.tick,10)};slot(t){return this.debug&&console.debug(`[PromiseQueue]: Requesting slot for key ${t}, running: ${this._running.size}, waiting: ${this._queue.length}`),new Promise(e=>{this._queue.push({key:t,resolve:e})})}add(t,e){this._running.has(t)||(this._running.set(t,e),e.finally(()=>{this._running.delete(t),this.debug&&console.debug(`[PromiseQueue]: Promise finished now running: ${this._running.size}, waiting: ${this._queue.length}. (finished ${t})`)}),this.debug&&console.debug(`[PromiseQueue]: Added new promise, now running: ${this._running.size}, waiting: ${this._queue.length}. (added ${t})`))}internalUpdate(){const t=this.maxConcurrent-this._running.size;for(let e=0;e<t&&this._queue.length>0;e++){this.debug&&console.debug(`[PromiseQueue]: Running ${this._running.size} promises, waiting for ${this._queue.length} more.`);const{key:r,resolve:n}=this._queue.shift();n({use:s=>this.add(r,s)})}}}const Ee=typeof window>"u"&&typeof document>"u",me=Symbol("needle:raycast-mesh");function X(i){return i?.[me]instanceof d.BufferGeometry?i[me]:null}function Ve(i,t){if((i.type==="Mesh"||i.type==="SkinnedMesh")&&!X(i)){const r=qe(t);r.userData={isRaycastMesh:!0},i[me]=r}}function Ne(i=!0){if(i){if(Y)return;const t=Y=d.Mesh.prototype.raycast;d.Mesh.prototype.raycast=function(e,r){const n=this,s=X(n);let o;s&&n.isMesh&&(o=n.geometry,n.geometry=s),t.call(this,e,r),o&&(n.geometry=o)}}else{if(!Y)return;d.Mesh.prototype.raycast=Y,Y=null}}let Y=null;function qe(i){const t=new d.BufferGeometry;for(const e in i.attributes)t.setAttribute(e,i.getAttribute(e));return t.setIndex(i.getIndex()),t}const W=new Array,p=N("debugprogressive");let Q,E=-1;if(p){let i=function(){E+=1,E>=t&&(E=-1),console.log(`Toggle LOD level [${E}]`)},t=6;window.addEventListener("keyup",e=>{e.key==="p"&&i(),e.key==="w"&&(Q=!Q,console.log(`Toggle wireframe [${Q}]`));const r=parseInt(e.key);!isNaN(r)&&r>=0&&(E=r,console.log(`Set LOD level to [${E}]`))})}function Pe(i){if(p&&Q!==void 0)if(Array.isArray(i))for(const t of i)Pe(t);else i&&"wireframe"in i&&(i.wireframe=Q===!0)}const H=new Array;let Xe=0;const Ke=Te()?2:10;function je(i){if(H.length<Ke){const r=H.length;p&&console.warn(`[Worker] Creating new worker #${r}`);const n=we.createWorker(i||{});return H.push(n),n}const t=Xe++%H.length;return H[t]}class we{constructor(t,e){this.worker=t,this._debug=e.debug??!1,t.onmessage=r=>{const n=r.data;switch(this._debug&&console.log("[Worker] EVENT",n),n.type){case"loaded-gltf":for(const s of this._running)if(s.url===n.result.url){Ye(n.result),s.resolve(n.result);const o=s.url;o.startsWith("blob:")&&URL.revokeObjectURL(o)}}},t.onerror=r=>{console.error("[Worker] Error in gltf-progressive worker:",r)},t.postMessage({type:"init"})}static async createWorker(t){const e=new Worker(new URL("/loader.worker-Dip-PthR.js",typeof document>"u"?require("url").pathToFileURL(__filename).href:ae&&ae.tagName.toUpperCase()==="SCRIPT"&&ae.src||new URL("gltf-progressive-DWcmTMCh.umd.cjs",document.baseURI).href),{type:"module"});return new we(e,t)}_running=[];_webglRenderer=null;async load(t,e){const r=Ge();let n=e?.renderer;n||(this._webglRenderer??=(async()=>{const{WebGLRenderer:u}=await Promise.resolve().then(()=>require("./three-qj71I7J3.umd.cjs")).then(c=>c.THREE);return new u})(),n=await this._webglRenderer);const l=ne(n).ktx2Loader.workerConfig;t instanceof URL?t=t.toString():t.startsWith("file:")?t=URL.createObjectURL(new Blob([t])):!t.startsWith("blob:")&&!t.startsWith("http:")&&!t.startsWith("https:")&&(t=new URL(t,window.location.href).toString());const a={type:"load",url:t,dracoDecoderPath:r.dracoDecoderPath,ktx2TranscoderPath:r.ktx2TranscoderPath,ktx2LoaderConfig:l};return this._debug&&console.debug("[Worker] Sending load request",a),this.worker.postMessage(a),new Promise(u=>{this._running.push({url:t.toString(),resolve:u})})}_debug=!1}function Ye(i){for(const t of i.geometries){const e=t.geometry,r=new d.BufferGeometry;if(r.name=e.name||"",e.index){const n=e.index;r.setIndex(le(n))}for(const n in e.attributes){const s=e.attributes[n],o=le(s);r.setAttribute(n,o)}if(e.morphAttributes)for(const n in e.morphAttributes){const o=e.morphAttributes[n].map(l=>le(l));r.morphAttributes[n]=o}if(r.morphTargetsRelative=e.morphTargetsRelative??!1,r.boundingBox=new d.Box3,r.boundingBox.min=new d.Vector3(e.boundingBox?.min.x,e.boundingBox?.min.y,e.boundingBox?.min.z),r.boundingBox.max=new d.Vector3(e.boundingBox?.max.x,e.boundingBox?.max.y,e.boundingBox?.max.z),r.boundingSphere=new d.Sphere(new d.Vector3(e.boundingSphere?.center.x,e.boundingSphere?.center.y,e.boundingSphere?.center.z),e.boundingSphere?.radius),e.groups)for(const n of e.groups)r.addGroup(n.start,n.count,n.materialIndex);e.userData&&(r.userData=e.userData),t.geometry=r}for(const t of i.textures){const e=t.texture;let r=null;if(e.isCompressedTexture){const n=e.mipmaps,s=e.image?.width||e.source?.data?.width||-1,o=e.image?.height||e.source?.data?.height||-1;r=new d.CompressedTexture(n,s,o,e.format,e.type,e.mapping,e.wrapS,e.wrapT,e.magFilter,e.minFilter,e.anisotropy,e.colorSpace)}else r=new d.Texture(e.image,e.mapping,e.wrapS,e.wrapT,e.magFilter,e.minFilter,e.format,e.type,e.anisotropy,e.colorSpace),r.mipmaps=e.mipmaps,r.channel=e.channel,r.source.data=e.source.data,r.flipY=e.flipY,r.premultiplyAlpha=e.premultiplyAlpha,r.unpackAlignment=e.unpackAlignment,r.matrix=new d.Matrix3(...e.matrix.elements);if(!r){console.error("[Worker] Failed to create new texture from received data. Texture is not a CompressedTexture or Texture.");continue}t.texture=r}return i}function le(i){let t=i;if("isInterleavedBufferAttribute"in i&&i.isInterleavedBufferAttribute){const e=i.data,r=e.array,n=new d.InterleavedBuffer(r,e.stride);t=new d.InterleavedBufferAttribute(n,i.itemSize,r.byteOffset,i.normalized),t.offset=i.offset}else"isBufferAttribute"in i&&i.isBufferAttribute&&(t=new d.BufferAttribute(i.array,i.itemSize,i.normalized),t.usage=i.usage,t.gpuType=i.gpuType,t.updateRanges=i.updateRanges);return t}const He=N("gltf-progressive-worker"),Qe=N("gltf-progressive-reduce-mipmaps"),ue=Symbol("needle-progressive-texture"),F="NEEDLE_progressive";class m{get name(){return F}static getMeshLODExtension(t){const e=this.getAssignedLODInformation(t);return e?.key?this.lodInfos.get(e.key):null}static getPrimitiveIndex(t){const e=this.getAssignedLODInformation(t)?.index;return e??-1}static getMaterialMinMaxLODsCount(t,e){const r=this,n="LODS:minmax",s=t[n];if(s!=null)return s;if(e||(e={min_count:1/0,max_count:0,lods:[]}),Array.isArray(t)){for(const l of t)this.getMaterialMinMaxLODsCount(l,e);return t[n]=e,e}if(p==="verbose"&&console.log("getMaterialMinMaxLODsCount",t),t.type==="ShaderMaterial"||t.type==="RawShaderMaterial"){const l=t;for(const a of Object.keys(l.uniforms)){const u=l.uniforms[a].value;u?.isTexture===!0&&o(u,e)}}else if(t.isMaterial)for(const l of Object.keys(t)){const a=t[l];a?.isTexture===!0&&o(a,e)}else p&&console.warn(`[getMaterialMinMaxLODsCount] Unsupported material type: ${t.type}`);return t[n]=e,e;function o(l,a){const u=r.getAssignedLODInformation(l);if(u){const c=r.lodInfos.get(u.key);if(c&&c.lods){a.min_count=Math.min(a.min_count,c.lods.length),a.max_count=Math.max(a.max_count,c.lods.length);for(let y=0;y<c.lods.length;y++){const _=c.lods[y];_.width&&(a.lods[y]=a.lods[y]||{min_height:1/0,max_height:0},a.lods[y].min_height=Math.min(a.lods[y].min_height,_.height),a.lods[y].max_height=Math.max(a.lods[y].max_height,_.height))}}}}}static hasLODLevelAvailable(t,e){if(Array.isArray(t)){for(const s of t)if(this.hasLODLevelAvailable(s,e))return!0;return!1}if(t.isMaterial===!0){for(const s of Object.keys(t)){const o=t[s];if(o&&o.isTexture&&this.hasLODLevelAvailable(o,e))return!0}return!1}else if(t.isGroup===!0){for(const s of t.children)if(s.isMesh===!0&&this.hasLODLevelAvailable(s,e))return!0}let r,n;if(t.isMesh?r=t.geometry:(t.isBufferGeometry||t.isTexture)&&(r=t),r&&r?.userData?.LODS){const s=r.userData.LODS;if(n=this.lodInfos.get(s.key),e===void 0)return n!=null;if(n)return Array.isArray(n.lods)?e<n.lods.length:e===0}return!1}static assignMeshLOD(t,e){if(!t)return Promise.resolve(null);if(t instanceof d.Mesh||t.isMesh===!0){const r=t.geometry,n=this.getAssignedLODInformation(r);if(!n)return Promise.resolve(null);for(const s of W)s.onBeforeGetLODMesh?.(t,e);return t["LOD:requested level"]=e,m.getOrLoadLOD(r,e).then(s=>{if(Array.isArray(s)){const o=n.index||0;s=s[o]}return t["LOD:requested level"]===e&&(delete t["LOD:requested level"],s&&r!=s&&(s?.isBufferGeometry?t.geometry=s:p&&console.error("Invalid LOD geometry",s))),s}).catch(s=>(console.error("Error loading mesh LOD",t,s),null))}else p&&console.error("Invalid call to assignMeshLOD: Request mesh LOD but the object is not a mesh",t);return Promise.resolve(null)}static assignTextureLOD(t,e=0){if(!t)return Promise.resolve(null);if(t.isMesh===!0){const r=t;if(Array.isArray(r.material)){const n=new Array;for(const s of r.material){const o=this.assignTextureLOD(s,e);n.push(o)}return Promise.all(n).then(s=>{const o=new Array;for(const l of s)Array.isArray(l)&&o.push(...l);return o})}else return this.assignTextureLOD(r.material,e)}if(t.isMaterial===!0){const r=t,n=[],s=new Array;if(r.uniforms&&(r.isRawShaderMaterial||r.isShaderMaterial===!0)){const o=r;for(const l of Object.keys(o.uniforms)){const a=o.uniforms[l].value;if(a?.isTexture===!0){const u=this.assignTextureLODForSlot(a,e,r,l).then(c=>(c&&o.uniforms[l].value!=c&&(o.uniforms[l].value=c,o.uniformsNeedUpdate=!0),c));n.push(u),s.push(l)}}}else for(const o of Object.keys(r)){const l=r[o];if(l?.isTexture===!0){const a=this.assignTextureLODForSlot(l,e,r,o);n.push(a),s.push(o)}}return Promise.all(n).then(o=>{const l=new Array;for(let a=0;a<o.length;a++){const u=o[a],c=s[a];u&&u.isTexture===!0?l.push({material:r,slot:c,texture:u,level:e}):l.push({material:r,slot:c,texture:null,level:e})}return l})}if(t instanceof d.Texture||t.isTexture===!0){const r=t;return this.assignTextureLODForSlot(r,e,null,null)}return Promise.resolve(null)}static assignTextureLODForSlot(t,e,r,n){return t?.isTexture!==!0?Promise.resolve(null):n==="glyphMap"?Promise.resolve(t):m.getOrLoadLOD(t,e).then(s=>{if(Array.isArray(s))return console.warn("Progressive: Got an array of textures for a texture slot, this should not happen..."),null;if(s?.isTexture===!0){if(s!=t&&r&&n){const o=r[n];if(o&&!p){const l=this.getAssignedLODInformation(o);if(l&&l?.level<e)return p==="verbose"&&console.warn("Assigned texture level is already higher: ",l.level,e,r,o,s),null}if(Qe&&s.mipmaps){const l=s.mipmaps.length;s.mipmaps.length=Math.min(s.mipmaps.length,3),l!==s.mipmaps.length&&p&&console.debug(`Reduced mipmap count from ${l} to ${s.mipmaps.length} for ${s.uuid}: ${s.image?.width}x${s.image?.height}.`)}r[n]=s}return s}else p=="verbose"&&console.warn("No LOD found for",t,e);return null}).catch(s=>(console.error("Error loading LOD",t,s),null))}parser;url;constructor(t){const e=t.options.path;p&&console.log("Progressive extension registered for",e),this.parser=t,this.url=e}_isLoadingMesh;loadMesh=t=>{if(this._isLoadingMesh)return null;const e=this.parser.json.meshes[t]?.extensions?.[F];return e?(this._isLoadingMesh=!0,this.parser.getDependency("mesh",t).then(r=>(this._isLoadingMesh=!1,r&&m.registerMesh(this.url,e.guid,r,e.lods?.length,0,e),r))):null};afterRoot(t){return p&&console.log("AFTER",this.url,t),this.parser.json.textures?.forEach((e,r)=>{if(e?.extensions){const n=e?.extensions[F];if(n){if(!n.lods){p&&console.warn("Texture has no LODs",n);return}let s=!1;for(const o of this.parser.associations.keys())o.isTexture===!0&&this.parser.associations.get(o)?.textures===r&&(s=!0,m.registerTexture(this.url,o,n.lods?.length,r,n));s||this.parser.getDependency("texture",r).then(o=>{o&&m.registerTexture(this.url,o,n.lods?.length,r,n)})}}}),this.parser.json.meshes?.forEach((e,r)=>{if(e?.extensions){const n=e?.extensions[F];if(n&&n.lods){for(const s of this.parser.associations.keys())if(s.isMesh){const o=this.parser.associations.get(s);o?.meshes===r&&m.registerMesh(this.url,n.guid,s,n.lods.length,o.primitives,n)}}}}),null}static registerTexture=(t,e,r,n,s)=>{if(!e){p&&console.error("!! gltf-progressive: Called register texture without texture");return}if(p){const l=e.image?.width||e.source?.data?.width||0,a=e.image?.height||e.source?.data?.height||0;console.log(`> gltf-progressive: register texture[${n}] "${e.name||e.uuid}", Current: ${l}x${a}, Max: ${s.lods[0]?.width}x${s.lods[0]?.height}, uuid: ${e.uuid}`,s,e)}e.source&&(e.source[ue]=s);const o=s.guid;m.assignLODInformation(t,e,o,r,n),m.lodInfos.set(o,s),m.lowresCache.set(o,e)};static registerMesh=(t,e,r,n,s,o)=>{const l=r.geometry;if(!l){p&&console.warn("gltf-progressive: Register mesh without geometry");return}l.userData||(l.userData={}),p&&console.log("> Progressive: register mesh "+r.name,{index:s,uuid:r.uuid},o,r),m.assignLODInformation(t,l,e,n,s),m.lodInfos.set(e,o);let a=m.lowresCache.get(e);a?a.push(r.geometry):a=[r.geometry],m.lowresCache.set(e,a),n>0&&!X(r)&&Ve(r,l);for(const u of W)u.onRegisteredNewMesh?.(r,o)};static lodInfos=new Map;static previouslyLoaded=new Map;static lowresCache=new Map;static workers=[];static _workersIndex=0;static async getOrLoadLOD(t,e){const r=p=="verbose",n=this.getAssignedLODInformation(t);if(!n)return p&&console.warn(`[gltf-progressive] No LOD information found: ${t.name}, uuid: ${t.uuid}, type: ${t.type}`,t),null;const s=n?.key;let o;if(t.isTexture===!0){const a=t;a.source&&a.source[ue]&&(o=a.source[ue])}if(o||(o=m.lodInfos.get(s)),!o)p&&console.warn(`Can not load LOD ${e}: no LOD info found for "${s}" ${t.name}`,t.type,m.lodInfos);else{if(e>0){let c=!1;const y=Array.isArray(o.lods);if(y&&e>=o.lods.length?c=!0:y||(c=!0),c)return this.lowresCache.get(s)}const a=Array.isArray(o.lods)?o.lods[e]?.path:o.lods;if(!a)return p&&!o["missing:uri"]&&(o["missing:uri"]=!0,console.warn("Missing uri for progressive asset for LOD "+e,o)),null;const u=We(n.url,a);if(u.endsWith(".glb")||u.endsWith(".gltf")){if(!o.guid)return console.warn("missing pointer for glb/gltf texture",o),null;const c=u+"_"+o.guid,y=await this.queue.slot(u),_=this.previouslyLoaded.get(c);if(_!==void 0){r&&console.log(`LOD ${e} was already loading/loaded: ${c}`);let f=await _.catch(S=>(console.error(`Error loading LOD ${e} from ${u}
1
+ "use strict";const d=require("./three-Bf2NBxAw.umd.cjs"),q=require("./three-examples-Dho7cuu4.umd.cjs");var ae=typeof document<"u"?document.currentScript:null;const Re="";globalThis.GLTF_PROGRESSIVE_VERSION=Re;console.debug("[gltf-progressive] version -");let k="https://www.gstatic.com/draco/versioned/decoders/1.5.7/",V="https://cdn.needle.tools/static/three/0.179.1/basis2/";const Be=k,$e=V,De=new URL(k+"draco_decoder.js");De.searchParams.append("range","true");fetch(De,{method:"GET",headers:{Range:"bytes=0-1"}}).catch(i=>{console.debug(`Failed to fetch remote Draco decoder from ${k} (offline: ${typeof navigator<"u"?navigator.onLine:"unknown"})`),k===Be&&be("./include/draco/"),V===$e&&Oe("./include/ktx2/")}).finally(()=>{Se()});const Ge=()=>({dracoDecoderPath:k,ktx2TranscoderPath:V});function be(i){k=i,A&&A[ge]!=k?(console.debug("Updating Draco decoder path to "+i),A[ge]=k,A.setDecoderPath(k),A.preload()):console.debug("Setting Draco decoder path to "+i)}function Oe(i){V=i,R&&R.transcoderPath!=V?(console.debug("Updating KTX2 transcoder path to "+i),R.setTranscoderPath(V),R.init()):console.debug("Setting KTX2 transcoder path to "+i)}function ne(i){return Se(),i?R.detectSupport(i):i!==null&&console.warn("No renderer provided to detect ktx2 support - loading KTX2 textures might fail"),{dracoLoader:A,ktx2Loader:R,meshoptDecoder:se}}function ye(i){i.dracoLoader||i.setDRACOLoader(A),i.ktx2Loader||i.setKTX2Loader(R),i.meshoptDecoder||i.setMeshoptDecoder(se)}const ge=Symbol("dracoDecoderPath");let A,se,R;function Se(){A||(A=new q.DRACOLoader,A[ge]=k,A.setDecoderPath(k),A.setDecoderConfig({type:"js"}),A.preload()),R||(R=new q.KTX2Loader,R.setTranscoderPath(V),R.init()),se||(se=q.MeshoptDecoder)}const pe=new WeakMap;function xe(i,t){let e=pe.get(i);e?e=Object.assign(e,t):e=t,pe.set(i,e)}const Fe=q.GLTFLoader.prototype.load;function Ue(...i){const t=pe.get(this);let e=i[0];const r=new URL(e,window.location.href);if(r.hostname.endsWith("needle.tools")){const s=t?.progressive!==void 0?t.progressive:!0,o=t?.usecase?t.usecase:"default";s?this.requestHeader.Accept=`*/*;progressive=allowed;usecase=${o}`:this.requestHeader.Accept=`*/*;usecase=${o}`,e=r.toString()}return i[0]=e,Fe?.call(this,...i)}q.GLTFLoader.prototype.load=Ue;N("debugprogressive");function N(i){if(typeof window>"u")return!1;const e=new URL(window.location.href).searchParams.get(i);return e==null||e==="0"||e==="false"?!1:e===""?!0:e}function We(i,t){if(t===void 0||i===void 0||t.startsWith("./")||t.startsWith("http")||t.startsWith("data:")||t.startsWith("blob:"))return t;const e=i.lastIndexOf("/");if(e>=0){const r=i.substring(0,e+1);for(;r.endsWith("/")&&t.startsWith("/");)t=t.substring(1);return r+t}return t}function Te(){return j!==void 0||(j=/iPhone|iPad|iPod|Android|IEMobile/i.test(navigator.userAgent),N("debugprogressive")&&console.log("[glTF Progressive]: isMobileDevice",j)),j}let j;function Le(){if(typeof window>"u")return!1;const i=new URL(window.location.href),t=i.hostname==="localhost"||/^\d{1,3}\.\d{1,3}\.\d{1,3}\.\d{1,3}$/.test(i.hostname);return i.hostname==="127.0.0.1"||t}class ze{constructor(t=100,e={}){this.maxConcurrent=t,this.debug=e.debug??!1,window.requestAnimationFrame(this.tick)}_running=new Map;_queue=[];debug=!1;tick=()=>{this.internalUpdate(),setTimeout(this.tick,10)};slot(t){return this.debug&&console.debug(`[PromiseQueue]: Requesting slot for key ${t}, running: ${this._running.size}, waiting: ${this._queue.length}`),new Promise(e=>{this._queue.push({key:t,resolve:e})})}add(t,e){this._running.has(t)||(this._running.set(t,e),e.finally(()=>{this._running.delete(t),this.debug&&console.debug(`[PromiseQueue]: Promise finished now running: ${this._running.size}, waiting: ${this._queue.length}. (finished ${t})`)}),this.debug&&console.debug(`[PromiseQueue]: Added new promise, now running: ${this._running.size}, waiting: ${this._queue.length}. (added ${t})`))}internalUpdate(){const t=this.maxConcurrent-this._running.size;for(let e=0;e<t&&this._queue.length>0;e++){this.debug&&console.debug(`[PromiseQueue]: Running ${this._running.size} promises, waiting for ${this._queue.length} more.`);const{key:r,resolve:n}=this._queue.shift();n({use:s=>this.add(r,s)})}}}const Ee=typeof window>"u"&&typeof document>"u",me=Symbol("needle:raycast-mesh");function X(i){return i?.[me]instanceof d.BufferGeometry?i[me]:null}function Ve(i,t){if((i.type==="Mesh"||i.type==="SkinnedMesh")&&!X(i)){const r=qe(t);r.userData={isRaycastMesh:!0},i[me]=r}}function Ne(i=!0){if(i){if(Y)return;const t=Y=d.Mesh.prototype.raycast;d.Mesh.prototype.raycast=function(e,r){const n=this,s=X(n);let o;s&&n.isMesh&&(o=n.geometry,n.geometry=s),t.call(this,e,r),o&&(n.geometry=o)}}else{if(!Y)return;d.Mesh.prototype.raycast=Y,Y=null}}let Y=null;function qe(i){const t=new d.BufferGeometry;for(const e in i.attributes)t.setAttribute(e,i.getAttribute(e));return t.setIndex(i.getIndex()),t}const W=new Array,p=N("debugprogressive");let Q,E=-1;if(p){let i=function(){E+=1,E>=t&&(E=-1),console.log(`Toggle LOD level [${E}]`)},t=6;window.addEventListener("keyup",e=>{e.key==="p"&&i(),e.key==="w"&&(Q=!Q,console.log(`Toggle wireframe [${Q}]`));const r=parseInt(e.key);!isNaN(r)&&r>=0&&(E=r,console.log(`Set LOD level to [${E}]`))})}function Pe(i){if(p&&Q!==void 0)if(Array.isArray(i))for(const t of i)Pe(t);else i&&"wireframe"in i&&(i.wireframe=Q===!0)}const H=new Array;let Xe=0;const Ke=Te()?2:10;function je(i){if(H.length<Ke){const r=H.length;p&&console.warn(`[Worker] Creating new worker #${r}`);const n=we.createWorker(i||{});return H.push(n),n}const t=Xe++%H.length;return H[t]}class we{constructor(t,e){this.worker=t,this._debug=e.debug??!1,t.onmessage=r=>{const n=r.data;switch(this._debug&&console.log("[Worker] EVENT",n),n.type){case"loaded-gltf":for(const s of this._running)if(s.url===n.result.url){Ye(n.result),s.resolve(n.result);const o=s.url;o.startsWith("blob:")&&URL.revokeObjectURL(o)}}},t.onerror=r=>{console.error("[Worker] Error in gltf-progressive worker:",r)},t.postMessage({type:"init"})}static async createWorker(t){const e=new Worker(new URL("/loader.worker-DWzfDpAl.js",typeof document>"u"?require("url").pathToFileURL(__filename).href:ae&&ae.tagName.toUpperCase()==="SCRIPT"&&ae.src||new URL("gltf-progressive-Rs-ojtXy.umd.cjs",document.baseURI).href),{type:"module"});return new we(e,t)}_running=[];_webglRenderer=null;async load(t,e){const r=Ge();let n=e?.renderer;n||(this._webglRenderer??=(async()=>{const{WebGLRenderer:u}=await Promise.resolve().then(()=>require("./three-Bf2NBxAw.umd.cjs")).then(c=>c.THREE);return new u})(),n=await this._webglRenderer);const l=ne(n).ktx2Loader.workerConfig;t instanceof URL?t=t.toString():t.startsWith("file:")?t=URL.createObjectURL(new Blob([t])):!t.startsWith("blob:")&&!t.startsWith("http:")&&!t.startsWith("https:")&&(t=new URL(t,window.location.href).toString());const a={type:"load",url:t,dracoDecoderPath:r.dracoDecoderPath,ktx2TranscoderPath:r.ktx2TranscoderPath,ktx2LoaderConfig:l};return this._debug&&console.debug("[Worker] Sending load request",a),this.worker.postMessage(a),new Promise(u=>{this._running.push({url:t.toString(),resolve:u})})}_debug=!1}function Ye(i){for(const t of i.geometries){const e=t.geometry,r=new d.BufferGeometry;if(r.name=e.name||"",e.index){const n=e.index;r.setIndex(le(n))}for(const n in e.attributes){const s=e.attributes[n],o=le(s);r.setAttribute(n,o)}if(e.morphAttributes)for(const n in e.morphAttributes){const o=e.morphAttributes[n].map(l=>le(l));r.morphAttributes[n]=o}if(r.morphTargetsRelative=e.morphTargetsRelative??!1,r.boundingBox=new d.Box3,r.boundingBox.min=new d.Vector3(e.boundingBox?.min.x,e.boundingBox?.min.y,e.boundingBox?.min.z),r.boundingBox.max=new d.Vector3(e.boundingBox?.max.x,e.boundingBox?.max.y,e.boundingBox?.max.z),r.boundingSphere=new d.Sphere(new d.Vector3(e.boundingSphere?.center.x,e.boundingSphere?.center.y,e.boundingSphere?.center.z),e.boundingSphere?.radius),e.groups)for(const n of e.groups)r.addGroup(n.start,n.count,n.materialIndex);e.userData&&(r.userData=e.userData),t.geometry=r}for(const t of i.textures){const e=t.texture;let r=null;if(e.isCompressedTexture){const n=e.mipmaps,s=e.image?.width||e.source?.data?.width||-1,o=e.image?.height||e.source?.data?.height||-1;r=new d.CompressedTexture(n,s,o,e.format,e.type,e.mapping,e.wrapS,e.wrapT,e.magFilter,e.minFilter,e.anisotropy,e.colorSpace)}else r=new d.Texture(e.image,e.mapping,e.wrapS,e.wrapT,e.magFilter,e.minFilter,e.format,e.type,e.anisotropy,e.colorSpace),r.mipmaps=e.mipmaps,r.channel=e.channel,r.source.data=e.source.data,r.flipY=e.flipY,r.premultiplyAlpha=e.premultiplyAlpha,r.unpackAlignment=e.unpackAlignment,r.matrix=new d.Matrix3(...e.matrix.elements);if(!r){console.error("[Worker] Failed to create new texture from received data. Texture is not a CompressedTexture or Texture.");continue}t.texture=r}return i}function le(i){let t=i;if("isInterleavedBufferAttribute"in i&&i.isInterleavedBufferAttribute){const e=i.data,r=e.array,n=new d.InterleavedBuffer(r,e.stride);t=new d.InterleavedBufferAttribute(n,i.itemSize,r.byteOffset,i.normalized),t.offset=i.offset}else"isBufferAttribute"in i&&i.isBufferAttribute&&(t=new d.BufferAttribute(i.array,i.itemSize,i.normalized),t.usage=i.usage,t.gpuType=i.gpuType,t.updateRanges=i.updateRanges);return t}const He=N("gltf-progressive-worker"),Qe=N("gltf-progressive-reduce-mipmaps"),ue=Symbol("needle-progressive-texture"),F="NEEDLE_progressive";class m{get name(){return F}static getMeshLODExtension(t){const e=this.getAssignedLODInformation(t);return e?.key?this.lodInfos.get(e.key):null}static getPrimitiveIndex(t){const e=this.getAssignedLODInformation(t)?.index;return e??-1}static getMaterialMinMaxLODsCount(t,e){const r=this,n="LODS:minmax",s=t[n];if(s!=null)return s;if(e||(e={min_count:1/0,max_count:0,lods:[]}),Array.isArray(t)){for(const l of t)this.getMaterialMinMaxLODsCount(l,e);return t[n]=e,e}if(p==="verbose"&&console.log("getMaterialMinMaxLODsCount",t),t.type==="ShaderMaterial"||t.type==="RawShaderMaterial"){const l=t;for(const a of Object.keys(l.uniforms)){const u=l.uniforms[a].value;u?.isTexture===!0&&o(u,e)}}else if(t.isMaterial)for(const l of Object.keys(t)){const a=t[l];a?.isTexture===!0&&o(a,e)}else p&&console.warn(`[getMaterialMinMaxLODsCount] Unsupported material type: ${t.type}`);return t[n]=e,e;function o(l,a){const u=r.getAssignedLODInformation(l);if(u){const c=r.lodInfos.get(u.key);if(c&&c.lods){a.min_count=Math.min(a.min_count,c.lods.length),a.max_count=Math.max(a.max_count,c.lods.length);for(let y=0;y<c.lods.length;y++){const _=c.lods[y];_.width&&(a.lods[y]=a.lods[y]||{min_height:1/0,max_height:0},a.lods[y].min_height=Math.min(a.lods[y].min_height,_.height),a.lods[y].max_height=Math.max(a.lods[y].max_height,_.height))}}}}}static hasLODLevelAvailable(t,e){if(Array.isArray(t)){for(const s of t)if(this.hasLODLevelAvailable(s,e))return!0;return!1}if(t.isMaterial===!0){for(const s of Object.keys(t)){const o=t[s];if(o&&o.isTexture&&this.hasLODLevelAvailable(o,e))return!0}return!1}else if(t.isGroup===!0){for(const s of t.children)if(s.isMesh===!0&&this.hasLODLevelAvailable(s,e))return!0}let r,n;if(t.isMesh?r=t.geometry:(t.isBufferGeometry||t.isTexture)&&(r=t),r&&r?.userData?.LODS){const s=r.userData.LODS;if(n=this.lodInfos.get(s.key),e===void 0)return n!=null;if(n)return Array.isArray(n.lods)?e<n.lods.length:e===0}return!1}static assignMeshLOD(t,e){if(!t)return Promise.resolve(null);if(t instanceof d.Mesh||t.isMesh===!0){const r=t.geometry,n=this.getAssignedLODInformation(r);if(!n)return Promise.resolve(null);for(const s of W)s.onBeforeGetLODMesh?.(t,e);return t["LOD:requested level"]=e,m.getOrLoadLOD(r,e).then(s=>{if(Array.isArray(s)){const o=n.index||0;s=s[o]}return t["LOD:requested level"]===e&&(delete t["LOD:requested level"],s&&r!=s&&(s?.isBufferGeometry?t.geometry=s:p&&console.error("Invalid LOD geometry",s))),s}).catch(s=>(console.error("Error loading mesh LOD",t,s),null))}else p&&console.error("Invalid call to assignMeshLOD: Request mesh LOD but the object is not a mesh",t);return Promise.resolve(null)}static assignTextureLOD(t,e=0){if(!t)return Promise.resolve(null);if(t.isMesh===!0){const r=t;if(Array.isArray(r.material)){const n=new Array;for(const s of r.material){const o=this.assignTextureLOD(s,e);n.push(o)}return Promise.all(n).then(s=>{const o=new Array;for(const l of s)Array.isArray(l)&&o.push(...l);return o})}else return this.assignTextureLOD(r.material,e)}if(t.isMaterial===!0){const r=t,n=[],s=new Array;if(r.uniforms&&(r.isRawShaderMaterial||r.isShaderMaterial===!0)){const o=r;for(const l of Object.keys(o.uniforms)){const a=o.uniforms[l].value;if(a?.isTexture===!0){const u=this.assignTextureLODForSlot(a,e,r,l).then(c=>(c&&o.uniforms[l].value!=c&&(o.uniforms[l].value=c,o.uniformsNeedUpdate=!0),c));n.push(u),s.push(l)}}}else for(const o of Object.keys(r)){const l=r[o];if(l?.isTexture===!0){const a=this.assignTextureLODForSlot(l,e,r,o);n.push(a),s.push(o)}}return Promise.all(n).then(o=>{const l=new Array;for(let a=0;a<o.length;a++){const u=o[a],c=s[a];u&&u.isTexture===!0?l.push({material:r,slot:c,texture:u,level:e}):l.push({material:r,slot:c,texture:null,level:e})}return l})}if(t instanceof d.Texture||t.isTexture===!0){const r=t;return this.assignTextureLODForSlot(r,e,null,null)}return Promise.resolve(null)}static assignTextureLODForSlot(t,e,r,n){return t?.isTexture!==!0?Promise.resolve(null):n==="glyphMap"?Promise.resolve(t):m.getOrLoadLOD(t,e).then(s=>{if(Array.isArray(s))return console.warn("Progressive: Got an array of textures for a texture slot, this should not happen..."),null;if(s?.isTexture===!0){if(s!=t&&r&&n){const o=r[n];if(o&&!p){const l=this.getAssignedLODInformation(o);if(l&&l?.level<e)return p==="verbose"&&console.warn("Assigned texture level is already higher: ",l.level,e,r,o,s),null}if(Qe&&s.mipmaps){const l=s.mipmaps.length;s.mipmaps.length=Math.min(s.mipmaps.length,3),l!==s.mipmaps.length&&p&&console.debug(`Reduced mipmap count from ${l} to ${s.mipmaps.length} for ${s.uuid}: ${s.image?.width}x${s.image?.height}.`)}r[n]=s}return s}else p=="verbose"&&console.warn("No LOD found for",t,e);return null}).catch(s=>(console.error("Error loading LOD",t,s),null))}parser;url;constructor(t){const e=t.options.path;p&&console.log("Progressive extension registered for",e),this.parser=t,this.url=e}_isLoadingMesh;loadMesh=t=>{if(this._isLoadingMesh)return null;const e=this.parser.json.meshes[t]?.extensions?.[F];return e?(this._isLoadingMesh=!0,this.parser.getDependency("mesh",t).then(r=>(this._isLoadingMesh=!1,r&&m.registerMesh(this.url,e.guid,r,e.lods?.length,0,e),r))):null};afterRoot(t){return p&&console.log("AFTER",this.url,t),this.parser.json.textures?.forEach((e,r)=>{if(e?.extensions){const n=e?.extensions[F];if(n){if(!n.lods){p&&console.warn("Texture has no LODs",n);return}let s=!1;for(const o of this.parser.associations.keys())o.isTexture===!0&&this.parser.associations.get(o)?.textures===r&&(s=!0,m.registerTexture(this.url,o,n.lods?.length,r,n));s||this.parser.getDependency("texture",r).then(o=>{o&&m.registerTexture(this.url,o,n.lods?.length,r,n)})}}}),this.parser.json.meshes?.forEach((e,r)=>{if(e?.extensions){const n=e?.extensions[F];if(n&&n.lods){for(const s of this.parser.associations.keys())if(s.isMesh){const o=this.parser.associations.get(s);o?.meshes===r&&m.registerMesh(this.url,n.guid,s,n.lods.length,o.primitives,n)}}}}),null}static registerTexture=(t,e,r,n,s)=>{if(!e){p&&console.error("!! gltf-progressive: Called register texture without texture");return}if(p){const l=e.image?.width||e.source?.data?.width||0,a=e.image?.height||e.source?.data?.height||0;console.log(`> gltf-progressive: register texture[${n}] "${e.name||e.uuid}", Current: ${l}x${a}, Max: ${s.lods[0]?.width}x${s.lods[0]?.height}, uuid: ${e.uuid}`,s,e)}e.source&&(e.source[ue]=s);const o=s.guid;m.assignLODInformation(t,e,o,r,n),m.lodInfos.set(o,s),m.lowresCache.set(o,e)};static registerMesh=(t,e,r,n,s,o)=>{const l=r.geometry;if(!l){p&&console.warn("gltf-progressive: Register mesh without geometry");return}l.userData||(l.userData={}),p&&console.log("> Progressive: register mesh "+r.name,{index:s,uuid:r.uuid},o,r),m.assignLODInformation(t,l,e,n,s),m.lodInfos.set(e,o);let a=m.lowresCache.get(e);a?a.push(r.geometry):a=[r.geometry],m.lowresCache.set(e,a),n>0&&!X(r)&&Ve(r,l);for(const u of W)u.onRegisteredNewMesh?.(r,o)};static lodInfos=new Map;static previouslyLoaded=new Map;static lowresCache=new Map;static workers=[];static _workersIndex=0;static async getOrLoadLOD(t,e){const r=p=="verbose",n=this.getAssignedLODInformation(t);if(!n)return p&&console.warn(`[gltf-progressive] No LOD information found: ${t.name}, uuid: ${t.uuid}, type: ${t.type}`,t),null;const s=n?.key;let o;if(t.isTexture===!0){const a=t;a.source&&a.source[ue]&&(o=a.source[ue])}if(o||(o=m.lodInfos.get(s)),!o)p&&console.warn(`Can not load LOD ${e}: no LOD info found for "${s}" ${t.name}`,t.type,m.lodInfos);else{if(e>0){let c=!1;const y=Array.isArray(o.lods);if(y&&e>=o.lods.length?c=!0:y||(c=!0),c)return this.lowresCache.get(s)}const a=Array.isArray(o.lods)?o.lods[e]?.path:o.lods;if(!a)return p&&!o["missing:uri"]&&(o["missing:uri"]=!0,console.warn("Missing uri for progressive asset for LOD "+e,o)),null;const u=We(n.url,a);if(u.endsWith(".glb")||u.endsWith(".gltf")){if(!o.guid)return console.warn("missing pointer for glb/gltf texture",o),null;const c=u+"_"+o.guid,y=await this.queue.slot(u),_=this.previouslyLoaded.get(c);if(_!==void 0){r&&console.log(`LOD ${e} was already loading/loaded: ${c}`);let f=await _.catch(S=>(console.error(`Error loading LOD ${e} from ${u}
2
2
  `,S),null)),w=!1;if(f==null||(f instanceof d.Texture&&t instanceof d.Texture?f.image?.data||f.source?.data?f=this.copySettings(t,f):(w=!0,this.previouslyLoaded.delete(c)):f instanceof d.BufferGeometry&&t instanceof d.BufferGeometry&&(f.attributes.position?.array||(w=!0,this.previouslyLoaded.delete(c)))),!w)return f}if(!y.use)return p&&console.log(`LOD ${e} was aborted: ${u}`),null;const M=o,I=new Promise(async(f,w)=>{if(He){const x=await(await je({})).load(u);if(x.textures.length>0)for(const h of x.textures){let g=h.texture;return m.assignLODInformation(n.url,g,s,e,void 0),t instanceof d.Texture&&(g=this.copySettings(t,g)),g&&(g.guid=M.guid),f(g)}if(x.geometries.length>0){const h=new Array;for(const g of x.geometries){const D=g.geometry;m.assignLODInformation(n.url,D,s,e,g.primitiveIndex),h.push(D)}return f(h)}return f(null)}const S=new q.GLTFLoader;ye(S),p&&(await new Promise(L=>setTimeout(L,1e3)),r&&console.warn("Start loading (delayed) "+u,M.guid));let B=u;if(M&&Array.isArray(M.lods)){const L=M.lods[e];L.hash&&(B+="?v="+L.hash)}const v=await S.loadAsync(B).catch(L=>(console.error(`Error loading LOD ${e} from ${u}
3
3
  `,L),f(null)));if(!v)return f(null);const z=v.parser;r&&console.log("Loading finished "+u,M.guid);let T=0;if(v.parser.json.textures){let L=!1;for(const x of v.parser.json.textures){if(x?.extensions){const h=x?.extensions[F];if(h?.guid&&h.guid===M.guid){L=!0;break}}T++}if(L){let x=await z.getDependency("texture",T);return x&&m.assignLODInformation(n.url,x,s,e,void 0),r&&console.log('change "'+t.name+'" → "'+x.name+'"',u,T,x,c),t instanceof d.Texture&&(x=this.copySettings(t,x)),x&&(x.guid=M.guid),f(x)}else p&&console.warn("Could not find texture with guid",M.guid,v.parser.json)}if(T=0,v.parser.json.meshes){let L=!1;for(const x of v.parser.json.meshes){if(x?.extensions){const h=x?.extensions[F];if(h?.guid&&h.guid===M.guid){L=!0;break}}T++}if(L){const x=await z.getDependency("mesh",T);if(r&&console.log(`Loaded Mesh "${x.name}"`,u,T,x,c),x.isMesh===!0){const h=x.geometry;return m.assignLODInformation(n.url,h,s,e,0),f(h)}else{const h=new Array;for(let g=0;g<x.children.length;g++){const D=x.children[g];if(D.isMesh===!0){const O=D.geometry;m.assignLODInformation(n.url,O,s,e,g),h.push(O)}}return f(h)}}else p&&console.warn("Could not find mesh with guid",M.guid,v.parser.json)}return f(null)});return this.previouslyLoaded.set(c,I),y.use(I),await I}else if(t instanceof d.Texture){r&&console.log("Load texture from uri: "+u);const y=await new d.TextureLoader().loadAsync(u);return y?(y.guid=o.guid,y.flipY=!1,y.needsUpdate=!0,y.colorSpace=t.colorSpace,r&&console.log(o,y)):p&&console.warn("failed loading",u),y}}return null}static maxConcurrent=50;static queue=new ze(m.maxConcurrent,{debug:p!=!1});static assignLODInformation(t,e,r,n,s){if(!e)return;e.userData||(e.userData={});const o=new Je(t,r,n,s);e.userData.LODS=o,"source"in e&&typeof e.source=="object"&&(e.source.LODS=o)}static getAssignedLODInformation(t){return t?t.userData?.LODS?t.userData.LODS:"source"in t&&t.source?.LODS?t.source.LODS:null:null}static copySettings(t,e){return e?(p==="verbose"&&console.debug(`Copy texture settings
4
4
  `,t.uuid,`