@fps-games/editor 0.1.3-beta.3 → 0.1.4-beta.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/index.d.ts +4 -0
- package/dist/index.d.ts.map +1 -1
- package/dist/index.js +3 -2
- package/dist/index.js.map +1 -1
- package/dist/local-editor-agent-actions.d.ts +38 -0
- package/dist/local-editor-agent-actions.d.ts.map +1 -0
- package/dist/local-editor-agent-actions.js +134 -0
- package/dist/local-editor-agent-actions.js.map +1 -0
- package/dist/local-editor-agent-context.d.ts +29 -0
- package/dist/local-editor-agent-context.d.ts.map +1 -0
- package/dist/local-editor-agent-context.js +266 -0
- package/dist/local-editor-agent-context.js.map +1 -0
- package/dist/local-editor-harness.d.ts +23 -2
- package/dist/local-editor-harness.d.ts.map +1 -1
- package/dist/local-editor-harness.js +657 -128
- package/dist/local-editor-harness.js.map +1 -1
- package/dist/local-editor-viewport-render-coordinator.d.ts.map +1 -1
- package/dist/local-editor-viewport-render-coordinator.js +34 -14
- package/dist/local-editor-viewport-render-coordinator.js.map +1 -1
- package/dist/playable-babylon-facade.d.ts +15 -0
- package/dist/playable-babylon-facade.d.ts.map +1 -0
- package/dist/playable-babylon-facade.js +12 -0
- package/dist/playable-babylon-facade.js.map +1 -0
- package/dist/playable-babylon-outline-inspector.d.ts +32 -0
- package/dist/playable-babylon-outline-inspector.d.ts.map +1 -0
- package/dist/playable-babylon-outline-inspector.js +182 -0
- package/dist/playable-babylon-outline-inspector.js.map +1 -0
- package/dist/playable-babylon-outline-runtime.d.ts +19 -0
- package/dist/playable-babylon-outline-runtime.d.ts.map +1 -0
- package/dist/playable-babylon-outline-runtime.js +67 -0
- package/dist/playable-babylon-outline-runtime.js.map +1 -0
- package/dist/playable-local-editor-host.d.ts +501 -0
- package/dist/playable-local-editor-host.d.ts.map +1 -0
- package/dist/playable-local-editor-host.js +526 -0
- package/dist/playable-local-editor-host.js.map +1 -0
- package/dist/playable-sdk.d.ts +8 -0
- package/dist/playable-sdk.d.ts.map +1 -0
- package/dist/playable-sdk.js +5 -0
- package/dist/playable-sdk.js.map +1 -0
- package/node_modules/@fps-games/babylon-renderer/dist/environment/environment-texture-controller.d.ts +4 -0
- package/node_modules/@fps-games/babylon-renderer/dist/environment/environment-texture-controller.d.ts.map +1 -0
- package/node_modules/@fps-games/babylon-renderer/dist/environment/environment-texture-controller.js +79 -0
- package/node_modules/@fps-games/babylon-renderer/dist/environment/environment-texture-controller.js.map +1 -0
- package/node_modules/@fps-games/babylon-renderer/dist/environment/index.d.ts +4 -0
- package/node_modules/@fps-games/babylon-renderer/dist/environment/index.d.ts.map +1 -0
- package/node_modules/@fps-games/babylon-renderer/dist/environment/index.js +4 -0
- package/node_modules/@fps-games/babylon-renderer/dist/environment/index.js.map +1 -0
- package/node_modules/@fps-games/babylon-renderer/dist/environment/profile.d.ts +3 -0
- package/node_modules/@fps-games/babylon-renderer/dist/environment/profile.d.ts.map +1 -0
- package/node_modules/@fps-games/babylon-renderer/dist/environment/profile.js +26 -0
- package/node_modules/@fps-games/babylon-renderer/dist/environment/profile.js.map +1 -0
- package/node_modules/@fps-games/babylon-renderer/dist/environment/types.d.ts +13 -0
- package/node_modules/@fps-games/babylon-renderer/dist/environment/types.d.ts.map +1 -0
- package/node_modules/@fps-games/babylon-renderer/dist/environment/types.js +6 -0
- package/node_modules/@fps-games/babylon-renderer/dist/environment/types.js.map +1 -0
- package/node_modules/@fps-games/babylon-renderer/dist/index.d.ts +3 -0
- package/node_modules/@fps-games/babylon-renderer/dist/index.d.ts.map +1 -1
- package/node_modules/@fps-games/babylon-renderer/dist/index.js +7 -4
- package/node_modules/@fps-games/babylon-renderer/dist/index.js.map +1 -1
- package/node_modules/@fps-games/babylon-renderer/dist/outlines/babylon-default/apply.d.ts +4 -0
- package/node_modules/@fps-games/babylon-renderer/dist/outlines/babylon-default/apply.d.ts.map +1 -0
- package/node_modules/@fps-games/babylon-renderer/dist/outlines/babylon-default/apply.js +45 -0
- package/node_modules/@fps-games/babylon-renderer/dist/outlines/babylon-default/apply.js.map +1 -0
- package/node_modules/@fps-games/babylon-renderer/dist/outlines/babylon-default/index.d.ts +3 -0
- package/node_modules/@fps-games/babylon-renderer/dist/outlines/babylon-default/index.d.ts.map +1 -0
- package/node_modules/@fps-games/babylon-renderer/dist/outlines/babylon-default/index.js +2 -0
- package/node_modules/@fps-games/babylon-renderer/dist/outlines/babylon-default/index.js.map +1 -0
- package/node_modules/@fps-games/babylon-renderer/dist/outlines/babylon-default/types.d.ts +7 -0
- package/node_modules/@fps-games/babylon-renderer/dist/outlines/babylon-default/types.d.ts.map +1 -0
- package/node_modules/@fps-games/babylon-renderer/dist/outlines/babylon-default/types.js +2 -0
- package/node_modules/@fps-games/babylon-renderer/dist/outlines/babylon-default/types.js.map +1 -0
- package/node_modules/@fps-games/babylon-renderer/dist/outlines/index.d.ts +3 -0
- package/node_modules/@fps-games/babylon-renderer/dist/outlines/index.d.ts.map +1 -0
- package/node_modules/@fps-games/babylon-renderer/dist/outlines/index.js +2 -0
- package/node_modules/@fps-games/babylon-renderer/dist/outlines/index.js.map +1 -0
- package/node_modules/@fps-games/babylon-renderer/dist/outlines/types.d.ts +7 -0
- package/node_modules/@fps-games/babylon-renderer/dist/outlines/types.d.ts.map +1 -0
- package/node_modules/@fps-games/babylon-renderer/dist/outlines/types.js +2 -0
- package/node_modules/@fps-games/babylon-renderer/dist/outlines/types.js.map +1 -0
- package/node_modules/@fps-games/babylon-renderer/dist/post-process/babylon-default-pipeline.d.ts +5 -0
- package/node_modules/@fps-games/babylon-renderer/dist/post-process/babylon-default-pipeline.d.ts.map +1 -0
- package/node_modules/@fps-games/babylon-renderer/dist/post-process/babylon-default-pipeline.js +83 -0
- package/node_modules/@fps-games/babylon-renderer/dist/post-process/babylon-default-pipeline.js.map +1 -0
- package/node_modules/@fps-games/babylon-renderer/dist/post-process/index.d.ts +5 -0
- package/node_modules/@fps-games/babylon-renderer/dist/post-process/index.d.ts.map +1 -0
- package/node_modules/@fps-games/babylon-renderer/dist/post-process/index.js +5 -0
- package/node_modules/@fps-games/babylon-renderer/dist/post-process/index.js.map +1 -0
- package/node_modules/@fps-games/babylon-renderer/dist/post-process/profile.d.ts +5 -0
- package/node_modules/@fps-games/babylon-renderer/dist/post-process/profile.d.ts.map +1 -0
- package/node_modules/@fps-games/babylon-renderer/dist/post-process/profile.js +155 -0
- package/node_modules/@fps-games/babylon-renderer/dist/post-process/profile.js.map +1 -0
- package/node_modules/@fps-games/babylon-renderer/dist/post-process/types.d.ts +77 -0
- package/node_modules/@fps-games/babylon-renderer/dist/post-process/types.d.ts.map +1 -0
- package/node_modules/@fps-games/babylon-renderer/dist/post-process/types.js +24 -0
- package/node_modules/@fps-games/babylon-renderer/dist/post-process/types.js.map +1 -0
- package/node_modules/@fps-games/babylon-renderer/dist/post-process/volume-stack.d.ts +4 -0
- package/node_modules/@fps-games/babylon-renderer/dist/post-process/volume-stack.d.ts.map +1 -0
- package/node_modules/@fps-games/babylon-renderer/dist/post-process/volume-stack.js +105 -0
- package/node_modules/@fps-games/babylon-renderer/dist/post-process/volume-stack.js.map +1 -0
- package/node_modules/@fps-games/babylon-renderer/dist/shadows/planar-shadow-shaders.js +1 -1
- package/node_modules/@fps-games/babylon-renderer/dist/shadows/planar-shadow-system.js +14 -14
- package/node_modules/@fps-games/babylon-renderer/package.json +1 -1
- package/node_modules/@fps-games/editor-babylon/dist/camera-controller.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-babylon/dist/camera-controller.js +15 -5
- package/node_modules/@fps-games/editor-babylon/dist/camera-controller.js.map +1 -1
- package/node_modules/@fps-games/editor-babylon/dist/edit-session.js +4 -4
- package/node_modules/@fps-games/editor-babylon/dist/editor-world.js +1 -1
- package/node_modules/@fps-games/editor-babylon/dist/index.js +24 -24
- package/node_modules/@fps-games/editor-babylon/dist/infinite-grid-layer.d.ts +3 -0
- package/node_modules/@fps-games/editor-babylon/dist/infinite-grid-layer.d.ts.map +1 -0
- package/node_modules/@fps-games/editor-babylon/dist/infinite-grid-layer.js +396 -0
- package/node_modules/@fps-games/editor-babylon/dist/infinite-grid-layer.js.map +1 -0
- package/node_modules/@fps-games/editor-babylon/dist/infinite-grid.d.ts +3 -0
- package/node_modules/@fps-games/editor-babylon/dist/infinite-grid.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-babylon/dist/infinite-grid.js +2 -567
- package/node_modules/@fps-games/editor-babylon/dist/infinite-grid.js.map +1 -1
- package/node_modules/@fps-games/editor-babylon/dist/inspector-host.js +4 -4
- package/node_modules/@fps-games/editor-babylon/dist/legacy-runtime.js +4 -4
- package/node_modules/@fps-games/editor-babylon/dist/main-camera-preview.js +1 -1
- package/node_modules/@fps-games/editor-babylon/dist/material-property-adapter.d.ts +3 -2
- package/node_modules/@fps-games/editor-babylon/dist/material-property-adapter.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-babylon/dist/material-property-adapter.js +401 -96
- package/node_modules/@fps-games/editor-babylon/dist/material-property-adapter.js.map +1 -1
- package/node_modules/@fps-games/editor-babylon/dist/monitor.js +2 -2
- package/node_modules/@fps-games/editor-babylon/dist/outline-adapter.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-babylon/dist/outline-adapter.js +7 -23
- package/node_modules/@fps-games/editor-babylon/dist/outline-adapter.js.map +1 -1
- package/node_modules/@fps-games/editor-babylon/dist/projection-selection-controller.js +1 -1
- package/node_modules/@fps-games/editor-babylon/dist/projection-selection-controller.js.map +1 -1
- package/node_modules/@fps-games/editor-babylon/dist/projection.d.ts +10 -1
- package/node_modules/@fps-games/editor-babylon/dist/projection.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-babylon/dist/projection.js +234 -150
- package/node_modules/@fps-games/editor-babylon/dist/projection.js.map +1 -1
- package/node_modules/@fps-games/editor-babylon/dist/scene-camera-preview.js +1 -1
- package/node_modules/@fps-games/editor-babylon/dist/scene-view-camera-controller.js +4 -4
- package/node_modules/@fps-games/editor-babylon/dist/scene-view-input-controller.js +10 -10
- package/node_modules/@fps-games/editor-babylon/dist/scene-view-input-controller.js.map +1 -1
- package/node_modules/@fps-games/editor-babylon/dist/tool-controller.js +1 -1
- package/node_modules/@fps-games/editor-babylon/dist/transform-gizmo-controller.d.ts +12 -2
- package/node_modules/@fps-games/editor-babylon/dist/transform-gizmo-controller.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-babylon/dist/transform-gizmo-controller.js +69 -17
- package/node_modules/@fps-games/editor-babylon/dist/transform-gizmo-controller.js.map +1 -1
- package/node_modules/@fps-games/editor-babylon/dist/types.d.ts +1 -0
- package/node_modules/@fps-games/editor-babylon/dist/types.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-babylon/package.json +5 -5
- package/node_modules/@fps-games/editor-browser/dist/index.d.ts +9 -2
- package/node_modules/@fps-games/editor-browser/dist/index.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-browser/dist/index.js +8 -2
- package/node_modules/@fps-games/editor-browser/dist/index.js.map +1 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-inspector-clipboard.d.ts +20 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-inspector-clipboard.d.ts.map +1 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-inspector-clipboard.js +88 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-inspector-clipboard.js.map +1 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-inspector-groups.d.ts +12 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-inspector-groups.d.ts.map +1 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-inspector-groups.js +34 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-inspector-groups.js.map +1 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-context-menu.js +2 -2
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-dock-panel.d.ts +55 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-dock-panel.d.ts.map +1 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-dock-panel.js +144 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-dock-panel.js.map +1 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-actions.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-actions.js +40 -7
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-actions.js.map +1 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-auto-scroll.d.ts +5 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-auto-scroll.d.ts.map +1 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-auto-scroll.js +5 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-auto-scroll.js.map +1 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-controller.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-controller.js +312 -126
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-controller.js.map +1 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-drag-policy.d.ts +43 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-drag-policy.d.ts.map +1 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-drag-policy.js +28 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-drag-policy.js.map +1 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-tree.d.ts +4 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-tree.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-tree.js +48 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-tree.js.map +1 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-view.d.ts +3 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-view.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-view.js +182 -20
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-view.js.map +1 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-icons.d.ts +1 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-icons.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-icons.js +24 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-icons.js.map +1 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-panels.d.ts +2 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-panels.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-panels.js +373 -63
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-panels.js.map +1 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-primitives.d.ts +2 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-primitives.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-primitives.js +17 -12
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-primitives.js.map +1 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-shared.d.ts +2 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-shared.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-shared.js +9 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-shared.js.map +1 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-shortcuts.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-shortcuts.js +42 -19
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-shortcuts.js.map +1 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-structured-drag-auto-scroll.d.ts +19 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-structured-drag-auto-scroll.d.ts.map +1 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-structured-drag-auto-scroll.js +40 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-structured-drag-auto-scroll.js.map +1 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-structured-drag-policy.d.ts +59 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-structured-drag-policy.d.ts.map +1 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-structured-drag-policy.js +182 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-structured-drag-policy.js.map +1 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-structured-drag-preview.d.ts +16 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-structured-drag-preview.d.ts.map +1 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-structured-drag-preview.js +14 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-structured-drag-preview.js.map +1 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-structured-drag-session.d.ts +11 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-structured-drag-session.d.ts.map +1 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-structured-drag-session.js +18 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-structured-drag-session.js.map +1 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-tooltip.js +1 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-types.d.ts +34 -6
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-types.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-workbench.d.ts +14 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-workbench.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-workbench.js +88 -37
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-workbench.js.map +1 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui.d.ts +16 -2
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui.js +630 -140
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui.js.map +1 -1
- package/node_modules/@fps-games/editor-browser/dist/runtime-camera-debug-panel.d.ts +40 -0
- package/node_modules/@fps-games/editor-browser/dist/runtime-camera-debug-panel.d.ts.map +1 -0
- package/node_modules/@fps-games/editor-browser/dist/runtime-camera-debug-panel.js +685 -0
- package/node_modules/@fps-games/editor-browser/dist/runtime-camera-debug-panel.js.map +1 -0
- package/node_modules/@fps-games/editor-browser/dist/runtime-debug-panel-shell.d.ts +73 -0
- package/node_modules/@fps-games/editor-browser/dist/runtime-debug-panel-shell.d.ts.map +1 -0
- package/node_modules/@fps-games/editor-browser/dist/runtime-debug-panel-shell.js +370 -0
- package/node_modules/@fps-games/editor-browser/dist/runtime-debug-panel-shell.js.map +1 -0
- package/node_modules/@fps-games/editor-browser/dist/runtime-lighting-debug-panel.d.ts +15 -0
- package/node_modules/@fps-games/editor-browser/dist/runtime-lighting-debug-panel.d.ts.map +1 -0
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- package/package.json +13 -7
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import { findEditorSceneTransform, } from '../document/index.js';
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position: patch.position ?? component.position,
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rotation: patch.rotation ?? component.rotation,
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{"version":3,"file":"transform.js","sourceRoot":"","sources":["../../src/mutation/transform.ts"],"names":[],"mappings":"AAIA,OAAO,EACL,wBAAwB,GACzB,MAAM,mBAAmB,CAAC;AAK3B,MAAM,UAAU,mCAAmC,CACjD,QAAmB,EACnB,YAAoB,EACpB,KAA0C;IAE1C,OAAO;QACL,GAAG,QAAQ;QACX,KAAK,EAAE;YACL,GAAG,QAAQ,CAAC,KAAK;YACjB,WAAW,EAAE,QAAQ,CAAC,KAAK,CAAC,WAAW,CAAC,GAAG,CAAC,CAAC,UAAU,EAAE,EAAE,CAAC,CAC1D,UAAU,CAAC,EAAE,KAAK,YAAY;gBAC5B,CAAC,CAAC,4CAA4C,CAAC,UAAU,EAAE,KAAK,CAAC;gBACjE,CAAC,CAAC,UAAU,CACf,CAAC;SACH;KACW,CAAC;AACjB,CAAC;AAED,SAAS,4CAA4C,CACnD,UAAuB,EACvB,KAA0C;IAE1C,IAAI,CAAC,wBAAwB,CAAC,UAAU,CAAC;QAAE,OAAO,UAAU,CAAC;IAC7D,OAAO;QACL,GAAG,UAAU;QACb,UAAU,EAAE,UAAU,CAAC,UAAU,CAAC,GAAG,CAAC,CAAC,SAAS,EAAE,EAAE;YAClD,IAAI,SAAS,CAAC,IAAI,KAAK,WAAW;gBAAE,OAAO,SAAS,CAAC;YACrD,OAAO;gBACL,GAAG,SAAS;gBACZ,QAAQ,EAAE,KAAK,CAAC,QAAQ,IAAI,SAAS,CAAC,QAAQ;gBAC9C,QAAQ,EAAE,KAAK,CAAC,QAAQ,IAAI,SAAS,CAAC,QAAQ;gBAC9C,KAAK,EAAE,KAAK,CAAC,KAAK,IAAI,SAAS,CAAC,KAAK;aACtC,CAAC;QACJ,CAAC,CAAC;KACH,CAAC;AACJ,CAAC"}
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@@ -0,0 +1,62 @@
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1
|
+
import type { DocumentCommand, EditorTransformSnapshot, InspectorValidationResult, SerializedPropertyPatch } from '@fps-games/editor-core';
|
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2
|
+
import type { EditorSceneAssetLibraryItem, EditorSceneDocument, EditorSceneGameObject, EditorSceneVec3 } from '../document/index';
|
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3
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+
import type { EditorSceneAssetPlacementOptions, EditorSceneAssetPlacementPatch } from '../asset-placement/index';
|
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4
|
+
import type { EditorSceneTransformCommandPatch } from '../commands/index';
|
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5
|
+
import type { EditorSceneHierarchyPatch } from '../session/index';
|
|
6
|
+
export interface EditorSceneFieldMutationPatch {
|
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7
|
+
kind: 'game-object.field';
|
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8
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+
targetId: string;
|
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9
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+
path: string;
|
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10
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+
value: unknown;
|
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11
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+
}
|
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12
|
+
export interface EditorSceneFieldMutationValidationInput<TDocument extends EditorSceneDocument = EditorSceneDocument, TGameObject extends EditorSceneGameObject = EditorSceneGameObject> {
|
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13
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+
document: TDocument;
|
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14
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+
gameObject: TGameObject;
|
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+
path: string;
|
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+
value: unknown;
|
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17
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+
}
|
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18
|
+
export interface EditorSceneFieldMutationBlockInput<TDocument extends EditorSceneDocument = EditorSceneDocument, TGameObject extends EditorSceneGameObject = EditorSceneGameObject> extends EditorSceneFieldMutationValidationInput<TDocument, TGameObject> {
|
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19
|
+
targetId: string;
|
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20
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+
}
|
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21
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+
export interface EditorSceneFieldMutationOptions<TDocument extends EditorSceneDocument = EditorSceneDocument, TGameObject extends EditorSceneGameObject = EditorSceneGameObject> {
|
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22
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+
validateField?: (input: EditorSceneFieldMutationValidationInput<TDocument, TGameObject>) => InspectorValidationResult | null | undefined;
|
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+
blockFieldPatch?: (input: EditorSceneFieldMutationBlockInput<TDocument, TGameObject>) => boolean;
|
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24
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+
normalizeFieldValue?: (path: string, value: unknown) => unknown;
|
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25
|
+
normalizePrimitiveShape?: (value: unknown) => string | null;
|
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26
|
+
mergeCameraDefaults?: (camera: TGameObject['camera']) => TGameObject['camera'];
|
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27
|
+
normalizeCameraAfterFieldPatch?: (camera: TGameObject['camera'], path: string) => TGameObject['camera'];
|
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28
|
+
mergeLightDefaults?: (light: TGameObject['light']) => TGameObject['light'];
|
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|
+
mergeGroundDecalDefaults?: (groundDecal: TGameObject['groundDecal']) => TGameObject['groundDecal'];
|
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30
|
+
}
|
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31
|
+
export interface EditorSceneFieldMutationInput<TDocument extends EditorSceneDocument = EditorSceneDocument, TGameObject extends EditorSceneGameObject = EditorSceneGameObject> {
|
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+
document: TDocument;
|
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+
targetId: string;
|
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34
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+
path: string;
|
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+
value: unknown;
|
|
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|
+
options?: EditorSceneFieldMutationOptions<TDocument, TGameObject>;
|
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|
+
}
|
|
38
|
+
export type EditorSceneDocumentMutationPatch<TGameObject extends EditorSceneGameObject = EditorSceneGameObject, TAssetItem extends EditorSceneAssetLibraryItem = EditorSceneAssetLibraryItem> = ({
|
|
39
|
+
kind: 'serialized-property';
|
|
40
|
+
} & SerializedPropertyPatch) | EditorSceneFieldMutationPatch | EditorSceneAssetPlacementPatch<TAssetItem> | EditorSceneTransformCommandPatch | EditorSceneHierarchyPatch<TGameObject>;
|
|
41
|
+
export interface EditorSceneDocumentMutationOptions<TDocument extends EditorSceneDocument = EditorSceneDocument, TGameObject extends EditorSceneGameObject = EditorSceneGameObject> {
|
|
42
|
+
field?: EditorSceneFieldMutationOptions<TDocument, TGameObject>;
|
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43
|
+
serializedProperty?: {
|
|
44
|
+
validateField?: import('../serialized-property/index').EditorSceneSerializedPropertyValidator<TDocument>;
|
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45
|
+
};
|
|
46
|
+
assetPlacement?: EditorSceneAssetPlacementOptions;
|
|
47
|
+
isProtectedDuplicateSource?: (gameObject: TGameObject, document: TDocument) => boolean;
|
|
48
|
+
isProtectedDeleteTarget?: (gameObject: TGameObject, document: TDocument) => boolean;
|
|
49
|
+
normalizeDocument?: (document: TDocument, command: DocumentCommand<TDocument, EditorSceneDocumentMutationPatch<TGameObject>>) => TDocument;
|
|
50
|
+
}
|
|
51
|
+
export interface EditorSceneDocumentMutationPatchInput<TDocument extends EditorSceneDocument = EditorSceneDocument, TGameObject extends EditorSceneGameObject = EditorSceneGameObject> {
|
|
52
|
+
document: TDocument;
|
|
53
|
+
patch: EditorSceneDocumentMutationPatch<TGameObject>;
|
|
54
|
+
options?: EditorSceneDocumentMutationOptions<TDocument, TGameObject>;
|
|
55
|
+
}
|
|
56
|
+
export interface EditorSceneGameObjectTransformPatch {
|
|
57
|
+
position?: EditorSceneVec3;
|
|
58
|
+
rotation?: EditorSceneVec3;
|
|
59
|
+
scale?: EditorSceneVec3;
|
|
60
|
+
}
|
|
61
|
+
export type { DocumentCommand, EditorTransformSnapshot, };
|
|
62
|
+
//# sourceMappingURL=types.d.ts.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"types.d.ts","sourceRoot":"","sources":["../../src/mutation/types.ts"],"names":[],"mappings":"AAAA,OAAO,KAAK,EACV,eAAe,EACf,uBAAuB,EACvB,yBAAyB,EACzB,uBAAuB,EACxB,MAAM,wBAAwB,CAAC;AAChC,OAAO,KAAK,EACV,2BAA2B,EAC3B,mBAAmB,EACnB,qBAAqB,EACrB,eAAe,EAChB,MAAM,mBAAmB,CAAC;AAC3B,OAAO,KAAK,EACV,gCAAgC,EAChC,8BAA8B,EAC/B,MAAM,0BAA0B,CAAC;AAClC,OAAO,KAAK,EACV,gCAAgC,EACjC,MAAM,mBAAmB,CAAC;AAC3B,OAAO,KAAK,EACV,yBAAyB,EAC1B,MAAM,kBAAkB,CAAC;AAE1B,MAAM,WAAW,6BAA6B;IAC5C,IAAI,EAAE,mBAAmB,CAAC;IAC1B,QAAQ,EAAE,MAAM,CAAC;IACjB,IAAI,EAAE,MAAM,CAAC;IACb,KAAK,EAAE,OAAO,CAAC;CAChB;AAED,MAAM,WAAW,uCAAuC,CACtD,SAAS,SAAS,mBAAmB,GAAG,mBAAmB,EAC3D,WAAW,SAAS,qBAAqB,GAAG,qBAAqB;IAEjE,QAAQ,EAAE,SAAS,CAAC;IACpB,UAAU,EAAE,WAAW,CAAC;IACxB,IAAI,EAAE,MAAM,CAAC;IACb,KAAK,EAAE,OAAO,CAAC;CAChB;AAED,MAAM,WAAW,kCAAkC,CACjD,SAAS,SAAS,mBAAmB,GAAG,mBAAmB,EAC3D,WAAW,SAAS,qBAAqB,GAAG,qBAAqB,CACjE,SAAQ,uCAAuC,CAAC,SAAS,EAAE,WAAW,CAAC;IACvE,QAAQ,EAAE,MAAM,CAAC;CAClB;AAED,MAAM,WAAW,+BAA+B,CAC9C,SAAS,SAAS,mBAAmB,GAAG,mBAAmB,EAC3D,WAAW,SAAS,qBAAqB,GAAG,qBAAqB;IAEjE,aAAa,CAAC,EAAE,CACd,KAAK,EAAE,uCAAuC,CAAC,SAAS,EAAE,WAAW,CAAC,KACnE,yBAAyB,GAAG,IAAI,GAAG,SAAS,CAAC;IAClD,eAAe,CAAC,EAAE,CAChB,KAAK,EAAE,kCAAkC,CAAC,SAAS,EAAE,WAAW,CAAC,KAC9D,OAAO,CAAC;IACb,mBAAmB,CAAC,EAAE,CAAC,IAAI,EAAE,MAAM,EAAE,KAAK,EAAE,OAAO,KAAK,OAAO,CAAC;IAChE,uBAAuB,CAAC,EAAE,CAAC,KAAK,EAAE,OAAO,KAAK,MAAM,GAAG,IAAI,CAAC;IAC5D,mBAAmB,CAAC,EAAE,CAAC,MAAM,EAAE,WAAW,CAAC,QAAQ,CAAC,KAAK,WAAW,CAAC,QAAQ,CAAC,CAAC;IAC/E,8BAA8B,CAAC,EAAE,CAAC,MAAM,EAAE,WAAW,CAAC,QAAQ,CAAC,EAAE,IAAI,EAAE,MAAM,KAAK,WAAW,CAAC,QAAQ,CAAC,CAAC;IACxG,kBAAkB,CAAC,EAAE,CAAC,KAAK,EAAE,WAAW,CAAC,OAAO,CAAC,KAAK,WAAW,CAAC,OAAO,CAAC,CAAC;IAC3E,wBAAwB,CAAC,EAAE,CAAC,WAAW,EAAE,WAAW,CAAC,aAAa,CAAC,KAAK,WAAW,CAAC,aAAa,CAAC,CAAC;CACpG;AAED,MAAM,WAAW,6BAA6B,CAC5C,SAAS,SAAS,mBAAmB,GAAG,mBAAmB,EAC3D,WAAW,SAAS,qBAAqB,GAAG,qBAAqB;IAEjE,QAAQ,EAAE,SAAS,CAAC;IACpB,QAAQ,EAAE,MAAM,CAAC;IACjB,IAAI,EAAE,MAAM,CAAC;IACb,KAAK,EAAE,OAAO,CAAC;IACf,OAAO,CAAC,EAAE,+BAA+B,CAAC,SAAS,EAAE,WAAW,CAAC,CAAC;CACnE;AAED,MAAM,MAAM,gCAAgC,CAC1C,WAAW,SAAS,qBAAqB,GAAG,qBAAqB,EACjE,UAAU,SAAS,2BAA2B,GAAG,2BAA2B,IAE1E,CAAC;IAAE,IAAI,EAAE,qBAAqB,CAAA;CAAE,GAAG,uBAAuB,CAAC,GAC3D,6BAA6B,GAC7B,8BAA8B,CAAC,UAAU,CAAC,GAC1C,gCAAgC,GAChC,yBAAyB,CAAC,WAAW,CAAC,CAAC;AAE3C,MAAM,WAAW,kCAAkC,CACjD,SAAS,SAAS,mBAAmB,GAAG,mBAAmB,EAC3D,WAAW,SAAS,qBAAqB,GAAG,qBAAqB;IAEjE,KAAK,CAAC,EAAE,+BAA+B,CAAC,SAAS,EAAE,WAAW,CAAC,CAAC;IAChE,kBAAkB,CAAC,EAAE;QACnB,aAAa,CAAC,EAAE,OAAO,8BAA8B,EAAE,sCAAsC,CAAC,SAAS,CAAC,CAAC;KAC1G,CAAC;IACF,cAAc,CAAC,EAAE,gCAAgC,CAAC;IAClD,0BAA0B,CAAC,EAAE,CAAC,UAAU,EAAE,WAAW,EAAE,QAAQ,EAAE,SAAS,KAAK,OAAO,CAAC;IACvF,uBAAuB,CAAC,EAAE,CAAC,UAAU,EAAE,WAAW,EAAE,QAAQ,EAAE,SAAS,KAAK,OAAO,CAAC;IACpF,iBAAiB,CAAC,EAAE,CAClB,QAAQ,EAAE,SAAS,EACnB,OAAO,EAAE,eAAe,CAAC,SAAS,EAAE,gCAAgC,CAAC,WAAW,CAAC,CAAC,KAC/E,SAAS,CAAC;CAChB;AAED,MAAM,WAAW,qCAAqC,CACpD,SAAS,SAAS,mBAAmB,GAAG,mBAAmB,EAC3D,WAAW,SAAS,qBAAqB,GAAG,qBAAqB;IAEjE,QAAQ,EAAE,SAAS,CAAC;IACpB,KAAK,EAAE,gCAAgC,CAAC,WAAW,CAAC,CAAC;IACrD,OAAO,CAAC,EAAE,kCAAkC,CAAC,SAAS,EAAE,WAAW,CAAC,CAAC;CACtE;AAED,MAAM,WAAW,mCAAmC;IAClD,QAAQ,CAAC,EAAE,eAAe,CAAC;IAC3B,QAAQ,CAAC,EAAE,eAAe,CAAC;IAC3B,KAAK,CAAC,EAAE,eAAe,CAAC;CACzB;AAED,YAAY,EACV,eAAe,EACf,uBAAuB,GACxB,CAAC"}
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"types.js","sourceRoot":"","sources":["../../src/mutation/types.ts"],"names":[],"mappings":""}
|
|
@@ -0,0 +1,9 @@
|
|
|
1
|
+
import type { PlayableEditorBundledPackageRoots, PlayableEditorBundledPackageRootsOptions, PlayableEditorBundledPackageAliasPlanOptions, PlayableEditorFileExists, PlayableEditorMissingPackageAliasFile, PlayableEditorPackageAliasPlan, PlayableEditorSourcePackageAliasPlanOptions, PlayableEditorSourceTsconfigPathsPlanOptions, PlayableEditorTsconfigPathsPlan } from './types';
|
|
2
|
+
export declare const PLAYABLE_EDITOR_PACKAGE_IDS: readonly ["@fps-games/editor", "@fps-games/babylon-renderer", "@fps-games/editor/playable-sdk", "@fps-games/editor-playable-sdk", "@fps-games/editor-babylon", "@fps-games/editor-browser", "@fps-games/editor-core", "@fps-games/editor-forge-play", "@fps-games/editor-protocol"];
|
|
3
|
+
export declare function createPlayableEditorSourcePackageAliasPlan(repoRoot: string, options?: PlayableEditorSourcePackageAliasPlanOptions): PlayableEditorPackageAliasPlan;
|
|
4
|
+
export declare function createPlayableEditorSourceTsconfigPathsPlan(repoRoot: string, options?: PlayableEditorSourceTsconfigPathsPlanOptions): PlayableEditorTsconfigPathsPlan;
|
|
5
|
+
export declare function createPlayableEditorBundledPackageRoots(projectRoot: string, options?: PlayableEditorBundledPackageRootsOptions): PlayableEditorBundledPackageRoots;
|
|
6
|
+
export declare function createPlayableEditorBundledPackageAliasPlan(options: PlayableEditorBundledPackageAliasPlanOptions): PlayableEditorPackageAliasPlan;
|
|
7
|
+
export declare function collectMissingPlayableEditorPackageAliasFiles(plan: PlayableEditorPackageAliasPlan, fileExists: PlayableEditorFileExists): PlayableEditorMissingPackageAliasFile[];
|
|
8
|
+
export declare function formatPlayableEditorPackageAliasPlanError(missing: readonly PlayableEditorMissingPackageAliasFile[], intro?: string): string;
|
|
9
|
+
//# sourceMappingURL=aliases.d.ts.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"aliases.d.ts","sourceRoot":"","sources":["../../src/package-resolution/aliases.ts"],"names":[],"mappings":"AAAA,OAAO,KAAK,EACV,iCAAiC,EACjC,wCAAwC,EACxC,4CAA4C,EAC5C,wBAAwB,EACxB,qCAAqC,EACrC,8BAA8B,EAG9B,2CAA2C,EAC3C,4CAA4C,EAC5C,+BAA+B,EAChC,MAAM,SAAS,CAAC;AAEjB,eAAO,MAAM,2BAA2B,qRAU9B,CAAC;AAwBX,wBAAgB,0CAA0C,CACxD,QAAQ,EAAE,MAAM,EAChB,OAAO,GAAE,2CAAgD,GACxD,8BAA8B,CAQhC;AAED,wBAAgB,2CAA2C,CACzD,QAAQ,EAAE,MAAM,EAChB,OAAO,GAAE,4CAAiD,GACzD,+BAA+B,CAiBjC;AAED,wBAAgB,uCAAuC,CACrD,WAAW,EAAE,MAAM,EACnB,OAAO,GAAE,wCAA6C,GACrD,iCAAiC,CAOnC;AAED,wBAAgB,2CAA2C,CACzD,OAAO,EAAE,4CAA4C,GACpD,8BAA8B,CAYhC;AAED,wBAAgB,6CAA6C,CAC3D,IAAI,EAAE,8BAA8B,EACpC,UAAU,EAAE,wBAAwB,GACnC,qCAAqC,EAAE,CAIzC;AAED,wBAAgB,yCAAyC,CACvD,OAAO,EAAE,SAAS,qCAAqC,EAAE,EACzD,KAAK,SAAkE,GACtE,MAAM,CAKR"}
|
|
@@ -0,0 +1,131 @@
|
|
|
1
|
+
export const PLAYABLE_EDITOR_PACKAGE_IDS = [
|
|
2
|
+
'@fps-games/editor',
|
|
3
|
+
'@fps-games/babylon-renderer',
|
|
4
|
+
'@fps-games/editor/playable-sdk',
|
|
5
|
+
'@fps-games/editor-playable-sdk',
|
|
6
|
+
'@fps-games/editor-babylon',
|
|
7
|
+
'@fps-games/editor-browser',
|
|
8
|
+
'@fps-games/editor-core',
|
|
9
|
+
'@fps-games/editor-forge-play',
|
|
10
|
+
'@fps-games/editor-protocol',
|
|
11
|
+
];
|
|
12
|
+
const SOURCE_ALIAS_FILES = [
|
|
13
|
+
['@fps-games/editor/playable-sdk', 'packages/editor/src/playable-sdk.ts'],
|
|
14
|
+
['@fps-games/editor-playable-sdk', 'packages/editor-playable-sdk/src/index.ts'],
|
|
15
|
+
['@fps-games/editor-babylon/legacy-runtime', 'packages/editor-babylon/src/legacy-runtime.ts'],
|
|
16
|
+
['@fps-games/babylon-renderer', 'packages/babylon-renderer/src/index.ts'],
|
|
17
|
+
['@fps-games/editor-babylon', 'packages/editor-babylon/src/index.ts'],
|
|
18
|
+
['@fps-games/editor-browser', 'packages/editor-browser/src/index.ts'],
|
|
19
|
+
['@fps-games/editor-core', 'packages/editor-core/src/index.ts'],
|
|
20
|
+
['@fps-games/editor-forge-play', 'packages/editor-forge-play/src/index.ts'],
|
|
21
|
+
['@fps-games/editor-protocol', 'packages/editor-protocol/src/index.ts'],
|
|
22
|
+
['@fps-games/editor', 'packages/editor/src/index.ts'],
|
|
23
|
+
];
|
|
24
|
+
const BUNDLED_ALIAS_FILES = [
|
|
25
|
+
['@fps-games/editor-babylon/legacy-runtime', 'editor-babylon/dist/legacy-runtime.js'],
|
|
26
|
+
['@fps-games/editor-babylon', 'editor-babylon/dist/index.js'],
|
|
27
|
+
['@fps-games/editor-browser', 'editor-browser/dist/index.js'],
|
|
28
|
+
['@fps-games/editor-core', 'editor-core/dist/index.js'],
|
|
29
|
+
['@fps-games/editor-forge-play', 'editor-forge-play/dist/index.js'],
|
|
30
|
+
['@fps-games/editor-protocol', 'editor-protocol/dist/index.js'],
|
|
31
|
+
];
|
|
32
|
+
export function createPlayableEditorSourcePackageAliasPlan(repoRoot, options = {}) {
|
|
33
|
+
const resolvePath = options.resolvePath ?? joinPlayableEditorPath;
|
|
34
|
+
return {
|
|
35
|
+
entries: SOURCE_ALIAS_FILES.map(([packageId, file]) => ({
|
|
36
|
+
packageId,
|
|
37
|
+
file: resolvePath(repoRoot, ...file.split('/')),
|
|
38
|
+
})),
|
|
39
|
+
};
|
|
40
|
+
}
|
|
41
|
+
export function createPlayableEditorSourceTsconfigPathsPlan(repoRoot, options = {}) {
|
|
42
|
+
const aliasPlan = createPlayableEditorSourcePackageAliasPlan(repoRoot, {
|
|
43
|
+
resolvePath: options.resolvePath,
|
|
44
|
+
});
|
|
45
|
+
const relativePath = options.relativePath ?? relativePlayableEditorPath;
|
|
46
|
+
const paths = {};
|
|
47
|
+
for (const entry of aliasPlan.entries) {
|
|
48
|
+
const override = options.pathOverrides?.[entry.packageId];
|
|
49
|
+
paths[entry.packageId] = override
|
|
50
|
+
? normalizeTsconfigPathList(override)
|
|
51
|
+
: [
|
|
52
|
+
options.projectRoot
|
|
53
|
+
? normalizePlayableEditorPath(relativePath(options.projectRoot, entry.file))
|
|
54
|
+
: normalizePlayableEditorPath(entry.file),
|
|
55
|
+
];
|
|
56
|
+
}
|
|
57
|
+
return { paths };
|
|
58
|
+
}
|
|
59
|
+
export function createPlayableEditorBundledPackageRoots(projectRoot, options = {}) {
|
|
60
|
+
const resolvePath = options.resolvePath ?? joinPlayableEditorPath;
|
|
61
|
+
return {
|
|
62
|
+
bundledEditorPackagesRoot: resolvePath(projectRoot, 'node_modules', '@fps-games', 'editor', 'node_modules', '@fps-games'),
|
|
63
|
+
directBabylonRendererPackageRoot: resolvePath(projectRoot, 'node_modules', '@fps-games', 'babylon-renderer'),
|
|
64
|
+
editorPackageJsonPath: resolvePath(projectRoot, 'node_modules', '@fps-games', 'editor', 'package.json'),
|
|
65
|
+
};
|
|
66
|
+
}
|
|
67
|
+
export function createPlayableEditorBundledPackageAliasPlan(options) {
|
|
68
|
+
const resolvePath = options.resolvePath ?? joinPlayableEditorPath;
|
|
69
|
+
const entries = BUNDLED_ALIAS_FILES.map(([packageId, file]) => ({
|
|
70
|
+
packageId,
|
|
71
|
+
file: resolvePath(options.bundledEditorPackagesRoot, ...file.split('/')),
|
|
72
|
+
}));
|
|
73
|
+
const rendererFile = resolveBundledBabylonRendererAliasFile(options, resolvePath);
|
|
74
|
+
entries.unshift({
|
|
75
|
+
packageId: '@fps-games/babylon-renderer',
|
|
76
|
+
file: rendererFile,
|
|
77
|
+
});
|
|
78
|
+
return { entries };
|
|
79
|
+
}
|
|
80
|
+
export function collectMissingPlayableEditorPackageAliasFiles(plan, fileExists) {
|
|
81
|
+
return plan.entries
|
|
82
|
+
.filter(entry => !fileExists(entry.file))
|
|
83
|
+
.map(entry => ({ packageId: entry.packageId, file: entry.file }));
|
|
84
|
+
}
|
|
85
|
+
export function formatPlayableEditorPackageAliasPlanError(missing, intro = 'The @fps-games editor package aliases point to missing files.') {
|
|
86
|
+
return [
|
|
87
|
+
intro,
|
|
88
|
+
...missing.map(entry => `- ${entry.packageId}: ${entry.file}`),
|
|
89
|
+
].join('\n');
|
|
90
|
+
}
|
|
91
|
+
function resolveBundledBabylonRendererAliasFile(options, resolvePath) {
|
|
92
|
+
const candidates = [
|
|
93
|
+
...(options.directBabylonRendererPackageRoot
|
|
94
|
+
? [
|
|
95
|
+
resolvePath(options.directBabylonRendererPackageRoot, 'src', 'index.ts'),
|
|
96
|
+
resolvePath(options.directBabylonRendererPackageRoot, 'dist', 'index.js'),
|
|
97
|
+
]
|
|
98
|
+
: []),
|
|
99
|
+
resolvePath(options.bundledEditorPackagesRoot, 'babylon-renderer', 'dist', 'index.js'),
|
|
100
|
+
];
|
|
101
|
+
if (!options.fileExists)
|
|
102
|
+
return candidates[candidates.length - 1];
|
|
103
|
+
return candidates.find(candidate => options.fileExists?.(candidate)) ?? candidates[candidates.length - 1];
|
|
104
|
+
}
|
|
105
|
+
function joinPlayableEditorPath(...segments) {
|
|
106
|
+
return segments
|
|
107
|
+
.filter(segment => segment.length > 0)
|
|
108
|
+
.join('/')
|
|
109
|
+
.replace(/\/+/g, '/');
|
|
110
|
+
}
|
|
111
|
+
function normalizePlayableEditorPath(path) {
|
|
112
|
+
return path.replace(/\\/g, '/').replace(/\/+/g, '/');
|
|
113
|
+
}
|
|
114
|
+
function normalizeTsconfigPathList(value) {
|
|
115
|
+
return (Array.isArray(value) ? value : [value]).map(normalizePlayableEditorPath);
|
|
116
|
+
}
|
|
117
|
+
function relativePlayableEditorPath(from, to) {
|
|
118
|
+
const fromPath = normalizePlayableEditorPath(from).replace(/\/$/, '');
|
|
119
|
+
const toPath = normalizePlayableEditorPath(to).replace(/\/$/, '');
|
|
120
|
+
const fromParts = fromPath.split('/').filter(Boolean);
|
|
121
|
+
const toParts = toPath.split('/').filter(Boolean);
|
|
122
|
+
let common = 0;
|
|
123
|
+
while (common < fromParts.length && common < toParts.length && fromParts[common] === toParts[common]) {
|
|
124
|
+
common += 1;
|
|
125
|
+
}
|
|
126
|
+
const up = fromParts.slice(common).map(() => '..');
|
|
127
|
+
const down = toParts.slice(common);
|
|
128
|
+
const relative = [...up, ...down].join('/');
|
|
129
|
+
return relative || '.';
|
|
130
|
+
}
|
|
131
|
+
//# sourceMappingURL=aliases.js.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"aliases.js","sourceRoot":"","sources":["../../src/package-resolution/aliases.ts"],"names":[],"mappings":"AAcA,MAAM,CAAC,MAAM,2BAA2B,GAAG;IACzC,mBAAmB;IACnB,6BAA6B;IAC7B,gCAAgC;IAChC,gCAAgC;IAChC,2BAA2B;IAC3B,2BAA2B;IAC3B,wBAAwB;IACxB,8BAA8B;IAC9B,4BAA4B;CACpB,CAAC;AAEX,MAAM,kBAAkB,GAAG;IACzB,CAAC,gCAAgC,EAAE,qCAAqC,CAAC;IACzE,CAAC,gCAAgC,EAAE,2CAA2C,CAAC;IAC/E,CAAC,0CAA0C,EAAE,+CAA+C,CAAC;IAC7F,CAAC,6BAA6B,EAAE,wCAAwC,CAAC;IACzE,CAAC,2BAA2B,EAAE,sCAAsC,CAAC;IACrE,CAAC,2BAA2B,EAAE,sCAAsC,CAAC;IACrE,CAAC,wBAAwB,EAAE,mCAAmC,CAAC;IAC/D,CAAC,8BAA8B,EAAE,yCAAyC,CAAC;IAC3E,CAAC,4BAA4B,EAAE,uCAAuC,CAAC;IACvE,CAAC,mBAAmB,EAAE,8BAA8B,CAAC;CAC7C,CAAC;AAEX,MAAM,mBAAmB,GAAG;IAC1B,CAAC,0CAA0C,EAAE,uCAAuC,CAAC;IACrF,CAAC,2BAA2B,EAAE,8BAA8B,CAAC;IAC7D,CAAC,2BAA2B,EAAE,8BAA8B,CAAC;IAC7D,CAAC,wBAAwB,EAAE,2BAA2B,CAAC;IACvD,CAAC,8BAA8B,EAAE,iCAAiC,CAAC;IACnE,CAAC,4BAA4B,EAAE,+BAA+B,CAAC;CACvD,CAAC;AAEX,MAAM,UAAU,0CAA0C,CACxD,QAAgB,EAChB,UAAuD,EAAE;IAEzD,MAAM,WAAW,GAAG,OAAO,CAAC,WAAW,IAAI,sBAAsB,CAAC;IAClE,OAAO;QACL,OAAO,EAAE,kBAAkB,CAAC,GAAG,CAAC,CAAC,CAAC,SAAS,EAAE,IAAI,CAAC,EAAE,EAAE,CAAC,CAAC;YACtD,SAAS;YACT,IAAI,EAAE,WAAW,CAAC,QAAQ,EAAE,GAAG,IAAI,CAAC,KAAK,CAAC,GAAG,CAAC,CAAC;SAChD,CAAC,CAAC;KACJ,CAAC;AACJ,CAAC;AAED,MAAM,UAAU,2CAA2C,CACzD,QAAgB,EAChB,UAAwD,EAAE;IAE1D,MAAM,SAAS,GAAG,0CAA0C,CAAC,QAAQ,EAAE;QACrE,WAAW,EAAE,OAAO,CAAC,WAAW;KACjC,CAAC,CAAC;IACH,MAAM,YAAY,GAAG,OAAO,CAAC,YAAY,IAAI,0BAA0B,CAAC;IACxE,MAAM,KAAK,GAA6B,EAAE,CAAC;IAC3C,KAAK,MAAM,KAAK,IAAI,SAAS,CAAC,OAAO,EAAE,CAAC;QACtC,MAAM,QAAQ,GAAG,OAAO,CAAC,aAAa,EAAE,CAAC,KAAK,CAAC,SAAS,CAAC,CAAC;QAC1D,KAAK,CAAC,KAAK,CAAC,SAAS,CAAC,GAAG,QAAQ;YAC/B,CAAC,CAAC,yBAAyB,CAAC,QAAQ,CAAC;YACrC,CAAC,CAAC;gBACE,OAAO,CAAC,WAAW;oBACjB,CAAC,CAAC,2BAA2B,CAAC,YAAY,CAAC,OAAO,CAAC,WAAW,EAAE,KAAK,CAAC,IAAI,CAAC,CAAC;oBAC5E,CAAC,CAAC,2BAA2B,CAAC,KAAK,CAAC,IAAI,CAAC;aAC5C,CAAC;IACR,CAAC;IACD,OAAO,EAAE,KAAK,EAAE,CAAC;AACnB,CAAC;AAED,MAAM,UAAU,uCAAuC,CACrD,WAAmB,EACnB,UAAoD,EAAE;IAEtD,MAAM,WAAW,GAAG,OAAO,CAAC,WAAW,IAAI,sBAAsB,CAAC;IAClE,OAAO;QACL,yBAAyB,EAAE,WAAW,CAAC,WAAW,EAAE,cAAc,EAAE,YAAY,EAAE,QAAQ,EAAE,cAAc,EAAE,YAAY,CAAC;QACzH,gCAAgC,EAAE,WAAW,CAAC,WAAW,EAAE,cAAc,EAAE,YAAY,EAAE,kBAAkB,CAAC;QAC5G,qBAAqB,EAAE,WAAW,CAAC,WAAW,EAAE,cAAc,EAAE,YAAY,EAAE,QAAQ,EAAE,cAAc,CAAC;KACxG,CAAC;AACJ,CAAC;AAED,MAAM,UAAU,2CAA2C,CACzD,OAAqD;IAErD,MAAM,WAAW,GAAG,OAAO,CAAC,WAAW,IAAI,sBAAsB,CAAC;IAClE,MAAM,OAAO,GAA0C,mBAAmB,CAAC,GAAG,CAAC,CAAC,CAAC,SAAS,EAAE,IAAI,CAAC,EAAE,EAAE,CAAC,CAAC;QACrG,SAAS;QACT,IAAI,EAAE,WAAW,CAAC,OAAO,CAAC,yBAAyB,EAAE,GAAG,IAAI,CAAC,KAAK,CAAC,GAAG,CAAC,CAAC;KACzE,CAAC,CAAC,CAAC;IACJ,MAAM,YAAY,GAAG,sCAAsC,CAAC,OAAO,EAAE,WAAW,CAAC,CAAC;IAClF,OAAO,CAAC,OAAO,CAAC;QACd,SAAS,EAAE,6BAA6B;QACxC,IAAI,EAAE,YAAY;KACnB,CAAC,CAAC;IACH,OAAO,EAAE,OAAO,EAAE,CAAC;AACrB,CAAC;AAED,MAAM,UAAU,6CAA6C,CAC3D,IAAoC,EACpC,UAAoC;IAEpC,OAAO,IAAI,CAAC,OAAO;SAChB,MAAM,CAAC,KAAK,CAAC,EAAE,CAAC,CAAC,UAAU,CAAC,KAAK,CAAC,IAAI,CAAC,CAAC;SACxC,GAAG,CAAC,KAAK,CAAC,EAAE,CAAC,CAAC,EAAE,SAAS,EAAE,KAAK,CAAC,SAAS,EAAE,IAAI,EAAE,KAAK,CAAC,IAAI,EAAE,CAAC,CAAC,CAAC;AACtE,CAAC;AAED,MAAM,UAAU,yCAAyC,CACvD,OAAyD,EACzD,KAAK,GAAG,+DAA+D;IAEvE,OAAO;QACL,KAAK;QACL,GAAG,OAAO,CAAC,GAAG,CAAC,KAAK,CAAC,EAAE,CAAC,KAAK,KAAK,CAAC,SAAS,KAAK,KAAK,CAAC,IAAI,EAAE,CAAC;KAC/D,CAAC,IAAI,CAAC,IAAI,CAAC,CAAC;AACf,CAAC;AAED,SAAS,sCAAsC,CAC7C,OAAqD,EACrD,WAAuC;IAEvC,MAAM,UAAU,GAAG;QACjB,GAAG,CAAC,OAAO,CAAC,gCAAgC;YAC1C,CAAC,CAAC;gBACE,WAAW,CAAC,OAAO,CAAC,gCAAgC,EAAE,KAAK,EAAE,UAAU,CAAC;gBACxE,WAAW,CAAC,OAAO,CAAC,gCAAgC,EAAE,MAAM,EAAE,UAAU,CAAC;aAC1E;YACH,CAAC,CAAC,EAAE,CAAC;QACP,WAAW,CAAC,OAAO,CAAC,yBAAyB,EAAE,kBAAkB,EAAE,MAAM,EAAE,UAAU,CAAC;KACvF,CAAC;IACF,IAAI,CAAC,OAAO,CAAC,UAAU;QAAE,OAAO,UAAU,CAAC,UAAU,CAAC,MAAM,GAAG,CAAC,CAAC,CAAC;IAClE,OAAO,UAAU,CAAC,IAAI,CAAC,SAAS,CAAC,EAAE,CAAC,OAAO,CAAC,UAAU,EAAE,CAAC,SAAS,CAAC,CAAC,IAAI,UAAU,CAAC,UAAU,CAAC,MAAM,GAAG,CAAC,CAAC,CAAC;AAC5G,CAAC;AAED,SAAS,sBAAsB,CAAC,GAAG,QAAkB;IACnD,OAAO,QAAQ;SACZ,MAAM,CAAC,OAAO,CAAC,EAAE,CAAC,OAAO,CAAC,MAAM,GAAG,CAAC,CAAC;SACrC,IAAI,CAAC,GAAG,CAAC;SACT,OAAO,CAAC,MAAM,EAAE,GAAG,CAAC,CAAC;AAC1B,CAAC;AAED,SAAS,2BAA2B,CAAC,IAAY;IAC/C,OAAO,IAAI,CAAC,OAAO,CAAC,KAAK,EAAE,GAAG,CAAC,CAAC,OAAO,CAAC,MAAM,EAAE,GAAG,CAAC,CAAC;AACvD,CAAC;AAED,SAAS,yBAAyB,CAAC,KAAwB;IACzD,OAAO,CAAC,KAAK,CAAC,OAAO,CAAC,KAAK,CAAC,CAAC,CAAC,CAAC,KAAK,CAAC,CAAC,CAAC,CAAC,KAAK,CAAC,CAAC,CAAC,GAAG,CAAC,2BAA2B,CAAC,CAAC;AACnF,CAAC;AAED,SAAS,0BAA0B,CAAC,IAAY,EAAE,EAAU;IAC1D,MAAM,QAAQ,GAAG,2BAA2B,CAAC,IAAI,CAAC,CAAC,OAAO,CAAC,KAAK,EAAE,EAAE,CAAC,CAAC;IACtE,MAAM,MAAM,GAAG,2BAA2B,CAAC,EAAE,CAAC,CAAC,OAAO,CAAC,KAAK,EAAE,EAAE,CAAC,CAAC;IAClE,MAAM,SAAS,GAAG,QAAQ,CAAC,KAAK,CAAC,GAAG,CAAC,CAAC,MAAM,CAAC,OAAO,CAAC,CAAC;IACtD,MAAM,OAAO,GAAG,MAAM,CAAC,KAAK,CAAC,GAAG,CAAC,CAAC,MAAM,CAAC,OAAO,CAAC,CAAC;IAClD,IAAI,MAAM,GAAG,CAAC,CAAC;IACf,OAAO,MAAM,GAAG,SAAS,CAAC,MAAM,IAAI,MAAM,GAAG,OAAO,CAAC,MAAM,IAAI,SAAS,CAAC,MAAM,CAAC,KAAK,OAAO,CAAC,MAAM,CAAC,EAAE,CAAC;QACrG,MAAM,IAAI,CAAC,CAAC;IACd,CAAC;IACD,MAAM,EAAE,GAAG,SAAS,CAAC,KAAK,CAAC,MAAM,CAAC,CAAC,GAAG,CAAC,GAAG,EAAE,CAAC,IAAI,CAAC,CAAC;IACnD,MAAM,IAAI,GAAG,OAAO,CAAC,KAAK,CAAC,MAAM,CAAC,CAAC;IACnC,MAAM,QAAQ,GAAG,CAAC,GAAG,EAAE,EAAE,GAAG,IAAI,CAAC,CAAC,IAAI,CAAC,GAAG,CAAC,CAAC;IAC5C,OAAO,QAAQ,IAAI,GAAG,CAAC;AACzB,CAAC"}
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"index.d.ts","sourceRoot":"","sources":["../../src/package-resolution/index.ts"],"names":[],"mappings":"AAAA,cAAc,SAAS,CAAC;AACxB,cAAc,WAAW,CAAC"}
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"index.js","sourceRoot":"","sources":["../../src/package-resolution/index.ts"],"names":[],"mappings":"AAAA,cAAc,SAAS,CAAC;AACxB,cAAc,WAAW,CAAC"}
|
|
@@ -0,0 +1,41 @@
|
|
|
1
|
+
export interface PlayableEditorPackageAliasPlanEntry {
|
|
2
|
+
packageId: string;
|
|
3
|
+
file: string;
|
|
4
|
+
}
|
|
5
|
+
export interface PlayableEditorPackageAliasPlan {
|
|
6
|
+
entries: PlayableEditorPackageAliasPlanEntry[];
|
|
7
|
+
}
|
|
8
|
+
export type PlayableEditorPathResolver = (...segments: string[]) => string;
|
|
9
|
+
export type PlayableEditorFileExists = (file: string) => boolean;
|
|
10
|
+
export interface PlayableEditorSourcePackageAliasPlanOptions {
|
|
11
|
+
resolvePath?: PlayableEditorPathResolver;
|
|
12
|
+
}
|
|
13
|
+
export interface PlayableEditorBundledPackageRoots {
|
|
14
|
+
bundledEditorPackagesRoot: string;
|
|
15
|
+
directBabylonRendererPackageRoot: string;
|
|
16
|
+
editorPackageJsonPath: string;
|
|
17
|
+
}
|
|
18
|
+
export interface PlayableEditorBundledPackageRootsOptions {
|
|
19
|
+
resolvePath?: PlayableEditorPathResolver;
|
|
20
|
+
}
|
|
21
|
+
export interface PlayableEditorBundledPackageAliasPlanOptions {
|
|
22
|
+
bundledEditorPackagesRoot: string;
|
|
23
|
+
directBabylonRendererPackageRoot?: string | null;
|
|
24
|
+
resolvePath?: PlayableEditorPathResolver;
|
|
25
|
+
fileExists?: PlayableEditorFileExists;
|
|
26
|
+
}
|
|
27
|
+
export interface PlayableEditorTsconfigPathsPlan {
|
|
28
|
+
paths: Record<string, string[]>;
|
|
29
|
+
}
|
|
30
|
+
export type PlayableEditorPathRelativizer = (from: string, to: string) => string;
|
|
31
|
+
export interface PlayableEditorSourceTsconfigPathsPlanOptions {
|
|
32
|
+
projectRoot?: string;
|
|
33
|
+
resolvePath?: PlayableEditorPathResolver;
|
|
34
|
+
relativePath?: PlayableEditorPathRelativizer;
|
|
35
|
+
pathOverrides?: Record<string, string | string[]>;
|
|
36
|
+
}
|
|
37
|
+
export interface PlayableEditorMissingPackageAliasFile {
|
|
38
|
+
packageId: string;
|
|
39
|
+
file: string;
|
|
40
|
+
}
|
|
41
|
+
//# sourceMappingURL=types.d.ts.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"types.d.ts","sourceRoot":"","sources":["../../src/package-resolution/types.ts"],"names":[],"mappings":"AAAA,MAAM,WAAW,mCAAmC;IAClD,SAAS,EAAE,MAAM,CAAC;IAClB,IAAI,EAAE,MAAM,CAAC;CACd;AAED,MAAM,WAAW,8BAA8B;IAC7C,OAAO,EAAE,mCAAmC,EAAE,CAAC;CAChD;AAED,MAAM,MAAM,0BAA0B,GAAG,CAAC,GAAG,QAAQ,EAAE,MAAM,EAAE,KAAK,MAAM,CAAC;AAE3E,MAAM,MAAM,wBAAwB,GAAG,CAAC,IAAI,EAAE,MAAM,KAAK,OAAO,CAAC;AAEjE,MAAM,WAAW,2CAA2C;IAC1D,WAAW,CAAC,EAAE,0BAA0B,CAAC;CAC1C;AAED,MAAM,WAAW,iCAAiC;IAChD,yBAAyB,EAAE,MAAM,CAAC;IAClC,gCAAgC,EAAE,MAAM,CAAC;IACzC,qBAAqB,EAAE,MAAM,CAAC;CAC/B;AAED,MAAM,WAAW,wCAAwC;IACvD,WAAW,CAAC,EAAE,0BAA0B,CAAC;CAC1C;AAED,MAAM,WAAW,4CAA4C;IAC3D,yBAAyB,EAAE,MAAM,CAAC;IAClC,gCAAgC,CAAC,EAAE,MAAM,GAAG,IAAI,CAAC;IACjD,WAAW,CAAC,EAAE,0BAA0B,CAAC;IACzC,UAAU,CAAC,EAAE,wBAAwB,CAAC;CACvC;AAED,MAAM,WAAW,+BAA+B;IAC9C,KAAK,EAAE,MAAM,CAAC,MAAM,EAAE,MAAM,EAAE,CAAC,CAAC;CACjC;AAED,MAAM,MAAM,6BAA6B,GAAG,CAAC,IAAI,EAAE,MAAM,EAAE,EAAE,EAAE,MAAM,KAAK,MAAM,CAAC;AAEjF,MAAM,WAAW,4CAA4C;IAC3D,WAAW,CAAC,EAAE,MAAM,CAAC;IACrB,WAAW,CAAC,EAAE,0BAA0B,CAAC;IACzC,YAAY,CAAC,EAAE,6BAA6B,CAAC;IAC7C,aAAa,CAAC,EAAE,MAAM,CAAC,MAAM,EAAE,MAAM,GAAG,MAAM,EAAE,CAAC,CAAC;CACnD;AAED,MAAM,WAAW,qCAAqC;IACpD,SAAS,EAAE,MAAM,CAAC;IAClB,IAAI,EAAE,MAAM,CAAC;CACd"}
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"types.js","sourceRoot":"","sources":["../../src/package-resolution/types.ts"],"names":[],"mappings":""}
|
|
@@ -0,0 +1,8 @@
|
|
|
1
|
+
import type { EditorSceneRenderingProfileDraftState } from './types';
|
|
2
|
+
export declare function createEditorSceneRenderingProfileDraftState(savedConfig?: unknown): EditorSceneRenderingProfileDraftState;
|
|
3
|
+
export declare function setEditorSceneRenderingProfileDraftConfig(state: EditorSceneRenderingProfileDraftState, config: unknown): EditorSceneRenderingProfileDraftState;
|
|
4
|
+
export declare function markEditorSceneRenderingProfileDraftSaved(state: EditorSceneRenderingProfileDraftState, config?: unknown): EditorSceneRenderingProfileDraftState;
|
|
5
|
+
export declare function resetEditorSceneRenderingProfileDraft(state: EditorSceneRenderingProfileDraftState): EditorSceneRenderingProfileDraftState;
|
|
6
|
+
export declare function setEditorSceneRenderingProfileDraftError(state: EditorSceneRenderingProfileDraftState, error: unknown): EditorSceneRenderingProfileDraftState;
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7
|
+
export declare function isEditorSceneRenderingProfileDraftDirty(state: Pick<EditorSceneRenderingProfileDraftState, 'savedConfig' | 'draftConfig'>): boolean;
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8
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+
//# sourceMappingURL=draft.d.ts.map
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@@ -0,0 +1 @@
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1
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+
{"version":3,"file":"draft.d.ts","sourceRoot":"","sources":["../../src/rendering-profile/draft.ts"],"names":[],"mappings":"AAAA,OAAO,KAAK,EACV,qCAAqC,EACtC,MAAM,SAAS,CAAC;AAEjB,wBAAgB,2CAA2C,CACzD,WAAW,GAAE,OAAY,GACxB,qCAAqC,CAQvC;AAED,wBAAgB,yCAAyC,CACvD,KAAK,EAAE,qCAAqC,EAC5C,MAAM,EAAE,OAAO,GACd,qCAAqC,CAKvC;AAED,wBAAgB,yCAAyC,CACvD,KAAK,EAAE,qCAAqC,EAC5C,MAAM,GAAE,OAA2B,GAClC,qCAAqC,CAMvC;AAED,wBAAgB,qCAAqC,CACnD,KAAK,EAAE,qCAAqC,GAC3C,qCAAqC,CAKvC;AAED,wBAAgB,wCAAwC,CACtD,KAAK,EAAE,qCAAqC,EAC5C,KAAK,EAAE,OAAO,GACb,qCAAqC,CAIvC;AAED,wBAAgB,uCAAuC,CACrD,KAAK,EAAE,IAAI,CAAC,qCAAqC,EAAE,aAAa,GAAG,aAAa,CAAC,GAChF,OAAO,CAET"}
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@@ -0,0 +1,45 @@
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1
|
+
export function createEditorSceneRenderingProfileDraftState(savedConfig = {}) {
|
|
2
|
+
const saved = cloneRenderingConfig(savedConfig);
|
|
3
|
+
return {
|
|
4
|
+
savedConfig: saved,
|
|
5
|
+
draftConfig: cloneRenderingConfig(saved),
|
|
6
|
+
dirty: false,
|
|
7
|
+
lastError: null,
|
|
8
|
+
};
|
|
9
|
+
}
|
|
10
|
+
export function setEditorSceneRenderingProfileDraftConfig(state, config) {
|
|
11
|
+
state.draftConfig = cloneRenderingConfig(config);
|
|
12
|
+
state.dirty = isEditorSceneRenderingProfileDraftDirty(state);
|
|
13
|
+
state.lastError = null;
|
|
14
|
+
return state;
|
|
15
|
+
}
|
|
16
|
+
export function markEditorSceneRenderingProfileDraftSaved(state, config = state.draftConfig) {
|
|
17
|
+
state.savedConfig = cloneRenderingConfig(config);
|
|
18
|
+
state.draftConfig = cloneRenderingConfig(state.savedConfig);
|
|
19
|
+
state.dirty = false;
|
|
20
|
+
state.lastError = null;
|
|
21
|
+
return state;
|
|
22
|
+
}
|
|
23
|
+
export function resetEditorSceneRenderingProfileDraft(state) {
|
|
24
|
+
state.draftConfig = cloneRenderingConfig(state.savedConfig);
|
|
25
|
+
state.dirty = false;
|
|
26
|
+
state.lastError = null;
|
|
27
|
+
return state;
|
|
28
|
+
}
|
|
29
|
+
export function setEditorSceneRenderingProfileDraftError(state, error) {
|
|
30
|
+
state.lastError = error instanceof Error ? error.message : String(error);
|
|
31
|
+
state.dirty = isEditorSceneRenderingProfileDraftDirty(state);
|
|
32
|
+
return state;
|
|
33
|
+
}
|
|
34
|
+
export function isEditorSceneRenderingProfileDraftDirty(state) {
|
|
35
|
+
return !renderingConfigsEqual(state.savedConfig, state.draftConfig);
|
|
36
|
+
}
|
|
37
|
+
function cloneRenderingConfig(value) {
|
|
38
|
+
if (!value || typeof value !== 'object' || Array.isArray(value))
|
|
39
|
+
return {};
|
|
40
|
+
return JSON.parse(JSON.stringify(value));
|
|
41
|
+
}
|
|
42
|
+
function renderingConfigsEqual(left, right) {
|
|
43
|
+
return JSON.stringify(left ?? {}) === JSON.stringify(right ?? {});
|
|
44
|
+
}
|
|
45
|
+
//# sourceMappingURL=draft.js.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"draft.js","sourceRoot":"","sources":["../../src/rendering-profile/draft.ts"],"names":[],"mappings":"AAIA,MAAM,UAAU,2CAA2C,CACzD,cAAuB,EAAE;IAEzB,MAAM,KAAK,GAAG,oBAAoB,CAAC,WAAW,CAAC,CAAC;IAChD,OAAO;QACL,WAAW,EAAE,KAAK;QAClB,WAAW,EAAE,oBAAoB,CAAC,KAAK,CAAC;QACxC,KAAK,EAAE,KAAK;QACZ,SAAS,EAAE,IAAI;KAChB,CAAC;AACJ,CAAC;AAED,MAAM,UAAU,yCAAyC,CACvD,KAA4C,EAC5C,MAAe;IAEf,KAAK,CAAC,WAAW,GAAG,oBAAoB,CAAC,MAAM,CAAC,CAAC;IACjD,KAAK,CAAC,KAAK,GAAG,uCAAuC,CAAC,KAAK,CAAC,CAAC;IAC7D,KAAK,CAAC,SAAS,GAAG,IAAI,CAAC;IACvB,OAAO,KAAK,CAAC;AACf,CAAC;AAED,MAAM,UAAU,yCAAyC,CACvD,KAA4C,EAC5C,SAAkB,KAAK,CAAC,WAAW;IAEnC,KAAK,CAAC,WAAW,GAAG,oBAAoB,CAAC,MAAM,CAAC,CAAC;IACjD,KAAK,CAAC,WAAW,GAAG,oBAAoB,CAAC,KAAK,CAAC,WAAW,CAAC,CAAC;IAC5D,KAAK,CAAC,KAAK,GAAG,KAAK,CAAC;IACpB,KAAK,CAAC,SAAS,GAAG,IAAI,CAAC;IACvB,OAAO,KAAK,CAAC;AACf,CAAC;AAED,MAAM,UAAU,qCAAqC,CACnD,KAA4C;IAE5C,KAAK,CAAC,WAAW,GAAG,oBAAoB,CAAC,KAAK,CAAC,WAAW,CAAC,CAAC;IAC5D,KAAK,CAAC,KAAK,GAAG,KAAK,CAAC;IACpB,KAAK,CAAC,SAAS,GAAG,IAAI,CAAC;IACvB,OAAO,KAAK,CAAC;AACf,CAAC;AAED,MAAM,UAAU,wCAAwC,CACtD,KAA4C,EAC5C,KAAc;IAEd,KAAK,CAAC,SAAS,GAAG,KAAK,YAAY,KAAK,CAAC,CAAC,CAAC,KAAK,CAAC,OAAO,CAAC,CAAC,CAAC,MAAM,CAAC,KAAK,CAAC,CAAC;IACzE,KAAK,CAAC,KAAK,GAAG,uCAAuC,CAAC,KAAK,CAAC,CAAC;IAC7D,OAAO,KAAK,CAAC;AACf,CAAC;AAED,MAAM,UAAU,uCAAuC,CACrD,KAAiF;IAEjF,OAAO,CAAC,qBAAqB,CAAC,KAAK,CAAC,WAAW,EAAE,KAAK,CAAC,WAAW,CAAC,CAAC;AACtE,CAAC;AAED,SAAS,oBAAoB,CAAC,KAAc;IAC1C,IAAI,CAAC,KAAK,IAAI,OAAO,KAAK,KAAK,QAAQ,IAAI,KAAK,CAAC,OAAO,CAAC,KAAK,CAAC;QAAE,OAAO,EAAE,CAAC;IAC3E,OAAO,IAAI,CAAC,KAAK,CAAC,IAAI,CAAC,SAAS,CAAC,KAAK,CAAC,CAA4B,CAAC;AACtE,CAAC;AAED,SAAS,qBAAqB,CAAC,IAAa,EAAE,KAAc;IAC1D,OAAO,IAAI,CAAC,SAAS,CAAC,IAAI,IAAI,EAAE,CAAC,KAAK,IAAI,CAAC,SAAS,CAAC,KAAK,IAAI,EAAE,CAAC,CAAC;AACpE,CAAC"}
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"index.d.ts","sourceRoot":"","sources":["../../src/rendering-profile/index.ts"],"names":[],"mappings":"AAAA,cAAc,SAAS,CAAC;AACxB,cAAc,WAAW,CAAC;AAC1B,cAAc,SAAS,CAAC;AACxB,cAAc,SAAS,CAAC;AACxB,cAAc,SAAS,CAAC"}
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"index.js","sourceRoot":"","sources":["../../src/rendering-profile/index.ts"],"names":[],"mappings":"AAAA,cAAc,SAAS,CAAC;AACxB,cAAc,WAAW,CAAC;AAC1B,cAAc,SAAS,CAAC;AACxB,cAAc,SAAS,CAAC;AACxB,cAAc,SAAS,CAAC"}
|
|
@@ -0,0 +1,3 @@
|
|
|
1
|
+
import type { EditorSceneRenderingPanelOptions, EditorSceneRenderingPanelState, EditorSceneRenderingPanelStateInput, EditorSceneRenderingProfile } from './types';
|
|
2
|
+
export declare function createEditorSceneRenderingPanelState(profile: EditorSceneRenderingProfile, state?: EditorSceneRenderingPanelStateInput, options?: EditorSceneRenderingPanelOptions): EditorSceneRenderingPanelState;
|
|
3
|
+
//# sourceMappingURL=panel.d.ts.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"panel.d.ts","sourceRoot":"","sources":["../../src/rendering-profile/panel.ts"],"names":[],"mappings":"AAAA,OAAO,KAAK,EAEV,gCAAgC,EAChC,8BAA8B,EAC9B,mCAAmC,EAEnC,2BAA2B,EAE5B,MAAM,SAAS,CAAC;AAEjB,wBAAgB,oCAAoC,CAClD,OAAO,EAAE,2BAA2B,EACpC,KAAK,GAAE,mCAAwC,EAC/C,OAAO,GAAE,gCAAqC,GAC7C,8BAA8B,CA+XhC"}
|