@autoaiai/aicut 0.1.7 → 0.1.11

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (796) hide show
  1. package/MANUAL.md +10 -0
  2. package/package.json +1 -1
  3. package/product.json +2 -1
  4. package/skills/30x-web-to-video/SKILL.md +421 -0
  5. package/skills/30x-web-to-video/examples/INDEX.md +26 -0
  6. package/skills/30x-web-to-video/references/animations.md +539 -0
  7. package/skills/30x-web-to-video/references/audio.md +256 -0
  8. package/skills/30x-web-to-video/references/components.md +340 -0
  9. package/skills/30x-web-to-video/references/lottie.md +174 -0
  10. package/skills/30x-web-to-video/references/visual-effects.md +157 -0
  11. package/skills/30x-web-to-video/remotion-best-practices/rules/audio.md +169 -0
  12. package/skills/30x-web-to-video/remotion-best-practices/rules/calculate-metadata.md +134 -0
  13. package/skills/30x-web-to-video/remotion-best-practices/rules/charts.md +120 -0
  14. package/skills/30x-web-to-video/remotion-best-practices/rules/compositions.md +154 -0
  15. package/skills/30x-web-to-video/remotion-best-practices/rules/ffmpeg.md +38 -0
  16. package/skills/30x-web-to-video/remotion-best-practices/rules/fonts.md +152 -0
  17. package/skills/3d-asset-generation/SKILL.md +142 -0
  18. package/skills/action-fight-prompt/SKILL.md +136 -0
  19. package/skills/action-fight-prompt/references/camera-and-impact.md +64 -0
  20. package/skills/action-fight-prompt/references/example-15s-duel.md +59 -0
  21. package/skills/action-fight-prompt/references/scene-patterns.md +80 -0
  22. package/skills/ad-creative-video/SKILL.md +205 -0
  23. package/skills/ad-creative-video/references/batch-ad-pipeline.md +289 -0
  24. package/skills/ad-creative-video/references/platform-specs.md +72 -0
  25. package/skills/after-effects/SKILL.md +123 -0
  26. package/skills/after-effects/references/export-recipes.md +168 -0
  27. package/skills/after-effects/references/expression-library.md +184 -0
  28. package/skills/after-effects/references/expressions.md +134 -0
  29. package/skills/after-effects/references/performance-triage.md +138 -0
  30. package/skills/after-effects/references/project-hygiene.md +188 -0
  31. package/skills/ai-media-quality-review/SKILL.md +72 -0
  32. package/skills/ai-product-video/SKILL.md +296 -0
  33. package/skills/ai-product-video/references/aesthetic-rules.md +177 -0
  34. package/skills/ai-product-video/references/final-review.md +110 -0
  35. package/skills/ai-product-video/references/guided-free-creation.md +194 -0
  36. package/skills/ai-product-video/references/music-beat-sync.md +219 -0
  37. package/skills/ai-product-video/references/pipeline.md +392 -0
  38. package/skills/ai-product-video/references/sequences/promo-energy-arc.md +50 -0
  39. package/skills/ai-product-video/references/shots/ATTRIBUTION.md +65 -0
  40. package/skills/ai-product-video/references/shots/camera/basic-3d-scene.md +37 -0
  41. package/skills/ai-product-video/references/shots/camera/crash-zoom-punch.md +39 -0
  42. package/skills/ai-product-video/references/shots/camera/cursor-flyover.md +38 -0
  43. package/skills/ai-product-video/references/shots/camera/depth-layer-moves.md +40 -0
  44. package/skills/ai-product-video/references/shots/camera/graze-face-tour.md +57 -0
  45. package/skills/aicut/SKILL.md +4 -4
  46. package/skills/aicut/references/commands.md +15 -15
  47. package/skills/aicut/references/film-format.md +1 -1
  48. package/skills/aicut/references/recipes.md +4 -4
  49. package/skills/aicut/references/troubleshooting.md +2 -2
  50. package/skills/aicut-motion/SKILL.md +6 -6
  51. package/skills/aicut-motion/references/design-systems/README.md +1 -1
  52. package/skills/aicut-motion/references/pages.md +1 -1
  53. package/skills/anidoodle/SKILL.md +185 -0
  54. package/skills/anidoodle/references/anatomy.md +91 -0
  55. package/skills/anidoodle/references/backends-and-adapters.md +82 -0
  56. package/skills/anidoodle/references/camera.md +148 -0
  57. package/skills/anidoodle/references/craft-bar.md +72 -0
  58. package/skills/anidoodle/references/determinism-and-contract.md +46 -0
  59. package/skills/anidoodle/references/formats.md +121 -0
  60. package/skills/anidoodle/references/motion-grammar.md +234 -0
  61. package/skills/anidoodle/references/music/compose.md +388 -0
  62. package/skills/anidoodle/references/music/sound-design.md +245 -0
  63. package/skills/anidoodle/references/music/sounds-licenses.md +69 -0
  64. package/skills/anidoodle/references/music/styles/lofi-electronic.md +112 -0
  65. package/skills/anidoodle/references/music/styles/music-box.md +57 -0
  66. package/skills/animated-component-libraries/SKILL.md +820 -0
  67. package/skills/animated-component-libraries/references/customization_guide.md +699 -0
  68. package/skills/animated-component-libraries/references/magic_ui_components.md +422 -0
  69. package/skills/animated-component-libraries/references/react_bits_components.md +587 -0
  70. package/skills/animated-infographic/SKILL.md +211 -0
  71. package/skills/animated-infographic/references/sequenced-infographic.md +286 -0
  72. package/skills/appshot-core/SKILL.md +872 -0
  73. package/skills/article-highlights/SKILL.md +151 -0
  74. package/skills/avatar-mix/SKILL.md +301 -0
  75. package/skills/bang-motion/SKILL.md +583 -0
  76. package/skills/bang-motion/references/ae-bridge-higgsfield.md +160 -0
  77. package/skills/bang-motion/references/anti-ppt.md +110 -0
  78. package/skills/bang-motion/references/architecture.md +188 -0
  79. package/skills/bang-motion/references/explainer.md +579 -0
  80. package/skills/bang-motion/references/kartun-panggung.md +221 -0
  81. package/skills/bang-motion/references/opener-konsep.md +817 -0
  82. package/skills/bang-motion/references/roadmap.md +85 -0
  83. package/skills/bang-motion/references/techniques.md +690 -0
  84. package/skills/beat-sync-edit/SKILL.md +148 -0
  85. package/skills/book-video-factory/SKILL.md +139 -0
  86. package/skills/book-video-factory/references/first-run.md +50 -0
  87. package/skills/book-video-factory/references/paper-collage-explainer.md +127 -0
  88. package/skills/book-video-factory/references/quality-gates.md +87 -0
  89. package/skills/book-video-production/SKILL.md +211 -0
  90. package/skills/brag/SKILL.md +195 -0
  91. package/skills/brag/references/audio.md +312 -0
  92. package/skills/brag/references/step-1-inspect.md +125 -0
  93. package/skills/brag/references/step-2-plan.md +234 -0
  94. package/skills/brag/references/step-3-compose.md +199 -0
  95. package/skills/brag/references/step-4-deliver.md +141 -0
  96. package/skills/brag/references/tones.md +231 -0
  97. package/skills/brand-setup/SKILL.md +228 -0
  98. package/skills/brewreel/SKILL.md +491 -0
  99. package/skills/brewreel/docs/broll.en.md +252 -0
  100. package/skills/brewreel/docs/broll.md +252 -0
  101. package/skills/brewreel/docs/custom-shot.en.md +66 -0
  102. package/skills/brewreel/docs/custom-shot.md +103 -0
  103. package/skills/brewreel/docs/faq.en.md +90 -0
  104. package/skills/brewreel/docs/faq.md +90 -0
  105. package/skills/brewreel/docs/features.en.md +157 -0
  106. package/skills/brewreel/docs/features.md +157 -0
  107. package/skills/brewreel/docs/gallery.en.md +44 -0
  108. package/skills/brewreel/docs/gallery.md +44 -0
  109. package/skills/brewreel/docs/how-it-works.en.md +64 -0
  110. package/skills/brewreel/docs/how-it-works.md +64 -0
  111. package/skills/caption-animation/SKILL.md +216 -0
  112. package/skills/caption-animation/references/word-timed-captions.md +254 -0
  113. package/skills/cartcut-editing/SKILL.md +615 -0
  114. package/skills/cartcut-editing/references/html-typography.md +277 -0
  115. package/skills/cassette-video-edit/SKILL.md +129 -0
  116. package/skills/ccvideo/SKILL.md +264 -0
  117. package/skills/chekhov-dramaturgy/SKILL.md +367 -0
  118. package/skills/chekhov-dramaturgy/reference.md +375 -0
  119. package/skills/chengfeng-check-updates/SKILL.md +283 -0
  120. package/skills/cinematic-product-promo-skill/SKILL.md +295 -0
  121. package/skills/cinematic-product-promo-skill/references/aesthetic-rules.md +187 -0
  122. package/skills/cinematic-product-promo-skill/references/final-review.md +116 -0
  123. package/skills/cinematic-product-promo-skill/references/guided-free-creation.md +199 -0
  124. package/skills/cinematic-product-promo-skill/references/jianying-export.md +183 -0
  125. package/skills/cinematic-product-promo-skill/references/music-beat-sync.md +257 -0
  126. package/skills/cinematic-product-promo-skill/references/pipeline.md +393 -0
  127. package/skills/cinematic-product-promo-skill/references/sequences/promo-energy-arc.md +50 -0
  128. package/skills/cinematic-product-promo-skill/references/shots/ATTRIBUTION.md +65 -0
  129. package/skills/cinematic-product-promo-skill/references/shots/camera/basic-3d-scene.md +37 -0
  130. package/skills/cinematic-product-promo-skill/references/shots/camera/crash-zoom-punch.md +39 -0
  131. package/skills/cinematic-product-promo-skill/references/shots/camera/cursor-flyover.md +38 -0
  132. package/skills/cinematic-product-promo-skill/references/shots/camera/depth-layer-moves.md +40 -0
  133. package/skills/claude-gif/SKILL.md +211 -0
  134. package/skills/claude-gif/references/gif-optimization.md +209 -0
  135. package/skills/claude-gif/references/perfect-loops.md +295 -0
  136. package/skills/claude-gif/references/platform-specs.md +138 -0
  137. package/skills/claude-gif/references/prompt-engineering.md +211 -0
  138. package/skills/claude-gif/references/remotion-gif.md +560 -0
  139. package/skills/codex-video-pipeline/SKILL.md +213 -0
  140. package/skills/codex-video-pipeline/examples/ai-meeting-notes/INPUT.md +10 -0
  141. package/skills/codex-video-pipeline/examples/ai-meeting-notes/expected/action-list.md +22 -0
  142. package/skills/codex-video-pipeline/references/captions.md +39 -0
  143. package/skills/codex-video-pipeline/references/cover-system.md +72 -0
  144. package/skills/codex-video-pipeline/references/cross-platform.md +77 -0
  145. package/skills/codex-video-pipeline/references/example-run.md +54 -0
  146. package/skills/codex-video-pipeline/references/first-run.md +130 -0
  147. package/skills/codex-video-pipeline/references/project-contract.md +54 -0
  148. package/skills/codex-video-pipeline/references/quality-gates.md +44 -0
  149. package/skills/codex-video-pipeline/references/research-and-script.md +50 -0
  150. package/skills/collage-broll-explainers/SKILL.md +429 -0
  151. package/skills/create-onboarding-video/SKILL.md +233 -0
  152. package/skills/cs-shotcraft-skill/SKILL.md +218 -0
  153. package/skills/cs-shotcraft-skill/references/aesthetic-rules.md +207 -0
  154. package/skills/cs-shotcraft-skill/references/camera-table.md +88 -0
  155. package/skills/cs-shotcraft-skill/references/engineering.md +132 -0
  156. package/skills/cs-shotcraft-skill/references/final-review.md +118 -0
  157. package/skills/cs-shotcraft-skill/references/guided-free-creation.md +199 -0
  158. package/skills/cs-shotcraft-skill/references/jianying-export.md +183 -0
  159. package/skills/cs-shotcraft-skill/references/music-beat-sync.md +257 -0
  160. package/skills/cs-shotcraft-skill/references/pipeline.md +408 -0
  161. package/skills/cs-shotcraft-skill/references/product-machine.md +56 -0
  162. package/skills/cs-shotcraft-skill/references/sequences/promo-energy-arc.md +50 -0
  163. package/skills/cs-shotcraft-skill/references/shots/ATTRIBUTION.md +65 -0
  164. package/skills/cs-shotcraft-skill/references/shots/camera/basic-3d-scene.md +37 -0
  165. package/skills/cut-video/SKILL.md +387 -0
  166. package/skills/cyxj-hyperframes-overlay/SKILL.md +75 -0
  167. package/skills/cyxj-remotion-evolve/SKILL.md +123 -0
  168. package/skills/cyxj-remotion-evolve-vibe-motion/SKILL.md +123 -0
  169. package/skills/demo-video-creation-skill/SKILL.md +152 -0
  170. package/skills/demo-video-creation-skill/references/capture-workflow.md +74 -0
  171. package/skills/demo-video-creation-skill/references/qc-checklist.md +61 -0
  172. package/skills/demo-video-creation-skill/references/remotion-ffmpeg.md +94 -0
  173. package/skills/demo-video-creation-skill/references/storytelling.md +86 -0
  174. package/skills/demo-video-creation-skill/references/visual-system.md +83 -0
  175. package/skills/demoday/SKILL.md +148 -0
  176. package/skills/develop-premiere-pro-mcp/SKILL.md +131 -0
  177. package/skills/diagram-animation/SKILL.md +200 -0
  178. package/skills/diagram-animation/references/diagram-and-chart-recipes.md +218 -0
  179. package/skills/diagram-tour/SKILL.md +287 -0
  180. package/skills/diagram-tour/examples/agent-architecture/agent-architecture-tour.md +78 -0
  181. package/skills/docvideoer/SKILL.md +139 -0
  182. package/skills/draftcut/SKILL.md +104 -0
  183. package/skills/draftcut/docs/agent-bootstrap.md +64 -0
  184. package/skills/draftcut/docs/approvals.md +45 -0
  185. package/skills/draftcut/docs/audio-first-migration.md +35 -0
  186. package/skills/draftcut/docs/configuration.md +54 -0
  187. package/skills/draftcut/docs/getting-started.md +63 -0
  188. package/skills/draftcut/docs/harness-case-study.en.md +23 -0
  189. package/skills/draftcut/docs/harness-case-study.md +47 -0
  190. package/skills/draftcut/references/01-plan.md +30 -0
  191. package/skills/draftcut/references/03-deliver.md +26 -0
  192. package/skills/draftcut/references/04-reference-theme-prompt.md +7 -0
  193. package/skills/draftcut/references/05-social-loudness.md +58 -0
  194. package/skills/draftcut/references/06-modern-components.md +72 -0
  195. package/skills/easyedit/SKILL.md +66 -0
  196. package/skills/erduo-broll-loop-engineering/SKILL.md +136 -0
  197. package/skills/erduo-broll-loop-engineering/references/animation-craft.md +208 -0
  198. package/skills/erduo-broll-loop-engineering/references/first-run-onboarding.md +107 -0
  199. package/skills/erduo-broll-loop-engineering/references/handoff-template.md +70 -0
  200. package/skills/erduo-broll-loop-engineering/references/motion-layout-lint.md +122 -0
  201. package/skills/erduo-broll-loop-engineering/references/parent-review-checklist.md +171 -0
  202. package/skills/erduo-broll-loop-engineering/references/prompt-first-workflow.md +322 -0
  203. package/skills/erduo-broll-loop-engineering/references/remotion-backend.md +334 -0
  204. package/skills/erduo-broll-loop-engineering/references/runtime/remotion-hyperframes-map.md +76 -0
  205. package/skills/erduo-broll-loop-engineering/references/runtime/runtime-contract.md +174 -0
  206. package/skills/erduo-broll-loop-engineering/references/runtime/runtime-selection.md +135 -0
  207. package/skills/erduo-broll-loop-engineering/references/shotcraft/remotion-sources/SOURCE.md +7 -0
  208. package/skills/erduo-broll-loop-engineering/references/shotcraft/upstream-attribution.md +65 -0
  209. package/skills/explainer-assets/SKILL.md +98 -0
  210. package/skills/explainer-video/SKILL.md +146 -0
  211. package/skills/framewright/SKILL.md +324 -0
  212. package/skills/framewright/references/audio.md +230 -0
  213. package/skills/framewright/references/guide.md +276 -0
  214. package/skills/framewright/references/painting.md +425 -0
  215. package/skills/framewright/references/photo.md +75 -0
  216. package/skills/framewright/references/questionnaire.md +115 -0
  217. package/skills/framewright/references/styles.md +388 -0
  218. package/skills/framewright/references/troubleshooting.md +119 -0
  219. package/skills/framewright/references/world.md +215 -0
  220. package/skills/gbro-collage-broll/SKILL.md +435 -0
  221. package/skills/gbro-collage-info/SKILL.md +135 -0
  222. package/skills/gbro-collage-info/references/motion-grammar.md +66 -0
  223. package/skills/gbro-collage-info/references/production.md +67 -0
  224. package/skills/gbro-collage-info/references/style-system.md +38 -0
  225. package/skills/gemini-tts/SKILL.md +208 -0
  226. package/skills/gemini-tts/references/prompting-guide.md +169 -0
  227. package/skills/gen/SKILL.md +282 -0
  228. package/skills/ghost-editor/SKILL.md +437 -0
  229. package/skills/ghost-editor/docs/HOW-IT-WORKS.md +82 -0
  230. package/skills/ghost-editor/docs/PLAYBOOK.md +139 -0
  231. package/skills/ghost-editor/docs/THIRD_PARTY/audio.md +17 -0
  232. package/skills/ghost-editor/docs/THIRD_PARTY/audioqa.md +13 -0
  233. package/skills/ghost-editor/docs/THIRD_PARTY/captions.md +20 -0
  234. package/skills/ghost-editor/docs/THIRD_PARTY/fonts.md +17 -0
  235. package/skills/ghost-editor/docs/THIRD_PARTY/kinetic.md +22 -0
  236. package/skills/ghost-editor/docs/THIRD_PARTY/looks.md +22 -0
  237. package/skills/ghost-editor/docs/THIRD_PARTY/matte.md +20 -0
  238. package/skills/ghost-editor/docs/THIRD_PARTY/models.md +11 -0
  239. package/skills/ghost-editor/docs/THIRD_PARTY/runtime.md +13 -0
  240. package/skills/ghost-editor/docs/THIRD_PARTY/shaders.md +15 -0
  241. package/skills/git-story-film/SKILL.md +220 -0
  242. package/skills/git-story-film/examples/raven-story/FONTS.md +8 -0
  243. package/skills/git-story-film/examples/raven-story/OUTLINE.md +93 -0
  244. package/skills/git-story-film/references/craft.md +148 -0
  245. package/skills/git-story-film/references/directing.md +185 -0
  246. package/skills/git-story-film/references/forms.md +150 -0
  247. package/skills/git-story-film/references/production.md +150 -0
  248. package/skills/git-story-film/references/story.md +137 -0
  249. package/skills/git-story-film/references/text-and-fonts.md +90 -0
  250. package/skills/guizang-product-video-skill/SKILL.md +96 -0
  251. package/skills/guizang-product-video-skill/references/audio-and-qa.md +113 -0
  252. package/skills/guizang-product-video-skill/references/audio-sourcing.md +80 -0
  253. package/skills/guizang-product-video-skill/references/case-study.md +63 -0
  254. package/skills/guizang-product-video-skill/references/component-pipeline.md +86 -0
  255. package/skills/guizang-product-video-skill/references/cover.md +43 -0
  256. package/skills/guizang-product-video-skill/references/direction.md +91 -0
  257. package/skills/guizang-product-video-skill/references/onboarding.md +98 -0
  258. package/skills/guizang-product-video-skill/references/repo-and-style.md +44 -0
  259. package/skills/guizang-product-video-skill/references/review.md +38 -0
  260. package/skills/guizang-product-video-skill/references/starter.md +168 -0
  261. package/skills/guizang-product-video-skill/references/story-and-copy.md +88 -0
  262. package/skills/guizang-product-video-skill/references/visual-vocabulary.md +78 -0
  263. package/skills/guofeng-paper-video/SKILL.md +159 -0
  264. package/skills/guofeng-paper-video/style/design.md +43 -0
  265. package/skills/guofeng-paper-video/style/palette.md +21 -0
  266. package/skills/guofeng-paper-video/style/prompts/01-/345/210/206/351/225/234/350/241/250.md +19 -0
  267. package/skills/guofeng-paper-video/style/prompts/02-/347/224/237/346/210/220/347/272/270/347/211/207.md +37 -0
  268. package/skills/guofeng-paper-video/style/prompts/03-/351/205/215/351/237/263/350/204/232/346/234/254.md +27 -0
  269. package/skills/guofeng-paper-video/style//345/210/206/351/225/234/344/270/216/345/233/276/345/261/202/350/247/204/350/214/203.md +67 -0
  270. package/skills/guofeng-paper-video/style//347/272/270/347/211/207/347/264/240/346/235/220/350/247/204/350/214/203.md +29 -0
  271. package/skills/hand-drawn-explainer-video-nikola/SKILL.md +113 -0
  272. package/skills/hand-drawn-explainer-video-nikola/docs/ARCHITECTURE.md +18 -0
  273. package/skills/hand-drawn-explainer-video-nikola/docs/CONFIGURATION.md +22 -0
  274. package/skills/hand-drawn-explainer-video-nikola/docs/STYLES.md +28 -0
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@@ -0,0 +1,264 @@
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+ ---
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+ name: ccvideo
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+ description: "Make product promo videos in the Claude video team style — terracotta canvas, macOS terminal window, animated Claude Code session — with AICUT. Use when the user asks for a product/feature promo, launch video, terminal demo video, or a \"Claude-style\" video. Runs in AICUT: the film is film.html, a page per shot, drawn by `aicut look` and `aicut render`."
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+ license: MIT
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+ source: "AmazingAng/ccvideo"
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+ ---
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+
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+ # ccvideo — Claude-style product promo videos
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+
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+ ## Running it in AICUT
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+
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+ AICUT's film is `film.html`: it cuts pages, footage, pictures and sound together on tracks. A page is a web page that
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+ sets `window.film = { frame(t) }` and draws that moment — no framework, no build step, no composition object, no
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+ `registerRoot`. Five shots are five pages cut together, not one page that changes scene, so each shot stays trimmable
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+ and replaceable in Studio.
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+
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+ ```sh
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+ npx -y @autoaiai/aicut@latest # the manual: the format and the commands, always current
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+ npx -y @autoaiai/aicut@latest open . # make this folder a film and print Studio's address
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+ npx -y @autoaiai/aicut@latest look # a contact sheet of the whole film, its sound, and a determinism check
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+ npx -y @autoaiai/aicut@latest look 4.5 # one frame, full size — look at the PNG, not at the code
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+ npx -y @autoaiai/aicut@latest render # the MP4, beside film.html
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+ ```
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+
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+ Run the manual before the first film: it is authoritative for the format, and this skill is about the method above it.
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+
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+ Where the words below name another program's part, it becomes this:
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+
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+ | elsewhere | in AICUT |
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+ |---|---|
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+ | composition, timeline, project file | `film.html`; tracks and clips inside it |
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+ | a scene, a sequence, a slide | a page (`pages/<name>.html`) cut onto a track |
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+ | `useCurrentFrame()`, `interpolate()` | `frame(t)` — the picture depends only on `t`, never on state or `Date.now()` |
34
+ | a still, a screengrab | `aicut look <t>` |
35
+ | `render` / `build` / `export` | `aicut render` (the person can also export from Studio) |
36
+ | a dev server, a preview window | `aicut open` and the Studio address it prints |
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+
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+ Hard rules that hold whatever the method says: the picture depends only on `t`; every value in the person's prompt is
39
+ binding; look at the frames `look` writes before saying a film is done.
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+
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+
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+ You are producing a short promo video (20–45 s, 1920×1080 @ 30 fps) in the
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+ visual language of Anthropic's Claude launch videos: a warm terracotta canvas,
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+ a single macOS terminal window running a Claude Code session, text that types
45
+ and streams in, brief camera pushes between locked framings, serif title cards.
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+
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+ ## Ground truth (non-negotiable content rules)
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+
49
+ Video content is never hand-written into scene components. Every fact shown —
50
+ numbers, paths, endpoints, command output, line counts — must come from a
51
+ capture of something that really ran:
52
+
53
+ - Each video has a `captures/<name>/` directory holding raw artifacts (API
54
+ responses, extracted session events) plus a `props.json` built from them
55
+ deterministically. `props.json` is the single source of truth the
56
+ composition renders.
57
+ - **Capture first.** Before making the video, run the real thing:
58
+ - `node scripts/capture-xapi-cli.mjs` — live X data via the xapi CLI
59
+ (`npx xapi-to`, key in `~/.xapi/config.json`; the `xapi` skill in
60
+ `.agents/skills/xapi/` documents all its capabilities).
61
+ - `node scripts/capture-x-user.mjs` — official X API variant (needs
62
+ `X_BEARER_TOKEN`; `--sample` writes placeholder data with
63
+ `raw-meta.json` marked `sample: true` — never publish a sample capture).
64
+ - `node scripts/transcript-to-props.mjs <session.jsonl> --prompt-match
65
+ <str> --out captures/<name>` — replay a real Claude Code session turn
66
+ (transcripts live in `~/.claude/projects/<project-slug>/*.jsonl`).
67
+ - New data source? Write a new capture script following the same pattern:
68
+ fetch reality → save raw → build props via a shared deterministic
69
+ builder in `scripts/lib/`.
70
+ - **Verify before publishing:** `node scripts/verify-props.mjs
71
+ captures/<name>` rebuilds props from the raw artifacts and fails on any
72
+ hand-edit. Fix by re-capturing, never by editing `props.json`.
73
+ - Honest-replay boundary: pacing is a performance (typing speed, spinner
74
+ time), but capability must be real — the video may only show what the
75
+ captured run actually did. This extends to chrome: session-header facts
76
+ (Claude Code version, cwd) come from the capture (`claude --version`,
77
+ real cwd) or the header is omitted; the spinner's token counter renders
78
+ only when the capture provides a real `thinkingTokens` value (otherwise
79
+ seconds only). Sample captures fail `verify-props` outright
80
+ (`--allow-sample` exists solely for pipeline testing).
81
+ - Captures aim to be commit-safe, with defense in depth — not a guarantee:
82
+ `transcript-to-props` persists only the inputs the video actually uses
83
+ (the selected events' shown lines + counts, one truncated command output,
84
+ the summary bullet lines), scrubs secret-shaped strings (API keys, Bearer
85
+ tokens, URL credentials, env/JSON password fields, private keys), and
86
+ rewrites both normal and slug-flattened home paths to `~` — all before
87
+ props are built, so props, video, and archived raw see identical redacted
88
+ content. Pattern lists can never be complete: always review a capture
89
+ before committing, and treat any redaction warning as a stop sign.
90
+
91
+ ## Workflow
92
+
93
+ 1. **Capture first** (see Ground truth): produce `captures/<name>/props.json`
94
+ from a real run.
95
+ 2. **Beat sheet from the capture.** Presentational text (card titles,
96
+ thinking word) lives in the capture script's constants/flags — pick the
97
+ one prompt, the code beat, the run output, the summary bullets. Aim for
98
+ the classic arc: code → created → ran+output → summary.
99
+ 3. **Compose:** register a `<Composition>` in `src/Root.tsx` using
100
+ `GroundedVideo` from `src/ccvideo` with `schema={groundedVideoSchema}`,
101
+ `defaultProps` imported from the capture's `props.json`, and
102
+ `calculateMetadata` deriving duration via `groundedVideoDuration` —
103
+ durations follow content automatically. Custom scene work beyond the
104
+ standard arc: build with the library primitives, same rules.
105
+ 4. **Verify with stills** before declaring done. Render one still per beat:
106
+ `npx remotion still <CompId> --frame=<n> --scale=0.5 out.png`
107
+ and look at them. Check: nothing clipped by the terminal window (a
108
+ `[ccvideo]` overflow warning in render output means trim beats), timing
109
+ feels unhurried, colors match the palette.
110
+ 5. Run `node scripts/verify-props.mjs captures/<name>`, then preview with
111
+ `npx remotion studio --no-open`; final render with
112
+ `npx remotion render <CompId> out/<CompId>.mp4` (add
113
+ `--props=captures/<name>/props.json` to render a different capture
114
+ without touching code; add `--scale=2` for a 4K master like the official
115
+ demos — compositions stay 1920×1080 @ 30 fps in code).
116
+
117
+ ## Two themes
118
+
119
+ Pick per product, both share the brand terracotta `#D97656`/`#D97757`:
120
+
121
+ - **Terracotta** (default) — warm canvas, Claude Code REPL session. For
122
+ agent/AI-workflow stories. Components: `GroundedVideo`/`DataSession`.
123
+ - **Dark** (the `ant` CLI demo grammar) — near-black canvas `#0B0B0B`,
124
+ warm-black terminal `#181716` separated only by a subtle border, shell
125
+ prompt `▶ ~/dir >` (arrow `#8B92C9`, chevron `#5FA97B`), cream serif
126
+ `#D6D4CF`. Structure is **chaptered**: pixel-logo wordmark card →
127
+ [interstitial card (mono kicker + thin divider + serif claim) → fresh
128
+ shell beat (type real command, real output fades in, idle prompt
129
+ returns)] per chapter → wordmark outro. For CLI/developer-tool products.
130
+ Components: `DarkVideo`/`ShellBeat`/`InterstitialCard`/`WordmarkCard`,
131
+ palette `dark` in `theme.ts`, schema `darkVideoSchema` (built from
132
+ captures like the light theme — e.g. `props-dark.json` written by
133
+ `capture-xapi-cli.mjs`, verified by `verify-props.mjs`).
134
+
135
+ ## The look (non-negotiable style rules)
136
+
137
+ - Canvas `#CC7D5D`, terminal `#2B2C36`, titlebar `#3A3634`. Body text
138
+ `#E3E4EB`, dim `#9899A1`, comments `#6C6E6A`, line numbers `#83848C`.
139
+ Accents: periwinkle `#B8B9F2` (paths, inline code, strings), teal `#85BEC5`
140
+ (keywords), gold `#F2C43D` (status arrows). All defined in
141
+ `src/ccvideo/theme.ts` — import, never hardcode.
142
+ - Fonts: JetBrains Mono for everything terminal, Source Serif 4 for title
143
+ cards. Loaded in `theme.ts` via `@remotion/google-fonts`, with Noto Sans SC
144
+ already appended as CJK fallback for both stacks — Chinese prompts render
145
+ out of the box.
146
+ - Terminal window 1560×950 centered (985 when a session `header` is shown;
147
+ dark theme 1860×1010), 14 px radius, deep soft shadow, three
148
+ traffic lights, mono titlebar text that mirrors the task, e.g.
149
+ `dev — · Implement X — claude — 106×31`.
150
+ - The Claude Code session must look real: `>` input row above a gold
151
+ `⏵⏵ auto mode on (shift+tab to cycle) · esc to interrupt` status bar (both
152
+ always visible, pinned to the bottom); a `✻ Cogitating…` spinner in a
153
+ fixed-height slot just above the input row; `●` tool-result bullets; a
154
+ numbered code block ending in `… +N lines (ctrl+o to expand)`; a bold
155
+ `What it does` summary with `-` bullets.
156
+ - Camera: no sustained zoom or pan on terminal scenes, ever — slow
157
+ fractional scaling makes small mono text visibly drift and swim. The only
158
+ allowed camera motion is `<CutZoom>`: **brief, strongly-eased moves
159
+ (~0.6 s) between otherwise locked framings** — push into dense content,
160
+ hold, pull back for the payoff. Text may be mid-scale only during a
161
+ deliberate fast move, never for seconds. Keep the same `origin` on the
162
+ pull-out as the push-in so it doesn't read as a lateral slide.
163
+ `DataSession` applies this automatically around the `run` beat.
164
+ `<SlowZoom>` remains title-cards-only.
165
+ - Session authenticity chrome (all schema-driven, all optional):
166
+ `header` (pixel logo + `Claude Code vX` + model/cwd line, always visible),
167
+ `windowTitleIdle` → `windowTitle` swap at prompt submit, prompt echo as a
168
+ highlighted block, spinner with live `(Ns · ↓ N tokens)` counters and an
169
+ optional `⎿ Tip:` line, status bar that gains `esc to interrupt` only
170
+ while working. Extra beat kinds: `answer` (rich prose block), `alert`
171
+ (red-highlight row), `tool` beats may carry `⎿` children lines.
172
+ - **No transcript drift.** Terminal text may only fade in place: no
173
+ positional entrance animations inside the window, and never mount/unmount
174
+ an element that reflows lines below it — transient rows (spinners,
175
+ progress) live in fixed-height slots so their disappearance shifts nothing.
176
+ - Title cards: serif headline in near-black `#1F1508` on the terracotta,
177
+ mono subtitle at 68 % opacity, fade-up entrance. Headline ≥ 132 px,
178
+ subtitle ≥ 52 px at 1920 wide.
179
+
180
+ ## Component API (`src/ccvideo`)
181
+
182
+ Data-driven layer (preferred for whole videos):
183
+
184
+ - `<GroundedVideo {...props}>` — intro card → session → outro card, entirely
185
+ from a `groundedVideoSchema` value (a capture's `props.json`).
186
+ - `<DataSession {...props.session}>` — renders any `sessionSchema` value:
187
+ optional header, prompt typing, spinner, then `beats` (discriminated
188
+ union: `code`, `tool`, `run`, `summary`, `answer`, `alert`). Applies the
189
+ run-beat cut-zoom automatically; warns at render time if content will
190
+ overflow.
191
+ - `sessionTiming(props, fps)` / `groundedVideoDuration(props, fps)` — pure
192
+ timing derivation; use in `calculateMetadata`.
193
+ - `<Rich segments>` — renders JSON segments `{t: 'plain'|'kw'|'code'|
194
+ 'comment'|'dim'|'bold', s}`; the bridge from props.json to styled text.
195
+
196
+ Presentation primitives:
197
+
198
+ - `<TerminalWindow title width? height? variant?>` — window on the canvas
199
+ (`variant="dark"` for the dark theme). Children
200
+ are a flex column; give the transcript `flex: 1` so `<InputBox>` +
201
+ `<StatusBar>` pin to the bottom.
202
+ - `<TypeText text from cps? cursor?>` / `<Cursor>` — typewriter, 35–45 cps.
203
+ - `<InputBox typedText? from? cps?>` — `>` row; no `typedText` = blinking cursor.
204
+ - `<StatusBar mode? hint?>`.
205
+ - `<Thinking from? until? word? stats? tokens? tip?>` — spinner; `stats`
206
+ shows live `(Ns)` — plus `↓ N tokens` only when `tokens` carries a real
207
+ captured count; `tip` adds a `⎿ Tip:` line. Put it in a fixed-height slot
208
+ between transcript and input; `until` fades it out in place.
209
+ - `<Line from?>` — one output row, 8-frame fade-in (opacity only).
210
+ - `<ToolLine from>` — `●` bullet row.
211
+ - `<CodeBlock from lines stagger? startLineNo? expandNote?>` — numbered lines.
212
+ - Token spans: `<K>` keyword, `<C>` code/path, `<Cm>` comment, `<Dim>`, `<B>`.
213
+ - `<SessionHeader version modelLine>`, `<PromptEcho>`, `<AlertLine from?>`,
214
+ `<ToolChild from?>` — session chrome (see style rules).
215
+ - `<CutZoom cuts={[{from, scale?, origin?, ease?}]}>` — brief eased moves
216
+ between locked framings; the only camera motion allowed on terminal scenes.
217
+ - `<SlowZoom from? to?>` — title cards only, never around a terminal.
218
+ - `<TitleCard title subtitle? titleSize?>`.
219
+
220
+ All animation is frame-driven (`useCurrentFrame` + `interpolate`, clamped,
221
+ inline in `style`). Never use CSS `transition`/`animation`.
222
+
223
+ ## Timing cookbook (30 fps session scene, ~14 s)
224
+
225
+ `DataSession` derives all of this automatically via `sessionTiming` — the
226
+ table below is for hand-built custom scenes only.
227
+
228
+ | Beat | Frame |
229
+ |---|---|
230
+ | Idle window, cursor blinking | 0–20 |
231
+ | Prompt types (`cps≈38`) | 20–105 |
232
+ | Prompt echoed as highlighted block, input clears | ~110 |
233
+ | `✻ Thinking…` spinner | 115–170 |
234
+ | Code block streams (stagger 4) | 170–240 |
235
+ | `●` tool result | ~240 |
236
+ | `What it does` + bullets (stagger ~16) | 268–330 |
237
+ | Hold on final state | ≥ 2 s |
238
+
239
+ Sequence the swaps with `<Sequence from/durationInFrames layout="none">`.
240
+ Let output beats breathe — when in doubt, slower. Transitions overlap scenes:
241
+ total duration = sum of scenes − sum of transition frames.
242
+
243
+ ## Worked examples (patterns to reproduce)
244
+
245
+ The bundled scripts are themselves complete worked examples:
246
+
247
+ - **API-capture video** (`scripts/capture-xapi-cli.mjs` + both builders in
248
+ `scripts/lib/build-props.mjs`) — one capture run produces a terracotta
249
+ Claude Code session video *and* a dark chaptered CLI video from the same
250
+ raw data. The run-output beats replay the script's real stdout, `+N lines`
251
+ is the script's real line count, and the session header carries the real
252
+ `claude --version` and cwd.
253
+ - **Session-replay video** (`scripts/transcript-to-props.mjs`) — converts a
254
+ real Claude Code session turn (JSONL transcript) into a video script,
255
+ with redaction and minimal storage built in. Handles CJK prompts via the
256
+ bundled font fallback.
257
+
258
+ Register the resulting `props.json` on a `GroundedVideo` (terracotta) or
259
+ `DarkVideo` (dark) composition as described in the Workflow section.
260
+
261
+ ## Source
262
+
263
+ Rewritten for AICUT from [`AmazingAng/ccvideo`](https://github.com/AmazingAng/ccvideo)
264
+ (MIT), SKILL.md. The method is that skill's own; the way it runs is AICUT's.