@autoaiai/aicut 0.1.7 → 0.1.11

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (796) hide show
  1. package/MANUAL.md +10 -0
  2. package/package.json +1 -1
  3. package/product.json +2 -1
  4. package/skills/30x-web-to-video/SKILL.md +421 -0
  5. package/skills/30x-web-to-video/examples/INDEX.md +26 -0
  6. package/skills/30x-web-to-video/references/animations.md +539 -0
  7. package/skills/30x-web-to-video/references/audio.md +256 -0
  8. package/skills/30x-web-to-video/references/components.md +340 -0
  9. package/skills/30x-web-to-video/references/lottie.md +174 -0
  10. package/skills/30x-web-to-video/references/visual-effects.md +157 -0
  11. package/skills/30x-web-to-video/remotion-best-practices/rules/audio.md +169 -0
  12. package/skills/30x-web-to-video/remotion-best-practices/rules/calculate-metadata.md +134 -0
  13. package/skills/30x-web-to-video/remotion-best-practices/rules/charts.md +120 -0
  14. package/skills/30x-web-to-video/remotion-best-practices/rules/compositions.md +154 -0
  15. package/skills/30x-web-to-video/remotion-best-practices/rules/ffmpeg.md +38 -0
  16. package/skills/30x-web-to-video/remotion-best-practices/rules/fonts.md +152 -0
  17. package/skills/3d-asset-generation/SKILL.md +142 -0
  18. package/skills/action-fight-prompt/SKILL.md +136 -0
  19. package/skills/action-fight-prompt/references/camera-and-impact.md +64 -0
  20. package/skills/action-fight-prompt/references/example-15s-duel.md +59 -0
  21. package/skills/action-fight-prompt/references/scene-patterns.md +80 -0
  22. package/skills/ad-creative-video/SKILL.md +205 -0
  23. package/skills/ad-creative-video/references/batch-ad-pipeline.md +289 -0
  24. package/skills/ad-creative-video/references/platform-specs.md +72 -0
  25. package/skills/after-effects/SKILL.md +123 -0
  26. package/skills/after-effects/references/export-recipes.md +168 -0
  27. package/skills/after-effects/references/expression-library.md +184 -0
  28. package/skills/after-effects/references/expressions.md +134 -0
  29. package/skills/after-effects/references/performance-triage.md +138 -0
  30. package/skills/after-effects/references/project-hygiene.md +188 -0
  31. package/skills/ai-media-quality-review/SKILL.md +72 -0
  32. package/skills/ai-product-video/SKILL.md +296 -0
  33. package/skills/ai-product-video/references/aesthetic-rules.md +177 -0
  34. package/skills/ai-product-video/references/final-review.md +110 -0
  35. package/skills/ai-product-video/references/guided-free-creation.md +194 -0
  36. package/skills/ai-product-video/references/music-beat-sync.md +219 -0
  37. package/skills/ai-product-video/references/pipeline.md +392 -0
  38. package/skills/ai-product-video/references/sequences/promo-energy-arc.md +50 -0
  39. package/skills/ai-product-video/references/shots/ATTRIBUTION.md +65 -0
  40. package/skills/ai-product-video/references/shots/camera/basic-3d-scene.md +37 -0
  41. package/skills/ai-product-video/references/shots/camera/crash-zoom-punch.md +39 -0
  42. package/skills/ai-product-video/references/shots/camera/cursor-flyover.md +38 -0
  43. package/skills/ai-product-video/references/shots/camera/depth-layer-moves.md +40 -0
  44. package/skills/ai-product-video/references/shots/camera/graze-face-tour.md +57 -0
  45. package/skills/aicut/SKILL.md +4 -4
  46. package/skills/aicut/references/commands.md +15 -15
  47. package/skills/aicut/references/film-format.md +1 -1
  48. package/skills/aicut/references/recipes.md +4 -4
  49. package/skills/aicut/references/troubleshooting.md +2 -2
  50. package/skills/aicut-motion/SKILL.md +6 -6
  51. package/skills/aicut-motion/references/design-systems/README.md +1 -1
  52. package/skills/aicut-motion/references/pages.md +1 -1
  53. package/skills/anidoodle/SKILL.md +185 -0
  54. package/skills/anidoodle/references/anatomy.md +91 -0
  55. package/skills/anidoodle/references/backends-and-adapters.md +82 -0
  56. package/skills/anidoodle/references/camera.md +148 -0
  57. package/skills/anidoodle/references/craft-bar.md +72 -0
  58. package/skills/anidoodle/references/determinism-and-contract.md +46 -0
  59. package/skills/anidoodle/references/formats.md +121 -0
  60. package/skills/anidoodle/references/motion-grammar.md +234 -0
  61. package/skills/anidoodle/references/music/compose.md +388 -0
  62. package/skills/anidoodle/references/music/sound-design.md +245 -0
  63. package/skills/anidoodle/references/music/sounds-licenses.md +69 -0
  64. package/skills/anidoodle/references/music/styles/lofi-electronic.md +112 -0
  65. package/skills/anidoodle/references/music/styles/music-box.md +57 -0
  66. package/skills/animated-component-libraries/SKILL.md +820 -0
  67. package/skills/animated-component-libraries/references/customization_guide.md +699 -0
  68. package/skills/animated-component-libraries/references/magic_ui_components.md +422 -0
  69. package/skills/animated-component-libraries/references/react_bits_components.md +587 -0
  70. package/skills/animated-infographic/SKILL.md +211 -0
  71. package/skills/animated-infographic/references/sequenced-infographic.md +286 -0
  72. package/skills/appshot-core/SKILL.md +872 -0
  73. package/skills/article-highlights/SKILL.md +151 -0
  74. package/skills/avatar-mix/SKILL.md +301 -0
  75. package/skills/bang-motion/SKILL.md +583 -0
  76. package/skills/bang-motion/references/ae-bridge-higgsfield.md +160 -0
  77. package/skills/bang-motion/references/anti-ppt.md +110 -0
  78. package/skills/bang-motion/references/architecture.md +188 -0
  79. package/skills/bang-motion/references/explainer.md +579 -0
  80. package/skills/bang-motion/references/kartun-panggung.md +221 -0
  81. package/skills/bang-motion/references/opener-konsep.md +817 -0
  82. package/skills/bang-motion/references/roadmap.md +85 -0
  83. package/skills/bang-motion/references/techniques.md +690 -0
  84. package/skills/beat-sync-edit/SKILL.md +148 -0
  85. package/skills/book-video-factory/SKILL.md +139 -0
  86. package/skills/book-video-factory/references/first-run.md +50 -0
  87. package/skills/book-video-factory/references/paper-collage-explainer.md +127 -0
  88. package/skills/book-video-factory/references/quality-gates.md +87 -0
  89. package/skills/book-video-production/SKILL.md +211 -0
  90. package/skills/brag/SKILL.md +195 -0
  91. package/skills/brag/references/audio.md +312 -0
  92. package/skills/brag/references/step-1-inspect.md +125 -0
  93. package/skills/brag/references/step-2-plan.md +234 -0
  94. package/skills/brag/references/step-3-compose.md +199 -0
  95. package/skills/brag/references/step-4-deliver.md +141 -0
  96. package/skills/brag/references/tones.md +231 -0
  97. package/skills/brand-setup/SKILL.md +228 -0
  98. package/skills/brewreel/SKILL.md +491 -0
  99. package/skills/brewreel/docs/broll.en.md +252 -0
  100. package/skills/brewreel/docs/broll.md +252 -0
  101. package/skills/brewreel/docs/custom-shot.en.md +66 -0
  102. package/skills/brewreel/docs/custom-shot.md +103 -0
  103. package/skills/brewreel/docs/faq.en.md +90 -0
  104. package/skills/brewreel/docs/faq.md +90 -0
  105. package/skills/brewreel/docs/features.en.md +157 -0
  106. package/skills/brewreel/docs/features.md +157 -0
  107. package/skills/brewreel/docs/gallery.en.md +44 -0
  108. package/skills/brewreel/docs/gallery.md +44 -0
  109. package/skills/brewreel/docs/how-it-works.en.md +64 -0
  110. package/skills/brewreel/docs/how-it-works.md +64 -0
  111. package/skills/caption-animation/SKILL.md +216 -0
  112. package/skills/caption-animation/references/word-timed-captions.md +254 -0
  113. package/skills/cartcut-editing/SKILL.md +615 -0
  114. package/skills/cartcut-editing/references/html-typography.md +277 -0
  115. package/skills/cassette-video-edit/SKILL.md +129 -0
  116. package/skills/ccvideo/SKILL.md +264 -0
  117. package/skills/chekhov-dramaturgy/SKILL.md +367 -0
  118. package/skills/chekhov-dramaturgy/reference.md +375 -0
  119. package/skills/chengfeng-check-updates/SKILL.md +283 -0
  120. package/skills/cinematic-product-promo-skill/SKILL.md +295 -0
  121. package/skills/cinematic-product-promo-skill/references/aesthetic-rules.md +187 -0
  122. package/skills/cinematic-product-promo-skill/references/final-review.md +116 -0
  123. package/skills/cinematic-product-promo-skill/references/guided-free-creation.md +199 -0
  124. package/skills/cinematic-product-promo-skill/references/jianying-export.md +183 -0
  125. package/skills/cinematic-product-promo-skill/references/music-beat-sync.md +257 -0
  126. package/skills/cinematic-product-promo-skill/references/pipeline.md +393 -0
  127. package/skills/cinematic-product-promo-skill/references/sequences/promo-energy-arc.md +50 -0
  128. package/skills/cinematic-product-promo-skill/references/shots/ATTRIBUTION.md +65 -0
  129. package/skills/cinematic-product-promo-skill/references/shots/camera/basic-3d-scene.md +37 -0
  130. package/skills/cinematic-product-promo-skill/references/shots/camera/crash-zoom-punch.md +39 -0
  131. package/skills/cinematic-product-promo-skill/references/shots/camera/cursor-flyover.md +38 -0
  132. package/skills/cinematic-product-promo-skill/references/shots/camera/depth-layer-moves.md +40 -0
  133. package/skills/claude-gif/SKILL.md +211 -0
  134. package/skills/claude-gif/references/gif-optimization.md +209 -0
  135. package/skills/claude-gif/references/perfect-loops.md +295 -0
  136. package/skills/claude-gif/references/platform-specs.md +138 -0
  137. package/skills/claude-gif/references/prompt-engineering.md +211 -0
  138. package/skills/claude-gif/references/remotion-gif.md +560 -0
  139. package/skills/codex-video-pipeline/SKILL.md +213 -0
  140. package/skills/codex-video-pipeline/examples/ai-meeting-notes/INPUT.md +10 -0
  141. package/skills/codex-video-pipeline/examples/ai-meeting-notes/expected/action-list.md +22 -0
  142. package/skills/codex-video-pipeline/references/captions.md +39 -0
  143. package/skills/codex-video-pipeline/references/cover-system.md +72 -0
  144. package/skills/codex-video-pipeline/references/cross-platform.md +77 -0
  145. package/skills/codex-video-pipeline/references/example-run.md +54 -0
  146. package/skills/codex-video-pipeline/references/first-run.md +130 -0
  147. package/skills/codex-video-pipeline/references/project-contract.md +54 -0
  148. package/skills/codex-video-pipeline/references/quality-gates.md +44 -0
  149. package/skills/codex-video-pipeline/references/research-and-script.md +50 -0
  150. package/skills/collage-broll-explainers/SKILL.md +429 -0
  151. package/skills/create-onboarding-video/SKILL.md +233 -0
  152. package/skills/cs-shotcraft-skill/SKILL.md +218 -0
  153. package/skills/cs-shotcraft-skill/references/aesthetic-rules.md +207 -0
  154. package/skills/cs-shotcraft-skill/references/camera-table.md +88 -0
  155. package/skills/cs-shotcraft-skill/references/engineering.md +132 -0
  156. package/skills/cs-shotcraft-skill/references/final-review.md +118 -0
  157. package/skills/cs-shotcraft-skill/references/guided-free-creation.md +199 -0
  158. package/skills/cs-shotcraft-skill/references/jianying-export.md +183 -0
  159. package/skills/cs-shotcraft-skill/references/music-beat-sync.md +257 -0
  160. package/skills/cs-shotcraft-skill/references/pipeline.md +408 -0
  161. package/skills/cs-shotcraft-skill/references/product-machine.md +56 -0
  162. package/skills/cs-shotcraft-skill/references/sequences/promo-energy-arc.md +50 -0
  163. package/skills/cs-shotcraft-skill/references/shots/ATTRIBUTION.md +65 -0
  164. package/skills/cs-shotcraft-skill/references/shots/camera/basic-3d-scene.md +37 -0
  165. package/skills/cut-video/SKILL.md +387 -0
  166. package/skills/cyxj-hyperframes-overlay/SKILL.md +75 -0
  167. package/skills/cyxj-remotion-evolve/SKILL.md +123 -0
  168. package/skills/cyxj-remotion-evolve-vibe-motion/SKILL.md +123 -0
  169. package/skills/demo-video-creation-skill/SKILL.md +152 -0
  170. package/skills/demo-video-creation-skill/references/capture-workflow.md +74 -0
  171. package/skills/demo-video-creation-skill/references/qc-checklist.md +61 -0
  172. package/skills/demo-video-creation-skill/references/remotion-ffmpeg.md +94 -0
  173. package/skills/demo-video-creation-skill/references/storytelling.md +86 -0
  174. package/skills/demo-video-creation-skill/references/visual-system.md +83 -0
  175. package/skills/demoday/SKILL.md +148 -0
  176. package/skills/develop-premiere-pro-mcp/SKILL.md +131 -0
  177. package/skills/diagram-animation/SKILL.md +200 -0
  178. package/skills/diagram-animation/references/diagram-and-chart-recipes.md +218 -0
  179. package/skills/diagram-tour/SKILL.md +287 -0
  180. package/skills/diagram-tour/examples/agent-architecture/agent-architecture-tour.md +78 -0
  181. package/skills/docvideoer/SKILL.md +139 -0
  182. package/skills/draftcut/SKILL.md +104 -0
  183. package/skills/draftcut/docs/agent-bootstrap.md +64 -0
  184. package/skills/draftcut/docs/approvals.md +45 -0
  185. package/skills/draftcut/docs/audio-first-migration.md +35 -0
  186. package/skills/draftcut/docs/configuration.md +54 -0
  187. package/skills/draftcut/docs/getting-started.md +63 -0
  188. package/skills/draftcut/docs/harness-case-study.en.md +23 -0
  189. package/skills/draftcut/docs/harness-case-study.md +47 -0
  190. package/skills/draftcut/references/01-plan.md +30 -0
  191. package/skills/draftcut/references/03-deliver.md +26 -0
  192. package/skills/draftcut/references/04-reference-theme-prompt.md +7 -0
  193. package/skills/draftcut/references/05-social-loudness.md +58 -0
  194. package/skills/draftcut/references/06-modern-components.md +72 -0
  195. package/skills/easyedit/SKILL.md +66 -0
  196. package/skills/erduo-broll-loop-engineering/SKILL.md +136 -0
  197. package/skills/erduo-broll-loop-engineering/references/animation-craft.md +208 -0
  198. package/skills/erduo-broll-loop-engineering/references/first-run-onboarding.md +107 -0
  199. package/skills/erduo-broll-loop-engineering/references/handoff-template.md +70 -0
  200. package/skills/erduo-broll-loop-engineering/references/motion-layout-lint.md +122 -0
  201. package/skills/erduo-broll-loop-engineering/references/parent-review-checklist.md +171 -0
  202. package/skills/erduo-broll-loop-engineering/references/prompt-first-workflow.md +322 -0
  203. package/skills/erduo-broll-loop-engineering/references/remotion-backend.md +334 -0
  204. package/skills/erduo-broll-loop-engineering/references/runtime/remotion-hyperframes-map.md +76 -0
  205. package/skills/erduo-broll-loop-engineering/references/runtime/runtime-contract.md +174 -0
  206. package/skills/erduo-broll-loop-engineering/references/runtime/runtime-selection.md +135 -0
  207. package/skills/erduo-broll-loop-engineering/references/shotcraft/remotion-sources/SOURCE.md +7 -0
  208. package/skills/erduo-broll-loop-engineering/references/shotcraft/upstream-attribution.md +65 -0
  209. package/skills/explainer-assets/SKILL.md +98 -0
  210. package/skills/explainer-video/SKILL.md +146 -0
  211. package/skills/framewright/SKILL.md +324 -0
  212. package/skills/framewright/references/audio.md +230 -0
  213. package/skills/framewright/references/guide.md +276 -0
  214. package/skills/framewright/references/painting.md +425 -0
  215. package/skills/framewright/references/photo.md +75 -0
  216. package/skills/framewright/references/questionnaire.md +115 -0
  217. package/skills/framewright/references/styles.md +388 -0
  218. package/skills/framewright/references/troubleshooting.md +119 -0
  219. package/skills/framewright/references/world.md +215 -0
  220. package/skills/gbro-collage-broll/SKILL.md +435 -0
  221. package/skills/gbro-collage-info/SKILL.md +135 -0
  222. package/skills/gbro-collage-info/references/motion-grammar.md +66 -0
  223. package/skills/gbro-collage-info/references/production.md +67 -0
  224. package/skills/gbro-collage-info/references/style-system.md +38 -0
  225. package/skills/gemini-tts/SKILL.md +208 -0
  226. package/skills/gemini-tts/references/prompting-guide.md +169 -0
  227. package/skills/gen/SKILL.md +282 -0
  228. package/skills/ghost-editor/SKILL.md +437 -0
  229. package/skills/ghost-editor/docs/HOW-IT-WORKS.md +82 -0
  230. package/skills/ghost-editor/docs/PLAYBOOK.md +139 -0
  231. package/skills/ghost-editor/docs/THIRD_PARTY/audio.md +17 -0
  232. package/skills/ghost-editor/docs/THIRD_PARTY/audioqa.md +13 -0
  233. package/skills/ghost-editor/docs/THIRD_PARTY/captions.md +20 -0
  234. package/skills/ghost-editor/docs/THIRD_PARTY/fonts.md +17 -0
  235. package/skills/ghost-editor/docs/THIRD_PARTY/kinetic.md +22 -0
  236. package/skills/ghost-editor/docs/THIRD_PARTY/looks.md +22 -0
  237. package/skills/ghost-editor/docs/THIRD_PARTY/matte.md +20 -0
  238. package/skills/ghost-editor/docs/THIRD_PARTY/models.md +11 -0
  239. package/skills/ghost-editor/docs/THIRD_PARTY/runtime.md +13 -0
  240. package/skills/ghost-editor/docs/THIRD_PARTY/shaders.md +15 -0
  241. package/skills/git-story-film/SKILL.md +220 -0
  242. package/skills/git-story-film/examples/raven-story/FONTS.md +8 -0
  243. package/skills/git-story-film/examples/raven-story/OUTLINE.md +93 -0
  244. package/skills/git-story-film/references/craft.md +148 -0
  245. package/skills/git-story-film/references/directing.md +185 -0
  246. package/skills/git-story-film/references/forms.md +150 -0
  247. package/skills/git-story-film/references/production.md +150 -0
  248. package/skills/git-story-film/references/story.md +137 -0
  249. package/skills/git-story-film/references/text-and-fonts.md +90 -0
  250. package/skills/guizang-product-video-skill/SKILL.md +96 -0
  251. package/skills/guizang-product-video-skill/references/audio-and-qa.md +113 -0
  252. package/skills/guizang-product-video-skill/references/audio-sourcing.md +80 -0
  253. package/skills/guizang-product-video-skill/references/case-study.md +63 -0
  254. package/skills/guizang-product-video-skill/references/component-pipeline.md +86 -0
  255. package/skills/guizang-product-video-skill/references/cover.md +43 -0
  256. package/skills/guizang-product-video-skill/references/direction.md +91 -0
  257. package/skills/guizang-product-video-skill/references/onboarding.md +98 -0
  258. package/skills/guizang-product-video-skill/references/repo-and-style.md +44 -0
  259. package/skills/guizang-product-video-skill/references/review.md +38 -0
  260. package/skills/guizang-product-video-skill/references/starter.md +168 -0
  261. package/skills/guizang-product-video-skill/references/story-and-copy.md +88 -0
  262. package/skills/guizang-product-video-skill/references/visual-vocabulary.md +78 -0
  263. package/skills/guofeng-paper-video/SKILL.md +159 -0
  264. package/skills/guofeng-paper-video/style/design.md +43 -0
  265. package/skills/guofeng-paper-video/style/palette.md +21 -0
  266. package/skills/guofeng-paper-video/style/prompts/01-/345/210/206/351/225/234/350/241/250.md +19 -0
  267. package/skills/guofeng-paper-video/style/prompts/02-/347/224/237/346/210/220/347/272/270/347/211/207.md +37 -0
  268. package/skills/guofeng-paper-video/style/prompts/03-/351/205/215/351/237/263/350/204/232/346/234/254.md +27 -0
  269. package/skills/guofeng-paper-video/style//345/210/206/351/225/234/344/270/216/345/233/276/345/261/202/350/247/204/350/214/203.md +67 -0
  270. package/skills/guofeng-paper-video/style//347/272/270/347/211/207/347/264/240/346/235/220/350/247/204/350/214/203.md +29 -0
  271. package/skills/hand-drawn-explainer-video-nikola/SKILL.md +113 -0
  272. package/skills/hand-drawn-explainer-video-nikola/docs/ARCHITECTURE.md +18 -0
  273. package/skills/hand-drawn-explainer-video-nikola/docs/CONFIGURATION.md +22 -0
  274. package/skills/hand-drawn-explainer-video-nikola/docs/STYLES.md +28 -0
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@@ -0,0 +1,451 @@
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+ # Component Reference
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+
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+ Detailed prop tables and authoring notes for every built-in animation
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+ component. The runtime (`runtime/components.js`) is fully introspectable;
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+ extend it with `window.__mvm.register('your-anim', fn)`.
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+
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+ ---
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+
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+ ## Text Animations (`[data-text-animation]`)
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+
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+ All text components receive their progress from the global timeline; no
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+ JavaScript is needed in author HTML. They share these common attributes:
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+
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+ - `data-start` — when the animation begins (seconds).
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+ - `data-anim-duration` — animation length (overrides `data-duration`).
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+ - `data-easing` — see SKILL.md easing list (default varies per component).
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+
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+ ### split-text
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+
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+ Per-character (or per-word) staggered enter with optional translate.
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+
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+ | Attribute | Default | Notes |
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+ |---|---|---|
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+ | `data-stagger` | `0.04` | Delay between characters in seconds |
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+ | `data-char-duration` | `0.7` | Per-character animation length |
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+ | `data-split-mode` | `char` | `char` or `word` |
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+ | `data-travel` | `50` | Y-translate distance (px) |
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+ | `data-easing` | `easeOutQuart` | Per-char easing |
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+
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+ When the parent uses gradient text (`-webkit-text-fill-color: transparent`
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+ with a `background-image: linear-gradient(...)`), the splitter automatically
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+ copies the gradient onto each character span — so `text-fire`, `text-gold`,
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+ `text-aurora`, `text-silver` all combine seamlessly with `split-text`.
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+
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+ ### blur-text
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+
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+ Per-character blur → focus with subtle translate.
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+
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+ | Attribute | Default |
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+ |---|---|
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+ | `data-stagger` | `0.06` |
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+ | `data-char-duration` | `0.9` |
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+ | `data-split-mode` | `char` |
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+
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+ ### shiny-text
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+
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+ Sweeping metallic highlight across the text.
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+
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+ | Attribute | Default |
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+ |---|---|
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+ | `data-speed` | `3` | Higher = faster sweep |
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+
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+ The text becomes transparent with a `linear-gradient` background; works on
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+ any plain text.
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+
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+ ### gradient-text
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+
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+ Animated color-shift gradient.
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+
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+ | Attribute | Default |
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+ |---|---|
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+ | `data-colors` | `'#ff7e5f,#feb47b,...'` | Comma-separated colors |
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+ | `data-speed` | `0.6` | Cycles per second |
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+
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+ ### glitch-text
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+
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+ RGB split and jitter, deterministic.
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+
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+ | Attribute | Default |
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+ |---|---|
71
+ | `data-intensity` | `4` | RGB-split distance (px) |
72
+
73
+ ### decrypted-text
74
+
75
+ Hacker-style character scramble that progressively settles into the target
76
+ string from left to right.
77
+
78
+ | Attribute | Default |
79
+ |---|---|
80
+ | `data-anim-duration` | `2.5` | How long the decryption takes |
81
+
82
+ The internal glyph alphabet covers ASCII symbols, katakana, and selected
83
+ CJK glyphs (`漢字文测试时间永恒`), so the scramble looks visually rich for
84
+ Chinese text too.
85
+
86
+ ### type-text
87
+
88
+ Typewriter effect with blinking cursor.
89
+
90
+ | Attribute | Default |
91
+ |---|---|
92
+ | `data-cps` | `14` | Characters per second |
93
+
94
+ ### rotating-text
95
+
96
+ Cycle through phrases.
97
+
98
+ | Attribute | Default |
99
+ |---|---|
100
+ | `data-phrases` | _required_ | Pipe-separated list `phrase1\|phrase2\|...` |
101
+ | `data-each` | `1.5` | Seconds per phrase |
102
+
103
+ Embed inside a containing element with a fixed `min-width` so the layout
104
+ doesn't jump as phrases change length.
105
+
106
+ ### mask-text
107
+
108
+ Whole-element clip-path reveal — the text wipes in along an axis.
109
+
110
+ | Attribute | Default | Notes |
111
+ |---|---|---|
112
+ | `data-mask-from` | `left` | `left` / `right` / `top` / `bottom` / `center` |
113
+ | `data-anim-duration` | `1.0` | |
114
+ | `data-easing` | `easeInOutQuart` | |
115
+
116
+ > **Important:** `mask-text` uses CSS `clip-path: inset(...)`. In
117
+ > Chromium (including headless), `clip-path` interacts poorly with
118
+ > `-webkit-text-fill-color: transparent` + `background-clip: text` — the
119
+ > gradient fill is hidden under the clip. Use `mask-text` only on
120
+ > solid-color text, OR fall back to `split-text` for gradient titles.
121
+
122
+ ### wave-text
123
+
124
+ Per-character vertical sine wave. Characters animate in by riding the
125
+ wave crest, then continue with a gentle sustained oscillation.
126
+
127
+ | Attribute | Default | Notes |
128
+ |---|---|---|
129
+ | `data-stagger` | `0.04` | |
130
+ | `data-char-duration` | `0.6` | |
131
+ | `data-amplitude` | `40` | Peak Y travel (px) |
132
+ | `data-wave` | `1.2` | Wave frequency |
133
+ | `data-easing` | `easeOutQuart` | |
134
+
135
+ Great for poetic phrases, marketing taglines, motion-graphics quotes.
136
+
137
+ ### scramble-text
138
+
139
+ Like `shuffle-text` but with a wider symbol palette
140
+ (`!@#$%&*+={}[]\|01101001`) and a sharper left-to-right resolve. Use
141
+ for technical labels (`init_payload()`, `cargo run --release`,
142
+ `hash:0xdeadbeef`).
143
+
144
+ | Attribute | Default |
145
+ |---|---|
146
+ | `data-anim-duration` | `1.6` |
147
+
148
+ ### count-up
149
+
150
+ Animated numeric counter with formatting.
151
+
152
+ | Attribute | Default | Notes |
153
+ |---|---|---|
154
+ | `data-from` | `0` | Start value |
155
+ | `data-to` | `100` | End value |
156
+ | `data-anim-duration` | `2` | Counter duration |
157
+ | `data-decimals` | `0` | Decimal places (text mode only) |
158
+ | `data-prefix` | `''` | Prepended string (`$`, `~`, etc.) |
159
+ | `data-suffix` | `''` | Appended string (`%`, `x`, ...) |
160
+ | `data-separator` | `''` | Thousands separator (`','`, `' '`) — works in both modes |
161
+ | `data-easing` | `easeOutCubic` | |
162
+ | `data-odometer` | `false` | When `true`, renders one DOM column per digit so each digit can flip mechanically as it carries (perspective + opacity dip when `sub-digit > 0.82`). Use a solid color — gradient-text classes won't propagate through the inner per-digit divs. |
163
+
164
+ ### shuffle-text
165
+
166
+ Reveals the target string from left to right, scrambling unset characters.
167
+
168
+ | Attribute | Default |
169
+ |---|---|
170
+ | `data-anim-duration` | `1.4` |
171
+
172
+ ---
173
+
174
+ ## Backgrounds (`[data-background]`)
175
+
176
+ Each background mounts a `<canvas>` and re-renders on every `mvm-seek`
177
+ event. Performance scales with stage resolution; for 4K you may want to
178
+ reduce `data-count` parameters by ~50%.
179
+
180
+ ### aurora
181
+
182
+ Soft moving radial gradients combined with lighter blending.
183
+
184
+ | Attribute | Default |
185
+ |---|---|
186
+ | `data-colors` | `'#3a1c71,#d76d77,#ffaf7b,#3a1c71'` | Comma-separated |
187
+
188
+ ### particles
189
+
190
+ Deterministic drifting field of glowing dots.
191
+
192
+ | Attribute | Default |
193
+ |---|---|
194
+ | `data-count` | `90` | Number of particles |
195
+ | `data-color` | `'rgba(255,255,255,0.9)'` | Particle fill |
196
+ | `data-size` | `2.2` | Base radius multiplier |
197
+ | `data-seed` | `1337` | PRNG seed for reproducibility |
198
+
199
+ ### starfield
200
+
201
+ Galaxy-style parallax stars warping outward from the screen center.
202
+
203
+ | Attribute | Default |
204
+ |---|---|
205
+ | `data-count` | `240` |
206
+ | `data-speed` | `0.6` |
207
+ | `data-seed` | `7331` |
208
+ | `data-bg` | `'rgba(5,7,18,0.4)'` | Per-frame background tint |
209
+
210
+ ### threads
211
+
212
+ Sinusoidal lines forming a fabric-like texture.
213
+
214
+ | Attribute | Default |
215
+ |---|---|
216
+ | `data-lines` | `60` |
217
+ | `data-color` | `'rgba(180,200,255,0.18)'` |
218
+ | `data-bg` | `'#0a0a14'` |
219
+
220
+ ### waves
221
+
222
+ Three stacked sinusoidal layers in different colors.
223
+
224
+ | Attribute | Default |
225
+ |---|---|
226
+ | `data-colors` | `'#7F7FD5,#86A8E7,#91EAE4'` |
227
+ | `data-bg` | `'#070716'` |
228
+
229
+ ### dot-grid
230
+
231
+ Pulsing dots forming concentric ripples.
232
+
233
+ | Attribute | Default |
234
+ |---|---|
235
+ | `data-gap` | `28` | Pixels between dot centers |
236
+ | `data-color` | `'#5b86e5'` | |
237
+ | `data-bg` | `'#0a0c14'` | |
238
+
239
+ ### hyperspeed
240
+
241
+ Radial speed-line streaks like a Star Wars jump.
242
+
243
+ | Attribute | Default |
244
+ |---|---|
245
+ | `data-count` | `220` |
246
+ | `data-colors` | `'#ffffff,#ffd8a8,#ffe2b3'` |
247
+ | `data-seed` | `9001` |
248
+
249
+ ### letter-glitch
250
+
251
+ Matrix-style scrolling glyph cells.
252
+
253
+ | Attribute | Default |
254
+ |---|---|
255
+ | `data-cell` | `22` | Cell size in px |
256
+ | `data-colors` | `'#00ff9c,#2af598,#009efd,#5b86e5'` |
257
+ | `data-bg` | `'#04060a'` |
258
+
259
+ ### noise
260
+
261
+ Film-grain overlay; use `mix-blend-mode: overlay` and a low opacity (~0.2).
262
+
263
+ | Attribute | Default |
264
+ |---|---|
265
+ | `data-strength` | `18` | Noise amplitude |
266
+
267
+ ### magnet-lines
268
+
269
+ A grid of short line segments that align with a time-varying vector field
270
+ produced by multiple orbiting "magnetic poles". Great for systems /
271
+ architecture scenes, or as a subtle decoration that suggests "structure".
272
+
273
+ | Attribute | Default |
274
+ |---|---|
275
+ | `data-gap` | `60` | Grid cell size (px) |
276
+ | `data-length` | `26` | Line length (px) |
277
+ | `data-colors` | `'#5BC0EB,#9d8df1'` | Comma-separated palette cycled per cell |
278
+ | `data-poles` | `3` | Number of moving attractors |
279
+ | `data-bg` | `'#0a0a14'` | |
280
+
281
+ ### ribbons
282
+
283
+ N parametric flowing ribbons painted with multiple stroke widths to build
284
+ a glow. Each ribbon is a smooth multi-harmonic sine path animated over
285
+ time. Nice for music / hype intros.
286
+
287
+ | Attribute | Default |
288
+ |---|---|
289
+ | `data-count` | `5` | Number of ribbons |
290
+ | `data-colors` | `'#FF6363,#5BC0EB,#9d8df1,#FFD400,#2af598'` | One color per ribbon (cycled) |
291
+ | `data-bg` | `'#08081a'` | |
292
+
293
+ ### WebGL shader backgrounds
294
+
295
+ These are mounted from `runtime/shaders.js` (must be loaded after
296
+ `components.js`). All six accept `data-colors` as 4 hex stops, plus
297
+ `data-intensity`, `data-scale`, `data-seed`.
298
+
299
+ | `data-background` | Notes |
300
+ |---|---|
301
+ | `liquid-ether` | Domain-warped fbm fluid with iridescent rim. |
302
+ | `iridescence` | Curved rainbow interference bands radiating from a moving focal point. |
303
+ | `prismatic-burst` | Center-radiating volumetric light with chromatic split. |
304
+ | `lightning` | Procedural lightning bolts with flicker + bloom. |
305
+ | `plasma` | Classic organic plasma noise turbulence. |
306
+ | `beams` | Crossing rotating light beams + hot spot. |
307
+ | `meta-balls` | N orbiting isosurface meta-balls with gradient interior + chromatic edge highlight. |
308
+
309
+ ---
310
+
311
+ ## Effects (`[data-fx]`)
312
+
313
+ ### clock
314
+
315
+ Analog clock with hour, minute, second hands.
316
+
317
+ | Attribute | Default |
318
+ |---|---|
319
+ | `data-speed` | `1` | Time multiplier (`60` = 1 sec real ≈ 1 minute of clock motion) |
320
+
321
+ Use a square container so the clock face stays circular.
322
+
323
+ ---
324
+
325
+ ## Element-level effects (`[data-effect]`)
326
+
327
+ Decorations that attach to **an existing host element** and animate around
328
+ it. They overlay a `<canvas>` inside the host (which is auto-set to
329
+ `position: relative` if it isn't already) — so they coexist with the
330
+ element's own `data-animation` / `data-text-animation`.
331
+
332
+ ### electric-border
333
+
334
+ Three RGB-shifted noise-perturbed arcs flow around the host's rounded
335
+ perimeter. Renders 4 stacked stroke widths per arc to build a glow.
336
+
337
+ | Attribute | Default | Notes |
338
+ |---|---|---|
339
+ | `data-color` | `#FF6363` | Arc 1 (R) |
340
+ | `data-color2` | `#FFD400` | Arc 2 (G) |
341
+ | `data-color3` | `#5BC0EB` | Arc 3 (B) |
342
+ | `data-intensity` | `1.0` | Arc displacement amplitude multiplier |
343
+ | `data-speed` | `1.5` | How fast arcs slide around (cycles/sec) |
344
+ | `data-padding` | `24` | Outset padding (px) — bigger gives more glow room |
345
+ | `data-border-radius` | `18` (or host CSS) | Corner radius of the perimeter path |
346
+
347
+ ### star-border
348
+
349
+ N small 4-point stars orbit the host's perimeter with comet-like trails.
350
+
351
+ | Attribute | Default | Notes |
352
+ |---|---|---|
353
+ | `data-color` | `#FFFFFF` | Star color (single hex) |
354
+ | `data-count` | `6` | Number of orbiting stars |
355
+ | `data-tail` | `14` | Trail sample count behind each star |
356
+ | `data-speed` | `0.25` | Orbit speed (revolutions/sec) |
357
+ | `data-size` | `4` | Star radius (px) — glow scales 5× |
358
+ | `data-padding` | `30` | Outset padding (px) |
359
+
360
+ ### image-trail
361
+
362
+ While the host's `data-clip` is in its **in-animation window** (defined by
363
+ `data-start` + `data-in-duration`), draws N ghost copies positioned at
364
+ progressively-earlier points in the same animation. Each ghost has its
365
+ opacity multiplied by `decay^(i+1)` so the trail fades cleanly.
366
+
367
+ | Attribute | Default | Notes |
368
+ |---|---|---|
369
+ | `data-trail-count` | `5` | Number of ghosts |
370
+ | `data-trail-stride` | `0.06` | Time offset between successive ghosts (sec) |
371
+ | `data-trail-decay` | `0.55` | Opacity multiplier per ghost index (geometric) |
372
+
373
+ The ghost reuses the host's `data-animation` (or `data-animation-in`) name
374
+ to compute its style — so trails work with `fadeInLeft`, `pop`, `slideUp`,
375
+ etc. Ghosts are inserted as siblings **before** the host in DOM order, so
376
+ the main element stays on top.
377
+
378
+ ---
379
+
380
+ ## Outer Animations (`[data-animation]`)
381
+
382
+ Available presets for `data-animation` / `data-animation-out` (apply to any
383
+ `data-clip` element):
384
+
385
+ ### Core (always there)
386
+
387
+ | Name | Notes |
388
+ |---|---|
389
+ | `fadeIn` / `fadeOut` | Pure opacity |
390
+ | `fadeInUp` / `fadeInDown` / `fadeInLeft` / `fadeInRight` | Opacity + translate |
391
+ | `slideUp` / `slideDown` | Translate only |
392
+ | `zoomIn` / `zoomOut` | Opacity + scale |
393
+ | `pop` | Overshoot scale (back-out feel) |
394
+ | `blurIn` / `blurOut` | Opacity + 24px blur |
395
+ | `rotateIn` | Opacity + rotate -180° + scale |
396
+ | `swing3D` | 3D rotateX from -90° (top hinge) |
397
+ | `floatIn` | Opacity + translate + sine bounce |
398
+
399
+ ### Diversification pack (added so parallel elements can use different presets)
400
+
401
+ | Name | Visual feel | Best for |
402
+ |---|---|---|
403
+ | `unmaskUp` / `unmaskDown` / `unmaskLeft` / `unmaskRight` | Pure clip-path reveal (no opacity transition) — feels cinematic, "curtain pull" | Titles, headlines, hero quotes |
404
+ | `flipInX` | 3D rotateX from 92° (bottom hinge) | Cards flipping face-up |
405
+ | `flipInY` | 3D rotateY from -92° (left hinge) | Side panels, comparison cards |
406
+ | `cubeIn` | rotateX-50° + translateY-100px (top hinge) | "A face of a cube tumbling into place" |
407
+ | `magneticIn` | Tangent slide + small overshoot landing | Buttons / interactive elements being "pulled" |
408
+ | `glitchIn` | RGB-split drop-shadow + jitter that lands cleanly | Technical / hacker / chaotic moments |
409
+ | `skewIn` | Sheared landing (skewY/skewX → 0) | Editorial subhead, asymmetric layouts |
410
+ | `kenBurnsIn` | Slow zoom (1.18 → 1.0) + horizontal drift | Photos, video plates, calm reveals |
411
+ | `slideBlurIn` | translateX-60 + blur-12 → 0 | Editorial body text |
412
+ | `dropIn` | Falls from above (~260px) with a small bounce settle | Statements, "drops the mic" moments |
413
+ | `irisIn` | clip-path circle-reveal + scale | Spotlight moments, "the eye opens" |
414
+
415
+ ### Picking presets to maximize variety
416
+
417
+ When you have N parallel siblings, draw one preset from each of these
418
+ buckets in rotation:
419
+
420
+ - Mask: `unmaskUp/Down/Left/Right`
421
+ - 3D: `flipInX`, `flipInY`, `cubeIn`, `swing3D`
422
+ - Blur: `blurIn`, `slideBlurIn`
423
+ - Phys: `magneticIn`, `dropIn`, `floatIn`
424
+ - Glitch/skew: `glitchIn`, `skewIn`
425
+ - Iris/Ken: `irisIn`, `kenBurnsIn`
426
+
427
+ Register custom presets at composition load time:
428
+
429
+ ```html
430
+ <script>
431
+ window.__mvm.register('myCustomEnter', t => ({
432
+ opacity: t,
433
+ transform: `translateY(${(1-t)*120}px) scale(${0.8 + t*0.2})`,
434
+ }));
435
+ </script>
436
+ ```
437
+
438
+ ---
439
+
440
+ ## Easing Functions
441
+
442
+ All available via `data-easing` / `data-easing-out`:
443
+
444
+ `linear`, `easeIn`, `easeOut`, `easeInOut`,
445
+ `easeOutCubic`, `easeInOutCubic`,
446
+ `easeOutQuart`, `easeInOutQuart`,
447
+ `easeOutQuint`,
448
+ `easeOutExpo`, `easeInOutExpo`,
449
+ `easeOutBack` (overshoot),
450
+ `easeOutElastic` (springy),
451
+ `easeOutBounce` (decaying bounce).
@@ -0,0 +1,190 @@
1
+ # Authoring Workflow Recipes
2
+
3
+ Step-by-step recipes for common composition types.
4
+
5
+ ---
6
+
7
+ ## Recipe 1 · Kinetic Title (5s, hook)
8
+
9
+ A 5-second opener that fades in a big bilingual title.
10
+
11
+ ```bash
12
+ node scripts/new-video.mjs hook --duration 5 --fps 30 --bg aurora
13
+ ```
14
+
15
+ Edit `examples/hook/index.html`:
16
+
17
+ ```html
18
+ <div id="stage" data-composition-id="hook"
19
+ data-width="1920" data-height="1080"
20
+ data-fps="30" data-duration="5">
21
+
22
+ <div data-background="aurora"
23
+ data-colors="#0f3460,#16537e,#e94560,#0f3460"></div>
24
+
25
+ <div class="scene center"
26
+ data-clip data-hide-mode="visibility"
27
+ data-start="0" data-duration="5">
28
+
29
+ <h1 class="title text-aurora"
30
+ data-clip data-start="0.3" data-duration="4.5"
31
+ data-text-animation="split-text"
32
+ data-stagger="0.08" data-char-duration="1.0">未来已来</h1>
33
+
34
+ <p class="subtitle"
35
+ data-clip data-start="1.6" data-duration="3.2"
36
+ data-animation="fadeInUp" data-in-duration="0.8"
37
+ data-animation-out="fadeOut" data-out-duration="0.5">THE FUTURE IS NOW</p>
38
+ </div>
39
+ </div>
40
+ ```
41
+
42
+ Render: `node scripts/render.mjs examples/hook/index.html`.
43
+
44
+ ---
45
+
46
+ ## Recipe 2 · Data Stat Reveal (12s)
47
+
48
+ Hero number with supporting metric and animated background.
49
+
50
+ ```html
51
+ <div id="stage" data-composition-id="stat"
52
+ data-width="1920" data-height="1080" data-fps="30" data-duration="12">
53
+
54
+ <div data-background="dot-grid" data-color="#3b82f6" data-bg="#040814"></div>
55
+
56
+ <div class="scene center" data-clip data-hide-mode="visibility"
57
+ data-start="0" data-duration="12">
58
+
59
+ <p class="caption"
60
+ data-clip data-start="0.5" data-duration="11"
61
+ data-animation="fadeInDown" data-in-duration="0.7">2026 · 全年新增用户</p>
62
+
63
+ <span class="huge text-gold"
64
+ data-clip data-start="1.2" data-duration="10"
65
+ data-text-animation="count-up"
66
+ data-from="0" data-to="1284690"
67
+ data-anim-duration="4.5" data-separator=","
68
+ data-easing="easeOutExpo">0</span>
69
+
70
+ <p class="subtitle wenkai"
71
+ data-clip data-start="6.0" data-duration="5.5"
72
+ data-animation="blurIn" data-in-duration="1.1">
73
+ 较去年 <span class="text-fire">同比增长 312%</span></p>
74
+ </div>
75
+ </div>
76
+ ```
77
+
78
+ ---
79
+
80
+ ## Recipe 3 · Multi-Scene Story (30s)
81
+
82
+ Six scenes, each with its own background cross-fade. The reference
83
+ `examples/time-flies/index.html` is the canonical example — copy it as a
84
+ starting point for any narrative video.
85
+
86
+ Skeleton:
87
+
88
+ ```html
89
+ <div id="stage" data-fps="30" data-duration="30">
90
+
91
+ <!-- backgrounds, each cross-fading -->
92
+ <div data-clip data-start="0" data-duration="6"
93
+ data-animation="fadeIn" data-animation-out="fadeOut"
94
+ data-background="aurora"></div>
95
+ <div data-clip data-start="5.5" data-duration="6"
96
+ data-animation="fadeIn" data-animation-out="fadeOut"
97
+ data-background="threads"></div>
98
+ <div data-clip data-start="11" data-duration="6"
99
+ data-animation="fadeIn" data-animation-out="fadeOut"
100
+ data-background="dot-grid"></div>
101
+ <div data-clip data-start="16.5" data-duration="7"
102
+ data-animation="fadeIn" data-animation-out="fadeOut"
103
+ data-background="waves"></div>
104
+ <div data-clip data-start="23" data-duration="7"
105
+ data-animation="fadeIn"
106
+ data-background="hyperspeed"></div>
107
+
108
+ <!-- scenes -->
109
+ <div class="scene center" data-clip data-hide-mode="visibility"
110
+ data-start="0" data-duration="5"> ... opener ... </div>
111
+ <div class="scene center" data-clip data-hide-mode="visibility"
112
+ data-start="5" data-duration="6"> ... point 1 ... </div>
113
+ <!-- etc -->
114
+
115
+ </div>
116
+ ```
117
+
118
+ **Rule of thumb:** start each new scene's background 0.5s before the previous
119
+ ends so the cross-fade overlaps; start each scene container right when its
120
+ background hits full opacity.
121
+
122
+ ---
123
+
124
+ ## Recipe 4 · Social Vertical (1080×1920, 15s)
125
+
126
+ Same authoring approach, just swap dimensions:
127
+
128
+ ```bash
129
+ node scripts/new-video.mjs vertical --width 1080 --height 1920 --duration 15 --fps 30 --bg hyperspeed
130
+ ```
131
+
132
+ For TikTok-style "bouncy caption" text, stack split-text + outer pop animation:
133
+
134
+ ```html
135
+ <h1 class="title" style="font-size: 200px;"
136
+ data-clip data-start="0.4" data-duration="2"
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+ data-animation="pop" data-in-duration="0.6"
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+ data-text-animation="split-text"
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+ data-stagger="0.05" data-char-duration="0.5"
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+ data-easing="easeOutBack">炸裂!</h1>
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+ ```
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+
143
+ ---
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+
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+ ## Recipe 5 · Square Loop (1080×1080, 6s, seamless)
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+
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+ For an OG-image-style loop, simply ensure the first and last frames have
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+ identical state (e.g. use only background animations and a steady text overlay
149
+ with no in/out animations):
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+
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+ ```html
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+ <div id="stage" data-width="1080" data-height="1080"
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+ data-fps="30" data-duration="6">
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+ <div data-background="aurora"></div>
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+ <div class="scene center">
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+ <h1 class="title text-aurora glow" style="font-size: 140px;">永恒</h1>
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+ </div>
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+ </div>
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+ ```
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+
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+ The aurora background uses sinusoidal motion so it visibly loops every ~12s;
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+ choose `data-duration` to align with that cycle (3, 6, 9, 12, ...) for a near-
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+ seamless loop. Use ffmpeg `-stream_loop` post-render if you need a longer asset.
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+
165
+ ---
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+
167
+ ## Performance Tips
168
+
169
+ | Setting | Effect |
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+ |---|---|
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+ | `fps=15` + `preset=ultrafast` + `crf=24` | Quick draft, ~4× faster |
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+ | `fps=30` + `preset=medium` + `crf=18` | Default web/archive quality |
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+ | `fps=60` + `preset=slow` + `crf=14` | Cinematic / motion-heavy content |
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+
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+ Backgrounds with `data-count` parameters (particles, starfield, hyperspeed,
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+ letter-glitch) dominate render time. For a hot loop where you keep tweaking
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+ text, swap to `data-background="aurora"` (pure radial-gradient blending) while
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+ iterating, then restore your chosen background for the final render.
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+
180
+ ---
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+
182
+ ## Troubleshooting
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+
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+ | Symptom | Likely cause |
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+ |---|---|
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+ | Element invisible despite `data-clip` window being active | Inline `style="opacity:0;"` was used as a "fallback" but the element has no `data-animation` to lift it. Either remove the inline style or add `data-animation="fadeIn"`. |
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+ | Gradient text becomes pure transparent after `split-text` | Confirm parent has both `background-image: linear-gradient(...)` _and_ `background-clip: text` (the `.text-aurora`/`.text-fire`/etc. presets handle this). |
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+ | Layout collapses below the stage | A child of `#stage` is `position: static` (default) and pushes itself out of the viewport. Make scene containers `position: absolute; inset: 0;` (or use the `.scene` preset class). |
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+ | Chinese characters render as blocks (□) | Run `node scripts/install-fonts.mjs`. The CSS preset chain falls back to system Chinese fonts but having `Noto Sans SC` local makes builds reproducible across machines. |
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+ | Render hangs after "loading" message | Browser failed to fire `__mvm.ready`. Open the HTML in a regular browser and check DevTools for JS errors. |