@adobe/data-gpu 0.9.69
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/CLAUDE.md +98 -0
- package/LICENSE +21 -0
- package/dist/core/core-plugin.d.ts +44 -0
- package/dist/core/core-plugin.js +90 -0
- package/dist/core/core-plugin.js.map +1 -0
- package/dist/core/frame-time/frame-time-plugin.d.ts +25 -0
- package/dist/core/frame-time/frame-time-plugin.js +41 -0
- package/dist/core/frame-time/frame-time-plugin.js.map +1 -0
- package/dist/core/frame-time/frame-time.d.ts +18 -0
- package/dist/core/frame-time/frame-time.js +3 -0
- package/dist/core/frame-time/frame-time.js.map +1 -0
- package/dist/core/frame-time/public.d.ts +1 -0
- package/dist/core/frame-time/public.js +3 -0
- package/dist/core/frame-time/public.js.map +1 -0
- package/dist/graphics/animation/animation-data-plugin.d.ts +216 -0
- package/dist/graphics/animation/animation-data-plugin.js +110 -0
- package/dist/graphics/animation/animation-data-plugin.js.map +1 -0
- package/dist/graphics/animation/animation-plugin.d.ts +214 -0
- package/dist/graphics/animation/animation-plugin.js +26 -0
- package/dist/graphics/animation/animation-plugin.js.map +1 -0
- package/dist/graphics/animation/animation-plugin.test.d.ts +1 -0
- package/dist/graphics/animation/animation-plugin.test.js +142 -0
- package/dist/graphics/animation/animation-plugin.test.js.map +1 -0
- package/dist/graphics/animation/animation-track/animation-track.d.ts +13 -0
- package/dist/graphics/animation/animation-track/animation-track.js +3 -0
- package/dist/graphics/animation/animation-track/animation-track.js.map +1 -0
- package/dist/graphics/animation/animation-track/componentwise-lerp.d.ts +7 -0
- package/dist/graphics/animation/animation-track/componentwise-lerp.js +22 -0
- package/dist/graphics/animation/animation-track/componentwise-lerp.js.map +1 -0
- package/dist/graphics/animation/animation-track/interpolate.d.ts +8 -0
- package/dist/graphics/animation/animation-track/interpolate.js +18 -0
- package/dist/graphics/animation/animation-track/interpolate.js.map +1 -0
- package/dist/graphics/animation/animation-track/public.d.ts +1 -0
- package/dist/graphics/animation/animation-track/public.js +3 -0
- package/dist/graphics/animation/animation-track/public.js.map +1 -0
- package/dist/graphics/animation/animation-track/sample.d.ts +7 -0
- package/dist/graphics/animation/animation-track/sample.js +44 -0
- package/dist/graphics/animation/animation-track/sample.js.map +1 -0
- package/dist/graphics/animation/interpolation-mode/interpolation-mode.d.ts +4 -0
- package/dist/graphics/animation/interpolation-mode/interpolation-mode.js +3 -0
- package/dist/graphics/animation/interpolation-mode/interpolation-mode.js.map +1 -0
- package/dist/graphics/animation/interpolation-mode/public.d.ts +1 -0
- package/dist/graphics/animation/interpolation-mode/public.js +3 -0
- package/dist/graphics/animation/interpolation-mode/public.js.map +1 -0
- package/dist/graphics/animation/interpolation-mode/schema.d.ts +4 -0
- package/dist/graphics/animation/interpolation-mode/schema.js +3 -0
- package/dist/graphics/animation/interpolation-mode/schema.js.map +1 -0
- package/dist/graphics/camera/camera-plugin.d.ts +112 -0
- package/dist/graphics/camera/camera-plugin.js +36 -0
- package/dist/graphics/camera/camera-plugin.js.map +1 -0
- package/dist/graphics/camera/camera.d.ts +4 -0
- package/dist/graphics/camera/camera.js +3 -0
- package/dist/graphics/camera/camera.js.map +1 -0
- package/dist/graphics/camera/orbit/attach-orbit-drag.d.ts +31 -0
- package/dist/graphics/camera/orbit/attach-orbit-drag.js +44 -0
- package/dist/graphics/camera/orbit/attach-orbit-drag.js.map +1 -0
- package/dist/graphics/camera/orbit/orbit-data-plugin.d.ts +290 -0
- package/dist/graphics/camera/orbit/orbit-data-plugin.js +42 -0
- package/dist/graphics/camera/orbit/orbit-data-plugin.js.map +1 -0
- package/dist/graphics/camera/orbit/orbit-plugin.d.ts +281 -0
- package/dist/graphics/camera/orbit/orbit-plugin.js +12 -0
- package/dist/graphics/camera/orbit/orbit-plugin.js.map +1 -0
- package/dist/graphics/camera/orbit/orbit-system-plugin.d.ts +292 -0
- package/dist/graphics/camera/orbit/orbit-system-plugin.js +71 -0
- package/dist/graphics/camera/orbit/orbit-system-plugin.js.map +1 -0
- package/dist/graphics/camera/orbit/orbit.d.ts +32 -0
- package/dist/graphics/camera/orbit/orbit.js +3 -0
- package/dist/graphics/camera/orbit/orbit.js.map +1 -0
- package/dist/graphics/camera/orbit/public.d.ts +5 -0
- package/dist/graphics/camera/orbit/public.js +6 -0
- package/dist/graphics/camera/orbit/public.js.map +1 -0
- package/dist/graphics/camera/public.d.ts +4 -0
- package/dist/graphics/camera/public.js +6 -0
- package/dist/graphics/camera/public.js.map +1 -0
- package/dist/graphics/camera/schema.d.ts +65 -0
- package/dist/graphics/camera/schema.js +19 -0
- package/dist/graphics/camera/schema.js.map +1 -0
- package/dist/graphics/camera/screen-to-world-ray.d.ts +10 -0
- package/dist/graphics/camera/screen-to-world-ray.js +31 -0
- package/dist/graphics/camera/screen-to-world-ray.js.map +1 -0
- package/dist/graphics/camera/to-view-projection.d.ts +3 -0
- package/dist/graphics/camera/to-view-projection.js +23 -0
- package/dist/graphics/camera/to-view-projection.js.map +1 -0
- package/dist/graphics/graphics-plugin.d.ts +121 -0
- package/dist/graphics/graphics-plugin.js +106 -0
- package/dist/graphics/graphics-plugin.js.map +1 -0
- package/dist/graphics/picking/pick-hit.d.ts +10 -0
- package/dist/graphics/picking/pick-hit.js +3 -0
- package/dist/graphics/picking/pick-hit.js.map +1 -0
- package/dist/graphics/picking/picking-plugin.d.ts +3819 -0
- package/dist/graphics/picking/picking-plugin.js +88 -0
- package/dist/graphics/picking/picking-plugin.js.map +1 -0
- package/dist/graphics/rendering/bone-collider-plugin.d.ts +1619 -0
- package/dist/graphics/rendering/bone-collider-plugin.js +207 -0
- package/dist/graphics/rendering/bone-collider-plugin.js.map +1 -0
- package/dist/graphics/rendering/display-transform-plugin.d.ts +52 -0
- package/dist/graphics/rendering/display-transform-plugin.js +25 -0
- package/dist/graphics/rendering/display-transform-plugin.js.map +1 -0
- package/dist/graphics/rendering/ibl-render/brdf.wgsl.d.ts +2 -0
- package/dist/graphics/rendering/ibl-render/brdf.wgsl.js +42 -0
- package/dist/graphics/rendering/ibl-render/brdf.wgsl.js.map +1 -0
- package/dist/graphics/rendering/ibl-render/ibl/brdf-lut.d.ts +1 -0
- package/dist/graphics/rendering/ibl-render/ibl/brdf-lut.js +91 -0
- package/dist/graphics/rendering/ibl-render/ibl/brdf-lut.js.map +1 -0
- package/dist/graphics/rendering/ibl-render/ibl/build-ibl-resources.d.ts +24 -0
- package/dist/graphics/rendering/ibl-render/ibl/build-ibl-resources.js +34 -0
- package/dist/graphics/rendering/ibl-render/ibl/build-ibl-resources.js.map +1 -0
- package/dist/graphics/rendering/ibl-render/ibl/create-cubemap.d.ts +1 -0
- package/dist/graphics/rendering/ibl-render/ibl/create-cubemap.js +12 -0
- package/dist/graphics/rendering/ibl-render/ibl/create-cubemap.js.map +1 -0
- package/dist/graphics/rendering/ibl-render/ibl/cube-face-view.d.ts +1 -0
- package/dist/graphics/rendering/ibl-render/ibl/cube-face-view.js +11 -0
- package/dist/graphics/rendering/ibl-render/ibl/cube-face-view.js.map +1 -0
- package/dist/graphics/rendering/ibl-render/ibl/cubemap-sample-view.d.ts +1 -0
- package/dist/graphics/rendering/ibl-render/ibl/cubemap-sample-view.js +9 -0
- package/dist/graphics/rendering/ibl-render/ibl/cubemap-sample-view.js.map +1 -0
- package/dist/graphics/rendering/ibl-render/ibl/environment.d.ts +8 -0
- package/dist/graphics/rendering/ibl-render/ibl/environment.js +170 -0
- package/dist/graphics/rendering/ibl-render/ibl/environment.js.map +1 -0
- package/dist/graphics/rendering/ibl-render/ibl/float-to-half.d.ts +2 -0
- package/dist/graphics/rendering/ibl-render/ibl/float-to-half.js +32 -0
- package/dist/graphics/rendering/ibl-render/ibl/float-to-half.js.map +1 -0
- package/dist/graphics/rendering/ibl-render/ibl/ibl-math.wgsl.d.ts +2 -0
- package/dist/graphics/rendering/ibl-render/ibl/ibl-math.wgsl.js +59 -0
- package/dist/graphics/rendering/ibl-render/ibl/ibl-math.wgsl.js.map +1 -0
- package/dist/graphics/rendering/ibl-render/ibl/irradiance.d.ts +1 -0
- package/dist/graphics/rendering/ibl-render/ibl/irradiance.js +94 -0
- package/dist/graphics/rendering/ibl-render/ibl/irradiance.js.map +1 -0
- package/dist/graphics/rendering/ibl-render/ibl/parse-hdr.d.ts +6 -0
- package/dist/graphics/rendering/ibl-render/ibl/parse-hdr.js +106 -0
- package/dist/graphics/rendering/ibl-render/ibl/parse-hdr.js.map +1 -0
- package/dist/graphics/rendering/ibl-render/ibl/prefilter.d.ts +5 -0
- package/dist/graphics/rendering/ibl-render/ibl/prefilter.js +103 -0
- package/dist/graphics/rendering/ibl-render/ibl/prefilter.js.map +1 -0
- package/dist/graphics/rendering/ibl-render/ibl/render-helpers.d.ts +4 -0
- package/dist/graphics/rendering/ibl-render/ibl/render-helpers.js +16 -0
- package/dist/graphics/rendering/ibl-render/ibl/render-helpers.js.map +1 -0
- package/dist/graphics/rendering/ibl-render/ibl-render-plugin.d.ts +1028 -0
- package/dist/graphics/rendering/ibl-render/ibl-render-plugin.js +409 -0
- package/dist/graphics/rendering/ibl-render/ibl-render-plugin.js.map +1 -0
- package/dist/graphics/rendering/ibl-render/ibl-shader.wgsl.d.ts +8 -0
- package/dist/graphics/rendering/ibl-render/ibl-shader.wgsl.js +173 -0
- package/dist/graphics/rendering/ibl-render/ibl-shader.wgsl.js.map +1 -0
- package/dist/graphics/rendering/ibl-render/skybox-shader.wgsl.d.ts +2 -0
- package/dist/graphics/rendering/ibl-render/skybox-shader.wgsl.js +50 -0
- package/dist/graphics/rendering/ibl-render/skybox-shader.wgsl.js.map +1 -0
- package/dist/graphics/rendering/interpolation-plugin.d.ts +485 -0
- package/dist/graphics/rendering/interpolation-plugin.js +98 -0
- package/dist/graphics/rendering/interpolation-plugin.js.map +1 -0
- package/dist/graphics/rendering/interpolation.test.d.ts +1 -0
- package/dist/graphics/rendering/interpolation.test.js +38 -0
- package/dist/graphics/rendering/interpolation.test.js.map +1 -0
- package/dist/graphics/rendering/jolt-ragdoll-plugin.d.ts +1628 -0
- package/dist/graphics/rendering/jolt-ragdoll-plugin.js +218 -0
- package/dist/graphics/rendering/jolt-ragdoll-plugin.js.map +1 -0
- package/dist/graphics/rendering/material-gpu/material-arrays.d.ts +47 -0
- package/dist/graphics/rendering/material-gpu/material-arrays.js +83 -0
- package/dist/graphics/rendering/material-gpu/material-arrays.js.map +1 -0
- package/dist/graphics/rendering/material-gpu/material-bind-group.d.ts +9 -0
- package/dist/graphics/rendering/material-gpu/material-bind-group.js +52 -0
- package/dist/graphics/rendering/material-gpu/material-bind-group.js.map +1 -0
- package/dist/graphics/rendering/material-gpu/material-gpu-plugin.d.ts +259 -0
- package/dist/graphics/rendering/material-gpu/material-gpu-plugin.js +90 -0
- package/dist/graphics/rendering/material-gpu/material-gpu-plugin.js.map +1 -0
- package/dist/graphics/rendering/model-collider-plugin.d.ts +1232 -0
- package/dist/graphics/rendering/model-collider-plugin.js +81 -0
- package/dist/graphics/rendering/model-collider-plugin.js.map +1 -0
- package/dist/graphics/rendering/pbr-core-plugin.d.ts +75 -0
- package/dist/graphics/rendering/pbr-core-plugin.js +39 -0
- package/dist/graphics/rendering/pbr-core-plugin.js.map +1 -0
- package/dist/graphics/rendering/pbr-render/pbr-array-shader.wgsl.d.ts +10 -0
- package/dist/graphics/rendering/pbr-render/pbr-array-shader.wgsl.js +145 -0
- package/dist/graphics/rendering/pbr-render/pbr-array-shader.wgsl.js.map +1 -0
- package/dist/graphics/rendering/pbr-render/pbr-render-plugin.d.ts +1266 -0
- package/dist/graphics/rendering/pbr-render/pbr-render-plugin.js +254 -0
- package/dist/graphics/rendering/pbr-render/pbr-render-plugin.js.map +1 -0
- package/dist/graphics/rendering/pbr-render/physics-bridge-plugin.d.ts +1004 -0
- package/dist/graphics/rendering/pbr-render/physics-bridge-plugin.js +116 -0
- package/dist/graphics/rendering/pbr-render/physics-bridge-plugin.js.map +1 -0
- package/dist/graphics/rendering/ragdoll-trigger-plugin.d.ts +31 -0
- package/dist/graphics/rendering/ragdoll-trigger-plugin.js +20 -0
- package/dist/graphics/rendering/ragdoll-trigger-plugin.js.map +1 -0
- package/dist/graphics/rendering/rendering-plugin.d.ts +1 -0
- package/dist/graphics/rendering/rendering-plugin.js +3 -0
- package/dist/graphics/rendering/rendering-plugin.js.map +1 -0
- package/dist/graphics/rendering/skinning/skinning-attributes/layout.d.ts +2 -0
- package/dist/graphics/rendering/skinning/skinning-attributes/layout.js +18 -0
- package/dist/graphics/rendering/skinning/skinning-attributes/layout.js.map +1 -0
- package/dist/graphics/rendering/skinning/skinning-attributes/public.d.ts +1 -0
- package/dist/graphics/rendering/skinning/skinning-attributes/public.js +3 -0
- package/dist/graphics/rendering/skinning/skinning-attributes/public.js.map +1 -0
- package/dist/graphics/rendering/skinning/skinning-attributes/skinning-attributes.d.ts +1 -0
- package/dist/graphics/rendering/skinning/skinning-attributes/skinning-attributes.js +3 -0
- package/dist/graphics/rendering/skinning/skinning-attributes/skinning-attributes.js.map +1 -0
- package/dist/graphics/rendering/skinning/skinning-plugin.d.ts +1212 -0
- package/dist/graphics/rendering/skinning/skinning-plugin.js +207 -0
- package/dist/graphics/rendering/skinning/skinning-plugin.js.map +1 -0
- package/dist/graphics/rendering/standard-vertex/layout.d.ts +2 -0
- package/dist/graphics/rendering/standard-vertex/layout.js +16 -0
- package/dist/graphics/rendering/standard-vertex/layout.js.map +1 -0
- package/dist/graphics/rendering/standard-vertex/public.d.ts +2 -0
- package/dist/graphics/rendering/standard-vertex/public.js +4 -0
- package/dist/graphics/rendering/standard-vertex/public.js.map +1 -0
- package/dist/graphics/rendering/standard-vertex/schema.d.ts +52 -0
- package/dist/graphics/rendering/standard-vertex/schema.js +15 -0
- package/dist/graphics/rendering/standard-vertex/schema.js.map +1 -0
- package/dist/graphics/rendering/standard-vertex/standard-vertex.d.ts +4 -0
- package/dist/graphics/rendering/standard-vertex/standard-vertex.js +3 -0
- package/dist/graphics/rendering/standard-vertex/standard-vertex.js.map +1 -0
- package/dist/graphics/rendering/visible-material/color-material-options.d.ts +7 -0
- package/dist/graphics/rendering/visible-material/color-material-options.js +3 -0
- package/dist/graphics/rendering/visible-material/color-material-options.js.map +1 -0
- package/dist/graphics/rendering/visible-material/create-bind-group-layout.d.ts +8 -0
- package/dist/graphics/rendering/visible-material/create-bind-group-layout.js +35 -0
- package/dist/graphics/rendering/visible-material/create-bind-group-layout.js.map +1 -0
- package/dist/graphics/rendering/visible-material/create-color-bind-group.d.ts +10 -0
- package/dist/graphics/rendering/visible-material/create-color-bind-group.js +26 -0
- package/dist/graphics/rendering/visible-material/create-color-bind-group.js.map +1 -0
- package/dist/graphics/rendering/visible-material/public.d.ts +4 -0
- package/dist/graphics/rendering/visible-material/public.js +5 -0
- package/dist/graphics/rendering/visible-material/public.js.map +1 -0
- package/dist/graphics/rendering/visible-material/schema.d.ts +49 -0
- package/dist/graphics/rendering/visible-material/schema.js +23 -0
- package/dist/graphics/rendering/visible-material/schema.js.map +1 -0
- package/dist/graphics/rendering/visible-material/visible-material.d.ts +4 -0
- package/dist/graphics/rendering/visible-material/visible-material.js +3 -0
- package/dist/graphics/rendering/visible-material/visible-material.js.map +1 -0
- package/dist/graphics/scene/light/light-plugin.d.ts +30 -0
- package/dist/graphics/scene/light/light-plugin.js +35 -0
- package/dist/graphics/scene/light/light-plugin.js.map +1 -0
- package/dist/graphics/scene/light/light.d.ts +14 -0
- package/dist/graphics/scene/light/light.js +3 -0
- package/dist/graphics/scene/light/light.js.map +1 -0
- package/dist/graphics/scene/light/public.d.ts +1 -0
- package/dist/graphics/scene/light/public.js +2 -0
- package/dist/graphics/scene/light/public.js.map +1 -0
- package/dist/graphics/scene/model/geometry/geometry.d.ts +9 -0
- package/dist/graphics/scene/model/geometry/geometry.js +3 -0
- package/dist/graphics/scene/model/geometry/geometry.js.map +1 -0
- package/dist/graphics/scene/model/geometry/public.d.ts +1 -0
- package/dist/graphics/scene/model/geometry/public.js +3 -0
- package/dist/graphics/scene/model/geometry/public.js.map +1 -0
- package/dist/graphics/scene/model/gltf/accessor-view.d.ts +9 -0
- package/dist/graphics/scene/model/gltf/accessor-view.js +44 -0
- package/dist/graphics/scene/model/gltf/accessor-view.js.map +1 -0
- package/dist/graphics/scene/model/gltf/build-material-bind-group.d.ts +22 -0
- package/dist/graphics/scene/model/gltf/build-material-bind-group.js +75 -0
- package/dist/graphics/scene/model/gltf/build-material-bind-group.js.map +1 -0
- package/dist/graphics/scene/model/gltf/compute-world-matrices.d.ts +7 -0
- package/dist/graphics/scene/model/gltf/compute-world-matrices.js +38 -0
- package/dist/graphics/scene/model/gltf/compute-world-matrices.js.map +1 -0
- package/dist/graphics/scene/model/gltf/create-color-material.d.ts +3 -0
- package/dist/graphics/scene/model/gltf/create-color-material.js +34 -0
- package/dist/graphics/scene/model/gltf/create-color-material.js.map +1 -0
- package/dist/graphics/scene/model/gltf/decode-images.d.ts +12 -0
- package/dist/graphics/scene/model/gltf/decode-images.js +68 -0
- package/dist/graphics/scene/model/gltf/decode-images.js.map +1 -0
- package/dist/graphics/scene/model/gltf/gltf-schema.d.ts +152 -0
- package/dist/graphics/scene/model/gltf/gltf-schema.js +20 -0
- package/dist/graphics/scene/model/gltf/gltf-schema.js.map +1 -0
- package/dist/graphics/scene/model/gltf/load-gltf-model.d.ts +42 -0
- package/dist/graphics/scene/model/gltf/load-gltf-model.js +175 -0
- package/dist/graphics/scene/model/gltf/load-gltf-model.js.map +1 -0
- package/dist/graphics/scene/model/gltf/pack-vertex-buffer.d.ts +21 -0
- package/dist/graphics/scene/model/gltf/pack-vertex-buffer.js +106 -0
- package/dist/graphics/scene/model/gltf/pack-vertex-buffer.js.map +1 -0
- package/dist/graphics/scene/model/gltf/parse-animations.d.ts +18 -0
- package/dist/graphics/scene/model/gltf/parse-animations.js +51 -0
- package/dist/graphics/scene/model/gltf/parse-animations.js.map +1 -0
- package/dist/graphics/scene/model/gltf/parse-glb.d.ts +6 -0
- package/dist/graphics/scene/model/gltf/parse-glb.js +40 -0
- package/dist/graphics/scene/model/gltf/parse-glb.js.map +1 -0
- package/dist/graphics/scene/model/gltf/parse-skin.d.ts +19 -0
- package/dist/graphics/scene/model/gltf/parse-skin.js +43 -0
- package/dist/graphics/scene/model/gltf/parse-skin.js.map +1 -0
- package/dist/graphics/scene/model/model-loader-plugin.d.ts +922 -0
- package/dist/graphics/scene/model/model-loader-plugin.js +120 -0
- package/dist/graphics/scene/model/model-loader-plugin.js.map +1 -0
- package/dist/graphics/scene/model/model-plugin.d.ts +352 -0
- package/dist/graphics/scene/model/model-plugin.js +39 -0
- package/dist/graphics/scene/model/model-plugin.js.map +1 -0
- package/dist/graphics/scene/model/model.d.ts +11 -0
- package/dist/graphics/scene/model/model.js +3 -0
- package/dist/graphics/scene/model/model.js.map +1 -0
- package/dist/graphics/scene/model/public.d.ts +1 -0
- package/dist/graphics/scene/model/public.js +2 -0
- package/dist/graphics/scene/model/public.js.map +1 -0
- package/dist/graphics/scene/model/shape/convex-hull.d.ts +36 -0
- package/dist/graphics/scene/model/shape/convex-hull.js +152 -0
- package/dist/graphics/scene/model/shape/convex-hull.js.map +1 -0
- package/dist/graphics/scene/model/shape/convex-hull.test.d.ts +1 -0
- package/dist/graphics/scene/model/shape/convex-hull.test.js +78 -0
- package/dist/graphics/scene/model/shape/convex-hull.test.js.map +1 -0
- package/dist/graphics/scene/model/shape/shape-geometry-plugin.d.ts +631 -0
- package/dist/graphics/scene/model/shape/shape-geometry-plugin.js +61 -0
- package/dist/graphics/scene/model/shape/shape-geometry-plugin.js.map +1 -0
- package/dist/graphics/scene/model/shape/shape-mesh.d.ts +34 -0
- package/dist/graphics/scene/model/shape/shape-mesh.js +142 -0
- package/dist/graphics/scene/model/shape/shape-mesh.js.map +1 -0
- package/dist/graphics/scene/model/shape/upload-shape-mesh.d.ts +9 -0
- package/dist/graphics/scene/model/shape/upload-shape-mesh.js +12 -0
- package/dist/graphics/scene/model/shape/upload-shape-mesh.js.map +1 -0
- package/dist/graphics/scene/model/world-bounds-plugin.d.ts +909 -0
- package/dist/graphics/scene/model/world-bounds-plugin.js +93 -0
- package/dist/graphics/scene/model/world-bounds-plugin.js.map +1 -0
- package/dist/graphics/scene/node/node-data-plugin.d.ts +113 -0
- package/dist/graphics/scene/node/node-data-plugin.js +27 -0
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- package/tsconfig.tsbuildinfo +1 -0
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// © 2026 Adobe. MIT License. See /LICENSE for details.
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import type { Vec3 } from "@adobe/data/math";
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vertices: Float32Array;
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? readAccessor(gltf, bin, prim.attributes.NORMAL) as Float32Array
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? readAccessor(gltf, bin, prim.attributes.JOINTS_0) as Uint8Array | Uint16Array | Uint32Array
|
|
53
|
+
: null;
|
|
54
|
+
const weights = prim.attributes.WEIGHTS_0 !== undefined
|
|
55
|
+
? readAccessor(gltf, bin, prim.attributes.WEIGHTS_0) as Float32Array
|
|
56
|
+
: null;
|
|
57
|
+
const skinned = joints !== null && weights !== null;
|
|
58
|
+
|
|
59
|
+
const vertexCount = positions.length / 3;
|
|
60
|
+
const out = new Float32Array(vertexCount * FLOATS_PER_VERTEX);
|
|
61
|
+
const skin = skinned ? new ArrayBuffer(vertexCount * SKINNING_STRIDE) : null;
|
|
62
|
+
const skinJointsView = skin ? new Uint32Array(skin) : null;
|
|
63
|
+
const skinWeightsView = skin ? new Float32Array(skin) : null;
|
|
64
|
+
|
|
65
|
+
const min: MutVec3 = [Infinity, Infinity, Infinity];
|
|
66
|
+
const max: MutVec3 = [-Infinity, -Infinity, -Infinity];
|
|
67
|
+
|
|
68
|
+
for (let i = 0; i < vertexCount; i++) {
|
|
69
|
+
const px = positions[i * 3], py = positions[i * 3 + 1], pz = positions[i * 3 + 2];
|
|
70
|
+
const nx = normals ? normals[i * 3] : 0;
|
|
71
|
+
const ny = normals ? normals[i * 3 + 1] : 1;
|
|
72
|
+
const nz = normals ? normals[i * 3 + 2] : 0;
|
|
73
|
+
|
|
74
|
+
let tx = 1, ty = 0, tz = 0, tw = 1;
|
|
75
|
+
if (tangents) {
|
|
76
|
+
tx = tangents[i * 4]; ty = tangents[i * 4 + 1];
|
|
77
|
+
tz = tangents[i * 4 + 2]; tw = tangents[i * 4 + 3];
|
|
78
|
+
}
|
|
79
|
+
|
|
80
|
+
const u = uvs ? uvs[i * 2] : 0;
|
|
81
|
+
const v = uvs ? uvs[i * 2 + 1] : 0;
|
|
82
|
+
|
|
83
|
+
const o = i * FLOATS_PER_VERTEX;
|
|
84
|
+
out[o + 0] = px; out[o + 1] = py; out[o + 2] = pz;
|
|
85
|
+
out[o + 3] = nx; out[o + 4] = ny; out[o + 5] = nz;
|
|
86
|
+
out[o + 6] = tx; out[o + 7] = ty; out[o + 8] = tz; out[o + 9] = tw;
|
|
87
|
+
out[o + 10] = u; out[o + 11] = v;
|
|
88
|
+
|
|
89
|
+
if (skinned) {
|
|
90
|
+
// 32-byte stride / 4-byte words = 8 words per skinned vertex:
|
|
91
|
+
// words 0..3: joints (u32 each)
|
|
92
|
+
// words 4..7: weights (f32 each)
|
|
93
|
+
const so = i * 8;
|
|
94
|
+
skinJointsView![so + 0] = joints![i * 4 + 0];
|
|
95
|
+
skinJointsView![so + 1] = joints![i * 4 + 1];
|
|
96
|
+
skinJointsView![so + 2] = joints![i * 4 + 2];
|
|
97
|
+
skinJointsView![so + 3] = joints![i * 4 + 3];
|
|
98
|
+
skinWeightsView![so + 4] = weights![i * 4 + 0];
|
|
99
|
+
skinWeightsView![so + 5] = weights![i * 4 + 1];
|
|
100
|
+
skinWeightsView![so + 6] = weights![i * 4 + 2];
|
|
101
|
+
skinWeightsView![so + 7] = weights![i * 4 + 3];
|
|
102
|
+
}
|
|
103
|
+
|
|
104
|
+
if (px < min[0]) min[0] = px; if (px > max[0]) max[0] = px;
|
|
105
|
+
if (py < min[1]) min[1] = py; if (py > max[1]) max[1] = py;
|
|
106
|
+
if (pz < min[2]) min[2] = pz; if (pz > max[2]) max[2] = pz;
|
|
107
|
+
}
|
|
108
|
+
|
|
109
|
+
return {
|
|
110
|
+
vertices: out,
|
|
111
|
+
skinningAttributes: skin,
|
|
112
|
+
vertexCount,
|
|
113
|
+
boundsMin: min as Vec3,
|
|
114
|
+
boundsMax: max as Vec3,
|
|
115
|
+
};
|
|
116
|
+
}
|
|
@@ -0,0 +1,66 @@
|
|
|
1
|
+
// © 2026 Adobe. MIT License. See /LICENSE for details.
|
|
2
|
+
|
|
3
|
+
import type { AnimationTrack } from "../../../animation/animation-track/animation-track.js";
|
|
4
|
+
import type { InterpolationMode } from "../../../animation/interpolation-mode/interpolation-mode.js";
|
|
5
|
+
import { readAccessor } from "./accessor-view.js";
|
|
6
|
+
import type { GltfAsset } from "./gltf-schema.js";
|
|
7
|
+
|
|
8
|
+
export interface LoadedAnimation {
|
|
9
|
+
name?: string;
|
|
10
|
+
duration: number;
|
|
11
|
+
tracks: AnimationTrack[];
|
|
12
|
+
}
|
|
13
|
+
|
|
14
|
+
const PATH_TO_COMPONENT: Record<string, string> = {
|
|
15
|
+
translation: "position",
|
|
16
|
+
rotation: "rotation",
|
|
17
|
+
scale: "scale",
|
|
18
|
+
};
|
|
19
|
+
|
|
20
|
+
const INTERP_MAP: Record<string, InterpolationMode> = {
|
|
21
|
+
LINEAR: "linear",
|
|
22
|
+
STEP: "step",
|
|
23
|
+
CUBICSPLINE: "cubicSpline",
|
|
24
|
+
};
|
|
25
|
+
|
|
26
|
+
/**
|
|
27
|
+
* Parses glTF `animations[]` into clip data sized for our AnimationClip
|
|
28
|
+
* archetype. Each `track.targetIndex` is the **joint index** (position in
|
|
29
|
+
* `skin.joints`) — the skinning init system places joint entity IDs at those
|
|
30
|
+
* indices in the AnimationPlayer's `animationTargets` so the clip is portable
|
|
31
|
+
* across instances.
|
|
32
|
+
*
|
|
33
|
+
* Tracks targeting non-joint nodes or unsupported paths (e.g. morph weights)
|
|
34
|
+
* are skipped.
|
|
35
|
+
*/
|
|
36
|
+
export function parseGltfAnimations(
|
|
37
|
+
gltf: GltfAsset,
|
|
38
|
+
bin: ArrayBuffer,
|
|
39
|
+
jointNodeIndices: readonly number[],
|
|
40
|
+
): LoadedAnimation[] {
|
|
41
|
+
if (!gltf.animations || gltf.animations.length === 0) return [];
|
|
42
|
+
|
|
43
|
+
const nodeToJoint = new Map<number, number>();
|
|
44
|
+
for (let j = 0; j < jointNodeIndices.length; j++) nodeToJoint.set(jointNodeIndices[j], j);
|
|
45
|
+
|
|
46
|
+
return gltf.animations.map(anim => {
|
|
47
|
+
const tracks: AnimationTrack[] = [];
|
|
48
|
+
let duration = 0;
|
|
49
|
+
for (const channel of anim.channels) {
|
|
50
|
+
const component = PATH_TO_COMPONENT[channel.target.path];
|
|
51
|
+
if (!component) continue; // skip morph "weights" etc.
|
|
52
|
+
const jointIdx = nodeToJoint.get(channel.target.node);
|
|
53
|
+
if (jointIdx === undefined) continue;
|
|
54
|
+
|
|
55
|
+
const sampler = anim.samplers[channel.sampler];
|
|
56
|
+
const times = new Float32Array(readAccessor(gltf, bin, sampler.input) as Float32Array);
|
|
57
|
+
const values = new Float32Array(readAccessor(gltf, bin, sampler.output) as Float32Array);
|
|
58
|
+
const interpolation = INTERP_MAP[sampler.interpolation ?? "LINEAR"] ?? "linear";
|
|
59
|
+
|
|
60
|
+
tracks.push({ targetIndex: jointIdx, component, times, values, interpolation });
|
|
61
|
+
const lastTime = times[times.length - 1] ?? 0;
|
|
62
|
+
if (lastTime > duration) duration = lastTime;
|
|
63
|
+
}
|
|
64
|
+
return { name: anim.name, duration, tracks };
|
|
65
|
+
});
|
|
66
|
+
}
|
|
@@ -0,0 +1,51 @@
|
|
|
1
|
+
// © 2026 Adobe. MIT License. See /LICENSE for details.
|
|
2
|
+
|
|
3
|
+
import type { GltfAsset } from "./gltf-schema.js";
|
|
4
|
+
|
|
5
|
+
const MAGIC_GLTF = 0x46546c67; // "glTF"
|
|
6
|
+
const CHUNK_JSON = 0x4e4f534a; // "JSON"
|
|
7
|
+
const CHUNK_BIN = 0x004e4942; // "BIN\0"
|
|
8
|
+
|
|
9
|
+
export interface ParsedGlb {
|
|
10
|
+
json: GltfAsset;
|
|
11
|
+
bin: ArrayBuffer;
|
|
12
|
+
}
|
|
13
|
+
|
|
14
|
+
export function parseGlb(buffer: ArrayBuffer): ParsedGlb {
|
|
15
|
+
if (buffer.byteLength < 12) {
|
|
16
|
+
throw new Error("GLB too short to contain header");
|
|
17
|
+
}
|
|
18
|
+
const view = new DataView(buffer);
|
|
19
|
+
const magic = view.getUint32(0, true);
|
|
20
|
+
if (magic !== MAGIC_GLTF) {
|
|
21
|
+
throw new Error(`Not a GLB file (magic = 0x${magic.toString(16)})`);
|
|
22
|
+
}
|
|
23
|
+
const version = view.getUint32(4, true);
|
|
24
|
+
if (version !== 2) {
|
|
25
|
+
throw new Error(`Unsupported GLB version ${version}`);
|
|
26
|
+
}
|
|
27
|
+
|
|
28
|
+
let offset = 12;
|
|
29
|
+
let json: GltfAsset | null = null;
|
|
30
|
+
let bin: ArrayBuffer | null = null;
|
|
31
|
+
|
|
32
|
+
while (offset < buffer.byteLength) {
|
|
33
|
+
const chunkLength = view.getUint32(offset, true);
|
|
34
|
+
const chunkType = view.getUint32(offset + 4, true);
|
|
35
|
+
const chunkStart = offset + 8;
|
|
36
|
+
const chunkEnd = chunkStart + chunkLength;
|
|
37
|
+
|
|
38
|
+
if (chunkType === CHUNK_JSON) {
|
|
39
|
+
const bytes = new Uint8Array(buffer, chunkStart, chunkLength);
|
|
40
|
+
const text = new TextDecoder().decode(bytes);
|
|
41
|
+
json = JSON.parse(text) as GltfAsset;
|
|
42
|
+
} else if (chunkType === CHUNK_BIN) {
|
|
43
|
+
bin = buffer.slice(chunkStart, chunkEnd);
|
|
44
|
+
}
|
|
45
|
+
|
|
46
|
+
offset = chunkEnd;
|
|
47
|
+
}
|
|
48
|
+
|
|
49
|
+
if (!json) throw new Error("GLB missing JSON chunk");
|
|
50
|
+
return { json, bin: bin ?? new ArrayBuffer(0) };
|
|
51
|
+
}
|
|
@@ -0,0 +1,67 @@
|
|
|
1
|
+
// © 2026 Adobe. MIT License. See /LICENSE for details.
|
|
2
|
+
|
|
3
|
+
import type { Quat, Vec3 } from "@adobe/data/math";
|
|
4
|
+
import { readAccessor } from "./accessor-view.js";
|
|
5
|
+
import type { GltfAsset } from "./gltf-schema.js";
|
|
6
|
+
|
|
7
|
+
export interface JointTemplate {
|
|
8
|
+
/** Local-space TRS in glTF node space (relative to joint parent). */
|
|
9
|
+
position: Vec3;
|
|
10
|
+
rotation: Quat;
|
|
11
|
+
scale: Vec3;
|
|
12
|
+
/** Index into the same joint-template array of this joint's parent joint,
|
|
13
|
+
* or -1 when the joint is the rig root (parented to the Model entity). */
|
|
14
|
+
parentJointIndex: number;
|
|
15
|
+
/** Human-readable name from the glTF (debug aid). */
|
|
16
|
+
name?: string;
|
|
17
|
+
}
|
|
18
|
+
|
|
19
|
+
export interface LoadedSkin {
|
|
20
|
+
jointTemplate: JointTemplate[];
|
|
21
|
+
/** Flat N × 16 floats — bind-pose inverse matrices in joint order. */
|
|
22
|
+
inverseBindMatrices: Float32Array;
|
|
23
|
+
}
|
|
24
|
+
|
|
25
|
+
/**
|
|
26
|
+
* Builds a node-index → joint-index map and walks the glTF node hierarchy to
|
|
27
|
+
* find each joint's parent joint (or -1 if its parent is not itself a joint).
|
|
28
|
+
*/
|
|
29
|
+
function buildJointParentMap(gltf: GltfAsset, jointNodeIndices: readonly number[]): number[] {
|
|
30
|
+
const nodeToJoint = new Map<number, number>();
|
|
31
|
+
for (let j = 0; j < jointNodeIndices.length; j++) nodeToJoint.set(jointNodeIndices[j], j);
|
|
32
|
+
|
|
33
|
+
const nodeParent = new Map<number, number>(); // child node → parent node
|
|
34
|
+
for (let n = 0; n < (gltf.nodes ?? []).length; n++) {
|
|
35
|
+
for (const child of gltf.nodes![n].children ?? []) nodeParent.set(child, n);
|
|
36
|
+
}
|
|
37
|
+
|
|
38
|
+
return jointNodeIndices.map(nodeIdx => {
|
|
39
|
+
const parentNode = nodeParent.get(nodeIdx);
|
|
40
|
+
if (parentNode === undefined) return -1;
|
|
41
|
+
return nodeToJoint.get(parentNode) ?? -1;
|
|
42
|
+
});
|
|
43
|
+
}
|
|
44
|
+
|
|
45
|
+
export function parseGltfSkin(gltf: GltfAsset, bin: ArrayBuffer): LoadedSkin | null {
|
|
46
|
+
const skin = gltf.skins?.[0];
|
|
47
|
+
if (!skin) return null;
|
|
48
|
+
|
|
49
|
+
const parentIndices = buildJointParentMap(gltf, skin.joints);
|
|
50
|
+
|
|
51
|
+
const jointTemplate: JointTemplate[] = skin.joints.map((nodeIdx, jointIdx) => {
|
|
52
|
+
const node = gltf.nodes![nodeIdx];
|
|
53
|
+
return {
|
|
54
|
+
position: (node.translation ?? [0, 0, 0]) as Vec3,
|
|
55
|
+
rotation: (node.rotation ?? [0, 0, 0, 1]) as Quat,
|
|
56
|
+
scale: (node.scale ?? [1, 1, 1]) as Vec3,
|
|
57
|
+
parentJointIndex: parentIndices[jointIdx],
|
|
58
|
+
name: node.name,
|
|
59
|
+
};
|
|
60
|
+
});
|
|
61
|
+
|
|
62
|
+
const inverseBindMatrices = skin.inverseBindMatrices !== undefined
|
|
63
|
+
? new Float32Array(readAccessor(gltf, bin, skin.inverseBindMatrices) as Float32Array)
|
|
64
|
+
: new Float32Array(skin.joints.length * 16).fill(0).map((_, i) => i % 17 === 0 ? 1 : 0);
|
|
65
|
+
|
|
66
|
+
return { jointTemplate, inverseBindMatrices };
|
|
67
|
+
}
|
|
@@ -0,0 +1,131 @@
|
|
|
1
|
+
// © 2026 Adobe. MIT License. See /LICENSE for details.
|
|
2
|
+
|
|
3
|
+
import { Database } from "@adobe/data/ecs";
|
|
4
|
+
import type { Aabb } from "@adobe/data/math";
|
|
5
|
+
import { pbrCore } from "../../rendering/pbr-core-plugin.js";
|
|
6
|
+
import { animation } from "../../animation/animation-plugin.js";
|
|
7
|
+
import { core } from "../../../core/core-plugin.js";
|
|
8
|
+
import { Model } from "./model.js";
|
|
9
|
+
import { loadGltfPrimitives, type GpuPrimitiveData } from "./gltf/load-gltf-model.js";
|
|
10
|
+
import type { LoadedAnimation } from "./gltf/parse-animations.js";
|
|
11
|
+
import type { JointTemplate } from "./gltf/parse-skin.js";
|
|
12
|
+
|
|
13
|
+
export interface LoadedArgs {
|
|
14
|
+
geometry: number;
|
|
15
|
+
bounds: Aabb;
|
|
16
|
+
primitives: GpuPrimitiveData[];
|
|
17
|
+
skinJointTemplate: JointTemplate[];
|
|
18
|
+
skinInverseBindMatrices: Float32Array | null;
|
|
19
|
+
animations: LoadedAnimation[];
|
|
20
|
+
collision: { positions: Float32Array; indices: Uint32Array } | null;
|
|
21
|
+
skinVertices: { positions: Float32Array; joints: Uint32Array; weights: Float32Array } | null;
|
|
22
|
+
}
|
|
23
|
+
|
|
24
|
+
/**
|
|
25
|
+
* modelLoader
|
|
26
|
+
* query: Geometry-_bounds
|
|
27
|
+
* read:
|
|
28
|
+
* modelUrl
|
|
29
|
+
* write:
|
|
30
|
+
* _bounds: Aabb
|
|
31
|
+
* _skinJointTemplate: JointTemplate[]
|
|
32
|
+
* _skinInverseBindMatrices: Float32Array | null
|
|
33
|
+
* _animationClipRefs: EntityId[]
|
|
34
|
+
* _VisibleMaterial
|
|
35
|
+
* _PbrPrimitive
|
|
36
|
+
* AnimationClip // when the glTF carries animations
|
|
37
|
+
*/
|
|
38
|
+
export const modelLoader = Database.Plugin.create({
|
|
39
|
+
extends: Database.Plugin.combine(pbrCore, Model.plugin, core, animation),
|
|
40
|
+
components: {
|
|
41
|
+
_bounds: { default: null as Aabb | null },
|
|
42
|
+
_skinJointTemplate: { default: [] as JointTemplate[] },
|
|
43
|
+
_skinInverseBindMatrices: { default: null as Float32Array | null },
|
|
44
|
+
_animationClipRefs: { default: [] as number[] },
|
|
45
|
+
// CPU-retained model-space collision geometry (auto-collider source).
|
|
46
|
+
_cpuPositions: { default: null as Float32Array | null },
|
|
47
|
+
_cpuIndices: { default: null as Uint32Array | null },
|
|
48
|
+
// CPU-retained skin (mesh-bind positions + 4 joints + 4 weights per vertex),
|
|
49
|
+
// for fitting per-bone ragdoll capsules.
|
|
50
|
+
_cpuSkin: { default: null as { positions: Float32Array; joints: Uint32Array; weights: Float32Array } | null },
|
|
51
|
+
},
|
|
52
|
+
transactions: {
|
|
53
|
+
insertLoadedPrimitives(t, args: LoadedArgs) {
|
|
54
|
+
for (const p of args.primitives) {
|
|
55
|
+
const materialId = t.archetypes._VisibleMaterial.insert({
|
|
56
|
+
ephemeral: true,
|
|
57
|
+
_materialBindGroup: p.pbrMaterialBindGroup,
|
|
58
|
+
_geometry: args.geometry,
|
|
59
|
+
});
|
|
60
|
+
t.archetypes._PbrPrimitive.insert({
|
|
61
|
+
ephemeral: true,
|
|
62
|
+
_geometry: args.geometry,
|
|
63
|
+
_material: materialId,
|
|
64
|
+
_vertexBuffer: p.pbrVertexBuffer,
|
|
65
|
+
_skinVertexBuffer: p.pbrSkinVertexBuffer,
|
|
66
|
+
_indexBuffer: p.pbrIndexBuffer,
|
|
67
|
+
_indexCount: p.pbrIndexCount,
|
|
68
|
+
_indexFormat: p.pbrIndexFormat,
|
|
69
|
+
_nodeLocalMatrix: p.pbrNodeLocalMatrix,
|
|
70
|
+
});
|
|
71
|
+
}
|
|
72
|
+
const clipRefs: number[] = [];
|
|
73
|
+
for (const anim of args.animations) {
|
|
74
|
+
if (anim.tracks.length === 0) continue;
|
|
75
|
+
const clipId = t.archetypes.AnimationClip.insert({
|
|
76
|
+
animationClipTracks: anim.tracks,
|
|
77
|
+
animationClipDuration: anim.duration,
|
|
78
|
+
});
|
|
79
|
+
clipRefs.push(clipId);
|
|
80
|
+
}
|
|
81
|
+
t.update(args.geometry, {
|
|
82
|
+
_bounds: args.bounds,
|
|
83
|
+
_skinJointTemplate: args.skinJointTemplate,
|
|
84
|
+
_skinInverseBindMatrices: args.skinInverseBindMatrices,
|
|
85
|
+
_animationClipRefs: clipRefs,
|
|
86
|
+
_cpuPositions: args.collision?.positions ?? null,
|
|
87
|
+
_cpuIndices: args.collision?.indices ?? null,
|
|
88
|
+
_cpuSkin: args.skinVertices,
|
|
89
|
+
});
|
|
90
|
+
},
|
|
91
|
+
},
|
|
92
|
+
systems: {
|
|
93
|
+
modelLoadSystem: {
|
|
94
|
+
create: db => {
|
|
95
|
+
const inFlight = new Set<number>();
|
|
96
|
+
return () => {
|
|
97
|
+
const { device } = db.store.resources;
|
|
98
|
+
if (!device) return;
|
|
99
|
+
for (const arch of db.store.queryArchetypes(["modelUrl"])) {
|
|
100
|
+
const ids = arch.columns.id;
|
|
101
|
+
const urls = arch.columns.modelUrl;
|
|
102
|
+
for (let i = 0; i < arch.rowCount; i++) {
|
|
103
|
+
const id = ids.get(i);
|
|
104
|
+
if (inFlight.has(id)) continue;
|
|
105
|
+
const url = urls.get(i);
|
|
106
|
+
if (!url) continue; // procedural geometries (shapes) carry no URL
|
|
107
|
+
inFlight.add(id);
|
|
108
|
+
loadGltfPrimitives(device, url)
|
|
109
|
+
.then(loaded => {
|
|
110
|
+
db.transactions.insertLoadedPrimitives({
|
|
111
|
+
geometry: id,
|
|
112
|
+
bounds: loaded.bounds,
|
|
113
|
+
primitives: loaded.primitives,
|
|
114
|
+
skinJointTemplate: loaded.skin?.jointTemplate ?? [],
|
|
115
|
+
skinInverseBindMatrices: loaded.skin?.inverseBindMatrices ?? null,
|
|
116
|
+
animations: loaded.animations,
|
|
117
|
+
collision: loaded.collision,
|
|
118
|
+
skinVertices: loaded.skinVertices,
|
|
119
|
+
});
|
|
120
|
+
})
|
|
121
|
+
.catch(err => {
|
|
122
|
+
console.error("[modelLoader] Failed to load model", urls.get(i), err);
|
|
123
|
+
});
|
|
124
|
+
}
|
|
125
|
+
}
|
|
126
|
+
};
|
|
127
|
+
},
|
|
128
|
+
schedule: { during: ["preUpdate"] },
|
|
129
|
+
},
|
|
130
|
+
},
|
|
131
|
+
});
|
|
@@ -0,0 +1,46 @@
|
|
|
1
|
+
// © 2026 Adobe. MIT License. See /LICENSE for details.
|
|
2
|
+
|
|
3
|
+
import { Database, Entity } from "@adobe/data/ecs";
|
|
4
|
+
import { Quat, type Vec3 } from "@adobe/data/math";
|
|
5
|
+
import { Node } from "../node/node.js";
|
|
6
|
+
|
|
7
|
+
/**
|
|
8
|
+
* Authored renderable scene. A `Geometry` is an asset identified by URL; a
|
|
9
|
+
* `Model` is a placed instance of a Geometry — a Node plus a reference to
|
|
10
|
+
* the Geometry it draws.
|
|
11
|
+
*
|
|
12
|
+
* Loading is performed by `modelLoader`, which reads the `modelUrl` and
|
|
13
|
+
* produces the GPU primitives the renderers consume.
|
|
14
|
+
*/
|
|
15
|
+
export const model = Database.Plugin.create({
|
|
16
|
+
extends: Node.plugin,
|
|
17
|
+
components: {
|
|
18
|
+
modelUrl: { type: "string" },
|
|
19
|
+
geometry: Entity.schema,
|
|
20
|
+
},
|
|
21
|
+
archetypes: {
|
|
22
|
+
Geometry: ["modelUrl"],
|
|
23
|
+
Model: ["geometry", "position", "rotation", "scale", "visible", "parent"],
|
|
24
|
+
},
|
|
25
|
+
transactions: {
|
|
26
|
+
insertGeometry(t, args: { modelUrl: string }): number {
|
|
27
|
+
return t.archetypes.Geometry.insert({ modelUrl: args.modelUrl });
|
|
28
|
+
},
|
|
29
|
+
insertModel(t, args: {
|
|
30
|
+
geometry: number;
|
|
31
|
+
position?: Vec3;
|
|
32
|
+
rotation?: Quat;
|
|
33
|
+
scale?: Vec3;
|
|
34
|
+
parent?: number;
|
|
35
|
+
}): number {
|
|
36
|
+
return t.archetypes.Model.insert({
|
|
37
|
+
geometry: args.geometry,
|
|
38
|
+
position: args.position ?? [0, 0, 0],
|
|
39
|
+
rotation: args.rotation ?? Quat.identity,
|
|
40
|
+
scale: args.scale ?? [1, 1, 1],
|
|
41
|
+
visible: true,
|
|
42
|
+
parent: args.parent ?? 0,
|
|
43
|
+
});
|
|
44
|
+
},
|
|
45
|
+
},
|
|
46
|
+
});
|
|
@@ -0,0 +1,15 @@
|
|
|
1
|
+
// © 2026 Adobe. MIT License. See /LICENSE for details.
|
|
2
|
+
|
|
3
|
+
import type { Entity } from "@adobe/data/ecs";
|
|
4
|
+
import type { Node } from "../node/node.js";
|
|
5
|
+
|
|
6
|
+
/**
|
|
7
|
+
* One row of the `Model` archetype — a placed instance of a Geometry. A
|
|
8
|
+
* Node (transform + visibility + parent) plus a reference to the Geometry
|
|
9
|
+
* the renderer should draw.
|
|
10
|
+
*/
|
|
11
|
+
export interface Model extends Node {
|
|
12
|
+
geometry: Entity;
|
|
13
|
+
}
|
|
14
|
+
|
|
15
|
+
export * as Model from "./public.js";
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
export { model as plugin } from "./model-plugin.js";
|
|
@@ -0,0 +1,72 @@
|
|
|
1
|
+
// © 2026 Adobe. MIT License. See /LICENSE for details.
|
|
2
|
+
|
|
3
|
+
import { describe, it, expect } from "vitest";
|
|
4
|
+
import { hullFaces, convexHullMesh } from "./convex-hull.js";
|
|
5
|
+
|
|
6
|
+
const f32 = (pts: number[][]) => new Float32Array(pts.flat());
|
|
7
|
+
|
|
8
|
+
describe("convexHull", () => {
|
|
9
|
+
const px = (p: Float32Array, i: number) => [p[i * 3], p[i * 3 + 1], p[i * 3 + 2]] as const;
|
|
10
|
+
|
|
11
|
+
// every input point lies on the inner side of every face plane (within tol),
|
|
12
|
+
// and every face normal points away from the cloud centroid (outward).
|
|
13
|
+
const assertValidHull = (points: Float32Array) => {
|
|
14
|
+
const faces = hullFaces(points);
|
|
15
|
+
expect(faces).not.toBeNull();
|
|
16
|
+
const n = points.length / 3;
|
|
17
|
+
let gx = 0, gy = 0, gz = 0;
|
|
18
|
+
for (let i = 0; i < n; i++) { const [x, y, z] = px(points, i); gx += x; gy += y; gz += z; }
|
|
19
|
+
gx /= n; gy /= n; gz /= n;
|
|
20
|
+
for (const fc of faces!) {
|
|
21
|
+
const [ax, ay, az] = px(points, fc.a);
|
|
22
|
+
for (let p = 0; p < n; p++) { // no point strictly outside this face
|
|
23
|
+
const [x, y, z] = px(points, p);
|
|
24
|
+
expect(fc.nx * (x - ax) + fc.ny * (y - ay) + fc.nz * (z - az)).toBeLessThan(1e-4);
|
|
25
|
+
}
|
|
26
|
+
// outward: normal agrees with (face vertex − cloud centroid)
|
|
27
|
+
expect(fc.nx * (ax - gx) + fc.ny * (ay - gy) + fc.nz * (az - gz)).toBeGreaterThan(0);
|
|
28
|
+
}
|
|
29
|
+
return faces!;
|
|
30
|
+
};
|
|
31
|
+
|
|
32
|
+
it("tetrahedron → 4 faces", () => {
|
|
33
|
+
expect(assertValidHull(f32([[0, 0, 0], [1, 0, 0], [0, 1, 0], [0, 0, 1]])).length).toBe(4);
|
|
34
|
+
});
|
|
35
|
+
|
|
36
|
+
it("octahedron → 8 faces", () => {
|
|
37
|
+
expect(assertValidHull(f32([[1, 0, 0], [-1, 0, 0], [0, 1, 0], [0, -1, 0], [0, 0, 1], [0, 0, -1]])).length).toBe(8);
|
|
38
|
+
});
|
|
39
|
+
|
|
40
|
+
it("cube → a valid closed hull using all 8 corners", () => {
|
|
41
|
+
const cube = f32([[-1, -1, -1], [1, -1, -1], [1, 1, -1], [-1, 1, -1], [-1, -1, 1], [1, -1, 1], [1, 1, 1], [-1, 1, 1]]);
|
|
42
|
+
const faces = assertValidHull(cube);
|
|
43
|
+
const used = new Set<number>();
|
|
44
|
+
for (const f of faces) { used.add(f.a); used.add(f.b); used.add(f.c); }
|
|
45
|
+
expect(used.size).toBe(8); // every corner is a hull vertex
|
|
46
|
+
// V − E + F = 2 (Euler), with all triangular faces ⇒ E = 3F/2 ⇒ F = 12
|
|
47
|
+
expect(faces.length).toBe(12);
|
|
48
|
+
});
|
|
49
|
+
|
|
50
|
+
it("interior points are discarded", () => {
|
|
51
|
+
const withInterior = f32([
|
|
52
|
+
[-1, -1, -1], [1, -1, -1], [1, 1, -1], [-1, 1, -1], [-1, -1, 1], [1, -1, 1], [1, 1, 1], [-1, 1, 1],
|
|
53
|
+
[0, 0, 0], [0.5, 0.2, -0.3], // inside — must not appear on the hull
|
|
54
|
+
]);
|
|
55
|
+
const faces = assertValidHull(withInterior);
|
|
56
|
+
const used = new Set<number>();
|
|
57
|
+
for (const f of faces) { used.add(f.a); used.add(f.b); used.add(f.c); }
|
|
58
|
+
expect(used.has(8)).toBe(false);
|
|
59
|
+
expect(used.has(9)).toBe(false);
|
|
60
|
+
});
|
|
61
|
+
|
|
62
|
+
it("degenerate clouds → null (< 4 points, or coplanar)", () => {
|
|
63
|
+
expect(hullFaces(f32([[0, 0, 0], [1, 0, 0], [0, 1, 0]]))).toBeNull(); // 3 points
|
|
64
|
+
expect(hullFaces(f32([[0, 0, 0], [1, 0, 0], [0, 1, 0], [1, 1, 0]]))).toBeNull(); // coplanar (z=0)
|
|
65
|
+
});
|
|
66
|
+
|
|
67
|
+
it("convexHullMesh emits flat-shaded StandardVertex triangles (12 floats/vert, 3 verts/tri)", () => {
|
|
68
|
+
const mesh = convexHullMesh(f32([[0, 0, 0], [1, 0, 0], [0, 1, 0], [0, 0, 1]]));
|
|
69
|
+
expect(mesh.indices.length).toBe(12); // 4 faces × 3
|
|
70
|
+
expect(mesh.vertices.length).toBe(12 * 12); // 12 verts × 12 floats
|
|
71
|
+
});
|
|
72
|
+
});
|