@adobe/data-gpu 0.9.69

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (584) hide show
  1. package/CLAUDE.md +98 -0
  2. package/LICENSE +21 -0
  3. package/dist/core/core-plugin.d.ts +44 -0
  4. package/dist/core/core-plugin.js +90 -0
  5. package/dist/core/core-plugin.js.map +1 -0
  6. package/dist/core/frame-time/frame-time-plugin.d.ts +25 -0
  7. package/dist/core/frame-time/frame-time-plugin.js +41 -0
  8. package/dist/core/frame-time/frame-time-plugin.js.map +1 -0
  9. package/dist/core/frame-time/frame-time.d.ts +18 -0
  10. package/dist/core/frame-time/frame-time.js +3 -0
  11. package/dist/core/frame-time/frame-time.js.map +1 -0
  12. package/dist/core/frame-time/public.d.ts +1 -0
  13. package/dist/core/frame-time/public.js +3 -0
  14. package/dist/core/frame-time/public.js.map +1 -0
  15. package/dist/graphics/animation/animation-data-plugin.d.ts +216 -0
  16. package/dist/graphics/animation/animation-data-plugin.js +110 -0
  17. package/dist/graphics/animation/animation-data-plugin.js.map +1 -0
  18. package/dist/graphics/animation/animation-plugin.d.ts +214 -0
  19. package/dist/graphics/animation/animation-plugin.js +26 -0
  20. package/dist/graphics/animation/animation-plugin.js.map +1 -0
  21. package/dist/graphics/animation/animation-plugin.test.d.ts +1 -0
  22. package/dist/graphics/animation/animation-plugin.test.js +142 -0
  23. package/dist/graphics/animation/animation-plugin.test.js.map +1 -0
  24. package/dist/graphics/animation/animation-track/animation-track.d.ts +13 -0
  25. package/dist/graphics/animation/animation-track/animation-track.js +3 -0
  26. package/dist/graphics/animation/animation-track/animation-track.js.map +1 -0
  27. package/dist/graphics/animation/animation-track/componentwise-lerp.d.ts +7 -0
  28. package/dist/graphics/animation/animation-track/componentwise-lerp.js +22 -0
  29. package/dist/graphics/animation/animation-track/componentwise-lerp.js.map +1 -0
  30. package/dist/graphics/animation/animation-track/interpolate.d.ts +8 -0
  31. package/dist/graphics/animation/animation-track/interpolate.js +18 -0
  32. package/dist/graphics/animation/animation-track/interpolate.js.map +1 -0
  33. package/dist/graphics/animation/animation-track/public.d.ts +1 -0
  34. package/dist/graphics/animation/animation-track/public.js +3 -0
  35. package/dist/graphics/animation/animation-track/public.js.map +1 -0
  36. package/dist/graphics/animation/animation-track/sample.d.ts +7 -0
  37. package/dist/graphics/animation/animation-track/sample.js +44 -0
  38. package/dist/graphics/animation/animation-track/sample.js.map +1 -0
  39. package/dist/graphics/animation/interpolation-mode/interpolation-mode.d.ts +4 -0
  40. package/dist/graphics/animation/interpolation-mode/interpolation-mode.js +3 -0
  41. package/dist/graphics/animation/interpolation-mode/interpolation-mode.js.map +1 -0
  42. package/dist/graphics/animation/interpolation-mode/public.d.ts +1 -0
  43. package/dist/graphics/animation/interpolation-mode/public.js +3 -0
  44. package/dist/graphics/animation/interpolation-mode/public.js.map +1 -0
  45. package/dist/graphics/animation/interpolation-mode/schema.d.ts +4 -0
  46. package/dist/graphics/animation/interpolation-mode/schema.js +3 -0
  47. package/dist/graphics/animation/interpolation-mode/schema.js.map +1 -0
  48. package/dist/graphics/camera/camera-plugin.d.ts +112 -0
  49. package/dist/graphics/camera/camera-plugin.js +36 -0
  50. package/dist/graphics/camera/camera-plugin.js.map +1 -0
  51. package/dist/graphics/camera/camera.d.ts +4 -0
  52. package/dist/graphics/camera/camera.js +3 -0
  53. package/dist/graphics/camera/camera.js.map +1 -0
  54. package/dist/graphics/camera/orbit/attach-orbit-drag.d.ts +31 -0
  55. package/dist/graphics/camera/orbit/attach-orbit-drag.js +44 -0
  56. package/dist/graphics/camera/orbit/attach-orbit-drag.js.map +1 -0
  57. package/dist/graphics/camera/orbit/orbit-data-plugin.d.ts +290 -0
  58. package/dist/graphics/camera/orbit/orbit-data-plugin.js +42 -0
  59. package/dist/graphics/camera/orbit/orbit-data-plugin.js.map +1 -0
  60. package/dist/graphics/camera/orbit/orbit-plugin.d.ts +281 -0
  61. package/dist/graphics/camera/orbit/orbit-plugin.js +12 -0
  62. package/dist/graphics/camera/orbit/orbit-plugin.js.map +1 -0
  63. package/dist/graphics/camera/orbit/orbit-system-plugin.d.ts +292 -0
  64. package/dist/graphics/camera/orbit/orbit-system-plugin.js +71 -0
  65. package/dist/graphics/camera/orbit/orbit-system-plugin.js.map +1 -0
  66. package/dist/graphics/camera/orbit/orbit.d.ts +32 -0
  67. package/dist/graphics/camera/orbit/orbit.js +3 -0
  68. package/dist/graphics/camera/orbit/orbit.js.map +1 -0
  69. package/dist/graphics/camera/orbit/public.d.ts +5 -0
  70. package/dist/graphics/camera/orbit/public.js +6 -0
  71. package/dist/graphics/camera/orbit/public.js.map +1 -0
  72. package/dist/graphics/camera/public.d.ts +4 -0
  73. package/dist/graphics/camera/public.js +6 -0
  74. package/dist/graphics/camera/public.js.map +1 -0
  75. package/dist/graphics/camera/schema.d.ts +65 -0
  76. package/dist/graphics/camera/schema.js +19 -0
  77. package/dist/graphics/camera/schema.js.map +1 -0
  78. package/dist/graphics/camera/screen-to-world-ray.d.ts +10 -0
  79. package/dist/graphics/camera/screen-to-world-ray.js +31 -0
  80. package/dist/graphics/camera/screen-to-world-ray.js.map +1 -0
  81. package/dist/graphics/camera/to-view-projection.d.ts +3 -0
  82. package/dist/graphics/camera/to-view-projection.js +23 -0
  83. package/dist/graphics/camera/to-view-projection.js.map +1 -0
  84. package/dist/graphics/graphics-plugin.d.ts +121 -0
  85. package/dist/graphics/graphics-plugin.js +106 -0
  86. package/dist/graphics/graphics-plugin.js.map +1 -0
  87. package/dist/graphics/picking/pick-hit.d.ts +10 -0
  88. package/dist/graphics/picking/pick-hit.js +3 -0
  89. package/dist/graphics/picking/pick-hit.js.map +1 -0
  90. package/dist/graphics/picking/picking-plugin.d.ts +3819 -0
  91. package/dist/graphics/picking/picking-plugin.js +88 -0
  92. package/dist/graphics/picking/picking-plugin.js.map +1 -0
  93. package/dist/graphics/rendering/bone-collider-plugin.d.ts +1619 -0
  94. package/dist/graphics/rendering/bone-collider-plugin.js +207 -0
  95. package/dist/graphics/rendering/bone-collider-plugin.js.map +1 -0
  96. package/dist/graphics/rendering/display-transform-plugin.d.ts +52 -0
  97. package/dist/graphics/rendering/display-transform-plugin.js +25 -0
  98. package/dist/graphics/rendering/display-transform-plugin.js.map +1 -0
  99. package/dist/graphics/rendering/ibl-render/brdf.wgsl.d.ts +2 -0
  100. package/dist/graphics/rendering/ibl-render/brdf.wgsl.js +42 -0
  101. package/dist/graphics/rendering/ibl-render/brdf.wgsl.js.map +1 -0
  102. package/dist/graphics/rendering/ibl-render/ibl/brdf-lut.d.ts +1 -0
  103. package/dist/graphics/rendering/ibl-render/ibl/brdf-lut.js +91 -0
  104. package/dist/graphics/rendering/ibl-render/ibl/brdf-lut.js.map +1 -0
  105. package/dist/graphics/rendering/ibl-render/ibl/build-ibl-resources.d.ts +24 -0
  106. package/dist/graphics/rendering/ibl-render/ibl/build-ibl-resources.js +34 -0
  107. package/dist/graphics/rendering/ibl-render/ibl/build-ibl-resources.js.map +1 -0
  108. package/dist/graphics/rendering/ibl-render/ibl/create-cubemap.d.ts +1 -0
  109. package/dist/graphics/rendering/ibl-render/ibl/create-cubemap.js +12 -0
  110. package/dist/graphics/rendering/ibl-render/ibl/create-cubemap.js.map +1 -0
  111. package/dist/graphics/rendering/ibl-render/ibl/cube-face-view.d.ts +1 -0
  112. package/dist/graphics/rendering/ibl-render/ibl/cube-face-view.js +11 -0
  113. package/dist/graphics/rendering/ibl-render/ibl/cube-face-view.js.map +1 -0
  114. package/dist/graphics/rendering/ibl-render/ibl/cubemap-sample-view.d.ts +1 -0
  115. package/dist/graphics/rendering/ibl-render/ibl/cubemap-sample-view.js +9 -0
  116. package/dist/graphics/rendering/ibl-render/ibl/cubemap-sample-view.js.map +1 -0
  117. package/dist/graphics/rendering/ibl-render/ibl/environment.d.ts +8 -0
  118. package/dist/graphics/rendering/ibl-render/ibl/environment.js +170 -0
  119. package/dist/graphics/rendering/ibl-render/ibl/environment.js.map +1 -0
  120. package/dist/graphics/rendering/ibl-render/ibl/float-to-half.d.ts +2 -0
  121. package/dist/graphics/rendering/ibl-render/ibl/float-to-half.js +32 -0
  122. package/dist/graphics/rendering/ibl-render/ibl/float-to-half.js.map +1 -0
  123. package/dist/graphics/rendering/ibl-render/ibl/ibl-math.wgsl.d.ts +2 -0
  124. package/dist/graphics/rendering/ibl-render/ibl/ibl-math.wgsl.js +59 -0
  125. package/dist/graphics/rendering/ibl-render/ibl/ibl-math.wgsl.js.map +1 -0
  126. package/dist/graphics/rendering/ibl-render/ibl/irradiance.d.ts +1 -0
  127. package/dist/graphics/rendering/ibl-render/ibl/irradiance.js +94 -0
  128. package/dist/graphics/rendering/ibl-render/ibl/irradiance.js.map +1 -0
  129. package/dist/graphics/rendering/ibl-render/ibl/parse-hdr.d.ts +6 -0
  130. package/dist/graphics/rendering/ibl-render/ibl/parse-hdr.js +106 -0
  131. package/dist/graphics/rendering/ibl-render/ibl/parse-hdr.js.map +1 -0
  132. package/dist/graphics/rendering/ibl-render/ibl/prefilter.d.ts +5 -0
  133. package/dist/graphics/rendering/ibl-render/ibl/prefilter.js +103 -0
  134. package/dist/graphics/rendering/ibl-render/ibl/prefilter.js.map +1 -0
  135. package/dist/graphics/rendering/ibl-render/ibl/render-helpers.d.ts +4 -0
  136. package/dist/graphics/rendering/ibl-render/ibl/render-helpers.js +16 -0
  137. package/dist/graphics/rendering/ibl-render/ibl/render-helpers.js.map +1 -0
  138. package/dist/graphics/rendering/ibl-render/ibl-render-plugin.d.ts +1028 -0
  139. package/dist/graphics/rendering/ibl-render/ibl-render-plugin.js +409 -0
  140. package/dist/graphics/rendering/ibl-render/ibl-render-plugin.js.map +1 -0
  141. package/dist/graphics/rendering/ibl-render/ibl-shader.wgsl.d.ts +8 -0
  142. package/dist/graphics/rendering/ibl-render/ibl-shader.wgsl.js +173 -0
  143. package/dist/graphics/rendering/ibl-render/ibl-shader.wgsl.js.map +1 -0
  144. package/dist/graphics/rendering/ibl-render/skybox-shader.wgsl.d.ts +2 -0
  145. package/dist/graphics/rendering/ibl-render/skybox-shader.wgsl.js +50 -0
  146. package/dist/graphics/rendering/ibl-render/skybox-shader.wgsl.js.map +1 -0
  147. package/dist/graphics/rendering/interpolation-plugin.d.ts +485 -0
  148. package/dist/graphics/rendering/interpolation-plugin.js +98 -0
  149. package/dist/graphics/rendering/interpolation-plugin.js.map +1 -0
  150. package/dist/graphics/rendering/interpolation.test.d.ts +1 -0
  151. package/dist/graphics/rendering/interpolation.test.js +38 -0
  152. package/dist/graphics/rendering/interpolation.test.js.map +1 -0
  153. package/dist/graphics/rendering/jolt-ragdoll-plugin.d.ts +1628 -0
  154. package/dist/graphics/rendering/jolt-ragdoll-plugin.js +218 -0
  155. package/dist/graphics/rendering/jolt-ragdoll-plugin.js.map +1 -0
  156. package/dist/graphics/rendering/material-gpu/material-arrays.d.ts +47 -0
  157. package/dist/graphics/rendering/material-gpu/material-arrays.js +83 -0
  158. package/dist/graphics/rendering/material-gpu/material-arrays.js.map +1 -0
  159. package/dist/graphics/rendering/material-gpu/material-bind-group.d.ts +9 -0
  160. package/dist/graphics/rendering/material-gpu/material-bind-group.js +52 -0
  161. package/dist/graphics/rendering/material-gpu/material-bind-group.js.map +1 -0
  162. package/dist/graphics/rendering/material-gpu/material-gpu-plugin.d.ts +259 -0
  163. package/dist/graphics/rendering/material-gpu/material-gpu-plugin.js +90 -0
  164. package/dist/graphics/rendering/material-gpu/material-gpu-plugin.js.map +1 -0
  165. package/dist/graphics/rendering/model-collider-plugin.d.ts +1232 -0
  166. package/dist/graphics/rendering/model-collider-plugin.js +81 -0
  167. package/dist/graphics/rendering/model-collider-plugin.js.map +1 -0
  168. package/dist/graphics/rendering/pbr-core-plugin.d.ts +75 -0
  169. package/dist/graphics/rendering/pbr-core-plugin.js +39 -0
  170. package/dist/graphics/rendering/pbr-core-plugin.js.map +1 -0
  171. package/dist/graphics/rendering/pbr-render/pbr-array-shader.wgsl.d.ts +10 -0
  172. package/dist/graphics/rendering/pbr-render/pbr-array-shader.wgsl.js +145 -0
  173. package/dist/graphics/rendering/pbr-render/pbr-array-shader.wgsl.js.map +1 -0
  174. package/dist/graphics/rendering/pbr-render/pbr-render-plugin.d.ts +1266 -0
  175. package/dist/graphics/rendering/pbr-render/pbr-render-plugin.js +254 -0
  176. package/dist/graphics/rendering/pbr-render/pbr-render-plugin.js.map +1 -0
  177. package/dist/graphics/rendering/pbr-render/physics-bridge-plugin.d.ts +1004 -0
  178. package/dist/graphics/rendering/pbr-render/physics-bridge-plugin.js +116 -0
  179. package/dist/graphics/rendering/pbr-render/physics-bridge-plugin.js.map +1 -0
  180. package/dist/graphics/rendering/ragdoll-trigger-plugin.d.ts +31 -0
  181. package/dist/graphics/rendering/ragdoll-trigger-plugin.js +20 -0
  182. package/dist/graphics/rendering/ragdoll-trigger-plugin.js.map +1 -0
  183. package/dist/graphics/rendering/rendering-plugin.d.ts +1 -0
  184. package/dist/graphics/rendering/rendering-plugin.js +3 -0
  185. package/dist/graphics/rendering/rendering-plugin.js.map +1 -0
  186. package/dist/graphics/rendering/skinning/skinning-attributes/layout.d.ts +2 -0
  187. package/dist/graphics/rendering/skinning/skinning-attributes/layout.js +18 -0
  188. package/dist/graphics/rendering/skinning/skinning-attributes/layout.js.map +1 -0
  189. package/dist/graphics/rendering/skinning/skinning-attributes/public.d.ts +1 -0
  190. package/dist/graphics/rendering/skinning/skinning-attributes/public.js +3 -0
  191. package/dist/graphics/rendering/skinning/skinning-attributes/public.js.map +1 -0
  192. package/dist/graphics/rendering/skinning/skinning-attributes/skinning-attributes.d.ts +1 -0
  193. package/dist/graphics/rendering/skinning/skinning-attributes/skinning-attributes.js +3 -0
  194. package/dist/graphics/rendering/skinning/skinning-attributes/skinning-attributes.js.map +1 -0
  195. package/dist/graphics/rendering/skinning/skinning-plugin.d.ts +1212 -0
  196. package/dist/graphics/rendering/skinning/skinning-plugin.js +207 -0
  197. package/dist/graphics/rendering/skinning/skinning-plugin.js.map +1 -0
  198. package/dist/graphics/rendering/standard-vertex/layout.d.ts +2 -0
  199. package/dist/graphics/rendering/standard-vertex/layout.js +16 -0
  200. package/dist/graphics/rendering/standard-vertex/layout.js.map +1 -0
  201. package/dist/graphics/rendering/standard-vertex/public.d.ts +2 -0
  202. package/dist/graphics/rendering/standard-vertex/public.js +4 -0
  203. package/dist/graphics/rendering/standard-vertex/public.js.map +1 -0
  204. package/dist/graphics/rendering/standard-vertex/schema.d.ts +52 -0
  205. package/dist/graphics/rendering/standard-vertex/schema.js +15 -0
  206. package/dist/graphics/rendering/standard-vertex/schema.js.map +1 -0
  207. package/dist/graphics/rendering/standard-vertex/standard-vertex.d.ts +4 -0
  208. package/dist/graphics/rendering/standard-vertex/standard-vertex.js +3 -0
  209. package/dist/graphics/rendering/standard-vertex/standard-vertex.js.map +1 -0
  210. package/dist/graphics/rendering/visible-material/color-material-options.d.ts +7 -0
  211. package/dist/graphics/rendering/visible-material/color-material-options.js +3 -0
  212. package/dist/graphics/rendering/visible-material/color-material-options.js.map +1 -0
  213. package/dist/graphics/rendering/visible-material/create-bind-group-layout.d.ts +8 -0
  214. package/dist/graphics/rendering/visible-material/create-bind-group-layout.js +35 -0
  215. package/dist/graphics/rendering/visible-material/create-bind-group-layout.js.map +1 -0
  216. package/dist/graphics/rendering/visible-material/create-color-bind-group.d.ts +10 -0
  217. package/dist/graphics/rendering/visible-material/create-color-bind-group.js +26 -0
  218. package/dist/graphics/rendering/visible-material/create-color-bind-group.js.map +1 -0
  219. package/dist/graphics/rendering/visible-material/public.d.ts +4 -0
  220. package/dist/graphics/rendering/visible-material/public.js +5 -0
  221. package/dist/graphics/rendering/visible-material/public.js.map +1 -0
  222. package/dist/graphics/rendering/visible-material/schema.d.ts +49 -0
  223. package/dist/graphics/rendering/visible-material/schema.js +23 -0
  224. package/dist/graphics/rendering/visible-material/schema.js.map +1 -0
  225. package/dist/graphics/rendering/visible-material/visible-material.d.ts +4 -0
  226. package/dist/graphics/rendering/visible-material/visible-material.js +3 -0
  227. package/dist/graphics/rendering/visible-material/visible-material.js.map +1 -0
  228. package/dist/graphics/scene/light/light-plugin.d.ts +30 -0
  229. package/dist/graphics/scene/light/light-plugin.js +35 -0
  230. package/dist/graphics/scene/light/light-plugin.js.map +1 -0
  231. package/dist/graphics/scene/light/light.d.ts +14 -0
  232. package/dist/graphics/scene/light/light.js +3 -0
  233. package/dist/graphics/scene/light/light.js.map +1 -0
  234. package/dist/graphics/scene/light/public.d.ts +1 -0
  235. package/dist/graphics/scene/light/public.js +2 -0
  236. package/dist/graphics/scene/light/public.js.map +1 -0
  237. package/dist/graphics/scene/model/geometry/geometry.d.ts +9 -0
  238. package/dist/graphics/scene/model/geometry/geometry.js +3 -0
  239. package/dist/graphics/scene/model/geometry/geometry.js.map +1 -0
  240. package/dist/graphics/scene/model/geometry/public.d.ts +1 -0
  241. package/dist/graphics/scene/model/geometry/public.js +3 -0
  242. package/dist/graphics/scene/model/geometry/public.js.map +1 -0
  243. package/dist/graphics/scene/model/gltf/accessor-view.d.ts +9 -0
  244. package/dist/graphics/scene/model/gltf/accessor-view.js +44 -0
  245. package/dist/graphics/scene/model/gltf/accessor-view.js.map +1 -0
  246. package/dist/graphics/scene/model/gltf/build-material-bind-group.d.ts +22 -0
  247. package/dist/graphics/scene/model/gltf/build-material-bind-group.js +75 -0
  248. package/dist/graphics/scene/model/gltf/build-material-bind-group.js.map +1 -0
  249. package/dist/graphics/scene/model/gltf/compute-world-matrices.d.ts +7 -0
  250. package/dist/graphics/scene/model/gltf/compute-world-matrices.js +38 -0
  251. package/dist/graphics/scene/model/gltf/compute-world-matrices.js.map +1 -0
  252. package/dist/graphics/scene/model/gltf/create-color-material.d.ts +3 -0
  253. package/dist/graphics/scene/model/gltf/create-color-material.js +34 -0
  254. package/dist/graphics/scene/model/gltf/create-color-material.js.map +1 -0
  255. package/dist/graphics/scene/model/gltf/decode-images.d.ts +12 -0
  256. package/dist/graphics/scene/model/gltf/decode-images.js +68 -0
  257. package/dist/graphics/scene/model/gltf/decode-images.js.map +1 -0
  258. package/dist/graphics/scene/model/gltf/gltf-schema.d.ts +152 -0
  259. package/dist/graphics/scene/model/gltf/gltf-schema.js +20 -0
  260. package/dist/graphics/scene/model/gltf/gltf-schema.js.map +1 -0
  261. package/dist/graphics/scene/model/gltf/load-gltf-model.d.ts +42 -0
  262. package/dist/graphics/scene/model/gltf/load-gltf-model.js +175 -0
  263. package/dist/graphics/scene/model/gltf/load-gltf-model.js.map +1 -0
  264. package/dist/graphics/scene/model/gltf/pack-vertex-buffer.d.ts +21 -0
  265. package/dist/graphics/scene/model/gltf/pack-vertex-buffer.js +106 -0
  266. package/dist/graphics/scene/model/gltf/pack-vertex-buffer.js.map +1 -0
  267. package/dist/graphics/scene/model/gltf/parse-animations.d.ts +18 -0
  268. package/dist/graphics/scene/model/gltf/parse-animations.js +51 -0
  269. package/dist/graphics/scene/model/gltf/parse-animations.js.map +1 -0
  270. package/dist/graphics/scene/model/gltf/parse-glb.d.ts +6 -0
  271. package/dist/graphics/scene/model/gltf/parse-glb.js +40 -0
  272. package/dist/graphics/scene/model/gltf/parse-glb.js.map +1 -0
  273. package/dist/graphics/scene/model/gltf/parse-skin.d.ts +19 -0
  274. package/dist/graphics/scene/model/gltf/parse-skin.js +43 -0
  275. package/dist/graphics/scene/model/gltf/parse-skin.js.map +1 -0
  276. package/dist/graphics/scene/model/model-loader-plugin.d.ts +922 -0
  277. package/dist/graphics/scene/model/model-loader-plugin.js +120 -0
  278. package/dist/graphics/scene/model/model-loader-plugin.js.map +1 -0
  279. package/dist/graphics/scene/model/model-plugin.d.ts +352 -0
  280. package/dist/graphics/scene/model/model-plugin.js +39 -0
  281. package/dist/graphics/scene/model/model-plugin.js.map +1 -0
  282. package/dist/graphics/scene/model/model.d.ts +11 -0
  283. package/dist/graphics/scene/model/model.js +3 -0
  284. package/dist/graphics/scene/model/model.js.map +1 -0
  285. package/dist/graphics/scene/model/public.d.ts +1 -0
  286. package/dist/graphics/scene/model/public.js +2 -0
  287. package/dist/graphics/scene/model/public.js.map +1 -0
  288. package/dist/graphics/scene/model/shape/convex-hull.d.ts +36 -0
  289. package/dist/graphics/scene/model/shape/convex-hull.js +152 -0
  290. package/dist/graphics/scene/model/shape/convex-hull.js.map +1 -0
  291. package/dist/graphics/scene/model/shape/convex-hull.test.d.ts +1 -0
  292. package/dist/graphics/scene/model/shape/convex-hull.test.js +78 -0
  293. package/dist/graphics/scene/model/shape/convex-hull.test.js.map +1 -0
  294. package/dist/graphics/scene/model/shape/shape-geometry-plugin.d.ts +631 -0
  295. package/dist/graphics/scene/model/shape/shape-geometry-plugin.js +61 -0
  296. package/dist/graphics/scene/model/shape/shape-geometry-plugin.js.map +1 -0
  297. package/dist/graphics/scene/model/shape/shape-mesh.d.ts +34 -0
  298. package/dist/graphics/scene/model/shape/shape-mesh.js +142 -0
  299. package/dist/graphics/scene/model/shape/shape-mesh.js.map +1 -0
  300. package/dist/graphics/scene/model/shape/upload-shape-mesh.d.ts +9 -0
  301. package/dist/graphics/scene/model/shape/upload-shape-mesh.js +12 -0
  302. package/dist/graphics/scene/model/shape/upload-shape-mesh.js.map +1 -0
  303. package/dist/graphics/scene/model/world-bounds-plugin.d.ts +909 -0
  304. package/dist/graphics/scene/model/world-bounds-plugin.js +93 -0
  305. package/dist/graphics/scene/model/world-bounds-plugin.js.map +1 -0
  306. package/dist/graphics/scene/node/node-data-plugin.d.ts +113 -0
  307. package/dist/graphics/scene/node/node-data-plugin.js +27 -0
  308. package/dist/graphics/scene/node/node-data-plugin.js.map +1 -0
  309. package/dist/graphics/scene/node/node-plugin.d.ts +102 -0
  310. package/dist/graphics/scene/node/node-plugin.js +12 -0
  311. package/dist/graphics/scene/node/node-plugin.js.map +1 -0
  312. package/dist/graphics/scene/node/node.d.ts +19 -0
  313. package/dist/graphics/scene/node/node.js +3 -0
  314. package/dist/graphics/scene/node/node.js.map +1 -0
  315. package/dist/graphics/scene/node/public.d.ts +1 -0
  316. package/dist/graphics/scene/node/public.js +2 -0
  317. package/dist/graphics/scene/node/public.js.map +1 -0
  318. package/dist/graphics/scene/node/transform-plugin.d.ts +123 -0
  319. package/dist/graphics/scene/node/transform-plugin.js +65 -0
  320. package/dist/graphics/scene/node/transform-plugin.js.map +1 -0
  321. package/dist/graphics/scene/scene-plugin.d.ts +461 -0
  322. package/dist/graphics/scene/scene-plugin.js +19 -0
  323. package/dist/graphics/scene/scene-plugin.js.map +1 -0
  324. package/dist/graphics/scene/scene-uniforms/create-bind-group-layout.d.ts +7 -0
  325. package/dist/graphics/scene/scene-uniforms/create-bind-group-layout.js +19 -0
  326. package/dist/graphics/scene/scene-uniforms/create-bind-group-layout.js.map +1 -0
  327. package/dist/graphics/scene/scene-uniforms/public.d.ts +3 -0
  328. package/dist/graphics/scene/scene-uniforms/public.js +5 -0
  329. package/dist/graphics/scene/scene-uniforms/public.js.map +1 -0
  330. package/dist/graphics/scene/scene-uniforms/scene-uniforms-plugin.d.ts +137 -0
  331. package/dist/graphics/scene/scene-uniforms/scene-uniforms-plugin.js +59 -0
  332. package/dist/graphics/scene/scene-uniforms/scene-uniforms-plugin.js.map +1 -0
  333. package/dist/graphics/scene/scene-uniforms/scene-uniforms.d.ts +11 -0
  334. package/dist/graphics/scene/scene-uniforms/scene-uniforms.js +3 -0
  335. package/dist/graphics/scene/scene-uniforms/scene-uniforms.js.map +1 -0
  336. package/dist/graphics/scene/scene-uniforms/schema.d.ts +56 -0
  337. package/dist/graphics/scene/scene-uniforms/schema.js +15 -0
  338. package/dist/graphics/scene/scene-uniforms/schema.js.map +1 -0
  339. package/dist/index.d.ts +53 -0
  340. package/dist/index.js +56 -0
  341. package/dist/index.js.map +1 -0
  342. package/dist/material/material-plugin.d.ts +221 -0
  343. package/dist/material/material-plugin.js +60 -0
  344. package/dist/material/material-plugin.js.map +1 -0
  345. package/dist/material/material.d.ts +31 -0
  346. package/dist/material/material.js +3 -0
  347. package/dist/material/material.js.map +1 -0
  348. package/dist/material/public.d.ts +2 -0
  349. package/dist/material/public.js +4 -0
  350. package/dist/material/public.js.map +1 -0
  351. package/dist/material/standard-materials.d.ts +3 -0
  352. package/dist/material/standard-materials.js +35 -0
  353. package/dist/material/standard-materials.js.map +1 -0
  354. package/dist/physics/body/body-type/body-type.d.ts +10 -0
  355. package/dist/physics/body/body-type/body-type.js +3 -0
  356. package/dist/physics/body/body-type/body-type.js.map +1 -0
  357. package/dist/physics/body/body-type/is-dynamic.d.ts +3 -0
  358. package/dist/physics/body/body-type/is-dynamic.js +6 -0
  359. package/dist/physics/body/body-type/is-dynamic.js.map +1 -0
  360. package/dist/physics/body/body-type/public.d.ts +2 -0
  361. package/dist/physics/body/body-type/public.js +4 -0
  362. package/dist/physics/body/body-type/public.js.map +1 -0
  363. package/dist/physics/body/body-type/schema.d.ts +4 -0
  364. package/dist/physics/body/body-type/schema.js +3 -0
  365. package/dist/physics/body/body-type/schema.js.map +1 -0
  366. package/dist/physics/body/collider-mesh.d.ts +11 -0
  367. package/dist/physics/body/collider-mesh.js +3 -0
  368. package/dist/physics/body/collider-mesh.js.map +1 -0
  369. package/dist/physics/body/collider-shape/collider-shape.d.ts +15 -0
  370. package/dist/physics/body/collider-shape/collider-shape.js +3 -0
  371. package/dist/physics/body/collider-shape/collider-shape.js.map +1 -0
  372. package/dist/physics/body/collider-shape/list.d.ts +3 -0
  373. package/dist/physics/body/collider-shape/list.js +5 -0
  374. package/dist/physics/body/collider-shape/list.js.map +1 -0
  375. package/dist/physics/body/collider-shape/mass-properties.d.ts +10 -0
  376. package/dist/physics/body/collider-shape/mass-properties.js +48 -0
  377. package/dist/physics/body/collider-shape/mass-properties.js.map +1 -0
  378. package/dist/physics/body/collider-shape/public.d.ts +4 -0
  379. package/dist/physics/body/collider-shape/public.js +6 -0
  380. package/dist/physics/body/collider-shape/public.js.map +1 -0
  381. package/dist/physics/body/collider-shape/schema.d.ts +4 -0
  382. package/dist/physics/body/collider-shape/schema.js +3 -0
  383. package/dist/physics/body/collider-shape/schema.js.map +1 -0
  384. package/dist/physics/body/collider-shape/to-index.d.ts +3 -0
  385. package/dist/physics/body/collider-shape/to-index.js +6 -0
  386. package/dist/physics/body/collider-shape/to-index.js.map +1 -0
  387. package/dist/physics/body/rigid-body.d.ts +23 -0
  388. package/dist/physics/body/rigid-body.js +3 -0
  389. package/dist/physics/body/rigid-body.js.map +1 -0
  390. package/dist/physics/body/static-collider.d.ts +25 -0
  391. package/dist/physics/body/static-collider.js +3 -0
  392. package/dist/physics/body/static-collider.js.map +1 -0
  393. package/dist/physics/joint/joint-plugin.d.ts +88 -0
  394. package/dist/physics/joint/joint-plugin.js +32 -0
  395. package/dist/physics/joint/joint-plugin.js.map +1 -0
  396. package/dist/physics/joint/joint-type/joint-type.d.ts +15 -0
  397. package/dist/physics/joint/joint-type/joint-type.js +3 -0
  398. package/dist/physics/joint/joint-type/joint-type.js.map +1 -0
  399. package/dist/physics/joint/joint-type/public.d.ts +1 -0
  400. package/dist/physics/joint/joint-type/public.js +3 -0
  401. package/dist/physics/joint/joint-type/public.js.map +1 -0
  402. package/dist/physics/joint/joint-type/schema.d.ts +4 -0
  403. package/dist/physics/joint/joint-type/schema.js +3 -0
  404. package/dist/physics/joint/joint-type/schema.js.map +1 -0
  405. package/dist/physics/joint/joint.d.ts +24 -0
  406. package/dist/physics/joint/joint.js +3 -0
  407. package/dist/physics/joint/joint.js.map +1 -0
  408. package/dist/physics/physics-clock-plugin.d.ts +86 -0
  409. package/dist/physics/physics-clock-plugin.js +37 -0
  410. package/dist/physics/physics-clock-plugin.js.map +1 -0
  411. package/dist/physics/physics-clock.test.d.ts +1 -0
  412. package/dist/physics/physics-clock.test.js +45 -0
  413. package/dist/physics/physics-clock.test.js.map +1 -0
  414. package/dist/physics/physics-data-plugin.d.ts +348 -0
  415. package/dist/physics/physics-data-plugin.js +71 -0
  416. package/dist/physics/physics-data-plugin.js.map +1 -0
  417. package/dist/physics/ragdoll/fit-bone-capsules.d.ts +39 -0
  418. package/dist/physics/ragdoll/fit-bone-capsules.js +87 -0
  419. package/dist/physics/ragdoll/fit-bone-capsules.js.map +1 -0
  420. package/dist/physics/ragdoll/fit-bone-capsules.test.d.ts +1 -0
  421. package/dist/physics/ragdoll/fit-bone-capsules.test.js +67 -0
  422. package/dist/physics/ragdoll/fit-bone-capsules.test.js.map +1 -0
  423. package/dist/physics/solvers/jolt-solver-plugin.d.ts +465 -0
  424. package/dist/physics/solvers/jolt-solver-plugin.js +440 -0
  425. package/dist/physics/solvers/jolt-solver-plugin.js.map +1 -0
  426. package/dist/physics/solvers/rapier-jolt.benchmark.test.d.ts +1 -0
  427. package/dist/physics/solvers/rapier-jolt.benchmark.test.js +35 -0
  428. package/dist/physics/solvers/rapier-jolt.benchmark.test.js.map +1 -0
  429. package/dist/physics/solvers/rapier-solver-plugin.d.ts +444 -0
  430. package/dist/physics/solvers/rapier-solver-plugin.js +284 -0
  431. package/dist/physics/solvers/rapier-solver-plugin.js.map +1 -0
  432. package/dist/physics/solvers/solver-benchmark.d.ts +45 -0
  433. package/dist/physics/solvers/solver-benchmark.js +115 -0
  434. package/dist/physics/solvers/solver-benchmark.js.map +1 -0
  435. package/package.json +34 -0
  436. package/src/core/core-plugin.ts +92 -0
  437. package/src/core/frame-time/frame-time-plugin.ts +44 -0
  438. package/src/core/frame-time/frame-time.ts +21 -0
  439. package/src/core/frame-time/public.ts +3 -0
  440. package/src/graphics/animation/animation-data-plugin.ts +119 -0
  441. package/src/graphics/animation/animation-plugin.test.ts +161 -0
  442. package/src/graphics/animation/animation-plugin.ts +26 -0
  443. package/src/graphics/animation/animation-track/animation-track.ts +17 -0
  444. package/src/graphics/animation/animation-track/componentwise-lerp.ts +24 -0
  445. package/src/graphics/animation/animation-track/interpolate.ts +24 -0
  446. package/src/graphics/animation/animation-track/public.ts +3 -0
  447. package/src/graphics/animation/animation-track/sample.ts +48 -0
  448. package/src/graphics/animation/interpolation-mode/interpolation-mode.ts +8 -0
  449. package/src/graphics/animation/interpolation-mode/public.ts +3 -0
  450. package/src/graphics/animation/interpolation-mode/schema.ts +5 -0
  451. package/src/graphics/camera/camera-plugin.ts +37 -0
  452. package/src/graphics/camera/camera.ts +8 -0
  453. package/src/graphics/camera/orbit/attach-orbit-drag.ts +62 -0
  454. package/src/graphics/camera/orbit/orbit-data-plugin.ts +44 -0
  455. package/src/graphics/camera/orbit/orbit-plugin.ts +13 -0
  456. package/src/graphics/camera/orbit/orbit-system-plugin.ts +74 -0
  457. package/src/graphics/camera/orbit/orbit.ts +36 -0
  458. package/src/graphics/camera/orbit/public.ts +7 -0
  459. package/src/graphics/camera/public.ts +6 -0
  460. package/src/graphics/camera/schema.ts +21 -0
  461. package/src/graphics/camera/screen-to-world-ray.ts +47 -0
  462. package/src/graphics/camera/to-view-projection.ts +29 -0
  463. package/src/graphics/graphics-plugin.ts +108 -0
  464. package/src/graphics/picking/pick-hit.ts +13 -0
  465. package/src/graphics/picking/picking-plugin.ts +101 -0
  466. package/src/graphics/plugins.md +120 -0
  467. package/src/graphics/rendering/bone-collider-plugin.ts +182 -0
  468. package/src/graphics/rendering/display-transform-plugin.ts +26 -0
  469. package/src/graphics/rendering/ibl-render/brdf.wgsl.ts +43 -0
  470. package/src/graphics/rendering/ibl-render/ibl/brdf-lut.ts +101 -0
  471. package/src/graphics/rendering/ibl-render/ibl/build-ibl-resources.ts +57 -0
  472. package/src/graphics/rendering/ibl-render/ibl/create-cubemap.ts +17 -0
  473. package/src/graphics/rendering/ibl-render/ibl/cube-face-view.ts +11 -0
  474. package/src/graphics/rendering/ibl-render/ibl/cubemap-sample-view.ts +9 -0
  475. package/src/graphics/rendering/ibl-render/ibl/environment.ts +190 -0
  476. package/src/graphics/rendering/ibl-render/ibl/float-to-half.ts +35 -0
  477. package/src/graphics/rendering/ibl-render/ibl/ibl-math.wgsl.ts +60 -0
  478. package/src/graphics/rendering/ibl-render/ibl/irradiance.ts +105 -0
  479. package/src/graphics/rendering/ibl-render/ibl/parse-hdr.ts +108 -0
  480. package/src/graphics/rendering/ibl-render/ibl/prefilter.ts +121 -0
  481. package/src/graphics/rendering/ibl-render/ibl/render-helpers.ts +17 -0
  482. package/src/graphics/rendering/ibl-render/ibl-render-plugin.ts +415 -0
  483. package/src/graphics/rendering/ibl-render/ibl-shader.wgsl.ts +185 -0
  484. package/src/graphics/rendering/ibl-render/skybox-shader.wgsl.ts +51 -0
  485. package/src/graphics/rendering/interpolation-plugin.ts +97 -0
  486. package/src/graphics/rendering/interpolation.test.ts +52 -0
  487. package/src/graphics/rendering/jolt-ragdoll-plugin.ts +174 -0
  488. package/src/graphics/rendering/material-gpu/material-arrays.ts +113 -0
  489. package/src/graphics/rendering/material-gpu/material-bind-group.ts +61 -0
  490. package/src/graphics/rendering/material-gpu/material-gpu-plugin.ts +95 -0
  491. package/src/graphics/rendering/model-collider-plugin.ts +77 -0
  492. package/src/graphics/rendering/pbr-core-plugin.ts +40 -0
  493. package/src/graphics/rendering/pbr-render/pbr-array-shader.wgsl.ts +146 -0
  494. package/src/graphics/rendering/pbr-render/pbr-render-plugin.ts +247 -0
  495. package/src/graphics/rendering/pbr-render/physics-bridge-plugin.ts +106 -0
  496. package/src/graphics/rendering/ragdoll-trigger-plugin.ts +21 -0
  497. package/src/graphics/rendering/rendering-plugin.ts +3 -0
  498. package/src/graphics/rendering/skinning/skinning-attributes/layout.ts +20 -0
  499. package/src/graphics/rendering/skinning/skinning-attributes/public.ts +3 -0
  500. package/src/graphics/rendering/skinning/skinning-attributes/skinning-attributes.ts +3 -0
  501. package/src/graphics/rendering/skinning/skinning-plugin.ts +213 -0
  502. package/src/graphics/rendering/standard-vertex/layout.ts +19 -0
  503. package/src/graphics/rendering/standard-vertex/public.ts +4 -0
  504. package/src/graphics/rendering/standard-vertex/schema.ts +17 -0
  505. package/src/graphics/rendering/standard-vertex/standard-vertex.ts +8 -0
  506. package/src/graphics/rendering/visible-material/color-material-options.ts +10 -0
  507. package/src/graphics/rendering/visible-material/create-bind-group-layout.ts +35 -0
  508. package/src/graphics/rendering/visible-material/create-color-bind-group.ts +40 -0
  509. package/src/graphics/rendering/visible-material/public.ts +6 -0
  510. package/src/graphics/rendering/visible-material/schema.ts +25 -0
  511. package/src/graphics/rendering/visible-material/visible-material.ts +8 -0
  512. package/src/graphics/scene/light/light-plugin.ts +37 -0
  513. package/src/graphics/scene/light/light.ts +18 -0
  514. package/src/graphics/scene/light/public.ts +1 -0
  515. package/src/graphics/scene/model/geometry/geometry.ts +12 -0
  516. package/src/graphics/scene/model/geometry/public.ts +4 -0
  517. package/src/graphics/scene/model/gltf/accessor-view.ts +53 -0
  518. package/src/graphics/scene/model/gltf/build-material-bind-group.ts +110 -0
  519. package/src/graphics/scene/model/gltf/compute-world-matrices.ts +43 -0
  520. package/src/graphics/scene/model/gltf/create-color-material.ts +47 -0
  521. package/src/graphics/scene/model/gltf/decode-images.ts +93 -0
  522. package/src/graphics/scene/model/gltf/gltf-schema.ts +161 -0
  523. package/src/graphics/scene/model/gltf/load-gltf-model.ts +220 -0
  524. package/src/graphics/scene/model/gltf/pack-vertex-buffer.ts +116 -0
  525. package/src/graphics/scene/model/gltf/parse-animations.ts +66 -0
  526. package/src/graphics/scene/model/gltf/parse-glb.ts +51 -0
  527. package/src/graphics/scene/model/gltf/parse-skin.ts +67 -0
  528. package/src/graphics/scene/model/model-loader-plugin.ts +131 -0
  529. package/src/graphics/scene/model/model-plugin.ts +46 -0
  530. package/src/graphics/scene/model/model.ts +15 -0
  531. package/src/graphics/scene/model/public.ts +1 -0
  532. package/src/graphics/scene/model/shape/convex-hull.test.ts +72 -0
  533. package/src/graphics/scene/model/shape/convex-hull.ts +141 -0
  534. package/src/graphics/scene/model/shape/shape-geometry-plugin.ts +61 -0
  535. package/src/graphics/scene/model/shape/shape-mesh.ts +150 -0
  536. package/src/graphics/scene/model/shape/upload-shape-mesh.ts +14 -0
  537. package/src/graphics/scene/model/world-bounds-plugin.ts +88 -0
  538. package/src/graphics/scene/node/node-data-plugin.ts +28 -0
  539. package/src/graphics/scene/node/node-plugin.ts +13 -0
  540. package/src/graphics/scene/node/node.ts +23 -0
  541. package/src/graphics/scene/node/public.ts +1 -0
  542. package/src/graphics/scene/node/transform-plugin.ts +72 -0
  543. package/src/graphics/scene/scene-plugin.ts +20 -0
  544. package/src/graphics/scene/scene-uniforms/create-bind-group-layout.ts +19 -0
  545. package/src/graphics/scene/scene-uniforms/public.ts +5 -0
  546. package/src/graphics/scene/scene-uniforms/scene-uniforms-plugin.ts +64 -0
  547. package/src/graphics/scene/scene-uniforms/scene-uniforms.ts +15 -0
  548. package/src/graphics/scene/scene-uniforms/schema.ts +17 -0
  549. package/src/index.ts +72 -0
  550. package/src/material/material-plugin.ts +61 -0
  551. package/src/material/material.ts +38 -0
  552. package/src/material/public.ts +4 -0
  553. package/src/material/standard-materials.ts +43 -0
  554. package/src/physics/README.md +71 -0
  555. package/src/physics/body/body-type/body-type.ts +14 -0
  556. package/src/physics/body/body-type/is-dynamic.ts +8 -0
  557. package/src/physics/body/body-type/public.ts +4 -0
  558. package/src/physics/body/body-type/schema.ts +5 -0
  559. package/src/physics/body/collider-mesh.ts +13 -0
  560. package/src/physics/body/collider-shape/collider-shape.ts +19 -0
  561. package/src/physics/body/collider-shape/list.ts +7 -0
  562. package/src/physics/body/collider-shape/mass-properties.ts +47 -0
  563. package/src/physics/body/collider-shape/public.ts +6 -0
  564. package/src/physics/body/collider-shape/schema.ts +5 -0
  565. package/src/physics/body/collider-shape/to-index.ts +8 -0
  566. package/src/physics/body/rigid-body.ts +26 -0
  567. package/src/physics/body/static-collider.ts +28 -0
  568. package/src/physics/joint/joint-plugin.ts +33 -0
  569. package/src/physics/joint/joint-type/joint-type.ts +19 -0
  570. package/src/physics/joint/joint-type/public.ts +3 -0
  571. package/src/physics/joint/joint-type/schema.ts +5 -0
  572. package/src/physics/joint/joint.ts +27 -0
  573. package/src/physics/physics-clock-plugin.ts +61 -0
  574. package/src/physics/physics-clock.test.ts +55 -0
  575. package/src/physics/physics-data-plugin.ts +73 -0
  576. package/src/physics/ragdoll/fit-bone-capsules.test.ts +66 -0
  577. package/src/physics/ragdoll/fit-bone-capsules.ts +106 -0
  578. package/src/physics/solvers/README.md +63 -0
  579. package/src/physics/solvers/jolt-solver-plugin.ts +382 -0
  580. package/src/physics/solvers/rapier-jolt.benchmark.test.ts +39 -0
  581. package/src/physics/solvers/rapier-solver-plugin.ts +251 -0
  582. package/src/physics/solvers/solver-benchmark.ts +172 -0
  583. package/tsconfig.json +25 -0
  584. package/tsconfig.tsbuildinfo +1 -0
@@ -0,0 +1 @@
1
+ {"version":3,"file":"shape-geometry-plugin.js","sourceRoot":"","sources":["../../../../../src/graphics/scene/model/shape/shape-geometry-plugin.ts"],"names":[],"mappings":"AAAA,uDAAuD;AAEvD,OAAO,EAAE,QAAQ,EAAe,MAAM,iBAAiB,CAAC;AACxD,OAAO,EAAE,MAAM,EAAE,MAAM,kBAAkB,CAAC;AAC1C,OAAO,EAAE,OAAO,EAAE,MAAM,uCAAuC,CAAC;AAChE,OAAO,EAAE,IAAI,EAAE,MAAM,iCAAiC,CAAC;AACvD,OAAO,EAAE,KAAK,EAAE,MAAM,oBAAoB,CAAC;AAC3C,OAAO,EAAE,UAAU,EAAE,QAAQ,EAAE,MAAM,iBAAiB,CAAC;AACvD,OAAO,EAAE,eAAe,EAAE,MAAM,wBAAwB,CAAC;AAEzD;;;;;;;GAOG;AACH,MAAM,CAAC,MAAM,aAAa,GAAG,QAAQ,CAAC,MAAM,CAAC,MAAM,CAAC;IAChD,OAAO,EAAE,QAAQ,CAAC,MAAM,CAAC,OAAO,CAAC,OAAO,EAAE,KAAK,EAAE,IAAI,CAAC;IACtD,SAAS,EAAE;QACP,cAAc,EAAE,EAAE,OAAO,EAAE,IAA+C,EAAE,SAAS,EAAE,IAAI,EAAE;KAChG;IACD,YAAY,EAAE;QACV,oBAAoB,CAAC,CAAC,EAAE,IAA6E;YACjG,MAAM,QAAQ,GAAG,CAAC,CAAC,UAAU,CAAC,QAAQ,CAAC,MAAM,CAAC,EAAE,QAAQ,EAAE,EAAE,EAAE,CAAC,CAAC;YAChE,CAAC,CAAC,UAAU,CAAC,aAAa,CAAC,MAAM,CAAC;gBAC9B,SAAS,EAAE,IAAI;gBACf,SAAS,EAAE,QAAQ;gBACnB,SAAS,EAAE,CAAC,EAAkB,mDAAmD;gBACjF,aAAa,EAAE,IAAI,CAAC,YAAY;gBAChC,iBAAiB,EAAE,IAAI;gBACvB,YAAY,EAAE,IAAI,CAAC,WAAW;gBAC9B,WAAW,EAAE,IAAI,CAAC,UAAU;gBAC5B,YAAY,EAAE,QAAQ;gBACtB,gBAAgB,EAAE,MAAM,CAAC,QAAQ;aACpC,CAAC,CAAC;YACH,OAAO,QAAQ,CAAC;QACpB,CAAC;KACJ;IACD,OAAO,EAAE;QACL,iBAAiB,EAAE;YACf,QAAQ,EAAE,EAAE,MAAM,EAAE,CAAC,WAAW,CAAC,EAAE;YACnC,MAAM,EAAE,EAAE,CAAC,EAAE;gBACT,IAAI,IAAI,GAAG,KAAK,CAAC;gBACjB,OAAO,GAAG,EAAE;oBACR,IAAI,IAAI;wBAAE,OAAO;oBACjB,MAAM,EAAE,MAAM,EAAE,GAAG,EAAE,CAAC,KAAK,CAAC,SAAS,CAAC;oBACtC,IAAI,CAAC,MAAM;wBAAE,OAAO;oBAEpB,MAAM,CAAC,GAAG,eAAe,CAAC,MAAM,EAAE,UAAU,EAAE,CAAC,CAAC;oBAChD,MAAM,CAAC,GAAG,eAAe,CAAC,MAAM,EAAE,QAAQ,EAAE,CAAC,CAAC;oBAC9C,MAAM,MAAM,GAAG,EAAE,CAAC,YAAY,CAAC,oBAAoB,CAAC,EAAE,YAAY,EAAE,CAAC,CAAC,EAAE,EAAE,WAAW,EAAE,CAAC,CAAC,EAAE,EAAE,UAAU,EAAE,CAAC,CAAC,KAAK,EAAE,CAAC,CAAC;oBACpH,MAAM,IAAI,GAAG,EAAE,CAAC,YAAY,CAAC,oBAAoB,CAAC,EAAE,YAAY,EAAE,CAAC,CAAC,EAAE,EAAE,WAAW,EAAE,CAAC,CAAC,EAAE,EAAE,UAAU,EAAE,CAAC,CAAC,KAAK,EAAE,CAAC,CAAC;oBAClH,EAAE,CAAC,KAAK,CAAC,SAAS,CAAC,cAAc,GAAG,EAAE,MAAM,EAAE,IAAI,EAAE,CAAC;oBACrD,IAAI,GAAG,IAAI,CAAC;gBAChB,CAAC,CAAC;YACN,CAAC;SACJ;KACJ;CACJ,CAAC,CAAC"}
@@ -0,0 +1,34 @@
1
+ /**
2
+ * Procedural unit-shape meshes in the StandardVertex packed layout
3
+ * (position vec3, normal vec3, tangent vec4, uv vec2 — 12 floats/vertex), so
4
+ * they feed the same PBR pipeline and `StandardVertex.layout` as glTF meshes.
5
+ * Unit-sized (radius / half-extent 1): a Node `scale` sets the real size, so a
6
+ * cuboid is the unit cube scaled by its half-extents and a sphere is the unit
7
+ * sphere scaled by its radius.
8
+ */
9
+ export interface ShapeMesh {
10
+ vertices: Float32Array;
11
+ indices: Uint16Array;
12
+ }
13
+ /** UV sphere, radius 1, centred at origin. */
14
+ export declare function unitSphere(rings?: number, segments?: number): ShapeMesh;
15
+ /**
16
+ * Flat-shaded StandardVertex mesh from a triangle soup (positions + indices) —
17
+ * one face normal per triangle, three unique verts per triangle. Used to render
18
+ * an authored static-mesh collider. Indices are emitted as `uint16`, so this is
19
+ * for the modest authored meshes (ramps, props) of the current shape path, not
20
+ * dense terrain (which would need a `uint32`-indexed primitive).
21
+ */
22
+ export declare function flatShadedMesh(positions: Float32Array, indices: ArrayLike<number>): ShapeMesh;
23
+ /**
24
+ * Y-aligned capsule: a cylinder (radius `r`, half-height `halfHeight`) capped by
25
+ * two hemispheres of radius `r`, centred at the origin (total height
26
+ * 2·(halfHeight + r)). Unlike the sphere/cube, a capsule has two independent
27
+ * dimensions and spherical caps that must not distort under non-uniform scale —
28
+ * so it is built at its real size and rendered with unit scale (the bridge caches
29
+ * one mesh per distinct radius/half-height). Rings run top pole → bottom pole;
30
+ * the two equator rings (`ny = 0`, full radius) bound the straight cylinder wall.
31
+ */
32
+ export declare function capsuleMesh(r: number, halfHeight: number, capRings?: number, segments?: number): ShapeMesh;
33
+ /** Cube spanning [-1, 1] on each axis, one material-space UV per face. */
34
+ export declare function unitCube(): ShapeMesh;
@@ -0,0 +1,142 @@
1
+ // © 2026 Adobe. MIT License. See /LICENSE for details.
2
+ function push(out, px, py, pz, nx, ny, nz, tx, ty, tz, tw, u, v) {
3
+ out.push(px, py, pz, nx, ny, nz, tx, ty, tz, tw, u, v);
4
+ }
5
+ /** UV sphere, radius 1, centred at origin. */
6
+ export function unitSphere(rings = 24, segments = 48) {
7
+ const verts = [];
8
+ for (let ring = 0; ring <= rings; ring++) {
9
+ const theta = (ring / rings) * Math.PI;
10
+ const st = Math.sin(theta), ct = Math.cos(theta);
11
+ for (let seg = 0; seg <= segments; seg++) {
12
+ const phi = (seg / segments) * Math.PI * 2;
13
+ const sp = Math.sin(phi), cp = Math.cos(phi);
14
+ const x = st * cp, y = ct, z = st * sp;
15
+ // tangent = d(pos)/dphi, normalized; degenerate at the poles.
16
+ let tx = -sp, ty = 0, tz = cp;
17
+ const tl = Math.hypot(tx, ty, tz);
18
+ if (tl < 1e-5) {
19
+ tx = 1;
20
+ ty = 0;
21
+ tz = 0;
22
+ }
23
+ else {
24
+ tx /= tl;
25
+ tz /= tl;
26
+ }
27
+ push(verts, x, y, z, x, y, z, tx, ty, tz, 1, seg / segments, ring / rings);
28
+ }
29
+ }
30
+ const indices = [];
31
+ const stride = segments + 1;
32
+ for (let ring = 0; ring < rings; ring++) {
33
+ for (let seg = 0; seg < segments; seg++) {
34
+ const a = ring * stride + seg, b = a + stride;
35
+ indices.push(a, b, a + 1, a + 1, b, b + 1);
36
+ }
37
+ }
38
+ return { vertices: new Float32Array(verts), indices: new Uint16Array(indices) };
39
+ }
40
+ // u × v = n for every face, so [c0,c1,c2,c0,c2,c3] winds CCW outward (back-cull).
41
+ const CUBE_FACES = [
42
+ { n: [1, 0, 0], u: [0, 0, -1], v: [0, 1, 0] },
43
+ { n: [-1, 0, 0], u: [0, 0, 1], v: [0, 1, 0] },
44
+ { n: [0, 1, 0], u: [1, 0, 0], v: [0, 0, -1] },
45
+ { n: [0, -1, 0], u: [1, 0, 0], v: [0, 0, 1] },
46
+ { n: [0, 0, 1], u: [1, 0, 0], v: [0, 1, 0] },
47
+ { n: [0, 0, -1], u: [-1, 0, 0], v: [0, 1, 0] },
48
+ ];
49
+ /**
50
+ * Flat-shaded StandardVertex mesh from a triangle soup (positions + indices) —
51
+ * one face normal per triangle, three unique verts per triangle. Used to render
52
+ * an authored static-mesh collider. Indices are emitted as `uint16`, so this is
53
+ * for the modest authored meshes (ramps, props) of the current shape path, not
54
+ * dense terrain (which would need a `uint32`-indexed primitive).
55
+ */
56
+ export function flatShadedMesh(positions, indices) {
57
+ const verts = [], out = [];
58
+ for (let t = 0; t < indices.length; t += 3) {
59
+ const ia = indices[t] * 3, ib = indices[t + 1] * 3, ic = indices[t + 2] * 3;
60
+ const ax = positions[ia], ay = positions[ia + 1], az = positions[ia + 2];
61
+ const bx = positions[ib], by = positions[ib + 1], bz = positions[ib + 2];
62
+ const cx = positions[ic], cy = positions[ic + 1], cz = positions[ic + 2];
63
+ let nx = (by - ay) * (cz - az) - (bz - az) * (cy - ay);
64
+ let ny = (bz - az) * (cx - ax) - (bx - ax) * (cz - az);
65
+ let nz = (bx - ax) * (cy - ay) - (by - ay) * (cx - ax);
66
+ const nl = Math.hypot(nx, ny, nz) || 1;
67
+ nx /= nl;
68
+ ny /= nl;
69
+ nz /= nl;
70
+ let tx = bx - ax, ty = by - ay, tz = bz - az;
71
+ const tl = Math.hypot(tx, ty, tz) || 1;
72
+ tx /= tl;
73
+ ty /= tl;
74
+ tz /= tl;
75
+ const base = verts.length / 12;
76
+ push(verts, ax, ay, az, nx, ny, nz, tx, ty, tz, 1, 0, 0);
77
+ push(verts, bx, by, bz, nx, ny, nz, tx, ty, tz, 1, 1, 0);
78
+ push(verts, cx, cy, cz, nx, ny, nz, tx, ty, tz, 1, 0, 1);
79
+ out.push(base, base + 1, base + 2);
80
+ }
81
+ return { vertices: new Float32Array(verts), indices: new Uint16Array(out) };
82
+ }
83
+ /**
84
+ * Y-aligned capsule: a cylinder (radius `r`, half-height `halfHeight`) capped by
85
+ * two hemispheres of radius `r`, centred at the origin (total height
86
+ * 2·(halfHeight + r)). Unlike the sphere/cube, a capsule has two independent
87
+ * dimensions and spherical caps that must not distort under non-uniform scale —
88
+ * so it is built at its real size and rendered with unit scale (the bridge caches
89
+ * one mesh per distinct radius/half-height). Rings run top pole → bottom pole;
90
+ * the two equator rings (`ny = 0`, full radius) bound the straight cylinder wall.
91
+ */
92
+ export function capsuleMesh(r, halfHeight, capRings = 8, segments = 24) {
93
+ const rows = [];
94
+ for (let i = 0; i <= capRings; i++) { // top cap: pole → equator
95
+ const a = (i / capRings) * (Math.PI / 2);
96
+ rows.push({ y: halfHeight + r * Math.cos(a), rr: r * Math.sin(a), ny: Math.cos(a) });
97
+ }
98
+ rows.push({ y: -halfHeight, rr: r, ny: 0 }); // cylinder bottom rim
99
+ for (let i = 1; i <= capRings; i++) { // bottom cap: equator → pole
100
+ const b = (i / capRings) * (Math.PI / 2);
101
+ rows.push({ y: -halfHeight - r * Math.sin(b), rr: r * Math.cos(b), ny: -Math.sin(b) });
102
+ }
103
+ const verts = [];
104
+ const stride = segments + 1;
105
+ for (let row = 0; row < rows.length; row++) {
106
+ const { y, rr, ny } = rows[row];
107
+ const rad = Math.sqrt(Math.max(0, 1 - ny * ny)); // radial component of the unit normal
108
+ for (let seg = 0; seg <= segments; seg++) {
109
+ const phi = (seg / segments) * Math.PI * 2;
110
+ const cp = Math.cos(phi), sp = Math.sin(phi);
111
+ push(verts, rr * cp, y, rr * sp, rad * cp, ny, rad * sp, -sp, 0, cp, 1, seg / segments, row / (rows.length - 1));
112
+ }
113
+ }
114
+ const indices = [];
115
+ for (let row = 0; row < rows.length - 1; row++) {
116
+ for (let seg = 0; seg < segments; seg++) {
117
+ const a = row * stride + seg, b = a + stride;
118
+ indices.push(a, b, a + 1, a + 1, b, b + 1);
119
+ }
120
+ }
121
+ return { vertices: new Float32Array(verts), indices: new Uint16Array(indices) };
122
+ }
123
+ /** Cube spanning [-1, 1] on each axis, one material-space UV per face. */
124
+ export function unitCube() {
125
+ const verts = [];
126
+ const indices = [];
127
+ let base = 0;
128
+ for (const f of CUBE_FACES) {
129
+ const [nx, ny, nz] = f.n, [ux, uy, uz] = f.u, [vx, vy, vz] = f.v;
130
+ const corner = (su, sv, tu, tv) => {
131
+ push(verts, nx + su * ux + sv * vx, ny + su * uy + sv * vy, nz + su * uz + sv * vz, nx, ny, nz, ux, uy, uz, 1, tu, tv);
132
+ };
133
+ corner(-1, -1, 0, 0);
134
+ corner(1, -1, 1, 0);
135
+ corner(1, 1, 1, 1);
136
+ corner(-1, 1, 0, 1);
137
+ indices.push(base, base + 1, base + 2, base, base + 2, base + 3);
138
+ base += 4;
139
+ }
140
+ return { vertices: new Float32Array(verts), indices: new Uint16Array(indices) };
141
+ }
142
+ //# sourceMappingURL=shape-mesh.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"shape-mesh.js","sourceRoot":"","sources":["../../../../../src/graphics/scene/model/shape/shape-mesh.ts"],"names":[],"mappings":"AAAA,uDAAuD;AAevD,SAAS,IAAI,CAAC,GAAa,EAAE,EAAU,EAAE,EAAU,EAAE,EAAU,EAAE,EAAU,EAAE,EAAU,EAAE,EAAU,EAAE,EAAU,EAAE,EAAU,EAAE,EAAU,EAAE,EAAU,EAAE,CAAS,EAAE,CAAS;IACrK,GAAG,CAAC,IAAI,CAAC,EAAE,EAAE,EAAE,EAAE,EAAE,EAAE,EAAE,EAAE,EAAE,EAAE,EAAE,EAAE,EAAE,EAAE,EAAE,EAAE,EAAE,EAAE,EAAE,EAAE,CAAC,EAAE,CAAC,CAAC,CAAC;AAC3D,CAAC;AAED,8CAA8C;AAC9C,MAAM,UAAU,UAAU,CAAC,KAAK,GAAG,EAAE,EAAE,QAAQ,GAAG,EAAE;IAChD,MAAM,KAAK,GAAa,EAAE,CAAC;IAC3B,KAAK,IAAI,IAAI,GAAG,CAAC,EAAE,IAAI,IAAI,KAAK,EAAE,IAAI,EAAE,EAAE,CAAC;QACvC,MAAM,KAAK,GAAG,CAAC,IAAI,GAAG,KAAK,CAAC,GAAG,IAAI,CAAC,EAAE,CAAC;QACvC,MAAM,EAAE,GAAG,IAAI,CAAC,GAAG,CAAC,KAAK,CAAC,EAAE,EAAE,GAAG,IAAI,CAAC,GAAG,CAAC,KAAK,CAAC,CAAC;QACjD,KAAK,IAAI,GAAG,GAAG,CAAC,EAAE,GAAG,IAAI,QAAQ,EAAE,GAAG,EAAE,EAAE,CAAC;YACvC,MAAM,GAAG,GAAG,CAAC,GAAG,GAAG,QAAQ,CAAC,GAAG,IAAI,CAAC,EAAE,GAAG,CAAC,CAAC;YAC3C,MAAM,EAAE,GAAG,IAAI,CAAC,GAAG,CAAC,GAAG,CAAC,EAAE,EAAE,GAAG,IAAI,CAAC,GAAG,CAAC,GAAG,CAAC,CAAC;YAC7C,MAAM,CAAC,GAAG,EAAE,GAAG,EAAE,EAAE,CAAC,GAAG,EAAE,EAAE,CAAC,GAAG,EAAE,GAAG,EAAE,CAAC;YACvC,8DAA8D;YAC9D,IAAI,EAAE,GAAG,CAAC,EAAE,EAAE,EAAE,GAAG,CAAC,EAAE,EAAE,GAAG,EAAE,CAAC;YAC9B,MAAM,EAAE,GAAG,IAAI,CAAC,KAAK,CAAC,EAAE,EAAE,EAAE,EAAE,EAAE,CAAC,CAAC;YAClC,IAAI,EAAE,GAAG,IAAI,EAAE,CAAC;gBAAC,EAAE,GAAG,CAAC,CAAC;gBAAC,EAAE,GAAG,CAAC,CAAC;gBAAC,EAAE,GAAG,CAAC,CAAC;YAAC,CAAC;iBAAM,CAAC;gBAAC,EAAE,IAAI,EAAE,CAAC;gBAAC,EAAE,IAAI,EAAE,CAAC;YAAC,CAAC;YACvE,IAAI,CAAC,KAAK,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,EAAE,EAAE,EAAE,EAAE,EAAE,EAAE,CAAC,EAAE,GAAG,GAAG,QAAQ,EAAE,IAAI,GAAG,KAAK,CAAC,CAAC;QAC/E,CAAC;IACL,CAAC;IACD,MAAM,OAAO,GAAa,EAAE,CAAC;IAC7B,MAAM,MAAM,GAAG,QAAQ,GAAG,CAAC,CAAC;IAC5B,KAAK,IAAI,IAAI,GAAG,CAAC,EAAE,IAAI,GAAG,KAAK,EAAE,IAAI,EAAE,EAAE,CAAC;QACtC,KAAK,IAAI,GAAG,GAAG,CAAC,EAAE,GAAG,GAAG,QAAQ,EAAE,GAAG,EAAE,EAAE,CAAC;YACtC,MAAM,CAAC,GAAG,IAAI,GAAG,MAAM,GAAG,GAAG,EAAE,CAAC,GAAG,CAAC,GAAG,MAAM,CAAC;YAC9C,OAAO,CAAC,IAAI,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,CAAC,EAAE,CAAC,EAAE,CAAC,GAAG,CAAC,CAAC,CAAC;QAC/C,CAAC;IACL,CAAC;IACD,OAAO,EAAE,QAAQ,EAAE,IAAI,YAAY,CAAC,KAAK,CAAC,EAAE,OAAO,EAAE,IAAI,WAAW,CAAC,OAAO,CAAC,EAAE,CAAC;AACpF,CAAC;AAID,kFAAkF;AAClF,MAAM,UAAU,GAAW;IACvB,EAAE,CAAC,EAAE,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC,EAAG,CAAC,EAAE,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC,EAAE;IAC9C,EAAE,CAAC,EAAE,CAAC,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC,EAAG,CAAC,EAAE,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC,EAAE;IAC9C,EAAE,CAAC,EAAE,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC,EAAG,CAAC,EAAE,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC,EAAG,CAAC,EAAE,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC,CAAC,EAAE;IAC/C,EAAE,CAAC,EAAE,CAAC,CAAC,EAAE,CAAC,CAAC,EAAE,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC,EAAG,CAAC,EAAE,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC,EAAE;IAC9C,EAAE,CAAC,EAAE,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC,EAAG,CAAC,EAAE,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC,EAAG,CAAC,EAAE,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC,EAAE;IAC9C,EAAE,CAAC,EAAE,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC,EAAE;CACjD,CAAC;AAEF;;;;;;GAMG;AACH,MAAM,UAAU,cAAc,CAAC,SAAuB,EAAE,OAA0B;IAC9E,MAAM,KAAK,GAAa,EAAE,EAAE,GAAG,GAAa,EAAE,CAAC;IAC/C,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,OAAO,CAAC,MAAM,EAAE,CAAC,IAAI,CAAC,EAAE,CAAC;QACzC,MAAM,EAAE,GAAG,OAAO,CAAC,CAAC,CAAC,GAAG,CAAC,EAAE,EAAE,GAAG,OAAO,CAAC,CAAC,GAAG,CAAC,CAAC,GAAG,CAAC,EAAE,EAAE,GAAG,OAAO,CAAC,CAAC,GAAG,CAAC,CAAC,GAAG,CAAC,CAAC;QAC5E,MAAM,EAAE,GAAG,SAAS,CAAC,EAAE,CAAC,EAAE,EAAE,GAAG,SAAS,CAAC,EAAE,GAAG,CAAC,CAAC,EAAE,EAAE,GAAG,SAAS,CAAC,EAAE,GAAG,CAAC,CAAC,CAAC;QACzE,MAAM,EAAE,GAAG,SAAS,CAAC,EAAE,CAAC,EAAE,EAAE,GAAG,SAAS,CAAC,EAAE,GAAG,CAAC,CAAC,EAAE,EAAE,GAAG,SAAS,CAAC,EAAE,GAAG,CAAC,CAAC,CAAC;QACzE,MAAM,EAAE,GAAG,SAAS,CAAC,EAAE,CAAC,EAAE,EAAE,GAAG,SAAS,CAAC,EAAE,GAAG,CAAC,CAAC,EAAE,EAAE,GAAG,SAAS,CAAC,EAAE,GAAG,CAAC,CAAC,CAAC;QACzE,IAAI,EAAE,GAAG,CAAC,EAAE,GAAG,EAAE,CAAC,GAAG,CAAC,EAAE,GAAG,EAAE,CAAC,GAAG,CAAC,EAAE,GAAG,EAAE,CAAC,GAAG,CAAC,EAAE,GAAG,EAAE,CAAC,CAAC;QACvD,IAAI,EAAE,GAAG,CAAC,EAAE,GAAG,EAAE,CAAC,GAAG,CAAC,EAAE,GAAG,EAAE,CAAC,GAAG,CAAC,EAAE,GAAG,EAAE,CAAC,GAAG,CAAC,EAAE,GAAG,EAAE,CAAC,CAAC;QACvD,IAAI,EAAE,GAAG,CAAC,EAAE,GAAG,EAAE,CAAC,GAAG,CAAC,EAAE,GAAG,EAAE,CAAC,GAAG,CAAC,EAAE,GAAG,EAAE,CAAC,GAAG,CAAC,EAAE,GAAG,EAAE,CAAC,CAAC;QACvD,MAAM,EAAE,GAAG,IAAI,CAAC,KAAK,CAAC,EAAE,EAAE,EAAE,EAAE,EAAE,CAAC,IAAI,CAAC,CAAC;QAAC,EAAE,IAAI,EAAE,CAAC;QAAC,EAAE,IAAI,EAAE,CAAC;QAAC,EAAE,IAAI,EAAE,CAAC;QACrE,IAAI,EAAE,GAAG,EAAE,GAAG,EAAE,EAAE,EAAE,GAAG,EAAE,GAAG,EAAE,EAAE,EAAE,GAAG,EAAE,GAAG,EAAE,CAAC;QAC7C,MAAM,EAAE,GAAG,IAAI,CAAC,KAAK,CAAC,EAAE,EAAE,EAAE,EAAE,EAAE,CAAC,IAAI,CAAC,CAAC;QAAC,EAAE,IAAI,EAAE,CAAC;QAAC,EAAE,IAAI,EAAE,CAAC;QAAC,EAAE,IAAI,EAAE,CAAC;QACrE,MAAM,IAAI,GAAG,KAAK,CAAC,MAAM,GAAG,EAAE,CAAC;QAC/B,IAAI,CAAC,KAAK,EAAE,EAAE,EAAE,EAAE,EAAE,EAAE,EAAE,EAAE,EAAE,EAAE,EAAE,EAAE,EAAE,EAAE,EAAE,EAAE,EAAE,EAAE,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC,CAAC;QACzD,IAAI,CAAC,KAAK,EAAE,EAAE,EAAE,EAAE,EAAE,EAAE,EAAE,EAAE,EAAE,EAAE,EAAE,EAAE,EAAE,EAAE,EAAE,EAAE,EAAE,EAAE,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC,CAAC;QACzD,IAAI,CAAC,KAAK,EAAE,EAAE,EAAE,EAAE,EAAE,EAAE,EAAE,EAAE,EAAE,EAAE,EAAE,EAAE,EAAE,EAAE,EAAE,EAAE,EAAE,EAAE,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC,CAAC;QACzD,GAAG,CAAC,IAAI,CAAC,IAAI,EAAE,IAAI,GAAG,CAAC,EAAE,IAAI,GAAG,CAAC,CAAC,CAAC;IACvC,CAAC;IACD,OAAO,EAAE,QAAQ,EAAE,IAAI,YAAY,CAAC,KAAK,CAAC,EAAE,OAAO,EAAE,IAAI,WAAW,CAAC,GAAG,CAAC,EAAE,CAAC;AAChF,CAAC;AAED;;;;;;;;GAQG;AACH,MAAM,UAAU,WAAW,CAAC,CAAS,EAAE,UAAkB,EAAE,QAAQ,GAAG,CAAC,EAAE,QAAQ,GAAG,EAAE;IAClF,MAAM,IAAI,GAA4C,EAAE,CAAC;IACzD,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,IAAI,QAAQ,EAAE,CAAC,EAAE,EAAE,CAAC,CAAe,0BAA0B;QAC1E,MAAM,CAAC,GAAG,CAAC,CAAC,GAAG,QAAQ,CAAC,GAAG,CAAC,IAAI,CAAC,EAAE,GAAG,CAAC,CAAC,CAAC;QACzC,IAAI,CAAC,IAAI,CAAC,EAAE,CAAC,EAAE,UAAU,GAAG,CAAC,GAAG,IAAI,CAAC,GAAG,CAAC,CAAC,CAAC,EAAE,EAAE,EAAE,CAAC,GAAG,IAAI,CAAC,GAAG,CAAC,CAAC,CAAC,EAAE,EAAE,EAAE,IAAI,CAAC,GAAG,CAAC,CAAC,CAAC,EAAE,CAAC,CAAC;IACzF,CAAC;IACD,IAAI,CAAC,IAAI,CAAC,EAAE,CAAC,EAAE,CAAC,UAAU,EAAE,EAAE,EAAE,CAAC,EAAE,EAAE,EAAE,CAAC,EAAE,CAAC,CAAC,CAAU,sBAAsB;IAC5E,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,IAAI,QAAQ,EAAE,CAAC,EAAE,EAAE,CAAC,CAAe,6BAA6B;QAC7E,MAAM,CAAC,GAAG,CAAC,CAAC,GAAG,QAAQ,CAAC,GAAG,CAAC,IAAI,CAAC,EAAE,GAAG,CAAC,CAAC,CAAC;QACzC,IAAI,CAAC,IAAI,CAAC,EAAE,CAAC,EAAE,CAAC,UAAU,GAAG,CAAC,GAAG,IAAI,CAAC,GAAG,CAAC,CAAC,CAAC,EAAE,EAAE,EAAE,CAAC,GAAG,IAAI,CAAC,GAAG,CAAC,CAAC,CAAC,EAAE,EAAE,EAAE,CAAC,IAAI,CAAC,GAAG,CAAC,CAAC,CAAC,EAAE,CAAC,CAAC;IAC3F,CAAC;IACD,MAAM,KAAK,GAAa,EAAE,CAAC;IAC3B,MAAM,MAAM,GAAG,QAAQ,GAAG,CAAC,CAAC;IAC5B,KAAK,IAAI,GAAG,GAAG,CAAC,EAAE,GAAG,GAAG,IAAI,CAAC,MAAM,EAAE,GAAG,EAAE,EAAE,CAAC;QACzC,MAAM,EAAE,CAAC,EAAE,EAAE,EAAE,EAAE,EAAE,GAAG,IAAI,CAAC,GAAG,CAAC,CAAC;QAChC,MAAM,GAAG,GAAG,IAAI,CAAC,IAAI,CAAC,IAAI,CAAC,GAAG,CAAC,CAAC,EAAE,CAAC,GAAG,EAAE,GAAG,EAAE,CAAC,CAAC,CAAC,CAAC,sCAAsC;QACvF,KAAK,IAAI,GAAG,GAAG,CAAC,EAAE,GAAG,IAAI,QAAQ,EAAE,GAAG,EAAE,EAAE,CAAC;YACvC,MAAM,GAAG,GAAG,CAAC,GAAG,GAAG,QAAQ,CAAC,GAAG,IAAI,CAAC,EAAE,GAAG,CAAC,CAAC;YAC3C,MAAM,EAAE,GAAG,IAAI,CAAC,GAAG,CAAC,GAAG,CAAC,EAAE,EAAE,GAAG,IAAI,CAAC,GAAG,CAAC,GAAG,CAAC,CAAC;YAC7C,IAAI,CAAC,KAAK,EAAE,EAAE,GAAG,EAAE,EAAE,CAAC,EAAE,EAAE,GAAG,EAAE,EAAE,GAAG,GAAG,EAAE,EAAE,EAAE,EAAE,GAAG,GAAG,EAAE,EAAE,CAAC,EAAE,EAAE,CAAC,EAAE,EAAE,EAAE,CAAC,EAAE,GAAG,GAAG,QAAQ,EAAE,GAAG,GAAG,CAAC,IAAI,CAAC,MAAM,GAAG,CAAC,CAAC,CAAC,CAAC;QACrH,CAAC;IACL,CAAC;IACD,MAAM,OAAO,GAAa,EAAE,CAAC;IAC7B,KAAK,IAAI,GAAG,GAAG,CAAC,EAAE,GAAG,GAAG,IAAI,CAAC,MAAM,GAAG,CAAC,EAAE,GAAG,EAAE,EAAE,CAAC;QAC7C,KAAK,IAAI,GAAG,GAAG,CAAC,EAAE,GAAG,GAAG,QAAQ,EAAE,GAAG,EAAE,EAAE,CAAC;YACtC,MAAM,CAAC,GAAG,GAAG,GAAG,MAAM,GAAG,GAAG,EAAE,CAAC,GAAG,CAAC,GAAG,MAAM,CAAC;YAC7C,OAAO,CAAC,IAAI,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,CAAC,EAAE,CAAC,EAAE,CAAC,GAAG,CAAC,CAAC,CAAC;QAC/C,CAAC;IACL,CAAC;IACD,OAAO,EAAE,QAAQ,EAAE,IAAI,YAAY,CAAC,KAAK,CAAC,EAAE,OAAO,EAAE,IAAI,WAAW,CAAC,OAAO,CAAC,EAAE,CAAC;AACpF,CAAC;AAED,0EAA0E;AAC1E,MAAM,UAAU,QAAQ;IACpB,MAAM,KAAK,GAAa,EAAE,CAAC;IAC3B,MAAM,OAAO,GAAa,EAAE,CAAC;IAC7B,IAAI,IAAI,GAAG,CAAC,CAAC;IACb,KAAK,MAAM,CAAC,IAAI,UAAU,EAAE,CAAC;QACzB,MAAM,CAAC,EAAE,EAAE,EAAE,EAAE,EAAE,CAAC,GAAG,CAAC,CAAC,CAAC,EAAE,CAAC,EAAE,EAAE,EAAE,EAAE,EAAE,CAAC,GAAG,CAAC,CAAC,CAAC,EAAE,CAAC,EAAE,EAAE,EAAE,EAAE,EAAE,CAAC,GAAG,CAAC,CAAC,CAAC,CAAC;QACjE,MAAM,MAAM,GAAG,CAAC,EAAU,EAAE,EAAU,EAAE,EAAU,EAAE,EAAU,EAAQ,EAAE;YACpE,IAAI,CAAC,KAAK,EACN,EAAE,GAAG,EAAE,GAAG,EAAE,GAAG,EAAE,GAAG,EAAE,EAAE,EAAE,GAAG,EAAE,GAAG,EAAE,GAAG,EAAE,GAAG,EAAE,EAAE,EAAE,GAAG,EAAE,GAAG,EAAE,GAAG,EAAE,GAAG,EAAE,EACtE,EAAE,EAAE,EAAE,EAAE,EAAE,EAAE,EAAE,EAAE,EAAE,EAAE,EAAE,EAAE,CAAC,EAAE,EAAE,EAAE,EAAE,CAAC,CAAC;QAC3C,CAAC,CAAC;QACF,MAAM,CAAC,CAAC,CAAC,EAAE,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC,CAAC;QACrB,MAAM,CAAC,CAAC,EAAE,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC,CAAC;QACpB,MAAM,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC,CAAC;QACnB,MAAM,CAAC,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC,CAAC;QACpB,OAAO,CAAC,IAAI,CAAC,IAAI,EAAE,IAAI,GAAG,CAAC,EAAE,IAAI,GAAG,CAAC,EAAE,IAAI,EAAE,IAAI,GAAG,CAAC,EAAE,IAAI,GAAG,CAAC,CAAC,CAAC;QACjE,IAAI,IAAI,CAAC,CAAC;IACd,CAAC;IACD,OAAO,EAAE,QAAQ,EAAE,IAAI,YAAY,CAAC,KAAK,CAAC,EAAE,OAAO,EAAE,IAAI,WAAW,CAAC,OAAO,CAAC,EAAE,CAAC;AACpF,CAAC"}
@@ -0,0 +1,9 @@
1
+ import type { ShapeMesh } from "./shape-mesh.js";
2
+ /** Upload a procedural shape mesh into GPU vertex + index buffers (one-time,
3
+ * when the device is ready). Shared by `shapeGeometry` (sphere/cube) and the
4
+ * physics bridge (per-dimension capsules). */
5
+ export declare function uploadShapeMesh(device: GPUDevice, mesh: ShapeMesh): {
6
+ vb: GPUBuffer;
7
+ ib: GPUBuffer;
8
+ count: number;
9
+ };
@@ -0,0 +1,12 @@
1
+ // © 2026 Adobe. MIT License. See /LICENSE for details.
2
+ /** Upload a procedural shape mesh into GPU vertex + index buffers (one-time,
3
+ * when the device is ready). Shared by `shapeGeometry` (sphere/cube) and the
4
+ * physics bridge (per-dimension capsules). */
5
+ export function uploadShapeMesh(device, mesh) {
6
+ const vb = device.createBuffer({ size: mesh.vertices.byteLength, usage: GPUBufferUsage.VERTEX | GPUBufferUsage.COPY_DST });
7
+ device.queue.writeBuffer(vb, 0, mesh.vertices);
8
+ const ib = device.createBuffer({ size: mesh.indices.byteLength, usage: GPUBufferUsage.INDEX | GPUBufferUsage.COPY_DST });
9
+ device.queue.writeBuffer(ib, 0, mesh.indices);
10
+ return { vb, ib, count: mesh.indices.length };
11
+ }
12
+ //# sourceMappingURL=upload-shape-mesh.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"upload-shape-mesh.js","sourceRoot":"","sources":["../../../../../src/graphics/scene/model/shape/upload-shape-mesh.ts"],"names":[],"mappings":"AAAA,uDAAuD;AAIvD;;+CAE+C;AAC/C,MAAM,UAAU,eAAe,CAAC,MAAiB,EAAE,IAAe;IAC9D,MAAM,EAAE,GAAG,MAAM,CAAC,YAAY,CAAC,EAAE,IAAI,EAAE,IAAI,CAAC,QAAQ,CAAC,UAAU,EAAE,KAAK,EAAE,cAAc,CAAC,MAAM,GAAG,cAAc,CAAC,QAAQ,EAAE,CAAC,CAAC;IAC3H,MAAM,CAAC,KAAK,CAAC,WAAW,CAAC,EAAE,EAAE,CAAC,EAAE,IAAI,CAAC,QAAQ,CAAC,CAAC;IAC/C,MAAM,EAAE,GAAG,MAAM,CAAC,YAAY,CAAC,EAAE,IAAI,EAAE,IAAI,CAAC,OAAO,CAAC,UAAU,EAAE,KAAK,EAAE,cAAc,CAAC,KAAK,GAAG,cAAc,CAAC,QAAQ,EAAE,CAAC,CAAC;IACzH,MAAM,CAAC,KAAK,CAAC,WAAW,CAAC,EAAE,EAAE,CAAC,EAAE,IAAI,CAAC,OAAO,CAAC,CAAC;IAC9C,OAAO,EAAE,EAAE,EAAE,EAAE,EAAE,KAAK,EAAE,IAAI,CAAC,OAAO,CAAC,MAAM,EAAE,CAAC;AAClD,CAAC"}