@adobe/data-gpu 0.9.69
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/CLAUDE.md +98 -0
- package/LICENSE +21 -0
- package/dist/core/core-plugin.d.ts +44 -0
- package/dist/core/core-plugin.js +90 -0
- package/dist/core/core-plugin.js.map +1 -0
- package/dist/core/frame-time/frame-time-plugin.d.ts +25 -0
- package/dist/core/frame-time/frame-time-plugin.js +41 -0
- package/dist/core/frame-time/frame-time-plugin.js.map +1 -0
- package/dist/core/frame-time/frame-time.d.ts +18 -0
- package/dist/core/frame-time/frame-time.js +3 -0
- package/dist/core/frame-time/frame-time.js.map +1 -0
- package/dist/core/frame-time/public.d.ts +1 -0
- package/dist/core/frame-time/public.js +3 -0
- package/dist/core/frame-time/public.js.map +1 -0
- package/dist/graphics/animation/animation-data-plugin.d.ts +216 -0
- package/dist/graphics/animation/animation-data-plugin.js +110 -0
- package/dist/graphics/animation/animation-data-plugin.js.map +1 -0
- package/dist/graphics/animation/animation-plugin.d.ts +214 -0
- package/dist/graphics/animation/animation-plugin.js +26 -0
- package/dist/graphics/animation/animation-plugin.js.map +1 -0
- package/dist/graphics/animation/animation-plugin.test.d.ts +1 -0
- package/dist/graphics/animation/animation-plugin.test.js +142 -0
- package/dist/graphics/animation/animation-plugin.test.js.map +1 -0
- package/dist/graphics/animation/animation-track/animation-track.d.ts +13 -0
- package/dist/graphics/animation/animation-track/animation-track.js +3 -0
- package/dist/graphics/animation/animation-track/animation-track.js.map +1 -0
- package/dist/graphics/animation/animation-track/componentwise-lerp.d.ts +7 -0
- package/dist/graphics/animation/animation-track/componentwise-lerp.js +22 -0
- package/dist/graphics/animation/animation-track/componentwise-lerp.js.map +1 -0
- package/dist/graphics/animation/animation-track/interpolate.d.ts +8 -0
- package/dist/graphics/animation/animation-track/interpolate.js +18 -0
- package/dist/graphics/animation/animation-track/interpolate.js.map +1 -0
- package/dist/graphics/animation/animation-track/public.d.ts +1 -0
- package/dist/graphics/animation/animation-track/public.js +3 -0
- package/dist/graphics/animation/animation-track/public.js.map +1 -0
- package/dist/graphics/animation/animation-track/sample.d.ts +7 -0
- package/dist/graphics/animation/animation-track/sample.js +44 -0
- package/dist/graphics/animation/animation-track/sample.js.map +1 -0
- package/dist/graphics/animation/interpolation-mode/interpolation-mode.d.ts +4 -0
- package/dist/graphics/animation/interpolation-mode/interpolation-mode.js +3 -0
- package/dist/graphics/animation/interpolation-mode/interpolation-mode.js.map +1 -0
- package/dist/graphics/animation/interpolation-mode/public.d.ts +1 -0
- package/dist/graphics/animation/interpolation-mode/public.js +3 -0
- package/dist/graphics/animation/interpolation-mode/public.js.map +1 -0
- package/dist/graphics/animation/interpolation-mode/schema.d.ts +4 -0
- package/dist/graphics/animation/interpolation-mode/schema.js +3 -0
- package/dist/graphics/animation/interpolation-mode/schema.js.map +1 -0
- package/dist/graphics/camera/camera-plugin.d.ts +112 -0
- package/dist/graphics/camera/camera-plugin.js +36 -0
- package/dist/graphics/camera/camera-plugin.js.map +1 -0
- package/dist/graphics/camera/camera.d.ts +4 -0
- package/dist/graphics/camera/camera.js +3 -0
- package/dist/graphics/camera/camera.js.map +1 -0
- package/dist/graphics/camera/orbit/attach-orbit-drag.d.ts +31 -0
- package/dist/graphics/camera/orbit/attach-orbit-drag.js +44 -0
- package/dist/graphics/camera/orbit/attach-orbit-drag.js.map +1 -0
- package/dist/graphics/camera/orbit/orbit-data-plugin.d.ts +290 -0
- package/dist/graphics/camera/orbit/orbit-data-plugin.js +42 -0
- package/dist/graphics/camera/orbit/orbit-data-plugin.js.map +1 -0
- package/dist/graphics/camera/orbit/orbit-plugin.d.ts +281 -0
- package/dist/graphics/camera/orbit/orbit-plugin.js +12 -0
- package/dist/graphics/camera/orbit/orbit-plugin.js.map +1 -0
- package/dist/graphics/camera/orbit/orbit-system-plugin.d.ts +292 -0
- package/dist/graphics/camera/orbit/orbit-system-plugin.js +71 -0
- package/dist/graphics/camera/orbit/orbit-system-plugin.js.map +1 -0
- package/dist/graphics/camera/orbit/orbit.d.ts +32 -0
- package/dist/graphics/camera/orbit/orbit.js +3 -0
- package/dist/graphics/camera/orbit/orbit.js.map +1 -0
- package/dist/graphics/camera/orbit/public.d.ts +5 -0
- package/dist/graphics/camera/orbit/public.js +6 -0
- package/dist/graphics/camera/orbit/public.js.map +1 -0
- package/dist/graphics/camera/public.d.ts +4 -0
- package/dist/graphics/camera/public.js +6 -0
- package/dist/graphics/camera/public.js.map +1 -0
- package/dist/graphics/camera/schema.d.ts +65 -0
- package/dist/graphics/camera/schema.js +19 -0
- package/dist/graphics/camera/schema.js.map +1 -0
- package/dist/graphics/camera/screen-to-world-ray.d.ts +10 -0
- package/dist/graphics/camera/screen-to-world-ray.js +31 -0
- package/dist/graphics/camera/screen-to-world-ray.js.map +1 -0
- package/dist/graphics/camera/to-view-projection.d.ts +3 -0
- package/dist/graphics/camera/to-view-projection.js +23 -0
- package/dist/graphics/camera/to-view-projection.js.map +1 -0
- package/dist/graphics/graphics-plugin.d.ts +121 -0
- package/dist/graphics/graphics-plugin.js +106 -0
- package/dist/graphics/graphics-plugin.js.map +1 -0
- package/dist/graphics/picking/pick-hit.d.ts +10 -0
- package/dist/graphics/picking/pick-hit.js +3 -0
- package/dist/graphics/picking/pick-hit.js.map +1 -0
- package/dist/graphics/picking/picking-plugin.d.ts +3819 -0
- package/dist/graphics/picking/picking-plugin.js +88 -0
- package/dist/graphics/picking/picking-plugin.js.map +1 -0
- package/dist/graphics/rendering/bone-collider-plugin.d.ts +1619 -0
- package/dist/graphics/rendering/bone-collider-plugin.js +207 -0
- package/dist/graphics/rendering/bone-collider-plugin.js.map +1 -0
- package/dist/graphics/rendering/display-transform-plugin.d.ts +52 -0
- package/dist/graphics/rendering/display-transform-plugin.js +25 -0
- package/dist/graphics/rendering/display-transform-plugin.js.map +1 -0
- package/dist/graphics/rendering/ibl-render/brdf.wgsl.d.ts +2 -0
- package/dist/graphics/rendering/ibl-render/brdf.wgsl.js +42 -0
- package/dist/graphics/rendering/ibl-render/brdf.wgsl.js.map +1 -0
- package/dist/graphics/rendering/ibl-render/ibl/brdf-lut.d.ts +1 -0
- package/dist/graphics/rendering/ibl-render/ibl/brdf-lut.js +91 -0
- package/dist/graphics/rendering/ibl-render/ibl/brdf-lut.js.map +1 -0
- package/dist/graphics/rendering/ibl-render/ibl/build-ibl-resources.d.ts +24 -0
- package/dist/graphics/rendering/ibl-render/ibl/build-ibl-resources.js +34 -0
- package/dist/graphics/rendering/ibl-render/ibl/build-ibl-resources.js.map +1 -0
- package/dist/graphics/rendering/ibl-render/ibl/create-cubemap.d.ts +1 -0
- package/dist/graphics/rendering/ibl-render/ibl/create-cubemap.js +12 -0
- package/dist/graphics/rendering/ibl-render/ibl/create-cubemap.js.map +1 -0
- package/dist/graphics/rendering/ibl-render/ibl/cube-face-view.d.ts +1 -0
- package/dist/graphics/rendering/ibl-render/ibl/cube-face-view.js +11 -0
- package/dist/graphics/rendering/ibl-render/ibl/cube-face-view.js.map +1 -0
- package/dist/graphics/rendering/ibl-render/ibl/cubemap-sample-view.d.ts +1 -0
- package/dist/graphics/rendering/ibl-render/ibl/cubemap-sample-view.js +9 -0
- package/dist/graphics/rendering/ibl-render/ibl/cubemap-sample-view.js.map +1 -0
- package/dist/graphics/rendering/ibl-render/ibl/environment.d.ts +8 -0
- package/dist/graphics/rendering/ibl-render/ibl/environment.js +170 -0
- package/dist/graphics/rendering/ibl-render/ibl/environment.js.map +1 -0
- package/dist/graphics/rendering/ibl-render/ibl/float-to-half.d.ts +2 -0
- package/dist/graphics/rendering/ibl-render/ibl/float-to-half.js +32 -0
- package/dist/graphics/rendering/ibl-render/ibl/float-to-half.js.map +1 -0
- package/dist/graphics/rendering/ibl-render/ibl/ibl-math.wgsl.d.ts +2 -0
- package/dist/graphics/rendering/ibl-render/ibl/ibl-math.wgsl.js +59 -0
- package/dist/graphics/rendering/ibl-render/ibl/ibl-math.wgsl.js.map +1 -0
- package/dist/graphics/rendering/ibl-render/ibl/irradiance.d.ts +1 -0
- package/dist/graphics/rendering/ibl-render/ibl/irradiance.js +94 -0
- package/dist/graphics/rendering/ibl-render/ibl/irradiance.js.map +1 -0
- package/dist/graphics/rendering/ibl-render/ibl/parse-hdr.d.ts +6 -0
- package/dist/graphics/rendering/ibl-render/ibl/parse-hdr.js +106 -0
- package/dist/graphics/rendering/ibl-render/ibl/parse-hdr.js.map +1 -0
- package/dist/graphics/rendering/ibl-render/ibl/prefilter.d.ts +5 -0
- package/dist/graphics/rendering/ibl-render/ibl/prefilter.js +103 -0
- package/dist/graphics/rendering/ibl-render/ibl/prefilter.js.map +1 -0
- package/dist/graphics/rendering/ibl-render/ibl/render-helpers.d.ts +4 -0
- package/dist/graphics/rendering/ibl-render/ibl/render-helpers.js +16 -0
- package/dist/graphics/rendering/ibl-render/ibl/render-helpers.js.map +1 -0
- package/dist/graphics/rendering/ibl-render/ibl-render-plugin.d.ts +1028 -0
- package/dist/graphics/rendering/ibl-render/ibl-render-plugin.js +409 -0
- package/dist/graphics/rendering/ibl-render/ibl-render-plugin.js.map +1 -0
- package/dist/graphics/rendering/ibl-render/ibl-shader.wgsl.d.ts +8 -0
- package/dist/graphics/rendering/ibl-render/ibl-shader.wgsl.js +173 -0
- package/dist/graphics/rendering/ibl-render/ibl-shader.wgsl.js.map +1 -0
- package/dist/graphics/rendering/ibl-render/skybox-shader.wgsl.d.ts +2 -0
- package/dist/graphics/rendering/ibl-render/skybox-shader.wgsl.js +50 -0
- package/dist/graphics/rendering/ibl-render/skybox-shader.wgsl.js.map +1 -0
- package/dist/graphics/rendering/interpolation-plugin.d.ts +485 -0
- package/dist/graphics/rendering/interpolation-plugin.js +98 -0
- package/dist/graphics/rendering/interpolation-plugin.js.map +1 -0
- package/dist/graphics/rendering/interpolation.test.d.ts +1 -0
- package/dist/graphics/rendering/interpolation.test.js +38 -0
- package/dist/graphics/rendering/interpolation.test.js.map +1 -0
- package/dist/graphics/rendering/jolt-ragdoll-plugin.d.ts +1628 -0
- package/dist/graphics/rendering/jolt-ragdoll-plugin.js +218 -0
- package/dist/graphics/rendering/jolt-ragdoll-plugin.js.map +1 -0
- package/dist/graphics/rendering/material-gpu/material-arrays.d.ts +47 -0
- package/dist/graphics/rendering/material-gpu/material-arrays.js +83 -0
- package/dist/graphics/rendering/material-gpu/material-arrays.js.map +1 -0
- package/dist/graphics/rendering/material-gpu/material-bind-group.d.ts +9 -0
- package/dist/graphics/rendering/material-gpu/material-bind-group.js +52 -0
- package/dist/graphics/rendering/material-gpu/material-bind-group.js.map +1 -0
- package/dist/graphics/rendering/material-gpu/material-gpu-plugin.d.ts +259 -0
- package/dist/graphics/rendering/material-gpu/material-gpu-plugin.js +90 -0
- package/dist/graphics/rendering/material-gpu/material-gpu-plugin.js.map +1 -0
- package/dist/graphics/rendering/model-collider-plugin.d.ts +1232 -0
- package/dist/graphics/rendering/model-collider-plugin.js +81 -0
- package/dist/graphics/rendering/model-collider-plugin.js.map +1 -0
- package/dist/graphics/rendering/pbr-core-plugin.d.ts +75 -0
- package/dist/graphics/rendering/pbr-core-plugin.js +39 -0
- package/dist/graphics/rendering/pbr-core-plugin.js.map +1 -0
- package/dist/graphics/rendering/pbr-render/pbr-array-shader.wgsl.d.ts +10 -0
- package/dist/graphics/rendering/pbr-render/pbr-array-shader.wgsl.js +145 -0
- package/dist/graphics/rendering/pbr-render/pbr-array-shader.wgsl.js.map +1 -0
- package/dist/graphics/rendering/pbr-render/pbr-render-plugin.d.ts +1266 -0
- package/dist/graphics/rendering/pbr-render/pbr-render-plugin.js +254 -0
- package/dist/graphics/rendering/pbr-render/pbr-render-plugin.js.map +1 -0
- package/dist/graphics/rendering/pbr-render/physics-bridge-plugin.d.ts +1004 -0
- package/dist/graphics/rendering/pbr-render/physics-bridge-plugin.js +116 -0
- package/dist/graphics/rendering/pbr-render/physics-bridge-plugin.js.map +1 -0
- package/dist/graphics/rendering/ragdoll-trigger-plugin.d.ts +31 -0
- package/dist/graphics/rendering/ragdoll-trigger-plugin.js +20 -0
- package/dist/graphics/rendering/ragdoll-trigger-plugin.js.map +1 -0
- package/dist/graphics/rendering/rendering-plugin.d.ts +1 -0
- package/dist/graphics/rendering/rendering-plugin.js +3 -0
- package/dist/graphics/rendering/rendering-plugin.js.map +1 -0
- package/dist/graphics/rendering/skinning/skinning-attributes/layout.d.ts +2 -0
- package/dist/graphics/rendering/skinning/skinning-attributes/layout.js +18 -0
- package/dist/graphics/rendering/skinning/skinning-attributes/layout.js.map +1 -0
- package/dist/graphics/rendering/skinning/skinning-attributes/public.d.ts +1 -0
- package/dist/graphics/rendering/skinning/skinning-attributes/public.js +3 -0
- package/dist/graphics/rendering/skinning/skinning-attributes/public.js.map +1 -0
- package/dist/graphics/rendering/skinning/skinning-attributes/skinning-attributes.d.ts +1 -0
- package/dist/graphics/rendering/skinning/skinning-attributes/skinning-attributes.js +3 -0
- package/dist/graphics/rendering/skinning/skinning-attributes/skinning-attributes.js.map +1 -0
- package/dist/graphics/rendering/skinning/skinning-plugin.d.ts +1212 -0
- package/dist/graphics/rendering/skinning/skinning-plugin.js +207 -0
- package/dist/graphics/rendering/skinning/skinning-plugin.js.map +1 -0
- package/dist/graphics/rendering/standard-vertex/layout.d.ts +2 -0
- package/dist/graphics/rendering/standard-vertex/layout.js +16 -0
- package/dist/graphics/rendering/standard-vertex/layout.js.map +1 -0
- package/dist/graphics/rendering/standard-vertex/public.d.ts +2 -0
- package/dist/graphics/rendering/standard-vertex/public.js +4 -0
- package/dist/graphics/rendering/standard-vertex/public.js.map +1 -0
- package/dist/graphics/rendering/standard-vertex/schema.d.ts +52 -0
- package/dist/graphics/rendering/standard-vertex/schema.js +15 -0
- package/dist/graphics/rendering/standard-vertex/schema.js.map +1 -0
- package/dist/graphics/rendering/standard-vertex/standard-vertex.d.ts +4 -0
- package/dist/graphics/rendering/standard-vertex/standard-vertex.js +3 -0
- package/dist/graphics/rendering/standard-vertex/standard-vertex.js.map +1 -0
- package/dist/graphics/rendering/visible-material/color-material-options.d.ts +7 -0
- package/dist/graphics/rendering/visible-material/color-material-options.js +3 -0
- package/dist/graphics/rendering/visible-material/color-material-options.js.map +1 -0
- package/dist/graphics/rendering/visible-material/create-bind-group-layout.d.ts +8 -0
- package/dist/graphics/rendering/visible-material/create-bind-group-layout.js +35 -0
- package/dist/graphics/rendering/visible-material/create-bind-group-layout.js.map +1 -0
- package/dist/graphics/rendering/visible-material/create-color-bind-group.d.ts +10 -0
- package/dist/graphics/rendering/visible-material/create-color-bind-group.js +26 -0
- package/dist/graphics/rendering/visible-material/create-color-bind-group.js.map +1 -0
- package/dist/graphics/rendering/visible-material/public.d.ts +4 -0
- package/dist/graphics/rendering/visible-material/public.js +5 -0
- package/dist/graphics/rendering/visible-material/public.js.map +1 -0
- package/dist/graphics/rendering/visible-material/schema.d.ts +49 -0
- package/dist/graphics/rendering/visible-material/schema.js +23 -0
- package/dist/graphics/rendering/visible-material/schema.js.map +1 -0
- package/dist/graphics/rendering/visible-material/visible-material.d.ts +4 -0
- package/dist/graphics/rendering/visible-material/visible-material.js +3 -0
- package/dist/graphics/rendering/visible-material/visible-material.js.map +1 -0
- package/dist/graphics/scene/light/light-plugin.d.ts +30 -0
- package/dist/graphics/scene/light/light-plugin.js +35 -0
- package/dist/graphics/scene/light/light-plugin.js.map +1 -0
- package/dist/graphics/scene/light/light.d.ts +14 -0
- package/dist/graphics/scene/light/light.js +3 -0
- package/dist/graphics/scene/light/light.js.map +1 -0
- package/dist/graphics/scene/light/public.d.ts +1 -0
- package/dist/graphics/scene/light/public.js +2 -0
- package/dist/graphics/scene/light/public.js.map +1 -0
- package/dist/graphics/scene/model/geometry/geometry.d.ts +9 -0
- package/dist/graphics/scene/model/geometry/geometry.js +3 -0
- package/dist/graphics/scene/model/geometry/geometry.js.map +1 -0
- package/dist/graphics/scene/model/geometry/public.d.ts +1 -0
- package/dist/graphics/scene/model/geometry/public.js +3 -0
- package/dist/graphics/scene/model/geometry/public.js.map +1 -0
- package/dist/graphics/scene/model/gltf/accessor-view.d.ts +9 -0
- package/dist/graphics/scene/model/gltf/accessor-view.js +44 -0
- package/dist/graphics/scene/model/gltf/accessor-view.js.map +1 -0
- package/dist/graphics/scene/model/gltf/build-material-bind-group.d.ts +22 -0
- package/dist/graphics/scene/model/gltf/build-material-bind-group.js +75 -0
- package/dist/graphics/scene/model/gltf/build-material-bind-group.js.map +1 -0
- package/dist/graphics/scene/model/gltf/compute-world-matrices.d.ts +7 -0
- package/dist/graphics/scene/model/gltf/compute-world-matrices.js +38 -0
- package/dist/graphics/scene/model/gltf/compute-world-matrices.js.map +1 -0
- package/dist/graphics/scene/model/gltf/create-color-material.d.ts +3 -0
- package/dist/graphics/scene/model/gltf/create-color-material.js +34 -0
- package/dist/graphics/scene/model/gltf/create-color-material.js.map +1 -0
- package/dist/graphics/scene/model/gltf/decode-images.d.ts +12 -0
- package/dist/graphics/scene/model/gltf/decode-images.js +68 -0
- package/dist/graphics/scene/model/gltf/decode-images.js.map +1 -0
- package/dist/graphics/scene/model/gltf/gltf-schema.d.ts +152 -0
- package/dist/graphics/scene/model/gltf/gltf-schema.js +20 -0
- package/dist/graphics/scene/model/gltf/gltf-schema.js.map +1 -0
- package/dist/graphics/scene/model/gltf/load-gltf-model.d.ts +42 -0
- package/dist/graphics/scene/model/gltf/load-gltf-model.js +175 -0
- package/dist/graphics/scene/model/gltf/load-gltf-model.js.map +1 -0
- package/dist/graphics/scene/model/gltf/pack-vertex-buffer.d.ts +21 -0
- package/dist/graphics/scene/model/gltf/pack-vertex-buffer.js +106 -0
- package/dist/graphics/scene/model/gltf/pack-vertex-buffer.js.map +1 -0
- package/dist/graphics/scene/model/gltf/parse-animations.d.ts +18 -0
- package/dist/graphics/scene/model/gltf/parse-animations.js +51 -0
- package/dist/graphics/scene/model/gltf/parse-animations.js.map +1 -0
- package/dist/graphics/scene/model/gltf/parse-glb.d.ts +6 -0
- package/dist/graphics/scene/model/gltf/parse-glb.js +40 -0
- package/dist/graphics/scene/model/gltf/parse-glb.js.map +1 -0
- package/dist/graphics/scene/model/gltf/parse-skin.d.ts +19 -0
- package/dist/graphics/scene/model/gltf/parse-skin.js +43 -0
- package/dist/graphics/scene/model/gltf/parse-skin.js.map +1 -0
- package/dist/graphics/scene/model/model-loader-plugin.d.ts +922 -0
- package/dist/graphics/scene/model/model-loader-plugin.js +120 -0
- package/dist/graphics/scene/model/model-loader-plugin.js.map +1 -0
- package/dist/graphics/scene/model/model-plugin.d.ts +352 -0
- package/dist/graphics/scene/model/model-plugin.js +39 -0
- package/dist/graphics/scene/model/model-plugin.js.map +1 -0
- package/dist/graphics/scene/model/model.d.ts +11 -0
- package/dist/graphics/scene/model/model.js +3 -0
- package/dist/graphics/scene/model/model.js.map +1 -0
- package/dist/graphics/scene/model/public.d.ts +1 -0
- package/dist/graphics/scene/model/public.js +2 -0
- package/dist/graphics/scene/model/public.js.map +1 -0
- package/dist/graphics/scene/model/shape/convex-hull.d.ts +36 -0
- package/dist/graphics/scene/model/shape/convex-hull.js +152 -0
- package/dist/graphics/scene/model/shape/convex-hull.js.map +1 -0
- package/dist/graphics/scene/model/shape/convex-hull.test.d.ts +1 -0
- package/dist/graphics/scene/model/shape/convex-hull.test.js +78 -0
- package/dist/graphics/scene/model/shape/convex-hull.test.js.map +1 -0
- package/dist/graphics/scene/model/shape/shape-geometry-plugin.d.ts +631 -0
- package/dist/graphics/scene/model/shape/shape-geometry-plugin.js +61 -0
- package/dist/graphics/scene/model/shape/shape-geometry-plugin.js.map +1 -0
- package/dist/graphics/scene/model/shape/shape-mesh.d.ts +34 -0
- package/dist/graphics/scene/model/shape/shape-mesh.js +142 -0
- package/dist/graphics/scene/model/shape/shape-mesh.js.map +1 -0
- package/dist/graphics/scene/model/shape/upload-shape-mesh.d.ts +9 -0
- package/dist/graphics/scene/model/shape/upload-shape-mesh.js +12 -0
- package/dist/graphics/scene/model/shape/upload-shape-mesh.js.map +1 -0
- package/dist/graphics/scene/model/world-bounds-plugin.d.ts +909 -0
- package/dist/graphics/scene/model/world-bounds-plugin.js +93 -0
- package/dist/graphics/scene/model/world-bounds-plugin.js.map +1 -0
- package/dist/graphics/scene/node/node-data-plugin.d.ts +113 -0
- package/dist/graphics/scene/node/node-data-plugin.js +27 -0
- package/dist/graphics/scene/node/node-data-plugin.js.map +1 -0
- package/dist/graphics/scene/node/node-plugin.d.ts +102 -0
- package/dist/graphics/scene/node/node-plugin.js +12 -0
- package/dist/graphics/scene/node/node-plugin.js.map +1 -0
- package/dist/graphics/scene/node/node.d.ts +19 -0
- package/dist/graphics/scene/node/node.js +3 -0
- package/dist/graphics/scene/node/node.js.map +1 -0
- package/dist/graphics/scene/node/public.d.ts +1 -0
- package/dist/graphics/scene/node/public.js +2 -0
- package/dist/graphics/scene/node/public.js.map +1 -0
- package/dist/graphics/scene/node/transform-plugin.d.ts +123 -0
- package/dist/graphics/scene/node/transform-plugin.js +65 -0
- package/dist/graphics/scene/node/transform-plugin.js.map +1 -0
- package/dist/graphics/scene/scene-plugin.d.ts +461 -0
- package/dist/graphics/scene/scene-plugin.js +19 -0
- package/dist/graphics/scene/scene-plugin.js.map +1 -0
- package/dist/graphics/scene/scene-uniforms/create-bind-group-layout.d.ts +7 -0
- package/dist/graphics/scene/scene-uniforms/create-bind-group-layout.js +19 -0
- package/dist/graphics/scene/scene-uniforms/create-bind-group-layout.js.map +1 -0
- package/dist/graphics/scene/scene-uniforms/public.d.ts +3 -0
- package/dist/graphics/scene/scene-uniforms/public.js +5 -0
- package/dist/graphics/scene/scene-uniforms/public.js.map +1 -0
- package/dist/graphics/scene/scene-uniforms/scene-uniforms-plugin.d.ts +137 -0
- package/dist/graphics/scene/scene-uniforms/scene-uniforms-plugin.js +59 -0
- package/dist/graphics/scene/scene-uniforms/scene-uniforms-plugin.js.map +1 -0
- package/dist/graphics/scene/scene-uniforms/scene-uniforms.d.ts +11 -0
- package/dist/graphics/scene/scene-uniforms/scene-uniforms.js +3 -0
- package/dist/graphics/scene/scene-uniforms/scene-uniforms.js.map +1 -0
- package/dist/graphics/scene/scene-uniforms/schema.d.ts +56 -0
- package/dist/graphics/scene/scene-uniforms/schema.js +15 -0
- package/dist/graphics/scene/scene-uniforms/schema.js.map +1 -0
- package/dist/index.d.ts +53 -0
- package/dist/index.js +56 -0
- package/dist/index.js.map +1 -0
- package/dist/material/material-plugin.d.ts +221 -0
- package/dist/material/material-plugin.js +60 -0
- package/dist/material/material-plugin.js.map +1 -0
- package/dist/material/material.d.ts +31 -0
- package/dist/material/material.js +3 -0
- package/dist/material/material.js.map +1 -0
- package/dist/material/public.d.ts +2 -0
- package/dist/material/public.js +4 -0
- package/dist/material/public.js.map +1 -0
- package/dist/material/standard-materials.d.ts +3 -0
- package/dist/material/standard-materials.js +35 -0
- package/dist/material/standard-materials.js.map +1 -0
- package/dist/physics/body/body-type/body-type.d.ts +10 -0
- package/dist/physics/body/body-type/body-type.js +3 -0
- package/dist/physics/body/body-type/body-type.js.map +1 -0
- package/dist/physics/body/body-type/is-dynamic.d.ts +3 -0
- package/dist/physics/body/body-type/is-dynamic.js +6 -0
- package/dist/physics/body/body-type/is-dynamic.js.map +1 -0
- package/dist/physics/body/body-type/public.d.ts +2 -0
- package/dist/physics/body/body-type/public.js +4 -0
- package/dist/physics/body/body-type/public.js.map +1 -0
- package/dist/physics/body/body-type/schema.d.ts +4 -0
- package/dist/physics/body/body-type/schema.js +3 -0
- package/dist/physics/body/body-type/schema.js.map +1 -0
- package/dist/physics/body/collider-mesh.d.ts +11 -0
- package/dist/physics/body/collider-mesh.js +3 -0
- package/dist/physics/body/collider-mesh.js.map +1 -0
- package/dist/physics/body/collider-shape/collider-shape.d.ts +15 -0
- package/dist/physics/body/collider-shape/collider-shape.js +3 -0
- package/dist/physics/body/collider-shape/collider-shape.js.map +1 -0
- package/dist/physics/body/collider-shape/list.d.ts +3 -0
- package/dist/physics/body/collider-shape/list.js +5 -0
- package/dist/physics/body/collider-shape/list.js.map +1 -0
- package/dist/physics/body/collider-shape/mass-properties.d.ts +10 -0
- package/dist/physics/body/collider-shape/mass-properties.js +48 -0
- package/dist/physics/body/collider-shape/mass-properties.js.map +1 -0
- package/dist/physics/body/collider-shape/public.d.ts +4 -0
- package/dist/physics/body/collider-shape/public.js +6 -0
- package/dist/physics/body/collider-shape/public.js.map +1 -0
- package/dist/physics/body/collider-shape/schema.d.ts +4 -0
- package/dist/physics/body/collider-shape/schema.js +3 -0
- package/dist/physics/body/collider-shape/schema.js.map +1 -0
- package/dist/physics/body/collider-shape/to-index.d.ts +3 -0
- package/dist/physics/body/collider-shape/to-index.js +6 -0
- package/dist/physics/body/collider-shape/to-index.js.map +1 -0
- package/dist/physics/body/rigid-body.d.ts +23 -0
- package/dist/physics/body/rigid-body.js +3 -0
- package/dist/physics/body/rigid-body.js.map +1 -0
- package/dist/physics/body/static-collider.d.ts +25 -0
- package/dist/physics/body/static-collider.js +3 -0
- package/dist/physics/body/static-collider.js.map +1 -0
- package/dist/physics/joint/joint-plugin.d.ts +88 -0
- package/dist/physics/joint/joint-plugin.js +32 -0
- package/dist/physics/joint/joint-plugin.js.map +1 -0
- package/dist/physics/joint/joint-type/joint-type.d.ts +15 -0
- package/dist/physics/joint/joint-type/joint-type.js +3 -0
- package/dist/physics/joint/joint-type/joint-type.js.map +1 -0
- package/dist/physics/joint/joint-type/public.d.ts +1 -0
- package/dist/physics/joint/joint-type/public.js +3 -0
- package/dist/physics/joint/joint-type/public.js.map +1 -0
- package/dist/physics/joint/joint-type/schema.d.ts +4 -0
- package/dist/physics/joint/joint-type/schema.js +3 -0
- package/dist/physics/joint/joint-type/schema.js.map +1 -0
- package/dist/physics/joint/joint.d.ts +24 -0
- package/dist/physics/joint/joint.js +3 -0
- package/dist/physics/joint/joint.js.map +1 -0
- package/dist/physics/physics-clock-plugin.d.ts +86 -0
- package/dist/physics/physics-clock-plugin.js +37 -0
- package/dist/physics/physics-clock-plugin.js.map +1 -0
- package/dist/physics/physics-clock.test.d.ts +1 -0
- package/dist/physics/physics-clock.test.js +45 -0
- package/dist/physics/physics-clock.test.js.map +1 -0
- package/dist/physics/physics-data-plugin.d.ts +348 -0
- package/dist/physics/physics-data-plugin.js +71 -0
- package/dist/physics/physics-data-plugin.js.map +1 -0
- package/dist/physics/ragdoll/fit-bone-capsules.d.ts +39 -0
- package/dist/physics/ragdoll/fit-bone-capsules.js +87 -0
- package/dist/physics/ragdoll/fit-bone-capsules.js.map +1 -0
- package/dist/physics/ragdoll/fit-bone-capsules.test.d.ts +1 -0
- package/dist/physics/ragdoll/fit-bone-capsules.test.js +67 -0
- package/dist/physics/ragdoll/fit-bone-capsules.test.js.map +1 -0
- package/dist/physics/solvers/jolt-solver-plugin.d.ts +465 -0
- package/dist/physics/solvers/jolt-solver-plugin.js +440 -0
- package/dist/physics/solvers/jolt-solver-plugin.js.map +1 -0
- package/dist/physics/solvers/rapier-jolt.benchmark.test.d.ts +1 -0
- package/dist/physics/solvers/rapier-jolt.benchmark.test.js +35 -0
- package/dist/physics/solvers/rapier-jolt.benchmark.test.js.map +1 -0
- package/dist/physics/solvers/rapier-solver-plugin.d.ts +444 -0
- package/dist/physics/solvers/rapier-solver-plugin.js +284 -0
- package/dist/physics/solvers/rapier-solver-plugin.js.map +1 -0
- package/dist/physics/solvers/solver-benchmark.d.ts +45 -0
- package/dist/physics/solvers/solver-benchmark.js +115 -0
- package/dist/physics/solvers/solver-benchmark.js.map +1 -0
- package/package.json +34 -0
- package/src/core/core-plugin.ts +92 -0
- package/src/core/frame-time/frame-time-plugin.ts +44 -0
- package/src/core/frame-time/frame-time.ts +21 -0
- package/src/core/frame-time/public.ts +3 -0
- package/src/graphics/animation/animation-data-plugin.ts +119 -0
- package/src/graphics/animation/animation-plugin.test.ts +161 -0
- package/src/graphics/animation/animation-plugin.ts +26 -0
- package/src/graphics/animation/animation-track/animation-track.ts +17 -0
- package/src/graphics/animation/animation-track/componentwise-lerp.ts +24 -0
- package/src/graphics/animation/animation-track/interpolate.ts +24 -0
- package/src/graphics/animation/animation-track/public.ts +3 -0
- package/src/graphics/animation/animation-track/sample.ts +48 -0
- package/src/graphics/animation/interpolation-mode/interpolation-mode.ts +8 -0
- package/src/graphics/animation/interpolation-mode/public.ts +3 -0
- package/src/graphics/animation/interpolation-mode/schema.ts +5 -0
- package/src/graphics/camera/camera-plugin.ts +37 -0
- package/src/graphics/camera/camera.ts +8 -0
- package/src/graphics/camera/orbit/attach-orbit-drag.ts +62 -0
- package/src/graphics/camera/orbit/orbit-data-plugin.ts +44 -0
- package/src/graphics/camera/orbit/orbit-plugin.ts +13 -0
- package/src/graphics/camera/orbit/orbit-system-plugin.ts +74 -0
- package/src/graphics/camera/orbit/orbit.ts +36 -0
- package/src/graphics/camera/orbit/public.ts +7 -0
- package/src/graphics/camera/public.ts +6 -0
- package/src/graphics/camera/schema.ts +21 -0
- package/src/graphics/camera/screen-to-world-ray.ts +47 -0
- package/src/graphics/camera/to-view-projection.ts +29 -0
- package/src/graphics/graphics-plugin.ts +108 -0
- package/src/graphics/picking/pick-hit.ts +13 -0
- package/src/graphics/picking/picking-plugin.ts +101 -0
- package/src/graphics/plugins.md +120 -0
- package/src/graphics/rendering/bone-collider-plugin.ts +182 -0
- package/src/graphics/rendering/display-transform-plugin.ts +26 -0
- package/src/graphics/rendering/ibl-render/brdf.wgsl.ts +43 -0
- package/src/graphics/rendering/ibl-render/ibl/brdf-lut.ts +101 -0
- package/src/graphics/rendering/ibl-render/ibl/build-ibl-resources.ts +57 -0
- package/src/graphics/rendering/ibl-render/ibl/create-cubemap.ts +17 -0
- package/src/graphics/rendering/ibl-render/ibl/cube-face-view.ts +11 -0
- package/src/graphics/rendering/ibl-render/ibl/cubemap-sample-view.ts +9 -0
- package/src/graphics/rendering/ibl-render/ibl/environment.ts +190 -0
- package/src/graphics/rendering/ibl-render/ibl/float-to-half.ts +35 -0
- package/src/graphics/rendering/ibl-render/ibl/ibl-math.wgsl.ts +60 -0
- package/src/graphics/rendering/ibl-render/ibl/irradiance.ts +105 -0
- package/src/graphics/rendering/ibl-render/ibl/parse-hdr.ts +108 -0
- package/src/graphics/rendering/ibl-render/ibl/prefilter.ts +121 -0
- package/src/graphics/rendering/ibl-render/ibl/render-helpers.ts +17 -0
- package/src/graphics/rendering/ibl-render/ibl-render-plugin.ts +415 -0
- package/src/graphics/rendering/ibl-render/ibl-shader.wgsl.ts +185 -0
- package/src/graphics/rendering/ibl-render/skybox-shader.wgsl.ts +51 -0
- package/src/graphics/rendering/interpolation-plugin.ts +97 -0
- package/src/graphics/rendering/interpolation.test.ts +52 -0
- package/src/graphics/rendering/jolt-ragdoll-plugin.ts +174 -0
- package/src/graphics/rendering/material-gpu/material-arrays.ts +113 -0
- package/src/graphics/rendering/material-gpu/material-bind-group.ts +61 -0
- package/src/graphics/rendering/material-gpu/material-gpu-plugin.ts +95 -0
- package/src/graphics/rendering/model-collider-plugin.ts +77 -0
- package/src/graphics/rendering/pbr-core-plugin.ts +40 -0
- package/src/graphics/rendering/pbr-render/pbr-array-shader.wgsl.ts +146 -0
- package/src/graphics/rendering/pbr-render/pbr-render-plugin.ts +247 -0
- package/src/graphics/rendering/pbr-render/physics-bridge-plugin.ts +106 -0
- package/src/graphics/rendering/ragdoll-trigger-plugin.ts +21 -0
- package/src/graphics/rendering/rendering-plugin.ts +3 -0
- package/src/graphics/rendering/skinning/skinning-attributes/layout.ts +20 -0
- package/src/graphics/rendering/skinning/skinning-attributes/public.ts +3 -0
- package/src/graphics/rendering/skinning/skinning-attributes/skinning-attributes.ts +3 -0
- package/src/graphics/rendering/skinning/skinning-plugin.ts +213 -0
- package/src/graphics/rendering/standard-vertex/layout.ts +19 -0
- package/src/graphics/rendering/standard-vertex/public.ts +4 -0
- package/src/graphics/rendering/standard-vertex/schema.ts +17 -0
- package/src/graphics/rendering/standard-vertex/standard-vertex.ts +8 -0
- package/src/graphics/rendering/visible-material/color-material-options.ts +10 -0
- package/src/graphics/rendering/visible-material/create-bind-group-layout.ts +35 -0
- package/src/graphics/rendering/visible-material/create-color-bind-group.ts +40 -0
- package/src/graphics/rendering/visible-material/public.ts +6 -0
- package/src/graphics/rendering/visible-material/schema.ts +25 -0
- package/src/graphics/rendering/visible-material/visible-material.ts +8 -0
- package/src/graphics/scene/light/light-plugin.ts +37 -0
- package/src/graphics/scene/light/light.ts +18 -0
- package/src/graphics/scene/light/public.ts +1 -0
- package/src/graphics/scene/model/geometry/geometry.ts +12 -0
- package/src/graphics/scene/model/geometry/public.ts +4 -0
- package/src/graphics/scene/model/gltf/accessor-view.ts +53 -0
- package/src/graphics/scene/model/gltf/build-material-bind-group.ts +110 -0
- package/src/graphics/scene/model/gltf/compute-world-matrices.ts +43 -0
- package/src/graphics/scene/model/gltf/create-color-material.ts +47 -0
- package/src/graphics/scene/model/gltf/decode-images.ts +93 -0
- package/src/graphics/scene/model/gltf/gltf-schema.ts +161 -0
- package/src/graphics/scene/model/gltf/load-gltf-model.ts +220 -0
- package/src/graphics/scene/model/gltf/pack-vertex-buffer.ts +116 -0
- package/src/graphics/scene/model/gltf/parse-animations.ts +66 -0
- package/src/graphics/scene/model/gltf/parse-glb.ts +51 -0
- package/src/graphics/scene/model/gltf/parse-skin.ts +67 -0
- package/src/graphics/scene/model/model-loader-plugin.ts +131 -0
- package/src/graphics/scene/model/model-plugin.ts +46 -0
- package/src/graphics/scene/model/model.ts +15 -0
- package/src/graphics/scene/model/public.ts +1 -0
- package/src/graphics/scene/model/shape/convex-hull.test.ts +72 -0
- package/src/graphics/scene/model/shape/convex-hull.ts +141 -0
- package/src/graphics/scene/model/shape/shape-geometry-plugin.ts +61 -0
- package/src/graphics/scene/model/shape/shape-mesh.ts +150 -0
- package/src/graphics/scene/model/shape/upload-shape-mesh.ts +14 -0
- package/src/graphics/scene/model/world-bounds-plugin.ts +88 -0
- package/src/graphics/scene/node/node-data-plugin.ts +28 -0
- package/src/graphics/scene/node/node-plugin.ts +13 -0
- package/src/graphics/scene/node/node.ts +23 -0
- package/src/graphics/scene/node/public.ts +1 -0
- package/src/graphics/scene/node/transform-plugin.ts +72 -0
- package/src/graphics/scene/scene-plugin.ts +20 -0
- package/src/graphics/scene/scene-uniforms/create-bind-group-layout.ts +19 -0
- package/src/graphics/scene/scene-uniforms/public.ts +5 -0
- package/src/graphics/scene/scene-uniforms/scene-uniforms-plugin.ts +64 -0
- package/src/graphics/scene/scene-uniforms/scene-uniforms.ts +15 -0
- package/src/graphics/scene/scene-uniforms/schema.ts +17 -0
- package/src/index.ts +72 -0
- package/src/material/material-plugin.ts +61 -0
- package/src/material/material.ts +38 -0
- package/src/material/public.ts +4 -0
- package/src/material/standard-materials.ts +43 -0
- package/src/physics/README.md +71 -0
- package/src/physics/body/body-type/body-type.ts +14 -0
- package/src/physics/body/body-type/is-dynamic.ts +8 -0
- package/src/physics/body/body-type/public.ts +4 -0
- package/src/physics/body/body-type/schema.ts +5 -0
- package/src/physics/body/collider-mesh.ts +13 -0
- package/src/physics/body/collider-shape/collider-shape.ts +19 -0
- package/src/physics/body/collider-shape/list.ts +7 -0
- package/src/physics/body/collider-shape/mass-properties.ts +47 -0
- package/src/physics/body/collider-shape/public.ts +6 -0
- package/src/physics/body/collider-shape/schema.ts +5 -0
- package/src/physics/body/collider-shape/to-index.ts +8 -0
- package/src/physics/body/rigid-body.ts +26 -0
- package/src/physics/body/static-collider.ts +28 -0
- package/src/physics/joint/joint-plugin.ts +33 -0
- package/src/physics/joint/joint-type/joint-type.ts +19 -0
- package/src/physics/joint/joint-type/public.ts +3 -0
- package/src/physics/joint/joint-type/schema.ts +5 -0
- package/src/physics/joint/joint.ts +27 -0
- package/src/physics/physics-clock-plugin.ts +61 -0
- package/src/physics/physics-clock.test.ts +55 -0
- package/src/physics/physics-data-plugin.ts +73 -0
- package/src/physics/ragdoll/fit-bone-capsules.test.ts +66 -0
- package/src/physics/ragdoll/fit-bone-capsules.ts +106 -0
- package/src/physics/solvers/README.md +63 -0
- package/src/physics/solvers/jolt-solver-plugin.ts +382 -0
- package/src/physics/solvers/rapier-jolt.benchmark.test.ts +39 -0
- package/src/physics/solvers/rapier-solver-plugin.ts +251 -0
- package/src/physics/solvers/solver-benchmark.ts +172 -0
- package/tsconfig.json +25 -0
- package/tsconfig.tsbuildinfo +1 -0
|
@@ -0,0 +1,44 @@
|
|
|
1
|
+
// © 2026 Adobe. MIT License. See /LICENSE for details.
|
|
2
|
+
|
|
3
|
+
import { Database } from "@adobe/data/ecs";
|
|
4
|
+
import { Camera } from "../camera.js";
|
|
5
|
+
import type { Orbit } from "./orbit.js";
|
|
6
|
+
|
|
7
|
+
/**
|
|
8
|
+
* Declarative orbit camera state — the authored surface.
|
|
9
|
+
* Systems in `orbit-system-plugin.ts` drive the `camera` resource from this.
|
|
10
|
+
*/
|
|
11
|
+
export const orbitData = Database.Plugin.create({
|
|
12
|
+
extends: Camera.plugin,
|
|
13
|
+
resources: {
|
|
14
|
+
orbit: {
|
|
15
|
+
default: {
|
|
16
|
+
center: [0, 0, 0],
|
|
17
|
+
radius: 3,
|
|
18
|
+
height: 0,
|
|
19
|
+
angle: 0,
|
|
20
|
+
autoSpin: true,
|
|
21
|
+
autoSpinSpeed: 0.5,
|
|
22
|
+
nearFactor: 0.01,
|
|
23
|
+
farFactor: 4,
|
|
24
|
+
fitGeometry: 0,
|
|
25
|
+
fitRadiusFactor: 1.5,
|
|
26
|
+
fitHeightFactor: 0.25,
|
|
27
|
+
fitRadiusOffset: 0,
|
|
28
|
+
fitCenter: null,
|
|
29
|
+
} satisfies Orbit as Orbit,
|
|
30
|
+
},
|
|
31
|
+
},
|
|
32
|
+
transactions: {
|
|
33
|
+
setOrbit(t, args: Partial<Orbit>) {
|
|
34
|
+
t.resources.orbit = { ...t.resources.orbit, ...args };
|
|
35
|
+
},
|
|
36
|
+
addOrbitAngle(t, delta: number) {
|
|
37
|
+
const cur = t.resources.orbit;
|
|
38
|
+
t.resources.orbit = { ...cur, angle: cur.angle + delta, autoSpin: false };
|
|
39
|
+
},
|
|
40
|
+
resumeAutoSpin(t) {
|
|
41
|
+
t.resources.orbit = { ...t.resources.orbit, autoSpin: true };
|
|
42
|
+
},
|
|
43
|
+
},
|
|
44
|
+
});
|
|
@@ -0,0 +1,13 @@
|
|
|
1
|
+
// © 2026 Adobe. MIT License. See /LICENSE for details.
|
|
2
|
+
|
|
3
|
+
import { Database } from "@adobe/data/ecs";
|
|
4
|
+
import { orbitData } from "./orbit-data-plugin.js";
|
|
5
|
+
import { orbitSystem } from "./orbit-system-plugin.js";
|
|
6
|
+
|
|
7
|
+
/**
|
|
8
|
+
* Orbit camera — data + systems combined. Add to any service that needs
|
|
9
|
+
* a draggable, auto-spinning, model-fitting camera.
|
|
10
|
+
*
|
|
11
|
+
* Exported as `Orbit.plugin` via orbit.ts → public.ts.
|
|
12
|
+
*/
|
|
13
|
+
export const plugin = Database.Plugin.combine(orbitData, orbitSystem);
|
|
@@ -0,0 +1,74 @@
|
|
|
1
|
+
// © 2026 Adobe. MIT License. See /LICENSE for details.
|
|
2
|
+
|
|
3
|
+
import { Database } from "@adobe/data/ecs";
|
|
4
|
+
import type { Aabb, Vec3 } from "@adobe/data/math";
|
|
5
|
+
import { orbitData } from "./orbit-data-plugin.js";
|
|
6
|
+
|
|
7
|
+
/**
|
|
8
|
+
* Systems that drive `camera` from the `orbit` resource each frame.
|
|
9
|
+
*
|
|
10
|
+
* - **_orbitCameraSystem**: updates camera position/target/near/far from the
|
|
11
|
+
* orbit polar coords; auto-spins when `orbit.autoSpin` is true.
|
|
12
|
+
* - **_orbitAutoFitSystem**: when `orbit.fitGeometry` is non-zero, reads that
|
|
13
|
+
* Geometry's `_bounds`, sizes the orbit to fit, and zeroes the field.
|
|
14
|
+
*/
|
|
15
|
+
export const orbitSystem = Database.Plugin.create({
|
|
16
|
+
extends: orbitData,
|
|
17
|
+
systems: {
|
|
18
|
+
_orbitCameraSystem: {
|
|
19
|
+
create: db => {
|
|
20
|
+
return () => {
|
|
21
|
+
const { orbit, camera: cam } = db.store.resources;
|
|
22
|
+
if (!cam) return;
|
|
23
|
+
if (orbit.autoSpin) {
|
|
24
|
+
const dt = db.store.resources.frameTime.dt;
|
|
25
|
+
db.store.resources.orbit = { ...orbit, angle: orbit.angle + dt * orbit.autoSpinSpeed };
|
|
26
|
+
}
|
|
27
|
+
const angle = db.store.resources.orbit.angle;
|
|
28
|
+
db.store.resources.camera = {
|
|
29
|
+
...cam,
|
|
30
|
+
position: [
|
|
31
|
+
orbit.center[0] + Math.sin(angle) * orbit.radius,
|
|
32
|
+
orbit.center[1] + orbit.height,
|
|
33
|
+
orbit.center[2] + Math.cos(angle) * orbit.radius,
|
|
34
|
+
],
|
|
35
|
+
target: orbit.center,
|
|
36
|
+
nearPlane: Math.max(orbit.radius * orbit.nearFactor, 0.1),
|
|
37
|
+
farPlane: Math.max(orbit.radius * orbit.farFactor, 100),
|
|
38
|
+
};
|
|
39
|
+
};
|
|
40
|
+
},
|
|
41
|
+
schedule: { during: ["update"] },
|
|
42
|
+
},
|
|
43
|
+
_orbitAutoFitSystem: {
|
|
44
|
+
create: db => () => {
|
|
45
|
+
const orbit = db.store.resources.orbit;
|
|
46
|
+
if (!orbit.fitGeometry) return;
|
|
47
|
+
// orbit.fitGeometry holds a Geometry entity id. `_bounds` lives
|
|
48
|
+
// on modelLoader's schema, which orbit doesn't extend — read as
|
|
49
|
+
// unknown and narrow manually.
|
|
50
|
+
const entity = db.store.read(orbit.fitGeometry) as { _bounds?: Aabb } | null;
|
|
51
|
+
const bounds = entity?._bounds;
|
|
52
|
+
if (!bounds) return;
|
|
53
|
+
const size = Math.max(
|
|
54
|
+
bounds.max[0] - bounds.min[0],
|
|
55
|
+
bounds.max[1] - bounds.min[1],
|
|
56
|
+
bounds.max[2] - bounds.min[2],
|
|
57
|
+
);
|
|
58
|
+
const center = orbit.fitCenter ?? [
|
|
59
|
+
(bounds.min[0] + bounds.max[0]) / 2,
|
|
60
|
+
(bounds.min[1] + bounds.max[1]) / 2,
|
|
61
|
+
(bounds.min[2] + bounds.max[2]) / 2,
|
|
62
|
+
] as Vec3;
|
|
63
|
+
db.store.resources.orbit = {
|
|
64
|
+
...orbit,
|
|
65
|
+
center,
|
|
66
|
+
radius: size * orbit.fitRadiusFactor + orbit.fitRadiusOffset,
|
|
67
|
+
height: size * orbit.fitHeightFactor,
|
|
68
|
+
fitGeometry: 0,
|
|
69
|
+
};
|
|
70
|
+
},
|
|
71
|
+
schedule: { during: ["preUpdate"] },
|
|
72
|
+
},
|
|
73
|
+
},
|
|
74
|
+
});
|
|
@@ -0,0 +1,36 @@
|
|
|
1
|
+
// © 2026 Adobe. MIT License. See /LICENSE for details.
|
|
2
|
+
|
|
3
|
+
import type { Vec3 } from "@adobe/data/math";
|
|
4
|
+
|
|
5
|
+
/**
|
|
6
|
+
* Orbit camera state — a polar arrangement around a center point with an
|
|
7
|
+
* auto-spin and a one-shot auto-fit to a Geometry's bounds.
|
|
8
|
+
*
|
|
9
|
+
* - `center` / `radius` / `height` / `angle` define the camera placement.
|
|
10
|
+
* - `nearFactor` / `farFactor` scale the near and far planes so they
|
|
11
|
+
* track the orbit radius (models authored in any unit render without
|
|
12
|
+
* clipping).
|
|
13
|
+
* - `autoSpin` / `autoSpinSpeed` rotate the camera each frame when the
|
|
14
|
+
* user isn't dragging.
|
|
15
|
+
* - `fitGeometry` is an entity id; when non-zero, the auto-fit system
|
|
16
|
+
* reads that Geometry's bounds on the first available frame, sizes the
|
|
17
|
+
* orbit, and zeros the field. `fitRadiusFactor` / `fitHeightFactor` /
|
|
18
|
+
* `fitRadiusOffset` / `fitCenter` shape the fit.
|
|
19
|
+
*/
|
|
20
|
+
export interface Orbit {
|
|
21
|
+
center: Vec3;
|
|
22
|
+
radius: number;
|
|
23
|
+
height: number;
|
|
24
|
+
angle: number;
|
|
25
|
+
autoSpin: boolean;
|
|
26
|
+
autoSpinSpeed: number;
|
|
27
|
+
nearFactor: number;
|
|
28
|
+
farFactor: number;
|
|
29
|
+
fitGeometry: number;
|
|
30
|
+
fitRadiusFactor: number;
|
|
31
|
+
fitHeightFactor: number;
|
|
32
|
+
fitRadiusOffset: number;
|
|
33
|
+
fitCenter: Vec3 | null;
|
|
34
|
+
}
|
|
35
|
+
|
|
36
|
+
export * as Orbit from "./public.js";
|
|
@@ -0,0 +1,7 @@
|
|
|
1
|
+
// © 2026 Adobe. MIT License. See /LICENSE for details.
|
|
2
|
+
|
|
3
|
+
export { plugin } from "./orbit-plugin.js";
|
|
4
|
+
export { orbitData } from "./orbit-data-plugin.js";
|
|
5
|
+
export { orbitSystem } from "./orbit-system-plugin.js";
|
|
6
|
+
export { attachOrbitDrag } from "./attach-orbit-drag.js";
|
|
7
|
+
export type { OrbitDragService } from "./attach-orbit-drag.js";
|
|
@@ -0,0 +1,21 @@
|
|
|
1
|
+
// © 2026 Adobe. MIT License. See /LICENSE for details.
|
|
2
|
+
|
|
3
|
+
import { F32, Vec3 } from "@adobe/data/math";
|
|
4
|
+
import { Schema } from "@adobe/data/schema";
|
|
5
|
+
|
|
6
|
+
export const schema = {
|
|
7
|
+
type: "object",
|
|
8
|
+
properties: {
|
|
9
|
+
aspect: F32.schema,
|
|
10
|
+
fieldOfView: F32.schema,
|
|
11
|
+
nearPlane: F32.schema,
|
|
12
|
+
farPlane: F32.schema,
|
|
13
|
+
position: Vec3.schema,
|
|
14
|
+
target: Vec3.schema,
|
|
15
|
+
up: Vec3.schema,
|
|
16
|
+
// 0 = perspective, 1 = orthographic, fractional = hybrid blend
|
|
17
|
+
orthographic: F32.schema,
|
|
18
|
+
},
|
|
19
|
+
required: ["aspect", "fieldOfView", "nearPlane", "farPlane", "position", "target", "up", "orthographic"],
|
|
20
|
+
additionalProperties: false,
|
|
21
|
+
} as const satisfies Schema;
|
|
@@ -0,0 +1,47 @@
|
|
|
1
|
+
// © 2026 Adobe. MIT License. See /LICENSE for details.
|
|
2
|
+
|
|
3
|
+
import { Mat4x4, Vec3, Vec4, Line3 } from "@adobe/data/math";
|
|
4
|
+
import type { Camera } from "./camera.js";
|
|
5
|
+
import { toViewProjection } from "./to-view-projection.js";
|
|
6
|
+
|
|
7
|
+
/**
|
|
8
|
+
* Builds a world-space ray from a canvas pixel coordinate.
|
|
9
|
+
* Pixel origin is top-left (matching `offsetX`/`offsetY` on pointer events).
|
|
10
|
+
* Internally converts to NDC (Normalized Device Coordinates: x/y ∈ [-1, 1],
|
|
11
|
+
* origin at canvas center, y-up) before unprojecting via the inverse
|
|
12
|
+
* view-projection matrix.
|
|
13
|
+
*/
|
|
14
|
+
export const screenToWorldRay = (
|
|
15
|
+
cam: Camera,
|
|
16
|
+
screenX: number,
|
|
17
|
+
screenY: number,
|
|
18
|
+
canvasWidth: number,
|
|
19
|
+
canvasHeight: number,
|
|
20
|
+
rayLength = 1000,
|
|
21
|
+
): Line3 => {
|
|
22
|
+
// NDC: x ∈ [-1, 1] left→right, y ∈ [-1, 1] bottom→top.
|
|
23
|
+
const ndcX = (screenX / canvasWidth) * 2 - 1;
|
|
24
|
+
const ndcY = 1 - (screenY / canvasHeight) * 2;
|
|
25
|
+
|
|
26
|
+
// WebGPU NDC z ∈ [0, 1]: near plane at 0, far plane at 1.
|
|
27
|
+
const nearPoint: Vec4 = [ndcX, ndcY, 0, 1];
|
|
28
|
+
const farPoint: Vec4 = [ndcX, ndcY, 1, 1];
|
|
29
|
+
|
|
30
|
+
const invVP = Mat4x4.inverse(toViewProjection(cam));
|
|
31
|
+
|
|
32
|
+
const nearW = Mat4x4.multiplyVec4(invVP, nearPoint);
|
|
33
|
+
const farW = Mat4x4.multiplyVec4(invVP, farPoint);
|
|
34
|
+
|
|
35
|
+
const near: Vec3 = [nearW[0] / nearW[3], nearW[1] / nearW[3], nearW[2] / nearW[3]];
|
|
36
|
+
const far: Vec3 = [farW[0] / farW[3], farW[1] / farW[3], farW[2] / farW[3]];
|
|
37
|
+
|
|
38
|
+
const dir: Vec3 = [near[0] - far[0], near[1] - far[1], near[2] - far[2]];
|
|
39
|
+
const len = Math.sqrt(dir[0] ** 2 + dir[1] ** 2 + dir[2] ** 2);
|
|
40
|
+
|
|
41
|
+
if (len < 0.0001) return { a: near, b: far };
|
|
42
|
+
|
|
43
|
+
const norm: Vec3 = [dir[0] / len, dir[1] / len, dir[2] / len];
|
|
44
|
+
const end: Vec3 = [near[0] + norm[0] * rayLength, near[1] + norm[1] * rayLength, near[2] + norm[2] * rayLength];
|
|
45
|
+
|
|
46
|
+
return { a: near, b: end };
|
|
47
|
+
};
|
|
@@ -0,0 +1,29 @@
|
|
|
1
|
+
// © 2026 Adobe. MIT License. See /LICENSE for details.
|
|
2
|
+
|
|
3
|
+
import { Mat4x4, Vec3 } from "@adobe/data/math";
|
|
4
|
+
import type { Camera } from "./camera.js";
|
|
5
|
+
|
|
6
|
+
export const toViewProjection = (cam: Camera): Mat4x4 => {
|
|
7
|
+
const lookAt = Mat4x4.lookAt(cam.position, cam.target, cam.up);
|
|
8
|
+
|
|
9
|
+
const f = 1.0 / Math.tan(cam.fieldOfView / 2);
|
|
10
|
+
const d = Vec3.distance(cam.position, cam.target);
|
|
11
|
+
|
|
12
|
+
// WebGPU clip-space convention: z_ndc ∈ [0, 1].
|
|
13
|
+
// Perspective wants m[2][2] = far/(near-far); orthographic wants d/(near-far)
|
|
14
|
+
// so that z_clip(z_view = -far) = (perspective: far / w_clip=far → 1)
|
|
15
|
+
// (orthographic: d / w_clip=d → 1).
|
|
16
|
+
// Blend the two cases by the orthographic factor.
|
|
17
|
+
const m22 = ((1 - cam.orthographic) * cam.farPlane + cam.orthographic * d) / (cam.nearPlane - cam.farPlane);
|
|
18
|
+
const m23 = cam.nearPlane * m22;
|
|
19
|
+
|
|
20
|
+
// Fourth row blends: w' = (1 - orthographic) * (-z) + orthographic * d
|
|
21
|
+
const perspective: Mat4x4 = [
|
|
22
|
+
f / cam.aspect, 0, 0, 0,
|
|
23
|
+
0, f, 0, 0,
|
|
24
|
+
0, 0, m22, -(1 - cam.orthographic),
|
|
25
|
+
0, 0, m23, cam.orthographic * d,
|
|
26
|
+
];
|
|
27
|
+
|
|
28
|
+
return Mat4x4.multiply(perspective, lookAt);
|
|
29
|
+
};
|
|
@@ -0,0 +1,108 @@
|
|
|
1
|
+
// © 2026 Adobe. MIT License. See /LICENSE for details.
|
|
2
|
+
|
|
3
|
+
import { Database } from "@adobe/data/ecs";
|
|
4
|
+
import { Vec4 } from "@adobe/data/math";
|
|
5
|
+
import { core } from "../core/core-plugin.js";
|
|
6
|
+
|
|
7
|
+
/**
|
|
8
|
+
* Graphics presentation — extends the `core` GPU runtime with everything
|
|
9
|
+
* about drawing to a canvas: the swap-chain context, color/depth formats,
|
|
10
|
+
* the depth texture, and the per-frame render pass.
|
|
11
|
+
*
|
|
12
|
+
* Render-pass lifecycle, sandwiched between core's phase anchors with hard
|
|
13
|
+
* ordering edges (`during` is only a soft hint, so we use after/before):
|
|
14
|
+
* `beginRenderPass` runs after `preRender` and before `render` (pass open
|
|
15
|
+
* before draws); draw systems run `during: ["render"]`; `endRenderPass` runs
|
|
16
|
+
* after `render` and before `postRender` (pass closed after draws, before
|
|
17
|
+
* core submits the encoder). Compute-only consumers (e.g. `physics`) depend
|
|
18
|
+
* on `core` directly and never touch any of this.
|
|
19
|
+
*/
|
|
20
|
+
export const graphics = Database.Plugin.create({
|
|
21
|
+
extends: core,
|
|
22
|
+
resources: {
|
|
23
|
+
renderPassEncoder: { default: null as GPURenderPassEncoder | null, transient: true },
|
|
24
|
+
depthTexture: { default: null as GPUTexture | null, transient: true },
|
|
25
|
+
clearColor: { default: [0, 0, 0, 1] as Vec4, transient: true },
|
|
26
|
+
canvas: { default: null as HTMLCanvasElement | null, transient: true },
|
|
27
|
+
canvasContext: { default: null as GPUCanvasContext | null, transient: true },
|
|
28
|
+
// Guarded for headless hosts (Node): this default is evaluated at module
|
|
29
|
+
// load, and `navigator` is browser-only. Rendering re-derives the real
|
|
30
|
+
// preferred format when a canvas is configured; the placeholder is unused.
|
|
31
|
+
canvasFormat: {
|
|
32
|
+
default: (typeof navigator !== "undefined" && navigator.gpu
|
|
33
|
+
? navigator.gpu.getPreferredCanvasFormat()
|
|
34
|
+
: "bgra8unorm") as GPUTextureFormat,
|
|
35
|
+
transient: true,
|
|
36
|
+
},
|
|
37
|
+
depthFormat: { default: "depth24plus" as GPUTextureFormat, transient: true },
|
|
38
|
+
},
|
|
39
|
+
transactions: {
|
|
40
|
+
setCanvas(t, canvas: HTMLCanvasElement | null) {
|
|
41
|
+
t.resources.canvas = canvas;
|
|
42
|
+
},
|
|
43
|
+
},
|
|
44
|
+
systems: {
|
|
45
|
+
configureCanvas: {
|
|
46
|
+
create: db => () => {
|
|
47
|
+
const { device } = db.store.resources;
|
|
48
|
+
if (!device) return;
|
|
49
|
+
let { canvasContext } = db.store.resources;
|
|
50
|
+
const { canvas, canvasFormat } = db.store.resources;
|
|
51
|
+
if (canvas && !canvasContext) {
|
|
52
|
+
canvasContext = db.store.resources.canvasContext = canvas.getContext("webgpu");
|
|
53
|
+
if (!canvasContext) {
|
|
54
|
+
throw new Error("No WebGPU context");
|
|
55
|
+
}
|
|
56
|
+
canvasContext.configure({
|
|
57
|
+
device,
|
|
58
|
+
format: canvasFormat,
|
|
59
|
+
alphaMode: "premultiplied",
|
|
60
|
+
});
|
|
61
|
+
}
|
|
62
|
+
},
|
|
63
|
+
schedule: { after: ["preUpdate"], before: ["update"] },
|
|
64
|
+
},
|
|
65
|
+
beginRenderPass: {
|
|
66
|
+
create: db => () => {
|
|
67
|
+
const { canvas, commandEncoder, clearColor, canvasContext, device, depthFormat } = db.store.resources;
|
|
68
|
+
let { depthTexture } = db.store.resources;
|
|
69
|
+
if (!commandEncoder || !canvasContext || !device || !canvas) return;
|
|
70
|
+
|
|
71
|
+
const canvasSize: [number, number] = [canvas.width, canvas.height];
|
|
72
|
+
if (!depthTexture || depthTexture.width !== canvasSize[0] || depthTexture.height !== canvasSize[1]) {
|
|
73
|
+
depthTexture = db.store.resources.depthTexture = device.createTexture({
|
|
74
|
+
size: canvasSize,
|
|
75
|
+
format: depthFormat,
|
|
76
|
+
usage: GPUTextureUsage.RENDER_ATTACHMENT,
|
|
77
|
+
});
|
|
78
|
+
}
|
|
79
|
+
|
|
80
|
+
db.store.resources.renderPassEncoder = commandEncoder.beginRenderPass({
|
|
81
|
+
colorAttachments: [{
|
|
82
|
+
clearValue: clearColor,
|
|
83
|
+
loadOp: "clear",
|
|
84
|
+
storeOp: "store",
|
|
85
|
+
view: canvasContext.getCurrentTexture().createView(),
|
|
86
|
+
}],
|
|
87
|
+
depthStencilAttachment: {
|
|
88
|
+
view: depthTexture.createView(),
|
|
89
|
+
depthClearValue: 1.0,
|
|
90
|
+
depthLoadOp: "clear",
|
|
91
|
+
depthStoreOp: "store",
|
|
92
|
+
},
|
|
93
|
+
});
|
|
94
|
+
},
|
|
95
|
+
schedule: { after: ["preRender"], before: ["render"] },
|
|
96
|
+
},
|
|
97
|
+
endRenderPass: {
|
|
98
|
+
create: db => () => {
|
|
99
|
+
const { renderPassEncoder } = db.store.resources;
|
|
100
|
+
if (renderPassEncoder) {
|
|
101
|
+
renderPassEncoder.end();
|
|
102
|
+
db.store.resources.renderPassEncoder = null;
|
|
103
|
+
}
|
|
104
|
+
},
|
|
105
|
+
schedule: { after: ["render"], before: ["postRender"] },
|
|
106
|
+
},
|
|
107
|
+
},
|
|
108
|
+
});
|
|
@@ -0,0 +1,13 @@
|
|
|
1
|
+
// © 2026 Adobe. MIT License. See /LICENSE for details.
|
|
2
|
+
|
|
3
|
+
import type { Entity } from "@adobe/data/ecs";
|
|
4
|
+
|
|
5
|
+
/**
|
|
6
|
+
* One ray-pick result — the Model the ray hit and the parametric distance
|
|
7
|
+
* along the ray segment (`alpha ∈ [0,1]` where 0 is the ray's near point
|
|
8
|
+
* `a` and 1 is the far point `b` from `screenToWorldRay`).
|
|
9
|
+
*/
|
|
10
|
+
export interface PickHit {
|
|
11
|
+
readonly entity: Entity;
|
|
12
|
+
readonly distance: number;
|
|
13
|
+
}
|
|
@@ -0,0 +1,101 @@
|
|
|
1
|
+
// © 2026 Adobe. MIT License. See /LICENSE for details.
|
|
2
|
+
|
|
3
|
+
import { Database } from "@adobe/data/ecs";
|
|
4
|
+
import { Aabb, type Line3 } from "@adobe/data/math";
|
|
5
|
+
import { True } from "@adobe/data/schema";
|
|
6
|
+
import { Camera } from "../camera/camera.js";
|
|
7
|
+
import { screenToWorldRay } from "../camera/screen-to-world-ray.js";
|
|
8
|
+
import { worldBounds } from "../scene/model/world-bounds-plugin.js";
|
|
9
|
+
import type { PickHit } from "./pick-hit.js";
|
|
10
|
+
|
|
11
|
+
/**
|
|
12
|
+
* Picking — ray-against-PickableModel hit testing.
|
|
13
|
+
*
|
|
14
|
+
* `PickableModel` extends `Model` with a `pickable` flag. The archetype
|
|
15
|
+
* gives a clean opt-in: insert via `insertPickableModel` and the entity
|
|
16
|
+
* participates in picking; plain `Model` entities are invisible to the
|
|
17
|
+
* ray-caster.
|
|
18
|
+
*
|
|
19
|
+
* `pickRay(ray)` scans every visible PickableModel with a `_worldBounds`
|
|
20
|
+
* column. `pickFromScreen({ x, y })` takes pixel coords (e.g. from
|
|
21
|
+
* `offsetX` / `offsetY` on a pointer event), converts them to NDC
|
|
22
|
+
* (Normalized Device Coordinates, x/y ∈ [-1, 1], origin at center),
|
|
23
|
+
* then reconstructs the eye→cursor ray and delegates to `pickRay`.
|
|
24
|
+
*
|
|
25
|
+
* Exposed as **actions** (not transactions) because picks return a
|
|
26
|
+
* `PickHit | null` value — transactions are restricted to `Entity | void`.
|
|
27
|
+
*
|
|
28
|
+
* Future: replace the linear scan with a `broadphase` resource of type
|
|
29
|
+
* `Broadphase` exposing `queryRay(ray, cb)` and `queryAabb(box, cb)`.
|
|
30
|
+
*/
|
|
31
|
+
|
|
32
|
+
const pickingBase = Database.Plugin.create({
|
|
33
|
+
extends: Database.Plugin.combine(worldBounds, Camera.plugin),
|
|
34
|
+
components: {
|
|
35
|
+
pickable: True.schema,
|
|
36
|
+
},
|
|
37
|
+
archetypes: {
|
|
38
|
+
PickableModel: ["geometry", "position", "rotation", "scale", "visible", "parent", "pickable"],
|
|
39
|
+
},
|
|
40
|
+
transactions: {
|
|
41
|
+
insertPickableModel(t, args: {
|
|
42
|
+
geometry: number;
|
|
43
|
+
position?: readonly [number, number, number];
|
|
44
|
+
rotation?: readonly [number, number, number, number];
|
|
45
|
+
scale?: readonly [number, number, number];
|
|
46
|
+
parent?: number;
|
|
47
|
+
}): number {
|
|
48
|
+
return t.archetypes.PickableModel.insert({
|
|
49
|
+
geometry: args.geometry,
|
|
50
|
+
position: args.position ?? [0, 0, 0],
|
|
51
|
+
rotation: args.rotation ?? [0, 0, 0, 1],
|
|
52
|
+
scale: args.scale ?? [1, 1, 1],
|
|
53
|
+
visible: true,
|
|
54
|
+
parent: args.parent ?? 0,
|
|
55
|
+
pickable: true,
|
|
56
|
+
});
|
|
57
|
+
},
|
|
58
|
+
},
|
|
59
|
+
});
|
|
60
|
+
|
|
61
|
+
// `picking` adds only actions (no new C/R/A), so the `db` passed to every
|
|
62
|
+
// action is structurally assignable to this type — full component typing
|
|
63
|
+
// with no `any`.
|
|
64
|
+
type PickingDB = Database.Plugin.ToDatabase<typeof pickingBase>;
|
|
65
|
+
|
|
66
|
+
const pickRayImpl = (db: PickingDB, ray: Line3): PickHit | null => {
|
|
67
|
+
let best: PickHit | null = null;
|
|
68
|
+
for (const arch of db.queryArchetypes([
|
|
69
|
+
"geometry", "visible", "pickable", "_worldBounds",
|
|
70
|
+
])) {
|
|
71
|
+
const ids = arch.columns.id;
|
|
72
|
+
const vis = arch.columns.visible;
|
|
73
|
+
const bounds = arch.columns._worldBounds;
|
|
74
|
+
for (let i = 0; i < arch.rowCount; i++) {
|
|
75
|
+
if (!vis.get(i)) continue;
|
|
76
|
+
const alpha = Aabb.lineIntersection(bounds.get(i), ray);
|
|
77
|
+
if (alpha < 0) continue;
|
|
78
|
+
if (best === null || alpha < best.distance) {
|
|
79
|
+
best = { entity: ids.get(i), distance: alpha };
|
|
80
|
+
}
|
|
81
|
+
}
|
|
82
|
+
}
|
|
83
|
+
return best;
|
|
84
|
+
};
|
|
85
|
+
|
|
86
|
+
export const picking = Database.Plugin.create({
|
|
87
|
+
extends: pickingBase,
|
|
88
|
+
actions: {
|
|
89
|
+
pickRay(db, ray: Line3): PickHit | null {
|
|
90
|
+
return pickRayImpl(db, ray);
|
|
91
|
+
},
|
|
92
|
+
pickFromScreen(db, args: { x: number; y: number }): PickHit | null {
|
|
93
|
+
const cam = db.resources.camera;
|
|
94
|
+
const canvas = db.resources.canvas;
|
|
95
|
+
if (!cam || !canvas) return null;
|
|
96
|
+
// Convert pixel coords → NDC (x/y ∈ [-1, 1], origin at canvas center).
|
|
97
|
+
const ray = screenToWorldRay(cam, args.x, args.y, canvas.width, canvas.height);
|
|
98
|
+
return pickRayImpl(db, ray);
|
|
99
|
+
},
|
|
100
|
+
},
|
|
101
|
+
});
|
|
@@ -0,0 +1,120 @@
|
|
|
1
|
+
```mermaid
|
|
2
|
+
graph LR
|
|
3
|
+
|
|
4
|
+
%% ── Infrastructure ───────────────────────────────────────────────────────────
|
|
5
|
+
graphics["**graphics**
|
|
6
|
+
res: device, canvas, commandEncoder
|
|
7
|
+
renderPassEncoder, clearColor, depthTexture
|
|
8
|
+
phases: input › preUpdate › update
|
|
9
|
+
physics › preRender › render"]
|
|
10
|
+
|
|
11
|
+
%% ── Core model plugins ───────────────────────────────────────────────────────
|
|
12
|
+
Node["**Node.plugin**
|
|
13
|
+
comp: position, rotation, scale
|
|
14
|
+
parent, visible, pickable
|
|
15
|
+
arch: Node"]
|
|
16
|
+
|
|
17
|
+
Camera["**Camera.plugin**
|
|
18
|
+
res: camera: Camera"]
|
|
19
|
+
|
|
20
|
+
Light["**Light.plugin**
|
|
21
|
+
res: light: Light
|
|
22
|
+
{direction, color, ambientStrength, environmentUrl}"]
|
|
23
|
+
|
|
24
|
+
Model["**Model.plugin**
|
|
25
|
+
comp: geometry, modelUrl
|
|
26
|
+
arch: Geometry, Model"]
|
|
27
|
+
|
|
28
|
+
scene["**scene**
|
|
29
|
+
(combines Node, Camera, Light, Model)"]
|
|
30
|
+
|
|
31
|
+
%% ── Authoring abstractions ───────────────────────────────────────────────────
|
|
32
|
+
animation["**animation**
|
|
33
|
+
comp: animationClipTracks, animationClipDuration
|
|
34
|
+
animationClipRef, animationTargets, animationTime
|
|
35
|
+
animationSpeed, animationLoop, animationPlaying
|
|
36
|
+
arch: AnimationClip, Animation, AnimationObservable"]
|
|
37
|
+
|
|
38
|
+
Orbit["**Orbit.plugin**
|
|
39
|
+
res: orbit: Orbit
|
|
40
|
+
{center, radius, height, angle, autoSpin, fitGeometry…}"]
|
|
41
|
+
|
|
42
|
+
%% ── System plugins ───────────────────────────────────────────────────────────
|
|
43
|
+
sceneUniforms["**SceneUniforms.plugin**
|
|
44
|
+
(packs camera + light into GPU uniform buffer)"]
|
|
45
|
+
|
|
46
|
+
transform["**transform**
|
|
47
|
+
(derives _worldMatrix per-frame from TRS)"]
|
|
48
|
+
|
|
49
|
+
pbrCore["**pbrCore**
|
|
50
|
+
arch: _VisibleMaterial, _PbrPrimitive"]
|
|
51
|
+
|
|
52
|
+
modelLoader["**modelLoader**
|
|
53
|
+
(async glTF → GPU primitives,
|
|
54
|
+
writes _bounds to Geometry)"]
|
|
55
|
+
|
|
56
|
+
pbrSkinning["**pbrSkinning**
|
|
57
|
+
(joint matrices per-frame, arch: _Skeleton)"]
|
|
58
|
+
|
|
59
|
+
picking["**picking**
|
|
60
|
+
actions: pickRay, pickFromNdc → PickHit"]
|
|
61
|
+
|
|
62
|
+
%% ── Render aggregators ───────────────────────────────────────────────────────
|
|
63
|
+
pbrIblRender["**pbrIblRender**
|
|
64
|
+
res: _iblEnvironment, _iblIrradiance
|
|
65
|
+
_iblPrefiltered, _iblBrdfLut"]
|
|
66
|
+
|
|
67
|
+
pbrDirectRender["**pbrDirectRender**
|
|
68
|
+
(direct lighting, no IBL)"]
|
|
69
|
+
|
|
70
|
+
%% ── Extends edges ────────────────────────────────────────────────────────────
|
|
71
|
+
Camera --> graphics
|
|
72
|
+
Light --> graphics
|
|
73
|
+
modelLoader --> graphics
|
|
74
|
+
Model --> Node
|
|
75
|
+
scene --> Node
|
|
76
|
+
scene --> Camera
|
|
77
|
+
scene --> Light
|
|
78
|
+
scene --> Model
|
|
79
|
+
|
|
80
|
+
Orbit --> Camera
|
|
81
|
+
sceneUniforms --> Camera
|
|
82
|
+
sceneUniforms --> Light
|
|
83
|
+
|
|
84
|
+
transform --> Node
|
|
85
|
+
modelLoader --> pbrCore
|
|
86
|
+
modelLoader --> Model
|
|
87
|
+
modelLoader --> animation
|
|
88
|
+
|
|
89
|
+
pbrSkinning --> modelLoader
|
|
90
|
+
pbrSkinning --> pbrCore
|
|
91
|
+
pbrSkinning --> transform
|
|
92
|
+
pbrSkinning --> animation
|
|
93
|
+
|
|
94
|
+
picking --> modelLoader
|
|
95
|
+
picking --> transform
|
|
96
|
+
picking --> Camera
|
|
97
|
+
|
|
98
|
+
pbrIblRender --> pbrCore
|
|
99
|
+
pbrIblRender --> modelLoader
|
|
100
|
+
pbrIblRender --> sceneUniforms
|
|
101
|
+
pbrIblRender --> transform
|
|
102
|
+
|
|
103
|
+
pbrDirectRender --> pbrCore
|
|
104
|
+
pbrDirectRender --> modelLoader
|
|
105
|
+
pbrDirectRender --> sceneUniforms
|
|
106
|
+
pbrDirectRender --> transform
|
|
107
|
+
|
|
108
|
+
%% ── Styling ──────────────────────────────────────────────────────────────────
|
|
109
|
+
classDef core fill:#1a3a5c,stroke:#4a8fc4,color:#fff
|
|
110
|
+
classDef authoring fill:#2a4a2a,stroke:#6ab06a,color:#fff
|
|
111
|
+
classDef system fill:#3a2a1a,stroke:#c48a4a,color:#fff
|
|
112
|
+
classDef renderer fill:#3a1a3a,stroke:#c46ab0,color:#fff
|
|
113
|
+
classDef infra fill:#1a1a3a,stroke:#6a6ab0,color:#fff
|
|
114
|
+
|
|
115
|
+
class Node,Camera,Light,Model,scene core
|
|
116
|
+
class animation,Orbit authoring
|
|
117
|
+
class transform,pbrCore,modelLoader,pbrSkinning,sceneUniforms,picking system
|
|
118
|
+
class pbrIblRender,pbrDirectRender renderer
|
|
119
|
+
class graphics infra
|
|
120
|
+
```
|