ruby-glfw 0.9

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Files changed (206) hide show
  1. data/README +1 -0
  2. data/README.API +73 -0
  3. data/Rakefile +120 -0
  4. data/examples/boing.rb +519 -0
  5. data/examples/gears.rb +327 -0
  6. data/examples/keytest.rb +117 -0
  7. data/examples/listmodes.rb +20 -0
  8. data/examples/mipmaps.rb +104 -0
  9. data/examples/mipmaps.tga +0 -0
  10. data/examples/particles.rb +837 -0
  11. data/examples/pong3d.rb +741 -0
  12. data/examples/pong3d_field.tga +0 -0
  13. data/examples/pong3d_instr.tga +0 -0
  14. data/examples/pong3d_menu.tga +0 -0
  15. data/examples/pong3d_title.tga +0 -0
  16. data/examples/pong3d_winner1.tga +0 -0
  17. data/examples/pong3d_winner2.tga +0 -0
  18. data/examples/splitview.rb +432 -0
  19. data/examples/triangle.rb +89 -0
  20. data/examples/wave.rb +294 -0
  21. data/ext/glfw/glfw.c +1094 -0
  22. data/ext/glfw/mkrf_conf.rb +70 -0
  23. data/glfw-src/Makefile +220 -0
  24. data/glfw-src/compile.ami +61 -0
  25. data/glfw-src/compile.bat +217 -0
  26. data/glfw-src/compile.sh +607 -0
  27. data/glfw-src/docs/Makefile +57 -0
  28. data/glfw-src/docs/Reference.pdf +0 -0
  29. data/glfw-src/docs/UsersGuide.pdf +0 -0
  30. data/glfw-src/docs/cleanup.bat +22 -0
  31. data/glfw-src/docs/glfwdoc.sty +80 -0
  32. data/glfw-src/docs/glfwrm.tex +3034 -0
  33. data/glfw-src/docs/glfwug.tex +2024 -0
  34. data/glfw-src/docs/readme.txt +80 -0
  35. data/glfw-src/examples/Makefile.amigaos.gcc +70 -0
  36. data/glfw-src/examples/Makefile.amigaos.vbcc +70 -0
  37. data/glfw-src/examples/Makefile.dos.djgpp +71 -0
  38. data/glfw-src/examples/Makefile.macosx.gcc +96 -0
  39. data/glfw-src/examples/Makefile.win32.bcc +75 -0
  40. data/glfw-src/examples/Makefile.win32.cross-mgw +79 -0
  41. data/glfw-src/examples/Makefile.win32.cygwin +79 -0
  42. data/glfw-src/examples/Makefile.win32.lcc +74 -0
  43. data/glfw-src/examples/Makefile.win32.mgw +75 -0
  44. data/glfw-src/examples/Makefile.win32.msvc +74 -0
  45. data/glfw-src/examples/Makefile.win32.ow +74 -0
  46. data/glfw-src/examples/Makefile.win32.pellesc +74 -0
  47. data/glfw-src/examples/Makefile.x11.in +54 -0
  48. data/glfw-src/examples/boing.c +606 -0
  49. data/glfw-src/examples/bundle.sh +46 -0
  50. data/glfw-src/examples/gears.c +382 -0
  51. data/glfw-src/examples/keytest.c +264 -0
  52. data/glfw-src/examples/listmodes.c +48 -0
  53. data/glfw-src/examples/mipmaps.c +126 -0
  54. data/glfw-src/examples/mipmaps.tga +0 -0
  55. data/glfw-src/examples/mtbench.c +301 -0
  56. data/glfw-src/examples/mthello.c +48 -0
  57. data/glfw-src/examples/particles.c +1148 -0
  58. data/glfw-src/examples/pong3d.c +839 -0
  59. data/glfw-src/examples/pong3d_field.tga +0 -0
  60. data/glfw-src/examples/pong3d_instr.tga +0 -0
  61. data/glfw-src/examples/pong3d_menu.tga +0 -0
  62. data/glfw-src/examples/pong3d_title.tga +0 -0
  63. data/glfw-src/examples/pong3d_winner1.tga +0 -0
  64. data/glfw-src/examples/pong3d_winner2.tga +0 -0
  65. data/glfw-src/examples/splitview.c +506 -0
  66. data/glfw-src/examples/triangle.c +108 -0
  67. data/glfw-src/examples/wave.c +397 -0
  68. data/glfw-src/images/opengl.gif +0 -0
  69. data/glfw-src/images/osicert.gif +0 -0
  70. data/glfw-src/include/GL/glfw.h +486 -0
  71. data/glfw-src/lib/amigaos/Makefile.amigaos.gcc +128 -0
  72. data/glfw-src/lib/amigaos/Makefile.amigaos.vbcc +128 -0
  73. data/glfw-src/lib/amigaos/SDI_compiler.h +94 -0
  74. data/glfw-src/lib/amigaos/amigaos_enable.c +51 -0
  75. data/glfw-src/lib/amigaos/amigaos_fullscreen.c +319 -0
  76. data/glfw-src/lib/amigaos/amigaos_glext.c +61 -0
  77. data/glfw-src/lib/amigaos/amigaos_init.c +284 -0
  78. data/glfw-src/lib/amigaos/amigaos_joystick.c +359 -0
  79. data/glfw-src/lib/amigaos/amigaos_thread.c +494 -0
  80. data/glfw-src/lib/amigaos/amigaos_time.c +206 -0
  81. data/glfw-src/lib/amigaos/amigaos_window.c +830 -0
  82. data/glfw-src/lib/amigaos/platform.h +337 -0
  83. data/glfw-src/lib/dos/Makefile.dos.djgpp +146 -0
  84. data/glfw-src/lib/dos/dos_enable.c +51 -0
  85. data/glfw-src/lib/dos/dos_events.c +173 -0
  86. data/glfw-src/lib/dos/dos_fullscreen.c +101 -0
  87. data/glfw-src/lib/dos/dos_glext.c +59 -0
  88. data/glfw-src/lib/dos/dos_init.c +105 -0
  89. data/glfw-src/lib/dos/dos_irq.s +246 -0
  90. data/glfw-src/lib/dos/dos_joystick.c +94 -0
  91. data/glfw-src/lib/dos/dos_keyboard.c +694 -0
  92. data/glfw-src/lib/dos/dos_mouse.c +337 -0
  93. data/glfw-src/lib/dos/dos_thread.c +267 -0
  94. data/glfw-src/lib/dos/dos_time.c +309 -0
  95. data/glfw-src/lib/dos/dos_window.c +563 -0
  96. data/glfw-src/lib/dos/platform.h +341 -0
  97. data/glfw-src/lib/enable.c +295 -0
  98. data/glfw-src/lib/fullscreen.c +95 -0
  99. data/glfw-src/lib/glext.c +201 -0
  100. data/glfw-src/lib/image.c +629 -0
  101. data/glfw-src/lib/init.c +108 -0
  102. data/glfw-src/lib/input.c +280 -0
  103. data/glfw-src/lib/internal.h +210 -0
  104. data/glfw-src/lib/joystick.c +101 -0
  105. data/glfw-src/lib/macosx/Makefile.macosx.gcc +172 -0
  106. data/glfw-src/lib/macosx/Makefile.macosx.gcc.universal +166 -0
  107. data/glfw-src/lib/macosx/libglfw.pc.in +11 -0
  108. data/glfw-src/lib/macosx/macosx_enable.c +42 -0
  109. data/glfw-src/lib/macosx/macosx_fullscreen.c +126 -0
  110. data/glfw-src/lib/macosx/macosx_glext.c +52 -0
  111. data/glfw-src/lib/macosx/macosx_init.c +194 -0
  112. data/glfw-src/lib/macosx/macosx_joystick.c +50 -0
  113. data/glfw-src/lib/macosx/macosx_thread.c +414 -0
  114. data/glfw-src/lib/macosx/macosx_time.c +112 -0
  115. data/glfw-src/lib/macosx/macosx_window.c +1279 -0
  116. data/glfw-src/lib/macosx/platform.h +349 -0
  117. data/glfw-src/lib/stream.c +194 -0
  118. data/glfw-src/lib/tga.c +405 -0
  119. data/glfw-src/lib/thread.c +340 -0
  120. data/glfw-src/lib/time.c +83 -0
  121. data/glfw-src/lib/win32/Makefile.win32.bcc +265 -0
  122. data/glfw-src/lib/win32/Makefile.win32.cross-mgw +274 -0
  123. data/glfw-src/lib/win32/Makefile.win32.cygwin +279 -0
  124. data/glfw-src/lib/win32/Makefile.win32.lcc +246 -0
  125. data/glfw-src/lib/win32/Makefile.win32.mgw +243 -0
  126. data/glfw-src/lib/win32/Makefile.win32.msvc +242 -0
  127. data/glfw-src/lib/win32/Makefile.win32.ow +242 -0
  128. data/glfw-src/lib/win32/Makefile.win32.pellesc +242 -0
  129. data/glfw-src/lib/win32/glfwdll.def +67 -0
  130. data/glfw-src/lib/win32/glfwdll_mgw1.def +67 -0
  131. data/glfw-src/lib/win32/glfwdll_mgw2.def +67 -0
  132. data/glfw-src/lib/win32/glfwdll_pellesc.def +65 -0
  133. data/glfw-src/lib/win32/libglfw.pc.in +11 -0
  134. data/glfw-src/lib/win32/platform.h +474 -0
  135. data/glfw-src/lib/win32/win32_dllmain.c +60 -0
  136. data/glfw-src/lib/win32/win32_enable.c +155 -0
  137. data/glfw-src/lib/win32/win32_fullscreen.c +317 -0
  138. data/glfw-src/lib/win32/win32_glext.c +85 -0
  139. data/glfw-src/lib/win32/win32_init.c +356 -0
  140. data/glfw-src/lib/win32/win32_joystick.c +234 -0
  141. data/glfw-src/lib/win32/win32_thread.c +511 -0
  142. data/glfw-src/lib/win32/win32_time.c +146 -0
  143. data/glfw-src/lib/win32/win32_window.c +1714 -0
  144. data/glfw-src/lib/window.c +727 -0
  145. data/glfw-src/lib/x11/Makefile.x11.in +243 -0
  146. data/glfw-src/lib/x11/platform.h +415 -0
  147. data/glfw-src/lib/x11/x11_enable.c +51 -0
  148. data/glfw-src/lib/x11/x11_fullscreen.c +524 -0
  149. data/glfw-src/lib/x11/x11_glext.c +69 -0
  150. data/glfw-src/lib/x11/x11_init.c +275 -0
  151. data/glfw-src/lib/x11/x11_joystick.c +371 -0
  152. data/glfw-src/lib/x11/x11_keysym2unicode.c +902 -0
  153. data/glfw-src/lib/x11/x11_thread.c +507 -0
  154. data/glfw-src/lib/x11/x11_time.c +154 -0
  155. data/glfw-src/lib/x11/x11_window.c +1746 -0
  156. data/glfw-src/license.txt +21 -0
  157. data/glfw-src/readme.html +927 -0
  158. data/glfw-src/support/d/examples/Makefile +59 -0
  159. data/glfw-src/support/d/examples/boing.d +610 -0
  160. data/glfw-src/support/d/examples/gears.d +379 -0
  161. data/glfw-src/support/d/examples/keytest.d +272 -0
  162. data/glfw-src/support/d/examples/listmodes.d +48 -0
  163. data/glfw-src/support/d/examples/mipmaps.d +126 -0
  164. data/glfw-src/support/d/examples/mtbench.d +304 -0
  165. data/glfw-src/support/d/examples/mthello.d +54 -0
  166. data/glfw-src/support/d/examples/particles.d +1150 -0
  167. data/glfw-src/support/d/examples/pong3d.d +840 -0
  168. data/glfw-src/support/d/examples/splitview.d +486 -0
  169. data/glfw-src/support/d/examples/triangle.d +108 -0
  170. data/glfw-src/support/d/examples/wave.d +400 -0
  171. data/glfw-src/support/d/imports/gl.d +4539 -0
  172. data/glfw-src/support/d/imports/glfw.d +349 -0
  173. data/glfw-src/support/d/imports/glu.d +328 -0
  174. data/glfw-src/support/d/lib/glfwdll.def +64 -0
  175. data/glfw-src/support/d/lib/glu32.def +56 -0
  176. data/glfw-src/support/d/lib/makefile +12 -0
  177. data/glfw-src/support/d/lib/opengl32.def +372 -0
  178. data/glfw-src/support/d/readme.html +83 -0
  179. data/glfw-src/support/delphi/examples/Triangle.dpr +105 -0
  180. data/glfw-src/support/delphi/lib/glfw.pas +437 -0
  181. data/glfw-src/support/delphi/readme.html +97 -0
  182. data/glfw-src/support/lua/examples/gears.lua +383 -0
  183. data/glfw-src/support/lua/examples/test1.lua +68 -0
  184. data/glfw-src/support/lua/readme.html +128 -0
  185. data/glfw-src/support/lua/src/luaglfw.c +1179 -0
  186. data/glfw-src/support/lua/src/luaglfw.h +48 -0
  187. data/glfw-src/support/lua/src/runlua.c +82 -0
  188. data/glfw-src/support/masm/examples/fpc.mac +47 -0
  189. data/glfw-src/support/masm/examples/makeit.bat +66 -0
  190. data/glfw-src/support/masm/examples/triangle.asm +232 -0
  191. data/glfw-src/support/masm/include/glfw.inc +326 -0
  192. data/glfw-src/support/masm/include/glu32.inc +55 -0
  193. data/glfw-src/support/masm/include/opengl32.inc +372 -0
  194. data/glfw-src/support/masm/lib/glfwdll.lib +0 -0
  195. data/glfw-src/support/masm/readme.html +170 -0
  196. data/glfw-src/support/msvc80/GLFW.sln +26 -0
  197. data/glfw-src/support/msvc80/GLFW.vcproj +257 -0
  198. data/glfw-src/support/msvc80/GLFWDLL.vcproj +287 -0
  199. data/glfw-src/support/visualbasic/bindings/glfw.bas +320 -0
  200. data/glfw-src/support/visualbasic/bindings/glu32.bas +284 -0
  201. data/glfw-src/support/visualbasic/bindings/opengl32.bas +999 -0
  202. data/glfw-src/support/visualbasic/examples/Triangle.bas +101 -0
  203. data/glfw-src/support/visualbasic/readme.html +164 -0
  204. data/website/index.html +84 -0
  205. data/website/style.css +110 -0
  206. metadata +301 -0
@@ -0,0 +1,284 @@
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+ Attribute VB_Name = "GLU"
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+
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+ '*************************************************************************
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+ '* GLU 1.3 (glu32.dll) bindings for Visual Basic
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+ '* Copyright (c) 2002 Camilla Berglund
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+ '*
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+ '* This file was converted from the MinGW32 GL/glu.h include file (using a
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+ '* custom C parser / Visual Basic writer), which in turn is based on the
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+ '* SGI OpenGL sample implementation glu.h include file.
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+ '*************************************************************************
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+
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+
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+ '*************************************************************************
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+ '* This bindings file is for GLU 1.3
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+ '*************************************************************************
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+
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+ Public Const GLU_VERSION_1_1 = 1
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+ Public Const GLU_VERSION_1_2 = 1
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+ Public Const GLU_VERSION_1_3 = 1
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+
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+
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+
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+ '*************************************************************************
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+ '* Constants
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+ '*************************************************************************
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+
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+ ' Extensions
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+ Public Const GLU_EXT_object_space_tess = 1
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+ Public Const GLU_EXT_nurbs_tessellator = 1
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+
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+ ' Boolean
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+ Public Const GLU_FALSE = 0
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+ Public Const GLU_TRUE = 1
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+
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+ ' StringName
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+ Public Const GLU_VERSION = 100800
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+ Public Const GLU_EXTENSIONS = 100801
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+
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+ ' ErrorCode
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+ Public Const GLU_INVALID_ENUM = 100900
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+ Public Const GLU_INVALID_VALUE = 100901
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+ Public Const GLU_OUT_OF_MEMORY = 100902
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+ Public Const GLU_INVALID_OPERATION = 100904
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+
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+ ' NurbsDisplay
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+ ' Public Const GLU_FILL = 100012
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+ Public Const GLU_OUTLINE_POLYGON = 100240
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+ Public Const GLU_OUTLINE_PATCH = 100241
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+
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+ ' NurbsCallback
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+ Public Const GLU_NURBS_ERROR = 100103
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+ Public Const GLU_ERROR = 100103
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+ Public Const GLU_NURBS_BEGIN = 100164
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+ Public Const GLU_NURBS_BEGIN_EXT = 100164
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+ Public Const GLU_NURBS_VERTEX = 100165
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+ Public Const GLU_NURBS_VERTEX_EXT = 100165
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+ Public Const GLU_NURBS_NORMAL = 100166
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+ Public Const GLU_NURBS_NORMAL_EXT = 100166
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+ Public Const GLU_NURBS_COLOR = 100167
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+ Public Const GLU_NURBS_COLOR_EXT = 100167
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+ Public Const GLU_NURBS_TEXTURE_COORD = 100168
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+ Public Const GLU_NURBS_TEX_COORD_EXT = 100168
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+ Public Const GLU_NURBS_END = 100169
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+ Public Const GLU_NURBS_END_EXT = 100169
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+ Public Const GLU_NURBS_BEGIN_DATA = 100170
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+ Public Const GLU_NURBS_BEGIN_DATA_EXT = 100170
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+ Public Const GLU_NURBS_VERTEX_DATA = 100171
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+ Public Const GLU_NURBS_VERTEX_DATA_EXT = 100171
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+ Public Const GLU_NURBS_NORMAL_DATA = 100172
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+ Public Const GLU_NURBS_NORMAL_DATA_EXT = 100172
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+ Public Const GLU_NURBS_COLOR_DATA = 100173
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+ Public Const GLU_NURBS_COLOR_DATA_EXT = 100173
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+ Public Const GLU_NURBS_TEXTURE_COORD_DATA = 100174
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+ Public Const GLU_NURBS_TEX_COORD_DATA_EXT = 100174
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+ Public Const GLU_NURBS_END_DATA = 100175
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+ Public Const GLU_NURBS_END_DATA_EXT = 100175
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+
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+ ' NurbsError
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+ Public Const GLU_NURBS_ERROR1 = 100251
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+ Public Const GLU_NURBS_ERROR2 = 100252
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+ Public Const GLU_NURBS_ERROR3 = 100253
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+ Public Const GLU_NURBS_ERROR4 = 100254
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+ Public Const GLU_NURBS_ERROR5 = 100255
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+ Public Const GLU_NURBS_ERROR6 = 100256
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+ Public Const GLU_NURBS_ERROR7 = 100257
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+ Public Const GLU_NURBS_ERROR8 = 100258
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+ Public Const GLU_NURBS_ERROR9 = 100259
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+ Public Const GLU_NURBS_ERROR10 = 100260
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+ Public Const GLU_NURBS_ERROR11 = 100261
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+ Public Const GLU_NURBS_ERROR12 = 100262
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+ Public Const GLU_NURBS_ERROR13 = 100263
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+ Public Const GLU_NURBS_ERROR14 = 100264
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+ Public Const GLU_NURBS_ERROR15 = 100265
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+ Public Const GLU_NURBS_ERROR16 = 100266
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+ Public Const GLU_NURBS_ERROR17 = 100267
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+ Public Const GLU_NURBS_ERROR18 = 100268
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+ Public Const GLU_NURBS_ERROR19 = 100269
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+ Public Const GLU_NURBS_ERROR20 = 100270
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+ Public Const GLU_NURBS_ERROR21 = 100271
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+ Public Const GLU_NURBS_ERROR22 = 100272
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+ Public Const GLU_NURBS_ERROR23 = 100273
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+ Public Const GLU_NURBS_ERROR24 = 100274
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+ Public Const GLU_NURBS_ERROR25 = 100275
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+ Public Const GLU_NURBS_ERROR26 = 100276
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+ Public Const GLU_NURBS_ERROR27 = 100277
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+ Public Const GLU_NURBS_ERROR28 = 100278
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+ Public Const GLU_NURBS_ERROR29 = 100279
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+ Public Const GLU_NURBS_ERROR30 = 100280
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+ Public Const GLU_NURBS_ERROR31 = 100281
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+ Public Const GLU_NURBS_ERROR32 = 100282
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+ Public Const GLU_NURBS_ERROR33 = 100283
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+ Public Const GLU_NURBS_ERROR34 = 100284
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+ Public Const GLU_NURBS_ERROR35 = 100285
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+ Public Const GLU_NURBS_ERROR36 = 100286
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+ Public Const GLU_NURBS_ERROR37 = 100287
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+
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+ ' NurbsProperty
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+ Public Const GLU_AUTO_LOAD_MATRIX = 100200
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+ Public Const GLU_CULLING = 100201
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+ Public Const GLU_SAMPLING_TOLERANCE = 100203
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+ Public Const GLU_DISPLAY_MODE = 100204
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+ Public Const GLU_PARAMETRIC_TOLERANCE = 100202
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+ Public Const GLU_SAMPLING_METHOD = 100205
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+ Public Const GLU_U_STEP = 100206
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+ Public Const GLU_V_STEP = 100207
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+ Public Const GLU_NURBS_MODE = 100160
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+ Public Const GLU_NURBS_MODE_EXT = 100160
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+ Public Const GLU_NURBS_TESSELLATOR = 100161
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+ Public Const GLU_NURBS_TESSELLATOR_EXT = 100161
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+ Public Const GLU_NURBS_RENDERER = 100162
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+ Public Const GLU_NURBS_RENDERER_EXT = 100162
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+
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+ ' NurbsSampling
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+ Public Const GLU_OBJECT_PARAMETRIC_ERROR = 100208
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+ Public Const GLU_OBJECT_PARAMETRIC_ERROR_EXT = 100208
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+ Public Const GLU_OBJECT_PATH_LENGTH = 100209
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+ Public Const GLU_OBJECT_PATH_LENGTH_EXT = 100209
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+ Public Const GLU_PATH_LENGTH = 100215
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+ Public Const GLU_PARAMETRIC_ERROR = 100216
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+ Public Const GLU_DOMAIN_DISTANCE = 100217
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+
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+ ' NurbsTrim
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+ Public Const GLU_MAP1_TRIM_2 = 100210
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+ Public Const GLU_MAP1_TRIM_3 = 100211
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+
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+ ' QuadricDrawStyle
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+ Public Const GLU_POINT = 100010
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+ Public Const GLU_LINE = 100011
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+ Public Const GLU_FILL = 100012
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+ Public Const GLU_SILHOUETTE = 100013
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+
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+ ' QuadricCallback
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+ ' Public Const GLU_ERROR = 100103
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+
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+ ' QuadricNormal
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+ Public Const GLU_SMOOTH = 100000
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+ Public Const GLU_FLAT = 100001
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+ Public Const GLU_NONE = 100002
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+
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+ ' QuadricOrientation
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+ Public Const GLU_OUTSIDE = 100020
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+ Public Const GLU_INSIDE = 100021
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+
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+ ' TessCallback
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+ Public Const GLU_TESS_BEGIN = 100100
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+ Public Const GLU_BEGIN = 100100
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+ Public Const GLU_TESS_VERTEX = 100101
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+ Public Const GLU_VERTEX = 100101
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+ Public Const GLU_TESS_END = 100102
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+ Public Const GLU_END = 100102
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+ Public Const GLU_TESS_ERROR = 100103
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+ Public Const GLU_TESS_EDGE_FLAG = 100104
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+ Public Const GLU_EDGE_FLAG = 100104
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+ Public Const GLU_TESS_COMBINE = 100105
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+ Public Const GLU_TESS_BEGIN_DATA = 100106
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+ Public Const GLU_TESS_VERTEX_DATA = 100107
177
+ Public Const GLU_TESS_END_DATA = 100108
178
+ Public Const GLU_TESS_ERROR_DATA = 100109
179
+ Public Const GLU_TESS_EDGE_FLAG_DATA = 100110
180
+ Public Const GLU_TESS_COMBINE_DATA = 100111
181
+
182
+ ' TessContour
183
+ Public Const GLU_CW = 100120
184
+ Public Const GLU_CCW = 100121
185
+ Public Const GLU_INTERIOR = 100122
186
+ Public Const GLU_EXTERIOR = 100123
187
+ Public Const GLU_UNKNOWN = 100124
188
+
189
+ ' TessProperty
190
+ Public Const GLU_TESS_WINDING_RULE = 100140
191
+ Public Const GLU_TESS_BOUNDARY_ONLY = 100141
192
+ Public Const GLU_TESS_TOLERANCE = 100142
193
+
194
+ ' TessError
195
+ Public Const GLU_TESS_ERROR1 = 100151
196
+ Public Const GLU_TESS_ERROR2 = 100152
197
+ Public Const GLU_TESS_ERROR3 = 100153
198
+ Public Const GLU_TESS_ERROR4 = 100154
199
+ Public Const GLU_TESS_ERROR5 = 100155
200
+ Public Const GLU_TESS_ERROR6 = 100156
201
+ Public Const GLU_TESS_ERROR7 = 100157
202
+ Public Const GLU_TESS_ERROR8 = 100158
203
+ Public Const GLU_TESS_MISSING_BEGIN_POLYGON = 100151
204
+ Public Const GLU_TESS_MISSING_BEGIN_CONTOUR = 100152
205
+ Public Const GLU_TESS_MISSING_END_POLYGON = 100153
206
+ Public Const GLU_TESS_MISSING_END_CONTOUR = 100154
207
+ Public Const GLU_TESS_COORD_TOO_LARGE = 100155
208
+ Public Const GLU_TESS_NEED_COMBINE_CALLBACK = 100156
209
+
210
+ ' TessWinding
211
+ Public Const GLU_TESS_WINDING_ODD = 100130
212
+ Public Const GLU_TESS_WINDING_NONZERO = 100131
213
+ Public Const GLU_TESS_WINDING_POSITIVE = 100132
214
+ Public Const GLU_TESS_WINDING_NEGATIVE = 100133
215
+ Public Const GLU_TESS_WINDING_ABS_GEQ_TWO = 100134
216
+
217
+ ' Tesselation (misc)
218
+ Public Const GLU_TESS_MAX_COORD = 1E+150
219
+
220
+
221
+
222
+ '*************************************************************************
223
+ '* Function Definitions
224
+ '*************************************************************************
225
+
226
+ Public Declare Sub gluBeginCurve Lib "glu32.dll" (nurb As Any)
227
+ Public Declare Sub gluBeginPolygon Lib "glu32.dll" (tess As Any)
228
+ Public Declare Sub gluBeginSurface Lib "glu32.dll" (nurb As Any)
229
+ Public Declare Sub gluBeginTrim Lib "glu32.dll" (nurb As Any)
230
+ Public Declare Function gluBuild1DMipmapLevels Lib "glu32.dll" (ByVal target As Long, ByVal internalFormat As Long, ByVal width As Long, ByVal format As Long, ByVal typ As Long, ByVal level As Long, ByVal base As Long, ByVal max As Long, data As Any) As Long
231
+ Public Declare Function gluBuild1DMipmaps Lib "glu32.dll" (ByVal target As Long, ByVal internalFormat As Long, ByVal width As Long, ByVal format As Long, ByVal typ As Long, data As Any) As Long
232
+ Public Declare Function gluBuild2DMipmapLevels Lib "glu32.dll" (ByVal target As Long, ByVal internalFormat As Long, ByVal width As Long, ByVal height As Long, ByVal format As Long, ByVal typ As Long, ByVal level As Long, ByVal base As Long, ByVal max As Long, data As Any) As Long
233
+ Public Declare Function gluBuild2DMipmaps Lib "glu32.dll" (ByVal target As Long, ByVal internalFormat As Long, ByVal width As Long, ByVal height As Long, ByVal format As Long, ByVal typ As Long, data As Any) As Long
234
+ Public Declare Function gluBuild3DMipmapLevels Lib "glu32.dll" (ByVal target As Long, ByVal internalFormat As Long, ByVal width As Long, ByVal height As Long, ByVal depth As Long, ByVal format As Long, ByVal typ As Long, ByVal level As Long, ByVal base As Long, ByVal max As Long, data As Any) As Long
235
+ Public Declare Function gluBuild3DMipmaps Lib "glu32.dll" (ByVal target As Long, ByVal internalFormat As Long, ByVal width As Long, ByVal height As Long, ByVal depth As Long, ByVal format As Long, ByVal typ As Long, data As Any) As Long
236
+ Public Declare Function gluCheckExtension Lib "glu32.dll" (extName As Byte, extString As Byte) As Byte
237
+ Public Declare Sub gluCylinder Lib "glu32.dll" (quad As Any, ByVal base As Double, ByVal top As Double, ByVal height As Double, ByVal slices As Long, ByVal stacks As Long)
238
+ Public Declare Sub gluDeleteNurbsRenderer Lib "glu32.dll" (nurb As Any)
239
+ Public Declare Sub gluDeleteQuadric Lib "glu32.dll" (quad As Any)
240
+ Public Declare Sub gluDeleteTess Lib "glu32.dll" (tess As Any)
241
+ Public Declare Sub gluDisk Lib "glu32.dll" (quad As Any, ByVal inner As Double, ByVal outer As Double, ByVal slices As Long, ByVal loops As Long)
242
+ Public Declare Sub gluEndCurve Lib "glu32.dll" (nurb As Any)
243
+ Public Declare Sub gluEndPolygon Lib "glu32.dll" (tess As Any)
244
+ Public Declare Sub gluEndSurface Lib "glu32.dll" (nurb As Any)
245
+ Public Declare Sub gluEndTrim Lib "glu32.dll" (nurb As Any)
246
+ Public Declare Function gluErrorString Lib "glu32.dll" (ByVal error As Long) As String
247
+ Public Declare Sub gluGetNurbsProperty Lib "glu32.dll" (nurb As Any, ByVal property As Long, data As Single)
248
+ Public Declare Function gluGetString Lib "glu32.dll" (ByVal name As Long) As String
249
+ Public Declare Sub gluGetTessProperty Lib "glu32.dll" (tess As Any, ByVal which As Long, data As Double)
250
+ Public Declare Sub gluLoadSamplingMatrices Lib "glu32.dll" (nurb As Any, model As Single, perspective As Single, view As Long)
251
+ Public Declare Sub gluLookAt Lib "glu32.dll" (ByVal eyeX As Double, ByVal eyeY As Double, ByVal eyeZ As Double, ByVal centerX As Double, ByVal centerY As Double, ByVal centerZ As Double, ByVal upX As Double, ByVal upY As Double, ByVal upZ As Double)
252
+ Public Declare Function gluNewNurbsRenderer Lib "glu32.dll" () As Long
253
+ Public Declare Function gluNewQuadric Lib "glu32.dll" () As Long
254
+ Public Declare Function gluNewTess Lib "glu32.dll" () As Long
255
+ Public Declare Sub gluNextContour Lib "glu32.dll" (tess As Any, ByVal typ As Long)
256
+ Public Declare Sub gluNurbsCallback Lib "glu32.dll" (nurb As Any, ByVal which As Long, ByVal CallBackFunc As Any)
257
+ Public Declare Sub gluNurbsCallbackData Lib "glu32.dll" (nurb As Any, userData As Any)
258
+ Public Declare Sub gluNurbsCallbackDataEXT Lib "glu32.dll" (nurb As Any, userData As Any)
259
+ Public Declare Sub gluNurbsCurve Lib "glu32.dll" (nurb As Any, ByVal knotCount As Long, knots As Single, ByVal stride As Long, control As Single, ByVal order As Long, ByVal typ As Long)
260
+ Public Declare Sub gluNurbsProperty Lib "glu32.dll" (nurb As Any, ByVal property As Long, ByVal value As Single)
261
+ Public Declare Sub gluNurbsSurface Lib "glu32.dll" (nurb As Any, ByVal sKnotCount As Long, sKnots As Single, ByVal tKnotCount As Long, tKnots As Single, ByVal sStride As Long, ByVal tStride As Long, control As Single, ByVal sOrder As Long, ByVal tOrder As Long, ByVal typ As Long)
262
+ Public Declare Sub gluOrtho2D Lib "glu32.dll" (ByVal left As Double, ByVal right As Double, ByVal bottom As Double, ByVal top As Double)
263
+ Public Declare Sub gluPartialDisk Lib "glu32.dll" (quad As Any, ByVal inner As Double, ByVal outer As Double, ByVal slices As Long, ByVal loops As Long, ByVal start As Double, ByVal sweep As Double)
264
+ Public Declare Sub gluPerspective Lib "glu32.dll" (ByVal fovy As Double, ByVal aspect As Double, ByVal zNear As Double, ByVal zFar As Double)
265
+ Public Declare Sub gluPickMatrix Lib "glu32.dll" (ByVal x As Double, ByVal y As Double, ByVal delX As Double, ByVal delY As Double, viewport As Long)
266
+ Public Declare Function gluProject Lib "glu32.dll" (ByVal objX As Double, ByVal objY As Double, ByVal objZ As Double, model As Double, proj As Double, view As Long, winX As Double, winY As Double, winZ As Double) As Long
267
+ Public Declare Sub gluPwlCurve Lib "glu32.dll" (nurb As Any, ByVal count As Long, data As Single, ByVal stride As Long, ByVal typ As Long)
268
+ Public Declare Sub gluQuadricCallback Lib "glu32.dll" (quad As Any, ByVal which As Long, ByVal CallBackFunc As Any)
269
+ Public Declare Sub gluQuadricDrawStyle Lib "glu32.dll" (quad As Any, ByVal draw As Long)
270
+ Public Declare Sub gluQuadricNormals Lib "glu32.dll" (quad As Any, ByVal normal As Long)
271
+ Public Declare Sub gluQuadricOrientation Lib "glu32.dll" (quad As Any, ByVal orientation As Long)
272
+ Public Declare Sub gluQuadricTexture Lib "glu32.dll" (quad As Any, ByVal texture As Byte)
273
+ Public Declare Function gluScaleImage Lib "glu32.dll" (ByVal format As Long, ByVal wIn As Long, ByVal hIn As Long, ByVal typeIn As Long, dataIn As Any, ByVal wOut As Long, ByVal hOut As Long, ByVal typeOut As Long, dataOut As Any) As Long
274
+ Public Declare Sub gluSphere Lib "glu32.dll" (quad As Any, ByVal radius As Double, ByVal slices As Long, ByVal stacks As Long)
275
+ Public Declare Sub gluTessBeginContour Lib "glu32.dll" (tess As Any)
276
+ Public Declare Sub gluTessBeginPolygon Lib "glu32.dll" (tess As Any, data As Any)
277
+ Public Declare Sub gluTessCallback Lib "glu32.dll" (tess As Any, ByVal which As Long, ByVal CallBackFunc As Any)
278
+ Public Declare Sub gluTessEndContour Lib "glu32.dll" (tess As Any)
279
+ Public Declare Sub gluTessEndPolygon Lib "glu32.dll" (tess As Any)
280
+ Public Declare Sub gluTessNormal Lib "glu32.dll" (tess As Any, ByVal valueX As Double, ByVal valueY As Double, ByVal valueZ As Double)
281
+ Public Declare Sub gluTessProperty Lib "glu32.dll" (tess As Any, ByVal which As Long, ByVal data As Double)
282
+ Public Declare Sub gluTessVertex Lib "glu32.dll" (tess As Any, location As Double, data As Any)
283
+ Public Declare Function gluUnProject Lib "glu32.dll" (ByVal winX As Double, ByVal winY As Double, ByVal winZ As Double, model As Double, proj As Double, view As Long, objX As Double, objY As Double, objZ As Double) As Long
284
+ Public Declare Function gluUnProject4 Lib "glu32.dll" (ByVal winX As Double, ByVal winY As Double, ByVal winZ As Double, ByVal clipW As Double, model As Double, proj As Double, view As Long, ByVal nearVal As Double, ByVal farVal As Double, objX As Double, objY As Double, objZ As Double, objW As Double) As Long
@@ -0,0 +1,999 @@
1
+ Attribute VB_Name = "OpenGL"
2
+
3
+ '*************************************************************************
4
+ '* OpenGL 1.1 (opengl32.dll) bindings for Visual Basic
5
+ '* Copyright (c) 2002 Camilla Berglund
6
+ '*
7
+ '* This file was converted from the MinGW32 GL/gl.h include file (using a
8
+ '* custom C parser / Visual Basic writer), which in turn is based on the
9
+ '* Mesa3D 4.0 gl.h include file by Brian Paul.
10
+ '*************************************************************************
11
+
12
+
13
+ '*************************************************************************
14
+ '* This bindings file is for OpenGL 1.1
15
+ '*************************************************************************
16
+
17
+ Public Const GL_VERSION_1_1 = 1
18
+
19
+
20
+
21
+ '*************************************************************************
22
+ '* Constants
23
+ '*************************************************************************
24
+
25
+ ' Boolean values
26
+ Public Const GL_FALSE = 0
27
+ Public Const GL_TRUE = 1
28
+
29
+ ' Data types
30
+ Public Const GL_BYTE = &H1400
31
+ Public Const GL_UNSIGNED_BYTE = &H1401
32
+ Public Const GL_SHORT = &H1402
33
+ Public Const GL_UNSIGNED_SHORT = &H1403
34
+ Public Const GL_INT = &H1404
35
+ Public Const GL_UNSIGNED_INT = &H1405
36
+ Public Const GL_FLOAT = &H1406
37
+ Public Const GL_DOUBLE = &H140A
38
+ Public Const GL_2_BYTES = &H1407
39
+ Public Const GL_3_BYTES = &H1408
40
+ Public Const GL_4_BYTES = &H1409
41
+
42
+ ' Primitives
43
+ Public Const GL_POINTS = &H0
44
+ Public Const GL_LINES = &H1
45
+ Public Const GL_LINE_LOOP = &H2
46
+ Public Const GL_LINE_STRIP = &H3
47
+ Public Const GL_TRIANGLES = &H4
48
+ Public Const GL_TRIANGLE_STRIP = &H5
49
+ Public Const GL_TRIANGLE_FAN = &H6
50
+ Public Const GL_QUADS = &H7
51
+ Public Const GL_QUAD_STRIP = &H8
52
+ Public Const GL_POLYGON = &H9
53
+
54
+ ' Vertex Arrays
55
+ Public Const GL_VERTEX_ARRAY = &H8074
56
+ Public Const GL_NORMAL_ARRAY = &H8075
57
+ Public Const GL_COLOR_ARRAY = &H8076
58
+ Public Const GL_INDEX_ARRAY = &H8077
59
+ Public Const GL_TEXTURE_COORD_ARRAY = &H8078
60
+ Public Const GL_EDGE_FLAG_ARRAY = &H8079
61
+ Public Const GL_VERTEX_ARRAY_SIZE = &H807A
62
+ Public Const GL_VERTEX_ARRAY_TYPE = &H807B
63
+ Public Const GL_VERTEX_ARRAY_STRIDE = &H807C
64
+ Public Const GL_NORMAL_ARRAY_TYPE = &H807E
65
+ Public Const GL_NORMAL_ARRAY_STRIDE = &H807F
66
+ Public Const GL_COLOR_ARRAY_SIZE = &H8081
67
+ Public Const GL_COLOR_ARRAY_TYPE = &H8082
68
+ Public Const GL_COLOR_ARRAY_STRIDE = &H8083
69
+ Public Const GL_INDEX_ARRAY_TYPE = &H8085
70
+ Public Const GL_INDEX_ARRAY_STRIDE = &H8086
71
+ Public Const GL_TEXTURE_COORD_ARRAY_SIZE = &H8088
72
+ Public Const GL_TEXTURE_COORD_ARRAY_TYPE = &H8089
73
+ Public Const GL_TEXTURE_COORD_ARRAY_STRIDE = &H808A
74
+ Public Const GL_EDGE_FLAG_ARRAY_STRIDE = &H808C
75
+ Public Const GL_VERTEX_ARRAY_POINTER = &H808E
76
+ Public Const GL_NORMAL_ARRAY_POINTER = &H808F
77
+ Public Const GL_COLOR_ARRAY_POINTER = &H8090
78
+ Public Const GL_INDEX_ARRAY_POINTER = &H8091
79
+ Public Const GL_TEXTURE_COORD_ARRAY_POINTER = &H8092
80
+ Public Const GL_EDGE_FLAG_ARRAY_POINTER = &H8093
81
+ Public Const GL_V2F = &H2A20
82
+ Public Const GL_V3F = &H2A21
83
+ Public Const GL_C4UB_V2F = &H2A22
84
+ Public Const GL_C4UB_V3F = &H2A23
85
+ Public Const GL_C3F_V3F = &H2A24
86
+ Public Const GL_N3F_V3F = &H2A25
87
+ Public Const GL_C4F_N3F_V3F = &H2A26
88
+ Public Const GL_T2F_V3F = &H2A27
89
+ Public Const GL_T4F_V4F = &H2A28
90
+ Public Const GL_T2F_C4UB_V3F = &H2A29
91
+ Public Const GL_T2F_C3F_V3F = &H2A2A
92
+ Public Const GL_T2F_N3F_V3F = &H2A2B
93
+ Public Const GL_T2F_C4F_N3F_V3F = &H2A2C
94
+ Public Const GL_T4F_C4F_N3F_V4F = &H2A2D
95
+
96
+ ' Matrix Mode
97
+ Public Const GL_MATRIX_MODE = &HBA0
98
+ Public Const GL_MODELVIEW = &H1700
99
+ Public Const GL_PROJECTION = &H1701
100
+ Public Const GL_TEXTURE = &H1702
101
+
102
+ ' Points
103
+ Public Const GL_POINT_SMOOTH = &HB10
104
+ Public Const GL_POINT_SIZE = &HB11
105
+ Public Const GL_POINT_SIZE_GRANULARITY = &HB13
106
+ Public Const GL_POINT_SIZE_RANGE = &HB12
107
+
108
+ ' Lines
109
+ Public Const GL_LINE_SMOOTH = &HB20
110
+ Public Const GL_LINE_STIPPLE = &HB24
111
+ Public Const GL_LINE_STIPPLE_PATTERN = &HB25
112
+ Public Const GL_LINE_STIPPLE_REPEAT = &HB26
113
+ Public Const GL_LINE_WIDTH = &HB21
114
+ Public Const GL_LINE_WIDTH_GRANULARITY = &HB23
115
+ Public Const GL_LINE_WIDTH_RANGE = &HB22
116
+
117
+ ' Polygons
118
+ Public Const GL_POINT = &H1B00
119
+ Public Const GL_LINE = &H1B01
120
+ Public Const GL_FILL = &H1B02
121
+ Public Const GL_CW = &H900
122
+ Public Const GL_CCW = &H901
123
+ Public Const GL_FRONT = &H404
124
+ Public Const GL_BACK = &H405
125
+ Public Const GL_POLYGON_MODE = &HB40
126
+ Public Const GL_POLYGON_SMOOTH = &HB41
127
+ Public Const GL_POLYGON_STIPPLE = &HB42
128
+ Public Const GL_EDGE_FLAG = &HB43
129
+ Public Const GL_CULL_FACE = &HB44
130
+ Public Const GL_CULL_FACE_MODE = &HB45
131
+ Public Const GL_FRONT_FACE = &HB46
132
+ Public Const GL_POLYGON_OFFSET_FACTOR = &H8038
133
+ Public Const GL_POLYGON_OFFSET_UNITS = &H2A00
134
+ Public Const GL_POLYGON_OFFSET_POINT = &H2A01
135
+ Public Const GL_POLYGON_OFFSET_LINE = &H2A02
136
+ Public Const GL_POLYGON_OFFSET_FILL = &H8037
137
+
138
+ ' Display Lists
139
+ Public Const GL_COMPILE = &H1300
140
+ Public Const GL_COMPILE_AND_EXECUTE = &H1301
141
+ Public Const GL_LIST_BASE = &HB32
142
+ Public Const GL_LIST_INDEX = &HB33
143
+ Public Const GL_LIST_MODE = &HB30
144
+
145
+ ' Depth buffer
146
+ Public Const GL_NEVER = &H200
147
+ Public Const GL_LESS = &H201
148
+ Public Const GL_EQUAL = &H202
149
+ Public Const GL_LEQUAL = &H203
150
+ Public Const GL_GREATER = &H204
151
+ Public Const GL_NOTEQUAL = &H205
152
+ Public Const GL_GEQUAL = &H206
153
+ Public Const GL_ALWAYS = &H207
154
+ Public Const GL_DEPTH_TEST = &HB71
155
+ Public Const GL_DEPTH_BITS = &HD56
156
+ Public Const GL_DEPTH_CLEAR_VALUE = &HB73
157
+ Public Const GL_DEPTH_FUNC = &HB74
158
+ Public Const GL_DEPTH_RANGE = &HB70
159
+ Public Const GL_DEPTH_WRITEMASK = &HB72
160
+ Public Const GL_DEPTH_COMPONENT = &H1902
161
+
162
+ ' Lighting
163
+ Public Const GL_LIGHTING = &HB50
164
+ Public Const GL_LIGHT0 = &H4000
165
+ Public Const GL_LIGHT1 = &H4001
166
+ Public Const GL_LIGHT2 = &H4002
167
+ Public Const GL_LIGHT3 = &H4003
168
+ Public Const GL_LIGHT4 = &H4004
169
+ Public Const GL_LIGHT5 = &H4005
170
+ Public Const GL_LIGHT6 = &H4006
171
+ Public Const GL_LIGHT7 = &H4007
172
+ Public Const GL_SPOT_EXPONENT = &H1205
173
+ Public Const GL_SPOT_CUTOFF = &H1206
174
+ Public Const GL_CONSTANT_ATTENUATION = &H1207
175
+ Public Const GL_LINEAR_ATTENUATION = &H1208
176
+ Public Const GL_QUADRATIC_ATTENUATION = &H1209
177
+ Public Const GL_AMBIENT = &H1200
178
+ Public Const GL_DIFFUSE = &H1201
179
+ Public Const GL_SPECULAR = &H1202
180
+ Public Const GL_SHININESS = &H1601
181
+ Public Const GL_EMISSION = &H1600
182
+ Public Const GL_POSITION = &H1203
183
+ Public Const GL_SPOT_DIRECTION = &H1204
184
+ Public Const GL_AMBIENT_AND_DIFFUSE = &H1602
185
+ Public Const GL_COLOR_INDEXES = &H1603
186
+ Public Const GL_LIGHT_MODEL_TWO_SIDE = &HB52
187
+ Public Const GL_LIGHT_MODEL_LOCAL_VIEWER = &HB51
188
+ Public Const GL_LIGHT_MODEL_AMBIENT = &HB53
189
+ Public Const GL_FRONT_AND_BACK = &H408
190
+ Public Const GL_SHADE_MODEL = &HB54
191
+ Public Const GL_FLAT = &H1D00
192
+ Public Const GL_SMOOTH = &H1D01
193
+ Public Const GL_COLOR_MATERIAL = &HB57
194
+ Public Const GL_COLOR_MATERIAL_FACE = &HB55
195
+ Public Const GL_COLOR_MATERIAL_PARAMETER = &HB56
196
+ Public Const GL_NORMALIZE = &HBA1
197
+
198
+ ' User clipping planes
199
+ Public Const GL_CLIP_PLANE0 = &H3000
200
+ Public Const GL_CLIP_PLANE1 = &H3001
201
+ Public Const GL_CLIP_PLANE2 = &H3002
202
+ Public Const GL_CLIP_PLANE3 = &H3003
203
+ Public Const GL_CLIP_PLANE4 = &H3004
204
+ Public Const GL_CLIP_PLANE5 = &H3005
205
+
206
+ ' Accumulation buffer
207
+ Public Const GL_ACCUM_RED_BITS = &HD58
208
+ Public Const GL_ACCUM_GREEN_BITS = &HD59
209
+ Public Const GL_ACCUM_BLUE_BITS = &HD5A
210
+ Public Const GL_ACCUM_ALPHA_BITS = &HD5B
211
+ Public Const GL_ACCUM_CLEAR_VALUE = &HB80
212
+ Public Const GL_ACCUM = &H100
213
+ Public Const GL_ADD = &H104
214
+ Public Const GL_LOAD = &H101
215
+ Public Const GL_MULT = &H103
216
+ Public Const GL_RETURN = &H102
217
+
218
+ ' Alpha testing
219
+ Public Const GL_ALPHA_TEST = &HBC0
220
+ Public Const GL_ALPHA_TEST_REF = &HBC2
221
+ Public Const GL_ALPHA_TEST_FUNC = &HBC1
222
+
223
+ ' Blending
224
+ Public Const GL_BLEND = &HBE2
225
+ Public Const GL_BLEND_SRC = &HBE1
226
+ Public Const GL_BLEND_DST = &HBE0
227
+ Public Const GL_ZERO = &H0
228
+ Public Const GL_ONE = &H1
229
+ Public Const GL_SRC_COLOR = &H300
230
+ Public Const GL_ONE_MINUS_SRC_COLOR = &H301
231
+ Public Const GL_SRC_ALPHA = &H302
232
+ Public Const GL_ONE_MINUS_SRC_ALPHA = &H303
233
+ Public Const GL_DST_ALPHA = &H304
234
+ Public Const GL_ONE_MINUS_DST_ALPHA = &H305
235
+ Public Const GL_DST_COLOR = &H306
236
+ Public Const GL_ONE_MINUS_DST_COLOR = &H307
237
+ Public Const GL_SRC_ALPHA_SATURATE = &H308
238
+ Public Const GL_CONSTANT_COLOR = &H8001
239
+ Public Const GL_ONE_MINUS_CONSTANT_COLOR = &H8002
240
+ Public Const GL_CONSTANT_ALPHA = &H8003
241
+ Public Const GL_ONE_MINUS_CONSTANT_ALPHA = &H8004
242
+
243
+ ' Render Mode
244
+ Public Const GL_FEEDBACK = &H1C01
245
+ Public Const GL_RENDER = &H1C00
246
+ Public Const GL_SELECT = &H1C02
247
+
248
+ ' Feedback
249
+ Public Const GL_2D = &H600
250
+ Public Const GL_3D = &H601
251
+ Public Const GL_3D_COLOR = &H602
252
+ Public Const GL_3D_COLOR_TEXTURE = &H603
253
+ Public Const GL_4D_COLOR_TEXTURE = &H604
254
+ Public Const GL_POINT_TOKEN = &H701
255
+ Public Const GL_LINE_TOKEN = &H702
256
+ Public Const GL_LINE_RESET_TOKEN = &H707
257
+ Public Const GL_POLYGON_TOKEN = &H703
258
+ Public Const GL_BITMAP_TOKEN = &H704
259
+ Public Const GL_DRAW_PIXEL_TOKEN = &H705
260
+ Public Const GL_COPY_PIXEL_TOKEN = &H706
261
+ Public Const GL_PASS_THROUGH_TOKEN = &H700
262
+ Public Const GL_FEEDBACK_BUFFER_POINTER = &HDF0
263
+ Public Const GL_FEEDBACK_BUFFER_SIZE = &HDF1
264
+ Public Const GL_FEEDBACK_BUFFER_TYPE = &HDF2
265
+
266
+ ' Selection
267
+ Public Const GL_SELECTION_BUFFER_POINTER = &HDF3
268
+ Public Const GL_SELECTION_BUFFER_SIZE = &HDF4
269
+
270
+ ' Fog
271
+ Public Const GL_FOG = &HB60
272
+ Public Const GL_FOG_MODE = &HB65
273
+ Public Const GL_FOG_DENSITY = &HB62
274
+ Public Const GL_FOG_COLOR = &HB66
275
+ Public Const GL_FOG_INDEX = &HB61
276
+ Public Const GL_FOG_START = &HB63
277
+ Public Const GL_FOG_END = &HB64
278
+ Public Const GL_LINEAR = &H2601
279
+ Public Const GL_EXP = &H800
280
+ Public Const GL_EXP2 = &H801
281
+
282
+ ' Logic Ops
283
+ Public Const GL_LOGIC_OP = &HBF1
284
+ Public Const GL_INDEX_LOGIC_OP = &HBF1
285
+ Public Const GL_COLOR_LOGIC_OP = &HBF2
286
+ Public Const GL_LOGIC_OP_MODE = &HBF0
287
+ Public Const GL_CLEAR = &H1500
288
+ Public Const GL_SET = &H150F
289
+ Public Const GL_COPY = &H1503
290
+ Public Const GL_COPY_INVERTED = &H150C
291
+ Public Const GL_NOOP = &H1505
292
+ Public Const GL_INVERT = &H150A
293
+ Public Const GL_AND = &H1501
294
+ Public Const GL_NAND = &H150E
295
+ Public Const GL_OR = &H1507
296
+ Public Const GL_NOR = &H1508
297
+ Public Const GL_XOR = &H1506
298
+ Public Const GL_EQUIV = &H1509
299
+ Public Const GL_AND_REVERSE = &H1502
300
+ Public Const GL_AND_INVERTED = &H1504
301
+ Public Const GL_OR_REVERSE = &H150B
302
+ Public Const GL_OR_INVERTED = &H150D
303
+
304
+ ' Stencil
305
+ Public Const GL_STENCIL_TEST = &HB90
306
+ Public Const GL_STENCIL_WRITEMASK = &HB98
307
+ Public Const GL_STENCIL_BITS = &HD57
308
+ Public Const GL_STENCIL_FUNC = &HB92
309
+ Public Const GL_STENCIL_VALUE_MASK = &HB93
310
+ Public Const GL_STENCIL_REF = &HB97
311
+ Public Const GL_STENCIL_FAIL = &HB94
312
+ Public Const GL_STENCIL_PASS_DEPTH_PASS = &HB96
313
+ Public Const GL_STENCIL_PASS_DEPTH_FAIL = &HB95
314
+ Public Const GL_STENCIL_CLEAR_VALUE = &HB91
315
+ Public Const GL_STENCIL_INDEX = &H1901
316
+ Public Const GL_KEEP = &H1E00
317
+ Public Const GL_REPLACE = &H1E01
318
+ Public Const GL_INCR = &H1E02
319
+ Public Const GL_DECR = &H1E03
320
+
321
+ ' Buffers, Pixel Drawing/Reading
322
+ Public Const GL_NONE = &H0
323
+ Public Const GL_LEFT = &H406
324
+ Public Const GL_RIGHT = &H407
325
+ ' Public Const GL_FRONT = &H0404
326
+ ' Public Const GL_BACK = &H0405
327
+ ' Public Const GL_FRONT_AND_BACK = &H0408
328
+ Public Const GL_FRONT_LEFT = &H400
329
+ Public Const GL_FRONT_RIGHT = &H401
330
+ Public Const GL_BACK_LEFT = &H402
331
+ Public Const GL_BACK_RIGHT = &H403
332
+ Public Const GL_AUX0 = &H409
333
+ Public Const GL_AUX1 = &H40A
334
+ Public Const GL_AUX2 = &H40B
335
+ Public Const GL_AUX3 = &H40C
336
+ Public Const GL_COLOR_INDEX = &H1900
337
+ Public Const GL_RED = &H1903
338
+ Public Const GL_GREEN = &H1904
339
+ Public Const GL_BLUE = &H1905
340
+ Public Const GL_ALPHA = &H1906
341
+ Public Const GL_LUMINANCE = &H1909
342
+ Public Const GL_LUMINANCE_ALPHA = &H190A
343
+ Public Const GL_ALPHA_BITS = &HD55
344
+ Public Const GL_RED_BITS = &HD52
345
+ Public Const GL_GREEN_BITS = &HD53
346
+ Public Const GL_BLUE_BITS = &HD54
347
+ Public Const GL_INDEX_BITS = &HD51
348
+ Public Const GL_SUBPIXEL_BITS = &HD50
349
+ Public Const GL_AUX_BUFFERS = &HC00
350
+ Public Const GL_READ_BUFFER = &HC02
351
+ Public Const GL_DRAW_BUFFER = &HC01
352
+ Public Const GL_DOUBLEBUFFER = &HC32
353
+ Public Const GL_STEREO = &HC33
354
+ Public Const GL_BITMAP = &H1A00
355
+ Public Const GL_COLOR = &H1800
356
+ Public Const GL_DEPTH = &H1801
357
+ Public Const GL_STENCIL = &H1802
358
+ Public Const GL_DITHER = &HBD0
359
+ Public Const GL_RGB = &H1907
360
+ Public Const GL_RGBA = &H1908
361
+
362
+ ' Implementation limits
363
+ Public Const GL_MAX_LIST_NESTING = &HB31
364
+ Public Const GL_MAX_ATTRIB_STACK_DEPTH = &HD35
365
+ Public Const GL_MAX_MODELVIEW_STACK_DEPTH = &HD36
366
+ Public Const GL_MAX_NAME_STACK_DEPTH = &HD37
367
+ Public Const GL_MAX_PROJECTION_STACK_DEPTH = &HD38
368
+ Public Const GL_MAX_TEXTURE_STACK_DEPTH = &HD39
369
+ Public Const GL_MAX_EVAL_ORDER = &HD30
370
+ Public Const GL_MAX_LIGHTS = &HD31
371
+ Public Const GL_MAX_CLIP_PLANES = &HD32
372
+ Public Const GL_MAX_TEXTURE_SIZE = &HD33
373
+ Public Const GL_MAX_PIXEL_MAP_TABLE = &HD34
374
+ Public Const GL_MAX_VIEWPORT_DIMS = &HD3A
375
+ Public Const GL_MAX_CLIENT_ATTRIB_STACK_DEPTH = &HD3B
376
+
377
+ ' Gets
378
+ Public Const GL_ATTRIB_STACK_DEPTH = &HBB0
379
+ Public Const GL_CLIENT_ATTRIB_STACK_DEPTH = &HBB1
380
+ Public Const GL_COLOR_CLEAR_VALUE = &HC22
381
+ Public Const GL_COLOR_WRITEMASK = &HC23
382
+ Public Const GL_CURRENT_INDEX = &HB01
383
+ Public Const GL_CURRENT_COLOR = &HB00
384
+ Public Const GL_CURRENT_NORMAL = &HB02
385
+ Public Const GL_CURRENT_RASTER_COLOR = &HB04
386
+ Public Const GL_CURRENT_RASTER_DISTANCE = &HB09
387
+ Public Const GL_CURRENT_RASTER_INDEX = &HB05
388
+ Public Const GL_CURRENT_RASTER_POSITION = &HB07
389
+ Public Const GL_CURRENT_RASTER_TEXTURE_COORDS = &HB06
390
+ Public Const GL_CURRENT_RASTER_POSITION_VALID = &HB08
391
+ Public Const GL_CURRENT_TEXTURE_COORDS = &HB03
392
+ Public Const GL_INDEX_CLEAR_VALUE = &HC20
393
+ Public Const GL_INDEX_MODE = &HC30
394
+ Public Const GL_INDEX_WRITEMASK = &HC21
395
+ Public Const GL_MODELVIEW_MATRIX = &HBA6
396
+ Public Const GL_MODELVIEW_STACK_DEPTH = &HBA3
397
+ Public Const GL_NAME_STACK_DEPTH = &HD70
398
+ Public Const GL_PROJECTION_MATRIX = &HBA7
399
+ Public Const GL_PROJECTION_STACK_DEPTH = &HBA4
400
+ Public Const GL_RENDER_MODE = &HC40
401
+ Public Const GL_RGBA_MODE = &HC31
402
+ Public Const GL_TEXTURE_MATRIX = &HBA8
403
+ Public Const GL_TEXTURE_STACK_DEPTH = &HBA5
404
+ Public Const GL_VIEWPORT = &HBA2
405
+
406
+ ' Evaluators
407
+ Public Const GL_AUTO_NORMAL = &HD80
408
+ Public Const GL_MAP1_COLOR_4 = &HD90
409
+ Public Const GL_MAP1_GRID_DOMAIN = &HDD0
410
+ Public Const GL_MAP1_GRID_SEGMENTS = &HDD1
411
+ Public Const GL_MAP1_INDEX = &HD91
412
+ Public Const GL_MAP1_NORMAL = &HD92
413
+ Public Const GL_MAP1_TEXTURE_COORD_1 = &HD93
414
+ Public Const GL_MAP1_TEXTURE_COORD_2 = &HD94
415
+ Public Const GL_MAP1_TEXTURE_COORD_3 = &HD95
416
+ Public Const GL_MAP1_TEXTURE_COORD_4 = &HD96
417
+ Public Const GL_MAP1_VERTEX_3 = &HD97
418
+ Public Const GL_MAP1_VERTEX_4 = &HD98
419
+ Public Const GL_MAP2_COLOR_4 = &HDB0
420
+ Public Const GL_MAP2_GRID_DOMAIN = &HDD2
421
+ Public Const GL_MAP2_GRID_SEGMENTS = &HDD3
422
+ Public Const GL_MAP2_INDEX = &HDB1
423
+ Public Const GL_MAP2_NORMAL = &HDB2
424
+ Public Const GL_MAP2_TEXTURE_COORD_1 = &HDB3
425
+ Public Const GL_MAP2_TEXTURE_COORD_2 = &HDB4
426
+ Public Const GL_MAP2_TEXTURE_COORD_3 = &HDB5
427
+ Public Const GL_MAP2_TEXTURE_COORD_4 = &HDB6
428
+ Public Const GL_MAP2_VERTEX_3 = &HDB7
429
+ Public Const GL_MAP2_VERTEX_4 = &HDB8
430
+ Public Const GL_COEFF = &HA00
431
+ Public Const GL_DOMAIN = &HA02
432
+ Public Const GL_ORDER = &HA01
433
+
434
+ ' Hints
435
+ Public Const GL_FOG_HINT = &HC54
436
+ Public Const GL_LINE_SMOOTH_HINT = &HC52
437
+ Public Const GL_PERSPECTIVE_CORRECTION_HINT = &HC50
438
+ Public Const GL_POINT_SMOOTH_HINT = &HC51
439
+ Public Const GL_POLYGON_SMOOTH_HINT = &HC53
440
+ Public Const GL_DONT_CARE = &H1100
441
+ Public Const GL_FASTEST = &H1101
442
+ Public Const GL_NICEST = &H1102
443
+
444
+ ' Scissor box
445
+ Public Const GL_SCISSOR_TEST = &HC11
446
+ Public Const GL_SCISSOR_BOX = &HC10
447
+
448
+ ' Pixel Mode / Transfer
449
+ Public Const GL_MAP_COLOR = &HD10
450
+ Public Const GL_MAP_STENCIL = &HD11
451
+ Public Const GL_INDEX_SHIFT = &HD12
452
+ Public Const GL_INDEX_OFFSET = &HD13
453
+ Public Const GL_RED_SCALE = &HD14
454
+ Public Const GL_RED_BIAS = &HD15
455
+ Public Const GL_GREEN_SCALE = &HD18
456
+ Public Const GL_GREEN_BIAS = &HD19
457
+ Public Const GL_BLUE_SCALE = &HD1A
458
+ Public Const GL_BLUE_BIAS = &HD1B
459
+ Public Const GL_ALPHA_SCALE = &HD1C
460
+ Public Const GL_ALPHA_BIAS = &HD1D
461
+ Public Const GL_DEPTH_SCALE = &HD1E
462
+ Public Const GL_DEPTH_BIAS = &HD1F
463
+ Public Const GL_PIXEL_MAP_S_TO_S_SIZE = &HCB1
464
+ Public Const GL_PIXEL_MAP_I_TO_I_SIZE = &HCB0
465
+ Public Const GL_PIXEL_MAP_I_TO_R_SIZE = &HCB2
466
+ Public Const GL_PIXEL_MAP_I_TO_G_SIZE = &HCB3
467
+ Public Const GL_PIXEL_MAP_I_TO_B_SIZE = &HCB4
468
+ Public Const GL_PIXEL_MAP_I_TO_A_SIZE = &HCB5
469
+ Public Const GL_PIXEL_MAP_R_TO_R_SIZE = &HCB6
470
+ Public Const GL_PIXEL_MAP_G_TO_G_SIZE = &HCB7
471
+ Public Const GL_PIXEL_MAP_B_TO_B_SIZE = &HCB8
472
+ Public Const GL_PIXEL_MAP_A_TO_A_SIZE = &HCB9
473
+ Public Const GL_PIXEL_MAP_S_TO_S = &HC71
474
+ Public Const GL_PIXEL_MAP_I_TO_I = &HC70
475
+ Public Const GL_PIXEL_MAP_I_TO_R = &HC72
476
+ Public Const GL_PIXEL_MAP_I_TO_G = &HC73
477
+ Public Const GL_PIXEL_MAP_I_TO_B = &HC74
478
+ Public Const GL_PIXEL_MAP_I_TO_A = &HC75
479
+ Public Const GL_PIXEL_MAP_R_TO_R = &HC76
480
+ Public Const GL_PIXEL_MAP_G_TO_G = &HC77
481
+ Public Const GL_PIXEL_MAP_B_TO_B = &HC78
482
+ Public Const GL_PIXEL_MAP_A_TO_A = &HC79
483
+ Public Const GL_PACK_ALIGNMENT = &HD05
484
+ Public Const GL_PACK_LSB_FIRST = &HD01
485
+ Public Const GL_PACK_ROW_LENGTH = &HD02
486
+ Public Const GL_PACK_SKIP_PIXELS = &HD04
487
+ Public Const GL_PACK_SKIP_ROWS = &HD03
488
+ Public Const GL_PACK_SWAP_BYTES = &HD00
489
+ Public Const GL_UNPACK_ALIGNMENT = &HCF5
490
+ Public Const GL_UNPACK_LSB_FIRST = &HCF1
491
+ Public Const GL_UNPACK_ROW_LENGTH = &HCF2
492
+ Public Const GL_UNPACK_SKIP_PIXELS = &HCF4
493
+ Public Const GL_UNPACK_SKIP_ROWS = &HCF3
494
+ Public Const GL_UNPACK_SWAP_BYTES = &HCF0
495
+ Public Const GL_ZOOM_X = &HD16
496
+ Public Const GL_ZOOM_Y = &HD17
497
+
498
+ ' Texture mapping
499
+ Public Const GL_TEXTURE_ENV = &H2300
500
+ Public Const GL_TEXTURE_ENV_MODE = &H2200
501
+ Public Const GL_TEXTURE_1D = &HDE0
502
+ Public Const GL_TEXTURE_2D = &HDE1
503
+ Public Const GL_TEXTURE_WRAP_S = &H2802
504
+ Public Const GL_TEXTURE_WRAP_T = &H2803
505
+ Public Const GL_TEXTURE_MAG_FILTER = &H2800
506
+ Public Const GL_TEXTURE_MIN_FILTER = &H2801
507
+ Public Const GL_TEXTURE_ENV_COLOR = &H2201
508
+ Public Const GL_TEXTURE_GEN_S = &HC60
509
+ Public Const GL_TEXTURE_GEN_T = &HC61
510
+ Public Const GL_TEXTURE_GEN_MODE = &H2500
511
+ Public Const GL_TEXTURE_BORDER_COLOR = &H1004
512
+ Public Const GL_TEXTURE_WIDTH = &H1000
513
+ Public Const GL_TEXTURE_HEIGHT = &H1001
514
+ Public Const GL_TEXTURE_BORDER = &H1005
515
+ Public Const GL_TEXTURE_COMPONENTS = &H1003
516
+ Public Const GL_TEXTURE_RED_SIZE = &H805C
517
+ Public Const GL_TEXTURE_GREEN_SIZE = &H805D
518
+ Public Const GL_TEXTURE_BLUE_SIZE = &H805E
519
+ Public Const GL_TEXTURE_ALPHA_SIZE = &H805F
520
+ Public Const GL_TEXTURE_LUMINANCE_SIZE = &H8060
521
+ Public Const GL_TEXTURE_INTENSITY_SIZE = &H8061
522
+ Public Const GL_NEAREST_MIPMAP_NEAREST = &H2700
523
+ Public Const GL_NEAREST_MIPMAP_LINEAR = &H2702
524
+ Public Const GL_LINEAR_MIPMAP_NEAREST = &H2701
525
+ Public Const GL_LINEAR_MIPMAP_LINEAR = &H2703
526
+ Public Const GL_OBJECT_LINEAR = &H2401
527
+ Public Const GL_OBJECT_PLANE = &H2501
528
+ Public Const GL_EYE_LINEAR = &H2400
529
+ Public Const GL_EYE_PLANE = &H2502
530
+ Public Const GL_SPHERE_MAP = &H2402
531
+ Public Const GL_DECAL = &H2101
532
+ Public Const GL_MODULATE = &H2100
533
+ Public Const GL_NEAREST = &H2600
534
+ Public Const GL_REPEAT = &H2901
535
+ Public Const GL_CLAMP = &H2900
536
+ Public Const GL_S = &H2000
537
+ Public Const GL_T = &H2001
538
+ Public Const GL_R = &H2002
539
+ Public Const GL_Q = &H2003
540
+ Public Const GL_TEXTURE_GEN_R = &HC62
541
+ Public Const GL_TEXTURE_GEN_Q = &HC63
542
+
543
+ ' Utility
544
+ Public Const GL_VENDOR = &H1F00
545
+ Public Const GL_RENDERER = &H1F01
546
+ Public Const GL_VERSION = &H1F02
547
+ Public Const GL_EXTENSIONS = &H1F03
548
+
549
+ ' Errors
550
+ Public Const GL_NO_ERROR = &H0
551
+ Public Const GL_INVALID_VALUE = &H501
552
+ Public Const GL_INVALID_ENUM = &H500
553
+ Public Const GL_INVALID_OPERATION = &H502
554
+ Public Const GL_STACK_OVERFLOW = &H503
555
+ Public Const GL_STACK_UNDERFLOW = &H504
556
+ Public Const GL_OUT_OF_MEMORY = &H505
557
+
558
+ ' glPush/PopAttrib bits
559
+ Public Const GL_CURRENT_BIT = &H1
560
+ Public Const GL_POINT_BIT = &H2
561
+ Public Const GL_LINE_BIT = &H4
562
+ Public Const GL_POLYGON_BIT = &H8
563
+ Public Const GL_POLYGON_STIPPLE_BIT = &H10
564
+ Public Const GL_PIXEL_MODE_BIT = &H20
565
+ Public Const GL_LIGHTING_BIT = &H40
566
+ Public Const GL_FOG_BIT = &H80
567
+ Public Const GL_DEPTH_BUFFER_BIT = &H100
568
+ Public Const GL_ACCUM_BUFFER_BIT = &H200
569
+ Public Const GL_STENCIL_BUFFER_BIT = &H400
570
+ Public Const GL_VIEWPORT_BIT = &H800
571
+ Public Const GL_TRANSFORM_BIT = &H1000
572
+ Public Const GL_ENABLE_BIT = &H2000
573
+ Public Const GL_COLOR_BUFFER_BIT = &H4000
574
+ Public Const GL_HINT_BIT = &H8000
575
+ Public Const GL_EVAL_BIT = &H10000
576
+ Public Const GL_LIST_BIT = &H20000
577
+ Public Const GL_TEXTURE_BIT = &H40000
578
+ Public Const GL_SCISSOR_BIT = &H80000
579
+ Public Const GL_ALL_ATTRIB_BITS = &HFFFFF
580
+
581
+
582
+ ' OpenGL 1.1
583
+ Public Const GL_PROXY_TEXTURE_1D = &H8063
584
+ Public Const GL_PROXY_TEXTURE_2D = &H8064
585
+ Public Const GL_TEXTURE_PRIORITY = &H8066
586
+ Public Const GL_TEXTURE_RESIDENT = &H8067
587
+ Public Const GL_TEXTURE_BINDING_1D = &H8068
588
+ Public Const GL_TEXTURE_BINDING_2D = &H8069
589
+ Public Const GL_TEXTURE_INTERNAL_FORMAT = &H1003
590
+ Public Const GL_ALPHA4 = &H803B
591
+ Public Const GL_ALPHA8 = &H803C
592
+ Public Const GL_ALPHA12 = &H803D
593
+ Public Const GL_ALPHA16 = &H803E
594
+ Public Const GL_LUMINANCE4 = &H803F
595
+ Public Const GL_LUMINANCE8 = &H8040
596
+ Public Const GL_LUMINANCE12 = &H8041
597
+ Public Const GL_LUMINANCE16 = &H8042
598
+ Public Const GL_LUMINANCE4_ALPHA4 = &H8043
599
+ Public Const GL_LUMINANCE6_ALPHA2 = &H8044
600
+ Public Const GL_LUMINANCE8_ALPHA8 = &H8045
601
+ Public Const GL_LUMINANCE12_ALPHA4 = &H8046
602
+ Public Const GL_LUMINANCE12_ALPHA12 = &H8047
603
+ Public Const GL_LUMINANCE16_ALPHA16 = &H8048
604
+ Public Const GL_INTENSITY = &H8049
605
+ Public Const GL_INTENSITY4 = &H804A
606
+ Public Const GL_INTENSITY8 = &H804B
607
+ Public Const GL_INTENSITY12 = &H804C
608
+ Public Const GL_INTENSITY16 = &H804D
609
+ Public Const GL_R3_G3_B2 = &H2A10
610
+ Public Const GL_RGB4 = &H804F
611
+ Public Const GL_RGB5 = &H8050
612
+ Public Const GL_RGB8 = &H8051
613
+ Public Const GL_RGB10 = &H8052
614
+ Public Const GL_RGB12 = &H8053
615
+ Public Const GL_RGB16 = &H8054
616
+ Public Const GL_RGBA2 = &H8055
617
+ Public Const GL_RGBA4 = &H8056
618
+ Public Const GL_RGB5_A1 = &H8057
619
+ Public Const GL_RGBA8 = &H8058
620
+ Public Const GL_RGB10_A2 = &H8059
621
+ Public Const GL_RGBA12 = &H805A
622
+ Public Const GL_RGBA16 = &H805B
623
+ Public Const GL_CLIENT_PIXEL_STORE_BIT = &H1
624
+ Public Const GL_CLIENT_VERTEX_ARRAY_BIT = &H2
625
+ Public Const GL_ALL_CLIENT_ATTRIB_BITS = &HFFFFFFFF
626
+ Public Const GL_CLIENT_ALL_ATTRIB_BITS = &HFFFFFFFF
627
+
628
+
629
+
630
+
631
+ '*************************************************************************
632
+ '* Function Definitions
633
+ '*************************************************************************
634
+
635
+ ' Miscellaneous
636
+ Public Declare Sub glClearIndex Lib "opengl32.dll" (ByVal c As Single)
637
+ Public Declare Sub glClearColor Lib "opengl32.dll" (ByVal red As Single, ByVal green As Single, ByVal blue As Single, ByVal alpha As Single)
638
+ Public Declare Sub glClear Lib "opengl32.dll" (ByVal mask As Long)
639
+ Public Declare Sub glIndexMask Lib "opengl32.dll" (ByVal mask As Long)
640
+ Public Declare Sub glColorMask Lib "opengl32.dll" (ByVal red As Byte, ByVal green As Byte, ByVal blue As Byte, ByVal alpha As Byte)
641
+ Public Declare Sub glAlphaFunc Lib "opengl32.dll" (ByVal func As Long, ByVal ref As Single)
642
+ Public Declare Sub glBlendFunc Lib "opengl32.dll" (ByVal sfactor As Long, ByVal dfactor As Long)
643
+ Public Declare Sub glLogicOp Lib "opengl32.dll" (ByVal opcode As Long)
644
+ Public Declare Sub glCullFace Lib "opengl32.dll" (ByVal mode As Long)
645
+ Public Declare Sub glFrontFace Lib "opengl32.dll" (ByVal mode As Long)
646
+ Public Declare Sub glPointSize Lib "opengl32.dll" (ByVal size As Single)
647
+ Public Declare Sub glLineWidth Lib "opengl32.dll" (ByVal width As Single)
648
+ Public Declare Sub glLineStipple Lib "opengl32.dll" (ByVal factor As Long, ByVal pattern As Integer)
649
+ Public Declare Sub glPolygonMode Lib "opengl32.dll" (ByVal face As Long, ByVal mode As Long)
650
+ Public Declare Sub glPolygonOffset Lib "opengl32.dll" (ByVal factor As Single, ByVal units As Single)
651
+ Public Declare Sub glPolygonStipple Lib "opengl32.dll" (mask As Byte)
652
+ Public Declare Sub glGetPolygonStipple Lib "opengl32.dll" (mask As Byte)
653
+ Public Declare Sub glEdgeFlag Lib "opengl32.dll" (ByVal flag As Byte)
654
+ Public Declare Sub glEdgeFlagv Lib "opengl32.dll" (flag As Byte)
655
+ Public Declare Sub glScissor Lib "opengl32.dll" (ByVal x As Long, ByVal y As Long, ByVal width As Long, ByVal height As Long)
656
+ Public Declare Sub glClipPlane Lib "opengl32.dll" (ByVal plane As Long, equation As Double)
657
+ Public Declare Sub glGetClipPlane Lib "opengl32.dll" (ByVal plane As Long, equation As Double)
658
+ Public Declare Sub glDrawBuffer Lib "opengl32.dll" (ByVal mode As Long)
659
+ Public Declare Sub glReadBuffer Lib "opengl32.dll" (ByVal mode As Long)
660
+ Public Declare Sub glEnable Lib "opengl32.dll" (ByVal cap As Long)
661
+ Public Declare Sub glDisable Lib "opengl32.dll" (ByVal cap As Long)
662
+ Public Declare Function glIsEnabled Lib "opengl32.dll" (ByVal cap As Long) As Byte
663
+
664
+ Public Declare Sub glGetBooleanv Lib "opengl32.dll" (ByVal pname As Long, params As Byte)
665
+ Public Declare Sub glGetDoublev Lib "opengl32.dll" (ByVal pname As Long, params As Double)
666
+ Public Declare Sub glGetFloatv Lib "opengl32.dll" (ByVal pname As Long, params As Single)
667
+ Public Declare Sub glGetIntegerv Lib "opengl32.dll" (ByVal pname As Long, params As Long)
668
+ Public Declare Sub glPushAttrib Lib "opengl32.dll" (ByVal mask As Long)
669
+ Public Declare Sub glPopAttrib Lib "opengl32.dll" ()
670
+
671
+ Public Declare Function glRenderMode Lib "opengl32.dll" (ByVal mode As Long) As Long
672
+ Public Declare Function glGetError Lib "opengl32.dll" () As Long
673
+ Public Declare Function glGetString Lib "opengl32.dll" (ByVal name As Long) As String
674
+ Public Declare Sub glFinish Lib "opengl32.dll" ()
675
+ Public Declare Sub glFlush Lib "opengl32.dll" ()
676
+ Public Declare Sub glHint Lib "opengl32.dll" (ByVal target As Long, ByVal mode As Long)
677
+
678
+ ' Depth Buffer
679
+ Public Declare Sub glClearDepth Lib "opengl32.dll" (ByVal depth As Double)
680
+ Public Declare Sub glDepthFunc Lib "opengl32.dll" (ByVal func As Long)
681
+ Public Declare Sub glDepthMask Lib "opengl32.dll" (ByVal flag As Byte)
682
+ Public Declare Sub glDepthRange Lib "opengl32.dll" (ByVal near_val As Double, ByVal far_val As Double)
683
+
684
+ ' Accumulation Buffer
685
+ Public Declare Sub glClearAccum Lib "opengl32.dll" (ByVal red As Single, ByVal green As Single, ByVal blue As Single, ByVal alpha As Single)
686
+ Public Declare Sub glAccum Lib "opengl32.dll" (ByVal op As Long, ByVal value As Single)
687
+
688
+ ' Transformation
689
+ Public Declare Sub glMatrixMode Lib "opengl32.dll" (ByVal mode As Long)
690
+ Public Declare Sub glOrtho Lib "opengl32.dll" (ByVal left As Double, ByVal right As Double, ByVal bottom As Double, ByVal top As Double, ByVal near_val As Double, ByVal far_val As Double)
691
+ Public Declare Sub glFrustum Lib "opengl32.dll" (ByVal left As Double, ByVal right As Double, ByVal bottom As Double, ByVal top As Double, ByVal near_val As Double, ByVal far_val As Double)
692
+ Public Declare Sub glViewport Lib "opengl32.dll" (ByVal x As Long, ByVal y As Long, ByVal width As Long, ByVal height As Long)
693
+ Public Declare Sub glPushMatrix Lib "opengl32.dll" ()
694
+ Public Declare Sub glPopMatrix Lib "opengl32.dll" ()
695
+ Public Declare Sub glLoadIdentity Lib "opengl32.dll" ()
696
+ Public Declare Sub glLoadMatrixd Lib "opengl32.dll" (m As Double)
697
+ Public Declare Sub glLoadMatrixf Lib "opengl32.dll" (m As Single)
698
+ Public Declare Sub glMultMatrixd Lib "opengl32.dll" (m As Double)
699
+ Public Declare Sub glMultMatrixf Lib "opengl32.dll" (m As Single)
700
+ Public Declare Sub glRotated Lib "opengl32.dll" (ByVal angle As Double, ByVal x As Double, ByVal y As Double, ByVal z As Double)
701
+ Public Declare Sub glRotatef Lib "opengl32.dll" (ByVal angle As Single, ByVal x As Single, ByVal y As Single, ByVal z As Single)
702
+ Public Declare Sub glScaled Lib "opengl32.dll" (ByVal x As Double, ByVal y As Double, ByVal z As Double)
703
+ Public Declare Sub glScalef Lib "opengl32.dll" (ByVal x As Single, ByVal y As Single, ByVal z As Single)
704
+ Public Declare Sub glTranslated Lib "opengl32.dll" (ByVal x As Double, ByVal y As Double, ByVal z As Double)
705
+ Public Declare Sub glTranslatef Lib "opengl32.dll" (ByVal x As Single, ByVal y As Single, ByVal z As Single)
706
+
707
+ ' Display Lists
708
+ Public Declare Function glIsList Lib "opengl32.dll" (ByVal list As Long) As Byte
709
+ Public Declare Sub glDeleteLists Lib "opengl32.dll" (ByVal list As Long, ByVal range As Long)
710
+ Public Declare Function glGenLists Lib "opengl32.dll" (ByVal range As Long) As Long
711
+ Public Declare Sub glNewList Lib "opengl32.dll" (ByVal list As Long, ByVal mode As Long)
712
+ Public Declare Sub glEndList Lib "opengl32.dll" ()
713
+ Public Declare Sub glCallList Lib "opengl32.dll" (ByVal list As Long)
714
+ Public Declare Sub glCallLists Lib "opengl32.dll" (ByVal n As Long, ByVal t As Long, lists As Any)
715
+ Public Declare Sub glListBase Lib "opengl32.dll" (ByVal base As Long)
716
+
717
+ ' Drawing Functions
718
+ Public Declare Sub glBegin Lib "opengl32.dll" (ByVal mode As Long)
719
+ Public Declare Sub glEnd Lib "opengl32.dll" ()
720
+ Public Declare Sub glVertex2d Lib "opengl32.dll" (ByVal x As Double, ByVal y As Double)
721
+ Public Declare Sub glVertex2f Lib "opengl32.dll" (ByVal x As Single, ByVal y As Single)
722
+ Public Declare Sub glVertex2i Lib "opengl32.dll" (ByVal x As Long, ByVal y As Long)
723
+ Public Declare Sub glVertex2s Lib "opengl32.dll" (ByVal x As Integer, ByVal y As Integer)
724
+ Public Declare Sub glVertex3d Lib "opengl32.dll" (ByVal x As Double, ByVal y As Double, ByVal z As Double)
725
+ Public Declare Sub glVertex3f Lib "opengl32.dll" (ByVal x As Single, ByVal y As Single, ByVal z As Single)
726
+ Public Declare Sub glVertex3i Lib "opengl32.dll" (ByVal x As Long, ByVal y As Long, ByVal z As Long)
727
+ Public Declare Sub glVertex3s Lib "opengl32.dll" (ByVal x As Integer, ByVal y As Integer, ByVal z As Integer)
728
+ Public Declare Sub glVertex4d Lib "opengl32.dll" (ByVal x As Double, ByVal y As Double, ByVal z As Double, ByVal w As Double)
729
+ Public Declare Sub glVertex4f Lib "opengl32.dll" (ByVal x As Single, ByVal y As Single, ByVal z As Single, ByVal w As Single)
730
+ Public Declare Sub glVertex4i Lib "opengl32.dll" (ByVal x As Long, ByVal y As Long, ByVal z As Long, ByVal w As Long)
731
+ Public Declare Sub glVertex4s Lib "opengl32.dll" (ByVal x As Integer, ByVal y As Integer, ByVal z As Integer, ByVal w As Integer)
732
+ Public Declare Sub glVertex2dv Lib "opengl32.dll" (v As Double)
733
+ Public Declare Sub glVertex2fv Lib "opengl32.dll" (v As Single)
734
+ Public Declare Sub glVertex2iv Lib "opengl32.dll" (v As Long)
735
+ Public Declare Sub glVertex2sv Lib "opengl32.dll" (v As Integer)
736
+ Public Declare Sub glVertex3dv Lib "opengl32.dll" (v As Double)
737
+ Public Declare Sub glVertex3fv Lib "opengl32.dll" (v As Single)
738
+ Public Declare Sub glVertex3iv Lib "opengl32.dll" (v As Long)
739
+ Public Declare Sub glVertex3sv Lib "opengl32.dll" (v As Integer)
740
+ Public Declare Sub glVertex4dv Lib "opengl32.dll" (v As Double)
741
+ Public Declare Sub glVertex4fv Lib "opengl32.dll" (v As Single)
742
+ Public Declare Sub glVertex4iv Lib "opengl32.dll" (v As Long)
743
+ Public Declare Sub glVertex4sv Lib "opengl32.dll" (v As Integer)
744
+ Public Declare Sub glNormal3b Lib "opengl32.dll" (ByVal nx As Byte, ByVal ny As Byte, ByVal nz As Byte)
745
+ Public Declare Sub glNormal3d Lib "opengl32.dll" (ByVal nx As Double, ByVal ny As Double, ByVal nz As Double)
746
+ Public Declare Sub glNormal3f Lib "opengl32.dll" (ByVal nx As Single, ByVal ny As Single, ByVal nz As Single)
747
+ Public Declare Sub glNormal3i Lib "opengl32.dll" (ByVal nx As Long, ByVal ny As Long, ByVal nz As Long)
748
+ Public Declare Sub glNormal3s Lib "opengl32.dll" (ByVal nx As Integer, ByVal ny As Integer, ByVal nz As Integer)
749
+ Public Declare Sub glNormal3bv Lib "opengl32.dll" (v As Byte)
750
+ Public Declare Sub glNormal3dv Lib "opengl32.dll" (v As Double)
751
+ Public Declare Sub glNormal3fv Lib "opengl32.dll" (v As Single)
752
+ Public Declare Sub glNormal3iv Lib "opengl32.dll" (v As Long)
753
+ Public Declare Sub glNormal3sv Lib "opengl32.dll" (v As Integer)
754
+ Public Declare Sub glIndexd Lib "opengl32.dll" (ByVal c As Double)
755
+ Public Declare Sub glIndexf Lib "opengl32.dll" (ByVal c As Single)
756
+ Public Declare Sub glIndexi Lib "opengl32.dll" (ByVal c As Long)
757
+ Public Declare Sub glIndexs Lib "opengl32.dll" (ByVal c As Integer)
758
+
759
+ Public Declare Sub glIndexdv Lib "opengl32.dll" (c As Double)
760
+ Public Declare Sub glIndexfv Lib "opengl32.dll" (c As Single)
761
+ Public Declare Sub glIndexiv Lib "opengl32.dll" (c As Long)
762
+ Public Declare Sub glIndexsv Lib "opengl32.dll" (c As Integer)
763
+
764
+ Public Declare Sub glColor3b Lib "opengl32.dll" (ByVal red As Byte, ByVal green As Byte, ByVal blue As Byte)
765
+ Public Declare Sub glColor3d Lib "opengl32.dll" (ByVal red As Double, ByVal green As Double, ByVal blue As Double)
766
+ Public Declare Sub glColor3f Lib "opengl32.dll" (ByVal red As Single, ByVal green As Single, ByVal blue As Single)
767
+ Public Declare Sub glColor3i Lib "opengl32.dll" (ByVal red As Long, ByVal green As Long, ByVal blue As Long)
768
+ Public Declare Sub glColor3s Lib "opengl32.dll" (ByVal red As Integer, ByVal green As Integer, ByVal blue As Integer)
769
+ Public Declare Sub glColor3ub Lib "opengl32.dll" (ByVal red As Byte, ByVal green As Byte, ByVal blue As Byte)
770
+ Public Declare Sub glColor3ui Lib "opengl32.dll" (ByVal red As Long, ByVal green As Long, ByVal blue As Long)
771
+ Public Declare Sub glColor3us Lib "opengl32.dll" (ByVal red As Integer, ByVal green As Integer, ByVal blue As Integer)
772
+ Public Declare Sub glColor4b Lib "opengl32.dll" (ByVal red As Byte, ByVal green As Byte, ByVal blue As Byte, ByVal alpha As Byte)
773
+ Public Declare Sub glColor4d Lib "opengl32.dll" (ByVal red As Double, ByVal green As Double, ByVal blue As Double, ByVal alpha As Double)
774
+ Public Declare Sub glColor4f Lib "opengl32.dll" (ByVal red As Single, ByVal green As Single, ByVal blue As Single, ByVal alpha As Single)
775
+ Public Declare Sub glColor4i Lib "opengl32.dll" (ByVal red As Long, ByVal green As Long, ByVal blue As Long, ByVal alpha As Long)
776
+ Public Declare Sub glColor4s Lib "opengl32.dll" (ByVal red As Integer, ByVal green As Integer, ByVal blue As Integer, ByVal alpha As Integer)
777
+ Public Declare Sub glColor4ub Lib "opengl32.dll" (ByVal red As Byte, ByVal green As Byte, ByVal blue As Byte, ByVal alpha As Byte)
778
+ Public Declare Sub glColor4ui Lib "opengl32.dll" (ByVal red As Long, ByVal green As Long, ByVal blue As Long, ByVal alpha As Long)
779
+ Public Declare Sub glColor4us Lib "opengl32.dll" (ByVal red As Integer, ByVal green As Integer, ByVal blue As Integer, ByVal alpha As Integer)
780
+ Public Declare Sub glColor3bv Lib "opengl32.dll" (v As Byte)
781
+ Public Declare Sub glColor3dv Lib "opengl32.dll" (v As Double)
782
+ Public Declare Sub glColor3fv Lib "opengl32.dll" (v As Single)
783
+ Public Declare Sub glColor3iv Lib "opengl32.dll" (v As Long)
784
+ Public Declare Sub glColor3sv Lib "opengl32.dll" (v As Integer)
785
+ Public Declare Sub glColor3ubv Lib "opengl32.dll" (v As Byte)
786
+ Public Declare Sub glColor3uiv Lib "opengl32.dll" (v As Long)
787
+ Public Declare Sub glColor3usv Lib "opengl32.dll" (v As Integer)
788
+ Public Declare Sub glColor4bv Lib "opengl32.dll" (v As Byte)
789
+ Public Declare Sub glColor4dv Lib "opengl32.dll" (v As Double)
790
+ Public Declare Sub glColor4fv Lib "opengl32.dll" (v As Single)
791
+ Public Declare Sub glColor4iv Lib "opengl32.dll" (v As Long)
792
+ Public Declare Sub glColor4sv Lib "opengl32.dll" (v As Integer)
793
+ Public Declare Sub glColor4ubv Lib "opengl32.dll" (v As Byte)
794
+ Public Declare Sub glColor4uiv Lib "opengl32.dll" (v As Long)
795
+ Public Declare Sub glColor4usv Lib "opengl32.dll" (v As Integer)
796
+ Public Declare Sub glTexCoord1d Lib "opengl32.dll" (ByVal s As Double)
797
+ Public Declare Sub glTexCoord1f Lib "opengl32.dll" (ByVal s As Single)
798
+ Public Declare Sub glTexCoord1i Lib "opengl32.dll" (ByVal s As Long)
799
+ Public Declare Sub glTexCoord1s Lib "opengl32.dll" (ByVal s As Integer)
800
+ Public Declare Sub glTexCoord2d Lib "opengl32.dll" (ByVal s As Double, ByVal t As Double)
801
+ Public Declare Sub glTexCoord2f Lib "opengl32.dll" (ByVal s As Single, ByVal t As Single)
802
+ Public Declare Sub glTexCoord2i Lib "opengl32.dll" (ByVal s As Long, ByVal t As Long)
803
+ Public Declare Sub glTexCoord2s Lib "opengl32.dll" (ByVal s As Integer, ByVal t As Integer)
804
+ Public Declare Sub glTexCoord3d Lib "opengl32.dll" (ByVal s As Double, ByVal t As Double, ByVal r As Double)
805
+ Public Declare Sub glTexCoord3f Lib "opengl32.dll" (ByVal s As Single, ByVal t As Single, ByVal r As Single)
806
+ Public Declare Sub glTexCoord3i Lib "opengl32.dll" (ByVal s As Long, ByVal t As Long, ByVal r As Long)
807
+ Public Declare Sub glTexCoord3s Lib "opengl32.dll" (ByVal s As Integer, ByVal t As Integer, ByVal r As Integer)
808
+ Public Declare Sub glTexCoord4d Lib "opengl32.dll" (ByVal s As Double, ByVal t As Double, ByVal r As Double, ByVal q As Double)
809
+ Public Declare Sub glTexCoord4f Lib "opengl32.dll" (ByVal s As Single, ByVal t As Single, ByVal r As Single, ByVal q As Single)
810
+ Public Declare Sub glTexCoord4i Lib "opengl32.dll" (ByVal s As Long, ByVal t As Long, ByVal r As Long, ByVal q As Long)
811
+ Public Declare Sub glTexCoord4s Lib "opengl32.dll" (ByVal s As Integer, ByVal t As Integer, ByVal r As Integer, ByVal q As Integer)
812
+ Public Declare Sub glTexCoord1dv Lib "opengl32.dll" (v As Double)
813
+ Public Declare Sub glTexCoord1fv Lib "opengl32.dll" (v As Single)
814
+ Public Declare Sub glTexCoord1iv Lib "opengl32.dll" (v As Long)
815
+ Public Declare Sub glTexCoord1sv Lib "opengl32.dll" (v As Integer)
816
+ Public Declare Sub glTexCoord2dv Lib "opengl32.dll" (v As Double)
817
+ Public Declare Sub glTexCoord2fv Lib "opengl32.dll" (v As Single)
818
+ Public Declare Sub glTexCoord2iv Lib "opengl32.dll" (v As Long)
819
+ Public Declare Sub glTexCoord2sv Lib "opengl32.dll" (v As Integer)
820
+ Public Declare Sub glTexCoord3dv Lib "opengl32.dll" (v As Double)
821
+ Public Declare Sub glTexCoord3fv Lib "opengl32.dll" (v As Single)
822
+ Public Declare Sub glTexCoord3iv Lib "opengl32.dll" (v As Long)
823
+ Public Declare Sub glTexCoord3sv Lib "opengl32.dll" (v As Integer)
824
+ Public Declare Sub glTexCoord4dv Lib "opengl32.dll" (v As Double)
825
+ Public Declare Sub glTexCoord4fv Lib "opengl32.dll" (v As Single)
826
+ Public Declare Sub glTexCoord4iv Lib "opengl32.dll" (v As Long)
827
+ Public Declare Sub glTexCoord4sv Lib "opengl32.dll" (v As Integer)
828
+ Public Declare Sub glRasterPos2d Lib "opengl32.dll" (ByVal x As Double, ByVal y As Double)
829
+ Public Declare Sub glRasterPos2f Lib "opengl32.dll" (ByVal x As Single, ByVal y As Single)
830
+ Public Declare Sub glRasterPos2i Lib "opengl32.dll" (ByVal x As Long, ByVal y As Long)
831
+ Public Declare Sub glRasterPos2s Lib "opengl32.dll" (ByVal x As Integer, ByVal y As Integer)
832
+ Public Declare Sub glRasterPos3d Lib "opengl32.dll" (ByVal x As Double, ByVal y As Double, ByVal z As Double)
833
+ Public Declare Sub glRasterPos3f Lib "opengl32.dll" (ByVal x As Single, ByVal y As Single, ByVal z As Single)
834
+ Public Declare Sub glRasterPos3i Lib "opengl32.dll" (ByVal x As Long, ByVal y As Long, ByVal z As Long)
835
+ Public Declare Sub glRasterPos3s Lib "opengl32.dll" (ByVal x As Integer, ByVal y As Integer, ByVal z As Integer)
836
+ Public Declare Sub glRasterPos4d Lib "opengl32.dll" (ByVal x As Double, ByVal y As Double, ByVal z As Double, ByVal w As Double)
837
+ Public Declare Sub glRasterPos4f Lib "opengl32.dll" (ByVal x As Single, ByVal y As Single, ByVal z As Single, ByVal w As Single)
838
+ Public Declare Sub glRasterPos4i Lib "opengl32.dll" (ByVal x As Long, ByVal y As Long, ByVal z As Long, ByVal w As Long)
839
+ Public Declare Sub glRasterPos4s Lib "opengl32.dll" (ByVal x As Integer, ByVal y As Integer, ByVal z As Integer, ByVal w As Integer)
840
+ Public Declare Sub glRasterPos2dv Lib "opengl32.dll" (v As Double)
841
+ Public Declare Sub glRasterPos2fv Lib "opengl32.dll" (v As Single)
842
+ Public Declare Sub glRasterPos2iv Lib "opengl32.dll" (v As Long)
843
+ Public Declare Sub glRasterPos2sv Lib "opengl32.dll" (v As Integer)
844
+ Public Declare Sub glRasterPos3dv Lib "opengl32.dll" (v As Double)
845
+ Public Declare Sub glRasterPos3fv Lib "opengl32.dll" (v As Single)
846
+ Public Declare Sub glRasterPos3iv Lib "opengl32.dll" (v As Long)
847
+ Public Declare Sub glRasterPos3sv Lib "opengl32.dll" (v As Integer)
848
+ Public Declare Sub glRasterPos4dv Lib "opengl32.dll" (v As Double)
849
+ Public Declare Sub glRasterPos4fv Lib "opengl32.dll" (v As Single)
850
+ Public Declare Sub glRasterPos4iv Lib "opengl32.dll" (v As Long)
851
+ Public Declare Sub glRasterPos4sv Lib "opengl32.dll" (v As Integer)
852
+ Public Declare Sub glRectd Lib "opengl32.dll" (ByVal x1 As Double, ByVal y1 As Double, ByVal x2 As Double, ByVal y2 As Double)
853
+ Public Declare Sub glRectf Lib "opengl32.dll" (ByVal x1 As Single, ByVal y1 As Single, ByVal x2 As Single, ByVal y2 As Single)
854
+ Public Declare Sub glRecti Lib "opengl32.dll" (ByVal x1 As Long, ByVal y1 As Long, ByVal x2 As Long, ByVal y2 As Long)
855
+ Public Declare Sub glRects Lib "opengl32.dll" (ByVal x1 As Integer, ByVal y1 As Integer, ByVal x2 As Integer, ByVal y2 As Integer)
856
+ Public Declare Sub glRectdv Lib "opengl32.dll" (v1 As Double, v2 As Double)
857
+ Public Declare Sub glRectfv Lib "opengl32.dll" (v1 As Single, v2 As Single)
858
+ Public Declare Sub glRectiv Lib "opengl32.dll" (v1 As Long, v2 As Long)
859
+ Public Declare Sub glRectsv Lib "opengl32.dll" (v1 As Integer, v2 As Integer)
860
+
861
+ ' Lighting
862
+ Public Declare Sub glShadeModel Lib "opengl32.dll" (ByVal mode As Long)
863
+ Public Declare Sub glLightf Lib "opengl32.dll" (ByVal light As Long, ByVal pname As Long, ByVal param As Single)
864
+ Public Declare Sub glLighti Lib "opengl32.dll" (ByVal light As Long, ByVal pname As Long, ByVal param As Long)
865
+ Public Declare Sub glLightfv Lib "opengl32.dll" (ByVal light As Long, ByVal pname As Long, params As Single)
866
+ Public Declare Sub glLightiv Lib "opengl32.dll" (ByVal light As Long, ByVal pname As Long, params As Long)
867
+ Public Declare Sub glGetLightfv Lib "opengl32.dll" (ByVal light As Long, ByVal pname As Long, params As Single)
868
+ Public Declare Sub glGetLightiv Lib "opengl32.dll" (ByVal light As Long, ByVal pname As Long, params As Long)
869
+ Public Declare Sub glLightModelf Lib "opengl32.dll" (ByVal pname As Long, ByVal param As Single)
870
+ Public Declare Sub glLightModeli Lib "opengl32.dll" (ByVal pname As Long, ByVal param As Long)
871
+ Public Declare Sub glLightModelfv Lib "opengl32.dll" (ByVal pname As Long, params As Single)
872
+ Public Declare Sub glLightModeliv Lib "opengl32.dll" (ByVal pname As Long, params As Long)
873
+ Public Declare Sub glMaterialf Lib "opengl32.dll" (ByVal face As Long, ByVal pname As Long, ByVal param As Single)
874
+ Public Declare Sub glMateriali Lib "opengl32.dll" (ByVal face As Long, ByVal pname As Long, ByVal param As Long)
875
+ Public Declare Sub glMaterialfv Lib "opengl32.dll" (ByVal face As Long, ByVal pname As Long, params As Single)
876
+ Public Declare Sub glMaterialiv Lib "opengl32.dll" (ByVal face As Long, ByVal pname As Long, params As Long)
877
+ Public Declare Sub glGetMaterialfv Lib "opengl32.dll" (ByVal face As Long, ByVal pname As Long, params As Single)
878
+ Public Declare Sub glGetMaterialiv Lib "opengl32.dll" (ByVal face As Long, ByVal pname As Long, params As Long)
879
+ Public Declare Sub glColorMaterial Lib "opengl32.dll" (ByVal face As Long, ByVal mode As Long)
880
+
881
+ ' Raster functions
882
+ Public Declare Sub glPixelZoom Lib "opengl32.dll" (ByVal xfactor As Single, ByVal yfactor As Single)
883
+ Public Declare Sub glPixelStoref Lib "opengl32.dll" (ByVal pname As Long, ByVal param As Single)
884
+ Public Declare Sub glPixelStorei Lib "opengl32.dll" (ByVal pname As Long, ByVal param As Long)
885
+ Public Declare Sub glPixelTransferf Lib "opengl32.dll" (ByVal pname As Long, ByVal param As Single)
886
+ Public Declare Sub glPixelTransferi Lib "opengl32.dll" (ByVal pname As Long, ByVal param As Long)
887
+ Public Declare Sub glPixelMapfv Lib "opengl32.dll" (ByVal map As Long, ByVal mapsize As Long, values As Single)
888
+ Public Declare Sub glPixelMapuiv Lib "opengl32.dll" (ByVal map As Long, ByVal mapsize As Long, values As Long)
889
+ Public Declare Sub glPixelMapusv Lib "opengl32.dll" (ByVal map As Long, ByVal mapsize As Long, values As Integer)
890
+ Public Declare Sub glGetPixelMapfv Lib "opengl32.dll" (ByVal map As Long, values As Single)
891
+ Public Declare Sub glGetPixelMapuiv Lib "opengl32.dll" (ByVal map As Long, values As Long)
892
+ Public Declare Sub glGetPixelMapusv Lib "opengl32.dll" (ByVal map As Long, values As Integer)
893
+ Public Declare Sub glBitmap Lib "opengl32.dll" (ByVal width As Long, ByVal height As Long, ByVal xorig As Single, ByVal yorig As Single, ByVal xmove As Single, ByVal ymove As Single, bitmap As Byte)
894
+ Public Declare Sub glReadPixels Lib "opengl32.dll" (ByVal x As Long, ByVal y As Long, ByVal width As Long, ByVal height As Long, ByVal format As Long, ByVal t As Long, pixels As Any)
895
+ Public Declare Sub glDrawPixels Lib "opengl32.dll" (ByVal width As Long, ByVal height As Long, ByVal format As Long, ByVal t As Long, pixels As Any)
896
+ Public Declare Sub glCopyPixels Lib "opengl32.dll" (ByVal x As Long, ByVal y As Long, ByVal width As Long, ByVal height As Long, ByVal t As Long)
897
+
898
+ ' Stenciling
899
+ Public Declare Sub glStencilFunc Lib "opengl32.dll" (ByVal func As Long, ByVal ref As Long, ByVal mask As Long)
900
+ Public Declare Sub glStencilMask Lib "opengl32.dll" (ByVal mask As Long)
901
+ Public Declare Sub glStencilOp Lib "opengl32.dll" (ByVal fail As Long, ByVal zfail As Long, ByVal zpass As Long)
902
+ Public Declare Sub glClearStencil Lib "opengl32.dll" (ByVal s As Long)
903
+
904
+ ' Texture mapping
905
+ Public Declare Sub glTexGend Lib "opengl32.dll" (ByVal coord As Long, ByVal pname As Long, ByVal param As Double)
906
+ Public Declare Sub glTexGenf Lib "opengl32.dll" (ByVal coord As Long, ByVal pname As Long, ByVal param As Single)
907
+ Public Declare Sub glTexGeni Lib "opengl32.dll" (ByVal coord As Long, ByVal pname As Long, ByVal param As Long)
908
+ Public Declare Sub glTexGendv Lib "opengl32.dll" (ByVal coord As Long, ByVal pname As Long, params As Double)
909
+ Public Declare Sub glTexGenfv Lib "opengl32.dll" (ByVal coord As Long, ByVal pname As Long, params As Single)
910
+ Public Declare Sub glTexGeniv Lib "opengl32.dll" (ByVal coord As Long, ByVal pname As Long, params As Long)
911
+ Public Declare Sub glGetTexGendv Lib "opengl32.dll" (ByVal coord As Long, ByVal pname As Long, params As Double)
912
+ Public Declare Sub glGetTexGenfv Lib "opengl32.dll" (ByVal coord As Long, ByVal pname As Long, params As Single)
913
+ Public Declare Sub glGetTexGeniv Lib "opengl32.dll" (ByVal coord As Long, ByVal pname As Long, params As Long)
914
+ Public Declare Sub glTexEnvf Lib "opengl32.dll" (ByVal target As Long, ByVal pname As Long, ByVal param As Single)
915
+ Public Declare Sub glTexEnvi Lib "opengl32.dll" (ByVal target As Long, ByVal pname As Long, ByVal param As Long)
916
+ Public Declare Sub glTexEnvfv Lib "opengl32.dll" (ByVal target As Long, ByVal pname As Long, params As Single)
917
+ Public Declare Sub glTexEnviv Lib "opengl32.dll" (ByVal target As Long, ByVal pname As Long, params As Long)
918
+ Public Declare Sub glGetTexEnvfv Lib "opengl32.dll" (ByVal target As Long, ByVal pname As Long, params As Single)
919
+ Public Declare Sub glGetTexEnviv Lib "opengl32.dll" (ByVal target As Long, ByVal pname As Long, params As Long)
920
+ Public Declare Sub glTexParameterf Lib "opengl32.dll" (ByVal target As Long, ByVal pname As Long, ByVal param As Single)
921
+ Public Declare Sub glTexParameteri Lib "opengl32.dll" (ByVal target As Long, ByVal pname As Long, ByVal param As Long)
922
+ Public Declare Sub glTexParameterfv Lib "opengl32.dll" (ByVal target As Long, ByVal pname As Long, params As Single)
923
+ Public Declare Sub glTexParameteriv Lib "opengl32.dll" (ByVal target As Long, ByVal pname As Long, params As Long)
924
+ Public Declare Sub glGetTexParameterfv Lib "opengl32.dll" (ByVal target As Long, ByVal pname As Long, params As Single)
925
+ Public Declare Sub glGetTexParameteriv Lib "opengl32.dll" (ByVal target As Long, ByVal pname As Long, params As Long)
926
+ Public Declare Sub glGetTexLevelParameterfv Lib "opengl32.dll" (ByVal target As Long, ByVal level As Long, ByVal pname As Long, params As Single)
927
+ Public Declare Sub glGetTexLevelParameteriv Lib "opengl32.dll" (ByVal target As Long, ByVal level As Long, ByVal pname As Long, params As Long)
928
+ Public Declare Sub glTexImage1D Lib "opengl32.dll" (ByVal target As Long, ByVal level As Long, ByVal internalFormat As Long, ByVal width As Long, ByVal border As Long, ByVal format As Long, ByVal t As Long, pixels As Any)
929
+ Public Declare Sub glTexImage2D Lib "opengl32.dll" (ByVal target As Long, ByVal level As Long, ByVal internalFormat As Long, ByVal width As Long, ByVal height As Long, ByVal border As Long, ByVal format As Long, ByVal t As Long, pixels As Any)
930
+ Public Declare Sub glGetTexImage Lib "opengl32.dll" (ByVal target As Long, ByVal level As Long, ByVal format As Long, ByVal t As Long, pixels As Any)
931
+
932
+ ' Evaluators
933
+ Public Declare Sub glMap1d Lib "opengl32.dll" (ByVal target As Long, ByVal u1 As Double, ByVal u2 As Double, ByVal stride As Long, ByVal order As Long, points As Double)
934
+ Public Declare Sub glMap1f Lib "opengl32.dll" (ByVal target As Long, ByVal u1 As Single, ByVal u2 As Single, ByVal stride As Long, ByVal order As Long, points As Single)
935
+ Public Declare Sub glMap2d Lib "opengl32.dll" (ByVal target As Long, ByVal u1 As Double, ByVal u2 As Double, ByVal ustride As Long, ByVal uorder As Long, ByVal v1 As Double, ByVal v2 As Double, ByVal vstride As Long, ByVal vorder As Long, points As Double)
936
+ Public Declare Sub glMap2f Lib "opengl32.dll" (ByVal target As Long, ByVal u1 As Single, ByVal u2 As Single, ByVal ustride As Long, ByVal uorder As Long, ByVal v1 As Single, ByVal v2 As Single, ByVal vstride As Long, ByVal vorder As Long, points As Single)
937
+ Public Declare Sub glGetMapdv Lib "opengl32.dll" (ByVal target As Long, ByVal query As Long, v As Double)
938
+ Public Declare Sub glGetMapfv Lib "opengl32.dll" (ByVal target As Long, ByVal query As Long, v As Single)
939
+ Public Declare Sub glGetMapiv Lib "opengl32.dll" (ByVal target As Long, ByVal query As Long, v As Long)
940
+ Public Declare Sub glEvalCoord1d Lib "opengl32.dll" (ByVal u As Double)
941
+ Public Declare Sub glEvalCoord1f Lib "opengl32.dll" (ByVal u As Single)
942
+ Public Declare Sub glEvalCoord1dv Lib "opengl32.dll" (u As Double)
943
+ Public Declare Sub glEvalCoord1fv Lib "opengl32.dll" (u As Single)
944
+ Public Declare Sub glEvalCoord2d Lib "opengl32.dll" (ByVal u As Double, ByVal v As Double)
945
+ Public Declare Sub glEvalCoord2f Lib "opengl32.dll" (ByVal u As Single, ByVal v As Single)
946
+ Public Declare Sub glEvalCoord2dv Lib "opengl32.dll" (u As Double)
947
+ Public Declare Sub glEvalCoord2fv Lib "opengl32.dll" (u As Single)
948
+ Public Declare Sub glMapGrid1d Lib "opengl32.dll" (ByVal un As Long, ByVal u1 As Double, ByVal u2 As Double)
949
+ Public Declare Sub glMapGrid1f Lib "opengl32.dll" (ByVal un As Long, ByVal u1 As Single, ByVal u2 As Single)
950
+ Public Declare Sub glMapGrid2d Lib "opengl32.dll" (ByVal un As Long, ByVal u1 As Double, ByVal u2 As Double, ByVal vn As Long, ByVal v1 As Double, ByVal v2 As Double)
951
+ Public Declare Sub glMapGrid2f Lib "opengl32.dll" (ByVal un As Long, ByVal u1 As Single, ByVal u2 As Single, ByVal vn As Long, ByVal v1 As Single, ByVal v2 As Single)
952
+ Public Declare Sub glEvalPoint1 Lib "opengl32.dll" (ByVal i As Long)
953
+ Public Declare Sub glEvalPoint2 Lib "opengl32.dll" (ByVal i As Long, ByVal j As Long)
954
+ Public Declare Sub glEvalMesh1 Lib "opengl32.dll" (ByVal mode As Long, ByVal i1 As Long, ByVal i2 As Long)
955
+ Public Declare Sub glEvalMesh2 Lib "opengl32.dll" (ByVal mode As Long, ByVal i1 As Long, ByVal i2 As Long, ByVal j1 As Long, ByVal j2 As Long)
956
+
957
+ ' Fog
958
+ Public Declare Sub glFogf Lib "opengl32.dll" (ByVal pname As Long, ByVal param As Single)
959
+ Public Declare Sub glFogi Lib "opengl32.dll" (ByVal pname As Long, ByVal param As Long)
960
+ Public Declare Sub glFogfv Lib "opengl32.dll" (ByVal pname As Long, params As Single)
961
+ Public Declare Sub glFogiv Lib "opengl32.dll" (ByVal pname As Long, params As Long)
962
+
963
+ ' Selection and Feedback
964
+ Public Declare Sub glFeedbackBuffer Lib "opengl32.dll" (ByVal size As Long, ByVal t As Long, buffer As Single)
965
+ Public Declare Sub glPassThrough Lib "opengl32.dll" (ByVal token As Single)
966
+ Public Declare Sub glSelectBuffer Lib "opengl32.dll" (ByVal size As Long, buffer As Long)
967
+ Public Declare Sub glInitNames Lib "opengl32.dll" ()
968
+ Public Declare Sub glLoadName Lib "opengl32.dll" (ByVal name As Long)
969
+ Public Declare Sub glPushName Lib "opengl32.dll" (ByVal name As Long)
970
+ Public Declare Sub glPopName Lib "opengl32.dll" ()
971
+
972
+
973
+ ' 1.1 functions
974
+ ' texture objects
975
+ Public Declare Sub glGenTextures Lib "opengl32.dll" (ByVal n As Long, textures As Long)
976
+ Public Declare Sub glDeleteTextures Lib "opengl32.dll" (ByVal n As Long, textures As Long)
977
+ Public Declare Sub glBindTexture Lib "opengl32.dll" (ByVal target As Long, ByVal texture As Long)
978
+ Public Declare Sub glPrioritizeTextures Lib "opengl32.dll" (ByVal n As Long, textures As Long, priorities As Single)
979
+ Public Declare Function glAreTexturesResident Lib "opengl32.dll" (ByVal n As Long, textures As Long, residences As Byte) As Byte
980
+ Public Declare Function glIsTexture Lib "opengl32.dll" (ByVal texture As Long) As Byte
981
+ ' texture mapping
982
+ Public Declare Sub glTexSubImage1D Lib "opengl32.dll" (ByVal target As Long, ByVal level As Long, ByVal xoffset As Long, ByVal width As Long, ByVal format As Long, ByVal t As Long, pixels As Any)
983
+ Public Declare Sub glTexSubImage2D Lib "opengl32.dll" (ByVal target As Long, ByVal level As Long, ByVal xoffset As Long, ByVal yoffset As Long, ByVal width As Long, ByVal height As Long, ByVal format As Long, ByVal t As Long, pixels As Any)
984
+ Public Declare Sub glCopyTexImage1D Lib "opengl32.dll" (ByVal target As Long, ByVal level As Long, ByVal internalFormat As Long, ByVal x As Long, ByVal y As Long, ByVal width As Long, ByVal border As Long)
985
+ Public Declare Sub glCopyTexImage2D Lib "opengl32.dll" (ByVal target As Long, ByVal level As Long, ByVal internalFormat As Long, ByVal x As Long, ByVal y As Long, ByVal width As Long, ByVal height As Long, ByVal border As Long)
986
+ Public Declare Sub glCopyTexSubImage1D Lib "opengl32.dll" (ByVal target As Long, ByVal level As Long, ByVal xoffset As Long, ByVal x As Long, ByVal y As Long, ByVal width As Long)
987
+ Public Declare Sub glCopyTexSubImage2D Lib "opengl32.dll" (ByVal target As Long, ByVal level As Long, ByVal xoffset As Long, ByVal yoffset As Long, ByVal x As Long, ByVal y As Long, ByVal width As Long, ByVal height As Long)
988
+ ' vertex arrays
989
+ Public Declare Sub glVertexPointer Lib "opengl32.dll" (ByVal size As Long, ByVal t As Long, ByVal stride As Long, ptr As Any)
990
+ Public Declare Sub glNormalPointer Lib "opengl32.dll" (ByVal t As Long, ByVal stride As Long, ptr As Any)
991
+ Public Declare Sub glColorPointer Lib "opengl32.dll" (ByVal size As Long, ByVal t As Long, ByVal stride As Long, ptr As Any)
992
+ Public Declare Sub glIndexPointer Lib "opengl32.dll" (ByVal t As Long, ByVal stride As Long, ptr As Any)
993
+ Public Declare Sub glTexCoordPointer Lib "opengl32.dll" (ByVal size As Long, ByVal t As Long, ByVal stride As Long, ptr As Any)
994
+ Public Declare Sub glEdgeFlagPointer Lib "opengl32.dll" (ByVal stride As Long, ptr As Any)
995
+ Public Declare Sub glGetPointerv Lib "opengl32.dll" (ByVal pname As Long, params As Any)
996
+ Public Declare Sub glArrayElement Lib "opengl32.dll" (ByVal i As Long)
997
+ Public Declare Sub glDrawArrays Lib "opengl32.dll" (ByVal mode As Long, ByVal first As Long, ByVal count As Long)
998
+ Public Declare Sub glDrawElements Lib "opengl32.dll" (ByVal mode As Long, ByVal count As Long, ByVal t As Long, indices As Any)
999
+ Public Declare Sub glInterleavedArrays Lib "opengl32.dll" (ByVal format As Long, ByVal stride As Long, pointer As Any)