ruby-glfw 0.9
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- data/README +1 -0
- data/README.API +73 -0
- data/Rakefile +120 -0
- data/examples/boing.rb +519 -0
- data/examples/gears.rb +327 -0
- data/examples/keytest.rb +117 -0
- data/examples/listmodes.rb +20 -0
- data/examples/mipmaps.rb +104 -0
- data/examples/mipmaps.tga +0 -0
- data/examples/particles.rb +837 -0
- data/examples/pong3d.rb +741 -0
- data/examples/pong3d_field.tga +0 -0
- data/examples/pong3d_instr.tga +0 -0
- data/examples/pong3d_menu.tga +0 -0
- data/examples/pong3d_title.tga +0 -0
- data/examples/pong3d_winner1.tga +0 -0
- data/examples/pong3d_winner2.tga +0 -0
- data/examples/splitview.rb +432 -0
- data/examples/triangle.rb +89 -0
- data/examples/wave.rb +294 -0
- data/ext/glfw/glfw.c +1094 -0
- data/ext/glfw/mkrf_conf.rb +70 -0
- data/glfw-src/Makefile +220 -0
- data/glfw-src/compile.ami +61 -0
- data/glfw-src/compile.bat +217 -0
- data/glfw-src/compile.sh +607 -0
- data/glfw-src/docs/Makefile +57 -0
- data/glfw-src/docs/Reference.pdf +0 -0
- data/glfw-src/docs/UsersGuide.pdf +0 -0
- data/glfw-src/docs/cleanup.bat +22 -0
- data/glfw-src/docs/glfwdoc.sty +80 -0
- data/glfw-src/docs/glfwrm.tex +3034 -0
- data/glfw-src/docs/glfwug.tex +2024 -0
- data/glfw-src/docs/readme.txt +80 -0
- data/glfw-src/examples/Makefile.amigaos.gcc +70 -0
- data/glfw-src/examples/Makefile.amigaos.vbcc +70 -0
- data/glfw-src/examples/Makefile.dos.djgpp +71 -0
- data/glfw-src/examples/Makefile.macosx.gcc +96 -0
- data/glfw-src/examples/Makefile.win32.bcc +75 -0
- data/glfw-src/examples/Makefile.win32.cross-mgw +79 -0
- data/glfw-src/examples/Makefile.win32.cygwin +79 -0
- data/glfw-src/examples/Makefile.win32.lcc +74 -0
- data/glfw-src/examples/Makefile.win32.mgw +75 -0
- data/glfw-src/examples/Makefile.win32.msvc +74 -0
- data/glfw-src/examples/Makefile.win32.ow +74 -0
- data/glfw-src/examples/Makefile.win32.pellesc +74 -0
- data/glfw-src/examples/Makefile.x11.in +54 -0
- data/glfw-src/examples/boing.c +606 -0
- data/glfw-src/examples/bundle.sh +46 -0
- data/glfw-src/examples/gears.c +382 -0
- data/glfw-src/examples/keytest.c +264 -0
- data/glfw-src/examples/listmodes.c +48 -0
- data/glfw-src/examples/mipmaps.c +126 -0
- data/glfw-src/examples/mipmaps.tga +0 -0
- data/glfw-src/examples/mtbench.c +301 -0
- data/glfw-src/examples/mthello.c +48 -0
- data/glfw-src/examples/particles.c +1148 -0
- data/glfw-src/examples/pong3d.c +839 -0
- data/glfw-src/examples/pong3d_field.tga +0 -0
- data/glfw-src/examples/pong3d_instr.tga +0 -0
- data/glfw-src/examples/pong3d_menu.tga +0 -0
- data/glfw-src/examples/pong3d_title.tga +0 -0
- data/glfw-src/examples/pong3d_winner1.tga +0 -0
- data/glfw-src/examples/pong3d_winner2.tga +0 -0
- data/glfw-src/examples/splitview.c +506 -0
- data/glfw-src/examples/triangle.c +108 -0
- data/glfw-src/examples/wave.c +397 -0
- data/glfw-src/images/opengl.gif +0 -0
- data/glfw-src/images/osicert.gif +0 -0
- data/glfw-src/include/GL/glfw.h +486 -0
- data/glfw-src/lib/amigaos/Makefile.amigaos.gcc +128 -0
- data/glfw-src/lib/amigaos/Makefile.amigaos.vbcc +128 -0
- data/glfw-src/lib/amigaos/SDI_compiler.h +94 -0
- data/glfw-src/lib/amigaos/amigaos_enable.c +51 -0
- data/glfw-src/lib/amigaos/amigaos_fullscreen.c +319 -0
- data/glfw-src/lib/amigaos/amigaos_glext.c +61 -0
- data/glfw-src/lib/amigaos/amigaos_init.c +284 -0
- data/glfw-src/lib/amigaos/amigaos_joystick.c +359 -0
- data/glfw-src/lib/amigaos/amigaos_thread.c +494 -0
- data/glfw-src/lib/amigaos/amigaos_time.c +206 -0
- data/glfw-src/lib/amigaos/amigaos_window.c +830 -0
- data/glfw-src/lib/amigaos/platform.h +337 -0
- data/glfw-src/lib/dos/Makefile.dos.djgpp +146 -0
- data/glfw-src/lib/dos/dos_enable.c +51 -0
- data/glfw-src/lib/dos/dos_events.c +173 -0
- data/glfw-src/lib/dos/dos_fullscreen.c +101 -0
- data/glfw-src/lib/dos/dos_glext.c +59 -0
- data/glfw-src/lib/dos/dos_init.c +105 -0
- data/glfw-src/lib/dos/dos_irq.s +246 -0
- data/glfw-src/lib/dos/dos_joystick.c +94 -0
- data/glfw-src/lib/dos/dos_keyboard.c +694 -0
- data/glfw-src/lib/dos/dos_mouse.c +337 -0
- data/glfw-src/lib/dos/dos_thread.c +267 -0
- data/glfw-src/lib/dos/dos_time.c +309 -0
- data/glfw-src/lib/dos/dos_window.c +563 -0
- data/glfw-src/lib/dos/platform.h +341 -0
- data/glfw-src/lib/enable.c +295 -0
- data/glfw-src/lib/fullscreen.c +95 -0
- data/glfw-src/lib/glext.c +201 -0
- data/glfw-src/lib/image.c +629 -0
- data/glfw-src/lib/init.c +108 -0
- data/glfw-src/lib/input.c +280 -0
- data/glfw-src/lib/internal.h +210 -0
- data/glfw-src/lib/joystick.c +101 -0
- data/glfw-src/lib/macosx/Makefile.macosx.gcc +172 -0
- data/glfw-src/lib/macosx/Makefile.macosx.gcc.universal +166 -0
- data/glfw-src/lib/macosx/libglfw.pc.in +11 -0
- data/glfw-src/lib/macosx/macosx_enable.c +42 -0
- data/glfw-src/lib/macosx/macosx_fullscreen.c +126 -0
- data/glfw-src/lib/macosx/macosx_glext.c +52 -0
- data/glfw-src/lib/macosx/macosx_init.c +194 -0
- data/glfw-src/lib/macosx/macosx_joystick.c +50 -0
- data/glfw-src/lib/macosx/macosx_thread.c +414 -0
- data/glfw-src/lib/macosx/macosx_time.c +112 -0
- data/glfw-src/lib/macosx/macosx_window.c +1279 -0
- data/glfw-src/lib/macosx/platform.h +349 -0
- data/glfw-src/lib/stream.c +194 -0
- data/glfw-src/lib/tga.c +405 -0
- data/glfw-src/lib/thread.c +340 -0
- data/glfw-src/lib/time.c +83 -0
- data/glfw-src/lib/win32/Makefile.win32.bcc +265 -0
- data/glfw-src/lib/win32/Makefile.win32.cross-mgw +274 -0
- data/glfw-src/lib/win32/Makefile.win32.cygwin +279 -0
- data/glfw-src/lib/win32/Makefile.win32.lcc +246 -0
- data/glfw-src/lib/win32/Makefile.win32.mgw +243 -0
- data/glfw-src/lib/win32/Makefile.win32.msvc +242 -0
- data/glfw-src/lib/win32/Makefile.win32.ow +242 -0
- data/glfw-src/lib/win32/Makefile.win32.pellesc +242 -0
- data/glfw-src/lib/win32/glfwdll.def +67 -0
- data/glfw-src/lib/win32/glfwdll_mgw1.def +67 -0
- data/glfw-src/lib/win32/glfwdll_mgw2.def +67 -0
- data/glfw-src/lib/win32/glfwdll_pellesc.def +65 -0
- data/glfw-src/lib/win32/libglfw.pc.in +11 -0
- data/glfw-src/lib/win32/platform.h +474 -0
- data/glfw-src/lib/win32/win32_dllmain.c +60 -0
- data/glfw-src/lib/win32/win32_enable.c +155 -0
- data/glfw-src/lib/win32/win32_fullscreen.c +317 -0
- data/glfw-src/lib/win32/win32_glext.c +85 -0
- data/glfw-src/lib/win32/win32_init.c +356 -0
- data/glfw-src/lib/win32/win32_joystick.c +234 -0
- data/glfw-src/lib/win32/win32_thread.c +511 -0
- data/glfw-src/lib/win32/win32_time.c +146 -0
- data/glfw-src/lib/win32/win32_window.c +1714 -0
- data/glfw-src/lib/window.c +727 -0
- data/glfw-src/lib/x11/Makefile.x11.in +243 -0
- data/glfw-src/lib/x11/platform.h +415 -0
- data/glfw-src/lib/x11/x11_enable.c +51 -0
- data/glfw-src/lib/x11/x11_fullscreen.c +524 -0
- data/glfw-src/lib/x11/x11_glext.c +69 -0
- data/glfw-src/lib/x11/x11_init.c +275 -0
- data/glfw-src/lib/x11/x11_joystick.c +371 -0
- data/glfw-src/lib/x11/x11_keysym2unicode.c +902 -0
- data/glfw-src/lib/x11/x11_thread.c +507 -0
- data/glfw-src/lib/x11/x11_time.c +154 -0
- data/glfw-src/lib/x11/x11_window.c +1746 -0
- data/glfw-src/license.txt +21 -0
- data/glfw-src/readme.html +927 -0
- data/glfw-src/support/d/examples/Makefile +59 -0
- data/glfw-src/support/d/examples/boing.d +610 -0
- data/glfw-src/support/d/examples/gears.d +379 -0
- data/glfw-src/support/d/examples/keytest.d +272 -0
- data/glfw-src/support/d/examples/listmodes.d +48 -0
- data/glfw-src/support/d/examples/mipmaps.d +126 -0
- data/glfw-src/support/d/examples/mtbench.d +304 -0
- data/glfw-src/support/d/examples/mthello.d +54 -0
- data/glfw-src/support/d/examples/particles.d +1150 -0
- data/glfw-src/support/d/examples/pong3d.d +840 -0
- data/glfw-src/support/d/examples/splitview.d +486 -0
- data/glfw-src/support/d/examples/triangle.d +108 -0
- data/glfw-src/support/d/examples/wave.d +400 -0
- data/glfw-src/support/d/imports/gl.d +4539 -0
- data/glfw-src/support/d/imports/glfw.d +349 -0
- data/glfw-src/support/d/imports/glu.d +328 -0
- data/glfw-src/support/d/lib/glfwdll.def +64 -0
- data/glfw-src/support/d/lib/glu32.def +56 -0
- data/glfw-src/support/d/lib/makefile +12 -0
- data/glfw-src/support/d/lib/opengl32.def +372 -0
- data/glfw-src/support/d/readme.html +83 -0
- data/glfw-src/support/delphi/examples/Triangle.dpr +105 -0
- data/glfw-src/support/delphi/lib/glfw.pas +437 -0
- data/glfw-src/support/delphi/readme.html +97 -0
- data/glfw-src/support/lua/examples/gears.lua +383 -0
- data/glfw-src/support/lua/examples/test1.lua +68 -0
- data/glfw-src/support/lua/readme.html +128 -0
- data/glfw-src/support/lua/src/luaglfw.c +1179 -0
- data/glfw-src/support/lua/src/luaglfw.h +48 -0
- data/glfw-src/support/lua/src/runlua.c +82 -0
- data/glfw-src/support/masm/examples/fpc.mac +47 -0
- data/glfw-src/support/masm/examples/makeit.bat +66 -0
- data/glfw-src/support/masm/examples/triangle.asm +232 -0
- data/glfw-src/support/masm/include/glfw.inc +326 -0
- data/glfw-src/support/masm/include/glu32.inc +55 -0
- data/glfw-src/support/masm/include/opengl32.inc +372 -0
- data/glfw-src/support/masm/lib/glfwdll.lib +0 -0
- data/glfw-src/support/masm/readme.html +170 -0
- data/glfw-src/support/msvc80/GLFW.sln +26 -0
- data/glfw-src/support/msvc80/GLFW.vcproj +257 -0
- data/glfw-src/support/msvc80/GLFWDLL.vcproj +287 -0
- data/glfw-src/support/visualbasic/bindings/glfw.bas +320 -0
- data/glfw-src/support/visualbasic/bindings/glu32.bas +284 -0
- data/glfw-src/support/visualbasic/bindings/opengl32.bas +999 -0
- data/glfw-src/support/visualbasic/examples/Triangle.bas +101 -0
- data/glfw-src/support/visualbasic/readme.html +164 -0
- data/website/index.html +84 -0
- data/website/style.css +110 -0
- metadata +301 -0
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//========================================================================
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// This is a small test application for GLFW.
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// The program lists all available fullscreen video modes.
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//========================================================================
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#include <stdio.h>
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#include <GL/glfw.h>
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// Maximum number of modes that we want to list
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#define MAX_NUM_MODES 400
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//========================================================================
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// main()
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//========================================================================
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int main( void )
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{
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GLFWvidmode dtmode, modes[ MAX_NUM_MODES ];
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int modecount, i;
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// Initialize GLFW
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if( !glfwInit() )
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{
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return 0;
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}
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// Show desktop video mode
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glfwGetDesktopMode( &dtmode );
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printf( "Desktop mode: %d x %d x %d\n\n",
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dtmode.Width, dtmode.Height, dtmode.RedBits +
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dtmode.GreenBits + dtmode.BlueBits );
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// List available video modes
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modecount = glfwGetVideoModes( modes, MAX_NUM_MODES );
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printf( "Available modes:\n" );
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for( i = 0; i < modecount; i ++ )
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{
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printf( "%3d: %d x %d x %d\n", i,
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modes[i].Width, modes[i].Height, modes[i].RedBits +
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modes[i].GreenBits + modes[i].BlueBits );
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}
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// Terminate GLFW
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glfwTerminate();
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return 0;
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}
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//========================================================================
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// This is a small test application for GLFW.
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// The program shows texture loading with mipmap generation and trilienar
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// filtering.
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// Note: For OpenGL 1.0 compability, we do not use texture objects (this
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// is no issue, since we only have one texture).
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//========================================================================
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#include <stdio.h>
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#include <GL/glfw.h>
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//========================================================================
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// main()
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//========================================================================
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int main( void )
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{
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int width, height, running, frames, x, y;
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double t, t0, fps;
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char titlestr[ 200 ];
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// Initialise GLFW
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glfwInit();
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// Open OpenGL window
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if( !glfwOpenWindow( 640, 480, 0,0,0,0, 0,0, GLFW_WINDOW ) )
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{
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glfwTerminate();
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return 0;
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}
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// Enable sticky keys
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glfwEnable( GLFW_STICKY_KEYS );
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// Disable vertical sync (on cards that support it)
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glfwSwapInterval( 0 );
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// Load texture from file, and build all mipmap levels. The
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// texture is automatically uploaded to texture memory.
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if( !glfwLoadTexture2D( "mipmaps.tga", GLFW_BUILD_MIPMAPS_BIT ) )
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{
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glfwTerminate();
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return 0;
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}
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// Use trilinear interpolation (GL_LINEAR_MIPMAP_LINEAR)
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glTexParameteri( GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER,
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GL_LINEAR_MIPMAP_LINEAR );
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glTexParameteri( GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER,
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GL_LINEAR );
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// Enable texturing
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glEnable( GL_TEXTURE_2D );
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// Main loop
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running = GL_TRUE;
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frames = 0;
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t0 = glfwGetTime();
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while( running )
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{
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// Get time and mouse position
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t = glfwGetTime();
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glfwGetMousePos( &x, &y );
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// Calculate and display FPS (frames per second)
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if( (t-t0) > 1.0 || frames == 0 )
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{
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fps = (double)frames / (t-t0);
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sprintf( titlestr, "Trilinear interpolation (%.1f FPS)", fps );
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glfwSetWindowTitle( titlestr );
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t0 = t;
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frames = 0;
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}
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frames ++;
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// Get window size (may be different than the requested size)
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glfwGetWindowSize( &width, &height );
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height = height > 0 ? height : 1;
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// Set viewport
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glViewport( 0, 0, width, height );
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// Clear color buffer
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glClearColor( 0.0f, 0.0f, 0.0f, 0.0f);
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glClear( GL_COLOR_BUFFER_BIT );
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// Select and setup the projection matrix
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glMatrixMode( GL_PROJECTION );
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glLoadIdentity();
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gluPerspective( 65.0f, (GLfloat)width/(GLfloat)height, 1.0f,
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50.0f );
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// Select and setup the modelview matrix
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glMatrixMode( GL_MODELVIEW );
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glLoadIdentity();
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gluLookAt( 0.0f, 3.0f, -20.0f, // Eye-position
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0.0f, -4.0f, -11.0f, // View-point
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0.0f, 1.0f, 0.0f ); // Up-vector
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// Draw a textured quad
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glRotatef( 0.05*(GLfloat)x + (GLfloat)t*5.0f, 0.0f, 1.0f, 0.0f );
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glBegin( GL_QUADS );
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glTexCoord2f( -20.0f, 20.0f );
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glVertex3f( -50.0f, 0.0f, -50.0f );
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glTexCoord2f( 20.0f, 20.0f );
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glVertex3f( 50.0f, 0.0f, -50.0f );
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glTexCoord2f( 20.0f, -20.0f );
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glVertex3f( 50.0f, 0.0f, 50.0f );
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glTexCoord2f( -20.0f, -20.0f );
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glVertex3f( -50.0f, 0.0f, 50.0f );
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glEnd();
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+
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// Swap buffers
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glfwSwapBuffers();
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+
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// Check if the ESC key was pressed or the window was closed
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running = !glfwGetKey( GLFW_KEY_ESC ) &&
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glfwGetWindowParam( GLFW_OPENED );
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}
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+
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// Close OpenGL window and terminate GLFW
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glfwTerminate();
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+
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return 0;
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}
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//========================================================================
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// Multithreading benchmark program, based on the GLFW multi threading
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// support.
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//
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// This program can be used to get an idea of what to expect in terms of
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// multithreading granularity performance.
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//
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// As a "bonus", this program demonstrates how to create a signal
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// primitive using the GLFW mutex and condition variable primitives.
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//
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// Here are some benchmark results:
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// (Note: these are not exact measurments, since they are subject to
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// varying CPU-loads etc. Some tested systems are multi-user systems
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// which were running under anything but optimal conditions)
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//
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// +------------+-------+-------------+-------------------+------------+
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// | Processor | CPUs | OS | Context switches | Mean sleep |
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// | | | | per second | time (ms) |
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// +------------+-------+-------------+-------------------+------------+
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// |Athlon | 1 | Linux | 161942 | 20.000 |
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// |710 MHz | | 2.4.3 | | |
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// +------------+-------+-------------+-------------------+------------+
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// |Athlon | 1 | MS Win2k | 525230 | 10.014 |
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// |710 MHz | | | | |
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// +------------+-------+-------------+-------------------+------------+
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// |Athlon | 1 | MS Win 98 | 23564 | 4.947 |
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// |710 MHz | | | | |
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// +------------+-------+-------------+-------------------+------------+
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// |Pentium III | 1 | MS NT 4.0 | 304694 | 10.014 |
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// |500 MHz | | | | |
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// +------------+-------+-------------+-------------------+------------+
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// |UltraSPARC2 | 6 | SunOS 5.6 | 120867 | 19.355 |
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// |400 MHz | | | | |
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// +------------+-------+-------------+-------------------+------------+
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// |Alpha 21264 | 1 | OSF1 | 131993 | 3.097 |
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// |500 MHz | | | | |
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// +------------+-------+-------------+-------------------+------------+
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// |Alpha 21264 | 2 | OSF1 | 40836 | 1.397 |
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// |500 MHz | | | | |
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// +------------+-------+-------------+-------------------+------------+
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// |68020 (emu) | 1 | AmigaOS 3.1 | 50425 | 40.060 |
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// |~200 MHz | | (WinUAE) | | |
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// +------------+-------+-------------+-------------------+------------+
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//
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//========================================================================
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+
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#include <stdio.h>
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#include <GL/glfw.h>
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+
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+
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typedef struct {
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+
GLFWcond cond;
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GLFWmutex mutex;
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+
int flag;
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+
} signal_t;
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+
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+
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+
signal_t gotoA, gotoB;
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+
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+
GLFWcond threadDone;
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+
GLFWmutex doneMutex;
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+
int doneCount;
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+
int gotoACount, gotoBCount;
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+
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+
#define MAX_COUNT 10000
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+
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+
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+
//------------------------------------------------------------------------
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+
// InitSignal()
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+
//------------------------------------------------------------------------
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+
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+
void InitSignal( signal_t *s )
|
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+
{
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+
s->cond = glfwCreateCond();
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+
s->mutex = glfwCreateMutex();
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+
s->flag = 0;
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+
}
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+
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+
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+
//------------------------------------------------------------------------
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+
// KillSignal()
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+
//------------------------------------------------------------------------
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+
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+
void KillSignal( signal_t *s )
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+
{
|
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+
glfwDestroyCond( s->cond );
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+
glfwDestroyMutex( s->mutex );
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+
s->flag = 0;
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+
}
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+
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+
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+
//------------------------------------------------------------------------
|
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+
// WaitSignal()
|
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+
//------------------------------------------------------------------------
|
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+
|
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+
void WaitSignal( signal_t *s )
|
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+
{
|
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+
glfwLockMutex( s->mutex );
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+
while( !s->flag )
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+
{
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+
glfwWaitCond( s->cond, s->mutex, GLFW_INFINITY );
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+
}
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+
s->flag = 0;
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+
glfwUnlockMutex( s->mutex );
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+
}
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+
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+
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+
//------------------------------------------------------------------------
|
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+
// SetSignal()
|
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+
//------------------------------------------------------------------------
|
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+
|
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+
void SetSignal( signal_t *s )
|
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+
{
|
114
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+
glfwLockMutex( s->mutex );
|
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+
s->flag = 1;
|
116
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+
glfwUnlockMutex( s->mutex );
|
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+
glfwSignalCond( s->cond );
|
118
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+
}
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+
|
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+
|
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|
+
//------------------------------------------------------------------------
|
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+
// threadAfun()
|
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+
//------------------------------------------------------------------------
|
124
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+
|
125
|
+
void GLFWCALL threadAfun( void * arg )
|
126
|
+
{
|
127
|
+
int done;
|
128
|
+
|
129
|
+
do
|
130
|
+
{
|
131
|
+
done = (gotoACount >= MAX_COUNT);
|
132
|
+
if( !done )
|
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|
+
{
|
134
|
+
gotoACount ++;
|
135
|
+
SetSignal( &gotoB );
|
136
|
+
WaitSignal( &gotoA );
|
137
|
+
}
|
138
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+
}
|
139
|
+
while( !done );
|
140
|
+
|
141
|
+
SetSignal( &gotoB );
|
142
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+
|
143
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+
glfwLockMutex( doneMutex );
|
144
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+
doneCount ++;
|
145
|
+
glfwUnlockMutex( doneMutex );
|
146
|
+
glfwSignalCond( threadDone );
|
147
|
+
}
|
148
|
+
|
149
|
+
|
150
|
+
//------------------------------------------------------------------------
|
151
|
+
// threadBfun()
|
152
|
+
//------------------------------------------------------------------------
|
153
|
+
|
154
|
+
void GLFWCALL threadBfun( void * arg )
|
155
|
+
{
|
156
|
+
int done;
|
157
|
+
|
158
|
+
do
|
159
|
+
{
|
160
|
+
done = (gotoBCount >= MAX_COUNT);
|
161
|
+
if( !done )
|
162
|
+
{
|
163
|
+
gotoBCount ++;
|
164
|
+
SetSignal( &gotoA );
|
165
|
+
WaitSignal( &gotoB );
|
166
|
+
}
|
167
|
+
}
|
168
|
+
while( !done );
|
169
|
+
|
170
|
+
SetSignal( &gotoA );
|
171
|
+
|
172
|
+
glfwLockMutex( doneMutex );
|
173
|
+
doneCount ++;
|
174
|
+
glfwUnlockMutex( doneMutex );
|
175
|
+
glfwSignalCond( threadDone );
|
176
|
+
}
|
177
|
+
|
178
|
+
|
179
|
+
|
180
|
+
//------------------------------------------------------------------------
|
181
|
+
// main()
|
182
|
+
//------------------------------------------------------------------------
|
183
|
+
|
184
|
+
int main( void )
|
185
|
+
{
|
186
|
+
GLFWthread threadA, threadB;
|
187
|
+
double t1, t2, csps;
|
188
|
+
int done, count, i;
|
189
|
+
|
190
|
+
gotoACount = gotoBCount = doneCount = 0;
|
191
|
+
|
192
|
+
// Initialize GLFW
|
193
|
+
if( !glfwInit() )
|
194
|
+
{
|
195
|
+
return 0;
|
196
|
+
}
|
197
|
+
|
198
|
+
// Print some program information
|
199
|
+
printf( "\nMultithreading benchmarking program\n" );
|
200
|
+
printf( "-----------------------------------\n\n" );
|
201
|
+
printf( "This program consists of two tests. In the first test " );
|
202
|
+
printf( "two threads are created,\n" );
|
203
|
+
printf( "which continously signal/wait each other. This forces " );
|
204
|
+
printf( "the execution to\n" );
|
205
|
+
printf( "alternate between the two threads, and gives a measure " );
|
206
|
+
printf( "of the thread\n" );
|
207
|
+
printf( "synchronization granularity. In the second test, the " );
|
208
|
+
printf( "main thread is repeatedly\n" );
|
209
|
+
printf( "put to sleep for a very short interval using glfwSleep. " );
|
210
|
+
printf( "The average sleep time\n" );
|
211
|
+
printf( "is measured, which tells the minimum supported sleep " );
|
212
|
+
printf( "interval.\n\n" );
|
213
|
+
printf( "Results:\n" );
|
214
|
+
printf( "--------\n\n" );
|
215
|
+
printf( "Number of CPUs: %d\n\n", glfwGetNumberOfProcessors() );
|
216
|
+
fflush( stdout );
|
217
|
+
|
218
|
+
|
219
|
+
//------------------------------------------------------------------------
|
220
|
+
// 1) Benchmark thread synchronization granularity
|
221
|
+
//------------------------------------------------------------------------
|
222
|
+
|
223
|
+
// Init mutexes and conditions
|
224
|
+
doneMutex = glfwCreateMutex();
|
225
|
+
threadDone = glfwCreateCond();
|
226
|
+
InitSignal( &gotoA );
|
227
|
+
InitSignal( &gotoB );
|
228
|
+
|
229
|
+
// Create threads A & B
|
230
|
+
threadA = glfwCreateThread( threadAfun, NULL );
|
231
|
+
threadB = glfwCreateThread( threadBfun, NULL );
|
232
|
+
if( threadA == -1 || threadB == -1 )
|
233
|
+
{
|
234
|
+
glfwLockMutex( doneMutex );
|
235
|
+
doneCount = 2;
|
236
|
+
glfwUnlockMutex( doneMutex );
|
237
|
+
}
|
238
|
+
|
239
|
+
// Wait for both threads to be done
|
240
|
+
t1 = glfwGetTime();
|
241
|
+
glfwLockMutex( doneMutex );
|
242
|
+
do
|
243
|
+
{
|
244
|
+
done = (doneCount == 2);
|
245
|
+
if( !done )
|
246
|
+
{
|
247
|
+
glfwWaitCond( threadDone, doneMutex, GLFW_INFINITY );
|
248
|
+
}
|
249
|
+
}
|
250
|
+
while( !done );
|
251
|
+
glfwUnlockMutex( doneMutex );
|
252
|
+
t2 = glfwGetTime();
|
253
|
+
|
254
|
+
// Display results
|
255
|
+
count = gotoACount + gotoBCount;
|
256
|
+
csps = (double)count / (t2-t1);
|
257
|
+
printf( "Test 1: %.0f context switches / second (%.3f us/switch)\n",
|
258
|
+
csps, 1e6/csps );
|
259
|
+
fflush( stdout );
|
260
|
+
|
261
|
+
// Wait for threads to die
|
262
|
+
glfwWaitThread( threadA, GLFW_WAIT );
|
263
|
+
glfwWaitThread( threadB, GLFW_WAIT );
|
264
|
+
|
265
|
+
// Destroy mutexes and conditions
|
266
|
+
glfwDestroyMutex( doneMutex );
|
267
|
+
glfwDestroyCond( threadDone );
|
268
|
+
KillSignal( &gotoA );
|
269
|
+
KillSignal( &gotoB );
|
270
|
+
|
271
|
+
|
272
|
+
//------------------------------------------------------------------------
|
273
|
+
// 2) Benchmark thread sleep granularity
|
274
|
+
//------------------------------------------------------------------------
|
275
|
+
|
276
|
+
// Find an initial estimate
|
277
|
+
t1 = glfwGetTime();
|
278
|
+
for( i = 0; i < 10; i ++ )
|
279
|
+
{
|
280
|
+
glfwSleep( 0.0001 );
|
281
|
+
}
|
282
|
+
t2 = glfwGetTime();
|
283
|
+
|
284
|
+
// Sleep for roughly 1 s
|
285
|
+
count = (int)(1.0 / ((t2-t1)/10.0));
|
286
|
+
t1 = glfwGetTime();
|
287
|
+
for( i = 0; i < count; i ++ )
|
288
|
+
{
|
289
|
+
glfwSleep( 0.0001 );
|
290
|
+
}
|
291
|
+
t2 = glfwGetTime();
|
292
|
+
|
293
|
+
// Display results
|
294
|
+
printf( "Test 2: %.3f ms / sleep (mean)\n\n",
|
295
|
+
1000.0 * (t2-t1) / (double)count );
|
296
|
+
|
297
|
+
// Terminate GLFW
|
298
|
+
glfwTerminate();
|
299
|
+
|
300
|
+
return 0;
|
301
|
+
}
|