ruby-glfw 0.9
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- data/README +1 -0
- data/README.API +73 -0
- data/Rakefile +120 -0
- data/examples/boing.rb +519 -0
- data/examples/gears.rb +327 -0
- data/examples/keytest.rb +117 -0
- data/examples/listmodes.rb +20 -0
- data/examples/mipmaps.rb +104 -0
- data/examples/mipmaps.tga +0 -0
- data/examples/particles.rb +837 -0
- data/examples/pong3d.rb +741 -0
- data/examples/pong3d_field.tga +0 -0
- data/examples/pong3d_instr.tga +0 -0
- data/examples/pong3d_menu.tga +0 -0
- data/examples/pong3d_title.tga +0 -0
- data/examples/pong3d_winner1.tga +0 -0
- data/examples/pong3d_winner2.tga +0 -0
- data/examples/splitview.rb +432 -0
- data/examples/triangle.rb +89 -0
- data/examples/wave.rb +294 -0
- data/ext/glfw/glfw.c +1094 -0
- data/ext/glfw/mkrf_conf.rb +70 -0
- data/glfw-src/Makefile +220 -0
- data/glfw-src/compile.ami +61 -0
- data/glfw-src/compile.bat +217 -0
- data/glfw-src/compile.sh +607 -0
- data/glfw-src/docs/Makefile +57 -0
- data/glfw-src/docs/Reference.pdf +0 -0
- data/glfw-src/docs/UsersGuide.pdf +0 -0
- data/glfw-src/docs/cleanup.bat +22 -0
- data/glfw-src/docs/glfwdoc.sty +80 -0
- data/glfw-src/docs/glfwrm.tex +3034 -0
- data/glfw-src/docs/glfwug.tex +2024 -0
- data/glfw-src/docs/readme.txt +80 -0
- data/glfw-src/examples/Makefile.amigaos.gcc +70 -0
- data/glfw-src/examples/Makefile.amigaos.vbcc +70 -0
- data/glfw-src/examples/Makefile.dos.djgpp +71 -0
- data/glfw-src/examples/Makefile.macosx.gcc +96 -0
- data/glfw-src/examples/Makefile.win32.bcc +75 -0
- data/glfw-src/examples/Makefile.win32.cross-mgw +79 -0
- data/glfw-src/examples/Makefile.win32.cygwin +79 -0
- data/glfw-src/examples/Makefile.win32.lcc +74 -0
- data/glfw-src/examples/Makefile.win32.mgw +75 -0
- data/glfw-src/examples/Makefile.win32.msvc +74 -0
- data/glfw-src/examples/Makefile.win32.ow +74 -0
- data/glfw-src/examples/Makefile.win32.pellesc +74 -0
- data/glfw-src/examples/Makefile.x11.in +54 -0
- data/glfw-src/examples/boing.c +606 -0
- data/glfw-src/examples/bundle.sh +46 -0
- data/glfw-src/examples/gears.c +382 -0
- data/glfw-src/examples/keytest.c +264 -0
- data/glfw-src/examples/listmodes.c +48 -0
- data/glfw-src/examples/mipmaps.c +126 -0
- data/glfw-src/examples/mipmaps.tga +0 -0
- data/glfw-src/examples/mtbench.c +301 -0
- data/glfw-src/examples/mthello.c +48 -0
- data/glfw-src/examples/particles.c +1148 -0
- data/glfw-src/examples/pong3d.c +839 -0
- data/glfw-src/examples/pong3d_field.tga +0 -0
- data/glfw-src/examples/pong3d_instr.tga +0 -0
- data/glfw-src/examples/pong3d_menu.tga +0 -0
- data/glfw-src/examples/pong3d_title.tga +0 -0
- data/glfw-src/examples/pong3d_winner1.tga +0 -0
- data/glfw-src/examples/pong3d_winner2.tga +0 -0
- data/glfw-src/examples/splitview.c +506 -0
- data/glfw-src/examples/triangle.c +108 -0
- data/glfw-src/examples/wave.c +397 -0
- data/glfw-src/images/opengl.gif +0 -0
- data/glfw-src/images/osicert.gif +0 -0
- data/glfw-src/include/GL/glfw.h +486 -0
- data/glfw-src/lib/amigaos/Makefile.amigaos.gcc +128 -0
- data/glfw-src/lib/amigaos/Makefile.amigaos.vbcc +128 -0
- data/glfw-src/lib/amigaos/SDI_compiler.h +94 -0
- data/glfw-src/lib/amigaos/amigaos_enable.c +51 -0
- data/glfw-src/lib/amigaos/amigaos_fullscreen.c +319 -0
- data/glfw-src/lib/amigaos/amigaos_glext.c +61 -0
- data/glfw-src/lib/amigaos/amigaos_init.c +284 -0
- data/glfw-src/lib/amigaos/amigaos_joystick.c +359 -0
- data/glfw-src/lib/amigaos/amigaos_thread.c +494 -0
- data/glfw-src/lib/amigaos/amigaos_time.c +206 -0
- data/glfw-src/lib/amigaos/amigaos_window.c +830 -0
- data/glfw-src/lib/amigaos/platform.h +337 -0
- data/glfw-src/lib/dos/Makefile.dos.djgpp +146 -0
- data/glfw-src/lib/dos/dos_enable.c +51 -0
- data/glfw-src/lib/dos/dos_events.c +173 -0
- data/glfw-src/lib/dos/dos_fullscreen.c +101 -0
- data/glfw-src/lib/dos/dos_glext.c +59 -0
- data/glfw-src/lib/dos/dos_init.c +105 -0
- data/glfw-src/lib/dos/dos_irq.s +246 -0
- data/glfw-src/lib/dos/dos_joystick.c +94 -0
- data/glfw-src/lib/dos/dos_keyboard.c +694 -0
- data/glfw-src/lib/dos/dos_mouse.c +337 -0
- data/glfw-src/lib/dos/dos_thread.c +267 -0
- data/glfw-src/lib/dos/dos_time.c +309 -0
- data/glfw-src/lib/dos/dos_window.c +563 -0
- data/glfw-src/lib/dos/platform.h +341 -0
- data/glfw-src/lib/enable.c +295 -0
- data/glfw-src/lib/fullscreen.c +95 -0
- data/glfw-src/lib/glext.c +201 -0
- data/glfw-src/lib/image.c +629 -0
- data/glfw-src/lib/init.c +108 -0
- data/glfw-src/lib/input.c +280 -0
- data/glfw-src/lib/internal.h +210 -0
- data/glfw-src/lib/joystick.c +101 -0
- data/glfw-src/lib/macosx/Makefile.macosx.gcc +172 -0
- data/glfw-src/lib/macosx/Makefile.macosx.gcc.universal +166 -0
- data/glfw-src/lib/macosx/libglfw.pc.in +11 -0
- data/glfw-src/lib/macosx/macosx_enable.c +42 -0
- data/glfw-src/lib/macosx/macosx_fullscreen.c +126 -0
- data/glfw-src/lib/macosx/macosx_glext.c +52 -0
- data/glfw-src/lib/macosx/macosx_init.c +194 -0
- data/glfw-src/lib/macosx/macosx_joystick.c +50 -0
- data/glfw-src/lib/macosx/macosx_thread.c +414 -0
- data/glfw-src/lib/macosx/macosx_time.c +112 -0
- data/glfw-src/lib/macosx/macosx_window.c +1279 -0
- data/glfw-src/lib/macosx/platform.h +349 -0
- data/glfw-src/lib/stream.c +194 -0
- data/glfw-src/lib/tga.c +405 -0
- data/glfw-src/lib/thread.c +340 -0
- data/glfw-src/lib/time.c +83 -0
- data/glfw-src/lib/win32/Makefile.win32.bcc +265 -0
- data/glfw-src/lib/win32/Makefile.win32.cross-mgw +274 -0
- data/glfw-src/lib/win32/Makefile.win32.cygwin +279 -0
- data/glfw-src/lib/win32/Makefile.win32.lcc +246 -0
- data/glfw-src/lib/win32/Makefile.win32.mgw +243 -0
- data/glfw-src/lib/win32/Makefile.win32.msvc +242 -0
- data/glfw-src/lib/win32/Makefile.win32.ow +242 -0
- data/glfw-src/lib/win32/Makefile.win32.pellesc +242 -0
- data/glfw-src/lib/win32/glfwdll.def +67 -0
- data/glfw-src/lib/win32/glfwdll_mgw1.def +67 -0
- data/glfw-src/lib/win32/glfwdll_mgw2.def +67 -0
- data/glfw-src/lib/win32/glfwdll_pellesc.def +65 -0
- data/glfw-src/lib/win32/libglfw.pc.in +11 -0
- data/glfw-src/lib/win32/platform.h +474 -0
- data/glfw-src/lib/win32/win32_dllmain.c +60 -0
- data/glfw-src/lib/win32/win32_enable.c +155 -0
- data/glfw-src/lib/win32/win32_fullscreen.c +317 -0
- data/glfw-src/lib/win32/win32_glext.c +85 -0
- data/glfw-src/lib/win32/win32_init.c +356 -0
- data/glfw-src/lib/win32/win32_joystick.c +234 -0
- data/glfw-src/lib/win32/win32_thread.c +511 -0
- data/glfw-src/lib/win32/win32_time.c +146 -0
- data/glfw-src/lib/win32/win32_window.c +1714 -0
- data/glfw-src/lib/window.c +727 -0
- data/glfw-src/lib/x11/Makefile.x11.in +243 -0
- data/glfw-src/lib/x11/platform.h +415 -0
- data/glfw-src/lib/x11/x11_enable.c +51 -0
- data/glfw-src/lib/x11/x11_fullscreen.c +524 -0
- data/glfw-src/lib/x11/x11_glext.c +69 -0
- data/glfw-src/lib/x11/x11_init.c +275 -0
- data/glfw-src/lib/x11/x11_joystick.c +371 -0
- data/glfw-src/lib/x11/x11_keysym2unicode.c +902 -0
- data/glfw-src/lib/x11/x11_thread.c +507 -0
- data/glfw-src/lib/x11/x11_time.c +154 -0
- data/glfw-src/lib/x11/x11_window.c +1746 -0
- data/glfw-src/license.txt +21 -0
- data/glfw-src/readme.html +927 -0
- data/glfw-src/support/d/examples/Makefile +59 -0
- data/glfw-src/support/d/examples/boing.d +610 -0
- data/glfw-src/support/d/examples/gears.d +379 -0
- data/glfw-src/support/d/examples/keytest.d +272 -0
- data/glfw-src/support/d/examples/listmodes.d +48 -0
- data/glfw-src/support/d/examples/mipmaps.d +126 -0
- data/glfw-src/support/d/examples/mtbench.d +304 -0
- data/glfw-src/support/d/examples/mthello.d +54 -0
- data/glfw-src/support/d/examples/particles.d +1150 -0
- data/glfw-src/support/d/examples/pong3d.d +840 -0
- data/glfw-src/support/d/examples/splitview.d +486 -0
- data/glfw-src/support/d/examples/triangle.d +108 -0
- data/glfw-src/support/d/examples/wave.d +400 -0
- data/glfw-src/support/d/imports/gl.d +4539 -0
- data/glfw-src/support/d/imports/glfw.d +349 -0
- data/glfw-src/support/d/imports/glu.d +328 -0
- data/glfw-src/support/d/lib/glfwdll.def +64 -0
- data/glfw-src/support/d/lib/glu32.def +56 -0
- data/glfw-src/support/d/lib/makefile +12 -0
- data/glfw-src/support/d/lib/opengl32.def +372 -0
- data/glfw-src/support/d/readme.html +83 -0
- data/glfw-src/support/delphi/examples/Triangle.dpr +105 -0
- data/glfw-src/support/delphi/lib/glfw.pas +437 -0
- data/glfw-src/support/delphi/readme.html +97 -0
- data/glfw-src/support/lua/examples/gears.lua +383 -0
- data/glfw-src/support/lua/examples/test1.lua +68 -0
- data/glfw-src/support/lua/readme.html +128 -0
- data/glfw-src/support/lua/src/luaglfw.c +1179 -0
- data/glfw-src/support/lua/src/luaglfw.h +48 -0
- data/glfw-src/support/lua/src/runlua.c +82 -0
- data/glfw-src/support/masm/examples/fpc.mac +47 -0
- data/glfw-src/support/masm/examples/makeit.bat +66 -0
- data/glfw-src/support/masm/examples/triangle.asm +232 -0
- data/glfw-src/support/masm/include/glfw.inc +326 -0
- data/glfw-src/support/masm/include/glu32.inc +55 -0
- data/glfw-src/support/masm/include/opengl32.inc +372 -0
- data/glfw-src/support/masm/lib/glfwdll.lib +0 -0
- data/glfw-src/support/masm/readme.html +170 -0
- data/glfw-src/support/msvc80/GLFW.sln +26 -0
- data/glfw-src/support/msvc80/GLFW.vcproj +257 -0
- data/glfw-src/support/msvc80/GLFWDLL.vcproj +287 -0
- data/glfw-src/support/visualbasic/bindings/glfw.bas +320 -0
- data/glfw-src/support/visualbasic/bindings/glu32.bas +284 -0
- data/glfw-src/support/visualbasic/bindings/opengl32.bas +999 -0
- data/glfw-src/support/visualbasic/examples/Triangle.bas +101 -0
- data/glfw-src/support/visualbasic/readme.html +164 -0
- data/website/index.html +84 -0
- data/website/style.css +110 -0
- metadata +301 -0
@@ -0,0 +1,61 @@
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//========================================================================
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// GLFW - An OpenGL framework
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// File: amigaos_glext.c
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// Platforms: AmigaOS, MorphOS
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// API version: 2.6
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// WWW: http://glfw.sourceforge.net
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//------------------------------------------------------------------------
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// Copyright (c) 2002-2006 Camilla Berglund
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//
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// This software is provided 'as-is', without any express or implied
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// warranty. In no event will the authors be held liable for any damages
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// arising from the use of this software.
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//
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// Permission is granted to anyone to use this software for any purpose,
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// including commercial applications, and to alter it and redistribute it
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// freely, subject to the following restrictions:
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//
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// 1. The origin of this software must not be misrepresented; you must not
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// claim that you wrote the original software. If you use this software
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// in a product, an acknowledgment in the product documentation would
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// be appreciated but is not required.
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//
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// 2. Altered source versions must be plainly marked as such, and must not
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// be misrepresented as being the original software.
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//
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// 3. This notice may not be removed or altered from any source
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// distribution.
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//
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//========================================================================
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#include "internal.h"
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//************************************************************************
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//**** Platform implementation functions ****
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//************************************************************************
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//========================================================================
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// _glfwPlatformExtensionSupported() - Check if an OpenGL extension is
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// available at runtime
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//========================================================================
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int _glfwPlatformExtensionSupported( const char *extension )
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{
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// There are no AmigaOS specific ways to check for extensions
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return GL_FALSE;
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}
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//========================================================================
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// _glfwPlatformGetProcAddress() - Get the function pointer to an OpenGL
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// function
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//========================================================================
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void * _glfwPlatformGetProcAddress( const char *procname )
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{
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#ifdef _GLFW_STORMMESA
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// StormMesa does not support this
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return NULL;
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#endif
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}
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//========================================================================
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// GLFW - An OpenGL framework
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// File: amigaos_init.c
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// Platforms: AmigaOS, MorphOS
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// API version: 2.6
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// WWW: http://glfw.sourceforge.net
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//------------------------------------------------------------------------
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// Copyright (c) 2002-2006 Camilla Berglund
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//
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// This software is provided 'as-is', without any express or implied
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// warranty. In no event will the authors be held liable for any damages
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// arising from the use of this software.
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//
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// Permission is granted to anyone to use this software for any purpose,
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// including commercial applications, and to alter it and redistribute it
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// freely, subject to the following restrictions:
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//
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// 1. The origin of this software must not be misrepresented; you must not
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// claim that you wrote the original software. If you use this software
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// in a product, an acknowledgment in the product documentation would
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// be appreciated but is not required.
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//
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// 2. Altered source versions must be plainly marked as such, and must not
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// be misrepresented as being the original software.
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//
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// 3. This notice may not be removed or altered from any source
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// distribution.
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//
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//========================================================================
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#include "internal.h"
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//************************************************************************
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//**** GLFW internal functions ****
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//************************************************************************
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//========================================================================
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// _glfwInitLibraries() - Load shared libraries
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//========================================================================
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static int _glfwInitLibraries( void )
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{
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// Note: exec.library & dos.library are always opened (by C startup)
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// Start by clearing all handles
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GfxBase = NULL;
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IntuitionBase = NULL;
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KeymapBase = NULL;
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UtilityBase = NULL;
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// graphics.library
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GfxBase = (struct GfxBase *) OpenLibrary( "graphics.library", 40 );
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if( !GfxBase )
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{
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return 0;
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}
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// intuition.library
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IntuitionBase = (struct IntuitionBase *) OpenLibrary( "intuition.library", 40 );
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if( !IntuitionBase )
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{
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return 0;
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}
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// keymap.library
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KeymapBase = OpenLibrary( "keymap.library", 40 );
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if( !KeymapBase )
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{
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return 0;
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}
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// Utility.library
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UtilityBase = (struct UtilityBase *) OpenLibrary( "utility.library", 40 );
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if( !UtilityBase )
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{
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return 0;
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}
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return 1;
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}
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//========================================================================
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// _glfwTerminateLibraries() - Unload shared libraries
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//========================================================================
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static void _glfwTerminateLibraries( void )
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{
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// Close graphics.library
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if( GfxBase )
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{
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CloseLibrary( (struct Library *) GfxBase );
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GfxBase = NULL;
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}
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// Close intuition.library
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if( IntuitionBase )
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{
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CloseLibrary( (struct Library *) IntuitionBase );
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IntuitionBase = NULL;
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}
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// Close keymap.library
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if( KeymapBase )
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{
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CloseLibrary( KeymapBase );
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KeymapBase = NULL;
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}
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// Close utility.library
|
113
|
+
if( UtilityBase )
|
114
|
+
{
|
115
|
+
CloseLibrary( (struct Library *) UtilityBase );
|
116
|
+
UtilityBase = NULL;
|
117
|
+
}
|
118
|
+
}
|
119
|
+
|
120
|
+
|
121
|
+
//========================================================================
|
122
|
+
// _glfwInitThreads() - Initialize GLFW thread package
|
123
|
+
//========================================================================
|
124
|
+
|
125
|
+
static int _glfwInitThreads( void )
|
126
|
+
{
|
127
|
+
int waitSig;
|
128
|
+
|
129
|
+
// Allocate a signal to use for waiting (glfwWaitThread and
|
130
|
+
// glfwWaitCond)
|
131
|
+
waitSig = AllocSignal( -1 );
|
132
|
+
if( waitSig == -1 )
|
133
|
+
{
|
134
|
+
return 0;
|
135
|
+
}
|
136
|
+
|
137
|
+
// Initialize critical section handle
|
138
|
+
memset( &_glfwThrd.CriticalSection,0,sizeof(struct SignalSemaphore) );
|
139
|
+
InitSemaphore( &_glfwThrd.CriticalSection );
|
140
|
+
|
141
|
+
// The first thread (the main thread) has ID 0
|
142
|
+
_glfwThrd.NextID = 0;
|
143
|
+
|
144
|
+
// The first condition variable has ID 0xFFFFFFFF
|
145
|
+
_glfwThrd.NextCondID = 0xFFFFFFFF;
|
146
|
+
|
147
|
+
// Fill out information about the main thread (this thread)
|
148
|
+
_glfwThrd.First.Previous = NULL;
|
149
|
+
_glfwThrd.First.Next = NULL;
|
150
|
+
_glfwThrd.First.ID = _glfwThrd.NextID ++;
|
151
|
+
_glfwThrd.First.Function = NULL;
|
152
|
+
_glfwThrd.First.Arg = NULL;
|
153
|
+
_glfwThrd.First.AmiTask = FindTask( NULL );
|
154
|
+
_glfwThrd.First.AmiProc = (struct Process *) _glfwThrd.First.AmiTask;
|
155
|
+
_glfwThrd.First.WaitFor = NULL;
|
156
|
+
_glfwThrd.First.WaitSig = waitSig;
|
157
|
+
|
158
|
+
// Store GLFW thread struct pointer in task user data
|
159
|
+
_glfwThrd.First.AmiTask->tc_UserData = (APTR) &_glfwThrd.First;
|
160
|
+
|
161
|
+
return 1;
|
162
|
+
}
|
163
|
+
|
164
|
+
|
165
|
+
//========================================================================
|
166
|
+
// _glfwTerminateThreads() - Terminate GLFW thread package
|
167
|
+
//========================================================================
|
168
|
+
|
169
|
+
static void _glfwTerminateThreads( void )
|
170
|
+
{
|
171
|
+
_GLFWthread *t, *t_next;
|
172
|
+
|
173
|
+
// Enter critical section
|
174
|
+
ENTER_THREAD_CRITICAL_SECTION
|
175
|
+
|
176
|
+
// Kill all threads (NOTE: THE USER SHOULD WAIT FOR ALL THREADS TO
|
177
|
+
// DIE, _BEFORE_ CALLING glfwTerminate()!!!)
|
178
|
+
t = _glfwThrd.First.Next;
|
179
|
+
while( t != NULL )
|
180
|
+
{
|
181
|
+
// Get pointer to next thread
|
182
|
+
t_next = t->Next;
|
183
|
+
|
184
|
+
// Simply murder the process, no mercy!
|
185
|
+
// ?? How about Process resources ??
|
186
|
+
RemTask( t->AmiTask );
|
187
|
+
|
188
|
+
// Free memory allocated for this thread
|
189
|
+
free( (void *) t );
|
190
|
+
|
191
|
+
// Select next thread in list
|
192
|
+
t = t_next;
|
193
|
+
}
|
194
|
+
|
195
|
+
// Free waiting signal for main thread
|
196
|
+
FreeSignal( _glfwThrd.First.WaitSig );
|
197
|
+
|
198
|
+
// Leave critical section
|
199
|
+
LEAVE_THREAD_CRITICAL_SECTION
|
200
|
+
}
|
201
|
+
|
202
|
+
|
203
|
+
//========================================================================
|
204
|
+
// _glfwTerminate_atexit() - Terminate GLFW when exiting application
|
205
|
+
//========================================================================
|
206
|
+
|
207
|
+
void _glfwTerminate_atexit( void )
|
208
|
+
{
|
209
|
+
glfwTerminate();
|
210
|
+
}
|
211
|
+
|
212
|
+
|
213
|
+
|
214
|
+
//************************************************************************
|
215
|
+
//**** Platform implementation functions ****
|
216
|
+
//************************************************************************
|
217
|
+
|
218
|
+
//========================================================================
|
219
|
+
// _glfwPlatformInit() - Initialize various GLFW state
|
220
|
+
//========================================================================
|
221
|
+
|
222
|
+
int _glfwPlatformInit( void )
|
223
|
+
{
|
224
|
+
// Load shared libraries
|
225
|
+
if( !_glfwInitLibraries() )
|
226
|
+
{
|
227
|
+
_glfwTerminateLibraries();
|
228
|
+
return GL_FALSE;
|
229
|
+
}
|
230
|
+
|
231
|
+
// Initialize thread package
|
232
|
+
if( !_glfwInitThreads() )
|
233
|
+
{
|
234
|
+
_glfwTerminateLibraries();
|
235
|
+
return GL_FALSE;
|
236
|
+
}
|
237
|
+
|
238
|
+
// Start the timer
|
239
|
+
if( !_glfwInitTimer() )
|
240
|
+
{
|
241
|
+
_glfwTerminateThreads();
|
242
|
+
_glfwTerminateLibraries();
|
243
|
+
return GL_FALSE;
|
244
|
+
}
|
245
|
+
|
246
|
+
// Initialize joysticks
|
247
|
+
_glfwInitJoysticks();
|
248
|
+
|
249
|
+
// Install atexit() routine
|
250
|
+
atexit( _glfwTerminate_atexit );
|
251
|
+
|
252
|
+
return GL_TRUE;
|
253
|
+
}
|
254
|
+
|
255
|
+
|
256
|
+
//========================================================================
|
257
|
+
// _glfwPlatformTerminate() - Close window and kill all threads
|
258
|
+
//========================================================================
|
259
|
+
|
260
|
+
int _glfwPlatformTerminate( void )
|
261
|
+
{
|
262
|
+
// Only the main thread is allowed to do this...
|
263
|
+
if( FindTask( NULL ) != _glfwThrd.First.AmiTask )
|
264
|
+
{
|
265
|
+
return GL_FALSE;
|
266
|
+
}
|
267
|
+
|
268
|
+
// Close OpenGL window
|
269
|
+
glfwCloseWindow();
|
270
|
+
|
271
|
+
// Terminate joysticks
|
272
|
+
_glfwTerminateJoysticks();
|
273
|
+
|
274
|
+
// Kill timer
|
275
|
+
_glfwTerminateTimer();
|
276
|
+
|
277
|
+
// Kill thread package
|
278
|
+
_glfwTerminateThreads();
|
279
|
+
|
280
|
+
// Unload shared libraries
|
281
|
+
_glfwTerminateLibraries();
|
282
|
+
|
283
|
+
return GL_TRUE;
|
284
|
+
}
|
@@ -0,0 +1,359 @@
|
|
1
|
+
//========================================================================
|
2
|
+
// GLFW - An OpenGL framework
|
3
|
+
// File: amigaos_joystick.c
|
4
|
+
// Platforms: AmigaOS, MorphOS
|
5
|
+
// API version: 2.6
|
6
|
+
// WWW: http://glfw.sourceforge.net
|
7
|
+
//------------------------------------------------------------------------
|
8
|
+
// Copyright (c) 2002-2006 Camilla Berglund
|
9
|
+
//
|
10
|
+
// This software is provided 'as-is', without any express or implied
|
11
|
+
// warranty. In no event will the authors be held liable for any damages
|
12
|
+
// arising from the use of this software.
|
13
|
+
//
|
14
|
+
// Permission is granted to anyone to use this software for any purpose,
|
15
|
+
// including commercial applications, and to alter it and redistribute it
|
16
|
+
// freely, subject to the following restrictions:
|
17
|
+
//
|
18
|
+
// 1. The origin of this software must not be misrepresented; you must not
|
19
|
+
// claim that you wrote the original software. If you use this software
|
20
|
+
// in a product, an acknowledgment in the product documentation would
|
21
|
+
// be appreciated but is not required.
|
22
|
+
//
|
23
|
+
// 2. Altered source versions must be plainly marked as such, and must not
|
24
|
+
// be misrepresented as being the original software.
|
25
|
+
//
|
26
|
+
// 3. This notice may not be removed or altered from any source
|
27
|
+
// distribution.
|
28
|
+
//
|
29
|
+
//========================================================================
|
30
|
+
|
31
|
+
#include "internal.h"
|
32
|
+
|
33
|
+
|
34
|
+
//************************************************************************
|
35
|
+
//**** GLFW internal functions ****
|
36
|
+
//************************************************************************
|
37
|
+
|
38
|
+
//========================================================================
|
39
|
+
// _glfwSendJoyReadRequest() - Send joystick read request
|
40
|
+
//========================================================================
|
41
|
+
|
42
|
+
static void _glfwSendJoyReadRequest( void )
|
43
|
+
{
|
44
|
+
// Send read request
|
45
|
+
_glfwJoy.GameIO->io_Command = GPD_READEVENT;
|
46
|
+
_glfwJoy.GameIO->io_Flags = 0;
|
47
|
+
_glfwJoy.GameIO->io_Data = (APTR) &_glfwJoy.GameEvent;
|
48
|
+
_glfwJoy.GameIO->io_Length = sizeof(struct InputEvent);
|
49
|
+
SendIO( (struct IORequest *) _glfwJoy.GameIO );
|
50
|
+
}
|
51
|
+
|
52
|
+
|
53
|
+
//========================================================================
|
54
|
+
// _glfwInitJoysticks() - Initialize joystick interface
|
55
|
+
//========================================================================
|
56
|
+
|
57
|
+
void _glfwInitJoysticks( void )
|
58
|
+
{
|
59
|
+
unsigned char controller_type = 0;
|
60
|
+
struct GamePortTrigger game_trigger;
|
61
|
+
|
62
|
+
// Start by clearing all handles
|
63
|
+
_glfwJoy.GameMP = NULL;
|
64
|
+
_glfwJoy.GameIO = NULL;
|
65
|
+
_glfwJoy.Present = 0;
|
66
|
+
_glfwJoy.GameDeviceOpen = 0;
|
67
|
+
|
68
|
+
// Create gameport.device message port
|
69
|
+
if( !(_glfwJoy.GameMP = CreatePort( NULL, 0 )) )
|
70
|
+
{
|
71
|
+
return;
|
72
|
+
}
|
73
|
+
|
74
|
+
// Create gameport.device I/O request
|
75
|
+
if( !( _glfwJoy.GameIO = (struct IOStdReq *)
|
76
|
+
CreateExtIO(_glfwJoy.GameMP, sizeof(struct IOStdReq)) ) )
|
77
|
+
{
|
78
|
+
_glfwTerminateJoysticks();
|
79
|
+
return;
|
80
|
+
}
|
81
|
+
|
82
|
+
// Open gameport.device (unit 1 = port 2)
|
83
|
+
_glfwJoy.GameIO->io_Message.mn_Node.ln_Type = NT_UNKNOWN;
|
84
|
+
if( OpenDevice( "gameport.device", 1,
|
85
|
+
(struct IORequest *)_glfwJoy.GameIO, 0 ) )
|
86
|
+
{
|
87
|
+
_glfwTerminateJoysticks();
|
88
|
+
return;
|
89
|
+
}
|
90
|
+
_glfwJoy.GameDeviceOpen = 1;
|
91
|
+
|
92
|
+
// Start critical section
|
93
|
+
Forbid();
|
94
|
+
|
95
|
+
// Find out if anyone else is using the stick
|
96
|
+
_glfwJoy.GameIO->io_Command = GPD_ASKCTYPE;
|
97
|
+
_glfwJoy.GameIO->io_Flags = IOF_QUICK;
|
98
|
+
_glfwJoy.GameIO->io_Data = (APTR) &controller_type;
|
99
|
+
_glfwJoy.GameIO->io_Length = 1;
|
100
|
+
DoIO( (struct IORequest *) _glfwJoy.GameIO );
|
101
|
+
|
102
|
+
// Was it already allocated?
|
103
|
+
if( controller_type != GPCT_NOCONTROLLER )
|
104
|
+
{
|
105
|
+
Permit();
|
106
|
+
_glfwTerminateJoysticks();
|
107
|
+
return;
|
108
|
+
}
|
109
|
+
|
110
|
+
// Allocate joystick
|
111
|
+
controller_type = GPCT_ABSJOYSTICK;
|
112
|
+
_glfwJoy.GameIO->io_Command = GPD_SETCTYPE;
|
113
|
+
_glfwJoy.GameIO->io_Flags = IOF_QUICK;
|
114
|
+
_glfwJoy.GameIO->io_Data = (APTR) &controller_type;
|
115
|
+
_glfwJoy.GameIO->io_Length = 1;
|
116
|
+
DoIO( (struct IORequest *) _glfwJoy.GameIO );
|
117
|
+
_glfwJoy.Present = 1;
|
118
|
+
|
119
|
+
// End critical section
|
120
|
+
Permit();
|
121
|
+
|
122
|
+
// Set trigger conditions
|
123
|
+
game_trigger.gpt_Keys = GPTF_UPKEYS | GPTF_DOWNKEYS;
|
124
|
+
game_trigger.gpt_XDelta = 1;
|
125
|
+
game_trigger.gpt_YDelta = 1;
|
126
|
+
game_trigger.gpt_Timeout = (UWORD) 0xFFFF; // ~20 minutes
|
127
|
+
_glfwJoy.GameIO->io_Command = GPD_SETTRIGGER;
|
128
|
+
_glfwJoy.GameIO->io_Flags = IOF_QUICK;
|
129
|
+
_glfwJoy.GameIO->io_Data = (APTR) &game_trigger;
|
130
|
+
_glfwJoy.GameIO->io_Length = (LONG) sizeof(struct GamePortTrigger);
|
131
|
+
DoIO( (struct IORequest *) _glfwJoy.GameIO );
|
132
|
+
|
133
|
+
// Flush buffer
|
134
|
+
_glfwJoy.GameIO->io_Command = CMD_CLEAR;
|
135
|
+
_glfwJoy.GameIO->io_Flags = IOF_QUICK;
|
136
|
+
_glfwJoy.GameIO->io_Data = NULL;
|
137
|
+
_glfwJoy.GameIO->io_Length = 0;
|
138
|
+
DoIO( (struct IORequest *) _glfwJoy.GameIO );
|
139
|
+
|
140
|
+
// Send joystick read request (asynchronous)
|
141
|
+
_glfwSendJoyReadRequest();
|
142
|
+
}
|
143
|
+
|
144
|
+
|
145
|
+
//========================================================================
|
146
|
+
// _glfwTerminateJoysticks() - Close all opened joystick handles
|
147
|
+
//========================================================================
|
148
|
+
|
149
|
+
void _glfwTerminateJoysticks( void )
|
150
|
+
{
|
151
|
+
unsigned char controller_type;
|
152
|
+
|
153
|
+
// Remove any remaining asynchronous messages
|
154
|
+
if( _glfwJoy.GameIO )
|
155
|
+
{
|
156
|
+
if( !CheckIO( (struct IORequest *)_glfwJoy.GameIO ) )
|
157
|
+
{
|
158
|
+
AbortIO( (struct IORequest *)_glfwJoy.GameIO );
|
159
|
+
WaitIO( (struct IORequest *)_glfwJoy.GameIO );
|
160
|
+
}
|
161
|
+
}
|
162
|
+
|
163
|
+
// Deallocate joystick
|
164
|
+
if( _glfwJoy.Present )
|
165
|
+
{
|
166
|
+
controller_type = GPCT_NOCONTROLLER;
|
167
|
+
_glfwJoy.GameIO->io_Command = GPD_SETCTYPE;
|
168
|
+
_glfwJoy.GameIO->io_Flags = IOF_QUICK;
|
169
|
+
_glfwJoy.GameIO->io_Data = (APTR) &controller_type;
|
170
|
+
_glfwJoy.GameIO->io_Length = 1;
|
171
|
+
DoIO( (struct IORequest *) _glfwJoy.GameIO );
|
172
|
+
_glfwJoy.Present = 0;
|
173
|
+
}
|
174
|
+
|
175
|
+
// Close gameport.device
|
176
|
+
if( _glfwJoy.GameDeviceOpen )
|
177
|
+
{
|
178
|
+
CloseDevice( (struct IORequest *) _glfwJoy.GameIO );
|
179
|
+
_glfwJoy.GameDeviceOpen = 0;
|
180
|
+
}
|
181
|
+
|
182
|
+
// Delete I/O request
|
183
|
+
if( _glfwJoy.GameIO )
|
184
|
+
{
|
185
|
+
DeleteExtIO( (struct IORequest *) _glfwJoy.GameIO );
|
186
|
+
_glfwJoy.GameIO = NULL;
|
187
|
+
}
|
188
|
+
|
189
|
+
// Delete message port
|
190
|
+
if( _glfwJoy.GameMP )
|
191
|
+
{
|
192
|
+
DeletePort( _glfwJoy.GameMP );
|
193
|
+
_glfwJoy.GameMP = NULL;
|
194
|
+
}
|
195
|
+
}
|
196
|
+
|
197
|
+
|
198
|
+
//========================================================================
|
199
|
+
// _glfwPollJoystickEvents() - Empty joystick event queue
|
200
|
+
//========================================================================
|
201
|
+
|
202
|
+
static void _glfwPollJoystickEvents( void )
|
203
|
+
{
|
204
|
+
int got_event = 0;
|
205
|
+
|
206
|
+
// Do we have a stick?
|
207
|
+
if( !_glfwJoy.Present )
|
208
|
+
{
|
209
|
+
return;
|
210
|
+
}
|
211
|
+
|
212
|
+
// Empty the message queue
|
213
|
+
while( GetMsg( _glfwJoy.GameMP ) != NULL )
|
214
|
+
{
|
215
|
+
// Flag: we got an event
|
216
|
+
got_event = 1;
|
217
|
+
|
218
|
+
switch( _glfwJoy.GameEvent.ie_Code )
|
219
|
+
{
|
220
|
+
// Left button pressed
|
221
|
+
case IECODE_LBUTTON:
|
222
|
+
_glfwJoy.Button[ 0 ] = 1;
|
223
|
+
break;
|
224
|
+
|
225
|
+
// Left button released
|
226
|
+
case (IECODE_LBUTTON | IECODE_UP_PREFIX):
|
227
|
+
_glfwJoy.Button[ 0 ] = 0;
|
228
|
+
break;
|
229
|
+
|
230
|
+
// Right button pressed
|
231
|
+
case IECODE_RBUTTON:
|
232
|
+
_glfwJoy.Button[ 1 ] = 1;
|
233
|
+
break;
|
234
|
+
|
235
|
+
// Right button released
|
236
|
+
case (IECODE_RBUTTON | IECODE_UP_PREFIX):
|
237
|
+
_glfwJoy.Button[ 1 ] = 0;
|
238
|
+
break;
|
239
|
+
|
240
|
+
// Axis event
|
241
|
+
case IECODE_NOBUTTON:
|
242
|
+
_glfwJoy.Axis[ 0 ] = (float) _glfwJoy.GameEvent.ie_X;
|
243
|
+
_glfwJoy.Axis[ 1 ] = (float) -_glfwJoy.GameEvent.ie_Y;
|
244
|
+
break;
|
245
|
+
|
246
|
+
default:
|
247
|
+
break;
|
248
|
+
}
|
249
|
+
}
|
250
|
+
|
251
|
+
// Did we get any events?
|
252
|
+
if( got_event )
|
253
|
+
{
|
254
|
+
// Send joystick read request (asynchronous)
|
255
|
+
_glfwSendJoyReadRequest();
|
256
|
+
}
|
257
|
+
}
|
258
|
+
|
259
|
+
|
260
|
+
|
261
|
+
//************************************************************************
|
262
|
+
//**** Platform implementation functions ****
|
263
|
+
//************************************************************************
|
264
|
+
|
265
|
+
//========================================================================
|
266
|
+
// _glfwPlatformGetJoystickParam() - Determine joystick capabilities
|
267
|
+
//========================================================================
|
268
|
+
|
269
|
+
int _glfwPlatformGetJoystickParam( int joy, int param )
|
270
|
+
{
|
271
|
+
// Is joystick present?
|
272
|
+
if( joy != GLFW_JOYSTICK_1 || !_glfwJoy.Present )
|
273
|
+
{
|
274
|
+
return 0;
|
275
|
+
}
|
276
|
+
|
277
|
+
// We assume that the joystick is connected, and has two axes and two
|
278
|
+
// buttons (since there is no way of retrieving this information from
|
279
|
+
// AmigaOS)
|
280
|
+
switch( param )
|
281
|
+
{
|
282
|
+
case GLFW_PRESENT:
|
283
|
+
return GL_TRUE;
|
284
|
+
|
285
|
+
case GLFW_AXES:
|
286
|
+
return 2;
|
287
|
+
|
288
|
+
case GLFW_BUTTONS:
|
289
|
+
return 2;
|
290
|
+
|
291
|
+
default:
|
292
|
+
break;
|
293
|
+
}
|
294
|
+
|
295
|
+
return 0;
|
296
|
+
}
|
297
|
+
|
298
|
+
|
299
|
+
//========================================================================
|
300
|
+
// _glfwPlatformGetJoystickPos() - Get joystick axis positions
|
301
|
+
//========================================================================
|
302
|
+
|
303
|
+
int _glfwPlatformGetJoystickPos( int joy, float *pos, int numaxes )
|
304
|
+
{
|
305
|
+
int k;
|
306
|
+
|
307
|
+
// Is joystick present?
|
308
|
+
if( joy != GLFW_JOYSTICK_1 || !_glfwJoy.Present )
|
309
|
+
{
|
310
|
+
return 0;
|
311
|
+
}
|
312
|
+
|
313
|
+
// Update joystick state
|
314
|
+
_glfwPollJoystickEvents();
|
315
|
+
|
316
|
+
// Copy axis position information to output vector
|
317
|
+
if( numaxes > 2 )
|
318
|
+
{
|
319
|
+
numaxes = 2;
|
320
|
+
}
|
321
|
+
for( k = 0; k < numaxes; ++ k )
|
322
|
+
{
|
323
|
+
pos[ k ] = _glfwJoy.Axis[ k ];
|
324
|
+
}
|
325
|
+
|
326
|
+
return numaxes;
|
327
|
+
}
|
328
|
+
|
329
|
+
|
330
|
+
//========================================================================
|
331
|
+
// _glfwPlatformGetJoystickButtons() - Get joystick button states
|
332
|
+
//========================================================================
|
333
|
+
|
334
|
+
int _glfwPlatformGetJoystickButtons( int joy, unsigned char *buttons,
|
335
|
+
int numbuttons )
|
336
|
+
{
|
337
|
+
int k;
|
338
|
+
|
339
|
+
// Is joystick present?
|
340
|
+
if( joy != GLFW_JOYSTICK_1 || !_glfwJoy.Present )
|
341
|
+
{
|
342
|
+
return 0;
|
343
|
+
}
|
344
|
+
|
345
|
+
// Update joystick state
|
346
|
+
_glfwPollJoystickEvents();
|
347
|
+
|
348
|
+
// Copy button information to output vector
|
349
|
+
if( numbuttons > 2 )
|
350
|
+
{
|
351
|
+
numbuttons = 2;
|
352
|
+
}
|
353
|
+
for( k = 0; k < numbuttons; ++ k )
|
354
|
+
{
|
355
|
+
buttons[ k ] = _glfwJoy.Button[ k ];
|
356
|
+
}
|
357
|
+
|
358
|
+
return numbuttons;
|
359
|
+
}
|