ruby-glfw 0.9
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- data/README +1 -0
- data/README.API +73 -0
- data/Rakefile +120 -0
- data/examples/boing.rb +519 -0
- data/examples/gears.rb +327 -0
- data/examples/keytest.rb +117 -0
- data/examples/listmodes.rb +20 -0
- data/examples/mipmaps.rb +104 -0
- data/examples/mipmaps.tga +0 -0
- data/examples/particles.rb +837 -0
- data/examples/pong3d.rb +741 -0
- data/examples/pong3d_field.tga +0 -0
- data/examples/pong3d_instr.tga +0 -0
- data/examples/pong3d_menu.tga +0 -0
- data/examples/pong3d_title.tga +0 -0
- data/examples/pong3d_winner1.tga +0 -0
- data/examples/pong3d_winner2.tga +0 -0
- data/examples/splitview.rb +432 -0
- data/examples/triangle.rb +89 -0
- data/examples/wave.rb +294 -0
- data/ext/glfw/glfw.c +1094 -0
- data/ext/glfw/mkrf_conf.rb +70 -0
- data/glfw-src/Makefile +220 -0
- data/glfw-src/compile.ami +61 -0
- data/glfw-src/compile.bat +217 -0
- data/glfw-src/compile.sh +607 -0
- data/glfw-src/docs/Makefile +57 -0
- data/glfw-src/docs/Reference.pdf +0 -0
- data/glfw-src/docs/UsersGuide.pdf +0 -0
- data/glfw-src/docs/cleanup.bat +22 -0
- data/glfw-src/docs/glfwdoc.sty +80 -0
- data/glfw-src/docs/glfwrm.tex +3034 -0
- data/glfw-src/docs/glfwug.tex +2024 -0
- data/glfw-src/docs/readme.txt +80 -0
- data/glfw-src/examples/Makefile.amigaos.gcc +70 -0
- data/glfw-src/examples/Makefile.amigaos.vbcc +70 -0
- data/glfw-src/examples/Makefile.dos.djgpp +71 -0
- data/glfw-src/examples/Makefile.macosx.gcc +96 -0
- data/glfw-src/examples/Makefile.win32.bcc +75 -0
- data/glfw-src/examples/Makefile.win32.cross-mgw +79 -0
- data/glfw-src/examples/Makefile.win32.cygwin +79 -0
- data/glfw-src/examples/Makefile.win32.lcc +74 -0
- data/glfw-src/examples/Makefile.win32.mgw +75 -0
- data/glfw-src/examples/Makefile.win32.msvc +74 -0
- data/glfw-src/examples/Makefile.win32.ow +74 -0
- data/glfw-src/examples/Makefile.win32.pellesc +74 -0
- data/glfw-src/examples/Makefile.x11.in +54 -0
- data/glfw-src/examples/boing.c +606 -0
- data/glfw-src/examples/bundle.sh +46 -0
- data/glfw-src/examples/gears.c +382 -0
- data/glfw-src/examples/keytest.c +264 -0
- data/glfw-src/examples/listmodes.c +48 -0
- data/glfw-src/examples/mipmaps.c +126 -0
- data/glfw-src/examples/mipmaps.tga +0 -0
- data/glfw-src/examples/mtbench.c +301 -0
- data/glfw-src/examples/mthello.c +48 -0
- data/glfw-src/examples/particles.c +1148 -0
- data/glfw-src/examples/pong3d.c +839 -0
- data/glfw-src/examples/pong3d_field.tga +0 -0
- data/glfw-src/examples/pong3d_instr.tga +0 -0
- data/glfw-src/examples/pong3d_menu.tga +0 -0
- data/glfw-src/examples/pong3d_title.tga +0 -0
- data/glfw-src/examples/pong3d_winner1.tga +0 -0
- data/glfw-src/examples/pong3d_winner2.tga +0 -0
- data/glfw-src/examples/splitview.c +506 -0
- data/glfw-src/examples/triangle.c +108 -0
- data/glfw-src/examples/wave.c +397 -0
- data/glfw-src/images/opengl.gif +0 -0
- data/glfw-src/images/osicert.gif +0 -0
- data/glfw-src/include/GL/glfw.h +486 -0
- data/glfw-src/lib/amigaos/Makefile.amigaos.gcc +128 -0
- data/glfw-src/lib/amigaos/Makefile.amigaos.vbcc +128 -0
- data/glfw-src/lib/amigaos/SDI_compiler.h +94 -0
- data/glfw-src/lib/amigaos/amigaos_enable.c +51 -0
- data/glfw-src/lib/amigaos/amigaos_fullscreen.c +319 -0
- data/glfw-src/lib/amigaos/amigaos_glext.c +61 -0
- data/glfw-src/lib/amigaos/amigaos_init.c +284 -0
- data/glfw-src/lib/amigaos/amigaos_joystick.c +359 -0
- data/glfw-src/lib/amigaos/amigaos_thread.c +494 -0
- data/glfw-src/lib/amigaos/amigaos_time.c +206 -0
- data/glfw-src/lib/amigaos/amigaos_window.c +830 -0
- data/glfw-src/lib/amigaos/platform.h +337 -0
- data/glfw-src/lib/dos/Makefile.dos.djgpp +146 -0
- data/glfw-src/lib/dos/dos_enable.c +51 -0
- data/glfw-src/lib/dos/dos_events.c +173 -0
- data/glfw-src/lib/dos/dos_fullscreen.c +101 -0
- data/glfw-src/lib/dos/dos_glext.c +59 -0
- data/glfw-src/lib/dos/dos_init.c +105 -0
- data/glfw-src/lib/dos/dos_irq.s +246 -0
- data/glfw-src/lib/dos/dos_joystick.c +94 -0
- data/glfw-src/lib/dos/dos_keyboard.c +694 -0
- data/glfw-src/lib/dos/dos_mouse.c +337 -0
- data/glfw-src/lib/dos/dos_thread.c +267 -0
- data/glfw-src/lib/dos/dos_time.c +309 -0
- data/glfw-src/lib/dos/dos_window.c +563 -0
- data/glfw-src/lib/dos/platform.h +341 -0
- data/glfw-src/lib/enable.c +295 -0
- data/glfw-src/lib/fullscreen.c +95 -0
- data/glfw-src/lib/glext.c +201 -0
- data/glfw-src/lib/image.c +629 -0
- data/glfw-src/lib/init.c +108 -0
- data/glfw-src/lib/input.c +280 -0
- data/glfw-src/lib/internal.h +210 -0
- data/glfw-src/lib/joystick.c +101 -0
- data/glfw-src/lib/macosx/Makefile.macosx.gcc +172 -0
- data/glfw-src/lib/macosx/Makefile.macosx.gcc.universal +166 -0
- data/glfw-src/lib/macosx/libglfw.pc.in +11 -0
- data/glfw-src/lib/macosx/macosx_enable.c +42 -0
- data/glfw-src/lib/macosx/macosx_fullscreen.c +126 -0
- data/glfw-src/lib/macosx/macosx_glext.c +52 -0
- data/glfw-src/lib/macosx/macosx_init.c +194 -0
- data/glfw-src/lib/macosx/macosx_joystick.c +50 -0
- data/glfw-src/lib/macosx/macosx_thread.c +414 -0
- data/glfw-src/lib/macosx/macosx_time.c +112 -0
- data/glfw-src/lib/macosx/macosx_window.c +1279 -0
- data/glfw-src/lib/macosx/platform.h +349 -0
- data/glfw-src/lib/stream.c +194 -0
- data/glfw-src/lib/tga.c +405 -0
- data/glfw-src/lib/thread.c +340 -0
- data/glfw-src/lib/time.c +83 -0
- data/glfw-src/lib/win32/Makefile.win32.bcc +265 -0
- data/glfw-src/lib/win32/Makefile.win32.cross-mgw +274 -0
- data/glfw-src/lib/win32/Makefile.win32.cygwin +279 -0
- data/glfw-src/lib/win32/Makefile.win32.lcc +246 -0
- data/glfw-src/lib/win32/Makefile.win32.mgw +243 -0
- data/glfw-src/lib/win32/Makefile.win32.msvc +242 -0
- data/glfw-src/lib/win32/Makefile.win32.ow +242 -0
- data/glfw-src/lib/win32/Makefile.win32.pellesc +242 -0
- data/glfw-src/lib/win32/glfwdll.def +67 -0
- data/glfw-src/lib/win32/glfwdll_mgw1.def +67 -0
- data/glfw-src/lib/win32/glfwdll_mgw2.def +67 -0
- data/glfw-src/lib/win32/glfwdll_pellesc.def +65 -0
- data/glfw-src/lib/win32/libglfw.pc.in +11 -0
- data/glfw-src/lib/win32/platform.h +474 -0
- data/glfw-src/lib/win32/win32_dllmain.c +60 -0
- data/glfw-src/lib/win32/win32_enable.c +155 -0
- data/glfw-src/lib/win32/win32_fullscreen.c +317 -0
- data/glfw-src/lib/win32/win32_glext.c +85 -0
- data/glfw-src/lib/win32/win32_init.c +356 -0
- data/glfw-src/lib/win32/win32_joystick.c +234 -0
- data/glfw-src/lib/win32/win32_thread.c +511 -0
- data/glfw-src/lib/win32/win32_time.c +146 -0
- data/glfw-src/lib/win32/win32_window.c +1714 -0
- data/glfw-src/lib/window.c +727 -0
- data/glfw-src/lib/x11/Makefile.x11.in +243 -0
- data/glfw-src/lib/x11/platform.h +415 -0
- data/glfw-src/lib/x11/x11_enable.c +51 -0
- data/glfw-src/lib/x11/x11_fullscreen.c +524 -0
- data/glfw-src/lib/x11/x11_glext.c +69 -0
- data/glfw-src/lib/x11/x11_init.c +275 -0
- data/glfw-src/lib/x11/x11_joystick.c +371 -0
- data/glfw-src/lib/x11/x11_keysym2unicode.c +902 -0
- data/glfw-src/lib/x11/x11_thread.c +507 -0
- data/glfw-src/lib/x11/x11_time.c +154 -0
- data/glfw-src/lib/x11/x11_window.c +1746 -0
- data/glfw-src/license.txt +21 -0
- data/glfw-src/readme.html +927 -0
- data/glfw-src/support/d/examples/Makefile +59 -0
- data/glfw-src/support/d/examples/boing.d +610 -0
- data/glfw-src/support/d/examples/gears.d +379 -0
- data/glfw-src/support/d/examples/keytest.d +272 -0
- data/glfw-src/support/d/examples/listmodes.d +48 -0
- data/glfw-src/support/d/examples/mipmaps.d +126 -0
- data/glfw-src/support/d/examples/mtbench.d +304 -0
- data/glfw-src/support/d/examples/mthello.d +54 -0
- data/glfw-src/support/d/examples/particles.d +1150 -0
- data/glfw-src/support/d/examples/pong3d.d +840 -0
- data/glfw-src/support/d/examples/splitview.d +486 -0
- data/glfw-src/support/d/examples/triangle.d +108 -0
- data/glfw-src/support/d/examples/wave.d +400 -0
- data/glfw-src/support/d/imports/gl.d +4539 -0
- data/glfw-src/support/d/imports/glfw.d +349 -0
- data/glfw-src/support/d/imports/glu.d +328 -0
- data/glfw-src/support/d/lib/glfwdll.def +64 -0
- data/glfw-src/support/d/lib/glu32.def +56 -0
- data/glfw-src/support/d/lib/makefile +12 -0
- data/glfw-src/support/d/lib/opengl32.def +372 -0
- data/glfw-src/support/d/readme.html +83 -0
- data/glfw-src/support/delphi/examples/Triangle.dpr +105 -0
- data/glfw-src/support/delphi/lib/glfw.pas +437 -0
- data/glfw-src/support/delphi/readme.html +97 -0
- data/glfw-src/support/lua/examples/gears.lua +383 -0
- data/glfw-src/support/lua/examples/test1.lua +68 -0
- data/glfw-src/support/lua/readme.html +128 -0
- data/glfw-src/support/lua/src/luaglfw.c +1179 -0
- data/glfw-src/support/lua/src/luaglfw.h +48 -0
- data/glfw-src/support/lua/src/runlua.c +82 -0
- data/glfw-src/support/masm/examples/fpc.mac +47 -0
- data/glfw-src/support/masm/examples/makeit.bat +66 -0
- data/glfw-src/support/masm/examples/triangle.asm +232 -0
- data/glfw-src/support/masm/include/glfw.inc +326 -0
- data/glfw-src/support/masm/include/glu32.inc +55 -0
- data/glfw-src/support/masm/include/opengl32.inc +372 -0
- data/glfw-src/support/masm/lib/glfwdll.lib +0 -0
- data/glfw-src/support/masm/readme.html +170 -0
- data/glfw-src/support/msvc80/GLFW.sln +26 -0
- data/glfw-src/support/msvc80/GLFW.vcproj +257 -0
- data/glfw-src/support/msvc80/GLFWDLL.vcproj +287 -0
- data/glfw-src/support/visualbasic/bindings/glfw.bas +320 -0
- data/glfw-src/support/visualbasic/bindings/glu32.bas +284 -0
- data/glfw-src/support/visualbasic/bindings/opengl32.bas +999 -0
- data/glfw-src/support/visualbasic/examples/Triangle.bas +101 -0
- data/glfw-src/support/visualbasic/readme.html +164 -0
- data/website/index.html +84 -0
- data/website/style.css +110 -0
- metadata +301 -0
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//========================================================================
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// GLFW - An OpenGL framework
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// File: x11_glext.c
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// Platform: X11 (Unix)
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// API version: 2.6
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// WWW: http://glfw.sourceforge.net
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//------------------------------------------------------------------------
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// Copyright (c) 2002-2006 Camilla Berglund
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//
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// This software is provided 'as-is', without any express or implied
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// warranty. In no event will the authors be held liable for any damages
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// arising from the use of this software.
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//
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// Permission is granted to anyone to use this software for any purpose,
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// including commercial applications, and to alter it and redistribute it
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// freely, subject to the following restrictions:
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//
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// 1. The origin of this software must not be misrepresented; you must not
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// claim that you wrote the original software. If you use this software
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// in a product, an acknowledgment in the product documentation would
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// be appreciated but is not required.
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//
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// 2. Altered source versions must be plainly marked as such, and must not
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// be misrepresented as being the original software.
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//
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// 3. This notice may not be removed or altered from any source
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// distribution.
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//
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//========================================================================
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#include "internal.h"
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//************************************************************************
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//**** Platform implementation functions ****
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//************************************************************************
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//========================================================================
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// Check if an OpenGL extension is available at runtime
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//========================================================================
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int _glfwPlatformExtensionSupported( const char *extension )
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{
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const GLubyte *extensions;
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// Get list of GLX extensions
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extensions = (const GLubyte*) glXQueryExtensionsString( _glfwLibrary.Dpy,
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_glfwWin.Scrn );
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if( extensions != NULL )
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{
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if( _glfwStringInExtensionString( extension, extensions ) )
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{
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return GL_TRUE;
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}
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}
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return GL_FALSE;
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}
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//========================================================================
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// Get the function pointer to an OpenGL function
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//========================================================================
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void * _glfwPlatformGetProcAddress( const char *procname )
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{
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return (void *) _glfw_glXGetProcAddress( (const GLubyte *) procname );
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}
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//========================================================================
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// GLFW - An OpenGL framework
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// File: x11_init.c
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// Platform: X11 (Unix)
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// API version: 2.6
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// WWW: http://glfw.sourceforge.net
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//------------------------------------------------------------------------
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// Copyright (c) 2002-2006 Camilla Berglund
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//
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// This software is provided 'as-is', without any express or implied
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// warranty. In no event will the authors be held liable for any damages
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// arising from the use of this software.
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//
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// Permission is granted to anyone to use this software for any purpose,
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// including commercial applications, and to alter it and redistribute it
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// freely, subject to the following restrictions:
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//
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// 1. The origin of this software must not be misrepresented; you must not
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// claim that you wrote the original software. If you use this software
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// in a product, an acknowledgment in the product documentation would
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// be appreciated but is not required.
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//
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// 2. Altered source versions must be plainly marked as such, and must not
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// be misrepresented as being the original software.
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//
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// 3. This notice may not be removed or altered from any source
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// distribution.
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//
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//========================================================================
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#include "internal.h"
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//************************************************************************
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//**** GLFW internal functions ****
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//************************************************************************
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//========================================================================
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// Initialize GLFW thread package
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//========================================================================
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static void _glfwInitThreads( void )
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{
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// Initialize critical section handle
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#ifdef _GLFW_HAS_PTHREAD
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(void) pthread_mutex_init( &_glfwThrd.CriticalSection, NULL );
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#endif
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// The first thread (the main thread) has ID 0
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_glfwThrd.NextID = 0;
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// Fill out information about the main thread (this thread)
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_glfwThrd.First.ID = _glfwThrd.NextID++;
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_glfwThrd.First.Function = NULL;
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_glfwThrd.First.Previous = NULL;
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_glfwThrd.First.Next = NULL;
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#ifdef _GLFW_HAS_PTHREAD
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_glfwThrd.First.PosixID = pthread_self();
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#endif
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}
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//========================================================================
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// Terminate GLFW thread package
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//========================================================================
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static void _glfwTerminateThreads( void )
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{
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#ifdef _GLFW_HAS_PTHREAD
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_GLFWthread *t, *t_next;
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// Enter critical section
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ENTER_THREAD_CRITICAL_SECTION
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// Kill all threads (NOTE: THE USER SHOULD WAIT FOR ALL THREADS TO
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// DIE, _BEFORE_ CALLING glfwTerminate()!!!)
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t = _glfwThrd.First.Next;
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while( t != NULL )
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{
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// Get pointer to next thread
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t_next = t->Next;
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// Simply murder the process, no mercy!
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pthread_kill( t->PosixID, SIGKILL );
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// Free memory allocated for this thread
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free( (void *) t );
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// Select next thread in list
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t = t_next;
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}
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// Leave critical section
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LEAVE_THREAD_CRITICAL_SECTION
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// Delete critical section handle
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pthread_mutex_destroy( &_glfwThrd.CriticalSection );
|
100
|
+
|
101
|
+
#endif // _GLFW_HAS_PTHREAD
|
102
|
+
}
|
103
|
+
|
104
|
+
|
105
|
+
//========================================================================
|
106
|
+
// Dynamically load libraries
|
107
|
+
//========================================================================
|
108
|
+
|
109
|
+
#ifdef _GLFW_DLOPEN_LIBGL
|
110
|
+
static char * _glfw_libGL_name[ ] =
|
111
|
+
{
|
112
|
+
"libGL.so",
|
113
|
+
"libGL.so.1",
|
114
|
+
"/usr/lib/libGL.so",
|
115
|
+
"/usr/lib/libGL.so.1",
|
116
|
+
NULL
|
117
|
+
};
|
118
|
+
#endif
|
119
|
+
|
120
|
+
static void _glfwInitLibraries( void )
|
121
|
+
{
|
122
|
+
#ifdef _GLFW_DLOPEN_LIBGL
|
123
|
+
int i;
|
124
|
+
|
125
|
+
_glfwLibrary.Libs.libGL = NULL;
|
126
|
+
for( i = 0; !_glfw_libGL_name[ i ] != NULL; i ++ )
|
127
|
+
{
|
128
|
+
_glfwLibrary.Libs.libGL = dlopen( _glfw_libGL_name[ i ],
|
129
|
+
RTLD_LAZY | RTLD_GLOBAL );
|
130
|
+
if( _glfwLibrary.Libs.libGL )
|
131
|
+
break;
|
132
|
+
}
|
133
|
+
#endif
|
134
|
+
}
|
135
|
+
|
136
|
+
|
137
|
+
//========================================================================
|
138
|
+
// Terminate GLFW when exiting application
|
139
|
+
//========================================================================
|
140
|
+
|
141
|
+
void _glfwTerminate_atexit( void )
|
142
|
+
{
|
143
|
+
glfwTerminate();
|
144
|
+
}
|
145
|
+
|
146
|
+
|
147
|
+
//========================================================================
|
148
|
+
// Initialize X11 display
|
149
|
+
//========================================================================
|
150
|
+
|
151
|
+
static int _glfwInitDisplay( void )
|
152
|
+
{
|
153
|
+
// Open display
|
154
|
+
_glfwLibrary.Dpy = XOpenDisplay( 0 );
|
155
|
+
if( !_glfwLibrary.Dpy )
|
156
|
+
{
|
157
|
+
return GL_FALSE;
|
158
|
+
}
|
159
|
+
|
160
|
+
// Check screens
|
161
|
+
_glfwLibrary.NumScreens = ScreenCount( _glfwLibrary.Dpy );
|
162
|
+
_glfwLibrary.DefaultScreen = DefaultScreen( _glfwLibrary.Dpy );
|
163
|
+
|
164
|
+
// Check for XF86VidMode extension
|
165
|
+
#ifdef _GLFW_HAS_XF86VIDMODE
|
166
|
+
_glfwLibrary.XF86VidMode.Available =
|
167
|
+
XF86VidModeQueryExtension( _glfwLibrary.Dpy,
|
168
|
+
&_glfwLibrary.XF86VidMode.EventBase,
|
169
|
+
&_glfwLibrary.XF86VidMode.ErrorBase);
|
170
|
+
#else
|
171
|
+
_glfwLibrary.XF86VidMode.Available = 0;
|
172
|
+
#endif
|
173
|
+
|
174
|
+
// Check for XRandR extension
|
175
|
+
#ifdef _GLFW_HAS_XRANDR
|
176
|
+
_glfwLibrary.XRandR.Available =
|
177
|
+
XRRQueryExtension( _glfwLibrary.Dpy,
|
178
|
+
&_glfwLibrary.XRandR.EventBase,
|
179
|
+
&_glfwLibrary.XRandR.ErrorBase );
|
180
|
+
#else
|
181
|
+
_glfwLibrary.XRandR.Available = 0;
|
182
|
+
#endif
|
183
|
+
|
184
|
+
return GL_TRUE;
|
185
|
+
}
|
186
|
+
|
187
|
+
|
188
|
+
//========================================================================
|
189
|
+
// Terminate X11 display
|
190
|
+
//========================================================================
|
191
|
+
|
192
|
+
static void _glfwTerminateDisplay( void )
|
193
|
+
{
|
194
|
+
// Open display
|
195
|
+
if( _glfwLibrary.Dpy )
|
196
|
+
{
|
197
|
+
XCloseDisplay( _glfwLibrary.Dpy );
|
198
|
+
_glfwLibrary.Dpy = NULL;
|
199
|
+
}
|
200
|
+
}
|
201
|
+
|
202
|
+
|
203
|
+
//************************************************************************
|
204
|
+
//**** Platform implementation functions ****
|
205
|
+
//************************************************************************
|
206
|
+
|
207
|
+
//========================================================================
|
208
|
+
// Initialize various GLFW state
|
209
|
+
//========================================================================
|
210
|
+
|
211
|
+
int _glfwPlatformInit( void )
|
212
|
+
{
|
213
|
+
// Initialize display
|
214
|
+
if( !_glfwInitDisplay() )
|
215
|
+
{
|
216
|
+
return GL_FALSE;
|
217
|
+
}
|
218
|
+
|
219
|
+
// Initialize thread package
|
220
|
+
_glfwInitThreads();
|
221
|
+
|
222
|
+
// Try to load libGL.so if necessary
|
223
|
+
_glfwInitLibraries();
|
224
|
+
|
225
|
+
// Install atexit() routine
|
226
|
+
atexit( _glfwTerminate_atexit );
|
227
|
+
|
228
|
+
// Initialize joysticks
|
229
|
+
_glfwInitJoysticks();
|
230
|
+
|
231
|
+
// Start the timer
|
232
|
+
_glfwInitTimer();
|
233
|
+
|
234
|
+
return GL_TRUE;
|
235
|
+
}
|
236
|
+
|
237
|
+
|
238
|
+
//========================================================================
|
239
|
+
// Close window and kill all threads
|
240
|
+
//========================================================================
|
241
|
+
|
242
|
+
int _glfwPlatformTerminate( void )
|
243
|
+
{
|
244
|
+
#ifdef _GLFW_HAS_PTHREAD
|
245
|
+
// Only the main thread is allowed to do this...
|
246
|
+
if( pthread_self() != _glfwThrd.First.PosixID )
|
247
|
+
{
|
248
|
+
return GL_FALSE;
|
249
|
+
}
|
250
|
+
#endif // _GLFW_HAS_PTHREAD
|
251
|
+
|
252
|
+
// Close OpenGL window
|
253
|
+
glfwCloseWindow();
|
254
|
+
|
255
|
+
// Kill thread package
|
256
|
+
_glfwTerminateThreads();
|
257
|
+
|
258
|
+
// Terminate display
|
259
|
+
_glfwTerminateDisplay();
|
260
|
+
|
261
|
+
// Terminate joysticks
|
262
|
+
_glfwTerminateJoysticks();
|
263
|
+
|
264
|
+
// Unload libGL.so if necessary
|
265
|
+
#ifdef _GLFW_DLOPEN_LIBGL
|
266
|
+
if( _glfwLibrary.Libs.libGL != NULL )
|
267
|
+
{
|
268
|
+
dlclose( _glfwLibrary.Libs.libGL );
|
269
|
+
_glfwLibrary.Libs.libGL = NULL;
|
270
|
+
}
|
271
|
+
#endif
|
272
|
+
|
273
|
+
return GL_TRUE;
|
274
|
+
}
|
275
|
+
|
@@ -0,0 +1,371 @@
|
|
1
|
+
//========================================================================
|
2
|
+
// GLFW - An OpenGL framework
|
3
|
+
// File: x11_joystick.c
|
4
|
+
// Platform: X11 (Unix)
|
5
|
+
// API version: 2.6
|
6
|
+
// WWW: http://glfw.sourceforge.net
|
7
|
+
//------------------------------------------------------------------------
|
8
|
+
// Copyright (c) 2002-2006 Camilla Berglund
|
9
|
+
//
|
10
|
+
// This software is provided 'as-is', without any express or implied
|
11
|
+
// warranty. In no event will the authors be held liable for any damages
|
12
|
+
// arising from the use of this software.
|
13
|
+
//
|
14
|
+
// Permission is granted to anyone to use this software for any purpose,
|
15
|
+
// including commercial applications, and to alter it and redistribute it
|
16
|
+
// freely, subject to the following restrictions:
|
17
|
+
//
|
18
|
+
// 1. The origin of this software must not be misrepresented; you must not
|
19
|
+
// claim that you wrote the original software. If you use this software
|
20
|
+
// in a product, an acknowledgment in the product documentation would
|
21
|
+
// be appreciated but is not required.
|
22
|
+
//
|
23
|
+
// 2. Altered source versions must be plainly marked as such, and must not
|
24
|
+
// be misrepresented as being the original software.
|
25
|
+
//
|
26
|
+
// 3. This notice may not be removed or altered from any source
|
27
|
+
// distribution.
|
28
|
+
//
|
29
|
+
//========================================================================
|
30
|
+
|
31
|
+
#include "internal.h"
|
32
|
+
|
33
|
+
|
34
|
+
//========================================================================
|
35
|
+
// Note: Only Linux joystick input is supported at the moment. Other
|
36
|
+
// systems will behave as if there are no joysticks connected.
|
37
|
+
//========================================================================
|
38
|
+
|
39
|
+
#ifdef linux
|
40
|
+
#define _GLFW_USE_LINUX_JOYSTICKS
|
41
|
+
#endif // linux
|
42
|
+
|
43
|
+
|
44
|
+
|
45
|
+
//************************************************************************
|
46
|
+
//**** GLFW internal functions ****
|
47
|
+
//************************************************************************
|
48
|
+
|
49
|
+
#ifdef _GLFW_USE_LINUX_JOYSTICKS
|
50
|
+
|
51
|
+
//------------------------------------------------------------------------
|
52
|
+
// Here are the Linux joystick driver v1.x interface definitions that we
|
53
|
+
// use (we do not want to rely on <linux/joystick.h>):
|
54
|
+
//------------------------------------------------------------------------
|
55
|
+
|
56
|
+
#include <sys/ioctl.h>
|
57
|
+
#include <fcntl.h>
|
58
|
+
#include <errno.h>
|
59
|
+
|
60
|
+
// Joystick event types
|
61
|
+
#define JS_EVENT_BUTTON 0x01 /* button pressed/released */
|
62
|
+
#define JS_EVENT_AXIS 0x02 /* joystick moved */
|
63
|
+
#define JS_EVENT_INIT 0x80 /* initial state of device */
|
64
|
+
|
65
|
+
// Joystick event structure
|
66
|
+
struct js_event {
|
67
|
+
unsigned int time; /* (u32) event timestamp in milliseconds */
|
68
|
+
signed short value; /* (s16) value */
|
69
|
+
unsigned char type; /* (u8) event type */
|
70
|
+
unsigned char number; /* (u8) axis/button number */
|
71
|
+
};
|
72
|
+
|
73
|
+
// Joystick IOCTL commands
|
74
|
+
#define JSIOCGVERSION _IOR('j', 0x01, int) /* get driver version (u32) */
|
75
|
+
#define JSIOCGAXES _IOR('j', 0x11, char) /* get number of axes (u8) */
|
76
|
+
#define JSIOCGBUTTONS _IOR('j', 0x12, char) /* get number of buttons (u8) */
|
77
|
+
|
78
|
+
#endif // _GLFW_USE_LINUX_JOYSTICKS
|
79
|
+
|
80
|
+
|
81
|
+
//========================================================================
|
82
|
+
// _glfwInitJoysticks() - Initialize joystick interface
|
83
|
+
//========================================================================
|
84
|
+
|
85
|
+
void _glfwInitJoysticks( void )
|
86
|
+
{
|
87
|
+
#ifdef _GLFW_USE_LINUX_JOYSTICKS
|
88
|
+
int k, n, fd, joy_count;
|
89
|
+
char *joy_base_name, joy_dev_name[ 20 ];
|
90
|
+
int driver_version = 0x000800;
|
91
|
+
char ret_data;
|
92
|
+
#endif // _GLFW_USE_LINUX_JOYSTICKS
|
93
|
+
int i;
|
94
|
+
|
95
|
+
// Start by saying that there are no sticks
|
96
|
+
for( i = 0; i <= GLFW_JOYSTICK_LAST; ++ i )
|
97
|
+
{
|
98
|
+
_glfwJoy[ i ].Present = GL_FALSE;
|
99
|
+
}
|
100
|
+
|
101
|
+
#ifdef _GLFW_USE_LINUX_JOYSTICKS
|
102
|
+
|
103
|
+
// Try to open joysticks (nonblocking)
|
104
|
+
joy_count = 0;
|
105
|
+
for( k = 0; k <= 1 && joy_count <= GLFW_JOYSTICK_LAST; ++ k )
|
106
|
+
{
|
107
|
+
// Pick joystick base name
|
108
|
+
switch( k )
|
109
|
+
{
|
110
|
+
case 0:
|
111
|
+
joy_base_name = "/dev/input/js"; // USB sticks
|
112
|
+
break;
|
113
|
+
case 1:
|
114
|
+
joy_base_name = "/dev/js"; // "Legacy" sticks
|
115
|
+
break;
|
116
|
+
default:
|
117
|
+
continue; // (should never happen)
|
118
|
+
}
|
119
|
+
|
120
|
+
// Try to open a few of these sticks
|
121
|
+
for( i = 0; i <= 50 && joy_count <= GLFW_JOYSTICK_LAST; ++ i )
|
122
|
+
{
|
123
|
+
sprintf( joy_dev_name, "%s%d", joy_base_name, i );
|
124
|
+
fd = open( joy_dev_name, O_NONBLOCK );
|
125
|
+
if( fd != -1 )
|
126
|
+
{
|
127
|
+
// Remember fd
|
128
|
+
_glfwJoy[ joy_count ].fd = fd;
|
129
|
+
|
130
|
+
// Check that the joystick driver version is 1.0+
|
131
|
+
ioctl( fd, JSIOCGVERSION, &driver_version );
|
132
|
+
if( driver_version < 0x010000 )
|
133
|
+
{
|
134
|
+
// It's an old 0.x interface (we don't support it)
|
135
|
+
close( fd );
|
136
|
+
continue;
|
137
|
+
}
|
138
|
+
|
139
|
+
// Get number of joystick axes
|
140
|
+
ioctl( fd, JSIOCGAXES, &ret_data );
|
141
|
+
_glfwJoy[ joy_count ].NumAxes = (int) ret_data;
|
142
|
+
|
143
|
+
// Get number of joystick buttons
|
144
|
+
ioctl( fd, JSIOCGBUTTONS, &ret_data );
|
145
|
+
_glfwJoy[ joy_count ].NumButtons = (int) ret_data;
|
146
|
+
|
147
|
+
// Allocate memory for joystick state
|
148
|
+
_glfwJoy[ joy_count ].Axis =
|
149
|
+
(float *) malloc( sizeof(float) *
|
150
|
+
_glfwJoy[ joy_count ].NumAxes );
|
151
|
+
if( _glfwJoy[ joy_count ].Axis == NULL )
|
152
|
+
{
|
153
|
+
close( fd );
|
154
|
+
continue;
|
155
|
+
}
|
156
|
+
_glfwJoy[ joy_count ].Button =
|
157
|
+
(char *) malloc( sizeof(char) *
|
158
|
+
_glfwJoy[ joy_count ].NumButtons );
|
159
|
+
if( _glfwJoy[ joy_count ].Button == NULL )
|
160
|
+
{
|
161
|
+
free( _glfwJoy[ joy_count ].Axis );
|
162
|
+
close( fd );
|
163
|
+
continue;
|
164
|
+
}
|
165
|
+
|
166
|
+
// Clear joystick state
|
167
|
+
for( n = 0; n < _glfwJoy[ joy_count ].NumAxes; ++ n )
|
168
|
+
{
|
169
|
+
_glfwJoy[ joy_count ].Axis[ n ] = 0.0f;
|
170
|
+
}
|
171
|
+
for( n = 0; n < _glfwJoy[ joy_count ].NumButtons; ++ n )
|
172
|
+
{
|
173
|
+
_glfwJoy[ joy_count ].Button[ n ] = GLFW_RELEASE;
|
174
|
+
}
|
175
|
+
|
176
|
+
// The joystick is supported and connected
|
177
|
+
_glfwJoy[ joy_count ].Present = GL_TRUE;
|
178
|
+
joy_count ++;
|
179
|
+
}
|
180
|
+
}
|
181
|
+
}
|
182
|
+
|
183
|
+
#endif // _GLFW_USE_LINUX_JOYSTICKS
|
184
|
+
|
185
|
+
}
|
186
|
+
|
187
|
+
|
188
|
+
//========================================================================
|
189
|
+
// _glfwTerminateJoysticks() - Close all opened joystick handles
|
190
|
+
//========================================================================
|
191
|
+
|
192
|
+
void _glfwTerminateJoysticks( void )
|
193
|
+
{
|
194
|
+
|
195
|
+
#ifdef _GLFW_USE_LINUX_JOYSTICKS
|
196
|
+
|
197
|
+
int i;
|
198
|
+
|
199
|
+
// Close any opened joysticks
|
200
|
+
for( i = 0; i <= GLFW_JOYSTICK_LAST; ++ i )
|
201
|
+
{
|
202
|
+
if( _glfwJoy[ i ].Present )
|
203
|
+
{
|
204
|
+
close( _glfwJoy[ i ].fd );
|
205
|
+
free( _glfwJoy[ i ].Axis );
|
206
|
+
free( _glfwJoy[ i ].Button );
|
207
|
+
_glfwJoy[ i ].Present = GL_FALSE;
|
208
|
+
}
|
209
|
+
}
|
210
|
+
|
211
|
+
#endif // _GLFW_USE_LINUX_JOYSTICKS
|
212
|
+
|
213
|
+
}
|
214
|
+
|
215
|
+
|
216
|
+
//========================================================================
|
217
|
+
// _glfwPollJoystickEvents() - Empty joystick event queue
|
218
|
+
//========================================================================
|
219
|
+
|
220
|
+
static void _glfwPollJoystickEvents( void )
|
221
|
+
{
|
222
|
+
|
223
|
+
#ifdef _GLFW_USE_LINUX_JOYSTICKS
|
224
|
+
|
225
|
+
struct js_event e;
|
226
|
+
int i;
|
227
|
+
|
228
|
+
// Get joystick events for all GLFW joysticks
|
229
|
+
for( i = 0; i <= GLFW_JOYSTICK_LAST; ++ i )
|
230
|
+
{
|
231
|
+
// Is the stick present?
|
232
|
+
if( _glfwJoy[ i ].Present )
|
233
|
+
{
|
234
|
+
// Read all queued events (non-blocking)
|
235
|
+
while( read(_glfwJoy[i].fd, &e, sizeof(struct js_event)) > 0 )
|
236
|
+
{
|
237
|
+
// We don't care if it's an init event or not
|
238
|
+
e.type &= ~JS_EVENT_INIT;
|
239
|
+
|
240
|
+
// Check event type
|
241
|
+
switch( e.type )
|
242
|
+
{
|
243
|
+
case JS_EVENT_AXIS:
|
244
|
+
_glfwJoy[ i ].Axis[ e.number ] = (float) e.value /
|
245
|
+
32767.0f;
|
246
|
+
// We need to change the sign for the Y axes, so that
|
247
|
+
// positive = up/forward, according to the GLFW spec.
|
248
|
+
if( e.number & 1 )
|
249
|
+
{
|
250
|
+
_glfwJoy[ i ].Axis[ e.number ] =
|
251
|
+
-_glfwJoy[ i ].Axis[ e.number ];
|
252
|
+
}
|
253
|
+
break;
|
254
|
+
|
255
|
+
case JS_EVENT_BUTTON:
|
256
|
+
_glfwJoy[ i ].Button[ e.number ] =
|
257
|
+
e.value ? GLFW_PRESS : GLFW_RELEASE;
|
258
|
+
break;
|
259
|
+
|
260
|
+
default:
|
261
|
+
break;
|
262
|
+
}
|
263
|
+
}
|
264
|
+
}
|
265
|
+
}
|
266
|
+
|
267
|
+
#endif // _GLFW_USE_LINUX_JOYSTICKS
|
268
|
+
|
269
|
+
}
|
270
|
+
|
271
|
+
|
272
|
+
//************************************************************************
|
273
|
+
//**** Platform implementation functions ****
|
274
|
+
//************************************************************************
|
275
|
+
|
276
|
+
//========================================================================
|
277
|
+
// _glfwPlatformGetJoystickParam() - Determine joystick capabilities
|
278
|
+
//========================================================================
|
279
|
+
|
280
|
+
int _glfwPlatformGetJoystickParam( int joy, int param )
|
281
|
+
{
|
282
|
+
// Is joystick present?
|
283
|
+
if( !_glfwJoy[ joy ].Present )
|
284
|
+
{
|
285
|
+
return 0;
|
286
|
+
}
|
287
|
+
|
288
|
+
switch( param )
|
289
|
+
{
|
290
|
+
case GLFW_PRESENT:
|
291
|
+
return GL_TRUE;
|
292
|
+
|
293
|
+
case GLFW_AXES:
|
294
|
+
return _glfwJoy[ joy ].NumAxes;
|
295
|
+
|
296
|
+
case GLFW_BUTTONS:
|
297
|
+
return _glfwJoy[ joy ].NumButtons;
|
298
|
+
|
299
|
+
default:
|
300
|
+
break;
|
301
|
+
}
|
302
|
+
|
303
|
+
return 0;
|
304
|
+
}
|
305
|
+
|
306
|
+
|
307
|
+
//========================================================================
|
308
|
+
// _glfwPlatformGetJoystickPos() - Get joystick axis positions
|
309
|
+
//========================================================================
|
310
|
+
|
311
|
+
int _glfwPlatformGetJoystickPos( int joy, float *pos, int numaxes )
|
312
|
+
{
|
313
|
+
int i;
|
314
|
+
|
315
|
+
// Is joystick present?
|
316
|
+
if( !_glfwJoy[ joy ].Present )
|
317
|
+
{
|
318
|
+
return 0;
|
319
|
+
}
|
320
|
+
|
321
|
+
// Update joystick state
|
322
|
+
_glfwPollJoystickEvents();
|
323
|
+
|
324
|
+
// Does the joystick support less axes than requested?
|
325
|
+
if( _glfwJoy[ joy ].NumAxes < numaxes )
|
326
|
+
{
|
327
|
+
numaxes = _glfwJoy[ joy ].NumAxes;
|
328
|
+
}
|
329
|
+
|
330
|
+
// Copy axis positions from internal state
|
331
|
+
for( i = 0; i < numaxes; ++ i )
|
332
|
+
{
|
333
|
+
pos[ i ] = _glfwJoy[ joy ].Axis[ i ];
|
334
|
+
}
|
335
|
+
|
336
|
+
return numaxes;
|
337
|
+
}
|
338
|
+
|
339
|
+
|
340
|
+
//========================================================================
|
341
|
+
// _glfwPlatformGetJoystickButtons() - Get joystick button states
|
342
|
+
//========================================================================
|
343
|
+
|
344
|
+
int _glfwPlatformGetJoystickButtons( int joy, unsigned char *buttons,
|
345
|
+
int numbuttons )
|
346
|
+
{
|
347
|
+
int i;
|
348
|
+
|
349
|
+
// Is joystick present?
|
350
|
+
if( !_glfwJoy[ joy ].Present )
|
351
|
+
{
|
352
|
+
return 0;
|
353
|
+
}
|
354
|
+
|
355
|
+
// Update joystick state
|
356
|
+
_glfwPollJoystickEvents();
|
357
|
+
|
358
|
+
// Does the joystick support less buttons than requested?
|
359
|
+
if( _glfwJoy[ joy ].NumButtons < numbuttons )
|
360
|
+
{
|
361
|
+
numbuttons = _glfwJoy[ joy ].NumButtons;
|
362
|
+
}
|
363
|
+
|
364
|
+
// Copy button states from internal state
|
365
|
+
for( i = 0; i < numbuttons; ++ i )
|
366
|
+
{
|
367
|
+
buttons[ i ] = _glfwJoy[ joy ].Button[ i ];
|
368
|
+
}
|
369
|
+
|
370
|
+
return numbuttons;
|
371
|
+
}
|