ruby-glfw 0.9
Sign up to get free protection for your applications and to get access to all the features.
- data/README +1 -0
- data/README.API +73 -0
- data/Rakefile +120 -0
- data/examples/boing.rb +519 -0
- data/examples/gears.rb +327 -0
- data/examples/keytest.rb +117 -0
- data/examples/listmodes.rb +20 -0
- data/examples/mipmaps.rb +104 -0
- data/examples/mipmaps.tga +0 -0
- data/examples/particles.rb +837 -0
- data/examples/pong3d.rb +741 -0
- data/examples/pong3d_field.tga +0 -0
- data/examples/pong3d_instr.tga +0 -0
- data/examples/pong3d_menu.tga +0 -0
- data/examples/pong3d_title.tga +0 -0
- data/examples/pong3d_winner1.tga +0 -0
- data/examples/pong3d_winner2.tga +0 -0
- data/examples/splitview.rb +432 -0
- data/examples/triangle.rb +89 -0
- data/examples/wave.rb +294 -0
- data/ext/glfw/glfw.c +1094 -0
- data/ext/glfw/mkrf_conf.rb +70 -0
- data/glfw-src/Makefile +220 -0
- data/glfw-src/compile.ami +61 -0
- data/glfw-src/compile.bat +217 -0
- data/glfw-src/compile.sh +607 -0
- data/glfw-src/docs/Makefile +57 -0
- data/glfw-src/docs/Reference.pdf +0 -0
- data/glfw-src/docs/UsersGuide.pdf +0 -0
- data/glfw-src/docs/cleanup.bat +22 -0
- data/glfw-src/docs/glfwdoc.sty +80 -0
- data/glfw-src/docs/glfwrm.tex +3034 -0
- data/glfw-src/docs/glfwug.tex +2024 -0
- data/glfw-src/docs/readme.txt +80 -0
- data/glfw-src/examples/Makefile.amigaos.gcc +70 -0
- data/glfw-src/examples/Makefile.amigaos.vbcc +70 -0
- data/glfw-src/examples/Makefile.dos.djgpp +71 -0
- data/glfw-src/examples/Makefile.macosx.gcc +96 -0
- data/glfw-src/examples/Makefile.win32.bcc +75 -0
- data/glfw-src/examples/Makefile.win32.cross-mgw +79 -0
- data/glfw-src/examples/Makefile.win32.cygwin +79 -0
- data/glfw-src/examples/Makefile.win32.lcc +74 -0
- data/glfw-src/examples/Makefile.win32.mgw +75 -0
- data/glfw-src/examples/Makefile.win32.msvc +74 -0
- data/glfw-src/examples/Makefile.win32.ow +74 -0
- data/glfw-src/examples/Makefile.win32.pellesc +74 -0
- data/glfw-src/examples/Makefile.x11.in +54 -0
- data/glfw-src/examples/boing.c +606 -0
- data/glfw-src/examples/bundle.sh +46 -0
- data/glfw-src/examples/gears.c +382 -0
- data/glfw-src/examples/keytest.c +264 -0
- data/glfw-src/examples/listmodes.c +48 -0
- data/glfw-src/examples/mipmaps.c +126 -0
- data/glfw-src/examples/mipmaps.tga +0 -0
- data/glfw-src/examples/mtbench.c +301 -0
- data/glfw-src/examples/mthello.c +48 -0
- data/glfw-src/examples/particles.c +1148 -0
- data/glfw-src/examples/pong3d.c +839 -0
- data/glfw-src/examples/pong3d_field.tga +0 -0
- data/glfw-src/examples/pong3d_instr.tga +0 -0
- data/glfw-src/examples/pong3d_menu.tga +0 -0
- data/glfw-src/examples/pong3d_title.tga +0 -0
- data/glfw-src/examples/pong3d_winner1.tga +0 -0
- data/glfw-src/examples/pong3d_winner2.tga +0 -0
- data/glfw-src/examples/splitview.c +506 -0
- data/glfw-src/examples/triangle.c +108 -0
- data/glfw-src/examples/wave.c +397 -0
- data/glfw-src/images/opengl.gif +0 -0
- data/glfw-src/images/osicert.gif +0 -0
- data/glfw-src/include/GL/glfw.h +486 -0
- data/glfw-src/lib/amigaos/Makefile.amigaos.gcc +128 -0
- data/glfw-src/lib/amigaos/Makefile.amigaos.vbcc +128 -0
- data/glfw-src/lib/amigaos/SDI_compiler.h +94 -0
- data/glfw-src/lib/amigaos/amigaos_enable.c +51 -0
- data/glfw-src/lib/amigaos/amigaos_fullscreen.c +319 -0
- data/glfw-src/lib/amigaos/amigaos_glext.c +61 -0
- data/glfw-src/lib/amigaos/amigaos_init.c +284 -0
- data/glfw-src/lib/amigaos/amigaos_joystick.c +359 -0
- data/glfw-src/lib/amigaos/amigaos_thread.c +494 -0
- data/glfw-src/lib/amigaos/amigaos_time.c +206 -0
- data/glfw-src/lib/amigaos/amigaos_window.c +830 -0
- data/glfw-src/lib/amigaos/platform.h +337 -0
- data/glfw-src/lib/dos/Makefile.dos.djgpp +146 -0
- data/glfw-src/lib/dos/dos_enable.c +51 -0
- data/glfw-src/lib/dos/dos_events.c +173 -0
- data/glfw-src/lib/dos/dos_fullscreen.c +101 -0
- data/glfw-src/lib/dos/dos_glext.c +59 -0
- data/glfw-src/lib/dos/dos_init.c +105 -0
- data/glfw-src/lib/dos/dos_irq.s +246 -0
- data/glfw-src/lib/dos/dos_joystick.c +94 -0
- data/glfw-src/lib/dos/dos_keyboard.c +694 -0
- data/glfw-src/lib/dos/dos_mouse.c +337 -0
- data/glfw-src/lib/dos/dos_thread.c +267 -0
- data/glfw-src/lib/dos/dos_time.c +309 -0
- data/glfw-src/lib/dos/dos_window.c +563 -0
- data/glfw-src/lib/dos/platform.h +341 -0
- data/glfw-src/lib/enable.c +295 -0
- data/glfw-src/lib/fullscreen.c +95 -0
- data/glfw-src/lib/glext.c +201 -0
- data/glfw-src/lib/image.c +629 -0
- data/glfw-src/lib/init.c +108 -0
- data/glfw-src/lib/input.c +280 -0
- data/glfw-src/lib/internal.h +210 -0
- data/glfw-src/lib/joystick.c +101 -0
- data/glfw-src/lib/macosx/Makefile.macosx.gcc +172 -0
- data/glfw-src/lib/macosx/Makefile.macosx.gcc.universal +166 -0
- data/glfw-src/lib/macosx/libglfw.pc.in +11 -0
- data/glfw-src/lib/macosx/macosx_enable.c +42 -0
- data/glfw-src/lib/macosx/macosx_fullscreen.c +126 -0
- data/glfw-src/lib/macosx/macosx_glext.c +52 -0
- data/glfw-src/lib/macosx/macosx_init.c +194 -0
- data/glfw-src/lib/macosx/macosx_joystick.c +50 -0
- data/glfw-src/lib/macosx/macosx_thread.c +414 -0
- data/glfw-src/lib/macosx/macosx_time.c +112 -0
- data/glfw-src/lib/macosx/macosx_window.c +1279 -0
- data/glfw-src/lib/macosx/platform.h +349 -0
- data/glfw-src/lib/stream.c +194 -0
- data/glfw-src/lib/tga.c +405 -0
- data/glfw-src/lib/thread.c +340 -0
- data/glfw-src/lib/time.c +83 -0
- data/glfw-src/lib/win32/Makefile.win32.bcc +265 -0
- data/glfw-src/lib/win32/Makefile.win32.cross-mgw +274 -0
- data/glfw-src/lib/win32/Makefile.win32.cygwin +279 -0
- data/glfw-src/lib/win32/Makefile.win32.lcc +246 -0
- data/glfw-src/lib/win32/Makefile.win32.mgw +243 -0
- data/glfw-src/lib/win32/Makefile.win32.msvc +242 -0
- data/glfw-src/lib/win32/Makefile.win32.ow +242 -0
- data/glfw-src/lib/win32/Makefile.win32.pellesc +242 -0
- data/glfw-src/lib/win32/glfwdll.def +67 -0
- data/glfw-src/lib/win32/glfwdll_mgw1.def +67 -0
- data/glfw-src/lib/win32/glfwdll_mgw2.def +67 -0
- data/glfw-src/lib/win32/glfwdll_pellesc.def +65 -0
- data/glfw-src/lib/win32/libglfw.pc.in +11 -0
- data/glfw-src/lib/win32/platform.h +474 -0
- data/glfw-src/lib/win32/win32_dllmain.c +60 -0
- data/glfw-src/lib/win32/win32_enable.c +155 -0
- data/glfw-src/lib/win32/win32_fullscreen.c +317 -0
- data/glfw-src/lib/win32/win32_glext.c +85 -0
- data/glfw-src/lib/win32/win32_init.c +356 -0
- data/glfw-src/lib/win32/win32_joystick.c +234 -0
- data/glfw-src/lib/win32/win32_thread.c +511 -0
- data/glfw-src/lib/win32/win32_time.c +146 -0
- data/glfw-src/lib/win32/win32_window.c +1714 -0
- data/glfw-src/lib/window.c +727 -0
- data/glfw-src/lib/x11/Makefile.x11.in +243 -0
- data/glfw-src/lib/x11/platform.h +415 -0
- data/glfw-src/lib/x11/x11_enable.c +51 -0
- data/glfw-src/lib/x11/x11_fullscreen.c +524 -0
- data/glfw-src/lib/x11/x11_glext.c +69 -0
- data/glfw-src/lib/x11/x11_init.c +275 -0
- data/glfw-src/lib/x11/x11_joystick.c +371 -0
- data/glfw-src/lib/x11/x11_keysym2unicode.c +902 -0
- data/glfw-src/lib/x11/x11_thread.c +507 -0
- data/glfw-src/lib/x11/x11_time.c +154 -0
- data/glfw-src/lib/x11/x11_window.c +1746 -0
- data/glfw-src/license.txt +21 -0
- data/glfw-src/readme.html +927 -0
- data/glfw-src/support/d/examples/Makefile +59 -0
- data/glfw-src/support/d/examples/boing.d +610 -0
- data/glfw-src/support/d/examples/gears.d +379 -0
- data/glfw-src/support/d/examples/keytest.d +272 -0
- data/glfw-src/support/d/examples/listmodes.d +48 -0
- data/glfw-src/support/d/examples/mipmaps.d +126 -0
- data/glfw-src/support/d/examples/mtbench.d +304 -0
- data/glfw-src/support/d/examples/mthello.d +54 -0
- data/glfw-src/support/d/examples/particles.d +1150 -0
- data/glfw-src/support/d/examples/pong3d.d +840 -0
- data/glfw-src/support/d/examples/splitview.d +486 -0
- data/glfw-src/support/d/examples/triangle.d +108 -0
- data/glfw-src/support/d/examples/wave.d +400 -0
- data/glfw-src/support/d/imports/gl.d +4539 -0
- data/glfw-src/support/d/imports/glfw.d +349 -0
- data/glfw-src/support/d/imports/glu.d +328 -0
- data/glfw-src/support/d/lib/glfwdll.def +64 -0
- data/glfw-src/support/d/lib/glu32.def +56 -0
- data/glfw-src/support/d/lib/makefile +12 -0
- data/glfw-src/support/d/lib/opengl32.def +372 -0
- data/glfw-src/support/d/readme.html +83 -0
- data/glfw-src/support/delphi/examples/Triangle.dpr +105 -0
- data/glfw-src/support/delphi/lib/glfw.pas +437 -0
- data/glfw-src/support/delphi/readme.html +97 -0
- data/glfw-src/support/lua/examples/gears.lua +383 -0
- data/glfw-src/support/lua/examples/test1.lua +68 -0
- data/glfw-src/support/lua/readme.html +128 -0
- data/glfw-src/support/lua/src/luaglfw.c +1179 -0
- data/glfw-src/support/lua/src/luaglfw.h +48 -0
- data/glfw-src/support/lua/src/runlua.c +82 -0
- data/glfw-src/support/masm/examples/fpc.mac +47 -0
- data/glfw-src/support/masm/examples/makeit.bat +66 -0
- data/glfw-src/support/masm/examples/triangle.asm +232 -0
- data/glfw-src/support/masm/include/glfw.inc +326 -0
- data/glfw-src/support/masm/include/glu32.inc +55 -0
- data/glfw-src/support/masm/include/opengl32.inc +372 -0
- data/glfw-src/support/masm/lib/glfwdll.lib +0 -0
- data/glfw-src/support/masm/readme.html +170 -0
- data/glfw-src/support/msvc80/GLFW.sln +26 -0
- data/glfw-src/support/msvc80/GLFW.vcproj +257 -0
- data/glfw-src/support/msvc80/GLFWDLL.vcproj +287 -0
- data/glfw-src/support/visualbasic/bindings/glfw.bas +320 -0
- data/glfw-src/support/visualbasic/bindings/glu32.bas +284 -0
- data/glfw-src/support/visualbasic/bindings/opengl32.bas +999 -0
- data/glfw-src/support/visualbasic/examples/Triangle.bas +101 -0
- data/glfw-src/support/visualbasic/readme.html +164 -0
- data/website/index.html +84 -0
- data/website/style.css +110 -0
- metadata +301 -0
@@ -0,0 +1,46 @@
|
|
1
|
+
#!/bin/sh
|
2
|
+
|
3
|
+
# Creates application bundles for use on Mac OS X.
|
4
|
+
|
5
|
+
if [ -z "$1" ]; then
|
6
|
+
echo "usage: `basename $0` BUNDLE-NAME"
|
7
|
+
exit 1
|
8
|
+
fi
|
9
|
+
|
10
|
+
bundle_name="$1"
|
11
|
+
|
12
|
+
if [ ! -d "${bundle_name}.app/Contents/MacOS" ]; then
|
13
|
+
mkdir -p "${bundle_name}.app/Contents/MacOS"
|
14
|
+
fi
|
15
|
+
|
16
|
+
if [ ! -d "${bundle_name}.app/Contents/Resources" ]; then
|
17
|
+
mkdir -p "${bundle_name}.app/Contents/Resources"
|
18
|
+
fi
|
19
|
+
|
20
|
+
if [ ! -f "${bundle_name}.app/Contents/PkgInfo" ]; then
|
21
|
+
echo -n "APPL????" > "${bundle_name}.app/Contents/PkgInfo"
|
22
|
+
fi
|
23
|
+
|
24
|
+
if [ ! -f "${bundle_name}.app/Contents/Info.plist" ]; then
|
25
|
+
cat > "${bundle_name}.app/Contents/Info.plist" <<EOF
|
26
|
+
<?xml version="1.0" encoding="UTF-8"?>
|
27
|
+
<!DOCTYPE plist PUBLIC "-//Apple Computer//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
|
28
|
+
<plist version="1.0">
|
29
|
+
<dict>
|
30
|
+
<key>CFBundleDevelopmentRegion</key>
|
31
|
+
<string>English</string>
|
32
|
+
<key>CFBundleExecutable</key>
|
33
|
+
<string>${bundle_name}</string>
|
34
|
+
<key>CFBundleInfoDictionaryVersion</key>
|
35
|
+
<string>6.0</string>
|
36
|
+
<key>CFBundlePackageType</key>
|
37
|
+
<string>APPL</string>
|
38
|
+
<key>CFBundleSignature</key>
|
39
|
+
<string>????</string>
|
40
|
+
<key>CFBundleVersion</key>
|
41
|
+
<string>0.1</string>
|
42
|
+
</dict>
|
43
|
+
</plist>
|
44
|
+
EOF
|
45
|
+
fi
|
46
|
+
|
@@ -0,0 +1,382 @@
|
|
1
|
+
/*
|
2
|
+
* 3-D gear wheels. This program is in the public domain.
|
3
|
+
*
|
4
|
+
* Command line options:
|
5
|
+
* -info print GL implementation information
|
6
|
+
* -exit automatically exit after 30 seconds
|
7
|
+
*
|
8
|
+
*
|
9
|
+
* Brian Paul
|
10
|
+
*
|
11
|
+
*
|
12
|
+
* Marcus Geelnard:
|
13
|
+
* - Conversion to GLFW
|
14
|
+
* - Time based rendering (frame rate independent)
|
15
|
+
* - Slightly modified camera that should work better for stereo viewing
|
16
|
+
*/
|
17
|
+
|
18
|
+
|
19
|
+
#include <math.h>
|
20
|
+
#include <stdlib.h>
|
21
|
+
#include <stdio.h>
|
22
|
+
#include <string.h>
|
23
|
+
#include <GL/glfw.h>
|
24
|
+
|
25
|
+
#ifndef M_PI
|
26
|
+
#define M_PI 3.141592654
|
27
|
+
#endif
|
28
|
+
|
29
|
+
static int running = 1;
|
30
|
+
static double t0 = 0.0;
|
31
|
+
static double t;
|
32
|
+
static double dt;
|
33
|
+
|
34
|
+
static int Frames = 0;
|
35
|
+
static int autoexit = 0;
|
36
|
+
|
37
|
+
/**
|
38
|
+
|
39
|
+
Draw a gear wheel. You'll probably want to call this function when
|
40
|
+
building a display list since we do a lot of trig here.
|
41
|
+
|
42
|
+
Input: inner_radius - radius of hole at center
|
43
|
+
outer_radius - radius at center of teeth
|
44
|
+
width - width of gear
|
45
|
+
teeth - number of teeth
|
46
|
+
tooth_depth - depth of tooth
|
47
|
+
|
48
|
+
**/
|
49
|
+
|
50
|
+
static void
|
51
|
+
gear(GLfloat inner_radius, GLfloat outer_radius, GLfloat width,
|
52
|
+
GLint teeth, GLfloat tooth_depth)
|
53
|
+
{
|
54
|
+
GLint i;
|
55
|
+
GLfloat r0, r1, r2;
|
56
|
+
GLfloat angle, da;
|
57
|
+
GLfloat u, v, len;
|
58
|
+
|
59
|
+
r0 = inner_radius;
|
60
|
+
r1 = outer_radius - tooth_depth / 2.0;
|
61
|
+
r2 = outer_radius + tooth_depth / 2.0;
|
62
|
+
|
63
|
+
da = 2.0 * M_PI / teeth / 4.0;
|
64
|
+
|
65
|
+
glShadeModel(GL_FLAT);
|
66
|
+
|
67
|
+
glNormal3f(0.0, 0.0, 1.0);
|
68
|
+
|
69
|
+
/* draw front face */
|
70
|
+
glBegin(GL_QUAD_STRIP);
|
71
|
+
for (i = 0; i <= teeth; i++) {
|
72
|
+
angle = i * 2.0 * M_PI / teeth;
|
73
|
+
glVertex3f(r0 * cos(angle), r0 * sin(angle), width * 0.5);
|
74
|
+
glVertex3f(r1 * cos(angle), r1 * sin(angle), width * 0.5);
|
75
|
+
if (i < teeth) {
|
76
|
+
glVertex3f(r0 * cos(angle), r0 * sin(angle), width * 0.5);
|
77
|
+
glVertex3f(r1 * cos(angle + 3 * da), r1 * sin(angle + 3 * da), width * 0.5);
|
78
|
+
}
|
79
|
+
}
|
80
|
+
glEnd();
|
81
|
+
|
82
|
+
/* draw front sides of teeth */
|
83
|
+
glBegin(GL_QUADS);
|
84
|
+
da = 2.0 * M_PI / teeth / 4.0;
|
85
|
+
for (i = 0; i < teeth; i++) {
|
86
|
+
angle = i * 2.0 * M_PI / teeth;
|
87
|
+
|
88
|
+
glVertex3f(r1 * cos(angle), r1 * sin(angle), width * 0.5);
|
89
|
+
glVertex3f(r2 * cos(angle + da), r2 * sin(angle + da), width * 0.5);
|
90
|
+
glVertex3f(r2 * cos(angle + 2 * da), r2 * sin(angle + 2 * da), width * 0.5);
|
91
|
+
glVertex3f(r1 * cos(angle + 3 * da), r1 * sin(angle + 3 * da), width * 0.5);
|
92
|
+
}
|
93
|
+
glEnd();
|
94
|
+
|
95
|
+
glNormal3f(0.0, 0.0, -1.0);
|
96
|
+
|
97
|
+
/* draw back face */
|
98
|
+
glBegin(GL_QUAD_STRIP);
|
99
|
+
for (i = 0; i <= teeth; i++) {
|
100
|
+
angle = i * 2.0 * M_PI / teeth;
|
101
|
+
glVertex3f(r1 * cos(angle), r1 * sin(angle), -width * 0.5);
|
102
|
+
glVertex3f(r0 * cos(angle), r0 * sin(angle), -width * 0.5);
|
103
|
+
if (i < teeth) {
|
104
|
+
glVertex3f(r1 * cos(angle + 3 * da), r1 * sin(angle + 3 * da), -width * 0.5);
|
105
|
+
glVertex3f(r0 * cos(angle), r0 * sin(angle), -width * 0.5);
|
106
|
+
}
|
107
|
+
}
|
108
|
+
glEnd();
|
109
|
+
|
110
|
+
/* draw back sides of teeth */
|
111
|
+
glBegin(GL_QUADS);
|
112
|
+
da = 2.0 * M_PI / teeth / 4.0;
|
113
|
+
for (i = 0; i < teeth; i++) {
|
114
|
+
angle = i * 2.0 * M_PI / teeth;
|
115
|
+
|
116
|
+
glVertex3f(r1 * cos(angle + 3 * da), r1 * sin(angle + 3 * da), -width * 0.5);
|
117
|
+
glVertex3f(r2 * cos(angle + 2 * da), r2 * sin(angle + 2 * da), -width * 0.5);
|
118
|
+
glVertex3f(r2 * cos(angle + da), r2 * sin(angle + da), -width * 0.5);
|
119
|
+
glVertex3f(r1 * cos(angle), r1 * sin(angle), -width * 0.5);
|
120
|
+
}
|
121
|
+
glEnd();
|
122
|
+
|
123
|
+
/* draw outward faces of teeth */
|
124
|
+
glBegin(GL_QUAD_STRIP);
|
125
|
+
for (i = 0; i < teeth; i++) {
|
126
|
+
angle = i * 2.0 * M_PI / teeth;
|
127
|
+
|
128
|
+
glVertex3f(r1 * cos(angle), r1 * sin(angle), width * 0.5);
|
129
|
+
glVertex3f(r1 * cos(angle), r1 * sin(angle), -width * 0.5);
|
130
|
+
u = r2 * cos(angle + da) - r1 * cos(angle);
|
131
|
+
v = r2 * sin(angle + da) - r1 * sin(angle);
|
132
|
+
len = sqrt(u * u + v * v);
|
133
|
+
u /= len;
|
134
|
+
v /= len;
|
135
|
+
glNormal3f(v, -u, 0.0);
|
136
|
+
glVertex3f(r2 * cos(angle + da), r2 * sin(angle + da), width * 0.5);
|
137
|
+
glVertex3f(r2 * cos(angle + da), r2 * sin(angle + da), -width * 0.5);
|
138
|
+
glNormal3f(cos(angle), sin(angle), 0.0);
|
139
|
+
glVertex3f(r2 * cos(angle + 2 * da), r2 * sin(angle + 2 * da), width * 0.5);
|
140
|
+
glVertex3f(r2 * cos(angle + 2 * da), r2 * sin(angle + 2 * da), -width * 0.5);
|
141
|
+
u = r1 * cos(angle + 3 * da) - r2 * cos(angle + 2 * da);
|
142
|
+
v = r1 * sin(angle + 3 * da) - r2 * sin(angle + 2 * da);
|
143
|
+
glNormal3f(v, -u, 0.0);
|
144
|
+
glVertex3f(r1 * cos(angle + 3 * da), r1 * sin(angle + 3 * da), width * 0.5);
|
145
|
+
glVertex3f(r1 * cos(angle + 3 * da), r1 * sin(angle + 3 * da), -width * 0.5);
|
146
|
+
glNormal3f(cos(angle), sin(angle), 0.0);
|
147
|
+
}
|
148
|
+
|
149
|
+
glVertex3f(r1 * cos(0), r1 * sin(0), width * 0.5);
|
150
|
+
glVertex3f(r1 * cos(0), r1 * sin(0), -width * 0.5);
|
151
|
+
|
152
|
+
glEnd();
|
153
|
+
|
154
|
+
glShadeModel(GL_SMOOTH);
|
155
|
+
|
156
|
+
/* draw inside radius cylinder */
|
157
|
+
glBegin(GL_QUAD_STRIP);
|
158
|
+
for (i = 0; i <= teeth; i++) {
|
159
|
+
angle = i * 2.0 * M_PI / teeth;
|
160
|
+
glNormal3f(-cos(angle), -sin(angle), 0.0);
|
161
|
+
glVertex3f(r0 * cos(angle), r0 * sin(angle), -width * 0.5);
|
162
|
+
glVertex3f(r0 * cos(angle), r0 * sin(angle), width * 0.5);
|
163
|
+
}
|
164
|
+
glEnd();
|
165
|
+
|
166
|
+
}
|
167
|
+
|
168
|
+
|
169
|
+
static GLfloat view_rotx = 20.0, view_roty = 30.0, view_rotz = 0.0;
|
170
|
+
static GLint gear1, gear2, gear3;
|
171
|
+
static GLfloat angle = 0.0;
|
172
|
+
|
173
|
+
/* OpenGL draw function & timing */
|
174
|
+
static void draw(void)
|
175
|
+
{
|
176
|
+
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
|
177
|
+
|
178
|
+
glPushMatrix();
|
179
|
+
glRotatef(view_rotx, 1.0, 0.0, 0.0);
|
180
|
+
glRotatef(view_roty, 0.0, 1.0, 0.0);
|
181
|
+
glRotatef(view_rotz, 0.0, 0.0, 1.0);
|
182
|
+
|
183
|
+
glPushMatrix();
|
184
|
+
glTranslatef(-3.0, -2.0, 0.0);
|
185
|
+
glRotatef(angle, 0.0, 0.0, 1.0);
|
186
|
+
glCallList(gear1);
|
187
|
+
glPopMatrix();
|
188
|
+
|
189
|
+
glPushMatrix();
|
190
|
+
glTranslatef(3.1, -2.0, 0.0);
|
191
|
+
glRotatef(-2.0 * angle - 9.0, 0.0, 0.0, 1.0);
|
192
|
+
glCallList(gear2);
|
193
|
+
glPopMatrix();
|
194
|
+
|
195
|
+
glPushMatrix();
|
196
|
+
glTranslatef(-3.1, 4.2, 0.0);
|
197
|
+
glRotatef(-2.0 * angle - 25.0, 0.0, 0.0, 1.0);
|
198
|
+
glCallList(gear3);
|
199
|
+
glPopMatrix();
|
200
|
+
|
201
|
+
glPopMatrix();
|
202
|
+
|
203
|
+
Frames++;
|
204
|
+
|
205
|
+
{
|
206
|
+
double t_new = glfwGetTime();
|
207
|
+
dt = t_new - t;
|
208
|
+
t = t_new;
|
209
|
+
|
210
|
+
if (t - t0 >= 5.0)
|
211
|
+
{
|
212
|
+
double seconds = t - t0;
|
213
|
+
double fps = Frames / seconds;
|
214
|
+
printf("%d frames in %6.3f seconds = %6.3f FPS\n", Frames, seconds, fps);
|
215
|
+
t0 = t;
|
216
|
+
Frames = 0;
|
217
|
+
if ((t >= 0.999 * autoexit) && (autoexit))
|
218
|
+
{
|
219
|
+
running = 0;
|
220
|
+
}
|
221
|
+
}
|
222
|
+
}
|
223
|
+
}
|
224
|
+
|
225
|
+
|
226
|
+
/* update animation parameters */
|
227
|
+
static void animate(void)
|
228
|
+
{
|
229
|
+
angle += 100.0*dt;
|
230
|
+
}
|
231
|
+
|
232
|
+
|
233
|
+
/* change view angle, exit upon ESC */
|
234
|
+
void GLFWCALL key( int k, int action )
|
235
|
+
{
|
236
|
+
if( action != GLFW_PRESS ) return;
|
237
|
+
|
238
|
+
switch (k) {
|
239
|
+
case 'Z':
|
240
|
+
if( glfwGetKey( GLFW_KEY_LSHIFT ) )
|
241
|
+
view_rotz -= 5.0;
|
242
|
+
else
|
243
|
+
view_rotz += 5.0;
|
244
|
+
break;
|
245
|
+
case GLFW_KEY_ESC:
|
246
|
+
running = 0;
|
247
|
+
break;
|
248
|
+
case GLFW_KEY_UP:
|
249
|
+
view_rotx += 5.0;
|
250
|
+
break;
|
251
|
+
case GLFW_KEY_DOWN:
|
252
|
+
view_rotx -= 5.0;
|
253
|
+
break;
|
254
|
+
case GLFW_KEY_LEFT:
|
255
|
+
view_roty += 5.0;
|
256
|
+
break;
|
257
|
+
case GLFW_KEY_RIGHT:
|
258
|
+
view_roty -= 5.0;
|
259
|
+
break;
|
260
|
+
default:
|
261
|
+
return;
|
262
|
+
}
|
263
|
+
}
|
264
|
+
|
265
|
+
|
266
|
+
/* new window size */
|
267
|
+
void GLFWCALL reshape( int width, int height )
|
268
|
+
{
|
269
|
+
GLfloat h = (GLfloat) height / (GLfloat) width;
|
270
|
+
GLfloat xmax, znear, zfar;
|
271
|
+
|
272
|
+
znear = 5.0f;
|
273
|
+
zfar = 30.0f;
|
274
|
+
xmax = znear * 0.5;
|
275
|
+
|
276
|
+
glViewport( 0, 0, (GLint) width, (GLint) height );
|
277
|
+
glMatrixMode( GL_PROJECTION );
|
278
|
+
glLoadIdentity();
|
279
|
+
glFrustum( -xmax, xmax, -xmax*h, xmax*h, znear, zfar );
|
280
|
+
glMatrixMode( GL_MODELVIEW );
|
281
|
+
glLoadIdentity();
|
282
|
+
glTranslatef( 0.0, 0.0, -20.0 );
|
283
|
+
}
|
284
|
+
|
285
|
+
|
286
|
+
/* program & OpenGL initialization */
|
287
|
+
static void init(int argc, char *argv[])
|
288
|
+
{
|
289
|
+
static GLfloat pos[4] = {5.0, 5.0, 10.0, 0.0};
|
290
|
+
static GLfloat red[4] = {0.8, 0.1, 0.0, 1.0};
|
291
|
+
static GLfloat green[4] = {0.0, 0.8, 0.2, 1.0};
|
292
|
+
static GLfloat blue[4] = {0.2, 0.2, 1.0, 1.0};
|
293
|
+
GLint i;
|
294
|
+
|
295
|
+
glLightfv(GL_LIGHT0, GL_POSITION, pos);
|
296
|
+
glEnable(GL_CULL_FACE);
|
297
|
+
glEnable(GL_LIGHTING);
|
298
|
+
glEnable(GL_LIGHT0);
|
299
|
+
glEnable(GL_DEPTH_TEST);
|
300
|
+
|
301
|
+
/* make the gears */
|
302
|
+
gear1 = glGenLists(1);
|
303
|
+
glNewList(gear1, GL_COMPILE);
|
304
|
+
glMaterialfv(GL_FRONT, GL_AMBIENT_AND_DIFFUSE, red);
|
305
|
+
gear(1.0, 4.0, 1.0, 20, 0.7);
|
306
|
+
glEndList();
|
307
|
+
|
308
|
+
gear2 = glGenLists(1);
|
309
|
+
glNewList(gear2, GL_COMPILE);
|
310
|
+
glMaterialfv(GL_FRONT, GL_AMBIENT_AND_DIFFUSE, green);
|
311
|
+
gear(0.5, 2.0, 2.0, 10, 0.7);
|
312
|
+
glEndList();
|
313
|
+
|
314
|
+
gear3 = glGenLists(1);
|
315
|
+
glNewList(gear3, GL_COMPILE);
|
316
|
+
glMaterialfv(GL_FRONT, GL_AMBIENT_AND_DIFFUSE, blue);
|
317
|
+
gear(1.3, 2.0, 0.5, 10, 0.7);
|
318
|
+
glEndList();
|
319
|
+
|
320
|
+
glEnable(GL_NORMALIZE);
|
321
|
+
|
322
|
+
for ( i=1; i<argc; i++ ) {
|
323
|
+
if (strcmp(argv[i], "-info")==0) {
|
324
|
+
printf("GL_RENDERER = %s\n", (char *) glGetString(GL_RENDERER));
|
325
|
+
printf("GL_VERSION = %s\n", (char *) glGetString(GL_VERSION));
|
326
|
+
printf("GL_VENDOR = %s\n", (char *) glGetString(GL_VENDOR));
|
327
|
+
printf("GL_EXTENSIONS = %s\n", (char *) glGetString(GL_EXTENSIONS));
|
328
|
+
}
|
329
|
+
else if ( strcmp(argv[i], "-exit")==0) {
|
330
|
+
autoexit = 30;
|
331
|
+
printf("Auto Exit after %i seconds.\n", autoexit );
|
332
|
+
}
|
333
|
+
}
|
334
|
+
}
|
335
|
+
|
336
|
+
|
337
|
+
/* program entry */
|
338
|
+
int main(int argc, char *argv[])
|
339
|
+
{
|
340
|
+
// Init GLFW and open window
|
341
|
+
glfwInit();
|
342
|
+
if( !glfwOpenWindow( 300,300, 0,0,0,0, 16,0, GLFW_WINDOW ) )
|
343
|
+
{
|
344
|
+
glfwTerminate();
|
345
|
+
return 0;
|
346
|
+
}
|
347
|
+
glfwSetWindowTitle( "Gears" );
|
348
|
+
glfwEnable( GLFW_KEY_REPEAT );
|
349
|
+
glfwSwapInterval( 0 );
|
350
|
+
|
351
|
+
// Special args?
|
352
|
+
init(argc, argv);
|
353
|
+
|
354
|
+
// Set callback functions
|
355
|
+
glfwSetWindowSizeCallback( reshape );
|
356
|
+
glfwSetKeyCallback( key );
|
357
|
+
|
358
|
+
// Main loop
|
359
|
+
while( running )
|
360
|
+
{
|
361
|
+
// Draw gears
|
362
|
+
draw();
|
363
|
+
|
364
|
+
// Update animation
|
365
|
+
animate();
|
366
|
+
|
367
|
+
// Swap buffers
|
368
|
+
glfwSwapBuffers();
|
369
|
+
|
370
|
+
// Was the window closed?
|
371
|
+
if( !glfwGetWindowParam( GLFW_OPENED ) )
|
372
|
+
{
|
373
|
+
running = 0;
|
374
|
+
}
|
375
|
+
}
|
376
|
+
|
377
|
+
// Terminate GLFW
|
378
|
+
glfwTerminate();
|
379
|
+
|
380
|
+
// Exit program
|
381
|
+
return 0;
|
382
|
+
}
|
@@ -0,0 +1,264 @@
|
|
1
|
+
//========================================================================
|
2
|
+
// This is a small test application for GLFW.
|
3
|
+
// Keyboard input test.
|
4
|
+
//========================================================================
|
5
|
+
|
6
|
+
#include <stdio.h>
|
7
|
+
#include <math.h>
|
8
|
+
#include <GL/glfw.h>
|
9
|
+
|
10
|
+
int running;
|
11
|
+
int keyrepeat = 0;
|
12
|
+
int systemkeys = 1;
|
13
|
+
|
14
|
+
|
15
|
+
//========================================================================
|
16
|
+
// keyfun()
|
17
|
+
//========================================================================
|
18
|
+
|
19
|
+
void GLFWCALL keyfun( int key, int action )
|
20
|
+
{
|
21
|
+
if( action != GLFW_PRESS )
|
22
|
+
{
|
23
|
+
return;
|
24
|
+
}
|
25
|
+
|
26
|
+
switch( key )
|
27
|
+
{
|
28
|
+
case GLFW_KEY_ESC:
|
29
|
+
printf( "ESC => quit program\n" );
|
30
|
+
running = GL_FALSE;
|
31
|
+
break;
|
32
|
+
case GLFW_KEY_F1:
|
33
|
+
case GLFW_KEY_F2:
|
34
|
+
case GLFW_KEY_F3:
|
35
|
+
case GLFW_KEY_F4:
|
36
|
+
case GLFW_KEY_F5:
|
37
|
+
case GLFW_KEY_F6:
|
38
|
+
case GLFW_KEY_F7:
|
39
|
+
case GLFW_KEY_F8:
|
40
|
+
case GLFW_KEY_F9:
|
41
|
+
case GLFW_KEY_F10:
|
42
|
+
case GLFW_KEY_F11:
|
43
|
+
case GLFW_KEY_F12:
|
44
|
+
case GLFW_KEY_F13:
|
45
|
+
case GLFW_KEY_F14:
|
46
|
+
case GLFW_KEY_F15:
|
47
|
+
case GLFW_KEY_F16:
|
48
|
+
case GLFW_KEY_F17:
|
49
|
+
case GLFW_KEY_F18:
|
50
|
+
case GLFW_KEY_F19:
|
51
|
+
case GLFW_KEY_F20:
|
52
|
+
case GLFW_KEY_F21:
|
53
|
+
case GLFW_KEY_F22:
|
54
|
+
case GLFW_KEY_F23:
|
55
|
+
case GLFW_KEY_F24:
|
56
|
+
case GLFW_KEY_F25:
|
57
|
+
printf( "F%d\n", 1 + key - GLFW_KEY_F1 );
|
58
|
+
break;
|
59
|
+
case GLFW_KEY_UP:
|
60
|
+
printf( "UP\n" );
|
61
|
+
break;
|
62
|
+
case GLFW_KEY_DOWN:
|
63
|
+
printf( "DOWN\n" );
|
64
|
+
break;
|
65
|
+
case GLFW_KEY_LEFT:
|
66
|
+
printf( "LEFT\n" );
|
67
|
+
break;
|
68
|
+
case GLFW_KEY_RIGHT:
|
69
|
+
printf( "RIGHT\n" );
|
70
|
+
break;
|
71
|
+
case GLFW_KEY_LSHIFT:
|
72
|
+
printf( "LSHIFT\n" );
|
73
|
+
break;
|
74
|
+
case GLFW_KEY_RSHIFT:
|
75
|
+
printf( "RSHIFT\n" );
|
76
|
+
break;
|
77
|
+
case GLFW_KEY_LCTRL:
|
78
|
+
printf( "LCTRL\n" );
|
79
|
+
break;
|
80
|
+
case GLFW_KEY_RCTRL:
|
81
|
+
printf( "RCTRL\n" );
|
82
|
+
break;
|
83
|
+
case GLFW_KEY_LALT:
|
84
|
+
printf( "LALT\n" );
|
85
|
+
break;
|
86
|
+
case GLFW_KEY_RALT:
|
87
|
+
printf( "RALT\n" );
|
88
|
+
break;
|
89
|
+
case GLFW_KEY_TAB:
|
90
|
+
printf( "TAB\n" );
|
91
|
+
break;
|
92
|
+
case GLFW_KEY_ENTER:
|
93
|
+
printf( "ENTER\n" );
|
94
|
+
break;
|
95
|
+
case GLFW_KEY_BACKSPACE:
|
96
|
+
printf( "BACKSPACE\n" );
|
97
|
+
break;
|
98
|
+
case GLFW_KEY_INSERT:
|
99
|
+
printf( "INSERT\n" );
|
100
|
+
break;
|
101
|
+
case GLFW_KEY_DEL:
|
102
|
+
printf( "DEL\n" );
|
103
|
+
break;
|
104
|
+
case GLFW_KEY_PAGEUP:
|
105
|
+
printf( "PAGEUP\n" );
|
106
|
+
break;
|
107
|
+
case GLFW_KEY_PAGEDOWN:
|
108
|
+
printf( "PAGEDOWN\n" );
|
109
|
+
break;
|
110
|
+
case GLFW_KEY_HOME:
|
111
|
+
printf( "HOME\n" );
|
112
|
+
break;
|
113
|
+
case GLFW_KEY_END:
|
114
|
+
printf( "END\n" );
|
115
|
+
break;
|
116
|
+
case GLFW_KEY_KP_0:
|
117
|
+
printf( "KEYPAD 0\n" );
|
118
|
+
break;
|
119
|
+
case GLFW_KEY_KP_1:
|
120
|
+
printf( "KEYPAD 1\n" );
|
121
|
+
break;
|
122
|
+
case GLFW_KEY_KP_2:
|
123
|
+
printf( "KEYPAD 2\n" );
|
124
|
+
break;
|
125
|
+
case GLFW_KEY_KP_3:
|
126
|
+
printf( "KEYPAD 3\n" );
|
127
|
+
break;
|
128
|
+
case GLFW_KEY_KP_4:
|
129
|
+
printf( "KEYPAD 4\n" );
|
130
|
+
break;
|
131
|
+
case GLFW_KEY_KP_5:
|
132
|
+
printf( "KEYPAD 5\n" );
|
133
|
+
break;
|
134
|
+
case GLFW_KEY_KP_6:
|
135
|
+
printf( "KEYPAD 6\n" );
|
136
|
+
break;
|
137
|
+
case GLFW_KEY_KP_7:
|
138
|
+
printf( "KEYPAD 7\n" );
|
139
|
+
break;
|
140
|
+
case GLFW_KEY_KP_8:
|
141
|
+
printf( "KEYPAD 8\n" );
|
142
|
+
break;
|
143
|
+
case GLFW_KEY_KP_9:
|
144
|
+
printf( "KEYPAD 9\n" );
|
145
|
+
break;
|
146
|
+
case GLFW_KEY_KP_DIVIDE:
|
147
|
+
printf( "KEYPAD DIVIDE\n" );
|
148
|
+
break;
|
149
|
+
case GLFW_KEY_KP_MULTIPLY:
|
150
|
+
printf( "KEYPAD MULTIPLY\n" );
|
151
|
+
break;
|
152
|
+
case GLFW_KEY_KP_SUBTRACT:
|
153
|
+
printf( "KEYPAD SUBTRACT\n" );
|
154
|
+
break;
|
155
|
+
case GLFW_KEY_KP_ADD:
|
156
|
+
printf( "KEYPAD ADD\n" );
|
157
|
+
break;
|
158
|
+
case GLFW_KEY_KP_DECIMAL:
|
159
|
+
printf( "KEYPAD DECIMAL\n" );
|
160
|
+
break;
|
161
|
+
case GLFW_KEY_KP_EQUAL:
|
162
|
+
printf( "KEYPAD =\n" );
|
163
|
+
break;
|
164
|
+
case GLFW_KEY_KP_ENTER:
|
165
|
+
printf( "KEYPAD ENTER\n" );
|
166
|
+
break;
|
167
|
+
case GLFW_KEY_SPACE:
|
168
|
+
printf( "SPACE\n" );
|
169
|
+
break;
|
170
|
+
case 'R':
|
171
|
+
keyrepeat = (keyrepeat+1) & 1;
|
172
|
+
if( keyrepeat )
|
173
|
+
{
|
174
|
+
glfwEnable( GLFW_KEY_REPEAT );
|
175
|
+
}
|
176
|
+
else
|
177
|
+
{
|
178
|
+
glfwDisable( GLFW_KEY_REPEAT );
|
179
|
+
}
|
180
|
+
printf( "R => Key repeat: %s\n", keyrepeat ? "ON" : "OFF" );
|
181
|
+
break;
|
182
|
+
case 'S':
|
183
|
+
systemkeys = (systemkeys+1) & 1;
|
184
|
+
if( systemkeys )
|
185
|
+
{
|
186
|
+
glfwEnable( GLFW_SYSTEM_KEYS );
|
187
|
+
}
|
188
|
+
else
|
189
|
+
{
|
190
|
+
glfwDisable( GLFW_SYSTEM_KEYS );
|
191
|
+
}
|
192
|
+
printf( "S => System keys: %s\n", systemkeys ? "ON" : "OFF" );
|
193
|
+
break;
|
194
|
+
default:
|
195
|
+
if( key > 0 && key < 256 )
|
196
|
+
{
|
197
|
+
printf( "%c\n", (char) key );
|
198
|
+
}
|
199
|
+
else
|
200
|
+
{
|
201
|
+
printf( "???\n" );
|
202
|
+
}
|
203
|
+
break;
|
204
|
+
}
|
205
|
+
|
206
|
+
fflush( stdout );
|
207
|
+
}
|
208
|
+
|
209
|
+
|
210
|
+
//========================================================================
|
211
|
+
// main()
|
212
|
+
//========================================================================
|
213
|
+
|
214
|
+
int main( void )
|
215
|
+
{
|
216
|
+
int width, height;
|
217
|
+
double t;
|
218
|
+
|
219
|
+
// Initialise GLFW
|
220
|
+
glfwInit();
|
221
|
+
|
222
|
+
// Open OpenGL window
|
223
|
+
if( !glfwOpenWindow( 250,100, 0,0,0,0, 0,0, GLFW_WINDOW ) )
|
224
|
+
{
|
225
|
+
glfwTerminate();
|
226
|
+
return 0;
|
227
|
+
}
|
228
|
+
|
229
|
+
// Set key callback function
|
230
|
+
glfwSetKeyCallback( keyfun );
|
231
|
+
|
232
|
+
// Set tile
|
233
|
+
glfwSetWindowTitle( "Press some keys!" );
|
234
|
+
|
235
|
+
// Main loop
|
236
|
+
running = GL_TRUE;
|
237
|
+
while( running )
|
238
|
+
{
|
239
|
+
// Get time and mouse position
|
240
|
+
t = glfwGetTime();
|
241
|
+
|
242
|
+
// Get window size (may be different than the requested size)
|
243
|
+
glfwGetWindowSize( &width, &height );
|
244
|
+
height = height > 0 ? height : 1;
|
245
|
+
|
246
|
+
// Set viewport
|
247
|
+
glViewport( 0, 0, width, height );
|
248
|
+
|
249
|
+
// Clear color buffer
|
250
|
+
glClearColor( (GLfloat)(0.5+0.5*sin(3.0*t)), 0.0f, 0.0f, 0.0f);
|
251
|
+
glClear( GL_COLOR_BUFFER_BIT );
|
252
|
+
|
253
|
+
// Swap buffers
|
254
|
+
glfwSwapBuffers();
|
255
|
+
|
256
|
+
// Check if the window was closed
|
257
|
+
running = running && glfwGetWindowParam( GLFW_OPENED );
|
258
|
+
}
|
259
|
+
|
260
|
+
// Close OpenGL window and terminate GLFW
|
261
|
+
glfwTerminate();
|
262
|
+
|
263
|
+
return 0;
|
264
|
+
}
|