ruby-glfw 0.9
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- data/README +1 -0
- data/README.API +73 -0
- data/Rakefile +120 -0
- data/examples/boing.rb +519 -0
- data/examples/gears.rb +327 -0
- data/examples/keytest.rb +117 -0
- data/examples/listmodes.rb +20 -0
- data/examples/mipmaps.rb +104 -0
- data/examples/mipmaps.tga +0 -0
- data/examples/particles.rb +837 -0
- data/examples/pong3d.rb +741 -0
- data/examples/pong3d_field.tga +0 -0
- data/examples/pong3d_instr.tga +0 -0
- data/examples/pong3d_menu.tga +0 -0
- data/examples/pong3d_title.tga +0 -0
- data/examples/pong3d_winner1.tga +0 -0
- data/examples/pong3d_winner2.tga +0 -0
- data/examples/splitview.rb +432 -0
- data/examples/triangle.rb +89 -0
- data/examples/wave.rb +294 -0
- data/ext/glfw/glfw.c +1094 -0
- data/ext/glfw/mkrf_conf.rb +70 -0
- data/glfw-src/Makefile +220 -0
- data/glfw-src/compile.ami +61 -0
- data/glfw-src/compile.bat +217 -0
- data/glfw-src/compile.sh +607 -0
- data/glfw-src/docs/Makefile +57 -0
- data/glfw-src/docs/Reference.pdf +0 -0
- data/glfw-src/docs/UsersGuide.pdf +0 -0
- data/glfw-src/docs/cleanup.bat +22 -0
- data/glfw-src/docs/glfwdoc.sty +80 -0
- data/glfw-src/docs/glfwrm.tex +3034 -0
- data/glfw-src/docs/glfwug.tex +2024 -0
- data/glfw-src/docs/readme.txt +80 -0
- data/glfw-src/examples/Makefile.amigaos.gcc +70 -0
- data/glfw-src/examples/Makefile.amigaos.vbcc +70 -0
- data/glfw-src/examples/Makefile.dos.djgpp +71 -0
- data/glfw-src/examples/Makefile.macosx.gcc +96 -0
- data/glfw-src/examples/Makefile.win32.bcc +75 -0
- data/glfw-src/examples/Makefile.win32.cross-mgw +79 -0
- data/glfw-src/examples/Makefile.win32.cygwin +79 -0
- data/glfw-src/examples/Makefile.win32.lcc +74 -0
- data/glfw-src/examples/Makefile.win32.mgw +75 -0
- data/glfw-src/examples/Makefile.win32.msvc +74 -0
- data/glfw-src/examples/Makefile.win32.ow +74 -0
- data/glfw-src/examples/Makefile.win32.pellesc +74 -0
- data/glfw-src/examples/Makefile.x11.in +54 -0
- data/glfw-src/examples/boing.c +606 -0
- data/glfw-src/examples/bundle.sh +46 -0
- data/glfw-src/examples/gears.c +382 -0
- data/glfw-src/examples/keytest.c +264 -0
- data/glfw-src/examples/listmodes.c +48 -0
- data/glfw-src/examples/mipmaps.c +126 -0
- data/glfw-src/examples/mipmaps.tga +0 -0
- data/glfw-src/examples/mtbench.c +301 -0
- data/glfw-src/examples/mthello.c +48 -0
- data/glfw-src/examples/particles.c +1148 -0
- data/glfw-src/examples/pong3d.c +839 -0
- data/glfw-src/examples/pong3d_field.tga +0 -0
- data/glfw-src/examples/pong3d_instr.tga +0 -0
- data/glfw-src/examples/pong3d_menu.tga +0 -0
- data/glfw-src/examples/pong3d_title.tga +0 -0
- data/glfw-src/examples/pong3d_winner1.tga +0 -0
- data/glfw-src/examples/pong3d_winner2.tga +0 -0
- data/glfw-src/examples/splitview.c +506 -0
- data/glfw-src/examples/triangle.c +108 -0
- data/glfw-src/examples/wave.c +397 -0
- data/glfw-src/images/opengl.gif +0 -0
- data/glfw-src/images/osicert.gif +0 -0
- data/glfw-src/include/GL/glfw.h +486 -0
- data/glfw-src/lib/amigaos/Makefile.amigaos.gcc +128 -0
- data/glfw-src/lib/amigaos/Makefile.amigaos.vbcc +128 -0
- data/glfw-src/lib/amigaos/SDI_compiler.h +94 -0
- data/glfw-src/lib/amigaos/amigaos_enable.c +51 -0
- data/glfw-src/lib/amigaos/amigaos_fullscreen.c +319 -0
- data/glfw-src/lib/amigaos/amigaos_glext.c +61 -0
- data/glfw-src/lib/amigaos/amigaos_init.c +284 -0
- data/glfw-src/lib/amigaos/amigaos_joystick.c +359 -0
- data/glfw-src/lib/amigaos/amigaos_thread.c +494 -0
- data/glfw-src/lib/amigaos/amigaos_time.c +206 -0
- data/glfw-src/lib/amigaos/amigaos_window.c +830 -0
- data/glfw-src/lib/amigaos/platform.h +337 -0
- data/glfw-src/lib/dos/Makefile.dos.djgpp +146 -0
- data/glfw-src/lib/dos/dos_enable.c +51 -0
- data/glfw-src/lib/dos/dos_events.c +173 -0
- data/glfw-src/lib/dos/dos_fullscreen.c +101 -0
- data/glfw-src/lib/dos/dos_glext.c +59 -0
- data/glfw-src/lib/dos/dos_init.c +105 -0
- data/glfw-src/lib/dos/dos_irq.s +246 -0
- data/glfw-src/lib/dos/dos_joystick.c +94 -0
- data/glfw-src/lib/dos/dos_keyboard.c +694 -0
- data/glfw-src/lib/dos/dos_mouse.c +337 -0
- data/glfw-src/lib/dos/dos_thread.c +267 -0
- data/glfw-src/lib/dos/dos_time.c +309 -0
- data/glfw-src/lib/dos/dos_window.c +563 -0
- data/glfw-src/lib/dos/platform.h +341 -0
- data/glfw-src/lib/enable.c +295 -0
- data/glfw-src/lib/fullscreen.c +95 -0
- data/glfw-src/lib/glext.c +201 -0
- data/glfw-src/lib/image.c +629 -0
- data/glfw-src/lib/init.c +108 -0
- data/glfw-src/lib/input.c +280 -0
- data/glfw-src/lib/internal.h +210 -0
- data/glfw-src/lib/joystick.c +101 -0
- data/glfw-src/lib/macosx/Makefile.macosx.gcc +172 -0
- data/glfw-src/lib/macosx/Makefile.macosx.gcc.universal +166 -0
- data/glfw-src/lib/macosx/libglfw.pc.in +11 -0
- data/glfw-src/lib/macosx/macosx_enable.c +42 -0
- data/glfw-src/lib/macosx/macosx_fullscreen.c +126 -0
- data/glfw-src/lib/macosx/macosx_glext.c +52 -0
- data/glfw-src/lib/macosx/macosx_init.c +194 -0
- data/glfw-src/lib/macosx/macosx_joystick.c +50 -0
- data/glfw-src/lib/macosx/macosx_thread.c +414 -0
- data/glfw-src/lib/macosx/macosx_time.c +112 -0
- data/glfw-src/lib/macosx/macosx_window.c +1279 -0
- data/glfw-src/lib/macosx/platform.h +349 -0
- data/glfw-src/lib/stream.c +194 -0
- data/glfw-src/lib/tga.c +405 -0
- data/glfw-src/lib/thread.c +340 -0
- data/glfw-src/lib/time.c +83 -0
- data/glfw-src/lib/win32/Makefile.win32.bcc +265 -0
- data/glfw-src/lib/win32/Makefile.win32.cross-mgw +274 -0
- data/glfw-src/lib/win32/Makefile.win32.cygwin +279 -0
- data/glfw-src/lib/win32/Makefile.win32.lcc +246 -0
- data/glfw-src/lib/win32/Makefile.win32.mgw +243 -0
- data/glfw-src/lib/win32/Makefile.win32.msvc +242 -0
- data/glfw-src/lib/win32/Makefile.win32.ow +242 -0
- data/glfw-src/lib/win32/Makefile.win32.pellesc +242 -0
- data/glfw-src/lib/win32/glfwdll.def +67 -0
- data/glfw-src/lib/win32/glfwdll_mgw1.def +67 -0
- data/glfw-src/lib/win32/glfwdll_mgw2.def +67 -0
- data/glfw-src/lib/win32/glfwdll_pellesc.def +65 -0
- data/glfw-src/lib/win32/libglfw.pc.in +11 -0
- data/glfw-src/lib/win32/platform.h +474 -0
- data/glfw-src/lib/win32/win32_dllmain.c +60 -0
- data/glfw-src/lib/win32/win32_enable.c +155 -0
- data/glfw-src/lib/win32/win32_fullscreen.c +317 -0
- data/glfw-src/lib/win32/win32_glext.c +85 -0
- data/glfw-src/lib/win32/win32_init.c +356 -0
- data/glfw-src/lib/win32/win32_joystick.c +234 -0
- data/glfw-src/lib/win32/win32_thread.c +511 -0
- data/glfw-src/lib/win32/win32_time.c +146 -0
- data/glfw-src/lib/win32/win32_window.c +1714 -0
- data/glfw-src/lib/window.c +727 -0
- data/glfw-src/lib/x11/Makefile.x11.in +243 -0
- data/glfw-src/lib/x11/platform.h +415 -0
- data/glfw-src/lib/x11/x11_enable.c +51 -0
- data/glfw-src/lib/x11/x11_fullscreen.c +524 -0
- data/glfw-src/lib/x11/x11_glext.c +69 -0
- data/glfw-src/lib/x11/x11_init.c +275 -0
- data/glfw-src/lib/x11/x11_joystick.c +371 -0
- data/glfw-src/lib/x11/x11_keysym2unicode.c +902 -0
- data/glfw-src/lib/x11/x11_thread.c +507 -0
- data/glfw-src/lib/x11/x11_time.c +154 -0
- data/glfw-src/lib/x11/x11_window.c +1746 -0
- data/glfw-src/license.txt +21 -0
- data/glfw-src/readme.html +927 -0
- data/glfw-src/support/d/examples/Makefile +59 -0
- data/glfw-src/support/d/examples/boing.d +610 -0
- data/glfw-src/support/d/examples/gears.d +379 -0
- data/glfw-src/support/d/examples/keytest.d +272 -0
- data/glfw-src/support/d/examples/listmodes.d +48 -0
- data/glfw-src/support/d/examples/mipmaps.d +126 -0
- data/glfw-src/support/d/examples/mtbench.d +304 -0
- data/glfw-src/support/d/examples/mthello.d +54 -0
- data/glfw-src/support/d/examples/particles.d +1150 -0
- data/glfw-src/support/d/examples/pong3d.d +840 -0
- data/glfw-src/support/d/examples/splitview.d +486 -0
- data/glfw-src/support/d/examples/triangle.d +108 -0
- data/glfw-src/support/d/examples/wave.d +400 -0
- data/glfw-src/support/d/imports/gl.d +4539 -0
- data/glfw-src/support/d/imports/glfw.d +349 -0
- data/glfw-src/support/d/imports/glu.d +328 -0
- data/glfw-src/support/d/lib/glfwdll.def +64 -0
- data/glfw-src/support/d/lib/glu32.def +56 -0
- data/glfw-src/support/d/lib/makefile +12 -0
- data/glfw-src/support/d/lib/opengl32.def +372 -0
- data/glfw-src/support/d/readme.html +83 -0
- data/glfw-src/support/delphi/examples/Triangle.dpr +105 -0
- data/glfw-src/support/delphi/lib/glfw.pas +437 -0
- data/glfw-src/support/delphi/readme.html +97 -0
- data/glfw-src/support/lua/examples/gears.lua +383 -0
- data/glfw-src/support/lua/examples/test1.lua +68 -0
- data/glfw-src/support/lua/readme.html +128 -0
- data/glfw-src/support/lua/src/luaglfw.c +1179 -0
- data/glfw-src/support/lua/src/luaglfw.h +48 -0
- data/glfw-src/support/lua/src/runlua.c +82 -0
- data/glfw-src/support/masm/examples/fpc.mac +47 -0
- data/glfw-src/support/masm/examples/makeit.bat +66 -0
- data/glfw-src/support/masm/examples/triangle.asm +232 -0
- data/glfw-src/support/masm/include/glfw.inc +326 -0
- data/glfw-src/support/masm/include/glu32.inc +55 -0
- data/glfw-src/support/masm/include/opengl32.inc +372 -0
- data/glfw-src/support/masm/lib/glfwdll.lib +0 -0
- data/glfw-src/support/masm/readme.html +170 -0
- data/glfw-src/support/msvc80/GLFW.sln +26 -0
- data/glfw-src/support/msvc80/GLFW.vcproj +257 -0
- data/glfw-src/support/msvc80/GLFWDLL.vcproj +287 -0
- data/glfw-src/support/visualbasic/bindings/glfw.bas +320 -0
- data/glfw-src/support/visualbasic/bindings/glu32.bas +284 -0
- data/glfw-src/support/visualbasic/bindings/opengl32.bas +999 -0
- data/glfw-src/support/visualbasic/examples/Triangle.bas +101 -0
- data/glfw-src/support/visualbasic/readme.html +164 -0
- data/website/index.html +84 -0
- data/website/style.css +110 -0
- metadata +301 -0
@@ -0,0 +1,46 @@
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#!/bin/sh
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# Creates application bundles for use on Mac OS X.
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if [ -z "$1" ]; then
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echo "usage: `basename $0` BUNDLE-NAME"
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exit 1
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fi
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mkdir -p "${bundle_name}.app/Contents/MacOS"
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fi
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if [ ! -d "${bundle_name}.app/Contents/Resources" ]; then
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mkdir -p "${bundle_name}.app/Contents/Resources"
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fi
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if [ ! -f "${bundle_name}.app/Contents/PkgInfo" ]; then
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echo -n "APPL????" > "${bundle_name}.app/Contents/PkgInfo"
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fi
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if [ ! -f "${bundle_name}.app/Contents/Info.plist" ]; then
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cat > "${bundle_name}.app/Contents/Info.plist" <<EOF
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<?xml version="1.0" encoding="UTF-8"?>
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<!DOCTYPE plist PUBLIC "-//Apple Computer//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
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<plist version="1.0">
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<dict>
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<key>CFBundleDevelopmentRegion</key>
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<string>English</string>
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<key>CFBundleExecutable</key>
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<string>${bundle_name}</string>
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<key>CFBundleInfoDictionaryVersion</key>
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<string>6.0</string>
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<key>CFBundlePackageType</key>
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<string>APPL</string>
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<key>CFBundleSignature</key>
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<string>????</string>
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<key>CFBundleVersion</key>
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<string>0.1</string>
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</dict>
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</plist>
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EOF
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fi
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/*
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* 3-D gear wheels. This program is in the public domain.
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*
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* Command line options:
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* -info print GL implementation information
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* -exit automatically exit after 30 seconds
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*
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*
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* Brian Paul
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*
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*
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* Marcus Geelnard:
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* - Conversion to GLFW
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* - Time based rendering (frame rate independent)
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* - Slightly modified camera that should work better for stereo viewing
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*/
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#include <math.h>
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#include <stdlib.h>
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#include <stdio.h>
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#include <string.h>
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#include <GL/glfw.h>
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#ifndef M_PI
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#define M_PI 3.141592654
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#endif
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static int running = 1;
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static double t0 = 0.0;
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static double t;
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static double dt;
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static int Frames = 0;
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static int autoexit = 0;
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/**
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Draw a gear wheel. You'll probably want to call this function when
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building a display list since we do a lot of trig here.
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Input: inner_radius - radius of hole at center
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outer_radius - radius at center of teeth
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width - width of gear
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teeth - number of teeth
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tooth_depth - depth of tooth
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**/
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static void
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gear(GLfloat inner_radius, GLfloat outer_radius, GLfloat width,
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GLint teeth, GLfloat tooth_depth)
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{
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GLint i;
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GLfloat r0, r1, r2;
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GLfloat angle, da;
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GLfloat u, v, len;
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r0 = inner_radius;
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r1 = outer_radius - tooth_depth / 2.0;
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r2 = outer_radius + tooth_depth / 2.0;
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da = 2.0 * M_PI / teeth / 4.0;
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glShadeModel(GL_FLAT);
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glNormal3f(0.0, 0.0, 1.0);
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/* draw front face */
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glBegin(GL_QUAD_STRIP);
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for (i = 0; i <= teeth; i++) {
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angle = i * 2.0 * M_PI / teeth;
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glVertex3f(r0 * cos(angle), r0 * sin(angle), width * 0.5);
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glVertex3f(r1 * cos(angle), r1 * sin(angle), width * 0.5);
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if (i < teeth) {
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glVertex3f(r0 * cos(angle), r0 * sin(angle), width * 0.5);
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glVertex3f(r1 * cos(angle + 3 * da), r1 * sin(angle + 3 * da), width * 0.5);
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}
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}
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glEnd();
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/* draw front sides of teeth */
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glBegin(GL_QUADS);
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da = 2.0 * M_PI / teeth / 4.0;
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for (i = 0; i < teeth; i++) {
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angle = i * 2.0 * M_PI / teeth;
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glVertex3f(r1 * cos(angle), r1 * sin(angle), width * 0.5);
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glVertex3f(r2 * cos(angle + da), r2 * sin(angle + da), width * 0.5);
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glVertex3f(r2 * cos(angle + 2 * da), r2 * sin(angle + 2 * da), width * 0.5);
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glVertex3f(r1 * cos(angle + 3 * da), r1 * sin(angle + 3 * da), width * 0.5);
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}
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glEnd();
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glNormal3f(0.0, 0.0, -1.0);
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/* draw back face */
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glBegin(GL_QUAD_STRIP);
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for (i = 0; i <= teeth; i++) {
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angle = i * 2.0 * M_PI / teeth;
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glVertex3f(r1 * cos(angle), r1 * sin(angle), -width * 0.5);
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glVertex3f(r0 * cos(angle), r0 * sin(angle), -width * 0.5);
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if (i < teeth) {
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glVertex3f(r1 * cos(angle + 3 * da), r1 * sin(angle + 3 * da), -width * 0.5);
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glVertex3f(r0 * cos(angle), r0 * sin(angle), -width * 0.5);
|
106
|
+
}
|
107
|
+
}
|
108
|
+
glEnd();
|
109
|
+
|
110
|
+
/* draw back sides of teeth */
|
111
|
+
glBegin(GL_QUADS);
|
112
|
+
da = 2.0 * M_PI / teeth / 4.0;
|
113
|
+
for (i = 0; i < teeth; i++) {
|
114
|
+
angle = i * 2.0 * M_PI / teeth;
|
115
|
+
|
116
|
+
glVertex3f(r1 * cos(angle + 3 * da), r1 * sin(angle + 3 * da), -width * 0.5);
|
117
|
+
glVertex3f(r2 * cos(angle + 2 * da), r2 * sin(angle + 2 * da), -width * 0.5);
|
118
|
+
glVertex3f(r2 * cos(angle + da), r2 * sin(angle + da), -width * 0.5);
|
119
|
+
glVertex3f(r1 * cos(angle), r1 * sin(angle), -width * 0.5);
|
120
|
+
}
|
121
|
+
glEnd();
|
122
|
+
|
123
|
+
/* draw outward faces of teeth */
|
124
|
+
glBegin(GL_QUAD_STRIP);
|
125
|
+
for (i = 0; i < teeth; i++) {
|
126
|
+
angle = i * 2.0 * M_PI / teeth;
|
127
|
+
|
128
|
+
glVertex3f(r1 * cos(angle), r1 * sin(angle), width * 0.5);
|
129
|
+
glVertex3f(r1 * cos(angle), r1 * sin(angle), -width * 0.5);
|
130
|
+
u = r2 * cos(angle + da) - r1 * cos(angle);
|
131
|
+
v = r2 * sin(angle + da) - r1 * sin(angle);
|
132
|
+
len = sqrt(u * u + v * v);
|
133
|
+
u /= len;
|
134
|
+
v /= len;
|
135
|
+
glNormal3f(v, -u, 0.0);
|
136
|
+
glVertex3f(r2 * cos(angle + da), r2 * sin(angle + da), width * 0.5);
|
137
|
+
glVertex3f(r2 * cos(angle + da), r2 * sin(angle + da), -width * 0.5);
|
138
|
+
glNormal3f(cos(angle), sin(angle), 0.0);
|
139
|
+
glVertex3f(r2 * cos(angle + 2 * da), r2 * sin(angle + 2 * da), width * 0.5);
|
140
|
+
glVertex3f(r2 * cos(angle + 2 * da), r2 * sin(angle + 2 * da), -width * 0.5);
|
141
|
+
u = r1 * cos(angle + 3 * da) - r2 * cos(angle + 2 * da);
|
142
|
+
v = r1 * sin(angle + 3 * da) - r2 * sin(angle + 2 * da);
|
143
|
+
glNormal3f(v, -u, 0.0);
|
144
|
+
glVertex3f(r1 * cos(angle + 3 * da), r1 * sin(angle + 3 * da), width * 0.5);
|
145
|
+
glVertex3f(r1 * cos(angle + 3 * da), r1 * sin(angle + 3 * da), -width * 0.5);
|
146
|
+
glNormal3f(cos(angle), sin(angle), 0.0);
|
147
|
+
}
|
148
|
+
|
149
|
+
glVertex3f(r1 * cos(0), r1 * sin(0), width * 0.5);
|
150
|
+
glVertex3f(r1 * cos(0), r1 * sin(0), -width * 0.5);
|
151
|
+
|
152
|
+
glEnd();
|
153
|
+
|
154
|
+
glShadeModel(GL_SMOOTH);
|
155
|
+
|
156
|
+
/* draw inside radius cylinder */
|
157
|
+
glBegin(GL_QUAD_STRIP);
|
158
|
+
for (i = 0; i <= teeth; i++) {
|
159
|
+
angle = i * 2.0 * M_PI / teeth;
|
160
|
+
glNormal3f(-cos(angle), -sin(angle), 0.0);
|
161
|
+
glVertex3f(r0 * cos(angle), r0 * sin(angle), -width * 0.5);
|
162
|
+
glVertex3f(r0 * cos(angle), r0 * sin(angle), width * 0.5);
|
163
|
+
}
|
164
|
+
glEnd();
|
165
|
+
|
166
|
+
}
|
167
|
+
|
168
|
+
|
169
|
+
static GLfloat view_rotx = 20.0, view_roty = 30.0, view_rotz = 0.0;
|
170
|
+
static GLint gear1, gear2, gear3;
|
171
|
+
static GLfloat angle = 0.0;
|
172
|
+
|
173
|
+
/* OpenGL draw function & timing */
|
174
|
+
static void draw(void)
|
175
|
+
{
|
176
|
+
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
|
177
|
+
|
178
|
+
glPushMatrix();
|
179
|
+
glRotatef(view_rotx, 1.0, 0.0, 0.0);
|
180
|
+
glRotatef(view_roty, 0.0, 1.0, 0.0);
|
181
|
+
glRotatef(view_rotz, 0.0, 0.0, 1.0);
|
182
|
+
|
183
|
+
glPushMatrix();
|
184
|
+
glTranslatef(-3.0, -2.0, 0.0);
|
185
|
+
glRotatef(angle, 0.0, 0.0, 1.0);
|
186
|
+
glCallList(gear1);
|
187
|
+
glPopMatrix();
|
188
|
+
|
189
|
+
glPushMatrix();
|
190
|
+
glTranslatef(3.1, -2.0, 0.0);
|
191
|
+
glRotatef(-2.0 * angle - 9.0, 0.0, 0.0, 1.0);
|
192
|
+
glCallList(gear2);
|
193
|
+
glPopMatrix();
|
194
|
+
|
195
|
+
glPushMatrix();
|
196
|
+
glTranslatef(-3.1, 4.2, 0.0);
|
197
|
+
glRotatef(-2.0 * angle - 25.0, 0.0, 0.0, 1.0);
|
198
|
+
glCallList(gear3);
|
199
|
+
glPopMatrix();
|
200
|
+
|
201
|
+
glPopMatrix();
|
202
|
+
|
203
|
+
Frames++;
|
204
|
+
|
205
|
+
{
|
206
|
+
double t_new = glfwGetTime();
|
207
|
+
dt = t_new - t;
|
208
|
+
t = t_new;
|
209
|
+
|
210
|
+
if (t - t0 >= 5.0)
|
211
|
+
{
|
212
|
+
double seconds = t - t0;
|
213
|
+
double fps = Frames / seconds;
|
214
|
+
printf("%d frames in %6.3f seconds = %6.3f FPS\n", Frames, seconds, fps);
|
215
|
+
t0 = t;
|
216
|
+
Frames = 0;
|
217
|
+
if ((t >= 0.999 * autoexit) && (autoexit))
|
218
|
+
{
|
219
|
+
running = 0;
|
220
|
+
}
|
221
|
+
}
|
222
|
+
}
|
223
|
+
}
|
224
|
+
|
225
|
+
|
226
|
+
/* update animation parameters */
|
227
|
+
static void animate(void)
|
228
|
+
{
|
229
|
+
angle += 100.0*dt;
|
230
|
+
}
|
231
|
+
|
232
|
+
|
233
|
+
/* change view angle, exit upon ESC */
|
234
|
+
void GLFWCALL key( int k, int action )
|
235
|
+
{
|
236
|
+
if( action != GLFW_PRESS ) return;
|
237
|
+
|
238
|
+
switch (k) {
|
239
|
+
case 'Z':
|
240
|
+
if( glfwGetKey( GLFW_KEY_LSHIFT ) )
|
241
|
+
view_rotz -= 5.0;
|
242
|
+
else
|
243
|
+
view_rotz += 5.0;
|
244
|
+
break;
|
245
|
+
case GLFW_KEY_ESC:
|
246
|
+
running = 0;
|
247
|
+
break;
|
248
|
+
case GLFW_KEY_UP:
|
249
|
+
view_rotx += 5.0;
|
250
|
+
break;
|
251
|
+
case GLFW_KEY_DOWN:
|
252
|
+
view_rotx -= 5.0;
|
253
|
+
break;
|
254
|
+
case GLFW_KEY_LEFT:
|
255
|
+
view_roty += 5.0;
|
256
|
+
break;
|
257
|
+
case GLFW_KEY_RIGHT:
|
258
|
+
view_roty -= 5.0;
|
259
|
+
break;
|
260
|
+
default:
|
261
|
+
return;
|
262
|
+
}
|
263
|
+
}
|
264
|
+
|
265
|
+
|
266
|
+
/* new window size */
|
267
|
+
void GLFWCALL reshape( int width, int height )
|
268
|
+
{
|
269
|
+
GLfloat h = (GLfloat) height / (GLfloat) width;
|
270
|
+
GLfloat xmax, znear, zfar;
|
271
|
+
|
272
|
+
znear = 5.0f;
|
273
|
+
zfar = 30.0f;
|
274
|
+
xmax = znear * 0.5;
|
275
|
+
|
276
|
+
glViewport( 0, 0, (GLint) width, (GLint) height );
|
277
|
+
glMatrixMode( GL_PROJECTION );
|
278
|
+
glLoadIdentity();
|
279
|
+
glFrustum( -xmax, xmax, -xmax*h, xmax*h, znear, zfar );
|
280
|
+
glMatrixMode( GL_MODELVIEW );
|
281
|
+
glLoadIdentity();
|
282
|
+
glTranslatef( 0.0, 0.0, -20.0 );
|
283
|
+
}
|
284
|
+
|
285
|
+
|
286
|
+
/* program & OpenGL initialization */
|
287
|
+
static void init(int argc, char *argv[])
|
288
|
+
{
|
289
|
+
static GLfloat pos[4] = {5.0, 5.0, 10.0, 0.0};
|
290
|
+
static GLfloat red[4] = {0.8, 0.1, 0.0, 1.0};
|
291
|
+
static GLfloat green[4] = {0.0, 0.8, 0.2, 1.0};
|
292
|
+
static GLfloat blue[4] = {0.2, 0.2, 1.0, 1.0};
|
293
|
+
GLint i;
|
294
|
+
|
295
|
+
glLightfv(GL_LIGHT0, GL_POSITION, pos);
|
296
|
+
glEnable(GL_CULL_FACE);
|
297
|
+
glEnable(GL_LIGHTING);
|
298
|
+
glEnable(GL_LIGHT0);
|
299
|
+
glEnable(GL_DEPTH_TEST);
|
300
|
+
|
301
|
+
/* make the gears */
|
302
|
+
gear1 = glGenLists(1);
|
303
|
+
glNewList(gear1, GL_COMPILE);
|
304
|
+
glMaterialfv(GL_FRONT, GL_AMBIENT_AND_DIFFUSE, red);
|
305
|
+
gear(1.0, 4.0, 1.0, 20, 0.7);
|
306
|
+
glEndList();
|
307
|
+
|
308
|
+
gear2 = glGenLists(1);
|
309
|
+
glNewList(gear2, GL_COMPILE);
|
310
|
+
glMaterialfv(GL_FRONT, GL_AMBIENT_AND_DIFFUSE, green);
|
311
|
+
gear(0.5, 2.0, 2.0, 10, 0.7);
|
312
|
+
glEndList();
|
313
|
+
|
314
|
+
gear3 = glGenLists(1);
|
315
|
+
glNewList(gear3, GL_COMPILE);
|
316
|
+
glMaterialfv(GL_FRONT, GL_AMBIENT_AND_DIFFUSE, blue);
|
317
|
+
gear(1.3, 2.0, 0.5, 10, 0.7);
|
318
|
+
glEndList();
|
319
|
+
|
320
|
+
glEnable(GL_NORMALIZE);
|
321
|
+
|
322
|
+
for ( i=1; i<argc; i++ ) {
|
323
|
+
if (strcmp(argv[i], "-info")==0) {
|
324
|
+
printf("GL_RENDERER = %s\n", (char *) glGetString(GL_RENDERER));
|
325
|
+
printf("GL_VERSION = %s\n", (char *) glGetString(GL_VERSION));
|
326
|
+
printf("GL_VENDOR = %s\n", (char *) glGetString(GL_VENDOR));
|
327
|
+
printf("GL_EXTENSIONS = %s\n", (char *) glGetString(GL_EXTENSIONS));
|
328
|
+
}
|
329
|
+
else if ( strcmp(argv[i], "-exit")==0) {
|
330
|
+
autoexit = 30;
|
331
|
+
printf("Auto Exit after %i seconds.\n", autoexit );
|
332
|
+
}
|
333
|
+
}
|
334
|
+
}
|
335
|
+
|
336
|
+
|
337
|
+
/* program entry */
|
338
|
+
int main(int argc, char *argv[])
|
339
|
+
{
|
340
|
+
// Init GLFW and open window
|
341
|
+
glfwInit();
|
342
|
+
if( !glfwOpenWindow( 300,300, 0,0,0,0, 16,0, GLFW_WINDOW ) )
|
343
|
+
{
|
344
|
+
glfwTerminate();
|
345
|
+
return 0;
|
346
|
+
}
|
347
|
+
glfwSetWindowTitle( "Gears" );
|
348
|
+
glfwEnable( GLFW_KEY_REPEAT );
|
349
|
+
glfwSwapInterval( 0 );
|
350
|
+
|
351
|
+
// Special args?
|
352
|
+
init(argc, argv);
|
353
|
+
|
354
|
+
// Set callback functions
|
355
|
+
glfwSetWindowSizeCallback( reshape );
|
356
|
+
glfwSetKeyCallback( key );
|
357
|
+
|
358
|
+
// Main loop
|
359
|
+
while( running )
|
360
|
+
{
|
361
|
+
// Draw gears
|
362
|
+
draw();
|
363
|
+
|
364
|
+
// Update animation
|
365
|
+
animate();
|
366
|
+
|
367
|
+
// Swap buffers
|
368
|
+
glfwSwapBuffers();
|
369
|
+
|
370
|
+
// Was the window closed?
|
371
|
+
if( !glfwGetWindowParam( GLFW_OPENED ) )
|
372
|
+
{
|
373
|
+
running = 0;
|
374
|
+
}
|
375
|
+
}
|
376
|
+
|
377
|
+
// Terminate GLFW
|
378
|
+
glfwTerminate();
|
379
|
+
|
380
|
+
// Exit program
|
381
|
+
return 0;
|
382
|
+
}
|
@@ -0,0 +1,264 @@
|
|
1
|
+
//========================================================================
|
2
|
+
// This is a small test application for GLFW.
|
3
|
+
// Keyboard input test.
|
4
|
+
//========================================================================
|
5
|
+
|
6
|
+
#include <stdio.h>
|
7
|
+
#include <math.h>
|
8
|
+
#include <GL/glfw.h>
|
9
|
+
|
10
|
+
int running;
|
11
|
+
int keyrepeat = 0;
|
12
|
+
int systemkeys = 1;
|
13
|
+
|
14
|
+
|
15
|
+
//========================================================================
|
16
|
+
// keyfun()
|
17
|
+
//========================================================================
|
18
|
+
|
19
|
+
void GLFWCALL keyfun( int key, int action )
|
20
|
+
{
|
21
|
+
if( action != GLFW_PRESS )
|
22
|
+
{
|
23
|
+
return;
|
24
|
+
}
|
25
|
+
|
26
|
+
switch( key )
|
27
|
+
{
|
28
|
+
case GLFW_KEY_ESC:
|
29
|
+
printf( "ESC => quit program\n" );
|
30
|
+
running = GL_FALSE;
|
31
|
+
break;
|
32
|
+
case GLFW_KEY_F1:
|
33
|
+
case GLFW_KEY_F2:
|
34
|
+
case GLFW_KEY_F3:
|
35
|
+
case GLFW_KEY_F4:
|
36
|
+
case GLFW_KEY_F5:
|
37
|
+
case GLFW_KEY_F6:
|
38
|
+
case GLFW_KEY_F7:
|
39
|
+
case GLFW_KEY_F8:
|
40
|
+
case GLFW_KEY_F9:
|
41
|
+
case GLFW_KEY_F10:
|
42
|
+
case GLFW_KEY_F11:
|
43
|
+
case GLFW_KEY_F12:
|
44
|
+
case GLFW_KEY_F13:
|
45
|
+
case GLFW_KEY_F14:
|
46
|
+
case GLFW_KEY_F15:
|
47
|
+
case GLFW_KEY_F16:
|
48
|
+
case GLFW_KEY_F17:
|
49
|
+
case GLFW_KEY_F18:
|
50
|
+
case GLFW_KEY_F19:
|
51
|
+
case GLFW_KEY_F20:
|
52
|
+
case GLFW_KEY_F21:
|
53
|
+
case GLFW_KEY_F22:
|
54
|
+
case GLFW_KEY_F23:
|
55
|
+
case GLFW_KEY_F24:
|
56
|
+
case GLFW_KEY_F25:
|
57
|
+
printf( "F%d\n", 1 + key - GLFW_KEY_F1 );
|
58
|
+
break;
|
59
|
+
case GLFW_KEY_UP:
|
60
|
+
printf( "UP\n" );
|
61
|
+
break;
|
62
|
+
case GLFW_KEY_DOWN:
|
63
|
+
printf( "DOWN\n" );
|
64
|
+
break;
|
65
|
+
case GLFW_KEY_LEFT:
|
66
|
+
printf( "LEFT\n" );
|
67
|
+
break;
|
68
|
+
case GLFW_KEY_RIGHT:
|
69
|
+
printf( "RIGHT\n" );
|
70
|
+
break;
|
71
|
+
case GLFW_KEY_LSHIFT:
|
72
|
+
printf( "LSHIFT\n" );
|
73
|
+
break;
|
74
|
+
case GLFW_KEY_RSHIFT:
|
75
|
+
printf( "RSHIFT\n" );
|
76
|
+
break;
|
77
|
+
case GLFW_KEY_LCTRL:
|
78
|
+
printf( "LCTRL\n" );
|
79
|
+
break;
|
80
|
+
case GLFW_KEY_RCTRL:
|
81
|
+
printf( "RCTRL\n" );
|
82
|
+
break;
|
83
|
+
case GLFW_KEY_LALT:
|
84
|
+
printf( "LALT\n" );
|
85
|
+
break;
|
86
|
+
case GLFW_KEY_RALT:
|
87
|
+
printf( "RALT\n" );
|
88
|
+
break;
|
89
|
+
case GLFW_KEY_TAB:
|
90
|
+
printf( "TAB\n" );
|
91
|
+
break;
|
92
|
+
case GLFW_KEY_ENTER:
|
93
|
+
printf( "ENTER\n" );
|
94
|
+
break;
|
95
|
+
case GLFW_KEY_BACKSPACE:
|
96
|
+
printf( "BACKSPACE\n" );
|
97
|
+
break;
|
98
|
+
case GLFW_KEY_INSERT:
|
99
|
+
printf( "INSERT\n" );
|
100
|
+
break;
|
101
|
+
case GLFW_KEY_DEL:
|
102
|
+
printf( "DEL\n" );
|
103
|
+
break;
|
104
|
+
case GLFW_KEY_PAGEUP:
|
105
|
+
printf( "PAGEUP\n" );
|
106
|
+
break;
|
107
|
+
case GLFW_KEY_PAGEDOWN:
|
108
|
+
printf( "PAGEDOWN\n" );
|
109
|
+
break;
|
110
|
+
case GLFW_KEY_HOME:
|
111
|
+
printf( "HOME\n" );
|
112
|
+
break;
|
113
|
+
case GLFW_KEY_END:
|
114
|
+
printf( "END\n" );
|
115
|
+
break;
|
116
|
+
case GLFW_KEY_KP_0:
|
117
|
+
printf( "KEYPAD 0\n" );
|
118
|
+
break;
|
119
|
+
case GLFW_KEY_KP_1:
|
120
|
+
printf( "KEYPAD 1\n" );
|
121
|
+
break;
|
122
|
+
case GLFW_KEY_KP_2:
|
123
|
+
printf( "KEYPAD 2\n" );
|
124
|
+
break;
|
125
|
+
case GLFW_KEY_KP_3:
|
126
|
+
printf( "KEYPAD 3\n" );
|
127
|
+
break;
|
128
|
+
case GLFW_KEY_KP_4:
|
129
|
+
printf( "KEYPAD 4\n" );
|
130
|
+
break;
|
131
|
+
case GLFW_KEY_KP_5:
|
132
|
+
printf( "KEYPAD 5\n" );
|
133
|
+
break;
|
134
|
+
case GLFW_KEY_KP_6:
|
135
|
+
printf( "KEYPAD 6\n" );
|
136
|
+
break;
|
137
|
+
case GLFW_KEY_KP_7:
|
138
|
+
printf( "KEYPAD 7\n" );
|
139
|
+
break;
|
140
|
+
case GLFW_KEY_KP_8:
|
141
|
+
printf( "KEYPAD 8\n" );
|
142
|
+
break;
|
143
|
+
case GLFW_KEY_KP_9:
|
144
|
+
printf( "KEYPAD 9\n" );
|
145
|
+
break;
|
146
|
+
case GLFW_KEY_KP_DIVIDE:
|
147
|
+
printf( "KEYPAD DIVIDE\n" );
|
148
|
+
break;
|
149
|
+
case GLFW_KEY_KP_MULTIPLY:
|
150
|
+
printf( "KEYPAD MULTIPLY\n" );
|
151
|
+
break;
|
152
|
+
case GLFW_KEY_KP_SUBTRACT:
|
153
|
+
printf( "KEYPAD SUBTRACT\n" );
|
154
|
+
break;
|
155
|
+
case GLFW_KEY_KP_ADD:
|
156
|
+
printf( "KEYPAD ADD\n" );
|
157
|
+
break;
|
158
|
+
case GLFW_KEY_KP_DECIMAL:
|
159
|
+
printf( "KEYPAD DECIMAL\n" );
|
160
|
+
break;
|
161
|
+
case GLFW_KEY_KP_EQUAL:
|
162
|
+
printf( "KEYPAD =\n" );
|
163
|
+
break;
|
164
|
+
case GLFW_KEY_KP_ENTER:
|
165
|
+
printf( "KEYPAD ENTER\n" );
|
166
|
+
break;
|
167
|
+
case GLFW_KEY_SPACE:
|
168
|
+
printf( "SPACE\n" );
|
169
|
+
break;
|
170
|
+
case 'R':
|
171
|
+
keyrepeat = (keyrepeat+1) & 1;
|
172
|
+
if( keyrepeat )
|
173
|
+
{
|
174
|
+
glfwEnable( GLFW_KEY_REPEAT );
|
175
|
+
}
|
176
|
+
else
|
177
|
+
{
|
178
|
+
glfwDisable( GLFW_KEY_REPEAT );
|
179
|
+
}
|
180
|
+
printf( "R => Key repeat: %s\n", keyrepeat ? "ON" : "OFF" );
|
181
|
+
break;
|
182
|
+
case 'S':
|
183
|
+
systemkeys = (systemkeys+1) & 1;
|
184
|
+
if( systemkeys )
|
185
|
+
{
|
186
|
+
glfwEnable( GLFW_SYSTEM_KEYS );
|
187
|
+
}
|
188
|
+
else
|
189
|
+
{
|
190
|
+
glfwDisable( GLFW_SYSTEM_KEYS );
|
191
|
+
}
|
192
|
+
printf( "S => System keys: %s\n", systemkeys ? "ON" : "OFF" );
|
193
|
+
break;
|
194
|
+
default:
|
195
|
+
if( key > 0 && key < 256 )
|
196
|
+
{
|
197
|
+
printf( "%c\n", (char) key );
|
198
|
+
}
|
199
|
+
else
|
200
|
+
{
|
201
|
+
printf( "???\n" );
|
202
|
+
}
|
203
|
+
break;
|
204
|
+
}
|
205
|
+
|
206
|
+
fflush( stdout );
|
207
|
+
}
|
208
|
+
|
209
|
+
|
210
|
+
//========================================================================
|
211
|
+
// main()
|
212
|
+
//========================================================================
|
213
|
+
|
214
|
+
int main( void )
|
215
|
+
{
|
216
|
+
int width, height;
|
217
|
+
double t;
|
218
|
+
|
219
|
+
// Initialise GLFW
|
220
|
+
glfwInit();
|
221
|
+
|
222
|
+
// Open OpenGL window
|
223
|
+
if( !glfwOpenWindow( 250,100, 0,0,0,0, 0,0, GLFW_WINDOW ) )
|
224
|
+
{
|
225
|
+
glfwTerminate();
|
226
|
+
return 0;
|
227
|
+
}
|
228
|
+
|
229
|
+
// Set key callback function
|
230
|
+
glfwSetKeyCallback( keyfun );
|
231
|
+
|
232
|
+
// Set tile
|
233
|
+
glfwSetWindowTitle( "Press some keys!" );
|
234
|
+
|
235
|
+
// Main loop
|
236
|
+
running = GL_TRUE;
|
237
|
+
while( running )
|
238
|
+
{
|
239
|
+
// Get time and mouse position
|
240
|
+
t = glfwGetTime();
|
241
|
+
|
242
|
+
// Get window size (may be different than the requested size)
|
243
|
+
glfwGetWindowSize( &width, &height );
|
244
|
+
height = height > 0 ? height : 1;
|
245
|
+
|
246
|
+
// Set viewport
|
247
|
+
glViewport( 0, 0, width, height );
|
248
|
+
|
249
|
+
// Clear color buffer
|
250
|
+
glClearColor( (GLfloat)(0.5+0.5*sin(3.0*t)), 0.0f, 0.0f, 0.0f);
|
251
|
+
glClear( GL_COLOR_BUFFER_BIT );
|
252
|
+
|
253
|
+
// Swap buffers
|
254
|
+
glfwSwapBuffers();
|
255
|
+
|
256
|
+
// Check if the window was closed
|
257
|
+
running = running && glfwGetWindowParam( GLFW_OPENED );
|
258
|
+
}
|
259
|
+
|
260
|
+
// Close OpenGL window and terminate GLFW
|
261
|
+
glfwTerminate();
|
262
|
+
|
263
|
+
return 0;
|
264
|
+
}
|