ruby-glfw 0.9

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (206) hide show
  1. data/README +1 -0
  2. data/README.API +73 -0
  3. data/Rakefile +120 -0
  4. data/examples/boing.rb +519 -0
  5. data/examples/gears.rb +327 -0
  6. data/examples/keytest.rb +117 -0
  7. data/examples/listmodes.rb +20 -0
  8. data/examples/mipmaps.rb +104 -0
  9. data/examples/mipmaps.tga +0 -0
  10. data/examples/particles.rb +837 -0
  11. data/examples/pong3d.rb +741 -0
  12. data/examples/pong3d_field.tga +0 -0
  13. data/examples/pong3d_instr.tga +0 -0
  14. data/examples/pong3d_menu.tga +0 -0
  15. data/examples/pong3d_title.tga +0 -0
  16. data/examples/pong3d_winner1.tga +0 -0
  17. data/examples/pong3d_winner2.tga +0 -0
  18. data/examples/splitview.rb +432 -0
  19. data/examples/triangle.rb +89 -0
  20. data/examples/wave.rb +294 -0
  21. data/ext/glfw/glfw.c +1094 -0
  22. data/ext/glfw/mkrf_conf.rb +70 -0
  23. data/glfw-src/Makefile +220 -0
  24. data/glfw-src/compile.ami +61 -0
  25. data/glfw-src/compile.bat +217 -0
  26. data/glfw-src/compile.sh +607 -0
  27. data/glfw-src/docs/Makefile +57 -0
  28. data/glfw-src/docs/Reference.pdf +0 -0
  29. data/glfw-src/docs/UsersGuide.pdf +0 -0
  30. data/glfw-src/docs/cleanup.bat +22 -0
  31. data/glfw-src/docs/glfwdoc.sty +80 -0
  32. data/glfw-src/docs/glfwrm.tex +3034 -0
  33. data/glfw-src/docs/glfwug.tex +2024 -0
  34. data/glfw-src/docs/readme.txt +80 -0
  35. data/glfw-src/examples/Makefile.amigaos.gcc +70 -0
  36. data/glfw-src/examples/Makefile.amigaos.vbcc +70 -0
  37. data/glfw-src/examples/Makefile.dos.djgpp +71 -0
  38. data/glfw-src/examples/Makefile.macosx.gcc +96 -0
  39. data/glfw-src/examples/Makefile.win32.bcc +75 -0
  40. data/glfw-src/examples/Makefile.win32.cross-mgw +79 -0
  41. data/glfw-src/examples/Makefile.win32.cygwin +79 -0
  42. data/glfw-src/examples/Makefile.win32.lcc +74 -0
  43. data/glfw-src/examples/Makefile.win32.mgw +75 -0
  44. data/glfw-src/examples/Makefile.win32.msvc +74 -0
  45. data/glfw-src/examples/Makefile.win32.ow +74 -0
  46. data/glfw-src/examples/Makefile.win32.pellesc +74 -0
  47. data/glfw-src/examples/Makefile.x11.in +54 -0
  48. data/glfw-src/examples/boing.c +606 -0
  49. data/glfw-src/examples/bundle.sh +46 -0
  50. data/glfw-src/examples/gears.c +382 -0
  51. data/glfw-src/examples/keytest.c +264 -0
  52. data/glfw-src/examples/listmodes.c +48 -0
  53. data/glfw-src/examples/mipmaps.c +126 -0
  54. data/glfw-src/examples/mipmaps.tga +0 -0
  55. data/glfw-src/examples/mtbench.c +301 -0
  56. data/glfw-src/examples/mthello.c +48 -0
  57. data/glfw-src/examples/particles.c +1148 -0
  58. data/glfw-src/examples/pong3d.c +839 -0
  59. data/glfw-src/examples/pong3d_field.tga +0 -0
  60. data/glfw-src/examples/pong3d_instr.tga +0 -0
  61. data/glfw-src/examples/pong3d_menu.tga +0 -0
  62. data/glfw-src/examples/pong3d_title.tga +0 -0
  63. data/glfw-src/examples/pong3d_winner1.tga +0 -0
  64. data/glfw-src/examples/pong3d_winner2.tga +0 -0
  65. data/glfw-src/examples/splitview.c +506 -0
  66. data/glfw-src/examples/triangle.c +108 -0
  67. data/glfw-src/examples/wave.c +397 -0
  68. data/glfw-src/images/opengl.gif +0 -0
  69. data/glfw-src/images/osicert.gif +0 -0
  70. data/glfw-src/include/GL/glfw.h +486 -0
  71. data/glfw-src/lib/amigaos/Makefile.amigaos.gcc +128 -0
  72. data/glfw-src/lib/amigaos/Makefile.amigaos.vbcc +128 -0
  73. data/glfw-src/lib/amigaos/SDI_compiler.h +94 -0
  74. data/glfw-src/lib/amigaos/amigaos_enable.c +51 -0
  75. data/glfw-src/lib/amigaos/amigaos_fullscreen.c +319 -0
  76. data/glfw-src/lib/amigaos/amigaos_glext.c +61 -0
  77. data/glfw-src/lib/amigaos/amigaos_init.c +284 -0
  78. data/glfw-src/lib/amigaos/amigaos_joystick.c +359 -0
  79. data/glfw-src/lib/amigaos/amigaos_thread.c +494 -0
  80. data/glfw-src/lib/amigaos/amigaos_time.c +206 -0
  81. data/glfw-src/lib/amigaos/amigaos_window.c +830 -0
  82. data/glfw-src/lib/amigaos/platform.h +337 -0
  83. data/glfw-src/lib/dos/Makefile.dos.djgpp +146 -0
  84. data/glfw-src/lib/dos/dos_enable.c +51 -0
  85. data/glfw-src/lib/dos/dos_events.c +173 -0
  86. data/glfw-src/lib/dos/dos_fullscreen.c +101 -0
  87. data/glfw-src/lib/dos/dos_glext.c +59 -0
  88. data/glfw-src/lib/dos/dos_init.c +105 -0
  89. data/glfw-src/lib/dos/dos_irq.s +246 -0
  90. data/glfw-src/lib/dos/dos_joystick.c +94 -0
  91. data/glfw-src/lib/dos/dos_keyboard.c +694 -0
  92. data/glfw-src/lib/dos/dos_mouse.c +337 -0
  93. data/glfw-src/lib/dos/dos_thread.c +267 -0
  94. data/glfw-src/lib/dos/dos_time.c +309 -0
  95. data/glfw-src/lib/dos/dos_window.c +563 -0
  96. data/glfw-src/lib/dos/platform.h +341 -0
  97. data/glfw-src/lib/enable.c +295 -0
  98. data/glfw-src/lib/fullscreen.c +95 -0
  99. data/glfw-src/lib/glext.c +201 -0
  100. data/glfw-src/lib/image.c +629 -0
  101. data/glfw-src/lib/init.c +108 -0
  102. data/glfw-src/lib/input.c +280 -0
  103. data/glfw-src/lib/internal.h +210 -0
  104. data/glfw-src/lib/joystick.c +101 -0
  105. data/glfw-src/lib/macosx/Makefile.macosx.gcc +172 -0
  106. data/glfw-src/lib/macosx/Makefile.macosx.gcc.universal +166 -0
  107. data/glfw-src/lib/macosx/libglfw.pc.in +11 -0
  108. data/glfw-src/lib/macosx/macosx_enable.c +42 -0
  109. data/glfw-src/lib/macosx/macosx_fullscreen.c +126 -0
  110. data/glfw-src/lib/macosx/macosx_glext.c +52 -0
  111. data/glfw-src/lib/macosx/macosx_init.c +194 -0
  112. data/glfw-src/lib/macosx/macosx_joystick.c +50 -0
  113. data/glfw-src/lib/macosx/macosx_thread.c +414 -0
  114. data/glfw-src/lib/macosx/macosx_time.c +112 -0
  115. data/glfw-src/lib/macosx/macosx_window.c +1279 -0
  116. data/glfw-src/lib/macosx/platform.h +349 -0
  117. data/glfw-src/lib/stream.c +194 -0
  118. data/glfw-src/lib/tga.c +405 -0
  119. data/glfw-src/lib/thread.c +340 -0
  120. data/glfw-src/lib/time.c +83 -0
  121. data/glfw-src/lib/win32/Makefile.win32.bcc +265 -0
  122. data/glfw-src/lib/win32/Makefile.win32.cross-mgw +274 -0
  123. data/glfw-src/lib/win32/Makefile.win32.cygwin +279 -0
  124. data/glfw-src/lib/win32/Makefile.win32.lcc +246 -0
  125. data/glfw-src/lib/win32/Makefile.win32.mgw +243 -0
  126. data/glfw-src/lib/win32/Makefile.win32.msvc +242 -0
  127. data/glfw-src/lib/win32/Makefile.win32.ow +242 -0
  128. data/glfw-src/lib/win32/Makefile.win32.pellesc +242 -0
  129. data/glfw-src/lib/win32/glfwdll.def +67 -0
  130. data/glfw-src/lib/win32/glfwdll_mgw1.def +67 -0
  131. data/glfw-src/lib/win32/glfwdll_mgw2.def +67 -0
  132. data/glfw-src/lib/win32/glfwdll_pellesc.def +65 -0
  133. data/glfw-src/lib/win32/libglfw.pc.in +11 -0
  134. data/glfw-src/lib/win32/platform.h +474 -0
  135. data/glfw-src/lib/win32/win32_dllmain.c +60 -0
  136. data/glfw-src/lib/win32/win32_enable.c +155 -0
  137. data/glfw-src/lib/win32/win32_fullscreen.c +317 -0
  138. data/glfw-src/lib/win32/win32_glext.c +85 -0
  139. data/glfw-src/lib/win32/win32_init.c +356 -0
  140. data/glfw-src/lib/win32/win32_joystick.c +234 -0
  141. data/glfw-src/lib/win32/win32_thread.c +511 -0
  142. data/glfw-src/lib/win32/win32_time.c +146 -0
  143. data/glfw-src/lib/win32/win32_window.c +1714 -0
  144. data/glfw-src/lib/window.c +727 -0
  145. data/glfw-src/lib/x11/Makefile.x11.in +243 -0
  146. data/glfw-src/lib/x11/platform.h +415 -0
  147. data/glfw-src/lib/x11/x11_enable.c +51 -0
  148. data/glfw-src/lib/x11/x11_fullscreen.c +524 -0
  149. data/glfw-src/lib/x11/x11_glext.c +69 -0
  150. data/glfw-src/lib/x11/x11_init.c +275 -0
  151. data/glfw-src/lib/x11/x11_joystick.c +371 -0
  152. data/glfw-src/lib/x11/x11_keysym2unicode.c +902 -0
  153. data/glfw-src/lib/x11/x11_thread.c +507 -0
  154. data/glfw-src/lib/x11/x11_time.c +154 -0
  155. data/glfw-src/lib/x11/x11_window.c +1746 -0
  156. data/glfw-src/license.txt +21 -0
  157. data/glfw-src/readme.html +927 -0
  158. data/glfw-src/support/d/examples/Makefile +59 -0
  159. data/glfw-src/support/d/examples/boing.d +610 -0
  160. data/glfw-src/support/d/examples/gears.d +379 -0
  161. data/glfw-src/support/d/examples/keytest.d +272 -0
  162. data/glfw-src/support/d/examples/listmodes.d +48 -0
  163. data/glfw-src/support/d/examples/mipmaps.d +126 -0
  164. data/glfw-src/support/d/examples/mtbench.d +304 -0
  165. data/glfw-src/support/d/examples/mthello.d +54 -0
  166. data/glfw-src/support/d/examples/particles.d +1150 -0
  167. data/glfw-src/support/d/examples/pong3d.d +840 -0
  168. data/glfw-src/support/d/examples/splitview.d +486 -0
  169. data/glfw-src/support/d/examples/triangle.d +108 -0
  170. data/glfw-src/support/d/examples/wave.d +400 -0
  171. data/glfw-src/support/d/imports/gl.d +4539 -0
  172. data/glfw-src/support/d/imports/glfw.d +349 -0
  173. data/glfw-src/support/d/imports/glu.d +328 -0
  174. data/glfw-src/support/d/lib/glfwdll.def +64 -0
  175. data/glfw-src/support/d/lib/glu32.def +56 -0
  176. data/glfw-src/support/d/lib/makefile +12 -0
  177. data/glfw-src/support/d/lib/opengl32.def +372 -0
  178. data/glfw-src/support/d/readme.html +83 -0
  179. data/glfw-src/support/delphi/examples/Triangle.dpr +105 -0
  180. data/glfw-src/support/delphi/lib/glfw.pas +437 -0
  181. data/glfw-src/support/delphi/readme.html +97 -0
  182. data/glfw-src/support/lua/examples/gears.lua +383 -0
  183. data/glfw-src/support/lua/examples/test1.lua +68 -0
  184. data/glfw-src/support/lua/readme.html +128 -0
  185. data/glfw-src/support/lua/src/luaglfw.c +1179 -0
  186. data/glfw-src/support/lua/src/luaglfw.h +48 -0
  187. data/glfw-src/support/lua/src/runlua.c +82 -0
  188. data/glfw-src/support/masm/examples/fpc.mac +47 -0
  189. data/glfw-src/support/masm/examples/makeit.bat +66 -0
  190. data/glfw-src/support/masm/examples/triangle.asm +232 -0
  191. data/glfw-src/support/masm/include/glfw.inc +326 -0
  192. data/glfw-src/support/masm/include/glu32.inc +55 -0
  193. data/glfw-src/support/masm/include/opengl32.inc +372 -0
  194. data/glfw-src/support/masm/lib/glfwdll.lib +0 -0
  195. data/glfw-src/support/masm/readme.html +170 -0
  196. data/glfw-src/support/msvc80/GLFW.sln +26 -0
  197. data/glfw-src/support/msvc80/GLFW.vcproj +257 -0
  198. data/glfw-src/support/msvc80/GLFWDLL.vcproj +287 -0
  199. data/glfw-src/support/visualbasic/bindings/glfw.bas +320 -0
  200. data/glfw-src/support/visualbasic/bindings/glu32.bas +284 -0
  201. data/glfw-src/support/visualbasic/bindings/opengl32.bas +999 -0
  202. data/glfw-src/support/visualbasic/examples/Triangle.bas +101 -0
  203. data/glfw-src/support/visualbasic/readme.html +164 -0
  204. data/website/index.html +84 -0
  205. data/website/style.css +110 -0
  206. metadata +301 -0
@@ -0,0 +1,486 @@
1
+ //========================================================================
2
+ // GLFW - An OpenGL framework
3
+ // File: glfw.h
4
+ // API version: 2.6
5
+ // WWW: http://glfw.sourceforge.net
6
+ //------------------------------------------------------------------------
7
+ // Copyright (c) 2002-2006 Camilla Berglund
8
+ //
9
+ // This software is provided 'as-is', without any express or implied
10
+ // warranty. In no event will the authors be held liable for any damages
11
+ // arising from the use of this software.
12
+ //
13
+ // Permission is granted to anyone to use this software for any purpose,
14
+ // including commercial applications, and to alter it and redistribute it
15
+ // freely, subject to the following restrictions:
16
+ //
17
+ // 1. The origin of this software must not be misrepresented; you must not
18
+ // claim that you wrote the original software. If you use this software
19
+ // in a product, an acknowledgment in the product documentation would
20
+ // be appreciated but is not required.
21
+ //
22
+ // 2. Altered source versions must be plainly marked as such, and must not
23
+ // be misrepresented as being the original software.
24
+ //
25
+ // 3. This notice may not be removed or altered from any source
26
+ // distribution.
27
+ //
28
+ //========================================================================
29
+
30
+ #ifndef __glfw_h_
31
+ #define __glfw_h_
32
+
33
+ #ifdef __cplusplus
34
+ extern "C" {
35
+ #endif
36
+
37
+
38
+ //========================================================================
39
+ // Global definitions
40
+ //========================================================================
41
+
42
+ // We need a NULL pointer from time to time
43
+ #ifndef NULL
44
+ #ifdef __cplusplus
45
+ #define NULL 0
46
+ #else
47
+ #define NULL ((void *)0)
48
+ #endif
49
+ #endif // NULL
50
+
51
+
52
+ // ------------------- BEGIN SYSTEM/COMPILER SPECIFIC --------------------
53
+
54
+ // Please report any probles that you find with your compiler, which may
55
+ // be solved in this section! There are several compilers that I have not
56
+ // been able to test this file with yet.
57
+
58
+ // First: If we are we on Windows, we want a single define for it (_WIN32)
59
+ // (Note: For Cygwin the compiler flag -mwin32 should be used, but to
60
+ // make sure that things run smoothly for Cygwin users, we add __CYGWIN__
61
+ // to the list of "valid Win32 identifiers", which removes the need for
62
+ // -mwin32)
63
+ #if !defined(_WIN32) && (defined(__WIN32__) || defined(WIN32) || defined(__CYGWIN__))
64
+ #define _WIN32
65
+ #endif // _WIN32
66
+
67
+ // In order for extension support to be portable, we need to define an
68
+ // OpenGL function call method. We use the keyword APIENTRY, which is
69
+ // defined for Win32. (Note: Windows also needs this for <GL/gl.h>)
70
+ #ifndef APIENTRY
71
+ #ifdef _WIN32
72
+ #define APIENTRY __stdcall
73
+ #else
74
+ #define APIENTRY
75
+ #endif
76
+ #define GL_APIENTRY_DEFINED
77
+ #endif // APIENTRY
78
+
79
+
80
+ // The following three defines are here solely to make some Windows-based
81
+ // <GL/gl.h> files happy. Theoretically we could include <windows.h>, but
82
+ // it has the major drawback of severely polluting our namespace.
83
+
84
+ // Under Windows, we need WINGDIAPI defined
85
+ #if !defined(WINGDIAPI) && defined(_WIN32)
86
+ #if defined(_MSC_VER) || defined(__BORLANDC__) || defined(__POCC__)
87
+ // Microsoft Visual C++, Borland C++ Builder and Pelles C
88
+ #define WINGDIAPI __declspec(dllimport)
89
+ #elif defined(__LCC__)
90
+ // LCC-Win32
91
+ #define WINGDIAPI __stdcall
92
+ #else
93
+ // Others (e.g. MinGW, Cygwin)
94
+ #define WINGDIAPI extern
95
+ #endif
96
+ #define GL_WINGDIAPI_DEFINED
97
+ #endif // WINGDIAPI
98
+
99
+ // Some <GL/glu.h> files also need CALLBACK defined
100
+ #if !defined(CALLBACK) && defined(_WIN32)
101
+ #if defined(_MSC_VER)
102
+ // Microsoft Visual C++
103
+ #if (defined(_M_MRX000) || defined(_M_IX86) || defined(_M_ALPHA) || defined(_M_PPC)) && !defined(MIDL_PASS)
104
+ #define CALLBACK __stdcall
105
+ #else
106
+ #define CALLBACK
107
+ #endif
108
+ #else
109
+ // Other Windows compilers
110
+ #define CALLBACK __stdcall
111
+ #endif
112
+ #define GLU_CALLBACK_DEFINED
113
+ #endif // CALLBACK
114
+
115
+ // Microsoft Visual C++, Borland C++ and Pelles C <GL/glu.h> needs wchar_t
116
+ #if defined(_WIN32) && (defined(_MSC_VER) || defined(__BORLANDC__) || defined(__POCC__)) && !defined(_WCHAR_T_DEFINED)
117
+ typedef unsigned short wchar_t;
118
+ #define _WCHAR_T_DEFINED
119
+ #endif // _WCHAR_T_DEFINED
120
+
121
+
122
+ // ---------------- GLFW related system specific defines -----------------
123
+
124
+ #if defined(_WIN32) && defined(GLFW_BUILD_DLL)
125
+
126
+ // We are building a Win32 DLL
127
+ #define GLFWAPI __declspec(dllexport)
128
+ #define GLFWAPIENTRY __stdcall
129
+ #define GLFWCALL __stdcall
130
+
131
+ #elif defined(_WIN32) && defined(GLFW_DLL)
132
+
133
+ // We are calling a Win32 DLL
134
+ #if defined(__LCC__)
135
+ #define GLFWAPI extern
136
+ #else
137
+ #define GLFWAPI __declspec(dllimport)
138
+ #endif
139
+ #define GLFWAPIENTRY __stdcall
140
+ #define GLFWCALL __stdcall
141
+
142
+ #else
143
+
144
+ // We are either building/calling a static lib or we are non-win32
145
+ #define GLFWAPIENTRY
146
+ #define GLFWAPI
147
+ #define GLFWCALL
148
+
149
+ #endif
150
+
151
+ // -------------------- END SYSTEM/COMPILER SPECIFIC ---------------------
152
+
153
+ // Include standard OpenGL headers: GLFW uses GL_FALSE/GL_TRUE, and it is
154
+ // convenient for the user to only have to include <GL/glfw.h>. This also
155
+ // solves the problem with Windows <GL/gl.h> and <GL/glu.h> needing some
156
+ // special defines which normally requires the user to include <windows.h>
157
+ // (which is not a nice solution for portable programs).
158
+ #if defined(__APPLE_CC__)
159
+ #include <OpenGL/gl.h>
160
+ #include <OpenGL/glu.h>
161
+ #else
162
+ #include <GL/gl.h>
163
+ #include <GL/glu.h>
164
+ #endif
165
+
166
+
167
+ //========================================================================
168
+ // GLFW version
169
+ //========================================================================
170
+
171
+ #define GLFW_VERSION_MAJOR 2
172
+ #define GLFW_VERSION_MINOR 6
173
+ #define GLFW_VERSION_REVISION 0
174
+
175
+
176
+ //========================================================================
177
+ // Input handling definitions
178
+ //========================================================================
179
+
180
+ // Key and button state/action definitions
181
+ #define GLFW_RELEASE 0
182
+ #define GLFW_PRESS 1
183
+
184
+ // Keyboard key definitions: 8-bit ISO-8859-1 (Latin 1) encoding is used
185
+ // for printable keys (such as A-Z, 0-9 etc), and values above 256
186
+ // represent special (non-printable) keys (e.g. F1, Page Up etc).
187
+ #define GLFW_KEY_UNKNOWN -1
188
+ #define GLFW_KEY_SPACE 32
189
+ #define GLFW_KEY_SPECIAL 256
190
+ #define GLFW_KEY_ESC (GLFW_KEY_SPECIAL+1)
191
+ #define GLFW_KEY_F1 (GLFW_KEY_SPECIAL+2)
192
+ #define GLFW_KEY_F2 (GLFW_KEY_SPECIAL+3)
193
+ #define GLFW_KEY_F3 (GLFW_KEY_SPECIAL+4)
194
+ #define GLFW_KEY_F4 (GLFW_KEY_SPECIAL+5)
195
+ #define GLFW_KEY_F5 (GLFW_KEY_SPECIAL+6)
196
+ #define GLFW_KEY_F6 (GLFW_KEY_SPECIAL+7)
197
+ #define GLFW_KEY_F7 (GLFW_KEY_SPECIAL+8)
198
+ #define GLFW_KEY_F8 (GLFW_KEY_SPECIAL+9)
199
+ #define GLFW_KEY_F9 (GLFW_KEY_SPECIAL+10)
200
+ #define GLFW_KEY_F10 (GLFW_KEY_SPECIAL+11)
201
+ #define GLFW_KEY_F11 (GLFW_KEY_SPECIAL+12)
202
+ #define GLFW_KEY_F12 (GLFW_KEY_SPECIAL+13)
203
+ #define GLFW_KEY_F13 (GLFW_KEY_SPECIAL+14)
204
+ #define GLFW_KEY_F14 (GLFW_KEY_SPECIAL+15)
205
+ #define GLFW_KEY_F15 (GLFW_KEY_SPECIAL+16)
206
+ #define GLFW_KEY_F16 (GLFW_KEY_SPECIAL+17)
207
+ #define GLFW_KEY_F17 (GLFW_KEY_SPECIAL+18)
208
+ #define GLFW_KEY_F18 (GLFW_KEY_SPECIAL+19)
209
+ #define GLFW_KEY_F19 (GLFW_KEY_SPECIAL+20)
210
+ #define GLFW_KEY_F20 (GLFW_KEY_SPECIAL+21)
211
+ #define GLFW_KEY_F21 (GLFW_KEY_SPECIAL+22)
212
+ #define GLFW_KEY_F22 (GLFW_KEY_SPECIAL+23)
213
+ #define GLFW_KEY_F23 (GLFW_KEY_SPECIAL+24)
214
+ #define GLFW_KEY_F24 (GLFW_KEY_SPECIAL+25)
215
+ #define GLFW_KEY_F25 (GLFW_KEY_SPECIAL+26)
216
+ #define GLFW_KEY_UP (GLFW_KEY_SPECIAL+27)
217
+ #define GLFW_KEY_DOWN (GLFW_KEY_SPECIAL+28)
218
+ #define GLFW_KEY_LEFT (GLFW_KEY_SPECIAL+29)
219
+ #define GLFW_KEY_RIGHT (GLFW_KEY_SPECIAL+30)
220
+ #define GLFW_KEY_LSHIFT (GLFW_KEY_SPECIAL+31)
221
+ #define GLFW_KEY_RSHIFT (GLFW_KEY_SPECIAL+32)
222
+ #define GLFW_KEY_LCTRL (GLFW_KEY_SPECIAL+33)
223
+ #define GLFW_KEY_RCTRL (GLFW_KEY_SPECIAL+34)
224
+ #define GLFW_KEY_LALT (GLFW_KEY_SPECIAL+35)
225
+ #define GLFW_KEY_RALT (GLFW_KEY_SPECIAL+36)
226
+ #define GLFW_KEY_TAB (GLFW_KEY_SPECIAL+37)
227
+ #define GLFW_KEY_ENTER (GLFW_KEY_SPECIAL+38)
228
+ #define GLFW_KEY_BACKSPACE (GLFW_KEY_SPECIAL+39)
229
+ #define GLFW_KEY_INSERT (GLFW_KEY_SPECIAL+40)
230
+ #define GLFW_KEY_DEL (GLFW_KEY_SPECIAL+41)
231
+ #define GLFW_KEY_PAGEUP (GLFW_KEY_SPECIAL+42)
232
+ #define GLFW_KEY_PAGEDOWN (GLFW_KEY_SPECIAL+43)
233
+ #define GLFW_KEY_HOME (GLFW_KEY_SPECIAL+44)
234
+ #define GLFW_KEY_END (GLFW_KEY_SPECIAL+45)
235
+ #define GLFW_KEY_KP_0 (GLFW_KEY_SPECIAL+46)
236
+ #define GLFW_KEY_KP_1 (GLFW_KEY_SPECIAL+47)
237
+ #define GLFW_KEY_KP_2 (GLFW_KEY_SPECIAL+48)
238
+ #define GLFW_KEY_KP_3 (GLFW_KEY_SPECIAL+49)
239
+ #define GLFW_KEY_KP_4 (GLFW_KEY_SPECIAL+50)
240
+ #define GLFW_KEY_KP_5 (GLFW_KEY_SPECIAL+51)
241
+ #define GLFW_KEY_KP_6 (GLFW_KEY_SPECIAL+52)
242
+ #define GLFW_KEY_KP_7 (GLFW_KEY_SPECIAL+53)
243
+ #define GLFW_KEY_KP_8 (GLFW_KEY_SPECIAL+54)
244
+ #define GLFW_KEY_KP_9 (GLFW_KEY_SPECIAL+55)
245
+ #define GLFW_KEY_KP_DIVIDE (GLFW_KEY_SPECIAL+56)
246
+ #define GLFW_KEY_KP_MULTIPLY (GLFW_KEY_SPECIAL+57)
247
+ #define GLFW_KEY_KP_SUBTRACT (GLFW_KEY_SPECIAL+58)
248
+ #define GLFW_KEY_KP_ADD (GLFW_KEY_SPECIAL+59)
249
+ #define GLFW_KEY_KP_DECIMAL (GLFW_KEY_SPECIAL+60)
250
+ #define GLFW_KEY_KP_EQUAL (GLFW_KEY_SPECIAL+61)
251
+ #define GLFW_KEY_KP_ENTER (GLFW_KEY_SPECIAL+62)
252
+ #define GLFW_KEY_LAST GLFW_KEY_KP_ENTER
253
+
254
+ // Mouse button definitions
255
+ #define GLFW_MOUSE_BUTTON_1 0
256
+ #define GLFW_MOUSE_BUTTON_2 1
257
+ #define GLFW_MOUSE_BUTTON_3 2
258
+ #define GLFW_MOUSE_BUTTON_4 3
259
+ #define GLFW_MOUSE_BUTTON_5 4
260
+ #define GLFW_MOUSE_BUTTON_6 5
261
+ #define GLFW_MOUSE_BUTTON_7 6
262
+ #define GLFW_MOUSE_BUTTON_8 7
263
+ #define GLFW_MOUSE_BUTTON_LAST GLFW_MOUSE_BUTTON_8
264
+
265
+ // Mouse button aliases
266
+ #define GLFW_MOUSE_BUTTON_LEFT GLFW_MOUSE_BUTTON_1
267
+ #define GLFW_MOUSE_BUTTON_RIGHT GLFW_MOUSE_BUTTON_2
268
+ #define GLFW_MOUSE_BUTTON_MIDDLE GLFW_MOUSE_BUTTON_3
269
+
270
+
271
+ // Joystick identifiers
272
+ #define GLFW_JOYSTICK_1 0
273
+ #define GLFW_JOYSTICK_2 1
274
+ #define GLFW_JOYSTICK_3 2
275
+ #define GLFW_JOYSTICK_4 3
276
+ #define GLFW_JOYSTICK_5 4
277
+ #define GLFW_JOYSTICK_6 5
278
+ #define GLFW_JOYSTICK_7 6
279
+ #define GLFW_JOYSTICK_8 7
280
+ #define GLFW_JOYSTICK_9 8
281
+ #define GLFW_JOYSTICK_10 9
282
+ #define GLFW_JOYSTICK_11 10
283
+ #define GLFW_JOYSTICK_12 11
284
+ #define GLFW_JOYSTICK_13 12
285
+ #define GLFW_JOYSTICK_14 13
286
+ #define GLFW_JOYSTICK_15 14
287
+ #define GLFW_JOYSTICK_16 15
288
+ #define GLFW_JOYSTICK_LAST GLFW_JOYSTICK_16
289
+
290
+
291
+ //========================================================================
292
+ // Other definitions
293
+ //========================================================================
294
+
295
+ // glfwOpenWindow modes
296
+ #define GLFW_WINDOW 0x00010001
297
+ #define GLFW_FULLSCREEN 0x00010002
298
+
299
+ // glfwGetWindowParam tokens
300
+ #define GLFW_OPENED 0x00020001
301
+ #define GLFW_ACTIVE 0x00020002
302
+ #define GLFW_ICONIFIED 0x00020003
303
+ #define GLFW_ACCELERATED 0x00020004
304
+ #define GLFW_RED_BITS 0x00020005
305
+ #define GLFW_GREEN_BITS 0x00020006
306
+ #define GLFW_BLUE_BITS 0x00020007
307
+ #define GLFW_ALPHA_BITS 0x00020008
308
+ #define GLFW_DEPTH_BITS 0x00020009
309
+ #define GLFW_STENCIL_BITS 0x0002000A
310
+
311
+ // The following constants are used for both glfwGetWindowParam
312
+ // and glfwOpenWindowHint
313
+ #define GLFW_REFRESH_RATE 0x0002000B
314
+ #define GLFW_ACCUM_RED_BITS 0x0002000C
315
+ #define GLFW_ACCUM_GREEN_BITS 0x0002000D
316
+ #define GLFW_ACCUM_BLUE_BITS 0x0002000E
317
+ #define GLFW_ACCUM_ALPHA_BITS 0x0002000F
318
+ #define GLFW_AUX_BUFFERS 0x00020010
319
+ #define GLFW_STEREO 0x00020011
320
+ #define GLFW_WINDOW_NO_RESIZE 0x00020012
321
+ #define GLFW_FSAA_SAMPLES 0x00020013
322
+
323
+ // glfwEnable/glfwDisable tokens
324
+ #define GLFW_MOUSE_CURSOR 0x00030001
325
+ #define GLFW_STICKY_KEYS 0x00030002
326
+ #define GLFW_STICKY_MOUSE_BUTTONS 0x00030003
327
+ #define GLFW_SYSTEM_KEYS 0x00030004
328
+ #define GLFW_KEY_REPEAT 0x00030005
329
+ #define GLFW_AUTO_POLL_EVENTS 0x00030006
330
+
331
+ // glfwWaitThread wait modes
332
+ #define GLFW_WAIT 0x00040001
333
+ #define GLFW_NOWAIT 0x00040002
334
+
335
+ // glfwGetJoystickParam tokens
336
+ #define GLFW_PRESENT 0x00050001
337
+ #define GLFW_AXES 0x00050002
338
+ #define GLFW_BUTTONS 0x00050003
339
+
340
+ // glfwReadImage/glfwLoadTexture2D flags
341
+ #define GLFW_NO_RESCALE_BIT 0x00000001 // Only for glfwReadImage
342
+ #define GLFW_ORIGIN_UL_BIT 0x00000002
343
+ #define GLFW_BUILD_MIPMAPS_BIT 0x00000004 // Only for glfwLoadTexture2D
344
+ #define GLFW_ALPHA_MAP_BIT 0x00000008
345
+
346
+ // Time spans longer than this (seconds) are considered to be infinity
347
+ #define GLFW_INFINITY 100000.0
348
+
349
+
350
+ //========================================================================
351
+ // Typedefs
352
+ //========================================================================
353
+
354
+ // The video mode structure used by glfwGetVideoModes()
355
+ typedef struct {
356
+ int Width, Height;
357
+ int RedBits, BlueBits, GreenBits;
358
+ } GLFWvidmode;
359
+
360
+ // Image/texture information
361
+ typedef struct {
362
+ int Width, Height;
363
+ int Format;
364
+ int BytesPerPixel;
365
+ unsigned char *Data;
366
+ } GLFWimage;
367
+
368
+ // Thread ID
369
+ typedef int GLFWthread;
370
+
371
+ // Mutex object
372
+ typedef void * GLFWmutex;
373
+
374
+ // Condition variable object
375
+ typedef void * GLFWcond;
376
+
377
+ // Function pointer types
378
+ typedef void (GLFWCALL * GLFWwindowsizefun)(int,int);
379
+ typedef int (GLFWCALL * GLFWwindowclosefun)(void);
380
+ typedef void (GLFWCALL * GLFWwindowrefreshfun)(void);
381
+ typedef void (GLFWCALL * GLFWmousebuttonfun)(int,int);
382
+ typedef void (GLFWCALL * GLFWmouseposfun)(int,int);
383
+ typedef void (GLFWCALL * GLFWmousewheelfun)(int);
384
+ typedef void (GLFWCALL * GLFWkeyfun)(int,int);
385
+ typedef void (GLFWCALL * GLFWcharfun)(int,int);
386
+ typedef void (GLFWCALL * GLFWthreadfun)(void *);
387
+
388
+
389
+ //========================================================================
390
+ // Prototypes
391
+ //========================================================================
392
+
393
+ /*! @file glfw.h
394
+ */
395
+ // GLFW initialization, termination and version querying
396
+ /*! @fn glfwInit
397
+ */
398
+ GLFWAPI int GLFWAPIENTRY glfwInit( void );
399
+ GLFWAPI void GLFWAPIENTRY glfwTerminate( void );
400
+ GLFWAPI void GLFWAPIENTRY glfwGetVersion( int *major, int *minor, int *rev );
401
+
402
+ // Window handling
403
+ GLFWAPI int GLFWAPIENTRY glfwOpenWindow( int width, int height, int redbits, int greenbits, int bluebits, int alphabits, int depthbits, int stencilbits, int mode );
404
+ GLFWAPI void GLFWAPIENTRY glfwOpenWindowHint( int target, int hint );
405
+ GLFWAPI void GLFWAPIENTRY glfwCloseWindow( void );
406
+ GLFWAPI void GLFWAPIENTRY glfwSetWindowTitle( const char *title );
407
+ GLFWAPI void GLFWAPIENTRY glfwGetWindowSize( int *width, int *height );
408
+ GLFWAPI void GLFWAPIENTRY glfwSetWindowSize( int width, int height );
409
+ GLFWAPI void GLFWAPIENTRY glfwSetWindowPos( int x, int y );
410
+ GLFWAPI void GLFWAPIENTRY glfwIconifyWindow( void );
411
+ GLFWAPI void GLFWAPIENTRY glfwRestoreWindow( void );
412
+ GLFWAPI void GLFWAPIENTRY glfwSwapBuffers( void );
413
+ GLFWAPI void GLFWAPIENTRY glfwSwapInterval( int interval );
414
+ GLFWAPI int GLFWAPIENTRY glfwGetWindowParam( int param );
415
+ GLFWAPI void GLFWAPIENTRY glfwSetWindowSizeCallback( GLFWwindowsizefun cbfun );
416
+ GLFWAPI void GLFWAPIENTRY glfwSetWindowCloseCallback( GLFWwindowclosefun cbfun );
417
+ GLFWAPI void GLFWAPIENTRY glfwSetWindowRefreshCallback( GLFWwindowrefreshfun cbfun );
418
+
419
+ // Video mode functions
420
+ GLFWAPI int GLFWAPIENTRY glfwGetVideoModes( GLFWvidmode *list, int maxcount );
421
+ GLFWAPI void GLFWAPIENTRY glfwGetDesktopMode( GLFWvidmode *mode );
422
+
423
+ // Input handling
424
+ GLFWAPI void GLFWAPIENTRY glfwPollEvents( void );
425
+ GLFWAPI void GLFWAPIENTRY glfwWaitEvents( void );
426
+ GLFWAPI int GLFWAPIENTRY glfwGetKey( int key );
427
+ GLFWAPI int GLFWAPIENTRY glfwGetMouseButton( int button );
428
+ GLFWAPI void GLFWAPIENTRY glfwGetMousePos( int *xpos, int *ypos );
429
+ GLFWAPI void GLFWAPIENTRY glfwSetMousePos( int xpos, int ypos );
430
+ GLFWAPI int GLFWAPIENTRY glfwGetMouseWheel( void );
431
+ GLFWAPI void GLFWAPIENTRY glfwSetMouseWheel( int pos );
432
+ GLFWAPI void GLFWAPIENTRY glfwSetKeyCallback( GLFWkeyfun cbfun );
433
+ GLFWAPI void GLFWAPIENTRY glfwSetCharCallback( GLFWcharfun cbfun );
434
+ GLFWAPI void GLFWAPIENTRY glfwSetMouseButtonCallback( GLFWmousebuttonfun cbfun );
435
+ GLFWAPI void GLFWAPIENTRY glfwSetMousePosCallback( GLFWmouseposfun cbfun );
436
+ GLFWAPI void GLFWAPIENTRY glfwSetMouseWheelCallback( GLFWmousewheelfun cbfun );
437
+
438
+ // Joystick input
439
+ GLFWAPI int GLFWAPIENTRY glfwGetJoystickParam( int joy, int param );
440
+ GLFWAPI int GLFWAPIENTRY glfwGetJoystickPos( int joy, float *pos, int numaxes );
441
+ GLFWAPI int GLFWAPIENTRY glfwGetJoystickButtons( int joy, unsigned char *buttons, int numbuttons );
442
+
443
+ // Time
444
+ GLFWAPI double GLFWAPIENTRY glfwGetTime( void );
445
+ GLFWAPI void GLFWAPIENTRY glfwSetTime( double time );
446
+ GLFWAPI void GLFWAPIENTRY glfwSleep( double time );
447
+
448
+ // Extension support
449
+ GLFWAPI int GLFWAPIENTRY glfwExtensionSupported( const char *extension );
450
+ GLFWAPI void* GLFWAPIENTRY glfwGetProcAddress( const char *procname );
451
+ GLFWAPI void GLFWAPIENTRY glfwGetGLVersion( int *major, int *minor, int *rev );
452
+
453
+ // Threading support
454
+ GLFWAPI GLFWthread GLFWAPIENTRY glfwCreateThread( GLFWthreadfun fun, void *arg );
455
+ GLFWAPI void GLFWAPIENTRY glfwDestroyThread( GLFWthread ID );
456
+ GLFWAPI int GLFWAPIENTRY glfwWaitThread( GLFWthread ID, int waitmode );
457
+ GLFWAPI GLFWthread GLFWAPIENTRY glfwGetThreadID( void );
458
+ GLFWAPI GLFWmutex GLFWAPIENTRY glfwCreateMutex( void );
459
+ GLFWAPI void GLFWAPIENTRY glfwDestroyMutex( GLFWmutex mutex );
460
+ GLFWAPI void GLFWAPIENTRY glfwLockMutex( GLFWmutex mutex );
461
+ GLFWAPI void GLFWAPIENTRY glfwUnlockMutex( GLFWmutex mutex );
462
+ GLFWAPI GLFWcond GLFWAPIENTRY glfwCreateCond( void );
463
+ GLFWAPI void GLFWAPIENTRY glfwDestroyCond( GLFWcond cond );
464
+ GLFWAPI void GLFWAPIENTRY glfwWaitCond( GLFWcond cond, GLFWmutex mutex, double timeout );
465
+ GLFWAPI void GLFWAPIENTRY glfwSignalCond( GLFWcond cond );
466
+ GLFWAPI void GLFWAPIENTRY glfwBroadcastCond( GLFWcond cond );
467
+ GLFWAPI int GLFWAPIENTRY glfwGetNumberOfProcessors( void );
468
+
469
+ // Enable/disable functions
470
+ GLFWAPI void GLFWAPIENTRY glfwEnable( int token );
471
+ GLFWAPI void GLFWAPIENTRY glfwDisable( int token );
472
+
473
+ // Image/texture I/O support
474
+ GLFWAPI int GLFWAPIENTRY glfwReadImage( const char *name, GLFWimage *img, int flags );
475
+ GLFWAPI int GLFWAPIENTRY glfwReadMemoryImage( const void *data, long size, GLFWimage *img, int flags );
476
+ GLFWAPI void GLFWAPIENTRY glfwFreeImage( GLFWimage *img );
477
+ GLFWAPI int GLFWAPIENTRY glfwLoadTexture2D( const char *name, int flags );
478
+ GLFWAPI int GLFWAPIENTRY glfwLoadMemoryTexture2D( const void *data, long size, int flags );
479
+ GLFWAPI int GLFWAPIENTRY glfwLoadTextureImage2D( GLFWimage *img, int flags );
480
+
481
+
482
+ #ifdef __cplusplus
483
+ }
484
+ #endif
485
+
486
+ #endif // __glfw_h_