ruby-glfw 0.9
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- data/README +1 -0
- data/README.API +73 -0
- data/Rakefile +120 -0
- data/examples/boing.rb +519 -0
- data/examples/gears.rb +327 -0
- data/examples/keytest.rb +117 -0
- data/examples/listmodes.rb +20 -0
- data/examples/mipmaps.rb +104 -0
- data/examples/mipmaps.tga +0 -0
- data/examples/particles.rb +837 -0
- data/examples/pong3d.rb +741 -0
- data/examples/pong3d_field.tga +0 -0
- data/examples/pong3d_instr.tga +0 -0
- data/examples/pong3d_menu.tga +0 -0
- data/examples/pong3d_title.tga +0 -0
- data/examples/pong3d_winner1.tga +0 -0
- data/examples/pong3d_winner2.tga +0 -0
- data/examples/splitview.rb +432 -0
- data/examples/triangle.rb +89 -0
- data/examples/wave.rb +294 -0
- data/ext/glfw/glfw.c +1094 -0
- data/ext/glfw/mkrf_conf.rb +70 -0
- data/glfw-src/Makefile +220 -0
- data/glfw-src/compile.ami +61 -0
- data/glfw-src/compile.bat +217 -0
- data/glfw-src/compile.sh +607 -0
- data/glfw-src/docs/Makefile +57 -0
- data/glfw-src/docs/Reference.pdf +0 -0
- data/glfw-src/docs/UsersGuide.pdf +0 -0
- data/glfw-src/docs/cleanup.bat +22 -0
- data/glfw-src/docs/glfwdoc.sty +80 -0
- data/glfw-src/docs/glfwrm.tex +3034 -0
- data/glfw-src/docs/glfwug.tex +2024 -0
- data/glfw-src/docs/readme.txt +80 -0
- data/glfw-src/examples/Makefile.amigaos.gcc +70 -0
- data/glfw-src/examples/Makefile.amigaos.vbcc +70 -0
- data/glfw-src/examples/Makefile.dos.djgpp +71 -0
- data/glfw-src/examples/Makefile.macosx.gcc +96 -0
- data/glfw-src/examples/Makefile.win32.bcc +75 -0
- data/glfw-src/examples/Makefile.win32.cross-mgw +79 -0
- data/glfw-src/examples/Makefile.win32.cygwin +79 -0
- data/glfw-src/examples/Makefile.win32.lcc +74 -0
- data/glfw-src/examples/Makefile.win32.mgw +75 -0
- data/glfw-src/examples/Makefile.win32.msvc +74 -0
- data/glfw-src/examples/Makefile.win32.ow +74 -0
- data/glfw-src/examples/Makefile.win32.pellesc +74 -0
- data/glfw-src/examples/Makefile.x11.in +54 -0
- data/glfw-src/examples/boing.c +606 -0
- data/glfw-src/examples/bundle.sh +46 -0
- data/glfw-src/examples/gears.c +382 -0
- data/glfw-src/examples/keytest.c +264 -0
- data/glfw-src/examples/listmodes.c +48 -0
- data/glfw-src/examples/mipmaps.c +126 -0
- data/glfw-src/examples/mipmaps.tga +0 -0
- data/glfw-src/examples/mtbench.c +301 -0
- data/glfw-src/examples/mthello.c +48 -0
- data/glfw-src/examples/particles.c +1148 -0
- data/glfw-src/examples/pong3d.c +839 -0
- data/glfw-src/examples/pong3d_field.tga +0 -0
- data/glfw-src/examples/pong3d_instr.tga +0 -0
- data/glfw-src/examples/pong3d_menu.tga +0 -0
- data/glfw-src/examples/pong3d_title.tga +0 -0
- data/glfw-src/examples/pong3d_winner1.tga +0 -0
- data/glfw-src/examples/pong3d_winner2.tga +0 -0
- data/glfw-src/examples/splitview.c +506 -0
- data/glfw-src/examples/triangle.c +108 -0
- data/glfw-src/examples/wave.c +397 -0
- data/glfw-src/images/opengl.gif +0 -0
- data/glfw-src/images/osicert.gif +0 -0
- data/glfw-src/include/GL/glfw.h +486 -0
- data/glfw-src/lib/amigaos/Makefile.amigaos.gcc +128 -0
- data/glfw-src/lib/amigaos/Makefile.amigaos.vbcc +128 -0
- data/glfw-src/lib/amigaos/SDI_compiler.h +94 -0
- data/glfw-src/lib/amigaos/amigaos_enable.c +51 -0
- data/glfw-src/lib/amigaos/amigaos_fullscreen.c +319 -0
- data/glfw-src/lib/amigaos/amigaos_glext.c +61 -0
- data/glfw-src/lib/amigaos/amigaos_init.c +284 -0
- data/glfw-src/lib/amigaos/amigaos_joystick.c +359 -0
- data/glfw-src/lib/amigaos/amigaos_thread.c +494 -0
- data/glfw-src/lib/amigaos/amigaos_time.c +206 -0
- data/glfw-src/lib/amigaos/amigaos_window.c +830 -0
- data/glfw-src/lib/amigaos/platform.h +337 -0
- data/glfw-src/lib/dos/Makefile.dos.djgpp +146 -0
- data/glfw-src/lib/dos/dos_enable.c +51 -0
- data/glfw-src/lib/dos/dos_events.c +173 -0
- data/glfw-src/lib/dos/dos_fullscreen.c +101 -0
- data/glfw-src/lib/dos/dos_glext.c +59 -0
- data/glfw-src/lib/dos/dos_init.c +105 -0
- data/glfw-src/lib/dos/dos_irq.s +246 -0
- data/glfw-src/lib/dos/dos_joystick.c +94 -0
- data/glfw-src/lib/dos/dos_keyboard.c +694 -0
- data/glfw-src/lib/dos/dos_mouse.c +337 -0
- data/glfw-src/lib/dos/dos_thread.c +267 -0
- data/glfw-src/lib/dos/dos_time.c +309 -0
- data/glfw-src/lib/dos/dos_window.c +563 -0
- data/glfw-src/lib/dos/platform.h +341 -0
- data/glfw-src/lib/enable.c +295 -0
- data/glfw-src/lib/fullscreen.c +95 -0
- data/glfw-src/lib/glext.c +201 -0
- data/glfw-src/lib/image.c +629 -0
- data/glfw-src/lib/init.c +108 -0
- data/glfw-src/lib/input.c +280 -0
- data/glfw-src/lib/internal.h +210 -0
- data/glfw-src/lib/joystick.c +101 -0
- data/glfw-src/lib/macosx/Makefile.macosx.gcc +172 -0
- data/glfw-src/lib/macosx/Makefile.macosx.gcc.universal +166 -0
- data/glfw-src/lib/macosx/libglfw.pc.in +11 -0
- data/glfw-src/lib/macosx/macosx_enable.c +42 -0
- data/glfw-src/lib/macosx/macosx_fullscreen.c +126 -0
- data/glfw-src/lib/macosx/macosx_glext.c +52 -0
- data/glfw-src/lib/macosx/macosx_init.c +194 -0
- data/glfw-src/lib/macosx/macosx_joystick.c +50 -0
- data/glfw-src/lib/macosx/macosx_thread.c +414 -0
- data/glfw-src/lib/macosx/macosx_time.c +112 -0
- data/glfw-src/lib/macosx/macosx_window.c +1279 -0
- data/glfw-src/lib/macosx/platform.h +349 -0
- data/glfw-src/lib/stream.c +194 -0
- data/glfw-src/lib/tga.c +405 -0
- data/glfw-src/lib/thread.c +340 -0
- data/glfw-src/lib/time.c +83 -0
- data/glfw-src/lib/win32/Makefile.win32.bcc +265 -0
- data/glfw-src/lib/win32/Makefile.win32.cross-mgw +274 -0
- data/glfw-src/lib/win32/Makefile.win32.cygwin +279 -0
- data/glfw-src/lib/win32/Makefile.win32.lcc +246 -0
- data/glfw-src/lib/win32/Makefile.win32.mgw +243 -0
- data/glfw-src/lib/win32/Makefile.win32.msvc +242 -0
- data/glfw-src/lib/win32/Makefile.win32.ow +242 -0
- data/glfw-src/lib/win32/Makefile.win32.pellesc +242 -0
- data/glfw-src/lib/win32/glfwdll.def +67 -0
- data/glfw-src/lib/win32/glfwdll_mgw1.def +67 -0
- data/glfw-src/lib/win32/glfwdll_mgw2.def +67 -0
- data/glfw-src/lib/win32/glfwdll_pellesc.def +65 -0
- data/glfw-src/lib/win32/libglfw.pc.in +11 -0
- data/glfw-src/lib/win32/platform.h +474 -0
- data/glfw-src/lib/win32/win32_dllmain.c +60 -0
- data/glfw-src/lib/win32/win32_enable.c +155 -0
- data/glfw-src/lib/win32/win32_fullscreen.c +317 -0
- data/glfw-src/lib/win32/win32_glext.c +85 -0
- data/glfw-src/lib/win32/win32_init.c +356 -0
- data/glfw-src/lib/win32/win32_joystick.c +234 -0
- data/glfw-src/lib/win32/win32_thread.c +511 -0
- data/glfw-src/lib/win32/win32_time.c +146 -0
- data/glfw-src/lib/win32/win32_window.c +1714 -0
- data/glfw-src/lib/window.c +727 -0
- data/glfw-src/lib/x11/Makefile.x11.in +243 -0
- data/glfw-src/lib/x11/platform.h +415 -0
- data/glfw-src/lib/x11/x11_enable.c +51 -0
- data/glfw-src/lib/x11/x11_fullscreen.c +524 -0
- data/glfw-src/lib/x11/x11_glext.c +69 -0
- data/glfw-src/lib/x11/x11_init.c +275 -0
- data/glfw-src/lib/x11/x11_joystick.c +371 -0
- data/glfw-src/lib/x11/x11_keysym2unicode.c +902 -0
- data/glfw-src/lib/x11/x11_thread.c +507 -0
- data/glfw-src/lib/x11/x11_time.c +154 -0
- data/glfw-src/lib/x11/x11_window.c +1746 -0
- data/glfw-src/license.txt +21 -0
- data/glfw-src/readme.html +927 -0
- data/glfw-src/support/d/examples/Makefile +59 -0
- data/glfw-src/support/d/examples/boing.d +610 -0
- data/glfw-src/support/d/examples/gears.d +379 -0
- data/glfw-src/support/d/examples/keytest.d +272 -0
- data/glfw-src/support/d/examples/listmodes.d +48 -0
- data/glfw-src/support/d/examples/mipmaps.d +126 -0
- data/glfw-src/support/d/examples/mtbench.d +304 -0
- data/glfw-src/support/d/examples/mthello.d +54 -0
- data/glfw-src/support/d/examples/particles.d +1150 -0
- data/glfw-src/support/d/examples/pong3d.d +840 -0
- data/glfw-src/support/d/examples/splitview.d +486 -0
- data/glfw-src/support/d/examples/triangle.d +108 -0
- data/glfw-src/support/d/examples/wave.d +400 -0
- data/glfw-src/support/d/imports/gl.d +4539 -0
- data/glfw-src/support/d/imports/glfw.d +349 -0
- data/glfw-src/support/d/imports/glu.d +328 -0
- data/glfw-src/support/d/lib/glfwdll.def +64 -0
- data/glfw-src/support/d/lib/glu32.def +56 -0
- data/glfw-src/support/d/lib/makefile +12 -0
- data/glfw-src/support/d/lib/opengl32.def +372 -0
- data/glfw-src/support/d/readme.html +83 -0
- data/glfw-src/support/delphi/examples/Triangle.dpr +105 -0
- data/glfw-src/support/delphi/lib/glfw.pas +437 -0
- data/glfw-src/support/delphi/readme.html +97 -0
- data/glfw-src/support/lua/examples/gears.lua +383 -0
- data/glfw-src/support/lua/examples/test1.lua +68 -0
- data/glfw-src/support/lua/readme.html +128 -0
- data/glfw-src/support/lua/src/luaglfw.c +1179 -0
- data/glfw-src/support/lua/src/luaglfw.h +48 -0
- data/glfw-src/support/lua/src/runlua.c +82 -0
- data/glfw-src/support/masm/examples/fpc.mac +47 -0
- data/glfw-src/support/masm/examples/makeit.bat +66 -0
- data/glfw-src/support/masm/examples/triangle.asm +232 -0
- data/glfw-src/support/masm/include/glfw.inc +326 -0
- data/glfw-src/support/masm/include/glu32.inc +55 -0
- data/glfw-src/support/masm/include/opengl32.inc +372 -0
- data/glfw-src/support/masm/lib/glfwdll.lib +0 -0
- data/glfw-src/support/masm/readme.html +170 -0
- data/glfw-src/support/msvc80/GLFW.sln +26 -0
- data/glfw-src/support/msvc80/GLFW.vcproj +257 -0
- data/glfw-src/support/msvc80/GLFWDLL.vcproj +287 -0
- data/glfw-src/support/visualbasic/bindings/glfw.bas +320 -0
- data/glfw-src/support/visualbasic/bindings/glu32.bas +284 -0
- data/glfw-src/support/visualbasic/bindings/opengl32.bas +999 -0
- data/glfw-src/support/visualbasic/examples/Triangle.bas +101 -0
- data/glfw-src/support/visualbasic/readme.html +164 -0
- data/website/index.html +84 -0
- data/website/style.css +110 -0
- metadata +301 -0
|
@@ -0,0 +1,4539 @@
|
|
|
1
|
+
/************************************************************************
|
|
2
|
+
*
|
|
3
|
+
* OpenGL 1.0 - 1.4 module for the D programming language
|
|
4
|
+
* (http://www.digitalmars.com/d/)
|
|
5
|
+
*
|
|
6
|
+
* Conversion by Marcus Geelnard
|
|
7
|
+
*
|
|
8
|
+
* Originally based on gl.h from the Mesa 4.0 distribution by Brian Paul,
|
|
9
|
+
* and glext.h from the SGI Open Source Sample Implementation.
|
|
10
|
+
*
|
|
11
|
+
* This file contains constants for OpenGL 1.0 - 1.4, aswell as for over
|
|
12
|
+
* 200 different OpenGL extensions. Function declarations exist for
|
|
13
|
+
* OpenGL 1.0 - 1.1, and function pointer type definitions exist for
|
|
14
|
+
* OpenGL 1.2 - 1.4 and all the OpenGL extensions.
|
|
15
|
+
*
|
|
16
|
+
************************************************************************/
|
|
17
|
+
|
|
18
|
+
|
|
19
|
+
version (Win32) {
|
|
20
|
+
extern (Windows):
|
|
21
|
+
}
|
|
22
|
+
version (linux) {
|
|
23
|
+
extern (C):
|
|
24
|
+
}
|
|
25
|
+
|
|
26
|
+
|
|
27
|
+
|
|
28
|
+
/************************************************************************
|
|
29
|
+
*
|
|
30
|
+
* OpenGL versions supported by this module (1.0 is assumed, and requires
|
|
31
|
+
* no further introduction)
|
|
32
|
+
*
|
|
33
|
+
************************************************************************/
|
|
34
|
+
|
|
35
|
+
const uint GL_VERSION_1_1 = 1;
|
|
36
|
+
const uint GL_VERSION_1_2 = 1;
|
|
37
|
+
const uint GL_VERSION_1_3 = 1;
|
|
38
|
+
const uint GL_VERSION_1_4 = 1;
|
|
39
|
+
|
|
40
|
+
|
|
41
|
+
|
|
42
|
+
/************************************************************************
|
|
43
|
+
*
|
|
44
|
+
* Datatypes
|
|
45
|
+
*
|
|
46
|
+
************************************************************************/
|
|
47
|
+
|
|
48
|
+
alias uint GLenum;
|
|
49
|
+
alias ubyte GLboolean;
|
|
50
|
+
alias uint GLbitfield;
|
|
51
|
+
alias void GLvoid;
|
|
52
|
+
alias byte GLbyte; /* 1-byte signed */
|
|
53
|
+
alias short GLshort; /* 2-byte signed */
|
|
54
|
+
alias int GLint; /* 4-byte signed */
|
|
55
|
+
alias ubyte GLubyte; /* 1-byte unsigned */
|
|
56
|
+
alias ushort GLushort; /* 2-byte unsigned */
|
|
57
|
+
alias uint GLuint; /* 4-byte unsigned */
|
|
58
|
+
alias int GLsizei; /* 4-byte signed */
|
|
59
|
+
alias float GLfloat; /* single precision float */
|
|
60
|
+
alias float GLclampf; /* single precision float in [0,1] */
|
|
61
|
+
alias double GLdouble; /* double precision float */
|
|
62
|
+
alias double GLclampd; /* double precision float in [0,1] */
|
|
63
|
+
|
|
64
|
+
|
|
65
|
+
|
|
66
|
+
/************************************************************************
|
|
67
|
+
*
|
|
68
|
+
* Constants
|
|
69
|
+
*
|
|
70
|
+
************************************************************************/
|
|
71
|
+
|
|
72
|
+
/* Boolean values */
|
|
73
|
+
const uint GL_FALSE = 0x0;
|
|
74
|
+
const uint GL_TRUE = 0x1;
|
|
75
|
+
|
|
76
|
+
/* Data types */
|
|
77
|
+
const uint GL_BYTE = 0x1400;
|
|
78
|
+
const uint GL_UNSIGNED_BYTE = 0x1401;
|
|
79
|
+
const uint GL_SHORT = 0x1402;
|
|
80
|
+
const uint GL_UNSIGNED_SHORT = 0x1403;
|
|
81
|
+
const uint GL_INT = 0x1404;
|
|
82
|
+
const uint GL_UNSIGNED_INT = 0x1405;
|
|
83
|
+
const uint GL_FLOAT = 0x1406;
|
|
84
|
+
const uint GL_DOUBLE = 0x140A;
|
|
85
|
+
const uint GL_2_BYTES = 0x1407;
|
|
86
|
+
const uint GL_3_BYTES = 0x1408;
|
|
87
|
+
const uint GL_4_BYTES = 0x1409;
|
|
88
|
+
|
|
89
|
+
/* Primitives */
|
|
90
|
+
const uint GL_POINTS = 0x0000;
|
|
91
|
+
const uint GL_LINES = 0x0001;
|
|
92
|
+
const uint GL_LINE_LOOP = 0x0002;
|
|
93
|
+
const uint GL_LINE_STRIP = 0x0003;
|
|
94
|
+
const uint GL_TRIANGLES = 0x0004;
|
|
95
|
+
const uint GL_TRIANGLE_STRIP = 0x0005;
|
|
96
|
+
const uint GL_TRIANGLE_FAN = 0x0006;
|
|
97
|
+
const uint GL_QUADS = 0x0007;
|
|
98
|
+
const uint GL_QUAD_STRIP = 0x0008;
|
|
99
|
+
const uint GL_POLYGON = 0x0009;
|
|
100
|
+
|
|
101
|
+
/* Vertex Arrays */
|
|
102
|
+
const uint GL_VERTEX_ARRAY = 0x8074;
|
|
103
|
+
const uint GL_NORMAL_ARRAY = 0x8075;
|
|
104
|
+
const uint GL_COLOR_ARRAY = 0x8076;
|
|
105
|
+
const uint GL_INDEX_ARRAY = 0x8077;
|
|
106
|
+
const uint GL_TEXTURE_COORD_ARRAY = 0x8078;
|
|
107
|
+
const uint GL_EDGE_FLAG_ARRAY = 0x8079;
|
|
108
|
+
const uint GL_VERTEX_ARRAY_SIZE = 0x807A;
|
|
109
|
+
const uint GL_VERTEX_ARRAY_TYPE = 0x807B;
|
|
110
|
+
const uint GL_VERTEX_ARRAY_STRIDE = 0x807C;
|
|
111
|
+
const uint GL_NORMAL_ARRAY_TYPE = 0x807E;
|
|
112
|
+
const uint GL_NORMAL_ARRAY_STRIDE = 0x807F;
|
|
113
|
+
const uint GL_COLOR_ARRAY_SIZE = 0x8081;
|
|
114
|
+
const uint GL_COLOR_ARRAY_TYPE = 0x8082;
|
|
115
|
+
const uint GL_COLOR_ARRAY_STRIDE = 0x8083;
|
|
116
|
+
const uint GL_INDEX_ARRAY_TYPE = 0x8085;
|
|
117
|
+
const uint GL_INDEX_ARRAY_STRIDE = 0x8086;
|
|
118
|
+
const uint GL_TEXTURE_COORD_ARRAY_SIZE = 0x8088;
|
|
119
|
+
const uint GL_TEXTURE_COORD_ARRAY_TYPE = 0x8089;
|
|
120
|
+
const uint GL_TEXTURE_COORD_ARRAY_STRIDE = 0x808A;
|
|
121
|
+
const uint GL_EDGE_FLAG_ARRAY_STRIDE = 0x808C;
|
|
122
|
+
const uint GL_VERTEX_ARRAY_POINTER = 0x808E;
|
|
123
|
+
const uint GL_NORMAL_ARRAY_POINTER = 0x808F;
|
|
124
|
+
const uint GL_COLOR_ARRAY_POINTER = 0x8090;
|
|
125
|
+
const uint GL_INDEX_ARRAY_POINTER = 0x8091;
|
|
126
|
+
const uint GL_TEXTURE_COORD_ARRAY_POINTER = 0x8092;
|
|
127
|
+
const uint GL_EDGE_FLAG_ARRAY_POINTER = 0x8093;
|
|
128
|
+
const uint GL_V2F = 0x2A20;
|
|
129
|
+
const uint GL_V3F = 0x2A21;
|
|
130
|
+
const uint GL_C4UB_V2F = 0x2A22;
|
|
131
|
+
const uint GL_C4UB_V3F = 0x2A23;
|
|
132
|
+
const uint GL_C3F_V3F = 0x2A24;
|
|
133
|
+
const uint GL_N3F_V3F = 0x2A25;
|
|
134
|
+
const uint GL_C4F_N3F_V3F = 0x2A26;
|
|
135
|
+
const uint GL_T2F_V3F = 0x2A27;
|
|
136
|
+
const uint GL_T4F_V4F = 0x2A28;
|
|
137
|
+
const uint GL_T2F_C4UB_V3F = 0x2A29;
|
|
138
|
+
const uint GL_T2F_C3F_V3F = 0x2A2A;
|
|
139
|
+
const uint GL_T2F_N3F_V3F = 0x2A2B;
|
|
140
|
+
const uint GL_T2F_C4F_N3F_V3F = 0x2A2C;
|
|
141
|
+
const uint GL_T4F_C4F_N3F_V4F = 0x2A2D;
|
|
142
|
+
|
|
143
|
+
/* Matrix Mode */
|
|
144
|
+
const uint GL_MATRIX_MODE = 0x0BA0;
|
|
145
|
+
const uint GL_MODELVIEW = 0x1700;
|
|
146
|
+
const uint GL_PROJECTION = 0x1701;
|
|
147
|
+
const uint GL_TEXTURE = 0x1702;
|
|
148
|
+
|
|
149
|
+
/* Points */
|
|
150
|
+
const uint GL_POINT_SMOOTH = 0x0B10;
|
|
151
|
+
const uint GL_POINT_SIZE = 0x0B11;
|
|
152
|
+
const uint GL_POINT_SIZE_GRANULARITY = 0x0B13;
|
|
153
|
+
const uint GL_POINT_SIZE_RANGE = 0x0B12;
|
|
154
|
+
|
|
155
|
+
/* Lines */
|
|
156
|
+
const uint GL_LINE_SMOOTH = 0x0B20;
|
|
157
|
+
const uint GL_LINE_STIPPLE = 0x0B24;
|
|
158
|
+
const uint GL_LINE_STIPPLE_PATTERN = 0x0B25;
|
|
159
|
+
const uint GL_LINE_STIPPLE_REPEAT = 0x0B26;
|
|
160
|
+
const uint GL_LINE_WIDTH = 0x0B21;
|
|
161
|
+
const uint GL_LINE_WIDTH_GRANULARITY = 0x0B23;
|
|
162
|
+
const uint GL_LINE_WIDTH_RANGE = 0x0B22;
|
|
163
|
+
|
|
164
|
+
/* Polygons */
|
|
165
|
+
const uint GL_POINT = 0x1B00;
|
|
166
|
+
const uint GL_LINE = 0x1B01;
|
|
167
|
+
const uint GL_FILL = 0x1B02;
|
|
168
|
+
const uint GL_CW = 0x0900;
|
|
169
|
+
const uint GL_CCW = 0x0901;
|
|
170
|
+
const uint GL_FRONT = 0x0404;
|
|
171
|
+
const uint GL_BACK = 0x0405;
|
|
172
|
+
const uint GL_POLYGON_MODE = 0x0B40;
|
|
173
|
+
const uint GL_POLYGON_SMOOTH = 0x0B41;
|
|
174
|
+
const uint GL_POLYGON_STIPPLE = 0x0B42;
|
|
175
|
+
const uint GL_EDGE_FLAG = 0x0B43;
|
|
176
|
+
const uint GL_CULL_FACE = 0x0B44;
|
|
177
|
+
const uint GL_CULL_FACE_MODE = 0x0B45;
|
|
178
|
+
const uint GL_FRONT_FACE = 0x0B46;
|
|
179
|
+
const uint GL_POLYGON_OFFSET_FACTOR = 0x8038;
|
|
180
|
+
const uint GL_POLYGON_OFFSET_UNITS = 0x2A00;
|
|
181
|
+
const uint GL_POLYGON_OFFSET_POINT = 0x2A01;
|
|
182
|
+
const uint GL_POLYGON_OFFSET_LINE = 0x2A02;
|
|
183
|
+
const uint GL_POLYGON_OFFSET_FILL = 0x8037;
|
|
184
|
+
|
|
185
|
+
/* Display Lists */
|
|
186
|
+
const uint GL_COMPILE = 0x1300;
|
|
187
|
+
const uint GL_COMPILE_AND_EXECUTE = 0x1301;
|
|
188
|
+
const uint GL_LIST_BASE = 0x0B32;
|
|
189
|
+
const uint GL_LIST_INDEX = 0x0B33;
|
|
190
|
+
const uint GL_LIST_MODE = 0x0B30;
|
|
191
|
+
|
|
192
|
+
/* Depth buffer */
|
|
193
|
+
const uint GL_NEVER = 0x0200;
|
|
194
|
+
const uint GL_LESS = 0x0201;
|
|
195
|
+
const uint GL_EQUAL = 0x0202;
|
|
196
|
+
const uint GL_LEQUAL = 0x0203;
|
|
197
|
+
const uint GL_GREATER = 0x0204;
|
|
198
|
+
const uint GL_NOTEQUAL = 0x0205;
|
|
199
|
+
const uint GL_GEQUAL = 0x0206;
|
|
200
|
+
const uint GL_ALWAYS = 0x0207;
|
|
201
|
+
const uint GL_DEPTH_TEST = 0x0B71;
|
|
202
|
+
const uint GL_DEPTH_BITS = 0x0D56;
|
|
203
|
+
const uint GL_DEPTH_CLEAR_VALUE = 0x0B73;
|
|
204
|
+
const uint GL_DEPTH_FUNC = 0x0B74;
|
|
205
|
+
const uint GL_DEPTH_RANGE = 0x0B70;
|
|
206
|
+
const uint GL_DEPTH_WRITEMASK = 0x0B72;
|
|
207
|
+
const uint GL_DEPTH_COMPONENT = 0x1902;
|
|
208
|
+
|
|
209
|
+
/* Lighting */
|
|
210
|
+
const uint GL_LIGHTING = 0x0B50;
|
|
211
|
+
const uint GL_LIGHT0 = 0x4000;
|
|
212
|
+
const uint GL_LIGHT1 = 0x4001;
|
|
213
|
+
const uint GL_LIGHT2 = 0x4002;
|
|
214
|
+
const uint GL_LIGHT3 = 0x4003;
|
|
215
|
+
const uint GL_LIGHT4 = 0x4004;
|
|
216
|
+
const uint GL_LIGHT5 = 0x4005;
|
|
217
|
+
const uint GL_LIGHT6 = 0x4006;
|
|
218
|
+
const uint GL_LIGHT7 = 0x4007;
|
|
219
|
+
const uint GL_SPOT_EXPONENT = 0x1205;
|
|
220
|
+
const uint GL_SPOT_CUTOFF = 0x1206;
|
|
221
|
+
const uint GL_CONSTANT_ATTENUATION = 0x1207;
|
|
222
|
+
const uint GL_LINEAR_ATTENUATION = 0x1208;
|
|
223
|
+
const uint GL_QUADRATIC_ATTENUATION = 0x1209;
|
|
224
|
+
const uint GL_AMBIENT = 0x1200;
|
|
225
|
+
const uint GL_DIFFUSE = 0x1201;
|
|
226
|
+
const uint GL_SPECULAR = 0x1202;
|
|
227
|
+
const uint GL_SHININESS = 0x1601;
|
|
228
|
+
const uint GL_EMISSION = 0x1600;
|
|
229
|
+
const uint GL_POSITION = 0x1203;
|
|
230
|
+
const uint GL_SPOT_DIRECTION = 0x1204;
|
|
231
|
+
const uint GL_AMBIENT_AND_DIFFUSE = 0x1602;
|
|
232
|
+
const uint GL_COLOR_INDEXES = 0x1603;
|
|
233
|
+
const uint GL_LIGHT_MODEL_TWO_SIDE = 0x0B52;
|
|
234
|
+
const uint GL_LIGHT_MODEL_LOCAL_VIEWER = 0x0B51;
|
|
235
|
+
const uint GL_LIGHT_MODEL_AMBIENT = 0x0B53;
|
|
236
|
+
const uint GL_FRONT_AND_BACK = 0x0408;
|
|
237
|
+
const uint GL_SHADE_MODEL = 0x0B54;
|
|
238
|
+
const uint GL_FLAT = 0x1D00;
|
|
239
|
+
const uint GL_SMOOTH = 0x1D01;
|
|
240
|
+
const uint GL_COLOR_MATERIAL = 0x0B57;
|
|
241
|
+
const uint GL_COLOR_MATERIAL_FACE = 0x0B55;
|
|
242
|
+
const uint GL_COLOR_MATERIAL_PARAMETER = 0x0B56;
|
|
243
|
+
const uint GL_NORMALIZE = 0x0BA1;
|
|
244
|
+
|
|
245
|
+
/* User clipping planes */
|
|
246
|
+
const uint GL_CLIP_PLANE0 = 0x3000;
|
|
247
|
+
const uint GL_CLIP_PLANE1 = 0x3001;
|
|
248
|
+
const uint GL_CLIP_PLANE2 = 0x3002;
|
|
249
|
+
const uint GL_CLIP_PLANE3 = 0x3003;
|
|
250
|
+
const uint GL_CLIP_PLANE4 = 0x3004;
|
|
251
|
+
const uint GL_CLIP_PLANE5 = 0x3005;
|
|
252
|
+
|
|
253
|
+
/* Accumulation buffer */
|
|
254
|
+
const uint GL_ACCUM_RED_BITS = 0x0D58;
|
|
255
|
+
const uint GL_ACCUM_GREEN_BITS = 0x0D59;
|
|
256
|
+
const uint GL_ACCUM_BLUE_BITS = 0x0D5A;
|
|
257
|
+
const uint GL_ACCUM_ALPHA_BITS = 0x0D5B;
|
|
258
|
+
const uint GL_ACCUM_CLEAR_VALUE = 0x0B80;
|
|
259
|
+
const uint GL_ACCUM = 0x0100;
|
|
260
|
+
const uint GL_ADD = 0x0104;
|
|
261
|
+
const uint GL_LOAD = 0x0101;
|
|
262
|
+
const uint GL_MULT = 0x0103;
|
|
263
|
+
const uint GL_RETURN = 0x0102;
|
|
264
|
+
|
|
265
|
+
/* Alpha testing */
|
|
266
|
+
const uint GL_ALPHA_TEST = 0x0BC0;
|
|
267
|
+
const uint GL_ALPHA_TEST_REF = 0x0BC2;
|
|
268
|
+
const uint GL_ALPHA_TEST_FUNC = 0x0BC1;
|
|
269
|
+
|
|
270
|
+
/* Blending */
|
|
271
|
+
const uint GL_BLEND = 0x0BE2;
|
|
272
|
+
const uint GL_BLEND_SRC = 0x0BE1;
|
|
273
|
+
const uint GL_BLEND_DST = 0x0BE0;
|
|
274
|
+
const uint GL_ZERO = 0x0;
|
|
275
|
+
const uint GL_ONE = 0x1;
|
|
276
|
+
const uint GL_SRC_COLOR = 0x0300;
|
|
277
|
+
const uint GL_ONE_MINUS_SRC_COLOR = 0x0301;
|
|
278
|
+
const uint GL_SRC_ALPHA = 0x0302;
|
|
279
|
+
const uint GL_ONE_MINUS_SRC_ALPHA = 0x0303;
|
|
280
|
+
const uint GL_DST_ALPHA = 0x0304;
|
|
281
|
+
const uint GL_ONE_MINUS_DST_ALPHA = 0x0305;
|
|
282
|
+
const uint GL_DST_COLOR = 0x0306;
|
|
283
|
+
const uint GL_ONE_MINUS_DST_COLOR = 0x0307;
|
|
284
|
+
const uint GL_SRC_ALPHA_SATURATE = 0x0308;
|
|
285
|
+
/*
|
|
286
|
+
const uint GL_CONSTANT_COLOR = 0x8001;
|
|
287
|
+
const uint GL_ONE_MINUS_CONSTANT_COLOR = 0x8002;
|
|
288
|
+
const uint GL_CONSTANT_ALPHA = 0x8003;
|
|
289
|
+
const uint GL_ONE_MINUS_CONSTANT_ALPHA = 0x8004;
|
|
290
|
+
*/
|
|
291
|
+
|
|
292
|
+
/* Render Mode */
|
|
293
|
+
const uint GL_FEEDBACK = 0x1C01;
|
|
294
|
+
const uint GL_RENDER = 0x1C00;
|
|
295
|
+
const uint GL_SELECT = 0x1C02;
|
|
296
|
+
|
|
297
|
+
/* Feedback */
|
|
298
|
+
const uint GL_2D = 0x0600;
|
|
299
|
+
const uint GL_3D = 0x0601;
|
|
300
|
+
const uint GL_3D_COLOR = 0x0602;
|
|
301
|
+
const uint GL_3D_COLOR_TEXTURE = 0x0603;
|
|
302
|
+
const uint GL_4D_COLOR_TEXTURE = 0x0604;
|
|
303
|
+
const uint GL_POINT_TOKEN = 0x0701;
|
|
304
|
+
const uint GL_LINE_TOKEN = 0x0702;
|
|
305
|
+
const uint GL_LINE_RESET_TOKEN = 0x0707;
|
|
306
|
+
const uint GL_POLYGON_TOKEN = 0x0703;
|
|
307
|
+
const uint GL_BITMAP_TOKEN = 0x0704;
|
|
308
|
+
const uint GL_DRAW_PIXEL_TOKEN = 0x0705;
|
|
309
|
+
const uint GL_COPY_PIXEL_TOKEN = 0x0706;
|
|
310
|
+
const uint GL_PASS_THROUGH_TOKEN = 0x0700;
|
|
311
|
+
const uint GL_FEEDBACK_BUFFER_POINTER = 0x0DF0;
|
|
312
|
+
const uint GL_FEEDBACK_BUFFER_SIZE = 0x0DF1;
|
|
313
|
+
const uint GL_FEEDBACK_BUFFER_TYPE = 0x0DF2;
|
|
314
|
+
|
|
315
|
+
/* Selection */
|
|
316
|
+
const uint GL_SELECTION_BUFFER_POINTER = 0x0DF3;
|
|
317
|
+
const uint GL_SELECTION_BUFFER_SIZE = 0x0DF4;
|
|
318
|
+
|
|
319
|
+
/* Fog */
|
|
320
|
+
const uint GL_FOG = 0x0B60;
|
|
321
|
+
const uint GL_FOG_MODE = 0x0B65;
|
|
322
|
+
const uint GL_FOG_DENSITY = 0x0B62;
|
|
323
|
+
const uint GL_FOG_COLOR = 0x0B66;
|
|
324
|
+
const uint GL_FOG_INDEX = 0x0B61;
|
|
325
|
+
const uint GL_FOG_START = 0x0B63;
|
|
326
|
+
const uint GL_FOG_END = 0x0B64;
|
|
327
|
+
const uint GL_LINEAR = 0x2601;
|
|
328
|
+
const uint GL_EXP = 0x0800;
|
|
329
|
+
const uint GL_EXP2 = 0x0801;
|
|
330
|
+
|
|
331
|
+
/* Logic Ops */
|
|
332
|
+
const uint GL_LOGIC_OP = 0x0BF1;
|
|
333
|
+
const uint GL_INDEX_LOGIC_OP = 0x0BF1;
|
|
334
|
+
const uint GL_COLOR_LOGIC_OP = 0x0BF2;
|
|
335
|
+
const uint GL_LOGIC_OP_MODE = 0x0BF0;
|
|
336
|
+
const uint GL_CLEAR = 0x1500;
|
|
337
|
+
const uint GL_SET = 0x150F;
|
|
338
|
+
const uint GL_COPY = 0x1503;
|
|
339
|
+
const uint GL_COPY_INVERTED = 0x150C;
|
|
340
|
+
const uint GL_NOOP = 0x1505;
|
|
341
|
+
const uint GL_INVERT = 0x150A;
|
|
342
|
+
const uint GL_AND = 0x1501;
|
|
343
|
+
const uint GL_NAND = 0x150E;
|
|
344
|
+
const uint GL_OR = 0x1507;
|
|
345
|
+
const uint GL_NOR = 0x1508;
|
|
346
|
+
const uint GL_XOR = 0x1506;
|
|
347
|
+
const uint GL_EQUIV = 0x1509;
|
|
348
|
+
const uint GL_AND_REVERSE = 0x1502;
|
|
349
|
+
const uint GL_AND_INVERTED = 0x1504;
|
|
350
|
+
const uint GL_OR_REVERSE = 0x150B;
|
|
351
|
+
const uint GL_OR_INVERTED = 0x150D;
|
|
352
|
+
|
|
353
|
+
/* Stencil */
|
|
354
|
+
const uint GL_STENCIL_TEST = 0x0B90;
|
|
355
|
+
const uint GL_STENCIL_WRITEMASK = 0x0B98;
|
|
356
|
+
const uint GL_STENCIL_BITS = 0x0D57;
|
|
357
|
+
const uint GL_STENCIL_FUNC = 0x0B92;
|
|
358
|
+
const uint GL_STENCIL_VALUE_MASK = 0x0B93;
|
|
359
|
+
const uint GL_STENCIL_REF = 0x0B97;
|
|
360
|
+
const uint GL_STENCIL_FAIL = 0x0B94;
|
|
361
|
+
const uint GL_STENCIL_PASS_DEPTH_PASS = 0x0B96;
|
|
362
|
+
const uint GL_STENCIL_PASS_DEPTH_FAIL = 0x0B95;
|
|
363
|
+
const uint GL_STENCIL_CLEAR_VALUE = 0x0B91;
|
|
364
|
+
const uint GL_STENCIL_INDEX = 0x1901;
|
|
365
|
+
const uint GL_KEEP = 0x1E00;
|
|
366
|
+
const uint GL_REPLACE = 0x1E01;
|
|
367
|
+
const uint GL_INCR = 0x1E02;
|
|
368
|
+
const uint GL_DECR = 0x1E03;
|
|
369
|
+
|
|
370
|
+
/* Buffers, Pixel Drawing/Reading */
|
|
371
|
+
const uint GL_NONE = 0x0;
|
|
372
|
+
const uint GL_LEFT = 0x0406;
|
|
373
|
+
const uint GL_RIGHT = 0x0407;
|
|
374
|
+
/* GL_FRONT = 0x0404; */
|
|
375
|
+
/* GL_BACK = 0x0405; */
|
|
376
|
+
/* GL_FRONT_AND_BACK = 0x0408; */
|
|
377
|
+
const uint GL_FRONT_LEFT = 0x0400;
|
|
378
|
+
const uint GL_FRONT_RIGHT = 0x0401;
|
|
379
|
+
const uint GL_BACK_LEFT = 0x0402;
|
|
380
|
+
const uint GL_BACK_RIGHT = 0x0403;
|
|
381
|
+
const uint GL_AUX0 = 0x0409;
|
|
382
|
+
const uint GL_AUX1 = 0x040A;
|
|
383
|
+
const uint GL_AUX2 = 0x040B;
|
|
384
|
+
const uint GL_AUX3 = 0x040C;
|
|
385
|
+
const uint GL_COLOR_INDEX = 0x1900;
|
|
386
|
+
const uint GL_RED = 0x1903;
|
|
387
|
+
const uint GL_GREEN = 0x1904;
|
|
388
|
+
const uint GL_BLUE = 0x1905;
|
|
389
|
+
const uint GL_ALPHA = 0x1906;
|
|
390
|
+
const uint GL_LUMINANCE = 0x1909;
|
|
391
|
+
const uint GL_LUMINANCE_ALPHA = 0x190A;
|
|
392
|
+
const uint GL_ALPHA_BITS = 0x0D55;
|
|
393
|
+
const uint GL_RED_BITS = 0x0D52;
|
|
394
|
+
const uint GL_GREEN_BITS = 0x0D53;
|
|
395
|
+
const uint GL_BLUE_BITS = 0x0D54;
|
|
396
|
+
const uint GL_INDEX_BITS = 0x0D51;
|
|
397
|
+
const uint GL_SUBPIXEL_BITS = 0x0D50;
|
|
398
|
+
const uint GL_AUX_BUFFERS = 0x0C00;
|
|
399
|
+
const uint GL_READ_BUFFER = 0x0C02;
|
|
400
|
+
const uint GL_DRAW_BUFFER = 0x0C01;
|
|
401
|
+
const uint GL_DOUBLEBUFFER = 0x0C32;
|
|
402
|
+
const uint GL_STEREO = 0x0C33;
|
|
403
|
+
const uint GL_BITMAP = 0x1A00;
|
|
404
|
+
const uint GL_COLOR = 0x1800;
|
|
405
|
+
const uint GL_DEPTH = 0x1801;
|
|
406
|
+
const uint GL_STENCIL = 0x1802;
|
|
407
|
+
const uint GL_DITHER = 0x0BD0;
|
|
408
|
+
const uint GL_RGB = 0x1907;
|
|
409
|
+
const uint GL_RGBA = 0x1908;
|
|
410
|
+
|
|
411
|
+
/* Implementation limits */
|
|
412
|
+
const uint GL_MAX_LIST_NESTING = 0x0B31;
|
|
413
|
+
const uint GL_MAX_ATTRIB_STACK_DEPTH = 0x0D35;
|
|
414
|
+
const uint GL_MAX_MODELVIEW_STACK_DEPTH = 0x0D36;
|
|
415
|
+
const uint GL_MAX_NAME_STACK_DEPTH = 0x0D37;
|
|
416
|
+
const uint GL_MAX_PROJECTION_STACK_DEPTH = 0x0D38;
|
|
417
|
+
const uint GL_MAX_TEXTURE_STACK_DEPTH = 0x0D39;
|
|
418
|
+
const uint GL_MAX_EVAL_ORDER = 0x0D30;
|
|
419
|
+
const uint GL_MAX_LIGHTS = 0x0D31;
|
|
420
|
+
const uint GL_MAX_CLIP_PLANES = 0x0D32;
|
|
421
|
+
const uint GL_MAX_TEXTURE_SIZE = 0x0D33;
|
|
422
|
+
const uint GL_MAX_PIXEL_MAP_TABLE = 0x0D34;
|
|
423
|
+
const uint GL_MAX_VIEWPORT_DIMS = 0x0D3A;
|
|
424
|
+
const uint GL_MAX_CLIENT_ATTRIB_STACK_DEPTH = 0x0D3B;
|
|
425
|
+
|
|
426
|
+
/* Gets */
|
|
427
|
+
const uint GL_ATTRIB_STACK_DEPTH = 0x0BB0;
|
|
428
|
+
const uint GL_CLIENT_ATTRIB_STACK_DEPTH = 0x0BB1;
|
|
429
|
+
const uint GL_COLOR_CLEAR_VALUE = 0x0C22;
|
|
430
|
+
const uint GL_COLOR_WRITEMASK = 0x0C23;
|
|
431
|
+
const uint GL_CURRENT_INDEX = 0x0B01;
|
|
432
|
+
const uint GL_CURRENT_COLOR = 0x0B00;
|
|
433
|
+
const uint GL_CURRENT_NORMAL = 0x0B02;
|
|
434
|
+
const uint GL_CURRENT_RASTER_COLOR = 0x0B04;
|
|
435
|
+
const uint GL_CURRENT_RASTER_DISTANCE = 0x0B09;
|
|
436
|
+
const uint GL_CURRENT_RASTER_INDEX = 0x0B05;
|
|
437
|
+
const uint GL_CURRENT_RASTER_POSITION = 0x0B07;
|
|
438
|
+
const uint GL_CURRENT_RASTER_TEXTURE_COORDS = 0x0B06;
|
|
439
|
+
const uint GL_CURRENT_RASTER_POSITION_VALID = 0x0B08;
|
|
440
|
+
const uint GL_CURRENT_TEXTURE_COORDS = 0x0B03;
|
|
441
|
+
const uint GL_INDEX_CLEAR_VALUE = 0x0C20;
|
|
442
|
+
const uint GL_INDEX_MODE = 0x0C30;
|
|
443
|
+
const uint GL_INDEX_WRITEMASK = 0x0C21;
|
|
444
|
+
const uint GL_MODELVIEW_MATRIX = 0x0BA6;
|
|
445
|
+
const uint GL_MODELVIEW_STACK_DEPTH = 0x0BA3;
|
|
446
|
+
const uint GL_NAME_STACK_DEPTH = 0x0D70;
|
|
447
|
+
const uint GL_PROJECTION_MATRIX = 0x0BA7;
|
|
448
|
+
const uint GL_PROJECTION_STACK_DEPTH = 0x0BA4;
|
|
449
|
+
const uint GL_RENDER_MODE = 0x0C40;
|
|
450
|
+
const uint GL_RGBA_MODE = 0x0C31;
|
|
451
|
+
const uint GL_TEXTURE_MATRIX = 0x0BA8;
|
|
452
|
+
const uint GL_TEXTURE_STACK_DEPTH = 0x0BA5;
|
|
453
|
+
const uint GL_VIEWPORT = 0x0BA2;
|
|
454
|
+
|
|
455
|
+
/* Evaluators */
|
|
456
|
+
const uint GL_AUTO_NORMAL = 0x0D80;
|
|
457
|
+
const uint GL_MAP1_COLOR_4 = 0x0D90;
|
|
458
|
+
const uint GL_MAP1_GRID_DOMAIN = 0x0DD0;
|
|
459
|
+
const uint GL_MAP1_GRID_SEGMENTS = 0x0DD1;
|
|
460
|
+
const uint GL_MAP1_INDEX = 0x0D91;
|
|
461
|
+
const uint GL_MAP1_NORMAL = 0x0D92;
|
|
462
|
+
const uint GL_MAP1_TEXTURE_COORD_1 = 0x0D93;
|
|
463
|
+
const uint GL_MAP1_TEXTURE_COORD_2 = 0x0D94;
|
|
464
|
+
const uint GL_MAP1_TEXTURE_COORD_3 = 0x0D95;
|
|
465
|
+
const uint GL_MAP1_TEXTURE_COORD_4 = 0x0D96;
|
|
466
|
+
const uint GL_MAP1_VERTEX_3 = 0x0D97;
|
|
467
|
+
const uint GL_MAP1_VERTEX_4 = 0x0D98;
|
|
468
|
+
const uint GL_MAP2_COLOR_4 = 0x0DB0;
|
|
469
|
+
const uint GL_MAP2_GRID_DOMAIN = 0x0DD2;
|
|
470
|
+
const uint GL_MAP2_GRID_SEGMENTS = 0x0DD3;
|
|
471
|
+
const uint GL_MAP2_INDEX = 0x0DB1;
|
|
472
|
+
const uint GL_MAP2_NORMAL = 0x0DB2;
|
|
473
|
+
const uint GL_MAP2_TEXTURE_COORD_1 = 0x0DB3;
|
|
474
|
+
const uint GL_MAP2_TEXTURE_COORD_2 = 0x0DB4;
|
|
475
|
+
const uint GL_MAP2_TEXTURE_COORD_3 = 0x0DB5;
|
|
476
|
+
const uint GL_MAP2_TEXTURE_COORD_4 = 0x0DB6;
|
|
477
|
+
const uint GL_MAP2_VERTEX_3 = 0x0DB7;
|
|
478
|
+
const uint GL_MAP2_VERTEX_4 = 0x0DB8;
|
|
479
|
+
const uint GL_COEFF = 0x0A00;
|
|
480
|
+
const uint GL_DOMAIN = 0x0A02;
|
|
481
|
+
const uint GL_ORDER = 0x0A01;
|
|
482
|
+
|
|
483
|
+
/* Hints */
|
|
484
|
+
const uint GL_FOG_HINT = 0x0C54;
|
|
485
|
+
const uint GL_LINE_SMOOTH_HINT = 0x0C52;
|
|
486
|
+
const uint GL_PERSPECTIVE_CORRECTION_HINT = 0x0C50;
|
|
487
|
+
const uint GL_POINT_SMOOTH_HINT = 0x0C51;
|
|
488
|
+
const uint GL_POLYGON_SMOOTH_HINT = 0x0C53;
|
|
489
|
+
const uint GL_DONT_CARE = 0x1100;
|
|
490
|
+
const uint GL_FASTEST = 0x1101;
|
|
491
|
+
const uint GL_NICEST = 0x1102;
|
|
492
|
+
|
|
493
|
+
/* Scissor box */
|
|
494
|
+
const uint GL_SCISSOR_TEST = 0x0C11;
|
|
495
|
+
const uint GL_SCISSOR_BOX = 0x0C10;
|
|
496
|
+
|
|
497
|
+
/* Pixel Mode / Transfer */
|
|
498
|
+
const uint GL_MAP_COLOR = 0x0D10;
|
|
499
|
+
const uint GL_MAP_STENCIL = 0x0D11;
|
|
500
|
+
const uint GL_INDEX_SHIFT = 0x0D12;
|
|
501
|
+
const uint GL_INDEX_OFFSET = 0x0D13;
|
|
502
|
+
const uint GL_RED_SCALE = 0x0D14;
|
|
503
|
+
const uint GL_RED_BIAS = 0x0D15;
|
|
504
|
+
const uint GL_GREEN_SCALE = 0x0D18;
|
|
505
|
+
const uint GL_GREEN_BIAS = 0x0D19;
|
|
506
|
+
const uint GL_BLUE_SCALE = 0x0D1A;
|
|
507
|
+
const uint GL_BLUE_BIAS = 0x0D1B;
|
|
508
|
+
const uint GL_ALPHA_SCALE = 0x0D1C;
|
|
509
|
+
const uint GL_ALPHA_BIAS = 0x0D1D;
|
|
510
|
+
const uint GL_DEPTH_SCALE = 0x0D1E;
|
|
511
|
+
const uint GL_DEPTH_BIAS = 0x0D1F;
|
|
512
|
+
const uint GL_PIXEL_MAP_S_TO_S_SIZE = 0x0CB1;
|
|
513
|
+
const uint GL_PIXEL_MAP_I_TO_I_SIZE = 0x0CB0;
|
|
514
|
+
const uint GL_PIXEL_MAP_I_TO_R_SIZE = 0x0CB2;
|
|
515
|
+
const uint GL_PIXEL_MAP_I_TO_G_SIZE = 0x0CB3;
|
|
516
|
+
const uint GL_PIXEL_MAP_I_TO_B_SIZE = 0x0CB4;
|
|
517
|
+
const uint GL_PIXEL_MAP_I_TO_A_SIZE = 0x0CB5;
|
|
518
|
+
const uint GL_PIXEL_MAP_R_TO_R_SIZE = 0x0CB6;
|
|
519
|
+
const uint GL_PIXEL_MAP_G_TO_G_SIZE = 0x0CB7;
|
|
520
|
+
const uint GL_PIXEL_MAP_B_TO_B_SIZE = 0x0CB8;
|
|
521
|
+
const uint GL_PIXEL_MAP_A_TO_A_SIZE = 0x0CB9;
|
|
522
|
+
const uint GL_PIXEL_MAP_S_TO_S = 0x0C71;
|
|
523
|
+
const uint GL_PIXEL_MAP_I_TO_I = 0x0C70;
|
|
524
|
+
const uint GL_PIXEL_MAP_I_TO_R = 0x0C72;
|
|
525
|
+
const uint GL_PIXEL_MAP_I_TO_G = 0x0C73;
|
|
526
|
+
const uint GL_PIXEL_MAP_I_TO_B = 0x0C74;
|
|
527
|
+
const uint GL_PIXEL_MAP_I_TO_A = 0x0C75;
|
|
528
|
+
const uint GL_PIXEL_MAP_R_TO_R = 0x0C76;
|
|
529
|
+
const uint GL_PIXEL_MAP_G_TO_G = 0x0C77;
|
|
530
|
+
const uint GL_PIXEL_MAP_B_TO_B = 0x0C78;
|
|
531
|
+
const uint GL_PIXEL_MAP_A_TO_A = 0x0C79;
|
|
532
|
+
const uint GL_PACK_ALIGNMENT = 0x0D05;
|
|
533
|
+
const uint GL_PACK_LSB_FIRST = 0x0D01;
|
|
534
|
+
const uint GL_PACK_ROW_LENGTH = 0x0D02;
|
|
535
|
+
const uint GL_PACK_SKIP_PIXELS = 0x0D04;
|
|
536
|
+
const uint GL_PACK_SKIP_ROWS = 0x0D03;
|
|
537
|
+
const uint GL_PACK_SWAP_BYTES = 0x0D00;
|
|
538
|
+
const uint GL_UNPACK_ALIGNMENT = 0x0CF5;
|
|
539
|
+
const uint GL_UNPACK_LSB_FIRST = 0x0CF1;
|
|
540
|
+
const uint GL_UNPACK_ROW_LENGTH = 0x0CF2;
|
|
541
|
+
const uint GL_UNPACK_SKIP_PIXELS = 0x0CF4;
|
|
542
|
+
const uint GL_UNPACK_SKIP_ROWS = 0x0CF3;
|
|
543
|
+
const uint GL_UNPACK_SWAP_BYTES = 0x0CF0;
|
|
544
|
+
const uint GL_ZOOM_X = 0x0D16;
|
|
545
|
+
const uint GL_ZOOM_Y = 0x0D17;
|
|
546
|
+
|
|
547
|
+
/* Texture mapping */
|
|
548
|
+
const uint GL_TEXTURE_ENV = 0x2300;
|
|
549
|
+
const uint GL_TEXTURE_ENV_MODE = 0x2200;
|
|
550
|
+
const uint GL_TEXTURE_1D = 0x0DE0;
|
|
551
|
+
const uint GL_TEXTURE_2D = 0x0DE1;
|
|
552
|
+
const uint GL_TEXTURE_WRAP_S = 0x2802;
|
|
553
|
+
const uint GL_TEXTURE_WRAP_T = 0x2803;
|
|
554
|
+
const uint GL_TEXTURE_MAG_FILTER = 0x2800;
|
|
555
|
+
const uint GL_TEXTURE_MIN_FILTER = 0x2801;
|
|
556
|
+
const uint GL_TEXTURE_ENV_COLOR = 0x2201;
|
|
557
|
+
const uint GL_TEXTURE_GEN_S = 0x0C60;
|
|
558
|
+
const uint GL_TEXTURE_GEN_T = 0x0C61;
|
|
559
|
+
const uint GL_TEXTURE_GEN_MODE = 0x2500;
|
|
560
|
+
const uint GL_TEXTURE_BORDER_COLOR = 0x1004;
|
|
561
|
+
const uint GL_TEXTURE_WIDTH = 0x1000;
|
|
562
|
+
const uint GL_TEXTURE_HEIGHT = 0x1001;
|
|
563
|
+
const uint GL_TEXTURE_BORDER = 0x1005;
|
|
564
|
+
const uint GL_TEXTURE_COMPONENTS = 0x1003;
|
|
565
|
+
const uint GL_TEXTURE_RED_SIZE = 0x805C;
|
|
566
|
+
const uint GL_TEXTURE_GREEN_SIZE = 0x805D;
|
|
567
|
+
const uint GL_TEXTURE_BLUE_SIZE = 0x805E;
|
|
568
|
+
const uint GL_TEXTURE_ALPHA_SIZE = 0x805F;
|
|
569
|
+
const uint GL_TEXTURE_LUMINANCE_SIZE = 0x8060;
|
|
570
|
+
const uint GL_TEXTURE_INTENSITY_SIZE = 0x8061;
|
|
571
|
+
const uint GL_NEAREST_MIPMAP_NEAREST = 0x2700;
|
|
572
|
+
const uint GL_NEAREST_MIPMAP_LINEAR = 0x2702;
|
|
573
|
+
const uint GL_LINEAR_MIPMAP_NEAREST = 0x2701;
|
|
574
|
+
const uint GL_LINEAR_MIPMAP_LINEAR = 0x2703;
|
|
575
|
+
const uint GL_OBJECT_LINEAR = 0x2401;
|
|
576
|
+
const uint GL_OBJECT_PLANE = 0x2501;
|
|
577
|
+
const uint GL_EYE_LINEAR = 0x2400;
|
|
578
|
+
const uint GL_EYE_PLANE = 0x2502;
|
|
579
|
+
const uint GL_SPHERE_MAP = 0x2402;
|
|
580
|
+
const uint GL_DECAL = 0x2101;
|
|
581
|
+
const uint GL_MODULATE = 0x2100;
|
|
582
|
+
const uint GL_NEAREST = 0x2600;
|
|
583
|
+
const uint GL_REPEAT = 0x2901;
|
|
584
|
+
const uint GL_CLAMP = 0x2900;
|
|
585
|
+
const uint GL_S = 0x2000;
|
|
586
|
+
const uint GL_T = 0x2001;
|
|
587
|
+
const uint GL_R = 0x2002;
|
|
588
|
+
const uint GL_Q = 0x2003;
|
|
589
|
+
const uint GL_TEXTURE_GEN_R = 0x0C62;
|
|
590
|
+
const uint GL_TEXTURE_GEN_Q = 0x0C63;
|
|
591
|
+
|
|
592
|
+
/* Utility */
|
|
593
|
+
const uint GL_VENDOR = 0x1F00;
|
|
594
|
+
const uint GL_RENDERER = 0x1F01;
|
|
595
|
+
const uint GL_VERSION = 0x1F02;
|
|
596
|
+
const uint GL_EXTENSIONS = 0x1F03;
|
|
597
|
+
|
|
598
|
+
/* Errors */
|
|
599
|
+
const uint GL_NO_ERROR = 0x0;
|
|
600
|
+
const uint GL_INVALID_VALUE = 0x0501;
|
|
601
|
+
const uint GL_INVALID_ENUM = 0x0500;
|
|
602
|
+
const uint GL_INVALID_OPERATION = 0x0502;
|
|
603
|
+
const uint GL_STACK_OVERFLOW = 0x0503;
|
|
604
|
+
const uint GL_STACK_UNDERFLOW = 0x0504;
|
|
605
|
+
const uint GL_OUT_OF_MEMORY = 0x0505;
|
|
606
|
+
|
|
607
|
+
/* glPush/PopAttrib bits */
|
|
608
|
+
const uint GL_CURRENT_BIT = 0x00000001;
|
|
609
|
+
const uint GL_POINT_BIT = 0x00000002;
|
|
610
|
+
const uint GL_LINE_BIT = 0x00000004;
|
|
611
|
+
const uint GL_POLYGON_BIT = 0x00000008;
|
|
612
|
+
const uint GL_POLYGON_STIPPLE_BIT = 0x00000010;
|
|
613
|
+
const uint GL_PIXEL_MODE_BIT = 0x00000020;
|
|
614
|
+
const uint GL_LIGHTING_BIT = 0x00000040;
|
|
615
|
+
const uint GL_FOG_BIT = 0x00000080;
|
|
616
|
+
const uint GL_DEPTH_BUFFER_BIT = 0x00000100;
|
|
617
|
+
const uint GL_ACCUM_BUFFER_BIT = 0x00000200;
|
|
618
|
+
const uint GL_STENCIL_BUFFER_BIT = 0x00000400;
|
|
619
|
+
const uint GL_VIEWPORT_BIT = 0x00000800;
|
|
620
|
+
const uint GL_TRANSFORM_BIT = 0x00001000;
|
|
621
|
+
const uint GL_ENABLE_BIT = 0x00002000;
|
|
622
|
+
const uint GL_COLOR_BUFFER_BIT = 0x00004000;
|
|
623
|
+
const uint GL_HINT_BIT = 0x00008000;
|
|
624
|
+
const uint GL_EVAL_BIT = 0x00010000;
|
|
625
|
+
const uint GL_LIST_BIT = 0x00020000;
|
|
626
|
+
const uint GL_TEXTURE_BIT = 0x00040000;
|
|
627
|
+
const uint GL_SCISSOR_BIT = 0x00080000;
|
|
628
|
+
const uint GL_ALL_ATTRIB_BITS = 0x000FFFFF;
|
|
629
|
+
|
|
630
|
+
|
|
631
|
+
/* OpenGL 1.1 */
|
|
632
|
+
const uint GL_PROXY_TEXTURE_1D = 0x8063;
|
|
633
|
+
const uint GL_PROXY_TEXTURE_2D = 0x8064;
|
|
634
|
+
const uint GL_TEXTURE_PRIORITY = 0x8066;
|
|
635
|
+
const uint GL_TEXTURE_RESIDENT = 0x8067;
|
|
636
|
+
const uint GL_TEXTURE_BINDING_1D = 0x8068;
|
|
637
|
+
const uint GL_TEXTURE_BINDING_2D = 0x8069;
|
|
638
|
+
const uint GL_TEXTURE_INTERNAL_FORMAT = 0x1003;
|
|
639
|
+
const uint GL_ALPHA4 = 0x803B;
|
|
640
|
+
const uint GL_ALPHA8 = 0x803C;
|
|
641
|
+
const uint GL_ALPHA12 = 0x803D;
|
|
642
|
+
const uint GL_ALPHA16 = 0x803E;
|
|
643
|
+
const uint GL_LUMINANCE4 = 0x803F;
|
|
644
|
+
const uint GL_LUMINANCE8 = 0x8040;
|
|
645
|
+
const uint GL_LUMINANCE12 = 0x8041;
|
|
646
|
+
const uint GL_LUMINANCE16 = 0x8042;
|
|
647
|
+
const uint GL_LUMINANCE4_ALPHA4 = 0x8043;
|
|
648
|
+
const uint GL_LUMINANCE6_ALPHA2 = 0x8044;
|
|
649
|
+
const uint GL_LUMINANCE8_ALPHA8 = 0x8045;
|
|
650
|
+
const uint GL_LUMINANCE12_ALPHA4 = 0x8046;
|
|
651
|
+
const uint GL_LUMINANCE12_ALPHA12 = 0x8047;
|
|
652
|
+
const uint GL_LUMINANCE16_ALPHA16 = 0x8048;
|
|
653
|
+
const uint GL_INTENSITY = 0x8049;
|
|
654
|
+
const uint GL_INTENSITY4 = 0x804A;
|
|
655
|
+
const uint GL_INTENSITY8 = 0x804B;
|
|
656
|
+
const uint GL_INTENSITY12 = 0x804C;
|
|
657
|
+
const uint GL_INTENSITY16 = 0x804D;
|
|
658
|
+
const uint GL_R3_G3_B2 = 0x2A10;
|
|
659
|
+
const uint GL_RGB4 = 0x804F;
|
|
660
|
+
const uint GL_RGB5 = 0x8050;
|
|
661
|
+
const uint GL_RGB8 = 0x8051;
|
|
662
|
+
const uint GL_RGB10 = 0x8052;
|
|
663
|
+
const uint GL_RGB12 = 0x8053;
|
|
664
|
+
const uint GL_RGB16 = 0x8054;
|
|
665
|
+
const uint GL_RGBA2 = 0x8055;
|
|
666
|
+
const uint GL_RGBA4 = 0x8056;
|
|
667
|
+
const uint GL_RGB5_A1 = 0x8057;
|
|
668
|
+
const uint GL_RGBA8 = 0x8058;
|
|
669
|
+
const uint GL_RGB10_A2 = 0x8059;
|
|
670
|
+
const uint GL_RGBA12 = 0x805A;
|
|
671
|
+
const uint GL_RGBA16 = 0x805B;
|
|
672
|
+
const uint GL_CLIENT_PIXEL_STORE_BIT = 0x00000001;
|
|
673
|
+
const uint GL_CLIENT_VERTEX_ARRAY_BIT = 0x00000002;
|
|
674
|
+
const uint GL_ALL_CLIENT_ATTRIB_BITS = 0xFFFFFFFF;
|
|
675
|
+
const uint GL_CLIENT_ALL_ATTRIB_BITS = 0xFFFFFFFF;
|
|
676
|
+
|
|
677
|
+
|
|
678
|
+
/************************************************************************
|
|
679
|
+
* OpenGL 1.2 -> 1.4 constants
|
|
680
|
+
* Note: Proper OpenGL extension/version checking must be performed to
|
|
681
|
+
* use these under Windows.
|
|
682
|
+
************************************************************************/
|
|
683
|
+
|
|
684
|
+
/* OpenGL 1.2 */
|
|
685
|
+
const uint GL_RESCALE_NORMAL = 0x803A;
|
|
686
|
+
const uint GL_CLAMP_TO_EDGE = 0x812F;
|
|
687
|
+
const uint GL_MAX_ELEMENTS_VERTICES = 0x80E8;
|
|
688
|
+
const uint GL_MAX_ELEMENTS_INDICES = 0x80E9;
|
|
689
|
+
const uint GL_BGR = 0x80E0;
|
|
690
|
+
const uint GL_BGRA = 0x80E1;
|
|
691
|
+
const uint GL_UNSIGNED_BYTE_3_3_2 = 0x8032;
|
|
692
|
+
const uint GL_UNSIGNED_BYTE_2_3_3_REV = 0x8362;
|
|
693
|
+
const uint GL_UNSIGNED_SHORT_5_6_5 = 0x8363;
|
|
694
|
+
const uint GL_UNSIGNED_SHORT_5_6_5_REV = 0x8364;
|
|
695
|
+
const uint GL_UNSIGNED_SHORT_4_4_4_4 = 0x8033;
|
|
696
|
+
const uint GL_UNSIGNED_SHORT_4_4_4_4_REV = 0x8365;
|
|
697
|
+
const uint GL_UNSIGNED_SHORT_5_5_5_1 = 0x8034;
|
|
698
|
+
const uint GL_UNSIGNED_SHORT_1_5_5_5_REV = 0x8366;
|
|
699
|
+
const uint GL_UNSIGNED_INT_8_8_8_8 = 0x8035;
|
|
700
|
+
const uint GL_UNSIGNED_INT_8_8_8_8_REV = 0x8367;
|
|
701
|
+
const uint GL_UNSIGNED_INT_10_10_10_2 = 0x8036;
|
|
702
|
+
const uint GL_UNSIGNED_INT_2_10_10_10_REV = 0x8368;
|
|
703
|
+
const uint GL_LIGHT_MODEL_COLOR_CONTROL = 0x81F8;
|
|
704
|
+
const uint GL_SINGLE_COLOR = 0x81F9;
|
|
705
|
+
const uint GL_SEPARATE_SPECULAR_COLOR = 0x81FA;
|
|
706
|
+
const uint GL_TEXTURE_MIN_LOD = 0x813A;
|
|
707
|
+
const uint GL_TEXTURE_MAX_LOD = 0x813B;
|
|
708
|
+
const uint GL_TEXTURE_BASE_LEVEL = 0x813C;
|
|
709
|
+
const uint GL_TEXTURE_MAX_LEVEL = 0x813D;
|
|
710
|
+
const uint GL_SMOOTH_POINT_SIZE_RANGE = 0x0B12;
|
|
711
|
+
const uint GL_SMOOTH_POINT_SIZE_GRANULARITY = 0x0B13;
|
|
712
|
+
const uint GL_SMOOTH_LINE_WIDTH_RANGE = 0x0B22;
|
|
713
|
+
const uint GL_SMOOTH_LINE_WIDTH_GRANULARITY = 0x0B23;
|
|
714
|
+
const uint GL_ALIASED_POINT_SIZE_RANGE = 0x846D;
|
|
715
|
+
const uint GL_ALIASED_LINE_WIDTH_RANGE = 0x846E;
|
|
716
|
+
const uint GL_PACK_SKIP_IMAGES = 0x806B;
|
|
717
|
+
const uint GL_PACK_IMAGE_HEIGHT = 0x806C;
|
|
718
|
+
const uint GL_UNPACK_SKIP_IMAGES = 0x806D;
|
|
719
|
+
const uint GL_UNPACK_IMAGE_HEIGHT = 0x806E;
|
|
720
|
+
const uint GL_TEXTURE_3D = 0x806F;
|
|
721
|
+
const uint GL_PROXY_TEXTURE_3D = 0x8070;
|
|
722
|
+
const uint GL_TEXTURE_DEPTH = 0x8071;
|
|
723
|
+
const uint GL_TEXTURE_WRAP_R = 0x8072;
|
|
724
|
+
const uint GL_MAX_3D_TEXTURE_SIZE = 0x8073;
|
|
725
|
+
const uint GL_TEXTURE_BINDING_3D = 0x806A;
|
|
726
|
+
|
|
727
|
+
|
|
728
|
+
/* OpenGL 1.3 */
|
|
729
|
+
/* multitexture */
|
|
730
|
+
const uint GL_TEXTURE0 = 0x84C0;
|
|
731
|
+
const uint GL_TEXTURE1 = 0x84C1;
|
|
732
|
+
const uint GL_TEXTURE2 = 0x84C2;
|
|
733
|
+
const uint GL_TEXTURE3 = 0x84C3;
|
|
734
|
+
const uint GL_TEXTURE4 = 0x84C4;
|
|
735
|
+
const uint GL_TEXTURE5 = 0x84C5;
|
|
736
|
+
const uint GL_TEXTURE6 = 0x84C6;
|
|
737
|
+
const uint GL_TEXTURE7 = 0x84C7;
|
|
738
|
+
const uint GL_TEXTURE8 = 0x84C8;
|
|
739
|
+
const uint GL_TEXTURE9 = 0x84C9;
|
|
740
|
+
const uint GL_TEXTURE10 = 0x84CA;
|
|
741
|
+
const uint GL_TEXTURE11 = 0x84CB;
|
|
742
|
+
const uint GL_TEXTURE12 = 0x84CC;
|
|
743
|
+
const uint GL_TEXTURE13 = 0x84CD;
|
|
744
|
+
const uint GL_TEXTURE14 = 0x84CE;
|
|
745
|
+
const uint GL_TEXTURE15 = 0x84CF;
|
|
746
|
+
const uint GL_TEXTURE16 = 0x84D0;
|
|
747
|
+
const uint GL_TEXTURE17 = 0x84D1;
|
|
748
|
+
const uint GL_TEXTURE18 = 0x84D2;
|
|
749
|
+
const uint GL_TEXTURE19 = 0x84D3;
|
|
750
|
+
const uint GL_TEXTURE20 = 0x84D4;
|
|
751
|
+
const uint GL_TEXTURE21 = 0x84D5;
|
|
752
|
+
const uint GL_TEXTURE22 = 0x84D6;
|
|
753
|
+
const uint GL_TEXTURE23 = 0x84D7;
|
|
754
|
+
const uint GL_TEXTURE24 = 0x84D8;
|
|
755
|
+
const uint GL_TEXTURE25 = 0x84D9;
|
|
756
|
+
const uint GL_TEXTURE26 = 0x84DA;
|
|
757
|
+
const uint GL_TEXTURE27 = 0x84DB;
|
|
758
|
+
const uint GL_TEXTURE28 = 0x84DC;
|
|
759
|
+
const uint GL_TEXTURE29 = 0x84DD;
|
|
760
|
+
const uint GL_TEXTURE30 = 0x84DE;
|
|
761
|
+
const uint GL_TEXTURE31 = 0x84DF;
|
|
762
|
+
const uint GL_ACTIVE_TEXTURE = 0x84E0;
|
|
763
|
+
const uint GL_CLIENT_ACTIVE_TEXTURE = 0x84E1;
|
|
764
|
+
const uint GL_MAX_TEXTURE_UNITS = 0x84E2;
|
|
765
|
+
/* texture_cube_map */
|
|
766
|
+
const uint GL_NORMAL_MAP = 0x8511;
|
|
767
|
+
const uint GL_REFLECTION_MAP = 0x8512;
|
|
768
|
+
const uint GL_TEXTURE_CUBE_MAP = 0x8513;
|
|
769
|
+
const uint GL_TEXTURE_BINDING_CUBE_MAP = 0x8514;
|
|
770
|
+
const uint GL_TEXTURE_CUBE_MAP_POSITIVE_X = 0x8515;
|
|
771
|
+
const uint GL_TEXTURE_CUBE_MAP_NEGATIVE_X = 0x8516;
|
|
772
|
+
const uint GL_TEXTURE_CUBE_MAP_POSITIVE_Y = 0x8517;
|
|
773
|
+
const uint GL_TEXTURE_CUBE_MAP_NEGATIVE_Y = 0x8518;
|
|
774
|
+
const uint GL_TEXTURE_CUBE_MAP_POSITIVE_Z = 0x8519;
|
|
775
|
+
const uint GL_TEXTURE_CUBE_MAP_NEGATIVE_Z = 0x851A;
|
|
776
|
+
const uint GL_PROXY_TEXTURE_CUBE_MAP = 0x851B;
|
|
777
|
+
const uint GL_MAX_CUBE_MAP_TEXTURE_SIZE = 0x851C;
|
|
778
|
+
/* texture_compression */
|
|
779
|
+
const uint GL_COMPRESSED_ALPHA = 0x84E9;
|
|
780
|
+
const uint GL_COMPRESSED_LUMINANCE = 0x84EA;
|
|
781
|
+
const uint GL_COMPRESSED_LUMINANCE_ALPHA = 0x84EB;
|
|
782
|
+
const uint GL_COMPRESSED_INTENSITY = 0x84EC;
|
|
783
|
+
const uint GL_COMPRESSED_RGB = 0x84ED;
|
|
784
|
+
const uint GL_COMPRESSED_RGBA = 0x84EE;
|
|
785
|
+
const uint GL_TEXTURE_COMPRESSION_HINT = 0x84EF;
|
|
786
|
+
const uint GL_TEXTURE_COMPRESSED_IMAGE_SIZE = 0x86A0;
|
|
787
|
+
const uint GL_TEXTURE_COMPRESSED = 0x86A1;
|
|
788
|
+
const uint GL_NUM_COMPRESSED_TEXTURE_FORMATS = 0x86A2;
|
|
789
|
+
const uint GL_COMPRESSED_TEXTURE_FORMATS = 0x86A3;
|
|
790
|
+
/* multisample */
|
|
791
|
+
const uint GL_MULTISAMPLE = 0x809D;
|
|
792
|
+
const uint GL_SAMPLE_ALPHA_TO_COVERAGE = 0x809E;
|
|
793
|
+
const uint GL_SAMPLE_ALPHA_TO_ONE = 0x809F;
|
|
794
|
+
const uint GL_SAMPLE_COVERAGE = 0x80A0;
|
|
795
|
+
const uint GL_SAMPLE_BUFFERS = 0x80A8;
|
|
796
|
+
const uint GL_SAMPLES = 0x80A9;
|
|
797
|
+
const uint GL_SAMPLE_COVERAGE_VALUE = 0x80AA;
|
|
798
|
+
const uint GL_SAMPLE_COVERAGE_INVERT = 0x80AB;
|
|
799
|
+
const uint GL_MULTISAMPLE_BIT = 0x20000000;
|
|
800
|
+
/* transpose_matrix */
|
|
801
|
+
const uint GL_TRANSPOSE_MODELVIEW_MATRIX = 0x84E3;
|
|
802
|
+
const uint GL_TRANSPOSE_PROJECTION_MATRIX = 0x84E4;
|
|
803
|
+
const uint GL_TRANSPOSE_TEXTURE_MATRIX = 0x84E5;
|
|
804
|
+
const uint GL_TRANSPOSE_COLOR_MATRIX = 0x84E6;
|
|
805
|
+
/* texture_env_combine */
|
|
806
|
+
const uint GL_COMBINE = 0x8570;
|
|
807
|
+
const uint GL_COMBINE_RGB = 0x8571;
|
|
808
|
+
const uint GL_COMBINE_ALPHA = 0x8572;
|
|
809
|
+
const uint GL_SOURCE0_RGB = 0x8580;
|
|
810
|
+
const uint GL_SOURCE1_RGB = 0x8581;
|
|
811
|
+
const uint GL_SOURCE2_RGB = 0x8582;
|
|
812
|
+
const uint GL_SOURCE0_ALPHA = 0x8588;
|
|
813
|
+
const uint GL_SOURCE1_ALPHA = 0x8589;
|
|
814
|
+
const uint GL_SOURCE2_ALPHA = 0x858A;
|
|
815
|
+
const uint GL_OPERAND0_RGB = 0x8590;
|
|
816
|
+
const uint GL_OPERAND1_RGB = 0x8591;
|
|
817
|
+
const uint GL_OPERAND2_RGB = 0x8592;
|
|
818
|
+
const uint GL_OPERAND0_ALPHA = 0x8598;
|
|
819
|
+
const uint GL_OPERAND1_ALPHA = 0x8599;
|
|
820
|
+
const uint GL_OPERAND2_ALPHA = 0x859A;
|
|
821
|
+
const uint GL_RGB_SCALE = 0x8573;
|
|
822
|
+
const uint GL_ADD_SIGNED = 0x8574;
|
|
823
|
+
const uint GL_INTERPOLATE = 0x8575;
|
|
824
|
+
const uint GL_SUBTRACT = 0x84E7;
|
|
825
|
+
const uint GL_CONSTANT = 0x8576;
|
|
826
|
+
const uint GL_PRIMARY_COLOR = 0x8577;
|
|
827
|
+
const uint GL_PREVIOUS = 0x8578;
|
|
828
|
+
/* texture_env_dot3 */
|
|
829
|
+
const uint GL_DOT3_RGB = 0x86AE;
|
|
830
|
+
const uint GL_DOT3_RGBA = 0x86AF;
|
|
831
|
+
/* texture_border_clamp */
|
|
832
|
+
const uint GL_CLAMP_TO_BORDER = 0x812D;
|
|
833
|
+
|
|
834
|
+
|
|
835
|
+
/* OpenGL 1.4 */
|
|
836
|
+
const uint GL_GENERATE_MIPMAP = 0x8191;
|
|
837
|
+
const uint GL_GENERATE_MIPMAP_HINT = 0x8192;
|
|
838
|
+
const uint GL_DEPTH_COMPONENT16 = 0x81A5;
|
|
839
|
+
const uint GL_DEPTH_COMPONENT24 = 0x81A6;
|
|
840
|
+
const uint GL_DEPTH_COMPONENT32 = 0x81A7;
|
|
841
|
+
const uint GL_TEXTURE_DEPTH_SIZE = 0x884A;
|
|
842
|
+
const uint GL_DEPTH_TEXTURE_MODE = 0x884B;
|
|
843
|
+
const uint GL_TEXTURE_COMPARE_MODE = 0x884C;
|
|
844
|
+
const uint GL_TEXTURE_COMPARE_FUNC = 0x884D;
|
|
845
|
+
const uint GL_COMPARE_R_TO_TEXTURE = 0x884E;
|
|
846
|
+
const uint GL_FOG_COORDINATE_SOURCE = 0x8450;
|
|
847
|
+
const uint GL_FOG_COORDINATE = 0x8451;
|
|
848
|
+
const uint GL_FRAGMENT_DEPTH = 0x8452;
|
|
849
|
+
const uint GL_CURRENT_FOG_COORDINATE = 0x8453;
|
|
850
|
+
const uint GL_FOG_COORDINATE_ARRAY_TYPE = 0x8454;
|
|
851
|
+
const uint GL_FOG_COORDINATE_ARRAY_STRIDE = 0x8455;
|
|
852
|
+
const uint GL_FOG_COORDINATE_ARRAY_POINTER = 0x8456;
|
|
853
|
+
const uint GL_FOG_COORDINATE_ARRAY = 0x8457;
|
|
854
|
+
const uint GL_POINT_SIZE_MIN = 0x8126;
|
|
855
|
+
const uint GL_POINT_SIZE_MAX = 0x8127;
|
|
856
|
+
const uint GL_POINT_FADE_THRESHOLD_SIZE = 0x8128;
|
|
857
|
+
const uint GL_POINT_DISTANCE_ATTENUATION = 0x8129;
|
|
858
|
+
const uint GL_COLOR_SUM = 0x8458;
|
|
859
|
+
const uint GL_CURRENT_SECONDARY_COLOR = 0x8459;
|
|
860
|
+
const uint GL_SECONDARY_COLOR_ARRAY_SIZE = 0x845A;
|
|
861
|
+
const uint GL_SECONDARY_COLOR_ARRAY_TYPE = 0x845B;
|
|
862
|
+
const uint GL_SECONDARY_COLOR_ARRAY_STRIDE = 0x845C;
|
|
863
|
+
const uint GL_SECONDARY_COLOR_ARRAY_POINTER = 0x845D;
|
|
864
|
+
const uint GL_SECONDARY_COLOR_ARRAY = 0x845E;
|
|
865
|
+
const uint GL_BLEND_DST_RGB = 0x80C8;
|
|
866
|
+
const uint GL_BLEND_SRC_RGB = 0x80C9;
|
|
867
|
+
const uint GL_BLEND_DST_ALPHA = 0x80CA;
|
|
868
|
+
const uint GL_BLEND_SRC_ALPHA = 0x80CB;
|
|
869
|
+
const uint GL_INCR_WRAP = 0x8507;
|
|
870
|
+
const uint GL_DECR_WRAP = 0x8508;
|
|
871
|
+
const uint GL_TEXTURE_FILTER_CONTROL = 0x8500;
|
|
872
|
+
const uint GL_TEXTURE_LOD_BIAS = 0x8501;
|
|
873
|
+
const uint GL_MAX_TEXTURE_LOD_BIAS = 0x84FD;
|
|
874
|
+
const uint GL_MIRRORED_REPEAT = 0x8370;
|
|
875
|
+
|
|
876
|
+
|
|
877
|
+
|
|
878
|
+
|
|
879
|
+
/************************************************************************
|
|
880
|
+
*
|
|
881
|
+
* Function prototypes
|
|
882
|
+
*
|
|
883
|
+
************************************************************************/
|
|
884
|
+
|
|
885
|
+
/* Miscellaneous */
|
|
886
|
+
void glClearIndex( GLfloat c );
|
|
887
|
+
void glClearColor( GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha );
|
|
888
|
+
void glClear( GLbitfield mask );
|
|
889
|
+
void glIndexMask( GLuint mask );
|
|
890
|
+
void glColorMask( GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha );
|
|
891
|
+
void glAlphaFunc( GLenum func, GLclampf reference );
|
|
892
|
+
void glBlendFunc( GLenum sfactor, GLenum dfactor );
|
|
893
|
+
void glLogicOp( GLenum opcode );
|
|
894
|
+
void glCullFace( GLenum mode );
|
|
895
|
+
void glFrontFace( GLenum mode );
|
|
896
|
+
void glPointSize( GLfloat size );
|
|
897
|
+
void glLineWidth( GLfloat width );
|
|
898
|
+
void glLineStipple( GLint factor, GLushort pattern );
|
|
899
|
+
void glPolygonMode( GLenum face, GLenum mode );
|
|
900
|
+
void glPolygonOffset( GLfloat factor, GLfloat units );
|
|
901
|
+
void glPolygonStipple( in GLubyte *mask );
|
|
902
|
+
void glGetPolygonStipple( GLubyte *mask );
|
|
903
|
+
void glEdgeFlag( GLboolean flag );
|
|
904
|
+
void glEdgeFlagv( in GLboolean *flag );
|
|
905
|
+
void glScissor( GLint x, GLint y, GLsizei width, GLsizei height);
|
|
906
|
+
void glClipPlane( GLenum plane, in GLdouble *equation );
|
|
907
|
+
void glGetClipPlane( GLenum plane, GLdouble *equation );
|
|
908
|
+
void glDrawBuffer( GLenum mode );
|
|
909
|
+
void glReadBuffer( GLenum mode );
|
|
910
|
+
void glEnable( GLenum cap );
|
|
911
|
+
void glDisable( GLenum cap );
|
|
912
|
+
GLboolean glIsEnabled( GLenum cap );
|
|
913
|
+
void glEnableClientState( GLenum cap ); /* 1.1 */
|
|
914
|
+
void glDisableClientState( GLenum cap ); /* 1.1 */
|
|
915
|
+
void glGetBooleanv( GLenum pname, GLboolean *params );
|
|
916
|
+
void glGetDoublev( GLenum pname, GLdouble *params );
|
|
917
|
+
void glGetFloatv( GLenum pname, GLfloat *params );
|
|
918
|
+
void glGetIntegerv( GLenum pname, GLint *params );
|
|
919
|
+
void glPushAttrib( GLbitfield mask );
|
|
920
|
+
void glPopAttrib();
|
|
921
|
+
void glPushClientAttrib( GLbitfield mask ); /* 1.1 */
|
|
922
|
+
void glPopClientAttrib(); /* 1.1 */
|
|
923
|
+
GLint glRenderMode( GLenum mode );
|
|
924
|
+
GLenum glGetError();
|
|
925
|
+
GLubyte* glGetString( GLenum name );
|
|
926
|
+
void glFinish();
|
|
927
|
+
void glFlush();
|
|
928
|
+
void glHint( GLenum target, GLenum mode );
|
|
929
|
+
|
|
930
|
+
/* Depth Buffer */
|
|
931
|
+
void glClearDepth( GLclampd depth );
|
|
932
|
+
void glDepthFunc( GLenum func );
|
|
933
|
+
void glDepthMask( GLboolean flag );
|
|
934
|
+
void glDepthRange( GLclampd near_val, GLclampd far_val );
|
|
935
|
+
|
|
936
|
+
/* Accumulation Buffer */
|
|
937
|
+
void glClearAccum( GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha );
|
|
938
|
+
void glAccum( GLenum op, GLfloat value );
|
|
939
|
+
|
|
940
|
+
/* Transformation */
|
|
941
|
+
void glMatrixMode( GLenum mode );
|
|
942
|
+
void glOrtho( GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble near_val, GLdouble far_val );
|
|
943
|
+
void glFrustum( GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble near_val, GLdouble far_val );
|
|
944
|
+
void glViewport( GLint x, GLint y, GLsizei width, GLsizei height );
|
|
945
|
+
void glPushMatrix();
|
|
946
|
+
void glPopMatrix();
|
|
947
|
+
void glLoadIdentity();
|
|
948
|
+
void glLoadMatrixd( in GLdouble *m );
|
|
949
|
+
void glLoadMatrixf( in GLfloat *m );
|
|
950
|
+
void glMultMatrixd( in GLdouble *m );
|
|
951
|
+
void glMultMatrixf( in GLfloat *m );
|
|
952
|
+
void glRotated( GLdouble angle, GLdouble x, GLdouble y, GLdouble z );
|
|
953
|
+
void glRotatef( GLfloat angle, GLfloat x, GLfloat y, GLfloat z );
|
|
954
|
+
void glScaled( GLdouble x, GLdouble y, GLdouble z );
|
|
955
|
+
void glScalef( GLfloat x, GLfloat y, GLfloat z );
|
|
956
|
+
void glTranslated( GLdouble x, GLdouble y, GLdouble z );
|
|
957
|
+
void glTranslatef( GLfloat x, GLfloat y, GLfloat z );
|
|
958
|
+
|
|
959
|
+
/* Display Lists */
|
|
960
|
+
GLboolean glIsList( GLuint list );
|
|
961
|
+
void glDeleteLists( GLuint list, GLsizei range );
|
|
962
|
+
GLuint glGenLists( GLsizei range );
|
|
963
|
+
void glNewList( GLuint list, GLenum mode );
|
|
964
|
+
void glEndList();
|
|
965
|
+
void glCallList( GLuint list );
|
|
966
|
+
void glCallLists( GLsizei n, GLenum type, in GLvoid *lists );
|
|
967
|
+
void glListBase( GLuint base );
|
|
968
|
+
|
|
969
|
+
/* Drawing Functions */
|
|
970
|
+
void glBegin( GLenum mode );
|
|
971
|
+
void glEnd();
|
|
972
|
+
void glVertex2d( GLdouble x, GLdouble y );
|
|
973
|
+
void glVertex2f( GLfloat x, GLfloat y );
|
|
974
|
+
void glVertex2i( GLint x, GLint y );
|
|
975
|
+
void glVertex2s( GLshort x, GLshort y );
|
|
976
|
+
void glVertex3d( GLdouble x, GLdouble y, GLdouble z );
|
|
977
|
+
void glVertex3f( GLfloat x, GLfloat y, GLfloat z );
|
|
978
|
+
void glVertex3i( GLint x, GLint y, GLint z );
|
|
979
|
+
void glVertex3s( GLshort x, GLshort y, GLshort z );
|
|
980
|
+
void glVertex4d( GLdouble x, GLdouble y, GLdouble z, GLdouble w );
|
|
981
|
+
void glVertex4f( GLfloat x, GLfloat y, GLfloat z, GLfloat w );
|
|
982
|
+
void glVertex4i( GLint x, GLint y, GLint z, GLint w );
|
|
983
|
+
void glVertex4s( GLshort x, GLshort y, GLshort z, GLshort w );
|
|
984
|
+
void glVertex2dv( in GLdouble *v );
|
|
985
|
+
void glVertex2fv( in GLfloat *v );
|
|
986
|
+
void glVertex2iv( in GLint *v );
|
|
987
|
+
void glVertex2sv( in GLshort *v );
|
|
988
|
+
void glVertex3dv( in GLdouble *v );
|
|
989
|
+
void glVertex3fv( in GLfloat *v );
|
|
990
|
+
void glVertex3iv( in GLint *v );
|
|
991
|
+
void glVertex3sv( in GLshort *v );
|
|
992
|
+
void glVertex4dv( in GLdouble *v );
|
|
993
|
+
void glVertex4fv( in GLfloat *v );
|
|
994
|
+
void glVertex4iv( in GLint *v );
|
|
995
|
+
void glVertex4sv( in GLshort *v );
|
|
996
|
+
void glNormal3b( GLbyte nx, GLbyte ny, GLbyte nz );
|
|
997
|
+
void glNormal3d( GLdouble nx, GLdouble ny, GLdouble nz );
|
|
998
|
+
void glNormal3f( GLfloat nx, GLfloat ny, GLfloat nz );
|
|
999
|
+
void glNormal3i( GLint nx, GLint ny, GLint nz );
|
|
1000
|
+
void glNormal3s( GLshort nx, GLshort ny, GLshort nz );
|
|
1001
|
+
void glNormal3bv( in GLbyte *v );
|
|
1002
|
+
void glNormal3dv( in GLdouble *v );
|
|
1003
|
+
void glNormal3fv( in GLfloat *v );
|
|
1004
|
+
void glNormal3iv( in GLint *v );
|
|
1005
|
+
void glNormal3sv( in GLshort *v );
|
|
1006
|
+
void glIndexd( GLdouble c );
|
|
1007
|
+
void glIndexf( GLfloat c );
|
|
1008
|
+
void glIndexi( GLint c );
|
|
1009
|
+
void glIndexs( GLshort c );
|
|
1010
|
+
void glIndexub( GLubyte c ); /* 1.1 */
|
|
1011
|
+
void glIndexdv( in GLdouble *c );
|
|
1012
|
+
void glIndexfv( in GLfloat *c );
|
|
1013
|
+
void glIndexiv( in GLint *c );
|
|
1014
|
+
void glIndexsv( in GLshort *c );
|
|
1015
|
+
void glIndexubv( in GLubyte *c ); /* 1.1 */
|
|
1016
|
+
void glColor3b( GLbyte red, GLbyte green, GLbyte blue );
|
|
1017
|
+
void glColor3d( GLdouble red, GLdouble green, GLdouble blue );
|
|
1018
|
+
void glColor3f( GLfloat red, GLfloat green, GLfloat blue );
|
|
1019
|
+
void glColor3i( GLint red, GLint green, GLint blue );
|
|
1020
|
+
void glColor3s( GLshort red, GLshort green, GLshort blue );
|
|
1021
|
+
void glColor3ub( GLubyte red, GLubyte green, GLubyte blue );
|
|
1022
|
+
void glColor3ui( GLuint red, GLuint green, GLuint blue );
|
|
1023
|
+
void glColor3us( GLushort red, GLushort green, GLushort blue );
|
|
1024
|
+
void glColor4b( GLbyte red, GLbyte green, GLbyte blue, GLbyte alpha );
|
|
1025
|
+
void glColor4d( GLdouble red, GLdouble green, GLdouble blue, GLdouble alpha );
|
|
1026
|
+
void glColor4f( GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha );
|
|
1027
|
+
void glColor4i( GLint red, GLint green, GLint blue, GLint alpha );
|
|
1028
|
+
void glColor4s( GLshort red, GLshort green, GLshort blue, GLshort alpha );
|
|
1029
|
+
void glColor4ub( GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha );
|
|
1030
|
+
void glColor4ui( GLuint red, GLuint green, GLuint blue, GLuint alpha );
|
|
1031
|
+
void glColor4us( GLushort red, GLushort green, GLushort blue, GLushort alpha );
|
|
1032
|
+
void glColor3bv( in GLbyte *v );
|
|
1033
|
+
void glColor3dv( in GLdouble *v );
|
|
1034
|
+
void glColor3fv( in GLfloat *v );
|
|
1035
|
+
void glColor3iv( in GLint *v );
|
|
1036
|
+
void glColor3sv( in GLshort *v );
|
|
1037
|
+
void glColor3ubv( in GLubyte *v );
|
|
1038
|
+
void glColor3uiv( in GLuint *v );
|
|
1039
|
+
void glColor3usv( in GLushort *v );
|
|
1040
|
+
void glColor4bv( in GLbyte *v );
|
|
1041
|
+
void glColor4dv( in GLdouble *v );
|
|
1042
|
+
void glColor4fv( in GLfloat *v );
|
|
1043
|
+
void glColor4iv( in GLint *v );
|
|
1044
|
+
void glColor4sv( in GLshort *v );
|
|
1045
|
+
void glColor4ubv( in GLubyte *v );
|
|
1046
|
+
void glColor4uiv( in GLuint *v );
|
|
1047
|
+
void glColor4usv( in GLushort *v );
|
|
1048
|
+
void glTexCoord1d( GLdouble s );
|
|
1049
|
+
void glTexCoord1f( GLfloat s );
|
|
1050
|
+
void glTexCoord1i( GLint s );
|
|
1051
|
+
void glTexCoord1s( GLshort s );
|
|
1052
|
+
void glTexCoord2d( GLdouble s, GLdouble t );
|
|
1053
|
+
void glTexCoord2f( GLfloat s, GLfloat t );
|
|
1054
|
+
void glTexCoord2i( GLint s, GLint t );
|
|
1055
|
+
void glTexCoord2s( GLshort s, GLshort t );
|
|
1056
|
+
void glTexCoord3d( GLdouble s, GLdouble t, GLdouble r );
|
|
1057
|
+
void glTexCoord3f( GLfloat s, GLfloat t, GLfloat r );
|
|
1058
|
+
void glTexCoord3i( GLint s, GLint t, GLint r );
|
|
1059
|
+
void glTexCoord3s( GLshort s, GLshort t, GLshort r );
|
|
1060
|
+
void glTexCoord4d( GLdouble s, GLdouble t, GLdouble r, GLdouble q );
|
|
1061
|
+
void glTexCoord4f( GLfloat s, GLfloat t, GLfloat r, GLfloat q );
|
|
1062
|
+
void glTexCoord4i( GLint s, GLint t, GLint r, GLint q );
|
|
1063
|
+
void glTexCoord4s( GLshort s, GLshort t, GLshort r, GLshort q );
|
|
1064
|
+
void glTexCoord1dv( in GLdouble *v );
|
|
1065
|
+
void glTexCoord1fv( in GLfloat *v );
|
|
1066
|
+
void glTexCoord1iv( in GLint *v );
|
|
1067
|
+
void glTexCoord1sv( in GLshort *v );
|
|
1068
|
+
void glTexCoord2dv( in GLdouble *v );
|
|
1069
|
+
void glTexCoord2fv( in GLfloat *v );
|
|
1070
|
+
void glTexCoord2iv( in GLint *v );
|
|
1071
|
+
void glTexCoord2sv( in GLshort *v );
|
|
1072
|
+
void glTexCoord3dv( in GLdouble *v );
|
|
1073
|
+
void glTexCoord3fv( in GLfloat *v );
|
|
1074
|
+
void glTexCoord3iv( in GLint *v );
|
|
1075
|
+
void glTexCoord3sv( in GLshort *v );
|
|
1076
|
+
void glTexCoord4dv( in GLdouble *v );
|
|
1077
|
+
void glTexCoord4fv( in GLfloat *v );
|
|
1078
|
+
void glTexCoord4iv( in GLint *v );
|
|
1079
|
+
void glTexCoord4sv( in GLshort *v );
|
|
1080
|
+
void glRasterPos2d( GLdouble x, GLdouble y );
|
|
1081
|
+
void glRasterPos2f( GLfloat x, GLfloat y );
|
|
1082
|
+
void glRasterPos2i( GLint x, GLint y );
|
|
1083
|
+
void glRasterPos2s( GLshort x, GLshort y );
|
|
1084
|
+
void glRasterPos3d( GLdouble x, GLdouble y, GLdouble z );
|
|
1085
|
+
void glRasterPos3f( GLfloat x, GLfloat y, GLfloat z );
|
|
1086
|
+
void glRasterPos3i( GLint x, GLint y, GLint z );
|
|
1087
|
+
void glRasterPos3s( GLshort x, GLshort y, GLshort z );
|
|
1088
|
+
void glRasterPos4d( GLdouble x, GLdouble y, GLdouble z, GLdouble w );
|
|
1089
|
+
void glRasterPos4f( GLfloat x, GLfloat y, GLfloat z, GLfloat w );
|
|
1090
|
+
void glRasterPos4i( GLint x, GLint y, GLint z, GLint w );
|
|
1091
|
+
void glRasterPos4s( GLshort x, GLshort y, GLshort z, GLshort w );
|
|
1092
|
+
void glRasterPos2dv( in GLdouble *v );
|
|
1093
|
+
void glRasterPos2fv( in GLfloat *v );
|
|
1094
|
+
void glRasterPos2iv( in GLint *v );
|
|
1095
|
+
void glRasterPos2sv( in GLshort *v );
|
|
1096
|
+
void glRasterPos3dv( in GLdouble *v );
|
|
1097
|
+
void glRasterPos3fv( in GLfloat *v );
|
|
1098
|
+
void glRasterPos3iv( in GLint *v );
|
|
1099
|
+
void glRasterPos3sv( in GLshort *v );
|
|
1100
|
+
void glRasterPos4dv( in GLdouble *v );
|
|
1101
|
+
void glRasterPos4fv( in GLfloat *v );
|
|
1102
|
+
void glRasterPos4iv( in GLint *v );
|
|
1103
|
+
void glRasterPos4sv( in GLshort *v );
|
|
1104
|
+
void glRectd( GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2 );
|
|
1105
|
+
void glRectf( GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2 );
|
|
1106
|
+
void glRecti( GLint x1, GLint y1, GLint x2, GLint y2 );
|
|
1107
|
+
void glRects( GLshort x1, GLshort y1, GLshort x2, GLshort y2 );
|
|
1108
|
+
void glRectdv( in GLdouble *v1, in GLdouble *v2 );
|
|
1109
|
+
void glRectfv( in GLfloat *v1, in GLfloat *v2 );
|
|
1110
|
+
void glRectiv( in GLint *v1, in GLint *v2 );
|
|
1111
|
+
void glRectsv( in GLshort *v1, in GLshort *v2 );
|
|
1112
|
+
|
|
1113
|
+
/* Lighting */
|
|
1114
|
+
void glShadeModel( GLenum mode );
|
|
1115
|
+
void glLightf( GLenum light, GLenum pname, GLfloat param );
|
|
1116
|
+
void glLighti( GLenum light, GLenum pname, GLint param );
|
|
1117
|
+
void glLightfv( GLenum light, GLenum pname, in GLfloat *params );
|
|
1118
|
+
void glLightiv( GLenum light, GLenum pname, in GLint *params );
|
|
1119
|
+
void glGetLightfv( GLenum light, GLenum pname, GLfloat *params );
|
|
1120
|
+
void glGetLightiv( GLenum light, GLenum pname, GLint *params );
|
|
1121
|
+
void glLightModelf( GLenum pname, GLfloat param );
|
|
1122
|
+
void glLightModeli( GLenum pname, GLint param );
|
|
1123
|
+
void glLightModelfv( GLenum pname, in GLfloat *params );
|
|
1124
|
+
void glLightModeliv( GLenum pname, in GLint *params );
|
|
1125
|
+
void glMaterialf( GLenum face, GLenum pname, GLfloat param );
|
|
1126
|
+
void glMateriali( GLenum face, GLenum pname, GLint param );
|
|
1127
|
+
void glMaterialfv( GLenum face, GLenum pname, in GLfloat *params );
|
|
1128
|
+
void glMaterialiv( GLenum face, GLenum pname, in GLint *params );
|
|
1129
|
+
void glGetMaterialfv( GLenum face, GLenum pname, GLfloat *params );
|
|
1130
|
+
void glGetMaterialiv( GLenum face, GLenum pname, GLint *params );
|
|
1131
|
+
void glColorMaterial( GLenum face, GLenum mode );
|
|
1132
|
+
|
|
1133
|
+
/* Raster functions */
|
|
1134
|
+
void glPixelZoom( GLfloat xfactor, GLfloat yfactor );
|
|
1135
|
+
void glPixelStoref( GLenum pname, GLfloat param );
|
|
1136
|
+
void glPixelStorei( GLenum pname, GLint param );
|
|
1137
|
+
void glPixelTransferf( GLenum pname, GLfloat param );
|
|
1138
|
+
void glPixelTransferi( GLenum pname, GLint param );
|
|
1139
|
+
void glPixelMapfv( GLenum map, GLint mapsize, in GLfloat *values );
|
|
1140
|
+
void glPixelMapuiv( GLenum map, GLint mapsize, in GLuint *values );
|
|
1141
|
+
void glPixelMapusv( GLenum map, GLint mapsize, in GLushort *values );
|
|
1142
|
+
void glGetPixelMapfv( GLenum map, GLfloat *values );
|
|
1143
|
+
void glGetPixelMapuiv( GLenum map, GLuint *values );
|
|
1144
|
+
void glGetPixelMapusv( GLenum map, GLushort *values );
|
|
1145
|
+
void glBitmap( GLsizei width, GLsizei height, GLfloat xorig, GLfloat yorig, GLfloat xmove, GLfloat ymove, GLubyte *bitmap );
|
|
1146
|
+
void glReadPixels( GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels );
|
|
1147
|
+
void glDrawPixels( GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels );
|
|
1148
|
+
void glCopyPixels( GLint x, GLint y, GLsizei width, GLsizei height, GLenum type );
|
|
1149
|
+
|
|
1150
|
+
/* Stenciling */
|
|
1151
|
+
void glStencilFunc( GLenum func, GLint reference, GLuint mask );
|
|
1152
|
+
void glStencilMask( GLuint mask );
|
|
1153
|
+
void glStencilOp( GLenum fail, GLenum zfail, GLenum zpass );
|
|
1154
|
+
void glClearStencil( GLint s );
|
|
1155
|
+
|
|
1156
|
+
/* Texture mapping */
|
|
1157
|
+
void glTexGend( GLenum coord, GLenum pname, GLdouble param );
|
|
1158
|
+
void glTexGenf( GLenum coord, GLenum pname, GLfloat param );
|
|
1159
|
+
void glTexGeni( GLenum coord, GLenum pname, GLint param );
|
|
1160
|
+
void glTexGendv( GLenum coord, GLenum pname, in GLdouble *params );
|
|
1161
|
+
void glTexGenfv( GLenum coord, GLenum pname, in GLfloat *params );
|
|
1162
|
+
void glTexGeniv( GLenum coord, GLenum pname, in GLint *params );
|
|
1163
|
+
void glGetTexGendv( GLenum coord, GLenum pname, GLdouble *params );
|
|
1164
|
+
void glGetTexGenfv( GLenum coord, GLenum pname, GLfloat *params );
|
|
1165
|
+
void glGetTexGeniv( GLenum coord, GLenum pname, GLint *params );
|
|
1166
|
+
void glTexEnvf( GLenum target, GLenum pname, GLfloat param );
|
|
1167
|
+
void glTexEnvi( GLenum target, GLenum pname, GLint param );
|
|
1168
|
+
void glTexEnvfv( GLenum target, GLenum pname, in GLfloat *params );
|
|
1169
|
+
void glTexEnviv( GLenum target, GLenum pname, in GLint *params );
|
|
1170
|
+
void glGetTexEnvfv( GLenum target, GLenum pname, GLfloat *params );
|
|
1171
|
+
void glGetTexEnviv( GLenum target, GLenum pname, GLint *params );
|
|
1172
|
+
void glTexParameterf( GLenum target, GLenum pname, GLfloat param );
|
|
1173
|
+
void glTexParameteri( GLenum target, GLenum pname, GLint param );
|
|
1174
|
+
void glTexParameterfv( GLenum target, GLenum pname, in GLfloat *params );
|
|
1175
|
+
void glTexParameteriv( GLenum target, GLenum pname, in GLint *params );
|
|
1176
|
+
void glGetTexParameterfv( GLenum target, GLenum pname, GLfloat *params);
|
|
1177
|
+
void glGetTexParameteriv( GLenum target, GLenum pname, GLint *params );
|
|
1178
|
+
void glGetTexLevelParameterfv( GLenum target, GLint level, GLenum pname, GLfloat *params );
|
|
1179
|
+
void glGetTexLevelParameteriv( GLenum target, GLint level, GLenum pname, GLint *params );
|
|
1180
|
+
void glTexImage1D( GLenum target, GLint level, GLint internalFormat, GLsizei width, GLint border, GLenum format, GLenum type, in GLvoid *pixels );
|
|
1181
|
+
void glTexImage2D( GLenum target, GLint level, GLint internalFormat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, in GLvoid *pixels );
|
|
1182
|
+
void glGetTexImage( GLenum target, GLint level, GLenum format, GLenum type, GLvoid *pixels );
|
|
1183
|
+
|
|
1184
|
+
/* Evaluators */
|
|
1185
|
+
void glMap1d( GLenum target, GLdouble u1, GLdouble u2, GLint stride, GLint order, in GLdouble *points );
|
|
1186
|
+
void glMap1f( GLenum target, GLfloat u1, GLfloat u2, GLint stride, GLint order, in GLfloat *points );
|
|
1187
|
+
void glMap2d( GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, in GLdouble *points );
|
|
1188
|
+
void glMap2f( GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, in GLfloat *points );
|
|
1189
|
+
void glGetMapdv( GLenum target, GLenum query, GLdouble *v );
|
|
1190
|
+
void glGetMapfv( GLenum target, GLenum query, GLfloat *v );
|
|
1191
|
+
void glGetMapiv( GLenum target, GLenum query, GLint *v );
|
|
1192
|
+
void glEvalCoord1d( GLdouble u );
|
|
1193
|
+
void glEvalCoord1f( GLfloat u );
|
|
1194
|
+
void glEvalCoord1dv( in GLdouble *u );
|
|
1195
|
+
void glEvalCoord1fv( in GLfloat *u );
|
|
1196
|
+
void glEvalCoord2d( GLdouble u, GLdouble v );
|
|
1197
|
+
void glEvalCoord2f( GLfloat u, GLfloat v );
|
|
1198
|
+
void glEvalCoord2dv( in GLdouble *u );
|
|
1199
|
+
void glEvalCoord2fv( in GLfloat *u );
|
|
1200
|
+
void glMapGrid1d( GLint un, GLdouble u1, GLdouble u2 );
|
|
1201
|
+
void glMapGrid1f( GLint un, GLfloat u1, GLfloat u2 );
|
|
1202
|
+
void glMapGrid2d( GLint un, GLdouble u1, GLdouble u2, GLint vn, GLdouble v1, GLdouble v2 );
|
|
1203
|
+
void glMapGrid2f( GLint un, GLfloat u1, GLfloat u2, GLint vn, GLfloat v1, GLfloat v2 );
|
|
1204
|
+
void glEvalPoint1( GLint i );
|
|
1205
|
+
void glEvalPoint2( GLint i, GLint j );
|
|
1206
|
+
void glEvalMesh1( GLenum mode, GLint i1, GLint i2 );
|
|
1207
|
+
void glEvalMesh2( GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2 );
|
|
1208
|
+
|
|
1209
|
+
/* Fog */
|
|
1210
|
+
void glFogf( GLenum pname, GLfloat param );
|
|
1211
|
+
void glFogi( GLenum pname, GLint param );
|
|
1212
|
+
void glFogfv( GLenum pname, in GLfloat *params );
|
|
1213
|
+
void glFogiv( GLenum pname, in GLint *params );
|
|
1214
|
+
|
|
1215
|
+
/* Selection and Feedback */
|
|
1216
|
+
void glFeedbackBuffer( GLsizei size, GLenum type, GLfloat *buffer );
|
|
1217
|
+
void glPassThrough( GLfloat token );
|
|
1218
|
+
void glSelectBuffer( GLsizei size, GLuint *buffer );
|
|
1219
|
+
void glInitNames();
|
|
1220
|
+
void glLoadName( GLuint name );
|
|
1221
|
+
void glPushName( GLuint name );
|
|
1222
|
+
void glPopName();
|
|
1223
|
+
|
|
1224
|
+
|
|
1225
|
+
/* OpenGL 1.1 functions */
|
|
1226
|
+
/* texture objects */
|
|
1227
|
+
void glGenTextures( GLsizei n, GLuint *textures );
|
|
1228
|
+
void glDeleteTextures( GLsizei n, in GLuint *textures );
|
|
1229
|
+
void glBindTexture( GLenum target, GLuint texture );
|
|
1230
|
+
void glPrioritizeTextures( GLsizei n, in GLuint *textures, in GLclampf *priorities );
|
|
1231
|
+
GLboolean glAreTexturesResident( GLsizei n, in GLuint *textures, GLboolean *residences );
|
|
1232
|
+
GLboolean glIsTexture( GLuint texture );
|
|
1233
|
+
/* texture mapping */
|
|
1234
|
+
void glTexSubImage1D( GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, GLvoid *pixels );
|
|
1235
|
+
void glTexSubImage2D( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels );
|
|
1236
|
+
void glCopyTexImage1D( GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border );
|
|
1237
|
+
void glCopyTexImage2D( GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border );
|
|
1238
|
+
void glCopyTexSubImage1D( GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width );
|
|
1239
|
+
void glCopyTexSubImage2D( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height );
|
|
1240
|
+
/* vertex arrays */
|
|
1241
|
+
void glVertexPointer( GLint size, GLenum type, GLsizei stride, in GLvoid *ptr );
|
|
1242
|
+
void glNormalPointer( GLenum type, GLsizei stride, in GLvoid *ptr );
|
|
1243
|
+
void glColorPointer( GLint size, GLenum type, GLsizei stride, in GLvoid *ptr );
|
|
1244
|
+
void glIndexPointer( GLenum type, GLsizei stride, in GLvoid *ptr );
|
|
1245
|
+
void glTexCoordPointer( GLint size, GLenum type, GLsizei stride, in GLvoid *ptr );
|
|
1246
|
+
void glEdgeFlagPointer( GLsizei stride, in GLvoid *ptr );
|
|
1247
|
+
void glGetPointerv( GLenum pname, GLvoid **params );
|
|
1248
|
+
void glArrayElement( GLint i );
|
|
1249
|
+
void glDrawArrays( GLenum mode, GLint first, GLsizei count );
|
|
1250
|
+
void glDrawElements( GLenum mode, GLsizei count, GLenum type, in GLvoid *indices );
|
|
1251
|
+
void glInterleavedArrays( GLenum format, GLsizei stride, in GLvoid *pointer );
|
|
1252
|
+
|
|
1253
|
+
|
|
1254
|
+
|
|
1255
|
+
/************************************************************************
|
|
1256
|
+
* OpenGL 1.2 -> 1.4 function pointer types
|
|
1257
|
+
* Note: Proper OpenGL version checking must be performed to use these.
|
|
1258
|
+
************************************************************************/
|
|
1259
|
+
|
|
1260
|
+
/* OpenGL 1.2 */
|
|
1261
|
+
typedef void (* PFNGLBLENDCOLORPROC) (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha);
|
|
1262
|
+
typedef void (* PFNGLBLENDEQUATIONPROC) (GLenum mode);
|
|
1263
|
+
typedef void (* PFNGLDRAWRANGEELEMENTSPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, GLvoid *indices);
|
|
1264
|
+
typedef void (* PFNGLCOLORTABLEPROC) (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, GLvoid *table);
|
|
1265
|
+
typedef void (* PFNGLCOLORTABLEPARAMETERFVPROC) (GLenum target, GLenum pname, GLfloat *params);
|
|
1266
|
+
typedef void (* PFNGLCOLORTABLEPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params);
|
|
1267
|
+
typedef void (* PFNGLCOPYCOLORTABLEPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width);
|
|
1268
|
+
typedef void (* PFNGLGETCOLORTABLEPROC) (GLenum target, GLenum format, GLenum type, GLvoid *table);
|
|
1269
|
+
typedef void (* PFNGLGETCOLORTABLEPARAMETERFVPROC) (GLenum target, GLenum pname, GLfloat *params);
|
|
1270
|
+
typedef void (* PFNGLGETCOLORTABLEPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params);
|
|
1271
|
+
typedef void (* PFNGLCOLORSUBTABLEPROC) (GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, GLvoid *data);
|
|
1272
|
+
typedef void (* PFNGLCOPYCOLORSUBTABLEPROC) (GLenum target, GLsizei start, GLint x, GLint y, GLsizei width);
|
|
1273
|
+
typedef void (* PFNGLCONVOLUTIONFILTER1DPROC) (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, GLvoid *image);
|
|
1274
|
+
typedef void (* PFNGLCONVOLUTIONFILTER2DPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *image);
|
|
1275
|
+
typedef void (* PFNGLCONVOLUTIONPARAMETERFPROC) (GLenum target, GLenum pname, GLfloat params);
|
|
1276
|
+
typedef void (* PFNGLCONVOLUTIONPARAMETERFVPROC) (GLenum target, GLenum pname, GLfloat *params);
|
|
1277
|
+
typedef void (* PFNGLCONVOLUTIONPARAMETERIPROC) (GLenum target, GLenum pname, GLint params);
|
|
1278
|
+
typedef void (* PFNGLCONVOLUTIONPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params);
|
|
1279
|
+
typedef void (* PFNGLCOPYCONVOLUTIONFILTER1DPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width);
|
|
1280
|
+
typedef void (* PFNGLCOPYCONVOLUTIONFILTER2DPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height);
|
|
1281
|
+
typedef void (* PFNGLGETCONVOLUTIONFILTERPROC) (GLenum target, GLenum format, GLenum type, GLvoid *image);
|
|
1282
|
+
typedef void (* PFNGLGETCONVOLUTIONPARAMETERFVPROC) (GLenum target, GLenum pname, GLfloat *params);
|
|
1283
|
+
typedef void (* PFNGLGETCONVOLUTIONPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params);
|
|
1284
|
+
typedef void (* PFNGLGETSEPARABLEFILTERPROC) (GLenum target, GLenum format, GLenum type, GLvoid *row, GLvoid *column, GLvoid *span);
|
|
1285
|
+
typedef void (* PFNGLSEPARABLEFILTER2DPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *row, GLvoid *column);
|
|
1286
|
+
typedef void (* PFNGLGETHISTOGRAMPROC) (GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values);
|
|
1287
|
+
typedef void (* PFNGLGETHISTOGRAMPARAMETERFVPROC) (GLenum target, GLenum pname, GLfloat *params);
|
|
1288
|
+
typedef void (* PFNGLGETHISTOGRAMPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params);
|
|
1289
|
+
typedef void (* PFNGLGETMINMAXPROC) (GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values);
|
|
1290
|
+
typedef void (* PFNGLGETMINMAXPARAMETERFVPROC) (GLenum target, GLenum pname, GLfloat *params);
|
|
1291
|
+
typedef void (* PFNGLGETMINMAXPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params);
|
|
1292
|
+
typedef void (* PFNGLHISTOGRAMPROC) (GLenum target, GLsizei width, GLenum internalformat, GLboolean sink);
|
|
1293
|
+
typedef void (* PFNGLMINMAXPROC) (GLenum target, GLenum internalformat, GLboolean sink);
|
|
1294
|
+
typedef void (* PFNGLRESETHISTOGRAMPROC) (GLenum target);
|
|
1295
|
+
typedef void (* PFNGLRESETMINMAXPROC) (GLenum target);
|
|
1296
|
+
typedef void (* PFNGLTEXIMAGE3DPROC) (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, GLvoid *pixels);
|
|
1297
|
+
typedef void (* PFNGLTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLvoid *pixels);
|
|
1298
|
+
typedef void (* PFNGLCOPYTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
|
|
1299
|
+
|
|
1300
|
+
|
|
1301
|
+
/* OpenGL 1.3 */
|
|
1302
|
+
typedef void (* PFNGLACTIVETEXTUREPROC) (GLenum texture);
|
|
1303
|
+
typedef void (* PFNGLCLIENTACTIVETEXTUREPROC) (GLenum texture);
|
|
1304
|
+
typedef void (* PFNGLMULTITEXCOORD1DPROC) (GLenum target, GLdouble s);
|
|
1305
|
+
typedef void (* PFNGLMULTITEXCOORD1DVPROC) (GLenum target, GLdouble *v);
|
|
1306
|
+
typedef void (* PFNGLMULTITEXCOORD1FPROC) (GLenum target, GLfloat s);
|
|
1307
|
+
typedef void (* PFNGLMULTITEXCOORD1FVPROC) (GLenum target, GLfloat *v);
|
|
1308
|
+
typedef void (* PFNGLMULTITEXCOORD1IPROC) (GLenum target, GLint s);
|
|
1309
|
+
typedef void (* PFNGLMULTITEXCOORD1IVPROC) (GLenum target, GLint *v);
|
|
1310
|
+
typedef void (* PFNGLMULTITEXCOORD1SPROC) (GLenum target, GLshort s);
|
|
1311
|
+
typedef void (* PFNGLMULTITEXCOORD1SVPROC) (GLenum target, GLshort *v);
|
|
1312
|
+
typedef void (* PFNGLMULTITEXCOORD2DPROC) (GLenum target, GLdouble s, GLdouble t);
|
|
1313
|
+
typedef void (* PFNGLMULTITEXCOORD2DVPROC) (GLenum target, GLdouble *v);
|
|
1314
|
+
typedef void (* PFNGLMULTITEXCOORD2FPROC) (GLenum target, GLfloat s, GLfloat t);
|
|
1315
|
+
typedef void (* PFNGLMULTITEXCOORD2FVPROC) (GLenum target, GLfloat *v);
|
|
1316
|
+
typedef void (* PFNGLMULTITEXCOORD2IPROC) (GLenum target, GLint s, GLint t);
|
|
1317
|
+
typedef void (* PFNGLMULTITEXCOORD2IVPROC) (GLenum target, GLint *v);
|
|
1318
|
+
typedef void (* PFNGLMULTITEXCOORD2SPROC) (GLenum target, GLshort s, GLshort t);
|
|
1319
|
+
typedef void (* PFNGLMULTITEXCOORD2SVPROC) (GLenum target, GLshort *v);
|
|
1320
|
+
typedef void (* PFNGLMULTITEXCOORD3DPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r);
|
|
1321
|
+
typedef void (* PFNGLMULTITEXCOORD3DVPROC) (GLenum target, GLdouble *v);
|
|
1322
|
+
typedef void (* PFNGLMULTITEXCOORD3FPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r);
|
|
1323
|
+
typedef void (* PFNGLMULTITEXCOORD3FVPROC) (GLenum target, GLfloat *v);
|
|
1324
|
+
typedef void (* PFNGLMULTITEXCOORD3IPROC) (GLenum target, GLint s, GLint t, GLint r);
|
|
1325
|
+
typedef void (* PFNGLMULTITEXCOORD3IVPROC) (GLenum target, GLint *v);
|
|
1326
|
+
typedef void (* PFNGLMULTITEXCOORD3SPROC) (GLenum target, GLshort s, GLshort t, GLshort r);
|
|
1327
|
+
typedef void (* PFNGLMULTITEXCOORD3SVPROC) (GLenum target, GLshort *v);
|
|
1328
|
+
typedef void (* PFNGLMULTITEXCOORD4DPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q);
|
|
1329
|
+
typedef void (* PFNGLMULTITEXCOORD4DVPROC) (GLenum target, GLdouble *v);
|
|
1330
|
+
typedef void (* PFNGLMULTITEXCOORD4FPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q);
|
|
1331
|
+
typedef void (* PFNGLMULTITEXCOORD4FVPROC) (GLenum target, GLfloat *v);
|
|
1332
|
+
typedef void (* PFNGLMULTITEXCOORD4IPROC) (GLenum target, GLint s, GLint t, GLint r, GLint q);
|
|
1333
|
+
typedef void (* PFNGLMULTITEXCOORD4IVPROC) (GLenum target, GLint *v);
|
|
1334
|
+
typedef void (* PFNGLMULTITEXCOORD4SPROC) (GLenum target, GLshort s, GLshort t, GLshort r, GLshort q);
|
|
1335
|
+
typedef void (* PFNGLMULTITEXCOORD4SVPROC) (GLenum target, GLshort *v);
|
|
1336
|
+
typedef void (* PFNGLLOADTRANSPOSEMATRIXFPROC) (GLfloat *m);
|
|
1337
|
+
typedef void (* PFNGLLOADTRANSPOSEMATRIXDPROC) (GLdouble *m);
|
|
1338
|
+
typedef void (* PFNGLMULTTRANSPOSEMATRIXFPROC) (GLfloat *m);
|
|
1339
|
+
typedef void (* PFNGLMULTTRANSPOSEMATRIXDPROC) (GLdouble *m);
|
|
1340
|
+
typedef void (* PFNGLSAMPLECOVERAGEPROC) (GLclampf value, GLboolean invert);
|
|
1341
|
+
typedef void (* PFNGLCOMPRESSEDTEXIMAGE3DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, GLvoid *data);
|
|
1342
|
+
typedef void (* PFNGLCOMPRESSEDTEXIMAGE2DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, GLvoid *data);
|
|
1343
|
+
typedef void (* PFNGLCOMPRESSEDTEXIMAGE1DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, GLvoid *data);
|
|
1344
|
+
typedef void (* PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, GLvoid *data);
|
|
1345
|
+
typedef void (* PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, GLvoid *data);
|
|
1346
|
+
typedef void (* PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC) (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, GLvoid *data);
|
|
1347
|
+
typedef void (* PFNGLGETCOMPRESSEDTEXIMAGEPROC) (GLenum target, GLint level, void *img);
|
|
1348
|
+
|
|
1349
|
+
/* OpenGL 1.4 */
|
|
1350
|
+
typedef void (* PFNGLFOGCOORDFPROC) (GLfloat coord);
|
|
1351
|
+
typedef void (* PFNGLFOGCOORDFVPROC) (GLfloat *coord);
|
|
1352
|
+
typedef void (* PFNGLFOGCOORDDPROC) (GLdouble coord);
|
|
1353
|
+
typedef void (* PFNGLFOGCOORDDVPROC) (GLdouble *coord);
|
|
1354
|
+
typedef void (* PFNGLFOGCOORDPOINTERPROC) (GLenum type, GLsizei stride, GLvoid *pointer);
|
|
1355
|
+
typedef void (* PFNGLMULTIDRAWARRAYSPROC) (GLenum mode, GLint *first, GLsizei *count, GLsizei primcount);
|
|
1356
|
+
typedef void (* PFNGLMULTIDRAWELEMENTSPROC) (GLenum mode, GLsizei *count, GLenum type, GLvoid **indices, GLsizei primcount);
|
|
1357
|
+
typedef void (* PFNGLPOINTPARAMETERFPROC) (GLenum pname, GLfloat param);
|
|
1358
|
+
typedef void (* PFNGLPOINTPARAMETERFVPROC) (GLenum pname, GLfloat *params);
|
|
1359
|
+
typedef void (* PFNGLSECONDARYCOLOR3BPROC) (GLbyte red, GLbyte green, GLbyte blue);
|
|
1360
|
+
typedef void (* PFNGLSECONDARYCOLOR3BVPROC) (GLbyte *v);
|
|
1361
|
+
typedef void (* PFNGLSECONDARYCOLOR3DPROC) (GLdouble red, GLdouble green, GLdouble blue);
|
|
1362
|
+
typedef void (* PFNGLSECONDARYCOLOR3DVPROC) (GLdouble *v);
|
|
1363
|
+
typedef void (* PFNGLSECONDARYCOLOR3FPROC) (GLfloat red, GLfloat green, GLfloat blue);
|
|
1364
|
+
typedef void (* PFNGLSECONDARYCOLOR3FVPROC) (GLfloat *v);
|
|
1365
|
+
typedef void (* PFNGLSECONDARYCOLOR3IPROC) (GLint red, GLint green, GLint blue);
|
|
1366
|
+
typedef void (* PFNGLSECONDARYCOLOR3IVPROC) (GLint *v);
|
|
1367
|
+
typedef void (* PFNGLSECONDARYCOLOR3SPROC) (GLshort red, GLshort green, GLshort blue);
|
|
1368
|
+
typedef void (* PFNGLSECONDARYCOLOR3SVPROC) (GLshort *v);
|
|
1369
|
+
typedef void (* PFNGLSECONDARYCOLOR3UBPROC) (GLubyte red, GLubyte green, GLubyte blue);
|
|
1370
|
+
typedef void (* PFNGLSECONDARYCOLOR3UBVPROC) (GLubyte *v);
|
|
1371
|
+
typedef void (* PFNGLSECONDARYCOLOR3UIPROC) (GLuint red, GLuint green, GLuint blue);
|
|
1372
|
+
typedef void (* PFNGLSECONDARYCOLOR3UIVPROC) (GLuint *v);
|
|
1373
|
+
typedef void (* PFNGLSECONDARYCOLOR3USPROC) (GLushort red, GLushort green, GLushort blue);
|
|
1374
|
+
typedef void (* PFNGLSECONDARYCOLOR3USVPROC) (GLushort *v);
|
|
1375
|
+
typedef void (* PFNGLSECONDARYCOLORPOINTERPROC) (GLint size, GLenum type, GLsizei stride, GLvoid *pointer);
|
|
1376
|
+
typedef void (* PFNGLBLENDFUNCSEPARATEPROC) (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
|
|
1377
|
+
typedef void (* PFNGLWINDOWPOS2DPROC) (GLdouble x, GLdouble y);
|
|
1378
|
+
typedef void (* PFNGLWINDOWPOS2FPROC) (GLfloat x, GLfloat y);
|
|
1379
|
+
typedef void (* PFNGLWINDOWPOS2IPROC) (GLint x, GLint y);
|
|
1380
|
+
typedef void (* PFNGLWINDOWPOS2SPROC) (GLshort x, GLshort y);
|
|
1381
|
+
typedef void (* PFNGLWINDOWPOS2DVPROC) (GLdouble *p);
|
|
1382
|
+
typedef void (* PFNGLWINDOWPOS2FVPROC) (GLfloat *p);
|
|
1383
|
+
typedef void (* PFNGLWINDOWPOS2IVPROC) (GLint *p);
|
|
1384
|
+
typedef void (* PFNGLWINDOWPOS2SVPROC) (GLshort *p);
|
|
1385
|
+
typedef void (* PFNGLWINDOWPOS3DPROC) (GLdouble x, GLdouble y, GLdouble z);
|
|
1386
|
+
typedef void (* PFNGLWINDOWPOS3FPROC) (GLfloat x, GLfloat y, GLfloat z);
|
|
1387
|
+
typedef void (* PFNGLWINDOWPOS3IPROC) (GLint x, GLint y, GLint z);
|
|
1388
|
+
typedef void (* PFNGLWINDOWPOS3SPROC) (GLshort x, GLshort y, GLshort z);
|
|
1389
|
+
typedef void (* PFNGLWINDOWPOS3DVPROC) (GLdouble *p);
|
|
1390
|
+
typedef void (* PFNGLWINDOWPOS3FVPROC) (GLfloat *p);
|
|
1391
|
+
typedef void (* PFNGLWINDOWPOS3IVPROC) (GLint *p);
|
|
1392
|
+
typedef void (* PFNGLWINDOWPOS3SVPROC) (GLshort *p);
|
|
1393
|
+
|
|
1394
|
+
|
|
1395
|
+
|
|
1396
|
+
/************************************************************************
|
|
1397
|
+
*
|
|
1398
|
+
* Extension Constants
|
|
1399
|
+
*
|
|
1400
|
+
* Note: Proper OpenGL extension checking must be performed to use these.
|
|
1401
|
+
*
|
|
1402
|
+
************************************************************************/
|
|
1403
|
+
|
|
1404
|
+
/*-----------------------------------------------------------------------
|
|
1405
|
+
* ARB
|
|
1406
|
+
*----------------------------------------------------------------------*/
|
|
1407
|
+
|
|
1408
|
+
const uint GL_ARB_depth_texture = 1;
|
|
1409
|
+
const uint GL_DEPTH_COMPONENT16_ARB = 0x81A5;
|
|
1410
|
+
const uint GL_DEPTH_COMPONENT24_ARB = 0x81A6;
|
|
1411
|
+
const uint GL_DEPTH_COMPONENT32_ARB = 0x81A7;
|
|
1412
|
+
const uint GL_TEXTURE_DEPTH_SIZE_ARB = 0x884A;
|
|
1413
|
+
const uint GL_DEPTH_TEXTURE_MODE_ARB = 0x884B;
|
|
1414
|
+
|
|
1415
|
+
const uint GL_ARB_fragment_program = 1;
|
|
1416
|
+
const uint GL_FRAGMENT_PROGRAM_ARB = 0x8804;
|
|
1417
|
+
const uint GL_PROGRAM_ALU_INSTRUCTIONS_ARB = 0x8805;
|
|
1418
|
+
const uint GL_PROGRAM_TEX_INSTRUCTIONS_ARB = 0x8806;
|
|
1419
|
+
const uint GL_PROGRAM_TEX_INDIRECTIONS_ARB = 0x8807;
|
|
1420
|
+
const uint GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB = 0x8808;
|
|
1421
|
+
const uint GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB = 0x8809;
|
|
1422
|
+
const uint GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB = 0x880A;
|
|
1423
|
+
const uint GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB = 0x880B;
|
|
1424
|
+
const uint GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB = 0x880C;
|
|
1425
|
+
const uint GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB = 0x880D;
|
|
1426
|
+
const uint GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB = 0x880E;
|
|
1427
|
+
const uint GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB = 0x880F;
|
|
1428
|
+
const uint GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB = 0x8810;
|
|
1429
|
+
const uint GL_MAX_TEXTURE_COORDS_ARB = 0x8871;
|
|
1430
|
+
const uint GL_MAX_TEXTURE_IMAGE_UNITS_ARB = 0x8872;
|
|
1431
|
+
|
|
1432
|
+
/* OpenGL 1.2 imaging subset */
|
|
1433
|
+
const uint GL_ARB_imaging = 1;
|
|
1434
|
+
const uint GL_CONSTANT_COLOR = 0x8001;
|
|
1435
|
+
const uint GL_ONE_MINUS_CONSTANT_COLOR = 0x8002;
|
|
1436
|
+
const uint GL_CONSTANT_ALPHA = 0x8003;
|
|
1437
|
+
const uint GL_ONE_MINUS_CONSTANT_ALPHA = 0x8004;
|
|
1438
|
+
const uint GL_BLEND_COLOR = 0x8005;
|
|
1439
|
+
const uint GL_FUNC_ADD = 0x8006;
|
|
1440
|
+
const uint GL_MIN = 0x8007;
|
|
1441
|
+
const uint GL_MAX = 0x8008;
|
|
1442
|
+
const uint GL_BLEND_EQUATION = 0x8009;
|
|
1443
|
+
const uint GL_FUNC_SUBTRACT = 0x800A;
|
|
1444
|
+
const uint GL_FUNC_REVERSE_SUBTRACT = 0x800B;
|
|
1445
|
+
const uint GL_CONVOLUTION_1D = 0x8010;
|
|
1446
|
+
const uint GL_CONVOLUTION_2D = 0x8011;
|
|
1447
|
+
const uint GL_SEPARABLE_2D = 0x8012;
|
|
1448
|
+
const uint GL_CONVOLUTION_BORDER_MODE = 0x8013;
|
|
1449
|
+
const uint GL_CONVOLUTION_FILTER_SCALE = 0x8014;
|
|
1450
|
+
const uint GL_CONVOLUTION_FILTER_BIAS = 0x8015;
|
|
1451
|
+
const uint GL_REDUCE = 0x8016;
|
|
1452
|
+
const uint GL_CONVOLUTION_FORMAT = 0x8017;
|
|
1453
|
+
const uint GL_CONVOLUTION_WIDTH = 0x8018;
|
|
1454
|
+
const uint GL_CONVOLUTION_HEIGHT = 0x8019;
|
|
1455
|
+
const uint GL_MAX_CONVOLUTION_WIDTH = 0x801A;
|
|
1456
|
+
const uint GL_MAX_CONVOLUTION_HEIGHT = 0x801B;
|
|
1457
|
+
const uint GL_POST_CONVOLUTION_RED_SCALE = 0x801C;
|
|
1458
|
+
const uint GL_POST_CONVOLUTION_GREEN_SCALE = 0x801D;
|
|
1459
|
+
const uint GL_POST_CONVOLUTION_BLUE_SCALE = 0x801E;
|
|
1460
|
+
const uint GL_POST_CONVOLUTION_ALPHA_SCALE = 0x801F;
|
|
1461
|
+
const uint GL_POST_CONVOLUTION_RED_BIAS = 0x8020;
|
|
1462
|
+
const uint GL_POST_CONVOLUTION_GREEN_BIAS = 0x8021;
|
|
1463
|
+
const uint GL_POST_CONVOLUTION_BLUE_BIAS = 0x8022;
|
|
1464
|
+
const uint GL_POST_CONVOLUTION_ALPHA_BIAS = 0x8023;
|
|
1465
|
+
const uint GL_HISTOGRAM = 0x8024;
|
|
1466
|
+
const uint GL_PROXY_HISTOGRAM = 0x8025;
|
|
1467
|
+
const uint GL_HISTOGRAM_WIDTH = 0x8026;
|
|
1468
|
+
const uint GL_HISTOGRAM_FORMAT = 0x8027;
|
|
1469
|
+
const uint GL_HISTOGRAM_RED_SIZE = 0x8028;
|
|
1470
|
+
const uint GL_HISTOGRAM_GREEN_SIZE = 0x8029;
|
|
1471
|
+
const uint GL_HISTOGRAM_BLUE_SIZE = 0x802A;
|
|
1472
|
+
const uint GL_HISTOGRAM_ALPHA_SIZE = 0x802B;
|
|
1473
|
+
const uint GL_HISTOGRAM_LUMINANCE_SIZE = 0x802C;
|
|
1474
|
+
const uint GL_HISTOGRAM_SINK = 0x802D;
|
|
1475
|
+
const uint GL_MINMAX = 0x802E;
|
|
1476
|
+
const uint GL_MINMAX_FORMAT = 0x802F;
|
|
1477
|
+
const uint GL_MINMAX_SINK = 0x8030;
|
|
1478
|
+
const uint GL_TABLE_TOO_LARGE = 0x8031;
|
|
1479
|
+
const uint GL_COLOR_MATRIX = 0x80B1;
|
|
1480
|
+
const uint GL_COLOR_MATRIX_STACK_DEPTH = 0x80B2;
|
|
1481
|
+
const uint GL_MAX_COLOR_MATRIX_STACK_DEPTH = 0x80B3;
|
|
1482
|
+
const uint GL_POST_COLOR_MATRIX_RED_SCALE = 0x80B4;
|
|
1483
|
+
const uint GL_POST_COLOR_MATRIX_GREEN_SCALE = 0x80B5;
|
|
1484
|
+
const uint GL_POST_COLOR_MATRIX_BLUE_SCALE = 0x80B6;
|
|
1485
|
+
const uint GL_POST_COLOR_MATRIX_ALPHA_SCALE = 0x80B7;
|
|
1486
|
+
const uint GL_POST_COLOR_MATRIX_RED_BIAS = 0x80B8;
|
|
1487
|
+
const uint GL_POST_COLOR_MATRIX_GREEN_BIAS = 0x80B9;
|
|
1488
|
+
const uint GL_POST_COLOR_MATRIX_BLUE_BIAS = 0x80BA;
|
|
1489
|
+
const uint GL_POST_COLOR_MATIX_ALPHA_BIAS = 0x80BB;
|
|
1490
|
+
const uint GL_COLOR_TABLE = 0x80D0;
|
|
1491
|
+
const uint GL_POST_CONVOLUTION_COLOR_TABLE = 0x80D1;
|
|
1492
|
+
const uint GL_POST_COLOR_MATRIX_COLOR_TABLE = 0x80D2;
|
|
1493
|
+
const uint GL_PROXY_COLOR_TABLE = 0x80D3;
|
|
1494
|
+
const uint GL_PROXY_POST_CONVOLUTION_COLOR_TABLE = 0x80D4;
|
|
1495
|
+
const uint GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE = 0x80D5;
|
|
1496
|
+
const uint GL_COLOR_TABLE_SCALE = 0x80D6;
|
|
1497
|
+
const uint GL_COLOR_TABLE_BIAS = 0x80D7;
|
|
1498
|
+
const uint GL_COLOR_TABLE_FORMAT = 0x80D8;
|
|
1499
|
+
const uint GL_COLOR_TABLE_WIDTH = 0x80D9;
|
|
1500
|
+
const uint GL_COLOR_TABLE_RED_SIZE = 0x80DA;
|
|
1501
|
+
const uint GL_COLOR_TABLE_GREEN_SIZE = 0x80DB;
|
|
1502
|
+
const uint GL_COLOR_TABLE_BLUE_SIZE = 0x80DC;
|
|
1503
|
+
const uint GL_COLOR_TABLE_ALPHA_SIZE = 0x80DD;
|
|
1504
|
+
const uint GL_COLOR_TABLE_LUMINANCE_SIZE = 0x80DE;
|
|
1505
|
+
const uint GL_COLOR_TABLE_INTENSITY_SIZE = 0x80DF;
|
|
1506
|
+
const uint GL_IGNORE_BORDER = 0x8150;
|
|
1507
|
+
const uint GL_CONSTANT_BORDER = 0x8151;
|
|
1508
|
+
const uint GL_WRAP_BORDER = 0x8152;
|
|
1509
|
+
const uint GL_REPLICATE_BORDER = 0x8153;
|
|
1510
|
+
const uint GL_CONVOLUTION_BORDER_COLOR = 0x8154;
|
|
1511
|
+
|
|
1512
|
+
const uint GL_ARB_matrix_palette = 1;
|
|
1513
|
+
const uint GL_MATRIX_PALETTE_ARB = 0x8840;
|
|
1514
|
+
const uint GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB = 0x8841;
|
|
1515
|
+
const uint GL_MAX_PALETTE_MATRICES_ARB = 0x8842;
|
|
1516
|
+
const uint GL_CURRENT_PALETTE_MATRIX_ARB = 0x8843;
|
|
1517
|
+
const uint GL_MATRIX_INDEX_ARRAY_ARB = 0x8844;
|
|
1518
|
+
const uint GL_CURRENT_MATRIX_INDEX_ARB = 0x8845;
|
|
1519
|
+
const uint GL_MATRIX_INDEX_ARRAY_SIZE_ARB = 0x8846;
|
|
1520
|
+
const uint GL_MATRIX_INDEX_ARRAY_TYPE_ARB = 0x8847;
|
|
1521
|
+
const uint GL_MATRIX_INDEX_ARRAY_STRIDE_ARB = 0x8848;
|
|
1522
|
+
const uint GL_MATRIX_INDEX_ARRAY_POINTER_ARB = 0x8849;
|
|
1523
|
+
|
|
1524
|
+
const uint GL_ARB_multisample = 1;
|
|
1525
|
+
const uint GL_MULTISAMPLE_ARB = 0x809D;
|
|
1526
|
+
const uint GL_SAMPLE_ALPHA_TO_COVERAGE_ARB = 0x809E;
|
|
1527
|
+
const uint GL_SAMPLE_ALPHA_TO_ONE_ARB = 0x809F;
|
|
1528
|
+
const uint GL_SAMPLE_COVERAGE_ARB = 0x80A0;
|
|
1529
|
+
const uint GL_SAMPLE_BUFFERS_ARB = 0x80A8;
|
|
1530
|
+
const uint GL_SAMPLES_ARB = 0x80A9;
|
|
1531
|
+
const uint GL_SAMPLE_COVERAGE_VALUE_ARB = 0x80AA;
|
|
1532
|
+
const uint GL_SAMPLE_COVERAGE_INVERT_ARB = 0x80AB;
|
|
1533
|
+
const uint GL_MULTISAMPLE_BIT_ARB = 0x20000000;
|
|
1534
|
+
|
|
1535
|
+
const uint GL_ARB_multitexture = 1;
|
|
1536
|
+
const uint GL_TEXTURE0_ARB = 0x84C0;
|
|
1537
|
+
const uint GL_TEXTURE1_ARB = 0x84C1;
|
|
1538
|
+
const uint GL_TEXTURE2_ARB = 0x84C2;
|
|
1539
|
+
const uint GL_TEXTURE3_ARB = 0x84C3;
|
|
1540
|
+
const uint GL_TEXTURE4_ARB = 0x84C4;
|
|
1541
|
+
const uint GL_TEXTURE5_ARB = 0x84C5;
|
|
1542
|
+
const uint GL_TEXTURE6_ARB = 0x84C6;
|
|
1543
|
+
const uint GL_TEXTURE7_ARB = 0x84C7;
|
|
1544
|
+
const uint GL_TEXTURE8_ARB = 0x84C8;
|
|
1545
|
+
const uint GL_TEXTURE9_ARB = 0x84C9;
|
|
1546
|
+
const uint GL_TEXTURE10_ARB = 0x84CA;
|
|
1547
|
+
const uint GL_TEXTURE11_ARB = 0x84CB;
|
|
1548
|
+
const uint GL_TEXTURE12_ARB = 0x84CC;
|
|
1549
|
+
const uint GL_TEXTURE13_ARB = 0x84CD;
|
|
1550
|
+
const uint GL_TEXTURE14_ARB = 0x84CE;
|
|
1551
|
+
const uint GL_TEXTURE15_ARB = 0x84CF;
|
|
1552
|
+
const uint GL_TEXTURE16_ARB = 0x84D0;
|
|
1553
|
+
const uint GL_TEXTURE17_ARB = 0x84D1;
|
|
1554
|
+
const uint GL_TEXTURE18_ARB = 0x84D2;
|
|
1555
|
+
const uint GL_TEXTURE19_ARB = 0x84D3;
|
|
1556
|
+
const uint GL_TEXTURE20_ARB = 0x84D4;
|
|
1557
|
+
const uint GL_TEXTURE21_ARB = 0x84D5;
|
|
1558
|
+
const uint GL_TEXTURE22_ARB = 0x84D6;
|
|
1559
|
+
const uint GL_TEXTURE23_ARB = 0x84D7;
|
|
1560
|
+
const uint GL_TEXTURE24_ARB = 0x84D8;
|
|
1561
|
+
const uint GL_TEXTURE25_ARB = 0x84D9;
|
|
1562
|
+
const uint GL_TEXTURE26_ARB = 0x84DA;
|
|
1563
|
+
const uint GL_TEXTURE27_ARB = 0x84DB;
|
|
1564
|
+
const uint GL_TEXTURE28_ARB = 0x84DC;
|
|
1565
|
+
const uint GL_TEXTURE29_ARB = 0x84DD;
|
|
1566
|
+
const uint GL_TEXTURE30_ARB = 0x84DE;
|
|
1567
|
+
const uint GL_TEXTURE31_ARB = 0x84DF;
|
|
1568
|
+
const uint GL_ACTIVE_TEXTURE_ARB = 0x84E0;
|
|
1569
|
+
const uint GL_CLIENT_ACTIVE_TEXTURE_ARB = 0x84E1;
|
|
1570
|
+
const uint GL_MAX_TEXTURE_UNITS_ARB = 0x84E2;
|
|
1571
|
+
|
|
1572
|
+
const uint GL_ARB_point_parameters = 1;
|
|
1573
|
+
const uint GL_POINT_SIZE_MIN_ARB = 0x8126;
|
|
1574
|
+
const uint GL_POINT_SIZE_MIN_EXT = 0x8126;
|
|
1575
|
+
const uint GL_POINT_SIZE_MIN_SGIS = 0x8126;
|
|
1576
|
+
const uint GL_POINT_SIZE_MAX_ARB = 0x8127;
|
|
1577
|
+
const uint GL_POINT_SIZE_MAX_EXT = 0x8127;
|
|
1578
|
+
const uint GL_POINT_SIZE_MAX_SGIS = 0x8127;
|
|
1579
|
+
const uint GL_POINT_FADE_THRESHOLD_SIZE_ARB = 0x8128;
|
|
1580
|
+
const uint GL_POINT_FADE_THRESHOLD_SIZE_EXT = 0x8128;
|
|
1581
|
+
const uint GL_POINT_FADE_THRESHOLD_SIZE_SGIS = 0x8128;
|
|
1582
|
+
const uint GL_POINT_DISTANCE_ATTENUATION_ARB = 0x8129;
|
|
1583
|
+
const uint GL_DISTANCE_ATTENUATION_EXT = 0x8129;
|
|
1584
|
+
const uint GL_DISTANCE_ATTENUATION_SGIS = 0x8129;
|
|
1585
|
+
|
|
1586
|
+
const uint GL_ARB_shadow = 1;
|
|
1587
|
+
const uint GL_TEXTURE_COMPARE_MODE_ARB = 0x884C;
|
|
1588
|
+
const uint GL_TEXTURE_COMPARE_FUNC_ARB = 0x884D;
|
|
1589
|
+
const uint GL_COMPARE_R_TO_TEXTURE_ARB = 0x884E;
|
|
1590
|
+
|
|
1591
|
+
const uint GL_ARB_shadow_ambient = 1;
|
|
1592
|
+
const uint GL_TEXTURE_COMPARE_FAIL_VALUE_ARB = 0x80BF;
|
|
1593
|
+
|
|
1594
|
+
const uint GL_ARB_texture_border_clamp = 1;
|
|
1595
|
+
const uint GL_CLAMP_TO_BORDER_ARB = 0x812D;
|
|
1596
|
+
|
|
1597
|
+
const uint GL_ARB_texture_compression = 1;
|
|
1598
|
+
const uint GL_COMPRESSED_ALPHA_ARB = 0x84E9;
|
|
1599
|
+
const uint GL_COMPRESSED_LUMINANCE_ARB = 0x84EA;
|
|
1600
|
+
const uint GL_COMPRESSED_LUMINANCE_ALPHA_ARB = 0x84EB;
|
|
1601
|
+
const uint GL_COMPRESSED_INTENSITY_ARB = 0x84EC;
|
|
1602
|
+
const uint GL_COMPRESSED_RGB_ARB = 0x84ED;
|
|
1603
|
+
const uint GL_COMPRESSED_RGBA_ARB = 0x84EE;
|
|
1604
|
+
const uint GL_TEXTURE_COMPRESSION_HINT_ARB = 0x84EF;
|
|
1605
|
+
const uint GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB = 0x86A0;
|
|
1606
|
+
const uint GL_TEXTURE_COMPRESSED_ARB = 0x86A1;
|
|
1607
|
+
const uint GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB = 0x86A2;
|
|
1608
|
+
const uint GL_COMPRESSED_TEXTURE_FORMATS_ARB = 0x86A3;
|
|
1609
|
+
|
|
1610
|
+
const uint GL_ARB_texture_cube_map = 1;
|
|
1611
|
+
const uint GL_NORMAL_MAP_ARB = 0x8511;
|
|
1612
|
+
const uint GL_REFLECTION_MAP_ARB = 0x8512;
|
|
1613
|
+
const uint GL_TEXTURE_CUBE_MAP_ARB = 0x8513;
|
|
1614
|
+
const uint GL_TEXTURE_BINDING_CUBE_MAP_ARB = 0x8514;
|
|
1615
|
+
const uint GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB = 0x8515;
|
|
1616
|
+
const uint GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB = 0x8516;
|
|
1617
|
+
const uint GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB = 0x8517;
|
|
1618
|
+
const uint GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB = 0x8518;
|
|
1619
|
+
const uint GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB = 0x8519;
|
|
1620
|
+
const uint GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB = 0x851A;
|
|
1621
|
+
const uint GL_PROXY_TEXTURE_CUBE_MAP_ARB = 0x851B;
|
|
1622
|
+
const uint GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB = 0x851C;
|
|
1623
|
+
|
|
1624
|
+
const uint GL_ARB_texture_env_add = 1;
|
|
1625
|
+
|
|
1626
|
+
const uint GL_ARB_texture_env_combine = 1;
|
|
1627
|
+
const uint GL_COMBINE_ARB = 0x8570;
|
|
1628
|
+
const uint GL_COMBINE_RGB_ARB = 0x8571;
|
|
1629
|
+
const uint GL_COMBINE_ALPHA_ARB = 0x8572;
|
|
1630
|
+
const uint GL_SOURCE0_RGB_ARB = 0x8580;
|
|
1631
|
+
const uint GL_SOURCE1_RGB_ARB = 0x8581;
|
|
1632
|
+
const uint GL_SOURCE2_RGB_ARB = 0x8582;
|
|
1633
|
+
const uint GL_SOURCE0_ALPHA_ARB = 0x8588;
|
|
1634
|
+
const uint GL_SOURCE1_ALPHA_ARB = 0x8589;
|
|
1635
|
+
const uint GL_SOURCE2_ALPHA_ARB = 0x858A;
|
|
1636
|
+
const uint GL_OPERAND0_RGB_ARB = 0x8590;
|
|
1637
|
+
const uint GL_OPERAND1_RGB_ARB = 0x8591;
|
|
1638
|
+
const uint GL_OPERAND2_RGB_ARB = 0x8592;
|
|
1639
|
+
const uint GL_OPERAND0_ALPHA_ARB = 0x8598;
|
|
1640
|
+
const uint GL_OPERAND1_ALPHA_ARB = 0x8599;
|
|
1641
|
+
const uint GL_OPERAND2_ALPHA_ARB = 0x859A;
|
|
1642
|
+
const uint GL_RGB_SCALE_ARB = 0x8573;
|
|
1643
|
+
const uint GL_ADD_SIGNED_ARB = 0x8574;
|
|
1644
|
+
const uint GL_INTERPOLATE_ARB = 0x8575;
|
|
1645
|
+
const uint GL_SUBTRACT_ARB = 0x84E7;
|
|
1646
|
+
const uint GL_CONSTANT_ARB = 0x8576;
|
|
1647
|
+
const uint GL_PRIMARY_COLOR_ARB = 0x8577;
|
|
1648
|
+
const uint GL_PREVIOUS_ARB = 0x8578;
|
|
1649
|
+
|
|
1650
|
+
const uint GL_ARB_texture_env_crossbar = 1;
|
|
1651
|
+
|
|
1652
|
+
const uint GL_ARB_texture_env_dot3 = 1;
|
|
1653
|
+
const uint GL_DOT3_RGB_ARB = 0x86AE;
|
|
1654
|
+
const uint GL_DOT3_RGBA_ARB = 0x86AF;
|
|
1655
|
+
|
|
1656
|
+
const uint GL_ARB_texture_mirrored_repeat = 1;
|
|
1657
|
+
const uint GL_MIRRORED_REPEAT_ARB = 0x8370;
|
|
1658
|
+
|
|
1659
|
+
const uint GL_ARB_transpose_matrix = 1;
|
|
1660
|
+
const uint GL_TRANSPOSE_MODELVIEW_MATRIX_ARB = 0x84E3;
|
|
1661
|
+
const uint GL_TRANSPOSE_PROJECTION_MATRIX_ARB = 0x84E4;
|
|
1662
|
+
const uint GL_TRANSPOSE_TEXTURE_MATRIX_ARB = 0x84E5;
|
|
1663
|
+
const uint GL_TRANSPOSE_COLOR_MATRIX_ARB = 0x84E6;
|
|
1664
|
+
|
|
1665
|
+
const uint GL_ARB_vertex_blend = 1;
|
|
1666
|
+
const uint GL_MAX_VERTEX_UNITS_ARB = 0x86A4;
|
|
1667
|
+
const uint GL_ACTIVE_VERTEX_UNITS_ARB = 0x86A5;
|
|
1668
|
+
const uint GL_WEIGHT_SUM_UNITY_ARB = 0x86A6;
|
|
1669
|
+
const uint GL_VERTEX_BLEND_ARB = 0x86A7;
|
|
1670
|
+
const uint GL_CURRENT_WEIGHT_ARB = 0x86A8;
|
|
1671
|
+
const uint GL_WEIGHT_ARRAY_TYPE_ARB = 0x86A9;
|
|
1672
|
+
const uint GL_WEIGHT_ARRAY_STRIDE_ARB = 0x86AA;
|
|
1673
|
+
const uint GL_WEIGHT_ARRAY_SIZE_ARB = 0x86AB;
|
|
1674
|
+
const uint GL_WEIGHT_ARRAY_POINTER_ARB = 0x86AC;
|
|
1675
|
+
const uint GL_WEIGHT_ARRAY_ARB = 0x86AD;
|
|
1676
|
+
const uint GL_MODELVIEW0_ARB = 0x1700;
|
|
1677
|
+
const uint GL_MODELVIEW1_ARB = 0x850A;
|
|
1678
|
+
const uint GL_MODELVIEW2_ARB = 0x8722;
|
|
1679
|
+
const uint GL_MODELVIEW3_ARB = 0x8723;
|
|
1680
|
+
const uint GL_MODELVIEW4_ARB = 0x8724;
|
|
1681
|
+
const uint GL_MODELVIEW5_ARB = 0x8725;
|
|
1682
|
+
const uint GL_MODELVIEW6_ARB = 0x8726;
|
|
1683
|
+
const uint GL_MODELVIEW7_ARB = 0x8727;
|
|
1684
|
+
const uint GL_MODELVIEW8_ARB = 0x8728;
|
|
1685
|
+
const uint GL_MODELVIEW9_ARB = 0x8729;
|
|
1686
|
+
const uint GL_MODELVIEW10_ARB = 0x872A;
|
|
1687
|
+
const uint GL_MODELVIEW11_ARB = 0x872B;
|
|
1688
|
+
const uint GL_MODELVIEW12_ARB = 0x872C;
|
|
1689
|
+
const uint GL_MODELVIEW13_ARB = 0x872D;
|
|
1690
|
+
const uint GL_MODELVIEW14_ARB = 0x872E;
|
|
1691
|
+
const uint GL_MODELVIEW15_ARB = 0x872F;
|
|
1692
|
+
const uint GL_MODELVIEW16_ARB = 0x8730;
|
|
1693
|
+
const uint GL_MODELVIEW17_ARB = 0x8731;
|
|
1694
|
+
const uint GL_MODELVIEW18_ARB = 0x8732;
|
|
1695
|
+
const uint GL_MODELVIEW19_ARB = 0x8733;
|
|
1696
|
+
const uint GL_MODELVIEW20_ARB = 0x8734;
|
|
1697
|
+
const uint GL_MODELVIEW21_ARB = 0x8735;
|
|
1698
|
+
const uint GL_MODELVIEW22_ARB = 0x8736;
|
|
1699
|
+
const uint GL_MODELVIEW23_ARB = 0x8737;
|
|
1700
|
+
const uint GL_MODELVIEW24_ARB = 0x8738;
|
|
1701
|
+
const uint GL_MODELVIEW25_ARB = 0x8739;
|
|
1702
|
+
const uint GL_MODELVIEW26_ARB = 0x873A;
|
|
1703
|
+
const uint GL_MODELVIEW27_ARB = 0x873B;
|
|
1704
|
+
const uint GL_MODELVIEW28_ARB = 0x873C;
|
|
1705
|
+
const uint GL_MODELVIEW29_ARB = 0x873D;
|
|
1706
|
+
const uint GL_MODELVIEW30_ARB = 0x873E;
|
|
1707
|
+
const uint GL_MODELVIEW31_ARB = 0x873F;
|
|
1708
|
+
|
|
1709
|
+
const uint GL_ARB_vertex_buffer_object = 1;
|
|
1710
|
+
const uint GL_ARRAY_BUFFER_ARB = 0x8892;
|
|
1711
|
+
const uint GL_ELEMENT_ARRAY_BUFFER_ARB = 0x8893;
|
|
1712
|
+
const uint GL_ARRAY_BUFFER_BINDING_ARB = 0x8894;
|
|
1713
|
+
const uint GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB = 0x8895;
|
|
1714
|
+
const uint GL_VERTEX_ARRAY_BUFFER_BINDING_ARB = 0x8896;
|
|
1715
|
+
const uint GL_NORMAL_ARRAY_BUFFER_BINDING_ARB = 0x8897;
|
|
1716
|
+
const uint GL_COLOR_ARRAY_BUFFER_BINDING_ARB = 0x8898;
|
|
1717
|
+
const uint GL_INDEX_ARRAY_BUFFER_BINDING_ARB = 0x8899;
|
|
1718
|
+
const uint GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB = 0x889A;
|
|
1719
|
+
const uint GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB = 0x889B;
|
|
1720
|
+
const uint GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB = 0x889C;
|
|
1721
|
+
const uint GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB = 0x889D;
|
|
1722
|
+
const uint GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB = 0x889E;
|
|
1723
|
+
const uint GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB = 0x889F;
|
|
1724
|
+
const uint GL_STREAM_DRAW_ARB = 0x88E0;
|
|
1725
|
+
const uint GL_STREAM_READ_ARB = 0x88E1;
|
|
1726
|
+
const uint GL_STREAM_COPY_ARB = 0x88E2;
|
|
1727
|
+
const uint GL_STATIC_DRAW_ARB = 0x88E4;
|
|
1728
|
+
const uint GL_STATIC_READ_ARB = 0x88E5;
|
|
1729
|
+
const uint GL_STATIC_COPY_ARB = 0x88E6;
|
|
1730
|
+
const uint GL_DYNAMIC_DRAW_ARB = 0x88E8;
|
|
1731
|
+
const uint GL_DYNAMIC_READ_ARB = 0x88E9;
|
|
1732
|
+
const uint GL_DYNAMIC_COPY_ARB = 0x88EA;
|
|
1733
|
+
const uint GL_READ_ONLY_ARB = 0x88B8;
|
|
1734
|
+
const uint GL_WRITE_ONLY_ARB = 0x88B9;
|
|
1735
|
+
const uint GL_READ_WRITE_ARB = 0x88BA;
|
|
1736
|
+
const uint GL_BUFFER_SIZE_ARB = 0x8764;
|
|
1737
|
+
const uint GL_BUFFER_USAGE_ARB = 0x8765;
|
|
1738
|
+
const uint GL_BUFFER_ACCESS_ARB = 0x88BB;
|
|
1739
|
+
const uint GL_BUFFER_MAPPED_ARB = 0x88BC;
|
|
1740
|
+
const uint GL_BUFFER_MAP_POINTER_ARB = 0x88BD;
|
|
1741
|
+
|
|
1742
|
+
const uint GL_ARB_vertex_program = 1;
|
|
1743
|
+
const uint GL_VERTEX_PROGRAM_ARB = 0x8620;
|
|
1744
|
+
const uint GL_VERTEX_PROGRAM_POINT_SIZE_ARB = 0x8642;
|
|
1745
|
+
const uint GL_VERTEX_PROGRAM_TWO_SIDE_ARB = 0x8643;
|
|
1746
|
+
const uint GL_COLOR_SUM_ARB = 0x8458;
|
|
1747
|
+
const uint GL_PROGRAM_FORMAT_ASCII_ARB = 0x8875;
|
|
1748
|
+
const uint GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB = 0x8622;
|
|
1749
|
+
const uint GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB = 0x8623;
|
|
1750
|
+
const uint GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB = 0x8624;
|
|
1751
|
+
const uint GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB = 0x8625;
|
|
1752
|
+
const uint GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB = 0x886A;
|
|
1753
|
+
const uint GL_CURRENT_VERTEX_ATTRIB_ARB = 0x8626;
|
|
1754
|
+
const uint GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB = 0x8645;
|
|
1755
|
+
const uint GL_PROGRAM_LENGTH_ARB = 0x8627;
|
|
1756
|
+
const uint GL_PROGRAM_FORMAT_ARB = 0x8876;
|
|
1757
|
+
const uint GL_PROGRAM_BINDING_ARB = 0x8677;
|
|
1758
|
+
const uint GL_PROGRAM_INSTRUCTIONS_ARB = 0x88A0;
|
|
1759
|
+
const uint GL_MAX_PROGRAM_INSTRUCTIONS_ARB = 0x88A1;
|
|
1760
|
+
const uint GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB = 0x88A2;
|
|
1761
|
+
const uint GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB = 0x88A3;
|
|
1762
|
+
const uint GL_PROGRAM_TEMPORARIES_ARB = 0x88A4;
|
|
1763
|
+
const uint GL_MAX_PROGRAM_TEMPORARIES_ARB = 0x88A5;
|
|
1764
|
+
const uint GL_PROGRAM_NATIVE_TEMPORARIES_ARB = 0x88A6;
|
|
1765
|
+
const uint GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB = 0x88A7;
|
|
1766
|
+
const uint GL_PROGRAM_PARAMETERS_ARB = 0x88A8;
|
|
1767
|
+
const uint GL_MAX_PROGRAM_PARAMETERS_ARB = 0x88A9;
|
|
1768
|
+
const uint GL_PROGRAM_NATIVE_PARAMETERS_ARB = 0x88AA;
|
|
1769
|
+
const uint GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB = 0x88AB;
|
|
1770
|
+
const uint GL_PROGRAM_ATTRIBS_ARB = 0x88AC;
|
|
1771
|
+
const uint GL_MAX_PROGRAM_ATTRIBS_ARB = 0x88AD;
|
|
1772
|
+
const uint GL_PROGRAM_NATIVE_ATTRIBS_ARB = 0x88AE;
|
|
1773
|
+
const uint GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB = 0x88AF;
|
|
1774
|
+
const uint GL_PROGRAM_ADDRESS_REGISTERS_ARB = 0x88B0;
|
|
1775
|
+
const uint GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB = 0x88B1;
|
|
1776
|
+
const uint GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB = 0x88B2;
|
|
1777
|
+
const uint GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB = 0x88B3;
|
|
1778
|
+
const uint GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB = 0x88B4;
|
|
1779
|
+
const uint GL_MAX_PROGRAM_ENV_PARAMETERS_ARB = 0x88B5;
|
|
1780
|
+
const uint GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB = 0x88B6;
|
|
1781
|
+
const uint GL_PROGRAM_STRING_ARB = 0x8628;
|
|
1782
|
+
const uint GL_PROGRAM_ERROR_POSITION_ARB = 0x864B;
|
|
1783
|
+
const uint GL_CURRENT_MATRIX_ARB = 0x8641;
|
|
1784
|
+
const uint GL_TRANSPOSE_CURRENT_MATRIX_ARB = 0x88B7;
|
|
1785
|
+
const uint GL_CURRENT_MATRIX_STACK_DEPTH_ARB = 0x8640;
|
|
1786
|
+
const uint GL_MAX_VERTEX_ATTRIBS_ARB = 0x8869;
|
|
1787
|
+
const uint GL_MAX_PROGRAM_MATRICES_ARB = 0x862F;
|
|
1788
|
+
const uint GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB = 0x862E;
|
|
1789
|
+
const uint GL_PROGRAM_ERROR_STRING_ARB = 0x8874;
|
|
1790
|
+
const uint GL_MATRIX0_ARB = 0x88C0;
|
|
1791
|
+
const uint GL_MATRIX1_ARB = 0x88C1;
|
|
1792
|
+
const uint GL_MATRIX2_ARB = 0x88C2;
|
|
1793
|
+
const uint GL_MATRIX3_ARB = 0x88C3;
|
|
1794
|
+
const uint GL_MATRIX4_ARB = 0x88C4;
|
|
1795
|
+
const uint GL_MATRIX5_ARB = 0x88C5;
|
|
1796
|
+
const uint GL_MATRIX6_ARB = 0x88C6;
|
|
1797
|
+
const uint GL_MATRIX7_ARB = 0x88C7;
|
|
1798
|
+
const uint GL_MATRIX8_ARB = 0x88C8;
|
|
1799
|
+
const uint GL_MATRIX9_ARB = 0x88C9;
|
|
1800
|
+
const uint GL_MATRIX10_ARB = 0x88CA;
|
|
1801
|
+
const uint GL_MATRIX11_ARB = 0x88CB;
|
|
1802
|
+
const uint GL_MATRIX12_ARB = 0x88CC;
|
|
1803
|
+
const uint GL_MATRIX13_ARB = 0x88CD;
|
|
1804
|
+
const uint GL_MATRIX14_ARB = 0x88CE;
|
|
1805
|
+
const uint GL_MATRIX15_ARB = 0x88CF;
|
|
1806
|
+
const uint GL_MATRIX16_ARB = 0x88D0;
|
|
1807
|
+
const uint GL_MATRIX17_ARB = 0x88D1;
|
|
1808
|
+
const uint GL_MATRIX18_ARB = 0x88D2;
|
|
1809
|
+
const uint GL_MATRIX19_ARB = 0x88D3;
|
|
1810
|
+
const uint GL_MATRIX20_ARB = 0x88D4;
|
|
1811
|
+
const uint GL_MATRIX21_ARB = 0x88D5;
|
|
1812
|
+
const uint GL_MATRIX22_ARB = 0x88D6;
|
|
1813
|
+
const uint GL_MATRIX23_ARB = 0x88D7;
|
|
1814
|
+
const uint GL_MATRIX24_ARB = 0x88D8;
|
|
1815
|
+
const uint GL_MATRIX25_ARB = 0x88D9;
|
|
1816
|
+
const uint GL_MATRIX26_ARB = 0x88DA;
|
|
1817
|
+
const uint GL_MATRIX27_ARB = 0x88DB;
|
|
1818
|
+
const uint GL_MATRIX28_ARB = 0x88DC;
|
|
1819
|
+
const uint GL_MATRIX29_ARB = 0x88DD;
|
|
1820
|
+
const uint GL_MATRIX30_ARB = 0x88DE;
|
|
1821
|
+
const uint GL_MATRIX31_ARB = 0x88DF;
|
|
1822
|
+
|
|
1823
|
+
const uint GL_ARB_window_pos = 1;
|
|
1824
|
+
|
|
1825
|
+
|
|
1826
|
+
|
|
1827
|
+
/*-----------------------------------------------------------------------
|
|
1828
|
+
* EXT
|
|
1829
|
+
*----------------------------------------------------------------------*/
|
|
1830
|
+
|
|
1831
|
+
const uint GL_EXT_422_pixels = 1;
|
|
1832
|
+
const uint GL_422_EXT = 0x80CC;
|
|
1833
|
+
const uint GL_422_REV_EXT = 0x80CD;
|
|
1834
|
+
const uint GL_422_AVERAGE_EXT = 0x80CE;
|
|
1835
|
+
const uint GL_422_REV_AVERAGE_EXT = 0x80CF;
|
|
1836
|
+
|
|
1837
|
+
const uint GL_EXT_abgr = 1;
|
|
1838
|
+
const uint GL_ABGR_EXT = 0x8000;
|
|
1839
|
+
|
|
1840
|
+
const uint GL_EXT_bgra = 1;
|
|
1841
|
+
const uint GL_BGR_EXT = 0x80E0;
|
|
1842
|
+
const uint GL_BGRA_EXT = 0x80E1;
|
|
1843
|
+
|
|
1844
|
+
const uint GL_EXT_blend_color = 1;
|
|
1845
|
+
const uint GL_CONSTANT_COLOR_EXT = 0x8001;
|
|
1846
|
+
const uint GL_ONE_MINUS_CONSTANT_COLOR_EXT = 0x8002;
|
|
1847
|
+
const uint GL_CONSTANT_ALPHA_EXT = 0x8003;
|
|
1848
|
+
const uint GL_ONE_MINUS_CONSTANT_ALPHA_EXT = 0x8004;
|
|
1849
|
+
const uint GL_BLEND_COLOR_EXT = 0x8005;
|
|
1850
|
+
|
|
1851
|
+
const uint GL_EXT_blend_func_separate = 1;
|
|
1852
|
+
const uint GL_BLEND_DST_RGB_EXT = 0x80C8;
|
|
1853
|
+
const uint GL_BLEND_SRC_RGB_EXT = 0x80C9;
|
|
1854
|
+
const uint GL_BLEND_DST_ALPHA_EXT = 0x80CA;
|
|
1855
|
+
const uint GL_BLEND_SRC_ALPHA_EXT = 0x80CB;
|
|
1856
|
+
|
|
1857
|
+
const uint GL_EXT_blend_logic_op = 1;
|
|
1858
|
+
|
|
1859
|
+
const uint GL_EXT_blend_minmax = 1;
|
|
1860
|
+
const uint GL_FUNC_ADD_EXT = 0x8006;
|
|
1861
|
+
const uint GL_MIN_EXT = 0x8007;
|
|
1862
|
+
const uint GL_MAX_EXT = 0x8008;
|
|
1863
|
+
const uint GL_BLEND_EQUATION_EXT = 0x8009;
|
|
1864
|
+
|
|
1865
|
+
const uint GL_EXT_blend_subtract = 1;
|
|
1866
|
+
const uint GL_FUNC_SUBTRACT_EXT = 0x800A;
|
|
1867
|
+
const uint GL_FUNC_REVERSE_SUBTRACT_EXT = 0x800B;
|
|
1868
|
+
|
|
1869
|
+
const uint GL_EXT_clip_volume_hint = 1;
|
|
1870
|
+
const uint GL_CLIP_VOLUME_CLIPPING_HINT_EXT = 0x80F0;
|
|
1871
|
+
|
|
1872
|
+
const uint GL_EXT_cmyka = 1;
|
|
1873
|
+
const uint GL_CMYK_EXT = 0x800C;
|
|
1874
|
+
const uint GL_CMYKA_EXT = 0x800D;
|
|
1875
|
+
const uint GL_PACK_CMYK_HINT_EXT = 0x800E;
|
|
1876
|
+
const uint GL_UNPACK_CMYK_HINT_EXT = 0x800F;
|
|
1877
|
+
|
|
1878
|
+
const uint GL_EXT_color_subtable = 1;
|
|
1879
|
+
|
|
1880
|
+
const uint GL_EXT_compiled_vertex_array = 1;
|
|
1881
|
+
const uint GL_ARRAY_ELEMENT_LOCK_FIRST_EXT = 0x81A8;
|
|
1882
|
+
const uint GL_ARRAY_ELEMENT_LOCK_COUNT_EXT = 0x81A9;
|
|
1883
|
+
|
|
1884
|
+
const uint GL_EXT_convolution = 1;
|
|
1885
|
+
const uint GL_CONVOLUTION_1D_EXT = 0x8010;
|
|
1886
|
+
const uint GL_CONVOLUTION_2D_EXT = 0x8011;
|
|
1887
|
+
const uint GL_SEPARABLE_2D_EXT = 0x8012;
|
|
1888
|
+
const uint GL_CONVOLUTION_BORDER_MODE_EXT = 0x8013;
|
|
1889
|
+
const uint GL_CONVOLUTION_FILTER_SCALE_EXT = 0x8014;
|
|
1890
|
+
const uint GL_CONVOLUTION_FILTER_BIAS_EXT = 0x8015;
|
|
1891
|
+
const uint GL_REDUCE_EXT = 0x8016;
|
|
1892
|
+
const uint GL_CONVOLUTION_FORMAT_EXT = 0x8017;
|
|
1893
|
+
const uint GL_CONVOLUTION_WIDTH_EXT = 0x8018;
|
|
1894
|
+
const uint GL_CONVOLUTION_HEIGHT_EXT = 0x8019;
|
|
1895
|
+
const uint GL_MAX_CONVOLUTION_WIDTH_EXT = 0x801A;
|
|
1896
|
+
const uint GL_MAX_CONVOLUTION_HEIGHT_EXT = 0x801B;
|
|
1897
|
+
const uint GL_POST_CONVOLUTION_RED_SCALE_EXT = 0x801C;
|
|
1898
|
+
const uint GL_POST_CONVOLUTION_GREEN_SCALE_EXT = 0x801D;
|
|
1899
|
+
const uint GL_POST_CONVOLUTION_BLUE_SCALE_EXT = 0x801E;
|
|
1900
|
+
const uint GL_POST_CONVOLUTION_ALPHA_SCALE_EXT = 0x801F;
|
|
1901
|
+
const uint GL_POST_CONVOLUTION_RED_BIAS_EXT = 0x8020;
|
|
1902
|
+
const uint GL_POST_CONVOLUTION_GREEN_BIAS_EXT = 0x8021;
|
|
1903
|
+
const uint GL_POST_CONVOLUTION_BLUE_BIAS_EXT = 0x8022;
|
|
1904
|
+
const uint GL_POST_CONVOLUTION_ALPHA_BIAS_EXT = 0x8023;
|
|
1905
|
+
|
|
1906
|
+
const uint GL_EXT_coordinate_frame = 1;
|
|
1907
|
+
const uint GL_TANGENT_ARRAY_EXT = 0x8439;
|
|
1908
|
+
const uint GL_BINORMAL_ARRAY_EXT = 0x843A;
|
|
1909
|
+
const uint GL_CURRENT_TANGENT_EXT = 0x843B;
|
|
1910
|
+
const uint GL_CURRENT_BINORMAL_EXT = 0x843C;
|
|
1911
|
+
const uint GL_TANGENT_ARRAY_TYPE_EXT = 0x843E;
|
|
1912
|
+
const uint GL_TANGENT_ARRAY_STRIDE_EXT = 0x843F;
|
|
1913
|
+
const uint GL_BINORMAL_ARRAY_TYPE_EXT = 0x8440;
|
|
1914
|
+
const uint GL_BINORMAL_ARRAY_STRIDE_EXT = 0x8441;
|
|
1915
|
+
const uint GL_TANGENT_ARRAY_POINTER_EXT = 0x8442;
|
|
1916
|
+
const uint GL_BINORMAL_ARRAY_POINTER_EXT = 0x8443;
|
|
1917
|
+
const uint GL_MAP1_TANGENT_EXT = 0x8444;
|
|
1918
|
+
const uint GL_MAP2_TANGENT_EXT = 0x8445;
|
|
1919
|
+
const uint GL_MAP1_BINORMAL_EXT = 0x8446;
|
|
1920
|
+
const uint GL_MAP2_BINORMAL_EXT = 0x8447;
|
|
1921
|
+
|
|
1922
|
+
const uint GL_EXT_copy_texture = 1;
|
|
1923
|
+
|
|
1924
|
+
const uint GL_EXT_cull_vertex = 1;
|
|
1925
|
+
const uint GL_CULL_VERTEX_EXT = 0x81AA;
|
|
1926
|
+
const uint GL_CULL_VERTEX_EYE_POSITION_EXT = 0x81AB;
|
|
1927
|
+
const uint GL_CULL_VERTEX_OBJECT_POSITION_EXT = 0x81AC;
|
|
1928
|
+
|
|
1929
|
+
const uint GL_EXT_draw_range_elements = 1;
|
|
1930
|
+
const uint GL_MAX_ELEMENTS_VERTICES_EXT = 0x80E8;
|
|
1931
|
+
const uint GL_MAX_ELEMENTS_INDICES_EXT = 0x80E9;
|
|
1932
|
+
|
|
1933
|
+
const uint GL_EXT_fog_coord = 1;
|
|
1934
|
+
const uint GL_FOG_COORDINATE_SOURCE_EXT = 0x8450;
|
|
1935
|
+
const uint GL_FOG_COORDINATE_EXT = 0x8451;
|
|
1936
|
+
const uint GL_FRAGMENT_DEPTH_EXT = 0x8452;
|
|
1937
|
+
const uint GL_CURRENT_FOG_COORDINATE_EXT = 0x8453;
|
|
1938
|
+
const uint GL_FOG_COORDINATE_ARRAY_TYPE_EXT = 0x8454;
|
|
1939
|
+
const uint GL_FOG_COORDINATE_ARRAY_STRIDE_EXT = 0x8455;
|
|
1940
|
+
const uint GL_FOG_COORDINATE_ARRAY_POINTER_EXT = 0x8456;
|
|
1941
|
+
const uint GL_FOG_COORDINATE_ARRAY_EXT = 0x8457;
|
|
1942
|
+
|
|
1943
|
+
const uint GL_EXT_histogram = 1;
|
|
1944
|
+
const uint GL_HISTOGRAM_EXT = 0x8024;
|
|
1945
|
+
const uint GL_PROXY_HISTOGRAM_EXT = 0x8025;
|
|
1946
|
+
const uint GL_HISTOGRAM_WIDTH_EXT = 0x8026;
|
|
1947
|
+
const uint GL_HISTOGRAM_FORMAT_EXT = 0x8027;
|
|
1948
|
+
const uint GL_HISTOGRAM_RED_SIZE_EXT = 0x8028;
|
|
1949
|
+
const uint GL_HISTOGRAM_GREEN_SIZE_EXT = 0x8029;
|
|
1950
|
+
const uint GL_HISTOGRAM_BLUE_SIZE_EXT = 0x802A;
|
|
1951
|
+
const uint GL_HISTOGRAM_ALPHA_SIZE_EXT = 0x802B;
|
|
1952
|
+
const uint GL_HISTOGRAM_LUMINANCE_SIZE_EXT = 0x802C;
|
|
1953
|
+
const uint GL_HISTOGRAM_SINK_EXT = 0x802D;
|
|
1954
|
+
const uint GL_MINMAX_EXT = 0x802E;
|
|
1955
|
+
const uint GL_MINMAX_FORMAT_EXT = 0x802F;
|
|
1956
|
+
const uint GL_MINMAX_SINK_EXT = 0x8030;
|
|
1957
|
+
const uint GL_TABLE_TOO_LARGE_EXT = 0x8031;
|
|
1958
|
+
|
|
1959
|
+
const uint GL_EXT_index_array_formats = 1;
|
|
1960
|
+
const uint GL_IUI_V2F_EXT = 0x81AD;
|
|
1961
|
+
const uint GL_IUI_V3F_EXT = 0x81AE;
|
|
1962
|
+
const uint GL_IUI_N3F_V2F_EXT = 0x81AF;
|
|
1963
|
+
const uint GL_IUI_N3F_V3F_EXT = 0x81B0;
|
|
1964
|
+
const uint GL_T2F_IUI_V2F_EXT = 0x81B1;
|
|
1965
|
+
const uint GL_T2F_IUI_V3F_EXT = 0x81B2;
|
|
1966
|
+
const uint GL_T2F_IUI_N3F_V2F_EXT = 0x81B3;
|
|
1967
|
+
const uint GL_T2F_IUI_N3F_V3F_EXT = 0x81B4;
|
|
1968
|
+
|
|
1969
|
+
const uint GL_EXT_index_func = 1;
|
|
1970
|
+
const uint GL_INDEX_TEST_EXT = 0x81B5;
|
|
1971
|
+
const uint GL_INDEX_TEST_FUNC_EXT = 0x81B6;
|
|
1972
|
+
const uint GL_INDEX_TEST_REF_EXT = 0x81B7;
|
|
1973
|
+
|
|
1974
|
+
const uint GL_EXT_index_material = 1;
|
|
1975
|
+
const uint GL_INDEX_MATERIAL_EXT = 0x81B8;
|
|
1976
|
+
const uint GL_INDEX_MATERIAL_PARAMETER_EXT = 0x81B9;
|
|
1977
|
+
const uint GL_INDEX_MATERIAL_FACE_EXT = 0x81BA;
|
|
1978
|
+
|
|
1979
|
+
const uint GL_EXT_index_texture = 1;
|
|
1980
|
+
|
|
1981
|
+
const uint GL_EXT_light_texture = 1;
|
|
1982
|
+
const uint GL_FRAGMENT_MATERIAL_EXT = 0x8349;
|
|
1983
|
+
const uint GL_FRAGMENT_NORMAL_EXT = 0x834A;
|
|
1984
|
+
const uint GL_FRAGMENT_COLOR_EXT = 0x834C;
|
|
1985
|
+
const uint GL_ATTENUATION_EXT = 0x834D;
|
|
1986
|
+
const uint GL_SHADOW_ATTENUATION_EXT = 0x834E;
|
|
1987
|
+
const uint GL_TEXTURE_APPLICATION_MODE_EXT = 0x834F;
|
|
1988
|
+
const uint GL_TEXTURE_LIGHT_EXT = 0x8350;
|
|
1989
|
+
const uint GL_TEXTURE_MATERIAL_FACE_EXT = 0x8351;
|
|
1990
|
+
const uint GL_TEXTURE_MATERIAL_PARAMETER_EXT = 0x8352;
|
|
1991
|
+
/* reuse GL_FRAGMENT_DEPTH_EXT */
|
|
1992
|
+
|
|
1993
|
+
const uint GL_EXT_misc_attribute = 1;
|
|
1994
|
+
|
|
1995
|
+
const uint GL_EXT_multi_draw_arrays = 1;
|
|
1996
|
+
|
|
1997
|
+
const uint GL_EXT_multisample = 1;
|
|
1998
|
+
const uint GL_MULTISAMPLE_EXT = 0x809D;
|
|
1999
|
+
const uint GL_SAMPLE_ALPHA_TO_MASK_EXT = 0x809E;
|
|
2000
|
+
const uint GL_SAMPLE_ALPHA_TO_ONE_EXT = 0x809F;
|
|
2001
|
+
const uint GL_SAMPLE_MASK_EXT = 0x80A0;
|
|
2002
|
+
const uint GL_1PASS_EXT = 0x80A1;
|
|
2003
|
+
const uint GL_2PASS_0_EXT = 0x80A2;
|
|
2004
|
+
const uint GL_2PASS_1_EXT = 0x80A3;
|
|
2005
|
+
const uint GL_4PASS_0_EXT = 0x80A4;
|
|
2006
|
+
const uint GL_4PASS_1_EXT = 0x80A5;
|
|
2007
|
+
const uint GL_4PASS_2_EXT = 0x80A6;
|
|
2008
|
+
const uint GL_4PASS_3_EXT = 0x80A7;
|
|
2009
|
+
const uint GL_SAMPLE_BUFFERS_EXT = 0x80A8;
|
|
2010
|
+
const uint GL_SAMPLES_EXT = 0x80A9;
|
|
2011
|
+
const uint GL_SAMPLE_MASK_VALUE_EXT = 0x80AA;
|
|
2012
|
+
const uint GL_SAMPLE_MASK_INVERT_EXT = 0x80AB;
|
|
2013
|
+
const uint GL_SAMPLE_PATTERN_EXT = 0x80AC;
|
|
2014
|
+
const uint GL_MULTISAMPLE_BIT_EXT = 0x20000000;
|
|
2015
|
+
|
|
2016
|
+
const uint GL_EXT_packed_pixels = 1;
|
|
2017
|
+
const uint GL_UNSIGNED_BYTE_3_3_2_EXT = 0x8032;
|
|
2018
|
+
const uint GL_UNSIGNED_SHORT_4_4_4_4_EXT = 0x8033;
|
|
2019
|
+
const uint GL_UNSIGNED_SHORT_5_5_5_1_EXT = 0x8034;
|
|
2020
|
+
const uint GL_UNSIGNED_INT_8_8_8_8_EXT = 0x8035;
|
|
2021
|
+
const uint GL_UNSIGNED_INT_10_10_10_2_EXT = 0x8036;
|
|
2022
|
+
|
|
2023
|
+
const uint GL_EXT_paletted_texture = 1;
|
|
2024
|
+
const uint GL_COLOR_INDEX1_EXT = 0x80E2;
|
|
2025
|
+
const uint GL_COLOR_INDEX2_EXT = 0x80E3;
|
|
2026
|
+
const uint GL_COLOR_INDEX4_EXT = 0x80E4;
|
|
2027
|
+
const uint GL_COLOR_INDEX8_EXT = 0x80E5;
|
|
2028
|
+
const uint GL_COLOR_INDEX12_EXT = 0x80E6;
|
|
2029
|
+
const uint GL_COLOR_INDEX16_EXT = 0x80E7;
|
|
2030
|
+
const uint GL_TEXTURE_INDEX_SIZE_EXT = 0x80ED;
|
|
2031
|
+
|
|
2032
|
+
const uint GL_EXT_pixel_transform = 1;
|
|
2033
|
+
const uint GL_PIXEL_TRANSFORM_2D_EXT = 0x8330;
|
|
2034
|
+
const uint GL_PIXEL_MAG_FILTER_EXT = 0x8331;
|
|
2035
|
+
const uint GL_PIXEL_MIN_FILTER_EXT = 0x8332;
|
|
2036
|
+
const uint GL_PIXEL_CUBIC_WEIGHT_EXT = 0x8333;
|
|
2037
|
+
const uint GL_CUBIC_EXT = 0x8334;
|
|
2038
|
+
const uint GL_AVERAGE_EXT = 0x8335;
|
|
2039
|
+
const uint GL_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT = 0x8336;
|
|
2040
|
+
const uint GL_MAX_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT = 0x8337;
|
|
2041
|
+
const uint GL_PIXEL_TRANSFORM_2D_MATRIX_EXT = 0x8338;
|
|
2042
|
+
|
|
2043
|
+
const uint GL_EXT_pixel_transform_color_table = 1;
|
|
2044
|
+
|
|
2045
|
+
const uint GL_EXT_polygon_offset = 1;
|
|
2046
|
+
const uint GL_POLYGON_OFFSET_EXT = 0x8037;
|
|
2047
|
+
const uint GL_POLYGON_OFFSET_FACTOR_EXT = 0x8038;
|
|
2048
|
+
const uint GL_POLYGON_OFFSET_BIAS_EXT = 0x8039;
|
|
2049
|
+
|
|
2050
|
+
const uint GL_EXT_rescale_normal = 1;
|
|
2051
|
+
const uint GL_RESCALE_NORMAL_EXT = 0x803A;
|
|
2052
|
+
|
|
2053
|
+
const uint GL_EXT_secondary_color = 1;
|
|
2054
|
+
const uint GL_COLOR_SUM_EXT = 0x8458;
|
|
2055
|
+
const uint GL_CURRENT_SECONDARY_COLOR_EXT = 0x8459;
|
|
2056
|
+
const uint GL_SECONDARY_COLOR_ARRAY_SIZE_EXT = 0x845A;
|
|
2057
|
+
const uint GL_SECONDARY_COLOR_ARRAY_TYPE_EXT = 0x845B;
|
|
2058
|
+
const uint GL_SECONDARY_COLOR_ARRAY_STRIDE_EXT = 0x845C;
|
|
2059
|
+
const uint GL_SECONDARY_COLOR_ARRAY_POINTER_EXT = 0x845D;
|
|
2060
|
+
const uint GL_SECONDARY_COLOR_ARRAY_EXT = 0x845E;
|
|
2061
|
+
|
|
2062
|
+
const uint GL_EXT_separate_specular_color = 1;
|
|
2063
|
+
const uint GL_LIGHT_MODEL_COLOR_CONTROL_EXT = 0x81F8;
|
|
2064
|
+
const uint GL_SINGLE_COLOR_EXT = 0x81F9;
|
|
2065
|
+
const uint GL_SEPARATE_SPECULAR_COLOR_EXT = 0x81FA;
|
|
2066
|
+
|
|
2067
|
+
const uint GL_EXT_shadow_funcs = 1;
|
|
2068
|
+
|
|
2069
|
+
const uint GL_EXT_shared_texture_palette = 1;
|
|
2070
|
+
const uint GL_SHARED_TEXTURE_PALETTE_EXT = 0x81FB;
|
|
2071
|
+
|
|
2072
|
+
const uint GL_EXT_stencil_two_side = 1;
|
|
2073
|
+
const uint GL_STENCIL_TEST_TWO_SIDE_EXT = 0x8910;
|
|
2074
|
+
const uint GL_ACTIVE_STENCIL_FACE_EXT = 0x8911;
|
|
2075
|
+
|
|
2076
|
+
const uint GL_EXT_stencil_wrap = 1;
|
|
2077
|
+
const uint GL_INCR_WRAP_EXT = 0x8507;
|
|
2078
|
+
const uint GL_DECR_WRAP_EXT = 0x8508;
|
|
2079
|
+
|
|
2080
|
+
const uint GL_EXT_subtexture = 1;
|
|
2081
|
+
|
|
2082
|
+
const uint GL_EXT_texture = 1;
|
|
2083
|
+
const uint GL_ALPHA4_EXT = 0x803B;
|
|
2084
|
+
const uint GL_ALPHA8_EXT = 0x803C;
|
|
2085
|
+
const uint GL_ALPHA12_EXT = 0x803D;
|
|
2086
|
+
const uint GL_ALPHA16_EXT = 0x803E;
|
|
2087
|
+
const uint GL_LUMINANCE4_EXT = 0x803F;
|
|
2088
|
+
const uint GL_LUMINANCE8_EXT = 0x8040;
|
|
2089
|
+
const uint GL_LUMINANCE12_EXT = 0x8041;
|
|
2090
|
+
const uint GL_LUMINANCE16_EXT = 0x8042;
|
|
2091
|
+
const uint GL_LUMINANCE4_ALPHA4_EXT = 0x8043;
|
|
2092
|
+
const uint GL_LUMINANCE6_ALPHA2_EXT = 0x8044;
|
|
2093
|
+
const uint GL_LUMINANCE8_ALPHA8_EXT = 0x8045;
|
|
2094
|
+
const uint GL_LUMINANCE12_ALPHA4_EXT = 0x8046;
|
|
2095
|
+
const uint GL_LUMINANCE12_ALPHA12_EXT = 0x8047;
|
|
2096
|
+
const uint GL_LUMINANCE16_ALPHA16_EXT = 0x8048;
|
|
2097
|
+
const uint GL_INTENSITY_EXT = 0x8049;
|
|
2098
|
+
const uint GL_INTENSITY4_EXT = 0x804A;
|
|
2099
|
+
const uint GL_INTENSITY8_EXT = 0x804B;
|
|
2100
|
+
const uint GL_INTENSITY12_EXT = 0x804C;
|
|
2101
|
+
const uint GL_INTENSITY16_EXT = 0x804D;
|
|
2102
|
+
const uint GL_RGB2_EXT = 0x804E;
|
|
2103
|
+
const uint GL_RGB4_EXT = 0x804F;
|
|
2104
|
+
const uint GL_RGB5_EXT = 0x8050;
|
|
2105
|
+
const uint GL_RGB8_EXT = 0x8051;
|
|
2106
|
+
const uint GL_RGB10_EXT = 0x8052;
|
|
2107
|
+
const uint GL_RGB12_EXT = 0x8053;
|
|
2108
|
+
const uint GL_RGB16_EXT = 0x8054;
|
|
2109
|
+
const uint GL_RGBA2_EXT = 0x8055;
|
|
2110
|
+
const uint GL_RGBA4_EXT = 0x8056;
|
|
2111
|
+
const uint GL_RGB5_A1_EXT = 0x8057;
|
|
2112
|
+
const uint GL_RGBA8_EXT = 0x8058;
|
|
2113
|
+
const uint GL_RGB10_A2_EXT = 0x8059;
|
|
2114
|
+
const uint GL_RGBA12_EXT = 0x805A;
|
|
2115
|
+
const uint GL_RGBA16_EXT = 0x805B;
|
|
2116
|
+
const uint GL_TEXTURE_RED_SIZE_EXT = 0x805C;
|
|
2117
|
+
const uint GL_TEXTURE_GREEN_SIZE_EXT = 0x805D;
|
|
2118
|
+
const uint GL_TEXTURE_BLUE_SIZE_EXT = 0x805E;
|
|
2119
|
+
const uint GL_TEXTURE_ALPHA_SIZE_EXT = 0x805F;
|
|
2120
|
+
const uint GL_TEXTURE_LUMINANCE_SIZE_EXT = 0x8060;
|
|
2121
|
+
const uint GL_TEXTURE_INTENSITY_SIZE_EXT = 0x8061;
|
|
2122
|
+
const uint GL_REPLACE_EXT = 0x8062;
|
|
2123
|
+
const uint GL_PROXY_TEXTURE_1D_EXT = 0x8063;
|
|
2124
|
+
const uint GL_PROXY_TEXTURE_2D_EXT = 0x8064;
|
|
2125
|
+
const uint GL_TEXTURE_TOO_LARGE_EXT = 0x8065;
|
|
2126
|
+
|
|
2127
|
+
const uint GL_EXT_texture_compression_s3tc = 1;
|
|
2128
|
+
const uint GL_COMPRESSED_RGB_S3TC_DXT1_EXT = 0x83F0;
|
|
2129
|
+
const uint GL_COMPRESSED_RGBA_S3TC_DXT1_EXT = 0x83F1;
|
|
2130
|
+
const uint GL_COMPRESSED_RGBA_S3TC_DXT3_EXT = 0x83F2;
|
|
2131
|
+
const uint GL_COMPRESSED_RGBA_S3TC_DXT5_EXT = 0x83F3;
|
|
2132
|
+
|
|
2133
|
+
const uint GL_EXT_texture_cube_map = 1;
|
|
2134
|
+
const uint GL_NORMAL_MAP_EXT = 0x8511;
|
|
2135
|
+
const uint GL_REFLECTION_MAP_EXT = 0x8512;
|
|
2136
|
+
const uint GL_TEXTURE_CUBE_MAP_EXT = 0x8513;
|
|
2137
|
+
const uint GL_TEXTURE_BINDING_CUBE_MAP_EXT = 0x8514;
|
|
2138
|
+
const uint GL_TEXTURE_CUBE_MAP_POSITIVE_X_EXT = 0x8515;
|
|
2139
|
+
const uint GL_TEXTURE_CUBE_MAP_NEGATIVE_X_EXT = 0x8516;
|
|
2140
|
+
const uint GL_TEXTURE_CUBE_MAP_POSITIVE_Y_EXT = 0x8517;
|
|
2141
|
+
const uint GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_EXT = 0x8518;
|
|
2142
|
+
const uint GL_TEXTURE_CUBE_MAP_POSITIVE_Z_EXT = 0x8519;
|
|
2143
|
+
const uint GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_EXT = 0x851A;
|
|
2144
|
+
const uint GL_PROXY_TEXTURE_CUBE_MAP_EXT = 0x851B;
|
|
2145
|
+
const uint GL_MAX_CUBE_MAP_TEXTURE_SIZE_EXT = 0x851C;
|
|
2146
|
+
|
|
2147
|
+
const uint GL_EXT_texture_env_add = 1;
|
|
2148
|
+
|
|
2149
|
+
const uint GL_EXT_texture_env_combine = 1;
|
|
2150
|
+
const uint GL_COMBINE_EXT = 0x8570;
|
|
2151
|
+
const uint GL_COMBINE_RGB_EXT = 0x8571;
|
|
2152
|
+
const uint GL_COMBINE_ALPHA_EXT = 0x8572;
|
|
2153
|
+
const uint GL_RGB_SCALE_EXT = 0x8573;
|
|
2154
|
+
const uint GL_ADD_SIGNED_EXT = 0x8574;
|
|
2155
|
+
const uint GL_INTERPOLATE_EXT = 0x8575;
|
|
2156
|
+
const uint GL_CONSTANT_EXT = 0x8576;
|
|
2157
|
+
const uint GL_PRIMARY_COLOR_EXT = 0x8577;
|
|
2158
|
+
const uint GL_PREVIOUS_EXT = 0x8578;
|
|
2159
|
+
const uint GL_SOURCE0_RGB_EXT = 0x8580;
|
|
2160
|
+
const uint GL_SOURCE1_RGB_EXT = 0x8581;
|
|
2161
|
+
const uint GL_SOURCE2_RGB_EXT = 0x8582;
|
|
2162
|
+
const uint GL_SOURCE0_ALPHA_EXT = 0x8588;
|
|
2163
|
+
const uint GL_SOURCE1_ALPHA_EXT = 0x8589;
|
|
2164
|
+
const uint GL_SOURCE2_ALPHA_EXT = 0x858A;
|
|
2165
|
+
const uint GL_OPERAND0_RGB_EXT = 0x8590;
|
|
2166
|
+
const uint GL_OPERAND1_RGB_EXT = 0x8591;
|
|
2167
|
+
const uint GL_OPERAND2_RGB_EXT = 0x8592;
|
|
2168
|
+
const uint GL_OPERAND0_ALPHA_EXT = 0x8598;
|
|
2169
|
+
const uint GL_OPERAND1_ALPHA_EXT = 0x8599;
|
|
2170
|
+
const uint GL_OPERAND2_ALPHA_EXT = 0x859A;
|
|
2171
|
+
|
|
2172
|
+
const uint GL_EXT_texture_env_dot3 = 1;
|
|
2173
|
+
const uint GL_DOT3_RGB_EXT = 0x8740;
|
|
2174
|
+
const uint GL_DOT3_RGBA_EXT = 0x8741;
|
|
2175
|
+
|
|
2176
|
+
const uint GL_EXT_texture_filter_anisotropic = 1;
|
|
2177
|
+
const uint GL_TEXTURE_MAX_ANISOTROPY_EXT = 0x84FE;
|
|
2178
|
+
const uint GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT = 0x84FF;
|
|
2179
|
+
|
|
2180
|
+
const uint GL_EXT_texture_lod_bias = 1;
|
|
2181
|
+
const uint GL_MAX_TEXTURE_LOD_BIAS_EXT = 0x84FD;
|
|
2182
|
+
const uint GL_TEXTURE_FILTER_CONTROL_EXT = 0x8500;
|
|
2183
|
+
const uint GL_TEXTURE_LOD_BIAS_EXT = 0x8501;
|
|
2184
|
+
|
|
2185
|
+
const uint GL_EXT_texture_object = 1;
|
|
2186
|
+
const uint GL_TEXTURE_PRIORITY_EXT = 0x8066;
|
|
2187
|
+
const uint GL_TEXTURE_RESIDENT_EXT = 0x8067;
|
|
2188
|
+
const uint GL_TEXTURE_1D_BINDING_EXT = 0x8068;
|
|
2189
|
+
const uint GL_TEXTURE_2D_BINDING_EXT = 0x8069;
|
|
2190
|
+
const uint GL_TEXTURE_3D_BINDING_EXT = 0x806A;
|
|
2191
|
+
|
|
2192
|
+
const uint GL_EXT_texture_perturb_normal = 1;
|
|
2193
|
+
const uint GL_PERTURB_EXT = 0x85AE;
|
|
2194
|
+
const uint GL_TEXTURE_NORMAL_EXT = 0x85AF;
|
|
2195
|
+
|
|
2196
|
+
const uint GL_EXT_texture3D = 1;
|
|
2197
|
+
const uint GL_PACK_SKIP_IMAGES_EXT = 0x806B;
|
|
2198
|
+
const uint GL_PACK_IMAGE_HEIGHT_EXT = 0x806C;
|
|
2199
|
+
const uint GL_UNPACK_SKIP_IMAGES_EXT = 0x806D;
|
|
2200
|
+
const uint GL_UNPACK_IMAGE_HEIGHT_EXT = 0x806E;
|
|
2201
|
+
const uint GL_TEXTURE_3D_EXT = 0x806F;
|
|
2202
|
+
const uint GL_PROXY_TEXTURE_3D_EXT = 0x8070;
|
|
2203
|
+
const uint GL_TEXTURE_DEPTH_EXT = 0x8071;
|
|
2204
|
+
const uint GL_TEXTURE_WRAP_R_EXT = 0x8072;
|
|
2205
|
+
const uint GL_MAX_3D_TEXTURE_SIZE_EXT = 0x8073;
|
|
2206
|
+
|
|
2207
|
+
const uint GL_EXT_vertex_array = 1;
|
|
2208
|
+
const uint GL_VERTEX_ARRAY_EXT = 0x8074;
|
|
2209
|
+
const uint GL_NORMAL_ARRAY_EXT = 0x8075;
|
|
2210
|
+
const uint GL_COLOR_ARRAY_EXT = 0x8076;
|
|
2211
|
+
const uint GL_INDEX_ARRAY_EXT = 0x8077;
|
|
2212
|
+
const uint GL_TEXTURE_COORD_ARRAY_EXT = 0x8078;
|
|
2213
|
+
const uint GL_EDGE_FLAG_ARRAY_EXT = 0x8079;
|
|
2214
|
+
const uint GL_VERTEX_ARRAY_SIZE_EXT = 0x807A;
|
|
2215
|
+
const uint GL_VERTEX_ARRAY_TYPE_EXT = 0x807B;
|
|
2216
|
+
const uint GL_VERTEX_ARRAY_STRIDE_EXT = 0x807C;
|
|
2217
|
+
const uint GL_VERTEX_ARRAY_COUNT_EXT = 0x807D;
|
|
2218
|
+
const uint GL_NORMAL_ARRAY_TYPE_EXT = 0x807E;
|
|
2219
|
+
const uint GL_NORMAL_ARRAY_STRIDE_EXT = 0x807F;
|
|
2220
|
+
const uint GL_NORMAL_ARRAY_COUNT_EXT = 0x8080;
|
|
2221
|
+
const uint GL_COLOR_ARRAY_SIZE_EXT = 0x8081;
|
|
2222
|
+
const uint GL_COLOR_ARRAY_TYPE_EXT = 0x8082;
|
|
2223
|
+
const uint GL_COLOR_ARRAY_STRIDE_EXT = 0x8083;
|
|
2224
|
+
const uint GL_COLOR_ARRAY_COUNT_EXT = 0x8084;
|
|
2225
|
+
const uint GL_INDEX_ARRAY_TYPE_EXT = 0x8085;
|
|
2226
|
+
const uint GL_INDEX_ARRAY_STRIDE_EXT = 0x8086;
|
|
2227
|
+
const uint GL_INDEX_ARRAY_COUNT_EXT = 0x8087;
|
|
2228
|
+
const uint GL_TEXTURE_COORD_ARRAY_SIZE_EXT = 0x8088;
|
|
2229
|
+
const uint GL_TEXTURE_COORD_ARRAY_TYPE_EXT = 0x8089;
|
|
2230
|
+
const uint GL_TEXTURE_COORD_ARRAY_STRIDE_EXT = 0x808A;
|
|
2231
|
+
const uint GL_TEXTURE_COORD_ARRAY_COUNT_EXT = 0x808B;
|
|
2232
|
+
const uint GL_EDGE_FLAG_ARRAY_STRIDE_EXT = 0x808C;
|
|
2233
|
+
const uint GL_EDGE_FLAG_ARRAY_COUNT_EXT = 0x808D;
|
|
2234
|
+
const uint GL_VERTEX_ARRAY_POINTER_EXT = 0x808E;
|
|
2235
|
+
const uint GL_NORMAL_ARRAY_POINTER_EXT = 0x808F;
|
|
2236
|
+
const uint GL_COLOR_ARRAY_POINTER_EXT = 0x8090;
|
|
2237
|
+
const uint GL_INDEX_ARRAY_POINTER_EXT = 0x8091;
|
|
2238
|
+
const uint GL_TEXTURE_COORD_ARRAY_POINTER_EXT = 0x8092;
|
|
2239
|
+
const uint GL_EDGE_FLAG_ARRAY_POINTER_EXT = 0x8093;
|
|
2240
|
+
|
|
2241
|
+
const uint GL_EXT_vertex_shader = 1;
|
|
2242
|
+
const uint GL_VERTEX_SHADER_EXT = 0x8780;
|
|
2243
|
+
const uint GL_VERTEX_SHADER_BINDING_EXT = 0x8781;
|
|
2244
|
+
const uint GL_OP_INDEX_EXT = 0x8782;
|
|
2245
|
+
const uint GL_OP_NEGATE_EXT = 0x8783;
|
|
2246
|
+
const uint GL_OP_DOT3_EXT = 0x8784;
|
|
2247
|
+
const uint GL_OP_DOT4_EXT = 0x8785;
|
|
2248
|
+
const uint GL_OP_MUL_EXT = 0x8786;
|
|
2249
|
+
const uint GL_OP_ADD_EXT = 0x8787;
|
|
2250
|
+
const uint GL_OP_MADD_EXT = 0x8788;
|
|
2251
|
+
const uint GL_OP_FRAC_EXT = 0x8789;
|
|
2252
|
+
const uint GL_OP_MAX_EXT = 0x878A;
|
|
2253
|
+
const uint GL_OP_MIN_EXT = 0x878B;
|
|
2254
|
+
const uint GL_OP_SET_GE_EXT = 0x878C;
|
|
2255
|
+
const uint GL_OP_SET_LT_EXT = 0x878D;
|
|
2256
|
+
const uint GL_OP_CLAMP_EXT = 0x878E;
|
|
2257
|
+
const uint GL_OP_FLOOR_EXT = 0x878F;
|
|
2258
|
+
const uint GL_OP_ROUND_EXT = 0x8790;
|
|
2259
|
+
const uint GL_OP_EXP_BASE_2_EXT = 0x8791;
|
|
2260
|
+
const uint GL_OP_LOG_BASE_2_EXT = 0x8792;
|
|
2261
|
+
const uint GL_OP_POWER_EXT = 0x8793;
|
|
2262
|
+
const uint GL_OP_RECIP_EXT = 0x8794;
|
|
2263
|
+
const uint GL_OP_RECIP_SQRT_EXT = 0x8795;
|
|
2264
|
+
const uint GL_OP_SUB_EXT = 0x8796;
|
|
2265
|
+
const uint GL_OP_CROSS_PRODUCT_EXT = 0x8797;
|
|
2266
|
+
const uint GL_OP_MULTIPLY_MATRIX_EXT = 0x8798;
|
|
2267
|
+
const uint GL_OP_MOV_EXT = 0x8799;
|
|
2268
|
+
const uint GL_OUTPUT_VERTEX_EXT = 0x879A;
|
|
2269
|
+
const uint GL_OUTPUT_COLOR0_EXT = 0x879B;
|
|
2270
|
+
const uint GL_OUTPUT_COLOR1_EXT = 0x879C;
|
|
2271
|
+
const uint GL_OUTPUT_TEXTURE_COORD0_EXT = 0x879D;
|
|
2272
|
+
const uint GL_OUTPUT_TEXTURE_COORD1_EXT = 0x879E;
|
|
2273
|
+
const uint GL_OUTPUT_TEXTURE_COORD2_EXT = 0x879F;
|
|
2274
|
+
const uint GL_OUTPUT_TEXTURE_COORD3_EXT = 0x87A0;
|
|
2275
|
+
const uint GL_OUTPUT_TEXTURE_COORD4_EXT = 0x87A1;
|
|
2276
|
+
const uint GL_OUTPUT_TEXTURE_COORD5_EXT = 0x87A2;
|
|
2277
|
+
const uint GL_OUTPUT_TEXTURE_COORD6_EXT = 0x87A3;
|
|
2278
|
+
const uint GL_OUTPUT_TEXTURE_COORD7_EXT = 0x87A4;
|
|
2279
|
+
const uint GL_OUTPUT_TEXTURE_COORD8_EXT = 0x87A5;
|
|
2280
|
+
const uint GL_OUTPUT_TEXTURE_COORD9_EXT = 0x87A6;
|
|
2281
|
+
const uint GL_OUTPUT_TEXTURE_COORD10_EXT = 0x87A7;
|
|
2282
|
+
const uint GL_OUTPUT_TEXTURE_COORD11_EXT = 0x87A8;
|
|
2283
|
+
const uint GL_OUTPUT_TEXTURE_COORD12_EXT = 0x87A9;
|
|
2284
|
+
const uint GL_OUTPUT_TEXTURE_COORD13_EXT = 0x87AA;
|
|
2285
|
+
const uint GL_OUTPUT_TEXTURE_COORD14_EXT = 0x87AB;
|
|
2286
|
+
const uint GL_OUTPUT_TEXTURE_COORD15_EXT = 0x87AC;
|
|
2287
|
+
const uint GL_OUTPUT_TEXTURE_COORD16_EXT = 0x87AD;
|
|
2288
|
+
const uint GL_OUTPUT_TEXTURE_COORD17_EXT = 0x87AE;
|
|
2289
|
+
const uint GL_OUTPUT_TEXTURE_COORD18_EXT = 0x87AF;
|
|
2290
|
+
const uint GL_OUTPUT_TEXTURE_COORD19_EXT = 0x87B0;
|
|
2291
|
+
const uint GL_OUTPUT_TEXTURE_COORD20_EXT = 0x87B1;
|
|
2292
|
+
const uint GL_OUTPUT_TEXTURE_COORD21_EXT = 0x87B2;
|
|
2293
|
+
const uint GL_OUTPUT_TEXTURE_COORD22_EXT = 0x87B3;
|
|
2294
|
+
const uint GL_OUTPUT_TEXTURE_COORD23_EXT = 0x87B4;
|
|
2295
|
+
const uint GL_OUTPUT_TEXTURE_COORD24_EXT = 0x87B5;
|
|
2296
|
+
const uint GL_OUTPUT_TEXTURE_COORD25_EXT = 0x87B6;
|
|
2297
|
+
const uint GL_OUTPUT_TEXTURE_COORD26_EXT = 0x87B7;
|
|
2298
|
+
const uint GL_OUTPUT_TEXTURE_COORD27_EXT = 0x87B8;
|
|
2299
|
+
const uint GL_OUTPUT_TEXTURE_COORD28_EXT = 0x87B9;
|
|
2300
|
+
const uint GL_OUTPUT_TEXTURE_COORD29_EXT = 0x87BA;
|
|
2301
|
+
const uint GL_OUTPUT_TEXTURE_COORD30_EXT = 0x87BB;
|
|
2302
|
+
const uint GL_OUTPUT_TEXTURE_COORD31_EXT = 0x87BC;
|
|
2303
|
+
const uint GL_OUTPUT_FOG_EXT = 0x87BD;
|
|
2304
|
+
const uint GL_SCALAR_EXT = 0x87BE;
|
|
2305
|
+
const uint GL_VECTOR_EXT = 0x87BF;
|
|
2306
|
+
const uint GL_MATRIX_EXT = 0x87C0;
|
|
2307
|
+
const uint GL_VARIANT_EXT = 0x87C1;
|
|
2308
|
+
const uint GL_INVARIANT_EXT = 0x87C2;
|
|
2309
|
+
const uint GL_LOCAL_CONSTANT_EXT = 0x87C3;
|
|
2310
|
+
const uint GL_LOCAL_EXT = 0x87C4;
|
|
2311
|
+
const uint GL_MAX_VERTEX_SHADER_INSTRUCTIONS_EXT = 0x87C5;
|
|
2312
|
+
const uint GL_MAX_VERTEX_SHADER_VARIANTS_EXT = 0x87C6;
|
|
2313
|
+
const uint GL_MAX_VERTEX_SHADER_INVARIANTS_EXT = 0x87C7;
|
|
2314
|
+
const uint GL_MAX_VERTEX_SHADER_LOCAL_CONSTANTS_EXT = 0x87C8;
|
|
2315
|
+
const uint GL_MAX_VERTEX_SHADER_LOCALS_EXT = 0x87C9;
|
|
2316
|
+
const uint GL_MAX_OPTIMIZED_VERTEX_SHADER_INSTRUCTIONS_EXT = 0x87CA;
|
|
2317
|
+
const uint GL_MAX_OPTIMIZED_VERTEX_SHADER_VARIANTS_EXT = 0x87CB;
|
|
2318
|
+
const uint GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCAL_CONSTANTS_EXT = 0x87CC;
|
|
2319
|
+
const uint GL_MAX_OPTIMIZED_VERTEX_SHADER_INARIANTS_EXT = 0x87CD;
|
|
2320
|
+
const uint GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCALS_EXT = 0x87CE;
|
|
2321
|
+
const uint GL_VERTEX_SHADER_INSTRUCTIONS_EXT = 0x87CF;
|
|
2322
|
+
const uint GL_VERTEX_SHADER_VARIANTS_EXT = 0x87D0;
|
|
2323
|
+
const uint GL_VERTEX_SHADER_INVARIANTS_EXT = 0x87D1;
|
|
2324
|
+
const uint GL_VERTEX_SHADER_LOCAL_CONSTANTS_EXT = 0x87D2;
|
|
2325
|
+
const uint GL_VERTEX_SHADER_LOCALS_EXT = 0x87D3;
|
|
2326
|
+
const uint GL_VERTEX_SHADER_OPTIMIZED_EXT = 0x87D4;
|
|
2327
|
+
const uint GL_X_EXT = 0x87D5;
|
|
2328
|
+
const uint GL_Y_EXT = 0x87D6;
|
|
2329
|
+
const uint GL_Z_EXT = 0x87D7;
|
|
2330
|
+
const uint GL_W_EXT = 0x87D8;
|
|
2331
|
+
const uint GL_NEGATIVE_X_EXT = 0x87D9;
|
|
2332
|
+
const uint GL_NEGATIVE_Y_EXT = 0x87DA;
|
|
2333
|
+
const uint GL_NEGATIVE_Z_EXT = 0x87DB;
|
|
2334
|
+
const uint GL_NEGATIVE_W_EXT = 0x87DC;
|
|
2335
|
+
const uint GL_ZERO_EXT = 0x87DD;
|
|
2336
|
+
const uint GL_ONE_EXT = 0x87DE;
|
|
2337
|
+
const uint GL_NEGATIVE_ONE_EXT = 0x87DF;
|
|
2338
|
+
const uint GL_NORMALIZED_RANGE_EXT = 0x87E0;
|
|
2339
|
+
const uint GL_FULL_RANGE_EXT = 0x87E1;
|
|
2340
|
+
const uint GL_CURRENT_VERTEX_EXT = 0x87E2;
|
|
2341
|
+
const uint GL_MVP_MATRIX_EXT = 0x87E3;
|
|
2342
|
+
const uint GL_VARIANT_VALUE_EXT = 0x87E4;
|
|
2343
|
+
const uint GL_VARIANT_DATATYPE_EXT = 0x87E5;
|
|
2344
|
+
const uint GL_VARIANT_ARRAY_STRIDE_EXT = 0x87E6;
|
|
2345
|
+
const uint GL_VARIANT_ARRAY_TYPE_EXT = 0x87E7;
|
|
2346
|
+
const uint GL_VARIANT_ARRAY_EXT = 0x87E8;
|
|
2347
|
+
const uint GL_VARIANT_ARRAY_POINTER_EXT = 0x87E9;
|
|
2348
|
+
const uint GL_INVARIANT_VALUE_EXT = 0x87EA;
|
|
2349
|
+
const uint GL_INVARIANT_DATATYPE_EXT = 0x87EB;
|
|
2350
|
+
const uint GL_LOCAL_CONSTANT_VALUE_EXT = 0x87EC;
|
|
2351
|
+
const uint GL_LOCAL_CONSTANT_DATATYPE_EXT = 0x87ED;
|
|
2352
|
+
|
|
2353
|
+
const uint GL_EXT_vertex_weighting = 1;
|
|
2354
|
+
const uint GL_MODELVIEW0_STACK_DEPTH_EXT = GL_MODELVIEW_STACK_DEPTH;
|
|
2355
|
+
const uint GL_MODELVIEW1_STACK_DEPTH_EXT = 0x8502;
|
|
2356
|
+
const uint GL_MODELVIEW0_MATRIX_EXT = GL_MODELVIEW_MATRIX;
|
|
2357
|
+
const uint GL_MODELVIEW1_MATRIX_EXT = 0x8506;
|
|
2358
|
+
const uint GL_VERTEX_WEIGHTING_EXT = 0x8509;
|
|
2359
|
+
const uint GL_MODELVIEW0_EXT = GL_MODELVIEW;
|
|
2360
|
+
const uint GL_MODELVIEW1_EXT = 0x850A;
|
|
2361
|
+
const uint GL_CURRENT_VERTEX_WEIGHT_EXT = 0x850B;
|
|
2362
|
+
const uint GL_VERTEX_WEIGHT_ARRAY_EXT = 0x850C;
|
|
2363
|
+
const uint GL_VERTEX_WEIGHT_ARRAY_SIZE_EXT = 0x850D;
|
|
2364
|
+
const uint GL_VERTEX_WEIGHT_ARRAY_TYPE_EXT = 0x850E;
|
|
2365
|
+
const uint GL_VERTEX_WEIGHT_ARRAY_STRIDE_EXT = 0x850F;
|
|
2366
|
+
const uint GL_VERTEX_WEIGHT_ARRAY_POINTER_EXT = 0x8510;
|
|
2367
|
+
|
|
2368
|
+
|
|
2369
|
+
|
|
2370
|
+
/*-----------------------------------------------------------------------
|
|
2371
|
+
* 3DFX
|
|
2372
|
+
*----------------------------------------------------------------------*/
|
|
2373
|
+
|
|
2374
|
+
const uint GL_3DFX_multisample = 1;
|
|
2375
|
+
const uint GL_MULTISAMPLE_3DFX = 0x86B2;
|
|
2376
|
+
const uint GL_SAMPLE_BUFFERS_3DFX = 0x86B3;
|
|
2377
|
+
const uint GL_SAMPLES_3DFX = 0x86B4;
|
|
2378
|
+
const uint GL_MULTISAMPLE_BIT_3DFX = 0x20000000;
|
|
2379
|
+
|
|
2380
|
+
const uint GL_3DFX_tbuffer = 1;
|
|
2381
|
+
|
|
2382
|
+
const uint GL_3DFX_texture_compression_FXT1 = 1;
|
|
2383
|
+
const uint GL_COMPRESSED_RGB_FXT1_3DFX = 0x86B0;
|
|
2384
|
+
const uint GL_COMPRESSED_RGBA_FXT1_3DFX = 0x86B1;
|
|
2385
|
+
|
|
2386
|
+
|
|
2387
|
+
|
|
2388
|
+
/*-----------------------------------------------------------------------
|
|
2389
|
+
* APPLE
|
|
2390
|
+
*----------------------------------------------------------------------*/
|
|
2391
|
+
|
|
2392
|
+
const uint GL_APPLE_specular_vector = 1;
|
|
2393
|
+
const uint GL_LIGHT_MODEL_SPECULAR_VECTOR_APPLE = 0x85B0;
|
|
2394
|
+
|
|
2395
|
+
const uint GL_APPLE_transform_hint = 1;
|
|
2396
|
+
const uint GL_TRANSFORM_HINT_APPLE = 0x85B1;
|
|
2397
|
+
|
|
2398
|
+
|
|
2399
|
+
|
|
2400
|
+
/*-----------------------------------------------------------------------
|
|
2401
|
+
* ATI
|
|
2402
|
+
*----------------------------------------------------------------------*/
|
|
2403
|
+
|
|
2404
|
+
const uint GL_ATI_element_array = 1;
|
|
2405
|
+
const uint GL_ELEMENT_ARRAY_ATI = 0x8768;
|
|
2406
|
+
const uint GL_ELEMENT_ARRAY_TYPE_ATI = 0x8769;
|
|
2407
|
+
const uint GL_ELEMENT_ARRAY_POINTER_ATI = 0x876A;
|
|
2408
|
+
|
|
2409
|
+
const uint GL_ATI_envmap_bumpmap = 1;
|
|
2410
|
+
const uint GL_BUMP_ROT_MATRIX_ATI = 0x8775;
|
|
2411
|
+
const uint GL_BUMP_ROT_MATRIX_SIZE_ATI = 0x8776;
|
|
2412
|
+
const uint GL_BUMP_NUM_TEX_UNITS_ATI = 0x8777;
|
|
2413
|
+
const uint GL_BUMP_TEX_UNITS_ATI = 0x8778;
|
|
2414
|
+
const uint GL_DUDV_ATI = 0x8779;
|
|
2415
|
+
const uint GL_DU8DV8_ATI = 0x877A;
|
|
2416
|
+
const uint GL_BUMP_ENVMAP_ATI = 0x877B;
|
|
2417
|
+
const uint GL_BUMP_TARGET_ATI = 0x877C;
|
|
2418
|
+
|
|
2419
|
+
const uint GL_ATI_fragment_shader = 1;
|
|
2420
|
+
const uint GL_FRAGMENT_SHADER_ATI = 0x8920;
|
|
2421
|
+
const uint GL_REG_0_ATI = 0x8921;
|
|
2422
|
+
const uint GL_REG_1_ATI = 0x8922;
|
|
2423
|
+
const uint GL_REG_2_ATI = 0x8923;
|
|
2424
|
+
const uint GL_REG_3_ATI = 0x8924;
|
|
2425
|
+
const uint GL_REG_4_ATI = 0x8925;
|
|
2426
|
+
const uint GL_REG_5_ATI = 0x8926;
|
|
2427
|
+
const uint GL_REG_6_ATI = 0x8927;
|
|
2428
|
+
const uint GL_REG_7_ATI = 0x8928;
|
|
2429
|
+
const uint GL_REG_8_ATI = 0x8929;
|
|
2430
|
+
const uint GL_REG_9_ATI = 0x892A;
|
|
2431
|
+
const uint GL_REG_10_ATI = 0x892B;
|
|
2432
|
+
const uint GL_REG_11_ATI = 0x892C;
|
|
2433
|
+
const uint GL_REG_12_ATI = 0x892D;
|
|
2434
|
+
const uint GL_REG_13_ATI = 0x892E;
|
|
2435
|
+
const uint GL_REG_14_ATI = 0x892F;
|
|
2436
|
+
const uint GL_REG_15_ATI = 0x8930;
|
|
2437
|
+
const uint GL_REG_16_ATI = 0x8931;
|
|
2438
|
+
const uint GL_REG_17_ATI = 0x8932;
|
|
2439
|
+
const uint GL_REG_18_ATI = 0x8933;
|
|
2440
|
+
const uint GL_REG_19_ATI = 0x8934;
|
|
2441
|
+
const uint GL_REG_20_ATI = 0x8935;
|
|
2442
|
+
const uint GL_REG_21_ATI = 0x8936;
|
|
2443
|
+
const uint GL_REG_22_ATI = 0x8937;
|
|
2444
|
+
const uint GL_REG_23_ATI = 0x8938;
|
|
2445
|
+
const uint GL_REG_24_ATI = 0x8939;
|
|
2446
|
+
const uint GL_REG_25_ATI = 0x893A;
|
|
2447
|
+
const uint GL_REG_26_ATI = 0x893B;
|
|
2448
|
+
const uint GL_REG_27_ATI = 0x893C;
|
|
2449
|
+
const uint GL_REG_28_ATI = 0x893D;
|
|
2450
|
+
const uint GL_REG_29_ATI = 0x893E;
|
|
2451
|
+
const uint GL_REG_30_ATI = 0x893F;
|
|
2452
|
+
const uint GL_REG_31_ATI = 0x8940;
|
|
2453
|
+
const uint GL_CON_0_ATI = 0x8941;
|
|
2454
|
+
const uint GL_CON_1_ATI = 0x8942;
|
|
2455
|
+
const uint GL_CON_2_ATI = 0x8943;
|
|
2456
|
+
const uint GL_CON_3_ATI = 0x8944;
|
|
2457
|
+
const uint GL_CON_4_ATI = 0x8945;
|
|
2458
|
+
const uint GL_CON_5_ATI = 0x8946;
|
|
2459
|
+
const uint GL_CON_6_ATI = 0x8947;
|
|
2460
|
+
const uint GL_CON_7_ATI = 0x8948;
|
|
2461
|
+
const uint GL_CON_8_ATI = 0x8949;
|
|
2462
|
+
const uint GL_CON_9_ATI = 0x894A;
|
|
2463
|
+
const uint GL_CON_10_ATI = 0x894B;
|
|
2464
|
+
const uint GL_CON_11_ATI = 0x894C;
|
|
2465
|
+
const uint GL_CON_12_ATI = 0x894D;
|
|
2466
|
+
const uint GL_CON_13_ATI = 0x894E;
|
|
2467
|
+
const uint GL_CON_14_ATI = 0x894F;
|
|
2468
|
+
const uint GL_CON_15_ATI = 0x8950;
|
|
2469
|
+
const uint GL_CON_16_ATI = 0x8951;
|
|
2470
|
+
const uint GL_CON_17_ATI = 0x8952;
|
|
2471
|
+
const uint GL_CON_18_ATI = 0x8953;
|
|
2472
|
+
const uint GL_CON_19_ATI = 0x8954;
|
|
2473
|
+
const uint GL_CON_20_ATI = 0x8955;
|
|
2474
|
+
const uint GL_CON_21_ATI = 0x8956;
|
|
2475
|
+
const uint GL_CON_22_ATI = 0x8957;
|
|
2476
|
+
const uint GL_CON_23_ATI = 0x8958;
|
|
2477
|
+
const uint GL_CON_24_ATI = 0x8959;
|
|
2478
|
+
const uint GL_CON_25_ATI = 0x895A;
|
|
2479
|
+
const uint GL_CON_26_ATI = 0x895B;
|
|
2480
|
+
const uint GL_CON_27_ATI = 0x895C;
|
|
2481
|
+
const uint GL_CON_28_ATI = 0x895D;
|
|
2482
|
+
const uint GL_CON_29_ATI = 0x895E;
|
|
2483
|
+
const uint GL_CON_30_ATI = 0x895F;
|
|
2484
|
+
const uint GL_CON_31_ATI = 0x8960;
|
|
2485
|
+
const uint GL_MOV_ATI = 0x8961;
|
|
2486
|
+
const uint GL_ADD_ATI = 0x8963;
|
|
2487
|
+
const uint GL_MUL_ATI = 0x8964;
|
|
2488
|
+
const uint GL_SUB_ATI = 0x8965;
|
|
2489
|
+
const uint GL_DOT3_ATI = 0x8966;
|
|
2490
|
+
const uint GL_DOT4_ATI = 0x8967;
|
|
2491
|
+
const uint GL_MAD_ATI = 0x8968;
|
|
2492
|
+
const uint GL_LERP_ATI = 0x8969;
|
|
2493
|
+
const uint GL_CND_ATI = 0x896A;
|
|
2494
|
+
const uint GL_CND0_ATI = 0x896B;
|
|
2495
|
+
const uint GL_DOT2_ADD_ATI = 0x896C;
|
|
2496
|
+
const uint GL_SECONDARY_INTERPOLATOR_ATI = 0x896D;
|
|
2497
|
+
const uint GL_NUM_FRAGMENT_REGISTERS_ATI = 0x896E;
|
|
2498
|
+
const uint GL_NUM_FRAGMENT_CONSTANTS_ATI = 0x896F;
|
|
2499
|
+
const uint GL_NUM_PASSES_ATI = 0x8970;
|
|
2500
|
+
const uint GL_NUM_INSTRUCTIONS_PER_PASS_ATI = 0x8971;
|
|
2501
|
+
const uint GL_NUM_INSTRUCTIONS_TOTAL_ATI = 0x8972;
|
|
2502
|
+
const uint GL_NUM_INPUT_INTERPOLATOR_COMPONENTS_ATI = 0x8973;
|
|
2503
|
+
const uint GL_NUM_LOOPBACK_COMPONENTS_ATI = 0x8974;
|
|
2504
|
+
const uint GL_COLOR_ALPHA_PAIRING_ATI = 0x8975;
|
|
2505
|
+
const uint GL_SWIZZLE_STR_ATI = 0x8976;
|
|
2506
|
+
const uint GL_SWIZZLE_STQ_ATI = 0x8977;
|
|
2507
|
+
const uint GL_SWIZZLE_STR_DR_ATI = 0x8978;
|
|
2508
|
+
const uint GL_SWIZZLE_STQ_DQ_ATI = 0x8979;
|
|
2509
|
+
const uint GL_SWIZZLE_STRQ_ATI = 0x897A;
|
|
2510
|
+
const uint GL_SWIZZLE_STRQ_DQ_ATI = 0x897B;
|
|
2511
|
+
const uint GL_RED_BIT_ATI = 0x00000001;
|
|
2512
|
+
const uint GL_GREEN_BIT_ATI = 0x00000002;
|
|
2513
|
+
const uint GL_BLUE_BIT_ATI = 0x00000004;
|
|
2514
|
+
const uint GL_2X_BIT_ATI = 0x00000001;
|
|
2515
|
+
const uint GL_4X_BIT_ATI = 0x00000002;
|
|
2516
|
+
const uint GL_8X_BIT_ATI = 0x00000004;
|
|
2517
|
+
const uint GL_HALF_BIT_ATI = 0x00000008;
|
|
2518
|
+
const uint GL_QUARTER_BIT_ATI = 0x00000010;
|
|
2519
|
+
const uint GL_EIGHTH_BIT_ATI = 0x00000020;
|
|
2520
|
+
const uint GL_SATURATE_BIT_ATI = 0x00000040;
|
|
2521
|
+
const uint GL_COMP_BIT_ATI = 0x00000002;
|
|
2522
|
+
const uint GL_NEGATE_BIT_ATI = 0x00000004;
|
|
2523
|
+
const uint GL_BIAS_BIT_ATI = 0x00000008;
|
|
2524
|
+
|
|
2525
|
+
const uint GL_ATI_pn_triangles = 1;
|
|
2526
|
+
const uint GL_PN_TRIANGLES_ATI = 0x87F0;
|
|
2527
|
+
const uint GL_MAX_PN_TRIANGLES_TESSELATION_LEVEL_ATI = 0x87F1;
|
|
2528
|
+
const uint GL_PN_TRIANGLES_POINT_MODE_ATI = 0x87F2;
|
|
2529
|
+
const uint GL_PN_TRIANGLES_NORMAL_MODE_ATI = 0x87F3;
|
|
2530
|
+
const uint GL_PN_TRIANGLES_TESSELATION_LEVEL_ATI = 0x87F4;
|
|
2531
|
+
const uint GL_PN_TRIANGLES_POINT_MODE_LINEAR_ATI = 0x87F5;
|
|
2532
|
+
const uint GL_PN_TRIANGLES_POINT_MODE_CUBIC_ATI = 0x87F6;
|
|
2533
|
+
const uint GL_PN_TRIANGLES_NORMAL_MODE_LINEAR_ATI = 0x87F7;
|
|
2534
|
+
const uint GL_PN_TRIANGLES_NORMAL_MODE_QUADRATIC_ATI = 0x87F8;
|
|
2535
|
+
|
|
2536
|
+
const uint GL_ATI_texture_mirror_once = 1;
|
|
2537
|
+
const uint GL_MIRROR_CLAMP_ATI = 0x8742;
|
|
2538
|
+
const uint GL_MIRROR_CLAMP_TO_EDGE_ATI = 0x8743;
|
|
2539
|
+
|
|
2540
|
+
const uint GL_ATI_vertex_array_object = 1;
|
|
2541
|
+
const uint GL_STATIC_ATI = 0x8760;
|
|
2542
|
+
const uint GL_DYNAMIC_ATI = 0x8761;
|
|
2543
|
+
const uint GL_PRESERVE_ATI = 0x8762;
|
|
2544
|
+
const uint GL_DISCARD_ATI = 0x8763;
|
|
2545
|
+
const uint GL_OBJECT_BUFFER_SIZE_ATI = 0x8764;
|
|
2546
|
+
const uint GL_OBJECT_BUFFER_USAGE_ATI = 0x8765;
|
|
2547
|
+
const uint GL_ARRAY_OBJECT_BUFFER_ATI = 0x8766;
|
|
2548
|
+
const uint GL_ARRAY_OBJECT_OFFSET_ATI = 0x8767;
|
|
2549
|
+
|
|
2550
|
+
const uint GL_ATI_vertex_streams = 1;
|
|
2551
|
+
const uint GL_MAX_VERTEX_STREAMS_ATI = 0x876B;
|
|
2552
|
+
const uint GL_VERTEX_STREAM0_ATI = 0x876C;
|
|
2553
|
+
const uint GL_VERTEX_STREAM1_ATI = 0x876D;
|
|
2554
|
+
const uint GL_VERTEX_STREAM2_ATI = 0x876E;
|
|
2555
|
+
const uint GL_VERTEX_STREAM3_ATI = 0x876F;
|
|
2556
|
+
const uint GL_VERTEX_STREAM4_ATI = 0x8770;
|
|
2557
|
+
const uint GL_VERTEX_STREAM5_ATI = 0x8771;
|
|
2558
|
+
const uint GL_VERTEX_STREAM6_ATI = 0x8772;
|
|
2559
|
+
const uint GL_VERTEX_STREAM7_ATI = 0x8773;
|
|
2560
|
+
const uint GL_VERTEX_SOURCE_ATI = 0x8774;
|
|
2561
|
+
|
|
2562
|
+
|
|
2563
|
+
|
|
2564
|
+
/*-----------------------------------------------------------------------
|
|
2565
|
+
* HP (Hewlett Packard)
|
|
2566
|
+
*----------------------------------------------------------------------*/
|
|
2567
|
+
|
|
2568
|
+
const uint GL_HP_convolution_border_modes = 1;
|
|
2569
|
+
const uint GL_IGNORE_BORDER_HP = 0x8150;
|
|
2570
|
+
const uint GL_CONSTANT_BORDER_HP = 0x8151;
|
|
2571
|
+
const uint GL_REPLICATE_BORDER_HP = 0x8153;
|
|
2572
|
+
const uint GL_CONVOLUTION_BORDER_COLOR_HP = 0x8154;
|
|
2573
|
+
|
|
2574
|
+
const uint GL_HP_image_transform = 1;
|
|
2575
|
+
const uint GL_IMAGE_SCALE_X_HP = 0x8155;
|
|
2576
|
+
const uint GL_IMAGE_SCALE_Y_HP = 0x8156;
|
|
2577
|
+
const uint GL_IMAGE_TRANSLATE_X_HP = 0x8157;
|
|
2578
|
+
const uint GL_IMAGE_TRANSLATE_Y_HP = 0x8158;
|
|
2579
|
+
const uint GL_IMAGE_ROTATE_ANGLE_HP = 0x8159;
|
|
2580
|
+
const uint GL_IMAGE_ROTATE_ORIGIN_X_HP = 0x815A;
|
|
2581
|
+
const uint GL_IMAGE_ROTATE_ORIGIN_Y_HP = 0x815B;
|
|
2582
|
+
const uint GL_IMAGE_MAG_FILTER_HP = 0x815C;
|
|
2583
|
+
const uint GL_IMAGE_MIN_FILTER_HP = 0x815D;
|
|
2584
|
+
const uint GL_IMAGE_CUBIC_WEIGHT_HP = 0x815E;
|
|
2585
|
+
const uint GL_CUBIC_HP = 0x815F;
|
|
2586
|
+
const uint GL_AVERAGE_HP = 0x8160;
|
|
2587
|
+
const uint GL_IMAGE_TRANSFORM_2D_HP = 0x8161;
|
|
2588
|
+
const uint GL_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP = 0x8162;
|
|
2589
|
+
const uint GL_PROXY_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP = 0x8163;
|
|
2590
|
+
|
|
2591
|
+
const uint GL_HP_occlusion_test = 1;
|
|
2592
|
+
const uint GL_OCCLUSION_TEST_HP = 0x8165;
|
|
2593
|
+
const uint GL_OCCLUSION_TEST_RESULT_HP = 0x8166;
|
|
2594
|
+
|
|
2595
|
+
const uint GL_HP_texture_lighting = 1;
|
|
2596
|
+
const uint GL_TEXTURE_LIGHTING_MODE_HP = 0x8167;
|
|
2597
|
+
const uint GL_TEXTURE_POST_SPECULAR_HP = 0x8168;
|
|
2598
|
+
const uint GL_TEXTURE_PRE_SPECULAR_HP = 0x8169;
|
|
2599
|
+
|
|
2600
|
+
|
|
2601
|
+
|
|
2602
|
+
/*-----------------------------------------------------------------------
|
|
2603
|
+
* IBM
|
|
2604
|
+
*----------------------------------------------------------------------*/
|
|
2605
|
+
|
|
2606
|
+
const uint GL_IBM_cull_vertex = 1;
|
|
2607
|
+
const uint GL_CULL_VERTEX_IBM = 103050;
|
|
2608
|
+
|
|
2609
|
+
const uint GL_IBM_multimode_draw_arrays = 1;
|
|
2610
|
+
|
|
2611
|
+
const uint GL_IBM_rasterpos_clip = 1;
|
|
2612
|
+
const uint GL_RASTER_POSITION_UNCLIPPED_IBM = 0x19262;
|
|
2613
|
+
|
|
2614
|
+
const uint GL_IBM_texture_mirrored_repeat = 1;
|
|
2615
|
+
const uint GL_MIRRORED_REPEAT_IBM = 0x8370;
|
|
2616
|
+
|
|
2617
|
+
const uint GL_IBM_vertex_array_lists = 1;
|
|
2618
|
+
const uint GL_VERTEX_ARRAY_LIST_IBM = 103070;
|
|
2619
|
+
const uint GL_NORMAL_ARRAY_LIST_IBM = 103071;
|
|
2620
|
+
const uint GL_COLOR_ARRAY_LIST_IBM = 103072;
|
|
2621
|
+
const uint GL_INDEX_ARRAY_LIST_IBM = 103073;
|
|
2622
|
+
const uint GL_TEXTURE_COORD_ARRAY_LIST_IBM = 103074;
|
|
2623
|
+
const uint GL_EDGE_FLAG_ARRAY_LIST_IBM = 103075;
|
|
2624
|
+
const uint GL_FOG_COORDINATE_ARRAY_LIST_IBM = 103076;
|
|
2625
|
+
const uint GL_SECONDARY_COLOR_ARRAY_LIST_IBM = 103077;
|
|
2626
|
+
const uint GL_VERTEX_ARRAY_LIST_STRIDE_IBM = 103080;
|
|
2627
|
+
const uint GL_NORMAL_ARRAY_LIST_STRIDE_IBM = 103081;
|
|
2628
|
+
const uint GL_COLOR_ARRAY_LIST_STRIDE_IBM = 103082;
|
|
2629
|
+
const uint GL_INDEX_ARRAY_LIST_STRIDE_IBM = 103083;
|
|
2630
|
+
const uint GL_TEXTURE_COORD_ARRAY_LIST_STRIDE_IBM = 103084;
|
|
2631
|
+
const uint GL_EDGE_FLAG_ARRAY_LIST_STRIDE_IBM = 103085;
|
|
2632
|
+
const uint GL_FOG_COORDINATE_ARRAY_LIST_STRIDE_IBM = 103086;
|
|
2633
|
+
const uint GL_SECONDARY_COLOR_ARRAY_LIST_STRIDE_IBM = 103087;
|
|
2634
|
+
|
|
2635
|
+
|
|
2636
|
+
|
|
2637
|
+
/*-----------------------------------------------------------------------
|
|
2638
|
+
* INGR
|
|
2639
|
+
*----------------------------------------------------------------------*/
|
|
2640
|
+
|
|
2641
|
+
const uint GL_INGR_color_clamp = 1;
|
|
2642
|
+
const uint GL_RED_MIN_CLAMP_INGR = 0x8560;
|
|
2643
|
+
const uint GL_GREEN_MIN_CLAMP_INGR = 0x8561;
|
|
2644
|
+
const uint GL_BLUE_MIN_CLAMP_INGR = 0x8562;
|
|
2645
|
+
const uint GL_ALPHA_MIN_CLAMP_INGR = 0x8563;
|
|
2646
|
+
const uint GL_RED_MAX_CLAMP_INGR = 0x8564;
|
|
2647
|
+
const uint GL_GREEN_MAX_CLAMP_INGR = 0x8565;
|
|
2648
|
+
const uint GL_BLUE_MAX_CLAMP_INGR = 0x8566;
|
|
2649
|
+
const uint GL_ALPHA_MAX_CLAMP_INGR = 0x8567;
|
|
2650
|
+
|
|
2651
|
+
const uint GL_INGR_interlace_read = 1;
|
|
2652
|
+
const uint GL_INTERLACE_READ_INGR = 0x8568;
|
|
2653
|
+
|
|
2654
|
+
const uint GL_INGR_palette_buffer = 1;
|
|
2655
|
+
|
|
2656
|
+
|
|
2657
|
+
|
|
2658
|
+
/*-----------------------------------------------------------------------
|
|
2659
|
+
* INTEL
|
|
2660
|
+
*----------------------------------------------------------------------*/
|
|
2661
|
+
|
|
2662
|
+
const uint GL_INTEL_parallel_arrays = 1;
|
|
2663
|
+
const uint GL_PARALLEL_ARRAYS_INTEL = 0x83F4;
|
|
2664
|
+
const uint GL_VERTEX_ARRAY_PARALLEL_POINTERS_INTEL = 0x83F5;
|
|
2665
|
+
const uint GL_NORMAL_ARRAY_PARALLEL_POINTERS_INTEL = 0x83F6;
|
|
2666
|
+
const uint GL_COLOR_ARRAY_PARALLEL_POINTERS_INTEL = 0x83F7;
|
|
2667
|
+
const uint GL_TEXTURE_COORD_ARRAY_PARALLEL_POINTERS_INTEL = 0x83F8;
|
|
2668
|
+
|
|
2669
|
+
const uint GL_INTEL_texture_scissor = 1;
|
|
2670
|
+
|
|
2671
|
+
|
|
2672
|
+
|
|
2673
|
+
/*-----------------------------------------------------------------------
|
|
2674
|
+
* MESA (Brian Pauls Mesa3D)
|
|
2675
|
+
*----------------------------------------------------------------------*/
|
|
2676
|
+
|
|
2677
|
+
const uint GL_MESA_resize_buffers = 1;
|
|
2678
|
+
|
|
2679
|
+
const uint GL_MESA_window_pos = 1;
|
|
2680
|
+
|
|
2681
|
+
|
|
2682
|
+
|
|
2683
|
+
/*-----------------------------------------------------------------------
|
|
2684
|
+
* NV (nVidia)
|
|
2685
|
+
*----------------------------------------------------------------------*/
|
|
2686
|
+
|
|
2687
|
+
const uint GL_NV_blend_square = 1;
|
|
2688
|
+
|
|
2689
|
+
const uint GL_NV_copy_depth_to_color = 1;
|
|
2690
|
+
const uint GL_DEPTH_STENCIL_TO_RGBA_NV = 0x886E;
|
|
2691
|
+
const uint GL_DEPTH_STENCIL_TO_BGRA_NV = 0x886F;
|
|
2692
|
+
|
|
2693
|
+
const uint GL_NV_depth_clamp = 1;
|
|
2694
|
+
const uint GL_DEPTH_CLAMP_NV = 0x864F;
|
|
2695
|
+
|
|
2696
|
+
const uint GL_NV_element_array = 1;
|
|
2697
|
+
const uint GL_ELEMENT_ARRAY_TYPE_NV = 0x8769;
|
|
2698
|
+
const uint GL_ELEMENT_ARRAY_POINTER_NV = 0x876A;
|
|
2699
|
+
|
|
2700
|
+
const uint GL_NV_evaluators = 1;
|
|
2701
|
+
const uint GL_EVAL_2D_NV = 0x86C0;
|
|
2702
|
+
const uint GL_EVAL_TRIANGULAR_2D_NV = 0x86C1;
|
|
2703
|
+
const uint GL_MAP_TESSELLATION_NV = 0x86C2;
|
|
2704
|
+
const uint GL_MAP_ATTRIB_U_ORDER_NV = 0x86C3;
|
|
2705
|
+
const uint GL_MAP_ATTRIB_V_ORDER_NV = 0x86C4;
|
|
2706
|
+
const uint GL_EVAL_FRACTIONAL_TESSELLATION_NV = 0x86C5;
|
|
2707
|
+
const uint GL_EVAL_VERTEX_ATTRIB0_NV = 0x86C6;
|
|
2708
|
+
const uint GL_EVAL_VERTEX_ATTRIB1_NV = 0x86C7;
|
|
2709
|
+
const uint GL_EVAL_VERTEX_ATTRIB2_NV = 0x86C8;
|
|
2710
|
+
const uint GL_EVAL_VERTEX_ATTRIB3_NV = 0x86C9;
|
|
2711
|
+
const uint GL_EVAL_VERTEX_ATTRIB4_NV = 0x86CA;
|
|
2712
|
+
const uint GL_EVAL_VERTEX_ATTRIB5_NV = 0x86CB;
|
|
2713
|
+
const uint GL_EVAL_VERTEX_ATTRIB6_NV = 0x86CC;
|
|
2714
|
+
const uint GL_EVAL_VERTEX_ATTRIB7_NV = 0x86CD;
|
|
2715
|
+
const uint GL_EVAL_VERTEX_ATTRIB8_NV = 0x86CE;
|
|
2716
|
+
const uint GL_EVAL_VERTEX_ATTRIB9_NV = 0x86CF;
|
|
2717
|
+
const uint GL_EVAL_VERTEX_ATTRIB10_NV = 0x86D0;
|
|
2718
|
+
const uint GL_EVAL_VERTEX_ATTRIB11_NV = 0x86D1;
|
|
2719
|
+
const uint GL_EVAL_VERTEX_ATTRIB12_NV = 0x86D2;
|
|
2720
|
+
const uint GL_EVAL_VERTEX_ATTRIB13_NV = 0x86D3;
|
|
2721
|
+
const uint GL_EVAL_VERTEX_ATTRIB14_NV = 0x86D4;
|
|
2722
|
+
const uint GL_EVAL_VERTEX_ATTRIB15_NV = 0x86D5;
|
|
2723
|
+
const uint GL_MAX_MAP_TESSELLATION_NV = 0x86D6;
|
|
2724
|
+
const uint GL_MAX_RATIONAL_EVAL_ORDER_NV = 0x86D7;
|
|
2725
|
+
|
|
2726
|
+
const uint GL_NV_fence = 1;
|
|
2727
|
+
const uint GL_ALL_COMPLETED_NV = 0x84F2;
|
|
2728
|
+
const uint GL_FENCE_STATUS_NV = 0x84F3;
|
|
2729
|
+
const uint GL_FENCE_CONDITION_NV = 0x84F4;
|
|
2730
|
+
|
|
2731
|
+
const uint GL_NV_float_buffer = 1;
|
|
2732
|
+
const uint GL_FLOAT_R_NV = 0x8880;
|
|
2733
|
+
const uint GL_FLOAT_RG_NV = 0x8881;
|
|
2734
|
+
const uint GL_FLOAT_RGB_NV = 0x8882;
|
|
2735
|
+
const uint GL_FLOAT_RGBA_NV = 0x8883;
|
|
2736
|
+
const uint GL_FLOAT_R16_NV = 0x8884;
|
|
2737
|
+
const uint GL_FLOAT_R32_NV = 0x8885;
|
|
2738
|
+
const uint GL_FLOAT_RG16_NV = 0x8886;
|
|
2739
|
+
const uint GL_FLOAT_RG32_NV = 0x8887;
|
|
2740
|
+
const uint GL_FLOAT_RGB16_NV = 0x8888;
|
|
2741
|
+
const uint GL_FLOAT_RGB32_NV = 0x8889;
|
|
2742
|
+
const uint GL_FLOAT_RGBA16_NV = 0x888A;
|
|
2743
|
+
const uint GL_FLOAT_RGBA32_NV = 0x888B;
|
|
2744
|
+
const uint GL_TEXTURE_FLOAT_COMPONENTS_NV = 0x888C;
|
|
2745
|
+
const uint GL_FLOAT_CLEAR_COLOR_VALUE_NV = 0x888D;
|
|
2746
|
+
const uint GL_FLOAT_RGBA_MODE_NV = 0x888E;
|
|
2747
|
+
|
|
2748
|
+
const uint GL_NV_fog_distance = 1;
|
|
2749
|
+
const uint GL_FOG_DISTANCE_MODE_NV = 0x855A;
|
|
2750
|
+
const uint GL_EYE_RADIAL_NV = 0x855B;
|
|
2751
|
+
const uint GL_EYE_PLANE_ABSOLUTE_NV = 0x855C;
|
|
2752
|
+
/* reuse GL_EYE_PLANE */
|
|
2753
|
+
|
|
2754
|
+
const uint GL_NV_fragment_program = 1;
|
|
2755
|
+
const uint GL_FRAGMENT_PROGRAM_NV = 0x8870;
|
|
2756
|
+
const uint GL_MAX_TEXTURE_COORDS_NV = 0x8871;
|
|
2757
|
+
const uint GL_MAX_TEXTURE_IMAGE_UNITS_NV = 0x8872;
|
|
2758
|
+
const uint GL_FRAGMENT_PROGRAM_BINDING_NV = 0x8873;
|
|
2759
|
+
const uint GL_PROGRAM_ERROR_STRING_NV = 0x8874;
|
|
2760
|
+
const uint GL_MAX_FRAGMENT_PROGRAM_LOCAL_PARAMETERS_NV = 0x8868;
|
|
2761
|
+
|
|
2762
|
+
const uint GL_NV_half_float = 1;
|
|
2763
|
+
const uint GL_HALF_FLOAT_NV = 0x140B;
|
|
2764
|
+
|
|
2765
|
+
const uint GL_NV_light_max_exponent = 1;
|
|
2766
|
+
const uint GL_MAX_SHININESS_NV = 0x8504;
|
|
2767
|
+
const uint GL_MAX_SPOT_EXPONENT_NV = 0x8505;
|
|
2768
|
+
|
|
2769
|
+
const uint GL_NV_multisample_filter_hint = 1;
|
|
2770
|
+
const uint GL_MULTISAMPLE_FILTER_HINT_NV = 0x8534;
|
|
2771
|
+
|
|
2772
|
+
const uint GL_NV_occlusion_query = 1;
|
|
2773
|
+
const uint GL_PIXEL_COUNTER_BITS_NV = 0x8864;
|
|
2774
|
+
const uint GL_CURRENT_OCCLUSION_QUERY_ID_NV = 0x8865;
|
|
2775
|
+
const uint GL_PIXEL_COUNT_NV = 0x8866;
|
|
2776
|
+
const uint GL_PIXEL_COUNT_AVAILABLE_NV = 0x8867;
|
|
2777
|
+
|
|
2778
|
+
const uint GL_NV_packed_depth_stencil = 1;
|
|
2779
|
+
const uint GL_DEPTH_STENCIL_NV = 0x84F9;
|
|
2780
|
+
const uint GL_UNSIGNED_INT_24_8_NV = 0x84FA;
|
|
2781
|
+
|
|
2782
|
+
const uint GL_NV_pixel_data_range = 1;
|
|
2783
|
+
const uint GL_WRITE_PIXEL_DATA_RANGE_NV = 0x8878;
|
|
2784
|
+
const uint GL_READ_PIXEL_DATA_RANGE_NV = 0x8879;
|
|
2785
|
+
const uint GL_WRITE_PIXEL_DATA_RANGE_LENGTH_NV = 0x887A;
|
|
2786
|
+
const uint GL_READ_PIXEL_DATA_RANGE_LENGTH_NV = 0x887B;
|
|
2787
|
+
const uint GL_WRITE_PIXEL_DATA_RANGE_POINTER_NV = 0x887C;
|
|
2788
|
+
const uint GL_READ_PIXEL_DATA_RANGE_POINTER_NV = 0x887D;
|
|
2789
|
+
|
|
2790
|
+
const uint GL_NV_point_sprite = 1;
|
|
2791
|
+
const uint GL_POINT_SPRITE_NV = 0x8861;
|
|
2792
|
+
const uint GL_COORD_REPLACE_NV = 0x8862;
|
|
2793
|
+
const uint GL_POINT_SPRITE_R_MODE_NV = 0x8863;
|
|
2794
|
+
|
|
2795
|
+
const uint GL_NV_primitive_restart = 1;
|
|
2796
|
+
const uint GL_PRIMITIVE_RESTART_NV = 0x8558;
|
|
2797
|
+
const uint GL_PRIMITIVE_RESTART_INDEX_NV = 0x8559;
|
|
2798
|
+
|
|
2799
|
+
const uint GL_NV_register_combiners = 1;
|
|
2800
|
+
const uint GL_REGISTER_COMBINERS_NV = 0x8522;
|
|
2801
|
+
const uint GL_VARIABLE_A_NV = 0x8523;
|
|
2802
|
+
const uint GL_VARIABLE_B_NV = 0x8524;
|
|
2803
|
+
const uint GL_VARIABLE_C_NV = 0x8525;
|
|
2804
|
+
const uint GL_VARIABLE_D_NV = 0x8526;
|
|
2805
|
+
const uint GL_VARIABLE_E_NV = 0x8527;
|
|
2806
|
+
const uint GL_VARIABLE_F_NV = 0x8528;
|
|
2807
|
+
const uint GL_VARIABLE_G_NV = 0x8529;
|
|
2808
|
+
const uint GL_CONSTANT_COLOR0_NV = 0x852A;
|
|
2809
|
+
const uint GL_CONSTANT_COLOR1_NV = 0x852B;
|
|
2810
|
+
const uint GL_PRIMARY_COLOR_NV = 0x852C;
|
|
2811
|
+
const uint GL_SECONDARY_COLOR_NV = 0x852D;
|
|
2812
|
+
const uint GL_SPARE0_NV = 0x852E;
|
|
2813
|
+
const uint GL_SPARE1_NV = 0x852F;
|
|
2814
|
+
const uint GL_DISCARD_NV = 0x8530;
|
|
2815
|
+
const uint GL_E_TIMES_F_NV = 0x8531;
|
|
2816
|
+
const uint GL_SPARE0_PLUS_SECONDARY_COLOR_NV = 0x8532;
|
|
2817
|
+
const uint GL_UNSIGNED_IDENTITY_NV = 0x8536;
|
|
2818
|
+
const uint GL_UNSIGNED_INVERT_NV = 0x8537;
|
|
2819
|
+
const uint GL_EXPAND_NORMAL_NV = 0x8538;
|
|
2820
|
+
const uint GL_EXPAND_NEGATE_NV = 0x8539;
|
|
2821
|
+
const uint GL_HALF_BIAS_NORMAL_NV = 0x853A;
|
|
2822
|
+
const uint GL_HALF_BIAS_NEGATE_NV = 0x853B;
|
|
2823
|
+
const uint GL_SIGNED_IDENTITY_NV = 0x853C;
|
|
2824
|
+
const uint GL_SIGNED_NEGATE_NV = 0x853D;
|
|
2825
|
+
const uint GL_SCALE_BY_TWO_NV = 0x853E;
|
|
2826
|
+
const uint GL_SCALE_BY_FOUR_NV = 0x853F;
|
|
2827
|
+
const uint GL_SCALE_BY_ONE_HALF_NV = 0x8540;
|
|
2828
|
+
const uint GL_BIAS_BY_NEGATIVE_ONE_HALF_NV = 0x8541;
|
|
2829
|
+
const uint GL_COMBINER_INPUT_NV = 0x8542;
|
|
2830
|
+
const uint GL_COMBINER_MAPPING_NV = 0x8543;
|
|
2831
|
+
const uint GL_COMBINER_COMPONENT_USAGE_NV = 0x8544;
|
|
2832
|
+
const uint GL_COMBINER_AB_DOT_PRODUCT_NV = 0x8545;
|
|
2833
|
+
const uint GL_COMBINER_CD_DOT_PRODUCT_NV = 0x8546;
|
|
2834
|
+
const uint GL_COMBINER_MUX_SUM_NV = 0x8547;
|
|
2835
|
+
const uint GL_COMBINER_SCALE_NV = 0x8548;
|
|
2836
|
+
const uint GL_COMBINER_BIAS_NV = 0x8549;
|
|
2837
|
+
const uint GL_COMBINER_AB_OUTPUT_NV = 0x854A;
|
|
2838
|
+
const uint GL_COMBINER_CD_OUTPUT_NV = 0x854B;
|
|
2839
|
+
const uint GL_COMBINER_SUM_OUTPUT_NV = 0x854C;
|
|
2840
|
+
const uint GL_MAX_GENERAL_COMBINERS_NV = 0x854D;
|
|
2841
|
+
const uint GL_NUM_GENERAL_COMBINERS_NV = 0x854E;
|
|
2842
|
+
const uint GL_COLOR_SUM_CLAMP_NV = 0x854F;
|
|
2843
|
+
const uint GL_COMBINER0_NV = 0x8550;
|
|
2844
|
+
const uint GL_COMBINER1_NV = 0x8551;
|
|
2845
|
+
const uint GL_COMBINER2_NV = 0x8552;
|
|
2846
|
+
const uint GL_COMBINER3_NV = 0x8553;
|
|
2847
|
+
const uint GL_COMBINER4_NV = 0x8554;
|
|
2848
|
+
const uint GL_COMBINER5_NV = 0x8555;
|
|
2849
|
+
const uint GL_COMBINER6_NV = 0x8556;
|
|
2850
|
+
const uint GL_COMBINER7_NV = 0x8557;
|
|
2851
|
+
/* reuse GL_TEXTURE0_ARB */
|
|
2852
|
+
/* reuse GL_TEXTURE1_ARB */
|
|
2853
|
+
/* reuse GL_ZERO */
|
|
2854
|
+
/* reuse GL_NONE */
|
|
2855
|
+
/* reuse GL_FOG */
|
|
2856
|
+
|
|
2857
|
+
const uint GL_NV_register_combiners2 = 1;
|
|
2858
|
+
const uint GL_PER_STAGE_CONSTANTS_NV = 0x8535;
|
|
2859
|
+
|
|
2860
|
+
const uint GL_NV_stencil_two_side = 1;
|
|
2861
|
+
const uint GL_STENCIL_TEST_TWO_SIDE_NV = 0x8910;
|
|
2862
|
+
const uint GL_ACTIVE_STENCIL_FACE_NV = 0x8911;
|
|
2863
|
+
|
|
2864
|
+
const uint GL_NV_texgen_emboss = 1;
|
|
2865
|
+
const uint GL_EMBOSS_LIGHT_NV = 0x855D;
|
|
2866
|
+
const uint GL_EMBOSS_CONSTANT_NV = 0x855E;
|
|
2867
|
+
const uint GL_EMBOSS_MAP_NV = 0x855F;
|
|
2868
|
+
|
|
2869
|
+
const uint GL_NV_texgen_reflection = 1;
|
|
2870
|
+
const uint GL_NORMAL_MAP_NV = 0x8511;
|
|
2871
|
+
const uint GL_REFLECTION_MAP_NV = 0x8512;
|
|
2872
|
+
|
|
2873
|
+
const uint GL_NV_texture_compression_vtc = 1;
|
|
2874
|
+
|
|
2875
|
+
const uint GL_NV_texture_env_combine4 = 1;
|
|
2876
|
+
const uint GL_COMBINE4_NV = 0x8503;
|
|
2877
|
+
const uint GL_SOURCE3_RGB_NV = 0x8583;
|
|
2878
|
+
const uint GL_SOURCE3_ALPHA_NV = 0x858B;
|
|
2879
|
+
const uint GL_OPERAND3_RGB_NV = 0x8593;
|
|
2880
|
+
const uint GL_OPERAND3_ALPHA_NV = 0x859B;
|
|
2881
|
+
|
|
2882
|
+
const uint GL_NV_texture_rectangle = 1;
|
|
2883
|
+
const uint GL_TEXTURE_RECTANGLE_NV = 0x84F5;
|
|
2884
|
+
const uint GL_TEXTURE_BINDING_RECTANGLE_NV = 0x84F6;
|
|
2885
|
+
const uint GL_PROXY_TEXTURE_RECTANGLE_NV = 0x84F7;
|
|
2886
|
+
const uint GL_MAX_RECTANGLE_TEXTURE_SIZE_NV = 0x84F8;
|
|
2887
|
+
|
|
2888
|
+
const uint GL_NV_texture_shader = 1;
|
|
2889
|
+
const uint GL_OFFSET_TEXTURE_RECTANGLE_NV = 0x864C;
|
|
2890
|
+
const uint GL_OFFSET_TEXTURE_RECTANGLE_SCALE_NV = 0x864D;
|
|
2891
|
+
const uint GL_DOT_PRODUCT_TEXTURE_RECTANGLE_NV = 0x864E;
|
|
2892
|
+
const uint GL_RGBA_UNSIGNED_DOT_PRODUCT_MAPPING_NV = 0x86D9;
|
|
2893
|
+
const uint GL_UNSIGNED_INT_S8_S8_8_8_NV = 0x86DA;
|
|
2894
|
+
const uint GL_UNSIGNED_INT_8_8_S8_S8_REV_NV = 0x86DB;
|
|
2895
|
+
const uint GL_DSDT_MAG_INTENSITY_NV = 0x86DC;
|
|
2896
|
+
const uint GL_SHADER_CONSISTENT_NV = 0x86DD;
|
|
2897
|
+
const uint GL_TEXTURE_SHADER_NV = 0x86DE;
|
|
2898
|
+
const uint GL_SHADER_OPERATION_NV = 0x86DF;
|
|
2899
|
+
const uint GL_CULL_MODES_NV = 0x86E0;
|
|
2900
|
+
const uint GL_OFFSET_TEXTURE_MATRIX_NV = 0x86E1;
|
|
2901
|
+
const uint GL_OFFSET_TEXTURE_SCALE_NV = 0x86E2;
|
|
2902
|
+
const uint GL_OFFSET_TEXTURE_BIAS_NV = 0x86E3;
|
|
2903
|
+
const uint GL_OFFSET_TEXTURE_2D_MATRIX_NV = GL_OFFSET_TEXTURE_MATRIX_NV;
|
|
2904
|
+
const uint GL_OFFSET_TEXTURE_2D_SCALE_NV = GL_OFFSET_TEXTURE_SCALE_NV;
|
|
2905
|
+
const uint GL_OFFSET_TEXTURE_2D_BIAS_NV = GL_OFFSET_TEXTURE_BIAS_NV;
|
|
2906
|
+
const uint GL_PREVIOUS_TEXTURE_INPUT_NV = 0x86E4;
|
|
2907
|
+
const uint GL_CONST_EYE_NV = 0x86E5;
|
|
2908
|
+
const uint GL_PASS_THROUGH_NV = 0x86E6;
|
|
2909
|
+
const uint GL_CULL_FRAGMENT_NV = 0x86E7;
|
|
2910
|
+
const uint GL_OFFSET_TEXTURE_2D_NV = 0x86E8;
|
|
2911
|
+
const uint GL_DEPENDENT_AR_TEXTURE_2D_NV = 0x86E9;
|
|
2912
|
+
const uint GL_DEPENDENT_GB_TEXTURE_2D_NV = 0x86EA;
|
|
2913
|
+
const uint GL_DOT_PRODUCT_NV = 0x86EC;
|
|
2914
|
+
const uint GL_DOT_PRODUCT_DEPTH_REPLACE_NV = 0x86ED;
|
|
2915
|
+
const uint GL_DOT_PRODUCT_TEXTURE_2D_NV = 0x86EE;
|
|
2916
|
+
const uint GL_DOT_PRODUCT_TEXTURE_3D_NV = 0x86EF;
|
|
2917
|
+
const uint GL_DOT_PRODUCT_TEXTURE_CUBE_MAP_NV = 0x86F0;
|
|
2918
|
+
const uint GL_DOT_PRODUCT_DIFFUSE_CUBE_MAP_NV = 0x86F1;
|
|
2919
|
+
const uint GL_DOT_PRODUCT_REFLECT_CUBE_MAP_NV = 0x86F2;
|
|
2920
|
+
const uint GL_DOT_PRODUCT_CONST_EYE_REFLECT_CUBE_MAP_NV = 0x86F3;
|
|
2921
|
+
const uint GL_HILO_NV = 0x86F4;
|
|
2922
|
+
const uint GL_DSDT_NV = 0x86F5;
|
|
2923
|
+
const uint GL_DSDT_MAG_NV = 0x86F6;
|
|
2924
|
+
const uint GL_DSDT_MAG_VIB_NV = 0x86F7;
|
|
2925
|
+
const uint GL_HILO16_NV = 0x86F8;
|
|
2926
|
+
const uint GL_SIGNED_HILO_NV = 0x86F9;
|
|
2927
|
+
const uint GL_SIGNED_HILO16_NV = 0x86FA;
|
|
2928
|
+
const uint GL_SIGNED_RGBA_NV = 0x86FB;
|
|
2929
|
+
const uint GL_SIGNED_RGBA8_NV = 0x86FC;
|
|
2930
|
+
const uint GL_SIGNED_RGB_NV = 0x86FE;
|
|
2931
|
+
const uint GL_SIGNED_RGB8_NV = 0x86FF;
|
|
2932
|
+
const uint GL_SIGNED_LUMINANCE_NV = 0x8701;
|
|
2933
|
+
const uint GL_SIGNED_LUMINANCE8_NV = 0x8702;
|
|
2934
|
+
const uint GL_SIGNED_LUMINANCE_ALPHA_NV = 0x8703;
|
|
2935
|
+
const uint GL_SIGNED_LUMINANCE8_ALPHA8_NV = 0x8704;
|
|
2936
|
+
const uint GL_SIGNED_ALPHA_NV = 0x8705;
|
|
2937
|
+
const uint GL_SIGNED_ALPHA8_NV = 0x8706;
|
|
2938
|
+
const uint GL_SIGNED_INTENSITY_NV = 0x8707;
|
|
2939
|
+
const uint GL_SIGNED_INTENSITY8_NV = 0x8708;
|
|
2940
|
+
const uint GL_DSDT8_NV = 0x8709;
|
|
2941
|
+
const uint GL_DSDT8_MAG8_NV = 0x870A;
|
|
2942
|
+
const uint GL_DSDT8_MAG8_INTENSITY8_NV = 0x870B;
|
|
2943
|
+
const uint GL_SIGNED_RGB_UNSIGNED_ALPHA_NV = 0x870C;
|
|
2944
|
+
const uint GL_SIGNED_RGB8_UNSIGNED_ALPHA8_NV = 0x870D;
|
|
2945
|
+
const uint GL_HI_SCALE_NV = 0x870E;
|
|
2946
|
+
const uint GL_LO_SCALE_NV = 0x870F;
|
|
2947
|
+
const uint GL_DS_SCALE_NV = 0x8710;
|
|
2948
|
+
const uint GL_DT_SCALE_NV = 0x8711;
|
|
2949
|
+
const uint GL_MAGNITUDE_SCALE_NV = 0x8712;
|
|
2950
|
+
const uint GL_VIBRANCE_SCALE_NV = 0x8713;
|
|
2951
|
+
const uint GL_HI_BIAS_NV = 0x8714;
|
|
2952
|
+
const uint GL_LO_BIAS_NV = 0x8715;
|
|
2953
|
+
const uint GL_DS_BIAS_NV = 0x8716;
|
|
2954
|
+
const uint GL_DT_BIAS_NV = 0x8717;
|
|
2955
|
+
const uint GL_MAGNITUDE_BIAS_NV = 0x8718;
|
|
2956
|
+
const uint GL_VIBRANCE_BIAS_NV = 0x8719;
|
|
2957
|
+
const uint GL_TEXTURE_BORDER_VALUES_NV = 0x871A;
|
|
2958
|
+
const uint GL_TEXTURE_HI_SIZE_NV = 0x871B;
|
|
2959
|
+
const uint GL_TEXTURE_LO_SIZE_NV = 0x871C;
|
|
2960
|
+
const uint GL_TEXTURE_DS_SIZE_NV = 0x871D;
|
|
2961
|
+
const uint GL_TEXTURE_DT_SIZE_NV = 0x871E;
|
|
2962
|
+
const uint GL_TEXTURE_MAG_SIZE_NV = 0x871F;
|
|
2963
|
+
|
|
2964
|
+
const uint GL_NV_texture_shader2 = 1;
|
|
2965
|
+
|
|
2966
|
+
const uint GL_NV_texture_shader3 = 1;
|
|
2967
|
+
const uint GL_OFFSET_PROJECTIVE_TEXTURE_2D_NV = 0x8850;
|
|
2968
|
+
const uint GL_OFFSET_PROJECTIVE_TEXTURE_2D_SCALE_NV = 0x8851;
|
|
2969
|
+
const uint GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_NV = 0x8852;
|
|
2970
|
+
const uint GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_SCALE_NV = 0x8853;
|
|
2971
|
+
const uint GL_OFFSET_HILO_TEXTURE_2D_NV = 0x8854;
|
|
2972
|
+
const uint GL_OFFSET_HILO_TEXTURE_RECTANGLE_NV = 0x8855;
|
|
2973
|
+
const uint GL_OFFSET_HILO_PROJECTIVE_TEXTURE_2D_NV = 0x8856;
|
|
2974
|
+
const uint GL_OFFSET_HILO_PROJECTIVE_TEXTURE_RECTANGLE_NV = 0x8857;
|
|
2975
|
+
const uint GL_DEPENDENT_HILO_TEXTURE_2D_NV = 0x8858;
|
|
2976
|
+
const uint GL_DEPENDENT_RGB_TEXTURE_3D_NV = 0x8859;
|
|
2977
|
+
const uint GL_DEPENDENT_RGB_TEXTURE_CUBE_MAP_NV = 0x885A;
|
|
2978
|
+
const uint GL_DOT_PRODUCT_PASS_THROUGH_NV = 0x885B;
|
|
2979
|
+
const uint GL_DOT_PRODUCT_TEXTURE_1D_NV = 0x885C;
|
|
2980
|
+
const uint GL_DOT_PRODUCT_AFFINE_DEPTH_REPLACE_NV = 0x885D;
|
|
2981
|
+
const uint GL_HILO8_NV = 0x885E;
|
|
2982
|
+
const uint GL_SIGNED_HILO8_NV = 0x885F;
|
|
2983
|
+
const uint GL_FORCE_BLUE_TO_ONE_NV = 0x8860;
|
|
2984
|
+
|
|
2985
|
+
const uint GL_NV_vertex_array_range = 1;
|
|
2986
|
+
const uint GL_VERTEX_ARRAY_RANGE_NV = 0x851D;
|
|
2987
|
+
const uint GL_VERTEX_ARRAY_RANGE_LENGTH_NV = 0x851E;
|
|
2988
|
+
const uint GL_VERTEX_ARRAY_RANGE_VALID_NV = 0x851F;
|
|
2989
|
+
const uint GL_MAX_VERTEX_ARRAY_RANGE_ELEMENT_NV = 0x8520;
|
|
2990
|
+
const uint GL_VERTEX_ARRAY_RANGE_POINTER_NV = 0x8521;
|
|
2991
|
+
|
|
2992
|
+
const uint GL_NV_vertex_array_range2 = 1;
|
|
2993
|
+
const uint GL_VERTEX_ARRAY_RANGE_WITHOUT_FLUSH_NV = 0x8533;
|
|
2994
|
+
|
|
2995
|
+
const uint GL_NV_vertex_program = 1;
|
|
2996
|
+
const uint GL_VERTEX_PROGRAM_NV = 0x8620;
|
|
2997
|
+
const uint GL_VERTEX_STATE_PROGRAM_NV = 0x8621;
|
|
2998
|
+
const uint GL_ATTRIB_ARRAY_SIZE_NV = 0x8623;
|
|
2999
|
+
const uint GL_ATTRIB_ARRAY_STRIDE_NV = 0x8624;
|
|
3000
|
+
const uint GL_ATTRIB_ARRAY_TYPE_NV = 0x8625;
|
|
3001
|
+
const uint GL_CURRENT_ATTRIB_NV = 0x8626;
|
|
3002
|
+
const uint GL_PROGRAM_LENGTH_NV = 0x8627;
|
|
3003
|
+
const uint GL_PROGRAM_STRING_NV = 0x8628;
|
|
3004
|
+
const uint GL_MODELVIEW_PROJECTION_NV = 0x8629;
|
|
3005
|
+
const uint GL_IDENTITY_NV = 0x862A;
|
|
3006
|
+
const uint GL_INVERSE_NV = 0x862B;
|
|
3007
|
+
const uint GL_TRANSPOSE_NV = 0x862C;
|
|
3008
|
+
const uint GL_INVERSE_TRANSPOSE_NV = 0x862D;
|
|
3009
|
+
const uint GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV = 0x862E;
|
|
3010
|
+
const uint GL_MAX_TRACK_MATRICES_NV = 0x862F;
|
|
3011
|
+
const uint GL_MATRIX0_NV = 0x8630;
|
|
3012
|
+
const uint GL_MATRIX1_NV = 0x8631;
|
|
3013
|
+
const uint GL_MATRIX2_NV = 0x8632;
|
|
3014
|
+
const uint GL_MATRIX3_NV = 0x8633;
|
|
3015
|
+
const uint GL_MATRIX4_NV = 0x8634;
|
|
3016
|
+
const uint GL_MATRIX5_NV = 0x8635;
|
|
3017
|
+
const uint GL_MATRIX6_NV = 0x8636;
|
|
3018
|
+
const uint GL_MATRIX7_NV = 0x8637;
|
|
3019
|
+
const uint GL_CURRENT_MATRIX_STACK_DEPTH_NV = 0x8640;
|
|
3020
|
+
const uint GL_CURRENT_MATRIX_NV = 0x8641;
|
|
3021
|
+
const uint GL_VERTEX_PROGRAM_POINT_SIZE_NV = 0x8642;
|
|
3022
|
+
const uint GL_VERTEX_PROGRAM_TWO_SIDE_NV = 0x8643;
|
|
3023
|
+
const uint GL_PROGRAM_PARAMETER_NV = 0x8644;
|
|
3024
|
+
const uint GL_ATTRIB_ARRAY_POINTER_NV = 0x8645;
|
|
3025
|
+
const uint GL_PROGRAM_TARGET_NV = 0x8646;
|
|
3026
|
+
const uint GL_PROGRAM_RESIDENT_NV = 0x8647;
|
|
3027
|
+
const uint GL_TRACK_MATRIX_NV = 0x8648;
|
|
3028
|
+
const uint GL_TRACK_MATRIX_TRANSFORM_NV = 0x8649;
|
|
3029
|
+
const uint GL_VERTEX_PROGRAM_BINDING_NV = 0x864A;
|
|
3030
|
+
const uint GL_PROGRAM_ERROR_POSITION_NV = 0x864B;
|
|
3031
|
+
const uint GL_VERTEX_ATTRIB_ARRAY0_NV = 0x8650;
|
|
3032
|
+
const uint GL_VERTEX_ATTRIB_ARRAY1_NV = 0x8651;
|
|
3033
|
+
const uint GL_VERTEX_ATTRIB_ARRAY2_NV = 0x8652;
|
|
3034
|
+
const uint GL_VERTEX_ATTRIB_ARRAY3_NV = 0x8653;
|
|
3035
|
+
const uint GL_VERTEX_ATTRIB_ARRAY4_NV = 0x8654;
|
|
3036
|
+
const uint GL_VERTEX_ATTRIB_ARRAY5_NV = 0x8655;
|
|
3037
|
+
const uint GL_VERTEX_ATTRIB_ARRAY6_NV = 0x8656;
|
|
3038
|
+
const uint GL_VERTEX_ATTRIB_ARRAY7_NV = 0x8657;
|
|
3039
|
+
const uint GL_VERTEX_ATTRIB_ARRAY8_NV = 0x8658;
|
|
3040
|
+
const uint GL_VERTEX_ATTRIB_ARRAY9_NV = 0x8659;
|
|
3041
|
+
const uint GL_VERTEX_ATTRIB_ARRAY10_NV = 0x865A;
|
|
3042
|
+
const uint GL_VERTEX_ATTRIB_ARRAY11_NV = 0x865B;
|
|
3043
|
+
const uint GL_VERTEX_ATTRIB_ARRAY12_NV = 0x865C;
|
|
3044
|
+
const uint GL_VERTEX_ATTRIB_ARRAY13_NV = 0x865D;
|
|
3045
|
+
const uint GL_VERTEX_ATTRIB_ARRAY14_NV = 0x865E;
|
|
3046
|
+
const uint GL_VERTEX_ATTRIB_ARRAY15_NV = 0x865F;
|
|
3047
|
+
const uint GL_MAP1_VERTEX_ATTRIB0_4_NV = 0x8660;
|
|
3048
|
+
const uint GL_MAP1_VERTEX_ATTRIB1_4_NV = 0x8661;
|
|
3049
|
+
const uint GL_MAP1_VERTEX_ATTRIB2_4_NV = 0x8662;
|
|
3050
|
+
const uint GL_MAP1_VERTEX_ATTRIB3_4_NV = 0x8663;
|
|
3051
|
+
const uint GL_MAP1_VERTEX_ATTRIB4_4_NV = 0x8664;
|
|
3052
|
+
const uint GL_MAP1_VERTEX_ATTRIB5_4_NV = 0x8665;
|
|
3053
|
+
const uint GL_MAP1_VERTEX_ATTRIB6_4_NV = 0x8666;
|
|
3054
|
+
const uint GL_MAP1_VERTEX_ATTRIB7_4_NV = 0x8667;
|
|
3055
|
+
const uint GL_MAP1_VERTEX_ATTRIB8_4_NV = 0x8668;
|
|
3056
|
+
const uint GL_MAP1_VERTEX_ATTRIB9_4_NV = 0x8669;
|
|
3057
|
+
const uint GL_MAP1_VERTEX_ATTRIB10_4_NV = 0x866A;
|
|
3058
|
+
const uint GL_MAP1_VERTEX_ATTRIB11_4_NV = 0x866B;
|
|
3059
|
+
const uint GL_MAP1_VERTEX_ATTRIB12_4_NV = 0x866C;
|
|
3060
|
+
const uint GL_MAP1_VERTEX_ATTRIB13_4_NV = 0x866D;
|
|
3061
|
+
const uint GL_MAP1_VERTEX_ATTRIB14_4_NV = 0x866E;
|
|
3062
|
+
const uint GL_MAP1_VERTEX_ATTRIB15_4_NV = 0x866F;
|
|
3063
|
+
const uint GL_MAP2_VERTEX_ATTRIB0_4_NV = 0x8670;
|
|
3064
|
+
const uint GL_MAP2_VERTEX_ATTRIB1_4_NV = 0x8671;
|
|
3065
|
+
const uint GL_MAP2_VERTEX_ATTRIB2_4_NV = 0x8672;
|
|
3066
|
+
const uint GL_MAP2_VERTEX_ATTRIB3_4_NV = 0x8673;
|
|
3067
|
+
const uint GL_MAP2_VERTEX_ATTRIB4_4_NV = 0x8674;
|
|
3068
|
+
const uint GL_MAP2_VERTEX_ATTRIB5_4_NV = 0x8675;
|
|
3069
|
+
const uint GL_MAP2_VERTEX_ATTRIB6_4_NV = 0x8676;
|
|
3070
|
+
const uint GL_MAP2_VERTEX_ATTRIB7_4_NV = 0x8677;
|
|
3071
|
+
const uint GL_MAP2_VERTEX_ATTRIB8_4_NV = 0x8678;
|
|
3072
|
+
const uint GL_MAP2_VERTEX_ATTRIB9_4_NV = 0x8679;
|
|
3073
|
+
const uint GL_MAP2_VERTEX_ATTRIB10_4_NV = 0x867A;
|
|
3074
|
+
const uint GL_MAP2_VERTEX_ATTRIB11_4_NV = 0x867B;
|
|
3075
|
+
const uint GL_MAP2_VERTEX_ATTRIB12_4_NV = 0x867C;
|
|
3076
|
+
const uint GL_MAP2_VERTEX_ATTRIB13_4_NV = 0x867D;
|
|
3077
|
+
const uint GL_MAP2_VERTEX_ATTRIB14_4_NV = 0x867E;
|
|
3078
|
+
const uint GL_MAP2_VERTEX_ATTRIB15_4_NV = 0x867F;
|
|
3079
|
+
|
|
3080
|
+
const uint GL_NV_vertex_program1_1 = 1;
|
|
3081
|
+
|
|
3082
|
+
const uint GL_NV_vertex_program2 = 1;
|
|
3083
|
+
|
|
3084
|
+
|
|
3085
|
+
|
|
3086
|
+
|
|
3087
|
+
/*-----------------------------------------------------------------------
|
|
3088
|
+
* OML (OpenML)
|
|
3089
|
+
*----------------------------------------------------------------------*/
|
|
3090
|
+
|
|
3091
|
+
const uint GL_OML_interlace = 1;
|
|
3092
|
+
const uint GL_INTERLACE_OML = 0x8980;
|
|
3093
|
+
const uint GL_INTERLACE_READ_OML = 0x8981;
|
|
3094
|
+
|
|
3095
|
+
const uint GL_OML_subsample = 1;
|
|
3096
|
+
const uint GL_FORMAT_SUBSAMPLE_24_24_OML = 0x8982;
|
|
3097
|
+
const uint GL_FORMAT_SUBSAMPLE_244_244_OML = 0x8983;
|
|
3098
|
+
|
|
3099
|
+
const uint GL_OML_resample = 1;
|
|
3100
|
+
const uint GL_PACK_RESAMPLE_OML = 0x8984;
|
|
3101
|
+
const uint GL_UNPACK_RESAMPLE_OML = 0x8985;
|
|
3102
|
+
const uint GL_RESAMPLE_REPLICATE_OML = 0x8986;
|
|
3103
|
+
const uint GL_RESAMPLE_ZERO_FILL_OML = 0x8987;
|
|
3104
|
+
const uint GL_RESAMPLE_AVERAGE_OML = 0x8988;
|
|
3105
|
+
const uint GL_RESAMPLE_DECIMATE_OML = 0x8989;
|
|
3106
|
+
|
|
3107
|
+
|
|
3108
|
+
|
|
3109
|
+
/*-----------------------------------------------------------------------
|
|
3110
|
+
* PGI
|
|
3111
|
+
*----------------------------------------------------------------------*/
|
|
3112
|
+
|
|
3113
|
+
const uint GL_PGI_misc_hints = 1;
|
|
3114
|
+
const uint GL_PREFER_DOUBLEBUFFER_HINT_PGI = 0x1A1F8;
|
|
3115
|
+
const uint GL_CONSERVE_MEMORY_HINT_PGI = 0x1A1FD;
|
|
3116
|
+
const uint GL_RECLAIM_MEMORY_HINT_PGI = 0x1A1FE;
|
|
3117
|
+
const uint GL_NATIVE_GRAPHICS_HANDLE_PGI = 0x1A202;
|
|
3118
|
+
const uint GL_NATIVE_GRAPHICS_BEGIN_HINT_PGI = 0x1A203;
|
|
3119
|
+
const uint GL_NATIVE_GRAPHICS_END_HINT_PGI = 0x1A204;
|
|
3120
|
+
const uint GL_ALWAYS_FAST_HINT_PGI = 0x1A20C;
|
|
3121
|
+
const uint GL_ALWAYS_SOFT_HINT_PGI = 0x1A20D;
|
|
3122
|
+
const uint GL_ALLOW_DRAW_OBJ_HINT_PGI = 0x1A20E;
|
|
3123
|
+
const uint GL_ALLOW_DRAW_WIN_HINT_PGI = 0x1A20F;
|
|
3124
|
+
const uint GL_ALLOW_DRAW_FRG_HINT_PGI = 0x1A210;
|
|
3125
|
+
const uint GL_ALLOW_DRAW_MEM_HINT_PGI = 0x1A211;
|
|
3126
|
+
const uint GL_STRICT_DEPTHFUNC_HINT_PGI = 0x1A216;
|
|
3127
|
+
const uint GL_STRICT_LIGHTING_HINT_PGI = 0x1A217;
|
|
3128
|
+
const uint GL_STRICT_SCISSOR_HINT_PGI = 0x1A218;
|
|
3129
|
+
const uint GL_FULL_STIPPLE_HINT_PGI = 0x1A219;
|
|
3130
|
+
const uint GL_CLIP_NEAR_HINT_PGI = 0x1A220;
|
|
3131
|
+
const uint GL_CLIP_FAR_HINT_PGI = 0x1A221;
|
|
3132
|
+
const uint GL_WIDE_LINE_HINT_PGI = 0x1A222;
|
|
3133
|
+
const uint GL_BACK_NORMALS_HINT_PGI = 0x1A223;
|
|
3134
|
+
|
|
3135
|
+
const uint GL_PGI_vertex_hints = 1;
|
|
3136
|
+
const uint GL_VERTEX_DATA_HINT_PGI = 0x1A22A;
|
|
3137
|
+
const uint GL_VERTEX_CONSISTENT_HINT_PGI = 0x1A22B;
|
|
3138
|
+
const uint GL_MATERIAL_SIDE_HINT_PGI = 0x1A22C;
|
|
3139
|
+
const uint GL_MAX_VERTEX_HINT_PGI = 0x1A22D;
|
|
3140
|
+
const uint GL_COLOR3_BIT_PGI = 0x00010000;
|
|
3141
|
+
const uint GL_COLOR4_BIT_PGI = 0x00020000;
|
|
3142
|
+
const uint GL_EDGEFLAG_BIT_PGI = 0x00040000;
|
|
3143
|
+
const uint GL_INDEX_BIT_PGI = 0x00080000;
|
|
3144
|
+
const uint GL_MAT_AMBIENT_BIT_PGI = 0x00100000;
|
|
3145
|
+
const uint GL_MAT_AMBIENT_AND_DIFFUSE_BIT_PGI = 0x00200000;
|
|
3146
|
+
const uint GL_MAT_DIFFUSE_BIT_PGI = 0x00400000;
|
|
3147
|
+
const uint GL_MAT_EMISSION_BIT_PGI = 0x00800000;
|
|
3148
|
+
const uint GL_MAT_COLOR_INDEXES_BIT_PGI = 0x01000000;
|
|
3149
|
+
const uint GL_MAT_SHININESS_BIT_PGI = 0x02000000;
|
|
3150
|
+
const uint GL_MAT_SPECULAR_BIT_PGI = 0x04000000;
|
|
3151
|
+
const uint GL_NORMAL_BIT_PGI = 0x08000000;
|
|
3152
|
+
const uint GL_TEXCOORD1_BIT_PGI = 0x10000000;
|
|
3153
|
+
const uint GL_TEXCOORD2_BIT_PGI = 0x20000000;
|
|
3154
|
+
const uint GL_TEXCOORD3_BIT_PGI = 0x40000000;
|
|
3155
|
+
const uint GL_TEXCOORD4_BIT_PGI = 0x80000000;
|
|
3156
|
+
const uint GL_VERTEX23_BIT_PGI = 0x00000004;
|
|
3157
|
+
const uint GL_VERTEX4_BIT_PGI = 0x00000008;
|
|
3158
|
+
|
|
3159
|
+
|
|
3160
|
+
|
|
3161
|
+
/*-----------------------------------------------------------------------
|
|
3162
|
+
* REND
|
|
3163
|
+
*----------------------------------------------------------------------*/
|
|
3164
|
+
|
|
3165
|
+
const uint GL_REND_screen_coordinates = 1;
|
|
3166
|
+
const uint GL_SCREEN_COORDINATES_REND = 0x8490;
|
|
3167
|
+
const uint GL_INVERTED_SCREEN_W_REND = 0x8491;
|
|
3168
|
+
|
|
3169
|
+
|
|
3170
|
+
|
|
3171
|
+
/*-----------------------------------------------------------------------
|
|
3172
|
+
* SGI (Silicon Graphics Inc)
|
|
3173
|
+
*----------------------------------------------------------------------*/
|
|
3174
|
+
|
|
3175
|
+
const uint GL_SGI_color_matrix = 1;
|
|
3176
|
+
const uint GL_COLOR_MATRIX_SGI = 0x80B1;
|
|
3177
|
+
const uint GL_COLOR_MATRIX_STACK_DEPTH_SGI = 0x80B2;
|
|
3178
|
+
const uint GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI = 0x80B3;
|
|
3179
|
+
const uint GL_POST_COLOR_MATRIX_RED_SCALE_SGI = 0x80B4;
|
|
3180
|
+
const uint GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI = 0x80B5;
|
|
3181
|
+
const uint GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI = 0x80B6;
|
|
3182
|
+
const uint GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI = 0x80B7;
|
|
3183
|
+
const uint GL_POST_COLOR_MATRIX_RED_BIAS_SGI = 0x80B8;
|
|
3184
|
+
const uint GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI = 0x80B9;
|
|
3185
|
+
const uint GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI = 0x80BA;
|
|
3186
|
+
const uint GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI = 0x80BB;
|
|
3187
|
+
|
|
3188
|
+
const uint GL_SGI_color_table = 1;
|
|
3189
|
+
const uint GL_COLOR_TABLE_SGI = 0x80D0;
|
|
3190
|
+
const uint GL_POST_CONVOLUTION_COLOR_TABLE_SGI = 0x80D1;
|
|
3191
|
+
const uint GL_POST_COLOR_MATRIX_COLOR_TABLE_SGI = 0x80D2;
|
|
3192
|
+
const uint GL_PROXY_COLOR_TABLE_SGI = 0x80D3;
|
|
3193
|
+
const uint GL_PROXY_POST_CONVOLUTION_COLOR_TABLE_SGI = 0x80D4;
|
|
3194
|
+
const uint GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE_SGI = 0x80D5;
|
|
3195
|
+
const uint GL_COLOR_TABLE_SCALE_SGI = 0x80D6;
|
|
3196
|
+
const uint GL_COLOR_TABLE_BIAS_SGI = 0x80D7;
|
|
3197
|
+
const uint GL_COLOR_TABLE_FORMAT_SGI = 0x80D8;
|
|
3198
|
+
const uint GL_COLOR_TABLE_WIDTH_SGI = 0x80D9;
|
|
3199
|
+
const uint GL_COLOR_TABLE_RED_SIZE_SGI = 0x80DA;
|
|
3200
|
+
const uint GL_COLOR_TABLE_GREEN_SIZE_SGI = 0x80DB;
|
|
3201
|
+
const uint GL_COLOR_TABLE_BLUE_SIZE_SGI = 0x80DC;
|
|
3202
|
+
const uint GL_COLOR_TABLE_ALPHA_SIZE_SGI = 0x80DD;
|
|
3203
|
+
const uint GL_COLOR_TABLE_LUMINANCE_SIZE_SGI = 0x80DE;
|
|
3204
|
+
const uint GL_COLOR_TABLE_INTENSITY_SIZE_SGI = 0x80DF;
|
|
3205
|
+
|
|
3206
|
+
const uint GL_SGI_depth_pass_instrument = 1;
|
|
3207
|
+
const uint GL_DEPTH_PASS_INSTRUMENT_SGIX = 0x8310;
|
|
3208
|
+
const uint GL_DEPTH_PASS_INSTRUMENT_COUNTERS_SGIX = 0x8311;
|
|
3209
|
+
const uint GL_DEPTH_PASS_INSTRUMENT_MAX_SGIX = 0x8312;
|
|
3210
|
+
|
|
3211
|
+
const uint GL_SGI_texture_color_table = 1;
|
|
3212
|
+
const uint GL_TEXTURE_COLOR_TABLE_SGI = 0x80BC;
|
|
3213
|
+
const uint GL_PROXY_TEXTURE_COLOR_TABLE_SGI = 0x80BD;
|
|
3214
|
+
|
|
3215
|
+
const uint GL_SGIS_detail_texture = 1;
|
|
3216
|
+
const uint GL_DETAIL_TEXTURE_2D_SGIS = 0x8095;
|
|
3217
|
+
const uint GL_DETAIL_TEXTURE_2D_BINDING_SGIS = 0x8096;
|
|
3218
|
+
const uint GL_LINEAR_DETAIL_SGIS = 0x8097;
|
|
3219
|
+
const uint GL_LINEAR_DETAIL_ALPHA_SGIS = 0x8098;
|
|
3220
|
+
const uint GL_LINEAR_DETAIL_COLOR_SGIS = 0x8099;
|
|
3221
|
+
const uint GL_DETAIL_TEXTURE_LEVEL_SGIS = 0x809A;
|
|
3222
|
+
const uint GL_DETAIL_TEXTURE_MODE_SGIS = 0x809B;
|
|
3223
|
+
const uint GL_DETAIL_TEXTURE_FUNC_POINTS_SGIS = 0x809C;
|
|
3224
|
+
|
|
3225
|
+
const uint GL_SGIS_fog_function = 1;
|
|
3226
|
+
const uint GL_FOG_FUNC_SGIS = 0x812A;
|
|
3227
|
+
const uint GL_FOG_FUNC_POINTS_SGIS = 0x812B;
|
|
3228
|
+
const uint GL_MAX_FOG_FUNC_POINTS_SGIS = 0x812C;
|
|
3229
|
+
|
|
3230
|
+
const uint GL_SGIS_generate_mipmap = 1;
|
|
3231
|
+
const uint GL_GENERATE_MIPMAP_SGIS = 0x8191;
|
|
3232
|
+
const uint GL_GENERATE_MIPMAP_HINT_SGIS = 0x8192;
|
|
3233
|
+
|
|
3234
|
+
const uint GL_SGIS_multisample = 1;
|
|
3235
|
+
const uint GL_MULTISAMPLE_SGIS = 0x809D;
|
|
3236
|
+
const uint GL_SAMPLE_ALPHA_TO_MASK_SGIS = 0x809E;
|
|
3237
|
+
const uint GL_SAMPLE_ALPHA_TO_ONE_SGIS = 0x809F;
|
|
3238
|
+
const uint GL_SAMPLE_MASK_SGIS = 0x80A0;
|
|
3239
|
+
const uint GL_1PASS_SGIS = 0x80A1;
|
|
3240
|
+
const uint GL_2PASS_0_SGIS = 0x80A2;
|
|
3241
|
+
const uint GL_2PASS_1_SGIS = 0x80A3;
|
|
3242
|
+
const uint GL_4PASS_0_SGIS = 0x80A4;
|
|
3243
|
+
const uint GL_4PASS_1_SGIS = 0x80A5;
|
|
3244
|
+
const uint GL_4PASS_2_SGIS = 0x80A6;
|
|
3245
|
+
const uint GL_4PASS_3_SGIS = 0x80A7;
|
|
3246
|
+
const uint GL_SAMPLE_BUFFERS_SGIS = 0x80A8;
|
|
3247
|
+
const uint GL_SAMPLES_SGIS = 0x80A9;
|
|
3248
|
+
const uint GL_SAMPLE_MASK_VALUE_SGIS = 0x80AA;
|
|
3249
|
+
const uint GL_SAMPLE_MASK_INVERT_SGIS = 0x80AB;
|
|
3250
|
+
const uint GL_SAMPLE_PATTERN_SGIS = 0x80AC;
|
|
3251
|
+
|
|
3252
|
+
const uint GL_SGIS_pixel_texture = 1;
|
|
3253
|
+
const uint GL_PIXEL_TEXTURE_SGIS = 0x8353;
|
|
3254
|
+
const uint GL_PIXEL_FRAGMENT_RGB_SOURCE_SGIS = 0x8354;
|
|
3255
|
+
const uint GL_PIXEL_FRAGMENT_ALPHA_SOURCE_SGIS = 0x8355;
|
|
3256
|
+
const uint GL_PIXEL_GROUP_COLOR_SGIS = 0x8356;
|
|
3257
|
+
|
|
3258
|
+
const uint GL_SGIS_point_line_texgen = 1;
|
|
3259
|
+
const uint GL_EYE_DISTANCE_TO_POINT_SGIS = 0x81F0;
|
|
3260
|
+
const uint GL_OBJECT_DISTANCE_TO_POINT_SGIS = 0x81F1;
|
|
3261
|
+
const uint GL_EYE_DISTANCE_TO_LINE_SGIS = 0x81F2;
|
|
3262
|
+
const uint GL_OBJECT_DISTANCE_TO_LINE_SGIS = 0x81F3;
|
|
3263
|
+
const uint GL_EYE_POINT_SGIS = 0x81F4;
|
|
3264
|
+
const uint GL_OBJECT_POINT_SGIS = 0x81F5;
|
|
3265
|
+
const uint GL_EYE_LINE_SGIS = 0x81F6;
|
|
3266
|
+
const uint GL_OBJECT_LINE_SGIS = 0x81F7;
|
|
3267
|
+
|
|
3268
|
+
const uint GL_SGIS_sharpen_texture = 1;
|
|
3269
|
+
const uint GL_LINEAR_SHARPEN_SGIS = 0x80AD;
|
|
3270
|
+
const uint GL_LINEAR_SHARPEN_ALPHA_SGIS = 0x80AE;
|
|
3271
|
+
const uint GL_LINEAR_SHARPEN_COLOR_SGIS = 0x80AF;
|
|
3272
|
+
const uint GL_SHARPEN_TEXTURE_FUNC_POINTS_SGIS = 0x80B0;
|
|
3273
|
+
|
|
3274
|
+
const uint GL_SGIS_texture_border_clamp = 1;
|
|
3275
|
+
const uint GL_CLAMP_TO_BORDER_SGIS = 0x812D;
|
|
3276
|
+
|
|
3277
|
+
const uint GL_SGIS_texture_color_mask = 1;
|
|
3278
|
+
const uint GL_TEXTURE_COLOR_WRITEMASK_SGIS = 0x81EF;
|
|
3279
|
+
|
|
3280
|
+
const uint GL_SGIS_texture_edge_clamp = 1;
|
|
3281
|
+
const uint GL_CLAMP_TO_EDGE_SGIS = 0x812F;
|
|
3282
|
+
|
|
3283
|
+
const uint GL_SGIS_texture_filter4 = 1;
|
|
3284
|
+
const uint GL_FILTER4_SGIS = 0x8146;
|
|
3285
|
+
const uint GL_TEXTURE_FILTER4_SIZE_SGIS = 0x8147;
|
|
3286
|
+
|
|
3287
|
+
const uint GL_SGIS_texture_lod = 1;
|
|
3288
|
+
const uint GL_TEXTURE_MIN_LOD_SGIS = 0x813A;
|
|
3289
|
+
const uint GL_TEXTURE_MAX_LOD_SGIS = 0x813B;
|
|
3290
|
+
const uint GL_TEXTURE_BASE_LEVEL_SGIS = 0x813C;
|
|
3291
|
+
const uint GL_TEXTURE_MAX_LEVEL_SGIS = 0x813D;
|
|
3292
|
+
|
|
3293
|
+
const uint GL_SGIS_texture_select = 1;
|
|
3294
|
+
const uint GL_DUAL_ALPHA4_SGIS = 0x8110;
|
|
3295
|
+
const uint GL_DUAL_ALPHA8_SGIS = 0x8111;
|
|
3296
|
+
const uint GL_DUAL_ALPHA12_SGIS = 0x8112;
|
|
3297
|
+
const uint GL_DUAL_ALPHA16_SGIS = 0x8113;
|
|
3298
|
+
const uint GL_DUAL_LUMINANCE4_SGIS = 0x8114;
|
|
3299
|
+
const uint GL_DUAL_LUMINANCE8_SGIS = 0x8115;
|
|
3300
|
+
const uint GL_DUAL_LUMINANCE12_SGIS = 0x8116;
|
|
3301
|
+
const uint GL_DUAL_LUMINANCE16_SGIS = 0x8117;
|
|
3302
|
+
const uint GL_DUAL_INTENSITY4_SGIS = 0x8118;
|
|
3303
|
+
const uint GL_DUAL_INTENSITY8_SGIS = 0x8119;
|
|
3304
|
+
const uint GL_DUAL_INTENSITY12_SGIS = 0x811A;
|
|
3305
|
+
const uint GL_DUAL_INTENSITY16_SGIS = 0x811B;
|
|
3306
|
+
const uint GL_DUAL_LUMINANCE_ALPHA4_SGIS = 0x811C;
|
|
3307
|
+
const uint GL_DUAL_LUMINANCE_ALPHA8_SGIS = 0x811D;
|
|
3308
|
+
const uint GL_QUAD_ALPHA4_SGIS = 0x811E;
|
|
3309
|
+
const uint GL_QUAD_ALPHA8_SGIS = 0x811F;
|
|
3310
|
+
const uint GL_QUAD_LUMINANCE4_SGIS = 0x8120;
|
|
3311
|
+
const uint GL_QUAD_LUMINANCE8_SGIS = 0x8121;
|
|
3312
|
+
const uint GL_QUAD_INTENSITY4_SGIS = 0x8122;
|
|
3313
|
+
const uint GL_QUAD_INTENSITY8_SGIS = 0x8123;
|
|
3314
|
+
const uint GL_DUAL_TEXTURE_SELECT_SGIS = 0x8124;
|
|
3315
|
+
const uint GL_QUAD_TEXTURE_SELECT_SGIS = 0x8125;
|
|
3316
|
+
|
|
3317
|
+
const uint GL_SGIS_texture4D = 1;
|
|
3318
|
+
const uint GL_PACK_SKIP_VOLUMES_SGIS = 0x8130;
|
|
3319
|
+
const uint GL_PACK_IMAGE_DEPTH_SGIS = 0x8131;
|
|
3320
|
+
const uint GL_UNPACK_SKIP_VOLUMES_SGIS = 0x8132;
|
|
3321
|
+
const uint GL_UNPACK_IMAGE_DEPTH_SGIS = 0x8133;
|
|
3322
|
+
const uint GL_TEXTURE_4D_SGIS = 0x8134;
|
|
3323
|
+
const uint GL_PROXY_TEXTURE_4D_SGIS = 0x8135;
|
|
3324
|
+
const uint GL_TEXTURE_4DSIZE_SGIS = 0x8136;
|
|
3325
|
+
const uint GL_TEXTURE_WRAP_Q_SGIS = 0x8137;
|
|
3326
|
+
const uint GL_MAX_4D_TEXTURE_SIZE_SGIS = 0x8138;
|
|
3327
|
+
const uint GL_TEXTURE_4D_BINDING_SGIS = 0x814F;
|
|
3328
|
+
|
|
3329
|
+
const uint GL_SGIX_async = 1;
|
|
3330
|
+
const uint GL_ASYNC_MARKER_SGIX = 0x8329;
|
|
3331
|
+
|
|
3332
|
+
const uint GL_SGIX_async_histogram = 1;
|
|
3333
|
+
const uint GL_ASYNC_HISTOGRAM_SGIX = 0x832C;
|
|
3334
|
+
const uint GL_MAX_ASYNC_HISTOGRAM_SGIX = 0x832D;
|
|
3335
|
+
|
|
3336
|
+
const uint GL_SGIX_async_pixel = 1;
|
|
3337
|
+
const uint GL_ASYNC_TEX_IMAGE_SGIX = 0x835C;
|
|
3338
|
+
const uint GL_ASYNC_DRAW_PIXELS_SGIX = 0x835D;
|
|
3339
|
+
const uint GL_ASYNC_READ_PIXELS_SGIX = 0x835E;
|
|
3340
|
+
const uint GL_MAX_ASYNC_TEX_IMAGE_SGIX = 0x835F;
|
|
3341
|
+
const uint GL_MAX_ASYNC_DRAW_PIXELS_SGIX = 0x8360;
|
|
3342
|
+
const uint GL_MAX_ASYNC_READ_PIXELS_SGIX = 0x8361;
|
|
3343
|
+
|
|
3344
|
+
const uint GL_SGIX_blend_alpha_minmax = 1;
|
|
3345
|
+
const uint GL_ALPHA_MIN_SGIX = 0x8320;
|
|
3346
|
+
const uint GL_ALPHA_MAX_SGIX = 0x8321;
|
|
3347
|
+
|
|
3348
|
+
const uint GL_SGIX_calligraphic_fragment = 1;
|
|
3349
|
+
const uint GL_CALLIGRAPHIC_FRAGMENT_SGIX = 0x8183;
|
|
3350
|
+
|
|
3351
|
+
const uint GL_SGIX_clipmap = 1;
|
|
3352
|
+
const uint GL_LINEAR_CLIPMAP_LINEAR_SGIX = 0x8170;
|
|
3353
|
+
const uint GL_TEXTURE_CLIPMAP_CENTER_SGIX = 0x8171;
|
|
3354
|
+
const uint GL_TEXTURE_CLIPMAP_FRAME_SGIX = 0x8172;
|
|
3355
|
+
const uint GL_TEXTURE_CLIPMAP_OFFSET_SGIX = 0x8173;
|
|
3356
|
+
const uint GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX = 0x8174;
|
|
3357
|
+
const uint GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX = 0x8175;
|
|
3358
|
+
const uint GL_TEXTURE_CLIPMAP_DEPTH_SGIX = 0x8176;
|
|
3359
|
+
const uint GL_MAX_CLIPMAP_DEPTH_SGIX = 0x8177;
|
|
3360
|
+
const uint GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX = 0x8178;
|
|
3361
|
+
const uint GL_NEAREST_CLIPMAP_NEAREST_SGIX = 0x844D;
|
|
3362
|
+
const uint GL_NEAREST_CLIPMAP_LINEAR_SGIX = 0x844E;
|
|
3363
|
+
const uint GL_LINEAR_CLIPMAP_NEAREST_SGIX = 0x844F;
|
|
3364
|
+
|
|
3365
|
+
const uint GL_SGIX_convolution_accuracy = 1;
|
|
3366
|
+
const uint GL_CONVOLUTION_HINT_SGIX = 0x8316;
|
|
3367
|
+
|
|
3368
|
+
const uint GL_SGIX_depth_texture = 1;
|
|
3369
|
+
const uint GL_DEPTH_COMPONENT16_SGIX = 0x81A5;
|
|
3370
|
+
const uint GL_DEPTH_COMPONENT24_SGIX = 0x81A6;
|
|
3371
|
+
const uint GL_DEPTH_COMPONENT32_SGIX = 0x81A7;
|
|
3372
|
+
|
|
3373
|
+
const uint GL_SGIX_flush_raster = 1;
|
|
3374
|
+
|
|
3375
|
+
const uint GL_SGIX_fog_offset = 1;
|
|
3376
|
+
const uint GL_FOG_OFFSET_SGIX = 0x8198;
|
|
3377
|
+
const uint GL_FOG_OFFSET_VALUE_SGIX = 0x8199;
|
|
3378
|
+
|
|
3379
|
+
const uint GL_SGIX_fog_scale = 1;
|
|
3380
|
+
const uint GL_FOG_SCALE_SGIX = 0x81FC;
|
|
3381
|
+
const uint GL_FOG_SCALE_VALUE_SGIX = 0x81FD;
|
|
3382
|
+
|
|
3383
|
+
const uint GL_SGIX_fragment_lighting = 1;
|
|
3384
|
+
const uint GL_FRAGMENT_LIGHTING_SGIX = 0x8400;
|
|
3385
|
+
const uint GL_FRAGMENT_COLOR_MATERIAL_SGIX = 0x8401;
|
|
3386
|
+
const uint GL_FRAGMENT_COLOR_MATERIAL_FACE_SGIX = 0x8402;
|
|
3387
|
+
const uint GL_FRAGMENT_COLOR_MATERIAL_PARAMETER_SGIX = 0x8403;
|
|
3388
|
+
const uint GL_MAX_FRAGMENT_LIGHTS_SGIX = 0x8404;
|
|
3389
|
+
const uint GL_MAX_ACTIVE_LIGHTS_SGIX = 0x8405;
|
|
3390
|
+
const uint GL_CURRENT_RASTER_NORMAL_SGIX = 0x8406;
|
|
3391
|
+
const uint GL_LIGHT_ENV_MODE_SGIX = 0x8407;
|
|
3392
|
+
const uint GL_FRAGMENT_LIGHT_MODEL_LOCAL_VIEWER_SGIX = 0x8408;
|
|
3393
|
+
const uint GL_FRAGMENT_LIGHT_MODEL_TWO_SIDE_SGIX = 0x8409;
|
|
3394
|
+
const uint GL_FRAGMENT_LIGHT_MODEL_AMBIENT_SGIX = 0x840A;
|
|
3395
|
+
const uint GL_FRAGMENT_LIGHT_MODEL_NORMAL_INTERPOLATION_SGIX = 0x840B;
|
|
3396
|
+
const uint GL_FRAGMENT_LIGHT0_SGIX = 0x840C;
|
|
3397
|
+
const uint GL_FRAGMENT_LIGHT1_SGIX = 0x840D;
|
|
3398
|
+
const uint GL_FRAGMENT_LIGHT2_SGIX = 0x840E;
|
|
3399
|
+
const uint GL_FRAGMENT_LIGHT3_SGIX = 0x840F;
|
|
3400
|
+
const uint GL_FRAGMENT_LIGHT4_SGIX = 0x8410;
|
|
3401
|
+
const uint GL_FRAGMENT_LIGHT5_SGIX = 0x8411;
|
|
3402
|
+
const uint GL_FRAGMENT_LIGHT6_SGIX = 0x8412;
|
|
3403
|
+
const uint GL_FRAGMENT_LIGHT7_SGIX = 0x8413;
|
|
3404
|
+
|
|
3405
|
+
const uint GL_SGIX_framezoom = 1;
|
|
3406
|
+
const uint GL_FRAMEZOOM_SGIX = 0x818B;
|
|
3407
|
+
const uint GL_FRAMEZOOM_FACTOR_SGIX = 0x818C;
|
|
3408
|
+
const uint GL_MAX_FRAMEZOOM_FACTOR_SGIX = 0x818D;
|
|
3409
|
+
|
|
3410
|
+
const uint GL_SGIX_impact_pixel_texture = 1;
|
|
3411
|
+
const uint GL_PIXEL_TEX_GEN_Q_CEILING_SGIX = 0x8184;
|
|
3412
|
+
const uint GL_PIXEL_TEX_GEN_Q_ROUND_SGIX = 0x8185;
|
|
3413
|
+
const uint GL_PIXEL_TEX_GEN_Q_FLOOR_SGIX = 0x8186;
|
|
3414
|
+
const uint GL_PIXEL_TEX_GEN_ALPHA_REPLACE_SGIX = 0x8187;
|
|
3415
|
+
const uint GL_PIXEL_TEX_GEN_ALPHA_NO_REPLACE_SGIX = 0x8188;
|
|
3416
|
+
const uint GL_PIXEL_TEX_GEN_ALPHA_LS_SGIX = 0x8189;
|
|
3417
|
+
const uint GL_PIXEL_TEX_GEN_ALPHA_MS_SGIX = 0x818A;
|
|
3418
|
+
|
|
3419
|
+
const uint GL_SGIX_instruments = 1;
|
|
3420
|
+
const uint GL_INSTRUMENT_BUFFER_POINTER_SGIX = 0x8180;
|
|
3421
|
+
const uint GL_INSTRUMENT_MEASUREMENTS_SGIX = 0x8181;
|
|
3422
|
+
|
|
3423
|
+
const uint GL_SGIX_interlace = 1;
|
|
3424
|
+
const uint GL_INTERLACE_SGIX = 0x8094;
|
|
3425
|
+
|
|
3426
|
+
const uint GL_SGIX_ir_instrument1 = 1;
|
|
3427
|
+
const uint GL_IR_INSTRUMENT1_SGIX = 0x817F;
|
|
3428
|
+
|
|
3429
|
+
const uint GL_SGIX_list_priority = 1;
|
|
3430
|
+
const uint GL_LIST_PRIORITY_SGIX = 0x8182;
|
|
3431
|
+
|
|
3432
|
+
const uint GL_SGIX_pixel_texture = 1;
|
|
3433
|
+
const uint GL_PIXEL_TEX_GEN_SGIX = 0x8139;
|
|
3434
|
+
const uint GL_PIXEL_TEX_GEN_MODE_SGIX = 0x832B;
|
|
3435
|
+
|
|
3436
|
+
const uint GL_SGIX_pixel_tiles = 1;
|
|
3437
|
+
const uint GL_PIXEL_TILE_BEST_ALIGNMENT_SGIX = 0x813E;
|
|
3438
|
+
const uint GL_PIXEL_TILE_CACHE_INCREMENT_SGIX = 0x813F;
|
|
3439
|
+
const uint GL_PIXEL_TILE_WIDTH_SGIX = 0x8140;
|
|
3440
|
+
const uint GL_PIXEL_TILE_HEIGHT_SGIX = 0x8141;
|
|
3441
|
+
const uint GL_PIXEL_TILE_GRID_WIDTH_SGIX = 0x8142;
|
|
3442
|
+
const uint GL_PIXEL_TILE_GRID_HEIGHT_SGIX = 0x8143;
|
|
3443
|
+
const uint GL_PIXEL_TILE_GRID_DEPTH_SGIX = 0x8144;
|
|
3444
|
+
const uint GL_PIXEL_TILE_CACHE_SIZE_SGIX = 0x8145;
|
|
3445
|
+
|
|
3446
|
+
const uint GL_SGIX_polynomial_ffd = 1;
|
|
3447
|
+
const uint GL_GEOMETRY_DEFORMATION_SGIX = 0x8194;
|
|
3448
|
+
const uint GL_TEXTURE_DEFORMATION_SGIX = 0x8195;
|
|
3449
|
+
const uint GL_DEFORMATIONS_MASK_SGIX = 0x8196;
|
|
3450
|
+
const uint GL_MAX_DEFORMATION_ORDER_SGIX = 0x8197;
|
|
3451
|
+
|
|
3452
|
+
const uint GL_SGIX_reference_plane = 1;
|
|
3453
|
+
const uint GL_REFERENCE_PLANE_SGIX = 0x817D;
|
|
3454
|
+
const uint GL_REFERENCE_PLANE_EQUATION_SGIX = 0x817E;
|
|
3455
|
+
|
|
3456
|
+
const uint GL_SGIX_resample = 1;
|
|
3457
|
+
const uint GL_PACK_RESAMPLE_SGIX = 0x842C;
|
|
3458
|
+
const uint GL_UNPACK_RESAMPLE_SGIX = 0x842D;
|
|
3459
|
+
const uint GL_RESAMPLE_REPLICATE_SGIX = 0x842E;
|
|
3460
|
+
const uint GL_RESAMPLE_ZERO_FILL_SGIX = 0x842F;
|
|
3461
|
+
const uint GL_RESAMPLE_DECIMATE_SGIX = 0x8430;
|
|
3462
|
+
|
|
3463
|
+
const uint GL_SGIX_scalebias_hint = 1;
|
|
3464
|
+
const uint GL_SCALEBIAS_HINT_SGIX = 0x8322;
|
|
3465
|
+
|
|
3466
|
+
const uint GL_SGIX_shadow = 1;
|
|
3467
|
+
const uint GL_TEXTURE_COMPARE_SGIX = 0x819A;
|
|
3468
|
+
const uint GL_TEXTURE_COMPARE_OPERATOR_SGIX = 0x819B;
|
|
3469
|
+
const uint GL_TEXTURE_LEQUAL_R_SGIX = 0x819C;
|
|
3470
|
+
const uint GL_TEXTURE_GEQUAL_R_SGIX = 0x819D;
|
|
3471
|
+
|
|
3472
|
+
const uint GL_SGIX_shadow_ambient = 1;
|
|
3473
|
+
const uint GL_SHADOW_AMBIENT_SGIX = 0x80BF;
|
|
3474
|
+
|
|
3475
|
+
const uint GL_SGIX_sprite = 1;
|
|
3476
|
+
const uint GL_SPRITE_SGIX = 0x8148;
|
|
3477
|
+
const uint GL_SPRITE_MODE_SGIX = 0x8149;
|
|
3478
|
+
const uint GL_SPRITE_AXIS_SGIX = 0x814A;
|
|
3479
|
+
const uint GL_SPRITE_TRANSLATION_SGIX = 0x814B;
|
|
3480
|
+
const uint GL_SPRITE_AXIAL_SGIX = 0x814C;
|
|
3481
|
+
const uint GL_SPRITE_OBJECT_ALIGNED_SGIX = 0x814D;
|
|
3482
|
+
const uint GL_SPRITE_EYE_ALIGNED_SGIX = 0x814E;
|
|
3483
|
+
|
|
3484
|
+
const uint GL_SGIX_subsample = 1;
|
|
3485
|
+
const uint GL_PACK_SUBSAMPLE_RATE_SGIX = 0x85A0;
|
|
3486
|
+
const uint GL_UNPACK_SUBSAMPLE_RATE_SGIX = 0x85A1;
|
|
3487
|
+
const uint GL_PIXEL_SUBSAMPLE_4444_SGIX = 0x85A2;
|
|
3488
|
+
const uint GL_PIXEL_SUBSAMPLE_2424_SGIX = 0x85A3;
|
|
3489
|
+
const uint GL_PIXEL_SUBSAMPLE_4242_SGIX = 0x85A4;
|
|
3490
|
+
|
|
3491
|
+
const uint GL_SGIX_tag_sample_buffer = 1;
|
|
3492
|
+
|
|
3493
|
+
const uint GL_SGIX_texture_add_env = 1;
|
|
3494
|
+
const uint GL_TEXTURE_ENV_BIAS_SGIX = 0x80BE;
|
|
3495
|
+
|
|
3496
|
+
const uint GL_SGIX_texture_coordinate_clamp = 1;
|
|
3497
|
+
const uint GL_TEXTURE_MAX_CLAMP_S_SGIX = 0x8369;
|
|
3498
|
+
const uint GL_TEXTURE_MAX_CLAMP_T_SGIX = 0x836A;
|
|
3499
|
+
const uint GL_TEXTURE_MAX_CLAMP_R_SGIX = 0x836B;
|
|
3500
|
+
|
|
3501
|
+
const uint GL_SGIX_texture_lod_bias = 1;
|
|
3502
|
+
const uint GL_TEXTURE_LOD_BIAS_S_SGIX = 0x818E;
|
|
3503
|
+
const uint GL_TEXTURE_LOD_BIAS_T_SGIX = 0x818F;
|
|
3504
|
+
const uint GL_TEXTURE_LOD_BIAS_R_SGIX = 0x8190;
|
|
3505
|
+
|
|
3506
|
+
const uint GL_SGIX_texture_multi_buffer = 1;
|
|
3507
|
+
const uint GL_TEXTURE_MULTI_BUFFER_HINT_SGIX = 0x812E;
|
|
3508
|
+
|
|
3509
|
+
const uint GL_SGIX_texture_scale_bias = 1;
|
|
3510
|
+
const uint GL_POST_TEXTURE_FILTER_BIAS_SGIX = 0x8179;
|
|
3511
|
+
const uint GL_POST_TEXTURE_FILTER_SCALE_SGIX = 0x817A;
|
|
3512
|
+
const uint GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX = 0x817B;
|
|
3513
|
+
const uint GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX = 0x817C;
|
|
3514
|
+
|
|
3515
|
+
const uint GL_SGIX_vertex_preclip = 1;
|
|
3516
|
+
const uint GL_VERTEX_PRECLIP_SGIX = 0x83EE;
|
|
3517
|
+
const uint GL_VERTEX_PRECLIP_HINT_SGIX = 0x83EF;
|
|
3518
|
+
|
|
3519
|
+
const uint GL_SGIX_ycrcb = 1;
|
|
3520
|
+
const uint GL_YCRCB_422_SGIX = 0x81BB;
|
|
3521
|
+
const uint GL_YCRCB_444_SGIX = 0x81BC;
|
|
3522
|
+
|
|
3523
|
+
const uint GL_SGIX_ycrcb_subsample = 1;
|
|
3524
|
+
|
|
3525
|
+
const uint GL_SGIX_ycrcba = 1;
|
|
3526
|
+
const uint GL_YCRCB_SGIX = 0x8318;
|
|
3527
|
+
const uint GL_YCRCBA_SGIX = 0x8319;
|
|
3528
|
+
|
|
3529
|
+
|
|
3530
|
+
|
|
3531
|
+
/*-----------------------------------------------------------------------
|
|
3532
|
+
* SUN
|
|
3533
|
+
*----------------------------------------------------------------------*/
|
|
3534
|
+
|
|
3535
|
+
const uint GL_SUN_convolution_border_modes = 1;
|
|
3536
|
+
const uint GL_WRAP_BORDER_SUN = 0x81D4;
|
|
3537
|
+
|
|
3538
|
+
const uint GL_SUN_global_alpha = 1;
|
|
3539
|
+
const uint GL_GLOBAL_ALPHA_SUN = 0x81D9;
|
|
3540
|
+
const uint GL_GLOBAL_ALPHA_FACTOR_SUN = 0x81DA;
|
|
3541
|
+
|
|
3542
|
+
const uint GL_SUN_mesh_array = 1;
|
|
3543
|
+
const uint GL_QUAD_MESH_SUN = 0x8614;
|
|
3544
|
+
const uint GL_TRIANGLE_MESH_SUN = 0x8615;
|
|
3545
|
+
|
|
3546
|
+
const uint GL_SUN_slice_accum = 1;
|
|
3547
|
+
const uint GL_SLICE_ACCUM_SUN = 0x85CC;
|
|
3548
|
+
|
|
3549
|
+
const uint GL_SUN_triangle_list = 1;
|
|
3550
|
+
const uint GL_RESTART_SUN = 0x0001;
|
|
3551
|
+
const uint GL_REPLACE_MIDDLE_SUN = 0x0002;
|
|
3552
|
+
const uint GL_REPLACE_OLDEST_SUN = 0x0003;
|
|
3553
|
+
const uint GL_TRIANGLE_LIST_SUN = 0x81D7;
|
|
3554
|
+
const uint GL_REPLACEMENT_CODE_SUN = 0x81D8;
|
|
3555
|
+
const uint GL_REPLACEMENT_CODE_ARRAY_SUN = 0x85C0;
|
|
3556
|
+
const uint GL_REPLACEMENT_CODE_ARRAY_TYPE_SUN = 0x85C1;
|
|
3557
|
+
const uint GL_REPLACEMENT_CODE_ARRAY_STRIDE_SUN = 0x85C2;
|
|
3558
|
+
const uint GL_REPLACEMENT_CODE_ARRAY_POINTER_SUN = 0x85C3;
|
|
3559
|
+
const uint GL_R1UI_V3F_SUN = 0x85C4;
|
|
3560
|
+
const uint GL_R1UI_C4UB_V3F_SUN = 0x85C5;
|
|
3561
|
+
const uint GL_R1UI_C3F_V3F_SUN = 0x85C6;
|
|
3562
|
+
const uint GL_R1UI_N3F_V3F_SUN = 0x85C7;
|
|
3563
|
+
const uint GL_R1UI_C4F_N3F_V3F_SUN = 0x85C8;
|
|
3564
|
+
const uint GL_R1UI_T2F_V3F_SUN = 0x85C9;
|
|
3565
|
+
const uint GL_R1UI_T2F_N3F_V3F_SUN = 0x85CA;
|
|
3566
|
+
const uint GL_R1UI_T2F_C4F_N3F_V3F_SUN = 0x85CB;
|
|
3567
|
+
|
|
3568
|
+
const uint GL_SUN_vertex = 1;
|
|
3569
|
+
|
|
3570
|
+
const uint GL_SUNX_constant_data = 1;
|
|
3571
|
+
const uint GL_UNPACK_CONSTANT_DATA_SUNX = 0x81D5;
|
|
3572
|
+
const uint GL_TEXTURE_CONSTANT_DATA_SUNX = 0x81D6;
|
|
3573
|
+
|
|
3574
|
+
|
|
3575
|
+
|
|
3576
|
+
/*-----------------------------------------------------------------------
|
|
3577
|
+
* WIN (Microsoft)
|
|
3578
|
+
*----------------------------------------------------------------------*/
|
|
3579
|
+
|
|
3580
|
+
const uint GL_WIN_phong_shading = 1;
|
|
3581
|
+
const uint GL_PHONG_WIN = 0x80EA;
|
|
3582
|
+
const uint GL_PHONG_HINT_WIN = 0x80EB;
|
|
3583
|
+
|
|
3584
|
+
const uint GL_WIN_specular_fog = 1;
|
|
3585
|
+
const uint GL_FOG_SPECULAR_TEXTURE_WIN = 0x80EC;
|
|
3586
|
+
|
|
3587
|
+
|
|
3588
|
+
|
|
3589
|
+
/************************************************************************
|
|
3590
|
+
*
|
|
3591
|
+
* Extension function pointer types
|
|
3592
|
+
*
|
|
3593
|
+
* Note: Proper OpenGL extension checking must be performed to use these.
|
|
3594
|
+
*
|
|
3595
|
+
************************************************************************/
|
|
3596
|
+
|
|
3597
|
+
/* GL_ARB_multitexture */
|
|
3598
|
+
typedef void (* PFNGLACTIVETEXTUREARBPROC) (GLenum texture);
|
|
3599
|
+
typedef void (* PFNGLCLIENTACTIVETEXTUREARBPROC) (GLenum texture);
|
|
3600
|
+
typedef void (* PFNGLMULTITEXCOORD1DARBPROC) (GLenum target, GLdouble s);
|
|
3601
|
+
typedef void (* PFNGLMULTITEXCOORD1DVARBPROC) (GLenum target, GLdouble *v);
|
|
3602
|
+
typedef void (* PFNGLMULTITEXCOORD1FARBPROC) (GLenum target, GLfloat s);
|
|
3603
|
+
typedef void (* PFNGLMULTITEXCOORD1FVARBPROC) (GLenum target, GLfloat *v);
|
|
3604
|
+
typedef void (* PFNGLMULTITEXCOORD1IARBPROC) (GLenum target, GLint s);
|
|
3605
|
+
typedef void (* PFNGLMULTITEXCOORD1IVARBPROC) (GLenum target, GLint *v);
|
|
3606
|
+
typedef void (* PFNGLMULTITEXCOORD1SARBPROC) (GLenum target, GLshort s);
|
|
3607
|
+
typedef void (* PFNGLMULTITEXCOORD1SVARBPROC) (GLenum target, GLshort *v);
|
|
3608
|
+
typedef void (* PFNGLMULTITEXCOORD2DARBPROC) (GLenum target, GLdouble s, GLdouble t);
|
|
3609
|
+
typedef void (* PFNGLMULTITEXCOORD2DVARBPROC) (GLenum target, GLdouble *v);
|
|
3610
|
+
typedef void (* PFNGLMULTITEXCOORD2FARBPROC) (GLenum target, GLfloat s, GLfloat t);
|
|
3611
|
+
typedef void (* PFNGLMULTITEXCOORD2FVARBPROC) (GLenum target, GLfloat *v);
|
|
3612
|
+
typedef void (* PFNGLMULTITEXCOORD2IARBPROC) (GLenum target, GLint s, GLint t);
|
|
3613
|
+
typedef void (* PFNGLMULTITEXCOORD2IVARBPROC) (GLenum target, GLint *v);
|
|
3614
|
+
typedef void (* PFNGLMULTITEXCOORD2SARBPROC) (GLenum target, GLshort s, GLshort t);
|
|
3615
|
+
typedef void (* PFNGLMULTITEXCOORD2SVARBPROC) (GLenum target, GLshort *v);
|
|
3616
|
+
typedef void (* PFNGLMULTITEXCOORD3DARBPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r);
|
|
3617
|
+
typedef void (* PFNGLMULTITEXCOORD3DVARBPROC) (GLenum target, GLdouble *v);
|
|
3618
|
+
typedef void (* PFNGLMULTITEXCOORD3FARBPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r);
|
|
3619
|
+
typedef void (* PFNGLMULTITEXCOORD3FVARBPROC) (GLenum target, GLfloat *v);
|
|
3620
|
+
typedef void (* PFNGLMULTITEXCOORD3IARBPROC) (GLenum target, GLint s, GLint t, GLint r);
|
|
3621
|
+
typedef void (* PFNGLMULTITEXCOORD3IVARBPROC) (GLenum target, GLint *v);
|
|
3622
|
+
typedef void (* PFNGLMULTITEXCOORD3SARBPROC) (GLenum target, GLshort s, GLshort t, GLshort r);
|
|
3623
|
+
typedef void (* PFNGLMULTITEXCOORD3SVARBPROC) (GLenum target, GLshort *v);
|
|
3624
|
+
typedef void (* PFNGLMULTITEXCOORD4DARBPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q);
|
|
3625
|
+
typedef void (* PFNGLMULTITEXCOORD4DVARBPROC) (GLenum target, GLdouble *v);
|
|
3626
|
+
typedef void (* PFNGLMULTITEXCOORD4FARBPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q);
|
|
3627
|
+
typedef void (* PFNGLMULTITEXCOORD4FVARBPROC) (GLenum target, GLfloat *v);
|
|
3628
|
+
typedef void (* PFNGLMULTITEXCOORD4IARBPROC) (GLenum target, GLint s, GLint t, GLint r, GLint q);
|
|
3629
|
+
typedef void (* PFNGLMULTITEXCOORD4IVARBPROC) (GLenum target, GLint *v);
|
|
3630
|
+
typedef void (* PFNGLMULTITEXCOORD4SARBPROC) (GLenum target, GLshort s, GLshort t, GLshort r, GLshort q);
|
|
3631
|
+
typedef void (* PFNGLMULTITEXCOORD4SVARBPROC) (GLenum target, GLshort *v);
|
|
3632
|
+
|
|
3633
|
+
/* GL_ARB_transpose_matrix */
|
|
3634
|
+
typedef void (* PFNGLLOADTRANSPOSEMATRIXFARBPROC) (GLfloat *m);
|
|
3635
|
+
typedef void (* PFNGLLOADTRANSPOSEMATRIXDARBPROC) (GLdouble *m);
|
|
3636
|
+
typedef void (* PFNGLMULTTRANSPOSEMATRIXFARBPROC) (GLfloat *m);
|
|
3637
|
+
typedef void (* PFNGLMULTTRANSPOSEMATRIXDARBPROC) (GLdouble *m);
|
|
3638
|
+
|
|
3639
|
+
/* GL_ARB_multisample */
|
|
3640
|
+
typedef void (* PFNGLSAMPLECOVERAGEARBPROC) (GLclampf value, GLboolean invert);
|
|
3641
|
+
|
|
3642
|
+
/* GL_ARB_texture_compression */
|
|
3643
|
+
typedef void (* PFNGLCOMPRESSEDTEXIMAGE3DARBPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, GLvoid *data);
|
|
3644
|
+
typedef void (* PFNGLCOMPRESSEDTEXIMAGE2DARBPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, GLvoid *data);
|
|
3645
|
+
typedef void (* PFNGLCOMPRESSEDTEXIMAGE1DARBPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, GLvoid *data);
|
|
3646
|
+
typedef void (* PFNGLCOMPRESSEDTEXSUBIMAGE3DARBPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, GLvoid *data);
|
|
3647
|
+
typedef void (* PFNGLCOMPRESSEDTEXSUBIMAGE2DARBPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, GLvoid *data);
|
|
3648
|
+
typedef void (* PFNGLCOMPRESSEDTEXSUBIMAGE1DARBPROC) (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, GLvoid *data);
|
|
3649
|
+
typedef void (* PFNGLGETCOMPRESSEDTEXIMAGEARBPROC) (GLenum target, GLint level, void *img);
|
|
3650
|
+
|
|
3651
|
+
/* GL_ARB_point_parameters */
|
|
3652
|
+
typedef void (* PFNGLPOINTPARAMETERFARBPROC) (GLenum pname, GLfloat param);
|
|
3653
|
+
typedef void (* PFNGLPOINTPARAMETERFVARBPROC) (GLenum pname, GLfloat *params);
|
|
3654
|
+
|
|
3655
|
+
/* GL_ARB_vertex_blend */
|
|
3656
|
+
typedef void (* PFNGLWEIGHTBVARBPROC) (GLint size, GLbyte *weights);
|
|
3657
|
+
typedef void (* PFNGLWEIGHTSVARBPROC) (GLint size, GLshort *weights);
|
|
3658
|
+
typedef void (* PFNGLWEIGHTIVARBPROC) (GLint size, GLint *weights);
|
|
3659
|
+
typedef void (* PFNGLWEIGHTFVARBPROC) (GLint size, GLfloat *weights);
|
|
3660
|
+
typedef void (* PFNGLWEIGHTDVARBPROC) (GLint size, GLdouble *weights);
|
|
3661
|
+
typedef void (* PFNGLWEIGHTUBVARBPROC) (GLint size, GLubyte *weights);
|
|
3662
|
+
typedef void (* PFNGLWEIGHTUSVARBPROC) (GLint size, GLushort *weights);
|
|
3663
|
+
typedef void (* PFNGLWEIGHTUIVARBPROC) (GLint size, GLuint *weights);
|
|
3664
|
+
typedef void (* PFNGLWEIGHTPOINTERARBPROC) (GLint size, GLenum type, GLsizei stride, GLvoid *pointer);
|
|
3665
|
+
typedef void (* PFNGLVERTEXBLENDARBPROC) (GLint count);
|
|
3666
|
+
|
|
3667
|
+
/* GL_ARB_matrix_palette */
|
|
3668
|
+
typedef void (* PFNGLCURRENTPALETTEMATRIXARBPROC) (GLint index);
|
|
3669
|
+
typedef void (* PFNGLMATRIXINDEXUBVARBPROC) (GLint size, GLubyte *indices);
|
|
3670
|
+
typedef void (* PFNGLMATRIXINDEXUSVARBPROC) (GLint size, GLushort *indices);
|
|
3671
|
+
typedef void (* PFNGLMATRIXINDEXUIVARBPROC) (GLint size, GLuint *indices);
|
|
3672
|
+
typedef void (* PFNGLMATRIXINDEXPOINTERARBPROC) (GLint size, GLenum type, GLsizei stride, GLvoid *pointer);
|
|
3673
|
+
|
|
3674
|
+
/* GL_ARB_window_pos */
|
|
3675
|
+
typedef void (* PFNGLWINDOWPOS2DARBPROC) (GLdouble x, GLdouble y);
|
|
3676
|
+
typedef void (* PFNGLWINDOWPOS2DVARBPROC) (GLdouble *v);
|
|
3677
|
+
typedef void (* PFNGLWINDOWPOS2FARBPROC) (GLfloat x, GLfloat y);
|
|
3678
|
+
typedef void (* PFNGLWINDOWPOS2FVARBPROC) (GLfloat *v);
|
|
3679
|
+
typedef void (* PFNGLWINDOWPOS2IARBPROC) (GLint x, GLint y);
|
|
3680
|
+
typedef void (* PFNGLWINDOWPOS2IVARBPROC) (GLint *v);
|
|
3681
|
+
typedef void (* PFNGLWINDOWPOS2SARBPROC) (GLshort x, GLshort y);
|
|
3682
|
+
typedef void (* PFNGLWINDOWPOS2SVARBPROC) (GLshort *v);
|
|
3683
|
+
typedef void (* PFNGLWINDOWPOS3DARBPROC) (GLdouble x, GLdouble y, GLdouble z);
|
|
3684
|
+
typedef void (* PFNGLWINDOWPOS3DVARBPROC) (GLdouble *v);
|
|
3685
|
+
typedef void (* PFNGLWINDOWPOS3FARBPROC) (GLfloat x, GLfloat y, GLfloat z);
|
|
3686
|
+
typedef void (* PFNGLWINDOWPOS3FVARBPROC) (GLfloat *v);
|
|
3687
|
+
typedef void (* PFNGLWINDOWPOS3IARBPROC) (GLint x, GLint y, GLint z);
|
|
3688
|
+
typedef void (* PFNGLWINDOWPOS3IVARBPROC) (GLint *v);
|
|
3689
|
+
typedef void (* PFNGLWINDOWPOS3SARBPROC) (GLshort x, GLshort y, GLshort z);
|
|
3690
|
+
typedef void (* PFNGLWINDOWPOS3SVARBPROC) (GLshort *v);
|
|
3691
|
+
|
|
3692
|
+
/* GL_ARB_vertex_program */
|
|
3693
|
+
typedef void (* PFNGLVERTEXATTRIB1SARBPROC) (GLuint index, GLshort x);
|
|
3694
|
+
typedef void (* PFNGLVERTEXATTRIB1FARBPROC) (GLuint index, GLfloat x);
|
|
3695
|
+
typedef void (* PFNGLVERTEXATTRIB1DARBPROC) (GLuint index, GLdouble x);
|
|
3696
|
+
typedef void (* PFNGLVERTEXATTRIB2SARBPROC) (GLuint index, GLshort x, GLshort y);
|
|
3697
|
+
typedef void (* PFNGLVERTEXATTRIB2FARBPROC) (GLuint index, GLfloat x, GLfloat y);
|
|
3698
|
+
typedef void (* PFNGLVERTEXATTRIB2DARBPROC) (GLuint index, GLdouble x, GLdouble y);
|
|
3699
|
+
typedef void (* PFNGLVERTEXATTRIB3SARBPROC) (GLuint index, GLshort x, GLshort y, GLshort z);
|
|
3700
|
+
typedef void (* PFNGLVERTEXATTRIB3FARBPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z);
|
|
3701
|
+
typedef void (* PFNGLVERTEXATTRIB3DARBPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z);
|
|
3702
|
+
typedef void (* PFNGLVERTEXATTRIB4SARBPROC) (GLuint index, GLshort x, GLshort y, GLshort z, GLshort w);
|
|
3703
|
+
typedef void (* PFNGLVERTEXATTRIB4FARBPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
|
|
3704
|
+
typedef void (* PFNGLVERTEXATTRIB4DARBPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
|
|
3705
|
+
typedef void (* PFNGLVERTEXATTRIB4NUBARBPROC) (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w);
|
|
3706
|
+
typedef void (* PFNGLVERTEXATTRIB1SVARBPROC) (GLuint index, GLshort *v);
|
|
3707
|
+
typedef void (* PFNGLVERTEXATTRIB1FVARBPROC) (GLuint index, GLfloat *v);
|
|
3708
|
+
typedef void (* PFNGLVERTEXATTRIB1DVARBPROC) (GLuint index, GLdouble *v);
|
|
3709
|
+
typedef void (* PFNGLVERTEXATTRIB2SVARBPROC) (GLuint index, GLshort *v);
|
|
3710
|
+
typedef void (* PFNGLVERTEXATTRIB2FVARBPROC) (GLuint index, GLfloat *v);
|
|
3711
|
+
typedef void (* PFNGLVERTEXATTRIB2DVARBPROC) (GLuint index, GLdouble *v);
|
|
3712
|
+
typedef void (* PFNGLVERTEXATTRIB3SVARBPROC) (GLuint index, GLshort *v);
|
|
3713
|
+
typedef void (* PFNGLVERTEXATTRIB3FVARBPROC) (GLuint index, GLfloat *v);
|
|
3714
|
+
typedef void (* PFNGLVERTEXATTRIB3DVARBPROC) (GLuint index, GLdouble *v);
|
|
3715
|
+
typedef void (* PFNGLVERTEXATTRIB4BVARBPROC) (GLuint index, GLbyte *v);
|
|
3716
|
+
typedef void (* PFNGLVERTEXATTRIB4SVARBPROC) (GLuint index, GLshort *v);
|
|
3717
|
+
typedef void (* PFNGLVERTEXATTRIB4IVARBPROC) (GLuint index, GLint *v);
|
|
3718
|
+
typedef void (* PFNGLVERTEXATTRIB4UBVARBPROC) (GLuint index, GLubyte *v);
|
|
3719
|
+
typedef void (* PFNGLVERTEXATTRIB4USVARBPROC) (GLuint index, GLushort *v);
|
|
3720
|
+
typedef void (* PFNGLVERTEXATTRIB4UIVARBPROC) (GLuint index, GLuint *v);
|
|
3721
|
+
typedef void (* PFNGLVERTEXATTRIB4FVARBPROC) (GLuint index, GLfloat *v);
|
|
3722
|
+
typedef void (* PFNGLVERTEXATTRIB4DVARBPROC) (GLuint index, GLdouble *v);
|
|
3723
|
+
typedef void (* PFNGLVERTEXATTRIB4NBVARBPROC) (GLuint index, GLbyte *v);
|
|
3724
|
+
typedef void (* PFNGLVERTEXATTRIB4NSVARBPROC) (GLuint index, GLshort *v);
|
|
3725
|
+
typedef void (* PFNGLVERTEXATTRIB4NIVARBPROC) (GLuint index, GLint *v);
|
|
3726
|
+
typedef void (* PFNGLVERTEXATTRIB4NUBVARBPROC) (GLuint index, GLubyte *v);
|
|
3727
|
+
typedef void (* PFNGLVERTEXATTRIB4NUSVARBPROC) (GLuint index, GLushort *v);
|
|
3728
|
+
typedef void (* PFNGLVERTEXATTRIB4NUIVARBPROC) (GLuint index, GLuint *v);
|
|
3729
|
+
typedef void (* PFNGLVERTEXATTRIBPOINTERARBPROC) (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, GLvoid *pointer);
|
|
3730
|
+
typedef void (* PFNGLENABLEVERTEXATTRIBARRAYARBPROC) (GLuint index);
|
|
3731
|
+
typedef void (* PFNGLDISABLEVERTEXATTRIBARRAYARBPROC) (GLuint index);
|
|
3732
|
+
typedef void (* PFNGLPROGRAMSTRINGARBPROC) (GLenum target, GLenum format, GLsizei len, GLvoid *string);
|
|
3733
|
+
typedef void (* PFNGLBINDPROGRAMARBPROC) (GLenum target, GLuint program);
|
|
3734
|
+
typedef void (* PFNGLDELETEPROGRAMSARBPROC) (GLsizei n, GLuint *programs);
|
|
3735
|
+
typedef void (* PFNGLGENPROGRAMSARBPROC) (GLsizei n, GLuint *programs);
|
|
3736
|
+
typedef void (* PFNGLPROGRAMENVPARAMETER4DARBPROC) (GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
|
|
3737
|
+
typedef void (* PFNGLPROGRAMENVPARAMETER4DVARBPROC) (GLenum target, GLuint index, GLdouble *params);
|
|
3738
|
+
typedef void (* PFNGLPROGRAMENVPARAMETER4FARBPROC) (GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
|
|
3739
|
+
typedef void (* PFNGLPROGRAMENVPARAMETER4FVARBPROC) (GLenum target, GLuint index, GLfloat *params);
|
|
3740
|
+
typedef void (* PFNGLPROGRAMLOCALPARAMETER4DARBPROC) (GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
|
|
3741
|
+
typedef void (* PFNGLPROGRAMLOCALPARAMETER4DVARBPROC) (GLenum target, GLuint index, GLdouble *params);
|
|
3742
|
+
typedef void (* PFNGLPROGRAMLOCALPARAMETER4FARBPROC) (GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
|
|
3743
|
+
typedef void (* PFNGLPROGRAMLOCALPARAMETER4FVARBPROC) (GLenum target, GLuint index, GLfloat *params);
|
|
3744
|
+
typedef void (* PFNGLGETPROGRAMENVPARAMETERDVARBPROC) (GLenum target, GLuint index, GLdouble *params);
|
|
3745
|
+
typedef void (* PFNGLGETPROGRAMENVPARAMETERFVARBPROC) (GLenum target, GLuint index, GLfloat *params);
|
|
3746
|
+
typedef void (* PFNGLGETPROGRAMLOCALPARAMETERDVARBPROC) (GLenum target, GLuint index, GLdouble *params);
|
|
3747
|
+
typedef void (* PFNGLGETPROGRAMLOCALPARAMETERFVARBPROC) (GLenum target, GLuint index, GLfloat *params);
|
|
3748
|
+
typedef void (* PFNGLGETPROGRAMIVARBPROC) (GLenum target, GLenum pname, GLint *params);
|
|
3749
|
+
typedef void (* PFNGLGETPROGRAMSTRINGARBPROC) (GLenum target, GLenum pname, GLvoid *string);
|
|
3750
|
+
typedef void (* PFNGLGETVERTEXATTRIBDVARBPROC) (GLuint index, GLenum pname, GLdouble *params);
|
|
3751
|
+
typedef void (* PFNGLGETVERTEXATTRIBFVARBPROC) (GLuint index, GLenum pname, GLfloat *params);
|
|
3752
|
+
typedef void (* PFNGLGETVERTEXATTRIBIVARBPROC) (GLuint index, GLenum pname, GLint *params);
|
|
3753
|
+
typedef void (* PFNGLGETVERTEXATTRIBPOINTERVARBPROC) (GLuint index, GLenum pname, GLvoid **pointer);
|
|
3754
|
+
typedef GLboolean (* PFNGLISPROGRAMARBPROC) (GLuint program);
|
|
3755
|
+
|
|
3756
|
+
/* GL_ARB_vertex_buffer_object */
|
|
3757
|
+
typedef int GLsizeiptrARB;
|
|
3758
|
+
typedef int GLintptrARB;
|
|
3759
|
+
typedef void (* PFNGLBINDBUFFERARBPROC) (GLenum target, GLuint buffer);
|
|
3760
|
+
typedef void (* PFNGLDELETEBUFFERSARBPROC) (GLsizei n, GLuint *buffers);
|
|
3761
|
+
typedef void (* PFNGLGENBUFFERSARBPROC) (GLsizei n, GLuint *buffers);
|
|
3762
|
+
typedef GLboolean (* PFNGLISBUFFERARBPROC) (GLuint buffer);
|
|
3763
|
+
typedef void (* PFNGLBUFFERDATAARBPROC) (GLenum target, GLsizeiptrARB size, void *data, GLenum usage);
|
|
3764
|
+
typedef void (* PFNGLBUFFERSUBDATAARBPROC) (GLenum target, GLintptrARB offset, GLsizeiptrARB size, void *data);
|
|
3765
|
+
typedef void (* PFNGLGETBUFFERSUBDATAARBPROC) (GLenum target, GLintptrARB offset, GLsizeiptrARB size, void *data);
|
|
3766
|
+
typedef void * (* PFNGLMAPBUFFERARBPROC) (GLenum target, GLenum access);
|
|
3767
|
+
typedef GLboolean (* PFNGLUNMAPBUFFERARBPROC) (GLenum target);
|
|
3768
|
+
typedef void (* PFNGLGETBUFFERPARAMETERIVARBPROC) (GLenum target, GLenum pname, GLint *params);
|
|
3769
|
+
typedef void (* PFNGLGETBUFFERPOINTERVARBPROC) (GLenum target, GLenum pname, void **params);
|
|
3770
|
+
|
|
3771
|
+
/* GL_EXT_blend_color */
|
|
3772
|
+
typedef void (* PFNGLBLENDCOLOREXTPROC) (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha);
|
|
3773
|
+
|
|
3774
|
+
/* GL_EXT_polygon_offset */
|
|
3775
|
+
typedef void (* PFNGLPOLYGONOFFSETEXTPROC) (GLfloat factor, GLfloat bias);
|
|
3776
|
+
|
|
3777
|
+
/* GL_EXT_texture3D */
|
|
3778
|
+
typedef void (* PFNGLTEXIMAGE3DEXTPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, GLvoid *pixels);
|
|
3779
|
+
typedef void (* PFNGLTEXSUBIMAGE3DEXTPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLvoid *pixels);
|
|
3780
|
+
|
|
3781
|
+
/* GL_SGIS_texture_filter4 */
|
|
3782
|
+
typedef void (* PFNGLGETTEXFILTERFUNCSGISPROC) (GLenum target, GLenum filter, GLfloat *weights);
|
|
3783
|
+
typedef void (* PFNGLTEXFILTERFUNCSGISPROC) (GLenum target, GLenum filter, GLsizei n, GLfloat *weights);
|
|
3784
|
+
|
|
3785
|
+
/* GL_EXT_subtexture */
|
|
3786
|
+
typedef void (* PFNGLTEXSUBIMAGE1DEXTPROC) (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, GLvoid *pixels);
|
|
3787
|
+
typedef void (* PFNGLTEXSUBIMAGE2DEXTPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels);
|
|
3788
|
+
|
|
3789
|
+
/* GL_EXT_copy_texture */
|
|
3790
|
+
typedef void (* PFNGLCOPYTEXIMAGE1DEXTPROC) (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border);
|
|
3791
|
+
typedef void (* PFNGLCOPYTEXIMAGE2DEXTPROC) (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border);
|
|
3792
|
+
typedef void (* PFNGLCOPYTEXSUBIMAGE1DEXTPROC) (GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width);
|
|
3793
|
+
typedef void (* PFNGLCOPYTEXSUBIMAGE2DEXTPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height);
|
|
3794
|
+
typedef void (* PFNGLCOPYTEXSUBIMAGE3DEXTPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
|
|
3795
|
+
|
|
3796
|
+
/* GL_EXT_histogram */
|
|
3797
|
+
typedef void (* PFNGLGETHISTOGRAMEXTPROC) (GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values);
|
|
3798
|
+
typedef void (* PFNGLGETHISTOGRAMPARAMETERFVEXTPROC) (GLenum target, GLenum pname, GLfloat *params);
|
|
3799
|
+
typedef void (* PFNGLGETHISTOGRAMPARAMETERIVEXTPROC) (GLenum target, GLenum pname, GLint *params);
|
|
3800
|
+
typedef void (* PFNGLGETMINMAXEXTPROC) (GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values);
|
|
3801
|
+
typedef void (* PFNGLGETMINMAXPARAMETERFVEXTPROC) (GLenum target, GLenum pname, GLfloat *params);
|
|
3802
|
+
typedef void (* PFNGLGETMINMAXPARAMETERIVEXTPROC) (GLenum target, GLenum pname, GLint *params);
|
|
3803
|
+
typedef void (* PFNGLHISTOGRAMEXTPROC) (GLenum target, GLsizei width, GLenum internalformat, GLboolean sink);
|
|
3804
|
+
typedef void (* PFNGLMINMAXEXTPROC) (GLenum target, GLenum internalformat, GLboolean sink);
|
|
3805
|
+
typedef void (* PFNGLRESETHISTOGRAMEXTPROC) (GLenum target);
|
|
3806
|
+
typedef void (* PFNGLRESETMINMAXEXTPROC) (GLenum target);
|
|
3807
|
+
|
|
3808
|
+
/* GL_EXT_convolution */
|
|
3809
|
+
typedef void (* PFNGLCONVOLUTIONFILTER1DEXTPROC) (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, GLvoid *image);
|
|
3810
|
+
typedef void (* PFNGLCONVOLUTIONFILTER2DEXTPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *image);
|
|
3811
|
+
typedef void (* PFNGLCONVOLUTIONPARAMETERFEXTPROC) (GLenum target, GLenum pname, GLfloat params);
|
|
3812
|
+
typedef void (* PFNGLCONVOLUTIONPARAMETERFVEXTPROC) (GLenum target, GLenum pname, GLfloat *params);
|
|
3813
|
+
typedef void (* PFNGLCONVOLUTIONPARAMETERIEXTPROC) (GLenum target, GLenum pname, GLint params);
|
|
3814
|
+
typedef void (* PFNGLCONVOLUTIONPARAMETERIVEXTPROC) (GLenum target, GLenum pname, GLint *params);
|
|
3815
|
+
typedef void (* PFNGLCOPYCONVOLUTIONFILTER1DEXTPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width);
|
|
3816
|
+
typedef void (* PFNGLCOPYCONVOLUTIONFILTER2DEXTPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height);
|
|
3817
|
+
typedef void (* PFNGLGETCONVOLUTIONFILTEREXTPROC) (GLenum target, GLenum format, GLenum type, GLvoid *image);
|
|
3818
|
+
typedef void (* PFNGLGETCONVOLUTIONPARAMETERFVEXTPROC) (GLenum target, GLenum pname, GLfloat *params);
|
|
3819
|
+
typedef void (* PFNGLGETCONVOLUTIONPARAMETERIVEXTPROC) (GLenum target, GLenum pname, GLint *params);
|
|
3820
|
+
typedef void (* PFNGLGETSEPARABLEFILTEREXTPROC) (GLenum target, GLenum format, GLenum type, GLvoid *row, GLvoid *column, GLvoid *span);
|
|
3821
|
+
typedef void (* PFNGLSEPARABLEFILTER2DEXTPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *row, GLvoid *column);
|
|
3822
|
+
|
|
3823
|
+
/* GL_EXT_texture_object */
|
|
3824
|
+
typedef GLboolean (* PFNGLARETEXTURESRESIDENTEXTPROC) (GLsizei n, GLuint *textures, GLboolean *residences);
|
|
3825
|
+
typedef void (* PFNGLBINDTEXTUREEXTPROC) (GLenum target, GLuint texture);
|
|
3826
|
+
typedef void (* PFNGLDELETETEXTURESEXTPROC) (GLsizei n, GLuint *textures);
|
|
3827
|
+
typedef void (* PFNGLGENTEXTURESEXTPROC) (GLsizei n, GLuint *textures);
|
|
3828
|
+
typedef GLboolean (* PFNGLISTEXTUREEXTPROC) (GLuint texture);
|
|
3829
|
+
typedef void (* PFNGLPRIORITIZETEXTURESEXTPROC) (GLsizei n, GLuint *textures, GLclampf *priorities);
|
|
3830
|
+
|
|
3831
|
+
/* GL_EXT_vertex_array */
|
|
3832
|
+
typedef void (* PFNGLARRAYELEMENTEXTPROC) (GLint i);
|
|
3833
|
+
typedef void (* PFNGLCOLORPOINTEREXTPROC) (GLint size, GLenum type, GLsizei stride, GLsizei count, GLvoid *pointer);
|
|
3834
|
+
typedef void (* PFNGLDRAWARRAYSEXTPROC) (GLenum mode, GLint first, GLsizei count);
|
|
3835
|
+
typedef void (* PFNGLEDGEFLAGPOINTEREXTPROC) (GLsizei stride, GLsizei count, GLboolean *pointer);
|
|
3836
|
+
typedef void (* PFNGLGETPOINTERVEXTPROC) (GLenum pname, GLvoid* *params);
|
|
3837
|
+
typedef void (* PFNGLINDEXPOINTEREXTPROC) (GLenum type, GLsizei stride, GLsizei count, GLvoid *pointer);
|
|
3838
|
+
typedef void (* PFNGLNORMALPOINTEREXTPROC) (GLenum type, GLsizei stride, GLsizei count, GLvoid *pointer);
|
|
3839
|
+
typedef void (* PFNGLTEXCOORDPOINTEREXTPROC) (GLint size, GLenum type, GLsizei stride, GLsizei count, GLvoid *pointer);
|
|
3840
|
+
typedef void (* PFNGLVERTEXPOINTEREXTPROC) (GLint size, GLenum type, GLsizei stride, GLsizei count, GLvoid *pointer);
|
|
3841
|
+
|
|
3842
|
+
/* GL_EXT_blend_minmax */
|
|
3843
|
+
typedef void (* PFNGLBLENDEQUATIONEXTPROC) (GLenum mode);
|
|
3844
|
+
|
|
3845
|
+
/* GL_EXT_point_parameters */
|
|
3846
|
+
typedef void (* PFNGLPOINTPARAMETERFEXTPROC) (GLenum pname, GLfloat param);
|
|
3847
|
+
typedef void (* PFNGLPOINTPARAMETERFVEXTPROC) (GLenum pname, GLfloat *params);
|
|
3848
|
+
|
|
3849
|
+
/* GL_EXT_color_subtable */
|
|
3850
|
+
typedef void (* PFNGLCOLORSUBTABLEEXTPROC) (GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, GLvoid *data);
|
|
3851
|
+
typedef void (* PFNGLCOPYCOLORSUBTABLEEXTPROC) (GLenum target, GLsizei start, GLint x, GLint y, GLsizei width);
|
|
3852
|
+
|
|
3853
|
+
/* GL_EXT_paletted_texture */
|
|
3854
|
+
typedef void (* PFNGLCOLORTABLEEXTPROC) (GLenum target, GLenum internalFormat, GLsizei width, GLenum format, GLenum type, GLvoid *table);
|
|
3855
|
+
typedef void (* PFNGLGETCOLORTABLEEXTPROC) (GLenum target, GLenum format, GLenum type, GLvoid *data);
|
|
3856
|
+
typedef void (* PFNGLGETCOLORTABLEPARAMETERIVEXTPROC) (GLenum target, GLenum pname, GLint *params);
|
|
3857
|
+
typedef void (* PFNGLGETCOLORTABLEPARAMETERFVEXTPROC) (GLenum target, GLenum pname, GLfloat *params);
|
|
3858
|
+
|
|
3859
|
+
/* GL_EXT_index_material */
|
|
3860
|
+
typedef void (* PFNGLINDEXMATERIALEXTPROC) (GLenum face, GLenum mode);
|
|
3861
|
+
|
|
3862
|
+
/* GL_EXT_index_func */
|
|
3863
|
+
typedef void (* PFNGLINDEXFUNCEXTPROC) (GLenum func, GLclampf reference);
|
|
3864
|
+
|
|
3865
|
+
/* GL_EXT_compiled_vertex_array */
|
|
3866
|
+
typedef void (* PFNGLLOCKARRAYSEXTPROC) (GLint first, GLsizei count);
|
|
3867
|
+
typedef void (* PFNGLUNLOCKARRAYSEXTPROC) ();
|
|
3868
|
+
|
|
3869
|
+
/* GL_EXT_cull_vertex */
|
|
3870
|
+
typedef void (* PFNGLCULLPARAMETERDVEXTPROC) (GLenum pname, GLdouble *params);
|
|
3871
|
+
typedef void (* PFNGLCULLPARAMETERFVEXTPROC) (GLenum pname, GLfloat *params);
|
|
3872
|
+
|
|
3873
|
+
/* GL_EXT_draw_range_elements */
|
|
3874
|
+
typedef void (* PFNGLDRAWRANGEELEMENTSEXTPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, GLvoid *indices);
|
|
3875
|
+
|
|
3876
|
+
/* GL_EXT_light_texture */
|
|
3877
|
+
typedef void (* PFNGLAPPLYTEXTUREEXTPROC) (GLenum mode);
|
|
3878
|
+
typedef void (* PFNGLTEXTURELIGHTEXTPROC) (GLenum pname);
|
|
3879
|
+
typedef void (* PFNGLTEXTUREMATERIALEXTPROC) (GLenum face, GLenum mode);
|
|
3880
|
+
|
|
3881
|
+
/* GL_EXT_pixel_transform */
|
|
3882
|
+
typedef void (* PFNGLPIXELTRANSFORMPARAMETERIEXTPROC) (GLenum target, GLenum pname, GLint param);
|
|
3883
|
+
typedef void (* PFNGLPIXELTRANSFORMPARAMETERFEXTPROC) (GLenum target, GLenum pname, GLfloat param);
|
|
3884
|
+
typedef void (* PFNGLPIXELTRANSFORMPARAMETERIVEXTPROC) (GLenum target, GLenum pname, GLint *params);
|
|
3885
|
+
typedef void (* PFNGLPIXELTRANSFORMPARAMETERFVEXTPROC) (GLenum target, GLenum pname, GLfloat *params);
|
|
3886
|
+
|
|
3887
|
+
/* GL_EXT_secondary_color */
|
|
3888
|
+
typedef void (* PFNGLSECONDARYCOLOR3BEXTPROC) (GLbyte red, GLbyte green, GLbyte blue);
|
|
3889
|
+
typedef void (* PFNGLSECONDARYCOLOR3BVEXTPROC) (GLbyte *v);
|
|
3890
|
+
typedef void (* PFNGLSECONDARYCOLOR3DEXTPROC) (GLdouble red, GLdouble green, GLdouble blue);
|
|
3891
|
+
typedef void (* PFNGLSECONDARYCOLOR3DVEXTPROC) (GLdouble *v);
|
|
3892
|
+
typedef void (* PFNGLSECONDARYCOLOR3FEXTPROC) (GLfloat red, GLfloat green, GLfloat blue);
|
|
3893
|
+
typedef void (* PFNGLSECONDARYCOLOR3FVEXTPROC) (GLfloat *v);
|
|
3894
|
+
typedef void (* PFNGLSECONDARYCOLOR3IEXTPROC) (GLint red, GLint green, GLint blue);
|
|
3895
|
+
typedef void (* PFNGLSECONDARYCOLOR3IVEXTPROC) (GLint *v);
|
|
3896
|
+
typedef void (* PFNGLSECONDARYCOLOR3SEXTPROC) (GLshort red, GLshort green, GLshort blue);
|
|
3897
|
+
typedef void (* PFNGLSECONDARYCOLOR3SVEXTPROC) (GLshort *v);
|
|
3898
|
+
typedef void (* PFNGLSECONDARYCOLOR3UBEXTPROC) (GLubyte red, GLubyte green, GLubyte blue);
|
|
3899
|
+
typedef void (* PFNGLSECONDARYCOLOR3UBVEXTPROC) (GLubyte *v);
|
|
3900
|
+
typedef void (* PFNGLSECONDARYCOLOR3UIEXTPROC) (GLuint red, GLuint green, GLuint blue);
|
|
3901
|
+
typedef void (* PFNGLSECONDARYCOLOR3UIVEXTPROC) (GLuint *v);
|
|
3902
|
+
typedef void (* PFNGLSECONDARYCOLOR3USEXTPROC) (GLushort red, GLushort green, GLushort blue);
|
|
3903
|
+
typedef void (* PFNGLSECONDARYCOLOR3USVEXTPROC) (GLushort *v);
|
|
3904
|
+
typedef void (* PFNGLSECONDARYCOLORPOINTEREXTPROC) (GLint size, GLenum type, GLsizei stride, GLvoid *pointer);
|
|
3905
|
+
|
|
3906
|
+
/* GL_EXT_texture_perturb_normal */
|
|
3907
|
+
typedef void (* PFNGLTEXTURENORMALEXTPROC) (GLenum mode);
|
|
3908
|
+
|
|
3909
|
+
/* GL_EXT_multi_draw_arrays */
|
|
3910
|
+
typedef void (* PFNGLMULTIDRAWARRAYSEXTPROC) (GLenum mode, GLint *first, GLsizei *count, GLsizei primcount);
|
|
3911
|
+
typedef void (* PFNGLMULTIDRAWELEMENTSEXTPROC) (GLenum mode, GLsizei *count, GLenum type, GLvoid* *indices, GLsizei primcount);
|
|
3912
|
+
|
|
3913
|
+
/* GL_EXT_fog_coord */
|
|
3914
|
+
typedef void (* PFNGLFOGCOORDFEXTPROC) (GLfloat coord);
|
|
3915
|
+
typedef void (* PFNGLFOGCOORDFVEXTPROC) (GLfloat *coord);
|
|
3916
|
+
typedef void (* PFNGLFOGCOORDDEXTPROC) (GLdouble coord);
|
|
3917
|
+
typedef void (* PFNGLFOGCOORDDVEXTPROC) (GLdouble *coord);
|
|
3918
|
+
typedef void (* PFNGLFOGCOORDPOINTEREXTPROC) (GLenum type, GLsizei stride, GLvoid *pointer);
|
|
3919
|
+
|
|
3920
|
+
/* GL_EXT_coordinate_frame */
|
|
3921
|
+
typedef void (* PFNGLTANGENT3BEXTPROC) (GLbyte tx, GLbyte ty, GLbyte tz);
|
|
3922
|
+
typedef void (* PFNGLTANGENT3BVEXTPROC) (GLbyte *v);
|
|
3923
|
+
typedef void (* PFNGLTANGENT3DEXTPROC) (GLdouble tx, GLdouble ty, GLdouble tz);
|
|
3924
|
+
typedef void (* PFNGLTANGENT3DVEXTPROC) (GLdouble *v);
|
|
3925
|
+
typedef void (* PFNGLTANGENT3FEXTPROC) (GLfloat tx, GLfloat ty, GLfloat tz);
|
|
3926
|
+
typedef void (* PFNGLTANGENT3FVEXTPROC) (GLfloat *v);
|
|
3927
|
+
typedef void (* PFNGLTANGENT3IEXTPROC) (GLint tx, GLint ty, GLint tz);
|
|
3928
|
+
typedef void (* PFNGLTANGENT3IVEXTPROC) (GLint *v);
|
|
3929
|
+
typedef void (* PFNGLTANGENT3SEXTPROC) (GLshort tx, GLshort ty, GLshort tz);
|
|
3930
|
+
typedef void (* PFNGLTANGENT3SVEXTPROC) (GLshort *v);
|
|
3931
|
+
typedef void (* PFNGLBINORMAL3BEXTPROC) (GLbyte bx, GLbyte by, GLbyte bz);
|
|
3932
|
+
typedef void (* PFNGLBINORMAL3BVEXTPROC) (GLbyte *v);
|
|
3933
|
+
typedef void (* PFNGLBINORMAL3DEXTPROC) (GLdouble bx, GLdouble by, GLdouble bz);
|
|
3934
|
+
typedef void (* PFNGLBINORMAL3DVEXTPROC) (GLdouble *v);
|
|
3935
|
+
typedef void (* PFNGLBINORMAL3FEXTPROC) (GLfloat bx, GLfloat by, GLfloat bz);
|
|
3936
|
+
typedef void (* PFNGLBINORMAL3FVEXTPROC) (GLfloat *v);
|
|
3937
|
+
typedef void (* PFNGLBINORMAL3IEXTPROC) (GLint bx, GLint by, GLint bz);
|
|
3938
|
+
typedef void (* PFNGLBINORMAL3IVEXTPROC) (GLint *v);
|
|
3939
|
+
typedef void (* PFNGLBINORMAL3SEXTPROC) (GLshort bx, GLshort by, GLshort bz);
|
|
3940
|
+
typedef void (* PFNGLBINORMAL3SVEXTPROC) (GLshort *v);
|
|
3941
|
+
typedef void (* PFNGLTANGENTPOINTEREXTPROC) (GLenum type, GLsizei stride, GLvoid *pointer);
|
|
3942
|
+
typedef void (* PFNGLBINORMALPOINTEREXTPROC) (GLenum type, GLsizei stride, GLvoid *pointer);
|
|
3943
|
+
|
|
3944
|
+
/* GL_EXT_blend_func_separate */
|
|
3945
|
+
typedef void (* PFNGLBLENDFUNCSEPARATEEXTPROC) (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
|
|
3946
|
+
typedef void (* PFNGLBLENDFUNCSEPARATEINGRPROC) (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
|
|
3947
|
+
|
|
3948
|
+
/* GL_EXT_vertex_weighting */
|
|
3949
|
+
typedef void (* PFNGLVERTEXWEIGHTFEXTPROC) (GLfloat weight);
|
|
3950
|
+
typedef void (* PFNGLVERTEXWEIGHTFVEXTPROC) (GLfloat *weight);
|
|
3951
|
+
typedef void (* PFNGLVERTEXWEIGHTPOINTEREXTPROC) (GLsizei size, GLenum type, GLsizei stride, GLvoid *pointer);
|
|
3952
|
+
|
|
3953
|
+
/* GL_EXT_multisample */
|
|
3954
|
+
typedef void (* PFNGLSAMPLEMASKEXTPROC) (GLclampf value, GLboolean invert);
|
|
3955
|
+
typedef void (* PFNGLSAMPLEPATTERNEXTPROC) (GLenum pattern);
|
|
3956
|
+
|
|
3957
|
+
/* GL_EXT_vertex_shader */
|
|
3958
|
+
typedef void (* PFNGLBEGINVERTEXSHADEREXTPROC) ();
|
|
3959
|
+
typedef void (* PFNGLENDVERTEXSHADEREXTPROC) ();
|
|
3960
|
+
typedef void (* PFNGLBINDVERTEXSHADEREXTPROC) (GLuint id);
|
|
3961
|
+
typedef GLuint (* PFNGLGENVERTEXSHADERSEXTPROC) (GLuint range);
|
|
3962
|
+
typedef void (* PFNGLDELETEVERTEXSHADEREXTPROC) (GLuint id);
|
|
3963
|
+
typedef void (* PFNGLSHADEROP1EXTPROC) (GLenum op, GLuint res, GLuint arg1);
|
|
3964
|
+
typedef void (* PFNGLSHADEROP2EXTPROC) (GLenum op, GLuint res, GLuint arg1, GLuint arg2);
|
|
3965
|
+
typedef void (* PFNGLSHADEROP3EXTPROC) (GLenum op, GLuint res, GLuint arg1, GLuint arg2, GLuint arg3);
|
|
3966
|
+
typedef void (* PFNGLSWIZZLEEXTPROC) (GLuint res, GLuint in_, GLenum outX, GLenum outY, GLenum outZ, GLenum outW);
|
|
3967
|
+
typedef void (* PFNGLWRITEMASKEXTPROC) (GLuint res, GLuint in_, GLenum outX, GLenum outY, GLenum outZ, GLenum outW);
|
|
3968
|
+
typedef void (* PFNGLINSERTCOMPONENTEXTPROC) (GLuint res, GLuint src, GLuint num);
|
|
3969
|
+
typedef void (* PFNGLEXTRACTCOMPONENTEXTPROC) (GLuint res, GLuint src, GLuint num);
|
|
3970
|
+
typedef GLuint (* PFNGLGENSYMBOLSEXTPROC) (GLenum datatype, GLenum storagetype, GLenum range, GLuint components);
|
|
3971
|
+
typedef void (* PFNGLSETINVARIANTEXTPROC) (GLuint id, GLenum type, void *addr);
|
|
3972
|
+
typedef void (* PFNGLSETLOCALCONSTANTEXTPROC) (GLuint id, GLenum type, void *addr);
|
|
3973
|
+
typedef void (* PFNGLVARIANTBVEXTPROC) (GLuint id, GLbyte *addr);
|
|
3974
|
+
typedef void (* PFNGLVARIANTSVEXTPROC) (GLuint id, GLshort *addr);
|
|
3975
|
+
typedef void (* PFNGLVARIANTIVEXTPROC) (GLuint id, GLint *addr);
|
|
3976
|
+
typedef void (* PFNGLVARIANTFVEXTPROC) (GLuint id, GLfloat *addr);
|
|
3977
|
+
typedef void (* PFNGLVARIANTDVEXTPROC) (GLuint id, GLdouble *addr);
|
|
3978
|
+
typedef void (* PFNGLVARIANTUBVEXTPROC) (GLuint id, GLubyte *addr);
|
|
3979
|
+
typedef void (* PFNGLVARIANTUSVEXTPROC) (GLuint id, GLushort *addr);
|
|
3980
|
+
typedef void (* PFNGLVARIANTUIVEXTPROC) (GLuint id, GLuint *addr);
|
|
3981
|
+
typedef void (* PFNGLVARIANTPOINTEREXTPROC) (GLuint id, GLenum type, GLuint stride, void *addr);
|
|
3982
|
+
typedef void (* PFNGLENABLEVARIANTCLIENTSTATEEXTPROC) (GLuint id);
|
|
3983
|
+
typedef void (* PFNGLDISABLEVARIANTCLIENTSTATEEXTPROC) (GLuint id);
|
|
3984
|
+
typedef GLuint (* PFNGLBINDLIGHTPARAMETEREXTPROC) (GLenum light, GLenum value);
|
|
3985
|
+
typedef GLuint (* PFNGLBINDMATERIALPARAMETEREXTPROC) (GLenum face, GLenum value);
|
|
3986
|
+
typedef GLuint (* PFNGLBINDTEXGENPARAMETEREXTPROC) (GLenum unit, GLenum coord, GLenum value);
|
|
3987
|
+
typedef GLuint (* PFNGLBINDTEXTUREUNITPARAMETEREXTPROC) (GLenum unit, GLenum value);
|
|
3988
|
+
typedef GLuint (* PFNGLBINDPARAMETEREXTPROC) (GLenum value);
|
|
3989
|
+
typedef GLboolean (* PFNGLISVARIANTENABLEDEXTPROC) (GLuint id, GLenum cap);
|
|
3990
|
+
typedef void (* PFNGLGETVARIANTBOOLEANVEXTPROC) (GLuint id, GLenum value, GLboolean *data);
|
|
3991
|
+
typedef void (* PFNGLGETVARIANTINTEGERVEXTPROC) (GLuint id, GLenum value, GLint *data);
|
|
3992
|
+
typedef void (* PFNGLGETVARIANTFLOATVEXTPROC) (GLuint id, GLenum value, GLfloat *data);
|
|
3993
|
+
typedef void (* PFNGLGETVARIANTPOINTERVEXTPROC) (GLuint id, GLenum value, GLvoid* *data);
|
|
3994
|
+
typedef void (* PFNGLGETINVARIANTBOOLEANVEXTPROC) (GLuint id, GLenum value, GLboolean *data);
|
|
3995
|
+
typedef void (* PFNGLGETINVARIANTINTEGERVEXTPROC) (GLuint id, GLenum value, GLint *data);
|
|
3996
|
+
typedef void (* PFNGLGETINVARIANTFLOATVEXTPROC) (GLuint id, GLenum value, GLfloat *data);
|
|
3997
|
+
typedef void (* PFNGLGETLOCALCONSTANTBOOLEANVEXTPROC) (GLuint id, GLenum value, GLboolean *data);
|
|
3998
|
+
typedef void (* PFNGLGETLOCALCONSTANTINTEGERVEXTPROC) (GLuint id, GLenum value, GLint *data);
|
|
3999
|
+
typedef void (* PFNGLGETLOCALCONSTANTFLOATVEXTPROC) (GLuint id, GLenum value, GLfloat *data);
|
|
4000
|
+
|
|
4001
|
+
/* GL_EXT_stencil_two_side */
|
|
4002
|
+
typedef void (* PFNGLACTIVESTENCILFACEEXTPROC) (GLenum face);
|
|
4003
|
+
|
|
4004
|
+
/* GL_SGI_color_table */
|
|
4005
|
+
typedef void (* PFNGLCOLORTABLESGIPROC) (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, GLvoid *table);
|
|
4006
|
+
typedef void (* PFNGLCOLORTABLEPARAMETERFVSGIPROC) (GLenum target, GLenum pname, GLfloat *params);
|
|
4007
|
+
typedef void (* PFNGLCOLORTABLEPARAMETERIVSGIPROC) (GLenum target, GLenum pname, GLint *params);
|
|
4008
|
+
typedef void (* PFNGLCOPYCOLORTABLESGIPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width);
|
|
4009
|
+
typedef void (* PFNGLGETCOLORTABLESGIPROC) (GLenum target, GLenum format, GLenum type, GLvoid *table);
|
|
4010
|
+
typedef void (* PFNGLGETCOLORTABLEPARAMETERFVSGIPROC) (GLenum target, GLenum pname, GLfloat *params);
|
|
4011
|
+
typedef void (* PFNGLGETCOLORTABLEPARAMETERIVSGIPROC) (GLenum target, GLenum pname, GLint *params);
|
|
4012
|
+
|
|
4013
|
+
/* GL_SGIX_pixel_texture */
|
|
4014
|
+
typedef void (* PFNGLPIXELTEXGENSGIXPROC) (GLenum mode);
|
|
4015
|
+
|
|
4016
|
+
/* GL_SGIS_pixel_texture */
|
|
4017
|
+
typedef void (* PFNGLPIXELTEXGENPARAMETERISGISPROC) (GLenum pname, GLint param);
|
|
4018
|
+
typedef void (* PFNGLPIXELTEXGENPARAMETERIVSGISPROC) (GLenum pname, GLint *params);
|
|
4019
|
+
typedef void (* PFNGLPIXELTEXGENPARAMETERFSGISPROC) (GLenum pname, GLfloat param);
|
|
4020
|
+
typedef void (* PFNGLPIXELTEXGENPARAMETERFVSGISPROC) (GLenum pname, GLfloat *params);
|
|
4021
|
+
typedef void (* PFNGLGETPIXELTEXGENPARAMETERIVSGISPROC) (GLenum pname, GLint *params);
|
|
4022
|
+
typedef void (* PFNGLGETPIXELTEXGENPARAMETERFVSGISPROC) (GLenum pname, GLfloat *params);
|
|
4023
|
+
|
|
4024
|
+
/* GL_SGIS_texture4D */
|
|
4025
|
+
typedef void (* PFNGLTEXIMAGE4DSGISPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLsizei size4d, GLint border, GLenum format, GLenum type, GLvoid *pixels);
|
|
4026
|
+
typedef void (* PFNGLTEXSUBIMAGE4DSGISPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint woffset, GLsizei width, GLsizei height, GLsizei depth, GLsizei size4d, GLenum format, GLenum type, GLvoid *pixels);
|
|
4027
|
+
|
|
4028
|
+
/* GL_SGIS_detail_texture */
|
|
4029
|
+
typedef void (* PFNGLDETAILTEXFUNCSGISPROC) (GLenum target, GLsizei n, GLfloat *points);
|
|
4030
|
+
typedef void (* PFNGLGETDETAILTEXFUNCSGISPROC) (GLenum target, GLfloat *points);
|
|
4031
|
+
|
|
4032
|
+
/* GL_SGIS_sharpen_texture */
|
|
4033
|
+
typedef void (* PFNGLSHARPENTEXFUNCSGISPROC) (GLenum target, GLsizei n, GLfloat *points);
|
|
4034
|
+
typedef void (* PFNGLGETSHARPENTEXFUNCSGISPROC) (GLenum target, GLfloat *points);
|
|
4035
|
+
|
|
4036
|
+
/* GL_SGIS_multisample */
|
|
4037
|
+
typedef void (* PFNGLSAMPLEMASKSGISPROC) (GLclampf value, GLboolean invert);
|
|
4038
|
+
typedef void (* PFNGLSAMPLEPATTERNSGISPROC) (GLenum pattern);
|
|
4039
|
+
|
|
4040
|
+
/* GL_SGIX_sprite */
|
|
4041
|
+
typedef void (* PFNGLSPRITEPARAMETERFSGIXPROC) (GLenum pname, GLfloat param);
|
|
4042
|
+
typedef void (* PFNGLSPRITEPARAMETERFVSGIXPROC) (GLenum pname, GLfloat *params);
|
|
4043
|
+
typedef void (* PFNGLSPRITEPARAMETERISGIXPROC) (GLenum pname, GLint param);
|
|
4044
|
+
typedef void (* PFNGLSPRITEPARAMETERIVSGIXPROC) (GLenum pname, GLint *params);
|
|
4045
|
+
|
|
4046
|
+
/* GL_SGIS_point_parameters */
|
|
4047
|
+
typedef void (* PFNGLPOINTPARAMETERFSGISPROC) (GLenum pname, GLfloat param);
|
|
4048
|
+
typedef void (* PFNGLPOINTPARAMETERFVSGISPROC) (GLenum pname, GLfloat *params);
|
|
4049
|
+
|
|
4050
|
+
/* GL_SGIX_instruments */
|
|
4051
|
+
typedef GLint (* PFNGLGETINSTRUMENTSSGIXPROC) ();
|
|
4052
|
+
typedef void (* PFNGLINSTRUMENTSBUFFERSGIXPROC) (GLsizei size, GLint *buffer);
|
|
4053
|
+
typedef GLint (* PFNGLPOLLINSTRUMENTSSGIXPROC) (GLint *marker_p);
|
|
4054
|
+
typedef void (* PFNGLREADINSTRUMENTSSGIXPROC) (GLint marker);
|
|
4055
|
+
typedef void (* PFNGLSTARTINSTRUMENTSSGIXPROC) ();
|
|
4056
|
+
typedef void (* PFNGLSTOPINSTRUMENTSSGIXPROC) (GLint marker);
|
|
4057
|
+
|
|
4058
|
+
/* GL_SGIX_framezoom */
|
|
4059
|
+
typedef void (* PFNGLFRAMEZOOMSGIXPROC) (GLint factor);
|
|
4060
|
+
|
|
4061
|
+
/* GL_SGIX_tag_sample_buffer */
|
|
4062
|
+
typedef void (* PFNGLTAGSAMPLEBUFFERSGIXPROC) ();
|
|
4063
|
+
|
|
4064
|
+
/* GL_SGIX_polynomial_ffd */
|
|
4065
|
+
typedef void (* PFNGLDEFORMATIONMAP3DSGIXPROC) (GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, GLdouble w1, GLdouble w2, GLint wstride, GLint worder, GLdouble *points);
|
|
4066
|
+
typedef void (* PFNGLDEFORMATIONMAP3FSGIXPROC) (GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, GLfloat w1, GLfloat w2, GLint wstride, GLint worder, GLfloat *points);
|
|
4067
|
+
typedef void (* PFNGLDEFORMSGIXPROC) (GLbitfield mask);
|
|
4068
|
+
typedef void (* PFNGLLOADIDENTITYDEFORMATIONMAPSGIXPROC) (GLbitfield mask);
|
|
4069
|
+
|
|
4070
|
+
/* GL_SGIX_reference_plane */
|
|
4071
|
+
typedef void (* PFNGLREFERENCEPLANESGIXPROC) (GLdouble *equation);
|
|
4072
|
+
|
|
4073
|
+
/* GL_SGIX_flush_raster */
|
|
4074
|
+
typedef void (* PFNGLFLUSHRASTERSGIXPROC) ();
|
|
4075
|
+
|
|
4076
|
+
/* GL_SGIS_fog_function */
|
|
4077
|
+
typedef void (* PFNGLFOGFUNCSGISPROC) (GLsizei n, GLfloat *points);
|
|
4078
|
+
typedef void (* PFNGLGETFOGFUNCSGISPROC) (GLfloat *points);
|
|
4079
|
+
|
|
4080
|
+
/* GL_HP_image_transform */
|
|
4081
|
+
typedef void (* PFNGLIMAGETRANSFORMPARAMETERIHPPROC) (GLenum target, GLenum pname, GLint param);
|
|
4082
|
+
typedef void (* PFNGLIMAGETRANSFORMPARAMETERFHPPROC) (GLenum target, GLenum pname, GLfloat param);
|
|
4083
|
+
typedef void (* PFNGLIMAGETRANSFORMPARAMETERIVHPPROC) (GLenum target, GLenum pname, GLint *params);
|
|
4084
|
+
typedef void (* PFNGLIMAGETRANSFORMPARAMETERFVHPPROC) (GLenum target, GLenum pname, GLfloat *params);
|
|
4085
|
+
typedef void (* PFNGLGETIMAGETRANSFORMPARAMETERIVHPPROC) (GLenum target, GLenum pname, GLint *params);
|
|
4086
|
+
typedef void (* PFNGLGETIMAGETRANSFORMPARAMETERFVHPPROC) (GLenum target, GLenum pname, GLfloat *params);
|
|
4087
|
+
|
|
4088
|
+
/* GL_PGI_misc_hints */
|
|
4089
|
+
typedef void (* PFNGLHINTPGIPROC) (GLenum target, GLint mode);
|
|
4090
|
+
|
|
4091
|
+
/* GL_SGIX_list_priority */
|
|
4092
|
+
typedef void (* PFNGLGETLISTPARAMETERFVSGIXPROC) (GLuint list, GLenum pname, GLfloat *params);
|
|
4093
|
+
typedef void (* PFNGLGETLISTPARAMETERIVSGIXPROC) (GLuint list, GLenum pname, GLint *params);
|
|
4094
|
+
typedef void (* PFNGLLISTPARAMETERFSGIXPROC) (GLuint list, GLenum pname, GLfloat param);
|
|
4095
|
+
typedef void (* PFNGLLISTPARAMETERFVSGIXPROC) (GLuint list, GLenum pname, GLfloat *params);
|
|
4096
|
+
typedef void (* PFNGLLISTPARAMETERISGIXPROC) (GLuint list, GLenum pname, GLint param);
|
|
4097
|
+
typedef void (* PFNGLLISTPARAMETERIVSGIXPROC) (GLuint list, GLenum pname, GLint *params);
|
|
4098
|
+
|
|
4099
|
+
/* GL_SGIX_fragment_lighting */
|
|
4100
|
+
typedef void (* PFNGLFRAGMENTCOLORMATERIALSGIXPROC) (GLenum face, GLenum mode);
|
|
4101
|
+
typedef void (* PFNGLFRAGMENTLIGHTFSGIXPROC) (GLenum light, GLenum pname, GLfloat param);
|
|
4102
|
+
typedef void (* PFNGLFRAGMENTLIGHTFVSGIXPROC) (GLenum light, GLenum pname, GLfloat *params);
|
|
4103
|
+
typedef void (* PFNGLFRAGMENTLIGHTISGIXPROC) (GLenum light, GLenum pname, GLint param);
|
|
4104
|
+
typedef void (* PFNGLFRAGMENTLIGHTIVSGIXPROC) (GLenum light, GLenum pname, GLint *params);
|
|
4105
|
+
typedef void (* PFNGLFRAGMENTLIGHTMODELFSGIXPROC) (GLenum pname, GLfloat param);
|
|
4106
|
+
typedef void (* PFNGLFRAGMENTLIGHTMODELFVSGIXPROC) (GLenum pname, GLfloat *params);
|
|
4107
|
+
typedef void (* PFNGLFRAGMENTLIGHTMODELISGIXPROC) (GLenum pname, GLint param);
|
|
4108
|
+
typedef void (* PFNGLFRAGMENTLIGHTMODELIVSGIXPROC) (GLenum pname, GLint *params);
|
|
4109
|
+
typedef void (* PFNGLFRAGMENTMATERIALFSGIXPROC) (GLenum face, GLenum pname, GLfloat param);
|
|
4110
|
+
typedef void (* PFNGLFRAGMENTMATERIALFVSGIXPROC) (GLenum face, GLenum pname, GLfloat *params);
|
|
4111
|
+
typedef void (* PFNGLFRAGMENTMATERIALISGIXPROC) (GLenum face, GLenum pname, GLint param);
|
|
4112
|
+
typedef void (* PFNGLFRAGMENTMATERIALIVSGIXPROC) (GLenum face, GLenum pname, GLint *params);
|
|
4113
|
+
typedef void (* PFNGLGETFRAGMENTLIGHTFVSGIXPROC) (GLenum light, GLenum pname, GLfloat *params);
|
|
4114
|
+
typedef void (* PFNGLGETFRAGMENTLIGHTIVSGIXPROC) (GLenum light, GLenum pname, GLint *params);
|
|
4115
|
+
typedef void (* PFNGLGETFRAGMENTMATERIALFVSGIXPROC) (GLenum face, GLenum pname, GLfloat *params);
|
|
4116
|
+
typedef void (* PFNGLGETFRAGMENTMATERIALIVSGIXPROC) (GLenum face, GLenum pname, GLint *params);
|
|
4117
|
+
typedef void (* PFNGLLIGHTENVISGIXPROC) (GLenum pname, GLint param);
|
|
4118
|
+
|
|
4119
|
+
/* GL_SGIX_async */
|
|
4120
|
+
typedef void (* PFNGLASYNCMARKERSGIXPROC) (GLuint marker);
|
|
4121
|
+
typedef GLint (* PFNGLFINISHASYNCSGIXPROC) (GLuint *markerp);
|
|
4122
|
+
typedef GLint (* PFNGLPOLLASYNCSGIXPROC) (GLuint *markerp);
|
|
4123
|
+
typedef GLuint (* PFNGLGENASYNCMARKERSSGIXPROC) (GLsizei range);
|
|
4124
|
+
typedef void (* PFNGLDELETEASYNCMARKERSSGIXPROC) (GLuint marker, GLsizei range);
|
|
4125
|
+
typedef GLboolean (* PFNGLISASYNCMARKERSGIXPROC) (GLuint marker);
|
|
4126
|
+
|
|
4127
|
+
/* GL_INTEL_parallel_arrays */
|
|
4128
|
+
typedef void (* PFNGLVERTEXPOINTERVINTELPROC) (GLint size, GLenum type, GLvoid* *pointer);
|
|
4129
|
+
typedef void (* PFNGLNORMALPOINTERVINTELPROC) (GLenum type, GLvoid* *pointer);
|
|
4130
|
+
typedef void (* PFNGLCOLORPOINTERVINTELPROC) (GLint size, GLenum type, GLvoid* *pointer);
|
|
4131
|
+
typedef void (* PFNGLTEXCOORDPOINTERVINTELPROC) (GLint size, GLenum type, GLvoid* *pointer);
|
|
4132
|
+
|
|
4133
|
+
/* GL_SUNX_constant_data */
|
|
4134
|
+
typedef void (* PFNGLFINISHTEXTURESUNXPROC) ();
|
|
4135
|
+
|
|
4136
|
+
/* GL_SUN_global_alpha */
|
|
4137
|
+
typedef void (* PFNGLGLOBALALPHAFACTORBSUNPROC) (GLbyte factor);
|
|
4138
|
+
typedef void (* PFNGLGLOBALALPHAFACTORSSUNPROC) (GLshort factor);
|
|
4139
|
+
typedef void (* PFNGLGLOBALALPHAFACTORISUNPROC) (GLint factor);
|
|
4140
|
+
typedef void (* PFNGLGLOBALALPHAFACTORFSUNPROC) (GLfloat factor);
|
|
4141
|
+
typedef void (* PFNGLGLOBALALPHAFACTORDSUNPROC) (GLdouble factor);
|
|
4142
|
+
typedef void (* PFNGLGLOBALALPHAFACTORUBSUNPROC) (GLubyte factor);
|
|
4143
|
+
typedef void (* PFNGLGLOBALALPHAFACTORUSSUNPROC) (GLushort factor);
|
|
4144
|
+
typedef void (* PFNGLGLOBALALPHAFACTORUISUNPROC) (GLuint factor);
|
|
4145
|
+
|
|
4146
|
+
/* GL_SUN_triangle_list */
|
|
4147
|
+
typedef void (* PFNGLREPLACEMENTCODEUISUNPROC) (GLuint code);
|
|
4148
|
+
typedef void (* PFNGLREPLACEMENTCODEUSSUNPROC) (GLushort code);
|
|
4149
|
+
typedef void (* PFNGLREPLACEMENTCODEUBSUNPROC) (GLubyte code);
|
|
4150
|
+
typedef void (* PFNGLREPLACEMENTCODEUIVSUNPROC) (GLuint *code);
|
|
4151
|
+
typedef void (* PFNGLREPLACEMENTCODEUSVSUNPROC) (GLushort *code);
|
|
4152
|
+
typedef void (* PFNGLREPLACEMENTCODEUBVSUNPROC) (GLubyte *code);
|
|
4153
|
+
typedef void (* PFNGLREPLACEMENTCODEPOINTERSUNPROC) (GLenum type, GLsizei stride, GLvoid* *pointer);
|
|
4154
|
+
|
|
4155
|
+
/* GL_SUN_vertex */
|
|
4156
|
+
typedef void (* PFNGLCOLOR4UBVERTEX2FSUNPROC) (GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y);
|
|
4157
|
+
typedef void (* PFNGLCOLOR4UBVERTEX2FVSUNPROC) (GLubyte *c, GLfloat *v);
|
|
4158
|
+
typedef void (* PFNGLCOLOR4UBVERTEX3FSUNPROC) (GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y, GLfloat z);
|
|
4159
|
+
typedef void (* PFNGLCOLOR4UBVERTEX3FVSUNPROC) (GLubyte *c, GLfloat *v);
|
|
4160
|
+
typedef void (* PFNGLCOLOR3FVERTEX3FSUNPROC) (GLfloat r, GLfloat g, GLfloat b, GLfloat x, GLfloat y, GLfloat z);
|
|
4161
|
+
typedef void (* PFNGLCOLOR3FVERTEX3FVSUNPROC) (GLfloat *c, GLfloat *v);
|
|
4162
|
+
typedef void (* PFNGLNORMAL3FVERTEX3FSUNPROC) (GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z);
|
|
4163
|
+
typedef void (* PFNGLNORMAL3FVERTEX3FVSUNPROC) (GLfloat *n, GLfloat *v);
|
|
4164
|
+
typedef void (* PFNGLCOLOR4FNORMAL3FVERTEX3FSUNPROC) (GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z);
|
|
4165
|
+
typedef void (* PFNGLCOLOR4FNORMAL3FVERTEX3FVSUNPROC) (GLfloat *c, GLfloat *n, GLfloat *v);
|
|
4166
|
+
typedef void (* PFNGLTEXCOORD2FVERTEX3FSUNPROC) (GLfloat s, GLfloat t, GLfloat x, GLfloat y, GLfloat z);
|
|
4167
|
+
typedef void (* PFNGLTEXCOORD2FVERTEX3FVSUNPROC) (GLfloat *tc, GLfloat *v);
|
|
4168
|
+
typedef void (* PFNGLTEXCOORD4FVERTEX4FSUNPROC) (GLfloat s, GLfloat t, GLfloat p, GLfloat q, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
|
|
4169
|
+
typedef void (* PFNGLTEXCOORD4FVERTEX4FVSUNPROC) (GLfloat *tc, GLfloat *v);
|
|
4170
|
+
typedef void (* PFNGLTEXCOORD2FCOLOR4UBVERTEX3FSUNPROC) (GLfloat s, GLfloat t, GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y, GLfloat z);
|
|
4171
|
+
typedef void (* PFNGLTEXCOORD2FCOLOR4UBVERTEX3FVSUNPROC) (GLfloat *tc, GLubyte *c, GLfloat *v);
|
|
4172
|
+
typedef void (* PFNGLTEXCOORD2FCOLOR3FVERTEX3FSUNPROC) (GLfloat s, GLfloat t, GLfloat r, GLfloat g, GLfloat b, GLfloat x, GLfloat y, GLfloat z);
|
|
4173
|
+
typedef void (* PFNGLTEXCOORD2FCOLOR3FVERTEX3FVSUNPROC) (GLfloat *tc, GLfloat *c, GLfloat *v);
|
|
4174
|
+
typedef void (* PFNGLTEXCOORD2FNORMAL3FVERTEX3FSUNPROC) (GLfloat s, GLfloat t, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z);
|
|
4175
|
+
typedef void (* PFNGLTEXCOORD2FNORMAL3FVERTEX3FVSUNPROC) (GLfloat *tc, GLfloat *n, GLfloat *v);
|
|
4176
|
+
typedef void (* PFNGLTEXCOORD2FCOLOR4FNORMAL3FVERTEX3FSUNPROC) (GLfloat s, GLfloat t, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z);
|
|
4177
|
+
typedef void (* PFNGLTEXCOORD2FCOLOR4FNORMAL3FVERTEX3FVSUNPROC) (GLfloat *tc, GLfloat *c, GLfloat *n, GLfloat *v);
|
|
4178
|
+
typedef void (* PFNGLTEXCOORD4FCOLOR4FNORMAL3FVERTEX4FSUNPROC) (GLfloat s, GLfloat t, GLfloat p, GLfloat q, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
|
|
4179
|
+
typedef void (* PFNGLTEXCOORD4FCOLOR4FNORMAL3FVERTEX4FVSUNPROC) (GLfloat *tc, GLfloat *c, GLfloat *n, GLfloat *v);
|
|
4180
|
+
typedef void (* PFNGLREPLACEMENTCODEUIVERTEX3FSUNPROC) (GLuint rc, GLfloat x, GLfloat y, GLfloat z);
|
|
4181
|
+
typedef void (* PFNGLREPLACEMENTCODEUIVERTEX3FVSUNPROC) (GLuint *rc, GLfloat *v);
|
|
4182
|
+
typedef void (* PFNGLREPLACEMENTCODEUICOLOR4UBVERTEX3FSUNPROC) (GLuint rc, GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y, GLfloat z);
|
|
4183
|
+
typedef void (* PFNGLREPLACEMENTCODEUICOLOR4UBVERTEX3FVSUNPROC) (GLuint *rc, GLubyte *c, GLfloat *v);
|
|
4184
|
+
typedef void (* PFNGLREPLACEMENTCODEUICOLOR3FVERTEX3FSUNPROC) (GLuint rc, GLfloat r, GLfloat g, GLfloat b, GLfloat x, GLfloat y, GLfloat z);
|
|
4185
|
+
typedef void (* PFNGLREPLACEMENTCODEUICOLOR3FVERTEX3FVSUNPROC) (GLuint *rc, GLfloat *c, GLfloat *v);
|
|
4186
|
+
typedef void (* PFNGLREPLACEMENTCODEUINORMAL3FVERTEX3FSUNPROC) (GLuint rc, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z);
|
|
4187
|
+
typedef void (* PFNGLREPLACEMENTCODEUINORMAL3FVERTEX3FVSUNPROC) (GLuint *rc, GLfloat *n, GLfloat *v);
|
|
4188
|
+
typedef void (* PFNGLREPLACEMENTCODEUICOLOR4FNORMAL3FVERTEX3FSUNPROC) (GLuint rc, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z);
|
|
4189
|
+
typedef void (* PFNGLREPLACEMENTCODEUICOLOR4FNORMAL3FVERTEX3FVSUNPROC) (GLuint *rc, GLfloat *c, GLfloat *n, GLfloat *v);
|
|
4190
|
+
typedef void (* PFNGLREPLACEMENTCODEUITEXCOORD2FVERTEX3FSUNPROC) (GLuint rc, GLfloat s, GLfloat t, GLfloat x, GLfloat y, GLfloat z);
|
|
4191
|
+
typedef void (* PFNGLREPLACEMENTCODEUITEXCOORD2FVERTEX3FVSUNPROC) (GLuint *rc, GLfloat *tc, GLfloat *v);
|
|
4192
|
+
typedef void (* PFNGLREPLACEMENTCODEUITEXCOORD2FNORMAL3FVERTEX3FSUNPROC) (GLuint rc, GLfloat s, GLfloat t, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z);
|
|
4193
|
+
typedef void (* PFNGLREPLACEMENTCODEUITEXCOORD2FNORMAL3FVERTEX3FVSUNPROC) (GLuint *rc, GLfloat *tc, GLfloat *n, GLfloat *v);
|
|
4194
|
+
typedef void (* PFNGLREPLACEMENTCODEUITEXCOORD2FCOLOR4FNORMAL3FVERTEX3FSUNPROC) (GLuint rc, GLfloat s, GLfloat t, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z);
|
|
4195
|
+
typedef void (* PFNGLREPLACEMENTCODEUITEXCOORD2FCOLOR4FNORMAL3FVERTEX3FVSUNPROC) (GLuint *rc, GLfloat *tc, GLfloat *c, GLfloat *n, GLfloat *v);
|
|
4196
|
+
|
|
4197
|
+
/* GL_NV_vertex_array_range */
|
|
4198
|
+
typedef void (* PFNGLFLUSHVERTEXARRAYRANGENVPROC) ();
|
|
4199
|
+
typedef void (* PFNGLVERTEXARRAYRANGENVPROC) (GLsizei length, GLvoid *pointer);
|
|
4200
|
+
|
|
4201
|
+
/* GL_NV_primitive_restart */
|
|
4202
|
+
typedef void (* PFNGLPRIMITIVERESTARTNVPROC) ();
|
|
4203
|
+
typedef void (* PFNGLPRIMITIVERESTARTINDEXNVPROC) (GLuint index);
|
|
4204
|
+
|
|
4205
|
+
/* GL_NV_register_combiners */
|
|
4206
|
+
typedef void (* PFNGLCOMBINERPARAMETERFVNVPROC) (GLenum pname, GLfloat *params);
|
|
4207
|
+
typedef void (* PFNGLCOMBINERPARAMETERFNVPROC) (GLenum pname, GLfloat param);
|
|
4208
|
+
typedef void (* PFNGLCOMBINERPARAMETERIVNVPROC) (GLenum pname, GLint *params);
|
|
4209
|
+
typedef void (* PFNGLCOMBINERPARAMETERINVPROC) (GLenum pname, GLint param);
|
|
4210
|
+
typedef void (* PFNGLCOMBINERINPUTNVPROC) (GLenum stage, GLenum portion, GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage);
|
|
4211
|
+
typedef void (* PFNGLCOMBINEROUTPUTNVPROC) (GLenum stage, GLenum portion, GLenum abOutput, GLenum cdOutput, GLenum sumOutput, GLenum scale, GLenum bias, GLboolean abDotProduct, GLboolean cdDotProduct, GLboolean muxSum);
|
|
4212
|
+
typedef void (* PFNGLFINALCOMBINERINPUTNVPROC) (GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage);
|
|
4213
|
+
typedef void (* PFNGLGETCOMBINERINPUTPARAMETERFVNVPROC) (GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLfloat *params);
|
|
4214
|
+
typedef void (* PFNGLGETCOMBINERINPUTPARAMETERIVNVPROC) (GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLint *params);
|
|
4215
|
+
typedef void (* PFNGLGETCOMBINEROUTPUTPARAMETERFVNVPROC) (GLenum stage, GLenum portion, GLenum pname, GLfloat *params);
|
|
4216
|
+
typedef void (* PFNGLGETCOMBINEROUTPUTPARAMETERIVNVPROC) (GLenum stage, GLenum portion, GLenum pname, GLint *params);
|
|
4217
|
+
typedef void (* PFNGLGETFINALCOMBINERINPUTPARAMETERFVNVPROC) (GLenum variable, GLenum pname, GLfloat *params);
|
|
4218
|
+
typedef void (* PFNGLGETFINALCOMBINERINPUTPARAMETERIVNVPROC) (GLenum variable, GLenum pname, GLint *params);
|
|
4219
|
+
|
|
4220
|
+
/* GL_NV_fragment_program */
|
|
4221
|
+
typedef void (* PFNGLPROGRAMNAMEDPARAMETER4FNVPROC) (GLuint id, GLsizei len, GLubyte *name, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
|
|
4222
|
+
typedef void (* PFNGLPROGRAMNAMEDPARAMETER4DNVPROC) (GLuint id, GLsizei len, GLubyte *name, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
|
|
4223
|
+
typedef void (* PFNGLPROGRAMNAMEDPARAMETER4FVNVPROC) (GLuint id, GLsizei len, GLubyte *name, GLfloat v[]);
|
|
4224
|
+
typedef void (* PFNGLPROGRAMNAMEDPARAMETER4DVNVPROC) (GLuint id, GLsizei len, GLubyte *name, GLdouble v[]);
|
|
4225
|
+
typedef void (* PFNGLGETPROGRAMNAMEDPARAMETERFVNVPROC) (GLuint id, GLsizei len, GLubyte *name, GLfloat *params);
|
|
4226
|
+
typedef void (* PFNGLGETPROGRAMNAMEDPARAMETERDVNVPROC) (GLuint id, GLsizei len, GLubyte *name, GLdouble *params);
|
|
4227
|
+
|
|
4228
|
+
/* GL_NV_half_float */
|
|
4229
|
+
typedef ushort GLhalf;
|
|
4230
|
+
typedef void (* PFNGLVERTEX2HNVPROC) (GLhalf x, GLhalf y);
|
|
4231
|
+
typedef void (* PFNGLVERTEX2HVNVPROC) (GLhalf *v);
|
|
4232
|
+
typedef void (* PFNGLVERTEX3HNVPROC) (GLhalf x, GLhalf y, GLhalf z);
|
|
4233
|
+
typedef void (* PFNGLVERTEX3HVNVPROC) (GLhalf *v);
|
|
4234
|
+
typedef void (* PFNGLVERTEX4HNVPROC) (GLhalf x, GLhalf y, GLhalf z, GLhalf w);
|
|
4235
|
+
typedef void (* PFNGLVERTEX4HVNVPROC) (GLhalf *v);
|
|
4236
|
+
typedef void (* PFNGLNORMAL3HNVPROC) (GLhalf nx, GLhalf ny, GLhalf nz);
|
|
4237
|
+
typedef void (* PFNGLNORMAL3HVNVPROC) (GLhalf *v);
|
|
4238
|
+
typedef void (* PFNGLCOLOR3HNVPROC) (GLhalf red, GLhalf green, GLhalf blue);
|
|
4239
|
+
typedef void (* PFNGLCOLOR3HVNVPROC) (GLhalf *v);
|
|
4240
|
+
typedef void (* PFNGLCOLOR4HNVPROC) (GLhalf red, GLhalf green, GLhalf blue, GLhalf alpha);
|
|
4241
|
+
typedef void (* PFNGLCOLOR4HVNVPROC) (GLhalf *v);
|
|
4242
|
+
typedef void (* PFNGLTEXCOORD1HNVPROC) (GLhalf s);
|
|
4243
|
+
typedef void (* PFNGLTEXCOORD1HVNVPROC) (GLhalf *v);
|
|
4244
|
+
typedef void (* PFNGLTEXCOORD2HNVPROC) (GLhalf s, GLhalf t);
|
|
4245
|
+
typedef void (* PFNGLTEXCOORD2HVNVPROC) (GLhalf *v);
|
|
4246
|
+
typedef void (* PFNGLTEXCOORD3HNVPROC) (GLhalf s, GLhalf t, GLhalf r);
|
|
4247
|
+
typedef void (* PFNGLTEXCOORD3HVNVPROC) (GLhalf *v);
|
|
4248
|
+
typedef void (* PFNGLTEXCOORD4HNVPROC) (GLhalf s, GLhalf t, GLhalf r, GLhalf q);
|
|
4249
|
+
typedef void (* PFNGLTEXCOORD4HVNVPROC) (GLhalf *v);
|
|
4250
|
+
typedef void (* PFNGLMULTITEXCOORD1HNVPROC) (GLenum target, GLhalf s);
|
|
4251
|
+
typedef void (* PFNGLMULTITEXCOORD1HVNVPROC) (GLenum target, GLhalf *v);
|
|
4252
|
+
typedef void (* PFNGLMULTITEXCOORD2HNVPROC) (GLenum target, GLhalf s, GLhalf t);
|
|
4253
|
+
typedef void (* PFNGLMULTITEXCOORD2HVNVPROC) (GLenum target, GLhalf *v);
|
|
4254
|
+
typedef void (* PFNGLMULTITEXCOORD3HNVPROC) (GLenum target, GLhalf s, GLhalf t, GLhalf r);
|
|
4255
|
+
typedef void (* PFNGLMULTITEXCOORD3HVNVPROC) (GLenum target, GLhalf *v);
|
|
4256
|
+
typedef void (* PFNGLMULTITEXCOORD4HNVPROC) (GLenum target, GLhalf s, GLhalf t, GLhalf r, GLhalf q);
|
|
4257
|
+
typedef void (* PFNGLMULTITEXCOORD4HVNVPROC) (GLenum target, GLhalf *v);
|
|
4258
|
+
typedef void (* PFNGLFOGCOORDHNVPROC) (GLhalf fog);
|
|
4259
|
+
typedef void (* PFNGLFOGCOORDHVNVPROC) (GLhalf *fog);
|
|
4260
|
+
typedef void (* PFNGLSECONDARYCOLOR3HNVPROC) (GLhalf red, GLhalf green, GLhalf blue);
|
|
4261
|
+
typedef void (* PFNGLSECONDARYCOLOR3HVNVPROC) (GLhalf *v);
|
|
4262
|
+
typedef void (* PFNGLVERTEXWEIGHTHNVPROC) (GLhalf weight);
|
|
4263
|
+
typedef void (* PFNGLVERTEXWEIGHTHVNVPROC) (GLhalf *weight);
|
|
4264
|
+
typedef void (* PFNGLVERTEXATTRIB1HNVPROC) (GLuint index, GLhalf x);
|
|
4265
|
+
typedef void (* PFNGLVERTEXATTRIB1HVNVPROC) (GLuint index, GLhalf *v);
|
|
4266
|
+
typedef void (* PFNGLVERTEXATTRIB2HNVPROC) (GLuint index, GLhalf x, GLhalf y);
|
|
4267
|
+
typedef void (* PFNGLVERTEXATTRIB2HVNVPROC) (GLuint index, GLhalf *v);
|
|
4268
|
+
typedef void (* PFNGLVERTEXATTRIB3HNVPROC) (GLuint index, GLhalf x, GLhalf y, GLhalf z);
|
|
4269
|
+
typedef void (* PFNGLVERTEXATTRIB3HVNVPROC) (GLuint index, GLhalf *v);
|
|
4270
|
+
typedef void (* PFNGLVERTEXATTRIB4HNVPROC) (GLuint index, GLhalf x, GLhalf y, GLhalf z, GLhalf w);
|
|
4271
|
+
typedef void (* PFNGLVERTEXATTRIB4HVNVPROC) (GLuint index, GLhalf *v);
|
|
4272
|
+
typedef void (* PFNGLVERTEXATTRIBS1HVNVPROC) (GLuint index, GLsizei n, GLhalf *v);
|
|
4273
|
+
typedef void (* PFNGLVERTEXATTRIBS2HVNVPROC) (GLuint index, GLsizei n, GLhalf *v);
|
|
4274
|
+
typedef void (* PFNGLVERTEXATTRIBS3HVNVPROC) (GLuint index, GLsizei n, GLhalf *v);
|
|
4275
|
+
typedef void (* PFNGLVERTEXATTRIBS4HVNVPROC) (GLuint index, GLsizei n, GLhalf *v);
|
|
4276
|
+
|
|
4277
|
+
/* GL_NV_stencil_two_side */
|
|
4278
|
+
typedef void (* PFNGLACTIVESTENCILFACENVPROC) (GLenum face);
|
|
4279
|
+
|
|
4280
|
+
/* GL_MESA_resize_buffers */
|
|
4281
|
+
typedef void (* PFNGLRESIZEBUFFERSMESAPROC) ();
|
|
4282
|
+
|
|
4283
|
+
/* GL_MESA_window_pos */
|
|
4284
|
+
typedef void (* PFNGLWINDOWPOS2DMESAPROC) (GLdouble x, GLdouble y);
|
|
4285
|
+
typedef void (* PFNGLWINDOWPOS2DVMESAPROC) (GLdouble *v);
|
|
4286
|
+
typedef void (* PFNGLWINDOWPOS2FMESAPROC) (GLfloat x, GLfloat y);
|
|
4287
|
+
typedef void (* PFNGLWINDOWPOS2FVMESAPROC) (GLfloat *v);
|
|
4288
|
+
typedef void (* PFNGLWINDOWPOS2IMESAPROC) (GLint x, GLint y);
|
|
4289
|
+
typedef void (* PFNGLWINDOWPOS2IVMESAPROC) (GLint *v);
|
|
4290
|
+
typedef void (* PFNGLWINDOWPOS2SMESAPROC) (GLshort x, GLshort y);
|
|
4291
|
+
typedef void (* PFNGLWINDOWPOS2SVMESAPROC) (GLshort *v);
|
|
4292
|
+
typedef void (* PFNGLWINDOWPOS3DMESAPROC) (GLdouble x, GLdouble y, GLdouble z);
|
|
4293
|
+
typedef void (* PFNGLWINDOWPOS3DVMESAPROC) (GLdouble *v);
|
|
4294
|
+
typedef void (* PFNGLWINDOWPOS3FMESAPROC) (GLfloat x, GLfloat y, GLfloat z);
|
|
4295
|
+
typedef void (* PFNGLWINDOWPOS3FVMESAPROC) (GLfloat *v);
|
|
4296
|
+
typedef void (* PFNGLWINDOWPOS3IMESAPROC) (GLint x, GLint y, GLint z);
|
|
4297
|
+
typedef void (* PFNGLWINDOWPOS3IVMESAPROC) (GLint *v);
|
|
4298
|
+
typedef void (* PFNGLWINDOWPOS3SMESAPROC) (GLshort x, GLshort y, GLshort z);
|
|
4299
|
+
typedef void (* PFNGLWINDOWPOS3SVMESAPROC) (GLshort *v);
|
|
4300
|
+
typedef void (* PFNGLWINDOWPOS4DMESAPROC) (GLdouble x, GLdouble y, GLdouble z, GLdouble w);
|
|
4301
|
+
typedef void (* PFNGLWINDOWPOS4DVMESAPROC) (GLdouble *v);
|
|
4302
|
+
typedef void (* PFNGLWINDOWPOS4FMESAPROC) (GLfloat x, GLfloat y, GLfloat z, GLfloat w);
|
|
4303
|
+
typedef void (* PFNGLWINDOWPOS4FVMESAPROC) (GLfloat *v);
|
|
4304
|
+
typedef void (* PFNGLWINDOWPOS4IMESAPROC) (GLint x, GLint y, GLint z, GLint w);
|
|
4305
|
+
typedef void (* PFNGLWINDOWPOS4IVMESAPROC) (GLint *v);
|
|
4306
|
+
typedef void (* PFNGLWINDOWPOS4SMESAPROC) (GLshort x, GLshort y, GLshort z, GLshort w);
|
|
4307
|
+
typedef void (* PFNGLWINDOWPOS4SVMESAPROC) (GLshort *v);
|
|
4308
|
+
|
|
4309
|
+
/* GL_IBM_multimode_draw_arrays */
|
|
4310
|
+
typedef void (* PFNGLMULTIMODEDRAWARRAYSIBMPROC) (GLenum mode, GLint *first, GLsizei *count, GLsizei primcount, GLint modestride);
|
|
4311
|
+
typedef void (* PFNGLMULTIMODEDRAWELEMENTSIBMPROC) (GLenum *mode, GLsizei *count, GLenum type, GLvoid* *indices, GLsizei primcount, GLint modestride);
|
|
4312
|
+
|
|
4313
|
+
/* GL_IBM_vertex_array_lists */
|
|
4314
|
+
typedef void (* PFNGLCOLORPOINTERLISTIBMPROC) (GLint size, GLenum type, GLint stride, GLvoid* *pointer, GLint ptrstride);
|
|
4315
|
+
typedef void (* PFNGLSECONDARYCOLORPOINTERLISTIBMPROC) (GLint size, GLenum type, GLint stride, GLvoid* *pointer, GLint ptrstride);
|
|
4316
|
+
typedef void (* PFNGLEDGEFLAGPOINTERLISTIBMPROC) (GLint stride, GLboolean* *pointer, GLint ptrstride);
|
|
4317
|
+
typedef void (* PFNGLFOGCOORDPOINTERLISTIBMPROC) (GLenum type, GLint stride, GLvoid* *pointer, GLint ptrstride);
|
|
4318
|
+
typedef void (* PFNGLINDEXPOINTERLISTIBMPROC) (GLenum type, GLint stride, GLvoid* *pointer, GLint ptrstride);
|
|
4319
|
+
typedef void (* PFNGLNORMALPOINTERLISTIBMPROC) (GLenum type, GLint stride, GLvoid* *pointer, GLint ptrstride);
|
|
4320
|
+
typedef void (* PFNGLTEXCOORDPOINTERLISTIBMPROC) (GLint size, GLenum type, GLint stride, GLvoid* *pointer, GLint ptrstride);
|
|
4321
|
+
typedef void (* PFNGLVERTEXPOINTERLISTIBMPROC) (GLint size, GLenum type, GLint stride, GLvoid* *pointer, GLint ptrstride);
|
|
4322
|
+
|
|
4323
|
+
/* GL_3DFX_tbuffer */
|
|
4324
|
+
typedef void (* PFNGLTBUFFERMASK3DFXPROC) (GLuint mask);
|
|
4325
|
+
|
|
4326
|
+
/* GL_SGIS_texture_color_mask */
|
|
4327
|
+
typedef void (* PFNGLTEXTURECOLORMASKSGISPROC) (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha);
|
|
4328
|
+
|
|
4329
|
+
/* GL_SGIX_igloo_interface */
|
|
4330
|
+
typedef void (* PFNGLIGLOOINTERFACESGIXPROC) (GLenum pname, GLvoid *params);
|
|
4331
|
+
|
|
4332
|
+
/* GL_NV_fence */
|
|
4333
|
+
typedef void (* PFNGLDELETEFENCESNVPROC) (GLsizei n, GLuint *fences);
|
|
4334
|
+
typedef void (* PFNGLGENFENCESNVPROC) (GLsizei n, GLuint *fences);
|
|
4335
|
+
typedef GLboolean (* PFNGLISFENCENVPROC) (GLuint fence);
|
|
4336
|
+
typedef GLboolean (* PFNGLTESTFENCENVPROC) (GLuint fence);
|
|
4337
|
+
typedef void (* PFNGLGETFENCEIVNVPROC) (GLuint fence, GLenum pname, GLint *params);
|
|
4338
|
+
typedef void (* PFNGLFINISHFENCENVPROC) (GLuint fence);
|
|
4339
|
+
typedef void (* PFNGLSETFENCENVPROC) (GLuint fence, GLenum condition);
|
|
4340
|
+
|
|
4341
|
+
/* GL_NV_element_array */
|
|
4342
|
+
typedef void (* PFNGLELEMENTPOINTERNVPROC) (GLenum type, GLvoid *pointer);
|
|
4343
|
+
typedef void (* PFNGLDRAWELEMENTARRAYNVPROC) (GLenum mode, GLint first, GLsizei count);
|
|
4344
|
+
typedef void (* PFNGLDRAWRANGEELEMENTARRAYNVPROC) (GLenum mode, GLuint start, GLuint end, GLint first, GLsizei count);
|
|
4345
|
+
typedef void (* PFNGLMULTIDRAWELEMENTARRAYNVPROC) (GLenum mode, GLint *first, GLsizei *count, GLsizei primcount);
|
|
4346
|
+
typedef void (* PFNGLMULTIDRAWRANGEELEMENTARRAYNVPROC) (GLenum mode, GLuint start, GLuint end, GLint *first, GLsizei *count, GLsizei primcount);
|
|
4347
|
+
|
|
4348
|
+
/* GL_NV_evaluators */
|
|
4349
|
+
typedef void (* PFNGLMAPCONTROLPOINTSNVPROC) (GLenum target, GLuint index, GLenum type, GLsizei ustride, GLsizei vstride, GLint uorder, GLint vorder, GLboolean packed, GLvoid *points);
|
|
4350
|
+
typedef void (* PFNGLMAPPARAMETERIVNVPROC) (GLenum target, GLenum pname, GLint *params);
|
|
4351
|
+
typedef void (* PFNGLMAPPARAMETERFVNVPROC) (GLenum target, GLenum pname, GLfloat *params);
|
|
4352
|
+
typedef void (* PFNGLGETMAPCONTROLPOINTSNVPROC) (GLenum target, GLuint index, GLenum type, GLsizei ustride, GLsizei vstride, GLboolean packed, GLvoid *points);
|
|
4353
|
+
typedef void (* PFNGLGETMAPPARAMETERIVNVPROC) (GLenum target, GLenum pname, GLint *params);
|
|
4354
|
+
typedef void (* PFNGLGETMAPPARAMETERFVNVPROC) (GLenum target, GLenum pname, GLfloat *params);
|
|
4355
|
+
typedef void (* PFNGLGETMAPATTRIBPARAMETERIVNVPROC) (GLenum target, GLuint index, GLenum pname, GLint *params);
|
|
4356
|
+
typedef void (* PFNGLGETMAPATTRIBPARAMETERFVNVPROC) (GLenum target, GLuint index, GLenum pname, GLfloat *params);
|
|
4357
|
+
typedef void (* PFNGLEVALMAPSNVPROC) (GLenum target, GLenum mode);
|
|
4358
|
+
|
|
4359
|
+
/* GL_NV_register_combiners2 */
|
|
4360
|
+
typedef void (* PFNGLCOMBINERSTAGEPARAMETERFVNVPROC) (GLenum stage, GLenum pname, GLfloat *params);
|
|
4361
|
+
typedef void (* PFNGLGETCOMBINERSTAGEPARAMETERFVNVPROC) (GLenum stage, GLenum pname, GLfloat *params);
|
|
4362
|
+
|
|
4363
|
+
/* GL_NV_vertex_program */
|
|
4364
|
+
typedef GLboolean (* PFNGLAREPROGRAMSRESIDENTNVPROC) (GLsizei n, GLuint *programs, GLboolean *residences);
|
|
4365
|
+
typedef void (* PFNGLBINDPROGRAMNVPROC) (GLenum target, GLuint id);
|
|
4366
|
+
typedef void (* PFNGLDELETEPROGRAMSNVPROC) (GLsizei n, GLuint *programs);
|
|
4367
|
+
typedef void (* PFNGLEXECUTEPROGRAMNVPROC) (GLenum target, GLuint id, GLfloat *params);
|
|
4368
|
+
typedef void (* PFNGLGENPROGRAMSNVPROC) (GLsizei n, GLuint *programs);
|
|
4369
|
+
typedef void (* PFNGLGETPROGRAMPARAMETERDVNVPROC) (GLenum target, GLuint index, GLenum pname, GLdouble *params);
|
|
4370
|
+
typedef void (* PFNGLGETPROGRAMPARAMETERFVNVPROC) (GLenum target, GLuint index, GLenum pname, GLfloat *params);
|
|
4371
|
+
typedef void (* PFNGLGETPROGRAMIVNVPROC) (GLuint id, GLenum pname, GLint *params);
|
|
4372
|
+
typedef void (* PFNGLGETPROGRAMSTRINGNVPROC) (GLuint id, GLenum pname, GLubyte *program);
|
|
4373
|
+
typedef void (* PFNGLGETTRACKMATRIXIVNVPROC) (GLenum target, GLuint address, GLenum pname, GLint *params);
|
|
4374
|
+
typedef void (* PFNGLGETVERTEXATTRIBDVNVPROC) (GLuint index, GLenum pname, GLdouble *params);
|
|
4375
|
+
typedef void (* PFNGLGETVERTEXATTRIBFVNVPROC) (GLuint index, GLenum pname, GLfloat *params);
|
|
4376
|
+
typedef void (* PFNGLGETVERTEXATTRIBIVNVPROC) (GLuint index, GLenum pname, GLint *params);
|
|
4377
|
+
typedef void (* PFNGLGETVERTEXATTRIBPOINTERVNVPROC) (GLuint index, GLenum pname, GLvoid* *pointer);
|
|
4378
|
+
typedef GLboolean (* PFNGLISPROGRAMNVPROC) (GLuint id);
|
|
4379
|
+
typedef void (* PFNGLLOADPROGRAMNVPROC) (GLenum target, GLuint id, GLsizei len, GLubyte *program);
|
|
4380
|
+
typedef void (* PFNGLPROGRAMPARAMETER4DNVPROC) (GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
|
|
4381
|
+
typedef void (* PFNGLPROGRAMPARAMETER4DVNVPROC) (GLenum target, GLuint index, GLdouble *v);
|
|
4382
|
+
typedef void (* PFNGLPROGRAMPARAMETER4FNVPROC) (GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
|
|
4383
|
+
typedef void (* PFNGLPROGRAMPARAMETER4FVNVPROC) (GLenum target, GLuint index, GLfloat *v);
|
|
4384
|
+
typedef void (* PFNGLPROGRAMPARAMETERS4DVNVPROC) (GLenum target, GLuint index, GLuint count, GLdouble *v);
|
|
4385
|
+
typedef void (* PFNGLPROGRAMPARAMETERS4FVNVPROC) (GLenum target, GLuint index, GLuint count, GLfloat *v);
|
|
4386
|
+
typedef void (* PFNGLREQUESTRESIDENTPROGRAMSNVPROC) (GLsizei n, GLuint *programs);
|
|
4387
|
+
typedef void (* PFNGLTRACKMATRIXNVPROC) (GLenum target, GLuint address, GLenum matrix, GLenum transform);
|
|
4388
|
+
typedef void (* PFNGLVERTEXATTRIBPOINTERNVPROC) (GLuint index, GLint fsize, GLenum type, GLsizei stride, GLvoid *pointer);
|
|
4389
|
+
typedef void (* PFNGLVERTEXATTRIB1DNVPROC) (GLuint index, GLdouble x);
|
|
4390
|
+
typedef void (* PFNGLVERTEXATTRIB1DVNVPROC) (GLuint index, GLdouble *v);
|
|
4391
|
+
typedef void (* PFNGLVERTEXATTRIB1FNVPROC) (GLuint index, GLfloat x);
|
|
4392
|
+
typedef void (* PFNGLVERTEXATTRIB1FVNVPROC) (GLuint index, GLfloat *v);
|
|
4393
|
+
typedef void (* PFNGLVERTEXATTRIB1SNVPROC) (GLuint index, GLshort x);
|
|
4394
|
+
typedef void (* PFNGLVERTEXATTRIB1SVNVPROC) (GLuint index, GLshort *v);
|
|
4395
|
+
typedef void (* PFNGLVERTEXATTRIB2DNVPROC) (GLuint index, GLdouble x, GLdouble y);
|
|
4396
|
+
typedef void (* PFNGLVERTEXATTRIB2DVNVPROC) (GLuint index, GLdouble *v);
|
|
4397
|
+
typedef void (* PFNGLVERTEXATTRIB2FNVPROC) (GLuint index, GLfloat x, GLfloat y);
|
|
4398
|
+
typedef void (* PFNGLVERTEXATTRIB2FVNVPROC) (GLuint index, GLfloat *v);
|
|
4399
|
+
typedef void (* PFNGLVERTEXATTRIB2SNVPROC) (GLuint index, GLshort x, GLshort y);
|
|
4400
|
+
typedef void (* PFNGLVERTEXATTRIB2SVNVPROC) (GLuint index, GLshort *v);
|
|
4401
|
+
typedef void (* PFNGLVERTEXATTRIB3DNVPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z);
|
|
4402
|
+
typedef void (* PFNGLVERTEXATTRIB3DVNVPROC) (GLuint index, GLdouble *v);
|
|
4403
|
+
typedef void (* PFNGLVERTEXATTRIB3FNVPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z);
|
|
4404
|
+
typedef void (* PFNGLVERTEXATTRIB3FVNVPROC) (GLuint index, GLfloat *v);
|
|
4405
|
+
typedef void (* PFNGLVERTEXATTRIB3SNVPROC) (GLuint index, GLshort x, GLshort y, GLshort z);
|
|
4406
|
+
typedef void (* PFNGLVERTEXATTRIB3SVNVPROC) (GLuint index, GLshort *v);
|
|
4407
|
+
typedef void (* PFNGLVERTEXATTRIB4DNVPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
|
|
4408
|
+
typedef void (* PFNGLVERTEXATTRIB4DVNVPROC) (GLuint index, GLdouble *v);
|
|
4409
|
+
typedef void (* PFNGLVERTEXATTRIB4FNVPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
|
|
4410
|
+
typedef void (* PFNGLVERTEXATTRIB4FVNVPROC) (GLuint index, GLfloat *v);
|
|
4411
|
+
typedef void (* PFNGLVERTEXATTRIB4SNVPROC) (GLuint index, GLshort x, GLshort y, GLshort z, GLshort w);
|
|
4412
|
+
typedef void (* PFNGLVERTEXATTRIB4SVNVPROC) (GLuint index, GLshort *v);
|
|
4413
|
+
typedef void (* PFNGLVERTEXATTRIB4UBNVPROC) (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w);
|
|
4414
|
+
typedef void (* PFNGLVERTEXATTRIB4UBVNVPROC) (GLuint index, GLubyte *v);
|
|
4415
|
+
typedef void (* PFNGLVERTEXATTRIBS1DVNVPROC) (GLuint index, GLsizei count, GLdouble *v);
|
|
4416
|
+
typedef void (* PFNGLVERTEXATTRIBS1FVNVPROC) (GLuint index, GLsizei count, GLfloat *v);
|
|
4417
|
+
typedef void (* PFNGLVERTEXATTRIBS1SVNVPROC) (GLuint index, GLsizei count, GLshort *v);
|
|
4418
|
+
typedef void (* PFNGLVERTEXATTRIBS2DVNVPROC) (GLuint index, GLsizei count, GLdouble *v);
|
|
4419
|
+
typedef void (* PFNGLVERTEXATTRIBS2FVNVPROC) (GLuint index, GLsizei count, GLfloat *v);
|
|
4420
|
+
typedef void (* PFNGLVERTEXATTRIBS2SVNVPROC) (GLuint index, GLsizei count, GLshort *v);
|
|
4421
|
+
typedef void (* PFNGLVERTEXATTRIBS3DVNVPROC) (GLuint index, GLsizei count, GLdouble *v);
|
|
4422
|
+
typedef void (* PFNGLVERTEXATTRIBS3FVNVPROC) (GLuint index, GLsizei count, GLfloat *v);
|
|
4423
|
+
typedef void (* PFNGLVERTEXATTRIBS3SVNVPROC) (GLuint index, GLsizei count, GLshort *v);
|
|
4424
|
+
typedef void (* PFNGLVERTEXATTRIBS4DVNVPROC) (GLuint index, GLsizei count, GLdouble *v);
|
|
4425
|
+
typedef void (* PFNGLVERTEXATTRIBS4FVNVPROC) (GLuint index, GLsizei count, GLfloat *v);
|
|
4426
|
+
typedef void (* PFNGLVERTEXATTRIBS4SVNVPROC) (GLuint index, GLsizei count, GLshort *v);
|
|
4427
|
+
typedef void (* PFNGLVERTEXATTRIBS4UBVNVPROC) (GLuint index, GLsizei count, GLubyte *v);
|
|
4428
|
+
|
|
4429
|
+
/* GL_ATI_envmap_bumpmap */
|
|
4430
|
+
typedef void (* PFNGLTEXBUMPPARAMETERIVATIPROC) (GLenum pname, GLint *param);
|
|
4431
|
+
typedef void (* PFNGLTEXBUMPPARAMETERFVATIPROC) (GLenum pname, GLfloat *param);
|
|
4432
|
+
typedef void (* PFNGLGETTEXBUMPPARAMETERIVATIPROC) (GLenum pname, GLint *param);
|
|
4433
|
+
typedef void (* PFNGLGETTEXBUMPPARAMETERFVATIPROC) (GLenum pname, GLfloat *param);
|
|
4434
|
+
|
|
4435
|
+
/* GL_ATI_fragment_shader */
|
|
4436
|
+
typedef GLuint (* PFNGLGENFRAGMENTSHADERSATIPROC) (GLuint range);
|
|
4437
|
+
typedef void (* PFNGLBINDFRAGMENTSHADERATIPROC) (GLuint id);
|
|
4438
|
+
typedef void (* PFNGLDELETEFRAGMENTSHADERATIPROC) (GLuint id);
|
|
4439
|
+
typedef void (* PFNGLBEGINFRAGMENTSHADERATIPROC) ();
|
|
4440
|
+
typedef void (* PFNGLENDFRAGMENTSHADERATIPROC) ();
|
|
4441
|
+
typedef void (* PFNGLPASSTEXCOORDATIPROC) (GLuint dst, GLuint coord, GLenum swizzle);
|
|
4442
|
+
typedef void (* PFNGLSAMPLEMAPATIPROC) (GLuint dst, GLuint interp, GLenum swizzle);
|
|
4443
|
+
typedef void (* PFNGLCOLORFRAGMENTOP1ATIPROC) (GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod);
|
|
4444
|
+
typedef void (* PFNGLCOLORFRAGMENTOP2ATIPROC) (GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod);
|
|
4445
|
+
typedef void (* PFNGLCOLORFRAGMENTOP3ATIPROC) (GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod);
|
|
4446
|
+
typedef void (* PFNGLALPHAFRAGMENTOP1ATIPROC) (GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod);
|
|
4447
|
+
typedef void (* PFNGLALPHAFRAGMENTOP2ATIPROC) (GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod);
|
|
4448
|
+
typedef void (* PFNGLALPHAFRAGMENTOP3ATIPROC) (GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod);
|
|
4449
|
+
typedef void (* PFNGLSETFRAGMENTSHADERCONSTANTATIPROC) (GLuint dst, GLfloat *value);
|
|
4450
|
+
|
|
4451
|
+
/* GL_ATI_pn_triangles */
|
|
4452
|
+
typedef void (* PFNGLPNTRIANGLESIATIPROC) (GLenum pname, GLint param);
|
|
4453
|
+
typedef void (* PFNGLPNTRIANGLESFATIPROC) (GLenum pname, GLfloat param);
|
|
4454
|
+
|
|
4455
|
+
/* GL_ATI_vertex_array_object */
|
|
4456
|
+
typedef GLuint (* PFNGLNEWOBJECTBUFFERATIPROC) (GLsizei size, GLvoid *pointer, GLenum usage);
|
|
4457
|
+
typedef GLboolean (* PFNGLISOBJECTBUFFERATIPROC) (GLuint buffer);
|
|
4458
|
+
typedef void (* PFNGLUPDATEOBJECTBUFFERATIPROC) (GLuint buffer, GLuint offset, GLsizei size, GLvoid *pointer, GLenum preserve);
|
|
4459
|
+
typedef void (* PFNGLGETOBJECTBUFFERFVATIPROC) (GLuint buffer, GLenum pname, GLfloat *params);
|
|
4460
|
+
typedef void (* PFNGLGETOBJECTBUFFERIVATIPROC) (GLuint buffer, GLenum pname, GLint *params);
|
|
4461
|
+
typedef void (* PFNGLDELETEOBJECTBUFFERATIPROC) (GLuint buffer);
|
|
4462
|
+
typedef void (* PFNGLARRAYOBJECTATIPROC) (GLenum array, GLint size, GLenum type, GLsizei stride, GLuint buffer, GLuint offset);
|
|
4463
|
+
typedef void (* PFNGLGETARRAYOBJECTFVATIPROC) (GLenum array, GLenum pname, GLfloat *params);
|
|
4464
|
+
typedef void (* PFNGLGETARRAYOBJECTIVATIPROC) (GLenum array, GLenum pname, GLint *params);
|
|
4465
|
+
typedef void (* PFNGLVARIANTARRAYOBJECTATIPROC) (GLuint id, GLenum type, GLsizei stride, GLuint buffer, GLuint offset);
|
|
4466
|
+
typedef void (* PFNGLGETVARIANTARRAYOBJECTFVATIPROC) (GLuint id, GLenum pname, GLfloat *params);
|
|
4467
|
+
typedef void (* PFNGLGETVARIANTARRAYOBJECTIVATIPROC) (GLuint id, GLenum pname, GLint *params);
|
|
4468
|
+
|
|
4469
|
+
/* GL_ATI_vertex_streams */
|
|
4470
|
+
typedef void (* PFNGLVERTEXSTREAM1SATIPROC) (GLenum stream, GLshort x);
|
|
4471
|
+
typedef void (* PFNGLVERTEXSTREAM1SVATIPROC) (GLenum stream, GLshort *coords);
|
|
4472
|
+
typedef void (* PFNGLVERTEXSTREAM1IATIPROC) (GLenum stream, GLint x);
|
|
4473
|
+
typedef void (* PFNGLVERTEXSTREAM1IVATIPROC) (GLenum stream, GLint *coords);
|
|
4474
|
+
typedef void (* PFNGLVERTEXSTREAM1FATIPROC) (GLenum stream, GLfloat x);
|
|
4475
|
+
typedef void (* PFNGLVERTEXSTREAM1FVATIPROC) (GLenum stream, GLfloat *coords);
|
|
4476
|
+
typedef void (* PFNGLVERTEXSTREAM1DATIPROC) (GLenum stream, GLdouble x);
|
|
4477
|
+
typedef void (* PFNGLVERTEXSTREAM1DVATIPROC) (GLenum stream, GLdouble *coords);
|
|
4478
|
+
typedef void (* PFNGLVERTEXSTREAM2SATIPROC) (GLenum stream, GLshort x, GLshort y);
|
|
4479
|
+
typedef void (* PFNGLVERTEXSTREAM2SVATIPROC) (GLenum stream, GLshort *coords);
|
|
4480
|
+
typedef void (* PFNGLVERTEXSTREAM2IATIPROC) (GLenum stream, GLint x, GLint y);
|
|
4481
|
+
typedef void (* PFNGLVERTEXSTREAM2IVATIPROC) (GLenum stream, GLint *coords);
|
|
4482
|
+
typedef void (* PFNGLVERTEXSTREAM2FATIPROC) (GLenum stream, GLfloat x, GLfloat y);
|
|
4483
|
+
typedef void (* PFNGLVERTEXSTREAM2FVATIPROC) (GLenum stream, GLfloat *coords);
|
|
4484
|
+
typedef void (* PFNGLVERTEXSTREAM2DATIPROC) (GLenum stream, GLdouble x, GLdouble y);
|
|
4485
|
+
typedef void (* PFNGLVERTEXSTREAM2DVATIPROC) (GLenum stream, GLdouble *coords);
|
|
4486
|
+
typedef void (* PFNGLVERTEXSTREAM3SATIPROC) (GLenum stream, GLshort x, GLshort y, GLshort z);
|
|
4487
|
+
typedef void (* PFNGLVERTEXSTREAM3SVATIPROC) (GLenum stream, GLshort *coords);
|
|
4488
|
+
typedef void (* PFNGLVERTEXSTREAM3IATIPROC) (GLenum stream, GLint x, GLint y, GLint z);
|
|
4489
|
+
typedef void (* PFNGLVERTEXSTREAM3IVATIPROC) (GLenum stream, GLint *coords);
|
|
4490
|
+
typedef void (* PFNGLVERTEXSTREAM3FATIPROC) (GLenum stream, GLfloat x, GLfloat y, GLfloat z);
|
|
4491
|
+
typedef void (* PFNGLVERTEXSTREAM3FVATIPROC) (GLenum stream, GLfloat *coords);
|
|
4492
|
+
typedef void (* PFNGLVERTEXSTREAM3DATIPROC) (GLenum stream, GLdouble x, GLdouble y, GLdouble z);
|
|
4493
|
+
typedef void (* PFNGLVERTEXSTREAM3DVATIPROC) (GLenum stream, GLdouble *coords);
|
|
4494
|
+
typedef void (* PFNGLVERTEXSTREAM4SATIPROC) (GLenum stream, GLshort x, GLshort y, GLshort z, GLshort w);
|
|
4495
|
+
typedef void (* PFNGLVERTEXSTREAM4SVATIPROC) (GLenum stream, GLshort *coords);
|
|
4496
|
+
typedef void (* PFNGLVERTEXSTREAM4IATIPROC) (GLenum stream, GLint x, GLint y, GLint z, GLint w);
|
|
4497
|
+
typedef void (* PFNGLVERTEXSTREAM4IVATIPROC) (GLenum stream, GLint *coords);
|
|
4498
|
+
typedef void (* PFNGLVERTEXSTREAM4FATIPROC) (GLenum stream, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
|
|
4499
|
+
typedef void (* PFNGLVERTEXSTREAM4FVATIPROC) (GLenum stream, GLfloat *coords);
|
|
4500
|
+
typedef void (* PFNGLVERTEXSTREAM4DATIPROC) (GLenum stream, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
|
|
4501
|
+
typedef void (* PFNGLVERTEXSTREAM4DVATIPROC) (GLenum stream, GLdouble *coords);
|
|
4502
|
+
typedef void (* PFNGLNORMALSTREAM3BATIPROC) (GLenum stream, GLbyte nx, GLbyte ny, GLbyte nz);
|
|
4503
|
+
typedef void (* PFNGLNORMALSTREAM3BVATIPROC) (GLenum stream, GLbyte *coords);
|
|
4504
|
+
typedef void (* PFNGLNORMALSTREAM3SATIPROC) (GLenum stream, GLshort nx, GLshort ny, GLshort nz);
|
|
4505
|
+
typedef void (* PFNGLNORMALSTREAM3SVATIPROC) (GLenum stream, GLshort *coords);
|
|
4506
|
+
typedef void (* PFNGLNORMALSTREAM3IATIPROC) (GLenum stream, GLint nx, GLint ny, GLint nz);
|
|
4507
|
+
typedef void (* PFNGLNORMALSTREAM3IVATIPROC) (GLenum stream, GLint *coords);
|
|
4508
|
+
typedef void (* PFNGLNORMALSTREAM3FATIPROC) (GLenum stream, GLfloat nx, GLfloat ny, GLfloat nz);
|
|
4509
|
+
typedef void (* PFNGLNORMALSTREAM3FVATIPROC) (GLenum stream, GLfloat *coords);
|
|
4510
|
+
typedef void (* PFNGLNORMALSTREAM3DATIPROC) (GLenum stream, GLdouble nx, GLdouble ny, GLdouble nz);
|
|
4511
|
+
typedef void (* PFNGLNORMALSTREAM3DVATIPROC) (GLenum stream, GLdouble *coords);
|
|
4512
|
+
typedef void (* PFNGLCLIENTACTIVEVERTEXSTREAMATIPROC) (GLenum stream);
|
|
4513
|
+
typedef void (* PFNGLVERTEXBLENDENVIATIPROC) (GLenum pname, GLint param);
|
|
4514
|
+
typedef void (* PFNGLVERTEXBLENDENVFATIPROC) (GLenum pname, GLfloat param);
|
|
4515
|
+
|
|
4516
|
+
/* GL_ATI_element_array */
|
|
4517
|
+
typedef void (* PFNGLELEMENTPOINTERATIPROC) (GLenum type, GLvoid *pointer);
|
|
4518
|
+
typedef void (* PFNGLDRAWELEMENTARRAYATIPROC) (GLenum mode, GLsizei count);
|
|
4519
|
+
typedef void (* PFNGLDRAWRANGEELEMENTARRAYATIPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count);
|
|
4520
|
+
|
|
4521
|
+
/* GL_SUN_mesh_array */
|
|
4522
|
+
typedef void (* PFNGLDRAWMESHARRAYSSUNPROC) (GLenum mode, GLint first, GLsizei count, GLsizei width);
|
|
4523
|
+
|
|
4524
|
+
/* GL_NV_occlusion_query */
|
|
4525
|
+
typedef void (* PFNGLGENOCCLUSIONQUERIESNVPROC) (GLsizei n, GLuint *ids);
|
|
4526
|
+
typedef void (* PFNGLDELETEOCCLUSIONQUERIESNVPROC) (GLsizei n, GLuint *ids);
|
|
4527
|
+
typedef GLboolean (* PFNGLISOCCLUSIONQUERYNVPROC) (GLuint id);
|
|
4528
|
+
typedef void (* PFNGLBEGINOCCLUSIONQUERYNVPROC) (GLuint id);
|
|
4529
|
+
typedef void (* PFNGLENDOCCLUSIONQUERYNVPROC) ();
|
|
4530
|
+
typedef void (* PFNGLGETOCCLUSIONQUERYIVNVPROC) (GLuint id, GLenum pname, GLint *params);
|
|
4531
|
+
typedef void (* PFNGLGETOCCLUSIONQUERYUIVNVPROC) (GLuint id, GLenum pname, GLuint *params);
|
|
4532
|
+
|
|
4533
|
+
/* GL_NV_pixel_data_range */
|
|
4534
|
+
typedef void (* PFNGLPIXELDATARANGENVPROC) (GLenum target, GLsizei length, GLvoid *pointer);
|
|
4535
|
+
typedef void (* PFNGLFLUSHPIXELDATARANGENVPROC) (GLenum target);
|
|
4536
|
+
|
|
4537
|
+
/* GL_NV_point_sprite */
|
|
4538
|
+
typedef void (* PFNGLPOINTPARAMETERINVPROC) (GLenum pname, GLint param);
|
|
4539
|
+
typedef void (* PFNGLPOINTPARAMETERIVNVPROC) (GLenum pname, GLint *params);
|