ruby-glfw 0.9
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- data/README +1 -0
- data/README.API +73 -0
- data/Rakefile +120 -0
- data/examples/boing.rb +519 -0
- data/examples/gears.rb +327 -0
- data/examples/keytest.rb +117 -0
- data/examples/listmodes.rb +20 -0
- data/examples/mipmaps.rb +104 -0
- data/examples/mipmaps.tga +0 -0
- data/examples/particles.rb +837 -0
- data/examples/pong3d.rb +741 -0
- data/examples/pong3d_field.tga +0 -0
- data/examples/pong3d_instr.tga +0 -0
- data/examples/pong3d_menu.tga +0 -0
- data/examples/pong3d_title.tga +0 -0
- data/examples/pong3d_winner1.tga +0 -0
- data/examples/pong3d_winner2.tga +0 -0
- data/examples/splitview.rb +432 -0
- data/examples/triangle.rb +89 -0
- data/examples/wave.rb +294 -0
- data/ext/glfw/glfw.c +1094 -0
- data/ext/glfw/mkrf_conf.rb +70 -0
- data/glfw-src/Makefile +220 -0
- data/glfw-src/compile.ami +61 -0
- data/glfw-src/compile.bat +217 -0
- data/glfw-src/compile.sh +607 -0
- data/glfw-src/docs/Makefile +57 -0
- data/glfw-src/docs/Reference.pdf +0 -0
- data/glfw-src/docs/UsersGuide.pdf +0 -0
- data/glfw-src/docs/cleanup.bat +22 -0
- data/glfw-src/docs/glfwdoc.sty +80 -0
- data/glfw-src/docs/glfwrm.tex +3034 -0
- data/glfw-src/docs/glfwug.tex +2024 -0
- data/glfw-src/docs/readme.txt +80 -0
- data/glfw-src/examples/Makefile.amigaos.gcc +70 -0
- data/glfw-src/examples/Makefile.amigaos.vbcc +70 -0
- data/glfw-src/examples/Makefile.dos.djgpp +71 -0
- data/glfw-src/examples/Makefile.macosx.gcc +96 -0
- data/glfw-src/examples/Makefile.win32.bcc +75 -0
- data/glfw-src/examples/Makefile.win32.cross-mgw +79 -0
- data/glfw-src/examples/Makefile.win32.cygwin +79 -0
- data/glfw-src/examples/Makefile.win32.lcc +74 -0
- data/glfw-src/examples/Makefile.win32.mgw +75 -0
- data/glfw-src/examples/Makefile.win32.msvc +74 -0
- data/glfw-src/examples/Makefile.win32.ow +74 -0
- data/glfw-src/examples/Makefile.win32.pellesc +74 -0
- data/glfw-src/examples/Makefile.x11.in +54 -0
- data/glfw-src/examples/boing.c +606 -0
- data/glfw-src/examples/bundle.sh +46 -0
- data/glfw-src/examples/gears.c +382 -0
- data/glfw-src/examples/keytest.c +264 -0
- data/glfw-src/examples/listmodes.c +48 -0
- data/glfw-src/examples/mipmaps.c +126 -0
- data/glfw-src/examples/mipmaps.tga +0 -0
- data/glfw-src/examples/mtbench.c +301 -0
- data/glfw-src/examples/mthello.c +48 -0
- data/glfw-src/examples/particles.c +1148 -0
- data/glfw-src/examples/pong3d.c +839 -0
- data/glfw-src/examples/pong3d_field.tga +0 -0
- data/glfw-src/examples/pong3d_instr.tga +0 -0
- data/glfw-src/examples/pong3d_menu.tga +0 -0
- data/glfw-src/examples/pong3d_title.tga +0 -0
- data/glfw-src/examples/pong3d_winner1.tga +0 -0
- data/glfw-src/examples/pong3d_winner2.tga +0 -0
- data/glfw-src/examples/splitview.c +506 -0
- data/glfw-src/examples/triangle.c +108 -0
- data/glfw-src/examples/wave.c +397 -0
- data/glfw-src/images/opengl.gif +0 -0
- data/glfw-src/images/osicert.gif +0 -0
- data/glfw-src/include/GL/glfw.h +486 -0
- data/glfw-src/lib/amigaos/Makefile.amigaos.gcc +128 -0
- data/glfw-src/lib/amigaos/Makefile.amigaos.vbcc +128 -0
- data/glfw-src/lib/amigaos/SDI_compiler.h +94 -0
- data/glfw-src/lib/amigaos/amigaos_enable.c +51 -0
- data/glfw-src/lib/amigaos/amigaos_fullscreen.c +319 -0
- data/glfw-src/lib/amigaos/amigaos_glext.c +61 -0
- data/glfw-src/lib/amigaos/amigaos_init.c +284 -0
- data/glfw-src/lib/amigaos/amigaos_joystick.c +359 -0
- data/glfw-src/lib/amigaos/amigaos_thread.c +494 -0
- data/glfw-src/lib/amigaos/amigaos_time.c +206 -0
- data/glfw-src/lib/amigaos/amigaos_window.c +830 -0
- data/glfw-src/lib/amigaos/platform.h +337 -0
- data/glfw-src/lib/dos/Makefile.dos.djgpp +146 -0
- data/glfw-src/lib/dos/dos_enable.c +51 -0
- data/glfw-src/lib/dos/dos_events.c +173 -0
- data/glfw-src/lib/dos/dos_fullscreen.c +101 -0
- data/glfw-src/lib/dos/dos_glext.c +59 -0
- data/glfw-src/lib/dos/dos_init.c +105 -0
- data/glfw-src/lib/dos/dos_irq.s +246 -0
- data/glfw-src/lib/dos/dos_joystick.c +94 -0
- data/glfw-src/lib/dos/dos_keyboard.c +694 -0
- data/glfw-src/lib/dos/dos_mouse.c +337 -0
- data/glfw-src/lib/dos/dos_thread.c +267 -0
- data/glfw-src/lib/dos/dos_time.c +309 -0
- data/glfw-src/lib/dos/dos_window.c +563 -0
- data/glfw-src/lib/dos/platform.h +341 -0
- data/glfw-src/lib/enable.c +295 -0
- data/glfw-src/lib/fullscreen.c +95 -0
- data/glfw-src/lib/glext.c +201 -0
- data/glfw-src/lib/image.c +629 -0
- data/glfw-src/lib/init.c +108 -0
- data/glfw-src/lib/input.c +280 -0
- data/glfw-src/lib/internal.h +210 -0
- data/glfw-src/lib/joystick.c +101 -0
- data/glfw-src/lib/macosx/Makefile.macosx.gcc +172 -0
- data/glfw-src/lib/macosx/Makefile.macosx.gcc.universal +166 -0
- data/glfw-src/lib/macosx/libglfw.pc.in +11 -0
- data/glfw-src/lib/macosx/macosx_enable.c +42 -0
- data/glfw-src/lib/macosx/macosx_fullscreen.c +126 -0
- data/glfw-src/lib/macosx/macosx_glext.c +52 -0
- data/glfw-src/lib/macosx/macosx_init.c +194 -0
- data/glfw-src/lib/macosx/macosx_joystick.c +50 -0
- data/glfw-src/lib/macosx/macosx_thread.c +414 -0
- data/glfw-src/lib/macosx/macosx_time.c +112 -0
- data/glfw-src/lib/macosx/macosx_window.c +1279 -0
- data/glfw-src/lib/macosx/platform.h +349 -0
- data/glfw-src/lib/stream.c +194 -0
- data/glfw-src/lib/tga.c +405 -0
- data/glfw-src/lib/thread.c +340 -0
- data/glfw-src/lib/time.c +83 -0
- data/glfw-src/lib/win32/Makefile.win32.bcc +265 -0
- data/glfw-src/lib/win32/Makefile.win32.cross-mgw +274 -0
- data/glfw-src/lib/win32/Makefile.win32.cygwin +279 -0
- data/glfw-src/lib/win32/Makefile.win32.lcc +246 -0
- data/glfw-src/lib/win32/Makefile.win32.mgw +243 -0
- data/glfw-src/lib/win32/Makefile.win32.msvc +242 -0
- data/glfw-src/lib/win32/Makefile.win32.ow +242 -0
- data/glfw-src/lib/win32/Makefile.win32.pellesc +242 -0
- data/glfw-src/lib/win32/glfwdll.def +67 -0
- data/glfw-src/lib/win32/glfwdll_mgw1.def +67 -0
- data/glfw-src/lib/win32/glfwdll_mgw2.def +67 -0
- data/glfw-src/lib/win32/glfwdll_pellesc.def +65 -0
- data/glfw-src/lib/win32/libglfw.pc.in +11 -0
- data/glfw-src/lib/win32/platform.h +474 -0
- data/glfw-src/lib/win32/win32_dllmain.c +60 -0
- data/glfw-src/lib/win32/win32_enable.c +155 -0
- data/glfw-src/lib/win32/win32_fullscreen.c +317 -0
- data/glfw-src/lib/win32/win32_glext.c +85 -0
- data/glfw-src/lib/win32/win32_init.c +356 -0
- data/glfw-src/lib/win32/win32_joystick.c +234 -0
- data/glfw-src/lib/win32/win32_thread.c +511 -0
- data/glfw-src/lib/win32/win32_time.c +146 -0
- data/glfw-src/lib/win32/win32_window.c +1714 -0
- data/glfw-src/lib/window.c +727 -0
- data/glfw-src/lib/x11/Makefile.x11.in +243 -0
- data/glfw-src/lib/x11/platform.h +415 -0
- data/glfw-src/lib/x11/x11_enable.c +51 -0
- data/glfw-src/lib/x11/x11_fullscreen.c +524 -0
- data/glfw-src/lib/x11/x11_glext.c +69 -0
- data/glfw-src/lib/x11/x11_init.c +275 -0
- data/glfw-src/lib/x11/x11_joystick.c +371 -0
- data/glfw-src/lib/x11/x11_keysym2unicode.c +902 -0
- data/glfw-src/lib/x11/x11_thread.c +507 -0
- data/glfw-src/lib/x11/x11_time.c +154 -0
- data/glfw-src/lib/x11/x11_window.c +1746 -0
- data/glfw-src/license.txt +21 -0
- data/glfw-src/readme.html +927 -0
- data/glfw-src/support/d/examples/Makefile +59 -0
- data/glfw-src/support/d/examples/boing.d +610 -0
- data/glfw-src/support/d/examples/gears.d +379 -0
- data/glfw-src/support/d/examples/keytest.d +272 -0
- data/glfw-src/support/d/examples/listmodes.d +48 -0
- data/glfw-src/support/d/examples/mipmaps.d +126 -0
- data/glfw-src/support/d/examples/mtbench.d +304 -0
- data/glfw-src/support/d/examples/mthello.d +54 -0
- data/glfw-src/support/d/examples/particles.d +1150 -0
- data/glfw-src/support/d/examples/pong3d.d +840 -0
- data/glfw-src/support/d/examples/splitview.d +486 -0
- data/glfw-src/support/d/examples/triangle.d +108 -0
- data/glfw-src/support/d/examples/wave.d +400 -0
- data/glfw-src/support/d/imports/gl.d +4539 -0
- data/glfw-src/support/d/imports/glfw.d +349 -0
- data/glfw-src/support/d/imports/glu.d +328 -0
- data/glfw-src/support/d/lib/glfwdll.def +64 -0
- data/glfw-src/support/d/lib/glu32.def +56 -0
- data/glfw-src/support/d/lib/makefile +12 -0
- data/glfw-src/support/d/lib/opengl32.def +372 -0
- data/glfw-src/support/d/readme.html +83 -0
- data/glfw-src/support/delphi/examples/Triangle.dpr +105 -0
- data/glfw-src/support/delphi/lib/glfw.pas +437 -0
- data/glfw-src/support/delphi/readme.html +97 -0
- data/glfw-src/support/lua/examples/gears.lua +383 -0
- data/glfw-src/support/lua/examples/test1.lua +68 -0
- data/glfw-src/support/lua/readme.html +128 -0
- data/glfw-src/support/lua/src/luaglfw.c +1179 -0
- data/glfw-src/support/lua/src/luaglfw.h +48 -0
- data/glfw-src/support/lua/src/runlua.c +82 -0
- data/glfw-src/support/masm/examples/fpc.mac +47 -0
- data/glfw-src/support/masm/examples/makeit.bat +66 -0
- data/glfw-src/support/masm/examples/triangle.asm +232 -0
- data/glfw-src/support/masm/include/glfw.inc +326 -0
- data/glfw-src/support/masm/include/glu32.inc +55 -0
- data/glfw-src/support/masm/include/opengl32.inc +372 -0
- data/glfw-src/support/masm/lib/glfwdll.lib +0 -0
- data/glfw-src/support/masm/readme.html +170 -0
- data/glfw-src/support/msvc80/GLFW.sln +26 -0
- data/glfw-src/support/msvc80/GLFW.vcproj +257 -0
- data/glfw-src/support/msvc80/GLFWDLL.vcproj +287 -0
- data/glfw-src/support/visualbasic/bindings/glfw.bas +320 -0
- data/glfw-src/support/visualbasic/bindings/glu32.bas +284 -0
- data/glfw-src/support/visualbasic/bindings/opengl32.bas +999 -0
- data/glfw-src/support/visualbasic/examples/Triangle.bas +101 -0
- data/glfw-src/support/visualbasic/readme.html +164 -0
- data/website/index.html +84 -0
- data/website/style.css +110 -0
- metadata +301 -0
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//========================================================================
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// GLFW - An OpenGL framework
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// File: macosx_enable.c
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// Platform: Mac OS X
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// API Version: 2.6
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// WWW: http://glfw.sourceforge.net
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//------------------------------------------------------------------------
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// Copyright (c) 2002-2006 Camilla Berglund
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//
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// This software is provided 'as-is', without any express or implied
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// warranty. In no event will the authors be held liable for any damages
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// arising from the use of this software.
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//
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// Permission is granted to anyone to use this software for any purpose,
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// including commercial applications, and to alter it and redistribute it
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// freely, subject to the following restrictions:
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//
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// 1. The origin of this software must not be misrepresented; you must not
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// claim that you wrote the original software. If you use this software
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// in a product, an acknowledgment in the product documentation would
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// be appreciated but is not required.
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//
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// 2. Altered source versions must be plainly marked as such, and must not
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// be misrepresented as being the original software.
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//
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// 3. This notice may not be removed or altered from any source
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// distribution.
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//
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//========================================================================
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void _glfwPlatformEnableSystemKeys( void )
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{
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// _glfwWin.SysKeysDisabled to ensure this behavior.
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}
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void _glfwPlatformDisableSystemKeys( void )
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{
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// Nothing to do; event handling code checks the status of
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// _glfwWin.SysKeysDisabled to ensure this behavior.
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}
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//========================================================================
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// GLFW - An OpenGL framework
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// File: macosx_fullscreen.c
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// Platform: Mac OS X
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// API Version: 2.6
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// WWW: http://glfw.sourceforge.net
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//------------------------------------------------------------------------
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// Copyright (c) 2002-2006 Camilla Berglund
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//
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// This software is provided 'as-is', without any express or implied
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// warranty. In no event will the authors be held liable for any damages
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// arising from the use of this software.
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//
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// Permission is granted to anyone to use this software for any purpose,
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// including commercial applications, and to alter it and redistribute it
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// freely, subject to the following restrictions:
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//
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// 1. The origin of this software must not be misrepresented; you must not
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// claim that you wrote the original software. If you use this software
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// in a product, an acknowledgment in the product documentation would
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// be appreciated but is not required.
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//
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// be misrepresented as being the original software.
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//
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// distribution.
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//
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//========================================================================
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#include "internal.h"
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// _glfwVideoModesEqual() - Compares two video modes
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//========================================================================
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static int _glfwVideoModesEqual( GLFWvidmode* first,
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GLFWvidmode* second )
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{
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if( first->Width != second->Width )
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return 0;
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if( first->Height != second->Height )
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return 0;
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if( first->RedBits + first->GreenBits + first->BlueBits !=
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second->RedBits + second->GreenBits + second->BlueBits )
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return 0;
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return 1;
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}
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// _glfwCGToGLFWVideoMode() - Converts a CG mode to a GLFW mode
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static void _glfwCGToGLFWVideoMode( CFDictionaryRef cgMode,
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GLFWvidmode* glfwMode )
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{
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int bitsPerSample;
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CFNumberGetValue( CFDictionaryGetValue( cgMode, kCGDisplayWidth ),
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kCFNumberIntType,
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&(glfwMode->Width) );
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CFNumberGetValue( CFDictionaryGetValue( cgMode, kCGDisplayHeight ),
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kCFNumberIntType,
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&(glfwMode->Height) );
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CFNumberGetValue( CFDictionaryGetValue( cgMode, kCGDisplayBitsPerSample ),
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kCFNumberIntType,
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&bitsPerSample );
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glfwMode->RedBits = bitsPerSample;
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glfwMode->GreenBits = bitsPerSample;
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glfwMode->BlueBits = bitsPerSample;
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}
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// _glfwPlatformGetVideoModes() - Get a list of available video modes
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int _glfwPlatformGetVideoModes( GLFWvidmode *list, int maxcount )
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{
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int i, j, maxModes, numModes;
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GLFWvidmode mode;
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CFArrayRef availableModes = CGDisplayAvailableModes( kCGDirectMainDisplay );
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CFIndex numberOfAvailableModes = CFArrayGetCount( availableModes );
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numModes = 0;
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maxModes = ( numberOfAvailableModes < maxcount ?
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numberOfAvailableModes :
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maxcount );
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for( i = 0; i < maxModes; ++i )
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{
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_glfwCGToGLFWVideoMode( CFArrayGetValueAtIndex( availableModes, i ),
|
|
97
|
+
&mode );
|
|
98
|
+
|
|
99
|
+
// Is it a valid mode? (only list depths >= 15 bpp)
|
|
100
|
+
if( mode.RedBits + mode.GreenBits + mode.BlueBits < 15 )
|
|
101
|
+
continue;
|
|
102
|
+
|
|
103
|
+
// Check for duplicate of current mode in target list
|
|
104
|
+
for( j = 0; j < numModes; ++j )
|
|
105
|
+
{
|
|
106
|
+
if( _glfwVideoModesEqual( &mode, &(list[j]) ) )
|
|
107
|
+
break;
|
|
108
|
+
}
|
|
109
|
+
|
|
110
|
+
// If empty list or no match found
|
|
111
|
+
if( numModes == 0 || j == numModes )
|
|
112
|
+
list[numModes++] = mode;
|
|
113
|
+
}
|
|
114
|
+
|
|
115
|
+
return numModes;
|
|
116
|
+
}
|
|
117
|
+
|
|
118
|
+
//========================================================================
|
|
119
|
+
// glfwGetDesktopMode() - Get the desktop video mode
|
|
120
|
+
//========================================================================
|
|
121
|
+
|
|
122
|
+
void _glfwPlatformGetDesktopMode( GLFWvidmode *mode )
|
|
123
|
+
{
|
|
124
|
+
_glfwCGToGLFWVideoMode( _glfwDesktopVideoMode, mode );
|
|
125
|
+
}
|
|
126
|
+
|
|
@@ -0,0 +1,52 @@
|
|
|
1
|
+
//========================================================================
|
|
2
|
+
// GLFW - An OpenGL framework
|
|
3
|
+
// File: macosx_glext.c
|
|
4
|
+
// Platform: Mac OS X
|
|
5
|
+
// API Version: 2.6
|
|
6
|
+
// WWW: http://glfw.sourceforge.net
|
|
7
|
+
//------------------------------------------------------------------------
|
|
8
|
+
// Copyright (c) 2002-2006 Camilla Berglund
|
|
9
|
+
//
|
|
10
|
+
// This software is provided 'as-is', without any express or implied
|
|
11
|
+
// warranty. In no event will the authors be held liable for any damages
|
|
12
|
+
// arising from the use of this software.
|
|
13
|
+
//
|
|
14
|
+
// Permission is granted to anyone to use this software for any purpose,
|
|
15
|
+
// including commercial applications, and to alter it and redistribute it
|
|
16
|
+
// freely, subject to the following restrictions:
|
|
17
|
+
//
|
|
18
|
+
// 1. The origin of this software must not be misrepresented; you must not
|
|
19
|
+
// claim that you wrote the original software. If you use this software
|
|
20
|
+
// in a product, an acknowledgment in the product documentation would
|
|
21
|
+
// be appreciated but is not required.
|
|
22
|
+
//
|
|
23
|
+
// 2. Altered source versions must be plainly marked as such, and must not
|
|
24
|
+
// be misrepresented as being the original software.
|
|
25
|
+
//
|
|
26
|
+
// 3. This notice may not be removed or altered from any source
|
|
27
|
+
// distribution.
|
|
28
|
+
//
|
|
29
|
+
//========================================================================
|
|
30
|
+
|
|
31
|
+
#include "internal.h"
|
|
32
|
+
|
|
33
|
+
int _glfwPlatformExtensionSupported( const char *extension )
|
|
34
|
+
{
|
|
35
|
+
// There are no AGL, CGL or NSGL extensions.
|
|
36
|
+
return GL_FALSE;
|
|
37
|
+
}
|
|
38
|
+
|
|
39
|
+
void * _glfwPlatformGetProcAddress( const char *procname )
|
|
40
|
+
{
|
|
41
|
+
CFStringRef symbolName = CFStringCreateWithCString( kCFAllocatorDefault,
|
|
42
|
+
procname,
|
|
43
|
+
kCFStringEncodingASCII );
|
|
44
|
+
|
|
45
|
+
void *symbol = CFBundleGetFunctionPointerForName( _glfwLibrary.Libs.OpenGLFramework,
|
|
46
|
+
symbolName );
|
|
47
|
+
|
|
48
|
+
CFRelease( symbolName );
|
|
49
|
+
|
|
50
|
+
return symbol;
|
|
51
|
+
}
|
|
52
|
+
|
|
@@ -0,0 +1,194 @@
|
|
|
1
|
+
//========================================================================
|
|
2
|
+
// GLFW - An OpenGL framework
|
|
3
|
+
// File: macosx_init.c
|
|
4
|
+
// Platform: Mac OS X
|
|
5
|
+
// API Version: 2.6
|
|
6
|
+
// WWW: http://glfw.sourceforge.net
|
|
7
|
+
//------------------------------------------------------------------------
|
|
8
|
+
// Copyright (c) 2002-2006 Camilla Berglund
|
|
9
|
+
//
|
|
10
|
+
// This software is provided 'as-is', without any express or implied
|
|
11
|
+
// warranty. In no event will the authors be held liable for any damages
|
|
12
|
+
// arising from the use of this software.
|
|
13
|
+
//
|
|
14
|
+
// Permission is granted to anyone to use this software for any purpose,
|
|
15
|
+
// including commercial applications, and to alter it and redistribute it
|
|
16
|
+
// freely, subject to the following restrictions:
|
|
17
|
+
//
|
|
18
|
+
// 1. The origin of this software must not be misrepresented; you must not
|
|
19
|
+
// claim that you wrote the original software. If you use this software
|
|
20
|
+
// in a product, an acknowledgment in the product documentation would
|
|
21
|
+
// be appreciated but is not required.
|
|
22
|
+
//
|
|
23
|
+
// 2. Altered source versions must be plainly marked as such, and must not
|
|
24
|
+
// be misrepresented as being the original software.
|
|
25
|
+
//
|
|
26
|
+
// 3. This notice may not be removed or altered from any source
|
|
27
|
+
// distribution.
|
|
28
|
+
//
|
|
29
|
+
//========================================================================
|
|
30
|
+
|
|
31
|
+
#include "internal.h"
|
|
32
|
+
|
|
33
|
+
#include <unistd.h>
|
|
34
|
+
|
|
35
|
+
//========================================================================
|
|
36
|
+
// Global variables
|
|
37
|
+
//========================================================================
|
|
38
|
+
|
|
39
|
+
// KCHR resource pointer for keycode translation
|
|
40
|
+
void *KCHRPtr;
|
|
41
|
+
|
|
42
|
+
|
|
43
|
+
//========================================================================
|
|
44
|
+
// _glfwInitThreads() - Initialize GLFW thread package
|
|
45
|
+
//========================================================================
|
|
46
|
+
|
|
47
|
+
static void _glfwInitThreads( void )
|
|
48
|
+
{
|
|
49
|
+
// Initialize critical section handle
|
|
50
|
+
(void) pthread_mutex_init( &_glfwThrd.CriticalSection, NULL );
|
|
51
|
+
|
|
52
|
+
// The first thread (the main thread) has ID 0
|
|
53
|
+
_glfwThrd.NextID = 0;
|
|
54
|
+
|
|
55
|
+
// Fill out information about the main thread (this thread)
|
|
56
|
+
_glfwThrd.First.ID = _glfwThrd.NextID ++;
|
|
57
|
+
_glfwThrd.First.Function = NULL;
|
|
58
|
+
_glfwThrd.First.PosixID = pthread_self();
|
|
59
|
+
_glfwThrd.First.Previous = NULL;
|
|
60
|
+
_glfwThrd.First.Next = NULL;
|
|
61
|
+
}
|
|
62
|
+
|
|
63
|
+
#define NO_BUNDLE_MESSAGE \
|
|
64
|
+
"Working in unbundled mode. " \
|
|
65
|
+
"You should build a .app wrapper for your Mac OS X applications.\n"
|
|
66
|
+
|
|
67
|
+
#define UNBUNDLED \
|
|
68
|
+
fprintf(stderr, NO_BUNDLE_MESSAGE); \
|
|
69
|
+
_glfwLibrary.Unbundled = 1; \
|
|
70
|
+
return
|
|
71
|
+
|
|
72
|
+
void _glfwChangeToResourcesDirectory( void )
|
|
73
|
+
{
|
|
74
|
+
CFBundleRef mainBundle = CFBundleGetMainBundle();
|
|
75
|
+
CFURLRef resourcesURL = CFBundleCopyResourcesDirectoryURL( mainBundle );
|
|
76
|
+
char resourcesPath[ _GLFW_MAX_PATH_LENGTH ];
|
|
77
|
+
|
|
78
|
+
CFStringRef lastComponent = CFURLCopyLastPathComponent( resourcesURL );
|
|
79
|
+
if ( kCFCompareEqualTo != CFStringCompare(
|
|
80
|
+
CFSTR( "Resources" ),
|
|
81
|
+
lastComponent,
|
|
82
|
+
0 ) )
|
|
83
|
+
{
|
|
84
|
+
UNBUNDLED;
|
|
85
|
+
}
|
|
86
|
+
|
|
87
|
+
CFRelease( lastComponent );
|
|
88
|
+
|
|
89
|
+
if( !CFURLGetFileSystemRepresentation( resourcesURL,
|
|
90
|
+
TRUE,
|
|
91
|
+
(UInt8*)resourcesPath,
|
|
92
|
+
_GLFW_MAX_PATH_LENGTH ) )
|
|
93
|
+
{
|
|
94
|
+
CFRelease( resourcesURL );
|
|
95
|
+
UNBUNDLED;
|
|
96
|
+
}
|
|
97
|
+
|
|
98
|
+
CFRelease( resourcesURL );
|
|
99
|
+
|
|
100
|
+
if( chdir( resourcesPath ) != 0 )
|
|
101
|
+
{
|
|
102
|
+
UNBUNDLED;
|
|
103
|
+
}
|
|
104
|
+
}
|
|
105
|
+
|
|
106
|
+
int _glfwPlatformInit( void )
|
|
107
|
+
{
|
|
108
|
+
struct timeval tv;
|
|
109
|
+
UInt32 nullDummy = 0;
|
|
110
|
+
|
|
111
|
+
_glfwWin.MacWindow = NULL;
|
|
112
|
+
_glfwWin.AGLContext = NULL;
|
|
113
|
+
_glfwWin.CGLContext = NULL;
|
|
114
|
+
_glfwWin.WindowFunctions = NULL;
|
|
115
|
+
_glfwWin.MouseUPP = NULL;
|
|
116
|
+
_glfwWin.CommandUPP = NULL;
|
|
117
|
+
_glfwWin.KeyboardUPP = NULL;
|
|
118
|
+
_glfwWin.WindowUPP = NULL;
|
|
119
|
+
|
|
120
|
+
_glfwInput.Modifiers = 0;
|
|
121
|
+
|
|
122
|
+
_glfwLibrary.Unbundled = 0;
|
|
123
|
+
|
|
124
|
+
_glfwLibrary.Libs.OpenGLFramework
|
|
125
|
+
= CFBundleGetBundleWithIdentifier( CFSTR( "com.apple.opengl" ) );
|
|
126
|
+
if( _glfwLibrary.Libs.OpenGLFramework == NULL )
|
|
127
|
+
{
|
|
128
|
+
fprintf(
|
|
129
|
+
stderr,
|
|
130
|
+
"glfwInit failing because you aren't linked to OpenGL\n" );
|
|
131
|
+
return GL_FALSE;
|
|
132
|
+
}
|
|
133
|
+
|
|
134
|
+
_glfwDesktopVideoMode = CGDisplayCurrentMode( kCGDirectMainDisplay );
|
|
135
|
+
if( _glfwDesktopVideoMode == NULL )
|
|
136
|
+
{
|
|
137
|
+
fprintf(
|
|
138
|
+
stderr,
|
|
139
|
+
"glfwInit failing because it kind find the desktop display mode\n" );
|
|
140
|
+
return GL_FALSE;
|
|
141
|
+
}
|
|
142
|
+
|
|
143
|
+
_glfwInitThreads();
|
|
144
|
+
|
|
145
|
+
_glfwChangeToResourcesDirectory();
|
|
146
|
+
|
|
147
|
+
if( !_glfwInstallEventHandlers() )
|
|
148
|
+
{
|
|
149
|
+
fprintf(
|
|
150
|
+
stderr,
|
|
151
|
+
"glfwInit failing because it can't install event handlers\n" );
|
|
152
|
+
_glfwPlatformTerminate();
|
|
153
|
+
return GL_FALSE;
|
|
154
|
+
}
|
|
155
|
+
|
|
156
|
+
// Ugly hack to reduce the nasty jump that occurs at the first non-
|
|
157
|
+
// sys keypress, caused by OS X loading certain meta scripts used
|
|
158
|
+
// for lexical- and raw keycode translation - instead of letting
|
|
159
|
+
// this happen while our application is running, we do some blunt
|
|
160
|
+
// function calls in advance just to get the script caching out of
|
|
161
|
+
// the way BEFORE our window/screen is opened. These calls might
|
|
162
|
+
// generate err return codes, but we don't care in this case.
|
|
163
|
+
// NOTE: KCHRPtr is declared globally, because we need it later on.
|
|
164
|
+
KCHRPtr = (void *)GetScriptVariable( smCurrentScript, smKCHRCache );
|
|
165
|
+
KeyTranslate( KCHRPtr, 0, &nullDummy );
|
|
166
|
+
UppercaseText( (char *)&nullDummy, 0, smSystemScript );
|
|
167
|
+
|
|
168
|
+
gettimeofday( &tv, NULL );
|
|
169
|
+
_glfwLibrary.Timer.t0 = tv.tv_sec + (double) tv.tv_usec / 1000000.0;
|
|
170
|
+
|
|
171
|
+
return GL_TRUE;
|
|
172
|
+
}
|
|
173
|
+
|
|
174
|
+
int _glfwPlatformTerminate( void )
|
|
175
|
+
{
|
|
176
|
+
if( _glfwWin.MouseUPP != NULL )
|
|
177
|
+
{
|
|
178
|
+
DisposeEventHandlerUPP( _glfwWin.MouseUPP );
|
|
179
|
+
_glfwWin.MouseUPP = NULL;
|
|
180
|
+
}
|
|
181
|
+
if( _glfwWin.CommandUPP != NULL )
|
|
182
|
+
{
|
|
183
|
+
DisposeEventHandlerUPP( _glfwWin.CommandUPP );
|
|
184
|
+
_glfwWin.CommandUPP = NULL;
|
|
185
|
+
}
|
|
186
|
+
if( _glfwWin.KeyboardUPP != NULL )
|
|
187
|
+
{
|
|
188
|
+
DisposeEventHandlerUPP( _glfwWin.KeyboardUPP );
|
|
189
|
+
_glfwWin.KeyboardUPP = NULL;
|
|
190
|
+
}
|
|
191
|
+
|
|
192
|
+
return GL_TRUE;
|
|
193
|
+
}
|
|
194
|
+
|
|
@@ -0,0 +1,50 @@
|
|
|
1
|
+
//========================================================================
|
|
2
|
+
// GLFW - An OpenGL framework
|
|
3
|
+
// File: macosx_joystick.c
|
|
4
|
+
// Platform: Mac OS X
|
|
5
|
+
// API Version: 2.6
|
|
6
|
+
// WWW: http://glfw.sourceforge.net
|
|
7
|
+
//------------------------------------------------------------------------
|
|
8
|
+
// Copyright (c) 2002-2006 Camilla Berglund
|
|
9
|
+
//
|
|
10
|
+
// This software is provided 'as-is', without any express or implied
|
|
11
|
+
// warranty. In no event will the authors be held liable for any damages
|
|
12
|
+
// arising from the use of this software.
|
|
13
|
+
//
|
|
14
|
+
// Permission is granted to anyone to use this software for any purpose,
|
|
15
|
+
// including commercial applications, and to alter it and redistribute it
|
|
16
|
+
// freely, subject to the following restrictions:
|
|
17
|
+
//
|
|
18
|
+
// 1. The origin of this software must not be misrepresented; you must not
|
|
19
|
+
// claim that you wrote the original software. If you use this software
|
|
20
|
+
// in a product, an acknowledgment in the product documentation would
|
|
21
|
+
// be appreciated but is not required.
|
|
22
|
+
//
|
|
23
|
+
// 2. Altered source versions must be plainly marked as such, and must not
|
|
24
|
+
// be misrepresented as being the original software.
|
|
25
|
+
//
|
|
26
|
+
// 3. This notice may not be removed or altered from any source
|
|
27
|
+
// distribution.
|
|
28
|
+
//
|
|
29
|
+
//========================================================================
|
|
30
|
+
|
|
31
|
+
#include "internal.h"
|
|
32
|
+
|
|
33
|
+
// TO DO: use HID manager to implement joystick support.
|
|
34
|
+
|
|
35
|
+
int _glfwPlatformGetJoystickParam( int joy, int param )
|
|
36
|
+
{
|
|
37
|
+
// GL_FALSE == 0
|
|
38
|
+
return 0;
|
|
39
|
+
}
|
|
40
|
+
|
|
41
|
+
int _glfwPlatformGetJoystickPos( int joy, float *pos, int numaxes )
|
|
42
|
+
{
|
|
43
|
+
return 0;
|
|
44
|
+
}
|
|
45
|
+
|
|
46
|
+
int _glfwPlatformGetJoystickButtons( int joy, unsigned char *buttons, int numbuttons )
|
|
47
|
+
{
|
|
48
|
+
return 0;
|
|
49
|
+
}
|
|
50
|
+
|