ruby-glfw 0.9

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Files changed (206) hide show
  1. data/README +1 -0
  2. data/README.API +73 -0
  3. data/Rakefile +120 -0
  4. data/examples/boing.rb +519 -0
  5. data/examples/gears.rb +327 -0
  6. data/examples/keytest.rb +117 -0
  7. data/examples/listmodes.rb +20 -0
  8. data/examples/mipmaps.rb +104 -0
  9. data/examples/mipmaps.tga +0 -0
  10. data/examples/particles.rb +837 -0
  11. data/examples/pong3d.rb +741 -0
  12. data/examples/pong3d_field.tga +0 -0
  13. data/examples/pong3d_instr.tga +0 -0
  14. data/examples/pong3d_menu.tga +0 -0
  15. data/examples/pong3d_title.tga +0 -0
  16. data/examples/pong3d_winner1.tga +0 -0
  17. data/examples/pong3d_winner2.tga +0 -0
  18. data/examples/splitview.rb +432 -0
  19. data/examples/triangle.rb +89 -0
  20. data/examples/wave.rb +294 -0
  21. data/ext/glfw/glfw.c +1094 -0
  22. data/ext/glfw/mkrf_conf.rb +70 -0
  23. data/glfw-src/Makefile +220 -0
  24. data/glfw-src/compile.ami +61 -0
  25. data/glfw-src/compile.bat +217 -0
  26. data/glfw-src/compile.sh +607 -0
  27. data/glfw-src/docs/Makefile +57 -0
  28. data/glfw-src/docs/Reference.pdf +0 -0
  29. data/glfw-src/docs/UsersGuide.pdf +0 -0
  30. data/glfw-src/docs/cleanup.bat +22 -0
  31. data/glfw-src/docs/glfwdoc.sty +80 -0
  32. data/glfw-src/docs/glfwrm.tex +3034 -0
  33. data/glfw-src/docs/glfwug.tex +2024 -0
  34. data/glfw-src/docs/readme.txt +80 -0
  35. data/glfw-src/examples/Makefile.amigaos.gcc +70 -0
  36. data/glfw-src/examples/Makefile.amigaos.vbcc +70 -0
  37. data/glfw-src/examples/Makefile.dos.djgpp +71 -0
  38. data/glfw-src/examples/Makefile.macosx.gcc +96 -0
  39. data/glfw-src/examples/Makefile.win32.bcc +75 -0
  40. data/glfw-src/examples/Makefile.win32.cross-mgw +79 -0
  41. data/glfw-src/examples/Makefile.win32.cygwin +79 -0
  42. data/glfw-src/examples/Makefile.win32.lcc +74 -0
  43. data/glfw-src/examples/Makefile.win32.mgw +75 -0
  44. data/glfw-src/examples/Makefile.win32.msvc +74 -0
  45. data/glfw-src/examples/Makefile.win32.ow +74 -0
  46. data/glfw-src/examples/Makefile.win32.pellesc +74 -0
  47. data/glfw-src/examples/Makefile.x11.in +54 -0
  48. data/glfw-src/examples/boing.c +606 -0
  49. data/glfw-src/examples/bundle.sh +46 -0
  50. data/glfw-src/examples/gears.c +382 -0
  51. data/glfw-src/examples/keytest.c +264 -0
  52. data/glfw-src/examples/listmodes.c +48 -0
  53. data/glfw-src/examples/mipmaps.c +126 -0
  54. data/glfw-src/examples/mipmaps.tga +0 -0
  55. data/glfw-src/examples/mtbench.c +301 -0
  56. data/glfw-src/examples/mthello.c +48 -0
  57. data/glfw-src/examples/particles.c +1148 -0
  58. data/glfw-src/examples/pong3d.c +839 -0
  59. data/glfw-src/examples/pong3d_field.tga +0 -0
  60. data/glfw-src/examples/pong3d_instr.tga +0 -0
  61. data/glfw-src/examples/pong3d_menu.tga +0 -0
  62. data/glfw-src/examples/pong3d_title.tga +0 -0
  63. data/glfw-src/examples/pong3d_winner1.tga +0 -0
  64. data/glfw-src/examples/pong3d_winner2.tga +0 -0
  65. data/glfw-src/examples/splitview.c +506 -0
  66. data/glfw-src/examples/triangle.c +108 -0
  67. data/glfw-src/examples/wave.c +397 -0
  68. data/glfw-src/images/opengl.gif +0 -0
  69. data/glfw-src/images/osicert.gif +0 -0
  70. data/glfw-src/include/GL/glfw.h +486 -0
  71. data/glfw-src/lib/amigaos/Makefile.amigaos.gcc +128 -0
  72. data/glfw-src/lib/amigaos/Makefile.amigaos.vbcc +128 -0
  73. data/glfw-src/lib/amigaos/SDI_compiler.h +94 -0
  74. data/glfw-src/lib/amigaos/amigaos_enable.c +51 -0
  75. data/glfw-src/lib/amigaos/amigaos_fullscreen.c +319 -0
  76. data/glfw-src/lib/amigaos/amigaos_glext.c +61 -0
  77. data/glfw-src/lib/amigaos/amigaos_init.c +284 -0
  78. data/glfw-src/lib/amigaos/amigaos_joystick.c +359 -0
  79. data/glfw-src/lib/amigaos/amigaos_thread.c +494 -0
  80. data/glfw-src/lib/amigaos/amigaos_time.c +206 -0
  81. data/glfw-src/lib/amigaos/amigaos_window.c +830 -0
  82. data/glfw-src/lib/amigaos/platform.h +337 -0
  83. data/glfw-src/lib/dos/Makefile.dos.djgpp +146 -0
  84. data/glfw-src/lib/dos/dos_enable.c +51 -0
  85. data/glfw-src/lib/dos/dos_events.c +173 -0
  86. data/glfw-src/lib/dos/dos_fullscreen.c +101 -0
  87. data/glfw-src/lib/dos/dos_glext.c +59 -0
  88. data/glfw-src/lib/dos/dos_init.c +105 -0
  89. data/glfw-src/lib/dos/dos_irq.s +246 -0
  90. data/glfw-src/lib/dos/dos_joystick.c +94 -0
  91. data/glfw-src/lib/dos/dos_keyboard.c +694 -0
  92. data/glfw-src/lib/dos/dos_mouse.c +337 -0
  93. data/glfw-src/lib/dos/dos_thread.c +267 -0
  94. data/glfw-src/lib/dos/dos_time.c +309 -0
  95. data/glfw-src/lib/dos/dos_window.c +563 -0
  96. data/glfw-src/lib/dos/platform.h +341 -0
  97. data/glfw-src/lib/enable.c +295 -0
  98. data/glfw-src/lib/fullscreen.c +95 -0
  99. data/glfw-src/lib/glext.c +201 -0
  100. data/glfw-src/lib/image.c +629 -0
  101. data/glfw-src/lib/init.c +108 -0
  102. data/glfw-src/lib/input.c +280 -0
  103. data/glfw-src/lib/internal.h +210 -0
  104. data/glfw-src/lib/joystick.c +101 -0
  105. data/glfw-src/lib/macosx/Makefile.macosx.gcc +172 -0
  106. data/glfw-src/lib/macosx/Makefile.macosx.gcc.universal +166 -0
  107. data/glfw-src/lib/macosx/libglfw.pc.in +11 -0
  108. data/glfw-src/lib/macosx/macosx_enable.c +42 -0
  109. data/glfw-src/lib/macosx/macosx_fullscreen.c +126 -0
  110. data/glfw-src/lib/macosx/macosx_glext.c +52 -0
  111. data/glfw-src/lib/macosx/macosx_init.c +194 -0
  112. data/glfw-src/lib/macosx/macosx_joystick.c +50 -0
  113. data/glfw-src/lib/macosx/macosx_thread.c +414 -0
  114. data/glfw-src/lib/macosx/macosx_time.c +112 -0
  115. data/glfw-src/lib/macosx/macosx_window.c +1279 -0
  116. data/glfw-src/lib/macosx/platform.h +349 -0
  117. data/glfw-src/lib/stream.c +194 -0
  118. data/glfw-src/lib/tga.c +405 -0
  119. data/glfw-src/lib/thread.c +340 -0
  120. data/glfw-src/lib/time.c +83 -0
  121. data/glfw-src/lib/win32/Makefile.win32.bcc +265 -0
  122. data/glfw-src/lib/win32/Makefile.win32.cross-mgw +274 -0
  123. data/glfw-src/lib/win32/Makefile.win32.cygwin +279 -0
  124. data/glfw-src/lib/win32/Makefile.win32.lcc +246 -0
  125. data/glfw-src/lib/win32/Makefile.win32.mgw +243 -0
  126. data/glfw-src/lib/win32/Makefile.win32.msvc +242 -0
  127. data/glfw-src/lib/win32/Makefile.win32.ow +242 -0
  128. data/glfw-src/lib/win32/Makefile.win32.pellesc +242 -0
  129. data/glfw-src/lib/win32/glfwdll.def +67 -0
  130. data/glfw-src/lib/win32/glfwdll_mgw1.def +67 -0
  131. data/glfw-src/lib/win32/glfwdll_mgw2.def +67 -0
  132. data/glfw-src/lib/win32/glfwdll_pellesc.def +65 -0
  133. data/glfw-src/lib/win32/libglfw.pc.in +11 -0
  134. data/glfw-src/lib/win32/platform.h +474 -0
  135. data/glfw-src/lib/win32/win32_dllmain.c +60 -0
  136. data/glfw-src/lib/win32/win32_enable.c +155 -0
  137. data/glfw-src/lib/win32/win32_fullscreen.c +317 -0
  138. data/glfw-src/lib/win32/win32_glext.c +85 -0
  139. data/glfw-src/lib/win32/win32_init.c +356 -0
  140. data/glfw-src/lib/win32/win32_joystick.c +234 -0
  141. data/glfw-src/lib/win32/win32_thread.c +511 -0
  142. data/glfw-src/lib/win32/win32_time.c +146 -0
  143. data/glfw-src/lib/win32/win32_window.c +1714 -0
  144. data/glfw-src/lib/window.c +727 -0
  145. data/glfw-src/lib/x11/Makefile.x11.in +243 -0
  146. data/glfw-src/lib/x11/platform.h +415 -0
  147. data/glfw-src/lib/x11/x11_enable.c +51 -0
  148. data/glfw-src/lib/x11/x11_fullscreen.c +524 -0
  149. data/glfw-src/lib/x11/x11_glext.c +69 -0
  150. data/glfw-src/lib/x11/x11_init.c +275 -0
  151. data/glfw-src/lib/x11/x11_joystick.c +371 -0
  152. data/glfw-src/lib/x11/x11_keysym2unicode.c +902 -0
  153. data/glfw-src/lib/x11/x11_thread.c +507 -0
  154. data/glfw-src/lib/x11/x11_time.c +154 -0
  155. data/glfw-src/lib/x11/x11_window.c +1746 -0
  156. data/glfw-src/license.txt +21 -0
  157. data/glfw-src/readme.html +927 -0
  158. data/glfw-src/support/d/examples/Makefile +59 -0
  159. data/glfw-src/support/d/examples/boing.d +610 -0
  160. data/glfw-src/support/d/examples/gears.d +379 -0
  161. data/glfw-src/support/d/examples/keytest.d +272 -0
  162. data/glfw-src/support/d/examples/listmodes.d +48 -0
  163. data/glfw-src/support/d/examples/mipmaps.d +126 -0
  164. data/glfw-src/support/d/examples/mtbench.d +304 -0
  165. data/glfw-src/support/d/examples/mthello.d +54 -0
  166. data/glfw-src/support/d/examples/particles.d +1150 -0
  167. data/glfw-src/support/d/examples/pong3d.d +840 -0
  168. data/glfw-src/support/d/examples/splitview.d +486 -0
  169. data/glfw-src/support/d/examples/triangle.d +108 -0
  170. data/glfw-src/support/d/examples/wave.d +400 -0
  171. data/glfw-src/support/d/imports/gl.d +4539 -0
  172. data/glfw-src/support/d/imports/glfw.d +349 -0
  173. data/glfw-src/support/d/imports/glu.d +328 -0
  174. data/glfw-src/support/d/lib/glfwdll.def +64 -0
  175. data/glfw-src/support/d/lib/glu32.def +56 -0
  176. data/glfw-src/support/d/lib/makefile +12 -0
  177. data/glfw-src/support/d/lib/opengl32.def +372 -0
  178. data/glfw-src/support/d/readme.html +83 -0
  179. data/glfw-src/support/delphi/examples/Triangle.dpr +105 -0
  180. data/glfw-src/support/delphi/lib/glfw.pas +437 -0
  181. data/glfw-src/support/delphi/readme.html +97 -0
  182. data/glfw-src/support/lua/examples/gears.lua +383 -0
  183. data/glfw-src/support/lua/examples/test1.lua +68 -0
  184. data/glfw-src/support/lua/readme.html +128 -0
  185. data/glfw-src/support/lua/src/luaglfw.c +1179 -0
  186. data/glfw-src/support/lua/src/luaglfw.h +48 -0
  187. data/glfw-src/support/lua/src/runlua.c +82 -0
  188. data/glfw-src/support/masm/examples/fpc.mac +47 -0
  189. data/glfw-src/support/masm/examples/makeit.bat +66 -0
  190. data/glfw-src/support/masm/examples/triangle.asm +232 -0
  191. data/glfw-src/support/masm/include/glfw.inc +326 -0
  192. data/glfw-src/support/masm/include/glu32.inc +55 -0
  193. data/glfw-src/support/masm/include/opengl32.inc +372 -0
  194. data/glfw-src/support/masm/lib/glfwdll.lib +0 -0
  195. data/glfw-src/support/masm/readme.html +170 -0
  196. data/glfw-src/support/msvc80/GLFW.sln +26 -0
  197. data/glfw-src/support/msvc80/GLFW.vcproj +257 -0
  198. data/glfw-src/support/msvc80/GLFWDLL.vcproj +287 -0
  199. data/glfw-src/support/visualbasic/bindings/glfw.bas +320 -0
  200. data/glfw-src/support/visualbasic/bindings/glu32.bas +284 -0
  201. data/glfw-src/support/visualbasic/bindings/opengl32.bas +999 -0
  202. data/glfw-src/support/visualbasic/examples/Triangle.bas +101 -0
  203. data/glfw-src/support/visualbasic/readme.html +164 -0
  204. data/website/index.html +84 -0
  205. data/website/style.css +110 -0
  206. metadata +301 -0
@@ -0,0 +1,170 @@
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+ <html>
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+
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+ <head>
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+ <title>GLFW Readme file for MASM32</title>
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+ </head>
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+ <body>
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+
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+ <!-- TITLE -------------------------------------------------------------->
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+ <center>
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+ <font face="bookman old style,arial" size=+4><b>GLFW v2.5</b></font><br>
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+ <font face="bookman old style,arial" size=+3>for MASM32</font>
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+ </center>
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+
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+ <!-- CONTENTS ----------------------------------------------------------->
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+ <p>
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+ <center>
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+ <table border=0><tr><td>
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+ <b>
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+ <ol>
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+ <li><a href="#sec1">Introduction</li></a>
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+ <li><a href="#sec2">Installing GLFW for MASM32</li></a>
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+ <li><a href="#sec3">Compiling the example programs</li></a>
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+ <li><a href="#sec4">Using GLFW from MASM32</li></a>
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+ <li><a href="#sec5">The author</li></a>
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+ <li><a href="#sec6">Acknowledgements</li></a>
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+ </ol>
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+ </b>
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+ </td></tr></table>
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+ </center>
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+
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+
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+ <!----------------------------------------------------------------------->
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+ <p><hr>
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+ <!----------------------------------------------------------------------->
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+
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+ <a name="sec1">
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+ <p><h2>1. Introduction</h2>
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+
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+ <p>This distribution contains MASM32 bindings for the GLFW v2.5.x Windows
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+ DLL, and MASM32 example programs. For further information on how to use
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+ GLFW you should read the GLFW documentation.
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+
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+ <p>For those of you who are unfamiliar with MASM32, it is a free 32-bit
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+ x86 assembler for Windows, with excellent support for win32 API calls etc.
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+ You can download MASM32 from its homepage, <a
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+ href="http://www.masm32.com/" target="_blank">www.masm32.com</a>.
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+
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+ <p>I assume that the reader of this document is at least somewhat familiar
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+ with x86 assembly language, and knows how to use MASM32.
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+
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+
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+ <!----------------------------------------------------------------------->
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+ <p><hr>
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+ <!----------------------------------------------------------------------->
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+
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+ <a name="sec2">
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+ <p><h2>2. Installing GLFW for MASM32</h2>
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+
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+ <p>To install GLFW for MASM32, you should copy <b>support\masm\include\glfw.inc</b>
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+ to your MASM32 include directory, and <b>support\masm\lib\glfwdll.lib</b>
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+ to your MASM32 lib directory.
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+
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+ <p>The file <b>support\win32dll\glfw.dll</b> can either be copied to your
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+ Windows system folder (e.g. C:\WINNT\system32\ for Windows NT or
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+ C:\WINDOWS\SYSTEM for Windows 9x/ME), or to your project directory (where
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+ you keep your compiled EXE).
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+
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+ <p><b>IMPORTANT</b> Since there is a problem with how the MASM32 include
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+ files are generated (64-bit arguments are interpreted as two 32-bit
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+ arguments), it is necessary to replace the <b>opengl32.inc</b> and
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+ <b>glu32.inc</b> files in your MASM32 include directory with the ones
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+ in this distribution (<b>support\masm\include\opengl32.inc</b> and
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+ <b>support\masm\include\glu32.inc</b>). Otherwise you will not be able to
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+ compile the example programs, and programming OpenGL with MASM32 will not
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+ be easy.
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+
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+
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+ <!----------------------------------------------------------------------->
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+ <p><hr>
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+ <!----------------------------------------------------------------------->
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+
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+ <a name="sec3">
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+ <p><h2>3. Compiling the example programs</h2>
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+
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+ <p>Assuming that you have installed GLFW as described in <a
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+ href="#sec2">section 2</a>, you should be able to compile the example
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+ programs by simply running <b>support\masm\examples\makeit.bat</b> (double
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+ clicking the icon works just fine).
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+
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+
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+
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+ <!----------------------------------------------------------------------->
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+ <p><hr>
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+ <!----------------------------------------------------------------------->
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+
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+ <a name="sec4">
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+ <p><h2>4. Using GLFW from MASM32</h2>
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+
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+ <p><h3>4.1 General</h3>
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+
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+ <p>MASM32 has very nice DLL calling support, so using GLFW should be
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+ straight forward.
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+
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+ <p>In your program, you should <b>INCLUDE \masm32\include\glfw.inc</b> and
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+ <b>INCLUDELIB \masm32\lib\glfwdll.lib</b> (paths according to the MASM32
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+ recommendations).
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+
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+ <p>As you can see in the example programs, they do not specify the full
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+ MASM32 path when including the .inc and .lib files. This is because I keep
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+ my MASM32 installation and my project files on different drives, and I
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+ have solved it with a (more or less) clever batch file
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+ (<b>support\masm\examples\makeit.bat</b>). Feel free to use this batch
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+ file as a template for building your own projects. Otherwise you should
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+ make sure that you specify the correct include and library paths.
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+
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+
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+ <p><br><h3>4.2 Calling GLFW functions</h3>
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+
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+ <p>To call GLFW functions you use the <b>INVOKE</b> macro, which correctly
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+ places the function arguments on the stack, and calls the GLFW function.
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+ The syntax is: <b>INVOKE <i>function</i>[, <i>arg1</i>[, <i>arg2</i>[,
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+ ...]]]</b>. For instance, calling <b>glfwOpenWindow</b> could look like
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+ this:
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+
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+ <p>&nbsp;&nbsp;<b>INVOKE glfwOpenWindow, 640, 480, 0, 0, 0, 0, 0, 0,
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+ GLFW_WINDOW</b>
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+
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+
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+ <p><br><h3>4.3 Using GLFW callback functions</h3>
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+
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+ <p>In order to use GLFW callback functions, you have to make sure that
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+ your functions are using the STDCALL calling convention.
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+
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+
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+ <!----------------------------------------------------------------------->
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+ <p><hr>
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+ <!----------------------------------------------------------------------->
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+
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+ <a name="sec5">
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+ <p><h2>3. The maintainer</h2>
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+
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+ <p>My name is Camilla Berglund,
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+ <a href="mailto:elmindreda@users.sourceforge.net">elmindreda@users.sourceforge.net</a>.
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+ Please visit our
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+ <a href="http://sourceforge.net/projects/glfw/">support forums</a>
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+ if you have any problems with GLFW or any questions concerning GLFW.
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+
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+ <p>The GLFW web site can be found here:
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+ <a href="http://glfw.sourceforge.net/">http://glfw.sourceforge.net/</a>.
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+ It contains the latest version of GLFW, news and other information that is
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+ useful for OpenGL development.
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+
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+
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+ <!----------------------------------------------------------------------->
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+ <p><hr>
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+ <!----------------------------------------------------------------------->
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+
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+ <a name="sec6">
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+ <p><h2>6. Acknowledgements</h2>
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+
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+ <p>Many thanks to <b>Toni Jovanoski</b>, whose dedicated work made MASM32
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+ support possible! He also supplied the modified opengl32.inc and glu32.inc
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+ files.
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+
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+ <!----------------------------------------------------------------------->
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+ <p><hr>
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+ <!----------------------------------------------------------------------->
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+
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+ </body>
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+ </html>
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+ 
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+ Microsoft Visual Studio Solution File, Format Version 9.00
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+ # Visual Studio 2005
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+ Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "GLFW", "GLFW.vcproj", "{BAA85EB9-BE33-45FB-B552-0AB3AC4D9CA9}"
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+ EndProject
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+ Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "GLFWDLL", "GLFWDLL.vcproj", "{EE39B12C-97CF-4172-81FD-6ADE6B7F7B7B}"
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+ EndProject
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+ Global
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+ GlobalSection(SolutionConfigurationPlatforms) = preSolution
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+ Debug|Win32 = Debug|Win32
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+ Release|Win32 = Release|Win32
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+ EndGlobalSection
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+ GlobalSection(ProjectConfigurationPlatforms) = postSolution
14
+ {BAA85EB9-BE33-45FB-B552-0AB3AC4D9CA9}.Debug|Win32.ActiveCfg = Debug|Win32
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+ {BAA85EB9-BE33-45FB-B552-0AB3AC4D9CA9}.Debug|Win32.Build.0 = Debug|Win32
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+ {BAA85EB9-BE33-45FB-B552-0AB3AC4D9CA9}.Release|Win32.Build.0 = Release|Win32
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+ {EE39B12C-97CF-4172-81FD-6ADE6B7F7B7B}.Debug|Win32.ActiveCfg = Debug|Win32
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+ {EE39B12C-97CF-4172-81FD-6ADE6B7F7B7B}.Debug|Win32.Build.0 = Debug|Win32
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+ {EE39B12C-97CF-4172-81FD-6ADE6B7F7B7B}.Release|Win32.ActiveCfg = Release|Win32
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+ {EE39B12C-97CF-4172-81FD-6ADE6B7F7B7B}.Release|Win32.Build.0 = Release|Win32
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+ EndGlobalSection
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+ HideSolutionNode = FALSE
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+ EndGlobalSection
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