warp-lang 1.7.0__py3-none-manylinux_2_28_x86_64.whl

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Files changed (429) hide show
  1. warp/__init__.py +139 -0
  2. warp/__init__.pyi +1 -0
  3. warp/autograd.py +1142 -0
  4. warp/bin/warp-clang.so +0 -0
  5. warp/bin/warp.so +0 -0
  6. warp/build.py +557 -0
  7. warp/build_dll.py +405 -0
  8. warp/builtins.py +6855 -0
  9. warp/codegen.py +3969 -0
  10. warp/config.py +158 -0
  11. warp/constants.py +57 -0
  12. warp/context.py +6812 -0
  13. warp/dlpack.py +462 -0
  14. warp/examples/__init__.py +24 -0
  15. warp/examples/assets/bear.usd +0 -0
  16. warp/examples/assets/bunny.usd +0 -0
  17. warp/examples/assets/cartpole.urdf +110 -0
  18. warp/examples/assets/crazyflie.usd +0 -0
  19. warp/examples/assets/cube.usd +0 -0
  20. warp/examples/assets/nonuniform.usd +0 -0
  21. warp/examples/assets/nv_ant.xml +92 -0
  22. warp/examples/assets/nv_humanoid.xml +183 -0
  23. warp/examples/assets/nvidia_logo.png +0 -0
  24. warp/examples/assets/pixel.jpg +0 -0
  25. warp/examples/assets/quadruped.urdf +268 -0
  26. warp/examples/assets/rocks.nvdb +0 -0
  27. warp/examples/assets/rocks.usd +0 -0
  28. warp/examples/assets/sphere.usd +0 -0
  29. warp/examples/assets/square_cloth.usd +0 -0
  30. warp/examples/benchmarks/benchmark_api.py +389 -0
  31. warp/examples/benchmarks/benchmark_cloth.py +296 -0
  32. warp/examples/benchmarks/benchmark_cloth_cupy.py +96 -0
  33. warp/examples/benchmarks/benchmark_cloth_jax.py +105 -0
  34. warp/examples/benchmarks/benchmark_cloth_numba.py +161 -0
  35. warp/examples/benchmarks/benchmark_cloth_numpy.py +85 -0
  36. warp/examples/benchmarks/benchmark_cloth_paddle.py +94 -0
  37. warp/examples/benchmarks/benchmark_cloth_pytorch.py +94 -0
  38. warp/examples/benchmarks/benchmark_cloth_taichi.py +120 -0
  39. warp/examples/benchmarks/benchmark_cloth_warp.py +153 -0
  40. warp/examples/benchmarks/benchmark_gemm.py +164 -0
  41. warp/examples/benchmarks/benchmark_interop_paddle.py +166 -0
  42. warp/examples/benchmarks/benchmark_interop_torch.py +166 -0
  43. warp/examples/benchmarks/benchmark_launches.py +301 -0
  44. warp/examples/benchmarks/benchmark_tile_load_store.py +103 -0
  45. warp/examples/browse.py +37 -0
  46. warp/examples/core/example_cupy.py +86 -0
  47. warp/examples/core/example_dem.py +241 -0
  48. warp/examples/core/example_fluid.py +299 -0
  49. warp/examples/core/example_graph_capture.py +150 -0
  50. warp/examples/core/example_marching_cubes.py +194 -0
  51. warp/examples/core/example_mesh.py +180 -0
  52. warp/examples/core/example_mesh_intersect.py +211 -0
  53. warp/examples/core/example_nvdb.py +182 -0
  54. warp/examples/core/example_raycast.py +111 -0
  55. warp/examples/core/example_raymarch.py +205 -0
  56. warp/examples/core/example_render_opengl.py +193 -0
  57. warp/examples/core/example_sample_mesh.py +300 -0
  58. warp/examples/core/example_sph.py +411 -0
  59. warp/examples/core/example_torch.py +211 -0
  60. warp/examples/core/example_wave.py +269 -0
  61. warp/examples/fem/example_adaptive_grid.py +286 -0
  62. warp/examples/fem/example_apic_fluid.py +423 -0
  63. warp/examples/fem/example_burgers.py +261 -0
  64. warp/examples/fem/example_convection_diffusion.py +178 -0
  65. warp/examples/fem/example_convection_diffusion_dg.py +204 -0
  66. warp/examples/fem/example_deformed_geometry.py +172 -0
  67. warp/examples/fem/example_diffusion.py +196 -0
  68. warp/examples/fem/example_diffusion_3d.py +225 -0
  69. warp/examples/fem/example_diffusion_mgpu.py +220 -0
  70. warp/examples/fem/example_distortion_energy.py +228 -0
  71. warp/examples/fem/example_magnetostatics.py +240 -0
  72. warp/examples/fem/example_mixed_elasticity.py +291 -0
  73. warp/examples/fem/example_navier_stokes.py +261 -0
  74. warp/examples/fem/example_nonconforming_contact.py +298 -0
  75. warp/examples/fem/example_stokes.py +213 -0
  76. warp/examples/fem/example_stokes_transfer.py +262 -0
  77. warp/examples/fem/example_streamlines.py +352 -0
  78. warp/examples/fem/utils.py +1000 -0
  79. warp/examples/interop/example_jax_callable.py +116 -0
  80. warp/examples/interop/example_jax_ffi_callback.py +132 -0
  81. warp/examples/interop/example_jax_kernel.py +205 -0
  82. warp/examples/optim/example_bounce.py +266 -0
  83. warp/examples/optim/example_cloth_throw.py +228 -0
  84. warp/examples/optim/example_diffray.py +561 -0
  85. warp/examples/optim/example_drone.py +870 -0
  86. warp/examples/optim/example_fluid_checkpoint.py +497 -0
  87. warp/examples/optim/example_inverse_kinematics.py +182 -0
  88. warp/examples/optim/example_inverse_kinematics_torch.py +191 -0
  89. warp/examples/optim/example_softbody_properties.py +400 -0
  90. warp/examples/optim/example_spring_cage.py +245 -0
  91. warp/examples/optim/example_trajectory.py +227 -0
  92. warp/examples/sim/example_cartpole.py +143 -0
  93. warp/examples/sim/example_cloth.py +225 -0
  94. warp/examples/sim/example_cloth_self_contact.py +322 -0
  95. warp/examples/sim/example_granular.py +130 -0
  96. warp/examples/sim/example_granular_collision_sdf.py +202 -0
  97. warp/examples/sim/example_jacobian_ik.py +244 -0
  98. warp/examples/sim/example_particle_chain.py +124 -0
  99. warp/examples/sim/example_quadruped.py +203 -0
  100. warp/examples/sim/example_rigid_chain.py +203 -0
  101. warp/examples/sim/example_rigid_contact.py +195 -0
  102. warp/examples/sim/example_rigid_force.py +133 -0
  103. warp/examples/sim/example_rigid_gyroscopic.py +115 -0
  104. warp/examples/sim/example_rigid_soft_contact.py +140 -0
  105. warp/examples/sim/example_soft_body.py +196 -0
  106. warp/examples/tile/example_tile_cholesky.py +87 -0
  107. warp/examples/tile/example_tile_convolution.py +66 -0
  108. warp/examples/tile/example_tile_fft.py +55 -0
  109. warp/examples/tile/example_tile_filtering.py +113 -0
  110. warp/examples/tile/example_tile_matmul.py +85 -0
  111. warp/examples/tile/example_tile_mlp.py +383 -0
  112. warp/examples/tile/example_tile_nbody.py +199 -0
  113. warp/examples/tile/example_tile_walker.py +327 -0
  114. warp/fabric.py +355 -0
  115. warp/fem/__init__.py +106 -0
  116. warp/fem/adaptivity.py +508 -0
  117. warp/fem/cache.py +572 -0
  118. warp/fem/dirichlet.py +202 -0
  119. warp/fem/domain.py +411 -0
  120. warp/fem/field/__init__.py +125 -0
  121. warp/fem/field/field.py +619 -0
  122. warp/fem/field/nodal_field.py +326 -0
  123. warp/fem/field/restriction.py +37 -0
  124. warp/fem/field/virtual.py +848 -0
  125. warp/fem/geometry/__init__.py +32 -0
  126. warp/fem/geometry/adaptive_nanogrid.py +857 -0
  127. warp/fem/geometry/closest_point.py +84 -0
  128. warp/fem/geometry/deformed_geometry.py +221 -0
  129. warp/fem/geometry/element.py +776 -0
  130. warp/fem/geometry/geometry.py +362 -0
  131. warp/fem/geometry/grid_2d.py +392 -0
  132. warp/fem/geometry/grid_3d.py +452 -0
  133. warp/fem/geometry/hexmesh.py +911 -0
  134. warp/fem/geometry/nanogrid.py +571 -0
  135. warp/fem/geometry/partition.py +389 -0
  136. warp/fem/geometry/quadmesh.py +663 -0
  137. warp/fem/geometry/tetmesh.py +855 -0
  138. warp/fem/geometry/trimesh.py +806 -0
  139. warp/fem/integrate.py +2335 -0
  140. warp/fem/linalg.py +419 -0
  141. warp/fem/operator.py +293 -0
  142. warp/fem/polynomial.py +229 -0
  143. warp/fem/quadrature/__init__.py +17 -0
  144. warp/fem/quadrature/pic_quadrature.py +299 -0
  145. warp/fem/quadrature/quadrature.py +591 -0
  146. warp/fem/space/__init__.py +228 -0
  147. warp/fem/space/basis_function_space.py +468 -0
  148. warp/fem/space/basis_space.py +667 -0
  149. warp/fem/space/dof_mapper.py +251 -0
  150. warp/fem/space/function_space.py +309 -0
  151. warp/fem/space/grid_2d_function_space.py +177 -0
  152. warp/fem/space/grid_3d_function_space.py +227 -0
  153. warp/fem/space/hexmesh_function_space.py +257 -0
  154. warp/fem/space/nanogrid_function_space.py +201 -0
  155. warp/fem/space/partition.py +367 -0
  156. warp/fem/space/quadmesh_function_space.py +223 -0
  157. warp/fem/space/restriction.py +179 -0
  158. warp/fem/space/shape/__init__.py +143 -0
  159. warp/fem/space/shape/cube_shape_function.py +1105 -0
  160. warp/fem/space/shape/shape_function.py +133 -0
  161. warp/fem/space/shape/square_shape_function.py +926 -0
  162. warp/fem/space/shape/tet_shape_function.py +834 -0
  163. warp/fem/space/shape/triangle_shape_function.py +672 -0
  164. warp/fem/space/tetmesh_function_space.py +271 -0
  165. warp/fem/space/topology.py +424 -0
  166. warp/fem/space/trimesh_function_space.py +194 -0
  167. warp/fem/types.py +99 -0
  168. warp/fem/utils.py +420 -0
  169. warp/jax.py +187 -0
  170. warp/jax_experimental/__init__.py +16 -0
  171. warp/jax_experimental/custom_call.py +351 -0
  172. warp/jax_experimental/ffi.py +698 -0
  173. warp/jax_experimental/xla_ffi.py +602 -0
  174. warp/math.py +244 -0
  175. warp/native/array.h +1145 -0
  176. warp/native/builtin.h +1800 -0
  177. warp/native/bvh.cpp +492 -0
  178. warp/native/bvh.cu +791 -0
  179. warp/native/bvh.h +554 -0
  180. warp/native/clang/clang.cpp +536 -0
  181. warp/native/coloring.cpp +613 -0
  182. warp/native/crt.cpp +51 -0
  183. warp/native/crt.h +362 -0
  184. warp/native/cuda_crt.h +1058 -0
  185. warp/native/cuda_util.cpp +646 -0
  186. warp/native/cuda_util.h +307 -0
  187. warp/native/error.cpp +77 -0
  188. warp/native/error.h +36 -0
  189. warp/native/exports.h +1878 -0
  190. warp/native/fabric.h +245 -0
  191. warp/native/hashgrid.cpp +311 -0
  192. warp/native/hashgrid.cu +87 -0
  193. warp/native/hashgrid.h +240 -0
  194. warp/native/initializer_array.h +41 -0
  195. warp/native/intersect.h +1230 -0
  196. warp/native/intersect_adj.h +375 -0
  197. warp/native/intersect_tri.h +339 -0
  198. warp/native/marching.cpp +19 -0
  199. warp/native/marching.cu +514 -0
  200. warp/native/marching.h +19 -0
  201. warp/native/mat.h +2220 -0
  202. warp/native/mathdx.cpp +87 -0
  203. warp/native/matnn.h +343 -0
  204. warp/native/mesh.cpp +266 -0
  205. warp/native/mesh.cu +404 -0
  206. warp/native/mesh.h +1980 -0
  207. warp/native/nanovdb/GridHandle.h +366 -0
  208. warp/native/nanovdb/HostBuffer.h +590 -0
  209. warp/native/nanovdb/NanoVDB.h +6624 -0
  210. warp/native/nanovdb/PNanoVDB.h +3390 -0
  211. warp/native/noise.h +859 -0
  212. warp/native/quat.h +1371 -0
  213. warp/native/rand.h +342 -0
  214. warp/native/range.h +139 -0
  215. warp/native/reduce.cpp +174 -0
  216. warp/native/reduce.cu +364 -0
  217. warp/native/runlength_encode.cpp +79 -0
  218. warp/native/runlength_encode.cu +61 -0
  219. warp/native/scan.cpp +47 -0
  220. warp/native/scan.cu +53 -0
  221. warp/native/scan.h +23 -0
  222. warp/native/solid_angle.h +466 -0
  223. warp/native/sort.cpp +251 -0
  224. warp/native/sort.cu +277 -0
  225. warp/native/sort.h +33 -0
  226. warp/native/sparse.cpp +378 -0
  227. warp/native/sparse.cu +524 -0
  228. warp/native/spatial.h +657 -0
  229. warp/native/svd.h +702 -0
  230. warp/native/temp_buffer.h +46 -0
  231. warp/native/tile.h +2584 -0
  232. warp/native/tile_reduce.h +264 -0
  233. warp/native/vec.h +1426 -0
  234. warp/native/volume.cpp +501 -0
  235. warp/native/volume.cu +67 -0
  236. warp/native/volume.h +969 -0
  237. warp/native/volume_builder.cu +477 -0
  238. warp/native/volume_builder.h +52 -0
  239. warp/native/volume_impl.h +70 -0
  240. warp/native/warp.cpp +1082 -0
  241. warp/native/warp.cu +3636 -0
  242. warp/native/warp.h +381 -0
  243. warp/optim/__init__.py +17 -0
  244. warp/optim/adam.py +163 -0
  245. warp/optim/linear.py +1137 -0
  246. warp/optim/sgd.py +112 -0
  247. warp/paddle.py +407 -0
  248. warp/render/__init__.py +18 -0
  249. warp/render/render_opengl.py +3518 -0
  250. warp/render/render_usd.py +784 -0
  251. warp/render/utils.py +160 -0
  252. warp/sim/__init__.py +65 -0
  253. warp/sim/articulation.py +793 -0
  254. warp/sim/collide.py +2395 -0
  255. warp/sim/graph_coloring.py +300 -0
  256. warp/sim/import_mjcf.py +790 -0
  257. warp/sim/import_snu.py +227 -0
  258. warp/sim/import_urdf.py +579 -0
  259. warp/sim/import_usd.py +894 -0
  260. warp/sim/inertia.py +324 -0
  261. warp/sim/integrator.py +242 -0
  262. warp/sim/integrator_euler.py +1997 -0
  263. warp/sim/integrator_featherstone.py +2101 -0
  264. warp/sim/integrator_vbd.py +2048 -0
  265. warp/sim/integrator_xpbd.py +3292 -0
  266. warp/sim/model.py +4791 -0
  267. warp/sim/particles.py +121 -0
  268. warp/sim/render.py +427 -0
  269. warp/sim/utils.py +428 -0
  270. warp/sparse.py +2057 -0
  271. warp/stubs.py +3333 -0
  272. warp/tape.py +1203 -0
  273. warp/tests/__init__.py +1 -0
  274. warp/tests/__main__.py +4 -0
  275. warp/tests/assets/curlnoise_golden.npy +0 -0
  276. warp/tests/assets/mlp_golden.npy +0 -0
  277. warp/tests/assets/pixel.npy +0 -0
  278. warp/tests/assets/pnoise_golden.npy +0 -0
  279. warp/tests/assets/spiky.usd +0 -0
  280. warp/tests/assets/test_grid.nvdb +0 -0
  281. warp/tests/assets/test_index_grid.nvdb +0 -0
  282. warp/tests/assets/test_int32_grid.nvdb +0 -0
  283. warp/tests/assets/test_vec_grid.nvdb +0 -0
  284. warp/tests/assets/torus.nvdb +0 -0
  285. warp/tests/assets/torus.usda +105 -0
  286. warp/tests/aux_test_class_kernel.py +34 -0
  287. warp/tests/aux_test_compile_consts_dummy.py +18 -0
  288. warp/tests/aux_test_conditional_unequal_types_kernels.py +29 -0
  289. warp/tests/aux_test_dependent.py +29 -0
  290. warp/tests/aux_test_grad_customs.py +29 -0
  291. warp/tests/aux_test_instancing_gc.py +26 -0
  292. warp/tests/aux_test_module_unload.py +23 -0
  293. warp/tests/aux_test_name_clash1.py +40 -0
  294. warp/tests/aux_test_name_clash2.py +40 -0
  295. warp/tests/aux_test_reference.py +9 -0
  296. warp/tests/aux_test_reference_reference.py +8 -0
  297. warp/tests/aux_test_square.py +16 -0
  298. warp/tests/aux_test_unresolved_func.py +22 -0
  299. warp/tests/aux_test_unresolved_symbol.py +22 -0
  300. warp/tests/cuda/__init__.py +0 -0
  301. warp/tests/cuda/test_async.py +676 -0
  302. warp/tests/cuda/test_ipc.py +124 -0
  303. warp/tests/cuda/test_mempool.py +233 -0
  304. warp/tests/cuda/test_multigpu.py +169 -0
  305. warp/tests/cuda/test_peer.py +139 -0
  306. warp/tests/cuda/test_pinned.py +84 -0
  307. warp/tests/cuda/test_streams.py +634 -0
  308. warp/tests/geometry/__init__.py +0 -0
  309. warp/tests/geometry/test_bvh.py +200 -0
  310. warp/tests/geometry/test_hash_grid.py +221 -0
  311. warp/tests/geometry/test_marching_cubes.py +74 -0
  312. warp/tests/geometry/test_mesh.py +316 -0
  313. warp/tests/geometry/test_mesh_query_aabb.py +399 -0
  314. warp/tests/geometry/test_mesh_query_point.py +932 -0
  315. warp/tests/geometry/test_mesh_query_ray.py +311 -0
  316. warp/tests/geometry/test_volume.py +1103 -0
  317. warp/tests/geometry/test_volume_write.py +346 -0
  318. warp/tests/interop/__init__.py +0 -0
  319. warp/tests/interop/test_dlpack.py +729 -0
  320. warp/tests/interop/test_jax.py +371 -0
  321. warp/tests/interop/test_paddle.py +800 -0
  322. warp/tests/interop/test_torch.py +1001 -0
  323. warp/tests/run_coverage_serial.py +39 -0
  324. warp/tests/sim/__init__.py +0 -0
  325. warp/tests/sim/disabled_kinematics.py +244 -0
  326. warp/tests/sim/flaky_test_sim_grad.py +290 -0
  327. warp/tests/sim/test_collision.py +604 -0
  328. warp/tests/sim/test_coloring.py +258 -0
  329. warp/tests/sim/test_model.py +224 -0
  330. warp/tests/sim/test_sim_grad_bounce_linear.py +212 -0
  331. warp/tests/sim/test_sim_kinematics.py +98 -0
  332. warp/tests/sim/test_vbd.py +597 -0
  333. warp/tests/test_adam.py +163 -0
  334. warp/tests/test_arithmetic.py +1096 -0
  335. warp/tests/test_array.py +2972 -0
  336. warp/tests/test_array_reduce.py +156 -0
  337. warp/tests/test_assert.py +250 -0
  338. warp/tests/test_atomic.py +153 -0
  339. warp/tests/test_bool.py +220 -0
  340. warp/tests/test_builtins_resolution.py +1298 -0
  341. warp/tests/test_closest_point_edge_edge.py +327 -0
  342. warp/tests/test_codegen.py +810 -0
  343. warp/tests/test_codegen_instancing.py +1495 -0
  344. warp/tests/test_compile_consts.py +215 -0
  345. warp/tests/test_conditional.py +252 -0
  346. warp/tests/test_context.py +42 -0
  347. warp/tests/test_copy.py +238 -0
  348. warp/tests/test_ctypes.py +638 -0
  349. warp/tests/test_dense.py +73 -0
  350. warp/tests/test_devices.py +97 -0
  351. warp/tests/test_examples.py +482 -0
  352. warp/tests/test_fabricarray.py +996 -0
  353. warp/tests/test_fast_math.py +74 -0
  354. warp/tests/test_fem.py +2003 -0
  355. warp/tests/test_fp16.py +136 -0
  356. warp/tests/test_func.py +454 -0
  357. warp/tests/test_future_annotations.py +98 -0
  358. warp/tests/test_generics.py +656 -0
  359. warp/tests/test_grad.py +893 -0
  360. warp/tests/test_grad_customs.py +339 -0
  361. warp/tests/test_grad_debug.py +341 -0
  362. warp/tests/test_implicit_init.py +411 -0
  363. warp/tests/test_import.py +45 -0
  364. warp/tests/test_indexedarray.py +1140 -0
  365. warp/tests/test_intersect.py +73 -0
  366. warp/tests/test_iter.py +76 -0
  367. warp/tests/test_large.py +177 -0
  368. warp/tests/test_launch.py +411 -0
  369. warp/tests/test_lerp.py +151 -0
  370. warp/tests/test_linear_solvers.py +193 -0
  371. warp/tests/test_lvalue.py +427 -0
  372. warp/tests/test_mat.py +2089 -0
  373. warp/tests/test_mat_lite.py +122 -0
  374. warp/tests/test_mat_scalar_ops.py +2913 -0
  375. warp/tests/test_math.py +178 -0
  376. warp/tests/test_mlp.py +282 -0
  377. warp/tests/test_module_hashing.py +258 -0
  378. warp/tests/test_modules_lite.py +44 -0
  379. warp/tests/test_noise.py +252 -0
  380. warp/tests/test_operators.py +299 -0
  381. warp/tests/test_options.py +129 -0
  382. warp/tests/test_overwrite.py +551 -0
  383. warp/tests/test_print.py +339 -0
  384. warp/tests/test_quat.py +2315 -0
  385. warp/tests/test_rand.py +339 -0
  386. warp/tests/test_reload.py +302 -0
  387. warp/tests/test_rounding.py +185 -0
  388. warp/tests/test_runlength_encode.py +196 -0
  389. warp/tests/test_scalar_ops.py +105 -0
  390. warp/tests/test_smoothstep.py +108 -0
  391. warp/tests/test_snippet.py +318 -0
  392. warp/tests/test_sparse.py +582 -0
  393. warp/tests/test_spatial.py +2229 -0
  394. warp/tests/test_special_values.py +361 -0
  395. warp/tests/test_static.py +592 -0
  396. warp/tests/test_struct.py +734 -0
  397. warp/tests/test_tape.py +204 -0
  398. warp/tests/test_transient_module.py +93 -0
  399. warp/tests/test_triangle_closest_point.py +145 -0
  400. warp/tests/test_types.py +562 -0
  401. warp/tests/test_utils.py +588 -0
  402. warp/tests/test_vec.py +1487 -0
  403. warp/tests/test_vec_lite.py +80 -0
  404. warp/tests/test_vec_scalar_ops.py +2327 -0
  405. warp/tests/test_verify_fp.py +100 -0
  406. warp/tests/tile/__init__.py +0 -0
  407. warp/tests/tile/test_tile.py +780 -0
  408. warp/tests/tile/test_tile_load.py +407 -0
  409. warp/tests/tile/test_tile_mathdx.py +208 -0
  410. warp/tests/tile/test_tile_mlp.py +402 -0
  411. warp/tests/tile/test_tile_reduce.py +447 -0
  412. warp/tests/tile/test_tile_shared_memory.py +247 -0
  413. warp/tests/tile/test_tile_view.py +173 -0
  414. warp/tests/unittest_serial.py +47 -0
  415. warp/tests/unittest_suites.py +427 -0
  416. warp/tests/unittest_utils.py +468 -0
  417. warp/tests/walkthrough_debug.py +93 -0
  418. warp/thirdparty/__init__.py +0 -0
  419. warp/thirdparty/appdirs.py +598 -0
  420. warp/thirdparty/dlpack.py +145 -0
  421. warp/thirdparty/unittest_parallel.py +570 -0
  422. warp/torch.py +391 -0
  423. warp/types.py +5230 -0
  424. warp/utils.py +1137 -0
  425. warp_lang-1.7.0.dist-info/METADATA +516 -0
  426. warp_lang-1.7.0.dist-info/RECORD +429 -0
  427. warp_lang-1.7.0.dist-info/WHEEL +5 -0
  428. warp_lang-1.7.0.dist-info/licenses/LICENSE.md +202 -0
  429. warp_lang-1.7.0.dist-info/top_level.txt +1 -0
@@ -0,0 +1,241 @@
1
+ # SPDX-FileCopyrightText: Copyright (c) 2022 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
2
+ # SPDX-License-Identifier: Apache-2.0
3
+ #
4
+ # Licensed under the Apache License, Version 2.0 (the "License");
5
+ # you may not use this file except in compliance with the License.
6
+ # You may obtain a copy of the License at
7
+ #
8
+ # http://www.apache.org/licenses/LICENSE-2.0
9
+ #
10
+ # Unless required by applicable law or agreed to in writing, software
11
+ # distributed under the License is distributed on an "AS IS" BASIS,
12
+ # WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13
+ # See the License for the specific language governing permissions and
14
+ # limitations under the License.
15
+
16
+ ###########################################################################
17
+ # Example DEM
18
+ #
19
+ # Shows how to implement a DEM particle simulation with cohesion between
20
+ # particles. Neighbors are found using the wp.HashGrid class, and
21
+ # wp.hash_grid_query(), wp.hash_grid_query_next() kernel methods.
22
+ #
23
+ ###########################################################################
24
+
25
+ import numpy as np
26
+
27
+ import warp as wp
28
+ import warp.render
29
+
30
+
31
+ @wp.func
32
+ def contact_force(n: wp.vec3, v: wp.vec3, c: float, k_n: float, k_d: float, k_f: float, k_mu: float):
33
+ vn = wp.dot(n, v)
34
+ jn = c * k_n
35
+ jd = min(vn, 0.0) * k_d
36
+
37
+ # contact force
38
+ fn = jn + jd
39
+
40
+ # friction force
41
+ vt = v - n * vn
42
+ vs = wp.length(vt)
43
+
44
+ if vs > 0.0:
45
+ vt = vt / vs
46
+
47
+ # Coulomb condition
48
+ ft = wp.min(vs * k_f, k_mu * wp.abs(fn))
49
+
50
+ # total force
51
+ return -n * fn - vt * ft
52
+
53
+
54
+ @wp.kernel
55
+ def apply_forces(
56
+ grid: wp.uint64,
57
+ particle_x: wp.array(dtype=wp.vec3),
58
+ particle_v: wp.array(dtype=wp.vec3),
59
+ particle_f: wp.array(dtype=wp.vec3),
60
+ radius: float,
61
+ k_contact: float,
62
+ k_damp: float,
63
+ k_friction: float,
64
+ k_mu: float,
65
+ ):
66
+ tid = wp.tid()
67
+
68
+ # order threads by cell
69
+ i = wp.hash_grid_point_id(grid, tid)
70
+
71
+ x = particle_x[i]
72
+ v = particle_v[i]
73
+
74
+ f = wp.vec3()
75
+
76
+ # ground contact
77
+ n = wp.vec3(0.0, 1.0, 0.0)
78
+ c = wp.dot(n, x)
79
+
80
+ cohesion_ground = 0.02
81
+ cohesion_particle = 0.0075
82
+
83
+ if c < cohesion_ground:
84
+ f = f + contact_force(n, v, c, k_contact, k_damp, 100.0, 0.5)
85
+
86
+ # particle contact
87
+ neighbors = wp.hash_grid_query(grid, x, radius * 5.0)
88
+
89
+ for index in neighbors:
90
+ if index != i:
91
+ # compute distance to point
92
+ n = x - particle_x[index]
93
+ d = wp.length(n)
94
+ err = d - radius * 2.0
95
+
96
+ if err <= cohesion_particle:
97
+ n = n / d
98
+ vrel = v - particle_v[index]
99
+
100
+ f = f + contact_force(n, vrel, err, k_contact, k_damp, k_friction, k_mu)
101
+
102
+ particle_f[i] = f
103
+
104
+
105
+ @wp.kernel
106
+ def integrate(
107
+ x: wp.array(dtype=wp.vec3),
108
+ v: wp.array(dtype=wp.vec3),
109
+ f: wp.array(dtype=wp.vec3),
110
+ gravity: wp.vec3,
111
+ dt: float,
112
+ inv_mass: float,
113
+ ):
114
+ tid = wp.tid()
115
+
116
+ v_new = v[tid] + f[tid] * inv_mass * dt + gravity * dt
117
+ x_new = x[tid] + v_new * dt
118
+
119
+ v[tid] = v_new
120
+ x[tid] = x_new
121
+
122
+
123
+ class Example:
124
+ def __init__(self, stage_path="example_dem.usd"):
125
+ fps = 60
126
+ self.frame_dt = 1.0 / fps
127
+
128
+ self.sim_substeps = 64
129
+ self.sim_dt = self.frame_dt / self.sim_substeps
130
+ self.sim_time = 0.0
131
+
132
+ self.point_radius = 0.1
133
+
134
+ self.k_contact = 8000.0
135
+ self.k_damp = 2.0
136
+ self.k_friction = 1.0
137
+ self.k_mu = 100000.0 # for cohesive materials
138
+
139
+ self.inv_mass = 64.0
140
+
141
+ self.grid = wp.HashGrid(128, 128, 128)
142
+ self.grid_cell_size = self.point_radius * 5.0
143
+
144
+ self.points = self.particle_grid(32, 64, 32, (0.0, 0.5, 0.0), self.point_radius, 0.1)
145
+
146
+ self.x = wp.array(self.points, dtype=wp.vec3)
147
+ self.v = wp.array(np.ones([len(self.x), 3]) * np.array([0.0, 0.0, 15.0]), dtype=wp.vec3)
148
+ self.f = wp.zeros_like(self.v)
149
+
150
+ if stage_path:
151
+ self.renderer = wp.render.UsdRenderer(stage_path)
152
+ self.renderer.render_ground()
153
+ else:
154
+ self.renderer = None
155
+
156
+ self.use_cuda_graph = wp.get_device().is_cuda
157
+ if self.use_cuda_graph:
158
+ with wp.ScopedCapture() as capture:
159
+ self.simulate()
160
+ self.graph = capture.graph
161
+
162
+ def simulate(self):
163
+ for _ in range(self.sim_substeps):
164
+ wp.launch(
165
+ kernel=apply_forces,
166
+ dim=len(self.x),
167
+ inputs=[
168
+ self.grid.id,
169
+ self.x,
170
+ self.v,
171
+ self.f,
172
+ self.point_radius,
173
+ self.k_contact,
174
+ self.k_damp,
175
+ self.k_friction,
176
+ self.k_mu,
177
+ ],
178
+ )
179
+ wp.launch(
180
+ kernel=integrate,
181
+ dim=len(self.x),
182
+ inputs=[self.x, self.v, self.f, (0.0, -9.8, 0.0), self.sim_dt, self.inv_mass],
183
+ )
184
+
185
+ def step(self):
186
+ with wp.ScopedTimer("step"):
187
+ with wp.ScopedTimer("grid build", active=False):
188
+ self.grid.build(self.x, self.grid_cell_size)
189
+
190
+ if self.use_cuda_graph:
191
+ wp.capture_launch(self.graph)
192
+ else:
193
+ self.simulate()
194
+
195
+ self.sim_time += self.frame_dt
196
+
197
+ def render(self):
198
+ if self.renderer is None:
199
+ return
200
+
201
+ with wp.ScopedTimer("render"):
202
+ self.renderer.begin_frame(self.sim_time)
203
+ self.renderer.render_points(
204
+ points=self.x.numpy(), radius=self.point_radius, name="points", colors=(0.8, 0.3, 0.2)
205
+ )
206
+ self.renderer.end_frame()
207
+
208
+ # creates a grid of particles
209
+ def particle_grid(self, dim_x, dim_y, dim_z, lower, radius, jitter):
210
+ rng = np.random.default_rng(42)
211
+ points = np.meshgrid(np.linspace(0, dim_x, dim_x), np.linspace(0, dim_y, dim_y), np.linspace(0, dim_z, dim_z))
212
+ points_t = np.array((points[0], points[1], points[2])).T * radius * 2.0 + np.array(lower)
213
+ points_t = points_t + rng.random(size=points_t.shape) * radius * jitter
214
+
215
+ return points_t.reshape((-1, 3))
216
+
217
+
218
+ if __name__ == "__main__":
219
+ import argparse
220
+
221
+ parser = argparse.ArgumentParser(formatter_class=argparse.ArgumentDefaultsHelpFormatter)
222
+ parser.add_argument("--device", type=str, default=None, help="Override the default Warp device.")
223
+ parser.add_argument(
224
+ "--stage_path",
225
+ type=lambda x: None if x == "None" else str(x),
226
+ default="example_dem.usd",
227
+ help="Path to the output USD file.",
228
+ )
229
+ parser.add_argument("--num_frames", type=int, default=200, help="Total number of frames.")
230
+
231
+ args = parser.parse_known_args()[0]
232
+
233
+ with wp.ScopedDevice(args.device):
234
+ example = Example(stage_path=args.stage_path)
235
+
236
+ for _ in range(args.num_frames):
237
+ example.step()
238
+ example.render()
239
+
240
+ if example.renderer:
241
+ example.renderer.save()
@@ -0,0 +1,299 @@
1
+ # SPDX-FileCopyrightText: Copyright (c) 2022 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
2
+ # SPDX-License-Identifier: Apache-2.0
3
+ #
4
+ # Licensed under the Apache License, Version 2.0 (the "License");
5
+ # you may not use this file except in compliance with the License.
6
+ # You may obtain a copy of the License at
7
+ #
8
+ # http://www.apache.org/licenses/LICENSE-2.0
9
+ #
10
+ # Unless required by applicable law or agreed to in writing, software
11
+ # distributed under the License is distributed on an "AS IS" BASIS,
12
+ # WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13
+ # See the License for the specific language governing permissions and
14
+ # limitations under the License.
15
+
16
+ ###########################################################################
17
+ # Example Fluid
18
+ #
19
+ # Shows how to implement a simple 2D Stable Fluids solver using
20
+ # multidimensional arrays and launches.
21
+ #
22
+ ###########################################################################
23
+
24
+ import math
25
+
26
+ import warp as wp
27
+ import warp.render
28
+
29
+ grid_width = wp.constant(256)
30
+ grid_height = wp.constant(128)
31
+
32
+
33
+ @wp.func
34
+ def lookup_float(f: wp.array2d(dtype=float), x: int, y: int):
35
+ x = wp.clamp(x, 0, grid_width - 1)
36
+ y = wp.clamp(y, 0, grid_height - 1)
37
+
38
+ return f[x, y]
39
+
40
+
41
+ @wp.func
42
+ def sample_float(f: wp.array2d(dtype=float), x: float, y: float):
43
+ lx = int(wp.floor(x))
44
+ ly = int(wp.floor(y))
45
+
46
+ tx = x - float(lx)
47
+ ty = y - float(ly)
48
+
49
+ s0 = wp.lerp(lookup_float(f, lx, ly), lookup_float(f, lx + 1, ly), tx)
50
+ s1 = wp.lerp(lookup_float(f, lx, ly + 1), lookup_float(f, lx + 1, ly + 1), tx)
51
+
52
+ s = wp.lerp(s0, s1, ty)
53
+ return s
54
+
55
+
56
+ @wp.func
57
+ def lookup_vel(f: wp.array2d(dtype=wp.vec2), x: int, y: int):
58
+ if x < 0 or x >= grid_width:
59
+ return wp.vec2()
60
+ if y < 0 or y >= grid_height:
61
+ return wp.vec2()
62
+
63
+ return f[x, y]
64
+
65
+
66
+ @wp.func
67
+ def sample_vel(f: wp.array2d(dtype=wp.vec2), x: float, y: float):
68
+ lx = int(wp.floor(x))
69
+ ly = int(wp.floor(y))
70
+
71
+ tx = x - float(lx)
72
+ ty = y - float(ly)
73
+
74
+ s0 = wp.lerp(lookup_vel(f, lx, ly), lookup_vel(f, lx + 1, ly), tx)
75
+ s1 = wp.lerp(lookup_vel(f, lx, ly + 1), lookup_vel(f, lx + 1, ly + 1), tx)
76
+
77
+ s = wp.lerp(s0, s1, ty)
78
+ return s
79
+
80
+
81
+ @wp.kernel
82
+ def advect(
83
+ u0: wp.array2d(dtype=wp.vec2),
84
+ u1: wp.array2d(dtype=wp.vec2),
85
+ rho0: wp.array2d(dtype=float),
86
+ rho1: wp.array2d(dtype=float),
87
+ dt: float,
88
+ ):
89
+ i, j = wp.tid()
90
+
91
+ u = u0[i, j]
92
+
93
+ # trace backward
94
+ p = wp.vec2(float(i), float(j))
95
+ p = p - u * dt
96
+
97
+ # advect
98
+ u1[i, j] = sample_vel(u0, p[0], p[1])
99
+ rho1[i, j] = sample_float(rho0, p[0], p[1])
100
+
101
+
102
+ @wp.kernel
103
+ def divergence(u: wp.array2d(dtype=wp.vec2), div: wp.array2d(dtype=float)):
104
+ i, j = wp.tid()
105
+
106
+ if i == grid_width - 1:
107
+ return
108
+ if j == grid_height - 1:
109
+ return
110
+
111
+ dx = (u[i + 1, j][0] - u[i, j][0]) * 0.5
112
+ dy = (u[i, j + 1][1] - u[i, j][1]) * 0.5
113
+
114
+ div[i, j] = dx + dy
115
+
116
+
117
+ @wp.kernel
118
+ def pressure_solve(p0: wp.array2d(dtype=float), p1: wp.array2d(dtype=float), div: wp.array2d(dtype=float)):
119
+ i, j = wp.tid()
120
+
121
+ s1 = lookup_float(p0, i - 1, j)
122
+ s2 = lookup_float(p0, i + 1, j)
123
+ s3 = lookup_float(p0, i, j - 1)
124
+ s4 = lookup_float(p0, i, j + 1)
125
+
126
+ # Jacobi update
127
+ err = s1 + s2 + s3 + s4 - div[i, j]
128
+
129
+ p1[i, j] = err * 0.25
130
+
131
+
132
+ @wp.kernel
133
+ def pressure_apply(p: wp.array2d(dtype=float), u: wp.array2d(dtype=wp.vec2)):
134
+ i, j = wp.tid()
135
+
136
+ if i == 0 or i == grid_width - 1:
137
+ return
138
+ if j == 0 or j == grid_height - 1:
139
+ return
140
+
141
+ # pressure gradient
142
+ f_p = wp.vec2(p[i + 1, j] - p[i - 1, j], p[i, j + 1] - p[i, j - 1]) * 0.5
143
+
144
+ u[i, j] = u[i, j] - f_p
145
+
146
+
147
+ @wp.kernel
148
+ def integrate(u: wp.array2d(dtype=wp.vec2), rho: wp.array2d(dtype=float), dt: float):
149
+ i, j = wp.tid()
150
+
151
+ # gravity
152
+ f_g = wp.vec2(-90.8, 0.0) * rho[i, j]
153
+
154
+ # integrate
155
+ u[i, j] = u[i, j] + dt * f_g
156
+
157
+ # fade
158
+ rho[i, j] = rho[i, j] * (1.0 - 0.1 * dt)
159
+
160
+
161
+ @wp.kernel
162
+ def init(rho: wp.array2d(dtype=float), u: wp.array2d(dtype=wp.vec2), radius: int, dir: wp.vec2):
163
+ i, j = wp.tid()
164
+
165
+ d = wp.length(wp.vec2(float(i - grid_width / 2), float(j - grid_height / 2)))
166
+
167
+ if d < radius:
168
+ rho[i, j] = 1.0
169
+ u[i, j] = dir
170
+
171
+
172
+ class Example:
173
+ def __init__(self):
174
+ fps = 60
175
+ self.frame_dt = 1.0 / fps
176
+ self.sim_substeps = 2
177
+ self.iterations = 100 # Number of pressure iterations
178
+ self.sim_dt = self.frame_dt / self.sim_substeps
179
+ self.sim_time = 0.0
180
+
181
+ shape = (grid_width, grid_height)
182
+
183
+ self.u0 = wp.zeros(shape, dtype=wp.vec2)
184
+ self.u1 = wp.zeros(shape, dtype=wp.vec2)
185
+
186
+ self.rho0 = wp.zeros(shape, dtype=float)
187
+ self.rho1 = wp.zeros(shape, dtype=float)
188
+
189
+ self.p0 = wp.zeros(shape, dtype=float)
190
+ self.p1 = wp.zeros(shape, dtype=float)
191
+ self.div = wp.zeros(shape, dtype=float)
192
+
193
+ # capture pressure solve as a CUDA graph
194
+ self.use_cuda_graph = wp.get_device().is_cuda
195
+ if self.use_cuda_graph:
196
+ with wp.ScopedCapture() as capture:
197
+ self.pressure_iterations()
198
+ self.graph = capture.graph
199
+
200
+ def step(self):
201
+ with wp.ScopedTimer("step"):
202
+ for _ in range(self.sim_substeps):
203
+ shape = (grid_width, grid_height)
204
+ dt = self.sim_dt
205
+
206
+ speed = 400.0
207
+ angle = math.sin(self.sim_time * 4.0) * 1.5
208
+ vel = wp.vec2(math.cos(angle) * speed, math.sin(angle) * speed)
209
+
210
+ # update emitters
211
+ wp.launch(init, dim=shape, inputs=[self.rho0, self.u0, 5, vel])
212
+
213
+ # force integrate
214
+ wp.launch(integrate, dim=shape, inputs=[self.u0, self.rho0, dt])
215
+ wp.launch(divergence, dim=shape, inputs=[self.u0, self.div])
216
+
217
+ # pressure solve
218
+ self.p0.zero_()
219
+ self.p1.zero_()
220
+
221
+ if self.use_cuda_graph:
222
+ wp.capture_launch(self.graph)
223
+ else:
224
+ self.pressure_iterations()
225
+
226
+ # velocity update
227
+ wp.launch(pressure_apply, dim=shape, inputs=[self.p0, self.u0])
228
+
229
+ # semi-Lagrangian advection
230
+ wp.launch(advect, dim=shape, inputs=[self.u0, self.u1, self.rho0, self.rho1, dt])
231
+
232
+ # swap buffers
233
+ (self.u0, self.u1) = (self.u1, self.u0)
234
+ (self.rho0, self.rho1) = (self.rho1, self.rho0)
235
+
236
+ self.sim_time += dt
237
+
238
+ def pressure_iterations(self):
239
+ for _ in range(self.iterations):
240
+ wp.launch(pressure_solve, dim=self.p0.shape, inputs=[self.p0, self.p1, self.div])
241
+
242
+ # swap pressure fields
243
+ (self.p0, self.p1) = (self.p1, self.p0)
244
+
245
+ def step_and_render_frame(self, frame_num=None, img=None):
246
+ self.step()
247
+
248
+ with wp.ScopedTimer("render"):
249
+ if img:
250
+ img.set_array(self.rho0.numpy())
251
+
252
+ return (img,)
253
+
254
+
255
+ if __name__ == "__main__":
256
+ import argparse
257
+
258
+ parser = argparse.ArgumentParser(formatter_class=argparse.ArgumentDefaultsHelpFormatter)
259
+ parser.add_argument("--device", type=str, default=None, help="Override the default Warp device.")
260
+ parser.add_argument("--num_frames", type=int, default=100000, help="Total number of frames.")
261
+ parser.add_argument(
262
+ "--headless",
263
+ action="store_true",
264
+ help="Run in headless mode, suppressing the opening of any graphical windows.",
265
+ )
266
+
267
+ args = parser.parse_known_args()[0]
268
+
269
+ with wp.ScopedDevice(args.device):
270
+ example = Example()
271
+
272
+ if args.headless:
273
+ for _ in range(args.num_frames):
274
+ example.step()
275
+ else:
276
+ import matplotlib
277
+ import matplotlib.animation as anim
278
+ import matplotlib.pyplot as plt
279
+
280
+ fig = plt.figure()
281
+
282
+ img = plt.imshow(
283
+ example.rho0.numpy(),
284
+ origin="lower",
285
+ animated=True,
286
+ interpolation="antialiased",
287
+ )
288
+ img.set_norm(matplotlib.colors.Normalize(0.0, 1.0))
289
+ seq = anim.FuncAnimation(
290
+ fig,
291
+ example.step_and_render_frame,
292
+ fargs=(img,),
293
+ frames=args.num_frames,
294
+ blit=True,
295
+ interval=8,
296
+ repeat=False,
297
+ )
298
+
299
+ plt.show()
@@ -0,0 +1,150 @@
1
+ # SPDX-FileCopyrightText: Copyright (c) 2022 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
2
+ # SPDX-License-Identifier: Apache-2.0
3
+ #
4
+ # Licensed under the Apache License, Version 2.0 (the "License");
5
+ # you may not use this file except in compliance with the License.
6
+ # You may obtain a copy of the License at
7
+ #
8
+ # http://www.apache.org/licenses/LICENSE-2.0
9
+ #
10
+ # Unless required by applicable law or agreed to in writing, software
11
+ # distributed under the License is distributed on an "AS IS" BASIS,
12
+ # WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13
+ # See the License for the specific language governing permissions and
14
+ # limitations under the License.
15
+
16
+ ###########################################################################
17
+ # Example Graph Capture
18
+ #
19
+ # Shows how to implement CUDA graph capture using wp.ScopedCapture().
20
+ #
21
+ ###########################################################################
22
+
23
+ import numpy as np
24
+
25
+ import warp as wp
26
+
27
+
28
+ @wp.kernel
29
+ def fbm(
30
+ kernel_seed: int,
31
+ frequency: float,
32
+ amplitude: float,
33
+ x: wp.array(dtype=float),
34
+ y: wp.array(dtype=float),
35
+ z: wp.array2d(dtype=float),
36
+ ):
37
+ i, j = wp.tid()
38
+ state = wp.rand_init(kernel_seed)
39
+
40
+ p = frequency * wp.vec2(x[j], y[i])
41
+ n = amplitude * wp.noise(state, p)
42
+
43
+ z[i, j] += n
44
+
45
+
46
+ @wp.kernel
47
+ def slide(x: wp.array(dtype=float), shift: float):
48
+ tid = wp.tid()
49
+ x[tid] += shift
50
+
51
+
52
+ class Example:
53
+ def __init__(self):
54
+ self.width = 128
55
+ self.height = 128
56
+ min_x, max_x = 0.0, 2.0
57
+ min_y, max_y = 0.0, 2.0
58
+
59
+ # create a grid of pixels
60
+ x = np.linspace(min_x, max_x, self.width)
61
+ y = np.linspace(min_y, max_y, self.height)
62
+
63
+ self.x = wp.array(x, dtype=float)
64
+ self.y = wp.array(y, dtype=float)
65
+ self.pixel_values = wp.zeros((self.width, self.height), dtype=float)
66
+
67
+ self.seed = 42
68
+ self.shift = 2e-2
69
+ self.frequency = 1.0
70
+ self.amplitude = 1.0
71
+
72
+ # use graph capture if launching from a CUDA-capable device
73
+ self.use_cuda_graph = wp.get_device().is_cuda
74
+ if self.use_cuda_graph:
75
+ # record launches
76
+ with wp.ScopedCapture() as capture:
77
+ self.fbm()
78
+ self.graph = capture.graph
79
+
80
+ def fbm(self):
81
+ for _ in range(16):
82
+ wp.launch(
83
+ kernel=fbm,
84
+ dim=(self.height, self.width),
85
+ inputs=[self.seed, self.frequency, self.amplitude, self.x, self.y],
86
+ outputs=[self.pixel_values],
87
+ )
88
+ self.frequency *= 2.0
89
+ self.amplitude *= 0.5
90
+
91
+ def step(self):
92
+ self.pixel_values.zero_()
93
+ self.frequency = 1.0
94
+ self.amplitude = 1.0
95
+
96
+ with wp.ScopedTimer("step", active=True):
97
+ wp.launch(kernel=slide, dim=self.width, inputs=[self.x, self.shift])
98
+
99
+ if self.use_cuda_graph:
100
+ wp.capture_launch(self.graph)
101
+ else: # cpu path
102
+ self.fbm()
103
+
104
+ def step_and_render(self, frame_num=None, img=None):
105
+ self.step()
106
+
107
+ with wp.ScopedTimer("render"):
108
+ if img:
109
+ pixels = self.pixel_values.numpy()
110
+ pixels = (pixels + 1.0) / 2.0
111
+ img.set_array(pixels)
112
+
113
+ return (img,)
114
+
115
+
116
+ if __name__ == "__main__":
117
+ import argparse
118
+
119
+ parser = argparse.ArgumentParser(formatter_class=argparse.ArgumentDefaultsHelpFormatter)
120
+ parser.add_argument("--device", type=str, default=None, help="Override the default Warp device.")
121
+ parser.add_argument("--num_frames", type=int, default=1000, help="Total number of frames.")
122
+ parser.add_argument(
123
+ "--headless",
124
+ action="store_true",
125
+ help="Run in headless mode, suppressing the opening of any graphical windows.",
126
+ )
127
+
128
+ args = parser.parse_known_args()[0]
129
+
130
+ with wp.ScopedDevice(args.device):
131
+ example = Example()
132
+
133
+ if not args.headless:
134
+ import matplotlib.colors
135
+ import matplotlib.pyplot as plt
136
+ from matplotlib.animation import FuncAnimation
137
+
138
+ # Create the animation
139
+ fig = plt.figure()
140
+ img = plt.imshow(example.pixel_values.numpy(), "gray", origin="lower", animated=True)
141
+ img.set_norm(matplotlib.colors.Normalize(0.0, 1.0))
142
+
143
+ ani = FuncAnimation(fig, example.step_and_render, fargs=(img,), frames=1000, interval=30)
144
+
145
+ # Display the animation
146
+ plt.show()
147
+
148
+ else:
149
+ for _ in range(args.num_frames):
150
+ example.step()