warp-lang 1.7.0__py3-none-manylinux_2_28_x86_64.whl

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Files changed (429) hide show
  1. warp/__init__.py +139 -0
  2. warp/__init__.pyi +1 -0
  3. warp/autograd.py +1142 -0
  4. warp/bin/warp-clang.so +0 -0
  5. warp/bin/warp.so +0 -0
  6. warp/build.py +557 -0
  7. warp/build_dll.py +405 -0
  8. warp/builtins.py +6855 -0
  9. warp/codegen.py +3969 -0
  10. warp/config.py +158 -0
  11. warp/constants.py +57 -0
  12. warp/context.py +6812 -0
  13. warp/dlpack.py +462 -0
  14. warp/examples/__init__.py +24 -0
  15. warp/examples/assets/bear.usd +0 -0
  16. warp/examples/assets/bunny.usd +0 -0
  17. warp/examples/assets/cartpole.urdf +110 -0
  18. warp/examples/assets/crazyflie.usd +0 -0
  19. warp/examples/assets/cube.usd +0 -0
  20. warp/examples/assets/nonuniform.usd +0 -0
  21. warp/examples/assets/nv_ant.xml +92 -0
  22. warp/examples/assets/nv_humanoid.xml +183 -0
  23. warp/examples/assets/nvidia_logo.png +0 -0
  24. warp/examples/assets/pixel.jpg +0 -0
  25. warp/examples/assets/quadruped.urdf +268 -0
  26. warp/examples/assets/rocks.nvdb +0 -0
  27. warp/examples/assets/rocks.usd +0 -0
  28. warp/examples/assets/sphere.usd +0 -0
  29. warp/examples/assets/square_cloth.usd +0 -0
  30. warp/examples/benchmarks/benchmark_api.py +389 -0
  31. warp/examples/benchmarks/benchmark_cloth.py +296 -0
  32. warp/examples/benchmarks/benchmark_cloth_cupy.py +96 -0
  33. warp/examples/benchmarks/benchmark_cloth_jax.py +105 -0
  34. warp/examples/benchmarks/benchmark_cloth_numba.py +161 -0
  35. warp/examples/benchmarks/benchmark_cloth_numpy.py +85 -0
  36. warp/examples/benchmarks/benchmark_cloth_paddle.py +94 -0
  37. warp/examples/benchmarks/benchmark_cloth_pytorch.py +94 -0
  38. warp/examples/benchmarks/benchmark_cloth_taichi.py +120 -0
  39. warp/examples/benchmarks/benchmark_cloth_warp.py +153 -0
  40. warp/examples/benchmarks/benchmark_gemm.py +164 -0
  41. warp/examples/benchmarks/benchmark_interop_paddle.py +166 -0
  42. warp/examples/benchmarks/benchmark_interop_torch.py +166 -0
  43. warp/examples/benchmarks/benchmark_launches.py +301 -0
  44. warp/examples/benchmarks/benchmark_tile_load_store.py +103 -0
  45. warp/examples/browse.py +37 -0
  46. warp/examples/core/example_cupy.py +86 -0
  47. warp/examples/core/example_dem.py +241 -0
  48. warp/examples/core/example_fluid.py +299 -0
  49. warp/examples/core/example_graph_capture.py +150 -0
  50. warp/examples/core/example_marching_cubes.py +194 -0
  51. warp/examples/core/example_mesh.py +180 -0
  52. warp/examples/core/example_mesh_intersect.py +211 -0
  53. warp/examples/core/example_nvdb.py +182 -0
  54. warp/examples/core/example_raycast.py +111 -0
  55. warp/examples/core/example_raymarch.py +205 -0
  56. warp/examples/core/example_render_opengl.py +193 -0
  57. warp/examples/core/example_sample_mesh.py +300 -0
  58. warp/examples/core/example_sph.py +411 -0
  59. warp/examples/core/example_torch.py +211 -0
  60. warp/examples/core/example_wave.py +269 -0
  61. warp/examples/fem/example_adaptive_grid.py +286 -0
  62. warp/examples/fem/example_apic_fluid.py +423 -0
  63. warp/examples/fem/example_burgers.py +261 -0
  64. warp/examples/fem/example_convection_diffusion.py +178 -0
  65. warp/examples/fem/example_convection_diffusion_dg.py +204 -0
  66. warp/examples/fem/example_deformed_geometry.py +172 -0
  67. warp/examples/fem/example_diffusion.py +196 -0
  68. warp/examples/fem/example_diffusion_3d.py +225 -0
  69. warp/examples/fem/example_diffusion_mgpu.py +220 -0
  70. warp/examples/fem/example_distortion_energy.py +228 -0
  71. warp/examples/fem/example_magnetostatics.py +240 -0
  72. warp/examples/fem/example_mixed_elasticity.py +291 -0
  73. warp/examples/fem/example_navier_stokes.py +261 -0
  74. warp/examples/fem/example_nonconforming_contact.py +298 -0
  75. warp/examples/fem/example_stokes.py +213 -0
  76. warp/examples/fem/example_stokes_transfer.py +262 -0
  77. warp/examples/fem/example_streamlines.py +352 -0
  78. warp/examples/fem/utils.py +1000 -0
  79. warp/examples/interop/example_jax_callable.py +116 -0
  80. warp/examples/interop/example_jax_ffi_callback.py +132 -0
  81. warp/examples/interop/example_jax_kernel.py +205 -0
  82. warp/examples/optim/example_bounce.py +266 -0
  83. warp/examples/optim/example_cloth_throw.py +228 -0
  84. warp/examples/optim/example_diffray.py +561 -0
  85. warp/examples/optim/example_drone.py +870 -0
  86. warp/examples/optim/example_fluid_checkpoint.py +497 -0
  87. warp/examples/optim/example_inverse_kinematics.py +182 -0
  88. warp/examples/optim/example_inverse_kinematics_torch.py +191 -0
  89. warp/examples/optim/example_softbody_properties.py +400 -0
  90. warp/examples/optim/example_spring_cage.py +245 -0
  91. warp/examples/optim/example_trajectory.py +227 -0
  92. warp/examples/sim/example_cartpole.py +143 -0
  93. warp/examples/sim/example_cloth.py +225 -0
  94. warp/examples/sim/example_cloth_self_contact.py +322 -0
  95. warp/examples/sim/example_granular.py +130 -0
  96. warp/examples/sim/example_granular_collision_sdf.py +202 -0
  97. warp/examples/sim/example_jacobian_ik.py +244 -0
  98. warp/examples/sim/example_particle_chain.py +124 -0
  99. warp/examples/sim/example_quadruped.py +203 -0
  100. warp/examples/sim/example_rigid_chain.py +203 -0
  101. warp/examples/sim/example_rigid_contact.py +195 -0
  102. warp/examples/sim/example_rigid_force.py +133 -0
  103. warp/examples/sim/example_rigid_gyroscopic.py +115 -0
  104. warp/examples/sim/example_rigid_soft_contact.py +140 -0
  105. warp/examples/sim/example_soft_body.py +196 -0
  106. warp/examples/tile/example_tile_cholesky.py +87 -0
  107. warp/examples/tile/example_tile_convolution.py +66 -0
  108. warp/examples/tile/example_tile_fft.py +55 -0
  109. warp/examples/tile/example_tile_filtering.py +113 -0
  110. warp/examples/tile/example_tile_matmul.py +85 -0
  111. warp/examples/tile/example_tile_mlp.py +383 -0
  112. warp/examples/tile/example_tile_nbody.py +199 -0
  113. warp/examples/tile/example_tile_walker.py +327 -0
  114. warp/fabric.py +355 -0
  115. warp/fem/__init__.py +106 -0
  116. warp/fem/adaptivity.py +508 -0
  117. warp/fem/cache.py +572 -0
  118. warp/fem/dirichlet.py +202 -0
  119. warp/fem/domain.py +411 -0
  120. warp/fem/field/__init__.py +125 -0
  121. warp/fem/field/field.py +619 -0
  122. warp/fem/field/nodal_field.py +326 -0
  123. warp/fem/field/restriction.py +37 -0
  124. warp/fem/field/virtual.py +848 -0
  125. warp/fem/geometry/__init__.py +32 -0
  126. warp/fem/geometry/adaptive_nanogrid.py +857 -0
  127. warp/fem/geometry/closest_point.py +84 -0
  128. warp/fem/geometry/deformed_geometry.py +221 -0
  129. warp/fem/geometry/element.py +776 -0
  130. warp/fem/geometry/geometry.py +362 -0
  131. warp/fem/geometry/grid_2d.py +392 -0
  132. warp/fem/geometry/grid_3d.py +452 -0
  133. warp/fem/geometry/hexmesh.py +911 -0
  134. warp/fem/geometry/nanogrid.py +571 -0
  135. warp/fem/geometry/partition.py +389 -0
  136. warp/fem/geometry/quadmesh.py +663 -0
  137. warp/fem/geometry/tetmesh.py +855 -0
  138. warp/fem/geometry/trimesh.py +806 -0
  139. warp/fem/integrate.py +2335 -0
  140. warp/fem/linalg.py +419 -0
  141. warp/fem/operator.py +293 -0
  142. warp/fem/polynomial.py +229 -0
  143. warp/fem/quadrature/__init__.py +17 -0
  144. warp/fem/quadrature/pic_quadrature.py +299 -0
  145. warp/fem/quadrature/quadrature.py +591 -0
  146. warp/fem/space/__init__.py +228 -0
  147. warp/fem/space/basis_function_space.py +468 -0
  148. warp/fem/space/basis_space.py +667 -0
  149. warp/fem/space/dof_mapper.py +251 -0
  150. warp/fem/space/function_space.py +309 -0
  151. warp/fem/space/grid_2d_function_space.py +177 -0
  152. warp/fem/space/grid_3d_function_space.py +227 -0
  153. warp/fem/space/hexmesh_function_space.py +257 -0
  154. warp/fem/space/nanogrid_function_space.py +201 -0
  155. warp/fem/space/partition.py +367 -0
  156. warp/fem/space/quadmesh_function_space.py +223 -0
  157. warp/fem/space/restriction.py +179 -0
  158. warp/fem/space/shape/__init__.py +143 -0
  159. warp/fem/space/shape/cube_shape_function.py +1105 -0
  160. warp/fem/space/shape/shape_function.py +133 -0
  161. warp/fem/space/shape/square_shape_function.py +926 -0
  162. warp/fem/space/shape/tet_shape_function.py +834 -0
  163. warp/fem/space/shape/triangle_shape_function.py +672 -0
  164. warp/fem/space/tetmesh_function_space.py +271 -0
  165. warp/fem/space/topology.py +424 -0
  166. warp/fem/space/trimesh_function_space.py +194 -0
  167. warp/fem/types.py +99 -0
  168. warp/fem/utils.py +420 -0
  169. warp/jax.py +187 -0
  170. warp/jax_experimental/__init__.py +16 -0
  171. warp/jax_experimental/custom_call.py +351 -0
  172. warp/jax_experimental/ffi.py +698 -0
  173. warp/jax_experimental/xla_ffi.py +602 -0
  174. warp/math.py +244 -0
  175. warp/native/array.h +1145 -0
  176. warp/native/builtin.h +1800 -0
  177. warp/native/bvh.cpp +492 -0
  178. warp/native/bvh.cu +791 -0
  179. warp/native/bvh.h +554 -0
  180. warp/native/clang/clang.cpp +536 -0
  181. warp/native/coloring.cpp +613 -0
  182. warp/native/crt.cpp +51 -0
  183. warp/native/crt.h +362 -0
  184. warp/native/cuda_crt.h +1058 -0
  185. warp/native/cuda_util.cpp +646 -0
  186. warp/native/cuda_util.h +307 -0
  187. warp/native/error.cpp +77 -0
  188. warp/native/error.h +36 -0
  189. warp/native/exports.h +1878 -0
  190. warp/native/fabric.h +245 -0
  191. warp/native/hashgrid.cpp +311 -0
  192. warp/native/hashgrid.cu +87 -0
  193. warp/native/hashgrid.h +240 -0
  194. warp/native/initializer_array.h +41 -0
  195. warp/native/intersect.h +1230 -0
  196. warp/native/intersect_adj.h +375 -0
  197. warp/native/intersect_tri.h +339 -0
  198. warp/native/marching.cpp +19 -0
  199. warp/native/marching.cu +514 -0
  200. warp/native/marching.h +19 -0
  201. warp/native/mat.h +2220 -0
  202. warp/native/mathdx.cpp +87 -0
  203. warp/native/matnn.h +343 -0
  204. warp/native/mesh.cpp +266 -0
  205. warp/native/mesh.cu +404 -0
  206. warp/native/mesh.h +1980 -0
  207. warp/native/nanovdb/GridHandle.h +366 -0
  208. warp/native/nanovdb/HostBuffer.h +590 -0
  209. warp/native/nanovdb/NanoVDB.h +6624 -0
  210. warp/native/nanovdb/PNanoVDB.h +3390 -0
  211. warp/native/noise.h +859 -0
  212. warp/native/quat.h +1371 -0
  213. warp/native/rand.h +342 -0
  214. warp/native/range.h +139 -0
  215. warp/native/reduce.cpp +174 -0
  216. warp/native/reduce.cu +364 -0
  217. warp/native/runlength_encode.cpp +79 -0
  218. warp/native/runlength_encode.cu +61 -0
  219. warp/native/scan.cpp +47 -0
  220. warp/native/scan.cu +53 -0
  221. warp/native/scan.h +23 -0
  222. warp/native/solid_angle.h +466 -0
  223. warp/native/sort.cpp +251 -0
  224. warp/native/sort.cu +277 -0
  225. warp/native/sort.h +33 -0
  226. warp/native/sparse.cpp +378 -0
  227. warp/native/sparse.cu +524 -0
  228. warp/native/spatial.h +657 -0
  229. warp/native/svd.h +702 -0
  230. warp/native/temp_buffer.h +46 -0
  231. warp/native/tile.h +2584 -0
  232. warp/native/tile_reduce.h +264 -0
  233. warp/native/vec.h +1426 -0
  234. warp/native/volume.cpp +501 -0
  235. warp/native/volume.cu +67 -0
  236. warp/native/volume.h +969 -0
  237. warp/native/volume_builder.cu +477 -0
  238. warp/native/volume_builder.h +52 -0
  239. warp/native/volume_impl.h +70 -0
  240. warp/native/warp.cpp +1082 -0
  241. warp/native/warp.cu +3636 -0
  242. warp/native/warp.h +381 -0
  243. warp/optim/__init__.py +17 -0
  244. warp/optim/adam.py +163 -0
  245. warp/optim/linear.py +1137 -0
  246. warp/optim/sgd.py +112 -0
  247. warp/paddle.py +407 -0
  248. warp/render/__init__.py +18 -0
  249. warp/render/render_opengl.py +3518 -0
  250. warp/render/render_usd.py +784 -0
  251. warp/render/utils.py +160 -0
  252. warp/sim/__init__.py +65 -0
  253. warp/sim/articulation.py +793 -0
  254. warp/sim/collide.py +2395 -0
  255. warp/sim/graph_coloring.py +300 -0
  256. warp/sim/import_mjcf.py +790 -0
  257. warp/sim/import_snu.py +227 -0
  258. warp/sim/import_urdf.py +579 -0
  259. warp/sim/import_usd.py +894 -0
  260. warp/sim/inertia.py +324 -0
  261. warp/sim/integrator.py +242 -0
  262. warp/sim/integrator_euler.py +1997 -0
  263. warp/sim/integrator_featherstone.py +2101 -0
  264. warp/sim/integrator_vbd.py +2048 -0
  265. warp/sim/integrator_xpbd.py +3292 -0
  266. warp/sim/model.py +4791 -0
  267. warp/sim/particles.py +121 -0
  268. warp/sim/render.py +427 -0
  269. warp/sim/utils.py +428 -0
  270. warp/sparse.py +2057 -0
  271. warp/stubs.py +3333 -0
  272. warp/tape.py +1203 -0
  273. warp/tests/__init__.py +1 -0
  274. warp/tests/__main__.py +4 -0
  275. warp/tests/assets/curlnoise_golden.npy +0 -0
  276. warp/tests/assets/mlp_golden.npy +0 -0
  277. warp/tests/assets/pixel.npy +0 -0
  278. warp/tests/assets/pnoise_golden.npy +0 -0
  279. warp/tests/assets/spiky.usd +0 -0
  280. warp/tests/assets/test_grid.nvdb +0 -0
  281. warp/tests/assets/test_index_grid.nvdb +0 -0
  282. warp/tests/assets/test_int32_grid.nvdb +0 -0
  283. warp/tests/assets/test_vec_grid.nvdb +0 -0
  284. warp/tests/assets/torus.nvdb +0 -0
  285. warp/tests/assets/torus.usda +105 -0
  286. warp/tests/aux_test_class_kernel.py +34 -0
  287. warp/tests/aux_test_compile_consts_dummy.py +18 -0
  288. warp/tests/aux_test_conditional_unequal_types_kernels.py +29 -0
  289. warp/tests/aux_test_dependent.py +29 -0
  290. warp/tests/aux_test_grad_customs.py +29 -0
  291. warp/tests/aux_test_instancing_gc.py +26 -0
  292. warp/tests/aux_test_module_unload.py +23 -0
  293. warp/tests/aux_test_name_clash1.py +40 -0
  294. warp/tests/aux_test_name_clash2.py +40 -0
  295. warp/tests/aux_test_reference.py +9 -0
  296. warp/tests/aux_test_reference_reference.py +8 -0
  297. warp/tests/aux_test_square.py +16 -0
  298. warp/tests/aux_test_unresolved_func.py +22 -0
  299. warp/tests/aux_test_unresolved_symbol.py +22 -0
  300. warp/tests/cuda/__init__.py +0 -0
  301. warp/tests/cuda/test_async.py +676 -0
  302. warp/tests/cuda/test_ipc.py +124 -0
  303. warp/tests/cuda/test_mempool.py +233 -0
  304. warp/tests/cuda/test_multigpu.py +169 -0
  305. warp/tests/cuda/test_peer.py +139 -0
  306. warp/tests/cuda/test_pinned.py +84 -0
  307. warp/tests/cuda/test_streams.py +634 -0
  308. warp/tests/geometry/__init__.py +0 -0
  309. warp/tests/geometry/test_bvh.py +200 -0
  310. warp/tests/geometry/test_hash_grid.py +221 -0
  311. warp/tests/geometry/test_marching_cubes.py +74 -0
  312. warp/tests/geometry/test_mesh.py +316 -0
  313. warp/tests/geometry/test_mesh_query_aabb.py +399 -0
  314. warp/tests/geometry/test_mesh_query_point.py +932 -0
  315. warp/tests/geometry/test_mesh_query_ray.py +311 -0
  316. warp/tests/geometry/test_volume.py +1103 -0
  317. warp/tests/geometry/test_volume_write.py +346 -0
  318. warp/tests/interop/__init__.py +0 -0
  319. warp/tests/interop/test_dlpack.py +729 -0
  320. warp/tests/interop/test_jax.py +371 -0
  321. warp/tests/interop/test_paddle.py +800 -0
  322. warp/tests/interop/test_torch.py +1001 -0
  323. warp/tests/run_coverage_serial.py +39 -0
  324. warp/tests/sim/__init__.py +0 -0
  325. warp/tests/sim/disabled_kinematics.py +244 -0
  326. warp/tests/sim/flaky_test_sim_grad.py +290 -0
  327. warp/tests/sim/test_collision.py +604 -0
  328. warp/tests/sim/test_coloring.py +258 -0
  329. warp/tests/sim/test_model.py +224 -0
  330. warp/tests/sim/test_sim_grad_bounce_linear.py +212 -0
  331. warp/tests/sim/test_sim_kinematics.py +98 -0
  332. warp/tests/sim/test_vbd.py +597 -0
  333. warp/tests/test_adam.py +163 -0
  334. warp/tests/test_arithmetic.py +1096 -0
  335. warp/tests/test_array.py +2972 -0
  336. warp/tests/test_array_reduce.py +156 -0
  337. warp/tests/test_assert.py +250 -0
  338. warp/tests/test_atomic.py +153 -0
  339. warp/tests/test_bool.py +220 -0
  340. warp/tests/test_builtins_resolution.py +1298 -0
  341. warp/tests/test_closest_point_edge_edge.py +327 -0
  342. warp/tests/test_codegen.py +810 -0
  343. warp/tests/test_codegen_instancing.py +1495 -0
  344. warp/tests/test_compile_consts.py +215 -0
  345. warp/tests/test_conditional.py +252 -0
  346. warp/tests/test_context.py +42 -0
  347. warp/tests/test_copy.py +238 -0
  348. warp/tests/test_ctypes.py +638 -0
  349. warp/tests/test_dense.py +73 -0
  350. warp/tests/test_devices.py +97 -0
  351. warp/tests/test_examples.py +482 -0
  352. warp/tests/test_fabricarray.py +996 -0
  353. warp/tests/test_fast_math.py +74 -0
  354. warp/tests/test_fem.py +2003 -0
  355. warp/tests/test_fp16.py +136 -0
  356. warp/tests/test_func.py +454 -0
  357. warp/tests/test_future_annotations.py +98 -0
  358. warp/tests/test_generics.py +656 -0
  359. warp/tests/test_grad.py +893 -0
  360. warp/tests/test_grad_customs.py +339 -0
  361. warp/tests/test_grad_debug.py +341 -0
  362. warp/tests/test_implicit_init.py +411 -0
  363. warp/tests/test_import.py +45 -0
  364. warp/tests/test_indexedarray.py +1140 -0
  365. warp/tests/test_intersect.py +73 -0
  366. warp/tests/test_iter.py +76 -0
  367. warp/tests/test_large.py +177 -0
  368. warp/tests/test_launch.py +411 -0
  369. warp/tests/test_lerp.py +151 -0
  370. warp/tests/test_linear_solvers.py +193 -0
  371. warp/tests/test_lvalue.py +427 -0
  372. warp/tests/test_mat.py +2089 -0
  373. warp/tests/test_mat_lite.py +122 -0
  374. warp/tests/test_mat_scalar_ops.py +2913 -0
  375. warp/tests/test_math.py +178 -0
  376. warp/tests/test_mlp.py +282 -0
  377. warp/tests/test_module_hashing.py +258 -0
  378. warp/tests/test_modules_lite.py +44 -0
  379. warp/tests/test_noise.py +252 -0
  380. warp/tests/test_operators.py +299 -0
  381. warp/tests/test_options.py +129 -0
  382. warp/tests/test_overwrite.py +551 -0
  383. warp/tests/test_print.py +339 -0
  384. warp/tests/test_quat.py +2315 -0
  385. warp/tests/test_rand.py +339 -0
  386. warp/tests/test_reload.py +302 -0
  387. warp/tests/test_rounding.py +185 -0
  388. warp/tests/test_runlength_encode.py +196 -0
  389. warp/tests/test_scalar_ops.py +105 -0
  390. warp/tests/test_smoothstep.py +108 -0
  391. warp/tests/test_snippet.py +318 -0
  392. warp/tests/test_sparse.py +582 -0
  393. warp/tests/test_spatial.py +2229 -0
  394. warp/tests/test_special_values.py +361 -0
  395. warp/tests/test_static.py +592 -0
  396. warp/tests/test_struct.py +734 -0
  397. warp/tests/test_tape.py +204 -0
  398. warp/tests/test_transient_module.py +93 -0
  399. warp/tests/test_triangle_closest_point.py +145 -0
  400. warp/tests/test_types.py +562 -0
  401. warp/tests/test_utils.py +588 -0
  402. warp/tests/test_vec.py +1487 -0
  403. warp/tests/test_vec_lite.py +80 -0
  404. warp/tests/test_vec_scalar_ops.py +2327 -0
  405. warp/tests/test_verify_fp.py +100 -0
  406. warp/tests/tile/__init__.py +0 -0
  407. warp/tests/tile/test_tile.py +780 -0
  408. warp/tests/tile/test_tile_load.py +407 -0
  409. warp/tests/tile/test_tile_mathdx.py +208 -0
  410. warp/tests/tile/test_tile_mlp.py +402 -0
  411. warp/tests/tile/test_tile_reduce.py +447 -0
  412. warp/tests/tile/test_tile_shared_memory.py +247 -0
  413. warp/tests/tile/test_tile_view.py +173 -0
  414. warp/tests/unittest_serial.py +47 -0
  415. warp/tests/unittest_suites.py +427 -0
  416. warp/tests/unittest_utils.py +468 -0
  417. warp/tests/walkthrough_debug.py +93 -0
  418. warp/thirdparty/__init__.py +0 -0
  419. warp/thirdparty/appdirs.py +598 -0
  420. warp/thirdparty/dlpack.py +145 -0
  421. warp/thirdparty/unittest_parallel.py +570 -0
  422. warp/torch.py +391 -0
  423. warp/types.py +5230 -0
  424. warp/utils.py +1137 -0
  425. warp_lang-1.7.0.dist-info/METADATA +516 -0
  426. warp_lang-1.7.0.dist-info/RECORD +429 -0
  427. warp_lang-1.7.0.dist-info/WHEEL +5 -0
  428. warp_lang-1.7.0.dist-info/licenses/LICENSE.md +202 -0
  429. warp_lang-1.7.0.dist-info/top_level.txt +1 -0
warp/sim/utils.py ADDED
@@ -0,0 +1,428 @@
1
+ # SPDX-FileCopyrightText: Copyright (c) 2022 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
2
+ # SPDX-License-Identifier: Apache-2.0
3
+ #
4
+ # Licensed under the Apache License, Version 2.0 (the "License");
5
+ # you may not use this file except in compliance with the License.
6
+ # You may obtain a copy of the License at
7
+ #
8
+ # http://www.apache.org/licenses/LICENSE-2.0
9
+ #
10
+ # Unless required by applicable law or agreed to in writing, software
11
+ # distributed under the License is distributed on an "AS IS" BASIS,
12
+ # WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13
+ # See the License for the specific language governing permissions and
14
+ # limitations under the License.
15
+
16
+ from typing import List, Tuple
17
+
18
+ import numpy as np
19
+
20
+ import warp as wp
21
+
22
+
23
+ @wp.func
24
+ def velocity_at_point(qd: wp.spatial_vector, r: wp.vec3):
25
+ """
26
+ Returns the velocity of a point relative to the frame with the given spatial velocity.
27
+
28
+ Args:
29
+ qd (spatial_vector): The spatial velocity of the frame.
30
+ r (vec3): The position of the point relative to the frame.
31
+
32
+ Returns:
33
+ vec3: The velocity of the point.
34
+ """
35
+ return wp.cross(wp.spatial_top(qd), r) + wp.spatial_bottom(qd)
36
+
37
+
38
+ @wp.func
39
+ def quat_twist(axis: wp.vec3, q: wp.quat):
40
+ """
41
+ Returns the twist around an axis.
42
+ """
43
+
44
+ # project imaginary part onto axis
45
+ a = wp.vec3(q[0], q[1], q[2])
46
+ proj = wp.dot(a, axis)
47
+ a = proj * axis
48
+ # if proj < 0.0:
49
+ # # ensure twist points in same direction as axis
50
+ # a = -a
51
+ return wp.normalize(wp.quat(a[0], a[1], a[2], q[3]))
52
+
53
+
54
+ @wp.func
55
+ def quat_twist_angle(axis: wp.vec3, q: wp.quat):
56
+ """
57
+ Returns the angle of the twist around an axis.
58
+ """
59
+ return 2.0 * wp.acos(quat_twist(axis, q)[3])
60
+
61
+
62
+ @wp.func
63
+ def quat_decompose(q: wp.quat):
64
+ """
65
+ Decompose a quaternion into a sequence of 3 rotations around x,y',z' respectively, i.e.: q = q_z''q_y'q_x.
66
+ """
67
+
68
+ R = wp.matrix_from_cols(
69
+ wp.quat_rotate(q, wp.vec3(1.0, 0.0, 0.0)),
70
+ wp.quat_rotate(q, wp.vec3(0.0, 1.0, 0.0)),
71
+ wp.quat_rotate(q, wp.vec3(0.0, 0.0, 1.0)),
72
+ )
73
+
74
+ # https://www.sedris.org/wg8home/Documents/WG80485.pdf
75
+ phi = wp.atan2(R[1, 2], R[2, 2])
76
+ sinp = -R[0, 2]
77
+ if wp.abs(sinp) >= 1.0:
78
+ theta = wp.HALF_PI * wp.sign(sinp)
79
+ else:
80
+ theta = wp.asin(-R[0, 2])
81
+ psi = wp.atan2(R[0, 1], R[0, 0])
82
+
83
+ return -wp.vec3(phi, theta, psi)
84
+
85
+
86
+ @wp.func
87
+ def quat_to_rpy(q: wp.quat):
88
+ """
89
+ Convert a quaternion into Euler angles (roll, pitch, yaw)
90
+ roll is rotation around x in radians (counterclockwise)
91
+ pitch is rotation around y in radians (counterclockwise)
92
+ yaw is rotation around z in radians (counterclockwise)
93
+ """
94
+ x = q[0]
95
+ y = q[1]
96
+ z = q[2]
97
+ w = q[3]
98
+ t0 = 2.0 * (w * x + y * z)
99
+ t1 = 1.0 - 2.0 * (x * x + y * y)
100
+ roll_x = wp.atan2(t0, t1)
101
+
102
+ t2 = 2.0 * (w * y - z * x)
103
+ t2 = wp.clamp(t2, -1.0, 1.0)
104
+ pitch_y = wp.asin(t2)
105
+
106
+ t3 = 2.0 * (w * z + x * y)
107
+ t4 = 1.0 - 2.0 * (y * y + z * z)
108
+ yaw_z = wp.atan2(t3, t4)
109
+
110
+ return wp.vec3(roll_x, pitch_y, yaw_z)
111
+
112
+
113
+ @wp.func
114
+ def quat_to_euler(q: wp.quat, i: int, j: int, k: int) -> wp.vec3:
115
+ """
116
+ Convert a quaternion into Euler angles.
117
+
118
+ :math:`i, j, k` are the indices in :math:`[0, 1, 2]` of the axes to use
119
+ (:math:`i \\neq j, j \\neq k`).
120
+
121
+ Reference: https://journals.plos.org/plosone/article?id=10.1371/journal.pone.0276302
122
+
123
+ Args:
124
+ q (quat): The quaternion to convert
125
+ i (int): The index of the first axis
126
+ j (int): The index of the second axis
127
+ k (int): The index of the third axis
128
+
129
+ Returns:
130
+ vec3: The Euler angles (in radians)
131
+ """
132
+ # i, j, k are actually assumed to follow 1-based indexing but
133
+ # we want to be compatible with quat_from_euler
134
+ i += 1
135
+ j += 1
136
+ k += 1
137
+ not_proper = True
138
+ if i == k:
139
+ not_proper = False
140
+ k = 6 - i - j # because i + j + k = 1 + 2 + 3 = 6
141
+ e = float((i - j) * (j - k) * (k - i)) / 2.0 # Levi-Civita symbol
142
+ a = q[0]
143
+ b = q[i]
144
+ c = q[j]
145
+ d = q[k] * e
146
+ if not_proper:
147
+ a -= q[j]
148
+ b += q[k] * e
149
+ c += q[0]
150
+ d -= q[i]
151
+ t2 = wp.acos(2.0 * (a * a + b * b) / (a * a + b * b + c * c + d * d) - 1.0)
152
+ tp = wp.atan2(b, a)
153
+ tm = wp.atan2(d, c)
154
+ t1 = 0.0
155
+ t3 = 0.0
156
+ if wp.abs(t2) < 1e-6:
157
+ t3 = 2.0 * tp - t1
158
+ elif wp.abs(t2 - wp.HALF_PI) < 1e-6:
159
+ t3 = 2.0 * tm + t1
160
+ else:
161
+ t1 = tp - tm
162
+ t3 = tp + tm
163
+ if not_proper:
164
+ t2 -= wp.HALF_PI
165
+ t3 *= e
166
+ return wp.vec3(t1, t2, t3)
167
+
168
+
169
+ @wp.func
170
+ def quat_from_euler(e: wp.vec3, i: int, j: int, k: int) -> wp.quat:
171
+ """
172
+ Convert Euler angles to a quaternion.
173
+
174
+ :math:`i, j, k` are the indices in :math:`[0, 1, 2]` of the axes in which the Euler angles are provided
175
+ (:math:`i \\neq j, j \\neq k`), e.g. (0, 1, 2) for Euler sequence XYZ.
176
+
177
+ Args:
178
+ e (vec3): The Euler angles (in radians)
179
+ i (int): The index of the first axis
180
+ j (int): The index of the second axis
181
+ k (int): The index of the third axis
182
+
183
+ Returns:
184
+ quat: The quaternion
185
+ """
186
+ # Half angles
187
+ half_e = e / 2.0
188
+
189
+ # Precompute sines and cosines of half angles
190
+ cr = wp.cos(half_e[i])
191
+ sr = wp.sin(half_e[i])
192
+ cp = wp.cos(half_e[j])
193
+ sp = wp.sin(half_e[j])
194
+ cy = wp.cos(half_e[k])
195
+ sy = wp.sin(half_e[k])
196
+
197
+ # Components of the quaternion based on the rotation sequence
198
+ return wp.quat(
199
+ (cy * sr * cp - sy * cr * sp),
200
+ (cy * cr * sp + sy * sr * cp),
201
+ (sy * cr * cp - cy * sr * sp),
202
+ (cy * cr * cp + sy * sr * sp),
203
+ )
204
+
205
+
206
+ @wp.func
207
+ def transform_twist(t: wp.transform, x: wp.spatial_vector):
208
+ # Frank & Park definition 3.20, pg 100
209
+
210
+ q = wp.transform_get_rotation(t)
211
+ p = wp.transform_get_translation(t)
212
+
213
+ w = wp.spatial_top(x)
214
+ v = wp.spatial_bottom(x)
215
+
216
+ w = wp.quat_rotate(q, w)
217
+ v = wp.quat_rotate(q, v) + wp.cross(p, w)
218
+
219
+ return wp.spatial_vector(w, v)
220
+
221
+
222
+ @wp.func
223
+ def transform_wrench(t: wp.transform, x: wp.spatial_vector):
224
+ q = wp.transform_get_rotation(t)
225
+ p = wp.transform_get_translation(t)
226
+
227
+ w = wp.spatial_top(x)
228
+ v = wp.spatial_bottom(x)
229
+
230
+ v = wp.quat_rotate(q, v)
231
+ w = wp.quat_rotate(q, w) + wp.cross(p, v)
232
+
233
+ return wp.spatial_vector(w, v)
234
+
235
+
236
+ @wp.func
237
+ def transform_inertia(t: wp.transform, I: wp.spatial_matrix):
238
+ """
239
+ Computes adj_t^-T*I*adj_t^-1 (tensor change of coordinates).
240
+ (Frank & Park, section 8.2.3, pg 290)
241
+ """
242
+
243
+ t_inv = wp.transform_inverse(t)
244
+
245
+ q = wp.transform_get_rotation(t_inv)
246
+ p = wp.transform_get_translation(t_inv)
247
+
248
+ r1 = wp.quat_rotate(q, wp.vec3(1.0, 0.0, 0.0))
249
+ r2 = wp.quat_rotate(q, wp.vec3(0.0, 1.0, 0.0))
250
+ r3 = wp.quat_rotate(q, wp.vec3(0.0, 0.0, 1.0))
251
+
252
+ R = wp.matrix_from_cols(r1, r2, r3)
253
+ S = wp.mul(wp.skew(p), R)
254
+
255
+ T = wp.spatial_adjoint(R, S)
256
+
257
+ return wp.mul(wp.mul(wp.transpose(T), I), T)
258
+
259
+
260
+ @wp.func
261
+ def boltzmann(a: float, b: float, alpha: float):
262
+ e1 = wp.exp(alpha * a)
263
+ e2 = wp.exp(alpha * b)
264
+ return (a * e1 + b * e2) / (e1 + e2)
265
+
266
+
267
+ @wp.func
268
+ def smooth_max(a: float, b: float, eps: float):
269
+ d = a - b
270
+ return 0.5 * (a + b + wp.sqrt(d * d + eps))
271
+
272
+
273
+ @wp.func
274
+ def smooth_min(a: float, b: float, eps: float):
275
+ d = a - b
276
+ return 0.5 * (a + b - wp.sqrt(d * d + eps))
277
+
278
+
279
+ @wp.func
280
+ def leaky_max(a: float, b: float):
281
+ return smooth_max(a, b, 1e-5)
282
+
283
+
284
+ @wp.func
285
+ def leaky_min(a: float, b: float):
286
+ return smooth_min(a, b, 1e-5)
287
+
288
+
289
+ @wp.func
290
+ def vec_min(a: wp.vec3, b: wp.vec3):
291
+ return wp.vec3(wp.min(a[0], b[0]), wp.min(a[1], b[1]), wp.min(a[2], b[2]))
292
+
293
+
294
+ @wp.func
295
+ def vec_max(a: wp.vec3, b: wp.vec3):
296
+ return wp.vec3(wp.max(a[0], b[0]), wp.max(a[1], b[1]), wp.max(a[2], b[2]))
297
+
298
+
299
+ @wp.func
300
+ def vec_leaky_min(a: wp.vec3, b: wp.vec3):
301
+ return wp.vec3(leaky_min(a[0], b[0]), leaky_min(a[1], b[1]), leaky_min(a[2], b[2]))
302
+
303
+
304
+ @wp.func
305
+ def vec_leaky_max(a: wp.vec3, b: wp.vec3):
306
+ return wp.vec3(leaky_max(a[0], b[0]), leaky_max(a[1], b[1]), leaky_max(a[2], b[2]))
307
+
308
+
309
+ @wp.func
310
+ def vec_abs(a: wp.vec3):
311
+ return wp.vec3(wp.abs(a[0]), wp.abs(a[1]), wp.abs(a[2]))
312
+
313
+
314
+ def load_mesh(filename: str, method: str = None):
315
+ """
316
+ Loads a 3D triangular surface mesh from a file.
317
+
318
+ Args:
319
+ filename (str): The path to the 3D model file (obj, and other formats supported by the different methods) to load.
320
+ method (str): The method to use for loading the mesh (default None). Can be either `"trimesh"`, `"meshio"`, `"pcu"`, or `"openmesh"`. If None, every method is tried and the first successful mesh import where the number of vertices is greater than 0 is returned.
321
+
322
+ Returns:
323
+ Tuple of (mesh_points, mesh_indices), where mesh_points is a Nx3 numpy array of vertex positions (float32),
324
+ and mesh_indices is a Mx3 numpy array of vertex indices (int32) for the triangular faces.
325
+ """
326
+ import os
327
+
328
+ if not os.path.exists(filename):
329
+ raise FileNotFoundError(f"File not found: {filename}")
330
+
331
+ def load_mesh_with_method(method):
332
+ if method == "meshio":
333
+ import meshio
334
+
335
+ m = meshio.read(filename)
336
+ mesh_points = np.array(m.points)
337
+ mesh_indices = np.array(m.cells[0].data, dtype=np.int32)
338
+ elif method == "openmesh":
339
+ import openmesh
340
+
341
+ m = openmesh.read_trimesh(filename)
342
+ mesh_points = np.array(m.points())
343
+ mesh_indices = np.array(m.face_vertex_indices(), dtype=np.int32)
344
+ elif method == "pcu":
345
+ import point_cloud_utils as pcu
346
+
347
+ mesh_points, mesh_indices = pcu.load_mesh_vf(filename)
348
+ mesh_indices = mesh_indices.flatten()
349
+ else:
350
+ import trimesh
351
+
352
+ m = trimesh.load(filename)
353
+ if hasattr(m, "geometry"):
354
+ # multiple meshes are contained in a scene; combine to one mesh
355
+ mesh_points = []
356
+ mesh_indices = []
357
+ index_offset = 0
358
+ for geom in m.geometry.values():
359
+ vertices = np.array(geom.vertices, dtype=np.float32)
360
+ faces = np.array(geom.faces.flatten(), dtype=np.int32)
361
+ mesh_points.append(vertices)
362
+ mesh_indices.append(faces + index_offset)
363
+ index_offset += len(vertices)
364
+ mesh_points = np.concatenate(mesh_points, axis=0)
365
+ mesh_indices = np.concatenate(mesh_indices)
366
+ else:
367
+ # a single mesh
368
+ mesh_points = np.array(m.vertices, dtype=np.float32)
369
+ mesh_indices = np.array(m.faces.flatten(), dtype=np.int32)
370
+ return mesh_points, mesh_indices
371
+
372
+ if method is None:
373
+ methods = ["trimesh", "meshio", "pcu", "openmesh"]
374
+ for method in methods:
375
+ try:
376
+ mesh = load_mesh_with_method(method)
377
+ if mesh is not None and len(mesh[0]) > 0:
378
+ return mesh
379
+ except Exception:
380
+ pass
381
+ raise ValueError(f"Failed to load mesh using any of the methods: {methods}")
382
+ else:
383
+ mesh = load_mesh_with_method(method)
384
+ if mesh is None or len(mesh[0]) == 0:
385
+ raise ValueError(f"Failed to load mesh using method {method}")
386
+ return mesh
387
+
388
+
389
+ def visualize_meshes(
390
+ meshes: List[Tuple[list, list]], num_cols=0, num_rows=0, titles=None, scale_axes=True, show_plot=True
391
+ ):
392
+ # render meshes in a grid with matplotlib
393
+ import matplotlib.pyplot as plt
394
+
395
+ if titles is None:
396
+ titles = []
397
+
398
+ num_cols = min(num_cols, len(meshes))
399
+ num_rows = min(num_rows, len(meshes))
400
+ if num_cols and not num_rows:
401
+ num_rows = int(np.ceil(len(meshes) / num_cols))
402
+ elif num_rows and not num_cols:
403
+ num_cols = int(np.ceil(len(meshes) / num_rows))
404
+ else:
405
+ num_cols = len(meshes)
406
+ num_rows = 1
407
+
408
+ vertices = [np.array(v).reshape((-1, 3)) for v, _ in meshes]
409
+ faces = [np.array(f, dtype=np.int32).reshape((-1, 3)) for _, f in meshes]
410
+ if scale_axes:
411
+ ranges = np.array([v.max(axis=0) - v.min(axis=0) for v in vertices])
412
+ max_range = ranges.max()
413
+ mid_points = np.array([v.max(axis=0) + v.min(axis=0) for v in vertices]) * 0.5
414
+
415
+ fig = plt.figure(figsize=(12, 6))
416
+ for i, (vertices, faces) in enumerate(meshes):
417
+ ax = fig.add_subplot(num_rows, num_cols, i + 1, projection="3d")
418
+ if i < len(titles):
419
+ ax.set_title(titles[i])
420
+ ax.plot_trisurf(vertices[:, 0], vertices[:, 1], vertices[:, 2], triangles=faces, edgecolor="k")
421
+ if scale_axes:
422
+ mid = mid_points[i]
423
+ ax.set_xlim(mid[0] - max_range, mid[0] + max_range)
424
+ ax.set_ylim(mid[1] - max_range, mid[1] + max_range)
425
+ ax.set_zlim(mid[2] - max_range, mid[2] + max_range)
426
+ if show_plot:
427
+ plt.show()
428
+ return fig