super-three 0.165.0 → 0.168.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (462) hide show
  1. package/build/three.cjs +854 -410
  2. package/build/three.module.js +849 -411
  3. package/build/three.module.min.js +1 -1
  4. package/build/three.webgpu.js +77755 -0
  5. package/build/three.webgpu.min.js +6 -0
  6. package/examples/jsm/Addons.js +5 -2
  7. package/examples/jsm/animation/AnimationClipCreator.js +1 -1
  8. package/examples/jsm/capabilities/WebGL.js +27 -21
  9. package/examples/jsm/controls/ArcballControls.js +174 -158
  10. package/examples/jsm/controls/DragControls.js +260 -132
  11. package/examples/jsm/controls/FirstPersonControls.js +175 -163
  12. package/examples/jsm/controls/FlyControls.js +194 -188
  13. package/examples/jsm/controls/OrbitControls.js +777 -786
  14. package/examples/jsm/controls/PointerLockControls.js +24 -15
  15. package/examples/jsm/controls/TrackballControls.js +453 -452
  16. package/examples/jsm/csm/CSMShader.js +4 -4
  17. package/examples/jsm/effects/AnaglyphEffect.js +6 -13
  18. package/examples/jsm/effects/ParallaxBarrierEffect.js +17 -11
  19. package/examples/jsm/effects/StereoEffect.js +6 -1
  20. package/examples/jsm/environments/RoomEnvironment.js +1 -1
  21. package/examples/jsm/exporters/GLTFExporter.js +13 -4
  22. package/examples/jsm/exporters/USDZExporter.js +29 -8
  23. package/examples/jsm/geometries/TeapotGeometry.js +1 -1
  24. package/examples/jsm/helpers/LightProbeHelper.js +42 -43
  25. package/examples/jsm/helpers/ViewHelper.js +51 -2
  26. package/examples/jsm/libs/tween.module.js +64 -75
  27. package/examples/jsm/lights/RectAreaLightTexturesLib.js +91 -0
  28. package/examples/jsm/lights/RectAreaLightUniformsLib.js +8 -63
  29. package/examples/jsm/lines/webgpu/Line2.js +20 -0
  30. package/examples/jsm/lines/webgpu/LineSegments2.js +376 -0
  31. package/examples/jsm/loaders/FBXLoader.js +23 -45
  32. package/examples/jsm/loaders/GLTFLoader.js +10 -4
  33. package/examples/jsm/loaders/KTX2Loader.js +19 -7
  34. package/examples/jsm/loaders/MaterialXLoader.js +10 -10
  35. package/examples/jsm/loaders/PCDLoader.js +9 -9
  36. package/examples/jsm/loaders/USDZLoader.js +124 -76
  37. package/examples/jsm/loaders/UltraHDRLoader.js +583 -0
  38. package/examples/jsm/loaders/VTKLoader.js +76 -3
  39. package/examples/jsm/misc/GPUComputationRenderer.js +9 -19
  40. package/examples/jsm/modifiers/SimplifyModifier.js +2 -1
  41. package/examples/jsm/objects/InstancedPoints.js +2 -2
  42. package/examples/jsm/objects/SkyMesh.js +188 -0
  43. package/examples/jsm/objects/Water2Mesh.js +159 -0
  44. package/examples/jsm/objects/WaterMesh.js +102 -0
  45. package/examples/jsm/physics/RapierPhysics.js +20 -0
  46. package/examples/jsm/postprocessing/OutlinePass.js +31 -46
  47. package/examples/jsm/postprocessing/RenderTransitionPass.js +13 -38
  48. package/examples/jsm/postprocessing/SSAARenderPass.js +3 -1
  49. package/examples/jsm/postprocessing/SSAOPass.js +6 -9
  50. package/examples/jsm/postprocessing/UnrealBloomPass.js +4 -4
  51. package/examples/jsm/shaders/BleachBypassShader.js +1 -2
  52. package/examples/jsm/shaders/ColorifyShader.js +1 -2
  53. package/examples/jsm/shaders/FXAAShader.js +0 -2
  54. package/examples/jsm/shaders/GTAOShader.js +1 -1
  55. package/examples/jsm/shaders/LuminosityHighPassShader.js +1 -3
  56. package/examples/jsm/shaders/OutputShader.js +1 -1
  57. package/examples/jsm/transpiler/GLSLDecoder.js +46 -4
  58. package/examples/jsm/transpiler/TSLEncoder.js +24 -22
  59. package/examples/jsm/utils/TextureUtils.js +1 -1
  60. package/package.json +8 -6
  61. package/src/Three.WebGPU.js +200 -0
  62. package/src/Three.js +3 -0
  63. package/src/constants.js +4 -1
  64. package/src/core/Object3D.js +22 -22
  65. package/src/extras/Controls.js +32 -0
  66. package/src/extras/TextureUtils.js +210 -0
  67. package/src/lights/Light.js +1 -0
  68. package/src/lights/LightShadow.js +5 -0
  69. package/{examples/jsm/lights → src/lights/webgpu}/IESSpotLight.js +1 -1
  70. package/src/loaders/ObjectLoader.js +33 -2
  71. package/{examples/jsm/nodes/loaders → src/loaders/nodes}/NodeLoader.js +6 -4
  72. package/{examples/jsm/nodes/loaders → src/loaders/nodes}/NodeMaterialLoader.js +2 -2
  73. package/{examples/jsm/nodes/loaders → src/loaders/nodes}/NodeObjectLoader.js +2 -1
  74. package/src/materials/Material.js +7 -1
  75. package/{examples/jsm/nodes/materials → src/materials/nodes}/InstancedPointsNodeMaterial.js +36 -27
  76. package/{examples/jsm/nodes/materials → src/materials/nodes}/Line2NodeMaterial.js +37 -40
  77. package/src/materials/nodes/LineBasicNodeMaterial.js +27 -0
  78. package/{examples/jsm/nodes/materials → src/materials/nodes}/LineDashedNodeMaterial.js +10 -11
  79. package/src/materials/nodes/MeshBasicNodeMaterial.js +73 -0
  80. package/src/materials/nodes/MeshLambertNodeMaterial.js +43 -0
  81. package/src/materials/nodes/MeshMatcapNodeMaterial.js +53 -0
  82. package/src/materials/nodes/MeshNormalNodeMaterial.js +40 -0
  83. package/src/materials/nodes/MeshPhongNodeMaterial.js +74 -0
  84. package/{examples/jsm/nodes/materials → src/materials/nodes}/MeshPhysicalNodeMaterial.js +22 -20
  85. package/{examples/jsm/nodes/materials → src/materials/nodes}/MeshSSSNodeMaterial.js +6 -6
  86. package/{examples/jsm/nodes/materials → src/materials/nodes}/MeshStandardNodeMaterial.js +28 -11
  87. package/src/materials/nodes/MeshToonNodeMaterial.js +34 -0
  88. package/{examples/jsm/nodes/materials → src/materials/nodes}/NodeMaterial.js +142 -96
  89. package/{examples/jsm/nodes/materials/Materials.js → src/materials/nodes/NodeMaterials.js} +1 -1
  90. package/{examples/jsm/nodes/materials → src/materials/nodes}/PointsNodeMaterial.js +5 -6
  91. package/src/materials/nodes/ShadowNodeMaterial.js +34 -0
  92. package/{examples/jsm/nodes/materials → src/materials/nodes}/SpriteNodeMaterial.js +13 -13
  93. package/{examples/jsm/nodes/materials → src/materials/nodes}/VolumeNodeMaterial.js +14 -16
  94. package/src/math/Box2.js +4 -4
  95. package/src/math/Box3.js +6 -6
  96. package/src/math/ColorManagement.js +10 -0
  97. package/src/math/Matrix2.js +54 -0
  98. package/src/math/Vector4.js +13 -0
  99. package/src/nodes/Nodes.js +164 -0
  100. package/src/nodes/TSL.js +176 -0
  101. package/{examples/jsm → src}/nodes/accessors/AccessorsUtils.js +8 -8
  102. package/src/nodes/accessors/BatchNode.js +124 -0
  103. package/{examples/jsm/nodes/accessors/BitangentNode.js → src/nodes/accessors/Bitangent.js} +9 -9
  104. package/{examples/jsm → src}/nodes/accessors/BufferAttributeNode.js +41 -6
  105. package/{examples/jsm → src}/nodes/accessors/BufferNode.js +4 -4
  106. package/src/nodes/accessors/Camera.js +19 -0
  107. package/{examples/jsm → src}/nodes/accessors/ClippingNode.js +16 -14
  108. package/src/nodes/accessors/CubeTextureNode.js +76 -0
  109. package/src/nodes/accessors/InstanceNode.js +144 -0
  110. package/src/nodes/accessors/InstancedPointsMaterialNode.js +21 -0
  111. package/{examples/jsm → src}/nodes/accessors/MaterialNode.js +66 -49
  112. package/src/nodes/accessors/MaterialProperties.js +3 -0
  113. package/{examples/jsm → src}/nodes/accessors/MaterialReferenceNode.js +6 -4
  114. package/src/nodes/accessors/ModelNode.js +37 -0
  115. package/{examples/jsm → src}/nodes/accessors/ModelViewProjectionNode.js +6 -7
  116. package/{examples/jsm → src}/nodes/accessors/MorphNode.js +35 -31
  117. package/src/nodes/accessors/Normal.js +62 -0
  118. package/{examples/jsm → src}/nodes/accessors/Object3DNode.js +11 -11
  119. package/src/nodes/accessors/PointUVNode.js +26 -0
  120. package/src/nodes/accessors/Position.js +10 -0
  121. package/src/nodes/accessors/ReferenceBaseNode.js +143 -0
  122. package/{examples/jsm → src}/nodes/accessors/ReferenceNode.js +14 -8
  123. package/src/nodes/accessors/ReflectVector.js +10 -0
  124. package/{examples/jsm → src}/nodes/accessors/RendererReferenceNode.js +6 -6
  125. package/{examples/jsm → src}/nodes/accessors/SceneNode.js +5 -6
  126. package/src/nodes/accessors/SkinningNode.js +187 -0
  127. package/{examples/jsm → src}/nodes/accessors/StorageBufferNode.js +54 -6
  128. package/{examples/jsm → src}/nodes/accessors/StorageTextureNode.js +16 -7
  129. package/src/nodes/accessors/Tangent.js +22 -0
  130. package/{examples/jsm → src}/nodes/accessors/Texture3DNode.js +11 -11
  131. package/{examples/jsm/nodes/accessors/TextureBicubicNode.js → src/nodes/accessors/TextureBicubic.js} +3 -32
  132. package/{examples/jsm → src}/nodes/accessors/TextureNode.js +69 -37
  133. package/{examples/jsm → src}/nodes/accessors/TextureSizeNode.js +4 -6
  134. package/{examples/jsm/nodes/accessors/UniformsNode.js → src/nodes/accessors/UniformArrayNode.js} +24 -9
  135. package/{examples/jsm → src}/nodes/accessors/UserDataNode.js +4 -4
  136. package/src/nodes/accessors/VelocityNode.js +83 -0
  137. package/{examples/jsm → src}/nodes/accessors/VertexColorNode.js +6 -5
  138. package/{examples/jsm → src}/nodes/code/CodeNode.js +5 -5
  139. package/{examples/jsm → src}/nodes/code/ExpressionNode.js +4 -4
  140. package/{examples/jsm → src}/nodes/code/FunctionCallNode.js +5 -5
  141. package/{examples/jsm → src}/nodes/code/FunctionNode.js +5 -23
  142. package/{examples/jsm → src}/nodes/code/ScriptableNode.js +18 -6
  143. package/{examples/jsm → src}/nodes/code/ScriptableValueNode.js +6 -7
  144. package/{examples/jsm → src}/nodes/core/AssignNode.js +5 -5
  145. package/{examples/jsm → src}/nodes/core/AttributeNode.js +22 -21
  146. package/{examples/jsm → src}/nodes/core/BypassNode.js +5 -5
  147. package/src/nodes/core/CacheNode.js +46 -0
  148. package/{examples/jsm → src}/nodes/core/ConstNode.js +2 -2
  149. package/{examples/jsm → src}/nodes/core/ContextNode.js +17 -11
  150. package/{examples/jsm → src}/nodes/core/IndexNode.js +17 -6
  151. package/{examples/jsm → src}/nodes/core/InputNode.js +2 -2
  152. package/{examples/jsm → src}/nodes/core/LightingModel.js +2 -2
  153. package/src/nodes/core/MRTNode.js +82 -0
  154. package/{examples/jsm → src}/nodes/core/Node.js +57 -31
  155. package/{examples/jsm → src}/nodes/core/NodeBuilder.js +216 -65
  156. package/src/nodes/core/NodeCache.js +36 -0
  157. package/{examples/jsm → src}/nodes/core/NodeFrame.js +42 -0
  158. package/{examples/jsm → src}/nodes/core/NodeFunction.js +2 -2
  159. package/{examples/jsm → src}/nodes/core/NodeUniform.js +1 -2
  160. package/{examples/jsm → src}/nodes/core/NodeUtils.js +7 -1
  161. package/{examples/jsm → src}/nodes/core/OutputStructNode.js +4 -4
  162. package/{examples/jsm → src}/nodes/core/ParameterNode.js +4 -4
  163. package/src/nodes/core/PropertyNode.js +84 -0
  164. package/{examples/jsm → src}/nodes/core/StackNode.js +26 -10
  165. package/{examples/jsm → src}/nodes/core/StructTypeNode.js +2 -2
  166. package/{examples/jsm → src}/nodes/core/TempNode.js +4 -4
  167. package/src/nodes/core/UniformGroupNode.js +55 -0
  168. package/{examples/jsm → src}/nodes/core/UniformNode.js +14 -5
  169. package/{examples/jsm → src}/nodes/core/VarNode.js +8 -12
  170. package/{examples/jsm → src}/nodes/core/VaryingNode.js +13 -5
  171. package/{examples/jsm → src}/nodes/display/AfterImageNode.js +27 -35
  172. package/src/nodes/display/AnaglyphPassNode.js +61 -0
  173. package/{examples/jsm → src}/nodes/display/AnamorphicNode.js +27 -30
  174. package/src/nodes/display/BleachBypass.js +26 -0
  175. package/src/nodes/display/BlendMode.js +54 -0
  176. package/src/nodes/display/BloomNode.js +335 -0
  177. package/{examples/jsm → src}/nodes/display/BumpMapNode.js +7 -12
  178. package/src/nodes/display/ColorAdjustment.js +46 -0
  179. package/src/nodes/display/ColorSpaceFunctions.js +38 -0
  180. package/src/nodes/display/ColorSpaceNode.js +85 -0
  181. package/src/nodes/display/DenoiseNode.js +201 -0
  182. package/src/nodes/display/DepthOfFieldNode.js +121 -0
  183. package/src/nodes/display/DotScreenNode.js +63 -0
  184. package/src/nodes/display/FXAANode.js +329 -0
  185. package/src/nodes/display/FilmNode.js +53 -0
  186. package/src/nodes/display/FrontFacingNode.js +41 -0
  187. package/src/nodes/display/GTAONode.js +328 -0
  188. package/{examples/jsm → src}/nodes/display/GaussianBlurNode.js +44 -24
  189. package/src/nodes/display/Lut3DNode.js +54 -0
  190. package/src/nodes/display/MotionBlur.js +25 -0
  191. package/{examples/jsm → src}/nodes/display/NormalMapNode.js +9 -11
  192. package/src/nodes/display/ParallaxBarrierPassNode.js +55 -0
  193. package/src/nodes/display/PassNode.js +367 -0
  194. package/src/nodes/display/PixelationPassNode.js +206 -0
  195. package/{examples/jsm → src}/nodes/display/PosterizeNode.js +4 -6
  196. package/src/nodes/display/RGBShiftNode.js +50 -0
  197. package/src/nodes/display/RenderOutputNode.js +56 -0
  198. package/src/nodes/display/SSAAPassNode.js +284 -0
  199. package/src/nodes/display/Sepia.js +17 -0
  200. package/src/nodes/display/SobelOperatorNode.js +123 -0
  201. package/src/nodes/display/StereoCompositePassNode.js +107 -0
  202. package/src/nodes/display/StereoPassNode.js +80 -0
  203. package/src/nodes/display/ToneMappingFunctions.js +190 -0
  204. package/src/nodes/display/ToneMappingNode.js +66 -0
  205. package/src/nodes/display/TransitionNode.js +77 -0
  206. package/src/nodes/display/ViewportDepthNode.js +121 -0
  207. package/src/nodes/display/ViewportDepthTextureNode.js +30 -0
  208. package/{examples/jsm → src}/nodes/display/ViewportNode.js +28 -26
  209. package/src/nodes/display/ViewportSharedTextureNode.js +36 -0
  210. package/{examples/jsm → src}/nodes/display/ViewportTextureNode.js +12 -12
  211. package/{examples/jsm → src}/nodes/fog/FogExp2Node.js +4 -6
  212. package/{examples/jsm → src}/nodes/fog/FogNode.js +5 -7
  213. package/{examples/jsm → src}/nodes/fog/FogRangeNode.js +4 -6
  214. package/{examples/jsm → src}/nodes/functions/BSDF/BRDF_GGX.js +4 -4
  215. package/{examples/jsm → src}/nodes/functions/BSDF/BRDF_Lambert.js +2 -2
  216. package/{examples/jsm → src}/nodes/functions/BSDF/BRDF_Sheen.js +6 -6
  217. package/{examples/jsm → src}/nodes/functions/BSDF/DFGApprox.js +2 -2
  218. package/{examples/jsm → src}/nodes/functions/BSDF/D_GGX.js +2 -2
  219. package/{examples/jsm → src}/nodes/functions/BSDF/D_GGX_Anisotropic.js +3 -3
  220. package/{examples/jsm → src}/nodes/functions/BSDF/EnvironmentBRDF.js +2 -2
  221. package/{examples/jsm → src}/nodes/functions/BSDF/F_Schlick.js +2 -2
  222. package/src/nodes/functions/BSDF/LTC.js +131 -0
  223. package/{examples/jsm → src}/nodes/functions/BSDF/Schlick_to_F0.js +2 -2
  224. package/{examples/jsm → src}/nodes/functions/BSDF/V_GGX_SmithCorrelated.js +2 -2
  225. package/{examples/jsm → src}/nodes/functions/BSDF/V_GGX_SmithCorrelated_Anisotropic.js +2 -2
  226. package/src/nodes/functions/BasicLightingModel.js +78 -0
  227. package/{examples/jsm → src}/nodes/functions/PhongLightingModel.js +10 -8
  228. package/{examples/jsm → src}/nodes/functions/PhysicalLightingModel.js +73 -31
  229. package/{examples/jsm → src}/nodes/functions/ShadowMaskModel.js +1 -1
  230. package/{examples/jsm → src}/nodes/functions/ToonLightingModel.js +6 -4
  231. package/src/nodes/functions/material/getGeometryRoughness.js +13 -0
  232. package/{examples/jsm → src}/nodes/functions/material/getRoughness.js +2 -2
  233. package/{examples/jsm → src}/nodes/geometry/RangeNode.js +23 -10
  234. package/{examples/jsm → src}/nodes/gpgpu/ComputeNode.js +5 -5
  235. package/src/nodes/lighting/AONode.js +24 -0
  236. package/{examples/jsm → src}/nodes/lighting/AmbientLightNode.js +2 -7
  237. package/src/nodes/lighting/AnalyticLightNode.js +354 -0
  238. package/src/nodes/lighting/BasicEnvironmentNode.js +27 -0
  239. package/src/nodes/lighting/BasicLightMapNode.js +29 -0
  240. package/{examples/jsm → src}/nodes/lighting/DirectionalLightNode.js +3 -9
  241. package/{examples/jsm → src}/nodes/lighting/EnvironmentNode.js +23 -21
  242. package/{examples/jsm → src}/nodes/lighting/HemisphereLightNode.js +4 -7
  243. package/{examples/jsm → src}/nodes/lighting/IESSpotLightNode.js +3 -8
  244. package/{examples/jsm → src}/nodes/lighting/IrradianceNode.js +2 -2
  245. package/{examples/jsm → src}/nodes/lighting/LightNode.js +5 -5
  246. package/src/nodes/lighting/LightProbeNode.js +76 -0
  247. package/{examples/jsm → src}/nodes/lighting/LightUtils.js +3 -3
  248. package/src/nodes/lighting/LightingContextNode.js +64 -0
  249. package/{examples/jsm → src}/nodes/lighting/LightingNode.js +4 -2
  250. package/src/nodes/lighting/LightsNode.js +231 -0
  251. package/{examples/jsm → src}/nodes/lighting/PointLightNode.js +4 -10
  252. package/src/nodes/lighting/RectAreaLightNode.js +93 -0
  253. package/{examples/jsm → src}/nodes/lighting/SpotLightNode.js +4 -10
  254. package/{examples/jsm → src}/nodes/materialx/MaterialXNodes.js +2 -2
  255. package/{examples/jsm → src}/nodes/materialx/lib/mx_hsv.js +43 -46
  256. package/{examples/jsm → src}/nodes/materialx/lib/mx_noise.js +500 -603
  257. package/{examples/jsm → src}/nodes/materialx/lib/mx_transform_color.js +3 -9
  258. package/{examples/jsm/nodes/math/CondNode.js → src/nodes/math/ConditionalNode.js} +31 -13
  259. package/src/nodes/math/Hash.js +13 -0
  260. package/src/nodes/math/MathNode.js +404 -0
  261. package/{examples/jsm → src}/nodes/math/MathUtils.js +0 -7
  262. package/{examples/jsm → src}/nodes/math/OperatorNode.js +100 -58
  263. package/{examples/jsm → src}/nodes/math/TriNoise3D.js +19 -29
  264. package/{examples/jsm → src}/nodes/parsers/GLSLNodeFunction.js +7 -7
  265. package/{examples/jsm → src}/nodes/pmrem/PMREMNode.js +60 -16
  266. package/{examples/jsm → src}/nodes/pmrem/PMREMUtils.js +46 -46
  267. package/src/nodes/procedural/Checker.js +14 -0
  268. package/src/nodes/tsl/TSLBase.js +30 -0
  269. package/{examples/jsm/nodes/shadernode/ShaderNode.js → src/nodes/tsl/TSLCore.js} +106 -96
  270. package/{examples/jsm → src}/nodes/utils/ArrayElementNode.js +2 -2
  271. package/{examples/jsm → src}/nodes/utils/ConvertNode.js +2 -2
  272. package/src/nodes/utils/CubeMapNode.js +157 -0
  273. package/src/nodes/utils/Discard.js +8 -0
  274. package/{examples/jsm → src}/nodes/utils/EquirectUVNode.js +5 -5
  275. package/src/nodes/utils/FlipNode.js +65 -0
  276. package/{examples/jsm → src}/nodes/utils/FunctionOverloadingNode.js +7 -5
  277. package/{examples/jsm → src}/nodes/utils/JoinNode.js +2 -2
  278. package/{examples/jsm → src}/nodes/utils/LoopNode.js +19 -12
  279. package/{examples/jsm → src}/nodes/utils/MatcapUVNode.js +6 -6
  280. package/{examples/jsm → src}/nodes/utils/MaxMipLevelNode.js +12 -6
  281. package/{examples/jsm → src}/nodes/utils/OscNode.js +7 -7
  282. package/src/nodes/utils/Packing.js +4 -0
  283. package/src/nodes/utils/RTTNode.js +130 -0
  284. package/{examples/jsm → src}/nodes/utils/ReflectorNode.js +17 -4
  285. package/{examples/jsm → src}/nodes/utils/RemapNode.js +7 -7
  286. package/{examples/jsm → src}/nodes/utils/RotateNode.js +4 -12
  287. package/{examples/jsm → src}/nodes/utils/SetNode.js +2 -2
  288. package/{examples/jsm → src}/nodes/utils/SplitNode.js +2 -2
  289. package/{examples/jsm → src}/nodes/utils/SpriteSheetUVNode.js +5 -5
  290. package/src/nodes/utils/SpriteUtils.js +47 -0
  291. package/{examples/jsm → src}/nodes/utils/StorageArrayElementNode.js +4 -6
  292. package/{examples/jsm → src}/nodes/utils/TimerNode.js +5 -5
  293. package/{examples/jsm → src}/nodes/utils/TriplanarTexturesNode.js +7 -9
  294. package/src/nodes/utils/UVUtils.js +19 -0
  295. package/src/nodes/utils/ViewportUtils.js +14 -0
  296. package/src/objects/BatchedMesh.js +169 -190
  297. package/src/objects/InstancedMesh.js +1 -1
  298. package/src/renderers/WebGLRenderer.js +60 -23
  299. package/{examples/jsm → src}/renderers/common/Attributes.js +2 -1
  300. package/{examples/jsm → src}/renderers/common/Backend.js +30 -27
  301. package/{examples/jsm → src}/renderers/common/Background.js +12 -4
  302. package/src/renderers/common/BindGroup.js +18 -0
  303. package/{examples/jsm → src}/renderers/common/Bindings.js +45 -32
  304. package/{examples/jsm → src}/renderers/common/ClippingContext.js +18 -7
  305. package/{examples/jsm → src}/renderers/common/Color4.js +1 -1
  306. package/{examples/jsm → src}/renderers/common/CubeRenderTarget.js +16 -4
  307. package/{examples/jsm → src}/renderers/common/Geometries.js +37 -5
  308. package/{examples/jsm → src}/renderers/common/Info.js +34 -6
  309. package/src/renderers/common/PostProcessing.js +90 -0
  310. package/{examples/jsm/objects → src/renderers/common}/QuadMesh.js +8 -3
  311. package/{examples/jsm → src}/renderers/common/RenderContext.js +25 -1
  312. package/{examples/jsm → src}/renderers/common/RenderContexts.js +1 -1
  313. package/{examples/jsm → src}/renderers/common/RenderList.js +1 -1
  314. package/{examples/jsm → src}/renderers/common/RenderObject.js +45 -12
  315. package/{examples/jsm → src}/renderers/common/Renderer.js +151 -73
  316. package/{examples/jsm → src}/renderers/common/SampledTexture.js +14 -5
  317. package/src/renderers/common/StandardRenderer.js +18 -0
  318. package/{examples/jsm → src}/renderers/common/StorageBufferAttribute.js +1 -1
  319. package/{examples/jsm → src}/renderers/common/StorageInstancedBufferAttribute.js +1 -1
  320. package/{examples/jsm → src}/renderers/common/StorageTexture.js +2 -1
  321. package/{examples/jsm → src}/renderers/common/Textures.js +14 -14
  322. package/{examples/jsm → src}/renderers/common/Uniform.js +9 -4
  323. package/{examples/jsm → src}/renderers/common/UniformsGroup.js +69 -31
  324. package/{examples/jsm → src}/renderers/common/extras/PMREMGenerator.js +25 -25
  325. package/src/renderers/common/nodes/NodeBuilderState.js +58 -0
  326. package/src/renderers/common/nodes/NodeLibrary.js +118 -0
  327. package/{examples/jsm → src}/renderers/common/nodes/NodeSampledTexture.js +8 -7
  328. package/{examples/jsm → src}/renderers/common/nodes/NodeSampler.js +2 -1
  329. package/{examples/jsm → src}/renderers/common/nodes/NodeStorageBuffer.js +5 -1
  330. package/{examples/jsm → src}/renderers/common/nodes/NodeUniform.js +3 -3
  331. package/{examples/jsm → src}/renderers/common/nodes/NodeUniformBuffer.js +2 -1
  332. package/{examples/jsm → src}/renderers/common/nodes/NodeUniformsGroup.js +2 -8
  333. package/{examples/jsm → src}/renderers/common/nodes/Nodes.js +69 -21
  334. package/src/renderers/common/nodes/StandardNodeLibrary.js +105 -0
  335. package/src/renderers/shaders/ShaderChunk/batching_pars_vertex.glsl.js +16 -1
  336. package/src/renderers/shaders/ShaderChunk/batching_vertex.glsl.js +1 -1
  337. package/src/renderers/shaders/ShaderChunk/color_vertex.glsl.js +1 -1
  338. package/src/renderers/shaders/ShaderChunk/colorspace_pars_fragment.glsl.js +0 -9
  339. package/src/renderers/shaders/ShaderChunk/common.glsl.js +0 -10
  340. package/src/renderers/shaders/ShaderChunk/lights_fragment_begin.glsl.js +3 -3
  341. package/src/renderers/shaders/ShaderChunk/packing.glsl.js +45 -13
  342. package/src/renderers/shaders/ShaderChunk/shadowmap_pars_fragment.glsl.js +7 -4
  343. package/src/renderers/shaders/ShaderChunk/shadowmap_pars_vertex.glsl.js +3 -0
  344. package/src/renderers/shaders/ShaderChunk/shadowmask_pars_fragment.glsl.js +3 -3
  345. package/src/renderers/shaders/ShaderChunk/tonemapping_pars_fragment.glsl.js +2 -2
  346. package/src/renderers/shaders/ShaderLib/depth.glsl.js +8 -0
  347. package/src/renderers/shaders/UniformsLib.js +3 -0
  348. package/src/renderers/webgl/WebGLAttributes.js +2 -2
  349. package/src/renderers/webgl/WebGLBufferRenderer.js +6 -19
  350. package/src/renderers/webgl/WebGLIndexedBufferRenderer.js +6 -18
  351. package/src/renderers/webgl/WebGLLights.js +6 -0
  352. package/src/renderers/webgl/WebGLProgram.js +27 -1
  353. package/src/renderers/webgl/WebGLPrograms.js +1 -1
  354. package/src/renderers/webgl/WebGLProperties.js +7 -0
  355. package/src/renderers/webgl/WebGLTextures.js +75 -57
  356. package/src/renderers/webgl/WebGLUniforms.js +12 -2
  357. package/src/renderers/webgl/WebGLUniformsGroups.js +7 -7
  358. package/{examples/jsm/renderers/webgl → src/renderers/webgl-fallback}/WebGLBackend.js +242 -120
  359. package/{examples/jsm/renderers/webgl → src/renderers/webgl-fallback}/nodes/GLSLNodeBuilder.js +227 -44
  360. package/{examples/jsm/renderers/webgl → src/renderers/webgl-fallback}/utils/WebGLAttributeUtils.js +2 -2
  361. package/{examples/jsm/renderers/webgl → src/renderers/webgl-fallback}/utils/WebGLConstants.js +1 -0
  362. package/{examples/jsm/renderers/webgl → src/renderers/webgl-fallback}/utils/WebGLExtensions.js +2 -0
  363. package/{examples/jsm/renderers/webgl → src/renderers/webgl-fallback}/utils/WebGLState.js +22 -1
  364. package/{examples/jsm/renderers/webgl → src/renderers/webgl-fallback}/utils/WebGLTextureUtils.js +62 -23
  365. package/{examples/jsm/renderers/webgl → src/renderers/webgl-fallback}/utils/WebGLUtils.js +1 -1
  366. package/{examples/jsm → src}/renderers/webgpu/WebGPUBackend.js +242 -136
  367. package/{examples/jsm → src}/renderers/webgpu/WebGPURenderer.js +9 -9
  368. package/{examples/jsm → src}/renderers/webgpu/nodes/WGSLNodeBuilder.js +281 -107
  369. package/src/renderers/webgpu/nodes/WGSLNodeFunction.js +159 -0
  370. package/{examples/jsm → src}/renderers/webgpu/utils/WebGPUAttributeUtils.js +2 -1
  371. package/{examples/jsm → src}/renderers/webgpu/utils/WebGPUBindingUtils.js +64 -33
  372. package/{examples/jsm → src}/renderers/webgpu/utils/WebGPUConstants.js +4 -1
  373. package/{examples/jsm → src}/renderers/webgpu/utils/WebGPUPipelineUtils.js +34 -36
  374. package/{examples/jsm → src}/renderers/webgpu/utils/WebGPUTexturePassUtils.js +62 -5
  375. package/{examples/jsm → src}/renderers/webgpu/utils/WebGPUTextureUtils.js +76 -44
  376. package/{examples/jsm → src}/renderers/webgpu/utils/WebGPUUtils.js +42 -4
  377. package/src/renderers/webxr/WebXRDepthSensing.js +6 -0
  378. package/src/renderers/webxr/WebXRManager.js +37 -24
  379. package/src/textures/CompressedArrayTexture.js +1 -1
  380. package/examples/jsm/loaders/LogLuvLoader.js +0 -606
  381. package/examples/jsm/nodes/Nodes.js +0 -202
  382. package/examples/jsm/nodes/accessors/BatchNode.js +0 -78
  383. package/examples/jsm/nodes/accessors/CameraNode.js +0 -12
  384. package/examples/jsm/nodes/accessors/CubeTextureNode.js +0 -61
  385. package/examples/jsm/nodes/accessors/InstanceNode.js +0 -94
  386. package/examples/jsm/nodes/accessors/InstancedPointsMaterialNode.js +0 -21
  387. package/examples/jsm/nodes/accessors/ModelNode.js +0 -36
  388. package/examples/jsm/nodes/accessors/NormalNode.js +0 -14
  389. package/examples/jsm/nodes/accessors/PointUVNode.js +0 -26
  390. package/examples/jsm/nodes/accessors/PositionNode.js +0 -10
  391. package/examples/jsm/nodes/accessors/ReflectVectorNode.js +0 -6
  392. package/examples/jsm/nodes/accessors/SkinningNode.js +0 -124
  393. package/examples/jsm/nodes/accessors/TangentNode.js +0 -23
  394. package/examples/jsm/nodes/core/CacheNode.js +0 -49
  395. package/examples/jsm/nodes/core/NodeCache.js +0 -26
  396. package/examples/jsm/nodes/core/NodeKeywords.js +0 -80
  397. package/examples/jsm/nodes/core/PropertyNode.js +0 -83
  398. package/examples/jsm/nodes/core/UniformGroupNode.js +0 -36
  399. package/examples/jsm/nodes/display/BlendModeNode.js +0 -128
  400. package/examples/jsm/nodes/display/ColorAdjustmentNode.js +0 -99
  401. package/examples/jsm/nodes/display/ColorSpaceNode.js +0 -108
  402. package/examples/jsm/nodes/display/FrontFacingNode.js +0 -40
  403. package/examples/jsm/nodes/display/PassNode.js +0 -201
  404. package/examples/jsm/nodes/display/ToneMappingNode.js +0 -188
  405. package/examples/jsm/nodes/display/ViewportDepthNode.js +0 -97
  406. package/examples/jsm/nodes/display/ViewportDepthTextureNode.js +0 -31
  407. package/examples/jsm/nodes/display/ViewportSharedTextureNode.js +0 -37
  408. package/examples/jsm/nodes/functions/material/getGeometryRoughness.js +0 -13
  409. package/examples/jsm/nodes/lighting/AONode.js +0 -27
  410. package/examples/jsm/nodes/lighting/AnalyticLightNode.js +0 -256
  411. package/examples/jsm/nodes/lighting/LightingContextNode.js +0 -66
  412. package/examples/jsm/nodes/lighting/LightsNode.js +0 -215
  413. package/examples/jsm/nodes/materials/LineBasicNodeMaterial.js +0 -28
  414. package/examples/jsm/nodes/materials/MeshBasicNodeMaterial.js +0 -28
  415. package/examples/jsm/nodes/materials/MeshLambertNodeMaterial.js +0 -34
  416. package/examples/jsm/nodes/materials/MeshMatcapNodeMaterial.js +0 -52
  417. package/examples/jsm/nodes/materials/MeshNormalNodeMaterial.js +0 -38
  418. package/examples/jsm/nodes/materials/MeshPhongNodeMaterial.js +0 -65
  419. package/examples/jsm/nodes/materials/MeshToonNodeMaterial.js +0 -34
  420. package/examples/jsm/nodes/materials/ShadowNodeMaterial.js +0 -34
  421. package/examples/jsm/nodes/math/HashNode.js +0 -34
  422. package/examples/jsm/nodes/math/MathNode.js +0 -391
  423. package/examples/jsm/nodes/procedural/CheckerNode.js +0 -42
  424. package/examples/jsm/nodes/utils/DiscardNode.js +0 -27
  425. package/examples/jsm/nodes/utils/PackingNode.js +0 -55
  426. package/examples/jsm/nodes/utils/RotateUVNode.js +0 -35
  427. package/examples/jsm/renderers/common/PostProcessing.js +0 -33
  428. package/examples/jsm/renderers/common/nodes/NodeBuilderState.js +0 -44
  429. package/examples/jsm/renderers/webgpu/nodes/WGSLNodeFunction.js +0 -104
  430. /package/{examples/jsm/nodes/accessors/UVNode.js → src/nodes/accessors/UV.js} +0 -0
  431. /package/{examples/jsm → src}/nodes/core/NodeAttribute.js +0 -0
  432. /package/{examples/jsm → src}/nodes/core/NodeCode.js +0 -0
  433. /package/{examples/jsm → src}/nodes/core/NodeFunctionInput.js +0 -0
  434. /package/{examples/jsm → src}/nodes/core/NodeParser.js +0 -0
  435. /package/{examples/jsm → src}/nodes/core/NodeVar.js +0 -0
  436. /package/{examples/jsm → src}/nodes/core/NodeVarying.js +0 -0
  437. /package/{examples/jsm → src}/nodes/core/UniformGroup.js +0 -0
  438. /package/{examples/jsm → src}/nodes/core/constants.js +0 -0
  439. /package/{examples/jsm → src}/nodes/materialx/DISCLAIMER.md +0 -0
  440. /package/{examples/jsm → src}/nodes/parsers/GLSLNodeParser.js +0 -0
  441. /package/{examples/jsm → src}/renderers/common/Animation.js +0 -0
  442. /package/{examples/jsm → src}/renderers/common/Binding.js +0 -0
  443. /package/{examples/jsm → src}/renderers/common/Buffer.js +0 -0
  444. /package/{examples/jsm → src}/renderers/common/BufferUtils.js +0 -0
  445. /package/{examples/jsm → src}/renderers/common/ChainMap.js +0 -0
  446. /package/{examples/jsm → src}/renderers/common/ComputePipeline.js +0 -0
  447. /package/{examples/jsm → src}/renderers/common/Constants.js +0 -0
  448. /package/{examples/jsm → src}/renderers/common/DataMap.js +0 -0
  449. /package/{examples/jsm → src}/renderers/common/Pipeline.js +0 -0
  450. /package/{examples/jsm → src}/renderers/common/Pipelines.js +0 -0
  451. /package/{examples/jsm → src}/renderers/common/ProgrammableStage.js +0 -0
  452. /package/{examples/jsm → src}/renderers/common/RenderBundle.js +0 -0
  453. /package/{examples/jsm → src}/renderers/common/RenderBundles.js +0 -0
  454. /package/{examples/jsm → src}/renderers/common/RenderLists.js +0 -0
  455. /package/{examples/jsm → src}/renderers/common/RenderObjects.js +0 -0
  456. /package/{examples/jsm → src}/renderers/common/RenderPipeline.js +0 -0
  457. /package/{examples/jsm → src}/renderers/common/Sampler.js +0 -0
  458. /package/{examples/jsm → src}/renderers/common/StorageBuffer.js +0 -0
  459. /package/{examples/jsm → src}/renderers/common/UniformBuffer.js +0 -0
  460. /package/{examples/jsm/renderers/webgl → src/renderers/webgl-fallback}/WebGLBufferRenderer.js +0 -0
  461. /package/{examples/jsm/renderers/webgl → src/renderers/webgl-fallback}/utils/WebGLCapabilities.js +0 -0
  462. /package/{examples/jsm → src}/renderers/webgpu/nodes/WGSLNodeParser.js +0 -0
@@ -1,13 +0,0 @@
1
- import { normalGeometry } from '../../accessors/NormalNode.js';
2
- import { tslFn } from '../../shadernode/ShaderNode.js';
3
-
4
- const getGeometryRoughness = tslFn( () => {
5
-
6
- const dxy = normalGeometry.dFdx().abs().max( normalGeometry.dFdy().abs() );
7
- const geometryRoughness = dxy.x.max( dxy.y ).max( dxy.z );
8
-
9
- return geometryRoughness;
10
-
11
- } );
12
-
13
- export default getGeometryRoughness;
@@ -1,27 +0,0 @@
1
- import LightingNode from './LightingNode.js';
2
- import { addNodeClass } from '../core/Node.js';
3
-
4
- class AONode extends LightingNode {
5
-
6
- constructor( aoNode = null ) {
7
-
8
- super();
9
-
10
- this.aoNode = aoNode;
11
-
12
- }
13
-
14
- setup( builder ) {
15
-
16
- const aoIntensity = 1;
17
- const aoNode = this.aoNode.x.sub( 1.0 ).mul( aoIntensity ).add( 1.0 );
18
-
19
- builder.context.ambientOcclusion.mulAssign( aoNode );
20
-
21
- }
22
-
23
- }
24
-
25
- export default AONode;
26
-
27
- addNodeClass( 'AONode', AONode );
@@ -1,256 +0,0 @@
1
- import LightingNode from './LightingNode.js';
2
- import { NodeUpdateType } from '../core/constants.js';
3
- import { uniform } from '../core/UniformNode.js';
4
- import { addNodeClass } from '../core/Node.js';
5
- import { /*vec2,*/ vec3, vec4 } from '../shadernode/ShaderNode.js';
6
- import { reference } from '../accessors/ReferenceNode.js';
7
- import { texture } from '../accessors/TextureNode.js';
8
- import { positionWorld } from '../accessors/PositionNode.js';
9
- import { normalWorld } from '../accessors/NormalNode.js';
10
- import { WebGPUCoordinateSystem } from 'three';
11
- //import { add } from '../math/OperatorNode.js';
12
-
13
- import { Color, DepthTexture, NearestFilter, LessCompare, NoToneMapping } from 'three';
14
-
15
- let overrideMaterial = null;
16
-
17
- class AnalyticLightNode extends LightingNode {
18
-
19
- constructor( light = null ) {
20
-
21
- super();
22
-
23
- this.updateType = NodeUpdateType.FRAME;
24
-
25
- this.light = light;
26
-
27
- this.rtt = null;
28
- this.shadowNode = null;
29
- this.shadowMaskNode = null;
30
-
31
- this.color = new Color();
32
- this._defaultColorNode = uniform( this.color );
33
-
34
- this.colorNode = this._defaultColorNode;
35
-
36
- this.isAnalyticLightNode = true;
37
-
38
- }
39
-
40
- getCacheKey() {
41
-
42
- return super.getCacheKey() + '-' + ( this.light.id + '-' + ( this.light.castShadow ? '1' : '0' ) );
43
-
44
- }
45
-
46
- getHash() {
47
-
48
- return this.light.uuid;
49
-
50
- }
51
-
52
- setupShadow( builder ) {
53
-
54
- const { object } = builder;
55
-
56
- if ( object.receiveShadow === false ) return;
57
-
58
- let shadowNode = this.shadowNode;
59
-
60
- if ( shadowNode === null ) {
61
-
62
- if ( overrideMaterial === null ) {
63
-
64
- overrideMaterial = builder.createNodeMaterial();
65
- overrideMaterial.fragmentNode = vec4( 0, 0, 0, 1 );
66
- overrideMaterial.isShadowNodeMaterial = true; // Use to avoid other overrideMaterial override material.fragmentNode unintentionally when using material.shadowNode
67
-
68
- }
69
-
70
- const shadow = this.light.shadow;
71
- const rtt = builder.createRenderTarget( shadow.mapSize.width, shadow.mapSize.height );
72
-
73
- const depthTexture = new DepthTexture();
74
- depthTexture.minFilter = NearestFilter;
75
- depthTexture.magFilter = NearestFilter;
76
- depthTexture.image.width = shadow.mapSize.width;
77
- depthTexture.image.height = shadow.mapSize.height;
78
- depthTexture.compareFunction = LessCompare;
79
-
80
- rtt.depthTexture = depthTexture;
81
-
82
- shadow.camera.updateProjectionMatrix();
83
-
84
- //
85
-
86
- const bias = reference( 'bias', 'float', shadow );
87
- const normalBias = reference( 'normalBias', 'float', shadow );
88
-
89
- const position = object.material.shadowPositionNode || positionWorld;
90
-
91
- let shadowCoord = uniform( shadow.matrix ).mul( position.add( normalWorld.mul( normalBias ) ) );
92
- shadowCoord = shadowCoord.xyz.div( shadowCoord.w );
93
-
94
- const frustumTest = shadowCoord.x.greaterThanEqual( 0 )
95
- .and( shadowCoord.x.lessThanEqual( 1 ) )
96
- .and( shadowCoord.y.greaterThanEqual( 0 ) )
97
- .and( shadowCoord.y.lessThanEqual( 1 ) )
98
- .and( shadowCoord.z.lessThanEqual( 1 ) );
99
-
100
- let coordZ = shadowCoord.z.add( bias );
101
-
102
- if ( builder.renderer.coordinateSystem === WebGPUCoordinateSystem ) {
103
-
104
- coordZ = coordZ.mul( 2 ).sub( 1 ); // WebGPU: Convertion [ 0, 1 ] to [ - 1, 1 ]
105
-
106
- }
107
-
108
- shadowCoord = vec3(
109
- shadowCoord.x,
110
- shadowCoord.y.oneMinus(), // follow webgpu standards
111
- coordZ
112
- );
113
-
114
- const textureCompare = ( depthTexture, shadowCoord, compare ) => texture( depthTexture, shadowCoord ).compare( compare );
115
- //const textureCompare = ( depthTexture, shadowCoord, compare ) => compare.step( texture( depthTexture, shadowCoord ) );
116
-
117
- // BasicShadowMap
118
-
119
- shadowNode = textureCompare( depthTexture, shadowCoord.xy, shadowCoord.z );
120
-
121
- // PCFShadowMap
122
- /*
123
- const mapSize = reference( 'mapSize', 'vec2', shadow );
124
- const radius = reference( 'radius', 'float', shadow );
125
-
126
- const texelSize = vec2( 1 ).div( mapSize );
127
- const dx0 = texelSize.x.negate().mul( radius );
128
- const dy0 = texelSize.y.negate().mul( radius );
129
- const dx1 = texelSize.x.mul( radius );
130
- const dy1 = texelSize.y.mul( radius );
131
- const dx2 = dx0.mul( 2 );
132
- const dy2 = dy0.mul( 2 );
133
- const dx3 = dx1.mul( 2 );
134
- const dy3 = dy1.mul( 2 );
135
-
136
- shadowNode = add(
137
- textureCompare( depthTexture, shadowCoord.xy.add( vec2( dx0, dy0 ) ), shadowCoord.z ),
138
- textureCompare( depthTexture, shadowCoord.xy.add( vec2( 0, dy0 ) ), shadowCoord.z ),
139
- textureCompare( depthTexture, shadowCoord.xy.add( vec2( dx1, dy0 ) ), shadowCoord.z ),
140
- textureCompare( depthTexture, shadowCoord.xy.add( vec2( dx2, dy2 ) ), shadowCoord.z ),
141
- textureCompare( depthTexture, shadowCoord.xy.add( vec2( 0, dy2 ) ), shadowCoord.z ),
142
- textureCompare( depthTexture, shadowCoord.xy.add( vec2( dx3, dy2 ) ), shadowCoord.z ),
143
- textureCompare( depthTexture, shadowCoord.xy.add( vec2( dx0, 0 ) ), shadowCoord.z ),
144
- textureCompare( depthTexture, shadowCoord.xy.add( vec2( dx2, 0 ) ), shadowCoord.z ),
145
- textureCompare( depthTexture, shadowCoord.xy, shadowCoord.z ),
146
- textureCompare( depthTexture, shadowCoord.xy.add( vec2( dx3, 0 ) ), shadowCoord.z ),
147
- textureCompare( depthTexture, shadowCoord.xy.add( vec2( dx1, 0 ) ), shadowCoord.z ),
148
- textureCompare( depthTexture, shadowCoord.xy.add( vec2( dx2, dy3 ) ), shadowCoord.z ),
149
- textureCompare( depthTexture, shadowCoord.xy.add( vec2( 0, dy3 ) ), shadowCoord.z ),
150
- textureCompare( depthTexture, shadowCoord.xy.add( vec2( dx3, dy3 ) ), shadowCoord.z ),
151
- textureCompare( depthTexture, shadowCoord.xy.add( vec2( dx0, dy1 ) ), shadowCoord.z ),
152
- textureCompare( depthTexture, shadowCoord.xy.add( vec2( 0, dy1 ) ), shadowCoord.z ),
153
- textureCompare( depthTexture, shadowCoord.xy.add( vec2( dx1, dy1 ) ), shadowCoord.z )
154
- ).mul( 1 / 17 );
155
- */
156
- //
157
-
158
- const shadowColor = texture( rtt.texture, shadowCoord );
159
- const shadowMaskNode = frustumTest.mix( 1, shadowNode.mix( shadowColor.a.mix( 1, shadowColor ), 1 ) );
160
-
161
- this.rtt = rtt;
162
- this.colorNode = this.colorNode.mul( shadowMaskNode );
163
-
164
- this.shadowNode = shadowNode;
165
- this.shadowMaskNode = shadowMaskNode;
166
-
167
- //
168
-
169
- this.updateBeforeType = NodeUpdateType.RENDER;
170
-
171
- }
172
-
173
- }
174
-
175
- setup( builder ) {
176
-
177
- if ( this.light.castShadow ) this.setupShadow( builder );
178
- else if ( this.shadowNode !== null ) this.disposeShadow();
179
-
180
- }
181
-
182
- updateShadow( frame ) {
183
-
184
- const { rtt, light } = this;
185
- const { renderer, scene, camera } = frame;
186
-
187
- const currentOverrideMaterial = scene.overrideMaterial;
188
-
189
- scene.overrideMaterial = overrideMaterial;
190
-
191
- rtt.setSize( light.shadow.mapSize.width, light.shadow.mapSize.height );
192
-
193
- light.shadow.updateMatrices( light );
194
- light.shadow.camera.layers.mask = camera.layers.mask;
195
-
196
- const currentToneMapping = renderer.toneMapping;
197
- const currentRenderTarget = renderer.getRenderTarget();
198
- const currentRenderObjectFunction = renderer.getRenderObjectFunction();
199
-
200
- renderer.setRenderObjectFunction( ( object, ...params ) => {
201
-
202
- if ( object.castShadow === true ) {
203
-
204
- renderer.renderObject( object, ...params );
205
-
206
- }
207
-
208
- } );
209
-
210
- renderer.setRenderTarget( rtt );
211
- renderer.toneMapping = NoToneMapping;
212
-
213
- renderer.render( scene, light.shadow.camera );
214
-
215
- renderer.setRenderTarget( currentRenderTarget );
216
- renderer.setRenderObjectFunction( currentRenderObjectFunction );
217
-
218
- renderer.toneMapping = currentToneMapping;
219
-
220
- scene.overrideMaterial = currentOverrideMaterial;
221
-
222
- }
223
-
224
- disposeShadow() {
225
-
226
- this.rtt.dispose();
227
-
228
- this.shadowNode = null;
229
- this.shadowMaskNode = null;
230
- this.rtt = null;
231
-
232
- this.colorNode = this._defaultColorNode;
233
-
234
- }
235
-
236
- updateBefore( frame ) {
237
-
238
- const { light } = this;
239
-
240
- if ( light.castShadow ) this.updateShadow( frame );
241
-
242
- }
243
-
244
- update( /*frame*/ ) {
245
-
246
- const { light } = this;
247
-
248
- this.color.copy( light.color ).multiplyScalar( light.intensity );
249
-
250
- }
251
-
252
- }
253
-
254
- export default AnalyticLightNode;
255
-
256
- addNodeClass( 'AnalyticLightNode', AnalyticLightNode );
@@ -1,66 +0,0 @@
1
- import ContextNode from '../core/ContextNode.js';
2
- import { addNodeClass } from '../core/Node.js';
3
- import { addNodeElement, nodeProxy, float, vec3 } from '../shadernode/ShaderNode.js';
4
-
5
- class LightingContextNode extends ContextNode {
6
-
7
- constructor( node, lightingModel = null, backdropNode = null, backdropAlphaNode = null ) {
8
-
9
- super( node );
10
-
11
- this.lightingModel = lightingModel;
12
- this.backdropNode = backdropNode;
13
- this.backdropAlphaNode = backdropAlphaNode;
14
-
15
- this._context = null;
16
-
17
- }
18
-
19
- getContext() {
20
-
21
- const { backdropNode, backdropAlphaNode } = this;
22
-
23
- const directDiffuse = vec3().temp( 'directDiffuse' ),
24
- directSpecular = vec3().temp( 'directSpecular' ),
25
- indirectDiffuse = vec3().temp( 'indirectDiffuse' ),
26
- indirectSpecular = vec3().temp( 'indirectSpecular' );
27
-
28
- const reflectedLight = {
29
- directDiffuse,
30
- directSpecular,
31
- indirectDiffuse,
32
- indirectSpecular
33
- };
34
-
35
- const context = {
36
- radiance: vec3().temp( 'radiance' ),
37
- irradiance: vec3().temp( 'irradiance' ),
38
- iblIrradiance: vec3().temp( 'iblIrradiance' ),
39
- ambientOcclusion: float( 1 ).temp( 'ambientOcclusion' ),
40
- reflectedLight,
41
- backdrop: backdropNode,
42
- backdropAlpha: backdropAlphaNode
43
- };
44
-
45
- return context;
46
-
47
- }
48
-
49
- setup( builder ) {
50
-
51
- this.context = this._context || ( this._context = this.getContext() );
52
- this.context.lightingModel = this.lightingModel || builder.context.lightingModel;
53
-
54
- return super.setup( builder );
55
-
56
- }
57
-
58
- }
59
-
60
- export default LightingContextNode;
61
-
62
- export const lightingContext = nodeProxy( LightingContextNode );
63
-
64
- addNodeElement( 'lightingContext', lightingContext );
65
-
66
- addNodeClass( 'LightingContextNode', LightingContextNode );
@@ -1,215 +0,0 @@
1
- import Node from '../core/Node.js';
2
- import AnalyticLightNode from './AnalyticLightNode.js';
3
- import { nodeObject, nodeProxy, vec3 } from '../shadernode/ShaderNode.js';
4
-
5
- const LightNodes = new WeakMap();
6
-
7
- const sortLights = ( lights ) => {
8
-
9
- return lights.sort( ( a, b ) => a.id - b.id );
10
-
11
- };
12
-
13
- class LightsNode extends Node {
14
-
15
- constructor( lightNodes = [] ) {
16
-
17
- super( 'vec3' );
18
-
19
- this.totalDiffuseNode = vec3().temp( 'totalDiffuse' );
20
- this.totalSpecularNode = vec3().temp( 'totalSpecular' );
21
-
22
- this.outgoingLightNode = vec3().temp( 'outgoingLight' );
23
-
24
- this.lightNodes = lightNodes;
25
-
26
- this._hash = null;
27
-
28
- }
29
-
30
- get hasLight() {
31
-
32
- return this.lightNodes.length > 0;
33
-
34
- }
35
-
36
- getHash() {
37
-
38
- if ( this._hash === null ) {
39
-
40
- const hash = [];
41
-
42
- for ( const lightNode of this.lightNodes ) {
43
-
44
- hash.push( lightNode.getHash() );
45
-
46
- }
47
-
48
- this._hash = 'lights-' + hash.join( ',' );
49
-
50
- }
51
-
52
- return this._hash;
53
-
54
- }
55
-
56
- analyze( builder ) {
57
-
58
- const properties = builder.getDataFromNode( this );
59
-
60
- for ( const node of properties.nodes ) {
61
-
62
- node.build( builder );
63
-
64
- }
65
-
66
- }
67
-
68
- setup( builder ) {
69
-
70
- const context = builder.context;
71
- const lightingModel = context.lightingModel;
72
-
73
- let outgoingLightNode = this.outgoingLightNode;
74
-
75
- if ( lightingModel ) {
76
-
77
- const { lightNodes, totalDiffuseNode, totalSpecularNode } = this;
78
-
79
- context.outgoingLight = outgoingLightNode;
80
-
81
- const stack = builder.addStack();
82
-
83
- //
84
-
85
- const properties = builder.getDataFromNode( this );
86
- properties.nodes = stack.nodes;
87
-
88
- //
89
-
90
- lightingModel.start( context, stack, builder );
91
-
92
- // lights
93
-
94
- for ( const lightNode of lightNodes ) {
95
-
96
- lightNode.build( builder );
97
-
98
- }
99
-
100
- //
101
-
102
- lightingModel.indirectDiffuse( context, stack, builder );
103
- lightingModel.indirectSpecular( context, stack, builder );
104
- lightingModel.ambientOcclusion( context, stack, builder );
105
-
106
- //
107
-
108
- const { backdrop, backdropAlpha } = context;
109
- const { directDiffuse, directSpecular, indirectDiffuse, indirectSpecular } = context.reflectedLight;
110
-
111
- let totalDiffuse = directDiffuse.add( indirectDiffuse );
112
-
113
- if ( backdrop !== null ) {
114
-
115
- if ( backdropAlpha !== null ) {
116
-
117
- totalDiffuse = vec3( backdropAlpha.mix( totalDiffuse, backdrop ) );
118
-
119
- } else {
120
-
121
- totalDiffuse = vec3( backdrop );
122
-
123
- }
124
-
125
- context.material.transparent = true;
126
-
127
- }
128
-
129
- totalDiffuseNode.assign( totalDiffuse );
130
- totalSpecularNode.assign( directSpecular.add( indirectSpecular ) );
131
-
132
- outgoingLightNode.assign( totalDiffuseNode.add( totalSpecularNode ) );
133
-
134
- //
135
-
136
- lightingModel.finish( context, stack, builder );
137
-
138
- //
139
-
140
- outgoingLightNode = outgoingLightNode.bypass( builder.removeStack() );
141
-
142
- }
143
-
144
- return outgoingLightNode;
145
-
146
- }
147
-
148
- _getLightNodeById( id ) {
149
-
150
- for ( const lightNode of this.lightNodes ) {
151
-
152
- if ( lightNode.isAnalyticLightNode && lightNode.light.id === id ) {
153
-
154
- return lightNode;
155
-
156
- }
157
-
158
- }
159
-
160
- return null;
161
-
162
- }
163
-
164
- fromLights( lights = [] ) {
165
-
166
- const lightNodes = [];
167
-
168
- lights = sortLights( lights );
169
-
170
- for ( const light of lights ) {
171
-
172
- let lightNode = this._getLightNodeById( light.id );
173
-
174
- if ( lightNode === null ) {
175
-
176
- const lightClass = light.constructor;
177
- const lightNodeClass = LightNodes.has( lightClass ) ? LightNodes.get( lightClass ) : AnalyticLightNode;
178
-
179
- lightNode = nodeObject( new lightNodeClass( light ) );
180
-
181
- }
182
-
183
- lightNodes.push( lightNode );
184
-
185
- }
186
-
187
- this.lightNodes = lightNodes;
188
- this._hash = null;
189
-
190
- return this;
191
-
192
- }
193
-
194
- }
195
-
196
- export default LightsNode;
197
-
198
- export const lights = ( lights ) => nodeObject( new LightsNode().fromLights( lights ) );
199
- export const lightsNode = nodeProxy( LightsNode );
200
-
201
- export function addLightNode( lightClass, lightNodeClass ) {
202
-
203
- if ( LightNodes.has( lightClass ) ) {
204
-
205
- console.warn( `Redefinition of light node ${ lightNodeClass.type }` );
206
- return;
207
-
208
- }
209
-
210
- if ( typeof lightClass !== 'function' ) throw new Error( `Light ${ lightClass.name } is not a class` );
211
- if ( typeof lightNodeClass !== 'function' || ! lightNodeClass.type ) throw new Error( `Light node ${ lightNodeClass.type } is not a class` );
212
-
213
- LightNodes.set( lightClass, lightNodeClass );
214
-
215
- }
@@ -1,28 +0,0 @@
1
- import NodeMaterial, { addNodeMaterial } from './NodeMaterial.js';
2
-
3
- import { LineBasicMaterial } from 'three';
4
-
5
- const defaultValues = new LineBasicMaterial();
6
-
7
- class LineBasicNodeMaterial extends NodeMaterial {
8
-
9
- constructor( parameters ) {
10
-
11
- super();
12
-
13
- this.isLineBasicNodeMaterial = true;
14
-
15
- this.lights = false;
16
- this.normals = false;
17
-
18
- this.setDefaultValues( defaultValues );
19
-
20
- this.setValues( parameters );
21
-
22
- }
23
-
24
- }
25
-
26
- export default LineBasicNodeMaterial;
27
-
28
- addNodeMaterial( 'LineBasicNodeMaterial', LineBasicNodeMaterial );
@@ -1,28 +0,0 @@
1
- import NodeMaterial, { addNodeMaterial } from './NodeMaterial.js';
2
-
3
- import { MeshBasicMaterial } from 'three';
4
-
5
- const defaultValues = new MeshBasicMaterial();
6
-
7
- class MeshBasicNodeMaterial extends NodeMaterial {
8
-
9
- constructor( parameters ) {
10
-
11
- super();
12
-
13
- this.isMeshBasicNodeMaterial = true;
14
-
15
- this.lights = false;
16
- //this.normals = false; @TODO: normals usage by context
17
-
18
- this.setDefaultValues( defaultValues );
19
-
20
- this.setValues( parameters );
21
-
22
- }
23
-
24
- }
25
-
26
- export default MeshBasicNodeMaterial;
27
-
28
- addNodeMaterial( 'MeshBasicNodeMaterial', MeshBasicNodeMaterial );
@@ -1,34 +0,0 @@
1
- import NodeMaterial, { addNodeMaterial } from './NodeMaterial.js';
2
- import PhongLightingModel from '../functions/PhongLightingModel.js';
3
-
4
- import { MeshLambertMaterial } from 'three';
5
-
6
- const defaultValues = new MeshLambertMaterial();
7
-
8
- class MeshLambertNodeMaterial extends NodeMaterial {
9
-
10
- constructor( parameters ) {
11
-
12
- super();
13
-
14
- this.isMeshLambertNodeMaterial = true;
15
-
16
- this.lights = true;
17
-
18
- this.setDefaultValues( defaultValues );
19
-
20
- this.setValues( parameters );
21
-
22
- }
23
-
24
- setupLightingModel( /*builder*/ ) {
25
-
26
- return new PhongLightingModel( false ); // ( specular ) -> force lambert
27
-
28
- }
29
-
30
- }
31
-
32
- export default MeshLambertNodeMaterial;
33
-
34
- addNodeMaterial( 'MeshLambertNodeMaterial', MeshLambertNodeMaterial );