super-three 0.165.0 → 0.168.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (462) hide show
  1. package/build/three.cjs +854 -410
  2. package/build/three.module.js +849 -411
  3. package/build/three.module.min.js +1 -1
  4. package/build/three.webgpu.js +77755 -0
  5. package/build/three.webgpu.min.js +6 -0
  6. package/examples/jsm/Addons.js +5 -2
  7. package/examples/jsm/animation/AnimationClipCreator.js +1 -1
  8. package/examples/jsm/capabilities/WebGL.js +27 -21
  9. package/examples/jsm/controls/ArcballControls.js +174 -158
  10. package/examples/jsm/controls/DragControls.js +260 -132
  11. package/examples/jsm/controls/FirstPersonControls.js +175 -163
  12. package/examples/jsm/controls/FlyControls.js +194 -188
  13. package/examples/jsm/controls/OrbitControls.js +777 -786
  14. package/examples/jsm/controls/PointerLockControls.js +24 -15
  15. package/examples/jsm/controls/TrackballControls.js +453 -452
  16. package/examples/jsm/csm/CSMShader.js +4 -4
  17. package/examples/jsm/effects/AnaglyphEffect.js +6 -13
  18. package/examples/jsm/effects/ParallaxBarrierEffect.js +17 -11
  19. package/examples/jsm/effects/StereoEffect.js +6 -1
  20. package/examples/jsm/environments/RoomEnvironment.js +1 -1
  21. package/examples/jsm/exporters/GLTFExporter.js +13 -4
  22. package/examples/jsm/exporters/USDZExporter.js +29 -8
  23. package/examples/jsm/geometries/TeapotGeometry.js +1 -1
  24. package/examples/jsm/helpers/LightProbeHelper.js +42 -43
  25. package/examples/jsm/helpers/ViewHelper.js +51 -2
  26. package/examples/jsm/libs/tween.module.js +64 -75
  27. package/examples/jsm/lights/RectAreaLightTexturesLib.js +91 -0
  28. package/examples/jsm/lights/RectAreaLightUniformsLib.js +8 -63
  29. package/examples/jsm/lines/webgpu/Line2.js +20 -0
  30. package/examples/jsm/lines/webgpu/LineSegments2.js +376 -0
  31. package/examples/jsm/loaders/FBXLoader.js +23 -45
  32. package/examples/jsm/loaders/GLTFLoader.js +10 -4
  33. package/examples/jsm/loaders/KTX2Loader.js +19 -7
  34. package/examples/jsm/loaders/MaterialXLoader.js +10 -10
  35. package/examples/jsm/loaders/PCDLoader.js +9 -9
  36. package/examples/jsm/loaders/USDZLoader.js +124 -76
  37. package/examples/jsm/loaders/UltraHDRLoader.js +583 -0
  38. package/examples/jsm/loaders/VTKLoader.js +76 -3
  39. package/examples/jsm/misc/GPUComputationRenderer.js +9 -19
  40. package/examples/jsm/modifiers/SimplifyModifier.js +2 -1
  41. package/examples/jsm/objects/InstancedPoints.js +2 -2
  42. package/examples/jsm/objects/SkyMesh.js +188 -0
  43. package/examples/jsm/objects/Water2Mesh.js +159 -0
  44. package/examples/jsm/objects/WaterMesh.js +102 -0
  45. package/examples/jsm/physics/RapierPhysics.js +20 -0
  46. package/examples/jsm/postprocessing/OutlinePass.js +31 -46
  47. package/examples/jsm/postprocessing/RenderTransitionPass.js +13 -38
  48. package/examples/jsm/postprocessing/SSAARenderPass.js +3 -1
  49. package/examples/jsm/postprocessing/SSAOPass.js +6 -9
  50. package/examples/jsm/postprocessing/UnrealBloomPass.js +4 -4
  51. package/examples/jsm/shaders/BleachBypassShader.js +1 -2
  52. package/examples/jsm/shaders/ColorifyShader.js +1 -2
  53. package/examples/jsm/shaders/FXAAShader.js +0 -2
  54. package/examples/jsm/shaders/GTAOShader.js +1 -1
  55. package/examples/jsm/shaders/LuminosityHighPassShader.js +1 -3
  56. package/examples/jsm/shaders/OutputShader.js +1 -1
  57. package/examples/jsm/transpiler/GLSLDecoder.js +46 -4
  58. package/examples/jsm/transpiler/TSLEncoder.js +24 -22
  59. package/examples/jsm/utils/TextureUtils.js +1 -1
  60. package/package.json +8 -6
  61. package/src/Three.WebGPU.js +200 -0
  62. package/src/Three.js +3 -0
  63. package/src/constants.js +4 -1
  64. package/src/core/Object3D.js +22 -22
  65. package/src/extras/Controls.js +32 -0
  66. package/src/extras/TextureUtils.js +210 -0
  67. package/src/lights/Light.js +1 -0
  68. package/src/lights/LightShadow.js +5 -0
  69. package/{examples/jsm/lights → src/lights/webgpu}/IESSpotLight.js +1 -1
  70. package/src/loaders/ObjectLoader.js +33 -2
  71. package/{examples/jsm/nodes/loaders → src/loaders/nodes}/NodeLoader.js +6 -4
  72. package/{examples/jsm/nodes/loaders → src/loaders/nodes}/NodeMaterialLoader.js +2 -2
  73. package/{examples/jsm/nodes/loaders → src/loaders/nodes}/NodeObjectLoader.js +2 -1
  74. package/src/materials/Material.js +7 -1
  75. package/{examples/jsm/nodes/materials → src/materials/nodes}/InstancedPointsNodeMaterial.js +36 -27
  76. package/{examples/jsm/nodes/materials → src/materials/nodes}/Line2NodeMaterial.js +37 -40
  77. package/src/materials/nodes/LineBasicNodeMaterial.js +27 -0
  78. package/{examples/jsm/nodes/materials → src/materials/nodes}/LineDashedNodeMaterial.js +10 -11
  79. package/src/materials/nodes/MeshBasicNodeMaterial.js +73 -0
  80. package/src/materials/nodes/MeshLambertNodeMaterial.js +43 -0
  81. package/src/materials/nodes/MeshMatcapNodeMaterial.js +53 -0
  82. package/src/materials/nodes/MeshNormalNodeMaterial.js +40 -0
  83. package/src/materials/nodes/MeshPhongNodeMaterial.js +74 -0
  84. package/{examples/jsm/nodes/materials → src/materials/nodes}/MeshPhysicalNodeMaterial.js +22 -20
  85. package/{examples/jsm/nodes/materials → src/materials/nodes}/MeshSSSNodeMaterial.js +6 -6
  86. package/{examples/jsm/nodes/materials → src/materials/nodes}/MeshStandardNodeMaterial.js +28 -11
  87. package/src/materials/nodes/MeshToonNodeMaterial.js +34 -0
  88. package/{examples/jsm/nodes/materials → src/materials/nodes}/NodeMaterial.js +142 -96
  89. package/{examples/jsm/nodes/materials/Materials.js → src/materials/nodes/NodeMaterials.js} +1 -1
  90. package/{examples/jsm/nodes/materials → src/materials/nodes}/PointsNodeMaterial.js +5 -6
  91. package/src/materials/nodes/ShadowNodeMaterial.js +34 -0
  92. package/{examples/jsm/nodes/materials → src/materials/nodes}/SpriteNodeMaterial.js +13 -13
  93. package/{examples/jsm/nodes/materials → src/materials/nodes}/VolumeNodeMaterial.js +14 -16
  94. package/src/math/Box2.js +4 -4
  95. package/src/math/Box3.js +6 -6
  96. package/src/math/ColorManagement.js +10 -0
  97. package/src/math/Matrix2.js +54 -0
  98. package/src/math/Vector4.js +13 -0
  99. package/src/nodes/Nodes.js +164 -0
  100. package/src/nodes/TSL.js +176 -0
  101. package/{examples/jsm → src}/nodes/accessors/AccessorsUtils.js +8 -8
  102. package/src/nodes/accessors/BatchNode.js +124 -0
  103. package/{examples/jsm/nodes/accessors/BitangentNode.js → src/nodes/accessors/Bitangent.js} +9 -9
  104. package/{examples/jsm → src}/nodes/accessors/BufferAttributeNode.js +41 -6
  105. package/{examples/jsm → src}/nodes/accessors/BufferNode.js +4 -4
  106. package/src/nodes/accessors/Camera.js +19 -0
  107. package/{examples/jsm → src}/nodes/accessors/ClippingNode.js +16 -14
  108. package/src/nodes/accessors/CubeTextureNode.js +76 -0
  109. package/src/nodes/accessors/InstanceNode.js +144 -0
  110. package/src/nodes/accessors/InstancedPointsMaterialNode.js +21 -0
  111. package/{examples/jsm → src}/nodes/accessors/MaterialNode.js +66 -49
  112. package/src/nodes/accessors/MaterialProperties.js +3 -0
  113. package/{examples/jsm → src}/nodes/accessors/MaterialReferenceNode.js +6 -4
  114. package/src/nodes/accessors/ModelNode.js +37 -0
  115. package/{examples/jsm → src}/nodes/accessors/ModelViewProjectionNode.js +6 -7
  116. package/{examples/jsm → src}/nodes/accessors/MorphNode.js +35 -31
  117. package/src/nodes/accessors/Normal.js +62 -0
  118. package/{examples/jsm → src}/nodes/accessors/Object3DNode.js +11 -11
  119. package/src/nodes/accessors/PointUVNode.js +26 -0
  120. package/src/nodes/accessors/Position.js +10 -0
  121. package/src/nodes/accessors/ReferenceBaseNode.js +143 -0
  122. package/{examples/jsm → src}/nodes/accessors/ReferenceNode.js +14 -8
  123. package/src/nodes/accessors/ReflectVector.js +10 -0
  124. package/{examples/jsm → src}/nodes/accessors/RendererReferenceNode.js +6 -6
  125. package/{examples/jsm → src}/nodes/accessors/SceneNode.js +5 -6
  126. package/src/nodes/accessors/SkinningNode.js +187 -0
  127. package/{examples/jsm → src}/nodes/accessors/StorageBufferNode.js +54 -6
  128. package/{examples/jsm → src}/nodes/accessors/StorageTextureNode.js +16 -7
  129. package/src/nodes/accessors/Tangent.js +22 -0
  130. package/{examples/jsm → src}/nodes/accessors/Texture3DNode.js +11 -11
  131. package/{examples/jsm/nodes/accessors/TextureBicubicNode.js → src/nodes/accessors/TextureBicubic.js} +3 -32
  132. package/{examples/jsm → src}/nodes/accessors/TextureNode.js +69 -37
  133. package/{examples/jsm → src}/nodes/accessors/TextureSizeNode.js +4 -6
  134. package/{examples/jsm/nodes/accessors/UniformsNode.js → src/nodes/accessors/UniformArrayNode.js} +24 -9
  135. package/{examples/jsm → src}/nodes/accessors/UserDataNode.js +4 -4
  136. package/src/nodes/accessors/VelocityNode.js +83 -0
  137. package/{examples/jsm → src}/nodes/accessors/VertexColorNode.js +6 -5
  138. package/{examples/jsm → src}/nodes/code/CodeNode.js +5 -5
  139. package/{examples/jsm → src}/nodes/code/ExpressionNode.js +4 -4
  140. package/{examples/jsm → src}/nodes/code/FunctionCallNode.js +5 -5
  141. package/{examples/jsm → src}/nodes/code/FunctionNode.js +5 -23
  142. package/{examples/jsm → src}/nodes/code/ScriptableNode.js +18 -6
  143. package/{examples/jsm → src}/nodes/code/ScriptableValueNode.js +6 -7
  144. package/{examples/jsm → src}/nodes/core/AssignNode.js +5 -5
  145. package/{examples/jsm → src}/nodes/core/AttributeNode.js +22 -21
  146. package/{examples/jsm → src}/nodes/core/BypassNode.js +5 -5
  147. package/src/nodes/core/CacheNode.js +46 -0
  148. package/{examples/jsm → src}/nodes/core/ConstNode.js +2 -2
  149. package/{examples/jsm → src}/nodes/core/ContextNode.js +17 -11
  150. package/{examples/jsm → src}/nodes/core/IndexNode.js +17 -6
  151. package/{examples/jsm → src}/nodes/core/InputNode.js +2 -2
  152. package/{examples/jsm → src}/nodes/core/LightingModel.js +2 -2
  153. package/src/nodes/core/MRTNode.js +82 -0
  154. package/{examples/jsm → src}/nodes/core/Node.js +57 -31
  155. package/{examples/jsm → src}/nodes/core/NodeBuilder.js +216 -65
  156. package/src/nodes/core/NodeCache.js +36 -0
  157. package/{examples/jsm → src}/nodes/core/NodeFrame.js +42 -0
  158. package/{examples/jsm → src}/nodes/core/NodeFunction.js +2 -2
  159. package/{examples/jsm → src}/nodes/core/NodeUniform.js +1 -2
  160. package/{examples/jsm → src}/nodes/core/NodeUtils.js +7 -1
  161. package/{examples/jsm → src}/nodes/core/OutputStructNode.js +4 -4
  162. package/{examples/jsm → src}/nodes/core/ParameterNode.js +4 -4
  163. package/src/nodes/core/PropertyNode.js +84 -0
  164. package/{examples/jsm → src}/nodes/core/StackNode.js +26 -10
  165. package/{examples/jsm → src}/nodes/core/StructTypeNode.js +2 -2
  166. package/{examples/jsm → src}/nodes/core/TempNode.js +4 -4
  167. package/src/nodes/core/UniformGroupNode.js +55 -0
  168. package/{examples/jsm → src}/nodes/core/UniformNode.js +14 -5
  169. package/{examples/jsm → src}/nodes/core/VarNode.js +8 -12
  170. package/{examples/jsm → src}/nodes/core/VaryingNode.js +13 -5
  171. package/{examples/jsm → src}/nodes/display/AfterImageNode.js +27 -35
  172. package/src/nodes/display/AnaglyphPassNode.js +61 -0
  173. package/{examples/jsm → src}/nodes/display/AnamorphicNode.js +27 -30
  174. package/src/nodes/display/BleachBypass.js +26 -0
  175. package/src/nodes/display/BlendMode.js +54 -0
  176. package/src/nodes/display/BloomNode.js +335 -0
  177. package/{examples/jsm → src}/nodes/display/BumpMapNode.js +7 -12
  178. package/src/nodes/display/ColorAdjustment.js +46 -0
  179. package/src/nodes/display/ColorSpaceFunctions.js +38 -0
  180. package/src/nodes/display/ColorSpaceNode.js +85 -0
  181. package/src/nodes/display/DenoiseNode.js +201 -0
  182. package/src/nodes/display/DepthOfFieldNode.js +121 -0
  183. package/src/nodes/display/DotScreenNode.js +63 -0
  184. package/src/nodes/display/FXAANode.js +329 -0
  185. package/src/nodes/display/FilmNode.js +53 -0
  186. package/src/nodes/display/FrontFacingNode.js +41 -0
  187. package/src/nodes/display/GTAONode.js +328 -0
  188. package/{examples/jsm → src}/nodes/display/GaussianBlurNode.js +44 -24
  189. package/src/nodes/display/Lut3DNode.js +54 -0
  190. package/src/nodes/display/MotionBlur.js +25 -0
  191. package/{examples/jsm → src}/nodes/display/NormalMapNode.js +9 -11
  192. package/src/nodes/display/ParallaxBarrierPassNode.js +55 -0
  193. package/src/nodes/display/PassNode.js +367 -0
  194. package/src/nodes/display/PixelationPassNode.js +206 -0
  195. package/{examples/jsm → src}/nodes/display/PosterizeNode.js +4 -6
  196. package/src/nodes/display/RGBShiftNode.js +50 -0
  197. package/src/nodes/display/RenderOutputNode.js +56 -0
  198. package/src/nodes/display/SSAAPassNode.js +284 -0
  199. package/src/nodes/display/Sepia.js +17 -0
  200. package/src/nodes/display/SobelOperatorNode.js +123 -0
  201. package/src/nodes/display/StereoCompositePassNode.js +107 -0
  202. package/src/nodes/display/StereoPassNode.js +80 -0
  203. package/src/nodes/display/ToneMappingFunctions.js +190 -0
  204. package/src/nodes/display/ToneMappingNode.js +66 -0
  205. package/src/nodes/display/TransitionNode.js +77 -0
  206. package/src/nodes/display/ViewportDepthNode.js +121 -0
  207. package/src/nodes/display/ViewportDepthTextureNode.js +30 -0
  208. package/{examples/jsm → src}/nodes/display/ViewportNode.js +28 -26
  209. package/src/nodes/display/ViewportSharedTextureNode.js +36 -0
  210. package/{examples/jsm → src}/nodes/display/ViewportTextureNode.js +12 -12
  211. package/{examples/jsm → src}/nodes/fog/FogExp2Node.js +4 -6
  212. package/{examples/jsm → src}/nodes/fog/FogNode.js +5 -7
  213. package/{examples/jsm → src}/nodes/fog/FogRangeNode.js +4 -6
  214. package/{examples/jsm → src}/nodes/functions/BSDF/BRDF_GGX.js +4 -4
  215. package/{examples/jsm → src}/nodes/functions/BSDF/BRDF_Lambert.js +2 -2
  216. package/{examples/jsm → src}/nodes/functions/BSDF/BRDF_Sheen.js +6 -6
  217. package/{examples/jsm → src}/nodes/functions/BSDF/DFGApprox.js +2 -2
  218. package/{examples/jsm → src}/nodes/functions/BSDF/D_GGX.js +2 -2
  219. package/{examples/jsm → src}/nodes/functions/BSDF/D_GGX_Anisotropic.js +3 -3
  220. package/{examples/jsm → src}/nodes/functions/BSDF/EnvironmentBRDF.js +2 -2
  221. package/{examples/jsm → src}/nodes/functions/BSDF/F_Schlick.js +2 -2
  222. package/src/nodes/functions/BSDF/LTC.js +131 -0
  223. package/{examples/jsm → src}/nodes/functions/BSDF/Schlick_to_F0.js +2 -2
  224. package/{examples/jsm → src}/nodes/functions/BSDF/V_GGX_SmithCorrelated.js +2 -2
  225. package/{examples/jsm → src}/nodes/functions/BSDF/V_GGX_SmithCorrelated_Anisotropic.js +2 -2
  226. package/src/nodes/functions/BasicLightingModel.js +78 -0
  227. package/{examples/jsm → src}/nodes/functions/PhongLightingModel.js +10 -8
  228. package/{examples/jsm → src}/nodes/functions/PhysicalLightingModel.js +73 -31
  229. package/{examples/jsm → src}/nodes/functions/ShadowMaskModel.js +1 -1
  230. package/{examples/jsm → src}/nodes/functions/ToonLightingModel.js +6 -4
  231. package/src/nodes/functions/material/getGeometryRoughness.js +13 -0
  232. package/{examples/jsm → src}/nodes/functions/material/getRoughness.js +2 -2
  233. package/{examples/jsm → src}/nodes/geometry/RangeNode.js +23 -10
  234. package/{examples/jsm → src}/nodes/gpgpu/ComputeNode.js +5 -5
  235. package/src/nodes/lighting/AONode.js +24 -0
  236. package/{examples/jsm → src}/nodes/lighting/AmbientLightNode.js +2 -7
  237. package/src/nodes/lighting/AnalyticLightNode.js +354 -0
  238. package/src/nodes/lighting/BasicEnvironmentNode.js +27 -0
  239. package/src/nodes/lighting/BasicLightMapNode.js +29 -0
  240. package/{examples/jsm → src}/nodes/lighting/DirectionalLightNode.js +3 -9
  241. package/{examples/jsm → src}/nodes/lighting/EnvironmentNode.js +23 -21
  242. package/{examples/jsm → src}/nodes/lighting/HemisphereLightNode.js +4 -7
  243. package/{examples/jsm → src}/nodes/lighting/IESSpotLightNode.js +3 -8
  244. package/{examples/jsm → src}/nodes/lighting/IrradianceNode.js +2 -2
  245. package/{examples/jsm → src}/nodes/lighting/LightNode.js +5 -5
  246. package/src/nodes/lighting/LightProbeNode.js +76 -0
  247. package/{examples/jsm → src}/nodes/lighting/LightUtils.js +3 -3
  248. package/src/nodes/lighting/LightingContextNode.js +64 -0
  249. package/{examples/jsm → src}/nodes/lighting/LightingNode.js +4 -2
  250. package/src/nodes/lighting/LightsNode.js +231 -0
  251. package/{examples/jsm → src}/nodes/lighting/PointLightNode.js +4 -10
  252. package/src/nodes/lighting/RectAreaLightNode.js +93 -0
  253. package/{examples/jsm → src}/nodes/lighting/SpotLightNode.js +4 -10
  254. package/{examples/jsm → src}/nodes/materialx/MaterialXNodes.js +2 -2
  255. package/{examples/jsm → src}/nodes/materialx/lib/mx_hsv.js +43 -46
  256. package/{examples/jsm → src}/nodes/materialx/lib/mx_noise.js +500 -603
  257. package/{examples/jsm → src}/nodes/materialx/lib/mx_transform_color.js +3 -9
  258. package/{examples/jsm/nodes/math/CondNode.js → src/nodes/math/ConditionalNode.js} +31 -13
  259. package/src/nodes/math/Hash.js +13 -0
  260. package/src/nodes/math/MathNode.js +404 -0
  261. package/{examples/jsm → src}/nodes/math/MathUtils.js +0 -7
  262. package/{examples/jsm → src}/nodes/math/OperatorNode.js +100 -58
  263. package/{examples/jsm → src}/nodes/math/TriNoise3D.js +19 -29
  264. package/{examples/jsm → src}/nodes/parsers/GLSLNodeFunction.js +7 -7
  265. package/{examples/jsm → src}/nodes/pmrem/PMREMNode.js +60 -16
  266. package/{examples/jsm → src}/nodes/pmrem/PMREMUtils.js +46 -46
  267. package/src/nodes/procedural/Checker.js +14 -0
  268. package/src/nodes/tsl/TSLBase.js +30 -0
  269. package/{examples/jsm/nodes/shadernode/ShaderNode.js → src/nodes/tsl/TSLCore.js} +106 -96
  270. package/{examples/jsm → src}/nodes/utils/ArrayElementNode.js +2 -2
  271. package/{examples/jsm → src}/nodes/utils/ConvertNode.js +2 -2
  272. package/src/nodes/utils/CubeMapNode.js +157 -0
  273. package/src/nodes/utils/Discard.js +8 -0
  274. package/{examples/jsm → src}/nodes/utils/EquirectUVNode.js +5 -5
  275. package/src/nodes/utils/FlipNode.js +65 -0
  276. package/{examples/jsm → src}/nodes/utils/FunctionOverloadingNode.js +7 -5
  277. package/{examples/jsm → src}/nodes/utils/JoinNode.js +2 -2
  278. package/{examples/jsm → src}/nodes/utils/LoopNode.js +19 -12
  279. package/{examples/jsm → src}/nodes/utils/MatcapUVNode.js +6 -6
  280. package/{examples/jsm → src}/nodes/utils/MaxMipLevelNode.js +12 -6
  281. package/{examples/jsm → src}/nodes/utils/OscNode.js +7 -7
  282. package/src/nodes/utils/Packing.js +4 -0
  283. package/src/nodes/utils/RTTNode.js +130 -0
  284. package/{examples/jsm → src}/nodes/utils/ReflectorNode.js +17 -4
  285. package/{examples/jsm → src}/nodes/utils/RemapNode.js +7 -7
  286. package/{examples/jsm → src}/nodes/utils/RotateNode.js +4 -12
  287. package/{examples/jsm → src}/nodes/utils/SetNode.js +2 -2
  288. package/{examples/jsm → src}/nodes/utils/SplitNode.js +2 -2
  289. package/{examples/jsm → src}/nodes/utils/SpriteSheetUVNode.js +5 -5
  290. package/src/nodes/utils/SpriteUtils.js +47 -0
  291. package/{examples/jsm → src}/nodes/utils/StorageArrayElementNode.js +4 -6
  292. package/{examples/jsm → src}/nodes/utils/TimerNode.js +5 -5
  293. package/{examples/jsm → src}/nodes/utils/TriplanarTexturesNode.js +7 -9
  294. package/src/nodes/utils/UVUtils.js +19 -0
  295. package/src/nodes/utils/ViewportUtils.js +14 -0
  296. package/src/objects/BatchedMesh.js +169 -190
  297. package/src/objects/InstancedMesh.js +1 -1
  298. package/src/renderers/WebGLRenderer.js +60 -23
  299. package/{examples/jsm → src}/renderers/common/Attributes.js +2 -1
  300. package/{examples/jsm → src}/renderers/common/Backend.js +30 -27
  301. package/{examples/jsm → src}/renderers/common/Background.js +12 -4
  302. package/src/renderers/common/BindGroup.js +18 -0
  303. package/{examples/jsm → src}/renderers/common/Bindings.js +45 -32
  304. package/{examples/jsm → src}/renderers/common/ClippingContext.js +18 -7
  305. package/{examples/jsm → src}/renderers/common/Color4.js +1 -1
  306. package/{examples/jsm → src}/renderers/common/CubeRenderTarget.js +16 -4
  307. package/{examples/jsm → src}/renderers/common/Geometries.js +37 -5
  308. package/{examples/jsm → src}/renderers/common/Info.js +34 -6
  309. package/src/renderers/common/PostProcessing.js +90 -0
  310. package/{examples/jsm/objects → src/renderers/common}/QuadMesh.js +8 -3
  311. package/{examples/jsm → src}/renderers/common/RenderContext.js +25 -1
  312. package/{examples/jsm → src}/renderers/common/RenderContexts.js +1 -1
  313. package/{examples/jsm → src}/renderers/common/RenderList.js +1 -1
  314. package/{examples/jsm → src}/renderers/common/RenderObject.js +45 -12
  315. package/{examples/jsm → src}/renderers/common/Renderer.js +151 -73
  316. package/{examples/jsm → src}/renderers/common/SampledTexture.js +14 -5
  317. package/src/renderers/common/StandardRenderer.js +18 -0
  318. package/{examples/jsm → src}/renderers/common/StorageBufferAttribute.js +1 -1
  319. package/{examples/jsm → src}/renderers/common/StorageInstancedBufferAttribute.js +1 -1
  320. package/{examples/jsm → src}/renderers/common/StorageTexture.js +2 -1
  321. package/{examples/jsm → src}/renderers/common/Textures.js +14 -14
  322. package/{examples/jsm → src}/renderers/common/Uniform.js +9 -4
  323. package/{examples/jsm → src}/renderers/common/UniformsGroup.js +69 -31
  324. package/{examples/jsm → src}/renderers/common/extras/PMREMGenerator.js +25 -25
  325. package/src/renderers/common/nodes/NodeBuilderState.js +58 -0
  326. package/src/renderers/common/nodes/NodeLibrary.js +118 -0
  327. package/{examples/jsm → src}/renderers/common/nodes/NodeSampledTexture.js +8 -7
  328. package/{examples/jsm → src}/renderers/common/nodes/NodeSampler.js +2 -1
  329. package/{examples/jsm → src}/renderers/common/nodes/NodeStorageBuffer.js +5 -1
  330. package/{examples/jsm → src}/renderers/common/nodes/NodeUniform.js +3 -3
  331. package/{examples/jsm → src}/renderers/common/nodes/NodeUniformBuffer.js +2 -1
  332. package/{examples/jsm → src}/renderers/common/nodes/NodeUniformsGroup.js +2 -8
  333. package/{examples/jsm → src}/renderers/common/nodes/Nodes.js +69 -21
  334. package/src/renderers/common/nodes/StandardNodeLibrary.js +105 -0
  335. package/src/renderers/shaders/ShaderChunk/batching_pars_vertex.glsl.js +16 -1
  336. package/src/renderers/shaders/ShaderChunk/batching_vertex.glsl.js +1 -1
  337. package/src/renderers/shaders/ShaderChunk/color_vertex.glsl.js +1 -1
  338. package/src/renderers/shaders/ShaderChunk/colorspace_pars_fragment.glsl.js +0 -9
  339. package/src/renderers/shaders/ShaderChunk/common.glsl.js +0 -10
  340. package/src/renderers/shaders/ShaderChunk/lights_fragment_begin.glsl.js +3 -3
  341. package/src/renderers/shaders/ShaderChunk/packing.glsl.js +45 -13
  342. package/src/renderers/shaders/ShaderChunk/shadowmap_pars_fragment.glsl.js +7 -4
  343. package/src/renderers/shaders/ShaderChunk/shadowmap_pars_vertex.glsl.js +3 -0
  344. package/src/renderers/shaders/ShaderChunk/shadowmask_pars_fragment.glsl.js +3 -3
  345. package/src/renderers/shaders/ShaderChunk/tonemapping_pars_fragment.glsl.js +2 -2
  346. package/src/renderers/shaders/ShaderLib/depth.glsl.js +8 -0
  347. package/src/renderers/shaders/UniformsLib.js +3 -0
  348. package/src/renderers/webgl/WebGLAttributes.js +2 -2
  349. package/src/renderers/webgl/WebGLBufferRenderer.js +6 -19
  350. package/src/renderers/webgl/WebGLIndexedBufferRenderer.js +6 -18
  351. package/src/renderers/webgl/WebGLLights.js +6 -0
  352. package/src/renderers/webgl/WebGLProgram.js +27 -1
  353. package/src/renderers/webgl/WebGLPrograms.js +1 -1
  354. package/src/renderers/webgl/WebGLProperties.js +7 -0
  355. package/src/renderers/webgl/WebGLTextures.js +75 -57
  356. package/src/renderers/webgl/WebGLUniforms.js +12 -2
  357. package/src/renderers/webgl/WebGLUniformsGroups.js +7 -7
  358. package/{examples/jsm/renderers/webgl → src/renderers/webgl-fallback}/WebGLBackend.js +242 -120
  359. package/{examples/jsm/renderers/webgl → src/renderers/webgl-fallback}/nodes/GLSLNodeBuilder.js +227 -44
  360. package/{examples/jsm/renderers/webgl → src/renderers/webgl-fallback}/utils/WebGLAttributeUtils.js +2 -2
  361. package/{examples/jsm/renderers/webgl → src/renderers/webgl-fallback}/utils/WebGLConstants.js +1 -0
  362. package/{examples/jsm/renderers/webgl → src/renderers/webgl-fallback}/utils/WebGLExtensions.js +2 -0
  363. package/{examples/jsm/renderers/webgl → src/renderers/webgl-fallback}/utils/WebGLState.js +22 -1
  364. package/{examples/jsm/renderers/webgl → src/renderers/webgl-fallback}/utils/WebGLTextureUtils.js +62 -23
  365. package/{examples/jsm/renderers/webgl → src/renderers/webgl-fallback}/utils/WebGLUtils.js +1 -1
  366. package/{examples/jsm → src}/renderers/webgpu/WebGPUBackend.js +242 -136
  367. package/{examples/jsm → src}/renderers/webgpu/WebGPURenderer.js +9 -9
  368. package/{examples/jsm → src}/renderers/webgpu/nodes/WGSLNodeBuilder.js +281 -107
  369. package/src/renderers/webgpu/nodes/WGSLNodeFunction.js +159 -0
  370. package/{examples/jsm → src}/renderers/webgpu/utils/WebGPUAttributeUtils.js +2 -1
  371. package/{examples/jsm → src}/renderers/webgpu/utils/WebGPUBindingUtils.js +64 -33
  372. package/{examples/jsm → src}/renderers/webgpu/utils/WebGPUConstants.js +4 -1
  373. package/{examples/jsm → src}/renderers/webgpu/utils/WebGPUPipelineUtils.js +34 -36
  374. package/{examples/jsm → src}/renderers/webgpu/utils/WebGPUTexturePassUtils.js +62 -5
  375. package/{examples/jsm → src}/renderers/webgpu/utils/WebGPUTextureUtils.js +76 -44
  376. package/{examples/jsm → src}/renderers/webgpu/utils/WebGPUUtils.js +42 -4
  377. package/src/renderers/webxr/WebXRDepthSensing.js +6 -0
  378. package/src/renderers/webxr/WebXRManager.js +37 -24
  379. package/src/textures/CompressedArrayTexture.js +1 -1
  380. package/examples/jsm/loaders/LogLuvLoader.js +0 -606
  381. package/examples/jsm/nodes/Nodes.js +0 -202
  382. package/examples/jsm/nodes/accessors/BatchNode.js +0 -78
  383. package/examples/jsm/nodes/accessors/CameraNode.js +0 -12
  384. package/examples/jsm/nodes/accessors/CubeTextureNode.js +0 -61
  385. package/examples/jsm/nodes/accessors/InstanceNode.js +0 -94
  386. package/examples/jsm/nodes/accessors/InstancedPointsMaterialNode.js +0 -21
  387. package/examples/jsm/nodes/accessors/ModelNode.js +0 -36
  388. package/examples/jsm/nodes/accessors/NormalNode.js +0 -14
  389. package/examples/jsm/nodes/accessors/PointUVNode.js +0 -26
  390. package/examples/jsm/nodes/accessors/PositionNode.js +0 -10
  391. package/examples/jsm/nodes/accessors/ReflectVectorNode.js +0 -6
  392. package/examples/jsm/nodes/accessors/SkinningNode.js +0 -124
  393. package/examples/jsm/nodes/accessors/TangentNode.js +0 -23
  394. package/examples/jsm/nodes/core/CacheNode.js +0 -49
  395. package/examples/jsm/nodes/core/NodeCache.js +0 -26
  396. package/examples/jsm/nodes/core/NodeKeywords.js +0 -80
  397. package/examples/jsm/nodes/core/PropertyNode.js +0 -83
  398. package/examples/jsm/nodes/core/UniformGroupNode.js +0 -36
  399. package/examples/jsm/nodes/display/BlendModeNode.js +0 -128
  400. package/examples/jsm/nodes/display/ColorAdjustmentNode.js +0 -99
  401. package/examples/jsm/nodes/display/ColorSpaceNode.js +0 -108
  402. package/examples/jsm/nodes/display/FrontFacingNode.js +0 -40
  403. package/examples/jsm/nodes/display/PassNode.js +0 -201
  404. package/examples/jsm/nodes/display/ToneMappingNode.js +0 -188
  405. package/examples/jsm/nodes/display/ViewportDepthNode.js +0 -97
  406. package/examples/jsm/nodes/display/ViewportDepthTextureNode.js +0 -31
  407. package/examples/jsm/nodes/display/ViewportSharedTextureNode.js +0 -37
  408. package/examples/jsm/nodes/functions/material/getGeometryRoughness.js +0 -13
  409. package/examples/jsm/nodes/lighting/AONode.js +0 -27
  410. package/examples/jsm/nodes/lighting/AnalyticLightNode.js +0 -256
  411. package/examples/jsm/nodes/lighting/LightingContextNode.js +0 -66
  412. package/examples/jsm/nodes/lighting/LightsNode.js +0 -215
  413. package/examples/jsm/nodes/materials/LineBasicNodeMaterial.js +0 -28
  414. package/examples/jsm/nodes/materials/MeshBasicNodeMaterial.js +0 -28
  415. package/examples/jsm/nodes/materials/MeshLambertNodeMaterial.js +0 -34
  416. package/examples/jsm/nodes/materials/MeshMatcapNodeMaterial.js +0 -52
  417. package/examples/jsm/nodes/materials/MeshNormalNodeMaterial.js +0 -38
  418. package/examples/jsm/nodes/materials/MeshPhongNodeMaterial.js +0 -65
  419. package/examples/jsm/nodes/materials/MeshToonNodeMaterial.js +0 -34
  420. package/examples/jsm/nodes/materials/ShadowNodeMaterial.js +0 -34
  421. package/examples/jsm/nodes/math/HashNode.js +0 -34
  422. package/examples/jsm/nodes/math/MathNode.js +0 -391
  423. package/examples/jsm/nodes/procedural/CheckerNode.js +0 -42
  424. package/examples/jsm/nodes/utils/DiscardNode.js +0 -27
  425. package/examples/jsm/nodes/utils/PackingNode.js +0 -55
  426. package/examples/jsm/nodes/utils/RotateUVNode.js +0 -35
  427. package/examples/jsm/renderers/common/PostProcessing.js +0 -33
  428. package/examples/jsm/renderers/common/nodes/NodeBuilderState.js +0 -44
  429. package/examples/jsm/renderers/webgpu/nodes/WGSLNodeFunction.js +0 -104
  430. /package/{examples/jsm/nodes/accessors/UVNode.js → src/nodes/accessors/UV.js} +0 -0
  431. /package/{examples/jsm → src}/nodes/core/NodeAttribute.js +0 -0
  432. /package/{examples/jsm → src}/nodes/core/NodeCode.js +0 -0
  433. /package/{examples/jsm → src}/nodes/core/NodeFunctionInput.js +0 -0
  434. /package/{examples/jsm → src}/nodes/core/NodeParser.js +0 -0
  435. /package/{examples/jsm → src}/nodes/core/NodeVar.js +0 -0
  436. /package/{examples/jsm → src}/nodes/core/NodeVarying.js +0 -0
  437. /package/{examples/jsm → src}/nodes/core/UniformGroup.js +0 -0
  438. /package/{examples/jsm → src}/nodes/core/constants.js +0 -0
  439. /package/{examples/jsm → src}/nodes/materialx/DISCLAIMER.md +0 -0
  440. /package/{examples/jsm → src}/nodes/parsers/GLSLNodeParser.js +0 -0
  441. /package/{examples/jsm → src}/renderers/common/Animation.js +0 -0
  442. /package/{examples/jsm → src}/renderers/common/Binding.js +0 -0
  443. /package/{examples/jsm → src}/renderers/common/Buffer.js +0 -0
  444. /package/{examples/jsm → src}/renderers/common/BufferUtils.js +0 -0
  445. /package/{examples/jsm → src}/renderers/common/ChainMap.js +0 -0
  446. /package/{examples/jsm → src}/renderers/common/ComputePipeline.js +0 -0
  447. /package/{examples/jsm → src}/renderers/common/Constants.js +0 -0
  448. /package/{examples/jsm → src}/renderers/common/DataMap.js +0 -0
  449. /package/{examples/jsm → src}/renderers/common/Pipeline.js +0 -0
  450. /package/{examples/jsm → src}/renderers/common/Pipelines.js +0 -0
  451. /package/{examples/jsm → src}/renderers/common/ProgrammableStage.js +0 -0
  452. /package/{examples/jsm → src}/renderers/common/RenderBundle.js +0 -0
  453. /package/{examples/jsm → src}/renderers/common/RenderBundles.js +0 -0
  454. /package/{examples/jsm → src}/renderers/common/RenderLists.js +0 -0
  455. /package/{examples/jsm → src}/renderers/common/RenderObjects.js +0 -0
  456. /package/{examples/jsm → src}/renderers/common/RenderPipeline.js +0 -0
  457. /package/{examples/jsm → src}/renderers/common/Sampler.js +0 -0
  458. /package/{examples/jsm → src}/renderers/common/StorageBuffer.js +0 -0
  459. /package/{examples/jsm → src}/renderers/common/UniformBuffer.js +0 -0
  460. /package/{examples/jsm/renderers/webgl → src/renderers/webgl-fallback}/WebGLBufferRenderer.js +0 -0
  461. /package/{examples/jsm/renderers/webgl → src/renderers/webgl-fallback}/utils/WebGLCapabilities.js +0 -0
  462. /package/{examples/jsm → src}/renderers/webgpu/nodes/WGSLNodeParser.js +0 -0
@@ -0,0 +1,187 @@
1
+ import Node, { registerNode } from '../core/Node.js';
2
+ import { NodeUpdateType } from '../core/constants.js';
3
+ import { nodeObject } from '../tsl/TSLBase.js';
4
+ import { attribute } from '../core/AttributeNode.js';
5
+ import { reference, referenceBuffer } from './ReferenceNode.js';
6
+ import { add } from '../math/OperatorNode.js';
7
+ import { normalLocal } from './Normal.js';
8
+ import { positionLocal, positionPrevious } from './Position.js';
9
+ import { tangentLocal } from './Tangent.js';
10
+ import { uniform } from '../core/UniformNode.js';
11
+ import { buffer } from './BufferNode.js';
12
+
13
+ const _frameId = new WeakMap();
14
+
15
+ class SkinningNode extends Node {
16
+
17
+ constructor( skinnedMesh, useReference = false ) {
18
+
19
+ super( 'void' );
20
+
21
+ this.skinnedMesh = skinnedMesh;
22
+ this.useReference = useReference;
23
+
24
+ this.updateType = NodeUpdateType.OBJECT;
25
+
26
+ //
27
+
28
+ this.skinIndexNode = attribute( 'skinIndex', 'uvec4' );
29
+ this.skinWeightNode = attribute( 'skinWeight', 'vec4' );
30
+
31
+ let bindMatrixNode, bindMatrixInverseNode, boneMatricesNode;
32
+
33
+ if ( useReference ) {
34
+
35
+ bindMatrixNode = reference( 'bindMatrix', 'mat4' );
36
+ bindMatrixInverseNode = reference( 'bindMatrixInverse', 'mat4' );
37
+ boneMatricesNode = referenceBuffer( 'skeleton.boneMatrices', 'mat4', skinnedMesh.skeleton.bones.length );
38
+
39
+ } else {
40
+
41
+ bindMatrixNode = uniform( skinnedMesh.bindMatrix, 'mat4' );
42
+ bindMatrixInverseNode = uniform( skinnedMesh.bindMatrixInverse, 'mat4' );
43
+ boneMatricesNode = buffer( skinnedMesh.skeleton.boneMatrices, 'mat4', skinnedMesh.skeleton.bones.length );
44
+
45
+ }
46
+
47
+ this.bindMatrixNode = bindMatrixNode;
48
+ this.bindMatrixInverseNode = bindMatrixInverseNode;
49
+ this.boneMatricesNode = boneMatricesNode;
50
+ this.previousBoneMatricesNode = null;
51
+
52
+ }
53
+
54
+ getSkinnedPosition( boneMatrices = this.boneMatricesNode, position = positionLocal ) {
55
+
56
+ const { skinIndexNode, skinWeightNode, bindMatrixNode, bindMatrixInverseNode } = this;
57
+
58
+ const boneMatX = boneMatrices.element( skinIndexNode.x );
59
+ const boneMatY = boneMatrices.element( skinIndexNode.y );
60
+ const boneMatZ = boneMatrices.element( skinIndexNode.z );
61
+ const boneMatW = boneMatrices.element( skinIndexNode.w );
62
+
63
+ // POSITION
64
+
65
+ const skinVertex = bindMatrixNode.mul( position );
66
+
67
+ const skinned = add(
68
+ boneMatX.mul( skinWeightNode.x ).mul( skinVertex ),
69
+ boneMatY.mul( skinWeightNode.y ).mul( skinVertex ),
70
+ boneMatZ.mul( skinWeightNode.z ).mul( skinVertex ),
71
+ boneMatW.mul( skinWeightNode.w ).mul( skinVertex )
72
+ );
73
+
74
+ return bindMatrixInverseNode.mul( skinned ).xyz;
75
+
76
+ }
77
+
78
+ getSkinnedNormal( boneMatrices = this.boneMatricesNode, normal = normalLocal ) {
79
+
80
+ const { skinIndexNode, skinWeightNode, bindMatrixNode, bindMatrixInverseNode } = this;
81
+
82
+ const boneMatX = boneMatrices.element( skinIndexNode.x );
83
+ const boneMatY = boneMatrices.element( skinIndexNode.y );
84
+ const boneMatZ = boneMatrices.element( skinIndexNode.z );
85
+ const boneMatW = boneMatrices.element( skinIndexNode.w );
86
+
87
+ // NORMAL
88
+
89
+ let skinMatrix = add(
90
+ skinWeightNode.x.mul( boneMatX ),
91
+ skinWeightNode.y.mul( boneMatY ),
92
+ skinWeightNode.z.mul( boneMatZ ),
93
+ skinWeightNode.w.mul( boneMatW )
94
+ );
95
+
96
+ skinMatrix = bindMatrixInverseNode.mul( skinMatrix ).mul( bindMatrixNode );
97
+
98
+ return skinMatrix.transformDirection( normal ).xyz;
99
+
100
+ }
101
+
102
+ getPreviousSkinnedPosition( builder ) {
103
+
104
+ const skinnedMesh = builder.object;
105
+
106
+ if ( this.previousBoneMatricesNode === null ) {
107
+
108
+ skinnedMesh.skeleton.previousBoneMatrices = new Float32Array( skinnedMesh.skeleton.boneMatrices );
109
+
110
+ this.previousBoneMatricesNode = referenceBuffer( 'skeleton.previousBoneMatrices', 'mat4', skinnedMesh.skeleton.bones.length );
111
+
112
+ }
113
+
114
+ return this.getSkinnedPosition( this.previousBoneMatricesNode, positionPrevious );
115
+
116
+ }
117
+
118
+ needsPreviousBoneMatrices( builder ) {
119
+
120
+ const mrt = builder.renderer.getMRT();
121
+
122
+ return mrt && mrt.has( 'velocity' );
123
+
124
+ }
125
+
126
+ setup( builder ) {
127
+
128
+ if ( this.needsPreviousBoneMatrices( builder ) ) {
129
+
130
+ positionPrevious.assign( this.getPreviousSkinnedPosition( builder ) );
131
+
132
+ }
133
+
134
+ const skinPosition = this.getSkinnedPosition();
135
+
136
+
137
+ positionLocal.assign( skinPosition );
138
+
139
+ if ( builder.hasGeometryAttribute( 'normal' ) ) {
140
+
141
+ const skinNormal = this.getSkinnedNormal();
142
+
143
+ normalLocal.assign( skinNormal );
144
+
145
+ if ( builder.hasGeometryAttribute( 'tangent' ) ) {
146
+
147
+ tangentLocal.assign( skinNormal );
148
+
149
+ }
150
+
151
+ }
152
+
153
+ }
154
+
155
+ generate( builder, output ) {
156
+
157
+ if ( output !== 'void' ) {
158
+
159
+ return positionLocal.build( builder, output );
160
+
161
+ }
162
+
163
+ }
164
+
165
+ update( frame ) {
166
+
167
+ const object = this.useReference ? frame.object : this.skinnedMesh;
168
+ const skeleton = object.skeleton;
169
+
170
+ if ( _frameId.get( skeleton ) === frame.frameId ) return;
171
+
172
+ _frameId.set( skeleton, frame.frameId );
173
+
174
+ if ( this.previousBoneMatricesNode !== null ) skeleton.previousBoneMatrices.set( skeleton.boneMatrices );
175
+
176
+ skeleton.update();
177
+
178
+ }
179
+
180
+ }
181
+
182
+ export default SkinningNode;
183
+
184
+ SkinningNode.type = /*@__PURE__*/ registerNode( 'Skinning', SkinningNode );
185
+
186
+ export const skinning = ( skinnedMesh ) => nodeObject( new SkinningNode( skinnedMesh ) );
187
+ export const skinningReference = ( skinnedMesh ) => nodeObject( new SkinningNode( skinnedMesh, true ) );
@@ -1,9 +1,9 @@
1
+ import { registerNode } from '../core/Node.js';
1
2
  import BufferNode from './BufferNode.js';
2
3
  import { bufferAttribute } from './BufferAttributeNode.js';
3
- import { addNodeClass } from '../core/Node.js';
4
- import { nodeObject } from '../shadernode/ShaderNode.js';
5
- import { varying } from '../core/VaryingNode.js';
4
+ import { nodeObject, varying } from '../tsl/TSLBase.js';
6
5
  import { storageElement } from '../utils/StorageArrayElementNode.js';
6
+ import { GPUBufferBindingType } from '../../renderers/webgpu/utils/WebGPUConstants.js';
7
7
 
8
8
  class StorageBufferNode extends BufferNode {
9
9
 
@@ -13,11 +13,16 @@ class StorageBufferNode extends BufferNode {
13
13
 
14
14
  this.isStorageBufferNode = true;
15
15
 
16
+ this.access = GPUBufferBindingType.Storage;
17
+
16
18
  this.bufferObject = false;
19
+ this.bufferCount = bufferCount;
17
20
 
18
21
  this._attribute = null;
19
22
  this._varying = null;
20
23
 
24
+ this.global = true;
25
+
21
26
  if ( value.isStorageBufferAttribute !== true && value.isStorageInstancedBufferAttribute !== true ) {
22
27
 
23
28
  // TOOD: Improve it, possibly adding a new property to the BufferAttribute to identify it as a storage buffer read-only attribute in Renderer
@@ -29,6 +34,30 @@ class StorageBufferNode extends BufferNode {
29
34
 
30
35
  }
31
36
 
37
+ getHash( builder ) {
38
+
39
+ if ( this.bufferCount === 0 ) {
40
+
41
+ let bufferData = builder.globalCache.getData( this.value );
42
+
43
+ if ( bufferData === undefined ) {
44
+
45
+ bufferData = {
46
+ node: this
47
+ };
48
+
49
+ builder.globalCache.setData( this.value, bufferData );
50
+
51
+ }
52
+
53
+ return bufferData.node.uuid;
54
+
55
+ }
56
+
57
+ return this.uuid;
58
+
59
+ }
60
+
32
61
  getInputType( /*builder*/ ) {
33
62
 
34
63
  return 'storageBuffer';
@@ -49,9 +78,27 @@ class StorageBufferNode extends BufferNode {
49
78
 
50
79
  }
51
80
 
81
+ setAccess( value ) {
82
+
83
+ this.access = value;
84
+
85
+ return this;
86
+
87
+ }
88
+
89
+ toReadOnly() {
90
+
91
+ return this.setAccess( GPUBufferBindingType.ReadOnlyStorage );
92
+
93
+ }
94
+
52
95
  generate( builder ) {
53
96
 
54
- if ( builder.isAvailable( 'storageBuffer' ) ) return super.generate( builder );
97
+ if ( builder.isAvailable( 'storageBuffer' ) ) {
98
+
99
+ return super.generate( builder );
100
+
101
+ }
55
102
 
56
103
  const nodeType = this.getNodeType( builder );
57
104
 
@@ -75,7 +122,8 @@ class StorageBufferNode extends BufferNode {
75
122
 
76
123
  export default StorageBufferNode;
77
124
 
125
+ StorageBufferNode.type = /*@__PURE__*/ registerNode( 'StorageBuffer', StorageBufferNode );
126
+
127
+ // Read-Write Storage
78
128
  export const storage = ( value, type, count ) => nodeObject( new StorageBufferNode( value, type, count ) );
79
129
  export const storageObject = ( value, type, count ) => nodeObject( new StorageBufferNode( value, type, count ).setBufferObject( true ) );
80
-
81
- addNodeClass( 'StorageBufferNode', StorageBufferNode );
@@ -1,6 +1,6 @@
1
- import { addNodeClass } from '../core/Node.js';
1
+ import { registerNode } from '../core/Node.js';
2
2
  import TextureNode from './TextureNode.js';
3
- import { nodeProxy } from '../shadernode/ShaderNode.js';
3
+ import { nodeProxy } from '../tsl/TSLBase.js';
4
4
  import { GPUStorageTextureAccess } from '../../renderers/webgpu/utils/WebGPUConstants.js';
5
5
 
6
6
  class StorageTextureNode extends TextureNode {
@@ -57,6 +57,18 @@ class StorageTextureNode extends TextureNode {
57
57
 
58
58
  }
59
59
 
60
+ toReadOnly() {
61
+
62
+ return this.setAccess( GPUStorageTextureAccess.ReadOnly );
63
+
64
+ }
65
+
66
+ toWriteOnly() {
67
+
68
+ return this.setAccess( GPUStorageTextureAccess.WriteOnly );
69
+
70
+ }
71
+
60
72
  generateStore( builder ) {
61
73
 
62
74
  const properties = builder.getNodeProperties( this );
@@ -77,10 +89,9 @@ class StorageTextureNode extends TextureNode {
77
89
 
78
90
  export default StorageTextureNode;
79
91
 
80
- export const storageTexture = nodeProxy( StorageTextureNode );
92
+ StorageTextureNode.type = /*@__PURE__*/ registerNode( 'StorageTexture', StorageTextureNode );
81
93
 
82
- export const storageTextureReadOnly = ( value, uvNode, storeNode ) => storageTexture( value, uvNode, storeNode ).setAccess( 'read-only' );
83
- export const storageTextureReadWrite = ( value, uvNode, storeNode ) => storageTexture( value, uvNode, storeNode ).setAccess( 'read-write' );
94
+ export const storageTexture = /*@__PURE__*/ nodeProxy( StorageTextureNode );
84
95
 
85
96
  export const textureStore = ( value, uvNode, storeNode ) => {
86
97
 
@@ -91,5 +102,3 @@ export const textureStore = ( value, uvNode, storeNode ) => {
91
102
  return node;
92
103
 
93
104
  };
94
-
95
- addNodeClass( 'StorageTextureNode', StorageTextureNode );
@@ -0,0 +1,22 @@
1
+ import { attribute } from '../core/AttributeNode.js';
2
+ import { cameraViewMatrix } from './Camera.js';
3
+ import { modelViewMatrix } from './ModelNode.js';
4
+ import { Fn, vec4 } from '../tsl/TSLBase.js';
5
+
6
+ export const tangentGeometry = /*@__PURE__*/ Fn( ( builder ) => {
7
+
8
+ if ( builder.geometry.hasAttribute( 'tangent' ) === false ) {
9
+
10
+ builder.geometry.computeTangents();
11
+
12
+ }
13
+
14
+ return attribute( 'tangent', 'vec4' );
15
+
16
+ } )();
17
+
18
+ export const tangentLocal = /*@__PURE__*/ tangentGeometry.xyz.toVar( 'tangentLocal' );
19
+ export const tangentView = /*@__PURE__*/ modelViewMatrix.mul( vec4( tangentLocal, 0 ) ).xyz.varying( 'v_tangentView' ).normalize().toVar( 'tangentView' );
20
+ export const tangentWorld = /*@__PURE__*/ tangentView.transformDirection( cameraViewMatrix ).varying( 'v_tangentWorld' ).normalize().toVar( 'tangentWorld' );
21
+ export const transformedTangentView = /*@__PURE__*/ tangentView.toVar( 'transformedTangentView' );
22
+ export const transformedTangentWorld = /*@__PURE__*/ transformedTangentView.transformDirection( cameraViewMatrix ).normalize().toVar( 'transformedTangentWorld' );
@@ -1,8 +1,8 @@
1
+ import { registerNode } from '../core/Node.js';
1
2
  import TextureNode from './TextureNode.js';
2
- import { addNodeClass } from '../core/Node.js';
3
- import { nodeProxy, vec3, tslFn, If } from '../shadernode/ShaderNode.js';
3
+ import { nodeProxy, vec3, Fn, If } from '../tsl/TSLBase.js';
4
4
 
5
- const normal = tslFn( ( { texture, uv } ) => {
5
+ const normal = Fn( ( { texture, uv } ) => {
6
6
 
7
7
  const epsilon = 0.0001;
8
8
 
@@ -12,27 +12,27 @@ const normal = tslFn( ( { texture, uv } ) => {
12
12
 
13
13
  ret.assign( vec3( 1, 0, 0 ) );
14
14
 
15
- } ).elseif( uv.y.lessThan( epsilon ), () => {
15
+ } ).ElseIf( uv.y.lessThan( epsilon ), () => {
16
16
 
17
17
  ret.assign( vec3( 0, 1, 0 ) );
18
18
 
19
- } ).elseif( uv.z.lessThan( epsilon ), () => {
19
+ } ).ElseIf( uv.z.lessThan( epsilon ), () => {
20
20
 
21
21
  ret.assign( vec3( 0, 0, 1 ) );
22
22
 
23
- } ).elseif( uv.x.greaterThan( 1 - epsilon ), () => {
23
+ } ).ElseIf( uv.x.greaterThan( 1 - epsilon ), () => {
24
24
 
25
25
  ret.assign( vec3( - 1, 0, 0 ) );
26
26
 
27
- } ).elseif( uv.y.greaterThan( 1 - epsilon ), () => {
27
+ } ).ElseIf( uv.y.greaterThan( 1 - epsilon ), () => {
28
28
 
29
29
  ret.assign( vec3( 0, - 1, 0 ) );
30
30
 
31
- } ).elseif( uv.z.greaterThan( 1 - epsilon ), () => {
31
+ } ).ElseIf( uv.z.greaterThan( 1 - epsilon ), () => {
32
32
 
33
33
  ret.assign( vec3( 0, 0, - 1 ) );
34
34
 
35
- } ).else( () => {
35
+ } ).Else( () => {
36
36
 
37
37
  const step = 0.01;
38
38
 
@@ -95,6 +95,6 @@ class Texture3DNode extends TextureNode {
95
95
 
96
96
  export default Texture3DNode;
97
97
 
98
- export const texture3D = nodeProxy( Texture3DNode );
98
+ Texture3DNode.type = /*@__PURE__*/ registerNode( 'Texture3D', Texture3DNode );
99
99
 
100
- addNodeClass( 'Texture3DNode', Texture3DNode );
100
+ export const texture3D = /*@__PURE__*/ nodeProxy( Texture3DNode );
@@ -1,8 +1,6 @@
1
- import TempNode from '../core/TempNode.js';
2
- import { addNodeClass } from '../core/Node.js';
3
1
  import { add, mul, div } from '../math/OperatorNode.js';
4
2
  import { floor, ceil, fract, pow } from '../math/MathNode.js';
5
- import { nodeProxy, addNodeElement, float, vec2, vec4, int } from '../shadernode/ShaderNode.js';
3
+ import { Fn, float, vec2, vec4, int } from '../tsl/TSLBase.js';
6
4
 
7
5
  // Mipped Bicubic Texture Filtering by N8
8
6
  // https://www.shadertoy.com/view/Dl2SDW
@@ -53,7 +51,7 @@ const bicubic = ( textureNode, texelSize, lod ) => {
53
51
 
54
52
  };
55
53
 
56
- const textureBicubicMethod = ( textureNode, lodNode ) => {
54
+ export const textureBicubic = /*@__PURE__*/ Fn( ( [ textureNode, lodNode = float( 3 ) ] ) => {
57
55
 
58
56
  const fLodSize = vec2( textureNode.size( int( lodNode ) ) );
59
57
  const cLodSize = vec2( textureNode.size( int( lodNode.add( 1.0 ) ) ) );
@@ -64,31 +62,4 @@ const textureBicubicMethod = ( textureNode, lodNode ) => {
64
62
 
65
63
  return fract( lodNode ).mix( fSample, cSample );
66
64
 
67
- };
68
-
69
- class TextureBicubicNode extends TempNode {
70
-
71
- constructor( textureNode, blurNode = float( 3 ) ) {
72
-
73
- super( 'vec4' );
74
-
75
- this.textureNode = textureNode;
76
- this.blurNode = blurNode;
77
-
78
- }
79
-
80
- setup() {
81
-
82
- return textureBicubicMethod( this.textureNode, this.blurNode );
83
-
84
- }
85
-
86
- }
87
-
88
- export default TextureBicubicNode;
89
-
90
- export const textureBicubic = nodeProxy( TextureBicubicNode );
91
-
92
- addNodeElement( 'bicubic', textureBicubic );
93
-
94
- addNodeClass( 'TextureBicubicNode', TextureBicubicNode );
65
+ } );