super-three 0.165.0 → 0.168.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (462) hide show
  1. package/build/three.cjs +854 -410
  2. package/build/three.module.js +849 -411
  3. package/build/three.module.min.js +1 -1
  4. package/build/three.webgpu.js +77755 -0
  5. package/build/three.webgpu.min.js +6 -0
  6. package/examples/jsm/Addons.js +5 -2
  7. package/examples/jsm/animation/AnimationClipCreator.js +1 -1
  8. package/examples/jsm/capabilities/WebGL.js +27 -21
  9. package/examples/jsm/controls/ArcballControls.js +174 -158
  10. package/examples/jsm/controls/DragControls.js +260 -132
  11. package/examples/jsm/controls/FirstPersonControls.js +175 -163
  12. package/examples/jsm/controls/FlyControls.js +194 -188
  13. package/examples/jsm/controls/OrbitControls.js +777 -786
  14. package/examples/jsm/controls/PointerLockControls.js +24 -15
  15. package/examples/jsm/controls/TrackballControls.js +453 -452
  16. package/examples/jsm/csm/CSMShader.js +4 -4
  17. package/examples/jsm/effects/AnaglyphEffect.js +6 -13
  18. package/examples/jsm/effects/ParallaxBarrierEffect.js +17 -11
  19. package/examples/jsm/effects/StereoEffect.js +6 -1
  20. package/examples/jsm/environments/RoomEnvironment.js +1 -1
  21. package/examples/jsm/exporters/GLTFExporter.js +13 -4
  22. package/examples/jsm/exporters/USDZExporter.js +29 -8
  23. package/examples/jsm/geometries/TeapotGeometry.js +1 -1
  24. package/examples/jsm/helpers/LightProbeHelper.js +42 -43
  25. package/examples/jsm/helpers/ViewHelper.js +51 -2
  26. package/examples/jsm/libs/tween.module.js +64 -75
  27. package/examples/jsm/lights/RectAreaLightTexturesLib.js +91 -0
  28. package/examples/jsm/lights/RectAreaLightUniformsLib.js +8 -63
  29. package/examples/jsm/lines/webgpu/Line2.js +20 -0
  30. package/examples/jsm/lines/webgpu/LineSegments2.js +376 -0
  31. package/examples/jsm/loaders/FBXLoader.js +23 -45
  32. package/examples/jsm/loaders/GLTFLoader.js +10 -4
  33. package/examples/jsm/loaders/KTX2Loader.js +19 -7
  34. package/examples/jsm/loaders/MaterialXLoader.js +10 -10
  35. package/examples/jsm/loaders/PCDLoader.js +9 -9
  36. package/examples/jsm/loaders/USDZLoader.js +124 -76
  37. package/examples/jsm/loaders/UltraHDRLoader.js +583 -0
  38. package/examples/jsm/loaders/VTKLoader.js +76 -3
  39. package/examples/jsm/misc/GPUComputationRenderer.js +9 -19
  40. package/examples/jsm/modifiers/SimplifyModifier.js +2 -1
  41. package/examples/jsm/objects/InstancedPoints.js +2 -2
  42. package/examples/jsm/objects/SkyMesh.js +188 -0
  43. package/examples/jsm/objects/Water2Mesh.js +159 -0
  44. package/examples/jsm/objects/WaterMesh.js +102 -0
  45. package/examples/jsm/physics/RapierPhysics.js +20 -0
  46. package/examples/jsm/postprocessing/OutlinePass.js +31 -46
  47. package/examples/jsm/postprocessing/RenderTransitionPass.js +13 -38
  48. package/examples/jsm/postprocessing/SSAARenderPass.js +3 -1
  49. package/examples/jsm/postprocessing/SSAOPass.js +6 -9
  50. package/examples/jsm/postprocessing/UnrealBloomPass.js +4 -4
  51. package/examples/jsm/shaders/BleachBypassShader.js +1 -2
  52. package/examples/jsm/shaders/ColorifyShader.js +1 -2
  53. package/examples/jsm/shaders/FXAAShader.js +0 -2
  54. package/examples/jsm/shaders/GTAOShader.js +1 -1
  55. package/examples/jsm/shaders/LuminosityHighPassShader.js +1 -3
  56. package/examples/jsm/shaders/OutputShader.js +1 -1
  57. package/examples/jsm/transpiler/GLSLDecoder.js +46 -4
  58. package/examples/jsm/transpiler/TSLEncoder.js +24 -22
  59. package/examples/jsm/utils/TextureUtils.js +1 -1
  60. package/package.json +8 -6
  61. package/src/Three.WebGPU.js +200 -0
  62. package/src/Three.js +3 -0
  63. package/src/constants.js +4 -1
  64. package/src/core/Object3D.js +22 -22
  65. package/src/extras/Controls.js +32 -0
  66. package/src/extras/TextureUtils.js +210 -0
  67. package/src/lights/Light.js +1 -0
  68. package/src/lights/LightShadow.js +5 -0
  69. package/{examples/jsm/lights → src/lights/webgpu}/IESSpotLight.js +1 -1
  70. package/src/loaders/ObjectLoader.js +33 -2
  71. package/{examples/jsm/nodes/loaders → src/loaders/nodes}/NodeLoader.js +6 -4
  72. package/{examples/jsm/nodes/loaders → src/loaders/nodes}/NodeMaterialLoader.js +2 -2
  73. package/{examples/jsm/nodes/loaders → src/loaders/nodes}/NodeObjectLoader.js +2 -1
  74. package/src/materials/Material.js +7 -1
  75. package/{examples/jsm/nodes/materials → src/materials/nodes}/InstancedPointsNodeMaterial.js +36 -27
  76. package/{examples/jsm/nodes/materials → src/materials/nodes}/Line2NodeMaterial.js +37 -40
  77. package/src/materials/nodes/LineBasicNodeMaterial.js +27 -0
  78. package/{examples/jsm/nodes/materials → src/materials/nodes}/LineDashedNodeMaterial.js +10 -11
  79. package/src/materials/nodes/MeshBasicNodeMaterial.js +73 -0
  80. package/src/materials/nodes/MeshLambertNodeMaterial.js +43 -0
  81. package/src/materials/nodes/MeshMatcapNodeMaterial.js +53 -0
  82. package/src/materials/nodes/MeshNormalNodeMaterial.js +40 -0
  83. package/src/materials/nodes/MeshPhongNodeMaterial.js +74 -0
  84. package/{examples/jsm/nodes/materials → src/materials/nodes}/MeshPhysicalNodeMaterial.js +22 -20
  85. package/{examples/jsm/nodes/materials → src/materials/nodes}/MeshSSSNodeMaterial.js +6 -6
  86. package/{examples/jsm/nodes/materials → src/materials/nodes}/MeshStandardNodeMaterial.js +28 -11
  87. package/src/materials/nodes/MeshToonNodeMaterial.js +34 -0
  88. package/{examples/jsm/nodes/materials → src/materials/nodes}/NodeMaterial.js +142 -96
  89. package/{examples/jsm/nodes/materials/Materials.js → src/materials/nodes/NodeMaterials.js} +1 -1
  90. package/{examples/jsm/nodes/materials → src/materials/nodes}/PointsNodeMaterial.js +5 -6
  91. package/src/materials/nodes/ShadowNodeMaterial.js +34 -0
  92. package/{examples/jsm/nodes/materials → src/materials/nodes}/SpriteNodeMaterial.js +13 -13
  93. package/{examples/jsm/nodes/materials → src/materials/nodes}/VolumeNodeMaterial.js +14 -16
  94. package/src/math/Box2.js +4 -4
  95. package/src/math/Box3.js +6 -6
  96. package/src/math/ColorManagement.js +10 -0
  97. package/src/math/Matrix2.js +54 -0
  98. package/src/math/Vector4.js +13 -0
  99. package/src/nodes/Nodes.js +164 -0
  100. package/src/nodes/TSL.js +176 -0
  101. package/{examples/jsm → src}/nodes/accessors/AccessorsUtils.js +8 -8
  102. package/src/nodes/accessors/BatchNode.js +124 -0
  103. package/{examples/jsm/nodes/accessors/BitangentNode.js → src/nodes/accessors/Bitangent.js} +9 -9
  104. package/{examples/jsm → src}/nodes/accessors/BufferAttributeNode.js +41 -6
  105. package/{examples/jsm → src}/nodes/accessors/BufferNode.js +4 -4
  106. package/src/nodes/accessors/Camera.js +19 -0
  107. package/{examples/jsm → src}/nodes/accessors/ClippingNode.js +16 -14
  108. package/src/nodes/accessors/CubeTextureNode.js +76 -0
  109. package/src/nodes/accessors/InstanceNode.js +144 -0
  110. package/src/nodes/accessors/InstancedPointsMaterialNode.js +21 -0
  111. package/{examples/jsm → src}/nodes/accessors/MaterialNode.js +66 -49
  112. package/src/nodes/accessors/MaterialProperties.js +3 -0
  113. package/{examples/jsm → src}/nodes/accessors/MaterialReferenceNode.js +6 -4
  114. package/src/nodes/accessors/ModelNode.js +37 -0
  115. package/{examples/jsm → src}/nodes/accessors/ModelViewProjectionNode.js +6 -7
  116. package/{examples/jsm → src}/nodes/accessors/MorphNode.js +35 -31
  117. package/src/nodes/accessors/Normal.js +62 -0
  118. package/{examples/jsm → src}/nodes/accessors/Object3DNode.js +11 -11
  119. package/src/nodes/accessors/PointUVNode.js +26 -0
  120. package/src/nodes/accessors/Position.js +10 -0
  121. package/src/nodes/accessors/ReferenceBaseNode.js +143 -0
  122. package/{examples/jsm → src}/nodes/accessors/ReferenceNode.js +14 -8
  123. package/src/nodes/accessors/ReflectVector.js +10 -0
  124. package/{examples/jsm → src}/nodes/accessors/RendererReferenceNode.js +6 -6
  125. package/{examples/jsm → src}/nodes/accessors/SceneNode.js +5 -6
  126. package/src/nodes/accessors/SkinningNode.js +187 -0
  127. package/{examples/jsm → src}/nodes/accessors/StorageBufferNode.js +54 -6
  128. package/{examples/jsm → src}/nodes/accessors/StorageTextureNode.js +16 -7
  129. package/src/nodes/accessors/Tangent.js +22 -0
  130. package/{examples/jsm → src}/nodes/accessors/Texture3DNode.js +11 -11
  131. package/{examples/jsm/nodes/accessors/TextureBicubicNode.js → src/nodes/accessors/TextureBicubic.js} +3 -32
  132. package/{examples/jsm → src}/nodes/accessors/TextureNode.js +69 -37
  133. package/{examples/jsm → src}/nodes/accessors/TextureSizeNode.js +4 -6
  134. package/{examples/jsm/nodes/accessors/UniformsNode.js → src/nodes/accessors/UniformArrayNode.js} +24 -9
  135. package/{examples/jsm → src}/nodes/accessors/UserDataNode.js +4 -4
  136. package/src/nodes/accessors/VelocityNode.js +83 -0
  137. package/{examples/jsm → src}/nodes/accessors/VertexColorNode.js +6 -5
  138. package/{examples/jsm → src}/nodes/code/CodeNode.js +5 -5
  139. package/{examples/jsm → src}/nodes/code/ExpressionNode.js +4 -4
  140. package/{examples/jsm → src}/nodes/code/FunctionCallNode.js +5 -5
  141. package/{examples/jsm → src}/nodes/code/FunctionNode.js +5 -23
  142. package/{examples/jsm → src}/nodes/code/ScriptableNode.js +18 -6
  143. package/{examples/jsm → src}/nodes/code/ScriptableValueNode.js +6 -7
  144. package/{examples/jsm → src}/nodes/core/AssignNode.js +5 -5
  145. package/{examples/jsm → src}/nodes/core/AttributeNode.js +22 -21
  146. package/{examples/jsm → src}/nodes/core/BypassNode.js +5 -5
  147. package/src/nodes/core/CacheNode.js +46 -0
  148. package/{examples/jsm → src}/nodes/core/ConstNode.js +2 -2
  149. package/{examples/jsm → src}/nodes/core/ContextNode.js +17 -11
  150. package/{examples/jsm → src}/nodes/core/IndexNode.js +17 -6
  151. package/{examples/jsm → src}/nodes/core/InputNode.js +2 -2
  152. package/{examples/jsm → src}/nodes/core/LightingModel.js +2 -2
  153. package/src/nodes/core/MRTNode.js +82 -0
  154. package/{examples/jsm → src}/nodes/core/Node.js +57 -31
  155. package/{examples/jsm → src}/nodes/core/NodeBuilder.js +216 -65
  156. package/src/nodes/core/NodeCache.js +36 -0
  157. package/{examples/jsm → src}/nodes/core/NodeFrame.js +42 -0
  158. package/{examples/jsm → src}/nodes/core/NodeFunction.js +2 -2
  159. package/{examples/jsm → src}/nodes/core/NodeUniform.js +1 -2
  160. package/{examples/jsm → src}/nodes/core/NodeUtils.js +7 -1
  161. package/{examples/jsm → src}/nodes/core/OutputStructNode.js +4 -4
  162. package/{examples/jsm → src}/nodes/core/ParameterNode.js +4 -4
  163. package/src/nodes/core/PropertyNode.js +84 -0
  164. package/{examples/jsm → src}/nodes/core/StackNode.js +26 -10
  165. package/{examples/jsm → src}/nodes/core/StructTypeNode.js +2 -2
  166. package/{examples/jsm → src}/nodes/core/TempNode.js +4 -4
  167. package/src/nodes/core/UniformGroupNode.js +55 -0
  168. package/{examples/jsm → src}/nodes/core/UniformNode.js +14 -5
  169. package/{examples/jsm → src}/nodes/core/VarNode.js +8 -12
  170. package/{examples/jsm → src}/nodes/core/VaryingNode.js +13 -5
  171. package/{examples/jsm → src}/nodes/display/AfterImageNode.js +27 -35
  172. package/src/nodes/display/AnaglyphPassNode.js +61 -0
  173. package/{examples/jsm → src}/nodes/display/AnamorphicNode.js +27 -30
  174. package/src/nodes/display/BleachBypass.js +26 -0
  175. package/src/nodes/display/BlendMode.js +54 -0
  176. package/src/nodes/display/BloomNode.js +335 -0
  177. package/{examples/jsm → src}/nodes/display/BumpMapNode.js +7 -12
  178. package/src/nodes/display/ColorAdjustment.js +46 -0
  179. package/src/nodes/display/ColorSpaceFunctions.js +38 -0
  180. package/src/nodes/display/ColorSpaceNode.js +85 -0
  181. package/src/nodes/display/DenoiseNode.js +201 -0
  182. package/src/nodes/display/DepthOfFieldNode.js +121 -0
  183. package/src/nodes/display/DotScreenNode.js +63 -0
  184. package/src/nodes/display/FXAANode.js +329 -0
  185. package/src/nodes/display/FilmNode.js +53 -0
  186. package/src/nodes/display/FrontFacingNode.js +41 -0
  187. package/src/nodes/display/GTAONode.js +328 -0
  188. package/{examples/jsm → src}/nodes/display/GaussianBlurNode.js +44 -24
  189. package/src/nodes/display/Lut3DNode.js +54 -0
  190. package/src/nodes/display/MotionBlur.js +25 -0
  191. package/{examples/jsm → src}/nodes/display/NormalMapNode.js +9 -11
  192. package/src/nodes/display/ParallaxBarrierPassNode.js +55 -0
  193. package/src/nodes/display/PassNode.js +367 -0
  194. package/src/nodes/display/PixelationPassNode.js +206 -0
  195. package/{examples/jsm → src}/nodes/display/PosterizeNode.js +4 -6
  196. package/src/nodes/display/RGBShiftNode.js +50 -0
  197. package/src/nodes/display/RenderOutputNode.js +56 -0
  198. package/src/nodes/display/SSAAPassNode.js +284 -0
  199. package/src/nodes/display/Sepia.js +17 -0
  200. package/src/nodes/display/SobelOperatorNode.js +123 -0
  201. package/src/nodes/display/StereoCompositePassNode.js +107 -0
  202. package/src/nodes/display/StereoPassNode.js +80 -0
  203. package/src/nodes/display/ToneMappingFunctions.js +190 -0
  204. package/src/nodes/display/ToneMappingNode.js +66 -0
  205. package/src/nodes/display/TransitionNode.js +77 -0
  206. package/src/nodes/display/ViewportDepthNode.js +121 -0
  207. package/src/nodes/display/ViewportDepthTextureNode.js +30 -0
  208. package/{examples/jsm → src}/nodes/display/ViewportNode.js +28 -26
  209. package/src/nodes/display/ViewportSharedTextureNode.js +36 -0
  210. package/{examples/jsm → src}/nodes/display/ViewportTextureNode.js +12 -12
  211. package/{examples/jsm → src}/nodes/fog/FogExp2Node.js +4 -6
  212. package/{examples/jsm → src}/nodes/fog/FogNode.js +5 -7
  213. package/{examples/jsm → src}/nodes/fog/FogRangeNode.js +4 -6
  214. package/{examples/jsm → src}/nodes/functions/BSDF/BRDF_GGX.js +4 -4
  215. package/{examples/jsm → src}/nodes/functions/BSDF/BRDF_Lambert.js +2 -2
  216. package/{examples/jsm → src}/nodes/functions/BSDF/BRDF_Sheen.js +6 -6
  217. package/{examples/jsm → src}/nodes/functions/BSDF/DFGApprox.js +2 -2
  218. package/{examples/jsm → src}/nodes/functions/BSDF/D_GGX.js +2 -2
  219. package/{examples/jsm → src}/nodes/functions/BSDF/D_GGX_Anisotropic.js +3 -3
  220. package/{examples/jsm → src}/nodes/functions/BSDF/EnvironmentBRDF.js +2 -2
  221. package/{examples/jsm → src}/nodes/functions/BSDF/F_Schlick.js +2 -2
  222. package/src/nodes/functions/BSDF/LTC.js +131 -0
  223. package/{examples/jsm → src}/nodes/functions/BSDF/Schlick_to_F0.js +2 -2
  224. package/{examples/jsm → src}/nodes/functions/BSDF/V_GGX_SmithCorrelated.js +2 -2
  225. package/{examples/jsm → src}/nodes/functions/BSDF/V_GGX_SmithCorrelated_Anisotropic.js +2 -2
  226. package/src/nodes/functions/BasicLightingModel.js +78 -0
  227. package/{examples/jsm → src}/nodes/functions/PhongLightingModel.js +10 -8
  228. package/{examples/jsm → src}/nodes/functions/PhysicalLightingModel.js +73 -31
  229. package/{examples/jsm → src}/nodes/functions/ShadowMaskModel.js +1 -1
  230. package/{examples/jsm → src}/nodes/functions/ToonLightingModel.js +6 -4
  231. package/src/nodes/functions/material/getGeometryRoughness.js +13 -0
  232. package/{examples/jsm → src}/nodes/functions/material/getRoughness.js +2 -2
  233. package/{examples/jsm → src}/nodes/geometry/RangeNode.js +23 -10
  234. package/{examples/jsm → src}/nodes/gpgpu/ComputeNode.js +5 -5
  235. package/src/nodes/lighting/AONode.js +24 -0
  236. package/{examples/jsm → src}/nodes/lighting/AmbientLightNode.js +2 -7
  237. package/src/nodes/lighting/AnalyticLightNode.js +354 -0
  238. package/src/nodes/lighting/BasicEnvironmentNode.js +27 -0
  239. package/src/nodes/lighting/BasicLightMapNode.js +29 -0
  240. package/{examples/jsm → src}/nodes/lighting/DirectionalLightNode.js +3 -9
  241. package/{examples/jsm → src}/nodes/lighting/EnvironmentNode.js +23 -21
  242. package/{examples/jsm → src}/nodes/lighting/HemisphereLightNode.js +4 -7
  243. package/{examples/jsm → src}/nodes/lighting/IESSpotLightNode.js +3 -8
  244. package/{examples/jsm → src}/nodes/lighting/IrradianceNode.js +2 -2
  245. package/{examples/jsm → src}/nodes/lighting/LightNode.js +5 -5
  246. package/src/nodes/lighting/LightProbeNode.js +76 -0
  247. package/{examples/jsm → src}/nodes/lighting/LightUtils.js +3 -3
  248. package/src/nodes/lighting/LightingContextNode.js +64 -0
  249. package/{examples/jsm → src}/nodes/lighting/LightingNode.js +4 -2
  250. package/src/nodes/lighting/LightsNode.js +231 -0
  251. package/{examples/jsm → src}/nodes/lighting/PointLightNode.js +4 -10
  252. package/src/nodes/lighting/RectAreaLightNode.js +93 -0
  253. package/{examples/jsm → src}/nodes/lighting/SpotLightNode.js +4 -10
  254. package/{examples/jsm → src}/nodes/materialx/MaterialXNodes.js +2 -2
  255. package/{examples/jsm → src}/nodes/materialx/lib/mx_hsv.js +43 -46
  256. package/{examples/jsm → src}/nodes/materialx/lib/mx_noise.js +500 -603
  257. package/{examples/jsm → src}/nodes/materialx/lib/mx_transform_color.js +3 -9
  258. package/{examples/jsm/nodes/math/CondNode.js → src/nodes/math/ConditionalNode.js} +31 -13
  259. package/src/nodes/math/Hash.js +13 -0
  260. package/src/nodes/math/MathNode.js +404 -0
  261. package/{examples/jsm → src}/nodes/math/MathUtils.js +0 -7
  262. package/{examples/jsm → src}/nodes/math/OperatorNode.js +100 -58
  263. package/{examples/jsm → src}/nodes/math/TriNoise3D.js +19 -29
  264. package/{examples/jsm → src}/nodes/parsers/GLSLNodeFunction.js +7 -7
  265. package/{examples/jsm → src}/nodes/pmrem/PMREMNode.js +60 -16
  266. package/{examples/jsm → src}/nodes/pmrem/PMREMUtils.js +46 -46
  267. package/src/nodes/procedural/Checker.js +14 -0
  268. package/src/nodes/tsl/TSLBase.js +30 -0
  269. package/{examples/jsm/nodes/shadernode/ShaderNode.js → src/nodes/tsl/TSLCore.js} +106 -96
  270. package/{examples/jsm → src}/nodes/utils/ArrayElementNode.js +2 -2
  271. package/{examples/jsm → src}/nodes/utils/ConvertNode.js +2 -2
  272. package/src/nodes/utils/CubeMapNode.js +157 -0
  273. package/src/nodes/utils/Discard.js +8 -0
  274. package/{examples/jsm → src}/nodes/utils/EquirectUVNode.js +5 -5
  275. package/src/nodes/utils/FlipNode.js +65 -0
  276. package/{examples/jsm → src}/nodes/utils/FunctionOverloadingNode.js +7 -5
  277. package/{examples/jsm → src}/nodes/utils/JoinNode.js +2 -2
  278. package/{examples/jsm → src}/nodes/utils/LoopNode.js +19 -12
  279. package/{examples/jsm → src}/nodes/utils/MatcapUVNode.js +6 -6
  280. package/{examples/jsm → src}/nodes/utils/MaxMipLevelNode.js +12 -6
  281. package/{examples/jsm → src}/nodes/utils/OscNode.js +7 -7
  282. package/src/nodes/utils/Packing.js +4 -0
  283. package/src/nodes/utils/RTTNode.js +130 -0
  284. package/{examples/jsm → src}/nodes/utils/ReflectorNode.js +17 -4
  285. package/{examples/jsm → src}/nodes/utils/RemapNode.js +7 -7
  286. package/{examples/jsm → src}/nodes/utils/RotateNode.js +4 -12
  287. package/{examples/jsm → src}/nodes/utils/SetNode.js +2 -2
  288. package/{examples/jsm → src}/nodes/utils/SplitNode.js +2 -2
  289. package/{examples/jsm → src}/nodes/utils/SpriteSheetUVNode.js +5 -5
  290. package/src/nodes/utils/SpriteUtils.js +47 -0
  291. package/{examples/jsm → src}/nodes/utils/StorageArrayElementNode.js +4 -6
  292. package/{examples/jsm → src}/nodes/utils/TimerNode.js +5 -5
  293. package/{examples/jsm → src}/nodes/utils/TriplanarTexturesNode.js +7 -9
  294. package/src/nodes/utils/UVUtils.js +19 -0
  295. package/src/nodes/utils/ViewportUtils.js +14 -0
  296. package/src/objects/BatchedMesh.js +169 -190
  297. package/src/objects/InstancedMesh.js +1 -1
  298. package/src/renderers/WebGLRenderer.js +60 -23
  299. package/{examples/jsm → src}/renderers/common/Attributes.js +2 -1
  300. package/{examples/jsm → src}/renderers/common/Backend.js +30 -27
  301. package/{examples/jsm → src}/renderers/common/Background.js +12 -4
  302. package/src/renderers/common/BindGroup.js +18 -0
  303. package/{examples/jsm → src}/renderers/common/Bindings.js +45 -32
  304. package/{examples/jsm → src}/renderers/common/ClippingContext.js +18 -7
  305. package/{examples/jsm → src}/renderers/common/Color4.js +1 -1
  306. package/{examples/jsm → src}/renderers/common/CubeRenderTarget.js +16 -4
  307. package/{examples/jsm → src}/renderers/common/Geometries.js +37 -5
  308. package/{examples/jsm → src}/renderers/common/Info.js +34 -6
  309. package/src/renderers/common/PostProcessing.js +90 -0
  310. package/{examples/jsm/objects → src/renderers/common}/QuadMesh.js +8 -3
  311. package/{examples/jsm → src}/renderers/common/RenderContext.js +25 -1
  312. package/{examples/jsm → src}/renderers/common/RenderContexts.js +1 -1
  313. package/{examples/jsm → src}/renderers/common/RenderList.js +1 -1
  314. package/{examples/jsm → src}/renderers/common/RenderObject.js +45 -12
  315. package/{examples/jsm → src}/renderers/common/Renderer.js +151 -73
  316. package/{examples/jsm → src}/renderers/common/SampledTexture.js +14 -5
  317. package/src/renderers/common/StandardRenderer.js +18 -0
  318. package/{examples/jsm → src}/renderers/common/StorageBufferAttribute.js +1 -1
  319. package/{examples/jsm → src}/renderers/common/StorageInstancedBufferAttribute.js +1 -1
  320. package/{examples/jsm → src}/renderers/common/StorageTexture.js +2 -1
  321. package/{examples/jsm → src}/renderers/common/Textures.js +14 -14
  322. package/{examples/jsm → src}/renderers/common/Uniform.js +9 -4
  323. package/{examples/jsm → src}/renderers/common/UniformsGroup.js +69 -31
  324. package/{examples/jsm → src}/renderers/common/extras/PMREMGenerator.js +25 -25
  325. package/src/renderers/common/nodes/NodeBuilderState.js +58 -0
  326. package/src/renderers/common/nodes/NodeLibrary.js +118 -0
  327. package/{examples/jsm → src}/renderers/common/nodes/NodeSampledTexture.js +8 -7
  328. package/{examples/jsm → src}/renderers/common/nodes/NodeSampler.js +2 -1
  329. package/{examples/jsm → src}/renderers/common/nodes/NodeStorageBuffer.js +5 -1
  330. package/{examples/jsm → src}/renderers/common/nodes/NodeUniform.js +3 -3
  331. package/{examples/jsm → src}/renderers/common/nodes/NodeUniformBuffer.js +2 -1
  332. package/{examples/jsm → src}/renderers/common/nodes/NodeUniformsGroup.js +2 -8
  333. package/{examples/jsm → src}/renderers/common/nodes/Nodes.js +69 -21
  334. package/src/renderers/common/nodes/StandardNodeLibrary.js +105 -0
  335. package/src/renderers/shaders/ShaderChunk/batching_pars_vertex.glsl.js +16 -1
  336. package/src/renderers/shaders/ShaderChunk/batching_vertex.glsl.js +1 -1
  337. package/src/renderers/shaders/ShaderChunk/color_vertex.glsl.js +1 -1
  338. package/src/renderers/shaders/ShaderChunk/colorspace_pars_fragment.glsl.js +0 -9
  339. package/src/renderers/shaders/ShaderChunk/common.glsl.js +0 -10
  340. package/src/renderers/shaders/ShaderChunk/lights_fragment_begin.glsl.js +3 -3
  341. package/src/renderers/shaders/ShaderChunk/packing.glsl.js +45 -13
  342. package/src/renderers/shaders/ShaderChunk/shadowmap_pars_fragment.glsl.js +7 -4
  343. package/src/renderers/shaders/ShaderChunk/shadowmap_pars_vertex.glsl.js +3 -0
  344. package/src/renderers/shaders/ShaderChunk/shadowmask_pars_fragment.glsl.js +3 -3
  345. package/src/renderers/shaders/ShaderChunk/tonemapping_pars_fragment.glsl.js +2 -2
  346. package/src/renderers/shaders/ShaderLib/depth.glsl.js +8 -0
  347. package/src/renderers/shaders/UniformsLib.js +3 -0
  348. package/src/renderers/webgl/WebGLAttributes.js +2 -2
  349. package/src/renderers/webgl/WebGLBufferRenderer.js +6 -19
  350. package/src/renderers/webgl/WebGLIndexedBufferRenderer.js +6 -18
  351. package/src/renderers/webgl/WebGLLights.js +6 -0
  352. package/src/renderers/webgl/WebGLProgram.js +27 -1
  353. package/src/renderers/webgl/WebGLPrograms.js +1 -1
  354. package/src/renderers/webgl/WebGLProperties.js +7 -0
  355. package/src/renderers/webgl/WebGLTextures.js +75 -57
  356. package/src/renderers/webgl/WebGLUniforms.js +12 -2
  357. package/src/renderers/webgl/WebGLUniformsGroups.js +7 -7
  358. package/{examples/jsm/renderers/webgl → src/renderers/webgl-fallback}/WebGLBackend.js +242 -120
  359. package/{examples/jsm/renderers/webgl → src/renderers/webgl-fallback}/nodes/GLSLNodeBuilder.js +227 -44
  360. package/{examples/jsm/renderers/webgl → src/renderers/webgl-fallback}/utils/WebGLAttributeUtils.js +2 -2
  361. package/{examples/jsm/renderers/webgl → src/renderers/webgl-fallback}/utils/WebGLConstants.js +1 -0
  362. package/{examples/jsm/renderers/webgl → src/renderers/webgl-fallback}/utils/WebGLExtensions.js +2 -0
  363. package/{examples/jsm/renderers/webgl → src/renderers/webgl-fallback}/utils/WebGLState.js +22 -1
  364. package/{examples/jsm/renderers/webgl → src/renderers/webgl-fallback}/utils/WebGLTextureUtils.js +62 -23
  365. package/{examples/jsm/renderers/webgl → src/renderers/webgl-fallback}/utils/WebGLUtils.js +1 -1
  366. package/{examples/jsm → src}/renderers/webgpu/WebGPUBackend.js +242 -136
  367. package/{examples/jsm → src}/renderers/webgpu/WebGPURenderer.js +9 -9
  368. package/{examples/jsm → src}/renderers/webgpu/nodes/WGSLNodeBuilder.js +281 -107
  369. package/src/renderers/webgpu/nodes/WGSLNodeFunction.js +159 -0
  370. package/{examples/jsm → src}/renderers/webgpu/utils/WebGPUAttributeUtils.js +2 -1
  371. package/{examples/jsm → src}/renderers/webgpu/utils/WebGPUBindingUtils.js +64 -33
  372. package/{examples/jsm → src}/renderers/webgpu/utils/WebGPUConstants.js +4 -1
  373. package/{examples/jsm → src}/renderers/webgpu/utils/WebGPUPipelineUtils.js +34 -36
  374. package/{examples/jsm → src}/renderers/webgpu/utils/WebGPUTexturePassUtils.js +62 -5
  375. package/{examples/jsm → src}/renderers/webgpu/utils/WebGPUTextureUtils.js +76 -44
  376. package/{examples/jsm → src}/renderers/webgpu/utils/WebGPUUtils.js +42 -4
  377. package/src/renderers/webxr/WebXRDepthSensing.js +6 -0
  378. package/src/renderers/webxr/WebXRManager.js +37 -24
  379. package/src/textures/CompressedArrayTexture.js +1 -1
  380. package/examples/jsm/loaders/LogLuvLoader.js +0 -606
  381. package/examples/jsm/nodes/Nodes.js +0 -202
  382. package/examples/jsm/nodes/accessors/BatchNode.js +0 -78
  383. package/examples/jsm/nodes/accessors/CameraNode.js +0 -12
  384. package/examples/jsm/nodes/accessors/CubeTextureNode.js +0 -61
  385. package/examples/jsm/nodes/accessors/InstanceNode.js +0 -94
  386. package/examples/jsm/nodes/accessors/InstancedPointsMaterialNode.js +0 -21
  387. package/examples/jsm/nodes/accessors/ModelNode.js +0 -36
  388. package/examples/jsm/nodes/accessors/NormalNode.js +0 -14
  389. package/examples/jsm/nodes/accessors/PointUVNode.js +0 -26
  390. package/examples/jsm/nodes/accessors/PositionNode.js +0 -10
  391. package/examples/jsm/nodes/accessors/ReflectVectorNode.js +0 -6
  392. package/examples/jsm/nodes/accessors/SkinningNode.js +0 -124
  393. package/examples/jsm/nodes/accessors/TangentNode.js +0 -23
  394. package/examples/jsm/nodes/core/CacheNode.js +0 -49
  395. package/examples/jsm/nodes/core/NodeCache.js +0 -26
  396. package/examples/jsm/nodes/core/NodeKeywords.js +0 -80
  397. package/examples/jsm/nodes/core/PropertyNode.js +0 -83
  398. package/examples/jsm/nodes/core/UniformGroupNode.js +0 -36
  399. package/examples/jsm/nodes/display/BlendModeNode.js +0 -128
  400. package/examples/jsm/nodes/display/ColorAdjustmentNode.js +0 -99
  401. package/examples/jsm/nodes/display/ColorSpaceNode.js +0 -108
  402. package/examples/jsm/nodes/display/FrontFacingNode.js +0 -40
  403. package/examples/jsm/nodes/display/PassNode.js +0 -201
  404. package/examples/jsm/nodes/display/ToneMappingNode.js +0 -188
  405. package/examples/jsm/nodes/display/ViewportDepthNode.js +0 -97
  406. package/examples/jsm/nodes/display/ViewportDepthTextureNode.js +0 -31
  407. package/examples/jsm/nodes/display/ViewportSharedTextureNode.js +0 -37
  408. package/examples/jsm/nodes/functions/material/getGeometryRoughness.js +0 -13
  409. package/examples/jsm/nodes/lighting/AONode.js +0 -27
  410. package/examples/jsm/nodes/lighting/AnalyticLightNode.js +0 -256
  411. package/examples/jsm/nodes/lighting/LightingContextNode.js +0 -66
  412. package/examples/jsm/nodes/lighting/LightsNode.js +0 -215
  413. package/examples/jsm/nodes/materials/LineBasicNodeMaterial.js +0 -28
  414. package/examples/jsm/nodes/materials/MeshBasicNodeMaterial.js +0 -28
  415. package/examples/jsm/nodes/materials/MeshLambertNodeMaterial.js +0 -34
  416. package/examples/jsm/nodes/materials/MeshMatcapNodeMaterial.js +0 -52
  417. package/examples/jsm/nodes/materials/MeshNormalNodeMaterial.js +0 -38
  418. package/examples/jsm/nodes/materials/MeshPhongNodeMaterial.js +0 -65
  419. package/examples/jsm/nodes/materials/MeshToonNodeMaterial.js +0 -34
  420. package/examples/jsm/nodes/materials/ShadowNodeMaterial.js +0 -34
  421. package/examples/jsm/nodes/math/HashNode.js +0 -34
  422. package/examples/jsm/nodes/math/MathNode.js +0 -391
  423. package/examples/jsm/nodes/procedural/CheckerNode.js +0 -42
  424. package/examples/jsm/nodes/utils/DiscardNode.js +0 -27
  425. package/examples/jsm/nodes/utils/PackingNode.js +0 -55
  426. package/examples/jsm/nodes/utils/RotateUVNode.js +0 -35
  427. package/examples/jsm/renderers/common/PostProcessing.js +0 -33
  428. package/examples/jsm/renderers/common/nodes/NodeBuilderState.js +0 -44
  429. package/examples/jsm/renderers/webgpu/nodes/WGSLNodeFunction.js +0 -104
  430. /package/{examples/jsm/nodes/accessors/UVNode.js → src/nodes/accessors/UV.js} +0 -0
  431. /package/{examples/jsm → src}/nodes/core/NodeAttribute.js +0 -0
  432. /package/{examples/jsm → src}/nodes/core/NodeCode.js +0 -0
  433. /package/{examples/jsm → src}/nodes/core/NodeFunctionInput.js +0 -0
  434. /package/{examples/jsm → src}/nodes/core/NodeParser.js +0 -0
  435. /package/{examples/jsm → src}/nodes/core/NodeVar.js +0 -0
  436. /package/{examples/jsm → src}/nodes/core/NodeVarying.js +0 -0
  437. /package/{examples/jsm → src}/nodes/core/UniformGroup.js +0 -0
  438. /package/{examples/jsm → src}/nodes/core/constants.js +0 -0
  439. /package/{examples/jsm → src}/nodes/materialx/DISCLAIMER.md +0 -0
  440. /package/{examples/jsm → src}/nodes/parsers/GLSLNodeParser.js +0 -0
  441. /package/{examples/jsm → src}/renderers/common/Animation.js +0 -0
  442. /package/{examples/jsm → src}/renderers/common/Binding.js +0 -0
  443. /package/{examples/jsm → src}/renderers/common/Buffer.js +0 -0
  444. /package/{examples/jsm → src}/renderers/common/BufferUtils.js +0 -0
  445. /package/{examples/jsm → src}/renderers/common/ChainMap.js +0 -0
  446. /package/{examples/jsm → src}/renderers/common/ComputePipeline.js +0 -0
  447. /package/{examples/jsm → src}/renderers/common/Constants.js +0 -0
  448. /package/{examples/jsm → src}/renderers/common/DataMap.js +0 -0
  449. /package/{examples/jsm → src}/renderers/common/Pipeline.js +0 -0
  450. /package/{examples/jsm → src}/renderers/common/Pipelines.js +0 -0
  451. /package/{examples/jsm → src}/renderers/common/ProgrammableStage.js +0 -0
  452. /package/{examples/jsm → src}/renderers/common/RenderBundle.js +0 -0
  453. /package/{examples/jsm → src}/renderers/common/RenderBundles.js +0 -0
  454. /package/{examples/jsm → src}/renderers/common/RenderLists.js +0 -0
  455. /package/{examples/jsm → src}/renderers/common/RenderObjects.js +0 -0
  456. /package/{examples/jsm → src}/renderers/common/RenderPipeline.js +0 -0
  457. /package/{examples/jsm → src}/renderers/common/Sampler.js +0 -0
  458. /package/{examples/jsm → src}/renderers/common/StorageBuffer.js +0 -0
  459. /package/{examples/jsm → src}/renderers/common/UniformBuffer.js +0 -0
  460. /package/{examples/jsm/renderers/webgl → src/renderers/webgl-fallback}/WebGLBufferRenderer.js +0 -0
  461. /package/{examples/jsm/renderers/webgl → src/renderers/webgl-fallback}/utils/WebGLCapabilities.js +0 -0
  462. /package/{examples/jsm → src}/renderers/webgpu/nodes/WGSLNodeParser.js +0 -0
@@ -0,0 +1,85 @@
1
+ import { registerNode } from '../core/Node.js';
2
+ import TempNode from '../core/TempNode.js';
3
+ import { addMethodChaining, nodeObject, vec4 } from '../tsl/TSLCore.js';
4
+
5
+ import { LinearSRGBColorSpace, SRGBColorSpace } from '../../constants.js';
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+
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+ const getColorSpaceName = ( colorSpace ) => {
8
+
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+ let method = null;
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+
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+ if ( colorSpace === LinearSRGBColorSpace ) {
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+
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+ method = 'Linear';
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+
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+ } else if ( colorSpace === SRGBColorSpace ) {
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+
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+ method = 'sRGB';
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+
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+ }
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+
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+ return method;
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+
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+ };
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+
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+ export const getColorSpaceMethod = ( source, target ) => {
26
+
27
+ return getColorSpaceName( source ) + 'To' + getColorSpaceName( target );
28
+
29
+ };
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+
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+ class ColorSpaceNode extends TempNode {
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+
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+ constructor( colorNode, target = null, source = null ) {
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+
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+ super( 'vec4' );
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+
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+ this.colorNode = colorNode;
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+ this.target = target;
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+ this.source = source;
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+
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+ }
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+
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+ setup( builder ) {
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+
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+ const { renderer, context } = builder;
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+
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+ const source = this.source || context.outputColorSpace || renderer.outputColorSpace;
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+ const target = this.target || context.outputColorSpace || renderer.outputColorSpace;
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+ const colorNode = this.colorNode;
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+
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+ if ( source === target ) return colorNode;
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+
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+ const colorSpace = getColorSpaceMethod( source, target );
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+
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+ let outputNode = null;
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+
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+ const colorSpaceFn = renderer.nodes.library.getColorSpaceFunction( colorSpace );
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+
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+ if ( colorSpaceFn !== null ) {
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+
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+ outputNode = vec4( colorSpaceFn( colorNode.rgb ), colorNode.a );
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+
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+ } else {
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+
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+ console.error( 'ColorSpaceNode: Unsupported Color Space configuration.', colorSpace );
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+
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+ outputNode = colorNode;
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+
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+ }
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+
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+ return outputNode;
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+
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+ }
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+
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+ }
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+
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+ export default ColorSpaceNode;
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+
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+ ColorSpaceNode.type = /*@__PURE__*/ registerNode( 'ColorSpace', ColorSpaceNode );
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+
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+ export const toOutputColorSpace = ( node, colorSpace = null ) => nodeObject( new ColorSpaceNode( nodeObject( node ), colorSpace, LinearSRGBColorSpace ) );
82
+ export const toWorkingColorSpace = ( node, colorSpace = null ) => nodeObject( new ColorSpaceNode( nodeObject( node ), LinearSRGBColorSpace, colorSpace ) );
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+
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+ addMethodChaining( 'toOutputColorSpace', toOutputColorSpace );
85
+ addMethodChaining( 'toWorkingColorSpace', toWorkingColorSpace );
@@ -0,0 +1,201 @@
1
+ import { registerNode } from '../core/Node.js';
2
+ import TempNode from '../core/TempNode.js';
3
+ import { uv } from '../accessors/UV.js';
4
+ import { Fn, nodeObject, float, int, vec2, vec3, vec4, mat2, If } from '../tsl/TSLBase.js';
5
+ import { NodeUpdateType } from '../core/constants.js';
6
+ import { uniform } from '../core/UniformNode.js';
7
+ import { uniformArray } from '../accessors/UniformArrayNode.js';
8
+ import { abs, dot, sin, cos, PI, pow, max } from '../math/MathNode.js';
9
+ import { Loop } from '../utils/LoopNode.js';
10
+ import { luminance } from './ColorAdjustment.js';
11
+ import { textureSize } from '../accessors/TextureSizeNode.js';
12
+ import { convertToTexture } from '../utils/RTTNode.js';
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+
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+ import { Vector2 } from '../../math/Vector2.js';
15
+ import { Vector3 } from '../../math/Vector3.js';
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+
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+ class DenoiseNode extends TempNode {
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+
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+ constructor( textureNode, depthNode, normalNode, noiseNode, camera ) {
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+
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+ super();
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+
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+ this.textureNode = textureNode;
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+ this.depthNode = depthNode;
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+ this.normalNode = normalNode;
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+ this.noiseNode = noiseNode;
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+
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+ this.cameraProjectionMatrixInverse = uniform( camera.projectionMatrixInverse );
29
+ this.lumaPhi = uniform( 5 );
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+ this.depthPhi = uniform( 5 );
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+ this.normalPhi = uniform( 5 );
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+ this.radius = uniform( 5 );
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+ this.index = uniform( 0 );
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+
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+ this._resolution = uniform( new Vector2() );
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+ this._sampleVectors = uniformArray( generatePdSamplePointInitializer( 16, 2, 1 ) );
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+
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+ this.updateBeforeType = NodeUpdateType.RENDER;
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+
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+ }
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+
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+ updateBefore() {
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+
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+ const map = this.textureNode.value;
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+
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+ this._resolution.value.set( map.image.width, map.image.height );
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+
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+ }
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+
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+ setup() {
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+
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+ const uvNode = uv();
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+
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+ const sampleTexture = ( uv ) => this.textureNode.uv( uv );
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+ const sampleDepth = ( uv ) => this.depthNode.uv( uv ).x;
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+ const sampleNormal = ( uv ) => this.normalNode.uv( uv );
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+ const sampleNoise = ( uv ) => this.noiseNode.uv( uv );
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+
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+ const getViewPosition = Fn( ( [ screenPosition, depth ] ) => {
60
+
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+ screenPosition = vec2( screenPosition.x, screenPosition.y.oneMinus() ).mul( 2.0 ).sub( 1.0 );
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+
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+ const clipSpacePosition = vec4( vec3( screenPosition, depth ), 1.0 );
64
+ const viewSpacePosition = vec4( this.cameraProjectionMatrixInverse.mul( clipSpacePosition ) );
65
+
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+ return viewSpacePosition.xyz.div( viewSpacePosition.w );
67
+
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+ } );
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+
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+ const denoiseSample = Fn( ( [ center, viewNormal, viewPosition, sampleUv ] ) => {
71
+
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+ const texel = sampleTexture( sampleUv );
73
+ const depth = sampleDepth( sampleUv );
74
+ const normal = sampleNormal( sampleUv ).rgb.normalize();
75
+ const neighborColor = texel.rgb;
76
+ const viewPos = getViewPosition( sampleUv, depth );
77
+
78
+ const normalDiff = dot( viewNormal, normal ).toVar();
79
+ const normalSimilarity = pow( max( normalDiff, 0 ), this.normalPhi ).toVar();
80
+ const lumaDiff = abs( luminance( neighborColor ).sub( luminance( center ) ) ).toVar();
81
+ const lumaSimilarity = max( float( 1.0 ).sub( lumaDiff.div( this.lumaPhi ) ), 0 ).toVar();
82
+ const depthDiff = abs( dot( viewPosition.sub( viewPos ), viewNormal ) ).toVar();
83
+ const depthSimilarity = max( float( 1.0 ).sub( depthDiff.div( this.depthPhi ) ), 0 );
84
+ const w = lumaSimilarity.mul( depthSimilarity ).mul( normalSimilarity );
85
+
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+ return vec4( neighborColor.mul( w ), w );
87
+
88
+ } );
89
+
90
+ const denoise = Fn( ( [ uvNode ] ) => {
91
+
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+ const depth = sampleDepth( uvNode );
93
+ const viewNormal = sampleNormal( uvNode ).rgb.normalize();
94
+
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+ const texel = sampleTexture( uvNode );
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+
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+ If( depth.greaterThanEqual( 1.0 ).or( dot( viewNormal, viewNormal ).equal( 0.0 ) ), () => {
98
+
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+ return texel;
100
+
101
+ } );
102
+
103
+ const center = vec3( texel.rgb );
104
+
105
+ const viewPosition = getViewPosition( uvNode, depth );
106
+
107
+ const noiseResolution = textureSize( this.noiseNode, 0 );
108
+ let noiseUv = vec2( uvNode.x, uvNode.y.oneMinus() );
109
+ noiseUv = noiseUv.mul( this._resolution.div( noiseResolution ) );
110
+ const noiseTexel = sampleNoise( noiseUv );
111
+
112
+ const x = sin( noiseTexel.element( this.index.mod( 4 ).mul( 2 ).mul( PI ) ) );
113
+ const y = cos( noiseTexel.element( this.index.mod( 4 ).mul( 2 ).mul( PI ) ) );
114
+
115
+ const noiseVec = vec2( x, y );
116
+ const rotationMatrix = mat2( noiseVec.x, noiseVec.y.negate(), noiseVec.x, noiseVec.y );
117
+
118
+ const totalWeight = float( 1.0 ).toVar();
119
+ const denoised = vec3( texel.rgb ).toVar();
120
+
121
+ Loop( { start: int( 0 ), end: int( 16 ), type: 'int', condition: '<' }, ( { i } ) => {
122
+
123
+ const sampleDir = this._sampleVectors.element( i ).toVar();
124
+ const offset = rotationMatrix.mul( sampleDir.xy.mul( float( 1.0 ).add( sampleDir.z.mul( this.radius.sub( 1 ) ) ) ) ).div( this._resolution ).toVar();
125
+ const sampleUv = uvNode.add( offset ).toVar();
126
+
127
+ const result = denoiseSample( center, viewNormal, viewPosition, sampleUv );
128
+
129
+ denoised.addAssign( result.xyz );
130
+ totalWeight.addAssign( result.w );
131
+
132
+ } );
133
+
134
+ If( totalWeight.greaterThan( float( 0 ) ), () => {
135
+
136
+ denoised.divAssign( totalWeight );
137
+
138
+ } );
139
+
140
+ return vec4( denoised, texel.a );
141
+
142
+ } ).setLayout( {
143
+ name: 'denoise',
144
+ type: 'vec4',
145
+ inputs: [
146
+ { name: 'uv', type: 'vec2' }
147
+ ]
148
+ } );
149
+
150
+ const output = Fn( () => {
151
+
152
+ return denoise( uvNode );
153
+
154
+ } );
155
+
156
+ const outputNode = output();
157
+
158
+ return outputNode;
159
+
160
+ }
161
+
162
+ }
163
+
164
+ export default DenoiseNode;
165
+
166
+ DenoiseNode.type = /*@__PURE__*/ registerNode( 'Denoise', DenoiseNode );
167
+
168
+ function generatePdSamplePointInitializer( samples, rings, radiusExponent ) {
169
+
170
+ const poissonDisk = generateDenoiseSamples( samples, rings, radiusExponent );
171
+
172
+ const array = [];
173
+
174
+ for ( let i = 0; i < samples; i ++ ) {
175
+
176
+ const sample = poissonDisk[ i ];
177
+ array.push( sample );
178
+
179
+ }
180
+
181
+ return array;
182
+
183
+ }
184
+
185
+ function generateDenoiseSamples( numSamples, numRings, radiusExponent ) {
186
+
187
+ const samples = [];
188
+
189
+ for ( let i = 0; i < numSamples; i ++ ) {
190
+
191
+ const angle = 2 * Math.PI * numRings * i / numSamples;
192
+ const radius = Math.pow( i / ( numSamples - 1 ), radiusExponent );
193
+ samples.push( new Vector3( Math.cos( angle ), Math.sin( angle ), radius ) );
194
+
195
+ }
196
+
197
+ return samples;
198
+
199
+ }
200
+
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+ export const denoise = ( node, depthNode, normalNode, noiseNode, camera ) => nodeObject( new DenoiseNode( convertToTexture( node ), nodeObject( depthNode ), nodeObject( normalNode ), nodeObject( noiseNode ), camera ) );
@@ -0,0 +1,121 @@
1
+ import { registerNode } from '../core/Node.js';
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+ import TempNode from '../core/TempNode.js';
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+ import { uv } from '../accessors/UV.js';
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+ import { Fn, nodeObject, vec2, vec4 } from '../tsl/TSLBase.js';
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+ import { NodeUpdateType } from '../core/constants.js';
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+ import { uniform } from '../core/UniformNode.js';
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+ import { clamp } from '../math/MathNode.js';
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+ import { convertToTexture } from '../utils/RTTNode.js';
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+
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+ class DepthOfFieldNode extends TempNode {
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+
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+ constructor( textureNode, viewZNode, focusNode, apertureNode, maxblurNode ) {
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+
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+ super();
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+
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+ this.textureNode = textureNode;
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+ this.viewZNode = viewZNode;
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+
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+ this.focusNode = focusNode;
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+ this.apertureNode = apertureNode;
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+ this.maxblurNode = maxblurNode;
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+
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+ this._aspect = uniform( 0 );
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+
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+ this.updateBeforeType = NodeUpdateType.RENDER;
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+
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+ }
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+
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+ updateBefore() {
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+
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+ const map = this.textureNode.value;
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+
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+ this._aspect.value = map.image.width / map.image.height;
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+
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+ }
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+
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+ setup() {
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+
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+ const textureNode = this.textureNode;
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+ const uvNode = textureNode.uvNode || uv();
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+
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+ const sampleTexture = ( uv ) => textureNode.uv( uv );
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+
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+ const dof = Fn( () => {
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+
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+ const aspectcorrect = vec2( 1.0, this._aspect );
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+
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+ const factor = this.focusNode.add( this.viewZNode );
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+
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+ const dofblur = vec2( clamp( factor.mul( this.apertureNode ), this.maxblurNode.negate(), this.maxblurNode ) );
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+
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+ const dofblur9 = dofblur.mul( 0.9 );
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+ const dofblur7 = dofblur.mul( 0.7 );
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+ const dofblur4 = dofblur.mul( 0.4 );
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+
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+ let col = vec4( 0.0 );
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+
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+ col = col.add( sampleTexture( uvNode ) );
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+
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+ col = col.add( sampleTexture( uvNode.add( vec2( 0.0, 0.4 ).mul( aspectcorrect ).mul( dofblur ) ) ) );
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+ col = col.add( sampleTexture( uvNode.add( vec2( 0.15, 0.37 ).mul( aspectcorrect ).mul( dofblur ) ) ) );
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+ col = col.add( sampleTexture( uvNode.add( vec2( 0.29, 0.29 ).mul( aspectcorrect ).mul( dofblur ) ) ) );
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+ col = col.add( sampleTexture( uvNode.add( vec2( - 0.37, 0.15 ).mul( aspectcorrect ).mul( dofblur ) ) ) );
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+ col = col.add( sampleTexture( uvNode.add( vec2( 0.40, 0.0 ).mul( aspectcorrect ).mul( dofblur ) ) ) );
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+ col = col.add( sampleTexture( uvNode.add( vec2( 0.37, - 0.15 ).mul( aspectcorrect ).mul( dofblur ) ) ) );
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+ col = col.add( sampleTexture( uvNode.add( vec2( 0.29, - 0.29 ).mul( aspectcorrect ).mul( dofblur ) ) ) );
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+ col = col.add( sampleTexture( uvNode.add( vec2( - 0.15, - 0.37 ).mul( aspectcorrect ).mul( dofblur ) ) ) );
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+ col = col.add( sampleTexture( uvNode.add( vec2( 0.0, - 0.4 ).mul( aspectcorrect ).mul( dofblur ) ) ) );
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+ col = col.add( sampleTexture( uvNode.add( vec2( - 0.15, 0.37 ).mul( aspectcorrect ).mul( dofblur ) ) ) );
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+ col = col.add( sampleTexture( uvNode.add( vec2( - 0.29, 0.29 ).mul( aspectcorrect ).mul( dofblur ) ) ) );
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+ col = col.add( sampleTexture( uvNode.add( vec2( 0.37, 0.15 ).mul( aspectcorrect ).mul( dofblur ) ) ) );
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+ col = col.add( sampleTexture( uvNode.add( vec2( - 0.4, 0.0 ).mul( aspectcorrect ).mul( dofblur ) ) ) );
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+ col = col.add( sampleTexture( uvNode.add( vec2( - 0.37, - 0.15 ).mul( aspectcorrect ).mul( dofblur ) ) ) );
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+ col = col.add( sampleTexture( uvNode.add( vec2( - 0.29, - 0.29 ).mul( aspectcorrect ).mul( dofblur ) ) ) );
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+ col = col.add( sampleTexture( uvNode.add( vec2( 0.15, - 0.37 ).mul( aspectcorrect ).mul( dofblur ) ) ) );
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+ col = col.add( sampleTexture( uvNode.add( vec2( 0.15, 0.37 ).mul( aspectcorrect ).mul( dofblur9 ) ) ) );
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+ col = col.add( sampleTexture( uvNode.add( vec2( - 0.37, 0.15 ).mul( aspectcorrect ).mul( dofblur9 ) ) ) );
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+ col = col.add( sampleTexture( uvNode.add( vec2( 0.37, - 0.15 ).mul( aspectcorrect ).mul( dofblur9 ) ) ) );
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+ col = col.add( sampleTexture( uvNode.add( vec2( - 0.15, - 0.37 ).mul( aspectcorrect ).mul( dofblur9 ) ) ) );
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+ col = col.add( sampleTexture( uvNode.add( vec2( - 0.15, 0.37 ).mul( aspectcorrect ).mul( dofblur9 ) ) ) );
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+ col = col.add( sampleTexture( uvNode.add( vec2( 0.37, 0.15 ).mul( aspectcorrect ).mul( dofblur9 ) ) ) );
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+ col = col.add( sampleTexture( uvNode.add( vec2( - 0.37, - 0.15 ).mul( aspectcorrect ).mul( dofblur9 ) ) ) );
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+ col = col.add( sampleTexture( uvNode.add( vec2( 0.15, - 0.37 ).mul( aspectcorrect ).mul( dofblur9 ) ) ) );
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+ col = col.add( sampleTexture( uvNode.add( vec2( 0.29, 0.29 ).mul( aspectcorrect ).mul( dofblur7 ) ) ) );
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+ col = col.add( sampleTexture( uvNode.add( vec2( 0.40, 0.0 ).mul( aspectcorrect ).mul( dofblur7 ) ) ) );
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+ col = col.add( sampleTexture( uvNode.add( vec2( 0.29, - 0.29 ).mul( aspectcorrect ).mul( dofblur7 ) ) ) );
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+ col = col.add( sampleTexture( uvNode.add( vec2( 0.0, - 0.4 ).mul( aspectcorrect ).mul( dofblur7 ) ) ) );
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+ col = col.add( sampleTexture( uvNode.add( vec2( - 0.29, 0.29 ).mul( aspectcorrect ).mul( dofblur7 ) ) ) );
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+ col = col.add( sampleTexture( uvNode.add( vec2( - 0.4, 0.0 ).mul( aspectcorrect ).mul( dofblur7 ) ) ) );
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+ col = col.add( sampleTexture( uvNode.add( vec2( - 0.29, - 0.29 ).mul( aspectcorrect ).mul( dofblur7 ) ) ) );
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+ col = col.add( sampleTexture( uvNode.add( vec2( 0.0, 0.4 ).mul( aspectcorrect ).mul( dofblur7 ) ) ) );
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+ col = col.add( sampleTexture( uvNode.add( vec2( 0.29, 0.29 ).mul( aspectcorrect ).mul( dofblur4 ) ) ) );
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+ col = col.add( sampleTexture( uvNode.add( vec2( 0.4, 0.0 ).mul( aspectcorrect ).mul( dofblur4 ) ) ) );
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+ col = col.add( sampleTexture( uvNode.add( vec2( 0.29, - 0.29 ).mul( aspectcorrect ).mul( dofblur4 ) ) ) );
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+ col = col.add( sampleTexture( uvNode.add( vec2( 0.0, - 0.4 ).mul( aspectcorrect ).mul( dofblur4 ) ) ) );
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+ col = col.add( sampleTexture( uvNode.add( vec2( - 0.29, 0.29 ).mul( aspectcorrect ).mul( dofblur4 ) ) ) );
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+ col = col.add( sampleTexture( uvNode.add( vec2( - 0.4, 0.0 ).mul( aspectcorrect ).mul( dofblur4 ) ) ) );
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+ col = col.add( sampleTexture( uvNode.add( vec2( - 0.29, - 0.29 ).mul( aspectcorrect ).mul( dofblur4 ) ) ) );
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+ col = col.add( sampleTexture( uvNode.add( vec2( 0.0, 0.4 ).mul( aspectcorrect ).mul( dofblur4 ) ) ) );
100
+
101
+ col = col.div( 41 );
102
+ col.a = 1;
103
+
104
+ return vec4( col );
105
+
106
+
107
+ } );
108
+
109
+ const outputNode = dof();
110
+
111
+ return outputNode;
112
+
113
+ }
114
+
115
+ }
116
+
117
+ export default DepthOfFieldNode;
118
+
119
+ DepthOfFieldNode.type = /*@__PURE__*/ registerNode( 'DepthOfField', DepthOfFieldNode );
120
+
121
+ export const dof = ( node, viewZNode, focus = 1, aperture = 0.025, maxblur = 1 ) => nodeObject( new DepthOfFieldNode( convertToTexture( node ), nodeObject( viewZNode ), nodeObject( focus ), nodeObject( aperture ), nodeObject( maxblur ) ) );
@@ -0,0 +1,63 @@
1
+ import { registerNode } from '../core/Node.js';
2
+ import TempNode from '../core/TempNode.js';
3
+ import { nodeObject, Fn, vec2, vec3, vec4 } from '../tsl/TSLBase.js';
4
+ import { uniform } from '../core/UniformNode.js';
5
+ import { uv } from '../accessors/UV.js';
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+ import { sin, cos } from '../math/MathNode.js';
7
+ import { add } from '../math/OperatorNode.js';
8
+ import { viewportResolution } from '../display/ViewportNode.js';
9
+
10
+ import { Vector2 } from '../../math/Vector2.js';
11
+
12
+ class DotScreenNode extends TempNode {
13
+
14
+ constructor( inputNode, center = new Vector2( 0.5, 0.5 ), angle = 1.57, scale = 1 ) {
15
+
16
+ super( 'vec4' );
17
+
18
+ this.inputNode = inputNode;
19
+ this.center = uniform( center );
20
+ this.angle = uniform( angle );
21
+ this.scale = uniform( scale );
22
+
23
+ }
24
+
25
+ setup() {
26
+
27
+ const inputNode = this.inputNode;
28
+
29
+ const pattern = Fn( () => {
30
+
31
+ const s = sin( this.angle );
32
+ const c = cos( this.angle );
33
+
34
+ const tex = uv().mul( viewportResolution ).sub( this.center );
35
+ const point = vec2( c.mul( tex.x ).sub( s.mul( tex.y ) ), s.mul( tex.x ).add( c.mul( tex.y ) ) ).mul( this.scale );
36
+
37
+ return sin( point.x ).mul( sin( point.y ) ).mul( 4 );
38
+
39
+ } );
40
+
41
+ const dotScreen = Fn( () => {
42
+
43
+ const color = inputNode;
44
+
45
+ const average = add( color.r, color.g, color.b ).div( 3 );
46
+
47
+ return vec4( vec3( average.mul( 10 ).sub( 5 ).add( pattern() ) ), color.a );
48
+
49
+ } );
50
+
51
+ const outputNode = dotScreen();
52
+
53
+ return outputNode;
54
+
55
+ }
56
+
57
+ }
58
+
59
+ export default DotScreenNode;
60
+
61
+ DotScreenNode.type = /*@__PURE__*/ registerNode( 'DotScreen', DotScreenNode );
62
+
63
+ export const dotScreen = ( node, center, angle, scale ) => nodeObject( new DotScreenNode( nodeObject( node ), center, angle, scale ) );