super-three 0.165.0 → 0.168.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (462) hide show
  1. package/build/three.cjs +854 -410
  2. package/build/three.module.js +849 -411
  3. package/build/three.module.min.js +1 -1
  4. package/build/three.webgpu.js +77755 -0
  5. package/build/three.webgpu.min.js +6 -0
  6. package/examples/jsm/Addons.js +5 -2
  7. package/examples/jsm/animation/AnimationClipCreator.js +1 -1
  8. package/examples/jsm/capabilities/WebGL.js +27 -21
  9. package/examples/jsm/controls/ArcballControls.js +174 -158
  10. package/examples/jsm/controls/DragControls.js +260 -132
  11. package/examples/jsm/controls/FirstPersonControls.js +175 -163
  12. package/examples/jsm/controls/FlyControls.js +194 -188
  13. package/examples/jsm/controls/OrbitControls.js +777 -786
  14. package/examples/jsm/controls/PointerLockControls.js +24 -15
  15. package/examples/jsm/controls/TrackballControls.js +453 -452
  16. package/examples/jsm/csm/CSMShader.js +4 -4
  17. package/examples/jsm/effects/AnaglyphEffect.js +6 -13
  18. package/examples/jsm/effects/ParallaxBarrierEffect.js +17 -11
  19. package/examples/jsm/effects/StereoEffect.js +6 -1
  20. package/examples/jsm/environments/RoomEnvironment.js +1 -1
  21. package/examples/jsm/exporters/GLTFExporter.js +13 -4
  22. package/examples/jsm/exporters/USDZExporter.js +29 -8
  23. package/examples/jsm/geometries/TeapotGeometry.js +1 -1
  24. package/examples/jsm/helpers/LightProbeHelper.js +42 -43
  25. package/examples/jsm/helpers/ViewHelper.js +51 -2
  26. package/examples/jsm/libs/tween.module.js +64 -75
  27. package/examples/jsm/lights/RectAreaLightTexturesLib.js +91 -0
  28. package/examples/jsm/lights/RectAreaLightUniformsLib.js +8 -63
  29. package/examples/jsm/lines/webgpu/Line2.js +20 -0
  30. package/examples/jsm/lines/webgpu/LineSegments2.js +376 -0
  31. package/examples/jsm/loaders/FBXLoader.js +23 -45
  32. package/examples/jsm/loaders/GLTFLoader.js +10 -4
  33. package/examples/jsm/loaders/KTX2Loader.js +19 -7
  34. package/examples/jsm/loaders/MaterialXLoader.js +10 -10
  35. package/examples/jsm/loaders/PCDLoader.js +9 -9
  36. package/examples/jsm/loaders/USDZLoader.js +124 -76
  37. package/examples/jsm/loaders/UltraHDRLoader.js +583 -0
  38. package/examples/jsm/loaders/VTKLoader.js +76 -3
  39. package/examples/jsm/misc/GPUComputationRenderer.js +9 -19
  40. package/examples/jsm/modifiers/SimplifyModifier.js +2 -1
  41. package/examples/jsm/objects/InstancedPoints.js +2 -2
  42. package/examples/jsm/objects/SkyMesh.js +188 -0
  43. package/examples/jsm/objects/Water2Mesh.js +159 -0
  44. package/examples/jsm/objects/WaterMesh.js +102 -0
  45. package/examples/jsm/physics/RapierPhysics.js +20 -0
  46. package/examples/jsm/postprocessing/OutlinePass.js +31 -46
  47. package/examples/jsm/postprocessing/RenderTransitionPass.js +13 -38
  48. package/examples/jsm/postprocessing/SSAARenderPass.js +3 -1
  49. package/examples/jsm/postprocessing/SSAOPass.js +6 -9
  50. package/examples/jsm/postprocessing/UnrealBloomPass.js +4 -4
  51. package/examples/jsm/shaders/BleachBypassShader.js +1 -2
  52. package/examples/jsm/shaders/ColorifyShader.js +1 -2
  53. package/examples/jsm/shaders/FXAAShader.js +0 -2
  54. package/examples/jsm/shaders/GTAOShader.js +1 -1
  55. package/examples/jsm/shaders/LuminosityHighPassShader.js +1 -3
  56. package/examples/jsm/shaders/OutputShader.js +1 -1
  57. package/examples/jsm/transpiler/GLSLDecoder.js +46 -4
  58. package/examples/jsm/transpiler/TSLEncoder.js +24 -22
  59. package/examples/jsm/utils/TextureUtils.js +1 -1
  60. package/package.json +8 -6
  61. package/src/Three.WebGPU.js +200 -0
  62. package/src/Three.js +3 -0
  63. package/src/constants.js +4 -1
  64. package/src/core/Object3D.js +22 -22
  65. package/src/extras/Controls.js +32 -0
  66. package/src/extras/TextureUtils.js +210 -0
  67. package/src/lights/Light.js +1 -0
  68. package/src/lights/LightShadow.js +5 -0
  69. package/{examples/jsm/lights → src/lights/webgpu}/IESSpotLight.js +1 -1
  70. package/src/loaders/ObjectLoader.js +33 -2
  71. package/{examples/jsm/nodes/loaders → src/loaders/nodes}/NodeLoader.js +6 -4
  72. package/{examples/jsm/nodes/loaders → src/loaders/nodes}/NodeMaterialLoader.js +2 -2
  73. package/{examples/jsm/nodes/loaders → src/loaders/nodes}/NodeObjectLoader.js +2 -1
  74. package/src/materials/Material.js +7 -1
  75. package/{examples/jsm/nodes/materials → src/materials/nodes}/InstancedPointsNodeMaterial.js +36 -27
  76. package/{examples/jsm/nodes/materials → src/materials/nodes}/Line2NodeMaterial.js +37 -40
  77. package/src/materials/nodes/LineBasicNodeMaterial.js +27 -0
  78. package/{examples/jsm/nodes/materials → src/materials/nodes}/LineDashedNodeMaterial.js +10 -11
  79. package/src/materials/nodes/MeshBasicNodeMaterial.js +73 -0
  80. package/src/materials/nodes/MeshLambertNodeMaterial.js +43 -0
  81. package/src/materials/nodes/MeshMatcapNodeMaterial.js +53 -0
  82. package/src/materials/nodes/MeshNormalNodeMaterial.js +40 -0
  83. package/src/materials/nodes/MeshPhongNodeMaterial.js +74 -0
  84. package/{examples/jsm/nodes/materials → src/materials/nodes}/MeshPhysicalNodeMaterial.js +22 -20
  85. package/{examples/jsm/nodes/materials → src/materials/nodes}/MeshSSSNodeMaterial.js +6 -6
  86. package/{examples/jsm/nodes/materials → src/materials/nodes}/MeshStandardNodeMaterial.js +28 -11
  87. package/src/materials/nodes/MeshToonNodeMaterial.js +34 -0
  88. package/{examples/jsm/nodes/materials → src/materials/nodes}/NodeMaterial.js +142 -96
  89. package/{examples/jsm/nodes/materials/Materials.js → src/materials/nodes/NodeMaterials.js} +1 -1
  90. package/{examples/jsm/nodes/materials → src/materials/nodes}/PointsNodeMaterial.js +5 -6
  91. package/src/materials/nodes/ShadowNodeMaterial.js +34 -0
  92. package/{examples/jsm/nodes/materials → src/materials/nodes}/SpriteNodeMaterial.js +13 -13
  93. package/{examples/jsm/nodes/materials → src/materials/nodes}/VolumeNodeMaterial.js +14 -16
  94. package/src/math/Box2.js +4 -4
  95. package/src/math/Box3.js +6 -6
  96. package/src/math/ColorManagement.js +10 -0
  97. package/src/math/Matrix2.js +54 -0
  98. package/src/math/Vector4.js +13 -0
  99. package/src/nodes/Nodes.js +164 -0
  100. package/src/nodes/TSL.js +176 -0
  101. package/{examples/jsm → src}/nodes/accessors/AccessorsUtils.js +8 -8
  102. package/src/nodes/accessors/BatchNode.js +124 -0
  103. package/{examples/jsm/nodes/accessors/BitangentNode.js → src/nodes/accessors/Bitangent.js} +9 -9
  104. package/{examples/jsm → src}/nodes/accessors/BufferAttributeNode.js +41 -6
  105. package/{examples/jsm → src}/nodes/accessors/BufferNode.js +4 -4
  106. package/src/nodes/accessors/Camera.js +19 -0
  107. package/{examples/jsm → src}/nodes/accessors/ClippingNode.js +16 -14
  108. package/src/nodes/accessors/CubeTextureNode.js +76 -0
  109. package/src/nodes/accessors/InstanceNode.js +144 -0
  110. package/src/nodes/accessors/InstancedPointsMaterialNode.js +21 -0
  111. package/{examples/jsm → src}/nodes/accessors/MaterialNode.js +66 -49
  112. package/src/nodes/accessors/MaterialProperties.js +3 -0
  113. package/{examples/jsm → src}/nodes/accessors/MaterialReferenceNode.js +6 -4
  114. package/src/nodes/accessors/ModelNode.js +37 -0
  115. package/{examples/jsm → src}/nodes/accessors/ModelViewProjectionNode.js +6 -7
  116. package/{examples/jsm → src}/nodes/accessors/MorphNode.js +35 -31
  117. package/src/nodes/accessors/Normal.js +62 -0
  118. package/{examples/jsm → src}/nodes/accessors/Object3DNode.js +11 -11
  119. package/src/nodes/accessors/PointUVNode.js +26 -0
  120. package/src/nodes/accessors/Position.js +10 -0
  121. package/src/nodes/accessors/ReferenceBaseNode.js +143 -0
  122. package/{examples/jsm → src}/nodes/accessors/ReferenceNode.js +14 -8
  123. package/src/nodes/accessors/ReflectVector.js +10 -0
  124. package/{examples/jsm → src}/nodes/accessors/RendererReferenceNode.js +6 -6
  125. package/{examples/jsm → src}/nodes/accessors/SceneNode.js +5 -6
  126. package/src/nodes/accessors/SkinningNode.js +187 -0
  127. package/{examples/jsm → src}/nodes/accessors/StorageBufferNode.js +54 -6
  128. package/{examples/jsm → src}/nodes/accessors/StorageTextureNode.js +16 -7
  129. package/src/nodes/accessors/Tangent.js +22 -0
  130. package/{examples/jsm → src}/nodes/accessors/Texture3DNode.js +11 -11
  131. package/{examples/jsm/nodes/accessors/TextureBicubicNode.js → src/nodes/accessors/TextureBicubic.js} +3 -32
  132. package/{examples/jsm → src}/nodes/accessors/TextureNode.js +69 -37
  133. package/{examples/jsm → src}/nodes/accessors/TextureSizeNode.js +4 -6
  134. package/{examples/jsm/nodes/accessors/UniformsNode.js → src/nodes/accessors/UniformArrayNode.js} +24 -9
  135. package/{examples/jsm → src}/nodes/accessors/UserDataNode.js +4 -4
  136. package/src/nodes/accessors/VelocityNode.js +83 -0
  137. package/{examples/jsm → src}/nodes/accessors/VertexColorNode.js +6 -5
  138. package/{examples/jsm → src}/nodes/code/CodeNode.js +5 -5
  139. package/{examples/jsm → src}/nodes/code/ExpressionNode.js +4 -4
  140. package/{examples/jsm → src}/nodes/code/FunctionCallNode.js +5 -5
  141. package/{examples/jsm → src}/nodes/code/FunctionNode.js +5 -23
  142. package/{examples/jsm → src}/nodes/code/ScriptableNode.js +18 -6
  143. package/{examples/jsm → src}/nodes/code/ScriptableValueNode.js +6 -7
  144. package/{examples/jsm → src}/nodes/core/AssignNode.js +5 -5
  145. package/{examples/jsm → src}/nodes/core/AttributeNode.js +22 -21
  146. package/{examples/jsm → src}/nodes/core/BypassNode.js +5 -5
  147. package/src/nodes/core/CacheNode.js +46 -0
  148. package/{examples/jsm → src}/nodes/core/ConstNode.js +2 -2
  149. package/{examples/jsm → src}/nodes/core/ContextNode.js +17 -11
  150. package/{examples/jsm → src}/nodes/core/IndexNode.js +17 -6
  151. package/{examples/jsm → src}/nodes/core/InputNode.js +2 -2
  152. package/{examples/jsm → src}/nodes/core/LightingModel.js +2 -2
  153. package/src/nodes/core/MRTNode.js +82 -0
  154. package/{examples/jsm → src}/nodes/core/Node.js +57 -31
  155. package/{examples/jsm → src}/nodes/core/NodeBuilder.js +216 -65
  156. package/src/nodes/core/NodeCache.js +36 -0
  157. package/{examples/jsm → src}/nodes/core/NodeFrame.js +42 -0
  158. package/{examples/jsm → src}/nodes/core/NodeFunction.js +2 -2
  159. package/{examples/jsm → src}/nodes/core/NodeUniform.js +1 -2
  160. package/{examples/jsm → src}/nodes/core/NodeUtils.js +7 -1
  161. package/{examples/jsm → src}/nodes/core/OutputStructNode.js +4 -4
  162. package/{examples/jsm → src}/nodes/core/ParameterNode.js +4 -4
  163. package/src/nodes/core/PropertyNode.js +84 -0
  164. package/{examples/jsm → src}/nodes/core/StackNode.js +26 -10
  165. package/{examples/jsm → src}/nodes/core/StructTypeNode.js +2 -2
  166. package/{examples/jsm → src}/nodes/core/TempNode.js +4 -4
  167. package/src/nodes/core/UniformGroupNode.js +55 -0
  168. package/{examples/jsm → src}/nodes/core/UniformNode.js +14 -5
  169. package/{examples/jsm → src}/nodes/core/VarNode.js +8 -12
  170. package/{examples/jsm → src}/nodes/core/VaryingNode.js +13 -5
  171. package/{examples/jsm → src}/nodes/display/AfterImageNode.js +27 -35
  172. package/src/nodes/display/AnaglyphPassNode.js +61 -0
  173. package/{examples/jsm → src}/nodes/display/AnamorphicNode.js +27 -30
  174. package/src/nodes/display/BleachBypass.js +26 -0
  175. package/src/nodes/display/BlendMode.js +54 -0
  176. package/src/nodes/display/BloomNode.js +335 -0
  177. package/{examples/jsm → src}/nodes/display/BumpMapNode.js +7 -12
  178. package/src/nodes/display/ColorAdjustment.js +46 -0
  179. package/src/nodes/display/ColorSpaceFunctions.js +38 -0
  180. package/src/nodes/display/ColorSpaceNode.js +85 -0
  181. package/src/nodes/display/DenoiseNode.js +201 -0
  182. package/src/nodes/display/DepthOfFieldNode.js +121 -0
  183. package/src/nodes/display/DotScreenNode.js +63 -0
  184. package/src/nodes/display/FXAANode.js +329 -0
  185. package/src/nodes/display/FilmNode.js +53 -0
  186. package/src/nodes/display/FrontFacingNode.js +41 -0
  187. package/src/nodes/display/GTAONode.js +328 -0
  188. package/{examples/jsm → src}/nodes/display/GaussianBlurNode.js +44 -24
  189. package/src/nodes/display/Lut3DNode.js +54 -0
  190. package/src/nodes/display/MotionBlur.js +25 -0
  191. package/{examples/jsm → src}/nodes/display/NormalMapNode.js +9 -11
  192. package/src/nodes/display/ParallaxBarrierPassNode.js +55 -0
  193. package/src/nodes/display/PassNode.js +367 -0
  194. package/src/nodes/display/PixelationPassNode.js +206 -0
  195. package/{examples/jsm → src}/nodes/display/PosterizeNode.js +4 -6
  196. package/src/nodes/display/RGBShiftNode.js +50 -0
  197. package/src/nodes/display/RenderOutputNode.js +56 -0
  198. package/src/nodes/display/SSAAPassNode.js +284 -0
  199. package/src/nodes/display/Sepia.js +17 -0
  200. package/src/nodes/display/SobelOperatorNode.js +123 -0
  201. package/src/nodes/display/StereoCompositePassNode.js +107 -0
  202. package/src/nodes/display/StereoPassNode.js +80 -0
  203. package/src/nodes/display/ToneMappingFunctions.js +190 -0
  204. package/src/nodes/display/ToneMappingNode.js +66 -0
  205. package/src/nodes/display/TransitionNode.js +77 -0
  206. package/src/nodes/display/ViewportDepthNode.js +121 -0
  207. package/src/nodes/display/ViewportDepthTextureNode.js +30 -0
  208. package/{examples/jsm → src}/nodes/display/ViewportNode.js +28 -26
  209. package/src/nodes/display/ViewportSharedTextureNode.js +36 -0
  210. package/{examples/jsm → src}/nodes/display/ViewportTextureNode.js +12 -12
  211. package/{examples/jsm → src}/nodes/fog/FogExp2Node.js +4 -6
  212. package/{examples/jsm → src}/nodes/fog/FogNode.js +5 -7
  213. package/{examples/jsm → src}/nodes/fog/FogRangeNode.js +4 -6
  214. package/{examples/jsm → src}/nodes/functions/BSDF/BRDF_GGX.js +4 -4
  215. package/{examples/jsm → src}/nodes/functions/BSDF/BRDF_Lambert.js +2 -2
  216. package/{examples/jsm → src}/nodes/functions/BSDF/BRDF_Sheen.js +6 -6
  217. package/{examples/jsm → src}/nodes/functions/BSDF/DFGApprox.js +2 -2
  218. package/{examples/jsm → src}/nodes/functions/BSDF/D_GGX.js +2 -2
  219. package/{examples/jsm → src}/nodes/functions/BSDF/D_GGX_Anisotropic.js +3 -3
  220. package/{examples/jsm → src}/nodes/functions/BSDF/EnvironmentBRDF.js +2 -2
  221. package/{examples/jsm → src}/nodes/functions/BSDF/F_Schlick.js +2 -2
  222. package/src/nodes/functions/BSDF/LTC.js +131 -0
  223. package/{examples/jsm → src}/nodes/functions/BSDF/Schlick_to_F0.js +2 -2
  224. package/{examples/jsm → src}/nodes/functions/BSDF/V_GGX_SmithCorrelated.js +2 -2
  225. package/{examples/jsm → src}/nodes/functions/BSDF/V_GGX_SmithCorrelated_Anisotropic.js +2 -2
  226. package/src/nodes/functions/BasicLightingModel.js +78 -0
  227. package/{examples/jsm → src}/nodes/functions/PhongLightingModel.js +10 -8
  228. package/{examples/jsm → src}/nodes/functions/PhysicalLightingModel.js +73 -31
  229. package/{examples/jsm → src}/nodes/functions/ShadowMaskModel.js +1 -1
  230. package/{examples/jsm → src}/nodes/functions/ToonLightingModel.js +6 -4
  231. package/src/nodes/functions/material/getGeometryRoughness.js +13 -0
  232. package/{examples/jsm → src}/nodes/functions/material/getRoughness.js +2 -2
  233. package/{examples/jsm → src}/nodes/geometry/RangeNode.js +23 -10
  234. package/{examples/jsm → src}/nodes/gpgpu/ComputeNode.js +5 -5
  235. package/src/nodes/lighting/AONode.js +24 -0
  236. package/{examples/jsm → src}/nodes/lighting/AmbientLightNode.js +2 -7
  237. package/src/nodes/lighting/AnalyticLightNode.js +354 -0
  238. package/src/nodes/lighting/BasicEnvironmentNode.js +27 -0
  239. package/src/nodes/lighting/BasicLightMapNode.js +29 -0
  240. package/{examples/jsm → src}/nodes/lighting/DirectionalLightNode.js +3 -9
  241. package/{examples/jsm → src}/nodes/lighting/EnvironmentNode.js +23 -21
  242. package/{examples/jsm → src}/nodes/lighting/HemisphereLightNode.js +4 -7
  243. package/{examples/jsm → src}/nodes/lighting/IESSpotLightNode.js +3 -8
  244. package/{examples/jsm → src}/nodes/lighting/IrradianceNode.js +2 -2
  245. package/{examples/jsm → src}/nodes/lighting/LightNode.js +5 -5
  246. package/src/nodes/lighting/LightProbeNode.js +76 -0
  247. package/{examples/jsm → src}/nodes/lighting/LightUtils.js +3 -3
  248. package/src/nodes/lighting/LightingContextNode.js +64 -0
  249. package/{examples/jsm → src}/nodes/lighting/LightingNode.js +4 -2
  250. package/src/nodes/lighting/LightsNode.js +231 -0
  251. package/{examples/jsm → src}/nodes/lighting/PointLightNode.js +4 -10
  252. package/src/nodes/lighting/RectAreaLightNode.js +93 -0
  253. package/{examples/jsm → src}/nodes/lighting/SpotLightNode.js +4 -10
  254. package/{examples/jsm → src}/nodes/materialx/MaterialXNodes.js +2 -2
  255. package/{examples/jsm → src}/nodes/materialx/lib/mx_hsv.js +43 -46
  256. package/{examples/jsm → src}/nodes/materialx/lib/mx_noise.js +500 -603
  257. package/{examples/jsm → src}/nodes/materialx/lib/mx_transform_color.js +3 -9
  258. package/{examples/jsm/nodes/math/CondNode.js → src/nodes/math/ConditionalNode.js} +31 -13
  259. package/src/nodes/math/Hash.js +13 -0
  260. package/src/nodes/math/MathNode.js +404 -0
  261. package/{examples/jsm → src}/nodes/math/MathUtils.js +0 -7
  262. package/{examples/jsm → src}/nodes/math/OperatorNode.js +100 -58
  263. package/{examples/jsm → src}/nodes/math/TriNoise3D.js +19 -29
  264. package/{examples/jsm → src}/nodes/parsers/GLSLNodeFunction.js +7 -7
  265. package/{examples/jsm → src}/nodes/pmrem/PMREMNode.js +60 -16
  266. package/{examples/jsm → src}/nodes/pmrem/PMREMUtils.js +46 -46
  267. package/src/nodes/procedural/Checker.js +14 -0
  268. package/src/nodes/tsl/TSLBase.js +30 -0
  269. package/{examples/jsm/nodes/shadernode/ShaderNode.js → src/nodes/tsl/TSLCore.js} +106 -96
  270. package/{examples/jsm → src}/nodes/utils/ArrayElementNode.js +2 -2
  271. package/{examples/jsm → src}/nodes/utils/ConvertNode.js +2 -2
  272. package/src/nodes/utils/CubeMapNode.js +157 -0
  273. package/src/nodes/utils/Discard.js +8 -0
  274. package/{examples/jsm → src}/nodes/utils/EquirectUVNode.js +5 -5
  275. package/src/nodes/utils/FlipNode.js +65 -0
  276. package/{examples/jsm → src}/nodes/utils/FunctionOverloadingNode.js +7 -5
  277. package/{examples/jsm → src}/nodes/utils/JoinNode.js +2 -2
  278. package/{examples/jsm → src}/nodes/utils/LoopNode.js +19 -12
  279. package/{examples/jsm → src}/nodes/utils/MatcapUVNode.js +6 -6
  280. package/{examples/jsm → src}/nodes/utils/MaxMipLevelNode.js +12 -6
  281. package/{examples/jsm → src}/nodes/utils/OscNode.js +7 -7
  282. package/src/nodes/utils/Packing.js +4 -0
  283. package/src/nodes/utils/RTTNode.js +130 -0
  284. package/{examples/jsm → src}/nodes/utils/ReflectorNode.js +17 -4
  285. package/{examples/jsm → src}/nodes/utils/RemapNode.js +7 -7
  286. package/{examples/jsm → src}/nodes/utils/RotateNode.js +4 -12
  287. package/{examples/jsm → src}/nodes/utils/SetNode.js +2 -2
  288. package/{examples/jsm → src}/nodes/utils/SplitNode.js +2 -2
  289. package/{examples/jsm → src}/nodes/utils/SpriteSheetUVNode.js +5 -5
  290. package/src/nodes/utils/SpriteUtils.js +47 -0
  291. package/{examples/jsm → src}/nodes/utils/StorageArrayElementNode.js +4 -6
  292. package/{examples/jsm → src}/nodes/utils/TimerNode.js +5 -5
  293. package/{examples/jsm → src}/nodes/utils/TriplanarTexturesNode.js +7 -9
  294. package/src/nodes/utils/UVUtils.js +19 -0
  295. package/src/nodes/utils/ViewportUtils.js +14 -0
  296. package/src/objects/BatchedMesh.js +169 -190
  297. package/src/objects/InstancedMesh.js +1 -1
  298. package/src/renderers/WebGLRenderer.js +60 -23
  299. package/{examples/jsm → src}/renderers/common/Attributes.js +2 -1
  300. package/{examples/jsm → src}/renderers/common/Backend.js +30 -27
  301. package/{examples/jsm → src}/renderers/common/Background.js +12 -4
  302. package/src/renderers/common/BindGroup.js +18 -0
  303. package/{examples/jsm → src}/renderers/common/Bindings.js +45 -32
  304. package/{examples/jsm → src}/renderers/common/ClippingContext.js +18 -7
  305. package/{examples/jsm → src}/renderers/common/Color4.js +1 -1
  306. package/{examples/jsm → src}/renderers/common/CubeRenderTarget.js +16 -4
  307. package/{examples/jsm → src}/renderers/common/Geometries.js +37 -5
  308. package/{examples/jsm → src}/renderers/common/Info.js +34 -6
  309. package/src/renderers/common/PostProcessing.js +90 -0
  310. package/{examples/jsm/objects → src/renderers/common}/QuadMesh.js +8 -3
  311. package/{examples/jsm → src}/renderers/common/RenderContext.js +25 -1
  312. package/{examples/jsm → src}/renderers/common/RenderContexts.js +1 -1
  313. package/{examples/jsm → src}/renderers/common/RenderList.js +1 -1
  314. package/{examples/jsm → src}/renderers/common/RenderObject.js +45 -12
  315. package/{examples/jsm → src}/renderers/common/Renderer.js +151 -73
  316. package/{examples/jsm → src}/renderers/common/SampledTexture.js +14 -5
  317. package/src/renderers/common/StandardRenderer.js +18 -0
  318. package/{examples/jsm → src}/renderers/common/StorageBufferAttribute.js +1 -1
  319. package/{examples/jsm → src}/renderers/common/StorageInstancedBufferAttribute.js +1 -1
  320. package/{examples/jsm → src}/renderers/common/StorageTexture.js +2 -1
  321. package/{examples/jsm → src}/renderers/common/Textures.js +14 -14
  322. package/{examples/jsm → src}/renderers/common/Uniform.js +9 -4
  323. package/{examples/jsm → src}/renderers/common/UniformsGroup.js +69 -31
  324. package/{examples/jsm → src}/renderers/common/extras/PMREMGenerator.js +25 -25
  325. package/src/renderers/common/nodes/NodeBuilderState.js +58 -0
  326. package/src/renderers/common/nodes/NodeLibrary.js +118 -0
  327. package/{examples/jsm → src}/renderers/common/nodes/NodeSampledTexture.js +8 -7
  328. package/{examples/jsm → src}/renderers/common/nodes/NodeSampler.js +2 -1
  329. package/{examples/jsm → src}/renderers/common/nodes/NodeStorageBuffer.js +5 -1
  330. package/{examples/jsm → src}/renderers/common/nodes/NodeUniform.js +3 -3
  331. package/{examples/jsm → src}/renderers/common/nodes/NodeUniformBuffer.js +2 -1
  332. package/{examples/jsm → src}/renderers/common/nodes/NodeUniformsGroup.js +2 -8
  333. package/{examples/jsm → src}/renderers/common/nodes/Nodes.js +69 -21
  334. package/src/renderers/common/nodes/StandardNodeLibrary.js +105 -0
  335. package/src/renderers/shaders/ShaderChunk/batching_pars_vertex.glsl.js +16 -1
  336. package/src/renderers/shaders/ShaderChunk/batching_vertex.glsl.js +1 -1
  337. package/src/renderers/shaders/ShaderChunk/color_vertex.glsl.js +1 -1
  338. package/src/renderers/shaders/ShaderChunk/colorspace_pars_fragment.glsl.js +0 -9
  339. package/src/renderers/shaders/ShaderChunk/common.glsl.js +0 -10
  340. package/src/renderers/shaders/ShaderChunk/lights_fragment_begin.glsl.js +3 -3
  341. package/src/renderers/shaders/ShaderChunk/packing.glsl.js +45 -13
  342. package/src/renderers/shaders/ShaderChunk/shadowmap_pars_fragment.glsl.js +7 -4
  343. package/src/renderers/shaders/ShaderChunk/shadowmap_pars_vertex.glsl.js +3 -0
  344. package/src/renderers/shaders/ShaderChunk/shadowmask_pars_fragment.glsl.js +3 -3
  345. package/src/renderers/shaders/ShaderChunk/tonemapping_pars_fragment.glsl.js +2 -2
  346. package/src/renderers/shaders/ShaderLib/depth.glsl.js +8 -0
  347. package/src/renderers/shaders/UniformsLib.js +3 -0
  348. package/src/renderers/webgl/WebGLAttributes.js +2 -2
  349. package/src/renderers/webgl/WebGLBufferRenderer.js +6 -19
  350. package/src/renderers/webgl/WebGLIndexedBufferRenderer.js +6 -18
  351. package/src/renderers/webgl/WebGLLights.js +6 -0
  352. package/src/renderers/webgl/WebGLProgram.js +27 -1
  353. package/src/renderers/webgl/WebGLPrograms.js +1 -1
  354. package/src/renderers/webgl/WebGLProperties.js +7 -0
  355. package/src/renderers/webgl/WebGLTextures.js +75 -57
  356. package/src/renderers/webgl/WebGLUniforms.js +12 -2
  357. package/src/renderers/webgl/WebGLUniformsGroups.js +7 -7
  358. package/{examples/jsm/renderers/webgl → src/renderers/webgl-fallback}/WebGLBackend.js +242 -120
  359. package/{examples/jsm/renderers/webgl → src/renderers/webgl-fallback}/nodes/GLSLNodeBuilder.js +227 -44
  360. package/{examples/jsm/renderers/webgl → src/renderers/webgl-fallback}/utils/WebGLAttributeUtils.js +2 -2
  361. package/{examples/jsm/renderers/webgl → src/renderers/webgl-fallback}/utils/WebGLConstants.js +1 -0
  362. package/{examples/jsm/renderers/webgl → src/renderers/webgl-fallback}/utils/WebGLExtensions.js +2 -0
  363. package/{examples/jsm/renderers/webgl → src/renderers/webgl-fallback}/utils/WebGLState.js +22 -1
  364. package/{examples/jsm/renderers/webgl → src/renderers/webgl-fallback}/utils/WebGLTextureUtils.js +62 -23
  365. package/{examples/jsm/renderers/webgl → src/renderers/webgl-fallback}/utils/WebGLUtils.js +1 -1
  366. package/{examples/jsm → src}/renderers/webgpu/WebGPUBackend.js +242 -136
  367. package/{examples/jsm → src}/renderers/webgpu/WebGPURenderer.js +9 -9
  368. package/{examples/jsm → src}/renderers/webgpu/nodes/WGSLNodeBuilder.js +281 -107
  369. package/src/renderers/webgpu/nodes/WGSLNodeFunction.js +159 -0
  370. package/{examples/jsm → src}/renderers/webgpu/utils/WebGPUAttributeUtils.js +2 -1
  371. package/{examples/jsm → src}/renderers/webgpu/utils/WebGPUBindingUtils.js +64 -33
  372. package/{examples/jsm → src}/renderers/webgpu/utils/WebGPUConstants.js +4 -1
  373. package/{examples/jsm → src}/renderers/webgpu/utils/WebGPUPipelineUtils.js +34 -36
  374. package/{examples/jsm → src}/renderers/webgpu/utils/WebGPUTexturePassUtils.js +62 -5
  375. package/{examples/jsm → src}/renderers/webgpu/utils/WebGPUTextureUtils.js +76 -44
  376. package/{examples/jsm → src}/renderers/webgpu/utils/WebGPUUtils.js +42 -4
  377. package/src/renderers/webxr/WebXRDepthSensing.js +6 -0
  378. package/src/renderers/webxr/WebXRManager.js +37 -24
  379. package/src/textures/CompressedArrayTexture.js +1 -1
  380. package/examples/jsm/loaders/LogLuvLoader.js +0 -606
  381. package/examples/jsm/nodes/Nodes.js +0 -202
  382. package/examples/jsm/nodes/accessors/BatchNode.js +0 -78
  383. package/examples/jsm/nodes/accessors/CameraNode.js +0 -12
  384. package/examples/jsm/nodes/accessors/CubeTextureNode.js +0 -61
  385. package/examples/jsm/nodes/accessors/InstanceNode.js +0 -94
  386. package/examples/jsm/nodes/accessors/InstancedPointsMaterialNode.js +0 -21
  387. package/examples/jsm/nodes/accessors/ModelNode.js +0 -36
  388. package/examples/jsm/nodes/accessors/NormalNode.js +0 -14
  389. package/examples/jsm/nodes/accessors/PointUVNode.js +0 -26
  390. package/examples/jsm/nodes/accessors/PositionNode.js +0 -10
  391. package/examples/jsm/nodes/accessors/ReflectVectorNode.js +0 -6
  392. package/examples/jsm/nodes/accessors/SkinningNode.js +0 -124
  393. package/examples/jsm/nodes/accessors/TangentNode.js +0 -23
  394. package/examples/jsm/nodes/core/CacheNode.js +0 -49
  395. package/examples/jsm/nodes/core/NodeCache.js +0 -26
  396. package/examples/jsm/nodes/core/NodeKeywords.js +0 -80
  397. package/examples/jsm/nodes/core/PropertyNode.js +0 -83
  398. package/examples/jsm/nodes/core/UniformGroupNode.js +0 -36
  399. package/examples/jsm/nodes/display/BlendModeNode.js +0 -128
  400. package/examples/jsm/nodes/display/ColorAdjustmentNode.js +0 -99
  401. package/examples/jsm/nodes/display/ColorSpaceNode.js +0 -108
  402. package/examples/jsm/nodes/display/FrontFacingNode.js +0 -40
  403. package/examples/jsm/nodes/display/PassNode.js +0 -201
  404. package/examples/jsm/nodes/display/ToneMappingNode.js +0 -188
  405. package/examples/jsm/nodes/display/ViewportDepthNode.js +0 -97
  406. package/examples/jsm/nodes/display/ViewportDepthTextureNode.js +0 -31
  407. package/examples/jsm/nodes/display/ViewportSharedTextureNode.js +0 -37
  408. package/examples/jsm/nodes/functions/material/getGeometryRoughness.js +0 -13
  409. package/examples/jsm/nodes/lighting/AONode.js +0 -27
  410. package/examples/jsm/nodes/lighting/AnalyticLightNode.js +0 -256
  411. package/examples/jsm/nodes/lighting/LightingContextNode.js +0 -66
  412. package/examples/jsm/nodes/lighting/LightsNode.js +0 -215
  413. package/examples/jsm/nodes/materials/LineBasicNodeMaterial.js +0 -28
  414. package/examples/jsm/nodes/materials/MeshBasicNodeMaterial.js +0 -28
  415. package/examples/jsm/nodes/materials/MeshLambertNodeMaterial.js +0 -34
  416. package/examples/jsm/nodes/materials/MeshMatcapNodeMaterial.js +0 -52
  417. package/examples/jsm/nodes/materials/MeshNormalNodeMaterial.js +0 -38
  418. package/examples/jsm/nodes/materials/MeshPhongNodeMaterial.js +0 -65
  419. package/examples/jsm/nodes/materials/MeshToonNodeMaterial.js +0 -34
  420. package/examples/jsm/nodes/materials/ShadowNodeMaterial.js +0 -34
  421. package/examples/jsm/nodes/math/HashNode.js +0 -34
  422. package/examples/jsm/nodes/math/MathNode.js +0 -391
  423. package/examples/jsm/nodes/procedural/CheckerNode.js +0 -42
  424. package/examples/jsm/nodes/utils/DiscardNode.js +0 -27
  425. package/examples/jsm/nodes/utils/PackingNode.js +0 -55
  426. package/examples/jsm/nodes/utils/RotateUVNode.js +0 -35
  427. package/examples/jsm/renderers/common/PostProcessing.js +0 -33
  428. package/examples/jsm/renderers/common/nodes/NodeBuilderState.js +0 -44
  429. package/examples/jsm/renderers/webgpu/nodes/WGSLNodeFunction.js +0 -104
  430. /package/{examples/jsm/nodes/accessors/UVNode.js → src/nodes/accessors/UV.js} +0 -0
  431. /package/{examples/jsm → src}/nodes/core/NodeAttribute.js +0 -0
  432. /package/{examples/jsm → src}/nodes/core/NodeCode.js +0 -0
  433. /package/{examples/jsm → src}/nodes/core/NodeFunctionInput.js +0 -0
  434. /package/{examples/jsm → src}/nodes/core/NodeParser.js +0 -0
  435. /package/{examples/jsm → src}/nodes/core/NodeVar.js +0 -0
  436. /package/{examples/jsm → src}/nodes/core/NodeVarying.js +0 -0
  437. /package/{examples/jsm → src}/nodes/core/UniformGroup.js +0 -0
  438. /package/{examples/jsm → src}/nodes/core/constants.js +0 -0
  439. /package/{examples/jsm → src}/nodes/materialx/DISCLAIMER.md +0 -0
  440. /package/{examples/jsm → src}/nodes/parsers/GLSLNodeParser.js +0 -0
  441. /package/{examples/jsm → src}/renderers/common/Animation.js +0 -0
  442. /package/{examples/jsm → src}/renderers/common/Binding.js +0 -0
  443. /package/{examples/jsm → src}/renderers/common/Buffer.js +0 -0
  444. /package/{examples/jsm → src}/renderers/common/BufferUtils.js +0 -0
  445. /package/{examples/jsm → src}/renderers/common/ChainMap.js +0 -0
  446. /package/{examples/jsm → src}/renderers/common/ComputePipeline.js +0 -0
  447. /package/{examples/jsm → src}/renderers/common/Constants.js +0 -0
  448. /package/{examples/jsm → src}/renderers/common/DataMap.js +0 -0
  449. /package/{examples/jsm → src}/renderers/common/Pipeline.js +0 -0
  450. /package/{examples/jsm → src}/renderers/common/Pipelines.js +0 -0
  451. /package/{examples/jsm → src}/renderers/common/ProgrammableStage.js +0 -0
  452. /package/{examples/jsm → src}/renderers/common/RenderBundle.js +0 -0
  453. /package/{examples/jsm → src}/renderers/common/RenderBundles.js +0 -0
  454. /package/{examples/jsm → src}/renderers/common/RenderLists.js +0 -0
  455. /package/{examples/jsm → src}/renderers/common/RenderObjects.js +0 -0
  456. /package/{examples/jsm → src}/renderers/common/RenderPipeline.js +0 -0
  457. /package/{examples/jsm → src}/renderers/common/Sampler.js +0 -0
  458. /package/{examples/jsm → src}/renderers/common/StorageBuffer.js +0 -0
  459. /package/{examples/jsm → src}/renderers/common/UniformBuffer.js +0 -0
  460. /package/{examples/jsm/renderers/webgl → src/renderers/webgl-fallback}/WebGLBufferRenderer.js +0 -0
  461. /package/{examples/jsm/renderers/webgl → src/renderers/webgl-fallback}/utils/WebGLCapabilities.js +0 -0
  462. /package/{examples/jsm → src}/renderers/webgpu/nodes/WGSLNodeParser.js +0 -0
@@ -0,0 +1,157 @@
1
+ import { registerNode } from '../core/Node.js';
2
+ import TempNode from '../core/TempNode.js';
3
+ import { NodeUpdateType } from '../core/constants.js';
4
+ import { nodeProxy } from '../tsl/TSLBase.js';
5
+ import { CubeTexture } from '../../textures/CubeTexture.js';
6
+ import { cubeTexture } from '../accessors/CubeTextureNode.js';
7
+ import CubeRenderTarget from '../../renderers/common/CubeRenderTarget.js';
8
+ import { CubeReflectionMapping, CubeRefractionMapping, EquirectangularReflectionMapping, EquirectangularRefractionMapping } from '../../constants.js';
9
+
10
+ const _cache = new WeakMap();
11
+
12
+ class CubeMapNode extends TempNode {
13
+
14
+ constructor( envNode ) {
15
+
16
+ super( 'vec3' );
17
+
18
+ this.envNode = envNode;
19
+
20
+ this._cubeTexture = null;
21
+ this._cubeTextureNode = cubeTexture();
22
+
23
+ const defaultTexture = new CubeTexture();
24
+ defaultTexture.isRenderTargetTexture = true;
25
+
26
+ this._defaultTexture = defaultTexture;
27
+
28
+ this.updateBeforeType = NodeUpdateType.RENDER;
29
+
30
+ }
31
+
32
+ updateBefore( frame ) {
33
+
34
+ const { renderer, material } = frame;
35
+
36
+ const envNode = this.envNode;
37
+
38
+ if ( envNode.isTextureNode || envNode.isMaterialReferenceNode ) {
39
+
40
+ const texture = ( envNode.isTextureNode ) ? envNode.value : material[ envNode.property ];
41
+
42
+ if ( texture && texture.isTexture ) {
43
+
44
+ const mapping = texture.mapping;
45
+
46
+ if ( mapping === EquirectangularReflectionMapping || mapping === EquirectangularRefractionMapping ) {
47
+
48
+ // check for converted cubemap map
49
+
50
+ if ( _cache.has( texture ) ) {
51
+
52
+ const cubeMap = _cache.get( texture );
53
+
54
+ mapTextureMapping( cubeMap, texture.mapping );
55
+ this._cubeTexture = cubeMap;
56
+
57
+ } else {
58
+
59
+ // create cube map from equirectangular map
60
+
61
+ const image = texture.image;
62
+
63
+ if ( isEquirectangularMapReady( image ) ) {
64
+
65
+ const renderTarget = new CubeRenderTarget( image.height );
66
+ renderTarget.fromEquirectangularTexture( renderer, texture );
67
+
68
+ mapTextureMapping( renderTarget.texture, texture.mapping );
69
+ this._cubeTexture = renderTarget.texture;
70
+
71
+ _cache.set( texture, renderTarget.texture );
72
+
73
+ texture.addEventListener( 'dispose', onTextureDispose );
74
+
75
+ } else {
76
+
77
+ // default cube texture as fallback when equirectangular texture is not yet loaded
78
+
79
+ this._cubeTexture = this._defaultTexture;
80
+
81
+ }
82
+
83
+ }
84
+
85
+ //
86
+
87
+ this._cubeTextureNode.value = this._cubeTexture;
88
+
89
+ } else {
90
+
91
+ // envNode already refers to a cube map
92
+
93
+ this._cubeTextureNode = this.envNode;
94
+
95
+ }
96
+
97
+ }
98
+
99
+ }
100
+
101
+ }
102
+
103
+ setup( builder ) {
104
+
105
+ this.updateBefore( builder );
106
+
107
+ return this._cubeTextureNode;
108
+
109
+ }
110
+
111
+ }
112
+
113
+ export default CubeMapNode;
114
+
115
+ CubeMapNode.type = /*@__PURE__*/ registerNode( 'CubeMap', CubeMapNode );
116
+
117
+ function isEquirectangularMapReady( image ) {
118
+
119
+ if ( image === null || image === undefined ) return false;
120
+
121
+ return image.height > 0;
122
+
123
+ }
124
+
125
+ function onTextureDispose( event ) {
126
+
127
+ const texture = event.target;
128
+
129
+ texture.removeEventListener( 'dispose', onTextureDispose );
130
+
131
+ const renderTarget = _cache.get( texture );
132
+
133
+ if ( renderTarget !== undefined ) {
134
+
135
+ _cache.delete( texture );
136
+
137
+ renderTarget.dispose();
138
+
139
+ }
140
+
141
+ }
142
+
143
+ function mapTextureMapping( texture, mapping ) {
144
+
145
+ if ( mapping === EquirectangularReflectionMapping ) {
146
+
147
+ texture.mapping = CubeReflectionMapping;
148
+
149
+ } else if ( mapping === EquirectangularRefractionMapping ) {
150
+
151
+ texture.mapping = CubeRefractionMapping;
152
+
153
+ }
154
+
155
+ }
156
+
157
+ export const cubeMapNode = /*@__PURE__*/ nodeProxy( CubeMapNode );
@@ -0,0 +1,8 @@
1
+ import { select } from '../math/ConditionalNode.js';
2
+ import { expression } from '../code/ExpressionNode.js';
3
+ import { addMethodChaining } from '../tsl/TSLCore.js';
4
+
5
+ export const Discard = ( conditional ) => ( conditional ? select( conditional, expression( 'discard' ) ) : expression( 'discard' ) ).append();
6
+ export const Return = () => expression( 'return' ).append();
7
+
8
+ addMethodChaining( 'discard', Discard );
@@ -1,7 +1,7 @@
1
+ import { registerNode } from '../core/Node.js';
1
2
  import TempNode from '../core/TempNode.js';
2
- import { positionWorldDirection } from '../accessors/PositionNode.js';
3
- import { nodeProxy, vec2 } from '../shadernode/ShaderNode.js';
4
- import { addNodeClass } from '../core/Node.js';
3
+ import { positionWorldDirection } from '../accessors/Position.js';
4
+ import { nodeProxy, vec2 } from '../tsl/TSLBase.js';
5
5
 
6
6
  class EquirectUVNode extends TempNode {
7
7
 
@@ -28,6 +28,6 @@ class EquirectUVNode extends TempNode {
28
28
 
29
29
  export default EquirectUVNode;
30
30
 
31
- export const equirectUV = nodeProxy( EquirectUVNode );
31
+ EquirectUVNode.type = /*@__PURE__*/ registerNode( 'EquirectUV', EquirectUVNode );
32
32
 
33
- addNodeClass( 'EquirectUVNode', EquirectUVNode );
33
+ export const equirectUV = /*@__PURE__*/ nodeProxy( EquirectUVNode );
@@ -0,0 +1,65 @@
1
+ import { registerNode } from '../core/Node.js';
2
+ import TempNode from '../core/TempNode.js';
3
+ import { vectorComponents } from '../core/constants.js';
4
+
5
+ class FlipNode extends TempNode {
6
+
7
+ constructor( sourceNode, components ) {
8
+
9
+ super();
10
+
11
+ this.sourceNode = sourceNode;
12
+ this.components = components;
13
+
14
+ }
15
+
16
+ getNodeType( builder ) {
17
+
18
+ return this.sourceNode.getNodeType( builder );
19
+
20
+ }
21
+
22
+ generate( builder ) {
23
+
24
+ const { components, sourceNode } = this;
25
+
26
+ const sourceType = this.getNodeType( builder );
27
+ const sourceSnippet = sourceNode.build( builder );
28
+
29
+ const sourceCache = builder.getVarFromNode( this );
30
+ const sourceProperty = builder.getPropertyName( sourceCache );
31
+
32
+ builder.addLineFlowCode( sourceProperty + ' = ' + sourceSnippet );
33
+
34
+ const length = builder.getTypeLength( sourceType );
35
+ const snippetValues = [];
36
+
37
+ let componentIndex = 0;
38
+
39
+ for ( let i = 0; i < length; i ++ ) {
40
+
41
+ const component = vectorComponents[ i ];
42
+
43
+ if ( component === components[ componentIndex ] ) {
44
+
45
+ snippetValues.push( '1.0 - ' + ( sourceProperty + '.' + component ) );
46
+
47
+ componentIndex ++;
48
+
49
+ } else {
50
+
51
+ snippetValues.push( sourceProperty + '.' + component );
52
+
53
+ }
54
+
55
+ }
56
+
57
+ return `${ builder.getType( sourceType ) }( ${ snippetValues.join( ', ' ) } )`;
58
+
59
+ }
60
+
61
+ }
62
+
63
+ export default FlipNode;
64
+
65
+ FlipNode.type = /*@__PURE__*/ registerNode( 'Flip', FlipNode );
@@ -1,5 +1,5 @@
1
- import Node, { addNodeClass } from '../core/Node.js';
2
- import { nodeProxy } from '../shadernode/ShaderNode.js';
1
+ import Node, { registerNode } from '../core/Node.js';
2
+ import { nodeProxy } from '../tsl/TSLBase.js';
3
3
 
4
4
  class FunctionOverloadingNode extends Node {
5
5
 
@@ -12,6 +12,8 @@ class FunctionOverloadingNode extends Node {
12
12
 
13
13
  this._candidateFnCall = null;
14
14
 
15
+ this.global = true;
16
+
15
17
  }
16
18
 
17
19
  getNodeType() {
@@ -88,8 +90,8 @@ class FunctionOverloadingNode extends Node {
88
90
 
89
91
  export default FunctionOverloadingNode;
90
92
 
91
- const overloadingBaseFn = nodeProxy( FunctionOverloadingNode );
93
+ FunctionOverloadingNode.type = /*@__PURE__*/ registerNode( 'FunctionOverloading', FunctionOverloadingNode );
92
94
 
93
- export const overloadingFn = ( functionNodes ) => ( ...params ) => overloadingBaseFn( functionNodes, ...params );
95
+ const overloadingBaseFn = /*@__PURE__*/ nodeProxy( FunctionOverloadingNode );
94
96
 
95
- addNodeClass( 'FunctionOverloadingNode', FunctionOverloadingNode );
97
+ export const overloadingFn = ( functionNodes ) => ( ...params ) => overloadingBaseFn( functionNodes, ...params );
@@ -1,4 +1,4 @@
1
- import { addNodeClass } from '../core/Node.js';
1
+ import { registerNode } from '../core/Node.js';
2
2
  import TempNode from '../core/TempNode.js';
3
3
 
4
4
  class JoinNode extends TempNode {
@@ -58,4 +58,4 @@ class JoinNode extends TempNode {
58
58
 
59
59
  export default JoinNode;
60
60
 
61
- addNodeClass( 'JoinNode', JoinNode );
61
+ JoinNode.type = /*@__PURE__*/ registerNode( 'Join', JoinNode );
@@ -1,8 +1,6 @@
1
- import Node, { addNodeClass } from '../core/Node.js';
1
+ import Node, { registerNode } from '../core/Node.js';
2
2
  import { expression } from '../code/ExpressionNode.js';
3
- import { bypass } from '../core/BypassNode.js';
4
- import { context } from '../core/ContextNode.js';
5
- import { addNodeElement, nodeObject, nodeArray } from '../shadernode/ShaderNode.js';
3
+ import { nodeObject, nodeArray } from '../tsl/TSLBase.js';
6
4
 
7
5
  class LoopNode extends Node {
8
6
 
@@ -41,8 +39,12 @@ class LoopNode extends Node {
41
39
 
42
40
  }
43
41
 
44
- properties.returnsNode = this.params[ this.params.length - 1 ]( inputs, builder.addStack(), builder );
45
- properties.stackNode = builder.removeStack();
42
+ const stack = builder.addStack(); // TODO: cache() it
43
+
44
+ properties.returnsNode = this.params[ this.params.length - 1 ]( inputs, stack, builder );
45
+ properties.stackNode = stack;
46
+
47
+ builder.removeStack();
46
48
 
47
49
  return properties;
48
50
 
@@ -68,8 +70,6 @@ class LoopNode extends Node {
68
70
 
69
71
  const properties = this.getProperties( builder );
70
72
 
71
- const contextData = { tempWrite: false };
72
-
73
73
  const params = this.params;
74
74
  const stackNode = properties.stackNode;
75
75
 
@@ -169,7 +169,7 @@ class LoopNode extends Node {
169
169
 
170
170
  }
171
171
 
172
- const stackSnippet = context( stackNode, contextData ).build( builder, 'void' );
172
+ const stackSnippet = stackNode.build( builder, 'void' );
173
173
 
174
174
  const returnsSnippet = properties.returnsNode ? properties.returnsNode.build( builder ) : '';
175
175
 
@@ -191,10 +191,17 @@ class LoopNode extends Node {
191
191
 
192
192
  export default LoopNode;
193
193
 
194
- export const loop = ( ...params ) => nodeObject( new LoopNode( nodeArray( params, 'int' ) ) ).append();
194
+ LoopNode.type = /*@__PURE__*/ registerNode( 'Loop', LoopNode );
195
+
196
+ export const Loop = ( ...params ) => nodeObject( new LoopNode( nodeArray( params, 'int' ) ) ).append();
195
197
  export const Continue = () => expression( 'continue' ).append();
196
198
  export const Break = () => expression( 'break' ).append();
197
199
 
198
- addNodeElement( 'loop', ( returns, ...params ) => bypass( returns, loop( ...params ) ) );
200
+ //
201
+
202
+ export const loop = ( ...params ) => { // @deprecated, r168
203
+
204
+ console.warn( 'TSL.LoopNode: loop() has been renamed to Loop().' );
205
+ return Loop( ...params );
199
206
 
200
- addNodeClass( 'LoopNode', LoopNode );
207
+ };
@@ -1,8 +1,8 @@
1
+ import { registerNode } from '../core/Node.js';
1
2
  import TempNode from '../core/TempNode.js';
2
- import { transformedNormalView } from '../accessors/NormalNode.js';
3
- import { positionViewDirection } from '../accessors/PositionNode.js';
4
- import { nodeImmutable, vec2, vec3 } from '../shadernode/ShaderNode.js';
5
- import { addNodeClass } from '../core/Node.js';
3
+ import { transformedNormalView } from '../accessors/Normal.js';
4
+ import { positionViewDirection } from '../accessors/Position.js';
5
+ import { nodeImmutable, vec2, vec3 } from '../tsl/TSLBase.js';
6
6
 
7
7
  class MatcapUVNode extends TempNode {
8
8
 
@@ -25,6 +25,6 @@ class MatcapUVNode extends TempNode {
25
25
 
26
26
  export default MatcapUVNode;
27
27
 
28
- export const matcapUV = nodeImmutable( MatcapUVNode );
28
+ MatcapUVNode.type = /*@__PURE__*/ registerNode( 'MatcapUV', MatcapUVNode );
29
29
 
30
- addNodeClass( 'MatcapUVNode', MatcapUVNode );
30
+ export const matcapUV = /*@__PURE__*/ nodeImmutable( MatcapUVNode );
@@ -1,7 +1,7 @@
1
+ import { registerNode } from '../core/Node.js';
1
2
  import UniformNode from '../core/UniformNode.js';
2
3
  import { NodeUpdateType } from '../core/constants.js';
3
- import { nodeProxy } from '../shadernode/ShaderNode.js';
4
- import { addNodeClass } from '../core/Node.js';
4
+ import { nodeProxy } from '../tsl/TSLBase.js';
5
5
 
6
6
  class MaxMipLevelNode extends UniformNode {
7
7
 
@@ -9,15 +9,21 @@ class MaxMipLevelNode extends UniformNode {
9
9
 
10
10
  super( 0 );
11
11
 
12
- this.textureNode = textureNode;
12
+ this._textureNode = textureNode;
13
13
 
14
14
  this.updateType = NodeUpdateType.FRAME;
15
15
 
16
16
  }
17
17
 
18
+ get textureNode() {
19
+
20
+ return this._textureNode;
21
+
22
+ }
23
+
18
24
  get texture() {
19
25
 
20
- return this.textureNode.value;
26
+ return this._textureNode.value;
21
27
 
22
28
  }
23
29
 
@@ -41,6 +47,6 @@ class MaxMipLevelNode extends UniformNode {
41
47
 
42
48
  export default MaxMipLevelNode;
43
49
 
44
- export const maxMipLevel = nodeProxy( MaxMipLevelNode );
50
+ MaxMipLevelNode.type = /*@__PURE__*/ registerNode( 'MaxMipLevel', MaxMipLevelNode );
45
51
 
46
- addNodeClass( 'MaxMipLevelNode', MaxMipLevelNode );
52
+ export const maxMipLevel = /*@__PURE__*/ nodeProxy( MaxMipLevelNode );
@@ -1,6 +1,6 @@
1
- import Node, { addNodeClass } from '../core/Node.js';
1
+ import Node, { registerNode } from '../core/Node.js';
2
2
  import { timerLocal } from './TimerNode.js';
3
- import { nodeObject, nodeProxy } from '../shadernode/ShaderNode.js';
3
+ import { nodeObject, nodeProxy } from '../tsl/TSLBase.js';
4
4
 
5
5
  class OscNode extends Node {
6
6
 
@@ -73,9 +73,9 @@ OscNode.SAWTOOTH = 'sawtooth';
73
73
 
74
74
  export default OscNode;
75
75
 
76
- export const oscSine = nodeProxy( OscNode, OscNode.SINE );
77
- export const oscSquare = nodeProxy( OscNode, OscNode.SQUARE );
78
- export const oscTriangle = nodeProxy( OscNode, OscNode.TRIANGLE );
79
- export const oscSawtooth = nodeProxy( OscNode, OscNode.SAWTOOTH );
76
+ OscNode.type = /*@__PURE__*/ registerNode( 'Osc', OscNode );
80
77
 
81
- addNodeClass( 'OscNode', OscNode );
78
+ export const oscSine = /*@__PURE__*/ nodeProxy( OscNode, OscNode.SINE );
79
+ export const oscSquare = /*@__PURE__*/ nodeProxy( OscNode, OscNode.SQUARE );
80
+ export const oscTriangle = /*@__PURE__*/ nodeProxy( OscNode, OscNode.TRIANGLE );
81
+ export const oscSawtooth = /*@__PURE__*/ nodeProxy( OscNode, OscNode.SAWTOOTH );
@@ -0,0 +1,4 @@
1
+ import { nodeObject } from '../tsl/TSLBase.js';
2
+
3
+ export const directionToColor = ( node ) => nodeObject( node ).mul( 0.5 ).add( 0.5 );
4
+ export const colorToDirection = ( node ) => nodeObject( node ).mul( 2.0 ).sub( 1 );
@@ -0,0 +1,130 @@
1
+ import { registerNode } from '../core/Node.js';
2
+ import { nodeObject } from '../tsl/TSLCore.js';
3
+ import TextureNode from '../accessors/TextureNode.js';
4
+ import { NodeUpdateType } from '../core/constants.js';
5
+ import { uv } from '../accessors/UV.js';
6
+ import NodeMaterial from '../../materials/nodes/NodeMaterial.js';
7
+ import QuadMesh from '../../renderers/common/QuadMesh.js';
8
+
9
+ import { RenderTarget } from '../../core/RenderTarget.js';
10
+ import { Vector2 } from '../../math/Vector2.js';
11
+ import { HalfFloatType } from '../../constants.js';
12
+
13
+ const _size = /*@__PURE__*/ new Vector2();
14
+
15
+ class RTTNode extends TextureNode {
16
+
17
+ constructor( node, width = null, height = null, options = { type: HalfFloatType } ) {
18
+
19
+ const renderTarget = new RenderTarget( width, height, options );
20
+
21
+ super( renderTarget.texture, uv() );
22
+
23
+ this.node = node;
24
+ this.width = width;
25
+ this.height = height;
26
+
27
+ this.renderTarget = renderTarget;
28
+
29
+ this.textureNeedsUpdate = true;
30
+ this.autoUpdate = true;
31
+
32
+ this.updateMap = new WeakMap();
33
+
34
+ this._rttNode = null;
35
+ this._quadMesh = new QuadMesh( new NodeMaterial() );
36
+
37
+ this.updateBeforeType = NodeUpdateType.RENDER;
38
+
39
+ }
40
+
41
+ get autoSize() {
42
+
43
+ return this.width === null;
44
+
45
+ }
46
+
47
+ setup( builder ) {
48
+
49
+ this._rttNode = this.node.context( builder.getSharedContext() );
50
+ this._quadMesh.material.name = 'RTT';
51
+ this._quadMesh.material.needsUpdate = true;
52
+
53
+ return super.setup( builder );
54
+
55
+ }
56
+
57
+ setSize( width, height ) {
58
+
59
+ this.width = width;
60
+ this.height = height;
61
+
62
+ const effectiveWidth = width * this.pixelRatio;
63
+ const effectiveHeight = height * this.pixelRatio;
64
+
65
+ this.renderTarget.setSize( effectiveWidth, effectiveHeight );
66
+
67
+ this.textureNeedsUpdate = true;
68
+
69
+ }
70
+
71
+ setPixelRatio( pixelRatio ) {
72
+
73
+ this.pixelRatio = pixelRatio;
74
+
75
+ this.setSize( this.width, this.height );
76
+
77
+ }
78
+
79
+ updateBefore( { renderer } ) {
80
+
81
+ if ( this.textureNeedsUpdate === false && this.autoUpdate === false ) return;
82
+
83
+ this.textureNeedsUpdate = false;
84
+
85
+ //
86
+
87
+ if ( this.autoSize === true ) {
88
+
89
+ this.pixelRatio = renderer.getPixelRatio();
90
+
91
+ const size = renderer.getSize( _size );
92
+
93
+ this.setSize( size.width, size.height );
94
+
95
+ }
96
+
97
+ //
98
+
99
+ this._quadMesh.material.fragmentNode = this._rttNode;
100
+
101
+ //
102
+
103
+ const currentRenderTarget = renderer.getRenderTarget();
104
+
105
+ renderer.setRenderTarget( this.renderTarget );
106
+
107
+ this._quadMesh.render( renderer );
108
+
109
+ renderer.setRenderTarget( currentRenderTarget );
110
+
111
+ }
112
+
113
+ clone() {
114
+
115
+ const newNode = new TextureNode( this.value, this.uvNode, this.levelNode );
116
+ newNode.sampler = this.sampler;
117
+ newNode.referenceNode = this;
118
+
119
+ return newNode;
120
+
121
+ }
122
+
123
+ }
124
+
125
+ export default RTTNode;
126
+
127
+ RTTNode.type = /*@__PURE__*/ registerNode( 'RTT', RTTNode );
128
+
129
+ export const rtt = ( node, ...params ) => nodeObject( new RTTNode( nodeObject( node ), ...params ) );
130
+ export const convertToTexture = ( node, ...params ) => node.isTextureNode ? node : rtt( node, ...params );
@@ -1,8 +1,17 @@
1
+ import { registerNode } from '../core/Node.js';
1
2
  import TextureNode from '../accessors/TextureNode.js';
2
- import { nodeObject, vec2 } from '../shadernode/ShaderNode.js';
3
+ import { nodeObject } from '../tsl/TSLBase.js';
3
4
  import { NodeUpdateType } from '../core/constants.js';
4
- import { viewportTopLeft } from '../display/ViewportNode.js';
5
- import { Matrix4, Vector2, Vector3, Vector4, Object3D, Plane, RenderTarget, HalfFloatType, LinearMipMapLinearFilter } from 'three';
5
+ import { viewportUV } from '../display/ViewportNode.js';
6
+
7
+ import { HalfFloatType, LinearMipMapLinearFilter } from '../../constants.js';
8
+ import { Plane } from '../../math/Plane.js';
9
+ import { Object3D } from '../../core/Object3D.js';
10
+ import { Vector2 } from '../../math/Vector2.js';
11
+ import { Vector3 } from '../../math/Vector3.js';
12
+ import { Vector4 } from '../../math/Vector4.js';
13
+ import { Matrix4 } from '../../math/Matrix4.js';
14
+ import { RenderTarget } from '../../core/RenderTarget.js';
6
15
 
7
16
  const _reflectorPlane = new Plane();
8
17
  const _normal = new Vector3();
@@ -19,7 +28,7 @@ const _q = new Vector4();
19
28
  const _size = new Vector2();
20
29
 
21
30
  const _defaultRT = new RenderTarget();
22
- const _defaultUV = vec2( viewportTopLeft.x.oneMinus(), viewportTopLeft.y );
31
+ const _defaultUV = viewportUV.flipX();
23
32
 
24
33
  let _inReflector = false;
25
34
 
@@ -206,11 +215,14 @@ class ReflectorNode extends TextureNode {
206
215
  material.visible = false;
207
216
 
208
217
  const currentRenderTarget = renderer.getRenderTarget();
218
+ const currentMRT = renderer.getMRT();
209
219
 
220
+ renderer.setMRT( null );
210
221
  renderer.setRenderTarget( renderTarget );
211
222
 
212
223
  renderer.render( scene, virtualCamera );
213
224
 
225
+ renderer.setMRT( currentMRT );
214
226
  renderer.setRenderTarget( currentRenderTarget );
215
227
 
216
228
  material.visible = true;
@@ -225,3 +237,4 @@ export const reflector = ( parameters ) => nodeObject( new ReflectorNode( parame
225
237
 
226
238
  export default ReflectorNode;
227
239
 
240
+ ReflectorNode.type = /*@__PURE__*/ registerNode( 'Reflector', ReflectorNode );
@@ -1,5 +1,5 @@
1
- import Node, { addNodeClass } from '../core/Node.js';
2
- import { float, addNodeElement, nodeProxy } from '../shadernode/ShaderNode.js';
1
+ import Node, { registerNode } from '../core/Node.js';
2
+ import { float, addMethodChaining, nodeProxy } from '../tsl/TSLCore.js';
3
3
 
4
4
  class RemapNode extends Node {
5
5
 
@@ -33,10 +33,10 @@ class RemapNode extends Node {
33
33
 
34
34
  export default RemapNode;
35
35
 
36
- export const remap = nodeProxy( RemapNode, null, null, { doClamp: false } );
37
- export const remapClamp = nodeProxy( RemapNode );
36
+ RemapNode.type = /*@__PURE__*/ registerNode( 'Remap', RemapNode );
38
37
 
39
- addNodeElement( 'remap', remap );
40
- addNodeElement( 'remapClamp', remapClamp );
38
+ export const remap = /*@__PURE__*/ nodeProxy( RemapNode, null, null, { doClamp: false } );
39
+ export const remapClamp = /*@__PURE__*/ nodeProxy( RemapNode );
41
40
 
42
- addNodeClass( 'RemapNode', RemapNode );
41
+ addMethodChaining( 'remap', remap );
42
+ addMethodChaining( 'remapClamp', remapClamp );
@@ -1,12 +1,6 @@
1
+ import { registerNode } from '../core/Node.js';
1
2
  import TempNode from '../core/TempNode.js';
2
- import { addNodeClass } from '../core/Node.js';
3
- import {
4
- addNodeElement,
5
- nodeProxy,
6
- vec4,
7
- mat2,
8
- mat4,
9
- } from '../shadernode/ShaderNode.js';
3
+ import { nodeProxy, vec4, mat2, mat4 } from '../tsl/TSLBase.js';
10
4
  import { cos, sin } from '../math/MathNode.js';
11
5
 
12
6
  class RotateNode extends TempNode {
@@ -61,8 +55,6 @@ class RotateNode extends TempNode {
61
55
 
62
56
  export default RotateNode;
63
57
 
64
- export const rotate = nodeProxy( RotateNode );
58
+ RotateNode.type = /*@__PURE__*/ registerNode( 'Rotate', RotateNode );
65
59
 
66
- addNodeElement( 'rotate', rotate );
67
-
68
- addNodeClass( 'RotateNode', RotateNode );
60
+ export const rotate = /*@__PURE__*/ nodeProxy( RotateNode );